The DwarfWriter expects DbgScopes and DIEs to behave themselves according to
DwarfWriter's rules. However, inlined functions violate these rules. There are
two different types of DIEs associated with an inlined function: an abstract
instance, which has information about the original source code for the function
being inlined; and concrete instances, which are created for each place the
function was inlined and point back to the abstract instance.
This patch tries to stay true to this schema. It bypasses how regular DbgScopes
and DIEs are created and used when necessary. It provides special handling for
DIEs of abstract and concrete instances.
This doesn't take care of all of the problems with debug info for inlined
functions, but it's a step in the right direction. For one thing, llvm-gcc
generates wrong IR (it's missing some llvm.dbg intrinsics at the point where the
function's inlined) for this example:
#include <stdio.h>
static __inline__ __attribute__((always_inline)) int bar(int x) { return 4; }
void foo() {
long long b = 1;
int Y = bar(4);
printf("%d\n", Y);
}
while clang generates correct IR.
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None. However, we were always recording the region end. There's no longer a good
reason for this code to be separated out between the different opt levels, as it
was doing pretty much the same thing anyway.
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inlined function or the end of a function. Before, this was never executing the
"inlined" version of the Record method.
This will become important once the inlined Dwarf writer patch lands.
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concrete instance of an inlined function, we can get the actual address of the
abstract instance inside of the compile unit.
This isn't currently used, but will be by a future check-in.
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scavenger gets confused about register liveness if it doesn't see them.
I'm not thrilled with this solution, but it only comes up when there are dead
copies in the code, which is something that hopefully doesn't happen much.
Here is what happens in pr4100: As shown in the following excerpt from the
debug output of llc, the source of a move gets reloaded from the stack,
inserting a new load instruction before the move. Since that source operand
is a kill, the physical register is free to be reused for the destination
of the move. The move ends up being a no-op, copying R3 to R3, so it is
deleted. But, it leaves behind the load to reload %reg1028 into R3, and
that load is not updated to show that it's destination operand (R3) is dead.
The scavenger gets confused by that load because it thinks that R3 is live.
Starting RegAlloc of: %reg1025<def,dead> = MOVr %reg1028<kill>, 14, %reg0, %reg0
Regs have values:
Reloading %reg1028 into R3
Last use of R3[%reg1028], removing it from live set
Assigning R3 to %reg1025
Register R3 [%reg1025] is never used, removing it from live set
Alternative solutions might be either marking the load as dead, or zapping
the load along with the no-op copy. I couldn't see an easy way to do
either of those, though.
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checking for bcopy... no
checking for getc_unlocked... Assertion failed: (0 && "Unknown SCEV kind!"), function operator(), file /Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvmCore.roots/llvmCore~obj/src/lib/Analysis/ScalarEvolution.cpp, line 511.
/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvmgcc42.roots/llvmgcc42~obj/src/libdecnumber/decUtility.c:360: internal compiler error: Abort trap
Please submit a full bug report,
with preprocessed source if appropriate.
See <URL:http://developer.apple.com/bugreporter> for instructions.
make[4]: *** [decUtility.o] Error 1
make[4]: *** Waiting for unfinished jobs....
Assertion failed: (0 && "Unknown SCEV kind!"), function operator(), file /Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvmCore.roots/llvmCore~obj/src/lib/Analysis/ScalarEvolution.cpp, line 511.
/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvmgcc42.roots/llvmgcc42~obj/src/libdecnumber/decNumber.c:5591: internal compiler error: Abort trap
Please submit a full bug report,
with preprocessed source if appropriate.
See <URL:http://developer.apple.com/bugreporter> for instructions.
make[4]: *** [decNumber.o] Error 1
make[3]: *** [all-stage2-libdecnumber] Error 2
make[3]: *** Waiting for unfinished jobs....
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allow it to have multiple CFG edges to that block. This is needed
to allow MachineBasicBlock::isOnlyReachableByFallthrough to work
correctly. This fixes PR4126.
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shows up in -print-machineinstrs. This doesn't appear to affect anything, but it was
weird for some DBG_LABELs to have DebugLocs but not all of them.
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VirtRegMap keeps track of allocations so it knows what's not used. As a horrible hack, the stack coloring can color spill slots with *free* registers. That is, it replace reload and spills with copies from and to the free register. It unfold instructions that load and store the spill slot and replace them with register using variants.
Not yet enabled. This is part 1. More coming.
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This is *not* turned on by default. Testing indicates this is just as likely to pessimize code. The main issue seems to be allocation preference doesn't work effectively. That will change once I've taught register allocator "swapping".
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memory operands otherwise the writebacks get lost when the inline asm
doesn't otherwise have side effects. This fixes rdar://6839427, though
clang really shouldn't generate these anymore.
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anything larger than 64-bits, avoiding a crash. This should
really be fixed to use APInts, though type legalization happens
to help us out and we get good code on the attached testcase at
least.
This fixes rdar://6836460
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Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
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If the physical register does not belong to the virtual register's regclass,
don't coalesce. The physical register could be an invalid operand for an
instruction using the vreg.
The regclass matching is done after determining the actual subregisters being copied.
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Also make the method non-asserting. It will return NULL when given an invalid subreg index.
The method is needed by an upcoming patch.
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use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
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This should have no effect on generated code, but makes the intermediate state
of the coalescer more sane.
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PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
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the trunc is directly replaced with the smaller load, so don't
try to create a new sext node. This fixes PR4050.
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This particular one is undefined behavior (although this
isn't related to the crash), so it will no longer do it
at compile time, which seems better.
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ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
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use ISD::EXTRACT_ELEMENT. SelectionDAG has a special fast-path for
the cast of an EXTRACT_ELEMENT with a BUILD_PAIR operand, for the
common case.
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This fixes a very subtle bug. vr defined by an implicit_def is allowed overlap with any register since it doesn't actually modify anything. However, if it's used as a two-address use, its live range can be extended and it can be spilled. The spiller must take care not to emit a reload for the vn number that's defined by the implicit_def. This is both a correctness and performance issue.
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This makes the extra copyRegToReg calls in ScheduleDAGSDNodesEmit.cpp
unnecessary. Derived from a patch by Jakob Stoklund Olesen.
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in the MachineFunction class, renaming it to addLiveIn for consistency with
the same method in MachineBasicBlock. Thanks for Anton for suggesting this.
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%reg1498<def> = MOV32rm %reg1024, 1, %reg0, 12, %reg0, Mem:LD(4,4) [sunkaddr39 + 0]
%reg1506<def> = MOV32rm %reg1024, 1, %reg0, 8, %reg0, Mem:LD(4,4) [sunkaddr42 + 0]
%reg1486<def> = MOV32rr %reg1506
%reg1486<def> = XOR32rr %reg1486, %reg1498, %EFLAGS<imp-def,dead>
%reg1510<def> = MOV32rm %reg1024, 1, %reg0, 4, %reg0, Mem:LD(4,4) [sunkaddr45 + 0]
=>
%reg1498<def> = MOV32rm %reg2036, 1, %reg0, 12, %reg0, Mem:LD(4,4) [sunkaddr39 + 0]
%reg1506<def> = MOV32rm %reg2037, 1, %reg0, 8, %reg0, Mem:LD(4,4) [sunkaddr42 + 0]
%reg1486<def> = MOV32rr %reg1506
%reg1486<def> = XOR32rr %reg1486, %reg1498, %EFLAGS<imp-def,dead>
%reg1510<def> = MOV32rm %reg2038, 1, %reg0, 4, %reg0, Mem:LD(4,4) [sunkaddr45 + 0]
From linearscan's point of view, each of reg2036, 2037, and 2038 are separate registers, each is "killed" after a single use. The reloaded register is available and it's often clobbered right away. e.g. In thise case reg1498 is allocated EAX while reg2036 is allocated RAX. This means we end up with multiple reloads from the same stack slot in the same basic block.
Now linearscan recognize there are other reloads from same SS in the same BB. So it'll "downgrade" RAX (and its aliases) after reg2036 is allocated until the next reload (reg2037) is done. This greatly increase the likihood reloads from SS are reused.
This speeds up sha1 from OpenSSL by 5.8%. It is also an across the board win for SPEC2000 and 2006.
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bigger than the vector element type, turn checking
of the operand type back on again, appropriately
adjusted.
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type as the vector element type: allow them to be of
a wider integer type than the element type all the way
through the system, and not just as far as LegalizeDAG.
This should be safe because it used to be this way
(the old type legalizer would produce such nodes), so
backends should be able to handle it. In fact only
targets which have legal vector types with an illegal
promoted element type will ever see this (eg: <4 x i16>
on ppc). This fixes a regression with the new type
legalizer (vec_splat.ll). Also, treat SCALAR_TO_VECTOR
the same as BUILD_VECTOR. After all, it is just a
special case of BUILD_VECTOR.
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register is available and when it's profitable.
e.g.
xorq %r12<kill>, %r13
addq %rax, -184(%rbp)
addq %r13, -184(%rbp)
==>
xorq %r12<kill>, %r13
movq -184(%rbp), %r12
addq %rax, %r12
addq %r13, %r12
movq %r12, -184(%rbp)
Two more instructions, but fewer memory accesses. It can also open up
opportunities for more optimizations.
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add dependencies on nodes with exactly one successor which is a
COPY_TO_REGCLASS node. In the case that the copy is coalesced
away, the dependence should be on the user of the copy, rather
than the copy itself.
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to support replacing a node with another that has a superset of
the result types. Use this instead of calling
ReplaceAllUsesOfValueWith for each value.
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operator is used by a CopyToReg to export the value to a different
block, don't reuse the CopyToReg's register for the subreg operation
result if the register isn't precisely the right class for the
subreg operation.
Also, rename the h-registers.ll test, now that there are more
than one.
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promoted to legal types without changing the type of the vector. This is
following a suggestion from Duncan
(http://lists.cs.uiuc.edu/pipermail/llvmdev/2009-February/019923.html).
The transformation that used to be done during type legalization is now
postponed to DAG legalization. This allows the BUILD_VECTORs to be optimized
and potentially handled specially by target-specific code.
It turns out that this is also consistent with an optimization done by the
DAG combiner: a BUILD_VECTOR and INSERT_VECTOR_ELT may be combined by
replacing one of the BUILD_VECTOR operands with the newly inserted element;
but INSERT_VECTOR_ELT allows its scalar operand to be larger than the
element type, with any extra high bits being implicitly truncated. The
result is a BUILD_VECTOR where one of the operands has a type larger the
the vector element type.
Any code that operates on BUILD_VECTORs may now need to be aware of the
potential type discrepancy between the vector element type and the
BUILD_VECTOR operands. This patch updates all of the places that I could
find to handle that case.
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Now debug_inlined section is covered by TAI->doesDwarfUsesInlineInfoSection(), which is false by default.
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This will be used to replace things like X86's MOV32to32_.
Enhance ScheduleDAGSDNodesEmit to be more flexible and robust
in the presense of subregister superclasses and subclasses. It
can now cope with the definition of a virtual register being in
a subclass of a use.
Re-introduce the code for recording register superreg classes and
subreg classes. This is needed because when subreg extracts and
inserts get coalesced away, the virtual registers are left in
the correct subclass.
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the subreg field to 0, since the subreg field is only used
for virtual register subregs. This doesn't change
current functionality; it just eliminates bogus noise from
debug output.
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to support C99 inline, GNU extern inline, etc. Related bugzilla's
include PR3517, PR3100, & PR2933. Nothing uses this yet, but it
appears to work.
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Create debug_inlined dwarf section using these information. This info is used by gdb, at least on Darwin, to enable better experience debugging inlined functions. See DwarfWriter.cpp for more information on structure of debug_inlined section.
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1. Sinking would crash when the first instruction of a block was
sunk due to iterator problems.
2. Instructions could be sunk to their current block, causing an
infinite loop.
This fixes PR3968
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the key. This will cause it to create a new std::string, which isn't
wanted. Instead, pass back the "const char*". Modify the EmitString() method to
take a "const char*".
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register destinations that are tied to source operands. The
TargetInstrDescr::findTiedToSrcOperand method silently fails for inline
assembly. The existing MachineInstr::isRegReDefinedByTwoAddr was very
close to doing what is needed, so this revision makes a few changes to
that method and also renames it to isRegTiedToUseOperand (for consistency
with the very similar isRegTiedToDefOperand and because it handles both
two-address instructions and inline assembly with tied registers).
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in addition to ZERO_EXTEND and SIGN_EXTEND. Fix a bug in the
way it checked for live-out values, and simplify the way it
find users by using SDNode::use_iterator's (relatively) new
features. Also, make it slightly more permissive on targets
with free truncates.
In SelectionDAGBuild, avoid creating ANY_EXTEND nodes that are
larger than necessary. If the target's SwitchAmountTy has
enough bits, use it. This exposes the truncate to optimization
early, enabling more optimizations.
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eagerly. This helps avoid CopyToReg nodes in some cases where they
aren't needed, and also helps subsequent optimizer heuristics
in cases where the extra nodes would cause the node to appear
to have multiple results. This doesn't have a significant impact
currently; it'll help an upcoming change.
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avoiding sign extension for the top octet. For "negative" chars, we'd print
stuff like:
.asciz "\702...
now we print:
.asciz "\302...
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with SUBREG_TO_REG, teach SimpleRegisterCoalescing to coalesce
SUBREG_TO_REG instructions (which are similar to INSERT_SUBREG
instructions), and teach the DAGCombiner to take advantage of this on
targets which support it. This eliminates many redundant
zero-extension operations on x86-64.
This adds a new TargetLowering hook, isZExtFree. It's similar to
isTruncateFree, except it only applies to actual definitions, and not
no-op truncates which may not zero the high bits.
Also, this adds a new optimization to SimplifyDemandedBits: transform
operations like x+y into (zext (add (trunc x), (trunc y))) on targets
where all the casts are no-ops. In contexts where the high part of the
add is explicitly masked off, this allows the mask operation to be
eliminated. Fix the DAGCombiner to avoid undoing these transformations
to eliminate casts on targets where the casts are no-ops.
Also, this adds a new two-address lowering heuristic. Since
two-address lowering runs before coalescing, it helps to be able to
look through copies when deciding whether commuting and/or
three-address conversion are profitable.
Also, fix a bug in LiveInterval::MergeInClobberRanges. It didn't handle
the case that a clobber range extended both before and beyond an
existing live range. In that case, multiple live ranges need to be
added. This was exposed by the new subreg coalescing code.
Remove 2008-05-06-SpillerBug.ll. It was bugpoint-reduced, and the
spiller behavior it was looking for no longer occurrs with the new
instruction selection.
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Note that these are distinct from TargetInstrInfo::INSERT_SUBREG
and TargetInstrInfo::EXTRACT_SUBREG, which are used.
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entered via fall-through. Don't miss fallthroughs from blocks
terminated by conditional branches. Also, move
isOnlyReachableByFallthrough out of line.
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e.g.
%reg1024<def> = MOV r1
%reg1025<def> = ADD %reg1024, %reg1026
r0 = MOV %reg1025
If it's not possible / profitable to commute ADD, then turning ADD into a LEA saves a copy.
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x * 40
=>
shlq $3, %rdi
leaq (%rdi,%rdi,4), %rax
This has the added benefit of allowing more multiply to be folded into addressing mode. e.g.
a * 24 + b
=>
leaq (%rdi,%rdi,2), %rax
leaq (%rsi,%rax,8), %rax
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Also fixes SDISel so it *does not* force promote return value if the function is not marked signext / zeroext.
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stoppoint nodes around until Legalize; doing this
imposed an ordering on a sequence of loads that
came from different lines, interfering with scheduling.
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