Henrik Rydgard
acb3994172
Split VertexDecoder into files for ARM and x86, got too large.
2013-11-24 15:58:15 +01:00
Henrik Rydgard
f33dce54e0
Oops, turned off x86 and armeabi on Android by accident
2013-11-24 15:10:29 +01:00
Henrik Rydgard
dfea160491
ARM: Use PLD (cache preload) in vertex decoder loop.
2013-11-24 15:08:47 +01:00
Henrik Rydgard
f650b23c90
ARM: Add NEON widening and narrowing moves, and float/int convert.
...
Experiment a little in the vertex decoder.
2013-11-24 13:30:28 +01:00
Sacha
368537b13b
Use updated atlastool for correct Vietnamese font atlas.
2013-11-24 01:10:44 +10:00
Sacha
657d5bc06e
Add support for latinised asian languages (such as Vietnamese) in font atlas.
2013-11-23 22:27:32 +10:00
Henrik Rydgard
b64f44c3fc
ARM emitter: Implement VMLA and VMUL by scalar, VLD1/VST1 multiple
2013-11-23 01:51:35 +01:00
Sacha
5f5037754a
Android/Blackberry: Update the ui_atlas.
2013-11-20 11:21:40 +10:00
Henrik Rydgard
ab3037112f
Some scaffolding for a future VFPU-on-NEON implementation
2013-11-19 21:41:48 +01:00
Henrik Rydgard
9f750e6b83
This isn't needed.
2013-11-14 14:18:22 +01:00
Henrik Rydgard
6f5701816e
Define _M_SSE on Android x86 - it's not a standard define
2013-11-14 11:44:14 +01:00
Henrik Rydgård
ab3fe9ba86
Extract the software transform code into its own file.
2013-11-13 14:56:34 +01:00
Sacha
08803c101e
Remove MathUtil.{cpp,h}
2013-11-13 11:26:12 +10:00
Sacha
91ddddc2ef
Remove unused Thread.{cpp,h}
2013-11-13 02:50:46 +10:00
bollu
2a5763e50a
add build scripts for ant
2013-11-11 18:04:06 +05:30
bollu
9c219bc18b
moved tilt logic to separate unit and enabled tilt to control multiple input types
2013-11-11 17:22:04 +05:30
Unknown W. Brackets
712b582d26
Remove coreParam.disableG3Dlog and enableDebugging.
...
One was uninitialized, the other one unused.
2013-11-09 11:02:12 -08:00
Henrik Rydgård
4669d86915
Android: Switch GCC toolchain to 4.8 again. This time we'll work out any issues
...
instead of reverting.
2013-11-06 13:07:00 +01:00
Unknown W. Brackets
d96ede8e3a
Oops, forgot to add the define back in.
2013-11-02 21:54:46 -07:00
Unknown W. Brackets
5d523ea06a
Add android-ndk-profiler v3.2.
...
This allows fairly easy profiling on Android without rooting.
2013-11-02 21:54:45 -07:00
Unknown W. Brackets
ed1204a10f
Android armv6/etc. buildfix.
2013-11-02 10:14:25 -07:00
Unknown W. Brackets
4d47ccd5df
Add a NEON version of the tex hash.
...
Should be used only for NEON devices. Currently only compiled on Android.
2013-11-02 02:09:54 -07:00
Henrik Rydgård
775915e523
Merge pull request #4165 from thedax/win32BumpVersionNumbers
...
All platforms: Bump up version numbers to 0.9.5.
2013-11-01 04:38:12 -07:00
Henrik Rydgard
13b8a5d342
Rebuild UI-atlas using the current chinese lang files as "chinese.txt" so we get all characters we need.
2013-11-01 12:31:06 +01:00
Henrik Rydgard
122f19a3cf
Further adjust the android-x86 optimization settings
2013-10-29 17:16:02 +01:00
Henrik Rydgard
0e8193134c
Change the android-x86 optimization setting according to a forum post
2013-10-29 16:47:36 +01:00
Henrik Rydgård
7a83deaeea
Android build: Set -march=armv6 for our armeabi build, we don't support
...
anything lower anyway.
2013-10-28 16:46:16 +01:00
Siddharth
ec0e0d7047
implemented full tilt based D-pad controls
2013-10-27 23:28:47 +05:30
The Dax
08bf80ade6
Update other platforms, too.
2013-10-26 17:33:25 -04:00
Henrik Rydgard
f5a63d7d41
Better fix for the UINT_64 define issue on android
2013-10-20 13:52:31 +02:00
The Dax
cdf819c9eb
Remove rebase junk, update CMakeLists.txt, update Android.mk.
2013-10-19 23:51:58 -04:00
Siddharth
38442c090e
allow loading and unloading of onScreen control coordinates. Also, use sane (bottom left origin)coordinate system for all onScreen elements
...
can now reposition on screen controls
removed unnessecary files
fixed indenting issues
renamed RepositionOnScreenControlScree to TouchControlLayoutScreen
2013-10-20 00:39:38 +02:00
Henrik Rydgård
2c5adc96cf
Rip out the support for the Atrac3+ plugin. It is gone, to never return.
2013-10-19 23:09:26 +02:00
Henrik Rydgård
be40289d6c
Use ffmpeg for Atrac3+ decoding during video playback as well.
2013-10-19 23:09:26 +02:00
Henrik Rydgård
99fec75f06
Delete OMAConvert, entirely unused
2013-10-17 12:33:57 +02:00
Henrik Rydgård
fa1858ffaf
Fix ab.sh to copy shaders and langregion to assets
2013-10-17 12:14:00 +02:00
Henrik Rydgård
cb3544cb3d
Switch back to the older NDK toolchain for the release.
...
Let's investigate the 2.2 compat issues later.
2013-10-16 11:31:40 +02:00
Henrik Rydgård
bfea9bba4b
Revert "Experiment: Change back to the old Android toolchain for one commit"
...
This reverts commit 4506f5e6b5
.
2013-10-15 22:20:48 +02:00
Henrik Rydgård
4506f5e6b5
Experiment: Change back to the old Android toolchain for one commit
...
To see if 2.2 devices are happier.
2013-10-15 22:19:41 +02:00
Unknown W. Brackets
7fb9d65a08
Make it possible to build headless on Android.
...
Use "ab HEADLESS=1", and then you'll have a shiny new ppsspp_headless
exexutable which can run tests.
2013-10-14 02:41:34 -07:00
Unknown W. Brackets
dfcdfbea18
Tests: Avoid out of bounds, set headLess = true.
2013-10-14 00:49:04 -07:00
Henrik Rydgård
cdba174ab7
Merge pull request #4148 from unknownbrackets/config-files
...
Allow config files and fonts to be on the memstick
2013-10-13 04:01:01 -07:00
Henrik Rydgård
2546f236ee
Merge pull request #4151 from shenweip/patch-4
...
Add NetconfDialog and partly implemented for it.
2013-10-13 03:59:34 -07:00
shenweip
ce50086c81
Add new files to cmake and Android.mk
2013-10-13 10:32:56 +08:00
Unknown W. Brackets
af2ccbb9da
Rename flashDirectory to flash0Directory.
2013-10-12 16:08:39 -07:00
The Dax
4f98e1de1e
Don't enable Run CPU Tests without the presence of g_Config.memCardDirectory/pspautotests/tests. Restore the previous PSP_CoreParameter().pixelWidth & PSP_CoreParameter().pixelHeight before exiting RunTests.
2013-10-12 16:01:22 -04:00
Unknown W. Brackets
dc91bf2ca3
Move GPU debug step/pause/messages out of Windows/.
2013-10-12 10:03:31 -07:00
Unknown W. Brackets
c8d2c45590
Move GE debugger breakpoints out of Windows/ code.
2013-10-12 10:03:28 -07:00
Henrik Rydgard
9338ec0135
oops
2013-10-12 02:56:35 +02:00
Henrik Rydgard
e0b19decca
Add generic "PostShader" functionality, replacing FXAA (it's one of them).
...
Replaces #4018 , sorry DanyalZia :)
2013-10-12 02:05:55 +02:00
Henrik Rydgard
4e24ecbdd4
Lock orientation again. Too many issues :/
2013-10-10 11:14:52 +02:00
Henrik Rydgård
8489bd15db
Unlock orientation again after some native fixes. Experiment with Google App Analytics.
...
The app analytics only tracks usage, sends no other information about
what you do with the app. Interested in opinions if anyone thinks this
is too much or maybe should be disabled by default.
2013-10-09 15:32:37 +02:00
Unknown W. Brackets
0ec09f9700
Move parts of ChunkFile into a cpp, cleanup.
2013-10-06 22:09:50 -07:00
Henrik Rydgard
41a988774f
ARM: implement vhdp
2013-09-28 20:07:57 +02:00
Unknown W. Brackets
f43997a47f
Update bufw handling in all gpus.
...
This fixes the softgpu as well, at least.
2013-09-15 21:27:13 -07:00
Henrik Rydgard
cc6681cd0b
Compile Ced's DX9 GPU on Windows. Not hooked up yet.
...
This needs work, has several problems that must be fixed to run on Windows.
Ced, you'll have to fix up your xb project file a bit, sorry.
2013-09-15 12:52:44 +02:00
shenweip
82ad9ba853
Add GamedataInstallDialog to CMakeLists and Android.mk
2013-09-13 23:19:53 +08:00
Henrik Rydgard
26c5ee4a6d
Add screen to control debug levels. Will make it easier to access later.
2013-09-07 13:38:37 +02:00
Henrik Rydgard
cc8e4cb8fe
Split out sceNetAdhoc* into a separate file from sceNet.
2013-09-07 00:55:42 +02:00
Henrik Rydgard
273fb7c941
Warning fixes, make the back button exit the emu on the main screen on Android.
2013-09-04 10:51:14 +02:00
Henrik Rydgard
9e5362ded1
Add sceHeap to cmakelists and android.mk
2013-09-04 10:34:00 +02:00
Henrik Rydgard
9dcd67fc31
Pass the new sha1/md5 test.
2013-09-03 00:36:55 +02:00
Henrik Rydgard
8d9a10f483
Disable -ffast-math - appears to have caused breakage.
2013-08-31 23:16:40 +02:00
Henrik Rydgard
0d0b43818c
Warning fixes and stuff
2013-08-30 20:14:16 +02:00
Henrik Rydgard
855fe05050
Update Android NDK compiler version (r9 required). Restore x86 and armeabi builds that I accidentally removed.
2013-08-30 15:45:32 +02:00
Henrik Rydgard
349718a3bc
Windows: Use system fonts in UI - no more mojibake.
...
No support for doing this on Android yet, still uses the atlas.
2013-08-30 14:48:52 +02:00
Henrik Rydgard
b19fe900bf
Fixes for x86 android build
2013-08-29 20:06:24 +02:00
The Dax
e35b7ef9a5
Attempt to fix Android build.
2013-08-24 09:50:01 -04:00
Henrik Rydgard
772f9cc585
Adapt the basic spline code from the softgpu to the GL code.
...
Fixes (but not perfectly) games that make simple use of splines like LocoRoco.
(The locos are a little jagged)
2013-08-23 00:33:18 +02:00
Henrik Rydgard
0a0377a106
Update version
2013-08-21 20:02:53 +02:00
Henrik Rydgard
d9cd0d1fe9
Been meaning to rename DisplayListInterpreter->GLES_GPU forever
2013-08-20 22:34:47 +02:00
Henrik Rydgard
3e87581dc8
Update version to 0.9
2013-08-20 20:29:36 +02:00
Henrik Rydgard
b186294132
UI tweaks. Change to cleaner background image.
2013-08-20 00:49:25 +02:00
Henrik Rydgard
0a0d8d9e32
Android/SDL buildfix, move remains of the old UI into other files.
2013-08-18 20:25:57 +02:00
Henrik Rydgård
fa59ba4e3d
Merge pull request #3197 from neobrain/softgpu2
...
Software Renderer
2013-08-17 02:22:22 -07:00
neobrain
f02f13f2dc
Fix Qt and Android build.
2013-08-17 10:50:22 +02:00
Unknown W. Brackets
95c347b75c
Add xxHash-r32 to build (not used yet.)
2013-08-16 23:48:41 -07:00
Tony Wasserka
6cd1091e19
Add an option for enabling software rendering.
2013-08-16 23:48:52 +02:00
Henrik Rydgard
22ebe76f33
Move KeyMapping UI to its own file before rewriting.
...
Plus some minor tweaks and fixes.
2013-08-16 16:49:53 +02:00
Unknown W. Brackets
7ac67a8931
Add a function to walk the stack, not yet perfect.
...
Could use improvements, but with a decent symbol table does very well so
far in the games I tested it in.
2013-08-12 01:54:14 -07:00
Unknown W. Brackets
e6b42768fe
Add a class to manage IO on a separate thread.
...
Also separate the logic for exiting the loop based on coreState. IO and
audio won't necessarily be tied to the frame.
2013-08-11 11:46:55 -07:00
Henrik Rydgard
e954bd11da
Oops
2013-08-07 23:52:05 +02:00
Henrik Rydgard
b49f6173c1
Switch back to gcc 4.6 temporarily (android)
2013-08-07 23:49:15 +02:00
Henrik Rydgard
f08dd3eba6
Use the new NDK toolchain (gcc 4.8)
2013-08-07 00:00:16 +02:00
Unknown W. Brackets
b17b23f1f2
Add a function to run the CPU core.
2013-08-04 15:23:38 -07:00
Henrik Rydgard
30e18e9344
Log level changes
2013-07-30 01:09:12 +02:00
Unknown W. Brackets
256394b2bf
Move VirtualDiscFileSystem to its own file.
2013-07-28 12:31:48 -07:00
Henrik Rydgard
a346697037
Update native + some very minor changes
2013-07-27 00:44:16 +02:00
Henrik Rydgard
c7298ccc86
Update native (load the GL_QCOM_alpha_test OpenGL extension if available)
2013-07-22 01:24:27 +02:00
Henrik Rydgard
6b5d615040
Lock screen orientation again on Android until some issues can be ironed out (doesn't affect my devices though).
2013-07-17 22:51:36 +02:00
Henrik Rydgard
414acd13b0
Restore android optimization level that I accidentally lowered.
2013-07-16 23:03:52 +02:00
Henrik Rydgard
81411a74ed
Experimental: Make orientation change possible on Android.
2013-07-16 22:51:25 +02:00
Henrik Rydgard
09a7bd08fa
Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later.
2013-07-15 17:41:24 +02:00
The Dax
ab8c1f5b5f
Fix multiple compilation issues for all platforms.
2013-07-03 14:37:31 -04:00
sum2012
c2091de3d5
Add dummy sceCcc
...
Fix loading of Gensou Chronicle
2013-06-30 20:21:56 +08:00
Henrik Rydgard
604ad0181b
Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
...
Conflicts:
UI/MenuScreens.cpp
2013-06-27 16:28:38 +02:00
The Dax
dfd70d993c
Add HDRemaster.cpp/.h to Android.mk and CMakeLists.txt.
2013-06-26 16:02:53 -04:00
Henrik Rydgard
c743e02851
Update android version to 0.8.1 / 81
2013-06-26 21:54:44 +02:00
Henrik Rydgard
8310d27d7f
Bump version numbers
2013-06-23 20:10:00 +02:00
Henrik Rydgard
88e67c7b82
Slightly nicer icons.
2013-06-23 19:53:09 +02:00
Henrik Rydgard
67c185f8ea
Update native to not wait in the opensl callback. Some minor audio optimizations. Also it seems ffmpeg has changed so update it.
2013-06-22 17:37:09 +02:00
Henrik Rydgard
dc17cb1e2b
New icons
2013-06-21 00:28:05 +02:00
Henrik Rydgard
d81533e8d8
Fix lint warning. Update native with audio buffer size detection.
2013-06-19 14:28:42 +02:00
Henrik Rydgard
d220e55d4f
Android: Declare support for large screens.
2013-06-16 23:48:24 +02:00
Henrik Rydgard
04df8ac4dc
Crank up the compiler optimization level for android.
2013-06-11 19:25:46 +02:00
Henrik Rydgard
dd41d4a85c
Add 36x36 icon for android. Fixes #2168
2013-06-09 23:21:54 +02:00
Henrik Rydgard
2afbc94734
Turn off RTTI, simulate it where needed.
2013-06-09 13:02:16 +02:00
raven02
a436a2139d
Buildfix (Android)
2013-06-09 17:12:22 +08:00
Henrik Rydgard
533541615f
Merge branch 'master' of github.com:hrydgard/ppsspp
...
Conflicts:
UI/GameInfoCache.h
2013-06-08 23:01:49 +02:00
Henrik Rydgard
51daa1f878
Delete the "Use Media Engine" option.
2013-06-08 22:53:36 +02:00
Henrik Rydgard
bb3c91f8bb
Some New-UI work (disabled, it's not really ready yet).
2013-06-08 22:47:06 +02:00
Henrik Rydgard
0c7833796b
Merge branch 'master' into plugindownload
...
Conflicts:
Core/Core.vcxproj
Windows/PPSSPP.vcxproj
native
2013-06-03 23:42:49 +02:00
Henrik Rydgård
7b09062611
Merge pull request #1973 from aquanull/language
...
Update lang/ and zim assets.
2013-06-03 02:32:53 -07:00
aquanull
3b21e452dc
Update lang/ and zim assets.
2013-06-03 17:22:58 +08:00
Henrik Rydgard
68e75ae134
More download stuff
2013-06-02 13:44:36 +02:00
Henrik Rydgard
230d0b3679
Buildfixes
2013-06-01 23:37:51 +02:00
Dzakus
837fcf4296
Hide legacy menu key
...
http://android-developers.blogspot.com/2012/01/say-goodbye-to-menu-button.html
2013-06-01 21:53:17 +02:00
Unknown W. Brackets
ee751d6fdd
Buildfix for Linux, fixes #1994 .
2013-05-30 22:42:27 -07:00
Henrik Rydgard
572eb26305
Merge branch 'master' into makotech222-cwcheat
...
Conflicts:
Core/Core.vcxproj.filters
Core/HLE/__sceAudio.cpp
Core/HLE/sceKernel.cpp
2013-05-30 19:11:20 +02:00
Henrik Rydgard
f9af7007d2
Add support for loading at3plusdecoder.so on Android. Make sure the .so files are at /PSP/libs/armeabi-v7a and/or /PSP/libs/armeabi on your Android external storage.
2013-05-30 15:26:12 +02:00
Henrik Rydgard
169ca97377
Change atrac3plus decoder dll name to be neutral. Add basic non-windows support for loading it (not tested yet).
2013-05-30 13:51:44 +02:00
aquanull
fb81e6b2eb
Update lang/ and zim assets.
2013-05-29 12:22:55 +08:00
aquanull
87f398b1af
Make more menu screen items translatable.
...
Update font atlas files.
2013-05-25 11:23:14 +08:00
Henrik Rydgard
f184632ecd
Merge branch 'master' into makotech222-cwcheat
2013-05-23 12:54:45 +02:00
Henrik Rydgard
1f50096d7f
Don't save recent history from testrunner
2013-05-23 12:49:34 +02:00
Henrik Rydgard
9fa61c7110
Add cwcheat to android and cmake builds
2013-05-22 21:06:10 +02:00
Henrik Rydgard
059aed36ee
Add on-screen feedback for some keyboard shortcuts (so you know which setting was changed)
2013-05-22 18:00:06 +02:00
Henrik Rydgard
0ed09532f9
Quick sceMd5 implementation, needs tests
2013-05-22 11:05:30 +02:00
Henrik Rydgard
29ab5e7801
Shader simplification: Flip skinning math around. Remove a temporary from the texcoord generation code. Update ffmpeg submodule pointer.
2013-05-20 00:16:29 +02:00
Henrik Rydgard
e307da851a
Specify landscape in android manifest, should fix the wrong orientation issues.
2013-05-19 19:27:16 +02:00
Henrik Rydgard
240c504869
Add Android internet permission, for reporting to work.
2013-05-16 00:00:44 +02:00
mattweb28
d3ded6639a
Added sceJpeg & sceMd5
2013-05-15 19:49:34 +08:00
Henrik Rydgard
2fc0f9ecc3
Android buildfix
2013-05-08 21:41:22 +02:00
cv4720120318
413819cda1
Add FFMPEG libraries to Android build. Update ffmpeg submodule.
2013-05-08 17:51:29 +02:00
Jacky TSUI
95addc09b1
Separate sceMp3 from sceMpeg
2013-05-06 21:14:58 +08:00
Sacha
8cb0423f32
Avoid name collision with ThreadPool on Windows hosts. Fixes all Linux/Unix cross-compiles from Windows, including Harmattan and Blackberry.
2013-05-03 16:31:53 +10:00
Sacha
2396574f45
Avoid name collision with StringUtil on Windows hosts. Fixes all Linux/Unix cross-compiles from Windows, including Harmattan and Blackberry.
2013-05-03 16:22:15 +10:00
Unknown W. Brackets
c73657e39a
Buildfix for iOS and Android.
2013-05-01 23:31:18 -07:00
raven02
c2e8e852a3
Buildfix (non-windows)
2013-05-02 09:06:35 +08:00
nachume
eac08a496c
FIX unintelligible sequence of decimal characters on savedialog.
...
ppge_atlas JPN font define ShiftJIS -> UTF8 is all ok.
but, cannot use all of chinese character. bacause blockAlloc failed.
So no change drawing Kanji.
you can try to change native/tools/atlastool.cpp USE_LEVEL for all of chinese character.
FIX savedialog XXXGetStatus() loop. for daungeon traveler 2.
Can now be saved it.
FIX sceAtrac getCodec InvalidMemory
2013-05-02 00:14:41 +09:00
raven02
3be767b44b
Buildfix
2013-04-30 20:54:10 +08:00
nachume
55b94900a0
UNIMPL functions replace DEBUG_LOG -> ERROR_LOG
2013-04-29 14:16:55 +09:00
sum2012
b2ee8468d7
Non Window build
...
I only just ref old build fix.
2013-04-28 21:02:45 +08:00
Henrik Rydgard
9eace8a80e
Combine the two JitCache implementations (x86, ARM) into one.
2013-04-27 01:32:03 +02:00
Henrik Rydgard
890ce0a6ef
Update Android version to 0.7.6
2013-04-22 22:47:55 +02:00
Henrik Rydgard
dedc21ddee
Update fonts again
2013-04-22 22:45:48 +02:00
Henrik Rydgard
7a2e39f2c0
Use the Roboto font for Latin and Russian chars, keep Arial for the rest for now. Add missing chars.
2013-04-21 21:55:08 +02:00
Henrik Rydgard
03d6fe3dbf
Add the necessary Korean characters (hangul) for now.
2013-04-20 17:42:50 +02:00
Henrik Rydgard
0df4b1d17a
Arial is ugly but it has all the chars we need. Will improve later by replacing it for Western characters only.
2013-04-20 00:01:29 +02:00
Henrik Rydgard
fa204c6430
Fix translations on android. List all .ini files available. They're a bit ugly just showing the language code...
2013-04-18 23:42:44 +02:00
Henrik Rydgard
42e4dc897e
Add most Japanese kanji, the brute force way.
...
Hope everything supports 2048x2048 textures.
2013-04-18 14:59:00 +02:00
Henrik Rydgard
32f344d6bd
Very basic internationalization. Does not work on Android yet due to location of ini files.
2013-04-18 12:06:26 +02:00
Henrik Rydgard
b12fc6e7aa
UTF8-enable PPGE and add hiragana and katakana, let's see if this is enough.
2013-04-17 20:51:02 +02:00
Henrik Rydgard
d1bcc8afd4
Switch main UI font to one built to include Hiragana and Katakana. Don't know if that is enough.
...
Also includes more western characters so I can write my name right :)
2013-04-17 16:39:01 +02:00
Henrik Rydgard
7477c5dbca
Update android version number
2013-04-14 13:21:36 +02:00
Henrik Rydgard
422f08721d
Mark some more files to be compiled as ARM instead of THUMB.
...
(likely-to-be register intensive code)
2013-04-14 10:28:40 +02:00
Henrik Rydgard
349e18982c
Remove x86 from android build until it's fixed.
2013-04-13 22:48:45 +02:00
Henrik Rydgard
e3fb88de68
Background thread for icon loading, show in game list. Switch to GNU STL in Android port.
2013-04-13 21:24:07 +02:00
Henrik Rydgard
8b6eea7df4
Load icon and bg from PBP files.
2013-04-08 21:46:54 +02:00
Unknown W. Brackets
4974124587
Fix some small constant-comparison type warnings.
2013-04-05 20:58:35 -07:00
Unknown W. Brackets
77c828eff8
Buildfix for Android, Linux, iOS.
...
Fixes #1184 .
2013-04-05 10:15:14 -07:00
Henrik Rydgard
2301ad0b7c
X360 controller: Left thumb speedup, right thumb menu, keyboard still works
2013-03-31 11:30:50 +02:00
Henrik Rydgard
43b4bdfeef
Buildfixing
2013-03-30 20:17:31 +01:00
Henrik Rydgard
7425532e99
Move non-Android specific stuff from android/jni to /UI.
...
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00
Henrik Rydgard
8833f6eb25
Don't swapbuffer if stepping. Default to 2x zoom on Windows. Alert on missing atlases.
2013-03-30 08:35:47 +01:00
Henrik Rydgard
2922791788
Fix exit crash
2013-03-29 23:10:40 +01:00
Henrik Rydgard
81444c92a1
win32-gl-ui: Cleanup
2013-03-29 21:21:27 +01:00
Henrik Rydgard
724a600381
Buildfix android, misc other fixes, some include cleanup
2013-03-29 20:55:32 +01:00
Henrik Rydgard
187159eb53
win32-gl-ui: Logging fixes, etc.
2013-03-29 20:03:11 +01:00
Henrik Rydgard
949cb2f9eb
win32-gl-ui: Debugger kinda works again
2013-03-29 19:52:47 +01:00
Henrik Rydgard
32a599c957
Win32 gl ui: Fixes and tweaks.
2013-03-29 19:32:20 +01:00
Henrik Rydgard
84fd5781de
GL UI in Win32: Some basics work.
2013-03-29 18:50:08 +01:00
Henrik Rydgård
b472c62e32
Add back button on Load screen on non Android platforms (android has hw
...
button)
2013-03-29 08:49:23 +01:00
raven02
955b2a7fd1
Add option TrueColor to Android
2013-03-27 15:15:11 +08:00
raven02
8adc4ea74c
Better fit the setting screen for Iphone 4/4S (3.5inch)
2013-03-25 15:57:06 +08:00
Henrik Rydgård
be70c8ab04
Add buttons for recently played games to the empty space on the menu screen.
2013-03-24 20:04:29 +01:00
Henrik Rydgard
5293c152c6
Untested support for Android-x86. No idea if this actually works.
2013-03-21 20:52:33 +01:00
Henrik Rydgard
f355137156
Update native. some stubs and a buildfix.
2013-03-21 20:24:47 +01:00
raven02
1d14f45a47
Android build fix
2013-03-20 09:19:54 +08:00
Sacha
f56c397c48
In Qt, use mobile UI for anything non-Linux due to threads issue. So, Windows Qt UI runs fine now.
2013-03-20 08:58:26 +10:00
Henrik Rydgard
f723abe68b
Update for pspautotests
2013-03-17 19:24:35 +01:00
Unknown W. Brackets
e8ac8d49b6
iOS: Reduce CPU consumption for audio, adjust sync.
...
Still is clicking...
2013-03-16 14:00:41 -07:00
Henrik Rydgard
434c0a4396
Update pspautotests
2013-03-16 10:39:54 +01:00
Unknown W. Brackets
aa1111e270
iOS: Use Documents/PSP not DocumentsPSP as the path.
2013-03-15 23:52:52 -07:00
Unknown W. Brackets
69b05e837e
iOS: Fix breakpoints, simplify running unit tests.
2013-03-15 23:50:31 -07:00
Unknown W. Brackets
6477f608bc
Non-Windows buildfix.
2013-03-15 07:45:00 -07:00
Unknown W. Brackets
e6b52c5025
iOS: Embed fonts into the app bundle.
2013-03-15 02:00:16 -07:00
Henrik Rydgård
05c7b86dc2
Merge pull request #991 from raven02/patch-8
...
Add UI for Android with Linear Filtering
2013-03-15 01:06:29 -07:00
Unknown W. Brackets
6e54ce5551
Fix some minor warnings.
2013-03-15 00:45:47 -07:00
raven02
09cd9f2cba
Add UI for Android with Linear Filtering
2013-03-15 14:39:32 +08:00
raven02
c5c07338c4
Add UI for UseMediaEngine for Android
2013-03-13 22:36:04 +08:00
Henrik Rydgard
2e6d68cb8f
7.0. Show git version in Windows about box.
2013-03-11 22:55:55 +01:00
Henrik Rydgard
3b15542e55
Just a restart warning in the ui
2013-03-11 22:45:28 +01:00
Henrik Rydgard
a9e37cce0d
Android ui tweaks
2013-03-11 22:22:07 +01:00
Henrik Rydgard
41b86aff3e
Avoid displaying "Can't display japanese title" just for a TM sign
2013-03-11 21:32:14 +01:00
Henrik Rydgard
2b9a132440
Improve layout of settings screen to fit more on small displays.
2013-03-11 19:27:58 +01:00
Sacha
6321e488b4
Accelerometer support for Blackberry. Hardcode the path for fonts.
2013-03-11 22:07:07 +10:00
Henrik Rydgård
b770ba7809
Merge pull request #940 from unknownbrackets/logging
...
Add a VERBOSE logging level + show thread name in log
2013-03-11 02:21:25 -07:00
Unknown W. Brackets
a34cf0bb79
Add a VERBOSE logging level, for noisy logging.
...
The debug log is hard to look at because it has so much unneeded info.
2013-03-10 22:32:48 -07:00
Sacha
6ffefb49b2
Enable accelerometer support for Qt (Symbian for now). Add back vertex cache option for Symbian.
2013-03-11 11:53:37 +10:00
Henrik Rydgard
94e485e695
Slightly improved OpenGL error handling on Windows
2013-03-10 23:09:52 +01:00
Henrik Rydgård
36ef568b2c
Merge pull request #933 from unknownbrackets/version
...
Fix Android build not building git-version right
2013-03-10 11:09:48 -07:00
Unknown W. Brackets
7c30b19cea
Fix Android build not building git-version right.
...
Not sure what makes people might use... so just running both.
Also marked PHONY so it runs every time.
2013-03-10 10:39:16 -07:00
Henrik Rydgard
475ea5e5ee
Update native (fixes Android app switching hang)
2013-03-10 17:50:25 +01:00
Sacha
891f25e85a
Remove some config options for Symbian where benefits are known. Can display all configs on screen again.
2013-03-10 22:41:34 +10:00
Henrik Rydgard
34c0c204bc
Simple tilt controls (horizontal axis only, good for racing games)
2013-03-10 13:22:38 +01:00
Unknown W. Brackets
806ee13b61
Add a delay to sceUtilityLoadAvModule() as well.
2013-03-09 12:53:53 -08:00
Henrik Rydgard
7ba1664f8b
Oops.
2013-03-07 00:59:03 +01:00
Henrik Rydgard
963a6603fc
Fix two armjit bugs the testrunner found.
2013-03-07 00:37:00 +01:00
Henrik Rydgard
a0cf3b9151
Restore a log statement, #pragma once.
2013-03-07 00:27:00 +01:00
Henrik Rydgard
a69b09a831
More work on TestRunner, now runs all the CPU tests.
2013-03-07 00:22:39 +01:00
Henrik Rydgard
57d4544ef4
Basic testrunner for Android.
...
Running it as-is reveals that clo and rotrv are broken in ARMJIT.
2013-03-07 00:10:53 +01:00
Sacha
d6fb8b3872
Deploy fonts from assets folder on Symbian.
...
Should be copied from flash0 or from your PSP.
2013-03-04 23:29:51 +10:00
Unknown W. Brackets
2589a02934
Add basic server reporting interface, needs work.
2013-03-04 00:01:37 -08:00
Henrik Rydgard
1b1252b9ed
Fix crashes in android when setting buffered rendering before starting the game.
2013-03-03 13:30:54 +01:00
Henrik Rydgard
bc15617392
Make un-buffered rendering much smarter, removing flicker.
...
This turns it into a very viable option for many games. You do lose some FX
but it can as a result even be used as a workaround for the massive glow
in Wipeout...
2013-03-03 13:00:21 +01:00
Unknown W. Brackets
a3f93ed203
Fix some printf size warnings, signed warnings.
2013-03-02 15:34:15 -08:00
Unknown W. Brackets
26f2301ae4
Adnroid buildfix, we have too many makefiles.
2013-03-02 15:33:07 -08:00
Unknown W. Brackets
48118895c3
Android buildfix.
2013-03-02 14:27:46 -08:00
Unknown W. Brackets
a71b32a393
Arg, buildfix.
2013-03-02 13:18:43 -08:00
Unknown W. Brackets
35fe2b4a63
Actually use the git version.
...
Also switch to cpp, duh.
2013-03-02 12:42:25 -08:00
Henrik Rydgård
e70957f907
Android/GL UI: Allow accessing the main Settings from in-game. Note: All
...
options may not take effect immediately.
2013-03-02 17:48:47 +01:00
Sacha
6c23e1b6d5
Use flags instead of bools for VCVT. Fix up some spacing. Only Android has ArmEmitterTest.
2013-03-02 11:34:03 +10:00
Unknown W. Brackets
a0d96d26c8
Mac/Linux buildfix.
2013-03-01 16:36:18 -08:00
Unknown W. Brackets
7969b2e6ab
Temporary Android crashfix.
2013-03-01 16:28:20 -08:00
Henrik Rydgard
516ca8a0c4
Merge branch 'master' into armjit-fpu
...
Conflicts:
Core/MIPS/ARM/ArmJit.h
Core/MIPS/x86/CompVFPU.cpp
GPU/GLES/Framebuffer.cpp
2013-02-28 23:56:28 +01:00
Henrik Rydgard
aa06c1452e
Allow mounting VFS directories. Used to provide flash0 from within APK on Android.
2013-02-27 17:41:40 +01:00
Henrik Rydgard
ba0362d817
PGF font support. Mostly an adaptation and cleanup of JPCSP's font system.
2013-02-27 17:41:39 +01:00
Carlos Estrague
9e63cc6af1
Update android/jni/Android.mk
...
build fix android build
2013-02-24 20:18:40 +01:00
Sacha
8ea497d59a
Build fix for most platforms. New libkirk file.
2013-02-25 00:45:10 +10:00
Sacha
25a37e40dd
Fix iOS directory structure in init/NativeInit.
2013-02-24 23:29:04 +10:00
Sacha
2cfaa49797
iOS needs a back key as well due to lack of hardware buttons.
...
At least until a gesture can replace this function.
2013-02-23 12:56:39 +10:00
Henrik Rydgard
94bb98d477
Enable color and depth buffer write before clearing.
2013-02-22 22:15:42 +01:00
Sacha
1540869e95
All mobile devices now have file logging disabled. Change save dir on blackberry/symbian. Update native.
2013-02-20 13:12:03 +10:00
Henrik Rydgard
570ff5d5b9
gl ui: Make sure LoadState is on screen even on small screens
2013-02-20 00:22:58 +01:00
Henrik Rydgard
e32721c72a
Merge branch 'master' into armjit-fpu
...
Conflicts:
Core/MIPS/MIPSVFPUUtils.cpp
Core/MIPS/x86/CompVFPU.cpp
GPU/GLES/VertexDecoder.cpp
2013-02-19 00:50:33 +01:00
Henrik Rydgard
1aa3a657c0
Very rough and basic implementation of frameskipping.
2013-02-19 00:45:26 +01:00
Henrik Rydgard
cbb786c7f0
Restructure Windows "gameloop" to be more similar to others.
2013-02-19 00:45:25 +01:00
Henrik Rydgard
f8058e4bae
Disable warning for bad prefix as it floods in Wipeout Pulse. Cleanups.
2013-02-19 00:45:25 +01:00
Henrik Rydgard
2b5beb8510
Allow moving Android version to SD/usbmem.
2013-02-16 14:07:03 +01:00
Henrik Rydgard
37f998407b
Replace "Core" with "Jit" in ini. Don't show Open dialog by default (use Ctrl+A or Ctrl+O to open it).
...
Delete "Slightly Faster Interpreter".
2013-02-16 09:49:33 +01:00
Henrik Rydgard
30318a4a4d
Merge branch 'master' into armjit-fpu
...
Conflicts:
Core/MIPS/x86/CompFPU.cpp
2013-02-13 20:47:41 +01:00
Henrik Rydgard
36f49706e0
Add option to stretch to display (turns off the black bars fixing the aspect ratio).
2013-02-13 18:21:21 +01:00
Henrik Rydgard
3747c92d3d
Enable dithering in GLES UI
2013-02-12 19:17:38 +01:00
Sacha
66433a7386
Add a pause button to Symbian as it has no way of going back.
2013-02-12 14:39:18 +10:00
Henrik Rydgard
69da33bd29
Add Show FPS to in-game menu on mobile. Make it green and right-adjusted.
2013-02-12 00:34:59 +01:00
Henrik Rydgard
4bdb2045a7
Armjit-FPU: Fix lots of bugs, impl some stuff. Still nothing working.
2013-02-11 23:10:11 +01:00
Henrik Rydgard
119d6955bd
Forgot to update the manifest in the master branch last releases..
2013-02-07 20:54:02 +01:00
Xele02
19a3cb9f8e
Make OpenGL always draw something. Where there is no game, display the PPSSPP logo screen.
...
Add hack for X11 user which can have a crash when opening the first dialog and Gl is drawing.
Remove the "open file" dialog automatic display on startup, very annoying.
2013-02-05 22:23:42 +01:00
Henrik Rydgard
7a36619174
Android buildfix + cleanup
2013-02-04 20:19:24 +01:00
Henrik Rydgard
d8f4e27926
Rename ARMABI_MOVI2R to MOVI2R
2013-01-31 23:41:05 +01:00
Henrik Rydgard
260d7d380c
0.6.1
2013-01-29 21:38:54 +01:00
Unknown W. Brackets
1b75e7f5c8
Android buildfix.
2013-01-29 08:18:31 -08:00
Henrik Rydgard
8031aed649
Remove warning about JIT broken on Snapdragon - it works!
2013-01-29 00:49:14 +01:00
Henrik Rydgard
2a2f8e6225
Win32: Fullscreen toggle and resizing the window works better.
2013-01-26 23:46:02 +01:00
Henrik Rydgard
1ed9a6ba56
Small fixes. v0.6.
2013-01-26 21:39:35 +01:00
Henrik Rydgard
68991511ee
Split out the FPU reg cache into its own file too.
2013-01-26 01:34:19 +01:00
Henrik Rydgard
611fb3536f
Try to use glDrawArrays in more situations, saving us a buffer. Misc.
2013-01-20 21:52:54 +01:00
Henrik Rydgard
201e1ea0bc
Vertex caching now works for HW transform + VBO, not including RECTANGLE primitives yet.
2013-01-19 19:22:15 +01:00
Henrik Rydgård
3135c218f8
Merge pull request #429 from hrydgard/armjit
...
Arm JIT - merge to master
2013-01-15 23:39:29 -08:00
Sacha
4ab88cad12
Qt code refactor. Stage 1 in a code refactor. Removed NativeApp.cpp redundancy (since the Qt code reimplemented almost all of it). Changed to Qt types where logical. Cleaned up globals. Start of work at integrating more of the Qt code in to native/ (where GUI should be).
2013-01-16 02:20:21 +10:00
Henrik Rydgard
72333821bf
Disable ArmEmitterTest on startup, it seems to cause problems?
2013-01-14 23:55:53 +01:00
Henrik Rydgard
66ee2e2933
Remove ArmABI.cpp/h, didn't need that stuff.
2013-01-14 22:19:18 +01:00
Henrik Rydgard
8ce9ce10bf
Merge branch 'master' into armjit
...
Conflicts:
Common/ArmEmitter.h
Common/CPUDetect.cpp
2013-01-14 20:46:17 +01:00
Henrik Rydgard
7d1ddced9f
Only unbind FBOs if they're being used.
2013-01-14 20:44:11 +01:00
Sacha
4c827f6d68
Enable saving when pressing 'Exit'. TODO: Should save when settings change instead.
2013-01-15 01:01:19 +10:00
Xele02
fd301a000a
Implement Qt window like Windows version.
2013-01-14 00:29:42 +01:00
Henrik Rydgard
7484ddfbbc
Merge branch 'master' into armjit
...
Conflicts:
Common/ArmEmitter.h
2013-01-13 12:14:32 +01:00
Henrik Rydgard
590d94da9f
Add basic stencil test functionality, shadows work in Wipeout. update native.
...
This is not the whole story though, the PSP is being tricky by sharing the dest alpha and stencil.
2013-01-12 17:21:07 +01:00
Henrik Rydgard
38f437010c
Merge branch 'master' into armjit
2013-01-12 00:44:06 +01:00
Henrik Rydgard
88cdbb9cc6
Viewport fix
2013-01-12 00:00:18 +01:00
Henrik Rydgard
b4af05a23c
Call init on drawbuffer. upgrade native.
2013-01-11 23:48:07 +01:00
Henrik Rydgard
551bf7b0ad
Let's build for both armeabi and armeabi-v7a again.
2013-01-11 19:40:33 +01:00
Henrik Rydgard
2e6063d084
Merge branch 'master' into armjit
2013-01-11 18:01:32 +01:00
Henrik Rydgard
bc9c3db303
Armjit: Add option for fastmem. Small optimization.
2013-01-11 17:25:54 +01:00
Sacha
e998621b1f
Only show native dialog for Symbian. Show Qt in credits to everything USING_QT_UI.
2013-01-12 00:37:22 +10:00
Sacha
7a38f459ad
Experimental Qt file dialog support
2013-01-11 23:47:54 +10:00
Henrik Rydgard
7390f2b5f6
Some realtime profiling stuff. Enable FZ (flush-to-zero) mode.
2013-01-11 00:13:39 +01:00
Henrik Rydgard
2835a42289
Merge branch 'master' into armjit
2013-01-10 23:52:11 +01:00
Henrik Rydgard
ca0d74762d
Some realtime profiling stuff. Enable FZ (flush-to-zero) mode.
2013-01-10 23:49:33 +01:00
Henrik Rydgard
c7a137a930
Merge branch 'master' into armjit
...
Conflicts:
android/jni/MenuScreens.cpp
2013-01-10 12:57:45 +01:00
Henrik Rydgard
479d1f5111
Draw using VBO. Add option, make default true.
2013-01-10 12:54:36 +01:00
Henrik Rydgard
9dcdb6df90
Jit work! Shifts, 3-operand ops, turn O2 back on...
2013-01-10 01:20:25 +01:00
Henrik Rydgard
f5c94775b9
Cleanup
2013-01-09 00:12:02 +01:00
Henrik Rydgard
8915677241
More progress but it weirds out...
2013-01-08 21:24:42 +01:00
Henrik Rydgard
8c06edc47b
It's getting close to the first totally unoptimized jit run.
2013-01-08 17:03:17 +01:00
Henrik Rydgard
b3fd1ff34c
Lots of various work on the ARM jit. It executes a couple of blocks now.
2013-01-08 13:49:52 +01:00
Henrik Rydgard
5a7f4acc06
More armjit work
2013-01-08 00:26:42 +01:00
Henrik Rydgard
a2ff416534
Rename files. Rewrite ArmRegCache from scratch.
2013-01-07 22:33:09 +01:00
Henrik Rydgard
fcf4cfa767
Rename ThunkARM.cpp->ArmThunk.cpp
2013-01-07 13:11:33 +01:00
Henrik Rydgard
7cb95bbc89
Merge branch 'master' into armjit
...
Conflicts:
CMakeLists.txt
Core/MIPS/ARM/RegCache.cpp
2013-01-07 10:25:02 +01:00
Henrik Rydgard
38ae09b50f
Merge remote-tracking branch 'origin/armjit' into armjit
...
Conflicts:
android/jni/MenuScreens.cpp
2013-01-07 10:22:50 +01:00
Unknown W. Brackets
cf1295e95f
Enable fake mpeg mode by default.
...
Note: loaded save states will have it off. No UI yet.
2013-01-06 19:55:04 -08:00
Henrik Rydgard
9363a867e2
Add glViewport to cached gl state. Add a couple of missing VFPU ops.
2013-01-06 23:23:36 +01:00
Henrik Rydgard
5ba5ceff19
Merge branch 'master' into mediaengine
2013-01-05 16:22:08 +01:00
Henrik Rydgard
5066df5881
0.5
2013-01-04 14:33:24 +01:00
Henrik Rydgard
a9c171c786
Fix bAutoRun config option, add to menu. (Run on Load).
2013-01-04 10:26:14 +01:00
Henrik Rydgard
e3ee83c6a6
Add option for 2x buffered rendering on Android.
2013-01-03 12:04:00 +01:00
Henrik Rydgard
19b8ff5331
Use snappy to compress savestates. This is a bit of a hackjob sorry, will clean after 0.5.
2013-01-02 22:13:29 +01:00
TMaul
399b8fb15d
And remove scesuppreacc from the makefiles as well
2013-01-02 20:30:02 +00:00