Eugene Sandulenko
1178c5567f
STARK: Mark Russian TLJ release as unstable
2020-10-16 19:53:54 +02:00
Eugene Sandulenko
83937afb09
STARK: Adde detection for another Russian localization. THe game requires more work
2020-10-16 19:51:40 +02:00
Cameron Cawley
5c255b3aa9
WIN32: Add override and final keywords
2020-10-16 18:32:08 +01:00
antoniou
48d6ff8d6b
ANDROID: Set flag to leep screen on
2020-10-16 20:29:18 +03:00
antoniou
940b87000d
ANDROID: Merge ontouch from EditSurfaceView into ScummVMEventsBase
...
Also fix a bug with back button not removing the keyboard if it is shown without clicking on a text input field
2020-10-16 20:08:52 +03:00
Eugene Sandulenko
33ac09433f
GRIM: Do not launch EMI when it is disabled in configure
2020-10-16 19:05:53 +02:00
Eugene Sandulenko
8d9eb6a9c8
GRIM: Add fix for Russian version
2020-10-16 19:05:53 +02:00
Eugene Sandulenko
e0e3e3abe3
GRIM: Added checksums for Russian EMI
2020-10-16 19:05:53 +02:00
Eugene Sandulenko
bfddffd5d0
GRIM: Always detect all games.
...
Since we have detection in static part, we need to detect it always.
2020-10-16 19:05:53 +02:00
Cameron Cawley
70aebaca5b
WII: Add override and final keywords
2020-10-16 17:46:43 +01:00
Eugene Sandulenko
92fcda3127
STARK: Added detection for Hungarian fan-translation.
2020-10-16 18:00:12 +02:00
Fiodar Stryzhniou
6a7340f744
SYMBIAN: sync with 2.2.0 release.
...
Added new project files, build fixes.
2020-10-16 17:06:05 +02:00
Matthew Duggan
9452852707
ULTIMA8: Correct Remorse menu music id
2020-10-16 21:19:17 +09:00
Matthew Duggan
43b1359750
ULTIMA8: Add more Crusader animation values to enum
2020-10-16 21:18:51 +09:00
Eugene Sandulenko
034ff75ca7
GRIM: Added Brasilian Portuguese GRIM MD5s
2020-10-16 10:32:58 +02:00
Paul Gilbert
6640aa2274
GLK: COMPREHEND: Starting to properly add v2 opcodes
2020-10-15 20:39:33 -07:00
Paul Gilbert
0da4dcde56
GLK: COMPREHEND: Split opcode implementation into their own classes
...
Version 2 of the engine already has at least one opcode where the
implementation slightly changed and I had to have a version check.
To make things cleaner, there are new v1 and v2 game classes that
derive from ComprehendGame, and the opcode map setup has also been
moved into them.
Currently, the V1 engine has all the opcodes implementation. I need
to start reviewing the opcode calls in v2 again, and shift stuff
that is actually unchanged to the base class shared by both 1 & 2
2020-10-15 20:39:32 -07:00
antoniou
4a9b6d12ac
ANDROID: Use gradle 6.7 and plugin 4.1.0
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Also remove ndk.dir from local.properties since it is getting deprecated
Gradle will only use the info (ndkVersion) in gradle.build. Possibly ndkPath too, but we probably don't need that, since ndk is within the sdk folder (default location)
2020-10-15 19:06:33 +03:00
antoniou
4d9ed8351b
ANDROID: Use a in-app keyboard instead of system
...
Keyboard was ported over from our SDL port which used https://github.com/pelya/commandergenius/tree/sdl_android/project
Pending optimizations, floatable/draggable implementation and a few bug fixes
We are using a local copy and slightly modified version of KeyboardView and Keyboard (and related resources).
since the android KeyboardView widget will be deprecated in API 29.
The copies are taken from the AOSP, as per the recommendation from Android Developers.
2020-10-15 18:21:52 +03:00
Eugene Sandulenko
4f0fa0005e
STARK: Mark another set of class vars public
2020-10-15 14:09:20 +02:00
Cameron Cawley
a24194b4c9
BACKENDS: Add missing function to ModularGraphicsBackend
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Fixes Trac #11778
2020-10-15 12:56:45 +01:00
Cameron Cawley
a42188fddd
SDL: Remove unused variable
2020-10-15 12:54:41 +01:00
Purple T
6c9e66e8b5
I18N: Update translation (French)
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Currently translated at 99.5% (1479 of 1486 strings)
2020-10-15 11:43:49 +00:00
Eugene Sandulenko
d89e0a2430
STARK: Help confused compilers with nested classes
2020-10-15 12:56:45 +02:00
Eugene Sandulenko
6a306affdb
STARK: Moved constants to enum from static members, to make OSX compiler happier
2020-10-15 12:14:45 +02:00
Eugene Sandulenko
8a038f1942
STARK: Attempt to fix GP2x compilation
2020-10-15 12:08:31 +02:00
Cameron Cawley
3e7948cf6a
ANDROID3D: Get it working again ( #2529 )
2020-10-15 09:59:11 +02:00
Paweł Kołodziejski
9fb035b10a
STARK: Added opengl ifdef gaurds
2020-10-15 08:30:05 +02:00
Cameron Cawley
e744e47fea
TRAVIS: Install glew
2020-10-14 22:34:45 +01:00
Paweł Kołodziejski
16c7a3ac7e
GIT: Ignore products from devtools
2020-10-14 22:35:52 +02:00
Paweł Kołodziejski
38f5a2a757
GIT: Ignore malformed sed output for README
2020-10-14 22:29:31 +02:00
Paweł Kołodziejski
0aef08a2f3
CONFIGURE: Attempt to fix Android linking stage
2020-10-14 22:23:54 +02:00
Paweł Kołodziejski
b3108e2e3f
STARK: Do not depend on opengl shaders
2020-10-14 22:07:50 +02:00
Paweł Kołodziejski
8f6bc62d74
ENGINES: Added "16bit highres" feature depends for 3d games
2020-10-14 21:48:37 +02:00
Paweł Kołodziejski
9258056147
THEMES: Reorder gui options
2020-10-14 21:44:38 +02:00
Paweł Kołodziejski
9a58796306
THEME: Fixed logo in residualvm theme
2020-10-14 21:36:01 +02:00
Eugene Sandulenko
eeeaab0e4e
CONFIGURE: Restore executable flag
2020-10-14 21:17:19 +02:00
Paweł Kołodziejski
78001c3d6e
WINTERMUTE: Disable GLES2 for now
2020-10-14 21:07:36 +02:00
Cameron Cawley
1bf1fb40fc
CONFIGURE: Allow building with TinyGL disabled ( #2528 )
2020-10-14 20:31:22 +02:00
Eugene Sandulenko
53873ea583
I18N: Update translation (Greek)
...
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:55 +00:00
Eugene Sandulenko
1eb1266216
I18N: Update translation (Ukrainian)
...
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:54 +00:00
Eugene Sandulenko
5e2da62d4f
I18N: Update translation (Portuguese (Brazil))
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Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:53 +00:00
Eugene Sandulenko
27981e1f3d
I18N: Update translation (Italian)
...
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:52 +00:00
Eugene Sandulenko
5669f627c5
I18N: Update translation (Hungarian)
...
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:52 +00:00
Eugene Sandulenko
b104f39c9b
I18N: Update translation (Finnish)
...
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:51 +00:00
Eugene Sandulenko
b823c038b8
I18N: Update translation (Spanish)
...
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:50 +00:00
Eugene Sandulenko
1805218c17
I18N: Update translation (German)
...
Currently translated at 100.0% (1486 of 1486 strings)
2020-10-14 17:43:49 +00:00
Eugene Sandulenko
658b2c3c10
PETKA: Fix warning
2020-10-14 19:39:46 +02:00
Eugene Sandulenko
366a5f479d
DRAGONS: Added override keyword
2020-10-14 19:39:46 +02:00
Cameron Cawley
690f2c20af
ICB: Add detection entries for the demo versions ( #2524 )
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* ICB: Add detection entries for the demo versions
* ICB: Display errors using the debug console
* ICB: Fix loading the title video
2020-10-14 19:25:26 +02:00