Johannes Schickel
fe35d372da
- Rename FlacStream to FLACStream.
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- Rename makeFlacStream to makeFLACStream.
svn-id: r47846
2010-02-03 09:42:11 +00:00
Johannes Schickel
a505d32eff
Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.
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svn-id: r47716
2010-01-30 15:26:54 +00:00
Max Horn
ff783e4bb7
AGOS: Turn BaseSound into a subclass of Common::NonCopyable
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svn-id: r47581
2010-01-26 22:51:40 +00:00
Max Horn
1565f14bc1
Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
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svn-id: r47579
2010-01-26 22:48:45 +00:00
Johannes Schickel
aed02365ec
Strip trailing spaces/tabs.
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svn-id: r47541
2010-01-25 01:39:44 +00:00
Max Horn
4b996e7de7
Reorder params to Audio::makeRawMemoryStream
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svn-id: r47492
2010-01-23 23:55:35 +00:00
Travis Howell
ee653e19ec
Update comments.
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svn-id: r47461
2010-01-23 03:09:29 +00:00
Travis Howell
ed1de6e208
Fix regressions, only the Amiga CD32 version of Simon the Sorcerer 1 used signed sound data.
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svn-id: r47460
2010-01-23 03:02:56 +00:00
Max Horn
409e44e7c3
AGOS: Further unify code related to compressed sound
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svn-id: r47458
2010-01-23 00:04:43 +00:00
Max Horn
151906f14b
AGOS: Fix memory leak in Sound::loadSfxTable
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svn-id: r47457
2010-01-23 00:04:01 +00:00
Max Horn
a193c91e95
AGOS: Turn BaseSound::makeAudioStream into a pure virtual method
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svn-id: r47456
2010-01-23 00:02:59 +00:00
Max Horn
c3c7071948
AGOS: Unify code related to compressed sound
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svn-id: r47455
2010-01-23 00:02:01 +00:00
Max Horn
0b7ae99ad4
AGOS: Get rid of FLAG_LOOP usage
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svn-id: r47454
2010-01-23 00:01:00 +00:00
Max Horn
a58efede57
AGOS: Start to refactor sound handling
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svn-id: r47453
2010-01-23 00:00:11 +00:00
Max Horn
39af342fd1
AGOS: Add FIXME for a memory leak
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svn-id: r47452
2010-01-22 23:59:16 +00:00
Max Horn
e270da88a6
AGOS: cleanup
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svn-id: r47451
2010-01-22 23:58:24 +00:00
Max Horn
e754d8e1d3
AGOS: Rearrange sound code a bit
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svn-id: r47450
2010-01-22 23:56:59 +00:00
Max Horn
dc5e08e623
Move raw audio flags from sound/mixer.h to sound/raw.h
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svn-id: r47395
2010-01-19 22:30:33 +00:00
Max Horn
68826c27da
Get rid of Mixer::playRaw for good
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svn-id: r47394
2010-01-19 22:19:43 +00:00
Max Horn
557bb394de
Get rid of Mixer::FLAG_AUTOFREE.
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Also fix several recently introduced new/delete vs. malloc/free mismatches.
svn-id: r47369
2010-01-19 00:56:29 +00:00
Max Horn
7ec2da968c
Switch most AudioStream factories to use DisposeAfterUse::Flag
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svn-id: r47334
2010-01-16 21:36:08 +00:00
Johannes Schickel
0d995c5920
Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
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Check this for reference:
http://en.wikipedia.org/wiki/Ad_Lib,_Inc .
http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card)
This commit does not touch "adlib" and "ADLIB" uses!
Also it does not update all the SCUMM detection entries, which still use "Adlib".
svn-id: r47279
2010-01-12 21:07:56 +00:00
Johannes Schickel
616e4626f5
Since AudioStream looping is no longer handled by the Mixer, drop Mixer::playAudioStreamLooping. (There's Audio::makeLoopingAudioStream).
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svn-id: r47160
2010-01-08 16:27:29 +00:00
Johannes Schickel
b47725540f
Cleanup.
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svn-id: r47133
2010-01-07 17:04:32 +00:00
Johannes Schickel
d5fe29c3c9
Make makeWAVStream return a RewindableAudioStream.
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svn-id: r47129
2010-01-07 16:34:56 +00:00
Marcus Comstedt
40f9506163
The default keycolor for mouse pointers used to be 255.
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This makes sense as a default for CLUT8 modes, but not really
for anything else. As part of the gsoc2009-16bit merge, the
default was changed to "all ones", with extra code in the SDL
backend to truncate this to the depth of the mode. However,
"all ones" (white) still isn't a very useful default for RGB modes.
So rather than jumping through hoops to provide a bad default,
it's better to remove the default altogether. Engines which relied
on the old default of 255 have been updated to specify it explicitly.
svn-id: r47118
2010-01-07 15:07:36 +00:00
Johannes Schickel
84f3034406
- Move openStreamFile from AudioStream to SeekableAudioStream.
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- Fix documentation of openStreamFile.
svn-id: r47080
2010-01-06 15:23:33 +00:00
Torbjörn Andersson
72eb9ec9ea
Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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before freeing it, which isn't necessary.
svn-id: r46941
2010-01-03 19:37:43 +00:00
Travis Howell
82c8904198
Add Polish Windows 4CD version of The Feeble Files.
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svn-id: r46815
2010-01-01 11:44:33 +00:00
Torbjörn Andersson
b6ca638180
Create the stream dynamically in playSoundData(), to avoid a crash (spotted by
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salty-horse) when makeWAVStream() deletes it.
svn-id: r46676
2009-12-28 15:53:13 +00:00
Max Horn
c8873d8492
Changed MidiDriver::createMidi to take a MidiDriverType instead of an int
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svn-id: r46316
2009-12-09 18:12:51 +00:00
Torbjörn Andersson
039d7d5e1c
Removed unnecessary semi-colons.
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svn-id: r46232
2009-12-01 19:19:58 +00:00
Max Horn
df651bf20f
Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)
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svn-id: r46128
2009-11-24 22:10:14 +00:00
Max Horn
f107f7fc36
AGOS: cleanup
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svn-id: r45819
2009-11-10 22:18:12 +00:00
Max Horn
51933629d1
Changed foo(void) to foo() in almost all non-backend source files
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svn-id: r45616
2009-11-02 21:54:57 +00:00
Yotam Barnoy
b3eef9e066
AGOS Simon1 Windows fix. Fixed careless use of setChar function.
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svn-id: r45592
2009-11-01 09:39:16 +00:00
Max Horn
6a2985ba08
Patch #2834677 : Wave/ADPCM Endianness Fixes
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svn-id: r45095
2009-10-14 22:37:05 +00:00
Max Horn
01176782ea
Fix some cppcheck warnings reported by salty-horse
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svn-id: r44538
2009-10-02 14:32:54 +00:00
Max Horn
8ba75fc522
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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svn-id: r44495
2009-09-30 16:16:53 +00:00
Filippos Karapetis
b4f1960318
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
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svn-id: r44314
2009-09-24 17:52:53 +00:00
Filippos Karapetis
9026b63503
AGOS: Fixed some warnings about unreachable code
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svn-id: r44298
2009-09-24 09:53:51 +00:00
Travis Howell
f6cdfde2f7
Add VGA script code differences in DIMP.
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svn-id: r44288
2009-09-24 04:14:41 +00:00
Travis Howell
f9692d47cf
Correct tags.
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svn-id: r44286
2009-09-24 03:53:06 +00:00
Travis Howell
48cce58ab5
Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games.
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svn-id: r44285
2009-09-24 03:41:45 +00:00
Travis Howell
c4f6d91777
Fix bug #2865191 - NoPatience hangs after undo.
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svn-id: r44281
2009-09-24 00:38:29 +00:00
Johannes Schickel
c50940bbf4
Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel.
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svn-id: r44266
2009-09-23 00:15:00 +00:00
Travis Howell
5d79d748a4
Correct error in load code for PC version of Waxworks.
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svn-id: r44206
2009-09-20 13:17:07 +00:00
Travis Howell
8d2482813a
Remove excess spaces.
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svn-id: r44030
2009-09-11 10:22:32 +00:00
Travis Howell
8d5a2542fb
Whitespace changes.
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svn-id: r43689
2009-08-24 10:09:31 +00:00
Travis Howell
3c9d22aa95
Correct errors in load/save code for PC version of Waxworks.
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svn-id: r43628
2009-08-22 01:53:25 +00:00
Johannes Schickel
b33b90ecd0
Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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svn-id: r43512
2009-08-18 15:31:26 +00:00
Matthew Hoops
ce30a513ac
Introduce a better fix for the Mac OS X backspace problem by adding the workaround to default-events.cpp.
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svn-id: r43441
2009-08-16 14:04:54 +00:00
Matthew Hoops
a718e608f4
Fix for bug #2838517 (FF: backspace does not work when typing save game name).
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svn-id: r43440
2009-08-16 13:47:48 +00:00
Torbjörn Andersson
762d2dc03a
Removed unnecessary semi-colons.
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svn-id: r43409
2009-08-15 14:13:48 +00:00
Travis Howell
a73523533c
Restore code to clear screen, before playing videos with smaller resolution in the Amiga version of The Feeble Files.
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svn-id: r43402
2009-08-15 10:31:20 +00:00
Travis Howell
0630c20722
Fix regression, that caused multiple sounds in Simon the Sorcerer 2 to be cut off.
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svn-id: r43400
2009-08-15 10:09:32 +00:00
Travis Howell
ea4fb712a3
The Nintendo DS hack for introduction in Simon the Sorcerer 1 is only required for Windows version (WAV format) now.
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svn-id: r43358
2009-08-14 00:44:36 +00:00
Neil Millstone
a135a7f938
Allow VOCs to stream from disk. Disabled by default, use symbol STREAM_AUDIO_FROM_DISK to enable. See patch #2834001 .
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svn-id: r43357
2009-08-13 21:46:41 +00:00
Andre Heider
ca7b4db0ae
Removed duplicated functions.
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svn-id: r43314
2009-08-12 07:37:45 +00:00
Travis Howell
8a62c94f80
Enable Personal Nightmare by default.
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svn-id: r43304
2009-08-12 02:24:03 +00:00
Travis Howell
c50f3c0241
Fix bug #2835822 - SSPP: Sounds from DIMP appearing randomly in other games.
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svn-id: r43299
2009-08-12 01:21:25 +00:00
Travis Howell
f186d9c860
Fix building with specific games disabled in MSVC.
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svn-id: r43294
2009-08-12 00:53:35 +00:00
Travis Howell
c95d36c186
vc22_setPaletteOld was renamed to vc22_setPalette, since function was virtualized.
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svn-id: r43292
2009-08-11 23:40:07 +00:00
Johannes Schickel
73e07b60d5
Fix AGOS compilation.
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svn-id: r43276
2009-08-11 15:35:30 +00:00
Travis Howell
1c15bcf87d
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
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svn-id: r43270
2009-08-11 14:42:44 +00:00
Travis Howell
4389b70395
Fix glitch when removing arrows from spell book in Elvira 1.
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svn-id: r43165
2009-08-09 10:28:11 +00:00
Travis Howell
c14ee974e7
Fix bug #2834260 - ELVIRA1: Graphic glitch when bird takes off.
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svn-id: r43163
2009-08-09 07:16:08 +00:00
Travis Howell
5f53ec3b29
Fix bug #2834252 - ELVIRA1 Problem with 8-character-long save names.
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svn-id: r43156
2009-08-09 01:55:34 +00:00
Travis Howell
82692b117c
Fix bug #2834254 - ELVIRA: Buggy scroll arrows when mixing spells.
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svn-id: r43152
2009-08-09 01:20:08 +00:00
Eugene Sandulenko
c0e7f92652
Fix bug #2825565 : "Unable to select subtitles in Atlantis and Simon 1"
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svn-id: r43145
2009-08-08 20:49:13 +00:00
Johannes Schickel
7e71865e91
Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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svn-id: r42751
2009-07-25 12:59:46 +00:00
Travis Howell
d4c13b40a5
Update video script debug table for Waxworks.
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svn-id: r42656
2009-07-22 10:32:35 +00:00
Travis Howell
227f4a575f
Simplify fade code.
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svn-id: r42654
2009-07-22 09:52:44 +00:00
Travis Howell
fd63d8c95a
Fix bug #2823818 - GUI: unable to select subtitles and speech for Simon 2.
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svn-id: r42639
2009-07-21 10:48:32 +00:00
Travis Howell
66311e3248
Fix fade effects in Waxworks.
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svn-id: r42638
2009-07-21 10:37:58 +00:00
Travis Howell
004b313ae0
Update GUI flags for AGOS game engine.
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svn-id: r42636
2009-07-21 07:02:18 +00:00
Max Horn
9e3d42c0cf
AGOS: Fixed badload(); some whitespace cleanup
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svn-id: r42624
2009-07-20 05:02:17 +00:00
Travis Howell
5b16cab619
Change generic save game name.
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svn-id: r42614
2009-07-19 14:03:35 +00:00
Travis Howell
29cd90ec1b
Add patch #2823590 - Fix music crashes in Waxworks (PC).
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svn-id: r42606
2009-07-19 09:09:56 +00:00
Max Horn
48e065a0ad
AGOS: Removed second setjmp in PN code (untested!)
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svn-id: r42593
2009-07-18 15:15:26 +00:00
Max Horn
2250ff1df6
AGOS: Get rid of one setjmp in PN code (needs testing)
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svn-id: r42592
2009-07-18 15:12:54 +00:00
Max Horn
24e18ae215
AGOS: Fixed backspace under OS X in Personal Nightmare
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svn-id: r42591
2009-07-18 15:11:19 +00:00
Travis Howell
9f2f041200
Correct error in saveBackGround.
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svn-id: r42561
2009-07-17 10:48:30 +00:00
Travis Howell
74178f090c
Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).
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svn-id: r42560
2009-07-17 09:56:03 +00:00
Travis Howell
d329232f5c
Fix input glitch regression, after pausing in PN.
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svn-id: r42559
2009-07-17 06:26:37 +00:00
Travis Howell
a0d05a93f8
Fix recent PN regression in vc32_saveScreen().
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svn-id: r42504
2009-07-15 13:19:49 +00:00
Max Horn
99fc508609
AGOS: Some more cleanup and added some comments to the PN code
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svn-id: r42494
2009-07-14 23:03:25 +00:00
Max Horn
cc60b13597
AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26
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svn-id: r42492
2009-07-14 21:50:22 +00:00
Max Horn
ebe3e42fba
AGOS: Cleanup PN code a bit, trying to make sense out of it
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svn-id: r42491
2009-07-14 21:46:23 +00:00
Travis Howell
845106c3b9
Remove last ioFailed() usage in AGOS game engine.
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svn-id: r42481
2009-07-14 13:55:10 +00:00
Travis Howell
cc4fb1277f
Update workaround for bug #1538873 , which effects the Polish version of Simon the Sorcerer 2 too.
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svn-id: r42480
2009-07-14 13:53:54 +00:00
Travis Howell
e59c546187
Change key combination to dump all script, due to conflict.
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svn-id: r42478
2009-07-14 13:50:17 +00:00
Travis Howell
e457a3f251
Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed.
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svn-id: r42474
2009-07-14 12:34:42 +00:00
Travis Howell
8eee50103c
Fix recent regression in AGOSEngine_Simon1::drawImage().
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svn-id: r42360
2009-07-11 00:38:50 +00:00
Travis Howell
20ca572e45
Fix recent regression in vc61().
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svn-id: r42252
2009-07-08 01:07:41 +00:00
Travis Howell
1e568222e4
Set the correct sound rate for Personal Nightmare.
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svn-id: r42202
2009-07-07 07:02:04 +00:00
Travis Howell
3ce15cb9b7
Ooops, remove debug code.
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svn-id: r42164
2009-07-06 06:24:04 +00:00
Travis Howell
dc0f6dce76
Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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svn-id: r42163
2009-07-06 06:21:59 +00:00
Max Horn
cbea1a1193
Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
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svn-id: r42054
2009-07-03 10:40:49 +00:00
Max Horn
c4f6295330
Fixed some more warnings observed on buildbot
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svn-id: r42010
2009-07-01 20:51:34 +00:00