Commit Graph

885 Commits

Author SHA1 Message Date
Max Horn
aa60f424ba fix banjo duel crash
svn-id: r6427
2003-01-12 13:58:16 +00:00
Max Horn
5db47f56d0 fix for the COMI inventory crash
svn-id: r6426
2003-01-12 13:40:12 +00:00
Max Horn
4c7fdebaf2 we don't need the opcode table here anymore
svn-id: r6425
2003-01-12 13:07:40 +00:00
Max Horn
0305a2ba0a dump flObject scripts, too
svn-id: r6424
2003-01-12 13:06:59 +00:00
James Brown
37648803ae Remove the second biggest hack I've ever seen
svn-id: r6423
2003-01-12 10:33:30 +00:00
James Brown
bd9f9405cd Well.. it works NOW. (flObject fix part 2 :P)
svn-id: r6422
2003-01-12 10:22:07 +00:00
James Brown
a4af93c22c End of flObject rewrite. It works! It works! :P
svn-id: r6421
2003-01-12 10:20:09 +00:00
Paweł Kołodziejski
65b161b98c changed to 12 fps for comi smush
svn-id: r6420
2003-01-12 09:49:11 +00:00
Paweł Kołodziejski
9af8fa432e fixed warnings
svn-id: r6419
2003-01-12 09:09:07 +00:00
James Brown
ea9d3dd9bb Fhew. Fix crash.
svn-id: r6418
2003-01-12 08:37:59 +00:00
James Brown
daa5397e02 Small fix - _numLocalObjects is a 1-based array, so don't go reading bad memory :P
svn-id: r6417
2003-01-12 08:32:44 +00:00
James Brown
ef9a8d0714 New method of local object management. Buggy, segfaults on the Part 1 screen and I don't know why yet..
svn-id: r6416
2003-01-12 07:30:17 +00:00
James Brown
74f01de444 Fix game-specific scalers overriding global... when game started from Launcher
svn-id: r6414
2003-01-12 06:44:59 +00:00
Max Horn
9f60899a4d yawn. That's enough. somebody please implement audio support in V8 videos :-)
svn-id: r6413
2003-01-12 03:35:16 +00:00
Max Horn
47fe35819a don't leak memory each time a smush movie is played in V8 (this also fixes skipping cutscenes)
svn-id: r6410
2003-01-12 01:15:37 +00:00
Max Horn
ee5c452dee make script trace less noisy
svn-id: r6408
2003-01-12 01:01:20 +00:00
Max Horn
5ad60a69f3 a dirty up.... nah just kidding, yet another clean up round
svn-id: r6407
2003-01-12 00:55:03 +00:00
Max Horn
e907e64628 can't stop myself
svn-id: r6406
2003-01-12 00:21:32 +00:00
Max Horn
cde3a6e182 even more cleanup
svn-id: r6405
2003-01-11 23:35:20 +00:00
Max Horn
9179a54091 more cleanup
svn-id: r6404
2003-01-11 23:16:18 +00:00
Max Horn
64ff3e4b58 cleanup
svn-id: r6403
2003-01-11 22:42:50 +00:00
James Brown
a579558cdb Fix lock/unlock object
svn-id: r6402
2003-01-11 19:21:38 +00:00
James Brown
15decf5b15 Better warn on the flObject 188/189 load hack
svn-id: r6401
2003-01-11 18:53:15 +00:00
James Brown
911353c710 This is the second biggest hack I've ever seen! FlObject 188/189 hack.
svn-id: r6400
2003-01-11 18:52:19 +00:00
Max Horn
09445ada17 that was a bgous endian fix, aquadran :-)
svn-id: r6399
2003-01-11 17:59:27 +00:00
Max Horn
2636e2806a cleanup
svn-id: r6397
2003-01-11 15:53:00 +00:00
Paweł Kołodziejski
905d6b6008 endian fix
svn-id: r6395
2003-01-10 23:29:47 +00:00
Max Horn
18731b0726 fix compiler warning
svn-id: r6394
2003-01-10 22:19:54 +00:00
Paweł Kołodziejski
23a02b712a next cleanup
svn-id: r6392
2003-01-10 20:36:03 +00:00
Paweł Kołodziejski
ff381a7bea next cleanup
svn-id: r6391
2003-01-10 19:50:49 +00:00
Paweł Kołodziejski
ed64bd2413 first step of cleanup code
svn-id: r6390
2003-01-10 19:19:14 +00:00
Paweł Kołodziejski
d175afbe0c enabled SMUSH for COMI :)
svn-id: r6389
2003-01-10 17:21:22 +00:00
Paweł Kołodziejski
ee25893526 fixed codec47 :)
svn-id: r6388
2003-01-10 16:45:41 +00:00
Paweł Kołodziejski
6ebc969e1d removed codec47_delta table
svn-id: r6387
2003-01-10 16:29:19 +00:00
Paweł Kołodziejski
2095854945 added endian safe read int16 value
svn-id: r6386
2003-01-10 16:15:20 +00:00
Paweł Kołodziejski
d5425f3dc1 changed also this
svn-id: r6385
2003-01-10 16:06:48 +00:00
Paweł Kołodziejski
c6e7c8fdba changed table types
svn-id: r6384
2003-01-10 16:02:47 +00:00
Jamieson Christian
f61650a070 Oops, don't enable native MT-32 by default!
svn-id: r6382
2003-01-10 14:43:25 +00:00
Jamieson Christian
b942f42670 First-revision SysEx support for -ewindows.
svn-id: r6381
2003-01-10 14:40:22 +00:00
Paweł Kołodziejski
a8f4c821cf added missing SYNC opcode
svn-id: r6380
2003-01-10 08:25:16 +00:00
Paweł Kołodziejski
d3daec686d added missing clear pointer
svn-id: r6379
2003-01-10 00:58:18 +00:00
Paweł Kołodziejski
2b9fd9689e fixes for codec47, heh, mktableX and smush_bufX is same table :)
svn-id: r6377
2003-01-09 23:09:49 +00:00
Max Horn
c3657ff637 fixed the 'too many verbs' bug: verbid is 16 bits but was stored in save games as a byte. This means that existing savegames are still affected by the bug
svn-id: r6376
2003-01-09 22:53:21 +00:00
Paweł Kołodziejski
86dea678e2 changed names
svn-id: r6375
2003-01-09 22:02:56 +00:00
Max Horn
253ddbcfc6 change seems to work on Linux in windowed mode; works on OS X in window/FS mode. Same problem as the old code in FS on Linux, though
svn-id: r6371
2003-01-09 17:06:30 +00:00
Max Horn
1934269872 yet another warp mouse change, now it works on OS X, but will it work on Linux/Windows?
svn-id: r6370
2003-01-09 16:57:09 +00:00
Paweł Kołodziejski
030c305943 disabled ifs
svn-id: r6367
2003-01-09 09:05:05 +00:00
James Brown
2cefb8a4a8 Disable smush again, and apply patch 664890 ('Silencing the music')
svn-id: r6366
2003-01-09 08:23:44 +00:00
James Brown
b946f08105 Patch 664895: Cannon fixes. Yippie. Anyone here familiar enough with SDL to comment on the fullscreen hack?
svn-id: r6364
2003-01-09 08:06:35 +00:00
Max Horn
531e73418f our File class already makes sure we find stuff in the resource subdirectory. Plus, it handles different cases right. So now COMI works from CD on Mac OS X, too
svn-id: r6363
2003-01-08 23:41:27 +00:00