include
Start making Wolf3D code endian-safe - start with wl_draw.c
2015-03-27 14:00:23 +01:00
libretro
Start adding preliminary libretro files
2015-04-28 06:50:31 +02:00
sdl
Add initial SDL threading ports
2016-04-06 03:26:52 +02:00
SDL_mixer
Cleanups
2016-03-23 18:23:26 +01:00
.gitignore
Clean up cruft and obsolete windows files
2014-09-06 19:21:15 -04:00
audiohed.wl6
Add wl6 files
2015-07-09 01:37:10 +02:00
audiosod.h
Retab files to match style of new code
2014-09-07 00:20:38 -04:00
audiot.wl6
Add wl6 files
2015-07-09 01:37:10 +02:00
audiowl6.h
Retab files to match style of new code
2014-09-07 00:20:38 -04:00
config.wl6
Add wl6 files
2015-07-09 01:37:10 +02:00
f_spear.h
Retab files to match style of new code
2014-09-07 00:20:38 -04:00
fmopl.c
OPLWrite - not used
2015-04-28 06:54:28 +02:00
fmopl.h
(fmopl.c) Cleanups
2015-03-26 12:12:29 +01:00
foreign.h
Retab files to match style of new code
2014-09-07 00:20:38 -04:00
gamemaps.wl6
Add wl6 files
2015-07-09 01:37:10 +02:00
gfxv_apo.h
Fresh sources from http://www.chaos-software.de.vu/
2012-12-24 12:14:43 -06:00
gfxv_sod.h
Retab files to match style of new code
2014-09-07 00:20:38 -04:00
gfxv_wl6.h
Retab files to match style of new code
2014-09-07 00:20:38 -04:00
id_ca.c
Change enums to all-caps
2016-03-24 00:34:13 +01:00
id_ca.h
Removed things like snow and sky and parallax.
2014-07-12 21:22:36 -07:00
id_in.c
Move function IN_MouseButton
2016-03-19 03:25:11 +01:00
id_in.h
Add screenshot capability.
2014-09-27 03:59:04 -04:00
id_libretro.c
Add more libretro ifdefs
2016-03-21 05:54:39 +01:00
id_pm.c
Fix more warnings
2015-04-28 07:00:17 +02:00
id_pm.h
Turn more functions static
2015-03-26 13:00:03 +01:00
id_sd.c
Change enums to all-caps
2016-03-24 00:34:13 +01:00
id_sd.h
Change enums to uppercase
2016-03-24 00:43:25 +01:00
id_us_1.c
Replace SDL_GetTicks
2015-09-10 03:47:14 +02:00
id_us.h
Retab files to match style of new code
2014-09-07 00:20:38 -04:00
id_vh.c
Cleanups
2016-03-21 00:52:33 +01:00
id_vh.h
Rename VH_UpdateScreen to VW_UpdateScreen
2016-03-19 01:49:10 +01:00
id_vl.c
Add more libretro ifdefs
2016-03-21 05:54:39 +01:00
id_vl.h
Add more libretro ifdefs
2016-03-21 05:54:39 +01:00
Makefile
Add SDL_video.c
2016-03-23 20:28:11 +01:00
Makefile (copy 1)
Add this
2016-03-19 00:43:40 +01:00
Makefile.common
Create id_libretro.c
2016-03-19 03:20:16 +01:00
Makefile.libretro
Start adding preliminary libretro files
2015-04-28 06:50:31 +02:00
maphead.wl6
Add wl6 files
2015-07-09 01:37:10 +02:00
README.md
Update README.md
2014-11-23 18:36:18 -08:00
signon.c
Convert codebase back to C
2015-03-24 18:46:48 +01:00
sodpal.inc
Fresh sources from http://www.chaos-software.de.vu/
2012-12-24 12:14:43 -06:00
surface.c
Use LRSDL_SetPalette
2016-03-23 20:32:13 +01:00
surface.h
Start using LRSDL for a sizeable portion of the code
2016-03-21 05:29:51 +01:00
version.h
Change version.h
2015-03-24 17:40:43 +01:00
vgadict.wl6
Add wl6 files
2015-07-09 01:37:10 +02:00
vgagraph.wl6
Add wl6 files
2015-07-09 01:37:10 +02:00
vgahead.wl6
Add wl6 files
2015-07-09 01:37:10 +02:00
vswap.wl6
Add wl6 files
2015-07-09 01:37:10 +02:00
wl_act1.c
Cleanups
2015-03-26 12:33:55 +01:00
wl_act2.c
Change enums to all-caps
2016-03-24 00:34:13 +01:00
wl_agent.c
Turn enums into upper case
2016-03-24 00:55:30 +01:00
wl_debug.c
Turn enums uppercase
2015-03-28 13:27:05 +01:00
wl_def.h
Turn enums into upper case
2016-03-24 00:55:30 +01:00
wl_draw.c
Turn enums into upper case
2016-03-24 00:55:30 +01:00
wl_game.c
Turn enums into upper case
2016-03-24 00:55:30 +01:00
wl_inter.c
Turn enums into upper case
2016-03-24 00:55:30 +01:00
wl_main.c
Revert "Refactor DemoLoop"
2016-03-24 00:55:47 +01:00
wl_menu.c
Add initial SDL threading ports
2016-04-06 03:26:52 +02:00
wl_menu.h
Change enums to uppercase
2016-03-24 00:43:25 +01:00
wl_play.c
Add initial SDL threading ports
2016-04-06 03:26:52 +02:00
wl_state.c
Add initial SDL threading ports
2016-04-06 03:26:52 +02:00
wl_text.c
Remove ClearMemory macro
2015-03-26 13:05:12 +01:00
wolfpal.inc
Fresh sources from http://www.chaos-software.de.vu/
2012-12-24 12:14:43 -06:00