Andrew Kurushin
f50e162c25
remove _saveMarks from SAGA load and save implementation
...
svn-id: r29053
2007-09-23 15:53:49 +00:00
Eugene Sandulenko
9a9e9d21a8
Moved MemoryStreamEndian from Saga to Common.
...
svn-id: r29038
2007-09-23 09:59:10 +00:00
Filippos Karapetis
4333fafe76
Fix for bug #1800276 - "IHNM: Problem in saving". A bug in the logic of the save slot allocation algorithm became apparent with the FS node merge. It should be working correctly now
...
svn-id: r29031
2007-09-22 22:37:20 +00:00
Filippos Karapetis
7524244581
Added a workaround for a bug with Gorrister's heart, which exists in the original game scripts of IHNM
...
svn-id: r29024
2007-09-22 17:57:45 +00:00
Eugene Sandulenko
77eea722af
Modified patch #1738058 : "Action recorder".
...
svn-id: r28968
2007-09-19 13:55:05 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
...
svn-id: r28966
2007-09-19 08:40:12 +00:00
Filippos Karapetis
8f729ddea0
Updated information about some global flags in IHNM
...
svn-id: r28961
2007-09-19 02:10:44 +00:00
Filippos Karapetis
7538fcbaef
Removed a variable initialization out of a while loop
...
svn-id: r28959
2007-09-19 01:43:49 +00:00
Filippos Karapetis
67c33713aa
Fixed regression: The ITE intro is shown correctly again
...
svn-id: r28958
2007-09-19 01:43:10 +00:00
Filippos Karapetis
f1091ec8bb
Fixed some glitches which occured when closing the psychic profile in IHNM
...
svn-id: r28953
2007-09-18 23:15:48 +00:00
Max Horn
3abc11611e
Code formatting fixes
...
svn-id: r28945
2007-09-18 20:16:33 +00:00
Max Horn
c3d3aebe87
Patch #1768757 : Merge fsnode-gsoc into trunk (MAJOR change, will break compilation on some ports)
...
svn-id: r28944
2007-09-18 20:02:04 +00:00
Filippos Karapetis
bf75630b42
Fixed the font height of the text in the help screens of the IHNM demo. Clean-up of some opcodes
...
svn-id: r28940
2007-09-18 16:46:32 +00:00
Filippos Karapetis
9b528826f8
Fixed Ellen's state when loading a saved game in her chapter
...
svn-id: r28938
2007-09-18 14:56:42 +00:00
Filippos Karapetis
57bbed1511
Gfx::palFade is implemented properly now
...
svn-id: r28937
2007-09-18 10:19:03 +00:00
Filippos Karapetis
d582e1c7a5
Fix for bug #1796045 - "IHNM: Spanish font wrong"
...
svn-id: r28936
2007-09-18 09:26:03 +00:00
Filippos Karapetis
5f05e7b64b
Added a debug command for font mapping
...
svn-id: r28935
2007-09-17 23:32:25 +00:00
Filippos Karapetis
86b3c8ddeb
Character with ASCII code 9 is tab
...
svn-id: r28934
2007-09-17 22:56:28 +00:00
Filippos Karapetis
390066d0a3
Save games from the character selection screen are loaded correctly from the command line now
...
svn-id: r28926
2007-09-16 12:42:25 +00:00
Max Horn
80386fbb02
Turn off unused code (fixing a compiler warning)
...
svn-id: r28925
2007-09-16 12:16:28 +00:00
Eugene Sandulenko
9778bec419
Fix bug when some animations were playing too fast.
...
svn-id: r28924
2007-09-16 11:37:14 +00:00
Eugene Sandulenko
dfde70d218
Fix warning
...
svn-id: r28923
2007-09-16 11:08:52 +00:00
Filippos Karapetis
990e9a7828
Script modules are now unloaded correctly when changing chapters in IHNM
...
svn-id: r28918
2007-09-16 04:22:52 +00:00
Filippos Karapetis
bd454d0c79
Fixed regression with save games that have an inset and an outset scene
...
svn-id: r28913
2007-09-16 03:20:10 +00:00
Filippos Karapetis
ec4503efde
Don't draw the scene background when actors are disabled
...
svn-id: r28912
2007-09-16 01:38:23 +00:00
Filippos Karapetis
0bb109d59d
Stop the intro music after the intro in ITE/IHNM is finished
...
svn-id: r28911
2007-09-15 16:54:22 +00:00
Filippos Karapetis
22ce3aa9e1
Slight cleanup of the actor class: moved all of the actor walk code in a new file and removed many unneeded includes
...
svn-id: r28908
2007-09-15 15:02:40 +00:00
Filippos Karapetis
e065980581
The sales info video for the IHNM demo is now shown when quitting the demo
...
svn-id: r28906
2007-09-15 12:57:11 +00:00
Filippos Karapetis
5fa2b1a3c5
Palette fade in when a cutaway starts in IHNM is working now. Also, the fade mode is properly set in all cases where palette fadeout is used. Some code formatting
...
svn-id: r28904
2007-09-15 12:09:56 +00:00
Filippos Karapetis
fef707a2dd
The right button verb in IHNM will no longer be invalid for some hitzones (e.g. "Quit game the door")
...
svn-id: r28903
2007-09-15 03:08:58 +00:00
Filippos Karapetis
1fa1b64984
Some more opcode simplifications
...
svn-id: r28902
2007-09-14 12:49:09 +00:00
Filippos Karapetis
c84ff65720
Removed the RF_PLACARD flag. Also, simplified sfPlaceActor and removed a non needed check
...
svn-id: r28901
2007-09-14 12:42:47 +00:00
Filippos Karapetis
9d85371aa0
Cleanup and simplification of several of the script opcodes used in ITE and IHNM
...
svn-id: r28899
2007-09-13 17:55:00 +00:00
Filippos Karapetis
afb3c693be
Added debug commands for the global flags in IHNM
...
svn-id: r28898
2007-09-13 15:49:40 +00:00
Filippos Karapetis
84393ab95e
The early ITE demos were not interactive
...
svn-id: r28897
2007-09-13 11:21:23 +00:00
Filippos Karapetis
541b68e0e4
Removed an obsolete FIXME. The code in that part matches the original, so there doesn't seem to be any obvious reason for that FIXME
...
svn-id: r28891
2007-09-11 11:10:23 +00:00
Max Horn
4a4fc235f2
Change SAGA engine to properly use KeyState structs for handling keyboard input
...
svn-id: r28889
2007-09-11 09:19:23 +00:00
Max Horn
4a302b25ad
Lots of source code formatting corrections
...
svn-id: r28887
2007-09-10 13:17:20 +00:00
Filippos Karapetis
f8a9c41a8c
Simplified the check for the uncompressed sound data in patch files p2_a.iaf/p2_a.voc in ITE, when compressed sound files are used
...
svn-id: r28864
2007-09-06 08:35:08 +00:00
Filippos Karapetis
7b1d069ae4
If the p2_a.iaf/p2_a.voc patch files are located in ITE's root folder instead of inside the sound subfolder, they're treated as uncompressed. Fixes bug #1751344 - "ITE: p2_a.iaf not played correctly"
...
svn-id: r28854
2007-09-05 18:08:20 +00:00
Torbjörn Andersson
243a48138d
I believe this fixes part of the music fading glitch in IHNM, but there's still
...
a slight problem when the intro fades the music down. Just before starting the
new music, the old music is briefly set back to normal volume again. This could
be a script bug, but I haven't investigated it any further.
svn-id: r28833
2007-09-02 21:40:09 +00:00
Filippos Karapetis
db8b8a0c5f
Fix the crash in the IHNM intro
...
svn-id: r28789
2007-09-01 16:32:00 +00:00
Eugene Sandulenko
2d729927c5
Do not decode frames beyond maxFrames to avoid any potential issues
...
svn-id: r28788
2007-09-01 15:03:44 +00:00
Filippos Karapetis
e7e9f17ced
The music of chapter 6 in IHNM is loaded correctly now
...
svn-id: r28786
2007-09-01 13:55:13 +00:00
Filippos Karapetis
9329f9a8c6
Modified the workaround for the IHNM end credits animation
...
svn-id: r28785
2007-09-01 12:43:22 +00:00
Torbjörn Andersson
c51430f1d1
Remove the timer callback when the Music object is deleted.
...
svn-id: r28783
2007-09-01 11:13:57 +00:00
Torbjörn Andersson
ee2b33376f
Don't go out of bounds when filling anim->frameOffsets[].
...
svn-id: r28782
2007-09-01 11:04:34 +00:00
Eugene Sandulenko
e3b6d81e82
This is a pseudo-commit. Previous commit log message for this file should read
...
as follows:
Fix recent regression crash in IHNM intro.
svn-id: r28781
2007-09-01 10:51:11 +00:00
Eugene Sandulenko
557558974a
Fix intro in German and Spanish IHNM.
...
svn-id: r28780
2007-09-01 10:49:28 +00:00
Eugene Sandulenko
809f022be4
Proper height for Chinese characters, also remove obsolete hack for computing
...
character base.
svn-id: r28779
2007-09-01 10:48:05 +00:00