Torbjörn Andersson
920c11972e
Whitespace changes
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svn-id: r10515
2003-10-01 07:29:27 +00:00
Nicolas Bacca
6c94765972
Improve intro timing a tiny bit on WinCE
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svn-id: r10472
2003-09-28 22:23:59 +00:00
Jamieson Christian
a7dfe35706
Fix for Bug [805923] BASS: Notes left on when quitting game
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Explicitly send All Notes Off messages on every
channel when shutting down music driver. This
fixes hanging notes on exit when using external
synths or some less intelligent internal synths.
svn-id: r10398
2003-09-24 09:32:38 +00:00
Torbjörn Andersson
570e60a487
Whitespace changes
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svn-id: r10390
2003-09-24 06:33:59 +00:00
Max Horn
34b5cd99c3
fixed warning on systems with 64bit pointers
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svn-id: r10317
2003-09-19 21:15:13 +00:00
Max Horn
6a4663824e
added initial support for building our 4 adventure engines as loadable modules; right now only work on OS X; once we add more build rules, other systems with dlopen() should work, too (e.g. Linux); Windows support may come later. This is still very much WIP
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svn-id: r10304
2003-09-18 18:23:53 +00:00
Max Horn
7fd732f5bb
cleanup
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svn-id: r10301
2003-09-18 18:19:23 +00:00
Max Horn
9470c9f661
changed & documented the premixer semantics
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svn-id: r10294
2003-09-18 16:01:33 +00:00
Max Horn
a15fdcea21
plugin work: right now, only with build rules for OS X. Once I can get it to work here, I'll add more build rules. Work in progress, a lot ain't work, but the plugin stuff is disabled by default, so no harm should arise
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svn-id: r10292
2003-09-18 13:03:56 +00:00
Max Horn
be9d4066e1
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
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svn-id: r10287
2003-09-18 02:07:18 +00:00
Max Horn
c1a678afeb
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
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svn-id: r10282
2003-09-17 22:41:01 +00:00
Max Horn
231cb16b5b
some tweaks to the build system (work toward plugin support)
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svn-id: r10279
2003-09-17 21:53:13 +00:00
Max Horn
468275bb94
added a static method setDefaultDirectory to class File; used this to simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes
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svn-id: r10278
2003-09-17 21:06:16 +00:00
Joost Peters
d517558b10
proper fix for bug #791207
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svn-id: r10202
2003-09-13 01:45:12 +00:00
Joost Peters
befc7ed3db
workaround for bug #791207
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svn-id: r10200
2003-09-13 01:08:45 +00:00
Max Horn
080128d748
removed superfluous #include
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svn-id: r10157
2003-09-10 12:45:42 +00:00
Max Horn
afe56a4aeb
added refCon parameter to timer class
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svn-id: r10156
2003-09-10 12:43:54 +00:00
Max Horn
65a6bcb90b
moved declaration of error/warning/debug from engine.h to util.h
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svn-id: r10154
2003-09-10 12:40:41 +00:00
Travis Howell
c832c55f90
Fxo sky module compile
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svn-id: r10153
2003-09-10 12:35:29 +00:00
Robert Göffringmann
083be33f1a
fix sfx routine
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svn-id: r10120
2003-09-09 06:37:01 +00:00
Max Horn
f23a34c9e5
renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code
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svn-id: r10092
2003-09-08 15:38:34 +00:00
Travis Howell
ffe7cd3feb
Actually make these game version message shown by default, so users can better report bugs.
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svn-id: r10037
2003-09-06 03:48:08 +00:00
Max Horn
3aa8454efa
moved the sound ID param in playRaw before volume/pan
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svn-id: r10023
2003-09-05 22:09:56 +00:00
Max Horn
11193b0746
cleaned up sound/mixer.h a bit; renamed some mixer methods for consistency
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svn-id: r10018
2003-09-05 20:48:32 +00:00
Paweł Kołodziejski
5a6bce590b
changed sounds volume to original volume level, and fixed sounds in bass intro
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svn-id: r9963
2003-09-02 07:49:40 +00:00
Paweł Kołodziejski
2533b23a60
added mixer features: volume and pan control per channel
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svn-id: r9944
2003-08-31 20:26:21 +00:00
Jonathan Gray
ce42f4d3dd
patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor local bits in my tree
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svn-id: r9807
2003-08-21 13:39:21 +00:00
Robert Göffringmann
af17c1ac51
copied some fixes which only were in 0.5.1 branch.
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svn-id: r9799
2003-08-20 12:12:11 +00:00
Robert Göffringmann
e7fb69e3d9
added MDT_PREFER_NATIVE flag to BASS VersionSettings
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svn-id: r9772
2003-08-18 23:20:27 +00:00
Robert Göffringmann
cc7700f01d
fix sfx restart after restoring a savegame
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svn-id: r9770
2003-08-18 20:36:55 +00:00
Torbjörn Andersson
2e38b49d27
Replaced printf()s with debug() and warning().
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svn-id: r9710
2003-08-15 15:17:02 +00:00
Jamieson Christian
e1bc6493d8
Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible
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list of music types supported. This was done because now
PC speaker support must be treated separately, along with
Adlib and native (GM/MT32) support.
This fixes a problem with games that don't support PC speaker
(including V5 games that don't parse SPK resources yet)
being run with -epcspk or -epcjr. Those games now properly
switch to -enull so that music resources still get parsed
and music/script synchronization mechanisms don't break.
svn-id: r9703
2003-08-15 10:19:24 +00:00
Torbjörn Andersson
a02fe9e46e
I didn't realize it at first, but LINC-space uses the same character data
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as the LINC terminals, so our patched characters looked very out of place
since they didn't have the black outline the other characters had.
I've fixed that, and tweaked the character data for "�" slightly.
svn-id: r9657
2003-08-13 15:29:44 +00:00
Robert Göffringmann
27e65a29c6
remove meaningless warning
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svn-id: r9642
2003-08-11 17:47:44 +00:00
Marcus Comstedt
2ed0eee711
Replaced use of File with use of SaveFileManager where appropriate.
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svn-id: r9627
2003-08-10 20:50:50 +00:00
Robert Göffringmann
ee3b2ffbfd
don't allow loading of messy 0.5.1 savegames.
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svn-id: r9609
2003-08-09 19:40:55 +00:00
Robert Göffringmann
3e211794a2
makes use of SoundMixer::pauseChannels() now.
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svn-id: r9608
2003-08-09 19:20:10 +00:00
Nicolas Bacca
7d19b48670
Fix intro timing on WinCE ... guess everybody could use it but I'll leave the engine mainteners decide :p
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svn-id: r9583
2003-08-06 23:49:50 +00:00
Nicolas Bacca
7e2ff83e70
Fix #783732 : freeze on Pocket PC
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svn-id: r9550
2003-08-06 10:06:19 +00:00
Max Horn
0c3c609442
get rid of some g_system usage
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svn-id: r9529
2003-08-06 00:28:00 +00:00
Robert Göffringmann
7e3d4b34f2
fixed dialog skipping
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svn-id: r9447
2003-08-04 01:16:11 +00:00
Robert Göffringmann
31a143dcd4
new compacts, new loading + saving code (not compatible to old one)
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svn-id: r9439
2003-08-03 17:17:24 +00:00
Robert Göffringmann
d6937ec256
new compact data
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svn-id: r9438
2003-08-03 17:16:32 +00:00
Torbjörn Andersson
3e3366f521
Added "fast mode" (Ctrl-F/Ctrl-G) like the one we have for SCUMM and Simon.
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It does not change the game speed setting, because the most likely use (I
think) is to toggle it on briefly, e.g. while travelling the walkways.
svn-id: r9434
2003-08-03 15:50:39 +00:00
Marcus Comstedt
fa45a69614
Added GCC bugtracking id to workaround for future reference.
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svn-id: r9431
2003-08-03 14:49:10 +00:00
Marcus Comstedt
3e42d8972f
GCC bug workaround... (merge from branch-0-5-0)
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svn-id: r9429
2003-08-03 14:28:58 +00:00
Torbjörn Andersson
32ad85807a
Removed introimg.cpp. Apparently Foster's don't want to be associated with
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gap-toothed doddering old fools, so we should just go with whatever image
is in the game data files.
svn-id: r9427
2003-08-02 19:55:17 +00:00
Robert Göffringmann
83450bef27
fix autoroute return codes.
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svn-id: r9426
2003-08-02 19:37:00 +00:00
Robert Göffringmann
d82969b376
correct sound looping, thanks to our new mixer. :)
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svn-id: r9418
2003-08-02 16:53:46 +00:00
Max Horn
103112dd3d
removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I did it should be trivial to get them working again)
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svn-id: r9391
2003-08-02 00:36:38 +00:00
Robert Göffringmann
64e14fd4ed
changed loading & saving code to fix the bug discribed in the general forum. This bug applies to all platforms, it just seems to cause a crash only on Mac OS X.
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svn-id: r9352
2003-08-01 00:15:05 +00:00
Robert Göffringmann
9702826aa0
added patched messages for BASS's mistranslations.
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(also fixed bug about italian menu glitch)
svn-id: r9349
2003-07-31 21:26:27 +00:00
Paweł Kołodziejski
e5e117006a
back disable warnings into stdafx.h, vc6 is lack of warnings support
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svn-id: r9337
2003-07-31 18:35:01 +00:00
Torbjörn Andersson
bb8d0361e7
More LINC terminal font adjustments: Patch the "j" character for all
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versions, and make the "1" a bit wider so that menus line up nicely.
svn-id: r9336
2003-07-31 17:24:51 +00:00
Jonathan Gray
a8b5e40c2b
remove unused variable
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svn-id: r9322
2003-07-31 08:06:40 +00:00
Robert Göffringmann
c9f060573f
cleaned up autoroute code
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svn-id: r9318
2003-07-31 02:09:24 +00:00
Robert Göffringmann
e5343ac038
applied slightly modified patch #772112 (BASS: Correcting (?) the LINC terminal font)
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svn-id: r9317
2003-07-31 02:08:00 +00:00
Robert Göffringmann
847c702500
deactivated loading/(auto-)saving at places where it's not allowed
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svn-id: r9315
2003-07-31 01:57:05 +00:00
Torbjörn Andersson
f4f63d71db
Partial fix for bug #779013 . It no longer crashes, but the config file
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setting still overrides the command-line option.
svn-id: r9283
2003-07-29 21:03:25 +00:00
Max Horn
5e7988ae6f
checkin for LavosSpawn: 'work around bug #778105 (line width exceeded)'
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svn-id: r9262
2003-07-28 20:59:53 +00:00
Joost Peters
fa2d02ce6d
applied eriktorbjorn's patch ( #776225 - 'BASS CD intro fixes')
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svn-id: r9150
2003-07-23 19:33:34 +00:00
Travis Howell
dc25058c3e
Add game specific scaler override to sky
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Add game specific scaler and full screen override to simon
svn-id: r9067
2003-07-18 15:37:06 +00:00
Robert Göffringmann
76de27e097
fix additional array read
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svn-id: r9054
2003-07-17 00:35:32 +00:00
Robert Göffringmann
301f1cdf08
reprogrammed sky intros.
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svn-id: r9053
2003-07-17 00:17:42 +00:00
Joost Peters
91ee8e1c10
Quick-Fix for the OOB access in RNC decoder.
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Obviously this should be fixed in the decoder itself,
but for some reason I couldn't get it to work in a short period of time.
(before every offending READ_UINT16(), I had a call to function that was like this: "if ((_srcPtr - _startPtr) >= _packLen) { _srcPtr -= 2; }", note that _srcPtr is the current position in the buffer, _startPos is the starting position of the buffer and _packLen is the (supposed?) size.
but I would still get "Invalid Read of 2" with this in Valgrind ..maybe someone knows what I did wrong?)
svn-id: r9050
2003-07-16 13:55:18 +00:00
Travis Howell
2b7227679a
Use debug output instead of warnings for simon
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Fix debug output in sky
svn-id: r9039
2003-07-15 16:40:24 +00:00
Robert Göffringmann
66823befe2
maybe this fixed those random crashes...
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svn-id: r9021
2003-07-14 20:01:54 +00:00
Robert Göffringmann
ffb65a9e04
fix bug #770784 : Talking characters stay at last frame
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svn-id: r9010
2003-07-14 10:05:32 +00:00
Robert Göffringmann
e997d05b3c
fixed toggling music on/off after savegame restore
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svn-id: r9007
2003-07-14 09:26:50 +00:00
Robert Göffringmann
d971845fab
fixed text drawing bug and made sure autosave doesn't save if engine is in logic_choose mode
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svn-id: r9006
2003-07-14 09:16:12 +00:00
Max Horn
963ecad362
debug/warning/error all automatically output a newline
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svn-id: r8991
2003-07-13 16:22:17 +00:00
Robert Göffringmann
3304c40f26
changed "sprite not loaded" printfs to debug()s.
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svn-id: r8989
2003-07-13 15:38:59 +00:00
Robert Göffringmann
43ab712892
sound support for v.0.0109
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svn-id: r8967
2003-07-13 06:04:39 +00:00
Robert Göffringmann
3b8a146152
music support for BASS floppy demo v.0.0109.
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adlib doesn't really work, but the rest of the game doesn't either... so who cares, anyway.
svn-id: r8966
2003-07-13 06:04:11 +00:00
Robert Göffringmann
61b8b227c0
fix set-volume crash.
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svn-id: r8964
2003-07-13 04:26:55 +00:00
Oliver Kiehl
a87fd1011d
fix intro
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svn-id: r8960
2003-07-12 23:29:31 +00:00
Travis Howell
9e8dcf879d
Didn't help
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svn-id: r8950
2003-07-12 17:07:53 +00:00
Travis Howell
6ea1d54f50
A few mino changes for pc gamer demo
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svn-id: r8949
2003-07-12 16:54:30 +00:00
Robert Göffringmann
7c92fb40ae
try all languages, if selected one can't be found.
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svn-id: r8946
2003-07-12 15:26:07 +00:00
Robert Göffringmann
5825d77e37
added khalek's huffman tree for 0.0109
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svn-id: r8945
2003-07-12 15:21:34 +00:00
Nicolas Bacca
ad66be2b57
Add WinCE virtual keyboard
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svn-id: r8944
2003-07-12 13:15:12 +00:00
Jonathan Gray
97b67117d3
add some stuff for v0.0109
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svn-id: r8936
2003-07-12 10:02:12 +00:00
Oliver Kiehl
99cd9df6f7
add newline at end of file to make gcc happy
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svn-id: r8933
2003-07-12 08:55:23 +00:00
Robert Göffringmann
2ccaa6f1af
fix Swedish quit message
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svn-id: r8932
2003-07-12 06:39:55 +00:00
Robert Göffringmann
8e776dea07
fixed mt32 key velocities
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svn-id: r8931
2003-07-12 06:20:40 +00:00
Robert Göffringmann
3e578daa01
get music volume from command line
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svn-id: r8930
2003-07-12 06:12:54 +00:00
Robert Göffringmann
4e406387ad
one more small fix
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svn-id: r8929
2003-07-12 05:57:53 +00:00
Robert Göffringmann
fbb0ddcc34
keep virgin logo from flashing up when using -x
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svn-id: r8928
2003-07-12 05:52:28 +00:00
Robert Göffringmann
67a760d10c
floppy versions don't seem to have all languages in their datafiles.
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svn-id: r8927
2003-07-12 05:38:04 +00:00
Robert Göffringmann
cb48b4fca0
implemented -x command line option
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svn-id: r8926
2003-07-12 05:26:23 +00:00
Robert Göffringmann
b241be004d
removed useless _backScreen from SkyScreen
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svn-id: r8923
2003-07-12 04:21:20 +00:00
Robert Göffringmann
8b36d14696
added support for different languages and fixed memory leak and screen refreshes in load/save dialogs
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svn-id: r8921
2003-07-12 03:40:44 +00:00
Robert Göffringmann
4dd927f1cf
added dialog skipping by pressing '.'
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svn-id: r8920
2003-07-12 02:07:37 +00:00
Robert Göffringmann
a857771521
implemented dialog skipping and cleaned up mouse code
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svn-id: r8919
2003-07-12 01:12:00 +00:00
Robert Göffringmann
24be1e1682
fix endian specific color palette bugs.
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svn-id: r8917
2003-07-11 23:56:28 +00:00
Robert Göffringmann
fa921ad6d6
fixed screen blit during fnDrawScreen
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svn-id: r8916
2003-07-11 22:59:56 +00:00
Robert Göffringmann
f89c68c6f1
added autosaving every 5 minutes
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svn-id: r8915
2003-07-11 22:19:16 +00:00
Robert Göffringmann
021aa93c6c
removed useless additional mapping tables and fixed crash in LINC section
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svn-id: r8914
2003-07-11 22:09:21 +00:00
Robert Göffringmann
693ea1d6f2
fixed item descriptions
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svn-id: r8913
2003-07-11 19:41:37 +00:00
Robert Göffringmann
226543582e
big endian fix
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svn-id: r8912
2003-07-11 18:56:57 +00:00
Nicolas Bacca
333ea0e300
Avoid deadlock
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svn-id: r8911
2003-07-11 15:52:46 +00:00
Jamieson Christian
378856a693
Post FMOPL-reversion cleanup.
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svn-id: r8906
2003-07-11 10:23:13 +00:00
Jamieson Christian
8b8b964aad
Reverted to "old" YM3812 (FMOPL) emulator code.
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Until specific information regarding the benefits
of migrating to the new emulator can be made
available, the "old" code will remain in effect
for the benefit of slower hardware platforms such
as some WinCE-based devices.
svn-id: r8903
2003-07-11 07:14:21 +00:00
Oliver Kiehl
85ef932330
fix compile
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svn-id: r8901
2003-07-10 20:22:26 +00:00
Robert Göffringmann
49cd3bdfff
forgot a #endif
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svn-id: r8900
2003-07-10 20:15:11 +00:00
Robert Göffringmann
b3247c5e5f
fixed endian specific palette bugs for restarting game and control panel
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svn-id: r8899
2003-07-10 20:09:19 +00:00
Jonathan Gray
71ca768c67
abide by command line request for no subtitles if running the cd version
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svn-id: r8898
2003-07-10 10:36:24 +00:00
Robert Göffringmann
a9ae95a64e
implemented fnOpenHand/fnCloseHand, added debug cheats
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svn-id: r8896
2003-07-10 08:24:16 +00:00
Robert Göffringmann
6ae8144929
whoops.
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svn-id: r8895
2003-07-10 07:56:35 +00:00
Torbjörn Andersson
989b155044
Slight cleanup. Fixes a few minor memory leaks, I believe.
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svn-id: r8894
2003-07-10 07:09:25 +00:00
Robert Göffringmann
1bedb9ebbf
forgot to allow restarting from control panel
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svn-id: r8887
2003-07-10 02:13:53 +00:00
Robert Göffringmann
5aba29ae2d
this fixes bug #768724 (text width exceeded in LINC terminal).
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I wonder though, if this isn't in fact a bug in the huffman tree.
svn-id: r8886
2003-07-10 01:55:48 +00:00
Robert Göffringmann
96f442923c
implemented fnRestartGame() and skipping of 2nd intro part
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svn-id: r8885
2003-07-10 00:08:07 +00:00
Robert Göffringmann
5f9845b2cb
added toggling music on/off
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svn-id: r8884
2003-07-09 18:12:58 +00:00
Robert Göffringmann
2c065bcffe
activated speed slider in SkyControl, fixed different charsets in control panel when entering from LINC terminal, etc.
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svn-id: r8883
2003-07-09 17:50:57 +00:00
Robert Göffringmann
a8b9b2a180
SoundMixer::setMusicVolume() doesn't seem to do anything, so set music volume manually....
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svn-id: r8882
2003-07-09 17:22:45 +00:00
Torbjörn Andersson
f3a1aa73b3
Fix character spacing for LINC terminals in v0.0288 as well. I've only
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tested is a little on a borrowed copy of BASS, but I think it should look
the same as v0.0372 now.
svn-id: r8881
2003-07-09 16:54:34 +00:00
Torbjörn Andersson
2b127e74af
The charSpacing values for _controlCharacterSet and _linkCharacterSet
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appear to have been swapped. Now the LINC terminal texts should fit in
the screen area, and text in LINC space should look less "squashed".
svn-id: r8877
2003-07-09 07:02:57 +00:00
Jonathan Gray
345c368cf0
revert to last revision of musicbase that doesn't cause a segfault here anymore
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svn-id: r8876
2003-07-09 04:31:24 +00:00
Robert Göffringmann
6d84c67906
/me slaps himself
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svn-id: r8875
2003-07-09 00:35:41 +00:00
Robert Göffringmann
bae011dbd6
script data is the same for 0.0365, 0.0368 and 0.0372, so allow switching saved games.
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svn-id: r8874
2003-07-09 00:31:49 +00:00
Robert Göffringmann
6c66bf2ee4
this is for letting BASS wait for the end of the ending theme before starting the next song. It's kinda hacky to put it into the music code, but I can't think of another way to do it while keeping the engine running like usual.
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svn-id: r8873
2003-07-08 23:25:51 +00:00
Robert Göffringmann
4fb3e9a448
another fix for the swing seqs
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svn-id: r8869
2003-07-08 22:27:17 +00:00
Robert Göffringmann
3d9b20bb86
fixed file loading bugs for v.0.0331, control panel works now
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svn-id: r8868
2003-07-08 22:08:29 +00:00
Robert Göffringmann
d33d562ce5
button text for save and restore doesn't disappear anymore.
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+ fixed screen updates for swing seqs.
svn-id: r8844
2003-07-07 17:00:55 +00:00
Robert Göffringmann
b53435dfce
applied patch #766751 (BASS: Waiting for floppy intro music to finish) and fixed music bug (jukebox at St. James didn't stop playing)
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svn-id: r8843
2003-07-07 16:40:27 +00:00
Torbjörn Andersson
2e35b6b330
Fixed warning.
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svn-id: r8842
2003-07-07 15:21:37 +00:00
Robert Göffringmann
2ad7b1e796
applied patch #766979 (BASS: Possible fix for problem with cut-off speech).
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added small change to SFX samplerate, sparky doesn't sound like a bird now, either.
svn-id: r8840
2003-07-07 14:58:53 +00:00
Torbjörn Andersson
c3150fea58
This seems to fix the inventory sprite for the glass, and is more
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consistent with the rest of the loadFixedItems() function.
svn-id: r8832
2003-07-07 06:45:33 +00:00
Robert Göffringmann
2a334f176c
fixed M$VC++ warnings in text.cpp and added code to disk.cpp which may or may not fix graphics problems in hobbins' room on big endian systems (can't test that).
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svn-id: r8830
2003-07-07 02:54:59 +00:00
Max Horn
001e7bb717
another fix kudos to LavosSpawn
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svn-id: r8829
2003-07-07 02:32:20 +00:00
Max Horn
e72f9e813b
endian fix by LavosSpawn (helps a lot :-)
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svn-id: r8828
2003-07-07 01:36:24 +00:00
Max Horn
37ec2a14bb
undo this change after discussion with LavosSpawn (doesn't work in either case anyway :-)
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svn-id: r8827
2003-07-07 00:39:22 +00:00
Max Horn
0a51114708
naother dataFileHeader change
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svn-id: r8826
2003-07-07 00:27:31 +00:00
Max Horn
9091a516a2
don't convert to LE, dataFileHeader is in native endianess
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svn-id: r8825
2003-07-07 00:22:41 +00:00
Max Horn
41912bc685
use our standard cast style
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svn-id: r8824
2003-07-07 00:14:16 +00:00
Max Horn
3dca18c935
cleanup this doxygen comment (li and arg are the same; we are using autobrief; don't mix the JavaDoc and Qt styles; don't duplicate the function signature, there is no need for that and it gets out of sync (as in this case)
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svn-id: r8823
2003-07-06 23:48:17 +00:00
Max Horn
70973f69be
run mouse script on BE systems (not that it works)
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svn-id: r8822
2003-07-06 23:47:25 +00:00
Max Horn
297aaa9f4e
don't use FROM_LE_16 here since loadFile already convertes the header to the correct endianess
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svn-id: r8820
2003-07-06 23:06:53 +00:00
Max Horn
4e373ffb8e
endian fix, cleanup
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svn-id: r8819
2003-07-06 22:52:15 +00:00
Max Horn
68ee2e9051
add const qualifier
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svn-id: r8818
2003-07-06 22:50:37 +00:00
Robert Göffringmann
2061741bd5
fix bug #766744 (BASS: Crash when quitting while quitting)
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svn-id: r8817
2003-07-06 21:33:22 +00:00
Robert Göffringmann
f13b228ac4
fixed decoding for special characters. 0.0303 is still incorrect, need joost's help for that.
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svn-id: r8815
2003-07-06 21:03:39 +00:00
Torbjörn Andersson
7de3870c13
This fixes the drawing order of the pillow and magazine in Reich's
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apartment. Look out for regressions, though I haven't seen any yet myself.
svn-id: r8804
2003-07-06 15:56:13 +00:00
Robert Göffringmann
bd160e09cf
fixed bug #765892 (bottom bar in F5 menu not used)
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svn-id: r8783
2003-07-05 16:40:12 +00:00
Robert Göffringmann
d3bdb565fc
Dont show cursor when restoring game
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+ warn user when he tries loading an old savegame (not that pretty, yet)
svn-id: r8781
2003-07-05 15:47:45 +00:00
Max Horn
d098334fe6
updated code to use type MutexRef; added class StackLock (from sdl backend, now in util.*)
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svn-id: r8777
2003-07-05 15:19:11 +00:00
Joost Peters
455eb4ea44
fix warning
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svn-id: r8774
2003-07-05 11:47:15 +00:00
James Brown
d5aa3bd41c
Fix sky fullscreen from launcher
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svn-id: r8766
2003-07-05 09:08:53 +00:00
Robert Göffringmann
e22e3438e2
fixed cursor and allowed pressing enter for loading and saving, too.
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svn-id: r8760
2003-07-05 03:32:41 +00:00
Robert Göffringmann
9f277f1ed0
hope this fixes problems about cut-off speech.
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svn-id: r8759
2003-07-05 03:05:54 +00:00
Joost Peters
2abe6a9126
better mouse hotspot, seems the same as in the original now...only tested on first few scenes & control panel though
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svn-id: r8758
2003-07-05 03:00:26 +00:00
Joost Peters
a476409d81
added hufftext.o
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svn-id: r8757
2003-07-05 02:52:11 +00:00
Robert Göffringmann
2a33eb6cbe
fixed control panel palette for v. 0.0348
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svn-id: r8756
2003-07-05 02:33:56 +00:00
Robert Göffringmann
989d67951c
corrected all huffman trees and moved them out of text.cpp
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svn-id: r8755
2003-07-05 02:21:19 +00:00
Joost Peters
934611c348
applied eriktorbjorn's floppy-intro-with-cd-version patch ( #765885 )
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svn-id: r8753
2003-07-05 00:57:03 +00:00
Joost Peters
39509be92c
fixed warning
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svn-id: r8752
2003-07-05 00:29:16 +00:00
Robert Göffringmann
5854c6a7de
make sky detect v.0.0348 (even though not existing ;)
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svn-id: r8751
2003-07-04 23:26:46 +00:00
Robert Göffringmann
a4bd31578b
support text and speech at the same time
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svn-id: r8750
2003-07-04 22:39:10 +00:00
Robert Göffringmann
67ba28170f
don't let user enter too long save names
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svn-id: r8749
2003-07-04 20:31:41 +00:00
Robert Göffringmann
f24ca1fcdc
removed some useless lines
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svn-id: r8748
2003-07-04 20:17:26 +00:00
Robert Göffringmann
484d0a84c5
SFX is working correctly now. also implemented queued fx and fx saving.
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The bass version is now included in the savegames, too.
svn-id: r8747
2003-07-04 20:14:11 +00:00
James Brown
c419e8d3dc
Make 80 column people happy. Sheesh, it's only an egg.
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svn-id: r8745
2003-07-04 15:14:47 +00:00
James Brown
bb267e7191
Remove homage to original's misspelling of pseudo. Honest.
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svn-id: r8744
2003-07-04 15:10:49 +00:00
James Brown
ca3eb3f9d0
Because I can.
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svn-id: r8743
2003-07-04 15:03:54 +00:00
Joost Peters
8d4c6d7999
show detected game version at startup. (hopefully this will stop the wave of 'how do I find out what version I have' questions. we still need to alter the detection to allow 0.0348 to be the detected since it can't be uniquely identified by the number of dnr-entries (i.e. it has the same amount as v0.0331)
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svn-id: r8734
2003-07-04 10:19:39 +00:00
Max Horn
097a2bc9d1
fixed warning
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svn-id: r8730
2003-07-03 22:52:17 +00:00
Robert Göffringmann
16031e1b00
whoops
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svn-id: r8729
2003-07-03 22:36:45 +00:00
Robert Göffringmann
396c34d44b
fixed showGameQuitMsg() and temporarily disabled sfx looping
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svn-id: r8728
2003-07-03 22:32:18 +00:00
Robert Göffringmann
2ea85c6d4e
Compact data for v. 0.0288, works as well as 0.0368 now.
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svn-id: r8723
2003-07-03 17:17:32 +00:00
Max Horn
3e902944eb
added .cvsignore
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svn-id: r8711
2003-07-02 13:47:48 +00:00
Torbjörn Andersson
cd269445f5
Initialize midiChannelNumber to 0. I don't know if this is always the right
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thing to do, but leaving it unintialized isn't a good idea either since
that will cause stopMusic() to send bad commands to the MIDI driver in some
cases.
At least in the case of the ALSA driver, this will cause ScummVM to
terminate with an "Unknown Command" error.
svn-id: r8705
2003-07-02 06:43:24 +00:00
Robert Göffringmann
1b5ea45887
fixed save/restore grid problems
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svn-id: r8703
2003-07-02 01:46:25 +00:00
Joost Peters
14cfa71ab7
oops
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svn-id: r8702
2003-07-02 01:31:35 +00:00
Joost Peters
4248c08555
Control panel should be disabled for ALL demo versions
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svn-id: r8701
2003-07-02 01:24:05 +00:00
Joost Peters
cff9817d44
removed unnecessary variables
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svn-id: r8694
2003-07-01 23:44:31 +00:00
Robert Göffringmann
c66457664e
removed useless AR saving leftovers and implemented fnRestoreGame()
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svn-id: r8693
2003-07-01 23:31:29 +00:00
Joost Peters
b7f9b1a5d8
fixed warnings
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svn-id: r8692
2003-07-01 22:51:49 +00:00
Robert Göffringmann
665ab4a8d9
bass is completable now.
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svn-id: r8691
2003-07-01 22:21:20 +00:00
Robert Göffringmann
ffaeb5424f
fixed mouse restore on savegame restore and bug in fnTheyStartSub
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svn-id: r8690
2003-07-01 16:06:09 +00:00
Max Horn
89be032afd
fixed warning
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svn-id: r8687
2003-07-01 13:07:17 +00:00
Robert Göffringmann
6e3cfa8a4e
bypassed copy protection, fixed crash when disconnecting from link space, fixed logix swing seqs
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svn-id: r8686
2003-07-01 13:04:00 +00:00
Robert Göffringmann
2c9a784be8
finished loading and saving, fixed grid bugs (some debugging code not yet removed), implemented fnLincTextModule
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svn-id: r8682
2003-07-01 01:29:29 +00:00
Robert Göffringmann
ec64f23f22
fixed race condition when loading different sections
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svn-id: r8681
2003-07-01 01:27:50 +00:00
Robert Göffringmann
b421c9fde9
finally fixed this stupid animation bug
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svn-id: r8675
2003-06-30 16:59:41 +00:00
Robert Göffringmann
1ba62a6598
bugfix. doesn't seem to affect anything, though.
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svn-id: r8670
2003-06-27 14:42:45 +00:00
Max Horn
9218b70b0c
fixed warnings
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svn-id: r8669
2003-06-27 13:23:01 +00:00
Robert Göffringmann
ca0ebf3aef
fixed text decoding bug
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svn-id: r8668
2003-06-27 12:11:50 +00:00
Robert Göffringmann
1785e0e305
some more loading & saving work (still unfinished)
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svn-id: r8663
2003-06-27 02:54:05 +00:00
Max Horn
d3c7f26850
another warning
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svn-id: r8637
2003-06-22 22:36:28 +00:00
Max Horn
2e634be4e9
fixed warnings
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svn-id: r8636
2003-06-22 22:34:25 +00:00
Robert Göffringmann
a61fda9948
whoops
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svn-id: r8633
2003-06-22 22:00:56 +00:00
Robert Göffringmann
f891aceee3
native mt32 support and basic control panel (incomplete)
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doesn't work with all versions, probably file numbers were changed
svn-id: r8632
2003-06-22 21:42:59 +00:00
Robert Göffringmann
7f20bdfeba
removed send(0) command.
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svn-id: r8530
2003-06-17 12:34:56 +00:00
Robert Göffringmann
81b7b265b9
fixed grid position calculation
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svn-id: r8529
2003-06-17 12:27:03 +00:00
Robert Göffringmann
61491fb295
don't restart music if the same track is already playing
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svn-id: r8528
2003-06-17 12:26:25 +00:00
Max Horn
101df28e0b
moved GameId declaration to common/engine.h (more logical); moved scumm specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies)
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svn-id: r8496
2003-06-15 01:42:19 +00:00
Oliver Kiehl
90b96f2e16
fix bug #754378 (I hope)
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svn-id: r8466
2003-06-14 11:48:09 +00:00
Oliver Kiehl
e1c655f10f
fix 0.0368 text decoding bug
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svn-id: r8465
2003-06-14 10:14:28 +00:00
Jamieson Christian
a26c74c108
Added MSVC6 truncation warning to #pragma
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svn-id: r8430
2003-06-11 05:06:22 +00:00