Max Horn
c6752cccf5
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend
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svn-id: r13087
2004-02-28 12:58:13 +00:00
Eugene Sandulenko
ec45e8dd81
Correct Mac fbear MD5
...
Remove slipped in spaces in some MD5's. Don't know either it prevented them
from being detected but anyway that's potential bug
svn-id: r13077
2004-02-28 00:22:14 +00:00
Eugene Sandulenko
c8811a3df6
Add reported MD5's
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svn-id: r13072
2004-02-27 23:30:37 +00:00
Travis Howell
bfd65070c5
Don't reamp F1 in COMI demo
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svn-id: r13067
2004-02-27 05:51:04 +00:00
Torbjörn Andersson
5c7c6ca2a3
Work around music glitch in Monkey Island 2:
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In the scene where Largo is speaking to Mad Marty, the Woodtick music often
resumes way before Largo's theme has finished. With this workaround, it
waits until Largo's theme has definitely finished before starting the
Woodtick music again.
I wouldn't have done it this way if I hadn't been almost positive that it's
a script bug, rather than an iMUSE bug.
svn-id: r13061
2004-02-26 07:31:48 +00:00
Travis Howell
fbb6106514
Restrict hack
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svn-id: r13059
2004-02-26 03:13:20 +00:00
Travis Howell
e495eea19f
Disable var setting which could cause possible script issues.
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Update comment
svn-id: r13053
2004-02-25 14:01:46 +00:00
Travis Howell
793bc427de
Fix VAR_VOICE_MODE in COMI
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svn-id: r13051
2004-02-25 10:48:35 +00:00
Max Horn
d158280425
the OSystem changes we discussed on the ML (note: renaming of the existing OSystem API is not yet finished); porters will have to fix their ports to get them to compile again
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svn-id: r13036
2004-02-24 22:39:42 +00:00
Travis Howell
b52ef6463b
COMI uses VAR_CHARINC in reverse, so adjust readvar.
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svn-id: r13025
2004-02-24 14:29:56 +00:00
Travis Howell
43cab33e98
Remove warnings, they were dummy warnings in originals.
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svn-id: r13024
2004-02-24 13:59:29 +00:00
Travis Howell
6bb7c78276
Reset more for a restart and avoid some code duplication.
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svn-id: r13022
2004-02-24 10:52:40 +00:00
Travis Howell
b80a9a2a37
Add case for 3do version.
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svn-id: r13020
2004-02-24 05:14:00 +00:00
Travis Howell
3586e77e1c
Add case for 3do versions.
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svn-id: r13018
2004-02-24 05:03:06 +00:00
Travis Howell
e68e003777
Minor correction
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svn-id: r13015
2004-02-24 04:51:02 +00:00
Eugene Sandulenko
4117781522
Graphics decoders for 3DO HE titles. Preliminary implementation, don't
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blame me :) After testing I'll convert it to C.
svn-id: r13014
2004-02-24 04:45:50 +00:00
Travis Howell
e5392aa12c
Removeout dated fixme (No reports of asserts in minefield)
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svn-id: r13013
2004-02-24 01:50:13 +00:00
Travis Howell
10f95809ab
Rename a few opcodes
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svn-id: r13011
2004-02-24 00:43:01 +00:00
Travis Howell
b2f6ed6f23
Add back hack
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svn-id: r13007
2004-02-23 11:15:03 +00:00
Max Horn
179ad3b845
the code was still wrong
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svn-id: r13005
2004-02-23 09:21:22 +00:00
Eugene Sandulenko
1b82caa912
Add HE specific modifications to readArray and writeArray. That fixes
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those crashes
svn-id: r13004
2004-02-23 05:38:20 +00:00
Eugene Sandulenko
a2ea28b56f
Proper implementation of readFile, writeFile and redimArray.
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HE specific fixes to defineArray.
Now many things started to work in HE games.
svn-id: r13003
2004-02-23 04:01:39 +00:00
Eugene Sandulenko
ab72dadbff
Fix o6_readFile. Now it works
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svn-id: r13002
2004-02-23 02:51:34 +00:00
Eugene Sandulenko
f878140895
o Add GID_FBEARPACK, previously for target fbpack GID_FBEAR was used, but there
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were fbear-specific modifications which didn't apply to it. Hence another GID.
o seekFile and tellFile are enabled
svn-id: r13001
2004-02-23 02:07:56 +00:00
Travis Howell
02eab2641d
Ooops, missed a call.
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svn-id: r13000
2004-02-23 01:10:05 +00:00
Eugene Sandulenko
6588b17469
Added missing HE opcode (0xEB tellFile)
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svn-id: r12999
2004-02-23 00:59:34 +00:00
Max Horn
9d5dace366
whitespaces
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svn-id: r12998
2004-02-22 21:02:06 +00:00
Travis Howell
3fb6d8e63d
Is used in maniac and zak.
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svn-id: r12992
2004-02-22 16:31:12 +00:00
Travis Howell
244d19523f
Correct extra slow subtitles in zak/maniac with old saves.
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svn-id: r12991
2004-02-22 16:15:49 +00:00
Travis Howell
371cfa810f
This should fix zak lotto bug correctly.
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svn-id: r12989
2004-02-22 16:08:13 +00:00
Travis Howell
16b7122008
Code is required, according to disasm.
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svn-id: r12987
2004-02-22 15:00:49 +00:00
Travis Howell
c689416ecc
Only comi is different
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svn-id: r12986
2004-02-22 14:48:13 +00:00
Travis Howell
aa8cfba102
Original comi doesn't check value at all
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svn-id: r12985
2004-02-22 14:42:06 +00:00
Max Horn
aa6ec62e9d
Patch #885904 (Flac Support) with some tweaks by me
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svn-id: r12984
2004-02-22 14:11:16 +00:00
Travis Howell
6db3a8819e
VAR confirmed awhile ago.
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svn-id: r12983
2004-02-22 08:18:28 +00:00
Travis Howell
36e9979303
Restrict hack to COMI
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svn-id: r12981
2004-02-22 08:02:56 +00:00
Travis Howell
8a8bbbf80f
Missed one spot.
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svn-id: r12980
2004-02-22 07:14:48 +00:00
Travis Howell
42028e984f
Enable and use VAR_VOICE_MODE
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svn-id: r12979
2004-02-22 03:08:18 +00:00
Eugene Sandulenko
ff93447108
Remove duplicated indy3 MD5's. If fr and es version do have different
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MD5, it's better to add them later.
svn-id: r12978
2004-02-22 00:49:38 +00:00
Travis Howell
1831d71ed3
Ooops, didn't meant to revert
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svn-id: r12968
2004-02-21 15:12:46 +00:00
Travis Howell
099bd2cb47
This is normal for earlier games
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svn-id: r12967
2004-02-21 15:08:36 +00:00
Travis Howell
d669bb7028
Add comment
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svn-id: r12966
2004-02-21 13:17:35 +00:00
Travis Howell
30fd4d66ac
Add var
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svn-id: r12965
2004-02-21 13:10:44 +00:00
Travis Howell
745b219596
Add vars
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svn-id: r12964
2004-02-21 12:53:59 +00:00
Travis Howell
42a94ca017
Ooops
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svn-id: r12963
2004-02-21 11:41:46 +00:00
Travis Howell
580a2ffcfe
Add a few more actor inits. for later games.
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svn-id: r12962
2004-02-21 11:37:52 +00:00
Travis Howell
fe667a67be
Correct VAR_CHARINC in old saves.
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svn-id: r12955
2004-02-21 08:21:11 +00:00
Travis Howell
a4a4c21956
Ooops
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svn-id: r12954
2004-02-21 06:44:10 +00:00
Travis Howell
cb939708dd
Adjust again for V1/V2 games.
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svn-id: r12953
2004-02-21 06:36:40 +00:00
Travis Howell
0bb0d3a12b
Adjust again for comi demo.
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svn-id: r12951
2004-02-21 03:11:40 +00:00
Travis Howell
abffa78eca
COMI needs an adjust for VAR_CHARINC writes.
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svn-id: r12950
2004-02-21 02:56:47 +00:00
Travis Howell
dfe5828d4f
Use correct method for subtitle speed.
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svn-id: r12949
2004-02-21 02:03:53 +00:00
Nicolas Bacca
b3f4ba3417
EVC ... no ... comments ... please :)
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svn-id: r12945
2004-02-20 22:16:44 +00:00
Travis Howell
5c59d9a66b
Correct another bad comi var
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svn-id: r12944
2004-02-20 17:12:16 +00:00
Travis Howell
83a76bb131
Update vars
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svn-id: r12943
2004-02-20 15:46:11 +00:00
Travis Howell
f1b5b8fa24
Variable should be checked at this point.
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svn-id: r12942
2004-02-20 15:04:51 +00:00
Eugene Sandulenko
1fe7d0c890
oops
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svn-id: r12940
2004-02-20 03:29:39 +00:00
Eugene Sandulenko
76eff7e221
o Fixed crashes when file to open does not exist. (missed functionality)
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o Fixed redimArray
svn-id: r12939
2004-02-20 03:04:38 +00:00
Travis Howell
83935dd920
Revert recent change that breaks temporary saves (No music or even crashes)
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svn-id: r12938
2004-02-20 01:31:29 +00:00
Eugene Sandulenko
9f073e44c7
oops. Restored needed debug output.
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svn-id: r12937
2004-02-20 00:46:30 +00:00
Eugene Sandulenko
5d8bf5faf8
Added some more stubs for Kernel[Set/Get]functions. Some more comments
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on opcodes
svn-id: r12936
2004-02-20 00:32:29 +00:00
Travis Howell
429c86f4f3
Fatty Bear games use positive size values in these opcodes.
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svn-id: r12933
2004-02-19 08:21:59 +00:00
Travis Howell
e5c3d7329b
An equal value should be allowed, originals used changeRange at this point.
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svn-id: r12932
2004-02-19 02:18:05 +00:00
Travis Howell
929fd0591f
Change debugs back to warnings (As requested)
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svn-id: r12931
2004-02-18 11:46:07 +00:00
Max Horn
97472bd078
remove this *purely experimental and knowingly incomplete* test code from the release branch
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svn-id: r12929
2004-02-18 10:59:47 +00:00
Max Horn
3e58cb906a
Add some safety checks
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svn-id: r12928
2004-02-18 10:42:26 +00:00
Eugene Sandulenko
a092b1536a
INSANE debug output now can be turned on in debug console
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svn-id: r12927
2004-02-18 05:21:32 +00:00
Eugene Sandulenko
cab9b2f34a
INSANE debug output now can be turned ot in debug console
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svn-id: r12926
2004-02-18 05:20:47 +00:00
Travis Howell
1f2ab0145b
FT/DIG/COMI should always default to 100 for actor.forceclip.
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svn-id: r12925
2004-02-18 04:21:19 +00:00
Max Horn
8e5df2bda3
Made explicitly clear that for GID_PJSDEMO, _numNewNames never got set (i.e. it always was stuck at 0)
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svn-id: r12924
2004-02-17 17:45:22 +00:00
Max Horn
eefbe23801
delete certain unused non-perma resources when loading
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svn-id: r12923
2004-02-17 17:43:27 +00:00
Eugene Sandulenko
2940a98cd3
Add reported Atari and Amiga md5's
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svn-id: r12922
2004-02-17 06:34:02 +00:00
Eugene Sandulenko
742f4d89bc
Add Putt-Putt Circus Mac demo
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svn-id: r12921
2004-02-17 05:46:46 +00:00
Max Horn
41154fb613
save talkVolume
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svn-id: r12919
2004-02-17 00:40:52 +00:00
Eugene Sandulenko
f219935e83
Fix bug in ScummEngine_v6::o6_setBoxSet
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svn-id: r12918
2004-02-17 00:13:25 +00:00
Travis Howell
9d3ed96738
Rename opcode
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svn-id: r12914
2004-02-16 05:53:17 +00:00
Travis Howell
7cc3bc357f
Rename opcode
...
svn-id: r12913
2004-02-16 05:15:31 +00:00
Travis Howell
42dd31d9f3
Add comment and case
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svn-id: r12912
2004-02-16 03:53:03 +00:00
Travis Howell
af305a31c3
Update comment
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Remove duplicate code
svn-id: r12911
2004-02-16 03:08:17 +00:00
Travis Howell
d5bf1699ca
Add akos drawing offsets
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svn-id: r12910
2004-02-16 02:55:23 +00:00
Travis Howell
2e7badd6dc
Add back fix for bug #738352 and restrict to needed games only (Checked against disasm.)
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svn-id: r12905
2004-02-15 13:06:09 +00:00
Travis Howell
71fb488482
Another Amiga V3 sounds update from Quietust:
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Music is closer to the way it sounds on a real Amiga
Fixes the drums in the Indy3 'Berlin' music
svn-id: r12903
2004-02-15 08:06:32 +00:00
Eugene Sandulenko
7b67425bc2
More fixes to ScummEngine_v6::o6_pickVarRandom
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svn-id: r12899
2004-02-15 03:53:03 +00:00
Travis Howell
955a96ada5
Add fix for akos colorKey issue in fbear
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svn-id: r12898
2004-02-15 03:47:26 +00:00
Eugene Sandulenko
e4e4336c0d
Fix crash at fbear end scene
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svn-id: r12896
2004-02-15 02:47:00 +00:00
Paweł Kołodziejski
c1ee0aeb4f
fixed warning
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svn-id: r12891
2004-02-14 17:01:28 +00:00
Paweł Kołodziejski
8cd11f33f4
changed to debug
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svn-id: r12890
2004-02-14 16:59:28 +00:00
Eugene Sandulenko
4e7850b0f1
Fix E4 opcode implemetnation. Now it works
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svn-id: r12888
2004-02-14 16:09:07 +00:00
Paweł Kołodziejski
abdb4fbe87
fixed bug #892426 - improved FT sound loops
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svn-id: r12886
2004-02-14 15:14:30 +00:00
Eugene Sandulenko
0459089ca8
Some part of E4 opcode is FT/Dig only
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svn-id: r12885
2004-02-14 15:01:27 +00:00
Eugene Sandulenko
d766470e34
Implementation of o6_unknownE4
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svn-id: r12884
2004-02-14 14:48:14 +00:00
Eugene Sandulenko
d51f4c3b46
Fix compilation
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svn-id: r12883
2004-02-14 14:44:47 +00:00
Max Horn
7447ea8fb3
Explaining odd hacks with a comment is usually a good idea :-)
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svn-id: r12875
2004-02-14 12:01:07 +00:00
Paweł Kołodziejski
a690c17bb2
fix for bug #896525 , it align pull data and freq to 25 calls per sec.
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svn-id: r12873
2004-02-14 10:52:08 +00:00
Torbjörn Andersson
d660faa231
Reverted patch #889552 . Kirben confirmed it was wrong for DOTT, and it was
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causing regressions in FOA. See bug #884171 and #893500 for details.
svn-id: r12872
2004-02-14 10:43:55 +00:00
James Brown
5ee96b4625
Add mutex tracking to make it easier to debug imuse deadlocks
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svn-id: r12870
2004-02-14 08:56:26 +00:00
Travis Howell
b924e502b1
Fix valgrind warning in PC version of FT demo
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svn-id: r12868
2004-02-14 05:39:18 +00:00
Travis Howell
29b21ca8f8
Fix FUNPACK: puzzle blocks regression
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svn-id: r12867
2004-02-14 04:12:22 +00:00
Travis Howell
5f4641d8a1
Use correct order, to prevent mingw warnings.
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svn-id: r12865
2004-02-14 01:39:09 +00:00
Travis Howell
324ce1f4ef
Init the correct way
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svn-id: r12863
2004-02-14 01:12:02 +00:00