109817 Commits

Author SHA1 Message Date
Eugene Sandulenko
1178c5567f STARK: Mark Russian TLJ release as unstable 2020-10-16 19:53:54 +02:00
Eugene Sandulenko
83937afb09 STARK: Adde detection for another Russian localization. THe game requires more work 2020-10-16 19:51:40 +02:00
Cameron Cawley
5c255b3aa9 WIN32: Add override and final keywords 2020-10-16 18:32:08 +01:00
antoniou
48d6ff8d6b ANDROID: Set flag to leep screen on 2020-10-16 20:29:18 +03:00
antoniou
940b87000d ANDROID: Merge ontouch from EditSurfaceView into ScummVMEventsBase
Also fix a bug with back button not removing the keyboard if it is shown without clicking on a text input field
2020-10-16 20:08:52 +03:00
Eugene Sandulenko
33ac09433f GRIM: Do not launch EMI when it is disabled in configure 2020-10-16 19:05:53 +02:00
Eugene Sandulenko
8d9eb6a9c8 GRIM: Add fix for Russian version 2020-10-16 19:05:53 +02:00
Eugene Sandulenko
e0e3e3abe3 GRIM: Added checksums for Russian EMI 2020-10-16 19:05:53 +02:00
Eugene Sandulenko
bfddffd5d0 GRIM: Always detect all games.
Since we have detection in static part, we need to detect it always.
2020-10-16 19:05:53 +02:00
Cameron Cawley
70aebaca5b WII: Add override and final keywords 2020-10-16 17:46:43 +01:00
Eugene Sandulenko
92fcda3127 STARK: Added detection for Hungarian fan-translation. 2020-10-16 18:00:12 +02:00
Fiodar Stryzhniou
6a7340f744 SYMBIAN: sync with 2.2.0 release.
Added new project files, build fixes.
2020-10-16 17:06:05 +02:00
Matthew Duggan
9452852707 ULTIMA8: Correct Remorse menu music id 2020-10-16 21:19:17 +09:00
Matthew Duggan
43b1359750 ULTIMA8: Add more Crusader animation values to enum 2020-10-16 21:18:51 +09:00
Eugene Sandulenko
034ff75ca7 GRIM: Added Brasilian Portuguese GRIM MD5s 2020-10-16 10:32:58 +02:00
Paul Gilbert
6640aa2274 GLK: COMPREHEND: Starting to properly add v2 opcodes 2020-10-15 20:39:33 -07:00
Paul Gilbert
0da4dcde56 GLK: COMPREHEND: Split opcode implementation into their own classes
Version 2 of the engine already has at least one opcode where the
implementation slightly changed and I had to have a version check.
To make things cleaner, there are new v1 and v2 game classes that
derive from ComprehendGame, and the opcode map setup has also been
moved into them.

Currently, the V1 engine has all the opcodes implementation. I need
to start reviewing the opcode calls in v2 again, and shift stuff
that is actually unchanged to the base class shared by both 1 & 2
2020-10-15 20:39:32 -07:00
antoniou
4a9b6d12ac ANDROID: Use gradle 6.7 and plugin 4.1.0
Also remove ndk.dir from local.properties since it is getting deprecated

Gradle will only use the info (ndkVersion) in gradle.build. Possibly ndkPath too, but we probably don't need that, since ndk is within the sdk folder (default location)
2020-10-15 19:06:33 +03:00
antoniou
4d9ed8351b ANDROID: Use a in-app keyboard instead of system
Keyboard was ported over from our SDL port which used https://github.com/pelya/commandergenius/tree/sdl_android/project

Pending optimizations, floatable/draggable implementation and a few bug fixes
We are using a local copy and slightly modified version of KeyboardView and Keyboard (and related resources).
since the android KeyboardView widget will be deprecated in API 29.
The copies are taken from the AOSP, as per the recommendation from Android Developers.
2020-10-15 18:21:52 +03:00
Eugene Sandulenko
4f0fa0005e STARK: Mark another set of class vars public 2020-10-15 14:09:20 +02:00
Cameron Cawley
a24194b4c9 BACKENDS: Add missing function to ModularGraphicsBackend
Fixes Trac #11778
2020-10-15 12:56:45 +01:00
Cameron Cawley
a42188fddd SDL: Remove unused variable 2020-10-15 12:54:41 +01:00
Purple T
6c9e66e8b5 I18N: Update translation (French)
Currently translated at 99.5% (1479 of 1486 strings)
2020-10-15 11:43:49 +00:00
Eugene Sandulenko
d89e0a2430 STARK: Help confused compilers with nested classes 2020-10-15 12:56:45 +02:00
Eugene Sandulenko
6a306affdb STARK: Moved constants to enum from static members, to make OSX compiler happier 2020-10-15 12:14:45 +02:00
Eugene Sandulenko
8a038f1942 STARK: Attempt to fix GP2x compilation 2020-10-15 12:08:31 +02:00
Cameron Cawley
3e7948cf6a
ANDROID3D: Get it working again (#2529) 2020-10-15 09:59:11 +02:00
Paweł Kołodziejski
9fb035b10a STARK: Added opengl ifdef gaurds 2020-10-15 08:30:05 +02:00
Cameron Cawley
e744e47fea
TRAVIS: Install glew 2020-10-14 22:34:45 +01:00
Paweł Kołodziejski
16c7a3ac7e GIT: Ignore products from devtools 2020-10-14 22:35:52 +02:00
Paweł Kołodziejski
38f5a2a757 GIT: Ignore malformed sed output for README 2020-10-14 22:29:31 +02:00
Paweł Kołodziejski
0aef08a2f3 CONFIGURE: Attempt to fix Android linking stage 2020-10-14 22:23:54 +02:00
Paweł Kołodziejski
b3108e2e3f STARK: Do not depend on opengl shaders 2020-10-14 22:07:50 +02:00
Paweł Kołodziejski
8f6bc62d74 ENGINES: Added "16bit highres" feature depends for 3d games 2020-10-14 21:48:37 +02:00
Paweł Kołodziejski
9258056147 THEMES: Reorder gui options 2020-10-14 21:44:38 +02:00
Paweł Kołodziejski
9a58796306 THEME: Fixed logo in residualvm theme 2020-10-14 21:36:01 +02:00
Eugene Sandulenko
eeeaab0e4e CONFIGURE: Restore executable flag 2020-10-14 21:17:19 +02:00
Paweł Kołodziejski
78001c3d6e WINTERMUTE: Disable GLES2 for now 2020-10-14 21:07:36 +02:00
Cameron Cawley
1bf1fb40fc
CONFIGURE: Allow building with TinyGL disabled (#2528) 2020-10-14 20:31:22 +02:00
Eugene Sandulenko
53873ea583 I18N: Update translation (Greek)
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:55 +00:00
Eugene Sandulenko
1eb1266216 I18N: Update translation (Ukrainian)
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:54 +00:00
Eugene Sandulenko
5e2da62d4f I18N: Update translation (Portuguese (Brazil))
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:53 +00:00
Eugene Sandulenko
27981e1f3d I18N: Update translation (Italian)
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:52 +00:00
Eugene Sandulenko
5669f627c5 I18N: Update translation (Hungarian)
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:52 +00:00
Eugene Sandulenko
b104f39c9b I18N: Update translation (Finnish)
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:51 +00:00
Eugene Sandulenko
b823c038b8 I18N: Update translation (Spanish)
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:50 +00:00
Eugene Sandulenko
1805218c17 I18N: Update translation (German)
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:49 +00:00
Eugene Sandulenko
658b2c3c10 PETKA: Fix warning 2020-10-14 19:39:46 +02:00
Eugene Sandulenko
366a5f479d DRAGONS: Added override keyword 2020-10-14 19:39:46 +02:00
Cameron Cawley
690f2c20af
ICB: Add detection entries for the demo versions (#2524)
* ICB: Add detection entries for the demo versions

* ICB: Display errors using the debug console

* ICB: Fix loading the title video
2020-10-14 19:25:26 +02:00