twinaphex
553099abf1
Add d3d_check_device_type
2018-01-06 19:42:22 +01:00
twinaphex
9b52164b00
Create d3d_get_adapter_display_mode
2018-01-06 16:10:05 +01:00
aliaspider
55d262f5d8
(WIIU) add preliminary multi-pass shader support.
...
can load *.slangp and *.slang files. since there is no runtime compiler,
precompiled shaders (*.gsh) need to be present next to each *.slang
source file.
2018-01-06 03:39:53 +01:00
aliaspider
8e095164e0
(WIIU) add a frame shader to match the shaders used by the gl/vulkan
...
drivers.
2018-01-05 13:18:55 +01:00
aliaspider
a7632620da
(WIIU) add a sprite shader.
2018-01-04 17:38:04 +01:00
twinaphex
73c36c47e2
(XDK) Xbox buildfixes
2018-01-04 17:00:21 +01:00
twinaphex
c495ca924d
(MSVC 2010) Buildfix for x64
2018-01-04 16:53:54 +01:00
twinaphex
41d9a8fd75
Make D3DX optional
2018-01-04 14:42:13 +01:00
orbea
2d19885a17
C89_BUILD: Fix some clang compiler errors
...
Fixes the following -Werror warnings with C89_BUILD=1 and clang.
gfx/common/x11_common.c:407:17: warning: ISO C90 forbids mixing declarations and code [-Wdeclaration-after-statement]
Status status = 0;
^
libretro-common/formats/libchdr/chd.c:639:12: warning: ISO C90 forbids mixing declarations and code [-Wdeclaration-after-statement]
uint8_t *sector = &dest[framenum * CD_FRAME_SIZE];
^
libretro-common/formats/libchdr/chd.c:723:12: warning: ISO C90 forbids mixing declarations and code [-Wdeclaration-after-statement]
uint8_t *sector = &dest[framenum * CD_FRAME_SIZE];
^
2018-01-03 16:53:11 -08:00
twinaphex
0c13961f9e
Updates
2018-01-03 20:48:33 +01:00
twinaphex
a3b9f0ab63
(D3DX8) d3dx8 always has to be statically linked
2018-01-03 20:35:24 +01:00
twinaphex
b925603eff
(D3D9) Buildfix
2018-01-03 20:26:13 +01:00
twinaphex
5d5115941f
(d3d_common.c) Fix D3D8 codepaths
2018-01-03 20:16:19 +01:00
twinaphex
aa255a9ad2
(D3D) Make d3dx dynamically loadable
2018-01-03 19:55:00 +01:00
twinaphex
d3480e6365
Create d3d_font_indirect
2018-01-03 19:03:19 +01:00
twinaphex
94b04828f9
Add ability to dynamically load d3d DLL
2018-01-03 18:53:13 +01:00
twinaphex
3a3776ba24
Create d3d_initialize_symbols
2018-01-03 18:38:13 +01:00
twinaphex
f19ff885f4
Cleanups
2018-01-03 18:23:04 +01:00
twinaphex
2424ffaa26
Dehardcode D3D_SDK_VERSION
2018-01-03 18:14:54 +01:00
twinaphex
30ba656f5c
Create d3d_create
2018-01-03 18:09:31 +01:00
twinaphex
b37ea96969
Cleanup
2018-01-03 16:09:44 +01:00
twinaphex
966053be60
Fix some of the major remaining issues with the D3D8 codepath
2018-01-03 15:57:47 +01:00
twinaphex
06366c9c85
Correct this
2018-01-03 15:22:17 +01:00
twinaphex
6e22e2b4fc
Add d3d_device_get_backbuffer
2018-01-03 15:21:48 +01:00
twinaphex
59050709a9
(Xbox OG) Fix d3d_frame_postprocess
2018-01-03 14:18:57 +01:00
twinaphex
c81ad957fa
(D3D8/Xbox OG) Buildfix for d3d_set_vertex_declaration
2018-01-03 14:04:37 +01:00
twinaphex
010148ce9c
(D3D8/Xbox OG) Buildfix for d3d_set_vertex_shader
2018-01-03 14:02:54 +01:00
twinaphex
0ece7015e7
C buildfix
2018-01-03 13:59:42 +01:00
twinaphex
f6cb15f410
Buildfix for HAVE_D3D8
2018-01-03 13:59:15 +01:00
twinaphex
bf1f201e5a
Add another HAVE_D3D8 conditional
2018-01-03 13:57:01 +01:00
twinaphex
777e96f2ea
(Xbox OG) Buildfixes
2018-01-03 13:52:57 +01:00
Brad Parker
e62e0c83da
win32: Show progress meter on taskbar for downloads (Windows 7 and up)
2018-01-01 02:08:09 -05:00
Alcaro
abf4e50e6d
These warnings aren't needed
2017-12-31 14:33:57 +01:00
aliaspider
0a32642f17
(WIIU) shader: use a single attribute stream.
2017-12-31 14:06:49 +01:00
Brad Parker
8a8687ec9c
add missing ifdef for device change fix and include 2K in the version check
2017-12-30 23:07:59 -05:00
twinaphex
4c608ca994
Buildfix
2017-12-31 03:44:28 +01:00
radius
acdb5efdcd
try to fix msvc2003 builds
2017-12-30 21:38:00 -05:00
twinaphex
f7744d812e
Turn this into a static variable
2017-12-31 03:18:10 +01:00
twinaphex
88cac16409
(MSVC 2003) Compile griffin.c as C code
2017-12-31 03:16:08 +01:00
Twinaphex
d9c0f769c7
Merge pull request #6006 from aliaspider/master
...
(WIIU) update shader and add alpha blending to menu + overlays.
2017-12-31 00:21:53 +01:00
aliaspider
b371f4bb32
(WIIU) add a color attribute to tex_shader.
...
+ some fixes to overlay and menu display code.
2017-12-30 23:21:32 +01:00
twinaphex
292d506ed8
Fix more MSVC Griffin build errors
2017-12-30 13:35:47 +01:00
twinaphex
b10616ffb7
Fix C89_BUILD
2017-12-27 21:49:56 +01:00
radius
e7616f2dc2
fix include
2017-12-27 15:38:54 -05:00
radius
c3e6ac96aa
only reinit when HID devices are attached
2017-12-27 15:34:18 -05:00
twinaphex
4ecb4d5dfb
(Wiiu) Add overlays courtesy of r-type, thanks
2017-12-27 08:38:03 +01:00
twinaphex
c0c9764afe
Update
2017-12-25 07:36:49 +01:00
Brad Parker
89bd38918e
win32: correct usage of GetWindowPlacement per MS docs, fixes game window position on Win95/98
2017-12-24 17:17:36 -05:00
orbea
1ddcc7be82
Ifdef the broken dbus code better.
2017-12-16 05:19:05 -08:00
gblues
6904101c44
Clean up trailing whitespace
...
== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
Brad Parker
247b9ea973
add menu setting for window opacity, includes generic display server interface
2017-12-11 18:12:42 -05:00
Themaister
f8447c4648
Set correct buffer size.
2017-12-09 17:28:20 +01:00
Themaister
75b84b4f94
Support pending swapchain creation.
2017-12-09 17:28:20 +01:00
Themaister
ac42b87400
Recreate swapchain directly if vkAcquireNextImageKHR fails.
2017-12-09 17:28:20 +01:00
Themaister
714684a4d3
Don't wait for WSI fence unless it has been signalled.
2017-12-09 17:28:20 +01:00
twinaphex
d5b3104cfb
Cleanups/warning fixes
2017-12-06 19:51:07 +01:00
Brad Parker
49d0299808
LEGACY_WIN32: check for target of less than Win2K instead of < vc2005, since Win98 does not support Unicode
2017-12-04 22:49:08 -05:00
twinaphex
f08b049520
Move more variables
2017-12-04 13:24:27 +01:00
twinaphex
2fd720bcb3
move more variables over
2017-12-04 13:21:23 +01:00
twinaphex
9a8f73fb6c
Move variables
2017-12-04 13:18:34 +01:00
twinaphex
48c3a50932
Move more variables
2017-12-04 13:03:14 +01:00
twinaphex
f47888aeda
Move more variables to renderchain data
2017-12-04 12:50:22 +01:00
twinaphex
69d3fd5047
Get rid of fence_count in gl struct
2017-12-04 12:03:29 +01:00
twinaphex
267e6fe85f
Move fence variables to renderchain data struct
2017-12-04 12:02:53 +01:00
twinaphex
512a1b4cb6
Cleanups
2017-12-04 06:03:11 +01:00
twinaphex
c869cc5102
Refactor GL code
2017-12-04 05:55:18 +01:00
neville
43f6a03110
(OSX PPC) Buildfixes
2017-12-04 02:59:06 +01:00
q3cpma
6e8fb49d05
Whoops
2017-12-01 00:17:50 +01:00
q3cpma
fa3aab9768
Fixes compilation on FreeBSD (and hopefully on other POSIX platforms)
2017-11-30 16:53:55 +01:00
q3cpma
18b2bd527c
Set _NET_WM_PID
...
Also set WM_CLIENT_MACHINE since https://specifications.freedesktop.org/wm-spec/1.3/ar01s05.html
says you must do so if setting the first.
2017-11-23 19:15:59 +01:00
twinaphex
118002ce6c
Add comment
2017-11-13 12:37:05 +01:00
twinaphex
e560adcc9f
Refactor this - get rid of set_coords_fallback
2017-11-13 12:27:45 +01:00
twinaphex
ade80dbe76
Move gl_ff_matrix to gfx/video_driver.c
2017-11-13 12:15:28 +01:00
twinaphex
6fa5fcfa1f
Add has_fbo member variable - fixes GL issues
2017-11-13 05:23:44 +01:00
twinaphex
faab2526c8
Create gl_bind_texture
2017-11-10 03:55:10 +01:00
twinaphex
0ff54e7bd7
Define GLsync
2017-11-09 01:26:11 +01:00
twinaphex
64ac26b7d1
Get rid of ifdefs
2017-11-08 16:28:58 +01:00
twinaphex
4a7e8b03b2
Cache core context setting
2017-11-08 05:59:08 +01:00
twinaphex
0085b24fd5
Cut down on gl_check_capability calls
2017-11-08 00:49:01 +01:00
twinaphex
dc700c5d8b
Get rid of more ifdefs
2017-11-08 00:05:12 +01:00
twinaphex
0f6a3c8f9d
Start cutting down on HAVE_GL_ASYNC_READBACK ifdef
2017-11-07 23:19:54 +01:00
twinaphex
5ea63f3b08
Get rid of HAVE_GL_SYNC ifdef
2017-11-07 23:13:26 +01:00
twinaphex
3ccf8c19f1
Start getting rid of HAVE_FBO ifdefs
2017-11-07 21:34:25 +01:00
twinaphex
fc43a14637
Updates
2017-11-07 21:03:29 +01:00
twinaphex
40a7755fe2
Cleanups
2017-11-06 19:39:21 +01:00
Brad Parker
fd18c2c942
win32: use W-function for file drag&drop
2017-10-18 15:08:01 -04:00
twinaphex
8464ad30bd
(Xbox 360) Buildfixes
2017-10-16 01:33:17 +02:00
twinaphex
0695d93cee
(xdk360_fonts.cpp) Start using d3d_common functions
2017-10-03 04:43:54 +02:00
twinaphex
cf9ab18cab
(360) Buildfix
2017-10-03 04:21:25 +02:00
twinaphex
51ea984f4f
Create d3d_texture_get_level_desc
2017-10-03 04:18:27 +02:00
twinaphex
d10de20bff
Start compiling Griffin as C for 360 - C89 fixes
2017-10-03 04:11:41 +02:00
twinaphex
bd94f265fa
Cleanups
2017-10-03 03:57:28 +02:00
twinaphex
51a173fc83
Fix CXX_BUILD
2017-10-03 02:57:24 +02:00
twinaphex
6c262fe44f
Convert to C
2017-10-03 02:49:06 +02:00
twinaphex
d23d742439
Convert d3d9_cg_renderchain to C
2017-10-03 02:45:06 +02:00
twinaphex
bb2702ef2f
(Xbox) Some buildfixes
2017-10-02 22:35:06 +02:00
twinaphex
345e1ae419
Buildfix for Xbox
2017-10-02 22:31:20 +02:00
twinaphex
6eb23efb54
Start implementing D3DXMatrix functions inside d3d_common.c
2017-10-02 18:50:54 +02:00
twinaphex
5ef6de4d4e
C codepath for D3D9 works now
2017-10-02 03:52:53 +02:00
twinaphex
22b14142b6
Update d3d_common.cpp
2017-10-02 03:27:44 +02:00
twinaphex
f6fb1fd953
Create d3d_create_device
2017-10-02 03:15:49 +02:00
twinaphex
4dd209696b
Cleanups
2017-10-02 03:02:22 +02:00
twinaphex
c4c41b277e
Create d3d_begin_scene/d3d_end_scene
2017-10-02 01:15:23 +02:00
twinaphex
c1cf1af265
Update d3d_device_create_offscreen_plain_surface
2017-10-02 00:49:29 +02:00
twinaphex
86096e677c
Update
2017-10-02 00:48:31 +02:00
twinaphex
b8253284e6
Create D3D9 C codepath
2017-10-02 00:47:14 +02:00
twinaphex
95d035883c
Create d3d_surface_lock_rect
2017-10-02 00:45:33 +02:00
twinaphex
0559be4e72
Create d3d_device_create_offscreen_plain_surface
2017-10-02 00:38:05 +02:00
twinaphex
95ca5a3876
Cleanups
2017-10-02 00:30:29 +02:00
twinaphex
ebe5f65893
Create d3d_device_get_render_target_data
2017-10-02 00:21:06 +02:00
twinaphex
8b1ae9427e
Create d3d_device_set_render_target
2017-10-01 23:19:44 +02:00
twinaphex
30af756969
Create d3d_device_get_render_target
2017-10-01 22:38:30 +02:00
twinaphex
563024502f
Create d3d_surface_free
2017-10-01 22:28:48 +02:00
twinaphex
ff40cba3de
Create d3d_vertex_declaration_free - wrap more D3D functions
2017-10-01 22:23:28 +02:00
Hans-Kristian Arntzen
5c67fc3040
Vulkan: Enable VK_KHR_sampler_mirror_clamp_to_edge extension.
2017-10-01 20:20:45 +02:00
twinaphex
851af0532d
d3d_set_vertex_shader - add D3D9 C codepath
2017-09-29 17:46:57 +02:00
twinaphex
a40692f0c4
More fleshing out of d3d_common.cpp
2017-09-29 17:40:27 +02:00
twinaphex
028c04f358
Buildfixes
2017-09-29 17:34:08 +02:00
twinaphex
9ca4b9baf0
Implement more D3D C codepaths
2017-09-29 17:32:06 +02:00
twinaphex
3a92a60a8e
Cleanups
2017-09-09 01:30:47 +02:00
twinaphex
0488415329
Cleanups
2017-09-09 01:18:40 +02:00
twinaphex
36e0ff8268
Rearrange variables
2017-09-09 01:10:00 +02:00
Brad Parker
cacef3866a
vc6: use int instead of INT_PTR for callback to DialogBoxParam
2017-09-07 13:48:11 -04:00
Brad Parker
07566c51a1
VC6 buildfixes, add Makefile.griffin target for it
2017-09-07 11:50:10 -04:00
Brad Parker
0a1b3fedc0
VC6 support (targets NT 3.51)
2017-09-06 23:03:02 -04:00
twinaphex
9880e76d25
Implement set min/mag/u/v for D3D8
2017-09-05 01:12:06 +02:00
twinaphex
c691bbaedc
Start going through compilation errors
2017-09-05 00:57:58 +02:00
twinaphex
fd14986368
(d3d_common.cpp) Cleanups
2017-09-05 00:21:41 +02:00
Brad Parker
747dd2ad12
support Windows 95/NT4
2017-09-03 23:39:25 -04:00
Brad Parker
e3d68cd131
GDI: fix flickering of text
2017-08-22 23:39:42 -04:00
twinaphex
ae2435cf16
Silence some more C89_BUILD warnings
2017-08-12 18:15:26 +02:00
twinaphex
9c32d03c1e
(Vulkan/Win32) C89_BUILD fixes
2017-08-12 17:56:30 +02:00
twinaphex
2f832d145f
Make DragAcceptFiles go through function pointer
2017-08-09 16:25:23 +02:00
twinaphex
c3851d42e6
Convert win32_common.cpp to C - gets rid of all the extern "C"
...
references as well.
Note to bparker - DragAcceptFiles has a minimum dependency for WinXP,
might have to go through a function pointer there or have a
compilation-time ifdef
2017-08-09 13:39:14 +02:00
twinaphex
535dbe0aaa
win32_common.cpp - style nits
2017-08-09 13:28:31 +02:00
twinaphex
3bac7cc7ef
Revert "Start hooking up more resolution functions - not working properly yet"
...
This reverts commit dccc9711d9
.
2017-08-09 11:19:27 +02:00
twinaphex
dccc9711d9
Start hooking up more resolution functions - not working properly yet
2017-08-09 10:58:43 +02:00
twinaphex
cea3cab3f4
Create win32_get_video_output_next
2017-08-09 04:09:44 +02:00
twinaphex
97de6deb56
Fix logic in win32_get_video_output_next
2017-08-09 04:07:41 +02:00
twinaphex
1ecdbf4050
Add win32_get_video_output_prev
2017-08-09 03:53:19 +02:00
twinaphex
b943060797
Add win32_get_video_output_size
2017-08-09 03:44:03 +02:00
twinaphex
060753258a
Combine input_driver.c and input_keyboard.c
2017-06-11 17:51:12 +02:00
twinaphex
1d65222051
No longer need linux/input.h header
2017-06-06 08:31:41 +02:00
twinaphex
f307135d1d
Split up wayland input driver into separate driver; and
...
improve mouse support for menu
2017-06-06 07:34:33 +02:00
Zoran Vuckovic
32d4e740ce
Fix keyboard key translation issue
2017-05-30 22:59:31 +02:00
twinaphex
8cc2886773
Get rid of some implicit memsets
2017-05-22 11:33:53 +02:00
aliaspider
634de19dc9
(WiiU) enable libretrodb.
2017-05-22 06:07:27 +01:00
aliaspider
db490a69a3
(WiiU) add a menu display driver. enable MATERIALUI and XMB.
2017-05-22 01:45:40 +01:00
aliaspider
8dee95651f
(WiiU) add a font driver.
2017-05-21 03:05:41 +01:00
twinaphex
26e5c28208
Updates
2017-05-20 22:04:10 +02:00
twinaphex
c962ad6009
Update
2017-05-20 21:56:32 +02:00
twinaphex
ddf779008a
Update
2017-05-20 19:48:02 +02:00
twinaphex
4f51341fc0
Update
2017-05-20 19:47:02 +02:00
twinaphex
46182e090b
Merge keyboard_event_win32.cpp with win32_common.cpp
2017-05-20 19:46:27 +02:00
twinaphex
5a9dbf7e4f
Merge keyboard files for udev/x11
2017-05-20 19:44:04 +02:00
twinaphex
b0398c1482
C89 build fixes
2017-05-19 03:34:53 +02:00
twinaphex
126a5bf121
Use string_is_equal_fast/string_is_not_equal_fast
2017-05-16 04:00:37 +02:00
Twinaphex
2becbaf4e2
Merge pull request #4917 from aliaspider/master
...
Vulkan: font driver updates.
2017-05-15 11:24:42 +02:00
aliaspider
36137d22e5
Vulkan: use the command buffer provided as parameter in
...
vulkan_copy_staging_to_dynamic.
2017-05-15 05:35:17 +01:00
twinaphex
bf3188eac4
Combine runloop_ctl and rarch_ctl
2017-05-15 05:06:23 +02:00
twinaphex
42ebe7a7ad
Merge runloop.c and retroarch.c
2017-05-11 09:11:46 +02:00
twinaphex
57089dc108
Update gl_common.c - update CHANGES.md
2017-05-11 02:56:11 +02:00
twinaphex
f928e57064
Combine video_context_driver.c and video_driver.c
2017-05-09 01:25:59 +02:00
twinaphex
05e4ec733e
Move uint variables
2017-04-28 21:03:04 +02:00
twinaphex
324227d239
(Win32) Buildfix
2017-04-28 15:59:42 +02:00
twinaphex
3ad821c102
(Win32) Buildfix
2017-04-28 14:28:40 +02:00
twinaphex
cc095e56fc
Start refactoring bool variables
2017-04-28 00:53:20 +02:00
twinaphex
301ee64e80
Add HAVE_XINERAMA ifdefs
2017-04-26 15:29:21 +02:00
twinaphex
15a8f0c485
Wrap some more settings manipulation
2017-04-25 15:31:32 +02:00
twinaphex
765e636214
(Vulkan) Cleanups
2017-04-24 17:21:29 +02:00
twinaphex
f12ea0e1e3
Fix C89_BUILD
2017-04-22 09:37:36 +02:00
Kyle Brenneman
7baa75bee0
Add #ifdefs for trying to use eglGetPlatformDisplay.
...
Add #ifdefs for EGL_VERSION_1_5 and EGL_EXT_platform_base around the calls to
eglGetPlatformDisplay and eglGetPlatformDisplayEXT, respectively.
This avoids compiler errors when the EGL header files don't have the necessary
declarations for EGL 1.5 or EGL_EXT_platform_base.
Follow-up fix for https://github.com/libretro/RetroArch/issues/4790
2017-04-16 17:11:27 -06:00
twinaphex
d433d592e1
Do this workaround for now - for Android/Emscripten
2017-04-17 00:26:20 +02:00
twinaphex
96d984b04d
(egl_common.c) Cleanups/style nits
2017-04-17 00:04:08 +02:00
Kyle Brenneman
fcccc9dc0b
Use eglGetPlatformDisplay when it's available.
...
Added a platform parameter to egl_init_context. If the caller provides a
platform other than EGL_NONE, then it will try to use eglGetPlatformDisplay or
eglGetPlatformDisplayEXT instead of eglGetDisplay.
If neither eglGetPlatformDisplay or eglGetPlatformDisplayEXT is supported, then
it will still fall back to calling eglGetDisplay.
Updated the Wayland, X11, and DRM callers to use the correct platform enum.
Those are the callers that don't just pass EGL_DEFAULT_DISPLAY as the native
display handle.
Calling eglGetDisplay with any value other than EGL_DEFAULT_DISPLAY is
inherently unreliable, because it requires the EGL implementation to guess a
platform type based on a (void *) pointer. Some implementations might not
identify a particular platform, or worse, might guess wrong.
Fixes https://github.com/libretro/RetroArch/issues/4790
2017-04-16 14:19:40 -06:00
twinaphex
809bce6cd9
Start turning most matrix 4x4 functions into macros
2017-04-16 03:45:07 +02:00
twinaphex
f9b75e7d76
CXX_BUILD buildfix
2017-04-14 03:40:58 +02:00
aliaspider
c04573233c
add missing extern "C" guard.
2017-04-11 18:54:26 +01:00
twinaphex
3da08c9d9e
Cleanup egl_create_context
2017-03-30 02:39:08 +02:00
twinaphex
38f9b93885
Refine egl_init_context - DRM EGL contexts still fails
...
at eglGetDisplay
2017-03-30 02:31:51 +02:00
twinaphex
b97c8a183d
Update log
2017-03-24 01:38:23 +01:00
twinaphex
7579d68272
Cleanups
2017-03-24 00:15:17 +01:00
twinaphex
62aa0c4415
Split up dbus functions into separate file
2017-03-24 00:12:21 +01:00
twinaphex
22672af217
Update logs
2017-03-23 23:59:08 +01:00
twinaphex
571f899c3d
Don't include these headers
2017-03-23 20:09:24 +01:00
twinaphex
805470072b
Make desktop_mode a static variable inside x11_common.c
2017-03-23 20:07:56 +01:00
twinaphex
1ce3b12335
Split up xinerama functions into separate files
2017-03-23 19:59:11 +01:00
twinaphex
09e7186a4e
Start splitting up xinerama functions
2017-03-23 19:46:06 +01:00
twinaphex
4c0ce28e6e
(x11_common.c) Cleanups
2017-03-23 19:36:39 +01:00
twinaphex
c215fef8dd
Updates
2017-02-21 18:58:03 +01:00
twinaphex
873a07030f
(Win32) Buildfix
2017-02-21 17:33:51 +01:00
twinaphex
d3e8e66b9f
Create task_push_load_content_with_current_core_from_companion_ui
2017-02-21 17:29:30 +01:00
twinaphex
d74f1a56f3
Create load_content_with_new_core_from_companion_ui
2017-02-21 16:30:47 +01:00
hunterk
a1124b8ded
(Vulkan) add bokeh menu shader for vulkan
2017-02-20 22:59:05 -06:00
twinaphex
4fb3315091
Change to 6 * 2
2017-02-20 21:52:49 +01:00
twinaphex
0d873b6da1
(Vulkan) Add fancy snow for Vulkan
2017-02-20 21:51:58 +01:00
Hans-Kristian Arntzen
2d88530c98
Vulkan: Simple snow pipeline works.
...
Some other fixes too.
2017-02-20 20:53:59 +01:00
Hans-Kristian Arntzen
6395907887
Vulkan: Find supported composite alpha in swapchain.
2017-02-13 16:30:02 +01:00
twinaphex
374fd57270
Remove the few performance counters that depend on runloop_ctl
2017-01-25 18:15:58 +01:00
twinaphex
6661c0fb94
Rewrite performance counter stop/start/init into macros
2017-01-25 16:53:06 +01:00
twinaphex
6247d6ea1d
Update check_window - we no longer need runloop.h inside context driver
2017-01-23 01:02:33 +01:00
twinaphex
0d5b3b9273
Create menu_driver_is_alive
2017-01-23 00:37:52 +01:00
twinaphex
1ea3bea0ee
Don't pass video_info by value to context_driver init function
2017-01-22 18:29:22 +01:00
Brad Parker
47ffe94479
DOS: add vga_common header
2017-01-22 10:47:11 -05:00
twinaphex
96c8ca5a09
Header update #1
2017-01-22 13:40:32 +01:00
twinaphex
6c108a8d27
Shows titlebar text again with X11
2017-01-19 17:58:00 +01:00
Brad Parker
b44c8c9995
store buffer for window title, only update actual title when it changes
2017-01-19 00:33:52 -05:00
twinaphex
34da27c36b
Don't need 'frame_count' variable for check_window
2017-01-18 21:47:12 +01:00
twinaphex
6247e9900b
Remove another header include
2017-01-18 17:46:08 +01:00
twinaphex
a6a4808e94
Refactor frame monitor code
2017-01-18 17:41:27 +01:00
twinaphex
f0820f6433
(DRM) Should fix segfault
2017-01-18 15:23:06 +01:00
twinaphex
7931436f5b
Apply xerpi diff
2017-01-17 18:12:23 +01:00
Brad Parker
7dc558344b
GDI: do not draw background with rgui
2017-01-16 21:11:47 -05:00
Brad Parker
afb94e2b96
GDI: draw a gradient background for xmb
2017-01-16 20:41:09 -05:00
Brad Parker
240b43e0ba
windows buildfix
2017-01-16 20:41:09 -05:00
Brad Parker
e1f4db8081
Win2000 buildfixes
2017-01-16 20:41:08 -05:00
Brad Parker
7c6bf6aaf7
fix msys2 compilation when opengl, vulkan and d3d9 are disabled
2017-01-16 20:41:08 -05:00
Brad Parker
acd6826df9
GDI: stretch video output to fill window
2017-01-16 20:41:07 -05:00
Brad Parker
69bac11f02
GDI: fix window not clearing on every frame, requires both FillRect calls and InvalidateRect
2017-01-16 20:41:06 -05:00
Brad Parker
6c62901ae5
GDI: fix window not responding, but menu corruption still happens if set_gdi_pixel_format is called
2017-01-16 20:41:06 -05:00
Brad Parker
6fe2a974a5
GDI: does not freeze after a few seconds anymore, but the window still freezes when moving the mouse into it
2017-01-16 20:41:06 -05:00
Brad Parker
8eba18a54f
GDI: xmb draws for a few seconds and then freezes
2017-01-16 20:41:06 -05:00
Brad Parker
dd2778fb32
GDI text testing
2017-01-16 20:41:05 -05:00
Brad Parker
49d7be9813
MSVC GDI buildfix
2017-01-16 20:41:05 -05:00
Brad Parker
6df175bd31
GDI paint test
2017-01-16 20:41:05 -05:00
Brad Parker
33520fca6f
set win32_hdc for gdi
2017-01-16 20:41:05 -05:00
Brad Parker
a7a1f093c0
add GDI message loop
2017-01-16 20:41:04 -05:00
Brad Parker
e6d7116da0
create GDI window
2017-01-16 20:41:04 -05:00
Brad Parker
05c37bd39f
initial GDI driver skeleton
2017-01-16 20:41:04 -05:00
twinaphex
23017e0b45
Cleanups
2017-01-13 16:57:57 +01:00
twinaphex
34d5f609f7
(x11_common.c) Cleanups
2017-01-10 21:54:48 +01:00
Josh Palmer
e1d3493a9d
Handle more cases for EGL error reporting
2017-01-09 20:26:09 +00:00
twinaphex
36fb6776b2
Don't grab settings pointer in video_monitor_get_fps function
2017-01-09 15:42:14 +01:00
twinaphex
3d92ce140e
Pass video_frame_info_t to update_window_title
2017-01-09 14:42:07 +01:00
Logan McNaughton
35792721e5
Attempt to fix some issues with BGRA textures
2016-12-30 21:14:30 -07:00
Logan McNaughton
8953bce122
Found a combination that doesn't work
2016-12-30 10:42:26 -07:00
Logan McNaughton
f94e944723
Update gl_common.c
2016-12-30 10:30:21 -07:00
Logan McNaughton
c0bdc67458
One more sized format
2016-12-30 10:29:26 -07:00
Logan McNaughton
f45a75fa98
Use RGBA for internal format
2016-12-26 13:00:38 -07:00
hunterk
5ec5b199f6
less invasive revert for blue/red swap
2016-12-25 20:22:28 -06:00
twinaphex
77e5cdbfde
Revert "Rename runloop_msg_queue_push to video_driver_msg_queue_push"
...
This reverts commit ad7386913c
.
2016-12-22 23:36:11 +01:00
twinaphex
ad7386913c
Rename runloop_msg_queue_push to video_driver_msg_queue_push
...
and move code to video_driver.c
2016-12-22 13:15:02 +01:00
twinaphex
5d6067159c
gl_common.c - config.h include
2016-12-21 16:09:29 +01:00
twinaphex
19810233fa
Comment this out for PSGL
2016-12-21 16:06:42 +01:00
twinaphex
9dd7d7804e
Turn size_format into gl_size_format, and add a FIXME note
2016-12-21 15:47:38 +01:00
Logan McNaughton
3392f3996b
Fix up some texture format code
2016-12-20 08:57:13 -08:00
twinaphex
5ca7344436
Get rid of more implicit memsets
2016-12-19 19:17:23 +01:00
twinaphex
feae0823ce
Prevent some implicit memsets
2016-12-17 14:40:06 +01:00
Hans-Kristian Arntzen
4c99809cde
Vulkan: Fix VSync toggling on Windows.
...
Retarded bug, but haven't actually had access to a Windows machine until
now.
2016-12-17 12:06:43 +01:00
twinaphex
a5d4032d01
(X11) Cleanups
2016-12-15 12:37:14 +01:00