Commit Graph

436 Commits

Author SHA1 Message Date
Jonathan Gray
21b18178e7 add back code that was removed in rev 1.16 with a room specific check, so trains in the lucasfilm games logo in indy3 work the way they should. Maybe a look at the dissasembly of setClass for indy3 is in order...
svn-id: r5478
2002-11-10 01:22:39 +00:00
James Brown
d232d518bb Apart from broke actor costumes, and the random catacomb crashes -
Indy3-256 is completable. (Will not be labeled as such in the
compatability table until the catacomb crashes are fixed!)

svn-id: r5475
2002-11-09 16:56:20 +00:00
Jamieson Christian
4fd2497a21 New IMuseMonitor front-end provides thread-safe access into IMuse from scripts and the MIDI parser. This seems to effectively remove pointer corruption observed under IMuseGM, and also provides thread-safe access into IMuseAdlib.
This is an improved version of the mutex-based solution presented in Patch 615737.

svn-id: r5474
2002-11-09 16:55:16 +00:00
James Brown
cc14b87f25 Patch 635873: Loom Masking Hack - update
svn-id: r5473
2002-11-09 10:05:43 +00:00
James Brown
7eb9753a9c Evil Geniuses arn't, otherwise the world would be far more intrested.
svn-id: r5472
2002-11-09 10:02:59 +00:00
James Brown
5923a9f5e3 This should fix the DOTT white-background bug. Someone please confirm this for me :)
svn-id: r5471
2002-11-09 09:59:25 +00:00
Paweł Kołodziejski
4db6c3b768 fix for bomp scalling, missing duplicate table
svn-id: r5470
2002-11-09 07:13:30 +00:00
James Brown
6e4bc05791 Masking patch
svn-id: r5468
2002-11-08 18:40:12 +00:00
James Brown
1bf9bb768e Fix Indy3 "Guard-Fighting" crash and properly fix the empty exits problem
svn-id: r5467
2002-11-08 18:06:08 +00:00
Travis Howell
88bb9aed2b Add newline to end of file
svn-id: r5453
2002-11-07 07:03:37 +00:00
Max Horn
b6ba78a487 class -> struct to make Visual C++ happy
svn-id: r5450
2002-11-07 00:17:17 +00:00
Jamieson Christian
6fe39f5ba8 Initial upgrades to support MT-32 emulation
svn-id: r5449
2002-11-06 21:34:38 +00:00
Paweł Kołodziejski
85c7c9ffe6 applied patch: #634326, and changed strip ranges for after and before scumm v7,
added comments to saveload

svn-id: r5448
2002-11-06 17:55:44 +00:00
Max Horn
73452fa331 fix options dialog
svn-id: r5447
2002-11-06 17:36:56 +00:00
Max Horn
18153f22c9 why keep a seperate opcode entry & opcode description table if we can have it both in one (note that the descriptions were in fact outdated in some cases! also note, this is really just a refactoring, no functionality is changed except that opcode descriptions are now in sync with the opcode procs, that's why I am commiting this at all)
svn-id: r5445
2002-11-06 16:44:57 +00:00
Max Horn
004afead33 moved some constants from scumm.h to gameDetector.h; this way, we don't have to include scumm.h in gameDetector.cpp (good, as it seperates scumm/ from common/ even more)
svn-id: r5444
2002-11-06 16:01:36 +00:00
Max Horn
80f1888b29 make it possible to #include imuse.h on its own
svn-id: r5443
2002-11-06 15:41:36 +00:00
Max Horn
63e1069ec1 removed more unused variables; cleaned up some spaces
svn-id: r5442
2002-11-06 15:29:49 +00:00
Max Horn
2c6e69dcaf added a FIXME
svn-id: r5441
2002-11-06 15:22:10 +00:00
Max Horn
1974075bb3 removed unused parameters from drawBomp
svn-id: r5440
2002-11-06 14:54:21 +00:00
Max Horn
f37e0fc763 compile fix
svn-id: r5439
2002-11-06 14:50:34 +00:00
Max Horn
39b60537c8 removed more typecasts
svn-id: r5438
2002-11-06 14:19:50 +00:00
Max Horn
503fd9ca64 removed some useless typecasts
svn-id: r5437
2002-11-06 14:02:07 +00:00
Max Horn
72a22e4b86 removed obsolete code; properly init variables (aquadran, can you maybe turn on some more warnings with your compiler?); some error catching
svn-id: r5436
2002-11-06 13:50:53 +00:00
Paweł Kołodziejski
788decd9d4 removed hardcoded value
svn-id: r5435
2002-11-06 08:19:25 +00:00
James Brown
173c0eac43 Apply restore-bg part of patch 629043
svn-id: r5434
2002-11-06 08:10:57 +00:00
Paweł Kołodziejski
5d873255ea rewrote akos5 and bomp, corrected pitch in akos16, increased range of gfxbits
svn-id: r5433
2002-11-06 07:28:39 +00:00
Travis Howell
fd11712eff Don't attempt to play sound in simon 1 dos.
Use separate filenames for simon 1 & 2 savegames
Add newline to end of scumm/dialogs.h

svn-id: r5431
2002-11-06 00:56:31 +00:00
Max Horn
6d9b62267c note to self: always test with precompiled headers off before checkin
svn-id: r5430
2002-11-05 22:42:32 +00:00
Max Horn
e69f6086d3 change save/load dialog layout a bit - no need to restrain our height so much, is there?
svn-id: r5429
2002-11-05 22:37:11 +00:00
Max Horn
ca94844b75 don't use non-portable hack to swap ints, it's so much easier using SWAP
svn-id: r5428
2002-11-05 22:36:05 +00:00
Max Horn
973032dd90 fixed warnings
svn-id: r5425
2002-11-05 21:29:44 +00:00
James Brown
abf8b9e571 Remove very old Indy3 hack that's no longer needed - this fixes several 'state' bugs in the game.
svn-id: r5424
2002-11-05 17:46:25 +00:00
James Brown
c0e5e81a0c Change the grail diary fix to be Indy3 specific. Fixes Monkey1VGA text positioning.
*sigh* :)

svn-id: r5422
2002-11-05 16:46:41 +00:00
Max Horn
d6adddb792 fix for bug #633082; added some asserts to catch similiar problems in the future
svn-id: r5420
2002-11-05 13:56:31 +00:00
Max Horn
4bde7140a2 fix for bug #633082; added some asserts to catch similiar problems in the future
svn-id: r5417
2002-11-05 13:39:09 +00:00
Max Horn
d0d709627c clip text drawing
svn-id: r5416
2002-11-05 13:33:34 +00:00
Travis Howell
2f270bfd58 Add simon1talkie and simon2talkie targets
svn-id: r5413
2002-11-05 10:36:31 +00:00
Jonathan Gray
ca785239c0 make addMessageToStack() less noisy by default
svn-id: r5412
2002-11-05 10:18:04 +00:00
Jonathan Gray
4598e15afd comment unkMessage2 game specific check
svn-id: r5411
2002-11-05 09:59:13 +00:00
Paweł Kołodziejski
eba9b073a4 this fix nexus problem
svn-id: r5410
2002-11-05 07:15:31 +00:00
Paweł Kołodziejski
de431c04a4 it should be _realWidth instead _realHeight
svn-id: r5409
2002-11-05 06:43:14 +00:00
Paweł Kołodziejski
5f8d47296b this fix palette problems in the dig (ex. energy), previous code doesn't exist in original, why somebody add this stuff ?
if this break something, we can add exception.

svn-id: r5408
2002-11-05 06:34:15 +00:00
Jamieson Christian
c10287988e Increased GM channel resource to full spectrum (0-15, instead of 0-8 Base MIDI config); misc. pitchbend cleanups
svn-id: r5403
2002-11-04 18:29:26 +00:00
James Brown
2442bce6f3 Correct Indy3 grail diary fix - this stops those nasty segfaults ;p
svn-id: r5402
2002-11-04 08:09:01 +00:00
Max Horn
2bf23dd112 restrict unkMessage2 implementation to MonkeyVGA for now
svn-id: r5395
2002-11-03 17:49:10 +00:00
James Brown
9b390fb9c1 Fix text positioning for the grail diary in Indy3
svn-id: r5394
2002-11-03 15:56:52 +00:00
James Brown
512f80552e Indy3 only uses the low 4 bits of a variable
svn-id: r5393
2002-11-03 15:12:39 +00:00
Jonathan Gray
418017cb29 hack around what seems to be an empty exit script in indy3 (besides the size and tag) for now, maybe we should be strictly not reading past the size defined in the header of the script?
svn-id: r5390
2002-11-03 10:33:50 +00:00
Jonathan Gray
5091728815 cleaner way to fix entry/exit dumping
svn-id: r5389
2002-11-03 09:20:02 +00:00
Jonathan Gray
ad2f7cc8e4 fix dumping of exit/entry scripts for older games
svn-id: r5388
2002-11-03 08:45:11 +00:00
James Brown
b99afecb41 Fix "I can't reach that" in Indy3
svn-id: r5387
2002-11-03 07:09:05 +00:00
Jonathan Gray
bb8172f7c9 add the ability to view/set debugging level to the debugger
svn-id: r5386
2002-11-02 23:46:04 +00:00
James Brown
cc0f8c4fb5 Hack for Full Throttle - aquadran, are you sure these ranges are right?
svn-id: r5384
2002-11-02 16:33:40 +00:00
James Brown
6502938983 Fix some really stupid code someone added - this basically fixes the FT derby, except for keyboard control
svn-id: r5382
2002-11-02 12:39:42 +00:00
James Brown
53f26cb4ac *cough*... never mind me...
svn-id: r5381
2002-11-02 12:21:40 +00:00
James Brown
e7a245114d Make stack problems a little more verbose
svn-id: r5380
2002-11-02 12:20:41 +00:00
James Brown
54c408a810 Finish hacks - Mine Road sequence now skipped
svn-id: r5379
2002-11-02 11:51:44 +00:00
James Brown
1c975ba92e Correct that FT opcode - it's bitwise or, not logical
svn-id: r5373
2002-11-02 08:18:21 +00:00
James Brown
9e114938d3 Add some opcodes for Full Throttle
svn-id: r5371
2002-11-02 07:53:46 +00:00
James Brown
e268765a03 Put in some Full Throttle insane workarounds - i need to figure out how to tell the script to give me the booster
and ramp tho :)

svn-id: r5366
2002-11-01 17:26:51 +00:00
James Brown
9ffc268db5 Fix "Need more memory" warning for The Dig
svn-id: r5362
2002-10-31 05:48:09 +00:00
Jonathan Gray
6614318d2f fix the fixme.. changing one of the pcm_seek calls back to time_seek was what I meant to do...
svn-id: r5356
2002-10-31 00:39:48 +00:00
Jonathan Gray
605b7f1d2a force non integer math to make loom work properly with vorbis again
svn-id: r5355
2002-10-31 00:32:54 +00:00
James Brown
63ee97b1ee Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define.
Please keep in mind that if you put an 'else' statement in an if clause, keep in mind that if the code it's supposed to
'else' is in another define.... and that isn't set... the NEXT statement of code will be used as the 'if..else'
condition.

svn-id: r5344
2002-10-28 12:56:42 +00:00
James Brown
959a9acf14 Add support for aliased scummvm config entries.
Eg:
 [germandott]
 path=/games/german/dott
 gameid=tentacle
 description=the german version of DOTT

I havn't finished the Launcher changes to show aliased entries yet, as I need to parse the whole domainmap to do so.

svn-id: r5341
2002-10-28 09:03:02 +00:00
James Brown
821798ad8d Patch 629695: Heap warning fix
svn-id: r5339
2002-10-28 07:55:29 +00:00
Paweł Kołodziejski
bf3505da5c don't put samples into stream SoundMixer if sound card is disabled
svn-id: r5338
2002-10-27 19:32:36 +00:00
Paweł Kołodziejski
f9195c154c exception only for DIG's room 23
svn-id: r5337
2002-10-27 18:49:41 +00:00
Paweł Kołodziejski
0e705b326b changed param in initVirtScreen in initScreens
svn-id: r5336
2002-10-27 18:41:27 +00:00
Paweł Kołodziejski
8e422b7825 patch: #629413 - DOTT intro fix
svn-id: r5335
2002-10-27 15:16:49 +00:00
Max Horn
ec343e07e4 patch #628574: Implementing unkMessage2
svn-id: r5334
2002-10-27 12:26:41 +00:00
Travis Howell
a0734ef3f9 Add monster.sog support, patch #629362
Enable ogg support by default in mingw builds and link in ogg lib

svn-id: r5333
2002-10-27 11:41:08 +00:00
Paweł Kołodziejski
d5473c6f5a corrections to initscreens for scummV7+
svn-id: r5332
2002-10-27 10:31:07 +00:00
Paweł Kołodziejski
8697f942ec check if _imuse is initialized
svn-id: r5331
2002-10-27 10:02:11 +00:00
Paweł Kołodziejski
390ce3dada removed hardcoded values
svn-id: r5330
2002-10-27 09:41:33 +00:00
Paweł Kołodziejski
9e0e2fa1d5 removed hardcoded values and increased range of strips
svn-id: r5329
2002-10-27 09:06:20 +00:00
Paweł Kołodziejski
9c09596802 removed hardcoded values
svn-id: r5328
2002-10-27 08:28:41 +00:00
Jonathan Gray
d93e639086 patch #628997 support for ogg vorbis instead of cd tracks by Daniel Schepler. Uncomment the relevant lines in the makefile to use
svn-id: r5320
2002-10-27 01:12:10 +00:00
Lionel Ulmer
cd25bd5623 Fix another Valgrind warning during SMUSH playing.
svn-id: r5317
2002-10-26 10:25:16 +00:00
Lionel Ulmer
8318cff4ab Fix another small Valgrind warning.
svn-id: r5316
2002-10-26 09:55:42 +00:00
Max Horn
da131f8256 Patch #627935: Akos codec5 cleanup/bugfix
svn-id: r5309
2002-10-25 13:44:03 +00:00
Paweł Kołodziejski
9b535419d1 removed _bitMask table from akos16
svn-id: r5308
2002-10-25 06:57:46 +00:00
Max Horn
52f544fbae TODO comment
svn-id: r5305
2002-10-24 21:39:45 +00:00
Max Horn
46ad85ce77 another hardcoded screen width
svn-id: r5303
2002-10-24 13:18:28 +00:00
Max Horn
e8d02de38c fix warning
svn-id: r5302
2002-10-24 13:10:15 +00:00
Travis Howell
68fada397e Add simon1demo
svn-id: r5300
2002-10-24 09:40:20 +00:00
Paweł Kołodziejski
a125d1cc1a changed number strips to dynamic and increased arrays tdirty and bdirty to 80
svn-id: r5296
2002-10-24 06:28:54 +00:00
Max Horn
6e9e20dd70 reduce volume label size, so that it fits into the dialog
svn-id: r5294
2002-10-24 01:36:18 +00:00
Paweł Kołodziejski
9491c85e4e fix for redraw problems in nexus
svn-id: r5292
2002-10-23 17:48:01 +00:00
James Brown
c875d15b58 Remove unneeded fixme now we have a pretty much complete Sam&Max imuse implementation
svn-id: r5291
2002-10-23 17:02:27 +00:00
Max Horn
7a58ae782e cleaning up scummsys.h a bit (in preparation of using configure eventually). Most notable, uint32 etc. will be 'unsigned int' not 'unsigned long'. Except for 16 bit systems that should be right, and configure will replace this by a proper check for data type sizes anyway
svn-id: r5290
2002-10-23 14:02:46 +00:00
Max Horn
616694a909 refer to the new domain, www.scummvm.net
svn-id: r5288
2002-10-23 13:30:14 +00:00
Max Horn
d0fba1e595 don't use strdup
svn-id: r5285
2002-10-23 12:12:19 +00:00
Max Horn
5c54e3533b removed obsolete stuff
svn-id: r5284
2002-10-23 12:03:58 +00:00
Travis Howell
d2fb928a9d Add new command lime switch to readme and correct default volumes.
Change volume limits in gui to 255

svn-id: r5281
2002-10-23 11:05:59 +00:00
James Brown
f46346c2aa Patch 627294: Fix loom mask regression by making the last change a fixme hack instead of a generic case
svn-id: r5278
2002-10-23 08:40:57 +00:00
Paweł Kołodziejski
24510afc69 skiping translation if flag 'h' exist in language file
svn-id: r5274
2002-10-23 07:16:42 +00:00
Paweł Kołodziejski
99ec620c58 changing warnings to debug level 2
svn-id: r5273
2002-10-23 06:48:10 +00:00
James Brown
500be1e535 Make some BOMP'ed Dig events a little more happy
svn-id: r5272
2002-10-23 03:28:06 +00:00