Strangerke
54095bd323
VOYEUR: Add a sanity check in loadAStack()
2014-02-26 07:59:56 +01:00
Strangerke
eb5b927ed1
VOYEUR: Fix read out of bounds in Debugger
2014-02-26 07:54:44 +01:00
Strangerke
0b57c1771e
VOYEUR: Fix pointer in BoltFile::initDefault()
2014-02-26 07:48:32 +01:00
Strangerke
62d846d717
VOYEUR: Remove a useless function
2014-02-26 07:43:11 +01:00
Strangerke
bcca831c68
VOYEUR: Fix some more uninitialized variables
2014-02-26 07:39:46 +01:00
Strangerke
27a098cd65
VOYEUR: Fix a couple of uninitialized variables in RL2VideoTrack and GraphicsManager
2014-02-26 07:22:44 +01:00
uruk
c47d8a4597
AVALANCHE: Rework define() and the constants in ShootEmUp.
2014-02-25 23:14:27 +01:00
Strangerke
227d80e0fd
VOYEUR: Add some details about unused variables, initialize some variables
2014-02-25 23:04:42 +01:00
uruk
0e17b464ca
AVALANCHE: Repair ShootEmUp::escapeCheck().
2014-02-25 22:49:44 +01:00
uruk
bb6b3e87b6
AVALANCHE: Move initializations from ShootEmUp::setup() to the constructor.
2014-02-25 22:27:50 +01:00
uruk
e15dafb9e4
AVALANCHE: Rework use of Common::Rect.
...
Now the right and bottom coordinates of the rectangles aren't included in them.
2014-02-25 21:56:32 +01:00
Eugene Sandulenko
91146e51f5
FULLPIPE: Rename rest of vars on scene09. This completes the scene
2014-02-25 20:59:41 +02:00
Strangerke
0a6a76c478
VOYEUR: Fix uninitialized variables in DisplayResource and RL2Decoder
2014-02-25 08:14:29 +01:00
Strangerke
eda34075c1
VOYEUR: Fix some uninitialized variables in ThreadResource
2014-02-25 08:09:28 +01:00
Strangerke
64a0e78473
VOYEUR: Add some missing initializations in SVoy, introduce EVTYPE_NONE even type
2014-02-25 07:55:57 +01:00
Strangerke
c03ed78a24
AVALANCHE: Fix destination check in initRunner()
2014-02-25 07:34:17 +01:00
Torbjörn Andersson
da57eeeeb2
OPENGL: Fix building with --disable-16bit
2014-02-25 00:09:16 +01:00
Eugene Sandulenko
e5a9d644ea
FULLPIPE: Renames in scene09
2014-02-25 00:09:29 +02:00
Strangerke
68eb280116
R2R: Don't allow character to teleport (bug #6546 )
2014-02-24 13:57:44 +01:00
Johannes Schickel
836250c86a
DEVTOOLS: Slight constant name cleanup in create_kyradat.
2014-02-24 01:38:24 +01:00
Johannes Schickel
90dbc2e4c3
KYRA: Slight constant name cleanup.
2014-02-24 01:38:24 +01:00
Strangerke
a05ec5ea9e
R2R: Fix bug #6547 - Invalid cursor during dialogs
2014-02-24 00:39:51 +01:00
Thierry Crozat
6d7fcdd2b5
OSX: Implement TaskbarManager for Mac OS X
...
This implements count badge, progress bar, and icon overlay.
It uses the NSDockTile API which is available since OS X 10.5.
The code compiles and run on older system but without doing
anything.
2014-02-23 21:54:47 +00:00
Eugene Sandulenko
6673472a22
FULLPIPE: More renames in scene09
2014-02-23 23:45:12 +02:00
Eugene Sandulenko
5e8559e23f
FULLPIPE: Started renaming in scene09
2014-02-23 23:45:12 +02:00
Matthew Hoops
0593f434af
PEGASUS: Force the inventory drawers closed when loading a game
2014-02-23 14:50:02 -05:00
Strangerke
4d16b4ef19
R2R: Add a little hack to get the correct sentence order after scanning ARM (bug #6504 )
2014-02-23 18:40:35 +01:00
Strangerke
6cd0d012b1
BBVS: remove useless check in updateIndicator()
2014-02-23 07:45:30 +01:00
Eugene Sandulenko
b0f792bc35
FULLPIPE: Implement sceneHandler09_ballExplode()
2014-02-22 23:12:45 +02:00
Johannes Schickel
d6a90f610f
ANDROID: Slight formatting fix.
2014-02-22 19:47:15 +01:00
Filippos Karapetis
b56f8f2212
BBVS: Move some code out of bbvs.cpp
2014-02-22 20:34:52 +02:00
Strangerke
0958ac9b7f
BBVS: Silent some CppCheck warnings
2014-02-22 18:26:35 +01:00
uruk
59f440c36a
AVALANCHE: Repair ShootEmUp::updateTime().
2014-02-22 15:35:43 +01:00
Eugene Sandulenko
7c69516c40
FULLPIPE: Implement sceneHandler09_checkHangerCollide()
2014-02-21 21:37:55 +02:00
Strangerke
0caa3c0ab8
README: add game-specific options for Soltys and Hopkins FBI
2014-02-21 20:17:29 +01:00
Eugene Sandulenko
c2e9f38d79
Merge pull request #435 from johndoe123/bbvs
...
BBVS: New engine: Beavis and Butthead In Virtual Stupidity
2014-02-21 21:14:29 +02:00
Strangerke
8cd0d40cef
VOYEUR: reduce the scope of a variable
2014-02-21 19:40:10 +01:00
Strangerke
3a6e4b381e
VOYEUR: Fix some more shadowed variables and functions
2014-02-21 19:35:37 +01:00
D G Turner
0def54a60d
ANDROID: Fix runtime failure on earlier versions of Android.
...
getAxisValue() is only present from Android 3.1 onwards and
usage causes a runtime failure on earlier versions of Android.
This bug was introduced by a50ede20
with addition of OUYA support.
This solution is as recommended on the Android developer portal.
2014-02-21 16:29:23 +00:00
Einar Johan Trøan Sømåen
cda0598047
WINTERMUTE: Use the correct field for dpi when loading FreeSans from scummmodern.zip
2014-02-21 16:35:47 +01:00
uruk
d23ced0aed
AVALANCHE: Repair ShootEmUp::plotThem().
2014-02-21 16:22:37 +01:00
uruk
5580c0b95e
AVALANCHE: Repair define() and defineCameo() in ShootEmUp.
2014-02-21 15:50:37 +01:00
uruk
5571945283
AVALANCHE: Repair ShootEmUp::setup().
2014-02-21 15:34:47 +01:00
Strangerke
1aa9749beb
VOYEUR: Fix some shadowed variables in VoyeurEngine
2014-02-21 08:17:56 +01:00
Strangerke
eee040cd29
VOYEUR: Fix some shadowed variables in GraphicsManager
2014-02-21 08:05:56 +01:00
uruk
46b7c1fde4
AVALANCHE: Repair ShootEmUp::setup().
2014-02-21 00:03:18 +01:00
uruk
7a17db17a5
AVALANCHE: Repair ShootEmUp::updateTime().
2014-02-20 23:47:49 +01:00
Strangerke
691ac84f36
VOYEUR: Fix some shadowed variables and functions in file handlers
2014-02-20 23:35:20 +01:00
Strangerke
36a4cda68e
VOYEUR: Fix comment related to iForcedDeath
2014-02-20 23:34:56 +01:00
uruk
db34e0ce0d
AVALANCHE: Repair ShootEmUp::gain().
2014-02-20 23:34:22 +01:00