TwinAphex51224
441cd2b82a
(PS3) Some cleanups in ps3_video_psgl.c
2012-02-16 03:36:40 +01:00
TwinAphex51224
878e612584
(PS3) Use new public save slot increment/decrement functions
2012-02-15 18:57:36 +01:00
TwinAphex51224
317f255eae
(Core) Remove obsolete file checking function
2012-02-15 18:43:35 +01:00
TwinAphex51224
2cb946ec8b
(Core) Add filepath_exists to file.c - needed for console ports
2012-02-15 02:09:55 +01:00
TwinAphex51224
56e57d15bc
(PS3) Fixed settings appearance
2012-02-15 01:37:49 +01:00
TwinAphex51224
975536ddbf
(PS3) Some cleanups to ingame menu
2012-02-15 01:27:53 +01:00
TwinAphex51224
df997f6d23
(PS3) Better-looking Quick Menu/menu
2012-02-14 22:46:48 +01:00
TwinAphex51224
cb3064201e
(PS3) Trying to have tranparent PNG with game image on back
...
in ingame menu
2012-02-14 21:34:18 +01:00
TwinAphex51224
d77560f1ea
(PS3) Implement swap callback as well
2012-02-13 22:25:25 +01:00
TwinAphex51224
786adb23ac
(PS3) Implement ssnes_load_state/ssnes_save_state
2012-02-13 22:16:41 +01:00
TwinAphex51224
a03dd57166
(PS3) Use new set swap block callback
2012-02-13 22:07:19 +01:00
TwinAphex51224
761f5d7a5c
(PS3) Refactoring of ingame menu
2012-02-13 21:37:32 +01:00
TwinAphex51224
eeafd335fa
(PS3) ingame_menu_item now part of console_settings
2012-02-13 14:33:24 +01:00
Themaister
9c861f13be
Fix additional exclamation marks.
2012-02-11 21:16:01 +01:00
Themaister
1cff87c758
Change exclamation marks with dots for less scream factor.
2012-02-11 20:59:41 +01:00
TwinAphex51224
ffc0c1d77e
(PS3) Frame advance implemented
2012-02-11 19:22:51 +01:00
TwinAphex51224
2148ce9dec
(PS3) Can now return to menu from game by pressing L3 + R3
2012-02-11 16:27:13 +01:00
TwinAphex51224
64728e38a4
(PS3) Use new members in g_console
2012-02-09 14:25:13 +01:00
TwinAphex51224
e85471a239
(360) renamed fileio.c to file_browser.c
2012-02-04 20:43:56 +01:00
TwinAphex51224
1317ce1aea
(PS3) Rename get_path_settings to get_environment_settings for
...
consistency
2012-02-04 13:29:02 +01:00
Themaister
e3a2ab0347
Change perform_reset() to ssnes_game_reset() to better advertise itself
...
as a public function.
2012-02-02 20:39:28 +01:00
TwinAphex51224
a328dbd213
(PS3) Overscan options added
2012-02-02 18:39:09 +01:00
TwinAphex51224
09a6566be0
(PS3) Moved some setting variables to g_console
2012-02-02 16:59:06 +01:00
TwinAphex51224
3eaa942e58
(PS3) Some cleanups for keybinding
2012-02-02 16:12:38 +01:00
TwinAphex51224
40ce42c87c
(PS3) Initial keybind implementation
2012-02-02 15:46:27 +01:00
TwinAphex51224
ee5d43486c
(PS3) Use msg_queue for outputting text in-game
2012-02-02 14:41:05 +01:00
TwinAphex51224
02c3977e9d
(PS3/Core) Make reset into an extern function so it can be called
...
from port-specific code
2012-02-02 14:22:43 +01:00
TwinAphex51224
6843514f86
(PS3) Initial stab at frame advance - WIP - doesn't work yet -
...
probably some unforeseen gotcha I need to be aware of
2012-02-01 15:15:15 +01:00
TwinAphex51224
ff6b9bd0bf
(PS3) Refactoring of FBO code
2012-02-01 14:24:48 +01:00
TwinAphex51224
407205a4e5
(PS3) Create reinit_fbo function
2012-01-31 20:17:12 +01:00
TwinAphex51224
e7d3e524bb
(PS3) Added menu font options/settings
2012-01-31 18:51:45 +01:00
TwinAphex51224
766bdf727c
(PS3) Added aspect ratio settings/options
2012-01-31 18:21:53 +01:00
TwinAphex51224
2c61f2b1e7
(PS3) Use fill_pathname_base for displaying shader names in settings
...
screen
2012-01-31 14:34:43 +01:00
TwinAphex51224
cab8fd2a80
(PS3) WIP aspect ratio settings
2012-01-31 14:12:00 +01:00
TwinAphex51224
3096e154c9
(PS3) Add some settings
2012-01-31 12:13:43 +01:00
TwinAphex51224
f4183d2c8f
(PS3) MSVS 2010f fix plus got rid of some warnings
2012-01-30 20:27:52 +01:00
TwinAphex51224
35b386df0d
(PS3) Implemented savestate functionality in ingame menu
2012-01-30 20:05:36 +01:00
TwinAphex51224
2702299e7b
(PS3) Added orientation options
2012-01-30 19:44:21 +01:00
TwinAphex51224
65e4357af7
Merge branch 'master' of github.com:Themaister/SSNES
2012-01-30 18:46:43 +01:00
Themaister
904cdd3fb4
Add ps3graphics_set_orientation.
2012-01-30 18:49:05 +01:00
TwinAphex51224
e48ec1ea20
(PS3) Rely on custom border-only.cg file being in the common-shader
...
subrepo instead of overwriting it for every 'make pkg' operation
2012-01-30 18:45:59 +01:00
Themaister
467023692f
Should fix set_filter.
2012-01-30 18:33:47 +01:00
TwinAphex51224
e538fe4364
(PS3) Implement ssnes_main wrap
2012-01-30 18:17:47 +01:00
TwinAphex51224
734afe2058
(PS3) Implement file_is_directory on PS3
2012-01-30 17:18:31 +01:00
TwinAphex51224
b4e3786aa1
(PS3) Free 'conf' pointer after use in save_settings
2012-01-30 16:36:08 +01:00
TwinAphex51224
feec19940a
(PS3) 'Get all available resolutions' is only fetched one time at
...
startup
2012-01-30 16:21:22 +01:00
TwinAphex51224
ec97970206
(PS3) Saves to config file now
2012-01-30 15:59:15 +01:00
TwinAphex51224
4a9e7f7b7e
Merge branch 'master' of github.com:Themaister/SSNES
2012-01-30 15:18:12 +01:00
TwinAphex51224
73fa4ea199
(PS3) Implemented a bunch of settings :
...
* Audio can be muted
* Buffering mode can be changed from double to triple buffering
and vice versa
* Default ROM startup dir and cheat path can be specified - now
to save the config file at exit
2012-01-30 15:16:29 +01:00
Themaister
ce08251f53
Replace usage of DOUBLE with FLOAT in configs.
2012-01-30 15:14:30 +01:00
TwinAphex51224
959411c094
(PS3) Uses config file macros now
2012-01-30 13:45:37 +01:00
TwinAphex51224
a64ae92d9d
(PS3) Resolution can be changed now - deiniting/initing of video
2012-01-30 13:18:13 +01:00
TwinAphex51224
bad72987d0
(PS3) V-sync can be switched on/off now
2012-01-30 09:53:16 +01:00
TwinAphex51224
8deab9ea35
(PS3) set_filtering function (WIP)
2012-01-30 09:28:41 +01:00
TwinAphex51224
35e5f2dbc6
(PS3) Remove unnecessary debug printf
2012-01-30 01:43:50 +01:00
TwinAphex51224
b060c71de4
(PS3) Shaders can be loaded through the menu
2012-01-30 00:48:42 +01:00
TwinAphex51224
1cfc4c6cc0
(PS3) Fix indenting - somewhat
2012-01-29 23:16:39 +01:00
TwinAphex51224
f89060e7ff
(PS3) Take out setting callback - was crashing the PS3 port
2012-01-29 23:11:47 +01:00
TwinAphex51224
352b8e4cef
(PS3) Still broke, still crashes after 'loading texture image'
2012-01-29 22:06:51 +01:00
TwinAphex51224
0fc36bfe0a
(PS3) Some fixes in main.c
2012-01-29 21:35:20 +01:00
Themaister
0bb1f7292c
Cleanup settings handling a bit to avoid lots of dummy variables.
2012-01-29 15:52:59 +01:00
TwinAphex51224
b56b09af35
Added common macro file for CONFIG_ macros - used now too by PS3
...
port
2012-01-29 14:10:57 +01:00
TwinAphex51224
a685701805
(PS3) use custom Makefile rules for shader subrepo
2012-01-29 04:35:42 +01:00
TwinAphex51224
30d229c30b
(PS3) Small rewrite of ps3_video_psgl.c
2012-01-28 11:38:24 +01:00
TwinAphex51224
5bfc7be450
(PS3) Added Git subrepo for shaders
2012-01-28 00:34:06 +01:00
TwinAphex51224
fcab353201
(PS3) Updated menu image
2012-01-28 00:34:06 +01:00
Hans-Kristian Arntzen
e968d26ba8
Unbind FBO before returning from gl_init_fbo().
2012-01-28 00:34:06 +01:00
TwinAphex51224
db1765e788
(PS3) Shader texture is correctly applied after first booting a
...
game, but not before
2012-01-28 00:34:06 +01:00
TwinAphex51224
6e4277d9a6
(PS3) Change to border shader - still texture problems
2012-01-28 00:34:06 +01:00
TwinAphex51224
be56e901bb
(PS3) More commits
2012-01-28 00:34:06 +01:00
TwinAphex51224
f803b5fbd3
(PS3) Shader menu texture (WIP)
2012-01-28 00:34:06 +01:00
TwinAphex51224
be62e537c6
(PS3) Added HAVE_SCREENSHOTS_BUILTIN define - is meant for targets
...
where native screenshot functionality is already supplied, negating
the need of compiling in screenshot.c
2012-01-28 00:34:06 +01:00
TwinAphex51224
7af7d55068
(PS3) use uint32_t * for pixels member as well for PS3
2012-01-28 00:34:06 +01:00
TwinAphex51224
15c5c69241
(PS3) Texture is now loaded
2012-01-28 00:34:06 +01:00
TwinAphex51224
b89554d11a
(PS3) Added error logs to image.c for debugging purposes
2012-01-28 00:34:05 +01:00
TwinAphex51224
60760d69db
(PS3) Added texture loading hooks, fails somewhere ATM
2012-01-28 00:34:05 +01:00
TwinAphex51224
ab687190a9
(PS3) Added border shaders - we will need a subrepo for all these shaders eventually
2012-01-28 00:34:05 +01:00
TwinAphex51224
f9de1a8831
(PS3) Doesn't crash anymore
2012-01-28 00:34:05 +01:00
TwinAphex51224
0a81b47932
(PS3) Hook up menu shader code - crashes currently
2012-01-25 23:28:50 +01:00
TwinAphex51224
422c13242f
(PS3) Add menu shader code (WIP)
2012-01-25 04:38:19 +01:00
TwinAphex51224
9e917d4835
(PS3) Take out redundant printf calls for 'rewind_enable'
2012-01-25 03:14:18 +01:00
TwinAphex51224
1cc8a8a121
(PS3) Use ssnes_console_get_rom_ext function in file browser
2012-01-25 03:11:21 +01:00
TwinAphex51224
763f257d92
(PS3) Show static libsnes library in menu
2012-01-21 18:12:33 +01:00
TwinAphex51224
d55c86bc41
(PS3) Use ssnes_main_clear_state()
2012-01-21 18:00:07 +01:00
TwinAphex51224
3695cf78b9
(PS3) Swap is blocked before going into ingame menu - and unblocked
...
after exiting ingame menu
2012-01-21 17:50:21 +01:00
TwinAphex51224
fabceb0e84
(PS3) Rewind can be set now
2012-01-21 17:24:25 +01:00
TwinAphex51224
64cbfd0183
(PS3) Updated main-menu.jpg border picture
2012-01-21 06:42:04 +01:00
TwinAphex51224
64de1a3260
(PS3) Add rewind menu option - note - g_settings.rewind_enable gets
...
cleared to '0' somewhere in first-stage SSNES init for some weird
reason - can't even enable it right now beacuse of that
2012-01-21 06:06:01 +01:00
TwinAphex51224
4d95765cb5
(PS3) No longer gives framebuffer objects error
2012-01-21 05:20:44 +01:00
TwinAphex51224
e90b7e6a03
(PS3) Added ssnes_render_cached_frame - this is necessary for the
...
ingame menu - another problem - swap occurs at end of frame
function - this interferes with the swap done later on in the
ingame menu, leading to flickered libdbgfont text. We will somehow
need to divorce the swap from the main frame function
2012-01-21 03:56:31 +01:00
TwinAphex51224
e044275c3e
(360) Fix for 360 - INVALID_FILE_ATTRIBUTES is not defined in a
...
360 header
(PS3) Added g_console.rom_path setting - not using g_extern.system.
fullpath anymore
2012-01-21 02:58:19 +01:00
TwinAphex51224
c5e8eb0283
(PS3) Ingame menu - can return now to SSNES
2012-01-21 02:32:55 +01:00
TwinAphex51224
8e74333ef4
(PS3) First stab at ingame menu
2012-01-21 00:30:01 +01:00
Themaister
2089521856
Menu/in-game-menu logic.
2012-01-20 19:29:26 +01:00
TwinAphex51224
d9a72ea076
(PS3) Implemented SSNES control flow
2012-01-20 18:00:33 +01:00
TwinAphex51224
955c0e85c8
(PS3) image.c - added header
2012-01-18 01:02:34 +01:00
TwinAphex51224
3c99021b60
(PS3) custom image.c (for PNG/JPEG decoding)
2012-01-18 00:59:35 +01:00
TwinAphex51224
5453cc0448
(PS3) Added preliminary resolution switching options
2012-01-18 00:18:23 +01:00
TwinAphex51224
c7e32cbbd2
(PS3) Some more work on PS3 menu front
2012-01-17 23:59:23 +01:00
TwinAphex51224
94bc6ff3a2
(PS3) Some more settings filled in
2012-01-16 17:15:16 +01:00
TwinAphex51224
62dc63542c
(PS3) Clean up PS3 GL driver always assume HAVE_FBO and HAVE_CG
2012-01-16 16:46:35 +01:00
TwinAphex51224
dd8acd5872
(PS3) Added SN version number in 'print compiler' function
2012-01-16 16:38:27 +01:00
TwinAphex51224
d1113a5af0
(PS3) Added sysutil screenshot feature
2012-01-16 15:45:55 +01:00
TwinAphex51224
024e10b5a9
(PS3) Implemented some settings
2012-01-16 15:33:18 +01:00
TwinAphex51224
c4b2492872
(PS3) Some cleanups
2012-01-16 04:09:28 +01:00
TwinAphex51224
44bc9fe291
(PS3) Menu refactoring
2012-01-16 04:07:02 +01:00
TwinAphex51224
2dce493240
(PS3) Sysutil exit callback works in menu too
2012-01-13 01:27:18 +01:00
TwinAphex51224
83c3d7be57
(PS3) Menu fixes
2012-01-13 01:01:08 +01:00
TwinAphex51224
7b0e1e8022
(PS3) Got rid of warnings in main.c
2012-01-13 00:22:43 +01:00
TwinAphex51224
fe993fafd5
(PS3) Fixed menu speed
2012-01-13 00:01:52 +01:00
TwinAphex51224
048d2f65e0
(PS3) Fixed controller 2
2012-01-12 23:45:48 +01:00
TwinAphex51224
3ca62fbbbc
(PS3) Pushed PS3 video fix
2012-01-12 22:02:28 +01:00
TwinAphex51224
95431414ae
(PS3) Initialize some settings
2012-01-12 00:24:17 +01:00
TwinAphex51224
b3f7224ea1
(PS3) menu works, ROM loads, but screen is black
2012-01-12 00:05:32 +01:00
Themaister
e583546778
Add some more needed stuff.
2012-01-11 23:48:48 +01:00
Themaister
a39c37e1ee
Add some hooks to video init/deinit for PS3.
2012-01-11 23:44:29 +01:00
TwinAphex51224
08e35a62d4
(PS3) Can now compile with SNC as well
2012-01-11 22:55:07 +01:00
TwinAphex51224
59aeb77744
(PS3) Some more work on menu
2012-01-11 22:27:07 +01:00
TwinAphex51224
a4a68a2ad5
(PS3) Implemented menu code some more
2012-01-11 02:25:49 +01:00
TwinAphex51224
13a2010ed6
(PS3) Fix
2012-01-11 01:17:04 +01:00
TwinAphex51224
a2698061a6
(PS3) Loads settings from config file
2012-01-11 01:04:17 +01:00
TwinAphex51224
51ab2f2509
(PS3) Added initial menu - not yet compiled in
2012-01-10 23:33:44 +01:00
Themaister
b4248038fb
Update license headers.
2012-01-08 01:12:05 +01:00
TwinAphex51224
649884bc05
(360) Added main files
2012-01-05 22:47:34 +01:00
TwinAphex51224
e1af420b2d
(360) More work on 360
2012-01-05 22:46:11 +01:00
Themaister
aa4f79f236
Start working on video.
2011-12-14 14:26:40 +01:00
Themaister
62f5c53b72
Start on Wii input.
2011-12-14 13:20:22 +01:00
Themaister
e488c3081d
Small nit.
2011-12-11 13:14:44 +01:00
Themaister
909b25c7ac
Remove XML stuff.
2011-12-04 18:44:50 +01:00
Themaister
77f110c23e
Nits.
2011-12-04 18:26:17 +01:00
Themaister
c9594776f8
Style nits.
2011-12-04 18:06:50 +01:00
Themaister
8f55b9904d
Update license.
2011-12-04 18:06:50 +01:00
Themaister
67a434d563
Clean.
2011-12-04 18:06:50 +01:00
Themaister
ff0c3f047a
Some cleanups.
2011-12-04 18:06:50 +01:00
TwinAphex51224
e7324989fc
(PS3) Better extra button bindings
2011-12-04 04:11:02 +01:00
TwinAphex51224
a7fc3807b9
(PS3) Cleaned up indenting in ps3_input.c
2011-12-04 04:00:17 +01:00
TwinAphex51224
c6c4f2f4d1
(PS3) Debug fonts hooked up
2011-12-03 03:52:53 +01:00
TwinAphex51224
077acf7894
(PS3) Savestates hooked up (R2 + R3 - save state - L2 + R3 - load state -
...
R2 + Right stick right - save state plus - R2 + Right stick left - save state minus)
2011-12-03 02:40:20 +01:00
TwinAphex51224
a63ccbbdab
(PS3) Implemented rewind/fast forward hooks
2011-12-03 00:07:01 +01:00
TwinAphex51224
676ce10119
(PS3) Now reads from config file
2011-12-02 22:22:44 +01:00
Themaister
67b89d6f42
Kill off useless font rendering code.
2011-12-02 19:19:48 +01:00
Themaister
e0bc548400
sys_lw synchro.
2011-12-02 16:21:01 +01:00
Themaister
673d0ed1a2
Minor fix.
2011-12-02 15:55:49 +01:00
Themaister
a5079bdda1
Should improve the state of audio.
2011-12-02 15:50:51 +01:00
Themaister
fc43e7155e
Should fixup input.
2011-12-02 15:33:14 +01:00
TwinAphex51224
4935333b63
(PS3) Updated icon + PARAM.SFO title
2011-12-02 04:52:29 +01:00
TwinAphex51224
5a3232adff
(PS3) SSNES PS3 lives :) - audio, video works - controls don't
...
seem to work
2011-12-02 03:46:31 +01:00
TwinAphex51224
8d5bf997a9
Made global g_quitting variable in PSGL driver
2011-12-02 02:51:21 +01:00
TwinAphex51224
1cb2c60ccc
Calblack put in video_psgl.c - not sure how to use it there
2011-12-02 02:46:47 +01:00
Themaister
b4c4a65f2d
Clear up input.
2011-12-02 02:34:06 +01:00
Themaister
ab3cf8daca
Merge branch 'ssnes-consoles' of github.com:Themaister/SSNES into ssnes-consoles
2011-12-02 02:25:40 +01:00
Themaister
2b6c252747
Minor fixes.
2011-12-02 02:22:29 +01:00
TwinAphex51224
ec9a6ac90a
Can make a PKG now
2011-12-02 02:07:46 +01:00
Themaister
a207549f18
fixup stub.
2011-12-02 01:59:44 +01:00
TwinAphex51224
271b99981c
Won't link right now
2011-12-02 01:28:47 +01:00
Themaister
e778af462a
Stub main.
2011-12-02 00:01:48 +01:00
Themaister
f24e7cd665
Texrefs (untested).
2011-12-01 22:21:15 +01:00
Themaister
e7f1526942
Fix compilation errors.
2011-12-01 21:54:42 +01:00
TwinAphex51224
647b1ba53c
(PS3) Comiles now, doesn't link
2011-12-01 21:23:49 +01:00
TwinAphex51224
eac8d9f191
Update to PSGL driver
2011-12-01 11:25:08 +01:00
TwinAphex51224
50babe8432
More commits to PSGL driver
2011-11-30 23:50:31 +01:00
TwinAphex51224
8171977ed7
Preliminary version of PSGL video driver
2011-11-30 21:54:25 +01:00
TwinAphex51224
1fa7663d3b
Put in old input driver too - progresses to dynamic.c now
2011-11-30 17:24:18 +01:00
TwinAphex51224
2e34c6fc5c
Moved in old PS3 audio driver
2011-11-30 17:11:42 +01:00