Filippos Karapetis
433105141b
Some more fixes to Gfx::palFade. Benny's nightfall scene is shown correctly now
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svn-id: r28722
2007-08-25 13:13:03 +00:00
Filippos Karapetis
05ba86577e
Added a note on mouse right button action for IHNM
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svn-id: r28721
2007-08-25 13:01:22 +00:00
Filippos Karapetis
b68f2532c5
Converse arrows scroll the conversation options correctly now
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svn-id: r28720
2007-08-25 12:49:03 +00:00
Filippos Karapetis
41ee693710
Inventory arrows scroll the inventory correctly now
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svn-id: r28719
2007-08-25 12:38:35 +00:00
Filippos Karapetis
2bfc4466df
Some more fixes to Gfx::palFade
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svn-id: r28710
2007-08-24 15:32:05 +00:00
Filippos Karapetis
e156f0ff87
The frame count needs to be updated for cutaways without an animation bit as well. Removed a hack for the nightfall scene in Benny's chapter
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svn-id: r28709
2007-08-24 13:40:03 +00:00
Filippos Karapetis
3a761c8acd
Oops, fixed a regression introduced with the latest code cleanup
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svn-id: r28708
2007-08-24 12:43:56 +00:00
Filippos Karapetis
84d2dda5ed
Code cleanup for the IHNM demo
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svn-id: r28707
2007-08-24 12:05:05 +00:00
Filippos Karapetis
ef7c66893a
Updated some comments
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svn-id: r28706
2007-08-24 11:44:18 +00:00
Filippos Karapetis
f48ce0d821
Some more updates to Gfx::palFade (not finished yet, though)
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svn-id: r28705
2007-08-24 11:37:58 +00:00
Filippos Karapetis
65c390cbfc
Clearcutaway now sets the scene's palette. Removed two workarounds for the IHNM demo
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svn-id: r28704
2007-08-24 11:35:59 +00:00
Filippos Karapetis
3b276f0973
Clean-up of event ops
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svn-id: r28703
2007-08-24 11:23:57 +00:00
Filippos Karapetis
1c065b1e14
Added skeleton code for sfScriptFade. Work is still needed in Gfx::palFade though, so it still doesn't work
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svn-id: r28702
2007-08-23 13:56:25 +00:00
Filippos Karapetis
300ea0184a
The colors of the input text widgets are correct now in IHNM
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svn-id: r28701
2007-08-23 13:34:28 +00:00
Filippos Karapetis
d4d255cd6d
Implemented music pause and resume
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svn-id: r28698
2007-08-22 16:00:45 +00:00
Filippos Karapetis
cd3f8577c1
Mutexes are now used in the MIDI music playing code
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svn-id: r28697
2007-08-22 15:28:31 +00:00
Filippos Karapetis
02e0d144e8
Implemented Music::stop
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svn-id: r28695
2007-08-22 11:28:11 +00:00
Filippos Karapetis
9a9e42a1f6
Sprite priorities are now calculated correctly for IHNM
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svn-id: r28694
2007-08-22 11:11:33 +00:00
Filippos Karapetis
bd4a289493
The height of the save file list slider is calculated correctly now for IHNM
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svn-id: r28691
2007-08-21 18:23:48 +00:00
Filippos Karapetis
296080e44f
The button sprites of the warnings dialogs of IHNM are loaded correctly now. Also, the save file slider is shown correctly now (although it still needs some tweaking, as its virtual height is still the same as in ITE)
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svn-id: r28690
2007-08-21 18:07:17 +00:00
Filippos Karapetis
bf1f23d378
Fixed the position of some widgets in the option dialogs of IHNM
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svn-id: r28689
2007-08-21 18:04:47 +00:00
Filippos Karapetis
44f73a1b7c
Simplified blackToPal
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svn-id: r28686
2007-08-21 14:59:02 +00:00
Filippos Karapetis
96e0eeb94d
Updated some comments
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svn-id: r28685
2007-08-21 12:46:21 +00:00
Filippos Karapetis
c50c20b2c2
Cleanup: Removed obsolete TODOs
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svn-id: r28682
2007-08-20 20:00:40 +00:00
Filippos Karapetis
a6171ec349
Fix for bug #1776993 - "ITE: Cannot exit a room (regression)"
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svn-id: r28679
2007-08-20 19:14:22 +00:00
Filippos Karapetis
0566bef991
Corrected some of the colors in the save/load dialogs in IHNM
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svn-id: r28648
2007-08-18 01:59:18 +00:00
Filippos Karapetis
769dd1d7a2
Several bugfixes:
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- The spiritual barometer display in IHNM is now updated only when necessary, to speed drawing up. This also corrects an issue where the spiritual barometer display was updated only after changing a scene
- sf92 is sfDemoSetInteractive
- It's now possible to use dashes and underscores in savegames
- Screen fading when changing scenes is now done correctly: the interface will no longer be incorrectly briefly shown while the screen is fading to black
- The interface mode is now correctly set in the non-interactive part of the IHNM demo
- sfScriptGotoScene does not have a transition parameter, therefore that parameter has been removed
svn-id: r28643
2007-08-17 06:08:18 +00:00
Filippos Karapetis
4722075da3
Removed an obsolete TODO
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svn-id: r28642
2007-08-17 05:57:32 +00:00
Filippos Karapetis
d5b7a57536
Fix for some cases where the protagonist from some savegames in IHNM was not loaded correctly
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svn-id: r28596
2007-08-13 15:57:04 +00:00
Filippos Karapetis
7a04b16d73
When restarting an animation, make sure that the animation's current frame is set to 0. This fixes issues where replaying the same animation would lead to a crash (e.g. with Gorrister at the animal cages)
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svn-id: r28581
2007-08-13 08:51:40 +00:00
Filippos Karapetis
f3158075bb
The sprite set by sfSetObjImage is assigned correctly now for IHNM. This fixes several cases where objects with more than one frame were incorrectly displayed
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svn-id: r28571
2007-08-13 01:20:42 +00:00
Filippos Karapetis
742d503b92
Removed an obsolete TODO
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svn-id: r28570
2007-08-13 01:09:48 +00:00
David Corrales
6856535010
Merged fsnode with trunk: r27971:28460
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svn-id: r28462
2007-08-05 19:34:20 +00:00
Filippos Karapetis
1c26274061
Undefined character 9 is no longer printed in the IHNM demo help screen
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svn-id: r28409
2007-08-02 15:29:50 +00:00
Filippos Karapetis
ccc9359181
Text is cleared correctly in the IHNM demo help screen, when waiting for the game to change the page automatically
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svn-id: r28407
2007-08-02 14:57:18 +00:00
Filippos Karapetis
3e9c4be280
The help screen in the IHNM demo is shown correctly now
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svn-id: r28406
2007-08-02 14:43:10 +00:00
Filippos Karapetis
ec4a240b50
The help screens in the IHNM demo are shown a bit more correctly now, though they're still buggy
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svn-id: r28399
2007-08-02 01:56:45 +00:00
Filippos Karapetis
63f3d5b253
Partially implemented opcodes 87, 88 and 89, used in the help system of the IHNM demo. It's still buggy, though
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svn-id: r28398
2007-08-02 01:04:44 +00:00
Filippos Karapetis
6a82a3fbfc
The text of the psychic profile in IHNM is shown correctly now
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svn-id: r28397
2007-08-01 23:38:31 +00:00
Filippos Karapetis
617a500ef2
IHNM and ITE: ScummVM will no longer crash when loading games from the command line
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svn-id: r28394
2007-08-01 21:47:17 +00:00
Filippos Karapetis
e5bd393a89
Compressed sounds now work in IHNM
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svn-id: r28384
2007-08-01 14:19:55 +00:00
Filippos Karapetis
5d7daad632
Re-enabled the problematic older ITE demos (with notes on their current problems)
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svn-id: r28382
2007-08-01 09:08:27 +00:00
Filippos Karapetis
e68624e789
Patch files are no longer left open the whole time, but are only opened when needed. This fixes the strange bug where BBM files didn't appear in the ITE demos that have substitute scenes when using MSVC compiled executables, as too many files were open at the same time
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svn-id: r28381
2007-08-01 09:02:28 +00:00
Filippos Karapetis
b58d259f7e
The psychic profile background is displayed correctly again
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svn-id: r28380
2007-08-01 02:37:29 +00:00
Filippos Karapetis
4abcd58c76
Updated the ITE demo versions
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svn-id: r28379
2007-08-01 02:19:05 +00:00
Travis Howell
d5e10d1d56
Fix compiler warnings.
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svn-id: r28378
2007-08-01 01:21:03 +00:00
Travis Howell
c4829fe340
Fix compiler warning.
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svn-id: r28376
2007-08-01 00:57:51 +00:00
Filippos Karapetis
e416cd0d83
Fix for the non-loading BBM files in the ITE demos with substitute scenes. This is a very strange bug, and it seems to be directly related to an issue with the Common::File class
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svn-id: r28375
2007-08-01 00:38:28 +00:00
Filippos Karapetis
6b590bf4d1
Fixed incorrect file assignment for the ITE Windows demo
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svn-id: r28372
2007-07-31 21:57:32 +00:00
Filippos Karapetis
cd20f09a9d
Cleanup: removed dead code, fixed some comments and did some layout changes
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svn-id: r28362
2007-07-31 18:08:40 +00:00