Robin Watts
8f3b2e9b4d
Remove warnings from NDS build.
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svn-id: r35172
2008-11-29 18:01:16 +00:00
Johannes Schickel
2ef8a32a01
Fixed various g++ warnings ("format not a string literal and no format arguments").
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svn-id: r35096
2008-11-16 20:20:31 +00:00
Johannes Schickel
5a0556f09c
Committed my patch #2123680 "SDL: Backend transaction / rollback support".
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svn-id: r35062
2008-11-14 22:08:10 +00:00
Filippos Karapetis
f5729a4a8b
- The GMM save dialog is now working for all engines which support the appropriate features
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- Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots
- Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started)
svn-id: r34963
2008-11-09 16:13:34 +00:00
Max Horn
40136f2590
Switched various Engine APIs to use Common::Error
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svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn
fe2935ad4b
Got rid of the unused 'filename' attribute in SaveStateDescriptor
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svn-id: r34905
2008-11-05 15:41:12 +00:00
Max Horn
61aadb378d
Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeature comments
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svn-id: r34896
2008-11-04 16:11:40 +00:00
Filippos Karapetis
b7a219ebc6
Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, as discussed in patch #2122869
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svn-id: r34854
2008-10-26 16:42:08 +00:00
Paul Gilbert
b9a0e32c3c
Changed NPC schedules to be loaded when an NPC is activated - this avoids an issue with the Castle Skorl's pre-activation room number being invalid room #99
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svn-id: r34748
2008-10-05 10:25:35 +00:00
Paul Gilbert
8706081b82
Bugfix to prevent NPC characters managing to walk beyond room exits without leaving the room, and thus getting stuck
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svn-id: r34737
2008-10-04 11:10:25 +00:00
Max Horn
3248906156
Engine class changed:
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- Moved initCommonGFX() && GUIErrorMessage() out of class Engine
- got rid of the _autosavePeriod member (this prevented users from
changing the autosave period during runtime)
- Got rid of an evil 'using GUI::Dialog' statement
- Clarified some Doxygen comments
svn-id: r34720
2008-10-02 17:48:01 +00:00
Max Horn
9b160804ab
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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svn-id: r34700
2008-09-30 12:27:38 +00:00
Johannes Schickel
0a35842954
Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".
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svn-id: r34495
2008-09-11 19:47:45 +00:00
Max Horn
d3642080de
Moved check for shouldRTL() from engines to scummvm_main
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svn-id: r34310
2008-09-03 16:56:40 +00:00
Max Horn
10a8cdee39
Merging more of the GSoC 2008 RTL branch: LURE
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svn-id: r34251
2008-09-01 20:18:17 +00:00
Christopher Page
ec8dac5540
Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it
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svn-id: r33921
2008-08-16 02:53:16 +00:00
Christopher Page
9d3cdcb2da
Defined some MetaEngineFeatures for the engines, the launcher uses these features to allow/disallow loading and deleting saves
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svn-id: r33909
2008-08-15 18:15:14 +00:00
Christopher Page
e30d16ddc2
Fixed more warnings
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svn-id: r33649
2008-08-05 21:56:45 +00:00
Christopher Page
dac805c281
Added -x and --list-saves support for LURE
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svn-id: r33291
2008-07-25 19:41:17 +00:00
Christopher Page
09f4fd946e
Merged revisions 33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33183
2008-07-21 22:46:39 +00:00
Christopher Page
7f480ac571
Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
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svn-id: r33082
2008-07-16 04:22:56 +00:00
Christopher Page
7ecd54a9da
Reverted some incorrect changes and fixed sound settings issues for LURE. Fixed issues with quitting and calling GMM during intro sequences in LURE. Added a KEYCODE_MAINMENU in common/keyboard.h for the GMM.
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svn-id: r33081
2008-07-15 22:54:39 +00:00
Paul Gilbert
eaeb1587f4
Fix for missing data in the savegame format that could result in not being able to talk to Goewin in the apothecary after restoring a savegame
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svn-id: r33057
2008-07-14 10:33:57 +00:00
Christopher Page
17ce8db211
Lure works with the new GMM implementation
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svn-id: r32996
2008-07-10 22:34:48 +00:00
Christopher Page
113aa1e77f
LURE: Made sure to lock _soundMutex in syncSounds()
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svn-id: r32934
2008-07-07 03:30:34 +00:00
Christopher Page
563e28b668
Fixed some warnings
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svn-id: r32857
2008-06-30 23:06:38 +00:00
Christopher Page
c1ae3f7dd0
Sound settings for Lure can be modified through the GMM
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svn-id: r32855
2008-06-30 22:41:55 +00:00
Christopher Page
6e3474896c
Kyra and Lure are now using the new _quit flag
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svn-id: r32772
2008-06-25 00:55:18 +00:00
Christopher Page
8cb11a808a
Cleaned up some unnecessary comments
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svn-id: r32721
2008-06-16 19:55:59 +00:00
Christopher Page
a596879c8e
LURE: Fixed memory leaks in the LURE engine
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svn-id: r32675
2008-06-12 18:11:09 +00:00
Christopher Page
203f62ad7c
LURE: Fixed some memory leaks when returning to the launcher from the LURE engine
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svn-id: r32357
2008-05-28 23:28:11 +00:00
Paul Gilbert
93de8c71b8
Fixed compiler warning of unused variable
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svn-id: r32239
2008-05-24 01:05:32 +00:00
Paul Gilbert
e2437d33f8
Implemented LureEngine::pauseEngineIntern
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svn-id: r32238
2008-05-24 01:03:27 +00:00
Paul Gilbert
76c43c94d1
Changed the delayed sequence list from using a system milliseconds expiry point to a milliseconds countdown - this should fix potential problems that could arise if a modal dialog was kept on-screen too long
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svn-id: r32237
2008-05-24 00:54:04 +00:00
Johannes Schickel
600ab40bca
Changed all delete [] usages to delete[].
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svn-id: r31927
2008-05-07 14:31:45 +00:00
Jordi Vilalta Prat
38a8aa516e
Allow static and dynamic plugins to be used at the same time
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svn-id: r31888
2008-05-06 03:00:26 +00:00
Paul Gilbert
76b1f4bcea
Added a debugger command 'script' to allow execution of script engine methods
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svn-id: r31568
2008-04-19 00:34:02 +00:00
Torbjörn Andersson
0dcfa7b3df
Fixed warning. (The 'anim' variable shadowed the anim() function.)
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svn-id: r31421
2008-04-06 12:17:41 +00:00
Filippos Karapetis
6a9acd7a5e
Replaced ManagedList with Common::SharedPtr in the rest of the lure engine
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svn-id: r31420
2008-04-06 12:00:37 +00:00
Filippos Karapetis
bd1224e36c
Replaced ManagedList with Common::SharedPtr in lure's sound system
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svn-id: r31419
2008-04-06 11:12:42 +00:00
Max Horn
29f1e6de38
Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default)
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svn-id: r31413
2008-04-05 22:29:08 +00:00
Torbjörn Andersson
ff688574c4
Changed spaces to tabs.
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svn-id: r31362
2008-04-02 04:23:00 +00:00
Paul Gilbert
74e5ef5c56
Commit of Hans de Goede's patches to the sound handling code
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svn-id: r31194
2008-03-19 10:37:33 +00:00
Max Horn
63c09d5a40
Removed some unportable and unused code ;-)
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svn-id: r31193
2008-03-19 10:18:05 +00:00
Max Horn
6547ef6e12
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADGameDescription instead)
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svn-id: r31121
2008-03-14 17:31:04 +00:00
Max Horn
8a9a14002e
Advanced Detector: Changed fallback detector from a callback function pointer to an overrideable method of AdvancedMetaEngine
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svn-id: r31119
2008-03-14 13:59:31 +00:00
Paul Gilbert
9ac46607fc
Bugfix for loading older savegame versions
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svn-id: r30879
2008-02-16 05:12:32 +00:00
Max Horn
88bb567e18
Merged lots of _mixer->isReady() warnings into a single one in Engine constructor
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svn-id: r30871
2008-02-15 17:01:35 +00:00
Paul Gilbert
fe1078f08f
Changed error dialog display to exit ScummVM through the standard execution path rather than using the exit() method
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svn-id: r30866
2008-02-14 22:52:57 +00:00
Jordi Vilalta Prat
c103290e2b
Initial support for plugin types
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svn-id: r30825
2008-02-08 00:02:23 +00:00