Commit Graph

2759 Commits

Author SHA1 Message Date
github-actions
538b58aa7a Fetch translations from Crowdin 2022-02-14 00:07:43 +00:00
github-actions
19a1dbbc85 Fetch translations from Crowdin 2022-02-13 00:09:26 +00:00
github-actions
9ec7cecb93 Fetch translations from Crowdin 2022-02-12 00:07:40 +00:00
github-actions
e71e895ad6 Fetch translations from Crowdin 2022-02-08 00:08:31 +00:00
jdgleaver
ab8e8359a6
Fix segfault when launching content with cores that do not have serialized savestate support when rewind and cheevos hardcore mode are enabled (#13607) 2022-02-07 23:52:25 +01:00
github-actions
5d3ebd0ece Fetch translations from Crowdin 2022-02-07 00:07:46 +00:00
Michael Burgardt
504a6b9670
Fix Polish translation (#13601) 2022-02-06 04:40:08 +01:00
github-actions
df1f7bffb9 Fetch translations from Crowdin 2022-02-06 00:09:13 +00:00
github-actions
5bc2d42cdc Fetch translations from Crowdin 2022-02-05 00:09:09 +00:00
jdgleaver
e541dd5ab1
Disable run-ahead and rewind based on save state support level defined in core info files (#13594)
* Disable run-ahead based on save state support level defined in core info files

* Disable rewind based on save state support level defined in core info files
2022-02-05 00:25:33 +01:00
github-actions
d43b99cbac Fetch translations from Crowdin 2022-02-03 00:10:22 +00:00
jdgleaver
42e03cae83
Disable save states based on save state support level defined in core info files (#13562) 2022-02-02 16:49:53 +01:00
github-actions
6f7332c8fa Fetch translations from Crowdin 2022-02-02 00:09:36 +00:00
github-actions
f8c3c76e18 Fetch translations from Crowdin 2022-02-01 00:08:10 +00:00
Jamiras
c092fa33e1
add mastery placard (#13575) 2022-01-31 16:33:23 +01:00
Víctor "IlDucci
900675ad23
[Typo fixing] Removing unneeded space before colons. (#13577) 2022-01-31 16:32:47 +01:00
github-actions
6aa89b3723 Fetch translations from Crowdin 2022-01-31 00:07:42 +00:00
Keith Bowes
cce04bab70
Remove references to removed features (#13564) 2022-01-30 09:29:43 +01:00
github-actions
84052ee7e1 Fetch translations from Crowdin 2022-01-30 00:07:54 +00:00
github-actions
dbe0252db4 Fetch translations from Crowdin 2022-01-29 00:07:53 +00:00
github-actions
4132176ece Fetch translations from Crowdin 2022-01-28 00:11:55 +00:00
github-actions
8511152738 Fetch translations from Crowdin 2022-01-27 00:09:45 +00:00
Tony
84f558db0b
Add optional frame skipping when fast-forwarding (#13550) 2022-01-26 18:30:33 +01:00
github-actions
dfcbde86f7 Fetch translations from Crowdin 2022-01-26 00:09:04 +00:00
github-actions
17362e3692 Fetch translations from Crowdin 2022-01-25 00:07:58 +00:00
jdgleaver
6ee3c14779
Add 'Core System Files Downloader' entry to the Online Updater (#13524) 2022-01-24 16:41:29 +01:00
github-actions
948ad76b14 Fetch translations from Crowdin 2022-01-24 00:07:57 +00:00
github-actions
245101b1a1 Fetch translations from Crowdin 2022-01-23 00:08:33 +00:00
github-actions
e2848ad0d5 Fetch translations from Crowdin 2022-01-22 00:07:03 +00:00
github-actions
5f6fc20360 Fetch translations from Crowdin 2022-01-21 00:10:19 +00:00
github-actions
a50bf67386 Fetch translations from Crowdin 2022-01-20 00:08:30 +00:00
Michael Burgardt
311fec15d9
Add Indonesian, Swedish and Ukrainian language options (#13490)
* Add Indonesian, Swedish and Ukrainian language options

* Enable Indonesian and Swedish localisations for RGUI
2022-01-19 19:12:55 +01:00
github-actions
51ba13035d Fetch translations from Crowdin 2022-01-19 00:07:26 +00:00
github-actions
650789a570 Fetch translations from Crowdin 2022-01-18 00:07:53 +00:00
github-actions
eaf32daf25 Fetch translations from Crowdin 2022-01-17 00:08:08 +00:00
github-actions
6d6eca7a9f Fetch translations from Crowdin 2022-01-16 00:08:20 +00:00
github-actions
d3b38f45fd Fetch translations from Crowdin 2022-01-15 00:07:42 +00:00
github-actions
aca2b9675f Fetch translations from Crowdin 2022-01-14 00:08:28 +00:00
github-actions
4331065cc0 Fetch translations from Crowdin 2022-01-13 00:09:41 +00:00
github-actions
f4831809f7 Fetch translations from Crowdin 2022-01-12 00:10:11 +00:00
Jamiras
0a1ffcd4d5
reset hardcore default to enabled; show message when trying to load state in hardcore (#13471) 2022-01-11 13:48:05 +01:00
github-actions
310c43d7ad Fetch translations from Crowdin 2022-01-11 00:08:12 +00:00
github-actions
b3f3bf1e83 Fetch translations from Crowdin 2022-01-10 00:08:23 +00:00
github-actions
28f531647f Fetch translations from Crowdin 2022-01-09 00:08:35 +00:00
github-actions
4ae67b9fa4 Fetch translations from Crowdin 2022-01-08 00:07:25 +00:00
Tony
b7d77e9484
(XMB) Optional vertical list item fade (#13455) 2022-01-07 08:46:49 +01:00
github-actions
483d1f2ac7 Fetch translations from Crowdin 2022-01-07 00:08:43 +00:00
github-actions
d13f325216 Fetch translations from Crowdin 2022-01-05 00:08:04 +00:00
Michael Burgardt
c28df9ccef
Stop Crowdin Daily Workflow from activating with empty API key (#13440)
* Stop Crowdin Daily Workflow from activating with empty API key

* Make sure that the API key is always reset
2022-01-04 13:32:03 +01:00
github-actions
d4902b65bd Fetch translations from Crowdin 2022-01-04 00:07:56 +00:00
github-actions
a427de28eb Fetch translations from Crowdin 2022-01-03 00:08:24 +00:00
github-actions
3c388b62d4 Fetch translations from Crowdin 2022-01-02 00:08:08 +00:00
github-actions
76fd60b15e Fetch translations from Crowdin 2022-01-01 00:07:53 +00:00
github-actions
31342ea18f Fetch translations from Crowdin 2021-12-31 00:07:41 +00:00
Tony
17f63e6e39
(XMB+Ozone) Category + History/Favorites icons (#13433)
* (XMB+Ozone) Icons for matching core option categories

* (XMB+Ozone) Playlist content icon option for history/favorites
2021-12-30 20:14:57 +01:00
Cthulhu-throwaway
d017ce7b03
Filter out non-connectable rooms (#13429)
Add an option for filtering out non-connectable netplay rooms.
2021-12-30 08:33:54 +01:00
github-actions
e161af4826 Fetch translations from Crowdin 2021-12-30 00:07:38 +00:00
github-actions
ee1d9f5d1b Fetch translations from Crowdin 2021-12-29 00:07:49 +00:00
github-actions
916a3fd157 Fetch translations from Crowdin 2021-12-28 00:07:38 +00:00
github-actions
a746030901 Fetch translations from Crowdin 2021-12-27 00:08:35 +00:00
Nikos Chantziaras
be650a790c
Add option for showing the overlay behind the menu (#13360)
* Add option for showing the overlay behind the menu

This commit lays the groundwork for this option. Support for this option
in the video drivers themselves is going to be added in later commits.

* gl1: Add overlay behind menu support

* gl2: Add overlay behind menu support

* gl3: Add overlay behind menu support

* vulkan: Add overlay behind menu support

* ctr: Add overlay behind menu support

* d3d9: Add overlay behind menu support

* d3d10: Add overlay behind menu support

* d3d11: Add overlay behind menu support

* d3d12: Add overlay behind menu support

* CHANGES.md: overlay behind menu

Co-authored-by: MrHuu <MrHuu@users.noreply.github.com>
Co-authored-by: Tony <45124675+sonninnos@users.noreply.github.com>
2021-12-26 04:56:44 +01:00
github-actions
d056a989ee Fetch translations from Crowdin 2021-12-25 00:06:59 +00:00
github-actions
c0ed1e3367 Fetch translations from Crowdin 2021-12-24 00:07:38 +00:00
Cthulhu-throwaway
c752f9b0de
Custom relay server support (#13395)
* Custom relay server support

Add support for custom user-ran relay servers.

* snprintf NULL fix
2021-12-23 13:54:52 +01:00
github-actions
f6291adf01 Fetch translations from Crowdin 2021-12-23 00:07:28 +00:00
github-actions
b21f3964b6 Fetch translations from Crowdin 2021-12-22 00:07:46 +00:00
Cthulhu-throwaway
966335e367
Smaller Netplay Changes (#13387)
Lobby Viewer: Filter out rooms that are not running RetroArch
Lobby Viewer: Display a non-connectable tag to non-connectable rooms.
Host: Display warning if we are announcing to the internet but our room isn't connectable from there.
2021-12-21 15:58:25 +01:00
github-actions
3f7d279acf Fetch translations from Crowdin 2021-12-21 00:08:24 +00:00
Nikos Chantziaras
0357b6c922
Add on-screen statistics toggle hotkey (#13381)
* Add on-screen statistics toggle hotkey

* CHANGES.md: Add technical statistics hotkey
2021-12-21 00:03:35 +01:00
github-actions
58b306d651 Fetch translations from Crowdin 2021-12-20 00:08:24 +00:00
Cthulhu-throwaway
690c802921
Netplay Stuff (#13375)
* Netplay Stuff

## PROTOCOL FALLBACK
In order to support older clients a protocol fallback system was introduced.
The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on.
Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on.
To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host.
Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host.

## NETPLAY CHAT
Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command.
Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5.
Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected.
Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages.
As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback.
If a new overlay and/or input system is desired, no backwards compatibility changes need to be made.
Only clients in playing mode (as opposed to spectating mode) can send and receive chat.

## SETTINGS SHARING
Some settings are better used when both host and clients share the same configuration.
As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing.

## NETPLAY TUNNEL/MITM
With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system.
This new system uses a tunneling approach, which is similar to most VPN and tunneling services around.

Tunnel commands:
RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host.
RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client.
RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive.

Operations:
Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server.
Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server.

Improvements (from current MITM system):
No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server.
Very little cpu usage. About 95% net I/O bound now.
Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers.
No longer operates the host in client mode, which was a source of many of the current problems.
Cleaner and more maintainable system and code.

Notable functions:
netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server.
init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client.
handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance).

## MISC
Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake.
Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host.
LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button.

## FIXES
Many minor fixes to the current netplay implementation are also included.

* Remove NETPLAY_TEST_BUILD
2021-12-19 16:58:01 +01:00
github-actions
b7c14f61bc Fetch translations from Crowdin 2021-12-19 00:08:38 +00:00
github-actions
7049c6c204 Fetch translations from Crowdin 2021-12-18 00:07:30 +00:00
Tony
8cc423e036
Logging cleanups (#13370) 2021-12-17 18:04:24 +01:00
github-actions
4fa4260a16 Fetch translations from Crowdin 2021-12-17 00:07:15 +00:00
Tony
71836c1055
Add option for showing notifications only in menu (#13326) 2021-12-16 14:38:43 +01:00
github-actions
aea8dad1ae Fetch translations from Crowdin 2021-12-16 00:07:19 +00:00
jdgleaver
688c652673
[GameMode] Improve error handling (#13362) 2021-12-15 19:01:39 +01:00
github-actions
1582856b43 Fetch translations from Crowdin 2021-12-15 00:07:44 +00:00
Tilman M. Jaeschke
682bbab233
[New Feature] Load save states from command-line or playlist (#13354)
* load save states from command-line or playlist

* load save states from command-line or playlist

* removed some brackets
2021-12-14 14:08:06 +01:00
Nikos Chantziaras
430baf7c21
Add Linux GameMode support (#13339)
This can fix a lot of performance issues, like audio crackling and frame
time spikes. This requires the GameMode package to be installed. See:

https://github.com/FeralInteractive/gamemode

This commit adds a "Game Mode" bool option to the "Power
Management" and "Latency" settings sections, and it can be toggled
on/off without restarting RA.

The actual toggling of game mode happens in a new frontend platform
interface function. Perhaps this will become useful for other platforms
that provide some equivalent of Linux GameMode.

Since the GameMode ABI is fixed, and the API comes as a single,
header-only file with no actual deps, we simply bundle the header
(deps/feralgamemode/gamemode_client.h.) That way, all Linux builds will
have support for GameMode regardless of whether the GameMode development
package is installed or not.
2021-12-14 14:07:42 +01:00
github-actions
98431a15c0 Fetch translations from Crowdin 2021-12-14 00:07:35 +00:00
github-actions
dd278dc068 Fetch translations from Crowdin 2021-12-13 00:07:31 +00:00
github-actions
6870f0114e Fetch translations from Crowdin 2021-12-11 00:06:59 +00:00
github-actions
cb8a589b77 Fetch translations from Crowdin 2021-12-10 00:09:35 +00:00
github-actions
39074fa55c Fetch translations from Crowdin 2021-12-09 00:07:36 +00:00
github-actions
b078d52689 Fetch translations from Crowdin 2021-12-07 00:07:37 +00:00
github-actions
e954a46b1b Fetch translations from Crowdin 2021-12-06 00:07:29 +00:00
github-actions
9f01ebf0a9 Fetch translations from Crowdin 2021-12-05 00:07:43 +00:00
Tony
09880e92d2
Logging cleanups (#13320) 2021-12-04 14:21:12 +01:00
Autechre
b6695d8921
Netplay changes proposed for 1.9.14 (#13314)
* Added setting to allow/disallow players other than the host from pausing the game.
* Added a sublabel for netplay max connections.
* Fixed port override macro from not being set immediately after the port setting.
* Fixed memory leaks.
2021-12-04 02:34:21 +01:00
github-actions
69e4ea8d33 Fetch translations from Crowdin 2021-12-04 00:06:41 +00:00
github-actions
4a39630c0f Fetch translations from Crowdin 2021-12-03 00:07:30 +00:00
github-actions
72e49d82d6 Fetch translations from Crowdin 2021-12-02 00:07:57 +00:00
github-actions
621c3a7b7e Fetch translations from Crowdin 2021-12-01 00:08:06 +00:00
Autechre
af4bdecef9
Show passworded rooms on lobby (#13301) 2021-11-30 22:06:13 +01:00
github-actions
a585e05a8a Fetch translations from Crowdin 2021-11-30 00:07:17 +00:00
github-actions
ef8a14a968 Fetch translations from Crowdin 2021-11-29 00:07:04 +00:00
github-actions
05f95ad428 Fetch translations from Crowdin 2021-11-28 00:08:27 +00:00
github-actions
454fddb1dc Fetch translations from Crowdin 2021-11-27 00:07:02 +00:00
github-actions
019466e928 Fetch translations from Crowdin 2021-11-26 00:07:25 +00:00
github-actions
5069acd288 Fetch translations from Crowdin 2021-11-25 00:06:52 +00:00
github-actions
1077a6f3a8 Fetch translations from Crowdin 2021-11-24 00:07:14 +00:00
github-actions
d02d32fbe4 Fetch translations from Crowdin 2021-11-23 00:07:15 +00:00
github-actions
8dfaf84cc9 Fetch translations from Crowdin 2021-11-22 00:07:09 +00:00
github-actions
2f9a8d7b3e Fetch translations from Crowdin 2021-11-21 00:07:13 +00:00
Autechre
9e40966dce
Merge pull request #13249 from ToKe79/lakka2upstream
Upstream patches from Lakka
2021-11-20 22:07:47 +01:00
github-actions
955bf08fcd Fetch translations from Crowdin 2021-11-20 00:06:32 +00:00
github-actions
4ffe9dc5b3 Fetch translations from Crowdin 2021-11-19 00:07:09 +00:00
github-actions
17c522bbb0 Fetch translations from Crowdin 2021-11-18 00:08:22 +00:00
Tomáš Kelemen (vudiq)
efad7a7dcc
Lakka: CD-ROM eject menu item
Adds new entry (where the entry for dumping CD is) to eject the disc -
in case the CD drive has no physical button to eject the disc / the
button does not work. Useless for most, but quality of life improvement
for some.

Upstream of patch used by Lakka at build time
1943ad296e/packages/libretro/retroarch/patches/retroarch-99-eject_disc.patch
2021-11-18 00:36:01 +01:00
Tomáš Kelemen (vudiq)
a2f9273979
Bluetooth: add option to remove pairing
Pressing the START button removes the device pairing. Useful in case
the device (e.g. gamepad) was paired with a different adapter/computer
and needs to be paired again with current adapter/computer.

To pair again, RetroArch needs to be restarted, so the device list is
populated again.

Upstream of patch used by Lakka at build time
1943ad296e/packages/libretro/retroarch/patches/retroarch-98-remove_bluetooth_pairing.patch
2021-11-17 22:15:35 +01:00
github-actions
15596f953e Fetch translations from Crowdin 2021-11-17 00:06:43 +00:00
github-actions
a410cf1377 Fetch translations from Crowdin 2021-11-16 00:06:32 +00:00
github-actions
7324c0d33b Fetch translations from Crowdin 2021-11-15 00:06:59 +00:00
github-actions
d8098a5ad5 Fetch translations from Crowdin 2021-11-14 00:06:53 +00:00
github-actions
02898a4a79 Fetch translations from Crowdin 2021-11-13 00:06:22 +00:00
twinaphex
9e0b98cd89 Buildfix 2021-11-12 19:08:10 +01:00
twinaphex
efa16a8fca Revert "(Netplay) Cthulhu88 -"
This reverts commit cb4028fd3d.
2021-11-12 19:00:42 +01:00
github-actions
038a24ae34 Fetch translations from Crowdin 2021-11-12 00:06:50 +00:00
github-actions
c93b3e7615 Fetch translations from Crowdin 2021-11-11 00:07:11 +00:00
twinaphex
cb4028fd3d (Netplay) Cthulhu88 -
* Netplay Chat menu
* Toggleable bind for chat (bound to ~ [tilde] by default)
2021-11-10 02:41:02 +01:00
github-actions
abd089e88e Fetch translations from Crowdin 2021-11-10 00:06:50 +00:00
github-actions
12bab704eb Fetch translations from Crowdin 2021-11-09 00:09:35 +00:00
github-actions
5c75b683af Fetch translations from Crowdin 2021-11-08 00:07:11 +00:00
Guo Yunhe
08be8156c3
Crowdin: Fix Python syntax error 2021-11-06 14:08:12 +08:00
Tony
3137f8470b
Add 'Automatic Frame Delay' option (#13190) 2021-11-05 23:42:23 +01:00
twinaphex
7f33a03423 Revert "Revert "Backport netplay changes from forum member""
This reverts commit 38a6b9f086.
2021-11-05 18:52:56 +01:00
twinaphex
38a6b9f086 Revert "Backport netplay changes from forum member"
This reverts commit 367ac6ce46.
2021-11-05 18:34:52 +01:00
twinaphex
367ac6ce46 Backport netplay changes from forum member 2021-11-05 17:17:10 +01:00
Guo Yunhe
15321b2588
Fix Crowdin Daily GitHub Action (#13187)
* Update crowdin-daily.yml

* Update json2h.py
2021-11-05 11:38:35 +01:00
github-actions
4b95c5dc84 Fetch translations from Crowdin 2021-11-04 00:06:05 +00:00
Guo Yunhe
6ad91b2b37
Crowdin integration full (#13171)
* Create crowdin-daily.yml

* Update crowdin.yaml

* Update crowdin_sync.py

* Update fetch_progress.py
2021-11-03 18:44:08 +01:00
jdgleaver
c67c7c944d
Initialise 'Explore' menu on a background thread (#13162) 2021-10-27 17:51:22 +02:00
IlDucci
4a1dd3d80d Fetch translations from Crowdin 23-Oct-2021 2021-10-23 22:23:31 +02:00
Omar Saleem
b4878a8e7b
feat: solarized light ozone theme (#5)
* feat: adding solarized dark theme to ozone

* fix: variable not defined in header

* fix: added string for selecting theme in menu

* fix: added message hash for string

* feat: copied solarized dark translations into msg hashes

* fix: forgot to change name of enum label after copying

* first pass of new colors

* added selection border and fixed sublabel color

* sublabel color from blue to muted gray

* trying cyan for sublabel

* adjusted selected text color to match philosophy from solarized website

* testing what the entries_ colors do

* chose colors for entries_, adjusted other border and bgs

* match selection border to sublabel color

* trying gray for sublabel

* accidentally put the color in the wrong place, reverting and updating

* trying to change selected option color to orange

* not feeling orange, lets try teal

* try for orange border

* try for magenta border

* try for violet border

* trying blue border again

* trying omar blue bc why not

* reverting to regular blue for icons and green for border

* try magenta for footer border

* trying font color for footer border

* trying to get message background to show

* can't get it to render, but changed message background to violet

* testing sidebar changes

* sidebar colors

* lighter sidebar color

* trying gray sidebar

* try a gradient

* screwed up one of the coordinates

* reversing gradient

* attempting gradient with colors i made up

* accidentally wrote gradient to dracula instead of solarized dark

* adding gradient to the top, reversing bottom gradient

* randomly trying shuffling bottom gradient coords

* moving top right coordinate somewhere else

* swapped top two bottom coords to see

* swapped them back, i got lucky and things were right

* think i figured out the order,  BL, BR, TL, TR

* making background gradient lil darker

* fixed coords

* lessening gradient effect

* lessening gradient effect, but by making darker instead of lighter

* of course, messed up two coords

* removed top and bottom gradients

* dark and flat sidebar

* forgot to change running background

* made running background a bit less transparent since this is a low contrast theme

* added underscore to theme name

* adjusting message background color

* fixing message background color

* fixed cursor color border

* adjusting text to be one notch brighter, base0 -> base1, base01 -> base0

* adjusting sublabel text to use base00 instead, its in between base01 and base0

* added message hashes for light theme name

* added defines and enums for the light theme

* added solarized light structs into ozone.c, theyre all clones of dark for now

* fixing solarized dark ozone theme

fixing name of theme in ozone.c so assets load properly, fixing cursor and message colors to be green instead of purple

* added message hashes for light theme name

* added defines and enums for the light theme

* added solarized light structs into ozone.c, theyre all clones of dark for now

* i had based this branch on the wrong branch, fixed

* first pass, only changing background and regular text

* trying orange and magenta highlights

* Revert "trying orange and magenta highlights"

This reverts commit 1f1e107888cee0e97c6354a8d114863b39af8d00.

* applying the new colors to the right theme this time :)

* trying red instead of pink

* trying magenta icons in a desperate attempt to justify the use of the color

* trying magenta icons, orange labels and selector

* back to orange and red, sigh

* trying sidebar colors

* fixing sidebar gradient

* light theme red animated border colors

* trying magenta for second border color

* that was bad, trying a less light red

* going even darker

* made cursor border get darker instead of lighter

* that was a little too dark

* changed light theme running background to be..light
2021-10-16 16:17:16 -04:00
Omar Saleem
64dabb0388 Revert "Solarized light (#3)"
This reverts commit 485d07691d.
2021-10-15 23:51:25 -04:00
Omar Saleem
485d07691d
Solarized light (#3)
* feat: adding solarized dark theme to ozone

* fix: variable not defined in header

* fix: added string for selecting theme in menu

* fix: added message hash for string

* feat: copied solarized dark translations into msg hashes

* fix: forgot to change name of enum label after copying

* first pass of new colors

* added selection border and fixed sublabel color

* sublabel color from blue to muted gray

* trying cyan for sublabel

* adjusted selected text color to match philosophy from solarized website

* testing what the entries_ colors do

* chose colors for entries_, adjusted other border and bgs

* match selection border to sublabel color

* trying gray for sublabel

* accidentally put the color in the wrong place, reverting and updating

* trying to change selected option color to orange

* not feeling orange, lets try teal

* try for orange border

* try for magenta border

* try for violet border

* trying blue border again

* trying omar blue bc why not

* reverting to regular blue for icons and green for border

* try magenta for footer border

* trying font color for footer border

* trying to get message background to show

* can't get it to render, but changed message background to violet

* testing sidebar changes

* sidebar colors

* lighter sidebar color

* trying gray sidebar

* try a gradient

* screwed up one of the coordinates

* reversing gradient

* attempting gradient with colors i made up

* accidentally wrote gradient to dracula instead of solarized dark

* adding gradient to the top, reversing bottom gradient

* randomly trying shuffling bottom gradient coords

* moving top right coordinate somewhere else

* swapped top two bottom coords to see

* swapped them back, i got lucky and things were right

* think i figured out the order,  BL, BR, TL, TR

* making background gradient lil darker

* fixed coords

* lessening gradient effect

* lessening gradient effect, but by making darker instead of lighter

* of course, messed up two coords

* removed top and bottom gradients

* dark and flat sidebar

* forgot to change running background

* made running background a bit less transparent since this is a low contrast theme

* added underscore to theme name

* adjusting message background color

* fixing message background color

* fixed cursor color border

* adjusting text to be one notch brighter, base0 -> base1, base01 -> base0

* adjusting sublabel text to use base00 instead, its in between base01 and base0

* added message hashes for light theme name

* added defines and enums for the light theme

* added solarized light structs into ozone.c, theyre all clones of dark for now

* fixing solarized dark ozone theme

fixing name of theme in ozone.c so assets load properly, fixing cursor and message colors to be green instead of purple

* added message hashes for light theme name

* added defines and enums for the light theme

* added solarized light structs into ozone.c, theyre all clones of dark for now

* i had based this branch on the wrong branch, fixed

* first pass, only changing background and regular text

* trying orange and magenta highlights

* Revert "trying orange and magenta highlights"

This reverts commit 1f1e107888cee0e97c6354a8d114863b39af8d00.

* applying the new colors to the right theme this time :)

* trying red instead of pink

* trying magenta icons in a desperate attempt to justify the use of the color

* trying magenta icons, orange labels and selector

* back to orange and red, sigh

* trying sidebar colors

* fixing sidebar gradient

* light theme red animated border colors

* trying magenta for second border color

* that was bad, trying a less light red

* going even darker

* made cursor border get darker instead of lighter

* that was a little too dark

* changed light theme running background to be..light
2021-10-15 23:44:42 -04:00
Omar Saleem
5226a0659a
new ozone theme: solarized dark (#1)
* feat: adding solarized dark theme to ozone

* fix: variable not defined in header

* fix: added string for selecting theme in menu

* fix: added message hash for string

* feat: copied solarized dark translations into msg hashes

* fix: forgot to change name of enum label after copying

* first pass of new colors

* added selection border and fixed sublabel color

* sublabel color from blue to muted gray

* trying cyan for sublabel

* adjusted selected text color to match philosophy from solarized website

* testing what the entries_ colors do

* chose colors for entries_, adjusted other border and bgs

* match selection border to sublabel color

* trying gray for sublabel

* accidentally put the color in the wrong place, reverting and updating

* trying to change selected option color to orange

* not feeling orange, lets try teal

* try for orange border

* try for magenta border

* try for violet border

* trying blue border again

* trying omar blue bc why not

* reverting to regular blue for icons and green for border

* try magenta for footer border

* trying font color for footer border

* trying to get message background to show

* can't get it to render, but changed message background to violet

* testing sidebar changes

* sidebar colors

* lighter sidebar color

* trying gray sidebar

* try a gradient

* screwed up one of the coordinates

* reversing gradient

* attempting gradient with colors i made up

* accidentally wrote gradient to dracula instead of solarized dark

* adding gradient to the top, reversing bottom gradient

* randomly trying shuffling bottom gradient coords

* moving top right coordinate somewhere else

* swapped top two bottom coords to see

* swapped them back, i got lucky and things were right

* think i figured out the order,  BL, BR, TL, TR

* making background gradient lil darker

* fixed coords

* lessening gradient effect

* lessening gradient effect, but by making darker instead of lighter

* of course, messed up two coords

* removed top and bottom gradients

* dark and flat sidebar

* forgot to change running background

* made running background a bit less transparent since this is a low contrast theme
2021-10-15 03:16:13 -04:00
Salvador
58e7dd8a1a
Add Miyoo target (#12860)
* add miyoo target
2021-10-08 13:53:49 +02:00
IlDucci
b46daac334 Adding a missing ending period. 2021-10-05 18:38:22 +02:00
IlDucci
41a9c46846 Fixing a string typo in PR #13068 2021-10-05 15:18:19 +02:00
Francisco Javier Trujillo Mata
9f96723dd0 Adding proper translations for changing resolution 2021-10-04 23:53:55 +02:00
Francisco Javier Trujillo Mata
c8a46e6e69 Add option for change video windows offsets, from video output 2021-10-04 23:53:54 +02:00
IlDucci
cd8396edd4 Fetch translations from Crowdin 01-Oct-2021 2021-10-01 23:32:17 +02:00
Ben Hamilton (Ben Gertzfield)
1970786932
New feature: Use gamepad combo to quit Retroarch (#13017)
* Refactor menu toggle combo button logic to allow quit combo button

* Quit gamepad combo

* Fixes from @jdgleaver
2021-09-24 18:30:46 +02:00
Víctor "IlDucci
226f5fb456
Fetch translations from Crowdin 17-Sep-2021 (#13007) 2021-09-17 20:23:02 +02:00
Michael Burgardt
d8db234df0
Concatinate some previously truncated strings for easier translation (#12120) 2021-09-16 19:00:14 +02:00
IlDucci
08f75ab195 Fixing a typo at MENU_ENUM_SUBLABEL_MANUAL_CONTENT_SCAN_VALIDATE_ENTRIES 2021-09-10 17:11:55 +02:00
jdgleaver
6da778b934 (Playlist Manager) Add 'Refresh Playlist' option 2021-09-09 16:18:26 +01:00
Michael Burgardt
303d17e2e6 Rebase 'Add generic rumble gain to input settings' by davidgfnet 2021-09-08 19:52:32 +02:00
twinaphex
623e09dc47 Fix wording 2021-09-04 21:38:33 +02:00
twinaphex
b05a0d5aed * Enable HDR for WinRT/UWP (only works on PC UWP for now, won't work on Xbox yet swapchain
issues with both D3D11/12)
* Add sublabel for Expand Gamut
*
2021-09-04 21:36:48 +02:00
MajorPainTheCactus
536d18778b
Fixed up HDR for UWP/WinRT builds (#12936)
Fixed D3D11 validation warnings
Fixed up technically incorrect labels

Co-authored-by: Autechre <libretro@gmail.com>
2021-09-04 21:13:24 +02:00
twinaphex
28d1788e1e (HDR) Add sublabels 2021-09-04 19:59:16 +02:00
Víctor "IlDucci
017f9f8939
Fetch translations from Crowdin 04-Sep-2021 (#12934) 2021-09-04 17:43:20 +02:00
Víctor "IlDucci
916ebb98e7
Fixing a couple of minor typos related to the HDR PR. (#12935) 2021-09-04 17:43:11 +02:00
bulzipke
8adc24ecbc
(3DS) Add bottom screen menu (#12470)
* (3DS) Add bottom screen menu
 -> User can save/load state on botom screen with thumbnail.
 -> Call a save_state_to_file() when RAM state has data to write a disk.
 -> If the bottom screen needs updating, swap the bottom framebuffers.

Add: SAVE/LODE STATE TO RAM
 -> This is useful for devices with slow I/O
 -> 3DS bottom save state use CMD_EVENT_SAVE_STATE_TO_RAM
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE when RAM state has no data
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE_FROM_RAM when RAM sate has data

* Rewrite path_get_state to retroarch_get_current_savestate_path

* Fix unterminated state_path
2021-09-03 18:14:03 +02:00
Autechre
7b9cbc08d7
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
* Add HDR support

* Attempt to fix Mingw build and Metal builds

* (D3D12) Fix relative header includes

* Add missing hdr_sm5.hlsl.h

* (d3d12_common.c) Some C89 build fixes

* Fix MSVC build

* - Attempt to fix build on mingw/msys unix with dirty hack
- Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio -
the define was seen as an error and was causing the first pipeline
to error out
- Make sure we manually set handle of backBuffer to NULL

* Moving the release of the texture above the freeing of desc.srv_heap
and desc.rtv_heap solves the hard crashes on teardown/setup in RA -
it was crashing hard in d3d12_release_texture before

* Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now
because of several things that are Windows desktop-specific right now
(GetWindowRect)

* Add dirty GUID hack - should work for both mingw/msys on Windows/Linux
as well as MSVC/Visual Studio (hopefully)

* Change HAVE_D3D12_HDR to HAVE_DXGI_HDR

* Move away from camelcase named variables

* Fix RARCH_ERR logs - they need a newline at the end

* d3d12_check_display_hdr_support - make it return a bool on return
and set d3d12->hdr.support and d3d12->hdr.enable outside of the
function

* (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and
move it to dxgi_common.c instead

* (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and
rename it dxgi_swapchain_color_space

* (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and
rename it dxgi_set_hdr_metadata

* (DXGI) dxgi_check_display_hdr_support - better error handling?

* Fix typo

* Remove video_force_resolution

* (D3D12) Address TODO/FIXME

* (D3D12) Backport
c1b6c0bff2
- Fixed resource transition for present when HDR is off
Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader

* Move d3d12_hdr_uniform_t to dxgi_common.h and
rename it dxgi_hdr_uniform_t

* (D3D11) Add HDR support

* Add TODO/FIXME notes

* Cache hdr_enable in video_frame_info_t

* Update comment
2021-09-03 06:15:25 +02:00
jdgleaver
a6901dc85e Add option to (force-)write current core options to disk 2021-08-26 11:42:46 +01:00
Autechre
23a06ef1a1
Merge pull request #12863 from sonninnos/config-ar
Default aspect ratio + sublabel correction
2021-08-25 17:29:25 +02:00
sonninnos
f21f113678 Add sublabel for 'Menu Sounds' 2021-08-24 21:05:21 +03:00
sonninnos
eb49458284 Default aspect ratio + sublabel correction 2021-08-23 18:13:46 +03:00
sonninnos
71ca56e0fb Add missing sublabels for video options 2021-08-23 17:44:02 +03:00
IlDucci
ddd75d3bb9 Fetch translations from Crowdin 20-Aug-2021 2021-08-20 11:17:16 +02:00
jdgleaver
fa7dd0f6d9 Add facility to cap maximum window size in windowed mode 2021-08-16 17:49:11 +01:00
IlDucci
9ad6ebc879 Fetch translations from Crowdin 13-Aug-2021 2021-08-13 21:35:50 +02:00
jdgleaver
c4880ca840 Add option to disable core option categories 2021-08-13 16:18:02 +01:00
Autechre
f9c0cb198c
Revert "I have added a new theme for Ozone (Ocean Blue)" 2021-08-02 17:14:45 +02:00
Autechre
c427e9d9ba
Merge pull request #12420 from SecularSteve/Ocean_Blue_Ozone_Colour_theme
I have added a new theme for Ozone (Ocean Blue)
2021-08-01 22:22:26 +02:00
Autechre
18cc6b4bd9
Merge pull request #12545 from DisasterMo/testing
Move MENU_ENUM_LABEL_VALUE_ACHIEVEMENT_PAUSE_MENU to lbl.h
2021-08-01 22:17:06 +02:00
Autechre
984d8e2584
Merge pull request #12717 from IlDucci/translationsupdatewithscript
Fetch translations from Crowdin 30-Jul-2021
2021-07-31 19:58:16 +02:00
Jamiras
bb6911077a add messages for unknown game and network error 2021-07-30 11:16:12 -06:00
IlDucci
33ac1856f2 Fetch translations from Crowdin 30-Jul-2021 2021-07-30 17:06:13 +02:00
sonninnos
149beaf061 'Automatic Mouse Grab' option 2021-07-29 02:16:43 +03:00
jdgleaver
218286aa99 (RS90) Add optional approximate 'semi-linear' scaling filter 2021-07-21 14:11:42 +01:00
jdgleaver
e306dd8eeb Automatically disable core info cache when core info directory is read-only 2021-07-19 16:39:18 +01:00
Autechre
8bde566019
Merge pull request #12664 from markwkidd/upnp-error
clarify netplay upnp port mapping status messages
2021-07-19 02:11:44 +02:00
Mark W. Kidd
03f2d2376e clarify netplay upnp port mapping messages 2021-07-16 11:20:13 -04:00
IlDucci
7900ba604f Fetch translations from Crowdin 15-Jul-2021 2021-07-15 15:21:27 +02:00
Autechre
0d46eb9066
Merge pull request #12612 from guoyunhe/crowdin
Fetch translations from Crowdin
2021-07-09 16:39:49 +02:00
Autechre
7d9d57dc50
Merge pull request #12564 from sonninnos/integer-overscale
Integer overscale option
2021-07-08 12:03:28 +02:00
Guo Yunhe
7b46cca917 Fetch translations from Crowdin 2021-07-04 21:43:39 +08:00
IlDucci
aacf2bed34 Fetch translations from Crowdin 30-Jun-2021 2021-06-30 14:54:34 +02:00
sonninnos
b483f233d2 Integer overscale option 2021-06-24 00:56:52 +03:00
Autechre
f83e614b4e
Merge pull request #12563 from IlDucci/translationsupdatewithscript2
'Fetch translations from Crowdin 23-Jun-2021'
2021-06-23 18:46:30 +02:00
IlDucci
c8241f3f21 'Fetch translations from Crowdin 23-Jun-2021' 2021-06-23 16:00:53 +02:00
jdgleaver
3a82cf980d 'Analog to Digital Type' usability improvements 2021-06-23 14:28:45 +01:00
Autechre
0a75b51b29
Merge pull request #12534 from jdgleaver/input-port-remapping
Add support for mapping multiple controllers to a single input device
2021-06-21 15:28:34 +02:00
jdgleaver
973f5cda6d Add support for mapping multiple controllers to a single input device 2021-06-21 12:42:38 +01:00
Michael Burgardt
1657d67182 Move MENU_ENUM_LABEL_VALUE_ACHIEVEMENT_PAUSE_MENU to lbl.h 2021-06-20 22:15:31 +02:00
Autechre
7949a9c8ad
Merge pull request #12528 from IlDucci/crowdinfix-20210615
Fix Encore Mode on Github, minor English change
2021-06-20 16:55:07 +02:00
Michael Burgardt
10f0073778
adjust h2json and json2h scripts to be comment agnostic (#12532)
Co-authored-by: Michael Burgardt <michael.burgardt@rwth-aachen.de>
2021-06-16 17:21:57 +02:00
IlDucci
138d5b3a4e Fix Encore Mode on Github, minor English change
- Fixes the Encore Mode string being misread by the Crowdin scripts.
 - Minor change on MENU_ENUM_SUBLABEL_CRT_SWITCH_HIRES_MENU's structure (by @DisasterMo, he asked me to do so).
2021-06-15 11:33:50 +02:00
Víctor "IlDucci
cdba9accdf
[Localization] Manually updating the .h translation files (#12494)
Second attempt at manually updating the translations from Crowdin. Built locally today.

Huge thanks to @DisasterMo for helping with the required edits on the python files (not uploaded to avoid messing with guoyunhe's setup)!

Moving the comment that breaks the script to a better position.
2021-06-15 03:04:49 +02:00
Michael Burgardt
dd48b65687
Fix Switchres menu texts (#12526) 2021-06-15 03:03:10 +02:00
Ben
9184a9d04c Ver 0.10.0 SR2 (Switchres API) Implimantation
merged SR updates

Fixed sub labels

fixed PI compiile

Removed SR makefile
2021-06-06 09:05:10 -07:00
Autechre
e40f0d308b
Merge pull request #12488 from Jamiras/cheevos_challenge_indicators
(cheevos) challenge indicators
2021-06-05 16:02:38 +02:00
Autechre
2259e9b38e
Merge pull request #12403 from alphanu1/master
New Switchres (CRT Resolution switching) For Retroarch
2021-06-05 00:27:00 +02:00
Jamiras
3fe52bb7fb add toggle/setting for challenge indicators 2021-06-04 12:32:01 -06:00
Autechre
fce9da5e76
Merge pull request #12445 from toshixm/CJK_folding_rev2
Improve message wrapping with CJK languages
2021-06-04 20:14:55 +02:00
Ben
4b2f27eff8 Ver 0.9.2 SR2 (Switchres API) Implimantation
Fixed SR close match refresh bug.
Added menu high resolution option.
Fixed desktop restore bug cuusing endless resolution change requests.
Fixed file conflicts
Added destop restore resolution back in for manu only.
Pulled Switchres fixes.
Added better PI rsolution support.

Ver 0.7 SR2 (Switchres API) Implimantation

Removed HH experimetal check. This is better done via teh switchres.ini at present.
Fixed refresh rate bug. Now new resolution and refesh is added correctly.
Removed SR deinit from menu restore. Meanu now stays at last content resolution.

Ver 0.6.2 SR2 (Switchres API) Implimantation

Fixed super resolution bug casuing abnormal video size and aspect ratio
Fixed logging issue casuing seg falts on RA exit

Ver 0.6 SR2 (Switchres API) Implimantation

Ver 0.2 SR2 (Switchres API) Implimantation

Added forced super resolutions.
Added Multi-monitor/monitor selection support.
Added desktop resolution restore when switching back to menu only.
Added new menu items for 31KHz standard and 120hz monitor profiles.
Added new menu item INI. load monitor profile from switchrss.ini.
Fixed winraw driver. Coordinates new refreshed after a resolution change.
Fixed Menu aspect ratio in super resolutions.
Removed static glabals. These have been added to videocrt_switch struct.

Ver 0.1 SR2 (Switchres API) Implimantation

Removed old CRTSwitchRes method. Added new SR2 API implimantaion.
Resolution swithcing is now done by switchres libs. Both Linux and Windows
working with native and super resolutions. Working multi-monitor support
with monitor index selection. Working 31KHz support with standard and 120Hxz
modes. The monitor index selection is still done via the RA UI. Only choose
native and 15KHz form the CRT options in the RA UI as all options are now set
in the switchres.ini. All other CRT optoins in the RA UI currently do nothing.

Added SR wrapper to fix compile issues. Added back RPi functionality

Fixed windows resize/scaling issues on resolution change

Thanks @Calamity no more need for crt_switch_driver_refresh()

Fix broken case after prevous commit

Monitor preset options 15/31KHz now active. Added new meu option.

Moitor persets can now be choosen fom the RA UI. 15KHz and 31KHz will set
arcade_15 and aracde_31 respectivly. New option INI, if this is chosen your
monitor preset will be selected from your switchres.ini file.

Added 3KHhz, 120Hz. for old RA users. Renamed 31KHz to 31 KHz,  Standard

Fixed winraw input coordinates after switching resolution.

Code cleanup

Fixed menu aspect ratio issue

Added menu resolution restore after closing content

Fixed aspect ratio after menu resolution restore.

code clean up

Fxed menu Resulition Restore Aspect Ratio. When SR uses non integer scalled resolution.

super width bug with restoring menu resolution fix

added super resolution check after setting desktop resolutoion variables

when menu active only sr_deinit() used to restore desktop mode.

Fixed menu sr_deinit bug. now setting sr_active false

Removed static globals, added them to video_switch struct

Fixex compile bug due to comment //

Fixed compile issues doe to c++ comments in teh switchres_wrapper.h

Temporarily removed SR2 logging to fix compile isses for c90

added logging back in. Removed support for winnt and osx

Added define for C89. Disabled SR if defined C89

Removed all RA compile fixes fro C89 C90 etc. Swithing now working again.

Put Switchres behind HAVE_SR2. HAVE_SR2=no by default. --enable-sr2

Ver 0.5 SR2 Implimentation.

Ver 0.4 SR2 Implimantation.

Bake SR inside RA

Removed temporary log files

Disable switchres when C89/C99 builds.

Removed C89 and C90 checks for SR

Fixed switchres_wrapper.h location

Ver 0.3 SR2 Implimenation

Dissable logging for C89 __STDC__

Fix For RPi

fixed missing EOL

fixed RPi function definition

added vidrocrt_switch stuct to RPI funcion

fixed xoffset for RPi

Removed old RPi function call

SR disabled for videocore until VC4 switching ported

Reverted back to state 5c8a56c Bake SR inside RA

Use native win32 api for threads.

Fix static lib linking
LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_

Added lidstc++ to makefile.common for switchres

Fixed RPi switching. Disabled Switchres for videocore unill it is ported.

removed RAA.log. Should not exist

Added check for when SR fails to set mode with an aspect ratio fix.

added video driver re init for RPi

GB, GBA and GBC core check, adjusted reseolutions and scale. Please turn on integer scalling in the RA UI

Added logas back in. Checking STDC verstion >= C11

Fixed c89 for loop declaration.

Code clean up. Added new functions

Fix resolution switching bug introduces with HH code clean up.

Fixed menu restore bug on closw content after code clean up

Moved SR logging to relevant RA logs

Update makefile. Checks for X11 and xrandr

fixed makefile

Use native win32 api for threads.

Fix static lib linking
LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_

Update switchres_wrapper.* header comments

Update year copyright

DRMKMS: build only if libdrm has the required version

XRANDR: build only if xrandr is available

Simplified maklefile

Fixed RPI compile error with unsued functions.

As before

Disable Griffin. No switching support available. Never has been

Removed log file 1

Added Win32 static define

Added SR source

Removed Videocore check on destroy SR

Moved SR deinit to trigger earlier on RA exit.

Fixed compile error after upstream rebase

Fixed aspect ration bug cused by super resolutions. Temporarily disbabled SR logging

Re inabled runtim eSR loggind. Disableed all RARCH logging on retro_deinit_drivers

Removed srdeinit from menu restore. Menu stays in current reolution until a fix can be found

Fixed refresh rate changes when no reolution change is detected.

Forgot to add teh resolution cahge in with the refresh change oops

Fixed endless no detection log.

Removed HH check. This can been better adjusted using the switchres.ini

fixed compile issue

Added better PI crt switching and fixed typo

Pulled Swicthres fixes. Updated desktop restore resolution.

removed unused makefile

Lockec menu refresh to 60hz

fixed missing new line

Fixed file conflicts

Forced 640x480@60 for menu

Added high resolution menu option

Removed item logg checker

Fixed typos

Removed unused functions

Fixed SR close match refesh bug.

Fixed typo
2021-06-04 08:32:56 -07:00
Autechre
140b8f5e0a
Merge pull request #12474 from Jamiras/cheevos_menu
(cheevos) group achievements by category in quick menu
2021-06-03 19:42:09 +02:00
toshixm
4fab84ca9e improve message wrapping with CJK languages 2021-06-03 21:09:35 +09:00
Jamiras
cd8f6ede4e support for almost there, active challenge, and recently unlocked categories 2021-06-01 19:38:10 -06:00
meleu
73a5ec9f42 relabel 'Start Active' with 'Encore Mode' 2021-06-01 08:16:03 -03:00
jdgleaver
466bd3be7f Add option to select between 'touched' elements and physical controller inputs when showing inputs on overlays 2021-05-25 18:01:52 +01:00
Michael Burgardt
3e814bc4b6 Fixed some inconsistencies in the RetroArch texts 2021-05-25 17:13:55 +02:00
Michael Burgardt
f2a73d1b14 Fixed a tiny bug in the Crowdin sync script 2021-05-24 12:43:48 +02:00
SecularSteve
a6f8355c6f
small fixes 2021-05-20 14:41:45 +02:00
SecularSteve
8346c4eeff
Added English hash for "Ocean Blue" 2021-05-20 14:00:17 +02:00
Michael Burgardt
d50be7a0ab Added simple playlist entry enumeration to ozone; added toggle option by jdgleaver 2021-05-17 18:49:25 +02:00
Guo Yunhe
c9d4775ffc Fetch translations from Crowdin 2021-05-17 00:09:21 +08:00
Autechre
89391ccf9a
Merge pull request #12287 from LazyFunker/master
Some fixes for UWP/XBox
2021-05-12 09:17:53 +02:00
David Guillen Fandos
9280340fe0 CPU governor/frequency part 2
This adds managed policies and settings to store them and reload them at
startup. Only for Lakka builds!
2021-05-12 02:16:25 +02:00
GavinDarkglider
f24f827c4c
Updates For Lakka Switch build. (#12369) 2021-05-07 20:58:30 +02:00
jdgleaver
c37f540b72 Core Info Cache Improvements
- Core info cache can now be enabled/disabled on all platforms via a new `Settings > Core > Cache Core Info Files` option
- Core info cache file has been renamed from `.cache` to `core_info.cache` (i.e. it is no longer a 'hidden' file on Unix platforms, so can be deleted easily)
- The core info cache file is now compressed (rzip) to further reduce disk IO
- The presence of a `core_info.refresh` file in the core info directory will force a one-time refresh of the info cache. This file is generated automatically when toggling on the `Cache Core Info Files` option, and we will also add it to core info file packaging such that updating info files (either manually or via the online updater) will force a refresh
- The core info cache no longer contains 'core is locked' and 'firmware missing' data fields; these are 'dynamic' properties that must be determined at runtime
- The 'core is locked' status is now determined on core info intialisation by parsing the core directory listing, rather than by performing indivdual 'lock file exists' checks. This minimises file IO, and greatly improves performance on devices with slow storage
- While parsing the core info cache file, we now avoid unnecessary `strdup()`s when adding entries to the resultant cache list
- Memory leaks (potential and real) have been fixed, and safety checks added
- Build errors have been fixed
2021-05-06 15:00:55 +01:00
David Guillen Fandos
b2c20e8ce0 Initial support for tweaking CPU governors/scaling policies
This is, at the moment, aimed at Lakka only.
2021-05-01 18:35:38 +02:00
Autechre
84ab14cb83
Merge pull request #12281 from eadmaster/multi_patch
added multi-softpatching support + OSD messages for patches (#9947)
2021-04-30 16:00:43 +02:00
eadmaster
019130298a added multi-softpatching support + OSD messages for patches (#9947)
fixed Travis error
2021-04-30 14:12:47 +02:00
Tomáš Kelemen (vudiq)
90529c62b2 Lakka: add menu for time zone setting
This adds new entry under Settings -> Services (where all Lakka related
services are currently available, such as switches for services like
SSH, Samba, etc.). By adding this the users do not have to use the
command line / access the file system directly to change their local
time zone to adjust the date/time displayed in RetroArch.
2021-04-21 18:12:42 +02:00
LazyFunker
c5e5cf28af Force resolution on UWP 2021-04-20 11:47:32 +02:00
jdgleaver
54c45bd54e (RGUI) Add option to disable menu transparency 2021-04-15 12:32:39 +01:00
digitalisland-nino
6f29c1ff94 Created new Ozone Dracula color theme.
Copied RGUI Dracula theme localized strings to new Ozone Dracula theme.

Copied RGUI Dracula theme localized strings to new Ozone Dracula theme.

Added Ozone Dracula color theme to UI.

Added Ozone Dracula color theme entry.
2021-04-14 22:18:18 +02:00
digitalisland-nino
45bf867d38 Copied RGUI Dracula theme localized strings to new Ozone Dracula theme. 2021-04-14 16:49:59 +02:00
jdgleaver
a6cffc0e29 (XMB/GLUI/Ozone) Add optional menu screensaver animations 2021-04-13 15:36:57 +01:00
jdgleaver
c23e32a047 OpenDingux Beta: Add 50Hz support 2021-04-07 10:06:11 +01:00
Jonathan
5c6cd1b48a
Add scaling to pointer input (#12213)
So far, if display is scaled, overlays gets correctly drawn but touch
input is not correctly scaled, resulting in an unusable overlay.

This happens for touches in menu too.

This commit aims to introduce this scaling factor adding it to the
config file, eg:

input_touch_scale = "2"
2021-04-06 13:15:43 +02:00
jdgleaver
371d0b7395 Add optional menu screensaver 2021-04-01 17:26:43 +01:00
sonninnos
23d558564f Customizable menu scroll hold delay 2021-03-26 04:23:52 +02:00
sonninnos
9062b61511 Separate 'Turbo Fire' menu 2021-03-25 22:28:18 +02:00
Guo Yunhe
72f982b16c Fetch translations from Crowdin 2021-03-11 22:15:42 +08:00
jdgleaver
20a187ef9c Add option to reset all core options for current core/content 2021-02-25 16:59:05 +00:00
jdgleaver
110e318b71 Add support for saving per-directory core options and deleting core option overrides 2021-02-25 10:54:22 +00:00
Job Adrian Salinas Gonzalez
de4138b45c
[RGUI] Added 5:3 and 5:3 (centered) options for changing rgui aspect ratio (#12072)
* Added 5:3 and 5:3 (centered) options for changing rgui aspect ratio

* Fixed option label
2021-02-24 03:58:48 +01:00
crystalct
1687d4a90b
Step#1 to add per-folder core options (#11843) 2021-02-23 18:59:11 +01:00
Tony
367024b623
Add 'Turbo' prefix to 'Duty Cycle' (#12059) 2021-02-21 17:12:09 +01:00
twinaphex
561d2744f0 Silence some warnings 2021-02-09 15:35:25 +01:00
Michael Burgardt
50f4976c19 Removed quotation marks from comment (crowdin gets confused otherwise) 2021-02-09 01:36:55 +01:00
Autechre
91145dfe56
Merge pull request #11968 from michaelburgardt/us_text_other
US menu text improvement #5: whatever's left
2021-02-08 13:11:19 +01:00
Autechre
032974b403
Merge pull request #11967 from michaelburgardt/us_text_clarifications
US menu text improvement #4: to be more clear
2021-02-08 13:11:01 +01:00
Autechre
6cecec9af4
Merge pull request #11966 from michaelburgardt/us_text_visibility
US menu text improvement #3: Menu Item Visibility
2021-02-08 13:10:36 +01:00
Autechre
d9b657d97b
Merge pull request #11965 from michaelburgardt/us_text_consistency
US menu text improvement #2: for consistency
2021-02-08 13:10:08 +01:00
Autechre
a00216e2d5
Merge pull request #11964 from michaelburgardt/us_text_mistakes
US menu text improvement #1: spelling and other mistakes
2021-02-08 13:09:39 +01:00
Autechre
f661cc3fb5
Merge pull request #11572 from ImJezze/master
Option to open the file browser in the last used directory
2021-02-08 12:29:31 +01:00
ImJezze
270c41b35a Implement toggle to open the start directory at the last used location 2021-02-07 11:54:17 +01:00
sonninnos
14413b8bca Submenu for Device Index 2021-02-05 19:49:15 +02:00
sonninnos
8fcf485fd8 Submenu for Device Type 2021-02-04 18:50:10 +02:00
Guo Yunhe
c0108fa2c0
Fetch translations from Crowdin (#11983) 2021-02-04 13:11:36 +01:00
Autechre
831bbf1300
Merge pull request #11925 from Ryunam/custom-dirs
Enable configuration of the directories used for Favorites, History, Images, Music and Video playlists
2021-02-01 23:20:00 +01:00