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module1000_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module1000_sprites.h
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NEVERHOOD: Move some Klaymen animations specific to scene 1002
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2013-11-02 16:38:58 +02:00 |
module1000.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module1000.h
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NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100
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2013-10-05 21:50:33 +03:00 |
module1100_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module1100_sprites.h
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NEVERHOOD: Move module-specific Klaymen code to its respective module
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2013-10-06 04:56:41 +03:00 |
module1100.cpp
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NEVERHOOD: Janitorial - Remove trailing spaces
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2014-02-16 18:37:48 +01:00 |
module1100.h
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NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100
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2013-10-05 21:50:33 +03:00 |
module1200_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module1200_sprites.h
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NEVERHOOD: Move more scene-specific Klaymen animations to their scenes
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2013-10-06 18:57:44 +03:00 |
module1200.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module1200.h
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NEVERHOOD: Split sprites from their scenes in module 1200
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2013-10-05 21:30:48 +03:00 |
module1300_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module1300_sprites.h
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NEVERHOOD: Move more scene-specific Klaymen animations to their scenes
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2013-10-06 18:08:19 +03:00 |
module1300.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module1300.h
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NEVERHOOD: Split sprites from their scenes in modules 1300 and 1400
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2013-10-05 21:30:48 +03:00 |
module1400_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module1400_sprites.h
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NEVERHOOD: Move module-specific Klaymen code to its respective module
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2013-10-06 04:56:41 +03:00 |
module1400.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module1400.h
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NEVERHOOD: Split sprites from their scenes in modules 1300 and 1400
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2013-10-05 21:30:48 +03:00 |
module1500.cpp
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NEVERHOOD: Add names to some message IDs
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2013-12-23 21:03:35 +02:00 |
module1500.h
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module1600_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module1600_sprites.h
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NEVERHOOD: Move module-specific Klaymen code to its respective module
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2013-10-06 04:56:41 +03:00 |
module1600.cpp
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NEVERHOOD: Correct fix for bug #6480
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2014-01-06 23:17:35 +01:00 |
module1600.h
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NEVERHOOD: Split sprites from their scenes in module 1600
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2013-10-05 14:52:48 +03:00 |
module1700_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 17:10:42 +02:00 |
module1700_sprites.h
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NEVERHOOD: Move module-specific Klaymen code to its respective module
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2013-10-06 04:56:41 +03:00 |
module1700.cpp
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NEVERHOOD: Add names to some message IDs
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2013-12-23 21:03:35 +02:00 |
module1700.h
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NEVERHOOD: Split sprites from their scenes in modules 1700 and 1800
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2013-10-05 14:41:02 +03:00 |
module1800.cpp
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NEVERHOOD: Clean up some includes
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2013-10-05 22:06:47 +03:00 |
module1800.h
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module1900_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 17:10:42 +02:00 |
module1900_sprites.h
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NEVERHOOD: Move module-specific Klaymen code to its respective module
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2013-10-06 04:56:41 +03:00 |
module1900.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 17:10:42 +02:00 |
module1900.h
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NEVERHOOD: Split sprites from their scenes in modules 1700 and 1800
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2013-10-05 14:41:02 +03:00 |
module2000_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 17:10:42 +02:00 |
module2000_sprites.h
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NEVERHOOD: Move module-specific Klaymen code to its respective module
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2013-10-06 04:56:41 +03:00 |
module2000.cpp
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NEVERHOOD: Add names to some message IDs
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2013-12-23 21:03:35 +02:00 |
module2000.h
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NEVERHOOD: Split sprites from their scenes in modules 1700 and 1800
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2013-10-05 14:41:02 +03:00 |
module2100_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 17:10:42 +02:00 |
module2100_sprites.h
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NEVERHOOD: Move more scene-specific Klaymen animations to their scenes
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2013-10-06 18:08:19 +03:00 |
module2100.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 17:10:42 +02:00 |
module2100.h
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NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200
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2013-10-05 14:21:53 +03:00 |
module2200_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module2200_sprites.h
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NEVERHOOD: Move more scene-specific Klaymen animations to their scenes
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2013-10-06 18:57:44 +03:00 |
module2200.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module2200.h
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NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100
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2013-10-05 21:50:33 +03:00 |
module2300.cpp
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NEVERHOOD: Clean up some includes
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2013-10-05 22:06:47 +03:00 |
module2300.h
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module2400_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module2400_sprites.h
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NEVERHOOD: Move more scene-specific Klaymen animations to their scenes
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2013-10-06 18:57:44 +03:00 |
module2400.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module2400.h
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NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200
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2013-10-05 14:21:53 +03:00 |
module2500_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 17:10:42 +02:00 |
module2500_sprites.h
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NEVERHOOD: Move module-specific Klaymen code to its respective module
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2013-10-06 04:56:41 +03:00 |
module2500.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module2500.h
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NEVERHOOD: Split sprites from their scenes in module 1600
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2013-10-05 14:52:48 +03:00 |
module2600_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module2600_sprites.h
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NEVERHOOD: Split some more sprites from their respective scenes
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2013-10-01 01:24:56 +03:00 |
module2600.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module2600.h
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NEVERHOOD: Split some more sprites from their respective scenes
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2013-10-01 01:24:56 +03:00 |
module2700_sprites.cpp
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NEVERHOOD: Move module-specific Klaymen code to its respective module
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2013-10-06 04:56:41 +03:00 |
module2700_sprites.h
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NEVERHOOD: Move module-specific Klaymen code to its respective module
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2013-10-06 04:56:41 +03:00 |
module2700.cpp
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NEVERHOOD: Move car to the correct position when entering a new scene
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2013-12-25 19:13:04 +02:00 |
module2700.h
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NEVERHOOD: Split sprites from their scenes in module 1600
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2013-10-05 14:52:48 +03:00 |
module2800_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module2800_sprites.h
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NEVERHOOD: Move more scene-specific Klaymen animations to their scenes
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2013-10-06 18:29:10 +03:00 |
module2800.cpp
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NEVERHOOD: Use constants for messages in a couple of places
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2014-01-06 14:37:56 +01:00 |
module2800.h
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NEVERHOOD: Split the sprites in module 2800 into a separate file
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2013-09-21 14:54:08 +03:00 |
module2900_sprites.cpp
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NEVERHOOD: Clean up some includes
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2013-10-05 22:06:47 +03:00 |
module2900_sprites.h
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NEVERHOOD: Split some more sprites from their respective scenes
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2013-10-01 00:55:46 +03:00 |
module2900.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 17:10:42 +02:00 |
module2900.h
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NEVERHOOD: Split some more sprites from their respective scenes
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2013-10-01 00:55:46 +03:00 |
module3000_sprites.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module3000_sprites.h
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NEVERHOOD: Split some more sprites from their respective scenes
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2013-10-01 00:55:46 +03:00 |
module3000.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
module3000.h
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NEVERHOOD: Split some more sprites from their respective scenes
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2013-10-01 00:55:46 +03:00 |