2012-04-21 21:13:50 +00:00
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/* RetroArch - A frontend for libretro.
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2014-01-01 00:50:59 +00:00
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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2016-01-10 03:06:50 +00:00
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* Copyright (C) 2011-2016 - Daniel De Matteis
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2016-10-27 15:47:10 +00:00
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* Copyright (C) 2016 - Brad Parker
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2015-08-30 22:55:34 +00:00
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*
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2012-04-21 21:13:50 +00:00
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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2010-12-22 14:58:43 +00:00
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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2012-04-21 21:13:50 +00:00
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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2010-12-22 14:58:43 +00:00
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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2012-04-21 21:31:57 +00:00
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* You should have received a copy of the GNU General Public License along with RetroArch.
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2010-12-22 14:58:43 +00:00
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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2011-01-05 19:09:12 +00:00
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#ifndef __CONFIG_DEF_H
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#define __CONFIG_DEF_H
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2010-12-22 14:58:43 +00:00
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2014-10-21 03:05:52 +00:00
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#include <boolean.h>
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2017-12-31 20:25:07 +00:00
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#include <audio/audio_resampler.h>
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2016-10-25 18:18:31 +00:00
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#include "gfx/video_defines.h"
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2017-06-21 05:01:07 +00:00
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#include "input/input_driver.h"
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2011-01-07 16:59:53 +00:00
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#ifdef HAVE_CONFIG_H
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2011-01-06 22:15:49 +00:00
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#include "config.h"
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2011-01-07 16:59:53 +00:00
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#endif
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2017-09-11 02:49:25 +00:00
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#ifdef HAVE_NETWORKING
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#include "network/netplay/netplay.h"
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#endif
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2016-06-05 16:57:29 +00:00
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#if defined(HW_RVL)
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2016-06-05 16:03:39 +00:00
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#define MAX_GAMMA_SETTING 30
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2016-06-05 16:57:29 +00:00
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#elif defined(GEKKO)
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#define MAX_GAMMA_SETTING 2
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2015-11-21 15:32:22 +00:00
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#else
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#define MAX_GAMMA_SETTING 1
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#endif
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2013-01-11 07:38:02 +00:00
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#if defined(XENON) || defined(_XBOX360) || defined(__CELLOS_LV2__)
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#define DEFAULT_ASPECT_RATIO 1.7778f
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2017-01-07 21:25:12 +00:00
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#elif defined(_XBOX1) || defined(GEKKO) || defined(ANDROID)
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2013-01-11 07:38:02 +00:00
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#define DEFAULT_ASPECT_RATIO 1.3333f
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#else
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#define DEFAULT_ASPECT_RATIO -1.0f
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#endif
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2015-03-30 21:56:39 +00:00
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#ifdef RARCH_MOBILE
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static const bool pointer_enable = true;
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#else
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static const bool pointer_enable = false;
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#endif
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2015-07-08 14:45:04 +00:00
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/* Certain platforms might have assets stored in the bundle that
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* we need to extract to a user-writable directory on first boot.
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*
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* Examples include: Android, iOS/OSX) */
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2016-01-10 01:23:48 +00:00
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#if defined(ANDROID) || defined(IOS)
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2015-07-08 14:45:04 +00:00
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static bool bundle_assets_extract_enable = true;
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#else
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static bool bundle_assets_extract_enable = false;
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#endif
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2017-08-17 19:05:38 +00:00
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#ifdef HAVE_MATERIALUI
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static bool materialui_icons_enable = true;
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#endif
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2018-03-26 16:17:23 +00:00
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static const bool crt_switch_resolution = false;
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static const int crt_switch_resolution_super = 2560;
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2018-03-26 14:03:46 +00:00
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2014-10-17 02:17:28 +00:00
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static const bool def_history_list_enable = true;
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2016-12-27 12:20:41 +00:00
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static const bool def_playlist_entry_remove = true;
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2017-10-02 20:17:44 +00:00
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static const bool def_playlist_entry_rename = true;
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2014-10-17 02:17:28 +00:00
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static const unsigned int def_user_language = 0;
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2018-01-14 02:51:30 +00:00
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#if (defined(_WIN32) && !defined(_XBOX)) || (defined(__linux) && !defined(ANDROID) && !defined(HAVE_LAKKA)) || (defined(__MACH__) && !defined(IOS)) || defined(EMSCRIPTEN)
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2015-11-01 15:38:04 +00:00
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static const bool def_mouse_enable = true;
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#else
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static const bool def_mouse_enable = false;
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#endif
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2016-07-25 05:33:41 +00:00
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#ifdef HAVE_CHEEVOS
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static const bool cheevos_enable = false;
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#endif
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2014-09-08 15:12:37 +00:00
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/* VIDEO */
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2010-12-22 14:58:43 +00:00
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2013-01-11 21:46:14 +00:00
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#if defined(_XBOX360)
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#define DEFAULT_GAMMA 1
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#else
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#define DEFAULT_GAMMA 0
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#endif
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2014-09-08 15:12:37 +00:00
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/* Windowed
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* Real x resolution = aspect * base_size * x scale
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* Real y resolution = base_size * y scale
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*/
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2014-08-11 21:57:57 +00:00
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static const float scale = 3.0;
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2010-12-22 14:58:43 +00:00
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2014-09-08 15:12:37 +00:00
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/* Fullscreen */
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/* To start in Fullscreen, or not. */
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static const bool fullscreen = false;
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/* To use windowed mode or not when going fullscreen. */
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2015-08-30 22:55:34 +00:00
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static const bool windowed_fullscreen = true;
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2014-09-08 15:12:37 +00:00
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/* Which monitor to prefer. 0 is any monitor, 1 and up selects
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* specific monitors, 1 being the first monitor. */
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static const unsigned monitor_index = 0;
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2016-11-24 00:43:50 +00:00
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/* Window */
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/* Window size. A value of 0 uses window scale
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* multiplied by the core framebuffer size. */
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static const unsigned window_x = 0;
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static const unsigned window_y = 0;
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2014-09-08 15:12:37 +00:00
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/* Fullscreen resolution. A value of 0 uses the desktop
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* resolution. */
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static const unsigned fullscreen_x = 0;
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2011-02-28 15:59:31 +00:00
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static const unsigned fullscreen_y = 0;
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2010-12-22 14:58:43 +00:00
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2017-12-11 23:12:32 +00:00
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/* Amount of transparency to use for the main window.
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* 1 is the most transparent while 100 is opaque.
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*/
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static const unsigned window_opacity = 100;
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2018-02-11 04:46:09 +00:00
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/* Whether to show the usual window decorations like border, titlebar etc. */
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static const bool window_decorations = true;
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2014-04-14 04:07:17 +00:00
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#if defined(RARCH_CONSOLE) || defined(__APPLE__)
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static const bool load_dummy_on_core_shutdown = false;
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#else
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static const bool load_dummy_on_core_shutdown = true;
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#endif
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2016-11-30 05:39:32 +00:00
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static const bool check_firmware_before_loading = false;
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2014-09-08 15:12:37 +00:00
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/* Forcibly disable composition.
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* Only valid on Windows Vista/7/8 for now. */
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2011-08-07 13:00:34 +00:00
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static const bool disable_composition = false;
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2014-09-08 15:12:37 +00:00
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/* Video VSYNC (recommended) */
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2010-12-22 14:58:43 +00:00
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static const bool vsync = true;
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2016-06-21 19:36:58 +00:00
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static const unsigned max_swapchain_images = 3;
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2014-09-08 15:12:37 +00:00
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/* Attempts to hard-synchronize CPU and GPU.
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* Can reduce latency at cost of performance. */
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2013-05-03 12:04:29 +00:00
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static const bool hard_sync = false;
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2014-09-08 15:12:37 +00:00
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/* Configures how many frames the GPU can run ahead of CPU.
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* 0: Syncs to GPU immediately.
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* 1: Syncs to previous frame.
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* 2: Etc ...
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*/
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2013-05-26 11:43:24 +00:00
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static const unsigned hard_sync_frames = 0;
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2013-05-03 12:04:29 +00:00
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2014-09-08 15:12:37 +00:00
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/* Sets how many milliseconds to delay after VSync before running the core.
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* Can reduce latency at cost of higher risk of stuttering.
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*/
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2014-08-28 18:54:42 +00:00
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static const unsigned frame_delay = 0;
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2014-09-08 15:12:37 +00:00
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/* Inserts a black frame inbetween frames.
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2015-08-30 22:55:34 +00:00
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* Useful for 120 Hz monitors who want to play 60 Hz material with eliminated
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* ghosting. video_refresh_rate should still be configured as if it
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2014-09-08 15:12:37 +00:00
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* is a 60 Hz monitor (divide refresh rate by 2).
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*/
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2013-08-30 07:35:13 +00:00
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static bool black_frame_insertion = false;
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2014-09-08 15:12:37 +00:00
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/* Uses a custom swap interval for VSync.
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* Set this to effectively halve monitor refresh rate.
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*/
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2013-09-01 11:20:10 +00:00
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static unsigned swap_interval = 1;
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2015-08-30 22:55:34 +00:00
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/* Threaded video. Will possibly increase performance significantly
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2014-09-08 15:12:37 +00:00
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* at the cost of worse synchronization and latency.
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*/
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2013-02-16 01:21:43 +00:00
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static const bool video_threaded = false;
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2015-07-12 16:23:03 +00:00
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#if defined(HAVE_THREADS)
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2018-05-15 17:30:34 +00:00
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#if defined(GEKKO) || defined(PSP)
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2015-07-12 16:23:03 +00:00
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/* For single-core consoles right now it's better to have this be disabled. */
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static const bool threaded_data_runloop_enable = false;
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#else
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2015-06-14 18:10:23 +00:00
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static const bool threaded_data_runloop_enable = true;
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2015-07-12 16:23:03 +00:00
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#endif
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2015-04-15 18:11:43 +00:00
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#else
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2015-04-12 01:27:20 +00:00
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static const bool threaded_data_runloop_enable = false;
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2015-04-15 18:11:43 +00:00
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#endif
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2015-04-12 01:27:20 +00:00
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2014-09-08 15:12:37 +00:00
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/* Set to true if HW render cores should get their private context. */
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2014-04-19 14:37:39 +00:00
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static const bool video_shared_context = false;
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2014-09-08 15:12:37 +00:00
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/* Sets GC/Wii screen width. */
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2014-08-10 20:39:08 +00:00
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static const unsigned video_viwidth = 640;
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2016-09-07 11:53:46 +00:00
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#ifdef GEKKO
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2014-10-04 05:13:08 +00:00
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/* Removes 480i flicker, smooths picture a little. */
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static const bool video_vfilter = true;
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2016-09-07 11:53:46 +00:00
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#endif
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2014-10-04 05:13:08 +00:00
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2014-09-08 15:12:37 +00:00
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/* Smooths picture. */
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2010-12-24 00:00:34 +00:00
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static const bool video_smooth = true;
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2010-12-22 14:58:43 +00:00
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2014-09-08 15:12:37 +00:00
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/* On resize and fullscreen, rendering area will stay 4:3 */
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2015-08-30 22:55:34 +00:00
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static const bool force_aspect = true;
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2010-12-22 14:58:43 +00:00
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2014-09-08 15:12:37 +00:00
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/* Enable use of shaders. */
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2013-04-07 11:08:09 +00:00
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#ifdef RARCH_CONSOLE
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static const bool shader_enable = true;
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#else
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2013-04-06 23:38:11 +00:00
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static const bool shader_enable = false;
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2013-04-07 11:08:09 +00:00
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#endif
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2013-04-06 23:38:11 +00:00
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2014-09-08 15:12:37 +00:00
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/* Only scale in integer steps.
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* The base size depends on system-reported geometry and aspect ratio.
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* If video_force_aspect is not set, X/Y will be integer scaled independently.
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*/
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2013-01-29 18:28:33 +00:00
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static const bool scale_integer = false;
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2014-09-08 15:12:37 +00:00
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/* Controls aspect ratio handling. */
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/* Automatic */
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static const float aspect_ratio = DEFAULT_ASPECT_RATIO;
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/* 1:1 PAR */
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static const bool aspect_ratio_auto = false;
|
2012-04-15 15:36:09 +00:00
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2013-03-23 16:21:42 +00:00
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#if defined(__CELLOS_LV2) || defined(_XBOX360)
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static unsigned aspect_ratio_idx = ASPECT_RATIO_16_9;
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2014-10-24 22:43:50 +00:00
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#elif defined(PSP)
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static unsigned aspect_ratio_idx = ASPECT_RATIO_CORE;
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2013-04-20 08:56:04 +00:00
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#elif defined(RARCH_CONSOLE)
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2013-03-23 16:21:42 +00:00
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static unsigned aspect_ratio_idx = ASPECT_RATIO_4_3;
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2013-04-20 08:56:04 +00:00
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#else
|
2016-01-03 23:20:56 +00:00
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static unsigned aspect_ratio_idx = ASPECT_RATIO_CORE;
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2013-03-23 16:21:42 +00:00
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#endif
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2014-09-08 15:12:37 +00:00
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/* Save configuration file on exit. */
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2013-05-22 13:35:28 +00:00
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static bool config_save_on_exit = true;
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2017-06-21 14:46:32 +00:00
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static bool show_hidden_files = false;
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2016-08-28 01:48:55 +00:00
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2015-07-09 02:05:59 +00:00
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static const bool overlay_hide_in_menu = true;
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2016-11-03 09:56:53 +00:00
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static const bool display_keyboard_overlay = false;
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2013-11-08 03:36:16 +00:00
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#ifdef HAVE_MENU
|
2017-05-19 13:25:14 +00:00
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#include "menu/menu_driver.h"
|
2016-07-14 16:19:59 +00:00
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|
2017-06-20 00:47:55 +00:00
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|
static bool default_block_config_read = true;
|
2015-02-26 02:12:35 +00:00
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|
2017-10-09 07:46:42 +00:00
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static bool quick_menu_show_take_screenshot = true;
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static bool quick_menu_show_save_load_state = true;
|
2017-10-09 07:30:53 +00:00
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static bool quick_menu_show_undo_save_load_state = true;
|
2017-10-09 07:46:42 +00:00
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static bool quick_menu_show_add_to_favorites = true;
|
2017-10-09 07:56:27 +00:00
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static bool quick_menu_show_options = true;
|
2017-10-09 08:05:32 +00:00
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static bool quick_menu_show_controls = true;
|
2017-10-09 08:17:15 +00:00
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static bool quick_menu_show_cheats = true;
|
2017-10-09 08:30:25 +00:00
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static bool quick_menu_show_shaders = true;
|
2017-10-09 09:16:04 +00:00
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static bool quick_menu_show_information = true;
|
2017-10-09 06:14:52 +00:00
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|
2018-05-13 21:20:51 +00:00
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static bool quick_menu_show_save_core_overrides = true;
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static bool quick_menu_show_save_game_overrides = true;
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static bool quick_menu_show_save_content_dir_overrides = true;
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2017-10-11 09:30:53 +00:00
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static bool kiosk_mode_enable = false;
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2017-06-20 00:47:55 +00:00
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static bool menu_show_online_updater = true;
|
2017-10-05 07:14:05 +00:00
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|
static bool menu_show_load_core = true;
|
2017-10-05 07:26:25 +00:00
|
|
|
static bool menu_show_load_content = true;
|
2017-10-05 12:30:15 +00:00
|
|
|
static bool menu_show_information = true;
|
2017-10-06 06:18:39 +00:00
|
|
|
static bool menu_show_configurations = true;
|
2017-10-06 06:28:45 +00:00
|
|
|
static bool menu_show_help = true;
|
2017-10-06 07:27:42 +00:00
|
|
|
static bool menu_show_quit_retroarch = true;
|
2017-10-06 07:40:41 +00:00
|
|
|
static bool menu_show_reboot = true;
|
2018-06-23 05:01:13 +00:00
|
|
|
static bool menu_show_shutdown = true;
|
2017-12-29 05:49:21 +00:00
|
|
|
#if defined(HAVE_LAKKA) || defined(VITA) || defined(_3DS)
|
2017-06-20 00:47:55 +00:00
|
|
|
static bool menu_show_core_updater = false;
|
|
|
|
#else
|
2017-06-20 00:22:07 +00:00
|
|
|
static bool menu_show_core_updater = true;
|
2017-06-20 00:47:55 +00:00
|
|
|
#endif
|
2017-06-20 00:22:07 +00:00
|
|
|
|
2018-01-01 18:38:16 +00:00
|
|
|
static bool content_show_settings = true;
|
|
|
|
static bool content_show_favorites = true;
|
|
|
|
#ifdef HAVE_IMAGEVIEWER
|
|
|
|
static bool content_show_images = true;
|
|
|
|
#endif
|
|
|
|
static bool content_show_music = true;
|
2018-06-20 02:50:58 +00:00
|
|
|
#if defined(HAVE_FFMPEG) || defined(HAVE_MPV)
|
2018-01-01 18:38:16 +00:00
|
|
|
static bool content_show_video = true;
|
|
|
|
#endif
|
|
|
|
#ifdef HAVE_NETWORKING
|
|
|
|
static bool content_show_netplay = true;
|
|
|
|
#endif
|
|
|
|
static bool content_show_history = true;
|
|
|
|
#ifdef HAVE_LIBRETRODB
|
|
|
|
static bool content_show_add = true;
|
|
|
|
#endif
|
2018-04-17 15:53:24 +00:00
|
|
|
static bool content_show_playlists = true;
|
2018-01-01 18:38:16 +00:00
|
|
|
|
2016-07-24 09:32:45 +00:00
|
|
|
#ifdef HAVE_XMB
|
2016-02-08 05:34:13 +00:00
|
|
|
static unsigned xmb_scale_factor = 100;
|
|
|
|
static unsigned xmb_alpha_factor = 75;
|
2017-12-27 22:03:39 +00:00
|
|
|
static unsigned menu_font_color_red = 255;
|
|
|
|
static unsigned menu_font_color_green = 255;
|
|
|
|
static unsigned menu_font_color_blue = 255;
|
2018-04-24 06:33:14 +00:00
|
|
|
static unsigned xmb_menu_layout = 0;
|
2016-07-14 19:24:33 +00:00
|
|
|
static unsigned xmb_icon_theme = XMB_ICON_THEME_MONOCHROME;
|
2016-07-14 16:19:59 +00:00
|
|
|
static unsigned xmb_theme = XMB_THEME_ELECTRIC_BLUE;
|
2018-03-01 16:34:08 +00:00
|
|
|
#if defined(HAVE_LAKKA) || defined(__arm__) || defined(__PPC64__) || defined(__ppc64__) || defined(__powerpc64__) || defined(__powerpc__) || defined(__ppc__) || defined(__POWERPC__)
|
2016-05-01 02:46:16 +00:00
|
|
|
static bool xmb_shadows_enable = false;
|
2016-05-01 15:47:10 +00:00
|
|
|
#else
|
|
|
|
static bool xmb_shadows_enable = true;
|
|
|
|
#endif
|
2016-07-24 09:32:45 +00:00
|
|
|
#endif
|
2016-05-01 02:46:16 +00:00
|
|
|
|
2017-11-27 05:47:08 +00:00
|
|
|
static bool automatically_add_content_to_playlist = false;
|
|
|
|
|
2017-08-15 20:17:02 +00:00
|
|
|
static float menu_framebuffer_opacity = 0.900;
|
|
|
|
|
2016-07-10 15:13:19 +00:00
|
|
|
static float menu_wallpaper_opacity = 0.300;
|
|
|
|
|
2016-07-11 15:27:36 +00:00
|
|
|
static float menu_footer_opacity = 1.000;
|
|
|
|
|
2016-07-11 15:41:06 +00:00
|
|
|
static float menu_header_opacity = 1.000;
|
|
|
|
|
2016-09-09 13:56:56 +00:00
|
|
|
#if defined(HAVE_OPENGLES2) || (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
|
2016-05-01 02:40:20 +00:00
|
|
|
static unsigned menu_shader_pipeline = 1;
|
2016-04-24 20:16:54 +00:00
|
|
|
#else
|
2016-05-01 02:40:20 +00:00
|
|
|
static unsigned menu_shader_pipeline = 2;
|
2016-04-24 20:16:54 +00:00
|
|
|
#endif
|
2016-02-08 05:34:13 +00:00
|
|
|
|
2017-02-01 22:01:41 +00:00
|
|
|
static bool show_advanced_settings = false;
|
2015-03-14 22:21:55 +00:00
|
|
|
static const uint32_t menu_entry_normal_color = 0xffffffff;
|
|
|
|
static const uint32_t menu_entry_hover_color = 0xff64ff64;
|
|
|
|
static const uint32_t menu_title_color = 0xff64ff64;
|
2016-09-03 23:01:29 +00:00
|
|
|
|
2013-10-30 12:58:35 +00:00
|
|
|
#else
|
|
|
|
static bool default_block_config_read = false;
|
2017-12-24 01:26:58 +00:00
|
|
|
static bool automatically_add_content_to_playlist = false;
|
2013-10-30 11:45:46 +00:00
|
|
|
#endif
|
|
|
|
|
2017-02-19 18:54:35 +00:00
|
|
|
static bool default_game_specific_options = true;
|
2016-01-02 19:07:38 +00:00
|
|
|
static bool default_auto_overrides_enable = true;
|
|
|
|
static bool default_auto_remaps_enable = true;
|
2016-07-30 16:16:03 +00:00
|
|
|
static bool default_auto_shaders_enable = true;
|
2015-04-18 01:07:15 +00:00
|
|
|
|
2015-05-07 23:06:14 +00:00
|
|
|
static bool default_sort_savefiles_enable = false;
|
|
|
|
static bool default_sort_savestates_enable = false;
|
|
|
|
|
2017-08-05 17:31:58 +00:00
|
|
|
static bool default_savestates_in_content_dir = false;
|
|
|
|
static bool default_savefiles_in_content_dir = false;
|
|
|
|
static bool default_systemfiles_in_content_dir = false;
|
|
|
|
static bool default_screenshots_in_content_dir = false;
|
|
|
|
|
2015-07-09 04:35:18 +00:00
|
|
|
#if defined(__CELLOS_LV2__) || defined(_XBOX1) || defined(_XBOX360)
|
2016-08-02 14:45:50 +00:00
|
|
|
static unsigned menu_toggle_gamepad_combo = INPUT_TOGGLE_L3_R3;
|
2016-08-02 14:48:54 +00:00
|
|
|
#elif defined(VITA)
|
|
|
|
static unsigned menu_toggle_gamepad_combo = INPUT_TOGGLE_L1_R1_START_SELECT;
|
2018-01-24 06:55:00 +00:00
|
|
|
#elif defined(SWITCH)
|
|
|
|
static unsigned menu_toggle_gamepad_combo = INPUT_TOGGLE_START_SELECT;
|
2015-07-09 04:27:17 +00:00
|
|
|
#else
|
2016-08-02 14:45:50 +00:00
|
|
|
static unsigned menu_toggle_gamepad_combo = INPUT_TOGGLE_NONE;
|
2015-07-09 04:27:17 +00:00
|
|
|
#endif
|
|
|
|
|
2016-10-14 19:57:18 +00:00
|
|
|
#if defined(VITA)
|
2016-10-15 11:28:35 +00:00
|
|
|
static unsigned input_backtouch_enable = false;
|
|
|
|
static unsigned input_backtouch_toggle = false;
|
2016-10-14 19:57:18 +00:00
|
|
|
#endif
|
|
|
|
|
2017-08-16 20:30:15 +00:00
|
|
|
static bool show_physical_inputs = true;
|
|
|
|
|
2016-09-03 23:01:29 +00:00
|
|
|
static bool all_users_control_menu = false;
|
2016-11-20 12:40:31 +00:00
|
|
|
|
2016-11-20 12:43:56 +00:00
|
|
|
#if defined(ANDROID) || defined(_WIN32)
|
2016-11-20 12:40:31 +00:00
|
|
|
static bool menu_swap_ok_cancel_buttons = true;
|
|
|
|
#else
|
2016-11-19 18:09:07 +00:00
|
|
|
static bool menu_swap_ok_cancel_buttons = false;
|
2016-11-20 12:40:31 +00:00
|
|
|
#endif
|
2016-09-03 23:01:29 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Crop overscanned frames. */
|
2011-11-09 21:18:48 +00:00
|
|
|
static const bool crop_overscan = true;
|
2011-05-05 12:13:12 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Font size for on-screen messages. */
|
2015-07-14 13:46:01 +00:00
|
|
|
#if defined(HAVE_LIBDBGFONT)
|
2013-01-11 20:04:51 +00:00
|
|
|
static const float font_size = 1.0f;
|
|
|
|
#else
|
2014-06-07 19:27:52 +00:00
|
|
|
static const float font_size = 32;
|
2013-01-11 20:04:51 +00:00
|
|
|
#endif
|
2011-01-23 01:48:06 +00:00
|
|
|
|
2015-08-30 22:55:34 +00:00
|
|
|
/* Offset for where messages will be placed on-screen.
|
2014-09-08 15:12:37 +00:00
|
|
|
* Values are in range [0.0, 1.0]. */
|
2011-01-23 12:50:22 +00:00
|
|
|
static const float message_pos_offset_x = 0.05;
|
2015-07-14 13:46:01 +00:00
|
|
|
#if defined(_XBOX1)
|
2014-07-27 01:43:25 +00:00
|
|
|
static const float message_pos_offset_y = 0.90;
|
|
|
|
#else
|
2011-01-23 12:50:22 +00:00
|
|
|
static const float message_pos_offset_y = 0.05;
|
2014-07-27 01:43:25 +00:00
|
|
|
#endif
|
2011-01-23 01:59:44 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Color of the message.
|
|
|
|
* RGB hex value. */
|
|
|
|
static const uint32_t message_color = 0xffff00;
|
|
|
|
|
2017-10-10 18:53:32 +00:00
|
|
|
static const bool message_bgcolor_enable = false;
|
|
|
|
static const uint32_t message_bgcolor_red = 0;
|
|
|
|
static const uint32_t message_bgcolor_green = 0;
|
|
|
|
static const uint32_t message_bgcolor_blue = 0;
|
|
|
|
static const float message_bgcolor_opacity = 1.0f;
|
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Record post-filtered (CPU filter) video,
|
|
|
|
* rather than raw game output. */
|
2011-08-11 03:25:31 +00:00
|
|
|
static const bool post_filter_record = false;
|
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Screenshots post-shaded GPU output if available. */
|
2012-08-26 19:18:00 +00:00
|
|
|
static const bool gpu_screenshot = true;
|
|
|
|
|
2018-01-25 20:50:57 +00:00
|
|
|
/* Watch shader files for changes and auto-apply as necessary. */
|
|
|
|
static const bool video_shader_watch_files = false;
|
|
|
|
|
2016-03-10 22:36:46 +00:00
|
|
|
/* Screenshots named automatically. */
|
|
|
|
static const bool auto_screenshot_filename = true;
|
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Record post-shaded GPU output instead of raw game footage if available. */
|
2012-08-25 20:38:49 +00:00
|
|
|
static const bool gpu_record = false;
|
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* OSD-messages. */
|
2011-11-09 23:15:41 +00:00
|
|
|
static const bool font_enable = true;
|
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* The accurate refresh rate of your monitor (Hz).
|
|
|
|
* This is used to calculate audio input rate with the formula:
|
2015-08-30 22:55:34 +00:00
|
|
|
* audio_input_rate = game_input_rate * display_refresh_rate /
|
2014-09-08 15:12:37 +00:00
|
|
|
* game_refresh_rate.
|
|
|
|
*
|
|
|
|
* If the implementation does not report any values,
|
|
|
|
* NTSC defaults will be assumed for compatibility.
|
|
|
|
* This value should stay close to 60Hz to avoid large pitch changes.
|
2015-08-30 22:55:34 +00:00
|
|
|
* If your monitor does not run at 60Hz, or something close to it,
|
2014-09-08 15:12:37 +00:00
|
|
|
* disable VSync, and leave this at its default. */
|
2015-09-28 19:09:07 +00:00
|
|
|
#ifdef _3DS
|
|
|
|
static const float refresh_rate = (32730.0 * 8192.0) / 4481134.0 ;
|
2011-12-02 14:59:07 +00:00
|
|
|
#else
|
2016-09-15 20:05:40 +00:00
|
|
|
static const float refresh_rate = 60/1.001;
|
2011-12-02 14:59:07 +00:00
|
|
|
#endif
|
2011-11-18 14:14:56 +00:00
|
|
|
|
2015-08-30 22:55:34 +00:00
|
|
|
/* Allow games to set rotation. If false, rotation requests are
|
2014-09-08 15:12:37 +00:00
|
|
|
* honored, but ignored.
|
|
|
|
* Used for setups where one manually rotates the monitor. */
|
2012-04-01 14:12:04 +00:00
|
|
|
static const bool allow_rotate = true;
|
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* AUDIO */
|
2010-12-22 14:58:43 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Will enable audio or not. */
|
2011-12-13 22:17:37 +00:00
|
|
|
static const bool audio_enable = true;
|
2010-12-22 14:58:43 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Output samplerate. */
|
2015-09-06 22:05:59 +00:00
|
|
|
#ifdef GEKKO
|
|
|
|
static const unsigned out_rate = 32000;
|
2015-09-28 19:09:07 +00:00
|
|
|
#elif defined(_3DS)
|
|
|
|
static const unsigned out_rate = 32730;
|
2015-09-06 22:05:59 +00:00
|
|
|
#else
|
2013-07-17 15:38:16 +00:00
|
|
|
static const unsigned out_rate = 48000;
|
2015-09-06 22:05:59 +00:00
|
|
|
#endif
|
2010-12-22 14:58:43 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Audio device (e.g. hw:0,0 or /dev/audio). If NULL, will use defaults. */
|
2011-11-02 18:31:36 +00:00
|
|
|
static const char *audio_device = NULL;
|
2010-12-22 14:58:43 +00:00
|
|
|
|
2015-08-30 22:55:34 +00:00
|
|
|
/* Desired audio latency in milliseconds. Might not be honored
|
2014-09-08 15:12:37 +00:00
|
|
|
* if driver can't provide given latency. */
|
2016-09-06 05:41:35 +00:00
|
|
|
#if defined(ANDROID) || defined(EMSCRIPTEN)
|
2016-01-22 04:00:22 +00:00
|
|
|
/* For most Android devices, 64ms is way too low. */
|
|
|
|
static const int out_latency = 128;
|
|
|
|
#else
|
2010-12-22 14:58:43 +00:00
|
|
|
static const int out_latency = 64;
|
2016-01-22 04:00:22 +00:00
|
|
|
#endif
|
2010-12-22 14:58:43 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Will sync audio. (recommended) */
|
2010-12-22 14:58:43 +00:00
|
|
|
static const bool audio_sync = true;
|
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Audio rate control. */
|
2015-07-16 07:35:04 +00:00
|
|
|
#if !defined(RARCH_CONSOLE)
|
2012-08-06 19:24:17 +00:00
|
|
|
static const bool rate_control = true;
|
|
|
|
#else
|
2012-02-14 00:16:37 +00:00
|
|
|
static const bool rate_control = false;
|
2012-08-06 19:24:17 +00:00
|
|
|
#endif
|
2012-02-14 00:16:37 +00:00
|
|
|
|
2015-08-30 22:55:34 +00:00
|
|
|
/* Rate control delta. Defines how much rate_control
|
2014-09-08 15:12:37 +00:00
|
|
|
* is allowed to adjust input rate. */
|
2012-02-14 00:16:37 +00:00
|
|
|
static const float rate_control_delta = 0.005;
|
|
|
|
|
2014-11-16 14:24:58 +00:00
|
|
|
/* Maximum timing skew. Defines how much adjust_system_rates
|
|
|
|
* is allowed to adjust input rate. */
|
|
|
|
static const float max_timing_skew = 0.05;
|
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Default audio volume in dB. (0.0 dB == unity gain). */
|
2012-11-03 13:15:03 +00:00
|
|
|
static const float audio_volume = 0.0;
|
|
|
|
|
2017-06-08 20:58:43 +00:00
|
|
|
/* Default audio volume of the audio mixer in dB. (0.0 dB == unity gain). */
|
|
|
|
static const float audio_mixer_volume = 0.0;
|
|
|
|
|
2017-04-29 02:40:24 +00:00
|
|
|
#ifdef HAVE_WASAPI
|
|
|
|
/* WASAPI defaults */
|
2017-05-24 14:25:36 +00:00
|
|
|
static const bool wasapi_exclusive_mode = true;
|
|
|
|
static const bool wasapi_float_format = false;
|
|
|
|
static const int wasapi_sh_buffer_length = -16; /* auto */
|
2017-04-29 02:40:24 +00:00
|
|
|
#endif
|
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* MISC */
|
2012-02-14 00:16:37 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Enables displaying the current frames per second. */
|
2014-07-12 00:33:23 +00:00
|
|
|
static const bool fps_show = false;
|
|
|
|
|
2017-10-14 00:35:55 +00:00
|
|
|
/* Show frame count on FPS display */
|
|
|
|
static const bool framecount_show = true;
|
|
|
|
|
2015-08-30 22:55:34 +00:00
|
|
|
/* Enables use of rewind. This will incur some memory footprint
|
2014-09-08 15:12:37 +00:00
|
|
|
* depending on the save state buffer. */
|
2011-01-31 17:06:57 +00:00
|
|
|
static const bool rewind_enable = false;
|
|
|
|
|
2015-08-30 22:55:34 +00:00
|
|
|
/* The buffer size for the rewind buffer. This needs to be about
|
2014-09-08 15:12:37 +00:00
|
|
|
* 15-20MB per minute. Very game dependant. */
|
|
|
|
static const unsigned rewind_buffer_size = 20 << 20; /* 20MiB */
|
2011-01-31 17:06:57 +00:00
|
|
|
|
2018-07-13 20:12:09 +00:00
|
|
|
/* The amount of MB to increase/decrease the rewind_buffer_size when it is changed via the UI. */
|
|
|
|
static const unsigned rewind_buffer_size_step = 10; /* 10MB */
|
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* How many frames to rewind at a time. */
|
2011-02-01 16:30:18 +00:00
|
|
|
static const unsigned rewind_granularity = 1;
|
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Pause gameplay when gameplay loses focus. */
|
2016-09-09 04:06:12 +00:00
|
|
|
#ifdef EMSCRIPTEN
|
|
|
|
static const bool pause_nonactive = false;
|
|
|
|
#else
|
2015-10-19 01:44:57 +00:00
|
|
|
static const bool pause_nonactive = true;
|
2016-09-09 04:06:12 +00:00
|
|
|
#endif
|
2010-12-22 14:58:43 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Saves non-volatile SRAM at a regular interval.
|
|
|
|
* It is measured in seconds. A value of 0 disables autosave. */
|
2011-02-10 20:16:59 +00:00
|
|
|
static const unsigned autosave_interval = 0;
|
|
|
|
|
2017-02-06 18:45:58 +00:00
|
|
|
/* Publicly announce netplay */
|
|
|
|
static const bool netplay_public_announce = true;
|
|
|
|
|
2017-02-17 00:17:06 +00:00
|
|
|
/* Start netplay in spectator mode */
|
|
|
|
static const bool netplay_start_as_spectator = false;
|
|
|
|
|
2017-02-24 02:33:44 +00:00
|
|
|
/* Allow connections in slave mode */
|
|
|
|
static const bool netplay_allow_slaves = true;
|
|
|
|
|
|
|
|
/* Require connections only in slave mode */
|
|
|
|
static const bool netplay_require_slaves = false;
|
|
|
|
|
2016-12-16 04:09:55 +00:00
|
|
|
/* Netplay without savestates/rewind */
|
|
|
|
static const bool netplay_stateless_mode = false;
|
|
|
|
|
2015-08-30 22:55:34 +00:00
|
|
|
/* When being client over netplay, use keybinds for
|
2014-12-05 13:21:04 +00:00
|
|
|
* user 1 rather than user 2. */
|
2011-06-22 19:56:04 +00:00
|
|
|
static const bool netplay_client_swap_input = true;
|
2011-02-20 11:12:53 +00:00
|
|
|
|
2016-12-14 03:03:10 +00:00
|
|
|
static const bool netplay_nat_traversal = false;
|
|
|
|
|
2016-12-07 02:08:46 +00:00
|
|
|
static const unsigned netplay_delay_frames = 16;
|
|
|
|
|
2017-11-19 16:23:00 +00:00
|
|
|
static const int netplay_check_frames = 600;
|
2016-12-07 02:08:46 +00:00
|
|
|
|
2017-03-04 20:23:59 +00:00
|
|
|
static const bool netplay_use_mitm_server = false;
|
|
|
|
|
2018-02-02 20:37:02 +00:00
|
|
|
static const char *netplay_mitm_server = "nyc";
|
|
|
|
|
2018-01-23 04:35:48 +00:00
|
|
|
#ifdef HAVE_NETWORKING
|
2017-09-11 02:49:25 +00:00
|
|
|
static const unsigned netplay_share_digital = RARCH_NETPLAY_SHARE_DIGITAL_NO_PREFERENCE;
|
|
|
|
|
|
|
|
static const unsigned netplay_share_analog = RARCH_NETPLAY_SHARE_ANALOG_NO_PREFERENCE;
|
2018-01-23 04:35:48 +00:00
|
|
|
#endif
|
2017-09-11 02:49:25 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* On save state load, block SRAM from being overwritten.
|
|
|
|
* This could potentially lead to buggy games. */
|
2011-09-16 13:32:21 +00:00
|
|
|
static const bool block_sram_overwrite = false;
|
|
|
|
|
2015-08-30 22:55:34 +00:00
|
|
|
/* When saving savestates, state index is automatically
|
2014-09-08 15:12:37 +00:00
|
|
|
* incremented before saving.
|
2015-08-30 22:55:34 +00:00
|
|
|
* When the content is loaded, state index will be set
|
2014-09-08 15:12:37 +00:00
|
|
|
* to the highest existing value. */
|
2011-09-27 13:31:25 +00:00
|
|
|
static const bool savestate_auto_index = false;
|
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Automatically saves a savestate at the end of RetroArch's lifetime.
|
|
|
|
* The path is $SRAM_PATH.auto.
|
2015-08-30 22:55:34 +00:00
|
|
|
* RetroArch will automatically load any savestate with this path on
|
2014-09-08 15:12:37 +00:00
|
|
|
* startup if savestate_auto_load is set. */
|
2012-06-02 19:33:37 +00:00
|
|
|
static const bool savestate_auto_save = false;
|
2014-09-18 06:39:06 +00:00
|
|
|
static const bool savestate_auto_load = false;
|
2012-06-02 19:33:37 +00:00
|
|
|
|
2016-11-29 13:57:30 +00:00
|
|
|
static const bool savestate_thumbnail_enable = false;
|
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Slowmotion ratio. */
|
2012-03-04 11:01:07 +00:00
|
|
|
static const float slowmotion_ratio = 3.0;
|
|
|
|
|
2014-10-03 16:05:46 +00:00
|
|
|
/* Maximum fast forward ratio. */
|
2015-08-27 12:39:42 +00:00
|
|
|
static const float fastforward_ratio = 0.0;
|
2013-08-07 20:24:12 +00:00
|
|
|
|
2018-03-28 19:22:07 +00:00
|
|
|
/* Run core logic one or more frames ahead then load the state back to reduce perceived input lag. */
|
|
|
|
static const unsigned run_ahead_frames = 1;
|
|
|
|
|
|
|
|
/* When using the Run Ahead feature, use a secondary instance of the core. */
|
|
|
|
static const bool run_ahead_secondary_instance = true;
|
|
|
|
|
2018-05-10 00:08:16 +00:00
|
|
|
/* Hide warning messages when using the Run Ahead feature. */
|
|
|
|
static const bool run_ahead_hide_warnings = false;
|
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Enable stdin/network command interface. */
|
2012-05-27 12:12:29 +00:00
|
|
|
static const bool network_cmd_enable = false;
|
|
|
|
static const uint16_t network_cmd_port = 55355;
|
2012-07-24 00:47:28 +00:00
|
|
|
static const bool stdin_cmd_enable = false;
|
2012-05-27 12:12:29 +00:00
|
|
|
|
2015-11-27 05:11:52 +00:00
|
|
|
static const uint16_t network_remote_base_port = 55400;
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Number of entries that will be kept in content history playlist file. */
|
2014-08-12 02:57:31 +00:00
|
|
|
static const unsigned default_content_history_size = 100;
|
2013-06-09 19:59:48 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Show Menu start-up screen on boot. */
|
2016-01-11 12:26:41 +00:00
|
|
|
static const bool default_menu_show_start_screen = true;
|
2013-10-05 09:11:43 +00:00
|
|
|
|
2015-04-24 14:37:09 +00:00
|
|
|
static const bool menu_dpi_override_enable = false;
|
|
|
|
|
2015-07-04 17:16:17 +00:00
|
|
|
#ifdef RARCH_MOBILE
|
2015-04-24 14:37:09 +00:00
|
|
|
static const unsigned menu_dpi_override_value = 72;
|
2016-07-31 18:32:40 +00:00
|
|
|
#elif defined(__CELLOS_LV2__)
|
2016-10-16 12:42:40 +00:00
|
|
|
static const unsigned menu_dpi_override_value = 360;
|
2016-07-31 18:32:40 +00:00
|
|
|
#else
|
|
|
|
static const unsigned menu_dpi_override_value = 200;
|
2015-07-04 17:16:17 +00:00
|
|
|
#endif
|
2015-04-24 14:37:09 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Log level for libretro cores (GET_LOG_INTERFACE). */
|
2017-03-25 09:36:24 +00:00
|
|
|
static const unsigned libretro_log_level = 1;
|
2014-03-01 11:02:48 +00:00
|
|
|
|
2014-08-24 17:00:36 +00:00
|
|
|
#ifndef RARCH_DEFAULT_PORT
|
|
|
|
#define RARCH_DEFAULT_PORT 55435
|
|
|
|
#endif
|
2010-12-22 14:58:43 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* KEYBINDS, JOYPAD */
|
2010-12-22 14:58:43 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Axis threshold (between 0.0 and 1.0)
|
|
|
|
* How far an axis must be tilted to result in a button press. */
|
2011-09-06 17:53:22 +00:00
|
|
|
static const float axis_threshold = 0.5;
|
2010-12-22 14:58:43 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Describes speed of which turbo-enabled buttons toggle. */
|
2012-10-01 20:15:48 +00:00
|
|
|
static const unsigned turbo_period = 6;
|
|
|
|
static const unsigned turbo_duty_cycle = 3;
|
2010-12-22 14:58:43 +00:00
|
|
|
|
2014-09-08 15:12:37 +00:00
|
|
|
/* Enable input auto-detection. Will attempt to autoconfigure
|
|
|
|
* gamepads, plug-and-play style. */
|
2013-01-05 19:06:59 +00:00
|
|
|
static const bool input_autodetect_enable = true;
|
|
|
|
|
2015-08-30 22:55:34 +00:00
|
|
|
/* Show the input descriptors set by the core instead
|
2014-12-04 12:26:27 +00:00
|
|
|
* of the default ones. */
|
|
|
|
static const bool input_descriptor_label_show = true;
|
|
|
|
|
2014-12-05 13:13:29 +00:00
|
|
|
static const bool input_descriptor_hide_unbound = false;
|
|
|
|
|
2015-07-08 22:10:44 +00:00
|
|
|
static const unsigned input_max_users = 5;
|
2015-06-25 16:43:01 +00:00
|
|
|
|
2016-01-28 05:51:18 +00:00
|
|
|
static const unsigned input_poll_type_behavior = 2;
|
2016-01-27 00:51:09 +00:00
|
|
|
|
2016-06-26 06:22:40 +00:00
|
|
|
static const unsigned input_bind_timeout = 5;
|
|
|
|
|
2018-04-04 08:33:59 +00:00
|
|
|
static const unsigned input_bind_hold = 2;
|
|
|
|
|
2016-05-01 14:56:15 +00:00
|
|
|
static const unsigned menu_thumbnails_default = 3;
|
2016-05-01 14:49:13 +00:00
|
|
|
|
2018-03-25 15:27:17 +00:00
|
|
|
static const unsigned menu_left_thumbnails_default = 0;
|
|
|
|
|
2018-04-04 22:52:46 +00:00
|
|
|
static const bool xmb_vertical_thumbnails = false;
|
|
|
|
|
2015-11-16 04:52:55 +00:00
|
|
|
#ifdef IOS
|
|
|
|
static const bool ui_companion_start_on_boot = false;
|
|
|
|
#else
|
|
|
|
static const bool ui_companion_start_on_boot = true;
|
|
|
|
#endif
|
|
|
|
|
2016-01-18 20:35:09 +00:00
|
|
|
static const bool ui_companion_enable = false;
|
|
|
|
|
2018-04-30 18:33:05 +00:00
|
|
|
/* Currently only used to show the WIMP UI on startup */
|
|
|
|
static const bool ui_companion_toggle = false;
|
|
|
|
|
2018-04-30 23:11:38 +00:00
|
|
|
/* Only init the WIMP UI for this session if this is enabled */
|
|
|
|
static const bool desktop_menu_enable = true;
|
|
|
|
|
2017-12-31 20:34:31 +00:00
|
|
|
#if defined(__QNX__) || defined(_XBOX1) || defined(_XBOX360) || defined(__CELLOS_LV2__) || (defined(__MACH__) && defined(IOS)) || defined(ANDROID) || defined(WIIU) || defined(HAVE_NEON) || defined(GEKKO) || defined(__ARM_NEON__)
|
2017-12-31 20:25:07 +00:00
|
|
|
static enum resampler_quality audio_resampler_quality_level = RESAMPLER_QUALITY_LOWER;
|
|
|
|
#elif defined(PSP) || defined(_3DS) || defined(VITA)
|
|
|
|
static enum resampler_quality audio_resampler_quality_level = RESAMPLER_QUALITY_LOWEST;
|
|
|
|
#else
|
|
|
|
static enum resampler_quality audio_resampler_quality_level = RESAMPLER_QUALITY_NORMAL;
|
|
|
|
#endif
|
|
|
|
|
2018-06-04 05:48:08 +00:00
|
|
|
/* MIDI */
|
|
|
|
static const char *midi_input = "Off";
|
|
|
|
static const char *midi_output = "Off";
|
|
|
|
static const unsigned midi_volume = 100;
|
|
|
|
|
2018-06-19 06:50:33 +00:00
|
|
|
/* Only applies to Android 7.0 (API 24) and up */
|
2018-06-26 22:25:52 +00:00
|
|
|
static const bool sustained_performance_mode = false;
|
2018-06-19 06:50:33 +00:00
|
|
|
|
2015-01-21 05:28:40 +00:00
|
|
|
#if defined(ANDROID)
|
2018-05-01 18:01:03 +00:00
|
|
|
#if defined(ANDROID_ARM_V7)
|
2015-01-21 05:28:40 +00:00
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/android/latest/armeabi-v7a/";
|
2018-05-01 18:01:03 +00:00
|
|
|
#elif defined(ANDROID_ARM)
|
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/android/latest/armeabi/";
|
2017-06-05 01:38:53 +00:00
|
|
|
#elif defined(ANDROID_AARCH64)
|
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/android/latest/arm64-v8a/";
|
2015-01-21 05:28:40 +00:00
|
|
|
#elif defined(ANDROID_X86)
|
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/android/latest/x86/";
|
2018-05-01 18:01:03 +00:00
|
|
|
#elif defined(ANDROID_X64)
|
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/android/latest/x86_64/";
|
2015-01-21 05:51:45 +00:00
|
|
|
#else
|
|
|
|
static char buildbot_server_url[] = "";
|
2015-01-21 05:28:40 +00:00
|
|
|
#endif
|
2017-01-07 21:25:12 +00:00
|
|
|
#elif defined(__QNX__)
|
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/blackberry/latest/";
|
2015-01-21 05:28:40 +00:00
|
|
|
#elif defined(IOS)
|
2015-10-20 17:52:40 +00:00
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/apple/ios/latest/";
|
2015-02-17 05:35:51 +00:00
|
|
|
#elif defined(OSX)
|
|
|
|
#if defined(__x86_64__)
|
2015-10-19 23:24:46 +00:00
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/apple/osx/x86_64/latest/";
|
2015-02-17 05:35:51 +00:00
|
|
|
#elif defined(__i386__) || defined(__i486__) || defined(__i686__)
|
2015-10-19 23:24:46 +00:00
|
|
|
static char buildbot_server_url[] = "http://bot.libretro.com/nightly/apple/osx/x86/latest/";
|
2015-02-22 22:45:46 +00:00
|
|
|
#else
|
2015-10-20 17:52:40 +00:00
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/apple/osx/ppc/latest/";
|
2015-02-17 05:35:51 +00:00
|
|
|
#endif
|
2015-01-21 05:28:40 +00:00
|
|
|
#elif defined(_WIN32) && !defined(_XBOX)
|
2017-07-02 18:44:59 +00:00
|
|
|
#if _MSC_VER == 1600
|
2018-01-20 19:05:32 +00:00
|
|
|
#if defined(__x86_64__) || defined(_M_X64)
|
2017-07-02 18:44:59 +00:00
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/windows-msvc2010/x86_64/latest/";
|
|
|
|
#elif defined(__i386__) || defined(__i486__) || defined(__i686__) || defined(_M_IX86) || defined(_M_IA64)
|
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/windows-msvc2010/x86/latest/";
|
|
|
|
#endif
|
2017-08-03 14:46:58 +00:00
|
|
|
#elif _MSC_VER == 1400
|
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/windows-msvc2005/x86/latest/";
|
2017-12-11 01:16:41 +00:00
|
|
|
#elif _MSC_VER == 1310
|
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/windows-msvc2003/x86/latest/";
|
2017-07-02 18:44:59 +00:00
|
|
|
#else
|
2018-01-20 19:05:32 +00:00
|
|
|
#if defined(__x86_64__) || defined(_M_X64)
|
2017-07-31 13:58:54 +00:00
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/windows/x86_64/latest/";
|
2006-05-18 11:17:58 +00:00
|
|
|
#elif defined(__i386__) || defined(__i486__) || defined(__i686__) || defined(_M_IX86) || defined(_M_IA64)
|
2017-07-31 13:58:54 +00:00
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/windows/x86/latest/";
|
2015-01-21 05:28:40 +00:00
|
|
|
#endif
|
2017-07-02 18:44:59 +00:00
|
|
|
#endif
|
2015-03-06 01:47:00 +00:00
|
|
|
#elif defined(__linux__)
|
|
|
|
#if defined(__x86_64__)
|
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/linux/x86_64/latest/";
|
2015-10-20 17:52:40 +00:00
|
|
|
#elif defined(__i386__) || defined(__i486__) || defined(__i686__)
|
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/linux/x86/latest/";
|
2017-10-15 04:16:23 +00:00
|
|
|
#elif defined(__arm__) && __ARM_ARCH == 7 && defined(__ARM_PCS_VFP)
|
2017-10-15 04:11:22 +00:00
|
|
|
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/linux/armhf/latest/";
|
2015-03-06 01:47:00 +00:00
|
|
|
#else
|
|
|
|
static char buildbot_server_url[] = "";
|
|
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#endif
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2017-05-23 09:24:23 +00:00
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#elif defined(WIIU)
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static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/nintendo/wiiu/latest/";
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2017-12-23 07:11:33 +00:00
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#elif defined(__CELLOS_LV2__) && defined(DEX_BUILD)
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2018-03-15 03:59:36 +00:00
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static char buildbot_server_url[] = "http://libretro.xbins.org/libretro/nightly/playstation/ps3/latest/dex-ps3/";
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2017-12-23 07:11:33 +00:00
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#elif defined(__CELLOS_LV2__) && defined(CEX_BUILD)
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2018-03-15 03:59:36 +00:00
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static char buildbot_server_url[] = "http://libretro.xbins.org/libretro/nightly/playstation/ps3/latest/cex-ps3/";
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2017-12-23 07:11:33 +00:00
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#elif defined(__CELLOS_LV2__) && defined(ODE_BUILD)
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2018-03-15 03:59:36 +00:00
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static char buildbot_server_url[] = "http://libretro.xbins.org/libretro/nightly/playstation/ps3/latest/ode-ps3/";
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2015-01-21 05:28:40 +00:00
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#else
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static char buildbot_server_url[] = "";
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#endif
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2015-02-01 16:13:15 +00:00
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static char buildbot_assets_server_url[] = "http://buildbot.libretro.com/assets/";
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2013-04-14 12:23:54 +00:00
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#endif
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