Paweł Kołodziejski
|
cdb699fa43
|
separated comi/dig translation stuff
svn-id: r6801
|
2003-03-12 19:53:02 +00:00 |
|
Paweł Kołodziejski
|
4a5ffdd9a6
|
fixed descriptions in the dig
svn-id: r6776
|
2003-03-08 17:39:18 +00:00 |
|
Max Horn
|
c4a9aec083
|
possible fix for a valgrind issue
svn-id: r6759
|
2003-03-07 23:55:28 +00:00 |
|
Paweł Kołodziejski
|
aa3766018f
|
updated copyrights headers
svn-id: r6726
|
2003-03-06 21:46:56 +00:00 |
|
Paweł Kołodziejski
|
093428ae9a
|
and more cleanup
svn-id: r6718
|
2003-03-06 17:58:13 +00:00 |
|
James Brown
|
d054457496
|
Patch #682981: Experimental translation optimisation (version 2), and
#683384: Smush Regression Workaround
svn-id: r6607
|
2003-02-14 16:01:55 +00:00 |
|
Jonathan Gray
|
a3f0758bdd
|
change translateText as per erik's patch, although if this is failing because the text is already translated we should probably be avoiding calling translateText multiple times for the same strings in the first place
svn-id: r6584
|
2003-02-03 15:38:54 +00:00 |
|
Paweł Kołodziejski
|
5ff4e98d75
|
increased buffer
svn-id: r6580
|
2003-01-31 07:15:53 +00:00 |
|
Paweł Kołodziejski
|
32b0ec7632
|
fix compatibility
svn-id: r6575
|
2003-01-30 09:01:07 +00:00 |
|
Paweł Kołodziejski
|
b9fe365102
|
added language translation support for comi and some cleanup
svn-id: r6574
|
2003-01-30 08:10:16 +00:00 |
|
James Brown
|
0a4a8af0f2
|
Add translate for the ComI map text
svn-id: r6478
|
2003-01-16 11:27:02 +00:00 |
|
Max Horn
|
8ad002b3a3
|
first blastText version. this is work in progress (note that e.g. text is not clipped, and the extra information is not removed)
svn-id: r6472
|
2003-01-16 00:40:19 +00:00 |
|
Max Horn
|
7f15b5d08b
|
more cleanup
svn-id: r6292
|
2002-12-31 14:59:06 +00:00 |
|
Max Horn
|
4cf27c6265
|
fixed indentation and a warning
svn-id: r6260
|
2002-12-29 19:51:27 +00:00 |
|
James Brown
|
b885b47269
|
Translate/say verbs added to converstion text.
N.B: We might be able to cut back on all these translateText calls if we just do it in addMessageToStack() period... thoughts?
svn-id: r6256
|
2002-12-29 17:46:12 +00:00 |
|
James Brown
|
c8de10cbc5
|
fix cutoff hack workaround
svn-id: r6245
|
2002-12-29 01:21:58 +00:00 |
|
James Brown
|
c13ba9ef64
|
revert
svn-id: r6233
|
2002-12-28 15:16:26 +00:00 |
|
Paweł Kołodziejski
|
5de3a31b80
|
fix compilation under VC6
svn-id: r6230
|
2002-12-28 14:58:16 +00:00 |
|
James Brown
|
1da5a28a51
|
Enable o8_printDebug() to the console
svn-id: r6225
|
2002-12-28 12:22:39 +00:00 |
|
Max Horn
|
ae5b30df3d
|
get rid of getStringLen and use the more powerful resStrLen instead; moved resStrLen from common/ to scumm/, where it belongs; enhanced resStrLen to suport V8; fixed translateText to support embeded vars (in strings I mean) - it may still not be fully correct but at least is better now; rewrote o6_arrayOps to parallel the V8 version - needs testing
svn-id: r6215
|
2002-12-28 01:57:19 +00:00 |
|
Max Horn
|
38a3d115a1
|
added FIXME
svn-id: r6211
|
2002-12-27 23:18:06 +00:00 |
|
Max Horn
|
12cd4b36da
|
cleanup
svn-id: r6206
|
2002-12-27 16:55:22 +00:00 |
|
Max Horn
|
21226d1fb0
|
verb ids can be > 255 in V8; more V8 verbop corrections
svn-id: r6204
|
2002-12-27 16:49:08 +00:00 |
|
Paweł Kołodziejski
|
2046fc8217
|
fixed compilation under VC6
svn-id: r6165
|
2002-12-26 02:13:19 +00:00 |
|
Max Horn
|
48c66ba210
|
fixed save/load; more restructuring of the charset rendering code
svn-id: r6154
|
2002-12-26 00:21:19 +00:00 |
|
Max Horn
|
a782a22c4d
|
seperated classic & old256 rendered (now subclasses of CharsetRenderer)
svn-id: r6152
|
2002-12-25 21:57:01 +00:00 |
|
Max Horn
|
748ac8fe37
|
more cleanup
svn-id: r6149
|
2002-12-25 21:42:22 +00:00 |
|
Max Horn
|
d808e4da1f
|
cleanup
svn-id: r6148
|
2002-12-25 21:14:26 +00:00 |
|
Max Horn
|
fca9ec09e7
|
moved CharsetRendere into its own header/source file; changed Scumm::_charset into a pointer, to make it possible to use different implementations of it
svn-id: r6147
|
2002-12-25 21:04:47 +00:00 |
|
Max Horn
|
fef84f3737
|
renamed Scumm::charset -> Scumm::_charset
svn-id: r6119
|
2002-12-25 12:01:04 +00:00 |
|
Max Horn
|
654ed3ff6c
|
more V8 work
svn-id: r6074
|
2002-12-23 18:30:12 +00:00 |
|
Max Horn
|
cc5872924e
|
renamed new_1, new_2, new_3 in class Actor
svn-id: r6069
|
2002-12-23 14:16:43 +00:00 |
|
Jonathan Gray
|
b78a518f04
|
remove old commented fixme, make turning off subtitles work in the scumm part of the dig, still needs to be done for smush
svn-id: r6053
|
2002-12-22 03:12:50 +00:00 |
|
Max Horn
|
060562c277
|
partial checkin of patch #655594 (handling Y/N questions); cleanup
svn-id: r6042
|
2002-12-21 12:34:17 +00:00 |
|
Max Horn
|
50f7ffbeb6
|
got rid of _curVirtScreen and VirtScreen::unk1; added some comments to gfx.cpp; added a hack to enable smooth scrolling in V7 games (note: when I say hack, I mean it, it is buggy as hell and not enabled by default, use at your own risk and don't report problems with it, it's disabled by default)
svn-id: r6037
|
2002-12-21 01:11:42 +00:00 |
|
Max Horn
|
4ca8f4cc48
|
cleanup
svn-id: r5921
|
2002-12-13 00:52:14 +00:00 |
|
Max Horn
|
8dd3d2ec29
|
more cleanup
svn-id: r5837
|
2002-12-04 21:46:05 +00:00 |
|
Max Horn
|
77a64e0217
|
more cleanup; fixes out of bound access to _charsetData (but I am not sure if that will be visible anywhere
svn-id: r5833
|
2002-12-04 15:00:35 +00:00 |
|
Max Horn
|
89335008e9
|
lots of cleanup to the graphics code; removed various global states (makes it easier to understand the code)
svn-id: r5831
|
2002-12-04 13:36:27 +00:00 |
|
Max Horn
|
a730f7f6df
|
more cleanup
svn-id: r5752
|
2002-11-29 18:27:35 +00:00 |
|
Max Horn
|
72c672e14c
|
cleanup
svn-id: r5747
|
2002-11-29 15:13:49 +00:00 |
|
Max Horn
|
1afdb5c4bf
|
evil copy&paste (bug #644620)
svn-id: r5727
|
2002-11-27 14:45:58 +00:00 |
|
Max Horn
|
2edbe505cb
|
cleanup
svn-id: r5718
|
2002-11-26 12:42:40 +00:00 |
|
Jonathan Gray
|
80f13e1973
|
add top arrow and indy3 to the inventory arrow fix. the spacing and text handling is pretty much identical by the way between indy3 and zak256. the intial code to make the text in both games readable included the original getSpacing I added in which the spacing was based on pixel comparisons of indy3. I see it has been refined somewhat since then :)
svn-id: r5641
|
2002-11-20 13:58:23 +00:00 |
|
Max Horn
|
ab80fbde9a
|
partial fix for bug #613109
svn-id: r5639
|
2002-11-20 13:20:39 +00:00 |
|
Max Horn
|
5627fb7c0b
|
cleanup
svn-id: r5622
|
2002-11-19 16:33:33 +00:00 |
|
Max Horn
|
f37e0fc763
|
compile fix
svn-id: r5439
|
2002-11-06 14:50:34 +00:00 |
|
Max Horn
|
39b60537c8
|
removed more typecasts
svn-id: r5438
|
2002-11-06 14:19:50 +00:00 |
|
Paweł Kołodziejski
|
788decd9d4
|
removed hardcoded value
svn-id: r5435
|
2002-11-06 08:19:25 +00:00 |
|
Jonathan Gray
|
ca785239c0
|
make addMessageToStack() less noisy by default
svn-id: r5412
|
2002-11-05 10:18:04 +00:00 |
|
Jonathan Gray
|
4598e15afd
|
comment unkMessage2 game specific check
svn-id: r5411
|
2002-11-05 09:59:13 +00:00 |
|
Max Horn
|
2bf23dd112
|
restrict unkMessage2 implementation to MonkeyVGA for now
svn-id: r5395
|
2002-11-03 17:49:10 +00:00 |
|
James Brown
|
9b390fb9c1
|
Fix text positioning for the grail diary in Indy3
svn-id: r5394
|
2002-11-03 15:56:52 +00:00 |
|
Max Horn
|
ec343e07e4
|
patch #628574: Implementing unkMessage2
svn-id: r5334
|
2002-10-27 12:26:41 +00:00 |
|
Paweł Kołodziejski
|
9c09596802
|
removed hardcoded values
svn-id: r5328
|
2002-10-27 08:28:41 +00:00 |
|
Max Horn
|
52f544fbae
|
TODO comment
svn-id: r5305
|
2002-10-24 21:39:45 +00:00 |
|
Max Horn
|
7a58ae782e
|
cleaning up scummsys.h a bit (in preparation of using configure eventually). Most notable, uint32 etc. will be 'unsigned int' not 'unsigned long'. Except for 16 bit systems that should be right, and configure will replace this by a proper check for data type sizes anyway
svn-id: r5290
|
2002-10-23 14:02:46 +00:00 |
|
Paweł Kołodziejski
|
24510afc69
|
skiping translation if flag 'h' exist in language file
svn-id: r5274
|
2002-10-23 07:16:42 +00:00 |
|
Max Horn
|
22f1d049fb
|
get rid of obsolete variable
svn-id: r5245
|
2002-10-22 13:04:39 +00:00 |
|
James Brown
|
abf1cf2f13
|
Patch 625079: Loom Audio Sync Hack
svn-id: r5200
|
2002-10-20 13:19:15 +00:00 |
|
Paweł Kołodziejski
|
45b1a8ea45
|
cleanup sfx and music in imuse, changed talkdelay description(disable) in the dig
svn-id: r5148
|
2002-10-15 06:53:42 +00:00 |
|
James Brown
|
69c7a8b572
|
Patch 622386: do_command(256) implementation, Sam and Max
svn-id: r5134
|
2002-10-13 05:39:26 +00:00 |
|
James Brown
|
4f8cd24b24
|
Fix text drawing for pre-v7 games
svn-id: r5100
|
2002-10-06 15:39:38 +00:00 |
|
James Brown
|
d19260af2c
|
Fix drawDescString - still needs centering corrections
svn-id: r5094
|
2002-10-06 07:23:08 +00:00 |
|
Paweł Kołodziejski
|
9560ba224c
|
fixed warnings :)
svn-id: r5092
|
2002-10-06 06:47:01 +00:00 |
|
James Brown
|
9612002d78
|
Full Throttle / The Dig fixes.
drawDescString (for Full Throttle object names, in the 'ring of fire') is
still somewhat broken. Feel free to fix ;)
svn-id: r5090
|
2002-10-06 06:09:32 +00:00 |
|
James Brown
|
aeaad5169e
|
Patch 617937 / Bug 617939 + modifications: Fix FT text masking
svn-id: r5081
|
2002-10-03 07:38:03 +00:00 |
|
James Brown
|
ba06eab0ce
|
Less specific version of eriktorbjorns FT dialog hack
svn-id: r5074
|
2002-10-02 17:23:19 +00:00 |
|
Matt Hargett
|
8390b0cc53
|
2002-09-21 Matt Hargett <matt@use.net>
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate
PDBs on all builds.
* gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp,
dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp:
Fix warnings where possible. One pragma added to eliminate
warning of unknown pragmas.
* string.cpp: If unknown escape sequence, print warning.
svn-id: r4998
|
2002-09-22 03:53:53 +00:00 |
|
Max Horn
|
a681eb029e
|
renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
svn-id: r4995
|
2002-09-22 01:17:53 +00:00 |
|
Max Horn
|
e886ba64d2
|
yet more warning fixes
svn-id: r4992
|
2002-09-22 00:04:04 +00:00 |
|
Max Horn
|
6cfcd04682
|
trivial cleanup
svn-id: r4988
|
2002-09-21 16:20:52 +00:00 |
|
Max Horn
|
b91da0e29f
|
Patch #612277: text rendering crash + spacing issue
svn-id: r4983
|
2002-09-20 23:40:55 +00:00 |
|
Max Horn
|
fcfc72296c
|
based on my findings for guifont, I changed string.cpp to read the char width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes'
svn-id: r4978
|
2002-09-19 23:49:38 +00:00 |
|
Paweł Kołodziejski
|
b22489cf97
|
fixed for and added comments
svn-id: r4967
|
2002-09-18 18:48:54 +00:00 |
|
Paweł Kołodziejski
|
c61b824942
|
added support for nonenglish the dig(dialogs, descriptions, warnings), not gui yet
svn-id: r4959
|
2002-09-17 15:33:31 +00:00 |
|
Paweł Kołodziejski
|
ab2eb4d928
|
added framework for non-english version of the dig, not yet completed
svn-id: r4957
|
2002-09-17 09:18:47 +00:00 |
|
Max Horn
|
733825fd94
|
patch #609859: Some general patches for string.cpp
svn-id: r4954
|
2002-09-16 23:48:42 +00:00 |
|
James Brown
|
02f9056b4a
|
609791: Sam and Max 'phantom sound' (precaching) hack.
svn-id: r4947
|
2002-09-16 08:22:05 +00:00 |
|
Max Horn
|
ecdb98a0ee
|
patch #608226 (Sam & Max sound fix)
svn-id: r4926
|
2002-09-13 11:59:43 +00:00 |
|
Travis Howell
|
004c6ddec9
|
Commited the following patches
[ 606595 ] Fix for Sam & Max animation glitch
[ 607175 ] Possible fix for bug #590511
[ 607677 ] Partial workaround for bug #566062
[ 607713 ] patch for bug 580350 (MI2 F5 crash)
svn-id: r4924
|
2002-09-11 13:28:34 +00:00 |
|
Paweł Kołodziejski
|
0559f7a6aa
|
and more fixes
svn-id: r4889
|
2002-08-31 19:26:04 +00:00 |
|
Paweł Kołodziejski
|
c1cbba1d65
|
more fixes
svn-id: r4888
|
2002-08-31 18:57:08 +00:00 |
|
Paweł Kołodziejski
|
bb71d9e677
|
fixes
svn-id: r4887
|
2002-08-31 18:46:00 +00:00 |
|
Paweł Kołodziejski
|
6e751af6c0
|
changed resolution values from static to dynamic, I hope I don't break something
svn-id: r4885
|
2002-08-31 16:29:17 +00:00 |
|
Max Horn
|
8d3a3fc1d6
|
changed spacing - this is not based on the original game, but rather on visual observations (with this changed, the spacing in the about dialog looks much better)
svn-id: r4884
|
2002-08-31 15:00:44 +00:00 |
|
Max Horn
|
bc42d1a2e6
|
fixed text centering in GF_OLD256 games, e.g. during the Indy3 intro and in the F7 dialog (bug #599598)
svn-id: r4879
|
2002-08-31 13:49:06 +00:00 |
|
Max Horn
|
a39711e256
|
fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h
svn-id: r4877
|
2002-08-31 13:29:10 +00:00 |
|
Max Horn
|
41c2d6fba3
|
sound system cleanup
svn-id: r4867
|
2002-08-29 23:45:15 +00:00 |
|
Max Horn
|
ce46866403
|
Initial revision
svn-id: r4785
|
2002-08-21 16:07:07 +00:00 |
|