Commit Graph

2114 Commits

Author SHA1 Message Date
Henri Verbeet
42f6ca821c wined3d: Set the surface container in surface_init(). 2013-11-15 12:00:32 +01:00
Henri Verbeet
afc3d2ab70 wined3d: Create surfaces inside wined3d. 2013-11-15 12:00:26 +01:00
Henri Verbeet
9443c95a89 ddraw: Move the display mode related surface desc fixups from CreateSurface() to ddraw_surface_create_texture(). 2013-11-15 12:00:17 +01:00
Henri Verbeet
063a6c8d2d ddraw: Move the mipmap count fixup from CreateSurface() to ddraw_surface_create_texture(). 2013-11-15 12:00:15 +01:00
Henri Verbeet
9e44fadbfe ddraw: Set the cube map flags for the root surface in ddraw_surface_create_texture() as well. 2013-11-14 16:21:00 +01:00
Henri Verbeet
80055e1fcd ddraw: Pass the ddraw texture to ddraw_surface_init(). 2013-11-14 16:20:58 +01:00
Henri Verbeet
10411fb2a1 ddraw: Move the surface desc fixups from ddraw_surface_init() to ddraw_surface_create_texture(). 2013-11-14 16:20:56 +01:00
Henri Verbeet
45d37313b8 ddraw: Set WINED3D_SURFACE_PIN_SYSMEM directly in ddraw_surface_create_texture(). 2013-11-14 16:20:49 +01:00
Henri Verbeet
afe5ceb729 ddraw: Create textures for additional surfaces. 2013-11-13 11:27:35 +01:00
Henri Verbeet
6ea9afe701 ddraw: Create textures for "standalone" surfaces. 2013-11-13 11:27:32 +01:00
Henri Verbeet
d6f12fcdc8 ddraw: Create textures for swapchain surfaces. 2013-11-13 11:27:28 +01:00
Henri Verbeet
3d452ed95a ddraw: Create wined3d textures before ddraw surfaces. 2013-11-12 14:15:17 +01:00
Henri Verbeet
80dbeb9699 ddraw: Introduce a ddraw_texture structure as parent for textures. 2013-11-12 14:15:10 +01:00
Alexandre Julliard
c7803b885b makefiles: Add makedep pragmas for registration idl files. 2013-11-05 20:38:18 +01:00
Henri Verbeet
026dc11677 ddraw/tests: Use explicit A calls. 2013-10-31 09:58:44 +01:00
Henri Verbeet
ff3014221e ddraw: Use GET_MODULE_HANDLE_EX_FLAG_PIN. 2013-10-30 11:21:32 +01:00
Stefan Dösinger
7899850d60 ddraw/tests: r200 accepts 3DDEVICE | ZBUFFER render targets in ddraw4.
It doesn't in ddraw2 and 7.
2013-10-29 20:05:25 +01:00
Stefan Dösinger
4b39c46fa2 ddraw/tests: Make caps checking in test_rt_caps() less strict.
R200 creates P8 3DDEVICE surfaces in video memory, and consequently
returns a different error message when trying to create a device.
2013-10-29 20:02:40 +01:00
Stefan Dösinger
3fafd37905 ddraw/tests: Allow some flags to fail surface creation in test_rt_caps. 2013-10-29 20:01:04 +01:00
Stefan Dösinger
81ed93d4f7 ddraw/tests: Accept nvidia return values in test_rt_caps. 2013-10-29 19:59:27 +01:00
Francois Gouget
4dc152bd70 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2013-10-28 10:42:00 +01:00
Stefan Dösinger
e47edf47fe ddraw/tests: Test DDLOCK_DISCARDCONTENTS. 2013-10-24 19:01:56 +02:00
Stefan Dösinger
9e0ba3eab0 ddraw: Make default pool resources dynamic.
To make DDLOCK_DISCARDCONTENTS actually do anything. The MAPPABLE flag
is now redundant.
2013-10-24 19:01:56 +02:00
Stefan Dösinger
a562af5ace ddraw/tests: Test DDSCAPS2_D3DTEXTUREMANAGE. 2013-10-23 17:02:57 +02:00
Stefan Dösinger
db68ffcba1 ddraw: Treat D3DTEXTUREMANAGE like TEXTUREMANAGE.
Sim City 4 uses this flag. The main problem I noticed was with
WINED3D_MAP_DISCARD handling introduced for surfaces in patches that
aren't yet in the tree, but the difference already matters for older
cards because of video memory accounting.
2013-10-23 17:02:57 +02:00
Stefan Dösinger
9c456ef88c ddraw/tests: Add surface lockability tests. 2013-10-23 17:02:57 +02:00
Frédéric Delanoy
3d30fb881a ddraw/tests: Use BOOL type where appropriate. 2013-10-10 10:44:40 +02:00
Michael Stefaniuc
0e681027a2 tests: Compile the tests by default with -D__WINESRC__. 2013-10-02 11:04:02 +02:00
Francois Gouget
0cc1c22d16 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2013-10-01 10:56:28 +02:00
Henri Verbeet
e02de5ff16 ddraw: Avoid VOID. 2013-09-23 20:38:18 +02:00
Henri Verbeet
31de4f1670 ddraw/tests: Add a test for render target surface capabilities. 2013-09-20 11:27:37 +02:00
Henri Verbeet
8aae165fc2 ddraw: Verify that the surface is not a depth buffer in SetRenderTarget().
This check is even more inconsistent between versions. Notice how the v2
interface is particularly broken because it never AddRef()'s the new iface.
This check also seems to be the original source for the questionable behaviour
in d3d_device_set_render_target() of storing the new iface before checking the
result of the wined3d_device_set_render_target(). (In particular,
SetRenderTargetTest() in tests/d3d.c tests for this behavious.)
2013-09-19 19:48:44 +02:00
Henri Verbeet
c70376af63 ddraw: Verify that the surface is in video memory in SetRenderTarget().
This is where things become a bit of a mess, because the error checking is
inconsistent between versions.
2013-09-19 19:48:41 +02:00
Henri Verbeet
ed92369316 ddraw: Verify that the surface is a render target in d3d_device_set_render_target(). 2013-09-19 19:48:35 +02:00
Henri Verbeet
2cc421f59d ddraw: Verify that surfaces with an indexed format have a palette attached in d3d_device_set_render_target(). 2013-09-18 13:11:21 +02:00
Henri Verbeet
4f89957161 ddraw: Verify that the surface is in video memory in d3d_device_create(). 2013-09-18 13:11:18 +02:00
Henri Verbeet
c69cd599a3 ddraw: Verify that surfaces with an indexed format have a palette attached in d3d_device_create(). 2013-09-18 13:11:15 +02:00
Henri Verbeet
d2d0c42b6d ddraw: Verify that the surface is a render target in d3d_device_create(). 2013-09-17 12:01:23 +02:00
Henri Verbeet
3fb53e21fb ddraw: Don't set render target / depth stencil usage on sysmem surfaces.
Setting render target usage on a P8 surface for example would fail surface
creation, while such surfaces can't be used for actual rendering anyway. Tests
confirm that surface creation is supposed to succeed for P8 surfaces with both
DDSCAPS_SYSTEMMEMORY and DDSCAPS_3DDEVICE set.
2013-09-17 12:01:21 +02:00
Henri Verbeet
df01e8d6cc ddraw: Fix render target refcount handling.
Similar to AddAttachedSurface() / DeleteAttachedSurface(), we should Release
the interface version that we stored. (And actually store the interface that
we AddRef.)
2013-09-17 12:01:18 +02:00
Henri Verbeet
dbdde3bd4b ddraw: Take surface usage into account when checking format capabilities in CreateSurface(). 2013-09-16 12:51:13 +02:00
Francois Gouget
15b6ff2023 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2013-09-13 00:17:58 +02:00
Henri Verbeet
3c6d11706f ddraw: Just set the render target to NULL in d3d_device_inner_Release().
The wined3d front buffer is not a render target.
2013-09-12 10:59:21 +02:00
Henri Verbeet
1a78667862 wined3d: Allow the first render target to be set to NULL.
Note that it still isn't necessarily safe to render in this case, because
there are places where we assume the first render target is always non-NULL in
order to determine e.g. framebuffer dimensions. It's now the responsibility of
the caller to ensure that doesn't happen.
2013-09-12 10:59:18 +02:00
Henri Verbeet
73a0327487 ddraw: Avoid LPBYTE. 2013-09-11 09:59:06 +02:00
Henri Verbeet
87ef65ab7b ddraw: Avoid LPVOID. 2013-09-11 09:59:04 +02:00
Henri Verbeet
9ccced6f41 ddraw: Get rid of get_config_key(). 2013-09-11 09:58:55 +02:00
Stefan Dösinger
20ce6bd102 ddraw/tests: Don't test transformed vertices with normals.
They crash the GPU driver of my r200 WinXP laptop, causing anything from
a BSOD to a frozen or black screen and sometimes incorrectly set
resolutions.
2013-09-09 22:10:01 +02:00
Stefan Dösinger
b92928333b ddraw/tests: Test unsupported texture formats. 2013-09-06 17:25:08 +02:00
Stefan Dösinger
f69ba15a92 ddraw/tests: Test blocked texture creation restrictions. 2013-09-06 17:25:08 +02:00
Stefan Dösinger
80638b6d2f wined3d: Enforce texturing capability format restrictions on resource creation. 2013-09-06 17:25:08 +02:00
Stefan Dösinger
b464067313 ddraw: Create a sysmem surface if the format is not supported. 2013-09-06 17:25:08 +02:00
Henri Verbeet
4735690dc2 ddraw: Introduce a helper function for initializing a D3DDEVICEDESC structure from a D3DDEVICEDESC7 structure. 2013-09-06 12:00:22 +02:00
Stefan Dösinger
22fc22d28b ddraw: Enumerate DXT2 and DXT4. 2013-09-05 17:56:24 +02:00
Stefan Dösinger
b88daee3bc ddraw: Create managed pool textures.
The surfaces are already in WINED3D_POOL_MANAGED.
2013-09-05 17:56:17 +02:00
Stefan Dösinger
8da09ba196 ddraw/tests: Test DDCAPS2_TEXTUREMANAGE compatibility, with other flags. 2013-09-05 17:56:06 +02:00
Henri Verbeet
6f321ff2f9 ddraw: Don't imply WINED3DUSAGE_RENDERTARGET on primary surfaces.
If the application actually wants to do 3D rendering on the primary surface,
it should set DDSCAPS_3DDEVICE as well.
2013-09-05 13:18:23 +02:00
Stefan Dösinger
91fa7c07c9 ddraw/tests: Test WM_ACTIVATEAPP messages generated by SetCooperativeLevel. 2013-09-02 18:07:17 +02:00
Stefan Dösinger
769dd6d158 ddraw: Gracefully handle recursive SetCooperativeLevel calls. 2013-09-02 18:07:14 +02:00
Henri Verbeet
43ecaf29c3 wined3d: Get rid of the DDRAW_PITCH_ALIGNMENT and D3D8_PITCH_ALIGNMENT constants. 2013-08-29 19:56:17 +02:00
Stefan Dösinger
ac871305f8 wined3d: Store the mipmap level in the volume. 2013-08-22 20:15:18 +02:00
Stefan Dösinger
c0faf86fff ddraw: Fix double to float conversion warnings. 2013-08-01 20:43:42 +02:00
Alexandre Julliard
cf8d7fbb6b ddraw/tests: Remove a todo from a test that succeeds. 2013-07-29 15:52:17 +02:00
Francois Gouget
67307a9cf1 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2013-06-29 12:45:26 +02:00
Stefan Dösinger
cf1e6a487a ddraw/tests: Get rid of D3DRENDERSTATE_LIGHTING hacks in ddraw4.c. 2013-06-20 22:14:36 +02:00
Stefan Dösinger
4b93cf707d ddraw/tests: Test lighting control in different interface versions. 2013-06-20 22:14:36 +02:00
Stefan Dösinger
c1663c5583 ddraw: Device2 and Device3 do not have a lighting render state. 2013-06-20 22:14:36 +02:00
Stefan Dösinger
669611b4be ddraw: Send device2_Draw* through device3_Draw*. 2013-06-20 22:14:36 +02:00
Stefan Dösinger
05de3f8cee ddraw: SPECULARENABLE defaults to true in IDirect3DDevice2. 2013-06-20 22:14:36 +02:00
Stefan Dösinger
21491c8748 ddraw/tests: Add a test for fog_start == fog_end. 2013-06-19 20:09:53 +02:00
Henri Verbeet
4de77fa23f wined3d: Allow a custom pitch to be specified in wined3d_surface_set_mem(). 2013-06-14 11:46:20 +02:00
Francois Gouget
3cefe77667 ddraw: Remove WINAPI on static functions where not needed. 2013-06-10 11:49:43 +02:00
Henri Verbeet
29c43e2efc ddraw: Rename PixelFormat_WineD3DtoDD() to ddrawformat_from_wined3dformat(). 2013-06-07 11:58:29 +02:00
Henri Verbeet
86eb211159 ddraw: Rename PixelFormat_DD2WineD3D() to wined3dformat_from_ddrawformat().
For consistency with the other D3D dlls.
2013-06-07 11:58:27 +02:00
Henri Verbeet
d6bc4fe71a wined3d: Allow surface flags to be passed to texture creation functions. 2013-06-06 11:47:19 +02:00
Stefan Dösinger
831424ef83 ddraw/tests: Fix a typo. 2013-06-06 10:45:46 +02:00
Stefan Dösinger
410151ca6a ddraw: Update the SetCooperativeLevel comment. 2013-06-06 10:45:44 +02:00
Stefan Dösinger
89dd55c4a6 ddraw/tests: Add EXCLUSIVE->NORMAL coop level switching tests. 2013-06-06 10:45:42 +02:00
Stefan Dösinger
4e51195e0b ddraw: Restore resolution on EXCLUSIVE->NORMAL switch. 2013-06-06 10:45:38 +02:00
Stefan Dösinger
6560135c64 ddraw: Update the focus window after recreating the swapchain. 2013-06-06 10:45:34 +02:00
Henri Verbeet
b23739316c wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_cube(). 2013-06-05 17:31:39 +02:00
Henri Verbeet
9d4cbd6195 wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_2d(). 2013-06-05 17:31:39 +02:00
Henri Verbeet
13a38e8d5e wined3d: Pass a wined3d_resource_desc structure to device_parent_create_swapchain_surface(). 2013-06-04 10:14:28 +02:00
Henri Verbeet
a4d2660c9b wined3d: Pass a wined3d_resource_desc structure to device_parent_create_texture_surface(). 2013-06-04 10:14:26 +02:00
Henri Verbeet
e4816996c3 ddraw: Handle the "DirectDrawRenderer" registry key in wined3d. 2013-05-30 10:57:08 +02:00
Henri Verbeet
b886d06737 ddraw: Replace the various BOOLs in struct ddraw with a flags field. 2013-05-30 10:56:51 +02:00
Stefan Dösinger
9287bb80dc d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources. 2013-05-20 19:08:28 +02:00
Alexandre Julliard
0ad26e27f3 ddraw: Don't bother to unregister classes at process exit. 2013-05-14 11:31:31 +02:00
Alexandre Julliard
74f496d9bb ddraw: De-duplicate display modes even when returning the refresh rate. 2013-04-09 21:27:57 +02:00
Sam Edwards
d1b67698b9 ddraw/tests: Verify window style after exiting fullscreen mode. 2013-04-03 11:34:05 +02:00
Stefan Dösinger
3eb6045325 ddraw/tests: Use hardware VP only if available in the visual tests. 2013-03-12 18:55:01 +01:00
Stefan Dösinger
f39443787a ddraw/tests: Use a software VP device in test_surface_interface_mismatch. 2013-03-12 18:54:56 +01:00
Stefan Dösinger
a990dbfa22 ddraw/tests: Use a TnLHal device only if supported in ddraw7 tests.
Intel GPUs don't support d3d7 hardware vertexprocessing on Windows. In
d3d8 and d3d9 it is available starting with i965 chips, but for some
reason the driver does not expose this for d3d7.
2013-03-12 18:54:45 +01:00
Francois Gouget
3e6d0a373d ddraw/tests: Fix the refresh rate test when running with the Windows 'Standard VGA' driver. 2013-02-20 10:34:41 +01:00
Michael Stefaniuc
54a1504c57 ddraw/tests: Simplify some equality comparisons between bools. 2013-02-20 10:34:29 +01:00
Michael Stefaniuc
7d0ab835ae ddraw/tests: Use assignment instead of memcpy to copy structs. 2013-02-05 20:15:36 +01:00
Stefan Dösinger
ab8276fe91 ddraw/tests: Add viewport handling tests. 2013-01-29 11:48:19 +01:00
Stefan Dösinger
57ab0363f5 ddraw: Don't check for NULL in GetCurrentViewport. 2013-01-29 11:48:13 +01:00
Stefan Dösinger
06ff1c710e ddraw: Unset the viewport if the current vp is deleted. 2013-01-29 11:48:05 +01:00
Stefan Dösinger
0209b0a96c ddraw: AddViewport holds a reference to the viewport. 2013-01-29 11:48:00 +01:00
Stefan Dösinger
351730e2d6 ddraw: Check for NULL pointers in SetCurrentViewport. 2013-01-29 11:47:55 +01:00
Stefan Dösinger
8e6e420a9d ddraw: Check for NULL pointers in DeleteViewport. 2013-01-29 11:47:47 +01:00
Stefan Dösinger
b822c259fd ddraw: Delete viewports when destroying the device. 2013-01-29 11:47:43 +01:00
Stefan Dösinger
9a0b2a5100 ddraw: device::GetCurrentViewport returns an error if no viewport is set. 2013-01-29 11:47:37 +01:00
Stefan Dösinger
d7e5189cc2 ddraw: Implement DrawIndexedPrimitiveStrided with regular draws. 2013-01-25 11:29:28 +01:00
Stefan Dösinger
7e62acc62e ddraw: Implement DrawPrimitiveStrided with regular draws. 2013-01-25 11:29:24 +01:00
Stefan Dösinger
aaa11492db wined3d: Ignore clears if count = 0 and rects != NULL. 2013-01-23 19:16:32 +01:00
Henri Verbeet
1249976eb6 wined3d: Get rid of the surface_type parameter to wined3d_check_device_format(). 2013-01-17 12:22:01 +01:00
Henri Verbeet
ce912d5149 wined3d: Get rid of the surface_type parameter to wined3d_surface_create(). 2013-01-17 12:21:55 +01:00
Henri Verbeet
8e7590e22f ddraw: Avoid LPD3DSTATUS. 2013-01-17 12:21:44 +01:00
Stefan Dösinger
a8469a458f ddraw/tests: Add basic tests for DrawIndexedPrimitiveStrided. 2013-01-16 20:27:19 +01:00
Henri Verbeet
31e8976910 wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create(). 2013-01-16 12:22:57 +01:00
Henri Verbeet
56b256cb77 ddraw: Update DefaultSurfaceType if we had to fallback to a wined3d object without 3D support. 2013-01-16 12:22:48 +01:00
Henri Verbeet
1bb17316ff ddraw: Avoid LPD3DBRANCH. 2013-01-16 12:22:37 +01:00
Henri Verbeet
1ed6a0842d ddraw: Avoid LPD3DTRIANGLE. 2013-01-16 12:22:35 +01:00
Henri Verbeet
a7f4ac283b ddraw: Get rid of the local "window" variable in ddraw7_SetCooperativeLevel().
Having both a "hwnd" and a "window" here doesn't exactly make things much
easier to follow.
2013-01-15 12:13:08 +01:00
Henri Verbeet
292522c4ad ddraw: Only modify the ddraw destination window at the end of ddraw7_SetCooperativeLevel().
We want this to happen after ddraw_destroy_swapchain() in particular, because
dest_window being different from d3d_window will cause it to destroy
d3d_window, but this seems like a good idea in general.
2013-01-15 12:13:04 +01:00
Henri Verbeet
ae725df54a ddraw: Add a small tests for SetCooperativeLevel() calls with different windows.
In particular, test that the windows aren't destroyed by accident.
2013-01-15 12:12:56 +01:00
Henri Verbeet
b43f897675 ddraw: Avoid LPD3DPROCESSVERTICES. 2013-01-15 12:12:48 +01:00
Henri Verbeet
61e8f02ce2 ddraw: Avoid LPD3DSTATE. 2013-01-15 12:12:45 +01:00
Henri Verbeet
7595a58085 ddraw: Explicitly create a wined3d object without 3D capabilities when creating a normal wined3d object fails. 2013-01-14 11:01:53 +01:00
Henri Verbeet
af377acabe ddraw: Get rid of dump_light(). 2013-01-14 11:01:46 +01:00
Henri Verbeet
d9051bbe93 ddraw: Only check dwFlags if we actually have a D3DLIGHT2 structure in d3d_light_SetLight(). 2013-01-14 11:01:42 +01:00
Henri Verbeet
cc60cc6abb ddraw: Avoid LPD3DINSTRUCTION. 2013-01-14 11:01:34 +01:00
Henri Verbeet
e8f9704462 ddraw: Avoid LPD3DLIGHT2. 2013-01-11 18:14:06 +01:00
Stefan Dösinger
d3520ef465 ddraw: Don't discard buffers that haven't been used in draws. 2013-01-10 16:05:34 +01:00
Andrew Talbot
1e31182c0b ddraw: Avoid signed-unsigned integer comparisons. 2013-01-10 12:23:13 +01:00
Henri Verbeet
6ba9f27c16 ddraw: Cleanup ddraw7_QueryInterface() a bit. 2013-01-08 12:49:06 +01:00
Henri Verbeet
da817d8e91 ddraw: Get rid of some redundant code in IDirect3DImpl_GetCaps().
dwTextureBlendCaps is overwritten later, and (potentially) uninitialized here.
2013-01-07 11:12:28 +01:00
Henri Verbeet
293f362d55 ddraw: Avoid LPD3DMATRIX. 2013-01-04 12:16:27 +01:00
Stefan Dösinger
3b197749f9 ddraw: Align user vertex data. 2012-12-18 12:37:00 +01:00
Stefan Dösinger
09d44a1967 ddraw: Handle DrawIndexedPrimitive via dynamic buffers. 2012-12-18 12:36:54 +01:00
Stefan Dösinger
94388ed6c2 ddraw: Handle DrawPrimitive with a dynamic vertex buffer. 2012-12-18 12:36:47 +01:00
Stefan Dösinger
6deaa02fda ddraw: Move the index buffer growing code to a separate function. 2012-12-18 12:36:40 +01:00
Stefan Dösinger
ea40a3a8b5 ddraw: Pass the number of vertices to DrawIndexedPrimitive. 2012-12-18 12:36:28 +01:00
Henri Verbeet
99dcfdf0ce ddraw: Avoid LPD3DDEVICEDESC7. 2012-12-12 11:58:55 +01:00
Henri Verbeet
fb37ac56d9 ddraw: Avoid LPDDSURFACEDESC2. 2012-12-07 10:35:36 +01:00
Henri Verbeet
b1186d71c2 ddraw: Avoid LPDDSURFACEDESC. 2012-12-07 10:35:29 +01:00
Stefan Dösinger
67230fc013 ddraw: Create a dynamic buffer if DDLOCK_DISCARDCONTENTS is used. 2012-12-04 10:55:06 +01:00
Stefan Dösinger
21e2ceb4c1 ddraw: Don't map 1, 2 and 4 bit alpha formats to WINED3DFMT_A8_UNORM. 2012-12-03 12:37:06 +01:00
Stefan Dösinger
a61f68fc5a ddraw: Properly use the index buffer as a dynamic buffer. 2012-11-28 20:14:58 +01:00
Stefan Dösinger
108fcb691c ddraw: Make the index buffer write only. 2012-11-28 20:14:58 +01:00
Stefan Dösinger
4b95487bdd ddraw: Don't create a wastefully large index buffer. 2012-11-28 20:14:57 +01:00
Frédéric Delanoy
80d3010099 ddraw: Return appropriate value for non matching 32 bit pixel format in PixelFormat_DD2WineD3D (coverity). 2012-11-26 11:49:47 +01:00
Andrew Talbot
9c3722ec40 ddraw: Remove unused variable. 2012-11-21 13:24:47 +01:00
Henri Verbeet
79f0b4d977 d3d9: Avoid resetting device state for d3d9ex resets. 2012-11-20 11:44:27 +01:00
Henri Verbeet
0fa127b1fa ddraw: Avoid LPDIRECT3D7. 2012-11-16 11:39:42 +01:00
Henri Verbeet
a24d59a1dd ddraw: Avoid LPDIRECT3DDEVICE7. 2012-11-14 11:27:30 +01:00
Henri Verbeet
ea50cde939 ddraw: Avoid LPDIRECT3DVIEWPORT2. 2012-11-13 16:54:53 +01:00
Henri Verbeet
98dc4cd43c ddraw: Avoid LPDIRECT3DVERTEXBUFFER7. 2012-11-08 15:37:46 +01:00
Henri Verbeet
99daff8f03 ddraw: Avoid LPDIRECTDRAW. 2012-11-08 15:37:46 +01:00
Henri Verbeet
8fd29034d0 ddraw/tests: Avoid LPDIRECTDRAW7. 2012-11-07 11:57:13 +01:00
Henri Verbeet
2889ec6bb0 ddraw: Avoid LPDIRECTDRAWSURFACE. 2012-11-06 16:02:33 +01:00
Henri Verbeet
b146861c36 ddraw: Avoid LPDIRECTDRAWSURFACE2. 2012-11-06 16:02:32 +01:00
Henri Verbeet
5190792b33 ddraw: Avoid LPDIRECTDRAWSURFACE4. 2012-11-05 11:30:31 +01:00
Henri Verbeet
1216eb577b ddraw: Avoid LPDIRECTDRAWSURFACE7. 2012-11-05 11:30:31 +01:00
Henri Verbeet
2bf46c60fb wined3d: Replace the face and level parameters to device_parent_create_texture_surface() with the sub-resource index. 2012-10-25 11:48:25 +02:00
Henri Verbeet
191db92fd5 ddraw: Move the mipmap desc fixup code to ddraw_surface_create_texture() from device_parent_create_texture_surface(). 2012-10-25 11:48:19 +02:00
Henri Verbeet
ddbe791d37 wined3d: Set texture_level in surface_set_texture_target() as well. 2012-10-24 11:24:22 +02:00
Henri Verbeet
f9105db050 ddraw/tests: Add some display mode set / restore tests with multiple ddraw objects. 2012-10-17 11:54:57 +02:00
Henri Verbeet
698ff9ba4e ddraw: When restoring the display mode, use the mode set before the first mode change on any ddraw object. 2012-10-17 11:45:20 +02:00
Henri Verbeet
bc3d767fda ddraw: Only restore the display mode if we changed it. 2012-10-17 11:45:14 +02:00
Henri Verbeet
40d3a34004 ddraw: Prevent mode changes when a different ddraw object is in exclusive mode. 2012-10-17 11:45:08 +02:00
Henri Verbeet
1fab14af9e ddraw: Just implement ddraw7_RestoreDisplayMode() on top of wined3d_set_adapter_display_mode(). 2012-10-16 11:37:10 +02:00
Henri Verbeet
4a5ed44d79 ddraw: Get rid of some fallback code in CreateSurface(). 2012-10-16 11:36:55 +02:00
Henri Verbeet
9d127a4d36 wined3d: wined3d_surface_set_palette() never fails. 2012-10-09 09:59:38 +02:00
Henri Verbeet
8e24dbb60a wined3d: wined3d_stateblock_apply() never fails. 2012-10-08 11:28:37 +02:00
Henri Verbeet
b69545c7da wined3d: wined3d_stateblock_capture() never fails. 2012-10-08 11:28:32 +02:00
Henri Verbeet
adddf10cd8 wined3d: wined3d_swapchain_get_desc() never fails. 2012-10-04 14:09:55 +02:00
Henri Verbeet
50c61959eb wined3d: Just return the surface from wined3d_device_get_surface_from_dc(). 2012-10-03 11:19:41 +02:00
Henri Verbeet
82282db65e ddraw: Properly release the ddraw reference when the last interface is released in ddraw_surface_release_iface(). 2012-10-01 12:11:09 +02:00
Henri Verbeet
95b4207c7f wined3d: Just return the surface from wined3d_device_get_depth_stencil(). 2012-10-01 12:11:02 +02:00
Henri Verbeet
972217fd6a wined3d: Just return the surface from wined3d_device_get_render_target(). 2012-10-01 12:10:55 +02:00
Henri Verbeet
f9d494294a wined3d: Just return the texture from wined3d_device_get_texture(). 2012-09-27 13:10:43 +02:00
Henri Verbeet
c0a83b1d96 wined3d: wined3d_device_get_texture_stage_state() never fails. 2012-09-26 14:40:35 +02:00
Henri Verbeet
26c0714009 wined3d: wined3d_device_set_texture_stage_state() never fails. 2012-09-26 14:40:33 +02:00
Henri Verbeet
01918d05ed wined3d: wined3d_device_set_vertex_declaration() never fails. 2012-09-21 10:53:06 +02:00
Henri Verbeet
62670c7ba5 wined3d: wined3d_device_get_sampler_state() never fails. 2012-09-19 13:04:52 +02:00
Henri Verbeet
0d96be2c20 wined3d: wined3d_device_set_sampler_state() never fails. 2012-09-19 13:04:48 +02:00
Erich Hoover
b0cefe897c ddraw: Enumerate wined3d interfaces with DirectDrawEnumerateEx. 2012-09-18 18:02:41 +02:00
Erich Hoover
83b02573cc ddraw: Convert calls to DirectDrawEnumerate into DirectDrawEnumerateEx. 2012-09-18 18:01:52 +02:00
Henri Verbeet
343974e2fd wined3d: wined3d_device_get_material() never fails. 2012-09-18 10:18:51 +02:00
Henri Verbeet
2669feeb8c wined3d: wined3d_device_set_material() never fails. 2012-09-18 10:18:42 +02:00
Alexandre Julliard
8ab2ed64fd ddraw/tests: Fix clip region tests for older ddraw too. 2012-09-17 12:10:55 +02:00
Henri Verbeet
90bd04c6b6 wined3d: wined3d_device_multiply_transform() never fails. 2012-09-14 15:43:20 +02:00
Alexandre Julliard
83cfd54f85 ddraw/tests: Allow the clip region to contain multiple rectangles. 2012-09-13 23:35:49 +02:00
Henri Verbeet
706ece827b wined3d: wined3d_device_get_transform() never fails. 2012-09-12 12:46:12 +02:00
Henri Verbeet
f79bbc767d wined3d: wined3d_device_set_transform() never fails. 2012-09-12 12:46:07 +02:00
Henri Verbeet
d601a0dede wined3d: wined3d_device_get_render_state() never fails. 2012-09-11 18:03:57 +02:00
Henri Verbeet
75cec973d5 wined3d: wined3d_device_set_render_state() never fails. 2012-09-11 18:03:53 +02:00
Henri Verbeet
3569b6ccd2 wined3d: wined3d_device_get_viewport() never fails. 2012-09-10 11:40:19 +02:00
Henri Verbeet
64aae8cf02 wined3d: wined3d_device_set_viewport() never fails. 2012-09-10 11:40:14 +02:00
Henri Verbeet
a3e28f6ce5 wined3d: wined3d_device_set_index_buffer() never fails. 2012-09-06 15:45:32 +02:00
Henri Verbeet
8fd7d3a2b3 wined3d: Just return the swapchain from wined3d_device_get_swapchain(). 2012-09-05 11:48:04 +02:00
Jacek Caban
4551135f7a ddraw: Use proper helpers for iface calls. 2012-08-27 19:46:03 +02:00
Henri Verbeet
5b093e6ba9 ddraw: Implement ddraw7_GetMonitorFrequency() on top of wined3d_get_adapter_display_mode(). 2012-07-25 11:20:51 +02:00
Henri Verbeet
5f83f2cdf4 ddraw: Implement ddraw7_GetVerticalBlankStatus() on top of wined3d_get_adapter_raster_status(). 2012-07-19 15:43:17 +02:00
Henri Verbeet
2bfc5214be ddraw: Implement ddraw7_GetScanLine() on top of wined3d_get_adapter_raster_status(). 2012-07-19 15:43:11 +02:00
Henri Verbeet
89a781adc9 ddraw: Create surfaces with the correct mip level in device_parent_create_texture_surface(). 2012-07-16 14:21:46 +02:00
Henri Verbeet
e5bb2e7d8b ddraw: Create texture surfaces from device_parent_create_texture_surface().
Instead of creating them in advance and hoping we can find them back later.
2012-07-13 10:29:35 -05:00
Henri Verbeet
d4fa0d8de2 ddraw: Get rid of some redundant TRACE_ON invocations. 2012-07-13 10:29:25 -05:00
Henri Verbeet
46a9a7e548 ddraw: Get rid of the "tex_root" hack. 2012-07-13 10:29:19 -05:00
Henri Verbeet
0821c8024b wined3d: Merge the device parent create_rendertarget() and create_depth_stencil() handlers. 2012-07-11 09:57:07 -05:00
Henri Verbeet
8ad98cdbee wined3d: Get rid of the "discard" parameter to device_parent_create_depth_stencil(). 2012-07-10 10:39:42 -05:00
Henri Verbeet
9b74ebd794 wined3d: Get rid of the "lockable" parameter to device_parent_create_rendertarget(). 2012-07-10 10:39:34 -05:00
Henri Verbeet
73eceafb17 d3d9: Implement d3d9_device_ResetEx(). 2012-07-09 15:04:18 -04:00
Henri Verbeet
e97dc9f33d d3d9: Implement d3d9_EnumAdapterModesEx(). 2012-07-02 19:17:59 +02:00
Henri Verbeet
f95f466060 ddraw: Prevent ddraw from being unloaded. 2012-06-28 18:52:29 +02:00
Henri Verbeet
2c8834dffd d3d9: Implement d3d9_GetAdapterDisplayModeEx(). 2012-06-28 01:39:27 +02:00
Henri Verbeet
a1bfd0988f wined3d: Take scanline ordering into account in the mode setting code. 2012-06-28 01:39:26 +02:00
Henri Verbeet
0f0fe49240 wined3d: Implement mode setting in the adapter instead of the device. 2012-06-22 16:13:58 +02:00
Henri Verbeet
220a55c36c ddraw: Use wined3d_get_adapter_display_mode() in d3d_device2_EnumTextureFormats(). 2012-06-21 19:52:33 +02:00
Henri Verbeet
339ef6c252 ddraw: Use wined3d_get_adapter_display_mode() in d3d_device7_EnumTextureFormats(). 2012-06-21 19:52:29 +02:00
Henri Verbeet
bf876d2a7c ddraw: Use wined3d_get_adapter_display_mode() in d3d7_EnumZBufferFormats(). 2012-06-21 19:52:24 +02:00
Henri Verbeet
a78708ca50 ddraw: Use wined3d_get_adapter_display_mode() in CreateSurface(). 2012-06-21 19:52:21 +02:00
Henri Verbeet
11b7604934 ddraw: Use wined3d_get_adapter_display_mode() in ddraw7_GetScanLine(). 2012-06-21 19:52:16 +02:00
Henri Verbeet
0833a639a9 ddraw: Use wined3d_get_adapter_display_mode() in ddraw7_GetFourCCCodes(). 2012-06-20 19:27:22 +02:00
Henri Verbeet
e109754b1e ddraw: Use wined3d_get_adapter_display_mode() in ddraw7_GetDisplayMode(). 2012-06-20 19:27:17 +02:00
Henri Verbeet
bf9b2a89ba ddraw: Use wined3d_get_adapter_display_mode() in ddraw_create_swapchain(). 2012-06-20 19:27:14 +02:00
Henri Verbeet
2a0463ac21 wined3d: Only filter redundant mode changes in wined3d. 2012-06-20 19:26:56 +02:00
Henri Verbeet
a6ffab3bf5 wined3d: Rename WINED3DLOCK_* to WINED3D_MAP_*. 2012-06-18 17:48:56 +02:00
Henri Verbeet
c722f2d31e ddraw: Merge ddraw_surface_destroy() into ddraw_surface_cleanup(). 2012-06-13 21:35:38 +02:00
Henri Verbeet
34c9586b60 ddraw/tests: Split up test_coop_level_surf_create(). 2012-06-01 17:46:43 +02:00
Henri Verbeet
d61d842630 ddraw/tests: Split up test_initialize(). 2012-06-01 17:46:43 +02:00
Henri Verbeet
4f85b3772d ddraw/tests: Add test_coop_level_mode_set() for older ddraw versions. 2012-06-01 17:46:42 +02:00
Henri Verbeet
5227dfa8ef ddraw/tests: Move test_coop_level_mode_set() to ddraw7.c. 2012-05-31 18:05:15 +02:00
Henri Verbeet
643a68f692 ddraw/tests: Add test_redundant_mode_set() for older ddraw versions. 2012-05-30 17:17:59 +02:00
Henri Verbeet
5582e1c9fe ddraw/tests: Move test_redundant_mode_set() to ddraw7.c. 2012-05-30 17:17:59 +02:00
Henri Verbeet
7a52db09e3 ddraw/tests: Add test_window_style() for older ddraw versions. 2012-05-29 10:45:02 +02:00
Henri Verbeet
ec8a9df007 ddraw/tests: Move test_window_style() to ddraw7.c. 2012-05-29 10:44:56 +02:00
Henri Verbeet
4bf45eca23 ddraw/tests: Add test_wndproc() for the other ddraw versions as well. 2012-05-24 20:08:49 +02:00
Henri Verbeet
ef03ac0005 ddraw/tests: Move test_wndproc() to ddraw7.c. 2012-05-24 20:08:48 +02:00
Henri Verbeet
4905773baf ddraw: Only initially enable color keying for version 1 devices. 2012-05-24 20:08:48 +02:00
Henri Verbeet
baa5ceecb0 ddraw/tests: Add a test for the initial color keying state. 2012-05-23 18:24:51 +02:00
Henri Verbeet
fa90a256d7 ddraw/tests: Properly cleanup on failed device creation in a couple of places. 2012-05-23 18:24:50 +02:00
Henri Verbeet
89d561e6f8 ddraw/tests: Add a helper function to setup execute buffers. 2012-05-23 18:24:47 +02:00
Henri Verbeet
e3ecfa5974 wined3d: Store user clip planes as 4-component float vectors. 2012-05-22 18:07:02 +02:00
Michael Stefaniuc
7fcbf0736e ddraw/tests: Remove some stray ok() calls. 2012-05-21 11:34:38 +02:00
Michael Stefaniuc
3525e1dc46 ddraw/tests: Actually run a test. 2012-05-17 10:18:24 +02:00
Francois Gouget
fac36c55e9 Assorted typo, spelling, wording and case fixes. 2012-05-15 16:26:43 +02:00
Henri Verbeet
0f9ccac447 ddraw: Get rid of the member_info typedef. 2012-05-03 23:44:53 +02:00
Henri Verbeet
9267148705 wined3d: The wined3d object doesn't need a parent. 2012-05-03 11:18:00 +02:00
Henri Verbeet
5b680d6023 ddraw: Get rid of the flag_info typedef. 2012-05-03 11:17:56 +02:00
Henri Verbeet
9fd2d34d68 ddraw: Get rid of IClassFactoryImpl. 2012-04-26 19:26:11 +02:00
Henri Verbeet
e744bf78c8 ddraw/tests: Add a helper function to set the viewport background material. 2012-04-20 11:58:00 +02:00
Henri Verbeet
3f0af44ffb ddraw/tests: Add a helper function to create a material. 2012-04-16 12:05:21 +02:00
Henri Verbeet
8cef8b3587 wined3d: Unify the wined3d_mapped_rect and wined3d_mapped_box structures. 2012-04-13 10:48:51 +02:00
Henri Verbeet
fae3a6430d ddraw: Get rid of IDirect3DVertexBufferImpl. 2012-04-12 20:36:53 +02:00
Henri Verbeet
4d1a659c3a ddraw: Get rid of IDirect3DExecuteBufferImpl. 2012-04-11 18:14:41 +02:00
Henri Verbeet
daedd0077d ddraw: Get rid of IDirect3DDeviceImpl. 2012-04-10 16:21:25 +02:00