Henrik Rydgård
b7350f3cbf
Fix folder browser on Android and Windows
2023-03-22 19:25:35 +01:00
Henrik Rydgård
7718c06dd1
Port UWP file browser, fix UWP image browser
2023-03-22 15:36:14 +01:00
Henrik Rydgård
70f0ac04af
Port the file browser spawned by the Load button to the new request stuff
2023-03-22 15:36:14 +01:00
Henrik Rydgård
0403bbf084
Make the new image selection path work on Android as well.
2023-03-22 14:53:07 +01:00
Henrik Rydgård
e9f5394f59
Move the Windows open file dialog to the new system, switch the background image selector over.
2023-03-22 14:53:07 +01:00
Henrik Rydgård
8bbb9e7c95
Buildfixing
2023-03-22 13:22:10 +01:00
Henrik Rydgård
de064e210e
Replace the inputbox queue with a more generic RequestManager.
2023-03-22 12:41:11 +01:00
Henrik Rydgård
06fcc9ccd7
Add System_Notify
2023-03-21 13:37:16 +01:00
Henrik Rydgård
d3955b42bb
Rename some system functions, merge the Launch* ones.
...
android launchurl buildfix
2023-03-21 12:22:59 +01:00
Henrik Rydgård
a9eaa4fdc8
Get rid of an ifdef
2023-03-21 10:24:36 +01:00
Henrik Rydgård
32e8ab3b5d
Import all of basisu_transcoder, set up build
2023-03-13 12:37:43 +01:00
Henrik Rydgård
f936a6e9ce
Structs and enums and build files
2023-03-11 11:19:33 +01:00
Henrik Rydgård
cb10862510
Move texture replacer to GPU/Common.
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Add new files ReplacedTexture.cpp/h too.
2023-03-09 21:11:53 +01:00
Lubos
0fe5bd79c4
OpenXR - Manifest merge fail fixed
2023-03-08 22:13:55 +01:00
Henrik Rydgård
a43b62537a
Buildfixes
2023-03-07 20:22:28 +01:00
Henrik Rydgård
ac94d3febf
VFS: Add support for opening zip files through a Content URI
2023-03-06 16:44:48 +01:00
Henrik Rydgård
53172eff63
Renaming and file splitting
2023-03-06 16:42:50 +01:00
Henrik Rydgård
3b39e9e068
Turn the VFS into a class, to be able to reuse it for other purposes.
2023-03-06 16:42:47 +01:00
Henrik Rydgård
1a577eea3c
Merge pull request #17041 from hrydgard/new-app-icon
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New app icons
2023-03-02 14:13:28 +01:00
Henrik Rydgård
cf6b00e3aa
Also add new gold icon
2023-03-02 13:15:30 +01:00
Henrik Rydgård
ab5172cd6e
Gradle updates
2023-03-02 13:14:24 +01:00
Henrik Rydgård
055ac2b697
Add new default icon
2023-03-02 11:45:47 +01:00
Henrik Rydgård
31d796e769
Vulkan on Android: In non-debug mode, avoid devices that were rejected by VulkanMayBeAvailable.
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Fixes #16931
Can still use these devices in debug builds by modifying the ini.
2023-02-28 18:18:19 +01:00
Henrik Rydgård
18999c3687
Create the GPUCommonHW class.
2023-02-25 14:42:10 +01:00
Henrik Rydgård
8b431b39ba
Wrap the display globals in a struct ( #16998 )
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* Wrap the display globals in a struct
Makes it easier to search/replace these, for future refactorings.
* Some renaming
* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)
* Attempt at buildfixing ios
* UWP buildfix
2023-02-25 13:09:44 +01:00
Lubos
7bbb5eac51
Comment fixed
2023-02-08 17:41:50 +01:00
Lubos
abf76bd212
OpenXR - One APK for both Pico and Quest
2023-02-08 17:26:36 +01:00
Henrik Rydgård
d502198aa3
Move GLFrameData out of GLRenderManager.
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Small refactor to prepare for adding delayed readback support to the
OpenGL backend.
2023-02-07 12:12:00 +01:00
Henrik Rydgård
fb8aff5a8c
Split out the depth stuff from the file, move to GPU/Common
2023-02-03 21:06:43 +01:00
Henrik Rydgård
3b36a1bb66
TiltEventProcessor belongs in Core, not UI.
2023-02-01 15:04:32 +01:00
Henrik Rydgård
a88bafff4d
Break out the JoystickHistoryView
2023-02-01 14:58:16 +01:00
Henrik Rydgård
c8dce81ff0
Merge pull request #16156 from hrydgard/opengl-thread-refactor
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OpenGL threading refactor
2023-01-31 11:14:01 +01:00
Henrik Rydgård
d43452f0ce
Fix to shutdown sequence
2023-01-30 11:49:31 +01:00
Henrik Rydgård
2659fd6f66
Android work. Make the Android OpenGL exit prodecure make more sense
2023-01-30 11:49:31 +01:00
Unknown W. Brackets
489411359e
Common: Add cpu_features library.
2023-01-29 14:35:58 -08:00
Henrik Rydgård
f38dd95368
Why not just schedule directly...
2023-01-12 12:24:45 +01:00
Henrik Rydgård
241d867ed7
Android: Take the key change from PR #16583 , updating display measurements form the right thread
2023-01-12 12:20:17 +01:00
Henrik Rydgård
ea0eaa31e6
Remove the Android display resolution selector
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I think its benefit is absolutely tiny if any, and causes a lot more
problems than it's worth. Bye.
Note that this isn't the rendering resolution selector, that will of
course still be there, but it's the "hardware scaler" resolution.
2023-01-11 22:53:42 +01:00
Henrik Rydgård
c27689910e
Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h
2023-01-11 10:56:31 +01:00
Henrik Rydgård
07114c6aaf
Remove return value from axis functions in API
2023-01-10 10:12:37 +01:00
Henrik Rydgård
fdfc4cbe40
Android: Remove return value from touch event functions
2023-01-10 10:12:33 +01:00
Henrik Rydgård
ab6fafb6eb
Invert dependency to avoid compile issues
2023-01-05 08:38:53 +01:00
Henrik Rydgård
a3e5e475cd
Revert "buildfix attempt"
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This reverts commit 97328620f16efdad7733994a0c825963675186c0.
2023-01-05 08:38:53 +01:00
Henrik Rydgård
7e374c9324
Address feedback, more fixes
2023-01-05 08:38:53 +01:00
Henrik Rydgård
d352340f77
buildfix attempt
2023-01-05 08:38:52 +01:00
Henrik Rydgård
b56eef487c
Strict mode checking - no way to forget detaching now.
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And if we forget to attach, boom. Hopefully I caught all of them.
2023-01-05 08:38:52 +01:00
Henrik Rydgård
916404f0e4
Try to get a bit better at detaching threads that have used JNI from the VM.
2023-01-05 08:38:49 +01:00
Henrik Rydgård
830f1064e6
Merge pull request #16676 from unknownbrackets/riscv-disasm
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Add disassembler for RISC-V
2023-01-04 09:52:56 +01:00
Henrik Rydgård
cd535263c1
Update version number
2023-01-03 11:14:31 +01:00
Henrik Rydgård
bd6cdeb4ce
Remove "toast" message on failure in displayInit, not allowed from that thread.
2023-01-02 16:31:30 +01:00
Henrik Rydgård
0f4f9997fd
Update version number
2023-01-02 10:19:53 +01:00
Unknown W. Brackets
77849d3eed
riscv: Add disassembler.
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From https://github.com/anthony-coulter/riscv-disassembler .
Modified slightly to pull in less headers in the h, prefix funcs.
2023-01-01 10:28:53 -08:00
Henrik Rydgård
fd5a27f985
Some more paranoia. Name the EmuThread on Android, just because.
2022-12-31 15:18:14 +01:00
Henrik Rydgård
492c0b4ab3
Update version number
2022-12-30 13:37:04 +01:00
Henrik Rydgård
10c0b3f2ae
Comment improvements
2022-12-29 00:39:59 +01:00
Henrik Rydgård
463d703feb
More assorted cleanup
2022-12-29 00:39:59 +01:00
Henrik Rydgård
6927c44fba
Remove unused functions, log and comment fixes
2022-12-29 00:39:59 +01:00
Henrik Rydgård
31d5881c90
Enable support for Android Vulkan validation. Fix a minor validation error.
2022-12-22 11:13:52 +01:00
Henrik Rydgård
db98ed9b7a
More simplification.
2022-12-22 10:46:09 +01:00
Henrik Rydgård
fe0f19fa31
Fix JNI leak in Android_GetInputDeviceDebugString, affecting TouchScreenTest
2022-12-22 10:35:34 +01:00
Henrik Rydgård
a3bbaeb31d
Simplify some more code in app-android.cpp
2022-12-22 10:35:18 +01:00
Henrik Rydgård
afbf732d7e
Delete even more dead code in app-android.cpp
2022-12-22 10:17:52 +01:00
Henrik Rydgård
f0c6510727
Remove redundant variables
2022-12-22 10:05:21 +01:00
Henrik Rydgård
f17f2f5bb5
Remove more dead code in app-android.cpp
2022-12-22 10:03:28 +01:00
Henrik Rydgård
182fb5c373
Add .gitignore to ignore Vulkan validation layers on Android if added locally
2022-12-20 23:19:15 +01:00
Henrik Rydgård
e209227be1
Delete dead code path (initialize EGL from C++ on Android)
2022-12-20 23:17:51 +01:00
Henrik Rydgård
2d1f8f03fa
Update version number in AndroidManifest.xml
2022-12-20 14:25:46 +01:00
Henrik Rydgård
aad5d7542e
Update version number in AndroidManifest.xml
2022-12-15 14:01:38 +01:00
Henrik Rydgård
d8cf7ce30c
Add stub symbol for 'utimensat', making it work on Android 2.3 again
2022-12-14 16:10:21 +01:00
Lubos
3cc979859c
OpenXR - Release keys on activation of camera adjust
2022-12-10 21:31:39 +01:00
Lubos
38c4774f4a
Change package of the Android VR builds
2022-12-04 18:14:05 +01:00
Henrik Rydgård
31af24a230
Break out VKRFramebuffer/VKRRenderpass from VulkanRenderManager
2022-11-27 10:22:37 +01:00
Henrik Rydgård
d38019ee6a
Add basic CI support for build-testing the Android-based VR build.
...
Note: Doesn't do APK generation, to keep things simple, instead using
the old NDK build.
Later should run gradle on github CI too, I guess.
Fixes #15981
2022-11-25 10:49:59 +01:00
Henrik Rydgård
57864f62ce
Rework the display layout editor to ditch the preview thing.
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We lose the snapping in the refactor because I ended up rewriting the
whole dragging mechanism, might reintroduce later.
2022-11-22 20:10:20 +01:00
Henrik Rydgård
ec6d330ae4
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
Lubos
db8b159d9e
OpenXR - Force PSP menu aspect ratio
2022-11-17 17:30:29 +01:00
Lubos
ddad6b3760
OpenXR - Support axis
2022-11-17 10:52:12 +01:00
Lubos
32c0f19df6
OpenXR - Freezing on Pico 4 fixed
2022-11-10 22:16:36 +01:00
Henrik Rydgård
dd0409d68c
OpenGL ES: Crash as early as possible if things are bad
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There's a huge variety of crash report in the Play Console of various
opengl failures. Try to concentrate them to early points in
initialization
2022-11-08 10:43:38 +01:00
Henrik Rydgård
ecd62e7eb2
Lift length limit on Android logging
2022-11-08 00:21:37 +01:00
Henrik Rydgård
0ef39d11d8
Add a dynamic loader for OpenXR so the VR code can link. Make it all build on Windows.
2022-11-06 15:37:58 +01:00
Henrik Rydgård
b4507cd5cc
Make a lot more code VR build for all platforms
2022-11-06 14:36:51 +01:00
Henrik Rydgård
4d81506046
Upgrade gradle, specify NDK version in android/build.gradle
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Also fix a warning.
2022-11-06 09:44:06 +01:00
Henrik Rydgård
0010ccb43e
Merge pull request #16336 from lvonasek/hotfix_android_intent
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Support Android file intents with up to 3 dots in path
2022-11-05 22:43:57 +01:00
Lubos
a5100d2de0
Support Android file intents with up to 3 dots in path
2022-11-05 21:44:21 +01:00
Lubos
aacbe4f4a3
OpenXR - Get platform flags in runtime
2022-11-04 14:53:07 +01:00
Lubos
d2a79f9ea3
OpenXR - Workaround for not working inputbox
2022-10-31 17:34:01 +01:00
Unknown W. Brackets
79d53552a5
armips: Update to latest.
2022-10-29 09:02:12 -07:00
Henrik Rydgård
8df6efa712
Android non-gradle buildfix
2022-10-17 20:12:54 +02:00
Henrik Rydgård
70488be450
Make as much as possible of the VR code build on all platforms
2022-10-17 20:12:48 +02:00
Henrik Rydgård
eb18a87eee
Merge pull request #16186 from lvonasek/feature_openxr_vulkan
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OpenXR - Initial work to support multiple render APIs
2022-10-17 14:47:47 +02:00
Lubos
7b058a534c
typo
2022-10-14 18:32:45 +02:00
Lubos
e1924be464
OpenXR - Ensure the app gets unloaded when killed by OS
2022-10-14 18:28:22 +02:00
Henrik Rydgård
d4bfe9299d
Track min and max GPU time, init time, render CPU time.
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Mainly wanted to see if init time is a factor, there are optimizations
we can do there.
2022-10-10 10:53:27 +02:00
Unknown W. Brackets
7b8350f8a8
Android: Differentiate empty dir from failure.
2022-10-09 14:42:31 -07:00
Lubos
7c6cff5ae9
Merge branch 'master' into feature_openxr_vulkan
2022-10-09 17:48:23 +02:00
Lubos
bf14ca84d3
OpenXR - Revision of VR rendering
2022-10-08 14:38:49 +02:00
Herman Semenov
29b87e0c0b
Merge branch 'master' into master
2022-10-03 07:49:13 +00:00
Henrik Rydgård
cdee10fe86
Vulkan: Basic geoshader code generation.
2022-10-02 07:42:17 -07:00
Unknown W. Brackets
559fdd167f
armips: Also update UWP and ARM64, etc.
2022-09-30 20:16:34 -07:00
lainon
fec708489a
Correct cleaning string and remove unused vars
2022-09-30 12:26:30 +03:00
Lubos
1fdbde8ee9
OpenXR - Support multiple loaders
2022-09-24 22:11:08 +02:00
Lubos
ec22cee96a
OpenXR - Add manifest for Pico
2022-09-24 21:22:55 +02:00
Lubos
ca77240f36
OpenXR - Rename Quest build variant
2022-09-24 21:16:57 +02:00
Henrik Rydgård
fabd50b178
Move FrameData out of VulkanRenderManager
2022-09-17 01:34:38 +02:00
Henrik Rydgård
242efba6f7
Remove splitSubmit setting. Now we submit init commands before the acquire.
2022-09-17 01:07:30 +02:00
Lubos
d8fbc7ce56
OpenXR - Vulkan support in progress
2022-09-14 19:53:55 +02:00
Unknown W. Brackets
f6f056d557
Merge tag 'v1.13.2' into merge-hotfix
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v1.13.2
2022-09-10 07:37:02 -07:00
Henrik Rydgård
9fe6338e3b
Update version to 1.13.2
2022-09-10 15:50:49 +02:00
Henrik Rydgård
ae23c3c266
Merge pull request #15974 from unknownbrackets/debugger-gecond
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Add breakpoint conditions to GE debugger
2022-09-06 23:39:26 +02:00
Unknown W. Brackets
542e7aa555
GE Debugger: Add a table of register metadata.
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So far, not used, but indicates info about each GE register.
2022-09-05 12:15:53 -07:00
Lubos
3a0e6c7232
Merge branch 'master' into feature_openxr_stereo
2022-09-05 19:11:52 +02:00
Henrik Rydgård
ed8c4e8758
Remove the assembly implementation of 4x4 matrix mul, in favor of intrinsics.
2022-09-05 10:33:05 +02:00
Unknown W. Brackets
18c2b04e7a
Build: Update to zstd v1.5.3.
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Untagged, so using latest as of now. Has perf improvements.
2022-09-04 23:54:14 -07:00
Unknown W. Brackets
fb8268e081
Build: Split ppsspp_common out for Android bins.
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This gives room for headless/unittest to keep building on Windows even as
we add more files.
2022-09-04 20:07:29 -07:00
Lubos
044d9a416b
OpenXR - Emulate mouse cursor
2022-09-01 18:08:08 +02:00
Lubos
2adc7269a3
Merge branch 'master' into feature_openxr_stereo
2022-08-28 21:55:15 +02:00
Unknown W. Brackets
216fcb228c
riscv: Add a simple unit test.
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Since I haven't tried running these yet, at least best to validate...
2022-08-28 06:03:31 -07:00
Lubos
c2c0561be2
OpenXR - OPENXR ifdef removal
2022-08-27 17:33:37 +02:00
Luboš Vonásek
11a6318509
Merge branch 'hrydgard:master' into feature_openxr_stereo
2022-08-24 19:50:45 +02:00
Luboš Vonásek
c5cb45b1f7
Merge branch 'hrydgard:master' into feature_openxr_6dof
2022-08-24 06:55:31 +02:00
Henrik Rydgård
82a6c42e17
DepalettizeCommon -> TextureShaderCommon. Simplifications.
2022-08-22 12:21:20 +02:00
Lubos
98f726af3b
OpenXR - Use OpenGL ES 3 and ensure FBO pair calls
2022-08-19 16:59:39 +02:00
Lubos
4603ccdd92
OpenXR - Initialization errors fixed
2022-08-19 15:17:42 +02:00
Lubos
d570a194dd
Merge branch 'feature_openxr_6dof' into feature_openxr_stereo
2022-08-17 17:08:12 +02:00
Lubos
2887671e6f
OpenXR - Refactor display framerate
2022-08-17 16:55:19 +02:00
Lubos
22e7f87e33
OpenXR - Disable multiview for now
2022-08-16 21:32:11 +02:00
Lubos
71df50a354
OpenXR - GL and OXR logging added
2022-08-16 17:39:54 +02:00
Lubos
92d631966f
OpenXR - Resuming renderer fixed, haptics support added
2022-08-16 16:47:31 +02:00
Unknown W. Brackets
2ca696ea36
Build: Remove no-format.
2022-08-07 07:52:13 -07:00
Henrik Rydgård
de10c1fddd
Buildfixes
2022-08-06 18:27:04 +02:00
Henrik Rydgård
37555fd442
Move to Common
2022-08-06 18:27:02 +02:00
ANR2ME
41de63f13c
Moving sceNpMatching2-stuff to sceNp2.cpp/h.
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PS: Register_sceNpMatching2 not being added to HLETables because currently the callback didn't work properly yet and could crash the game.
2022-08-04 16:12:29 +07:00
ANR2ME
dcf3ece8f4
Implement NP Signin Dialog (faked signin)
2022-08-04 16:12:25 +07:00
Henrik Rydgård
59b3df0643
Draw2D
2022-08-03 14:12:55 +02:00
Henrik Rydgård
41e327a66b
Cleanup and testfixes
2022-08-03 13:34:59 +02:00
Henrik Rydgård
9bead443c3
Unify stencil buffer upload using Draw. Only OpenGL tested yet (shaders need adaptation).
2022-08-03 13:31:13 +02:00
Henrik Rydgård
392d83fb22
Merge pull request #15659 from lvonasek/feature_openxr_quest
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Oculus Quest native support
2022-07-31 16:34:45 +02:00
Lubos
4691b376d1
OpenXR - Use a build variant instead of a module
2022-07-31 15:27:15 +02:00
Henrik Rydgård
063cd18254
Simplify CPU upscaling code
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Use the existing expandTo32bit mode in the texture decoder instead of
the backend-specific switches and stuff.
Just gets rid of a bunch of redundant code and makes further changes
easier.
2022-07-30 15:06:25 +02:00
Henrik Rydgård
5083b20636
Update version for 1.13.1
2022-07-28 15:28:47 +02:00
Lubos
ab9a48d750
OpenXR - Static added to global variables
2022-07-26 17:44:38 +02:00
Lubos
b2509ad4dd
OpenXR - Version info refactor
2022-07-26 17:40:10 +02:00
Lubos
19ebbb6a30
OpenXR - Integrate SYSPROP_HAS_FILE_BROWSER
2022-07-26 17:32:03 +02:00
Lubos
c543c8fd52
Merge branch 'master' into feature_openxr_quest
2022-07-26 17:22:04 +02:00
Henrik Rydgård
a92e764c65
Update version for 1.13 release
2022-07-26 15:19:02 +02:00
Unknown W. Brackets
8f23025209
irjit: Add tests for IR passes.
2022-07-24 11:35:54 -07:00
Lubos
b1e3d8beb3
OpenXR - Code formatting fixed
2022-07-24 16:44:16 +02:00
Lubos
8f2904ecac
OpenXR - Default device config added
2022-07-24 15:38:30 +02:00
Lubos
28d598b9ba
OpenXR - Button repeating implemented
2022-07-22 22:19:49 +02:00
Lubos
67821ca942
OpenXR - Controller mapping better
2022-07-22 18:47:37 +02:00
Lubos
cc833faa13
OpenXR - Hacky mapping to make the games playable
2022-07-17 20:03:37 +02:00
Lubos
29ff6af7da
OpenXR - UI controls integrated
2022-07-17 19:09:18 +02:00
Lubos
a08325e52f
OpenXR - UI scale/resolution fixed
2022-07-17 14:55:20 +02:00
Lubos
0d41691413
OpenXR - Input class added
2022-07-17 14:45:02 +02:00
Lubos
553363a5b5
OpenXR - Rendering into VR framebuffer works
2022-07-15 15:41:21 +02:00
Lubos
08e01c9a2a
OpenXR - Dummy rendering working
2022-07-15 13:52:15 +02:00
Lubos
d109e7c1d7
Merge branch 'master' into feature_openxr_quest
2022-07-12 18:54:47 +02:00
Lubos
f693850d94
OpenXR - Initial version of VR renderer added
2022-07-12 18:53:46 +02:00
Henrik Rydgård
a831cab14c
Remove unmotivated check preventing texture ini creation on mobile. ( #15647 )
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* Remove unmotivated check preventing texture ini creation on mobile.
Fixes #15644
* Show a "toast" message on platforms that don't support opening a text editor, when you try to create/open a texture ini file.
* Avoid the need to ifdef around calls to SystemToast
* UWP buildfix (and some warning fixes).
And possibly libretro fix
* Rename for a bit more consistency
2022-07-10 22:34:44 +02:00
Lubos
9893e5c4ab
OpenXR - VR mode initialization added
2022-07-08 14:44:20 +02:00
Unknown W. Brackets
536c050943
Core: Track names of connected pad devices.
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Rather than just that it's a pad. This tries to get the identifier if
possible.
2022-07-04 19:14:04 -07:00
Henrik Rydgård
3b9ab88b21
Add utility class VulkanBarrier
2022-05-01 10:20:11 +02:00
Henrik Rydgård
a68ddd0a8d
Merge separate NEON functions into the normal functions.
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We no longer support non-NEON ARM.
It's nice also to have the NEON and SSE implementations "close" to each
other, easier to port optimizations back and forth etc.
2022-04-12 23:43:21 +02:00
Henrik Rydgård
477b1773c2
Bump Android target version to 12L.
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(I believe we already handle the one relevant behavior change, which is that
insets can change at any time)
2022-04-05 10:09:52 +02:00
Henrik Rydgård
7f505c0c23
Gradle upgrade again. Remove some redundant version checks
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(we don't support Android versions older than Gingerbread anyway)
2022-02-19 18:41:29 +01:00
iota97
e5843160fe
Add themes to assets
2022-02-14 07:37:56 +01:00
iota97
5e1062678f
Allow custom UI themes
2022-02-11 12:42:38 +01:00
Unknown W. Brackets
2479d52202
Global: Reduce includes of common headers.
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In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets
3df6cb704f
Global: Fix some type conversion warnings.
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Hidden by some warning disables.
2022-01-30 16:09:33 -08:00
Unknown W. Brackets
ad2e380987
Display: Move listeners to separate HW file.
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Mixing this in with the HLE management funcs was messy.
2022-01-30 09:41:08 -08:00
Henrik Rydgård
77502db4c4
Merge pull request #15363 from unknownbrackets/softjit-unittest
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Add unit test to verify compilation of sampler/pixel jits
2022-01-30 10:47:30 +01:00
Unknown W. Brackets
cb0bc8543b
Build: Ignore nullable completeness on Android.
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Gives a bunch of warning spam with Vulkan Memory Allocator.
2022-01-29 22:36:21 -08:00
Unknown W. Brackets
0d93200faf
softjit: Add tests for compile success.
2022-01-29 18:47:36 -08:00
Unknown W. Brackets
a0a9b1e89b
softgpu: Add class to manage and enqueue for bins.
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For now, just forwarding.
2022-01-13 09:26:59 -08:00
Henrik Rydgård
55fe21db1e
Add a simple GPU profiler to profile individual events, rather than full passes.
2021-12-12 12:11:54 +01:00
Unknown W. Brackets
7e578b31f5
Build: Remove old-style android/assets/.
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We now read everything directly from assets/, so there's no need for
outdated duplicates.
Also cleanup some outdated files/instructions.
2021-12-11 09:01:15 -08:00
Henrik Rydgård
d4237fd542
Split the atlas into three, well two, but two different cases for the fonts.
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Platforms that can use OS fonts don't need font_atlas.zim but they do
need ascii font for debug, so does use asciifont_atlas.zim.
2021-12-10 23:22:08 +01:00
Unknown W. Brackets
3d5bced296
softjit: Rename reg cache so it can be reused.
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Intentionally just the name changes in this commit.
2021-11-28 08:03:15 -08:00
Unknown W. Brackets
ae3299ea04
softjit: Add stubbed DrawPixel for x64.
2021-11-26 08:21:11 -08:00
Henrik Rydgård
8f29d9542c
Buildfixes
2021-11-22 19:53:00 +01:00
Unknown W. Brackets
09dc38080a
softgpu: Move draw pixel code to separate file.
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This separates things better anyway. No major perf impact.
2021-11-21 08:23:32 -08:00
Unknown W. Brackets
953200c995
softgpu: Add func to calculate pixel func ID.
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This normalizes some things, and eventually can be used for a jit key.
2021-11-20 15:27:04 -08:00
Henrik Rydgård
d754f95814
Merge pull request #14884 from unknownbrackets/debugger-gpustats
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Debugger: Add APIs for GPU stats
2021-10-19 19:54:51 +02:00
Unknown W. Brackets
8e15f755e6
UI: Add a sysprop for if the device has a keyboard.
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Still left some ifdefs because of System_InputBoxGetString(), but
hopefully we can move away from them. Some devices (like SDL) may only
optionally have a keyboard, so it's a runtime check.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets
ce3b80dcea
Debugger: Add initial GPU stats shell.
2021-10-19 10:01:40 -07:00
Henrik Rydgård
1cd520ae31
Merge pull request #15001 from hrydgard/update-android-target
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Update target Android version from 11 to 12. (API 30 to 31).
2021-10-19 09:43:59 +02:00
Henrik Rydgård
ce0a45cf0f
Update version to 1.12.3
2021-10-18 20:19:42 +02:00
Henrik Rydgård
e91b8af27a
Update version to 1.12.2
2021-10-10 13:03:48 +02:00
Henrik Rydgård
e6857388c7
Add input device debug info to touchscreen test screen
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(yeah maybe there's a better place but it's fine).
Also make a slight tweak to the detection order which I don't think
matters much.
2021-10-10 11:50:20 +02:00
Henrik Rydgård
5995fe8e7d
Merge pull request #15003 from unknownbrackets/android-device-id
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Android: Prioritize PAD devices
2021-10-10 08:44:27 +02:00
Unknown W. Brackets
460ceadcc3
Android: Prioritize PAD devices.
2021-10-09 16:12:54 -07:00
Henrik Rydgård
2845f173ea
Update target Android version from 11 to 12. (API 30 to 31).
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We just updated from 10 to 11 which enabled scoped storage, but now
that 12 is final, we might as well target that. Some new APIs are
available that might be useful, like a crash dump
API and more refresh rate control.
2021-10-09 22:05:41 +02:00
Henrik Rydgård
bbe06ace22
Update version for 1.12.1
2021-10-09 10:19:44 +02:00
Henrik Rydgård
21686a6a93
Android: Catch some exceptions
2021-10-07 21:07:35 +02:00
Henrik Rydgård
076ece8507
Update AndroidManifest.xml for 1.12
2021-10-06 20:15:50 +02:00
Unknown W. Brackets
6814f5e7af
Debugger: Add web debugger to build packaging.
2021-09-26 12:27:54 -07:00
iota97
7d8dd7c816
Square shape for combo button. Additional shapes (folder_open, warning) too.
2021-09-18 23:28:03 +02:00
Unknown W. Brackets
dab1a3aa3c
Android: Fix UI background on scoped storage.
2021-09-13 10:27:42 -07:00
Unknown W. Brackets
db21d0e7fc
Android: Avoid crash without ext dir.
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This can return null on some older Androids. See #14821 .
2021-09-11 20:12:17 -07:00
Henrik Rydgård
dc520a59d3
Log the duration of directory size computations too
2021-09-11 18:17:14 +02:00
Henrik Rydgård
fcc0337576
Fix the Android recursive size computation and hook it up.
2021-09-11 18:12:30 +02:00
Henrik Rydgård
e842d395fa
Add untested function Android_ComputeRecursiveDirectorySize
2021-09-11 18:11:53 +02:00
Henrik Rydgård
c9bcbf326f
More shortcut fixes
2021-09-09 00:00:54 +02:00
Henrik Rydgård
273376ab8d
Set a couple flags on the ShortcutIntent
2021-09-08 23:43:35 +02:00
Henrik Rydgård
bad0736fa3
Avoid calling into C++ when creating game shortcuts. Use scoped storage-compatible file chooser when possible.
2021-09-08 23:26:01 +02:00
Henrik Rydgård
1d08317766
Valiant attempt to fix queryGameName
2021-09-08 23:25:39 +02:00
Henrik Rydgård
8e9cdf97cf
Implement support for new file chooser on Android 11+.
2021-09-08 21:33:50 +02:00
Henrik Rydgård
2a223bb91d
No longer need to specify build tools version, gradle now has a default.
2021-09-08 01:16:49 +02:00
Henrik Rydgård
68d9372d9f
Update gradle again.
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Or at least try to, last time I tried we hit buildbot issues.
2021-08-29 21:20:33 +02:00
Henrik Rydgård
51b6c73a2b
Experiment: Remove probably-redundant motionevent class check
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Could maybe help #14766
2021-08-28 20:27:41 +02:00
Henrik Rydgård
8cab56c948
Move keymap defaults to a separate file. Not exactly a clean separation though.
2021-08-28 15:12:10 +02:00
Henrik Rydgård
8f86ddba2a
Android: More strict identification of keyboard events.
2021-08-28 14:47:40 +02:00
Henrik Rydgård
527ec8eff2
Fix bug with device IDs on Android, causing the on-screen back button to be misinterpreted.
2021-08-28 14:07:22 +02:00
Henrik Rydgård
c151b7858b
Bugfix
2021-08-22 00:12:47 +02:00
Henrik Rydgård
1fc43b4ea2
Android: Remove the old limitation of 3 registered input devices.
2021-08-21 23:44:16 +02:00
Henrik Rydgård
928bc88b01
Rename Unthrottle to Fast-forward globally
2021-08-18 09:28:13 +02:00
Henrik Rydgård
81b4c3b376
Auto-pause on app switch. Will be made conditional in the next commit.
2021-08-11 23:31:51 +02:00
Henrik Rydgård
fc91ff3dba
Cleanup
2021-08-11 23:31:51 +02:00
Henrik Rydgård
b898e4587f
Fix some old bugs where we overrode the device ID to 0 wrongly for back button
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The checks for pad were wrong, and also the old path simply passed 0.
2021-08-11 23:31:44 +02:00
Henrik Rydgård
ed7053329a
Fix some mis-handling of single file URI. Fixes the Load... button.
2021-08-07 12:17:31 +02:00
Henrik Rydgård
43ba908225
Propagate errors from file identification upwards better.
2021-08-07 11:54:45 +02:00
Henrik Rydgård
7c1c06ed66
If in legacy storage mode from an earlier install, we still might need to ask for permission.
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So can't cap on that, until Android removes legacy storage access entirely, probably in
Android 13...
Should help nassau-tk's issue in #13847 .
2021-08-07 11:01:44 +02:00
Henrik Rydgård
a0a5f7a67a
Minor improvements on Android 9/10. Let the user reset to root of storage.
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This includes handling weird "raw:/" content URIs. These I haven't seen
on newer versions.
2021-08-04 23:22:43 +02:00
Henrik Rydgård
93673cb565
Correct the cutoff for scoped storage. Android 9,10 (API 28,29) shouldn't use it.
2021-08-04 23:22:43 +02:00
Henrik Rydgård
80fc09a222
Indentation fix
2021-08-04 23:22:43 +02:00
Henrik Rydgård
59088e0921
Android 28 was the wrong cutoff for oldschool permissions, 29 is correct.
2021-08-04 23:22:43 +02:00
Henrik Rydgård
f51b8116a0
Basic flow of setting up and moving the PSP directory works now.
2021-08-04 23:22:43 +02:00
Henrik Rydgård
793e79945f
Enable scoped storage enforcement on Android 11+.
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This has a number of UX issues and bugs we need to work through, but at least
games are playable, things mostly work. Upgrades are handled smoothly by
keeping existing storage access until you uninstall. After a reinstall, you'll
need to re-select your old PSP directory manually in settings :(
2021-08-04 23:22:43 +02:00
Henrik Rydgård
3f1a5a148f
Add a missing java function (fix a little merge mistake)
2021-07-26 21:54:48 +02:00
Henrik Rydgård
3ec13b8440
Two more functions
2021-07-25 17:32:12 +02:00
Henrik Rydgård
0997b8500c
Convert four more functions to allow for error codes.
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Note that they still don't actually use them...
2021-07-25 17:32:12 +02:00
Henrik Rydgård
2333239514
Change one storage function to use an error code.
2021-07-25 17:32:12 +02:00
Henrik Rydgård
ab69b896c3
Add and hook up Android_MoveFile
2021-07-25 17:32:12 +02:00
Henrik Rydgård
729496b60a
Error code support preparations
2021-07-25 17:32:09 +02:00
Henrik Rydgård
d5781824eb
Fix lastModified, speed up Android_FileExists. Add Android_CopyFile (unused)
2021-07-24 00:33:05 +02:00
Henrik Rydgård
6b0851cb73
Use a simpler method that actually works to get free storage space from content URI.
2021-07-24 00:33:05 +02:00
Henrik Rydgård
14e24b28ad
Use a DocumentsContract query for single-file GetFileInfo too.
2021-07-24 00:33:05 +02:00
Henrik Rydgård
bd99e4a287
Greatly speed up content URI file listings by using DocumentContract queries.
2021-07-24 00:33:05 +02:00
Henrik Rydgård
4f10ff9d31
Add quick method to check file existence by content URI.
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Seems to speed up bringing up the pause screen slightly (checking for
save state files).
2021-07-19 17:34:51 +02:00
Henrik Rydgård
15fafe5415
Fix date/time display for savestates
2021-07-19 17:34:51 +02:00
Henrik Rydgård
fff3850096
Add ability to rename content URI files, fixing saving save states.
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buildfix
2021-07-19 17:34:50 +02:00
Henrik Rydgård
079280572a
Update UI atlas
2021-07-11 10:02:43 +02:00
Henrik Rydgård
98372c465f
Break out EmuScreen's key/axis inputs to ControlMapper.cpp/h
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Additionally, break out the analog stick mapping to the same file.
This will make more sense soon when I change where the analog mapping
is called from, but want this refactor in separately for testing.
2021-07-08 22:24:00 +02:00
Yifan Gu
633a6f612b
Refactor and unify analog input settings
2021-07-05 12:38:46 +02:00
Henrik Rydgård
942958c7d8
Store the OpenSL error in a global to avoid "No context"
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Followup to #14536
2021-06-16 07:28:45 +02:00
Henrik Rydgård
90cb284837
Remove asserts from OpenSL init. Expose error inside audio settings
2021-06-15 23:13:07 +02:00
Henrik Rydgård
03c79ae055
Additional android buildfix
2021-06-12 13:03:54 +02:00
Henrik Rydgård
75fb783433
Android.mk buildfix
2021-06-12 13:03:54 +02:00
Henrik Rydgård
1b0ac23a69
Get rid of Executor.cpp/h.
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There was only one implementation.
2021-06-12 13:03:53 +02:00