Commit Graph

35367 Commits

Author SHA1 Message Date
Paul Gilbert
7880ae0b18 Merge branch 'master' into mads 2014-03-01 17:28:24 -05:00
Strangerke
2218d14fb5 TONY: Remove unused error defines 2014-03-01 16:50:02 +01:00
Strangerke
9d8477b87d TONY: Remove dummy defines 2014-03-01 16:46:31 +01:00
Strangerke
8d8bf74ad6 TONY: Remove unused function declaration in lzo 2014-03-01 16:37:22 +01:00
Strangerke
3ace561178 TONY: Indent code properly in lzo 2014-03-01 16:35:58 +01:00
Strangerke
3f6b51ce55 TONY: Remove dead code in lzo 2014-03-01 16:25:41 +01:00
Kirben
901eeea62e AGOS: Convert verb ids for Simon the Sorcerer 2. 2014-03-01 22:54:18 +11:00
Eugene Sandulenko
094a86e076 FULLPIPE: Implement scene18_initScene1() 2014-03-01 13:15:54 +02:00
Kirben
afd21ac388 AGOS: Enable verb display in Simon the Sorcerer 2. 2014-03-01 20:11:40 +11:00
Paul Gilbert
badb8d9744 MADS: More work implementing scene info loading 2014-02-28 20:37:42 -05:00
Strangerke
558887c1f1 VOYEUR: Fix the value of the CMapResource used in the fading of showConversionScreen() 2014-03-01 00:15:41 +01:00
Strangerke
7efe29249b VOYEUR: Match the original and test _iForcedDeath after doHeadTitle() 2014-03-01 00:04:43 +01:00
Strangerke
c456b0e0e3 TOON: Reduce the scope of some more variables. 2014-02-28 23:39:35 +01:00
Strangerke
460645393e TOON: Reduce the scope of a couple of variables. 2014-02-28 23:33:39 +01:00
Strangerke
a8e17552ce TOON: Remove double identical check. 2014-02-28 23:33:19 +01:00
Strangerke
a440c6a20e TONY: Reduce the scope of more variables 2014-02-28 23:24:09 +01:00
Strangerke
81d733aec0 TONY: Fix some British comments 2014-02-28 22:49:05 +01:00
Strangerke
f358ec74f7 TONY: Reduce the scope of some more variables 2014-02-28 22:47:36 +01:00
Strangerke
d35f470bf6 TONY: Reduce the scope of some variables, change the return type of findPath() 2014-02-28 22:20:38 +01:00
Eugene Sandulenko
a140837f79 FULLPIPE: Implement scene18_updateCursor() 2014-02-28 23:12:31 +02:00
Kirben
e6236293f9 BBVS: Fix compilation. 2014-02-28 20:13:49 +11:00
Eugene Sandulenko
591728227e FULLPIPE: Implement cene18_initScene2() 2014-02-28 11:06:17 +04:00
Strangerke
cf3bf73cde BBVS: Use a boolean for _gameResult. Adapt function declarations accordingly 2014-02-28 07:45:16 +01:00
Strangerke
79bad44750 BBVS: Initialize a pointer to nullptr instead of 0 2014-02-28 07:40:46 +01:00
Strangerke
7cd6b8b898 BBVS: Fix uninitialized variables in Minigame 2014-02-28 07:39:24 +01:00
Strangerke
120bd4c10e BBVS: Add a sanity check in playVideo() 2014-02-28 07:32:01 +01:00
Strangerke
42c159d017 BBVS: Fix out of bounds access in air guitar mini game 2014-02-28 07:21:46 +01:00
Matthew Hoops
740b6e8fbd IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
Strangerke
885013febb VOYEUR: Remove initializeManagers() 2014-02-27 08:17:26 +01:00
Strangerke
e44690dae9 VOYEUR: Remove setVm from GraphicsManager 2014-02-27 08:15:29 +01:00
Strangerke
6dd0a81fdf VOYEUR: Remove setVm from FilesManager 2014-02-27 08:09:57 +01:00
Strangerke
9f74d13c57 VOYEUR: Remove setVm from EventManager 2014-02-27 07:29:49 +01:00
Strangerke
9278ec342c VOYEUR: Remove setVm from SoundManager 2014-02-27 07:12:43 +01:00
Matthew Hoops
d04667e58a PEGASUS: Fix being able to use the inventory from the pause screen
Somehow, I completely missed implementing this function!
2014-02-26 21:57:38 -05:00
Strangerke
8215f59861 VOYEUR: Remove setVm from Debugger 2014-02-26 22:54:13 +01:00
Strangerke
ccde2d5b76 VOYEUR: Remove setVm from SVoy 2014-02-26 22:45:16 +01:00
Eugene Sandulenko
55b76f7d16 FULLPIPE: Implement scene19_initScene2() 2014-02-26 22:21:56 +04:00
Strangerke
8661653670 VOYEUR: Remove a boolean increment in checkPhoneCall() 2014-02-26 08:15:31 +01:00
Strangerke
2d12325006 VOYEUR: Fix eternal loop bug in sDrawPic() 2014-02-26 08:10:46 +01:00
Strangerke
63bf41f417 VOYEUR: Add missing break in cardPerform() switch 2014-02-26 08:05:11 +01:00
Strangerke
54095bd323 VOYEUR: Add a sanity check in loadAStack() 2014-02-26 07:59:56 +01:00
Strangerke
eb5b927ed1 VOYEUR: Fix read out of bounds in Debugger 2014-02-26 07:54:44 +01:00
Strangerke
0b57c1771e VOYEUR: Fix pointer in BoltFile::initDefault() 2014-02-26 07:48:32 +01:00
Strangerke
62d846d717 VOYEUR: Remove a useless function 2014-02-26 07:43:11 +01:00
Strangerke
bcca831c68 VOYEUR: Fix some more uninitialized variables 2014-02-26 07:39:46 +01:00
Strangerke
27a098cd65 VOYEUR: Fix a couple of uninitialized variables in RL2VideoTrack and GraphicsManager 2014-02-26 07:22:44 +01:00
Paul Gilbert
c49d7196fc MADS: In progress implementation of loadScene 2014-02-25 23:10:51 -05:00
Paul Gilbert
9eaab29afe MADS: Starting to refactor some Scene array fields as separate classes 2014-02-25 19:52:35 -05:00
uruk
c47d8a4597 AVALANCHE: Rework define() and the constants in ShootEmUp. 2014-02-25 23:14:27 +01:00
Strangerke
227d80e0fd VOYEUR: Add some details about unused variables, initialize some variables 2014-02-25 23:04:42 +01:00
uruk
0e17b464ca AVALANCHE: Repair ShootEmUp::escapeCheck(). 2014-02-25 22:49:44 +01:00
uruk
bb6b3e87b6 AVALANCHE: Move initializations from ShootEmUp::setup() to the constructor. 2014-02-25 22:27:50 +01:00
uruk
e15dafb9e4 AVALANCHE: Rework use of Common::Rect.
Now the right and bottom coordinates of the rectangles aren't included in them.
2014-02-25 21:56:32 +01:00
Eugene Sandulenko
91146e51f5 FULLPIPE: Rename rest of vars on scene09. This completes the scene 2014-02-25 20:59:41 +02:00
Paul Gilbert
c9057bd6a8 MADS: Moved scene data classes into their own code file 2014-02-25 09:21:19 -05:00
Strangerke
0a6a76c478 VOYEUR: Fix uninitialized variables in DisplayResource and RL2Decoder 2014-02-25 08:14:29 +01:00
Strangerke
eda34075c1 VOYEUR: Fix some uninitialized variables in ThreadResource 2014-02-25 08:09:28 +01:00
Strangerke
64a0e78473 VOYEUR: Add some missing initializations in SVoy, introduce EVTYPE_NONE even type 2014-02-25 07:55:57 +01:00
Strangerke
c03ed78a24 AVALANCHE: Fix destination check in initRunner() 2014-02-25 07:34:17 +01:00
Paul Gilbert
cc16e42f20 MADS: Beginnings of scene-specific data loading 2014-02-24 20:05:35 -05:00
Eugene Sandulenko
e5a9d644ea FULLPIPE: Renames in scene09 2014-02-25 00:09:29 +02:00
Strangerke
68eb280116 R2R: Don't allow character to teleport (bug #6546) 2014-02-24 13:57:44 +01:00
Paul Gilbert
4c867aa62f MADS: Shift some fields and methods to Dialogs and Game classes 2014-02-24 00:38:49 -05:00
Paul Gilbert
37b788b7dd MADS: Added skeleton framework for game scene classes 2014-02-24 00:20:53 -05:00
Paul Gilbert
8ee283d921 MADS: Implemented sound player logic and outer game loop 2014-02-23 21:34:20 -05:00
Johannes Schickel
90dbc2e4c3 KYRA: Slight constant name cleanup. 2014-02-24 01:38:24 +01:00
Paul Gilbert
8c9420a834 MADS: Added game initialisation code 2014-02-23 19:33:26 -05:00
Strangerke
a05ec5ea9e R2R: Fix bug #6547 - Invalid cursor during dialogs 2014-02-24 00:39:51 +01:00
Eugene Sandulenko
6673472a22 FULLPIPE: More renames in scene09 2014-02-23 23:45:12 +02:00
Eugene Sandulenko
5e8559e23f FULLPIPE: Started renaming in scene09 2014-02-23 23:45:12 +02:00
Matthew Hoops
0593f434af PEGASUS: Force the inventory drawers closed when loading a game 2014-02-23 14:50:02 -05:00
Paul Gilbert
1d80edb2dd MADS: Fixes for the display of dialogs 2014-02-23 13:39:53 -05:00
Strangerke
4d16b4ef19 R2R: Add a little hack to get the correct sentence order after scanning ARM (bug #6504) 2014-02-23 18:40:35 +01:00
Strangerke
6cd0d012b1 BBVS: remove useless check in updateIndicator() 2014-02-23 07:45:30 +01:00
Paul Gilbert
6b774d2284 MADS: Copy protection dialog is starting to be displayed 2014-02-22 18:21:18 -05:00
Paul Gilbert
6c354bccf2 MADS: Implemented more logic for dialog display 2014-02-22 17:25:30 -05:00
Eugene Sandulenko
b0f792bc35 FULLPIPE: Implement sceneHandler09_ballExplode() 2014-02-22 23:12:45 +02:00
Paul Gilbert
3df1237187 MADS: Removed M4-specific code. Keeping engine MADS-specific for now 2014-02-22 14:20:34 -05:00
Filippos Karapetis
b56f8f2212 BBVS: Move some code out of bbvs.cpp 2014-02-22 20:34:52 +02:00
Strangerke
0958ac9b7f BBVS: Silent some CppCheck warnings 2014-02-22 18:26:35 +01:00
Paul Gilbert
02a1d0eaa3 MADS: Further cursor/event initialisation 2014-02-22 12:17:37 -05:00
Paul Gilbert
82514b4a28 MADS: Beginnings of cursor initialization 2014-02-22 11:13:35 -05:00
uruk
59f440c36a AVALANCHE: Repair ShootEmUp::updateTime(). 2014-02-22 15:35:43 +01:00
Paul Gilbert
54c4515232 MADS: Beginnings of dialog class hierarchy 2014-02-22 08:39:44 -05:00
Paul Gilbert
9f1416c6a3 MADS: Implemented constructor for copy protection dialog, and support methods 2014-02-22 00:24:39 -05:00
Paul Gilbert
40b3ab62ca MADS: Fixes for reading in HOGANUS entries 2014-02-21 21:03:44 -05:00
Paul Gilbert
7020dbea6a MADS: Fixes for the HagArchive reading resources 2014-02-21 21:03:15 -05:00
Paul Gilbert
0838621002 MADS: Added remaining commands from the asound.001 player 2014-02-21 20:16:08 -05:00
Eugene Sandulenko
7c69516c40 FULLPIPE: Implement sceneHandler09_checkHangerCollide() 2014-02-21 21:37:55 +02:00
Eugene Sandulenko
c2e9f38d79 Merge pull request #435 from johndoe123/bbvs
BBVS: New engine: Beavis and Butthead In Virtual Stupidity
2014-02-21 21:14:29 +02:00
Strangerke
8cd0d40cef VOYEUR: reduce the scope of a variable 2014-02-21 19:40:10 +01:00
Strangerke
3a6e4b381e VOYEUR: Fix some more shadowed variables and functions 2014-02-21 19:35:37 +01:00
Einar Johan Trøan Sømåen
cda0598047 WINTERMUTE: Use the correct field for dpi when loading FreeSans from scummmodern.zip 2014-02-21 16:35:47 +01:00
uruk
d23ced0aed AVALANCHE: Repair ShootEmUp::plotThem(). 2014-02-21 16:22:37 +01:00
uruk
5580c0b95e AVALANCHE: Repair define() and defineCameo() in ShootEmUp. 2014-02-21 15:50:37 +01:00
uruk
5571945283 AVALANCHE: Repair ShootEmUp::setup(). 2014-02-21 15:34:47 +01:00
Strangerke
1aa9749beb VOYEUR: Fix some shadowed variables in VoyeurEngine 2014-02-21 08:17:56 +01:00
Strangerke
eee040cd29 VOYEUR: Fix some shadowed variables in GraphicsManager 2014-02-21 08:05:56 +01:00
Paul Gilbert
4581b26b12 MADS: Implemented resource manager using ScummVM Archive interface 2014-02-20 22:27:01 -05:00
uruk
46b7c1fde4 AVALANCHE: Repair ShootEmUp::setup(). 2014-02-21 00:03:18 +01:00
uruk
7a17db17a5 AVALANCHE: Repair ShootEmUp::updateTime(). 2014-02-20 23:47:49 +01:00
Strangerke
691ac84f36 VOYEUR: Fix some shadowed variables and functions in file handlers 2014-02-20 23:35:20 +01:00
Strangerke
36a4cda68e VOYEUR: Fix comment related to iForcedDeath 2014-02-20 23:34:56 +01:00
uruk
db34e0ce0d AVALANCHE: Repair ShootEmUp::gain(). 2014-02-20 23:34:22 +01:00
uruk
73223fd191 AVALANCHE: Repair ShootEmUp::define() and ShootEmUp::defineCameo(). 2014-02-20 23:30:12 +01:00
uruk
acdfcb5272 AVALANCHE: Repair ShootEmUp::plotThem(). 2014-02-20 23:28:34 +01:00
uruk
a3d4908e53 AVALANCHE: Put a necessary delay into ShootEmUp's main loop. 2014-02-20 23:06:49 +01:00
uruk
614006c1e5 AVALANCHE: Implement ShootEmUp::defineCameo(). 2014-02-20 22:43:29 +01:00
uruk
401b85eb21 AVALANCHE: Implement ShootEmUp::check321(). 2014-02-20 22:31:03 +01:00
uruk
0b4a2ba0a8 AVALANCHE: Implement ShootEmUp::updateTime(). 2014-02-20 22:25:34 +01:00
Strangerke
4e80bb12d4 VOYEUR: Fix crash introduced in 4065c79527 2014-02-20 21:50:34 +01:00
Strangerke
5a57838416 VOYEUR: Add iForcedDeath as a boot parameter 2014-02-20 21:31:19 +01:00
Eugene Sandulenko
906140e752 FULLPIPE: Implement sceneHandler09_eatBall() 2014-02-20 22:29:50 +02:00
uruk
808a59bdf2 AVALANCHE: Implement ShootEmUp::collisionCheck(). 2014-02-20 15:59:14 +01:00
uruk
ad9a8df66d AVALANCHE: Implement ShootEmUp::escapeCheck(). 2014-02-20 15:28:46 +01:00
uruk
e03ccde6e9 AVALANCHE: Implement ShootEmUp::animate() and connected functions. 2014-02-20 15:02:22 +01:00
uruk
37b147d950 AVALANCHE: Repair out of bound read in Help::handleMouse(). 2014-02-20 14:41:56 +01:00
Johannes Schickel
f8a9567773 DREAMWEB: Slight formatting fix. 2014-02-20 14:20:57 +01:00
Filippos Karapetis
3536271633 NEVERHOOD: Fix an off-by-one error in Klogg's letters
This fixes the buggy Willie letter appearing among the ones from Klogg
(bug #6513)
2014-02-20 12:28:35 +02:00
Strangerke
4065c79527 VOYEUR: Some more renaming in GraphicsManager 2014-02-20 08:31:15 +01:00
Strangerke
d0bbb68eab VOYEUR: Some more renaming 2014-02-20 08:10:48 +01:00
Strangerke
48c439a0eb VOYEUR: Remove some more variables in ViewPortResource 2014-02-20 07:49:38 +01:00
Strangerke
31d3171b65 VOYEUR: Remove a useless parameter in doTimeBar() 2014-02-20 07:43:41 +01:00
Paul Gilbert
de384bae2e MADS: Moved sound_nebular file into new nebular/ folder 2014-02-19 23:21:05 -05:00
Paul Gilbert
58bb1383d0 MADS: Added skeleton files for the game and dialogs 2014-02-19 23:17:57 -05:00
Paul Gilbert
7593ec29d0 MADS: Fix feature flags for Rex Nebular detection entry 2014-02-19 22:01:10 -05:00
Paul Gilbert
488bf66c3e MADS: Fix memory leaks in MSurface 2014-02-19 21:56:38 -05:00
Paul Gilbert
1b0c1b3f56 MADS: Fix GCC warnings 2014-02-19 21:31:41 -05:00
Paul Gilbert
c687d3f64c MADS: Cleanup of palette code, updated old-style 4 byte RGB usage to 3 bytes 2014-02-19 21:28:54 -05:00
Paul Gilbert
5c565797e5 MADS: Extra cleanup and commenting for MSurface methods 2014-02-19 20:22:06 -05:00
Strangerke
29b9bba62c VOYEUR: Remove useless function in SoundManager 2014-02-20 00:48:35 +01:00
Strangerke
27d624e79f VOYEUR: Remove unused variables and functions in GraphicsManager 2014-02-20 00:37:11 +01:00
Strangerke
3584680587 TSAGE: Remove leftover debug display 2014-02-19 21:45:31 +01:00
Strangerke
719f8f23ec WINTERMUTE: Some British to American English 2014-02-19 21:45:30 +01:00
Strangerke
8d25112e14 VOYEUR: Some British to American English 2014-02-19 21:45:29 +01:00
Strangerke
93c06d52a5 TSAGE: Some British to American English 2014-02-19 21:45:27 +01:00
Strangerke
9c82cf4844 TEENAGENT: Some British to American English 2014-02-19 21:45:26 +01:00
Strangerke
9a22da6573 SWORD1: Some British to American English 2014-02-19 21:45:24 +01:00
Strangerke
a675ac09c2 SCUMM: Some British to American english 2014-02-19 21:45:23 +01:00
Strangerke
137f625548 DREAMWEB: Some British to American english 2014-02-19 21:45:22 +01:00
Strangerke
2c7f6a9d1d CGE: Some British to American english 2014-02-19 21:45:20 +01:00
Strangerke
a2a222e647 AVALANCHE: Some British to American english 2014-02-19 21:45:19 +01:00
Eugene Sandulenko
72cc935191 FULLPIPE: Implement sceneHandler09_showBall() 2014-02-19 22:46:58 +02:00
Strangerke
6d2f3019c7 AVALANCHE: Fix uninitialized variable in Avalanche's shoot'em up 2014-02-19 21:11:55 +01:00
Strangerke
2f0b6c7e95 VOYEUR: Set private some functions in ThreadResources 2014-02-19 21:02:22 +01:00
uruk
7970cddb1f AVALANCHE: Implement ShootEmUp::peopleRunning(). 2014-02-19 19:52:07 +01:00
uruk
2d5493b599 AVALANCHE: Implement ShootEmUp::bumpFolk() and ShootEmUp::turnAround(). 2014-02-19 19:10:25 +01:00
uruk
5c841dab6d AVALANCHE: Implement ShootEmUp::moveAvvy(). 2014-02-19 18:45:08 +01:00
uruk
546a3cea82 AVALANCHE: Implement ShootEmUp::moveThem(). 2014-02-19 17:56:16 +01:00
uruk
c498e910eb AVALANCHE: Implement ShootEmUp::plotThem() and connected functions. 2014-02-19 17:55:32 +01:00
uruk
a3eea23624 AVALANCHE: Implement ShootEmUp::initRunner(). 2014-02-19 16:48:26 +01:00
Strangerke
2a62c310c3 VOYEUR: More cleanup 2014-02-19 07:28:55 +01:00
Paul Gilbert
97087e8cd1 MADS: Fix warnings identified by gcc 2014-02-18 23:56:41 -05:00
Paul Gilbert
530cbb4bc3 MADS: Adding in classes for fonts, game, user interfaec, and graphics 2014-02-18 23:43:06 -05:00
Paul Gilbert
0e46c809d1 MADS: Initial implementation of MSurface class and dependant classes 2014-02-18 20:08:58 -05:00
Filippos Karapetis
311471c857 SCI: Fix script bug #6485 - "SCI: MUMG EGA - kStrCpy error" 2014-02-19 03:03:11 +02:00
Strangerke
e8076473bd VOYEUR: Remove a useless parameter in vStartCycle() 2014-02-19 00:37:51 +01:00
Strangerke
ee6ac179ff VOYEUR: Some more clean up in FILES 2014-02-19 00:15:22 +01:00
Strangerke
cd3e48cace VOYEUR: Fix a null pointer assigned to 0 2014-02-19 00:15:21 +01:00
Filippos Karapetis
a1dea147bb WME: Remove translation tags from names found by the fallback detector
Fixes cases like bug #6532
2014-02-19 00:42:12 +02:00
Filippos Karapetis
5d0ebad996 WME: Fix bug #6531 - "WME: Art of Murder - Assertion" 2014-02-19 00:42:10 +02:00
Strangerke
b06497f351 VOYEUR: Start cleaning FILES 2014-02-18 22:43:48 +01:00
Strangerke
6c63a9f4c7 VOYEUR: Remove some useless variables in Event, cleanup 2014-02-18 21:56:54 +01:00
Strangerke
0002eb0eaa VOYEUR: Remove some useless variables 2014-02-18 19:53:31 +01:00
Eugene Sandulenko
74583e2301 FULLPIPE: Fix compilation 2014-02-18 20:57:27 +02:00
Eugene Sandulenko
eb4d2695ee FULLPIPE: Implement sceneHandler09_limitHangerPhase() 2014-02-18 20:56:37 +02:00
Eugene Sandulenko
c998e83eb3 FULLPIPE: Implement sceneHandler09_cycleHangers() 2014-02-18 20:52:16 +02:00
Strangerke
1434940253 VOYEUR: Remove useless variable in synchronize 2014-02-18 18:58:58 +01:00
uruk
2e56baeca0 AVALANCHE: Rework GraphicManager::loadPictureSign(). 2014-02-18 15:47:17 +01:00
uruk
72c40dbd47 AVALANCHE: Repair writing off the boundaries in loadPictureGraphic(). 2014-02-18 15:42:31 +01:00
uruk
1b5cf54ced AVALANCHE: Implement ShootEmUp::hitPeople() and connected functions. 2014-02-18 14:55:54 +01:00
uruk
3b313bfc83 AVALANCHE: Implement ShootEmUp::blankIt(). 2014-02-18 14:15:28 +01:00
uruk
f20d4e726d AVALANCHE: Introduce GraphicManager::blackOutScreen(). 2014-02-18 14:05:03 +01:00
uruk
589c6ffed2 AVALANCHE: Reimplement the rectangle drawing methods. 2014-02-18 13:56:19 +01:00
Johannes Schickel
36ac801a4d VOYEUR: Make GPL headers consistent in themselves. 2014-02-18 02:43:50 +01:00
Johannes Schickel
aa4c5d46f7 ZVISION: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
Johannes Schickel
fc5ef58fff WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
Johannes Schickel
9e90dcd346 TUCKER: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
Johannes Schickel
6e715e186a TSAGE: Make GPL headers consistent with themselves. 2014-02-18 02:39:39 +01:00
Johannes Schickel
4e4f51794b TOUCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
Johannes Schickel
1d65a915ba TOON: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
Johannes Schickel
b9bfa3a857 TONY: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
Johannes Schickel
8b9afc9d92 TOLTECS: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
Johannes Schickel
9b138f4eb4 TINSEL: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
Johannes Schickel
3edca1abb4 TESTBED: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
Johannes Schickel
47b6111033 TEENAGENT: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
Johannes Schickel
bad7cdd3a6 SWORD25: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
Johannes Schickel
f4724e7a46 SWORD1: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
Johannes Schickel
bd08fe9d5c SKY: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
Johannes Schickel
3847465163 SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
Johannes Schickel
8fc7d60feb SCI: Make GPL headers consistent in themselves. 2014-02-18 02:39:37 +01:00
Johannes Schickel
c1be2aedbb SAGA: Make GPL headers consistent in themselves. 2014-02-18 02:39:37 +01:00
Johannes Schickel
34552b9ee7 QUEEN: Make GPL headers consistent in themselves. 2014-02-18 02:39:37 +01:00
Johannes Schickel
56a99b1d37 PARALLACTION: Make GPL headers consistent in themselves. 2014-02-18 02:39:37 +01:00
Johannes Schickel
6563171e7b NEVERHOOD: Make GPL headers consisten in themselves. 2014-02-18 02:39:36 +01:00
Johannes Schickel
9da7d86952 MORTEVIELLE: Make GPL headers consistent in themselves. 2014-02-18 02:39:36 +01:00
Johannes Schickel
abd9e92086 MOHAWK: Make GPL headers consistent in themselves. 2014-02-18 02:39:36 +01:00
Johannes Schickel
5b70d34479 MADE: Make GPL headers consistent in themselves. 2014-02-18 02:39:36 +01:00
Johannes Schickel
b03ca0e80a LURE: Make GPL headers consistent in themselves. 2014-02-18 02:39:36 +01:00
Johannes Schickel
3d4f409572 LASTEXPRESS: Make GPL headers consistent in themselves. 2014-02-18 02:39:35 +01:00