4016 Commits

Author SHA1 Message Date
Travis Howell
995ac059f8 Caused no speech in imuse digital games.
svn-id: r14153
2004-07-02 07:38:40 +00:00
Travis Howell
6422036267 Add vars
svn-id: r14152
2004-07-02 06:40:08 +00:00
Eugene Sandulenko
d01f52a7f5 Fix some HE versions, add multiple versions targets.
svn-id: r14147
2004-07-01 11:36:06 +00:00
Travis Howell
26a4a688cf Fix large delay in library of The Dig regression.
Clipping in akos was made too strict.

svn-id: r14145
2004-07-01 11:22:38 +00:00
Paweł Kołodziejski
a6068ff5ae fixed compilation
svn-id: r14139
2004-07-01 05:46:39 +00:00
Travis Howell
dcc74eb07d Commited wrong change
svn-id: r14137
2004-07-01 04:45:56 +00:00
Travis Howell
360d5cffc0 Add better check
svn-id: r14135
2004-07-01 04:37:13 +00:00
Eugene Sandulenko
b03301b97d Move some HE demos to version 72, where they should be.
svn-id: r14134
2004-06-30 12:50:30 +00:00
Travis Howell
857c9fc858 Changes for non-akos version of puttputt
svn-id: r14133
2004-06-30 11:03:55 +00:00
Torbjörn Andersson
b7dbbc6141 Initialise _numImages to zero, along with the other _num<whatever>
variables. This fixes a Valgrind error, and the "Invalid allocation size"
errors I got when running ScummVM in GDB under MinGW yesterday.

svn-id: r14129
2004-06-30 06:46:32 +00:00
Eugene Sandulenko
74bf51d3d6 Implement game detection based on MD5s. This lets us avoid multiple GIDs
for different versions of HE games. Right now there is just one game, but
more to follow.

svn-id: r14124
2004-06-29 12:10:08 +00:00
Travis Howell
26e38321df Rename var
svn-id: r14121
2004-06-29 11:02:15 +00:00
Travis Howell
bebf55492a Revert hypothetical off-by-one fixin akos codec 16, causes glitches in HE games.
svn-id: r14120
2004-06-29 10:37:52 +00:00
Travis Howell
a78226a9c5 Remove old commented out code
svn-id: r14119
2004-06-29 10:23:15 +00:00
Travis Howell
a3b04b047b Change stampObject opcode to use same method as HE game, in order to draw to background.
svn-id: r14118
2004-06-29 10:21:53 +00:00
Travis Howell
8a74791c64 Add hack for mouse hotpot in funpack
svn-id: r14117
2004-06-29 09:57:01 +00:00
Travis Howell
b1e49b13af Fix actorOps case 218/9 in HE games
svn-id: r14115
2004-06-29 05:36:01 +00:00
Travis Howell
b38f62ffdd Add check for older puttputt version.
svn-id: r14110
2004-06-29 01:34:42 +00:00
Max Horn
a5df4fba77 Added simple ref-counting to the File class
svn-id: r14106
2004-06-28 22:34:22 +00:00
Eugene Sandulenko
875d0a580e oops
svn-id: r14105
2004-06-28 13:47:39 +00:00
Eugene Sandulenko
6980923df8 Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien.
svn-id: r14104
2004-06-28 11:38:26 +00:00
Travis Howell
ba23b9f96e Fix missing subtitles in Conroy Bumpus' song in Sam & Max
svn-id: r14101
2004-06-28 09:03:08 +00:00
Travis Howell
8d5cb06d25 Add a few more HE 7.2 vars
svn-id: r14098
2004-06-28 01:32:36 +00:00
Travis Howell
0b045875ca Fix missing sound effects in puttdemo (DOS)
svn-id: r14097
2004-06-28 01:09:41 +00:00
Max Horn
53af3dc670 Enhanced default directory support in the File class; now one can specify arbitrary many default search directories
svn-id: r14095
2004-06-28 00:06:31 +00:00
Max Horn
b1de21accb Don't use getGameDataPath()
svn-id: r14094
2004-06-28 00:00:33 +00:00
Travis Howell
d4f071c6c6 That check should of been for HE 7.0 games.
svn-id: r14092
2004-06-27 23:54:53 +00:00
Max Horn
c7f97c0bcb Added small TODO to my currently defunct OSX-COMI-hack
svn-id: r14091
2004-06-27 22:19:21 +00:00
Max Horn
b8ad54b3af Reversed param order of File::open() -- this allowed me to get rid of a few more getGameDataPath() calls
svn-id: r14090
2004-06-27 22:14:35 +00:00
Max Horn
b7f9e2137b Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()
svn-id: r14088
2004-06-27 22:03:38 +00:00
Max Horn
df984b3824 Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()
svn-id: r14087
2004-06-27 21:52:25 +00:00
Max Horn
4b2d863924 Renamed/documented some odd smush/insane vars
svn-id: r14085
2004-06-27 21:06:04 +00:00
Travis Howell
c026a0a5e1 Another palette change needed for HE 7.0 games.
Rename a few HE sound vars

svn-id: r14084
2004-06-27 15:41:01 +00:00
Eugene Sandulenko
9ef85b6281 Renamed some HE-specific variables.
svn-id: r14083
2004-06-27 15:22:31 +00:00
Max Horn
a6b582a0c4 Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be confined to the HE classes only, but right now that is not feasible)
svn-id: r14082
2004-06-27 13:33:03 +00:00
Max Horn
6f8f26dd38 Small TODO comment
svn-id: r14081
2004-06-27 13:32:50 +00:00
Max Horn
f8cc10321e Fix memory leak
svn-id: r14080
2004-06-27 13:24:15 +00:00
Max Horn
907f2dbf19 Use existing ScummVM functionality for packed structs
svn-id: r14079
2004-06-27 13:15:23 +00:00
Travis Howell
2da9dc7fe4 Not required for WIN32
svn-id: r14078
2004-06-27 11:21:54 +00:00
Travis Howell
8c32afe796 HE 7.0 games don't actually use their color cycling resources
svn-id: r14076
2004-06-27 11:12:23 +00:00
Travis Howell
372296e918 Fix actor palette in HE 7.0 games.
Use roompalette[] for all graphics decoders

svn-id: r14075
2004-06-27 10:54:31 +00:00
Travis Howell
4ffcdcdf4f Remove bad comment
svn-id: r14074
2004-06-27 02:17:56 +00:00
Jonathan Gray
b02221a613 Add initial support for reading sputm.9x index files. Teach ScummVM about res type 13 (rtImage/AWIZ), although don't actually allocate when reading the DIRI block yet. Error out when trying to read a sputm.9x DOBJ block as they are different to earlier versions and not yet supported
svn-id: r14073
2004-06-26 12:57:11 +00:00
Travis Howell
5268717ad4 Older scaleTable and scale values are still use by HE games.
svn-id: r14069
2004-06-26 07:31:57 +00:00
Jonathan Gray
46c50cf00c move puttzoo back into the correct position and note Scummsys.90 version
svn-id: r14068
2004-06-26 06:58:39 +00:00
Jonathan Gray
e61c96cb2e work around for humongous catalogs
svn-id: r14066
2004-06-26 05:08:02 +00:00
Travis Howell
bd87b82243 GF_WINDOWS no longer required for later HE games
svn-id: r14065
2004-06-26 04:50:33 +00:00
Travis Howell
ab0822e8c3 Enable next set of HE games, which all reach boot scripts.
svn-id: r14064
2004-06-26 04:33:28 +00:00
Travis Howell
766d221552 Correction
svn-id: r14063
2004-06-26 03:41:21 +00:00
Jonathan Gray
e5ddd7ef55 add catalog2 target
svn-id: r14062
2004-06-26 03:26:20 +00:00