57050 Commits

Author SHA1 Message Date
Paul Gilbert
8ec07246e6 TSAGE: Fix to display R2R maze map correctly 2013-06-30 08:39:26 -04:00
Paul Gilbert
1e40570ec0 TSAGE: Fix handle leak in resource manager 2013-06-30 08:16:40 -04:00
Paul Gilbert
a075afa48a TSAGE: R2R Maze UI now partially showing map 2013-06-30 00:00:29 -04:00
Paul Gilbert
5eaa253732 TSAGE: Renaming of derived R2R scene 3500 Maze UI 2013-06-29 23:01:45 -04:00
Paul Gilbert
4bc868c896 TSAGE: Further renaming of R2R Maze UI 2013-06-29 21:54:24 -04:00
Paul Gilbert
e74e062bf4 TSAGE: Beginnings of renamings of R2R Maze UI 2013-06-29 21:21:29 -04:00
Paul Gilbert
4dbc1ce5cc TSAGE: Fix for object initialisatioon in R2R scene 3500 2013-06-29 19:38:58 -04:00
Paul Gilbert
527b1b9b9c TSAGE: Implemented R2R MazeUI::draw method 2013-06-29 18:24:26 -04:00
Paul Gilbert
61df7e35c9 TSAGE: Further cleanup of existing R2R MazeUI code 2013-06-29 12:06:40 -04:00
Paul Gilbert
5ba9f831a0 TSAGE: Beginnings of implementing R2R maze UI 2013-06-29 10:47:37 -04:00
Paul Gilbert
ccdc113fe1 TSAGE: Added some descriptions to scene switch list 2013-06-27 21:16:49 -04:00
Paul Gilbert
40b91e588b TSAGE: Fix for R2R freeze returning to scene 2000 from 2425 2013-06-26 21:48:40 -04:00
Paul Gilbert
fdabdae325 TSAGE: Bugfix for starting R2R scene 2000 2013-06-26 20:41:29 -04:00
Paul Gilbert
a36178ff1d TSAGE: Bugfix for #3540893 - Stuck animation in Blue Force floppy 2013-06-24 23:09:29 -04:00
Eugene Sandulenko
c7ec14d1cb SCUMM: Corrected Russian Full Throttle variant names 2013-06-23 18:18:52 -04:00
Eugene Sandulenko
cdac272b87 SCUMM: Added another Russian variant of Full Throttle 2013-06-22 11:28:23 -04:00
Eugene Sandulenko
726ae06d44 NEVERHOOD: Fix warning 2013-06-22 11:19:44 -04:00
Filippos Karapetis
d530985a6b SCI: Avoid using g_sci for usesOldGfxFunctions() in the GfxPorts class 2013-06-21 13:19:37 +03:00
Filippos Karapetis
468274a83a TINSEL: Clip mouse position to be within the screen (bug #3613765)
The mouse cursor warping code via the keyboard allows the cursor to go
outside the screen. We now limit the cursor's position to always stay
within the screen
2013-06-20 23:34:48 +03:00
Filippos Karapetis
125b146b06 SCI: Implement the 4-param version of kDoSoundSendMidi - bug #3614447
Many thanks to wjp for his help with disassembly
2013-06-19 02:08:06 +03:00
Einar Johan Trøan Sømåen
b490801e64 WINTERMUTE: Set language of James Peris to unknown for now.
The selection is done via registry, so no easy fix is available yet.
2013-06-19 00:42:17 +02:00
Einar Johan Trøan Sømåen
7ffaa3936d WINTERMUTE: Add detection for James Peris: No License Nor Control (demo) 2013-06-19 00:15:33 +02:00
Strangerke
8c31fa9cba HOPKINS: Fix glitch occurring when skipping the flight cut scene.
Thanks Greencis for reporting it
2013-06-18 23:52:43 +02:00
Strangerke
233cbb13b8 CRUISE: Remove useless fields in CRUISEGameDescription 2013-06-18 23:16:17 +02:00
Einar Johan Trøan Sømåen
e61f1bd091 WINTERMUTE: Add detection for Des Reves Elastiques Avec Mille Insectes Nommes Georges
With the accents removed to avoid breaking encoding.
2013-06-18 23:05:21 +02:00
Einar Johan Trøan Sømåen
4f98984fbd WINTERMUTE: Add detection entry for The Trader of Stories (Demo) 2013-06-18 22:29:13 +02:00
Einar Johan Trøan Sømåen
c3022b537a WINTERMUTE: Minor formatting fix. 2013-06-18 22:27:19 +02:00
Einar Johan Trøan Sømåen
1e1e502628 WINTERMUTE: Add detection entry for Beyond the Threshold. 2013-06-18 22:15:09 +02:00
Einar Johan Trøan Sømåen
6db82968fb Revert "WINTERMUTE: Prevent warning about duplicate files when autodetecting."
This reverts commit 4401f40f7203f7aaa78c2e1c904c70902325436c.
2013-06-18 22:05:15 +02:00
Willem Jan Palenstijn
6e3510ac61 SCI: Add note about LSL1vga DoSoundSendMidi 2013-06-18 18:46:54 +02:00
Einar Johan Trøan Sømåen
7cc19bf29d WINTERMUTE: Avoid explicitly including <math.h> 2013-06-18 01:35:49 +02:00
Filippos Karapetis
c48a7ee0e3 SKY: Fix double scene init when the intro is skipped (bug #3512069) 2013-06-17 21:14:59 +03:00
Filippos Karapetis
4b6907141b TINSEL: Fix incorrect byte swapping on BE systems (bug #3614416)
This is a regression from commit c90d56355fa0bbcdd3122f3e376e5609422338b3
Thanks to canavan for his testing and bisecting work
2013-06-17 21:08:29 +03:00
johndoe123
f449268380 NEVERHOOD: Fix Smacker errors in Scene1317 (bug #3613666) 2013-06-17 09:21:16 +02:00
Strangerke
c2475c9c54 HOPKINS: Fix a glitch on the roof of the bank, in Windows demo
Thanks Greencis for reporting it
2013-06-17 08:23:19 +02:00
Strangerke
f0233216c8 HOPKINS: Fix glitch before entering bank, in Windows demo
Thanks Greencis for reporting it
2013-06-15 15:00:09 +02:00
Strangerke
869999f3c6 Hopkins: Add some comments 2013-06-15 14:59:05 +02:00
Filippos Karapetis
2ca36ab53a NEVERHOOD: Fix 2 off-by-one errors in the savegame slot selection box 2013-06-15 15:07:01 +03:00
Strangerke
49ec202701 HOPKINS: Fix Heisenbug occuring when finishing the Polish demo
Thanks Greencis for reporting it.
2013-06-14 08:37:01 +02:00
Filippos Karapetis
4c13725a55 NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars"
Also, did some minor cleanup of the console commands
(alphabetical reordering)
2013-06-12 11:35:48 +03:00
Filippos Karapetis
09b235e2bd NEVERHOOD: Fix a slight glitch with the symbols cheat command
Now, the countdown to show the next symbol is properly reset when the
command is used
2013-06-12 11:35:48 +03:00
Filippos Karapetis
6bdc262c07 NEVERHOOD: Move some more cheat code to the cheat console command 2013-06-12 11:35:48 +03:00
Filippos Karapetis
323fe8c45b NEVERHOOD: Stop all sounds before restoring / restarting
This fixes the static heard when loading a saved game to a scene with
music, when the current scene also has music
2013-06-12 11:35:47 +03:00
Filippos Karapetis
9d489e82ce NEVERHOOD: Remove or silence by default some more debug output 2013-06-12 11:35:47 +03:00
Strangerke
eedf510c2d HOPKINS: Fix glitch in Polish demo when leaving the first room
Thanks Greencis for reporting it
2013-06-12 08:22:41 +02:00
Torbjörn Andersson
72e2fbc1ae NEVERHOOD: Fix GCC warnings about shadowed variables 2013-06-11 18:26:26 +02:00
Filippos Karapetis
974e7e80a8 NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat" 2013-06-11 18:57:14 +03:00
johndoe123
d4f3f6baa4 NEVERHOOD: Fix warning about shadowed variable 2013-06-11 11:39:28 +02:00
johndoe123
add321c930 NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it)
SmackerPlayer now creates a surface in the constructor and deletes it in the destructor. There will be only this surface during the lifetime of the player, so there shouldn't be any issues any more when the player is reused for different Smacker files. This is imo nicer than to remove/add the surface.
I kept the several openSmacker since it wraps some code which is nice.
2013-06-11 11:33:05 +02:00
Filippos Karapetis
19e92a09fc NEVERHOOD: Fix crashes in scene 3009 (cannon scene), and add a FIXME 2013-06-11 11:47:50 +03:00