Commit Graph

1189 Commits

Author SHA1 Message Date
John Kessenich
d6af18f621 Merge pull request #901 from LoopDawg/imat-construct
HLSL: Add imat, umat, and bmat constructors
2017-05-24 23:12:58 -06:00
John Kessenich
7c9129bcb7 SPV: Fix #904: Correctly check for built-in block redeclations for location check. 2017-05-24 23:10:28 -06:00
John Kessenich
84cc15f0d0 HLSL: Fix #903: Don't short-circuit && or ||. 2017-05-24 16:47:32 -06:00
John Kessenich
6e2295d340 HLSL: Fix #902: Incorrect protection against zero arguments. 2017-05-24 16:02:56 -06:00
LoopDawg
174ccb8f1d HLSL: Add imat, umat, and bmat constructors
Fixes #894
2017-05-20 21:54:16 -06:00
John Kessenich
2c6f48b1f6 Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
John Kessenich
1d585ac8bd SPV: Correctly enforce 'location' presence on in/out blocks.
Blocks have this on members, not the object.
2017-05-20 12:15:41 -06:00
John Kessenich
557caf2401 Merge pull request #900 from LoopDawg/tx-overloads
HLSL: allow name mangling based on texture template type
2017-05-20 11:33:54 -06:00
John Kessenich
7b8c386c5d More non-determinism fixed. 2017-05-19 23:44:51 -06:00
John Kessenich
b6cabc4f24 Fix C++ portability, non-deterministic order of argument evaluation. 2017-05-19 23:29:50 -06:00
John Kessenich
80f92a190a Fix #857: Convert uniform int to local bool for struct alias assignment.
This was done for one direction, but not both directions, so this commit
picks up the other direction.
2017-05-19 23:00:13 -06:00
John Kessenich
0d2b4713c5 HLSL: Don't do logical short-circuits when the operands are bool-vectors.
This seems a bit ill-defined, and was generating code that made OpPhi of two
operands that were Boolean vectors result in a scalar bool.
2017-05-19 20:19:00 -06:00
LoopDawg
132a28aac4 HLSL: allow name mangling based on texture template type
Name mangling did not account for the vector size in the template type of a texture.
This adds that.  The mangle is as it ever was for the vec4 case, which leaves
all GLSL behavior and most HLSL behavior uneffected.  For vec1-3 the size is added
to the mangle.

Current limitation: textures cannot presently be templatized on structured types,
so this works only for vectors of basic types.

Fixes #895.
2017-05-19 20:12:50 -06:00
John Kessenich
ab0847ef01 Merge pull request #896 from KhronosGroup/spv-location
SPV: Give error on not assigning locations to I/O when generating SPIR-V.
2017-05-18 21:12:04 -06:00
LoopDawg
65c2eed65d Remapper: handle embedded opcode in OpSpecConstantOp
OpSpecConstantOp contains an embedded opcode which is given as a literal
argument to the OpSpecConstantOp.  The subsequent arguments are as the
embedded op would expect, which may be a mixture of IDs and literals.  This
adds support for that to the remapper binary parser.  Upon seeing such an
embedded op, the parser flips over to parsing the argument list as
appropriate for that opcode.

Fixes #882.
2017-05-18 16:13:04 -06:00
John Kessenich
71facdf435 SPV: Give error on not assigning locations to I/O.
Also, provides an option to auto-assign locations.
Existing tests use this option, to avoid the error message,
however, it is not fully implemented yet.
2017-05-18 15:07:05 -06:00
John Kessenich
24e895b4a3 Merge pull request #860 from steve-lunarg/sb-counter-args.2
HLSL: add ability to pass struct buffers with counters to fns
2017-05-17 10:55:22 -06:00
steve-lunarg
2bb1f39fa7 WIP: HLSL: add ability to pass struct buffers with counters to fns
This modifies function parameter passing to pass the counter
buffer associated with a struct buffer to a function as a
hidden parameter.  Similarly function declarations will have
hidden parameters added to accept the associated counter buffers.

There is a limitation: if a SB type may or may not have an associated
counter, passing it as a function parameter will assume that it does, and
the counter will appear in the linkage whether or not there is a counter
method used on the object.
2017-05-17 09:18:53 -06:00
John Kessenich
0a2a0cd3a4 HLSL: Implement member functions calling member functions. 2017-05-17 02:20:34 -06:00
LoopDawg
726bf96a72 HLSL: add .mips[][] operator for texture types
This implements mytex.mips[mip][coord] for texture types.  There is
some error testing, but not comprehensive.  The constructs can be
nested, e.g in this case the inner .mips is parsed before the completion
of the outer [][] operator.

   tx.mips[tx.mips[a][b].x][c]
2017-05-15 09:13:58 -06:00
John Kessenich
ef7efb21ca Merge pull request #888 from LoopDawg/geometry-stage-mix
HLSL: allow GS-specific methods in non-GS stages
2017-05-13 12:54:08 -06:00
LoopDawg
c6510a33ff HLSL: allow GS-specific methods in other stages
Using GS methods such as Append() in non-GS stages should be ignored, but was
creating errors due to the lack of a stream output symbol for the non-GS stage.
2017-05-13 09:20:11 -06:00
John Kessenich
c49b4efa91 HLSL: Fix #884: Use promoted children, not pre-promoted, in completing binary nodes. 2017-05-12 15:25:41 -06:00
John Kessenich
02c4728a83 Merge pull request #874 from xlpiao/DescriptorSet-and-Binding
HLSL: Manually configure descriptor set and binding number for resources
2017-05-10 11:10:53 -06:00
Hyangran Park
36dc82908f HLSL: Manually configure descriptor set and binding number for resources 2017-05-10 16:50:18 +09:00
John Kessenich
c10191d132 SPV: Support texelFetch() on a textureBuffer (no sampler).
Fixes Vulkan Khronos-internal issue 770.
2017-05-08 00:12:28 -06:00
John Kessenich
a5c5fb6118 SPV: Emit extension for using StorageClassStorageBuffer. 2017-05-05 05:09:58 -06:00
steve-lunarg
f1709e7146 HLSL: implement [unroll] and [loop] attributes
This adds infrastructure suitable for any front end to create SPIR-V loop
control flags.  The only current front end doing so is HLSL.

[unroll] turns into spv::LoopControlUnrollMask
[loop] turns into spv::LoopControlDontUnrollMask
no specification means spv::LoopControlMaskNone
2017-05-03 13:44:40 -06:00
steve-lunarg
6817f81e02 HLSL: Implement missing GatherCmp 2017-05-01 21:59:34 -06:00
steve-lunarg
c0043cda82 HLSL: Allow empty struct initializers
Review request: does this harm GLSL in any way?
2017-04-27 18:22:52 -06:00
John Kessenich
7cca140956 HLSL: Turn on hlsl-offsets by default for HLSL-source shaders. 2017-04-27 15:18:46 -06:00
John Kessenich
dd5dee0b1d Merge pull request #859 from steve-lunarg/sampleposition
HLSL: add standard sample position return form of GetSamplePosition m…
2017-04-27 01:36:52 -06:00
steve-lunarg
d4d0b29752 HLSL: add standard sample position return form of GetSamplePosition method
Multisample textures support a GetSamplePosition() method intended to query
positions given a sample index.  This cannot be truly implemented in SPIR-V,
but #753 requested returning standard positions for the 1..16 cases, which
this PR adds.  Anything besides that returns (0,0).  If the standard positions
are not used, this will be wrong.

This should be revisited when there is a real query available.
2017-04-26 08:31:56 -06:00
steve-lunarg
a766b838f5 HLSL: Add ConstantBuffer<T> syntax
Note: multi-dimension arrays of ConstantBuffer objects will go through uniform flattening.
2017-04-25 09:30:28 -06:00
steve-lunarg
3cbc32f472 HLSL: add error for expected comparison sampler in SampleCmp* ops
This adds an error message if a non-comparison sampler is used with
comparison sampling methods.  There's no functional change for correct shaders.
2017-04-21 09:54:53 -06:00
John Kessenich
32a385e9d7 HLSL: Fix #846: support mixed ternary types.
Vector conditions properly convert the true/false expression types to same
width vector as the condition.

Scalar conditions make the true/false expressions convert to each other.
2017-04-20 21:32:16 -06:00
John Kessenich
0603a383c1 Merge pull request #847 from steve-lunarg/sb-param-fix
HLSL: fix for byte address buffers in fn parmeters
2017-04-20 20:36:06 -06:00
John Kessenich
1c04f1e51a Merge pull request #842 from steve-lunarg/sb-cast
HLSL: cast non-int types to uint on Load/Store indexes
2017-04-20 20:35:09 -06:00
steve-lunarg
e404e088b1 HLSL: fix for byte address buffers in fn parmeters
Byte address buffers were failing to detect that they were byte address
buffers when used as fn parameters.

Note: this detection is a little awkward, and could be simplified if
it was easy to obtain the declared builtin type for an object.
2017-04-20 16:37:14 -06:00
steve-lunarg
7b1dcd6693 HLSL: add readonly qualifier to tbuffer, so they end up as SRV 2017-04-20 13:23:01 -06:00
steve-lunarg
be28355019 WIP: HLSL: hlsl register class iomapping
Adds --hlsl-iomap option to perform IO mapping in HLSL register space.

--shift-cbuffer-binding is now a synonym for --shift-ubo-binding.

The idea way to do this seems to be passing in a dedicated IO resolver, but
that would require more intrusive restructuring, so maybe best for its
own PR.

The TDefaultHlslIoResolver class and the former TDefaultIoResolver class
share quite a bit of mechanism in a common base class.

TODO: tbuffers are landing in the wrong register class, which needs some
investigation.  They're either wrong upstream, or the detection in the
resolver is wrong.
2017-04-20 12:41:39 -06:00
John Kessenich
ba5cc2fafa GLSL: Fix #822: Improve information given for syntax errors.
Also, fixed one test file that didn't have its syntax error as the last line.
2017-04-20 12:21:53 -06:00
John Kessenich
0c6f9360f5 HLSL: Fix #96: Support do-while loop substatements with no curly braces. 2017-04-20 11:08:24 -06:00
steve-lunarg
f8203a0acd HLSL: cast non-int types to uint on Load/Store indexes
Some texture and SB operations can take non-integer indexes, which should be
cast to integers before use if they are not already.  This adds makeIntegerIndex()
for the purpose.  Int types are left alone.

(This was done before for operator[], but needs to apply to some other things
too, hence its extraction into common function now)
2017-04-20 09:00:56 -06:00
John Kessenich
670271890d SPV: Support test #pragma for generating the StorageBuffer storage class.
Longer term, this storage class should be generated based on the mode
of compilation.
2017-04-19 18:34:49 -06:00
John Kessenich
a8d3db6b32 Merge pull request #835 from steve-lunarg/sb-counters
HLSL: structuredbuffer counter functionality
2017-04-19 17:42:22 -06:00
John Kessenich
d5d9ffbdfd HLSL: vector shape conversions for all ops: Fix #839. Fix #653. Fix #631. 2017-04-18 21:07:05 -06:00
steve-lunarg
350b94856a WIP: HLSL: add refection queries for structuredbuffer counter blocks
This adds TProgram::getUniformBlockCounterIndex(int index), which returns the
index the block of the counter buffer associated with the block of the passed in
index, if any, or -1 if none.
2017-04-18 12:58:15 -06:00
steve-lunarg
12bc9aa9ce WIP: HLSL: add Append/ConsumeBuffer support 2017-04-13 19:09:05 -06:00
steve-lunarg
8e26feb8f2 WIP: HLSL: structuredbuffer counter functionality
This is WIP, heavy on the IP part.  There's not yet enough to use in real workloads.

Currently present:

* Creation of separate counter buffers for structured buffer types needing them.
* IncrementCounter / DecrementCounter methods
* Postprocess to remove unused counter buffers from linkage
* Associated counter buffers are given @count suffix (invalid as a user identifier)

Not yet present:

* reflection queries to obtain bindings for counter buffers
* Append/Consume buffers
* Ability to use SB references passed as fn parameters
2017-04-13 18:43:26 -06:00
John Kessenich
97366a0df0 HLSL: Fix #770: implicitly convert bool operands to numeric operators. 2017-04-12 22:38:24 -06:00
John Kessenich
a0c578a6df HLSL: Fix #758: Support character literals (except for numeric escape sequences). 2017-04-12 16:58:30 -06:00
John Kessenich
2051815bcc HLSL: Fix #803: Add shape conversions to the constant-initializer path. 2017-04-12 14:56:52 -06:00
John Kessenich
776c515ea5 HLSL: Support 1.#INF and -1.#INF syntax. 2017-04-12 13:40:53 -06:00
John Kessenich
b5e739c20e HLSL: Fix boolean conversion bug and add more tests for ?:.
Null-conversion needs the right sized vectors to kick out with matching types.
2017-04-11 20:21:45 -06:00
John Kessenich
636b62db8b HLSL: Support vector 'cond ? :' -> EOpMix -> OpSelect. 2017-04-11 19:45:00 -06:00
John Kessenich
34718204e1 HLSL: Non-functional: add vector ? : tests. 2017-04-11 17:31:28 -06:00
John Kessenich
13075c612c HLSL: Fix #832: don't require terminating semicolon for cbuffer/tbuffer. 2017-04-11 09:51:32 -06:00
steve-lunarg
9e5a19fd3a HLSL: fix return type for isfinite
The prior decomposition of isfinite was not setting the return type on the
sequence node.  (Sequence was used because there's an internal temporary
to avoid the complex rvalue problem).
2017-04-10 08:27:34 -06:00
John Kessenich
ae79697db1 Merge pull request #827 from amdrexu/feature4
Implement the extension SPV_KHR_16bit_storage
2017-04-08 10:03:45 -06:00
John Kessenich
6fa17641b5 HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
Rex Xu
f89ad98013 Implement the extension SPV_KHR_16bit_storage 2017-04-07 23:22:33 +08:00
steve-lunarg
2efd6c6d0c HLSL: cast bracket dereference index to int type if not.
HLSL can index arrays using operator[] with non-integer types, and
inserts a conversion to a uint if needed.
2017-04-06 20:27:10 -06:00
John Kessenich
07b30c4255 Merge pull request #823 from steve-lunarg/tess-coord-size
HLSL: allow non-vec3 tessellation coordinate declarations
2017-04-05 18:11:31 -06:00
John Kessenich
4f1403ed1b SPV: Fix #807: use --hlsl-offsets to allow hlsl-style offsets in a buffer.
Corresponds to the EShMsgHlslOffsets flag in messages.
Works for both GLSL and HLSL.
2017-04-05 17:38:20 -06:00
steve-lunarg
ccb076ac9b HLSL: allow non-vec3 tessellation coordinate declarations
HLSL requires vec2 tessellation coordinate declarations in some cases
(e.g, isoline topology), where SPIR-V requires the TessCoord qualified
builtin to be a vec3 in all cases.  This alters the IO form of the
variable to be a vec3, which will be copied to the shader's declared
type if needed.  This is not a validation; the shader type must be correct.
2017-04-05 11:03:02 -06:00
John Kessenich
97cb85c7d6 PP: Fix #783: Catch end-of-argument expansion in token pasting. 2017-04-04 12:28:20 -06:00
John Kessenich
82460b5e21 HLSL: Fix #805: Support cast of scalars to structures.
Somewhat complex due to recognizing a general scalar, but not
replicating it for each member to avoid side effects.
2017-04-04 11:49:33 -06:00
John Kessenich
5ce1e4aff8 Merge pull request #817 from steve-lunarg/isfinite
HLSL: Decompose OpIsFinite to avoid capability restrictions
2017-04-03 22:32:35 -06:00
steve-lunarg
13975525d7 Decompose OpIsFinite to avoid capability restrictions
OpIsFinite is not available everywhere: decompose isfinite
to !isinf && !isnan.
2017-04-03 20:05:21 -06:00
steve-lunarg
067eb9b48a WIP: HLSL: Support InputPatch variables in patch constant functions
Previously, patch constant functions only accepted OutputPatch.  This
adds InputPatch support, via a pseudo-builtin variable type, so that
the patch can be tracked clear through from the qualifier.
2017-04-03 19:39:44 -06:00
steve-lunarg
08e0c086c8 HLSL: fix GS implementation for EP wrapping
The prior implementation of GS did not work with the new EP wrapping architecture.
This fixes it: the Append() method now looks up the actual output rather
than the internal sanitized temporary type, and writes to that.
2017-04-03 14:50:39 -06:00
John Kessenich
2184c2f21a Fix #287: pin down the io-array size before checking for out of range index. 2017-04-03 14:29:20 -06:00
steve-lunarg
f38cca3ccf HLSL: handle PCF input to DS in arbitrary argument position
In the hull shader, the PCF output does not participate in an argument list,
so has no defined ordering.  It is always put at the end of the linkage.  That
means the DS input reading PCF data must be be at the end of the DS linkage
as well, no matter where it may appear in the argument list.  This change
makes sure that happens.

The detection is by looking for arguments that contain tessellation factor
builtins, even as a struct member.  The whole struct is taken as the PCF output
if any members are so qualified.
2017-04-03 10:14:50 -06:00
steve-lunarg
bf1537f4b4 WIP: HLSL: force uncombined flag off for Buffer<> 2017-03-31 17:40:09 -06:00
John Kessenich
f36542f46d Revert "Merge pull request #779 from steve-lunarg/buffer-unsampled-fix"
This reverts commit 1dd65ca398, reversing
changes made to 4960baaf66.
2017-03-31 14:39:30 -06:00
John Kessenich
84a30c8bae Merge pull request #774 from steve-lunarg/tess-ctrlpt-pcf
HLSL: support per control point patch const fn invocation
2017-03-31 13:37:52 -06:00
steve-lunarg
db2e3b4169 HLSL: fix crash on empty sequence node passed to intrinsic expansions 2017-03-31 12:47:34 -06:00
steve-lunarg
e741249b72 HLSL: pass tessellation execution modes through to SPIR-V
The SPIR-V generator had assumed tessellation modes such as
primitive type and vertex order would only appear in tess eval
(domain) shaders.  SPIR-V allows either, and HLSL allows and
possibly requires them to be in the hull shader.

This change:

1. Passes them through for either tessellation stage, and,

2. Does not set up defaults in the domain stage for HLSl compilation,
to avoid conflicting definitions.
2017-03-31 11:47:18 -06:00
John Kessenich
9ce76553b8 Merge pull request #797 from steve-lunarg/scalar-length
HLSL: allow length() on scalars
2017-03-31 09:26:47 -06:00
John Kessenich
18958f6cd2 HLSL: Fix #802: Preserve promoted child under ! operator. 2017-03-30 23:32:21 -06:00
John Kessenich
7e997e2612 HLSL: Implicit bool conversions for conditional expressions and related.
Covers if(cond), while(cond), do-while(cond), for(;cond;), and (cond ? :).
Fixes #778.
2017-03-30 22:52:33 -06:00
John Kessenich
8f9fdc986a HLSL: Add namespace grammar and some basic semantics.
Unknown how extensive the semantics need to be yet. Need real
feedback from workloads. This is just done as part of unifying it
with the class/struct namespaces and grammar productions.
2017-03-30 16:30:17 -06:00
steve-lunarg
e752f463c5 HLSL: HS return is arrayed to match SPIR-V semantics
HLSL HS outputs a per ctrl point value, and the DS reads an array
of that type.  (It also has a per patch frequency).  The per-ctrl-pt
frequency is arrayed on just one side, as opposed to SPIR-V which
is arrayed on both.  To match semantics, the compiler creates an
array behind the scenes and indexes it by invocation ID, assigning
the HS return value to it.
2017-03-30 14:37:08 -06:00
steve-lunarg
7afe1344ca HLSL: strip off array dimension when assign locations of arrayed IO. 2017-03-30 14:37:05 -06:00
steve-lunarg
194f0f39ec HLSL: require tessellation factors to be fixed size arrays
SPIR-V requires that tessellation factor arrays be size 4 (outer) or 2 (inner).
HLSL allows other sizes such as 3, or even scalars.  This commit converts
between them by forcing the IO types to be the SPIR-V size, and allowing
copies between the internal and IO types to handle these cases.
2017-03-30 14:37:02 -06:00
steve-lunarg
9cee73e028 HLSL: support per control point patch const fn invocation
This PR emulates per control point inputs to patch constant functions.
Without either an extension to look across SIMD lanes or a dedicated
stage, the emulation must use separate invocations of the wrapped
entry point to obtain the per control point values.  This is provided
since shaders are wanting this functionality now, but such an extension
is not yet available.

Entry point arguments qualified as an invocation ID are replaced by the
current control point number when calling the wrapped entry point.  There
is no particular optimization for the case of the entry point not having
such an input but the PCF still accepting ctrl pt frequency data.  It'll
work, but anyway makes no so much sense.

The wrapped entry point must return the per control point data by value.
At this time it is not supported as an output parameter.
2017-03-30 14:36:56 -06:00
John Kessenich
e434ad923e Fix #809: smear scalar condition in OpSelect for selecting vector operands. 2017-03-30 10:16:22 -06:00
Rex Xu
470026f9d7 HLSL: Fix an issue of frexp().
The "exp" parameter is floating-point type in HLSL intrinsic while it is
integer type in GLSL built-in function.
2017-03-29 17:12:40 +08:00
Rex Xu
86e49d1773 HLSL: Move frexp() to a separate test file. 2017-03-29 17:04:58 +08:00
John Kessenich
9fb31ce8ec Tests: strengthen the value of test for NV members. 2017-03-24 18:58:48 -06:00
John Kessenich
0e7378446b Fix #790: Don't emit NV-specific interface members unless enabled by extension. 2017-03-24 18:40:40 -06:00
steve-lunarg
1ca04c2bbd HLSL: allow length() on scalars 2017-03-24 10:12:53 -06:00
steve-lunarg
d8e34c5119 HLSL: fix crash on empty struct return from entry point 2017-03-24 08:56:37 -06:00
John Kessenich
19ea56899c Tests: Update test results. 2017-03-23 14:52:38 -06:00
John Kessenich
000c818efb HLSL: Allow use of $Global members in between function calls.
This allows global initializers to use $Global members.
2017-03-22 23:21:34 -06:00
John Kessenich
7a41f96d10 HLSL: Implement 'this' keyword. 2017-03-22 11:38:22 -06:00
John Kessenich
3778979cd4 HLSL: non-static member functions: track and find active anonymous 'this' scopes and members.
Thanks to @steve-lunarg for his input and discussions on handling member functions.
2017-03-21 23:56:40 -06:00
John Kessenich
1dd65ca398 Merge pull request #779 from steve-lunarg/buffer-unsampled-fix
HLSL: Buffer types should be unsampled.
2017-03-19 23:46:03 -06:00
John Kessenich
4960baaf66 HLSL: Basic turn on of non-static member functions.
Still need: pass by reference in SPIR-V and symbol-table level
for accessing 'this' members from member functions.
2017-03-19 18:09:59 -06:00
steve-lunarg
d3947d232a WIP: HLSL: propagate readonly qualifier for buffer types 2017-03-19 12:40:12 -06:00
steve-lunarg
cf2e7275e8 WIP: HLSL: Buffer types should be unsampled.
RWBuffer objects were generating (properly) unsampled resoures, while
Buffer objects were not.  This fixes that.
2017-03-17 13:19:42 -06:00
John Kessenich
e751bca75c Fix #777: don't parse .suffix if <stage> is provided.
Adding a test for this also uncovered an extraneous \r in the runtests script,
fixed now.
2017-03-16 11:30:20 -06:00
Rex Xu
5e317ffe40 SPV: Fix unexpected declarations of capability and extension 2017-03-16 23:02:39 +08:00
John Kessenich
36b218de91 HLSL: Fix #771: add inline keyword. 2017-03-15 09:05:14 -06:00
John Kessenich
71c100d7c0 GLSL output: Removed fixed-size buffer; fixes #769.
Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer.
2017-03-14 19:51:29 -06:00
John Kessenich
c08fb8ab9c Full stack: properly implement GL_EXT_device_group and GL_EXT_multiview. 2017-03-14 16:45:30 -06:00
John Kessenich
601b7fa4b9 Revert previous check-in, until knowing what the spec. is and whether the test failure is related. 2017-03-13 22:49:36 -06:00
John Kessenich
7a44a31dee SPV: Address #759: make ViewIndex and DeviceIndex by 'in', not 'uniform'. 2017-03-13 15:43:26 -06:00
Rex Xu
d41a696c30 HLSL: Additional channel value for textureGatherXXX().
When mapping HLSL gather intrinsics to GLSL textureGatherXXX() built-in
function, the channel selection value is only valid for non-shadow samplers.
2017-03-13 17:07:18 +08:00
John Kessenich
c04c6a4067 Merge pull request #762 from LukasBanana/master
Added 'GL_core_profile' and 'GL_compatibility_profile' to macro expansion
2017-03-11 14:16:58 -07:00
John Kessenich
54ee28f4d0 HLSL: Add scoping operator, accept static member functions, and support calling them. 2017-03-11 14:13:00 -07:00
Lukas Hermanns
1fbc6e6ca1 Added 'GL_core_profile' and 'GL_compatibility_profile' macro definition to preamble.
Added version check (version >= 150) for GL_(core/compatibility)_profile macros.

Added GL_core_profile standard macro check to "150.vert" test file.

Fixed version check for GL_core_profile macros, and removed bad token character from 150.vert test.

Updated 150.vert.out test base-result with google-test suite.
2017-03-11 12:34:46 +01:00
John Kessenich
523e20dc02 PP: Recognize the '::' token, and translate appropriately to GLSL/HLSL token. 2017-03-10 18:03:43 -07:00
steve-lunarg
0b5c2ae70e Preserve signedness in SPV image query ops
The AST->SPIRV translation of image queries was dropping signedness,
causing some validation troubles.
2017-03-10 12:51:59 -07:00
steve-lunarg
4198b8bfc4 WIP: HLSL: preserve empty structures after splitting 2017-03-09 19:10:57 -07:00
John Kessenich
6e1d50a7a2 HLSL: Accept SV_Cull/ClipDistanceN, by refactoring the way semantics are mapped. 2017-03-09 14:37:32 -07:00
steve-lunarg
d00b026111 Enable GatherCmpRed. Green/Blue/Alpha cannot be supported.
This implements GatherCmpRed in terms of OpImageDrefGather.

There appears to be no way to implement the Green/Blue/Apha forms: see #673.
2017-03-09 08:59:45 -07:00
steve-lunarg
3ce4536ac8 HLSL: use LOD form of ImageQuerySize when needed.
The non-LOD form of image size query is prohibited in certain cases:
see the OpImageQuerySize and OpImageQuerySizeLod sections of the SPIR-V
spec for details.  Sometimes we were generating the non-LOD form when
we should have been using the LOD form.  Sometimes the LOD form is required
even if the underlying HLSL query did not supply a MIP level itself,
in which case level 0 is now queried.
2017-03-07 19:30:25 -07:00
John Kessenich
057df2935a HLSL: Fix #754: recognize type casts in if-statements separately from declarations. 2017-03-06 18:18:37 -07:00
steve-lunarg
40efe5cee8 WIP: HLSL: Fix ordering defect if global SB decl after fn param
This change propagates the storage qualifier from the buffer object to its contained
array type so that isStructBufferType() realizes it is one.  That propagation was
happening before only for global variable declarations, so compilation defects would
result if the use of a function parameter happened before a global declaration.

This fixes that case, whether or not there ever is a global declaration, and
regardless of the relative order.

This changes the hlsl.structbuffer.fn.frag test to exercise the alternate order.

There are no differences to generated SPIR-V for the cases which successfully compiled before.
2017-03-06 12:08:41 -07:00
John Kessenich
33f85b6e59 SPV: Allow push constant buffers to not have an instance name. 2017-03-06 08:51:35 -07:00
John Kessenich
789086a820 HLSL: Test for issue #699. 2017-03-03 18:19:03 -07:00
John Kessenich
322cb1922e Merge pull request #750 from dgkoch/rename_KHX_to_EXT
Rename KHX_multiview/device_group to EXT_multiview/device to match the released specs
2017-03-03 17:23:53 -07:00
John Kessenich
27ffb29908 HLSL: Add 'class' keyword as (so far) synonym for 'struct'. 2017-03-03 17:01:01 -07:00
Daniel Koch
efc972799d Rename KHX to EXT to match the released specs
GL_KHX_multiview and GL_KHX_device_group don't exist,
they were released as GL_EXT_multiview and GL_EXT_device_group.
2017-03-03 18:40:48 -05:00
John Kessenich
854fe24786 HLSL: Fix #747: accept 'struct' in front of previously user-defined type name. 2017-03-02 14:30:59 -07:00
John Kessenich
0479437a5c SPV: Fix #739: OpSelect can only operate on scalars and vectors. 2017-03-01 13:49:11 -07:00
John Kessenich
3494d71cfa PP: Fix issue #738: don't assert on characters within a string. 2017-02-28 19:39:51 -07:00
John Kessenich
fb22b69fc6 PP: Partially address issue #738: handle premature end of argument when token pasting. 2017-02-28 18:06:39 -07:00
John Kessenich
45c1b5b980 Merge pull request #742 from steve-lunarg/f16tof32-typefix
HLSL: small fix for index type in f16tof32 opcode
2017-02-28 16:18:24 -07:00
steve-lunarg
fdbfb65ec7 HLSL: small fix for index type in f16tof32 opcode
The f16tof32 opcode was indexing a vector with a float 0, rather
than an int 0.  It may have made no functional difference due to the
identical bit pattern, but code looking at the type could be
confused.
2017-02-28 14:15:32 -07:00
John Kessenich
5a042c0686 GLSL: Fix #741: rationalize per-block vs. per-member offset checking. 2017-02-28 14:13:48 -07:00
John Kessenich
69a2c69649 Merge pull request #736 from steve-lunarg/structbuffer-params
HLSL: add structuredbuffer pass by reference in fn params
2017-02-28 13:10:51 -07:00
John Kessenich
b67b4a7072 PP: Address #737: accept 'h'/'H' floating-point suffix more broadly. 2017-02-28 12:58:11 -07:00
steve-lunarg
86b510efd1 WIP: HLSL: add f16tof32 and f32tof16 decompositions. 2017-02-27 15:19:49 -07:00
John Kessenich
6c8aaacd28 SPV: Implement new extensions GL_KHX_device_group and GL_KHX_multiview.
These correspond to SPV_KHR_device_group and SPV_KHR_multiview.
Also, bring tests up to date with Khronos internals, and some misc. related changes.
2017-02-27 01:20:51 -07:00
steve-lunarg
dd8287a109 WIP: HLSL: add structuredbuffer pass by reference in fn params
This PR adds the ability to pass structuredbuffer types by reference
as function parameters.

It also changes the representation of structuredbuffers from anonymous
blocks with named members, to named blocks with pseudonymous members.
That should not be an externally visible change.
2017-02-26 11:13:42 -07:00
John Kessenich
4a57dced66 SPV: Handle nested opaque types as function parameters. 2017-02-24 19:22:54 -07:00
John Kessenich
7491234713 Merge pull request #734 from steve-lunarg/ssbo-reflection
Add reflection queries for thread local size.  Add ssbo auto-binding.
2017-02-22 17:12:09 -07:00
steve-lunarg
932bb5cc4e Add reflection queries for thread local size and ssbo auto-binding
New command line option --shift-ssbo-binding mirrors --shift-ubo-binding, etc.

New reflection query getLocalSize(int dim) queries local size, e.g, CS threads.
2017-02-22 09:40:28 -07:00
Rex Xu
3e783f9b49 SPV: Unexpected declarations of capabilities from NV extensions. 2017-02-22 16:44:48 +08:00
steve-lunarg
5da1f038d8 HLSL: implement 4 (of 6) structuredbuffer types
This is a partial implemention of structurebuffers supporting:

* structured buffer types of:
*   StructuredBuffer
*   RWStructuredBuffer
*   ByteAddressBuffer
*   RWByteAddressBuffer

* Atomic operations on RWByteAddressBuffer

* Load/Load[234], Store/Store[234], GetDimensions methods (where allowed by type)

* globallycoherent flag

But NOT yet supporting:

* AppendStructuredBuffer / ConsumeStructuredBuffer types
* IncrementCounter/DecrementCounter methods

Please note: the stride returned by GetDimensions is as calculated by glslang for std430,
and may not match other environments in all cases.
2017-02-21 15:51:49 -07:00
John Kessenich
0302bdf04a SPV: Fix #723: construct vectors from matrices. 2017-02-17 19:06:21 -07:00
John Kessenich
36852b838d Merge pull request #727 from jekstrand/image-load-formatted
Implement GL_EXT_shader_image_load_formatted
2017-02-17 17:40:26 -07:00
Jason Ekstrand
f44d89a398 Implement GL_EXT_shader_image_load_formatted 2017-02-17 13:36:25 -08:00
Maciej Jesionowski
5227b6decb Fix mismatched doc string for SPV_KHR_subgroup_vote
Text for opcodes OpSubgroupAllKHR and OpSubgroupAnyKHR was swapped.
2017-02-17 13:45:29 +01:00
chaoc
df3956c50f Implement NVX_multiview_per_view_attributes 2017-02-14 15:04:33 -08:00
John Kessenich
7225a1cb1e Support align/offset for all versions GLSL/ESSL targeting SPIR-V. 2017-02-13 09:09:04 -07:00
John Kessenich
e4e8f7b7a3 Merge pull request #722 from steve-lunarg/tessellation
Add basic HS/DS implementation.
2017-02-10 18:10:46 -07:00
steve-lunarg
858c928ac7 Add basic HS/DS implementation.
This obsoletes WIP PR #704, which was built on the pre entry point wrapping master.  New version
here uses entry point wrapping.

This is a limited implementation of tessellation shaders.  In particular, the following are not functional,
and will be added as separate stages to reduce the size of each PR.

* patchconstantfunctions accepting per-control-point input values, such as
  const OutputPatch <hs_out_t, 3> cpv are not implemented.

* patchconstantfunctions whose signature requires an aggregate input type such as
  a structure containing builtin variables.  Code to synthesize such calls is not
  yet present.

These restrictions will be relaxed as soon as possible.  Simple cases can compile now: see for example
Test/hulsl.hull.1.tesc - e.g, writing to inner and outer tessellation factors.

PCF invocation is synthesized as an entry point epilogue protected behind a barrier and a test on
invocation ID == 0.  If there is an existing invocation ID variable it will be used, otherwise one is
added to the linkage.  The PCF and the shader EP interfaces are unioned and builtins appearing in
the PCF but not the EP are also added to the linkage and synthesized as shader inputs.
Parameter matching to (eventually arbitrary) PCF signatures is by builtin variable type.  Any user
variables in the PCF signature will result in an error.  Overloaded PCF functions will also result in
an error.

[domain()], [partitioning()], [outputtopology()], [outputcontrolpoints()], and [patchconstantfunction()]
attributes to the shader entry point are in place, with the exception of the Pow2 partitioning mode.
2017-02-10 16:59:09 -07:00
John Kessenich
b49bb2ca5c PP, nonfunctional: Remove crufty bit-twiddling of tokens. 2017-02-10 13:03:40 -07:00
John Kessenich
8e711b84bd Fix issue #708: token pasting within macro argument expansion. 2017-02-10 10:07:03 -07:00
John Kessenich
8e6c6cef6a SPV: Implement specialization constants for ?:. 2017-02-08 17:07:07 -07:00
John Kessenich
433e9ff896 SPV: Emit OpSelect when a selection node is simple enough.
Also, ensures it has a type, no disallowed side effects,
or performance trade offs.
2017-02-08 17:03:13 -07:00
John Kessenich
dd40260b63 HLSL: don't do a deepCopy() for typedef, as we still want to share the type graph.
This enables the IO type mapping to work transparently for typedefs.
2017-02-08 13:59:30 -07:00
John Kessenich
65ee230f1c HLSL: Add tests and refine what decorations are passed through per stage/in/out. 2017-02-06 23:13:16 -07:00
John Kessenich
bf47286fe7 HLSL: Move to fine-grained control for defining input/output/uniform IO types. 2017-02-06 23:13:16 -07:00
John Kessenich
727b374fd3 HLSL: Build IO types bottom up, as parsed, and cache the original (IO).
Previously, this was done recursively, per object, and the nonIO version
was cached. This reverses both those approaches.
2017-02-06 23:00:51 -07:00
John Kessenich
88c4464df5 HLSL: Have loose uniforms also go through the makeTypeNonIo() path. 2017-02-06 23:00:51 -07:00
steve-lunarg
2c5ab9c8fc HLSL: remove pervertex output blocks
This removes pervertex output blocks, in favor of using only
loose variables.  The pervertex blocks are not required and were
only partly implemented, and were adding some complication.

This change goes with wrap-entry-point.
2017-02-06 23:00:51 -07:00
steve-lunarg
ec712ebea1 HLSL: fix copies between arrays of structs of builtins, and arrayed builtins.
Structs are split to remove builtin members to create valid SPIR-V.  In this
process, an outer structure array dimension may be propegated onto the
now-removed builtin variables.  For example, a mystruct[3].position ->
position[3].  The copy between the split and unsplit forms would handle
this in some cases, but not if the array dimension was at different levels
of aggregate.

It now does this, but may not handle arbitrary composite types.  Unclear if
that has any semantic meaning for builtins though.
2017-02-06 23:00:51 -07:00
John Kessenich
abd8dca86d HLSL: Make the entry-point shadow function have non-IO params and return.
This also removes an no longer needed makeTemporary() and rationalizes
makeTypeNonIo()'s interface.
2017-02-06 22:58:32 -07:00
steve-lunarg
5d3023af03 HLSL: Type sanitization: create non-IO types for var decl and fn param/ret
This introduces parallel types for IO-type containing aggregates used as
non-entry point function parameters or return types, or declared as variables.
Further uses of the same original type will share the same sanitized deep
structure.

This is intended to be used with the wrap-entry-point branch.
2017-02-06 22:58:32 -07:00
John Kessenich
0fe106afd2 AST: Have type deepCopy() preserve type graphs as graphs.
Previously, a type graph would turn into a type tree. That is,
a deep node that is shared would have multiple copies made.

This is important when creating IO and non-IO versions of deep types.
2017-02-06 22:58:32 -07:00
John Kessenich
02467d8d94 HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args.
This needs some render testing, but is destined to be part of master.

This also leads to a variety of other simplifications.
 - IO are global symbols, so only need one list of linkage nodes (deferred)
 - no longer need parse-context-wide 'inEntryPoint' state, entry-point is localized
 - several parts of splitting/flattening are now localized
2017-02-06 22:58:32 -07:00
John Kessenich
18adbdbbb8 Resolve issue #700: allow initializers on struct members. 2017-02-02 15:16:20 -07:00
Endre Oma
ad58d45437 SPV: Emit names of specialization constants 2017-01-31 21:16:17 +01:00
John Kessenich
82e0e58993 Fix issue #693. Ternary operator on void type. 2017-01-26 15:50:10 -07:00
Markus Tavenrath
7b89e75213 Use correct OriginUpperLeft when linking more than one shader. 2017-01-25 12:11:16 -08:00
chaoc
771d89fc36 support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering 2017-01-20 16:48:26 -08:00
John Kessenich
22f25d80c6 Merge pull request #682 from steve-lunarg/split-copy-fix
HLSL: fix dereferencing when copying split structures with arrays
2017-01-19 16:56:06 -07:00
John Kessenich
d3aea5edaf Merge pull request #679 from ashwinkolhe/akolhe_spv_khr_subgroup_vote
Implement SPV_KHR_subgroup_vote
2017-01-19 16:16:49 -07:00
steve-lunarg
65cdff9a54 HLSL: fix dereferencing when copying split structures with arrays
When copying split types with mixtures of user variables and buitins,
where the builtins are extracted, there is a parallel structures traversal.
The traversal was not obtaining the derefenced types in the array case.
2017-01-19 15:18:00 -07:00
Rex Xu
430ef40ab4 Implement new revision of extension GL_AMD_shader_ballot
- Add support for invocation functions with "InclusiveScan" and
  "ExclusiveScan" modes.
- Add support for invocation functions taking int64/uint64/doube/float16
  as inout data types.
2017-01-19 12:09:51 +08:00
Ashwin Kolhe
c720f3e639 Implement SPV_KHR_subgroup_vote
doc.cpp: Add capabilities, scope to the opcodes. Add opcode and
capability strings.
GLSL.ext.KHR.h: Add extension
string.
GlslangToSpv.cpp: Fix handling of opcodes to generate
appropriate SPIR-V.
spirv.hpp: Add capability and opcode
enums.
spv.shaderGroupVote.comp.out: Update SPIR-V output for test
shader.
2017-01-18 14:16:49 -08:00
John Kessenich
c142c88967 Front-ends: Non-functional: Rationalize vector and matrix swizzles.
This reduces code duplication in a few ways, and better encapsulates
vector swizzle representation.
2017-01-13 19:35:29 -07:00
John Kessenich
fdf6347f0a HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670.
Since EOpMatrixSwizzle is a new op, existing back-ends only work when the
front end first decomposes it to other operations. So far, this is only
being done for simple assignment into matrix swizzles.
2017-01-13 12:35:01 -07:00
John Kessenich
001dfa1c5c HLSL: matrix swizzle (_12, _m23) syntax, partial semantics.
This partially addressess issue #670, for when the matrix swizzle
degenerates to a component or column: m[c], m[c][r] (where HLSL
swaps rows and columns for user's view).

An error message is given for the arbitrary cases not covered.

These cases will work for arbitrary use of l-values.

Future work will handle more arbitrary swizzles, which might
not work as arbitrary l-values.
2017-01-12 16:51:18 -07:00
John Kessenich
913e3b686a PP: Clean up and rationalize floating-point-number scanner.
This encapsulates where the string could overflow, removing 40 lines
of fragile code.  It also improves handling of numbers that are too long.

There are a couple of open issues that could related to this function
being more rational (locale dependence, 1.#INF).
2017-01-12 12:06:18 -07:00
John Kessenich
e86fc0946f Merge pull request #664 from steve-lunarg/stage-io-fix
add other builtins to interstage IO
2017-01-12 10:18:23 -07:00
steve-lunarg
46d5428422 WIP: add other builtins to interstage IO
(Still adding tests: do not commit)

This fixes PR #632 so that:

(a) The 4 PerVertex builtins are added to an interface block for all stages except fragment.

(b) Other builtin qualified variables are added as "loose" linkage members.

(c) Arrayness from the PerVertex builtins is moved to the PerVertex block.

(d) Sometimes, two PerVertex blocks are created, one for in, one for out (e.g, for some GS that
    both reads and writes a Position)
2017-01-09 13:58:05 -07:00
John Kessenich
63204c2501 External interface change: PP: Full <> and "" semantics for the Includer.
Any previous use would only be for "", which would probably mean changing

    include(...)  -> includeLocal(...)

See comments about includeLocal() being an additional search over
includeSystem(), not a superset search.

This also removed ForbidIncluder, as
 - the message in ForbidIncluder was redundant: error results were
   already returned to the caller, which then gives the error it
   wants to
 - there is a trivial default implementation that a subclass can
   override any subset of (I still like abstract base classes though)
 - trying to get less implementation out of the interface file anyway
2017-01-06 15:08:54 -07:00
John Kessenich
28d3133581 PP: #include: add names to error messages, so that lexical analysis can be tested. 2017-01-05 12:24:19 -07:00
John Kessenich
acb9076a27 Merge pull request #650 from steve-lunarg/lvalue-swizzle-fix
HLSL: allow destination swizzles when writing RWTexture/RWBuffer
2017-01-05 10:40:14 -07:00
John Kessenich
085b833490 HLSL: Fix issue #658: Don't adopt initializer constness from declaration.
This also makes it match how GLSL handles the same thing.
2017-01-05 10:28:26 -07:00
John Kessenich
bf9a2f30c9 Merge pull request #648 from steve-lunarg/type-identifiers
HLSL: allow type keywords as identifiers, and add half type
2017-01-04 14:07:34 -07:00
John Kessenich
ddfbbe26f2 Merge pull request #632 from steve-lunarg/structure-splitting
HLSL: inter-stage structure splitting.
2017-01-04 11:41:36 -07:00
John Kessenich
5abd308e71 Merge pull request #659 from steve-lunarg/d3dcolortoubyte4
Add D3DCOLORtoUBYTE4 decomposition
2017-01-03 15:34:33 -07:00
John Kessenich
c4ed950057 Merge pull request #647 from steve-lunarg/default-fn-params
HLSL: default function parameters
2017-01-03 15:30:05 -07:00
steve-lunarg
7ea7ff4cd4 Add EOpD3DCOLORtoUBYTE4 decomposition 2017-01-03 14:42:18 -07:00
John Kessenich
affc26674d PP: Recognize <> style #include header names. I.e., #include <header-name>.
Also correctly test and handle missing newline.
2017-01-03 11:05:16 -07:00
steve-lunarg
cd6829ba81 HLSL: allow destination swizzles when writing RWTexture/RWBuffer objects.
Reads and write syntax to UAV objects is turned into EOpImageLoad/Store
operations.  This translation did not support destination swizzles,
for example, "mybuffer[tc].zyx = 3;", so such statements would fail to
compile.  Now they work.

Parial updates are explicitly prohibited.

New test: hlsl.rw.swizzle.frag
2017-01-03 10:31:09 -07:00
John Kessenich
faa720f14c PP: Fix issue #426, recover from bad-source macro expansion. 2017-01-02 17:56:08 -07:00
John Kessenich
bc5196c003 SPV: Fix issue #369, don't support gl_NumSamples -> SPIR-V. 2017-01-02 17:01:21 -07:00
John Kessenich
f37f4d23fc HLSL: Fix issue #646: map SV_DispatchThreadID -> GlobalInvocationID. 2017-01-02 14:59:19 -07:00
John Kessenich
aa6d56298d HLSL: Handle const with no initializer. Fixes issue #651. 2016-12-30 16:42:57 -07:00
John Kessenich
53864846a9 HLSL: Support empty {} initializers for arrays and scalars. 2016-12-30 16:39:18 -07:00
steve-lunarg
26d3145334 HLSL default function parameters
This PR adds support for default function parameters in the following cases:

1. Simple constants, such as void fn(int x, float myparam = 3)
2. Expressions that can be const folded, such a ... myparam = sin(some_const)
3. Initializer lists that can be const folded, such as ... float2 myparam = {1,2}

New tests are added: hlsl.params.default.frag and hlsl.params.default.err.frag
(for testing error situations, such as ambiguity or non-const-foldable).

In order to avoid sampler method ambiguity, the hlsl better() lambda now
considers sampler matches.  Previously, all sampler types looked identical
since only the basic type of EbtSampler was considered.
2016-12-29 12:15:48 -07:00
steve-lunarg
5ca85ad9de HLSL: allow scalar type keywords as identifiers, and add half type support.
HLSL allows type keywords to also be identifiers, so a sequence such as "float half = 3" is
valid, or more bizzarely, something like "float.float = int.uint + bool;"

There are places this is not supported.  E.g, it's permitted for struct members, but not struct
names or functions.  Also, vector or matrix types such as "float3" are not permitted as
identifiers.

This PR adds that support, as well as support for the "half" type.  In production shaders,
this was seen with variables named "half".  The PR attempts to support this without breaking
useful grammar errors such as "; expected" at the end of unterminated statements, so it errs
on that side at the possible expense of failing to accept valid constructs containing a type
keyword identifier.  If others are discovered, they can be added.

Also, half is now accepted as a valid type, alongside the min*float types.
2016-12-27 11:26:45 -07:00