Commit Graph

958 Commits

Author SHA1 Message Date
twinaphex
553099abf1 Add d3d_check_device_type 2018-01-06 19:42:22 +01:00
twinaphex
9b52164b00 Create d3d_get_adapter_display_mode 2018-01-06 16:10:05 +01:00
aliaspider
55d262f5d8 (WIIU) add preliminary multi-pass shader support.
can load *.slangp and *.slang files. since there is no runtime compiler,
precompiled shaders (*.gsh) need to be present next to each *.slang
source file.
2018-01-06 03:39:53 +01:00
aliaspider
8e095164e0 (WIIU) add a frame shader to match the shaders used by the gl/vulkan
drivers.
2018-01-05 13:18:55 +01:00
aliaspider
a7632620da (WIIU) add a sprite shader. 2018-01-04 17:38:04 +01:00
twinaphex
73c36c47e2 (XDK) Xbox buildfixes 2018-01-04 17:00:21 +01:00
twinaphex
c495ca924d (MSVC 2010) Buildfix for x64 2018-01-04 16:53:54 +01:00
twinaphex
41d9a8fd75 Make D3DX optional 2018-01-04 14:42:13 +01:00
orbea
2d19885a17 C89_BUILD: Fix some clang compiler errors
Fixes the following -Werror warnings with C89_BUILD=1 and clang.

gfx/common/x11_common.c:407:17: warning: ISO C90 forbids mixing declarations and code [-Wdeclaration-after-statement]
         Status status = 0;
                ^
libretro-common/formats/libchdr/chd.c:639:12: warning: ISO C90 forbids mixing declarations and code [-Wdeclaration-after-statement]
                uint8_t *sector = &dest[framenum * CD_FRAME_SIZE];
                         ^
libretro-common/formats/libchdr/chd.c:723:12: warning: ISO C90 forbids mixing declarations and code [-Wdeclaration-after-statement]
                uint8_t *sector = &dest[framenum * CD_FRAME_SIZE];
                         ^
2018-01-03 16:53:11 -08:00
twinaphex
0c13961f9e Updates 2018-01-03 20:48:33 +01:00
twinaphex
a3b9f0ab63 (D3DX8) d3dx8 always has to be statically linked 2018-01-03 20:35:24 +01:00
twinaphex
b925603eff (D3D9) Buildfix 2018-01-03 20:26:13 +01:00
twinaphex
5d5115941f (d3d_common.c) Fix D3D8 codepaths 2018-01-03 20:16:19 +01:00
twinaphex
aa255a9ad2 (D3D) Make d3dx dynamically loadable 2018-01-03 19:55:00 +01:00
twinaphex
d3480e6365 Create d3d_font_indirect 2018-01-03 19:03:19 +01:00
twinaphex
94b04828f9 Add ability to dynamically load d3d DLL 2018-01-03 18:53:13 +01:00
twinaphex
3a3776ba24 Create d3d_initialize_symbols 2018-01-03 18:38:13 +01:00
twinaphex
f19ff885f4 Cleanups 2018-01-03 18:23:04 +01:00
twinaphex
2424ffaa26 Dehardcode D3D_SDK_VERSION 2018-01-03 18:14:54 +01:00
twinaphex
30ba656f5c Create d3d_create 2018-01-03 18:09:31 +01:00
twinaphex
b37ea96969 Cleanup 2018-01-03 16:09:44 +01:00
twinaphex
966053be60 Fix some of the major remaining issues with the D3D8 codepath 2018-01-03 15:57:47 +01:00
twinaphex
06366c9c85 Correct this 2018-01-03 15:22:17 +01:00
twinaphex
6e22e2b4fc Add d3d_device_get_backbuffer 2018-01-03 15:21:48 +01:00
twinaphex
59050709a9 (Xbox OG) Fix d3d_frame_postprocess 2018-01-03 14:18:57 +01:00
twinaphex
c81ad957fa (D3D8/Xbox OG) Buildfix for d3d_set_vertex_declaration 2018-01-03 14:04:37 +01:00
twinaphex
010148ce9c (D3D8/Xbox OG) Buildfix for d3d_set_vertex_shader 2018-01-03 14:02:54 +01:00
twinaphex
0ece7015e7 C buildfix 2018-01-03 13:59:42 +01:00
twinaphex
f6cb15f410 Buildfix for HAVE_D3D8 2018-01-03 13:59:15 +01:00
twinaphex
bf1f201e5a Add another HAVE_D3D8 conditional 2018-01-03 13:57:01 +01:00
twinaphex
777e96f2ea (Xbox OG) Buildfixes 2018-01-03 13:52:57 +01:00
Brad Parker
e62e0c83da win32: Show progress meter on taskbar for downloads (Windows 7 and up) 2018-01-01 02:08:09 -05:00
Alcaro
abf4e50e6d These warnings aren't needed 2017-12-31 14:33:57 +01:00
aliaspider
0a32642f17 (WIIU) shader: use a single attribute stream. 2017-12-31 14:06:49 +01:00
Brad Parker
8a8687ec9c add missing ifdef for device change fix and include 2K in the version check 2017-12-30 23:07:59 -05:00
twinaphex
4c608ca994 Buildfix 2017-12-31 03:44:28 +01:00
radius
acdb5efdcd try to fix msvc2003 builds 2017-12-30 21:38:00 -05:00
twinaphex
f7744d812e Turn this into a static variable 2017-12-31 03:18:10 +01:00
twinaphex
88cac16409 (MSVC 2003) Compile griffin.c as C code 2017-12-31 03:16:08 +01:00
Twinaphex
d9c0f769c7
Merge pull request #6006 from aliaspider/master
(WIIU) update shader and add alpha blending to menu + overlays.
2017-12-31 00:21:53 +01:00
aliaspider
b371f4bb32 (WIIU) add a color attribute to tex_shader.
+ some fixes to overlay and menu display code.
2017-12-30 23:21:32 +01:00
twinaphex
292d506ed8 Fix more MSVC Griffin build errors 2017-12-30 13:35:47 +01:00
twinaphex
b10616ffb7 Fix C89_BUILD 2017-12-27 21:49:56 +01:00
radius
e7616f2dc2 fix include 2017-12-27 15:38:54 -05:00
radius
c3e6ac96aa only reinit when HID devices are attached 2017-12-27 15:34:18 -05:00
twinaphex
4ecb4d5dfb (Wiiu) Add overlays courtesy of r-type, thanks 2017-12-27 08:38:03 +01:00
twinaphex
c0c9764afe Update 2017-12-25 07:36:49 +01:00
Brad Parker
89bd38918e win32: correct usage of GetWindowPlacement per MS docs, fixes game window position on Win95/98 2017-12-24 17:17:36 -05:00
orbea
1ddcc7be82 Ifdef the broken dbus code better. 2017-12-16 05:19:05 -08:00
gblues
6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
Brad Parker
247b9ea973 add menu setting for window opacity, includes generic display server interface 2017-12-11 18:12:42 -05:00
Themaister
f8447c4648 Set correct buffer size. 2017-12-09 17:28:20 +01:00
Themaister
75b84b4f94 Support pending swapchain creation. 2017-12-09 17:28:20 +01:00
Themaister
ac42b87400 Recreate swapchain directly if vkAcquireNextImageKHR fails. 2017-12-09 17:28:20 +01:00
Themaister
714684a4d3 Don't wait for WSI fence unless it has been signalled. 2017-12-09 17:28:20 +01:00
twinaphex
d5b3104cfb Cleanups/warning fixes 2017-12-06 19:51:07 +01:00
Brad Parker
49d0299808 LEGACY_WIN32: check for target of less than Win2K instead of < vc2005, since Win98 does not support Unicode 2017-12-04 22:49:08 -05:00
twinaphex
f08b049520 Move more variables 2017-12-04 13:24:27 +01:00
twinaphex
2fd720bcb3 move more variables over 2017-12-04 13:21:23 +01:00
twinaphex
9a8f73fb6c Move variables 2017-12-04 13:18:34 +01:00
twinaphex
48c3a50932 Move more variables 2017-12-04 13:03:14 +01:00
twinaphex
f47888aeda Move more variables to renderchain data 2017-12-04 12:50:22 +01:00
twinaphex
69d3fd5047 Get rid of fence_count in gl struct 2017-12-04 12:03:29 +01:00
twinaphex
267e6fe85f Move fence variables to renderchain data struct 2017-12-04 12:02:53 +01:00
twinaphex
512a1b4cb6 Cleanups 2017-12-04 06:03:11 +01:00
twinaphex
c869cc5102 Refactor GL code 2017-12-04 05:55:18 +01:00
neville
43f6a03110 (OSX PPC) Buildfixes 2017-12-04 02:59:06 +01:00
q3cpma
6e8fb49d05 Whoops 2017-12-01 00:17:50 +01:00
q3cpma
fa3aab9768 Fixes compilation on FreeBSD (and hopefully on other POSIX platforms) 2017-11-30 16:53:55 +01:00
q3cpma
18b2bd527c Set _NET_WM_PID
Also set WM_CLIENT_MACHINE since https://specifications.freedesktop.org/wm-spec/1.3/ar01s05.html
says you must do so if setting the first.
2017-11-23 19:15:59 +01:00
twinaphex
118002ce6c Add comment 2017-11-13 12:37:05 +01:00
twinaphex
e560adcc9f Refactor this - get rid of set_coords_fallback 2017-11-13 12:27:45 +01:00
twinaphex
ade80dbe76 Move gl_ff_matrix to gfx/video_driver.c 2017-11-13 12:15:28 +01:00
twinaphex
6fa5fcfa1f Add has_fbo member variable - fixes GL issues 2017-11-13 05:23:44 +01:00
twinaphex
faab2526c8 Create gl_bind_texture 2017-11-10 03:55:10 +01:00
twinaphex
0ff54e7bd7 Define GLsync 2017-11-09 01:26:11 +01:00
twinaphex
64ac26b7d1 Get rid of ifdefs 2017-11-08 16:28:58 +01:00
twinaphex
4a7e8b03b2 Cache core context setting 2017-11-08 05:59:08 +01:00
twinaphex
0085b24fd5 Cut down on gl_check_capability calls 2017-11-08 00:49:01 +01:00
twinaphex
dc700c5d8b Get rid of more ifdefs 2017-11-08 00:05:12 +01:00
twinaphex
0f6a3c8f9d Start cutting down on HAVE_GL_ASYNC_READBACK ifdef 2017-11-07 23:19:54 +01:00
twinaphex
5ea63f3b08 Get rid of HAVE_GL_SYNC ifdef 2017-11-07 23:13:26 +01:00
twinaphex
3ccf8c19f1 Start getting rid of HAVE_FBO ifdefs 2017-11-07 21:34:25 +01:00
twinaphex
fc43a14637 Updates 2017-11-07 21:03:29 +01:00
twinaphex
40a7755fe2 Cleanups 2017-11-06 19:39:21 +01:00
Brad Parker
fd18c2c942 win32: use W-function for file drag&drop 2017-10-18 15:08:01 -04:00
twinaphex
8464ad30bd (Xbox 360) Buildfixes 2017-10-16 01:33:17 +02:00
twinaphex
0695d93cee (xdk360_fonts.cpp) Start using d3d_common functions 2017-10-03 04:43:54 +02:00
twinaphex
cf9ab18cab (360) Buildfix 2017-10-03 04:21:25 +02:00
twinaphex
51ea984f4f Create d3d_texture_get_level_desc 2017-10-03 04:18:27 +02:00
twinaphex
d10de20bff Start compiling Griffin as C for 360 - C89 fixes 2017-10-03 04:11:41 +02:00
twinaphex
bd94f265fa Cleanups 2017-10-03 03:57:28 +02:00
twinaphex
51a173fc83 Fix CXX_BUILD 2017-10-03 02:57:24 +02:00
twinaphex
6c262fe44f Convert to C 2017-10-03 02:49:06 +02:00
twinaphex
d23d742439 Convert d3d9_cg_renderchain to C 2017-10-03 02:45:06 +02:00
twinaphex
bb2702ef2f (Xbox) Some buildfixes 2017-10-02 22:35:06 +02:00
twinaphex
345e1ae419 Buildfix for Xbox 2017-10-02 22:31:20 +02:00
twinaphex
6eb23efb54 Start implementing D3DXMatrix functions inside d3d_common.c 2017-10-02 18:50:54 +02:00
twinaphex
5ef6de4d4e C codepath for D3D9 works now 2017-10-02 03:52:53 +02:00
twinaphex
22b14142b6 Update d3d_common.cpp 2017-10-02 03:27:44 +02:00
twinaphex
f6fb1fd953 Create d3d_create_device 2017-10-02 03:15:49 +02:00
twinaphex
4dd209696b Cleanups 2017-10-02 03:02:22 +02:00
twinaphex
c4c41b277e Create d3d_begin_scene/d3d_end_scene 2017-10-02 01:15:23 +02:00
twinaphex
c1cf1af265 Update d3d_device_create_offscreen_plain_surface 2017-10-02 00:49:29 +02:00
twinaphex
86096e677c Update 2017-10-02 00:48:31 +02:00
twinaphex
b8253284e6 Create D3D9 C codepath 2017-10-02 00:47:14 +02:00
twinaphex
95d035883c Create d3d_surface_lock_rect 2017-10-02 00:45:33 +02:00
twinaphex
0559be4e72 Create d3d_device_create_offscreen_plain_surface 2017-10-02 00:38:05 +02:00
twinaphex
95ca5a3876 Cleanups 2017-10-02 00:30:29 +02:00
twinaphex
ebe5f65893 Create d3d_device_get_render_target_data 2017-10-02 00:21:06 +02:00
twinaphex
8b1ae9427e Create d3d_device_set_render_target 2017-10-01 23:19:44 +02:00
twinaphex
30af756969 Create d3d_device_get_render_target 2017-10-01 22:38:30 +02:00
twinaphex
563024502f Create d3d_surface_free 2017-10-01 22:28:48 +02:00
twinaphex
ff40cba3de Create d3d_vertex_declaration_free - wrap more D3D functions 2017-10-01 22:23:28 +02:00
Hans-Kristian Arntzen
5c67fc3040 Vulkan: Enable VK_KHR_sampler_mirror_clamp_to_edge extension. 2017-10-01 20:20:45 +02:00
twinaphex
851af0532d d3d_set_vertex_shader - add D3D9 C codepath 2017-09-29 17:46:57 +02:00
twinaphex
a40692f0c4 More fleshing out of d3d_common.cpp 2017-09-29 17:40:27 +02:00
twinaphex
028c04f358 Buildfixes 2017-09-29 17:34:08 +02:00
twinaphex
9ca4b9baf0 Implement more D3D C codepaths 2017-09-29 17:32:06 +02:00
twinaphex
3a92a60a8e Cleanups 2017-09-09 01:30:47 +02:00
twinaphex
0488415329 Cleanups 2017-09-09 01:18:40 +02:00
twinaphex
36e0ff8268 Rearrange variables 2017-09-09 01:10:00 +02:00
Brad Parker
cacef3866a vc6: use int instead of INT_PTR for callback to DialogBoxParam 2017-09-07 13:48:11 -04:00
Brad Parker
07566c51a1 VC6 buildfixes, add Makefile.griffin target for it 2017-09-07 11:50:10 -04:00
Brad Parker
0a1b3fedc0 VC6 support (targets NT 3.51) 2017-09-06 23:03:02 -04:00
twinaphex
9880e76d25 Implement set min/mag/u/v for D3D8 2017-09-05 01:12:06 +02:00
twinaphex
c691bbaedc Start going through compilation errors 2017-09-05 00:57:58 +02:00
twinaphex
fd14986368 (d3d_common.cpp) Cleanups 2017-09-05 00:21:41 +02:00
Brad Parker
747dd2ad12 support Windows 95/NT4 2017-09-03 23:39:25 -04:00
Brad Parker
e3d68cd131 GDI: fix flickering of text 2017-08-22 23:39:42 -04:00
twinaphex
ae2435cf16 Silence some more C89_BUILD warnings 2017-08-12 18:15:26 +02:00
twinaphex
9c32d03c1e (Vulkan/Win32) C89_BUILD fixes 2017-08-12 17:56:30 +02:00
twinaphex
2f832d145f Make DragAcceptFiles go through function pointer 2017-08-09 16:25:23 +02:00
twinaphex
c3851d42e6 Convert win32_common.cpp to C - gets rid of all the extern "C"
references as well.
Note to bparker - DragAcceptFiles has a minimum dependency for WinXP,
might have to go through a function pointer there or have a
compilation-time ifdef
2017-08-09 13:39:14 +02:00
twinaphex
535dbe0aaa win32_common.cpp - style nits 2017-08-09 13:28:31 +02:00
twinaphex
3bac7cc7ef Revert "Start hooking up more resolution functions - not working properly yet"
This reverts commit dccc9711d9.
2017-08-09 11:19:27 +02:00
twinaphex
dccc9711d9 Start hooking up more resolution functions - not working properly yet 2017-08-09 10:58:43 +02:00
twinaphex
cea3cab3f4 Create win32_get_video_output_next 2017-08-09 04:09:44 +02:00
twinaphex
97de6deb56 Fix logic in win32_get_video_output_next 2017-08-09 04:07:41 +02:00
twinaphex
1ecdbf4050 Add win32_get_video_output_prev 2017-08-09 03:53:19 +02:00
twinaphex
b943060797 Add win32_get_video_output_size 2017-08-09 03:44:03 +02:00
twinaphex
060753258a Combine input_driver.c and input_keyboard.c 2017-06-11 17:51:12 +02:00
twinaphex
1d65222051 No longer need linux/input.h header 2017-06-06 08:31:41 +02:00
twinaphex
f307135d1d Split up wayland input driver into separate driver; and
improve mouse support for menu
2017-06-06 07:34:33 +02:00
Zoran Vuckovic
32d4e740ce Fix keyboard key translation issue 2017-05-30 22:59:31 +02:00
twinaphex
8cc2886773 Get rid of some implicit memsets 2017-05-22 11:33:53 +02:00
aliaspider
634de19dc9 (WiiU) enable libretrodb. 2017-05-22 06:07:27 +01:00
aliaspider
db490a69a3 (WiiU) add a menu display driver. enable MATERIALUI and XMB. 2017-05-22 01:45:40 +01:00
aliaspider
8dee95651f (WiiU) add a font driver. 2017-05-21 03:05:41 +01:00
twinaphex
26e5c28208 Updates 2017-05-20 22:04:10 +02:00
twinaphex
c962ad6009 Update 2017-05-20 21:56:32 +02:00
twinaphex
ddf779008a Update 2017-05-20 19:48:02 +02:00
twinaphex
4f51341fc0 Update 2017-05-20 19:47:02 +02:00
twinaphex
46182e090b Merge keyboard_event_win32.cpp with win32_common.cpp 2017-05-20 19:46:27 +02:00
twinaphex
5a9dbf7e4f Merge keyboard files for udev/x11 2017-05-20 19:44:04 +02:00
twinaphex
b0398c1482 C89 build fixes 2017-05-19 03:34:53 +02:00
twinaphex
126a5bf121 Use string_is_equal_fast/string_is_not_equal_fast 2017-05-16 04:00:37 +02:00
Twinaphex
2becbaf4e2 Merge pull request #4917 from aliaspider/master
Vulkan: font driver updates.
2017-05-15 11:24:42 +02:00
aliaspider
36137d22e5 Vulkan: use the command buffer provided as parameter in
vulkan_copy_staging_to_dynamic.
2017-05-15 05:35:17 +01:00
twinaphex
bf3188eac4 Combine runloop_ctl and rarch_ctl 2017-05-15 05:06:23 +02:00
twinaphex
42ebe7a7ad Merge runloop.c and retroarch.c 2017-05-11 09:11:46 +02:00
twinaphex
57089dc108 Update gl_common.c - update CHANGES.md 2017-05-11 02:56:11 +02:00
twinaphex
f928e57064 Combine video_context_driver.c and video_driver.c 2017-05-09 01:25:59 +02:00
twinaphex
05e4ec733e Move uint variables 2017-04-28 21:03:04 +02:00
twinaphex
324227d239 (Win32) Buildfix 2017-04-28 15:59:42 +02:00
twinaphex
3ad821c102 (Win32) Buildfix 2017-04-28 14:28:40 +02:00
twinaphex
cc095e56fc Start refactoring bool variables 2017-04-28 00:53:20 +02:00
twinaphex
301ee64e80 Add HAVE_XINERAMA ifdefs 2017-04-26 15:29:21 +02:00
twinaphex
15a8f0c485 Wrap some more settings manipulation 2017-04-25 15:31:32 +02:00
twinaphex
765e636214 (Vulkan) Cleanups 2017-04-24 17:21:29 +02:00
twinaphex
f12ea0e1e3 Fix C89_BUILD 2017-04-22 09:37:36 +02:00
Kyle Brenneman
7baa75bee0 Add #ifdefs for trying to use eglGetPlatformDisplay.
Add #ifdefs for EGL_VERSION_1_5 and EGL_EXT_platform_base around the calls to
eglGetPlatformDisplay and eglGetPlatformDisplayEXT, respectively.

This avoids compiler errors when the EGL header files don't have the necessary
declarations for EGL 1.5 or EGL_EXT_platform_base.

Follow-up fix for https://github.com/libretro/RetroArch/issues/4790
2017-04-16 17:11:27 -06:00
twinaphex
d433d592e1 Do this workaround for now - for Android/Emscripten 2017-04-17 00:26:20 +02:00
twinaphex
96d984b04d (egl_common.c) Cleanups/style nits 2017-04-17 00:04:08 +02:00
Kyle Brenneman
fcccc9dc0b Use eglGetPlatformDisplay when it's available.
Added a platform parameter to egl_init_context. If the caller provides a
platform other than EGL_NONE, then it will try to use eglGetPlatformDisplay or
eglGetPlatformDisplayEXT instead of eglGetDisplay.

If neither eglGetPlatformDisplay or eglGetPlatformDisplayEXT is supported, then
it will still fall back to calling eglGetDisplay.

Updated the Wayland, X11, and DRM callers to use the correct platform enum.
Those are the callers that don't just pass EGL_DEFAULT_DISPLAY as the native
display handle.

Calling eglGetDisplay with any value other than EGL_DEFAULT_DISPLAY is
inherently unreliable, because it requires the EGL implementation to guess a
platform type based on a (void *) pointer. Some implementations might not
identify a particular platform, or worse, might guess wrong.

Fixes https://github.com/libretro/RetroArch/issues/4790
2017-04-16 14:19:40 -06:00
twinaphex
809bce6cd9 Start turning most matrix 4x4 functions into macros 2017-04-16 03:45:07 +02:00
twinaphex
f9b75e7d76 CXX_BUILD buildfix 2017-04-14 03:40:58 +02:00
aliaspider
c04573233c add missing extern "C" guard. 2017-04-11 18:54:26 +01:00
twinaphex
3da08c9d9e Cleanup egl_create_context 2017-03-30 02:39:08 +02:00
twinaphex
38f9b93885 Refine egl_init_context - DRM EGL contexts still fails
at eglGetDisplay
2017-03-30 02:31:51 +02:00
twinaphex
b97c8a183d Update log 2017-03-24 01:38:23 +01:00
twinaphex
7579d68272 Cleanups 2017-03-24 00:15:17 +01:00
twinaphex
62aa0c4415 Split up dbus functions into separate file 2017-03-24 00:12:21 +01:00
twinaphex
22672af217 Update logs 2017-03-23 23:59:08 +01:00
twinaphex
571f899c3d Don't include these headers 2017-03-23 20:09:24 +01:00
twinaphex
805470072b Make desktop_mode a static variable inside x11_common.c 2017-03-23 20:07:56 +01:00
twinaphex
1ce3b12335 Split up xinerama functions into separate files 2017-03-23 19:59:11 +01:00
twinaphex
09e7186a4e Start splitting up xinerama functions 2017-03-23 19:46:06 +01:00
twinaphex
4c0ce28e6e (x11_common.c) Cleanups 2017-03-23 19:36:39 +01:00
twinaphex
c215fef8dd Updates 2017-02-21 18:58:03 +01:00
twinaphex
873a07030f (Win32) Buildfix 2017-02-21 17:33:51 +01:00
twinaphex
d3e8e66b9f Create task_push_load_content_with_current_core_from_companion_ui 2017-02-21 17:29:30 +01:00
twinaphex
d74f1a56f3 Create load_content_with_new_core_from_companion_ui 2017-02-21 16:30:47 +01:00
hunterk
a1124b8ded (Vulkan) add bokeh menu shader for vulkan 2017-02-20 22:59:05 -06:00
twinaphex
4fb3315091 Change to 6 * 2 2017-02-20 21:52:49 +01:00
twinaphex
0d873b6da1 (Vulkan) Add fancy snow for Vulkan 2017-02-20 21:51:58 +01:00
Hans-Kristian Arntzen
2d88530c98 Vulkan: Simple snow pipeline works.
Some other fixes too.
2017-02-20 20:53:59 +01:00
Hans-Kristian Arntzen
6395907887 Vulkan: Find supported composite alpha in swapchain. 2017-02-13 16:30:02 +01:00
twinaphex
374fd57270 Remove the few performance counters that depend on runloop_ctl 2017-01-25 18:15:58 +01:00
twinaphex
6661c0fb94 Rewrite performance counter stop/start/init into macros 2017-01-25 16:53:06 +01:00
twinaphex
6247d6ea1d Update check_window - we no longer need runloop.h inside context driver 2017-01-23 01:02:33 +01:00
twinaphex
0d5b3b9273 Create menu_driver_is_alive 2017-01-23 00:37:52 +01:00
twinaphex
1ea3bea0ee Don't pass video_info by value to context_driver init function 2017-01-22 18:29:22 +01:00
Brad Parker
47ffe94479 DOS: add vga_common header 2017-01-22 10:47:11 -05:00
twinaphex
96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
twinaphex
6c108a8d27 Shows titlebar text again with X11 2017-01-19 17:58:00 +01:00
Brad Parker
b44c8c9995 store buffer for window title, only update actual title when it changes 2017-01-19 00:33:52 -05:00
twinaphex
34da27c36b Don't need 'frame_count' variable for check_window 2017-01-18 21:47:12 +01:00
twinaphex
6247e9900b Remove another header include 2017-01-18 17:46:08 +01:00
twinaphex
a6a4808e94 Refactor frame monitor code 2017-01-18 17:41:27 +01:00
twinaphex
f0820f6433 (DRM) Should fix segfault 2017-01-18 15:23:06 +01:00
twinaphex
7931436f5b Apply xerpi diff 2017-01-17 18:12:23 +01:00
Brad Parker
7dc558344b GDI: do not draw background with rgui 2017-01-16 21:11:47 -05:00
Brad Parker
afb94e2b96 GDI: draw a gradient background for xmb 2017-01-16 20:41:09 -05:00
Brad Parker
240b43e0ba windows buildfix 2017-01-16 20:41:09 -05:00
Brad Parker
e1f4db8081 Win2000 buildfixes 2017-01-16 20:41:08 -05:00
Brad Parker
7c6bf6aaf7 fix msys2 compilation when opengl, vulkan and d3d9 are disabled 2017-01-16 20:41:08 -05:00
Brad Parker
acd6826df9 GDI: stretch video output to fill window 2017-01-16 20:41:07 -05:00
Brad Parker
69bac11f02 GDI: fix window not clearing on every frame, requires both FillRect calls and InvalidateRect 2017-01-16 20:41:06 -05:00
Brad Parker
6c62901ae5 GDI: fix window not responding, but menu corruption still happens if set_gdi_pixel_format is called 2017-01-16 20:41:06 -05:00
Brad Parker
6fe2a974a5 GDI: does not freeze after a few seconds anymore, but the window still freezes when moving the mouse into it 2017-01-16 20:41:06 -05:00
Brad Parker
8eba18a54f GDI: xmb draws for a few seconds and then freezes 2017-01-16 20:41:06 -05:00
Brad Parker
dd2778fb32 GDI text testing 2017-01-16 20:41:05 -05:00
Brad Parker
49d7be9813 MSVC GDI buildfix 2017-01-16 20:41:05 -05:00
Brad Parker
6df175bd31 GDI paint test 2017-01-16 20:41:05 -05:00
Brad Parker
33520fca6f set win32_hdc for gdi 2017-01-16 20:41:05 -05:00
Brad Parker
a7a1f093c0 add GDI message loop 2017-01-16 20:41:04 -05:00
Brad Parker
e6d7116da0 create GDI window 2017-01-16 20:41:04 -05:00
Brad Parker
05c37bd39f initial GDI driver skeleton 2017-01-16 20:41:04 -05:00
twinaphex
23017e0b45 Cleanups 2017-01-13 16:57:57 +01:00
twinaphex
34d5f609f7 (x11_common.c) Cleanups 2017-01-10 21:54:48 +01:00
Josh Palmer
e1d3493a9d Handle more cases for EGL error reporting 2017-01-09 20:26:09 +00:00
twinaphex
36fb6776b2 Don't grab settings pointer in video_monitor_get_fps function 2017-01-09 15:42:14 +01:00
twinaphex
3d92ce140e Pass video_frame_info_t to update_window_title 2017-01-09 14:42:07 +01:00
Logan McNaughton
35792721e5 Attempt to fix some issues with BGRA textures 2016-12-30 21:14:30 -07:00
Logan McNaughton
8953bce122 Found a combination that doesn't work 2016-12-30 10:42:26 -07:00
Logan McNaughton
f94e944723 Update gl_common.c 2016-12-30 10:30:21 -07:00
Logan McNaughton
c0bdc67458 One more sized format 2016-12-30 10:29:26 -07:00
Logan McNaughton
f45a75fa98 Use RGBA for internal format 2016-12-26 13:00:38 -07:00
hunterk
5ec5b199f6 less invasive revert for blue/red swap 2016-12-25 20:22:28 -06:00
twinaphex
77e5cdbfde Revert "Rename runloop_msg_queue_push to video_driver_msg_queue_push"
This reverts commit ad7386913c.
2016-12-22 23:36:11 +01:00
twinaphex
ad7386913c Rename runloop_msg_queue_push to video_driver_msg_queue_push
and move code to video_driver.c
2016-12-22 13:15:02 +01:00
twinaphex
5d6067159c gl_common.c - config.h include 2016-12-21 16:09:29 +01:00
twinaphex
19810233fa Comment this out for PSGL 2016-12-21 16:06:42 +01:00
twinaphex
9dd7d7804e Turn size_format into gl_size_format, and add a FIXME note 2016-12-21 15:47:38 +01:00
Logan McNaughton
3392f3996b Fix up some texture format code 2016-12-20 08:57:13 -08:00
twinaphex
5ca7344436 Get rid of more implicit memsets 2016-12-19 19:17:23 +01:00
twinaphex
feae0823ce Prevent some implicit memsets 2016-12-17 14:40:06 +01:00
Hans-Kristian Arntzen
4c99809cde Vulkan: Fix VSync toggling on Windows.
Retarded bug, but haven't actually had access to a Windows machine until
now.
2016-12-17 12:06:43 +01:00
twinaphex
a5d4032d01 (X11) Cleanups 2016-12-15 12:37:14 +01:00