Eugene Sandulenko
0de5bac349
Mention Sega CD in NEWS file
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svn-id: r46772
2009-12-30 21:10:41 +00:00
Eugene Sandulenko
ff4769cbed
Sort list of new games in chronological order like everything else
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svn-id: r46519
2009-12-23 21:25:00 +00:00
Vladimir Menshakov
67fa3a92fb
mentioned teenagent/dragon historie in NEWS
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svn-id: r46518
2009-12-23 21:16:07 +00:00
Eugene Sandulenko
0936378e36
Mention Sega CD passcodes in NEWS file.
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svn-id: r46517
2009-12-23 21:13:27 +00:00
Eugene Sandulenko
6dfa3c152c
Mention MM NES save/load dialog in NEWS file.
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svn-id: r46514
2009-12-23 21:04:28 +00:00
Joost Peters
e557075e90
typo
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svn-id: r46223
2009-11-30 17:24:33 +00:00
Travis Howell
ddc4cc55fe
Add PCE version of Loom.
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svn-id: r46112
2009-11-23 23:20:54 +00:00
Jordi Vilalta Prat
00d1143268
Fixes to the NEWS file:
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- Fixed a typo
- Marked some GSoC tasks
- Fixed entries' alignment and line length
- Fixed punctuation
svn-id: r46077
2009-11-22 11:13:59 +00:00
Eugene Sandulenko
c65eefbdf7
Set date for release 1.0.0
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svn-id: r45709
2009-11-07 00:06:46 +00:00
Travis Howell
bd2b6f396f
Correct a few items.
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svn-id: r45702
2009-11-06 23:02:09 +00:00
Matthew Hoops
060d671089
Sync with the NEWS file in the 1.0.0 branch.
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svn-id: r45700
2009-11-06 19:47:32 +00:00
Travis Howell
c720c4b24d
Correct bugs listed under incorrect game engine.
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svn-id: r45681
2009-11-05 00:41:32 +00:00
Travis Howell
9b7e6aed7c
Clarify demo fix.
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svn-id: r45678
2009-11-05 00:32:54 +00:00
Max Horn
41f6365f9b
Mention removal of quicktime MIDI backend in NEWS
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svn-id: r44537
2009-10-02 14:11:45 +00:00
Max Horn
e2017d4681
Mention 16bit graphics and SCUMM Amiga fixes in NEWS
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svn-id: r44334
2009-09-25 09:09:22 +00:00
Torbjörn Andersson
ba659f50ae
This Broken Sword 1 sound fix has been backported to 1.0.0.
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svn-id: r44194
2009-09-19 09:30:51 +00:00
Torbjörn Andersson
2e1b0b9b2b
Moved the Broken Sword 1 entry to make the list alphabetical.
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svn-id: r44096
2009-09-15 04:14:08 +00:00
Torbjörn Andersson
9cc0dc3d91
Fixed bug #2847910 , "Loss of background audio loop". It would probably be safe
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to backport this to the 1.0 branch, but I'm not 100% sure, and it's getting
pretty late here. (On the other hand, the missing sound effects are pretty
faint, at least in the cases I've seen, so we haven't been missing much. That's
probably why it's gone unnoticed until now.)
svn-id: r44073
2009-09-13 21:38:47 +00:00
Eugene Sandulenko
d9ea20ab3f
Enlist 1.0.0-related changes.
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svn-id: r43819
2009-08-30 09:03:02 +00:00
Travis Howell
a336f3a9e9
Correct title for Freddi Fish 5.
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svn-id: r43816
2009-08-30 05:59:13 +00:00
Travis Howell
39d4c24689
Add music and sound effects in Amiga version of SoMI.
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svn-id: r43717
2009-08-24 23:45:15 +00:00
Travis Howell
57ea8cc319
Correct game title.
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svn-id: r43648
2009-08-22 13:24:17 +00:00
Eugene Sandulenko
4a5740cbe2
Set date for 1.0.0rc1 release
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svn-id: r43610
2009-08-21 20:39:46 +00:00
Travis Howell
a527a1ec9b
Several 16bit color HE games are supported now.
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svn-id: r43583
2009-08-21 10:31:59 +00:00
Joost Peters
62bcb2e51b
Commit (slightly) modified version of patch #2831248 : Allow suspend/resume for PSP
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svn-id: r43477
2009-08-17 12:57:37 +00:00
Johannes Schickel
58238d9ab3
Mention support for Kyrandia 1 Amiga in 1.1.0.
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svn-id: r43290
2009-08-11 21:53:06 +00:00
Kostas Nakos
9711cb0191
update news files for 1.0.0rc1 release
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svn-id: r43179
2009-08-09 18:37:29 +00:00
Johannes Schickel
07c10c07c4
Add NEWS entry about new SJIS code.
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svn-id: r42822
2009-07-26 14:24:45 +00:00
Johannes Schickel
9bd355acf8
Since Kyra PC98 version is japanese only don't mention it explicitly.
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svn-id: r42661
2009-07-22 12:38:34 +00:00
Eugene Sandulenko
d106fca42b
Mention microscope puzzle improvement in T7G
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svn-id: r42660
2009-07-22 12:36:08 +00:00
Eugene Sandulenko
0e2f267329
Moved new ports section to more appropriate place. And force buildbot to
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recompile :)
svn-id: r42625
2009-07-20 08:31:40 +00:00
Sven Hesse
c73e42154f
Mention the Gob savegame format change and change the version from 0.14.0 to 1.0.0 there too
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svn-id: r42355
2009-07-10 22:11:36 +00:00
Eugene Sandulenko
03ee1c9f2c
Mention cruise support
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svn-id: r42328
2009-07-10 08:40:44 +00:00
Johannes Schickel
4dc454581c
Change all uses of FM-Towns/fm-towns to FM-TOWNS.
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svn-id: r42235
2009-07-07 19:18:53 +00:00
Johannes Schickel
215ffb189d
Mention Kyra 1 PC98 16 color dithering support.
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svn-id: r41853
2009-06-25 02:41:39 +00:00
Johannes Schickel
3e8ea400e3
Added yet another missing period at the end of a line. (I hope I catched all now)
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svn-id: r41503
2009-06-13 23:04:26 +00:00
Johannes Schickel
8095860885
Added periods to every news entry (actually it seems like we always did that in the past, but were a bit lazier in the last time).
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svn-id: r41502
2009-06-13 22:48:32 +00:00
Johannes Schickel
51dd668177
Strip trailing whitespaces.
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svn-id: r41500
2009-06-13 22:40:30 +00:00
Eugene Sandulenko
03423bbabd
Actually we /did not/ put periods at ends of the sentences in majority of past entries
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svn-id: r41389
2009-06-08 21:52:32 +00:00
Eugene Sandulenko
2c60fc8276
Mention recent improvements
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svn-id: r41324
2009-06-07 10:03:19 +00:00
John Willis
929ef3e4a8
Initial import of the GP2XWiz backend (based on the GP2X and SDL backends). Includes configure changes and one #ifdef to SDL backend. Also updates NEWS.
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svn-id: r41156
2009-06-04 08:30:31 +00:00
Filippos Karapetis
9fd5611fe4
Mention that RtZ, LGoP2, Manhole and Rodney are supported
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svn-id: r40942
2009-05-27 15:12:53 +00:00
Johannes Schickel
a378f4543e
Mention KYRA PC Speaker support.
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svn-id: r40941
2009-05-27 14:55:59 +00:00
Johannes Schickel
0f5b6ff730
- Fix AdLib spelling in NEWS
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- Sync README with latest OPL related config options changes
svn-id: r40535
2009-05-13 21:07:19 +00:00
Eugene Sandulenko
d81d26fe2a
Mention new Adlib emu
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svn-id: r40530
2009-05-13 20:51:36 +00:00
Travis Howell
3591548003
Sync.
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svn-id: r40075
2009-04-22 12:44:58 +00:00
Fabio Battaglia
56e50ed978
Add Broken Sword 2 PSX support into NEWS file
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svn-id: r40022
2009-04-19 18:27:11 +00:00
Eugene Sandulenko
2870b81d55
40000 commit
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svn-id: r40001
2009-04-18 21:24:13 +00:00
Eugene Sandulenko
e2394f3a55
Setting 0.13.1 release date
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svn-id: r39999
2009-04-18 21:23:23 +00:00
Torbjörn Andersson
1666b074b9
Synced NEWS with 0.13 branch.
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svn-id: r39948
2009-04-13 11:56:26 +00:00
Travis Howell
1c7894caf3
Correct Parallaction section of NEWS.
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svn-id: r39874
2009-04-06 13:59:36 +00:00
Travis Howell
9cbc563ea4
Sync NEWS.
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svn-id: r39871
2009-04-06 13:45:08 +00:00
Filippos Karapetis
11aebedd35
Updated NEWS for 0.13.1
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svn-id: r39847
2009-04-04 15:37:53 +00:00
Filippos Karapetis
4e0ca5bbb9
Updated the NEWS file
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svn-id: r39666
2009-03-24 15:11:43 +00:00
Matthew Hoops
3690d9aed9
Mention Broken Sword 1 PSX in the NEWS and the README.
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svn-id: r39079
2009-03-02 19:54:14 +00:00
Torbjörn Andersson
fe60f82e03
Updated Broken Sword 2 entry.
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svn-id: r38760
2009-02-21 22:46:58 +00:00
Max Horn
579e7628e3
Fixed release data in the trunk NEWS file, too
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svn-id: r38741
2009-02-21 20:04:04 +00:00
Eugene Sandulenko
60094239df
sync
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svn-id: r38516
2009-02-18 23:17:05 +00:00
Joost Peters
4a51b55b65
Mention BASS speed correction. Maybe this should go into 0.13.0 as well, but I feel uneasy committing it without at least a full playthrough test.
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svn-id: r38323
2009-02-15 22:34:57 +00:00
Filippos Karapetis
175de19bd1
Mention that the original Smacker cutscenes are now supported in BS1/2
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svn-id: r38299
2009-02-15 20:51:14 +00:00
Johannes Schickel
b815676058
Talkspeed vs. Talkdelay patch in SCUMM was reverted, thus removing the news line mentioning it.
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svn-id: r38297
2009-02-15 20:47:01 +00:00
Johannes Schickel
1436fbe05d
Announce GUI changes.
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svn-id: r38292
2009-02-15 20:34:36 +00:00
Johannes Schickel
32dd0fff3b
Add unkown release date for 0.14.0 (to match how it used to be with unstable versions).
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svn-id: r38291
2009-02-15 20:31:42 +00:00
Johannes Schickel
cd4f127330
Add announcement for dropped MPEG2 cutscene support in Sword1/2.
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svn-id: r38290
2009-02-15 20:29:43 +00:00
Eugene Sandulenko
757a28909c
Update news
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svn-id: r35926
2009-01-19 21:44:21 +00:00
Eugene Sandulenko
4d30859bf0
Mention radio-chatter effect which aquadran implemented.
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svn-id: r35814
2009-01-11 00:28:05 +00:00
Travis Howell
b354df11af
Update.
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svn-id: r35720
2009-01-04 09:25:05 +00:00
Matthew Hoops
1033468dac
Change link to the svn change log to viewvc's change log. The old one hadn't been updated since December of last year.
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svn-id: r35642
2008-12-31 20:41:58 +00:00
Paul Gilbert
b80cad991c
Added entry for Discworld 2 to the New Games section
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svn-id: r35204
2008-12-02 10:32:57 +00:00
Johannes Schickel
2ba4cb3dbb
Mention Kyra MIDI support in NEWS file.
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svn-id: r35184
2008-11-30 05:32:05 +00:00
Eugene Sandulenko
16e2bb7201
Mention new engines in NEWS file.
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svn-id: r35075
2008-11-15 09:05:08 +00:00
Max Horn
a28646784d
Added some noteworthy improvements due to Chris Page & GSoC 2008
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svn-id: r34597
2008-09-17 18:56:54 +00:00
Johannes Schickel
48adf18e21
Added autosave support in Kyra.
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svn-id: r34535
2008-09-14 19:48:40 +00:00
Torbjörn Andersson
0ae32fe32c
Set the date for 0.12.0.
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svn-id: r34357
2008-09-05 17:34:38 +00:00
Max Horn
31320430de
Partial commit of patch #2012839 : Atari Patch for adding Native MIDI and Fix Compile
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svn-id: r34194
2008-08-27 18:52:21 +00:00
Torbjörn Andersson
b79f069c58
Applied my patch #2030058 ("Workaround for incorrectly compressed FotAQ"), and
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made a mention in NEWS that speech is played correctly now. Of course, we
should still provide a correctly compressed version at some point.
svn-id: r33471
2008-07-31 13:45:58 +00:00
Max Horn
6e2e844f31
Added Tinsel to credits & NEWS
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svn-id: r33243
2008-07-23 14:44:33 +00:00
Travis Howell
e7c1a88dd3
Update NEWS.
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svn-id: r33229
2008-07-23 09:01:33 +00:00
Max Horn
943b4c2036
Implemented audio double buffering (for now OSX only)
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svn-id: r33075
2008-07-15 17:13:06 +00:00
Eugene Sandulenko
f8ca1761a7
Mention merge of Chris Page's memory leak plugging code.
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svn-id: r32910
2008-07-05 04:28:17 +00:00
Filippos Karapetis
cc72a3b6b0
Updated NEWS about Drascula support
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svn-id: r32747
2008-06-22 10:29:36 +00:00
Filippos Karapetis
de38d07281
Updated NEWS
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svn-id: r32216
2008-05-22 19:47:42 +00:00
Filippos Karapetis
27b9887a30
Updated NEWS file for Malcolm's Revenge support
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svn-id: r32050
2008-05-12 08:49:55 +00:00
Travis Howell
e5dc44507c
Update AGOS section in NEWS.
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svn-id: r31789
2008-04-30 14:13:40 +00:00
Filippos Karapetis
d0bd381156
Updated NEWS with the new supported games in the SVN version
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svn-id: r31407
2008-04-05 13:54:12 +00:00
Max Horn
accae802d1
Added Max Lingua to the credits as PS2 porter, and mentioned the revived PS2 port in the NEWS; moved Nicolas Bacca & Won Star to the list of retired team members
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svn-id: r30973
2008-02-26 19:00:45 +00:00
Eugene Sandulenko
8917835374
Copy 0.11.1 news section
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svn-id: r30938
2008-02-23 20:45:33 +00:00
Torbjörn Andersson
2283ca6872
Some cleanups/consistency fixes.
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svn-id: r30930
2008-02-23 17:19:12 +00:00
Jordi Vilalta Prat
672a508bdd
Added CAMD MIDI driver for AmigaOS4
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svn-id: r30910
2008-02-20 17:07:58 +00:00
Jordi Vilalta Prat
66e9d4f5e8
Removed trailing spaces.
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svn-id: r30664
2008-01-27 19:47:41 +00:00
Eugene Sandulenko
d205129f2b
First part of Maemo port
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svn-id: r30427
2008-01-11 22:44:28 +00:00
Eugene Sandulenko
9c74480beb
Setting date for 0.11.0 release
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svn-id: r30426
2008-01-11 22:39:51 +00:00
Max Horn
33ca851c41
Another NEWS update
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svn-id: r30422
2008-01-11 22:19:20 +00:00
Max Horn
78e4564c46
Added some post-0.11 changes to the NEWS file
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svn-id: r30420
2008-01-11 22:15:44 +00:00
Kostas Nakos
b53a9eadeb
doc update for 0.11.0
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svn-id: r30416
2008-01-11 20:09:12 +00:00
Eugene Sandulenko
b7f15f1545
Mention several noticeable bugfixes in NEWS.
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svn-id: r30156
2008-01-02 17:36:56 +00:00
Nicola Mettifogo
fd13661317
Mention that Nippon Safes Amiga is now supported.
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svn-id: r30099
2007-12-31 11:30:02 +00:00
Max Horn
66a1c085c0
Expand ~/ to the HOME env var (see also patch #1846545 )
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svn-id: r29797
2007-12-09 17:28:29 +00:00
Filippos Karapetis
f41fa7b428
Mickey is now supported
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svn-id: r29737
2007-12-06 19:38:05 +00:00
Eugene Sandulenko
cf23e14e7c
Declare Winnie supported
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svn-id: r29723
2007-12-05 21:36:11 +00:00
Gregory Montoir
e1f6d3b2f8
update Touche section
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svn-id: r29722
2007-12-05 20:42:31 +00:00
John Willis
7aed821b1f
Add a few small GP2X things to NEWS
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svn-id: r29720
2007-12-05 09:46:22 +00:00
Eugene Sandulenko
60397448e9
update NEWS with development since 0.10.0
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svn-id: r29715
2007-12-04 13:07:22 +00:00
Max Horn
4c36219bea
Mention COMI/SCUMM fixes in the NEWS
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svn-id: r29713
2007-12-04 08:18:43 +00:00
Gregory Montoir
411688ef8f
update queen changelog
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svn-id: r29706
2007-12-02 14:45:13 +00:00
Eugene Sandulenko
55a24b3b32
Update NEWS file
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svn-id: r29704
2007-12-02 13:16:40 +00:00
Max Horn
8eb73f2694
Patch #1815526 : Add TiMidity++ MIDI server support
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svn-id: r29377
2007-11-02 16:01:52 +00:00
Kostas Nakos
e4feebe3f7
announce compiler change \& support for plugins
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svn-id: r29304
2007-10-28 18:38:27 +00:00
Max Horn
23c38f0b62
Mention DMedia MIDI driver in NEWS
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svn-id: r29143
2007-09-30 12:13:30 +00:00
Johannes Schickel
a8112e3857
- mention kyra macintosh support
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- some consistency fixes
svn-id: r29076
2007-09-23 22:47:49 +00:00
Filippos Karapetis
b138ff45fc
Added Elvira 1, Elvira 2 and I Have no Mouth and moved Troll's Tale to the "New games" section
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svn-id: r29055
2007-09-23 16:41:15 +00:00
Eugene Sandulenko
eb96cdc6ad
Troll's Tale support was added
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svn-id: r29039
2007-09-23 10:05:50 +00:00
Eugene Sandulenko
983306c152
It was too early to announce ajworld. THere are still open problems.
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svn-id: r28196
2007-07-25 16:07:18 +00:00
Eugene Sandulenko
a433d54b32
Menion ajworld in news.
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svn-id: r28192
2007-07-25 16:00:57 +00:00
Eugene Sandulenko
ceeb35c1e1
Mention Chinese COMI as supported.
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svn-id: r28168
2007-07-22 23:00:38 +00:00
Max Horn
dc512c6daf
mention 'confirm exit' in NEWS
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svn-id: r27802
2007-06-30 22:23:16 +00:00
Filippos Karapetis
154aed2104
Mention that compressed SFX in SAGA is now supported as well
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svn-id: r27748
2007-06-27 16:38:05 +00:00
Max Horn
cc05210934
Mention AGOS crash fix
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svn-id: r27746
2007-06-27 10:19:56 +00:00
Eugene Sandulenko
3d694b7c5b
Mention support for compressed sound and music in SAGA.
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svn-id: r27742
2007-06-27 09:30:37 +00:00
Max Horn
bf4e75b678
Updated NEWS
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svn-id: r27702
2007-06-25 11:11:31 +00:00
Torbjörn Andersson
2a7c76d4e4
Added support for FLAC encoded music in Broken Sword 1. (The compression tool
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knows nothing about this, and since they're being rewritten as part of the SoC,
I'm not going to do anything about that.)
svn-id: r27511
2007-06-17 14:50:49 +00:00
Max Horn
9666e69d2a
Re-added NDS NEWS
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svn-id: r27509
2007-06-17 11:16:20 +00:00
Matthew Hoops
d6e5de3df3
wording (subfolders to subdirectories) for consistency -- from salty-horse
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svn-id: r27367
2007-06-11 23:24:46 +00:00
Lars Persson
9e582b48db
Updated NEWS with Symbian details
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svn-id: r27365
2007-06-11 19:52:18 +00:00
Kostas Nakos
a496ae57c7
briefly mention wince changes
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svn-id: r27293
2007-06-10 08:42:02 +00:00
Max Horn
006c0441ff
Replace tabs by spaces
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svn-id: r26959
2007-05-27 06:49:43 +00:00
Travis Howell
305d009dee
Mention change of config file location under Windows.
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svn-id: r26951
2007-05-26 23:58:35 +00:00
Gregory Montoir
1da0b2fd40
removed Cine changelog (since it's an engine added in 0.10.0, that's not quite consistent to mention 'new features')
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svn-id: r26934
2007-05-24 21:25:15 +00:00
Eugene Sandulenko
b4a22aa0a1
Update NEWS file with latest developments. Please, do the same too.
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svn-id: r26916
2007-05-22 13:54:14 +00:00
Matthew Hoops
ea30029ffe
fixing typos under the 0.10.0 PalmOS section
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svn-id: r26736
2007-05-02 20:05:48 +00:00
Chris Apers
60a6d71eab
Added news about use of PalmOS Porting SDK (will be released very soon)
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svn-id: r26708
2007-05-01 11:21:49 +00:00
Kostas Nakos
4487f5be6a
announce updated sdl lib port
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svn-id: r26664
2007-04-28 17:57:44 +00:00
Torbjörn Andersson
86a60b633d
Fixed long-standing font bug. We were using the control panel font for LINC
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space and terminals, and the LINC font for the control panel. Since these fonts
contain different sets of characters, this would often cause the wrong
character to be displayed, particularly in non-English languages. This also
explains why we had to use the "wrong" font for the control panel recently.
The functions to patch the LINC character set (actually the control character
set) should no longer be needed, and have been removed.
Should fix bug #1669564 .
svn-id: r26275
2007-03-22 18:49:42 +00:00
Max Horn
7a81639515
Added some items to NEWS, and tried to unify the style a bit (ideally, I'd like to group all NEWS into three categories: new feature, improvement/modification, bug fix; some exceptions are possible, of course)
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svn-id: r26267
2007-03-21 19:18:42 +00:00
Torbjörn Andersson
805f2b6591
Mention keyboard repeat change.
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svn-id: r26172
2007-03-17 15:47:50 +00:00
Max Horn
29d94a99a5
Updated NEWS slightly
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svn-id: r26091
2007-03-11 15:27:24 +00:00
Sven Hesse
bcb3c27d58
Oh, apparently, all other items have a "." after them, so adding that to Ween and Bargon, too
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svn-id: r26014
2007-03-07 22:41:20 +00:00
Sven Hesse
47bac09b09
News about supporting Ween and Bargon
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svn-id: r26013
2007-03-07 22:38:21 +00:00
Gregory Montoir
30a7825b84
mention FOTAQ amiga versions support
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svn-id: r25942
2007-03-02 23:48:29 +00:00
Johannes Schickel
8ff936a8f6
Mentioned Kyrandia 1 FM-Towns support in the NEWS file.
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svn-id: r25608
2007-02-15 14:03:10 +00:00
Max Horn
88f4604400
NDS port now has DLDI port, surely this is NEWS worthy (and once again I plead all developers to add important news/changes here)
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svn-id: r25602
2007-02-15 11:48:17 +00:00
Max Horn
a8ea78ce73
Mention the mass add feature in the NEWS, and added a corresponding TODO into the README
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svn-id: r25346
2007-02-03 13:45:09 +00:00
Max Horn
2e93a029b4
Updated NEWS a bit
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svn-id: r25202
2007-01-26 17:04:19 +00:00
Gregory Montoir
ac6bb86c96
update
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svn-id: r25159
2007-01-21 22:08:46 +00:00
Torbjörn Andersson
6496482de5
Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.)
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svn-id: r24970
2007-01-03 07:36:44 +00:00
Travis Howell
c51d89061f
Add Simon the Sorcerer's Puzzle Pack to documentation
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svn-id: r24902
2006-12-20 12:21:48 +00:00
Eugene Sandulenko
aa60d372b9
Mention gob2 support
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svn-id: r24901
2006-12-20 11:51:01 +00:00
Eugene Sandulenko
1ea08bd0d5
Mention cine changes.
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svn-id: r24701
2006-11-12 19:55:18 +00:00
Eugene Sandulenko
ae39374c83
Credit criezy for BS1 Mac and mention it in NEWS.
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svn-id: r24698
2006-11-12 19:46:40 +00:00
Gregory Montoir
c7fa8667d0
enabled Touche engine, since game is completable with it
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svn-id: r24673
2006-11-11 04:46:32 +00:00
Kostas Nakos
9cad1d4ae8
Add ce port news (0.9.1 sync)
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svn-id: r24449
2006-10-22 16:32:09 +00:00
Eugene Sandulenko
16ee623607
Specify 0.9.1 release date
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svn-id: r24435
2006-10-22 11:13:42 +00:00
Eugene Sandulenko
018d5e350c
Since proper detection is added to CinE, build it by default and
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announce as supported. Future Wars is completable.
svn-id: r24321
2006-10-15 01:13:43 +00:00
Eugene Sandulenko
05dfe432af
NDS and GP2X ports will go to 0.9.1
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svn-id: r24248
2006-10-09 06:53:55 +00:00
Johannes Schickel
ff4d0d7969
Mention new GUI theme switching dialog in the NEWS.
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svn-id: r24224
2006-10-08 19:31:57 +00:00
Kostas Nakos
d6665bc929
Announce the wince-gcc re-port
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svn-id: r24220
2006-10-08 19:07:43 +00:00
John Willis
384ef282ba
Update NEWS with new GP2X port added comment.
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svn-id: r24219
2006-10-08 18:59:58 +00:00
Eugene Sandulenko
ea464507ea
Mention 0.9.1 PS2 changes in trunk too.
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svn-id: r24207
2006-10-08 15:25:02 +00:00
Joost Peters
bf6ba21d83
commit "fixed regression in BASS adlib music." from 0-9-0 branch to trunk
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svn-id: r24204
2006-10-08 12:31:05 +00:00
Eugene Sandulenko
bb1547ab1c
Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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SimonEngine -> AGOSEngine.
Source is compilable and runnable again. I'm done.
svn-id: r24013
2006-09-29 09:44:30 +00:00
Eugene Sandulenko
3a8537b6e3
Mention fix for bug #1501302
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svn-id: r23972
2006-09-21 20:17:32 +00:00
Eugene Sandulenko
0e244c9510
Fix bug #1550974 : "SMUSH: changing subtitle settings during SMUSH doesn't work"
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svn-id: r23965
2006-09-21 17:46:19 +00:00
Eugene Sandulenko
25a6af2c93
Fix bug #1536932 : "MANIACNES: Crash on click in speechtext-area"
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svn-id: r23962
2006-09-21 12:14:29 +00:00
Eugene Sandulenko
965cfe4008
Fix bug #1562795 : "Bug with auto-generated game IDs"
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svn-id: r23960
2006-09-21 11:42:44 +00:00
Johannes Schickel
693068034e
Updating NEWS file in HEAD too.
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svn-id: r23951
2006-09-20 20:19:43 +00:00
Torbjörn Andersson
3e8380f2c6
Only decompress the number of speech samples indicated by 'resSize'. This
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prevents crashes in the demo, and is probably a good idea anyway.
svn-id: r23917
2006-09-17 15:25:59 +00:00
Johannes Schickel
0a87306b1c
typo...
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svn-id: r23911
2006-09-17 10:03:41 +00:00
Johannes Schickel
1c0de62002
Mentions improved screen update handling of the Kyrandia engine in the NEWS file.
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svn-id: r23910
2006-09-17 10:02:18 +00:00
Torbjörn Andersson
64aa291a16
Applied my own patch #1549054 , after discussing it with LordHoto. This makes
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the intro scrolling use constant time, rather than assuming that the screen can
be rendered once every "tick". On my^H^Hslow computers, this makes it a bit
less smooth, but that should be ok.
It also fixes a tiny glitch right after the scrolling.
svn-id: r23811
2006-08-31 17:17:31 +00:00
Torbjörn Andersson
385748abe0
Updated BS1 section.
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svn-id: r23776
2006-08-27 10:43:38 +00:00
Joost Peters
b437f343a8
mention BASS v0.0303 LINC spacing fix
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svn-id: r23717
2006-08-16 20:07:33 +00:00
Torbjörn Andersson
4476ed5294
Made FF use the same max length for every line when word-wrapping subtitles,
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rather than using the length of the previous line. This fixes bug #1536401 .
svn-id: r23706
2006-08-13 06:32:16 +00:00
Torbjörn Andersson
21b89308b5
This should fix bug #1520629 ("No Music in Simon1").
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svn-id: r23488
2006-07-11 16:51:10 +00:00
Torbjörn Andersson
6eecad5722
Call handleScreenChanged() when opening the console. Otherwise, we may get
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garbage and/or crashes if the scaler has changed since the console was created.
svn-id: r23480
2006-07-10 15:45:09 +00:00
Torbjörn Andersson
dcb59be8b7
When I added the message about fixing rare actor drawing glitches, I was
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thinking mainly of Day of the Tentacle, even if we have fixed some other
glitches that did affect Fate of Atlantis as well. I've reverted to the
deliberately vague message.
svn-id: r23478
2006-07-10 12:38:07 +00:00
Travis Howell
924ff9169b
Update fixed issues in 0.9.1
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svn-id: r23473
2006-07-10 10:41:22 +00:00
Torbjörn Andersson
f4b81b55ec
Synced 0.9.1 NEWS section with 0.9.0 branch.
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svn-id: r23469
2006-07-10 08:07:01 +00:00
Max Horn
0b16c09d43
Mention DS port in the NEWS file. Also mention the walkbox changes
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svn-id: r23455
2006-07-09 12:27:37 +00:00
Torbjörn Andersson
8edc7ce1f7
Updated 0.9.1 section.
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svn-id: r23438
2006-07-08 20:27:03 +00:00
Torbjörn Andersson
700ff85a63
Updated BS2 section for next version, which may or may not be called 0.10.0.
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svn-id: r23424
2006-07-08 14:25:25 +00:00
Torbjörn Andersson
5cea3c7798
Added NEWS sections for 0.10.0 and the inevitable 0.9.1.
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svn-id: r23350
2006-06-30 09:19:29 +00:00
Eugene Sandulenko
3b56fa4068
Set 0.9.0 date
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svn-id: r23244
2006-06-21 21:05:35 +00:00
Travis Howell
42b10a67b4
Typo
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svn-id: r23229
2006-06-21 14:02:50 +00:00
Kostas Nakos
f9d3e51073
added CE port news for 0.9.0
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svn-id: r23202
2006-06-20 19:49:41 +00:00
Eugene Sandulenko
d109ac2d65
Spellchecks by salty-horse
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svn-id: r22922
2006-06-04 20:42:27 +00:00
Torbjörn Andersson
680d309a31
Updated Simon section.
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svn-id: r22899
2006-06-03 17:21:18 +00:00
Travis Howell
4c2a08a91a
Update Simon engines issues
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svn-id: r22827
2006-06-02 03:13:13 +00:00
Torbjörn Andersson
9dabbb0c14
Added note about the ITE demo sound bugfix (just barely newsworthy, I think),
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and wrapped a few lines to make them look better in my emacs.
svn-id: r22813
2006-05-31 22:49:24 +00:00
Travis Howell
25c295abc5
Add a few items for HE games
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svn-id: r22692
2006-05-27 23:50:48 +00:00
Eugene Sandulenko
3f3ac33e73
Updated NEWS a bit. More will follow. Both cine and lure are too early to
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announce.
svn-id: r22687
2006-05-27 21:39:08 +00:00
Paul Gilbert
1920cc0fa8
Added two lines for the Lure engine progress
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svn-id: r22553
2006-05-21 13:04:49 +00:00
Torbjörn Andersson
bafa215e5f
Added some BS2 and Simon notes.
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svn-id: r22532
2006-05-19 07:32:00 +00:00
Max Horn
0d6362ea48
Patch #1091170 : ALL, SCUMM: Subtitle speed control
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svn-id: r22456
2006-05-13 17:30:04 +00:00
Travis Howell
2fcecbfada
Add The Feeble Files
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svn-id: r22285
2006-05-02 23:28:07 +00:00
Max Horn
2db81b365d
Mention the new SCUMM detector in the NEWS file (which, sadly, is pretty incomplete...)
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svn-id: r22284
2006-05-02 23:12:40 +00:00
Torbjörn Andersson
646a40b09b
I guess the BS1 --save-slot option may be newsworthy...
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svn-id: r22010
2006-04-18 18:25:44 +00:00
Johannes Schickel
4e6d8844f3
Added kyra engine to the list of new games.
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svn-id: r21382
2006-03-19 12:04:42 +00:00
Max Horn
9571aabc39
Reminder to update the NEWS file
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svn-id: r20834
2006-02-23 18:23:13 +00:00
Max Horn
405733e044
- Fixed a bug that prevented you from overriding the scaler from the command
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line for 640x480 games.
- Updated NEWS file a bit
svn-id: r20736
2006-02-16 23:24:23 +00:00
Eugene Sandulenko
6723e657d1
Sync with 0.8.2
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svn-id: r20415
2006-02-05 18:28:11 +00:00
Eugene Sandulenko
baaee31331
Update copyright year and sync NEWS file with 0.8.2
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svn-id: r20411
2006-02-05 17:56:27 +00:00
Gregory Montoir
77f329cdc7
Sync with branch-0-8-0.
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svn-id: r20333
2006-01-31 19:28:04 +00:00
Eugene Sandulenko
3c867006fa
Sync with branch-0-8-0.
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svn-id: r20262
2006-01-28 01:03:12 +00:00
Torbjörn Andersson
5fd3d17720
Clarify that the default gain change was for the FluidSynth music driver,
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not when hooking up FluidSynth through ALSA.
svn-id: r20191
2006-01-26 10:19:25 +00:00
Max Horn
60034ae433
Mention bug fixes in the NEWS
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svn-id: r20190
2006-01-26 10:10:16 +00:00
Travis Howell
579732dfdb
Update
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svn-id: r20167
2006-01-25 23:53:11 +00:00
Torbjörn Andersson
a61e62db95
Lowered FluidSynth's default gain, and added config file and command-line
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options to specify it. FluidSynth's gain ranges from 0.0 through 10.0 and
is probably measured in decibel, but to keep things simple, ScummVM uses
settings from 0 through 1000 instead. (Though currently there's no guard
against invalid settings.)
This is a slightly revised version of the non-GUI part of patch #1336171 .
svn-id: r20030
2006-01-14 20:05:56 +00:00
Torbjörn Andersson
77ca6708ee
Sync BS2 section with the 0.8 branch.
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svn-id: r19882
2006-01-01 14:11:30 +00:00
Torbjörn Andersson
2b156bd4c1
Use the same amount of spacing for 0.8.1 as for 0.8.0
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svn-id: r19857
2005-12-30 07:25:08 +00:00
Travis Howell
2fab4dc8f5
Sync. changes.
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svn-id: r19854
2005-12-30 03:53:43 +00:00
Joost Peters
b7a2b9d31f
Mention fixed PSP bug, fix spelling.
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svn-id: r19838
2005-12-27 19:38:26 +00:00
Robert Göffringmann
685ec4a5b1
added note about BS1 scrolling fix
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svn-id: r19752
2005-12-06 16:17:48 +00:00
Torbjörn Andersson
ddd0be95b8
Updated BS1 NEWS item.
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svn-id: r19576
2005-11-12 16:01:49 +00:00
Eugene Sandulenko
63ebcef854
Mention some improvements in 0.8.1
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svn-id: r19527
2005-11-09 00:53:22 +00:00
Torbjörn Andersson
ffc4b6fcb3
Added 0.8.1 section. It only contains the changes I've been involved with
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myself, though. Please add yours.
svn-id: r19525
2005-11-09 00:27:53 +00:00
Max Horn
ce3d1f2049
Let's try to word wrap at about char 72 in the NEWS file for the future (makes it easiert to use extracts of the NEWS file in various places)
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svn-id: r19370
2005-10-30 09:40:59 +00:00
Torbjörn Andersson
4b10d4077c
Updated BS2 news / issues.
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svn-id: r19367
2005-10-29 21:30:12 +00:00
Eugene Sandulenko
f1ac01cdcb
0.8.0 release date is known
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svn-id: r19342
2005-10-28 18:42:16 +00:00
Eugene Sandulenko
049dd317d7
Patch #1323715 "OS/2 Patches to ScummVM" and credited the author.
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svn-id: r19016
2005-10-11 11:27:18 +00:00
Eugene Sandulenko
ee8ca81c7c
Mention eliminated targets.
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svn-id: r18769
2005-09-04 13:52:21 +00:00
Torbjörn Andersson
35bd5fa824
Clarify that currently, only the first of the Goblins games is supported.
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svn-id: r18736
2005-09-02 16:53:21 +00:00
Joost Peters
bc394b6ea3
Added: PSP backend
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svn-id: r18696
2005-08-16 17:15:37 +00:00
Torbjörn Andersson
5f9c4efbd9
Added note about fixing the off-by-one bug in BS2 sound, because people may
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want to re-compress their sound files.
svn-id: r18692
2005-08-15 15:46:53 +00:00
Joost Peters
9408ce9b3f
Some spelling and grammar improvements (I hope - I'm no linguist!)
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svn-id: r18587
2005-07-28 14:23:39 +00:00
Eugene Sandulenko
f8eb0bffdf
Mention Zak C64 support.
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svn-id: r18519
2005-07-09 06:30:46 +00:00
Torbjörn Andersson
e98a0bd15f
Added note about GCC 4 fixes. (By the time we make a new stable release it
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ought to be fairly well tested, and GCC 4 should have stabilized a bit.)
svn-id: r18511
2005-07-07 17:54:33 +00:00
Max Horn
f460151b0a
Updated NEWS and TODO
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svn-id: r18437
2005-06-23 13:11:44 +00:00
Max Horn
46a46184ac
Mention GUI changes in NEWS; Try to be consisten about using a '.' at the end of NEWS entries
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svn-id: r18332
2005-06-04 12:04:07 +00:00
Torbjörn Andersson
764ed13352
All known music glitches in Sam & Max should be fixed - or at least worked
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around - now. There are still some - minor, probably - missing features,
but I still think it's news-worthy.
svn-id: r18286
2005-05-28 13:02:59 +00:00
Eugene Sandulenko
3588b96d4f
Added --disable-hq and --disable-scumm-7-8 options. Also improved
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DISABLE_HE so more HE-specific code gets excluded.
svn-id: r18099
2005-05-14 22:56:41 +00:00
Travis Howell
d987a58529
Didn't need to break HE70 saved games after all.
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activity/freddi (he71) only use 13 actors.
svn-id: r18079
2005-05-13 08:37:12 +00:00
Travis Howell
a6b445b531
Broke HE70 saved games too, due to activity.
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svn-id: r18052
2005-05-11 14:34:19 +00:00
Max Horn
52bbc86797
Patch #1181544 (AmigaOS 4 changes)
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svn-id: r18011
2005-05-09 21:21:21 +00:00
Max Horn
2f0451245d
Mention thumbnails in NEWS
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svn-id: r17983
2005-05-09 00:09:49 +00:00
Torbjörn Andersson
bbe41f0d3e
This bugfix might warrant a mention.
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svn-id: r17890
2005-05-01 17:51:15 +00:00
Max Horn
aa330e827c
Clean up HE save/load code, at the cost of savegame compatibility (v71he and upwards)
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svn-id: r17821
2005-04-26 14:01:38 +00:00
Eugene Sandulenko
e867bd9e6e
Mention MM NES since it lives on our compatibility page for a while now.
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svn-id: r17575
2005-04-13 00:55:28 +00:00
Torbjörn Andersson
3f114bb724
Added note about the GUI for the "soundfont" setting.
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svn-id: r17514
2005-04-10 14:49:28 +00:00
Torbjörn Andersson
13dc149ded
Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
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changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.
svn-id: r17512
2005-04-10 14:33:44 +00:00
Eugene Sandulenko
1758c5b211
Initial checking of Gob engine
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svn-id: r17388
2005-04-05 15:07:40 +00:00
Max Horn
f694fd6288
Setting a release date
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svn-id: r17252
2005-03-26 20:36:52 +00:00
Max Horn
3b871ebf9c
Sync with 0.7.x branch
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svn-id: r17251
2005-03-26 17:56:29 +00:00
Torbjörn Andersson
e7ea46c0a3
The MPEG player patch has been backported to 0.7.1.
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svn-id: r17131
2005-03-13 17:59:55 +00:00
Torbjörn Andersson
f6d0d6bdf1
Updated BS2 section for 0.7.1
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svn-id: r17126
2005-03-13 16:48:53 +00:00
Joost Peters
f81438ff8d
mention BASS bugfix
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svn-id: r17121
2005-03-13 13:33:19 +00:00
Max Horn
a0d5debc7a
Added dialogs which are shown when you modify the talkspeed or music volume using hotkeys (FR #1153300 )
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svn-id: r17009
2005-03-06 18:00:54 +00:00
Torbjörn Andersson
e55d31ba39
Added notes about mine and Lavosspawn's changes to BS2, and my changes to
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the MPEG player.
I'm not as sure what has changed in BS1, so I didn't write anything about
that.
svn-id: r17008
2005-03-06 14:26:17 +00:00
Max Horn
45f59cc610
Spelling
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svn-id: r16817
2005-02-20 01:12:20 +00:00
Eugene Sandulenko
27469a1896
Patch #1121337 (CGA rendering in early LEC titles).
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Differences against patch:
o Updated documentation
o Fixed text colors
o Implemented Hercules dithering
Ditherers are based on loom ega and monkey ega, so for zak and mm they're
wrong, i.e. these games look better than with original ditherers.
TODO:
Proper ditherers for zak & MM
EGA ditherers for VGA SCUMM v5 games
svn-id: r16816
2005-02-20 00:17:22 +00:00
Eugene Sandulenko
def8641e1f
Mention new cursor code.
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svn-id: r16801
2005-02-17 23:10:33 +00:00