Max Horn
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aa60f424ba
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fix banjo duel crash
svn-id: r6427
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2003-01-12 13:58:16 +00:00 |
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Max Horn
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5db47f56d0
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fix for the COMI inventory crash
svn-id: r6426
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2003-01-12 13:40:12 +00:00 |
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Max Horn
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4c7fdebaf2
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we don't need the opcode table here anymore
svn-id: r6425
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2003-01-12 13:07:40 +00:00 |
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Max Horn
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0305a2ba0a
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dump flObject scripts, too
svn-id: r6424
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2003-01-12 13:06:59 +00:00 |
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James Brown
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37648803ae
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Remove the second biggest hack I've ever seen
svn-id: r6423
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2003-01-12 10:33:30 +00:00 |
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James Brown
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bd9f9405cd
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Well.. it works NOW. (flObject fix part 2 :P)
svn-id: r6422
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2003-01-12 10:22:07 +00:00 |
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James Brown
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a4af93c22c
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End of flObject rewrite. It works! It works! :P
svn-id: r6421
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2003-01-12 10:20:09 +00:00 |
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Paweł Kołodziejski
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65b161b98c
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changed to 12 fps for comi smush
svn-id: r6420
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2003-01-12 09:49:11 +00:00 |
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Paweł Kołodziejski
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9af8fa432e
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fixed warnings
svn-id: r6419
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2003-01-12 09:09:07 +00:00 |
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James Brown
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ea9d3dd9bb
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Fhew. Fix crash.
svn-id: r6418
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2003-01-12 08:37:59 +00:00 |
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James Brown
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daa5397e02
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Small fix - _numLocalObjects is a 1-based array, so don't go reading bad memory :P
svn-id: r6417
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2003-01-12 08:32:44 +00:00 |
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James Brown
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ef9a8d0714
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New method of local object management. Buggy, segfaults on the Part 1 screen and I don't know why yet..
svn-id: r6416
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2003-01-12 07:30:17 +00:00 |
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James Brown
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74f01de444
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Fix game-specific scalers overriding global... when game started from Launcher
svn-id: r6414
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2003-01-12 06:44:59 +00:00 |
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Max Horn
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9f60899a4d
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yawn. That's enough. somebody please implement audio support in V8 videos :-)
svn-id: r6413
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2003-01-12 03:35:16 +00:00 |
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Max Horn
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47fe35819a
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don't leak memory each time a smush movie is played in V8 (this also fixes skipping cutscenes)
svn-id: r6410
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2003-01-12 01:15:37 +00:00 |
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Max Horn
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ee5c452dee
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make script trace less noisy
svn-id: r6408
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2003-01-12 01:01:20 +00:00 |
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Max Horn
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5ad60a69f3
|
a dirty up.... nah just kidding, yet another clean up round
svn-id: r6407
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2003-01-12 00:55:03 +00:00 |
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Max Horn
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e907e64628
|
can't stop myself
svn-id: r6406
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2003-01-12 00:21:32 +00:00 |
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Max Horn
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cde3a6e182
|
even more cleanup
svn-id: r6405
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2003-01-11 23:35:20 +00:00 |
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Max Horn
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9179a54091
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more cleanup
svn-id: r6404
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2003-01-11 23:16:18 +00:00 |
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Max Horn
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64ff3e4b58
|
cleanup
svn-id: r6403
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2003-01-11 22:42:50 +00:00 |
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James Brown
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a579558cdb
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Fix lock/unlock object
svn-id: r6402
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2003-01-11 19:21:38 +00:00 |
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James Brown
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15decf5b15
|
Better warn on the flObject 188/189 load hack
svn-id: r6401
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2003-01-11 18:53:15 +00:00 |
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James Brown
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911353c710
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This is the second biggest hack I've ever seen! FlObject 188/189 hack.
svn-id: r6400
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2003-01-11 18:52:19 +00:00 |
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Max Horn
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09445ada17
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that was a bgous endian fix, aquadran :-)
svn-id: r6399
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2003-01-11 17:59:27 +00:00 |
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Max Horn
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2636e2806a
|
cleanup
svn-id: r6397
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2003-01-11 15:53:00 +00:00 |
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Paweł Kołodziejski
|
905d6b6008
|
endian fix
svn-id: r6395
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2003-01-10 23:29:47 +00:00 |
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Max Horn
|
18731b0726
|
fix compiler warning
svn-id: r6394
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2003-01-10 22:19:54 +00:00 |
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Paweł Kołodziejski
|
23a02b712a
|
next cleanup
svn-id: r6392
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2003-01-10 20:36:03 +00:00 |
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Paweł Kołodziejski
|
ff381a7bea
|
next cleanup
svn-id: r6391
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2003-01-10 19:50:49 +00:00 |
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Paweł Kołodziejski
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ed64bd2413
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first step of cleanup code
svn-id: r6390
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2003-01-10 19:19:14 +00:00 |
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Paweł Kołodziejski
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d175afbe0c
|
enabled SMUSH for COMI :)
svn-id: r6389
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2003-01-10 17:21:22 +00:00 |
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Paweł Kołodziejski
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ee25893526
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fixed codec47 :)
svn-id: r6388
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2003-01-10 16:45:41 +00:00 |
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Paweł Kołodziejski
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6ebc969e1d
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removed codec47_delta table
svn-id: r6387
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2003-01-10 16:29:19 +00:00 |
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Paweł Kołodziejski
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2095854945
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added endian safe read int16 value
svn-id: r6386
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2003-01-10 16:15:20 +00:00 |
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Paweł Kołodziejski
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d5425f3dc1
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changed also this
svn-id: r6385
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2003-01-10 16:06:48 +00:00 |
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Paweł Kołodziejski
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c6e7c8fdba
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changed table types
svn-id: r6384
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2003-01-10 16:02:47 +00:00 |
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Jamieson Christian
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f61650a070
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Oops, don't enable native MT-32 by default!
svn-id: r6382
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2003-01-10 14:43:25 +00:00 |
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Jamieson Christian
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b942f42670
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First-revision SysEx support for -ewindows.
svn-id: r6381
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2003-01-10 14:40:22 +00:00 |
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Paweł Kołodziejski
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a8f4c821cf
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added missing SYNC opcode
svn-id: r6380
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2003-01-10 08:25:16 +00:00 |
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Paweł Kołodziejski
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d3daec686d
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added missing clear pointer
svn-id: r6379
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2003-01-10 00:58:18 +00:00 |
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Paweł Kołodziejski
|
2b9fd9689e
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fixes for codec47, heh, mktableX and smush_bufX is same table :)
svn-id: r6377
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2003-01-09 23:09:49 +00:00 |
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Max Horn
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c3657ff637
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fixed the 'too many verbs' bug: verbid is 16 bits but was stored in save games as a byte. This means that existing savegames are still affected by the bug
svn-id: r6376
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2003-01-09 22:53:21 +00:00 |
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Paweł Kołodziejski
|
86dea678e2
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changed names
svn-id: r6375
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2003-01-09 22:02:56 +00:00 |
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Max Horn
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253ddbcfc6
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change seems to work on Linux in windowed mode; works on OS X in window/FS mode. Same problem as the old code in FS on Linux, though
svn-id: r6371
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2003-01-09 17:06:30 +00:00 |
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Max Horn
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1934269872
|
yet another warp mouse change, now it works on OS X, but will it work on Linux/Windows?
svn-id: r6370
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2003-01-09 16:57:09 +00:00 |
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Paweł Kołodziejski
|
030c305943
|
disabled ifs
svn-id: r6367
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2003-01-09 09:05:05 +00:00 |
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James Brown
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2cefb8a4a8
|
Disable smush again, and apply patch 664890 ('Silencing the music')
svn-id: r6366
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2003-01-09 08:23:44 +00:00 |
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James Brown
|
b946f08105
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Patch 664895: Cannon fixes. Yippie. Anyone here familiar enough with SDL to comment on the fullscreen hack?
svn-id: r6364
|
2003-01-09 08:06:35 +00:00 |
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Max Horn
|
531e73418f
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our File class already makes sure we find stuff in the resource subdirectory. Plus, it handles different cases right. So now COMI works from CD on Mac OS X, too
svn-id: r6363
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2003-01-08 23:41:27 +00:00 |
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