Commit Graph

1075 Commits

Author SHA1 Message Date
Travis Howell
9dfcea8739 Split VGA resource management back into FF and Simon 1/2 versions
svn-id: r22427
2006-05-13 06:18:47 +00:00
Johannes Schickel
a5b4fb7f18 - little cleanups
- adds kyra3 dummies

svn-id: r22425
2006-05-12 23:57:53 +00:00
Max Horn
3623a94927 Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also changed the semantics of the FilesystemNode constructors (see also the relevant doxygen comments for explanations). This also fixes bug #1485941.
svn-id: r22424
2006-05-12 21:41:54 +00:00
Torbjörn Andersson
860073c45a Fixed two regressions in the o1_specialFade() opcode: The wrong colours were
faded, and they weren't faded enough. Don't you just love opcodes that are only
ever used at the very end of the game?

svn-id: r22418
2006-05-12 20:09:15 +00:00
Max Horn
d00755de8e Removing some unused code from INSANE
svn-id: r22417
2006-05-12 18:00:41 +00:00
Torbjörn Andersson
4ecee0e0f2 In Simon 1, when returning to normal size, the MIDI music contains "All
Controllers Off" messages. This should, among other things, reset the channel
volume to 100. Until now, however, we did not re-adjust the volume by the
master volume (like we do for ordinary volume control changes), so all of a
sudden there would be channels playing at the wrong volume.

This was particularly noticeable if you first turned down the music volume to
really low.

svn-id: r22412
2006-05-12 10:29:58 +00:00
Torbjörn Andersson
171285e8e5 Whitespace changes.
svn-id: r22411
2006-05-12 08:49:04 +00:00
Sven Hesse
42e03bd707 - Sound! Still a bit glitchy, though:
- Negative frequences?!? Maybe "SFX"?
  - No sound for a small part of the intro
    (there aren't any sndKeys covering that part either)
  - A rythm-instrument (hi-hat?) in the titlemusic isn't played as one
- More differences in the drawing functions fleshed out
- Some of the goblin handling functions written
- More unnamed functions and variables, wheeee...

svn-id: r22410
2006-05-11 19:43:30 +00:00
Torbjörn Andersson
d6af07989d This could be completely wrong, but I don't think Hotspot::stopWalking() is
supposed to call setCurrentAction() in Resources, because then ScummVM will
crash in getCurrentActionStr() whenever we try to interact with any object.

Since Hotspot::walkTo() calls setCurrentAction() in Hotspot, it seems like a
reasonable guess that this is the setCurrentAction() that stopWalking() should
call as well.

svn-id: r22409
2006-05-11 08:25:09 +00:00
Torbjörn Andersson
21b91adcdf Changed "it's" to "its" in a few comments.
svn-id: r22408
2006-05-11 08:04:41 +00:00
Torbjörn Andersson
dba0c5ca2c Whitespace changes.
svn-id: r22407
2006-05-11 07:59:50 +00:00
Paul Gilbert
30231a39c8 Added proper labels in some of the existing disassembled methods
svn-id: r22406
2006-05-11 07:25:54 +00:00
Torbjörn Andersson
d2030f17b3 Removed hack that was used to limit the mouse cursor to (at most) 80x80 pixels.
That limit has been lifted from the SDL backend.

NOTE: This may cause problems in other backends!

svn-id: r22405
2006-05-10 20:50:59 +00:00
Johannes Schickel
be6b640b92 Adds clipping to the workaround in "preserveOrRestoreBackground", so it does not overwrite the interface.
svn-id: r22404
2006-05-10 20:45:42 +00:00
Johannes Schickel
56e03a85dd Adds workaround for bug # 1477364 ("KYRA1: Water dripping freezes") until a proper solution is found.
svn-id: r22403
2006-05-10 20:30:58 +00:00
Johannes Schickel
e6350f8afa Enables OSystem::kFeatureAutoComputeDirtyRects until proper dirty rect managment is implemented.
svn-id: r22402
2006-05-10 20:28:27 +00:00
Torbjörn Andersson
fa82f0b066 Decrease delay to make it less likely that the Simon 1 (and other?) save/load
dialog misses keystrokes.

svn-id: r22401
2006-05-10 09:43:06 +00:00
Eugene Sandulenko
d2546e3979 - Updated MSVC8 project files
- Renamed base/options.cpp to base/commandLine.cpp because of conflict
  with gui/options.cpp which sit in same directory in MSVC builds
- Moved AudioCDManager singleton declaration outside of Audio namespace
- Fixed numerous MSVC warning of potentially uninitialized variables and
  int <-> bool conversions.

svn-id: r22397
2006-05-09 14:16:43 +00:00
Travis Howell
4c67122463 Avoid closing a video file in HE games twice
svn-id: r22396
2006-05-08 22:53:09 +00:00
Torbjörn Andersson
31f83ff233 Implemented FW inventory. This is basically a copy of makeMenuChoice(), minus
the ability to select menu items. There will be cleanups later, but for now we
try to match the original.

svn-id: r22395
2006-05-08 19:49:52 +00:00
Torbjörn Andersson
816fd39d58 Added delay() to delayWithTicks() as well. This function is quite similar to
some of the custom delay loops in script_v1.cpp. Could it be used there?

svn-id: r22394
2006-05-08 16:04:08 +00:00
Torbjörn Andersson
575eb8b775 Replaced a bunch of delay loops with a new delayUntil() function. Now all of
them will at least sleep if the remaining delay is at least 10 ms. (Personally,
I don't like the idea of busy-waiting even 9 ms, but now that it's in its own
function, it becomes much easier if we want to change that behaviour. There are
still plenty of custom delay loops left, though.)

svn-id: r22393
2006-05-08 15:40:30 +00:00
Torbjörn Andersson
73f0a23bee Added comment about switch case fallthrough. I assume this one is deliberate,
but they're easy to miss at a casual glance.

svn-id: r22392
2006-05-08 14:49:54 +00:00
Torbjörn Andersson
484b480b45 As LordHoto pointed out, placeItem is already initialised to false, so we only
need to set it to true.

svn-id: r22391
2006-05-08 13:52:44 +00:00
Torbjörn Andersson
c5d912fa1c Small cleanup. It's not that I mind fallthroughs - as long as they are clearly
labelled as being intentional - but to save just one line of code? That hardly
seems worth it.

svn-id: r22390
2006-05-08 13:42:29 +00:00
Torbjörn Andersson
e2656a276a Changed abs() to ABS()
svn-id: r22389
2006-05-08 13:34:21 +00:00
Travis Howell
3f9395831c Fix regression in lost, the middle directories were removed
svn-id: r22388
2006-05-08 13:10:49 +00:00
Travis Howell
ca513f7e66 Fix off by one in rect when capturing image
svn-id: r22387
2006-05-08 11:41:32 +00:00
Travis Howell
d6d3a621dc Init. videoParams vars for HE90+
svn-id: r22386
2006-05-08 11:04:51 +00:00
Torbjörn Andersson
8179d3e80b Missed a couple of switch cleanups.
svn-id: r22385
2006-05-08 10:29:20 +00:00
Travis Howell
3830ac06b3 Add initial DXA support for HE games
svn-id: r22384
2006-05-08 10:21:17 +00:00
Torbjörn Andersson
cf42a24833 Cleanup: Use ScummVM indentation style for switch() cases. In some cases, I
have added or removed "break"s, but not in any way which should change the
program's behaviour. I.e. I've added "break" to the final case, and after
calling quitGame(), and I've removed "break" after "return".

svn-id: r22383
2006-05-08 10:16:19 +00:00
Travis Howell
e2c058551b Add missing file details for HE games
svn-id: r22381
2006-05-08 04:11:21 +00:00
Paul Gilbert
b20966b92b Initial disassembly of NPC schedule handling methods
svn-id: r22380
2006-05-07 22:36:26 +00:00
Johannes Schickel
027fb7febe Fixes playing of credits music.
svn-id: r22378
2006-05-07 19:20:19 +00:00
Max Horn
2e9bb56744 Turning this warning into an error, since I never got any feedback on it
svn-id: r22376
2006-05-07 11:58:01 +00:00
Max Horn
9a6c120b0d Handle line breaks/overflow for V1-V3 games *after* processing newline codes, to avoid double breaks (which result in spurious empty lines)
svn-id: r22375
2006-05-07 11:47:17 +00:00
Max Horn
c4f6cc5819 Perform (horizontal) charset text clipping for V1-V3, too
svn-id: r22374
2006-05-07 11:45:55 +00:00
Travis Howell
58cd5ec5d5 Fix slowFadeIn, the code of original Windows version was flawed
svn-id: r22372
2006-05-07 00:32:00 +00:00
Max Horn
3e0cb0dfd0 Fix for bug #1449597 (MANIAC: Incorrect word wrapping)
svn-id: r22371
2006-05-06 22:49:57 +00:00
Travis Howell
37d2f30999 Ooops, skip WAV data, before changing size var
svn-id: r22367
2006-05-06 08:33:52 +00:00
Torbjörn Andersson
90ced09997 Use scumm_stricmp() instead of stricmp() to fix compile error on some systems,
e.g. mine.

svn-id: r22366
2006-05-06 08:30:39 +00:00
Travis Howell
c552cfdafb Add support for non-English audio in cutscenes of Amiga/Mac. versions of FF
svn-id: r22365
2006-05-06 08:21:57 +00:00
Travis Howell
6913623068 Fix typo, which caused FLAC speech files to fail
svn-id: r22364
2006-05-06 06:25:15 +00:00
Travis Howell
13871e4320 Add another English version of socks
svn-id: r22362
2006-05-05 11:21:22 +00:00
Travis Howell
3cd65c2d8d Remove leftover
svn-id: r22361
2006-05-05 05:59:03 +00:00
Travis Howell
713dac6aba Fix inventory arrows regression in Simon 1
svn-id: r22360
2006-05-05 05:54:35 +00:00
Travis Howell
54eeb8aeed Match fade code of original games and minor cleanup
svn-id: r22359
2006-05-05 05:53:36 +00:00
Travis Howell
eed7d3e413 Update copyright
svn-id: r22358
2006-05-05 00:42:37 +00:00
Max Horn
b727a89b6c Set speech_mute/sfx_mute/music_mute values in one single central place
svn-id: r22342
2006-05-04 21:14:50 +00:00