Nicola Mettifogo
963e63d985
Integrated low-level routines into the Script class, turning it into a self-contained parser for location, program and table scripts.
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svn-id: r29221
2007-10-14 21:32:43 +00:00
Nicola Mettifogo
652069f1a6
Made location parser more fault-tolerant, in that it prints out a warning message instead of exiting ScummVM when it encounters an unexpected keywords in the scripts.
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svn-id: r29220
2007-10-14 20:59:46 +00:00
Nicola Mettifogo
1c52ea0562
Decoupled password request from actual rendering of the dialogue screen, thus making it possible to fix bug #1765300 . This bug was present in the original game, causing garbled text to appear when asking for password (only in the English version).
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svn-id: r29213
2007-10-13 21:49:38 +00:00
Nicola Mettifogo
8a73ce38bb
Added beep sound to Nippon Safes for Amiga.
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svn-id: r29171
2007-10-07 19:18:41 +00:00
Nicola Mettifogo
6351ed5379
Fixed bug #1808529 . One must use memmove() when copying overlapping blocks of memory (blush).
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svn-id: r29161
2007-10-07 07:11:09 +00:00
Nicola Mettifogo
0fab64817f
Fixed bug #1808615 . An unexpected (but harmless) 'ENDCOMMANDS' statement was spotted in the game scripts by the new stricter parser.
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svn-id: r29158
2007-10-06 21:15:53 +00:00
Nicola Mettifogo
9280c25a36
Fixed bug #1808620 . The original Inventory::addItem routine relied on a trick that went undetected until r29060 actually broke it. Not all regression is bad, after all.
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svn-id: r29157
2007-10-06 20:56:17 +00:00
Nicola Mettifogo
439c6e1d53
Fixed bug #1803287 . The inner block was changing the test condition causing unwanted behavior.
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svn-id: r29155
2007-10-04 16:19:42 +00:00
Nicola Mettifogo
212d4ed913
Changed InventoryRenderer to draw inventory over a Surface, thus removing useless drawing routines.
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svn-id: r29097
2007-09-25 15:58:44 +00:00
Nicola Mettifogo
8e1e4b9079
Fixed inventory regression introduced with yesterday's commit.
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svn-id: r29091
2007-09-24 19:45:18 +00:00
Nicola Mettifogo
19e9161a20
Oops. Some debug code was committed.
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svn-id: r29061
2007-09-23 20:23:49 +00:00
Nicola Mettifogo
05abbf49a2
Moved most of inventory-related code inside classes Inventory and InventoryRenderer. Shift is not completed, as new code doesn't handle selections yet (falling back to existent code).
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svn-id: r29060
2007-09-23 20:17:50 +00:00
Nicola Mettifogo
50fb8b2734
Fixed broken compile on MSVC.
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svn-id: r29026
2007-09-22 19:31:24 +00:00
Nicola Mettifogo
d7ae40b65d
Refactored a lot of Character-related code and put it into the Character class.
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svn-id: r29025
2007-09-22 18:45:43 +00:00
Nicola Mettifogo
f04ba3ac7c
Added copyright notice to existing files.
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svn-id: r28973
2007-09-19 20:01:42 +00:00
Eugene Sandulenko
77eea722af
Modified patch #1738058 : "Action recorder".
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svn-id: r28968
2007-09-19 13:55:05 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Nicola Mettifogo
ef0df159f1
* moved Table handling to objects.cpp
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* added helper functions to load tables from files
* fixed occasional lock-ups on location change because of broken Table deallocation
svn-id: r28933
2007-09-17 18:22:52 +00:00
Nicola Mettifogo
04c323a19f
Split code from parseZoneTypeBlock in specialized parser functions.
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svn-id: r28922
2007-09-16 09:26:03 +00:00
Nicola Mettifogo
c37de0131b
Revised debug levels and added many debug strings for parsers.
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svn-id: r28921
2007-09-16 08:43:34 +00:00
Nicola Mettifogo
c22784449f
Fixed BRA parser table for scripts.
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svn-id: r28905
2007-09-15 12:16:43 +00:00
Max Horn
4cc9d17c34
Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME comments; and some other related cleanup
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svn-id: r28890
2007-09-11 09:20:39 +00:00
Max Horn
4a302b25ad
Lots of source code formatting corrections
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svn-id: r28887
2007-09-10 13:17:20 +00:00
Nicola Mettifogo
b819ae3e78
More support for subtitles in BRA.
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svn-id: r28829
2007-09-02 19:00:22 +00:00
Nicola Mettifogo
21e4f4f176
Simplified global label management and added subtitles for BRA.
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svn-id: r28828
2007-09-02 18:34:11 +00:00
Max Horn
f1f324cee4
fixed some warnings
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svn-id: r28827
2007-09-02 17:28:00 +00:00
Nicola Mettifogo
af72280fb9
Cleanup: removed unneeded references to engine (_vm).
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svn-id: r28826
2007-09-02 15:27:25 +00:00
Nicola Mettifogo
60a6d5aa53
Jobs are now members of the engine and are handled with a table, instead of being external functions.
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svn-id: r28824
2007-09-02 15:17:41 +00:00
Nicola Mettifogo
bc44745011
Pushed current save/load code from Parallaction down to Parallaction_ns.
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svn-id: r28775
2007-08-31 18:34:46 +00:00
Nicola Mettifogo
771f3e5306
Enforced use of character's feet coordinates throughout the walk code.
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svn-id: r28760
2007-08-28 14:30:17 +00:00
Nicola Mettifogo
9c608fcacb
Implemented more opcodes.
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svn-id: r28746
2007-08-26 09:01:19 +00:00
Nicola Mettifogo
6928087999
Added implementation for most parser and exec opcodes in BRA.
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svn-id: r28735
2007-08-25 20:37:41 +00:00
Nicola Mettifogo
39e4a9b180
Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes.
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svn-id: r28734
2007-08-25 20:34:10 +00:00
Nicola Mettifogo
f6322b698e
Fix build.
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svn-id: r28729
2007-08-25 17:20:58 +00:00
Nicola Mettifogo
8f2e600601
Merged most parser contexts into a single structure, added some new fields to support BRA.
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svn-id: r28727
2007-08-25 16:45:06 +00:00
Nicola Mettifogo
1e8ebaa7bd
Cleanup script routines.
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svn-id: r28718
2007-08-25 11:45:05 +00:00
Nicola Mettifogo
37cdd1c69a
First step in restructuring engine code:
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- code has been consolidated in fewer files
- new table-driven parsers/execution
- some functions has been pushed down the engine hierarchy
- Parallaction_br now inherits from Parallaction_ns
svn-id: r28711
2007-08-24 20:14:51 +00:00
Nicola Mettifogo
dd215f3e9f
Fixed bug #1777058 .
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svn-id: r28666
2007-08-19 19:05:41 +00:00
Nicola Mettifogo
eb0798d580
Now using stacks to keep track of multiple levels when parsing location scripts.
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svn-id: r28639
2007-08-16 19:47:22 +00:00
Nicola Mettifogo
f0f46113ee
Changed more parsing routines to use tables instead of switch statements.
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svn-id: r28637
2007-08-16 17:28:18 +00:00
Nicola Mettifogo
429af74320
Oops oops. This fixes the bug fix.
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svn-id: r28623
2007-08-14 19:57:20 +00:00
Nicola Mettifogo
dc35b37d93
Oops. Removed debug code.
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svn-id: r28622
2007-08-14 19:55:10 +00:00
Nicola Mettifogo
70f69a18bb
Fixed bug (array-overflow) in NS introduction. This randomly caused the intro to crash during sketching.
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svn-id: r28621
2007-08-14 19:53:32 +00:00
Nicola Mettifogo
32164ff210
Defined new Table for location scripts level-0 statements, and changed parseLocation to use a function pointer array instead of a big switch statement.
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svn-id: r28620
2007-08-14 18:58:47 +00:00
Nicola Mettifogo
d02441a372
Fixed a couple of mistyped strings, solving a crash in the introduction of BS and a soon-to-be-spotted issue in BRA.
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svn-id: r28619
2007-08-14 16:39:25 +00:00
Nicola Mettifogo
76e1be89c3
Partially reverting commit 28568, so now engine is back in charge for parsing locations. I'm going to convert this if/else/else hell into smaller opcode-like routines to achieve more flexibility first, and then assign version-specific opcodes to subclasses.
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svn-id: r28609
2007-08-14 08:03:13 +00:00
Torbjörn Andersson
92ea1804ca
GCC doesn't like the extra qualifier when DECLARE_COMMAND_PARSER() etc. are
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used within the class definition. Added macros for the unqualified form. Feel
free to give them a less cumbersome name -- I just wanted to be able to compile
ScummVM again. :-)
svn-id: r28608
2007-08-14 05:38:27 +00:00
Nicola Mettifogo
3c43ebd49f
Added invalid opcode entries in slot 0 of opcode lists, and adjusted indices to avoid small decrements.
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svn-id: r28603
2007-08-13 23:58:17 +00:00
Nicola Mettifogo
681ae6ca85
Moved opcode initialization to new routine.
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svn-id: r28602
2007-08-13 23:49:38 +00:00
Nicola Mettifogo
0f489597aa
Changed instruction parsing to array of function pointers.
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svn-id: r28601
2007-08-13 23:44:13 +00:00
Nicola Mettifogo
a2a450dfae
Changed Table to return 0 instead of -1 when lookup fails. Lookup already yields 1-based values when the item is found.
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svn-id: r28600
2007-08-13 23:17:17 +00:00
Nicola Mettifogo
9694215490
Changed Command parsing/execution and Instruction execution from switch statements into arrays of function pointers.
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svn-id: r28599
2007-08-13 22:59:13 +00:00
Eugene Sandulenko
837381f1d4
Fix linking errors.
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svn-id: r28587
2007-08-13 10:12:07 +00:00
Eugene Sandulenko
daf5c30551
Switch Parallaction back to single gameid (to be compatible with 0.10.x), and
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made it use new AdvancedDetector features.
svn-id: r28585
2007-08-13 09:02:11 +00:00
Nicola Mettifogo
d95994e660
Fix build.
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svn-id: r28569
2007-08-12 20:27:45 +00:00
Nicola Mettifogo
3465571b12
Added preliminary support for loading locations in BRA:
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- changed parseLocation to invoke subclasses for version-specific keywords.
- implemented loading of background resources (backgrounds should be visible)
svn-id: r28568
2007-08-12 19:11:37 +00:00
Nicola Mettifogo
10ee427772
Changed signature of disk routines for backgrounds to something resembling revisions prior to 28524, yet keeping the new useful BackgroundInfo struct. Those routines can now be used to fill specific fields of the struct, instead of having them create a new one at each call.
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This feature is needed by BRA, since background, mask and path are specified by different instructions in the script.
svn-id: r28566
2007-08-12 17:13:21 +00:00
Nicola Mettifogo
0ec634ea06
Fixed location retrieval.
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svn-id: r28565
2007-08-12 13:54:31 +00:00
Nicola Mettifogo
12d9e7aed9
Added first location selection for each part.
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svn-id: r28564
2007-08-12 13:54:01 +00:00
Nicola Mettifogo
a3e1907837
Added more resource loading.
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svn-id: r28563
2007-08-12 13:47:19 +00:00
Nicola Mettifogo
c408e30bb9
BRA now loads tables and correctly selects episode (part) for resource loading.
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svn-id: r28562
2007-08-12 13:27:48 +00:00
Nicola Mettifogo
de30651476
Disk can now load tables for BRA.
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svn-id: r28561
2007-08-12 13:21:45 +00:00
Nicola Mettifogo
6bbeb8c6d1
Added simple game loop to BRA. The game still crashes after menu.
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svn-id: r28560
2007-08-12 13:10:04 +00:00
Nicola Mettifogo
9125ccb3eb
Oops. Buffers are now initialized properly.
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svn-id: r28559
2007-08-12 13:06:42 +00:00
Travis Howell
efaca7c657
Change BRA to default to 1x scaler.
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svn-id: r28558
2007-08-12 12:52:38 +00:00
Travis Howell
4c9a175ff9
Fix BRA regressions.
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svn-id: r28557
2007-08-12 12:51:10 +00:00
Nicola Mettifogo
ee7102d0e7
Pushed menu handling into Parallaction_ns.
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svn-id: r28556
2007-08-12 12:44:26 +00:00
Nicola Mettifogo
41b8ec417c
Added menu options enum to BRA and some refactoring.
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svn-id: r28554
2007-08-12 12:24:59 +00:00
Nicola Mettifogo
be994c88db
Moved intro hack routines to Parallaction_ns callables, where they belonged from the beginning.
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svn-id: r28541
2007-08-12 09:10:10 +00:00
Nicola Mettifogo
8444ad7f48
Even better large background support. Now internal buffers aren't reallocated if not background size stays the same across location switches.
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svn-id: r28540
2007-08-12 08:47:45 +00:00
Nicola Mettifogo
fdee6a6e87
Better support for large backgrounds.
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svn-id: r28539
2007-08-12 08:37:46 +00:00
Nicola Mettifogo
46c74a5bcf
Added very basic support for backgrounds larger than screen:
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- background surfaces are now reallocated for every location
- screen is copied according to _scrollX/Y position
svn-id: r28538
2007-08-12 08:26:20 +00:00
Nicola Mettifogo
ccfd109e25
Added partial cursor support for Big Red Adventure. Small adjustments to generalize disk code for multiple cursors.
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svn-id: r28537
2007-08-11 21:08:08 +00:00
Nicola Mettifogo
9167422ce3
Moved cursor handling from Gfx to engine subclasses.
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svn-id: r28534
2007-08-11 20:44:22 +00:00
Torbjörn Andersson
ceaeba852e
Fixed warning.
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svn-id: r28533
2007-08-11 19:35:27 +00:00
Nicola Mettifogo
b11a47bd17
Main menu in Big Red Adventure is now available. Cursor is still ScummVM stock.
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svn-id: r28531
2007-08-11 19:08:32 +00:00
Nicola Mettifogo
b07f787f7f
Moved core font management from Gfx to engine. Gfx still retains features related to displaying text on screen.
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svn-id: r28530
2007-08-11 17:25:57 +00:00
Nicola Mettifogo
81b864e9e8
Added preliminary font support for Big Red Adventure.
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svn-id: r28529
2007-08-11 14:26:12 +00:00
Nicola Mettifogo
1d0541a1db
Since splash screen graphics will be called slides (like in Nippon Safes), loading code has been moved to loadSlide. Related code in engine has been refactored as well.
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svn-id: r28527
2007-08-11 14:18:00 +00:00
Nicola Mettifogo
0c7d53a2a4
Deleted some rotten comments.
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svn-id: r28526
2007-08-11 13:17:57 +00:00
Nicola Mettifogo
4c89de8fc0
Cleanup.
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svn-id: r28525
2007-08-11 13:13:56 +00:00
Nicola Mettifogo
8c2ae45ab4
Overhaul of background/mask/path handling:
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- added new BackgroundInfo structure
- added helper functions to aid management of BackgroundInfo. Engine is now responsible for allocation/deallocation.
- simplified loading and handling of background resources.
svn-id: r28524
2007-08-11 13:07:21 +00:00
Nicola Mettifogo
2c6c654435
Added new clone method to Palette object.
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svn-id: r28523
2007-08-11 12:26:17 +00:00
Kari Salminen
1b7bed55fd
Removed an extra semicolon.
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svn-id: r28512
2007-08-09 21:32:26 +00:00
Nicola Mettifogo
a644817966
Added code to load and display splash screens for BRA. The game crashes afterwards.
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svn-id: r28511
2007-08-09 19:26:20 +00:00
Nicola Mettifogo
df7bd6f41c
Fix warning.
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svn-id: r28510
2007-08-09 19:24:51 +00:00
Nicola Mettifogo
aa1175ed13
Encapsulated palette stuff into a new Palette object and got rid of a lot of #defines. This should ease handling of palettes in different versions of the engine.
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svn-id: r28509
2007-08-09 18:02:37 +00:00
Nicola Mettifogo
d340961f78
Fixed some memory leaks.
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svn-id: r28503
2007-08-09 11:42:26 +00:00
Travis Howell
760986259c
Fix compile warnings.
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svn-id: r28501
2007-08-09 05:43:58 +00:00
Nicola Mettifogo
6160b7ec97
Removed some duplicated code.
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svn-id: r28491
2007-08-08 18:33:55 +00:00
Nicola Mettifogo
07d6d0fe47
Fix memory leak.
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svn-id: r28485
2007-08-07 15:56:44 +00:00
Nicola Mettifogo
d800f33ff1
Turned StaticCnv struct into stock Graphics::Surface, and changed all relevant code.
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svn-id: r28484
2007-08-07 15:08:45 +00:00
Nicola Mettifogo
d30c3650a3
MaskBuffer and PathBuffer are now correctly freed before they are deallocated, and so is background Surface.
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svn-id: r28483
2007-08-07 14:53:58 +00:00
Nicola Mettifogo
66c0a57248
Cleanup.
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svn-id: r28482
2007-08-07 14:05:39 +00:00
Nicola Mettifogo
4d83622af7
Location comments are now displayed by a single Gfx function.
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svn-id: r28481
2007-08-07 13:54:29 +00:00
Nicola Mettifogo
797f114aac
- Renamed BitBuffer to MaskBuffer
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- Added PathBuffer to handle 1-bit buffers for walkable areas
- Changed relevant walk code to use PathBuffer objects for querying screen dimensions.
svn-id: r28478
2007-08-06 22:03:17 +00:00
Nicola Mettifogo
c60fc2202f
Made sure mask buffer is zeroed to prevent bizarre artifacts.
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svn-id: r28477
2007-08-06 21:58:25 +00:00
Nicola Mettifogo
16f161f689
Made disk code directly create background Surface from resources.
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svn-id: r28475
2007-08-06 20:07:57 +00:00
Nicola Mettifogo
7c20288ba1
Removed useless mask width and size data members from engine.
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svn-id: r28474
2007-08-06 19:43:33 +00:00
Nicola Mettifogo
14448af3bb
Made disk code directly create mask BitBuffer from resources.
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svn-id: r28473
2007-08-06 19:39:00 +00:00
Nicola Mettifogo
57196e5dd8
Cleanup.
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svn-id: r28472
2007-08-06 19:19:59 +00:00
Nicola Mettifogo
6c0288044b
Changed graphics mask to a more generic BitBuffer object.
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svn-id: r28471
2007-08-06 19:13:51 +00:00
Nicola Mettifogo
872a6edfc6
Made thickness of balloon borders consistent with original games.
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svn-id: r28470
2007-08-06 15:40:12 +00:00
Nicola Mettifogo
15c3264971
Changed internal graphics buffers to use Surface instead of vanilla arrays. ScummVM's stock surfaces are used for the moment.
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svn-id: r28469
2007-08-06 13:22:21 +00:00
Nicola Mettifogo
bd56174b5d
User can now quit (using shortcuts) when asked for ingame protection code.
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svn-id: r28468
2007-08-06 08:45:59 +00:00
Nicola Mettifogo
a210dcc03b
Fixes bug #1766217 (flickering monk), and prevents animations from stepping back one frame when a dialogue starts. This is part of the regression introduced when screen refreshes were cut down.
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svn-id: r28467
2007-08-06 08:44:14 +00:00
Nicola Mettifogo
e65c744039
Added workaround for bugged scripts not declaring local variables before using them (as a sample, see balzo.script in Amiga versions).
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svn-id: r28466
2007-08-06 08:38:45 +00:00
Nicola Mettifogo
ca01e07a3c
Fixes bug #1765310 . Counter needs to be reset at the beginning of each iteration.
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svn-id: r28451
2007-08-04 22:14:45 +00:00
Nicola Mettifogo
663e78b911
Added routine to restore door backgrounds: this means that backgrounds for door and get zones are now handled by two different sets of routines. This fixes bugs #1765191 and #1762643 (it was actually the same bug).
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svn-id: r28449
2007-08-04 18:58:50 +00:00
Nicola Mettifogo
1935f5a8b3
Fixed broken implementation of Close command.
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svn-id: r28444
2007-08-04 09:43:28 +00:00
Nicola Mettifogo
4b008f9724
Changed code to use the new fadePalette function, thus removing fadeInPalette and some custom fade code in _c_endComment.
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svn-id: r28368
2007-07-31 19:33:36 +00:00
Nicola Mettifogo
b29935e93c
Generalized fadePalette to support custom target palette.
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svn-id: r28367
2007-07-31 19:25:07 +00:00
Nicola Mettifogo
bd22db4502
Renamed palette functions.
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svn-id: r28365
2007-07-31 19:12:44 +00:00
Nicola Mettifogo
fa190dc297
Fixed palette going psychedelic at the very end of the game.
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svn-id: r28335
2007-07-30 19:05:49 +00:00
Nicola Mettifogo
ba271c0405
Replaced some palette code in _c_endComment with a function call.
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svn-id: r28334
2007-07-30 18:39:38 +00:00
Nicola Mettifogo
d9e6db79b5
Refactored allegedly ugly code.
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svn-id: r28318
2007-07-29 21:14:17 +00:00
Nicola Mettifogo
b89bd7462c
Oops. Last cleanup left out one very important line.
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svn-id: r28317
2007-07-29 21:08:39 +00:00
Nicola Mettifogo
65ee4ae2d4
Now callables array is properly initialized.
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svn-id: r28316
2007-07-29 19:56:06 +00:00
Nicola Mettifogo
283b89daf8
Cleanup.
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svn-id: r28315
2007-07-29 19:17:53 +00:00
Nicola Mettifogo
160a4ceaad
Added callables stubs for Big Red Adventure.
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svn-id: r28312
2007-07-29 18:49:24 +00:00
Nicola Mettifogo
092de55a6a
Removed debug code.
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svn-id: r28311
2007-07-29 18:46:29 +00:00
Max Horn
50537d3ae0
Fixed some warnings
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svn-id: r28308
2007-07-29 17:37:08 +00:00
Nicola Mettifogo
ae461cebd6
Cleanup.
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svn-id: r28303
2007-07-29 17:06:23 +00:00
Nicola Mettifogo
4774696a96
Made current callable routines members of Parallaction_ns, and moved them to callables_ns.cpp.
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svn-id: r28302
2007-07-29 17:02:08 +00:00
Nicola Mettifogo
9df68f57b0
Fixed mismatched table name in initialization.
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svn-id: r28300
2007-07-29 16:56:06 +00:00
Nicola Mettifogo
7e4909efad
Moved all callable routines and related data into callables.cpp.
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svn-id: r28299
2007-07-29 16:42:29 +00:00
Nicola Mettifogo
b01232f08a
- Added parser strings for Big Red Adventure
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- Pushed parser strings initialization down to engine subclasses
svn-id: r28295
2007-07-29 16:29:41 +00:00
Nicola Mettifogo
5ff9d0fe89
Fix build.
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svn-id: r28292
2007-07-29 16:08:30 +00:00
Nicola Mettifogo
9a766cf5c4
Removed direct references to callable functions (opcodes). They are now only available via a virtual member function in the engine.
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svn-id: r28291
2007-07-29 15:21:33 +00:00
Nicola Mettifogo
04027589ab
Cleanup and some new comments.
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svn-id: r28290
2007-07-29 14:32:30 +00:00
Nicola Mettifogo
7e7b07132e
Moved specialized initialization code into subclasses.
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svn-id: r28289
2007-07-29 14:24:31 +00:00
Nicola Mettifogo
47e5b0f0ff
Added dummy SoundMan to help with integration of Big Red Adventure.
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svn-id: r28288
2007-07-29 14:23:26 +00:00
Nicola Mettifogo
4bce4afbd2
Should fix bug #1762614 . There is a chance some regression glitches appear in locations where animations are displayed together with character comments.
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svn-id: r28272
2007-07-28 15:15:23 +00:00
Nicola Mettifogo
6320e6db3c
Now yielding control to system after updateScreen is invoked to get smoother mouse movements.
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svn-id: r28269
2007-07-28 14:21:16 +00:00
Travis Howell
92c90ab8d6
Remove debug code.
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svn-id: r28268
2007-07-28 14:10:25 +00:00
Nicola Mettifogo
7059a69bde
Fixed bug #1762638 . Mask filenames weren't chosen correctly when not explicitly specified by scripts.
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svn-id: r28267
2007-07-28 13:56:27 +00:00
Nicola Mettifogo
b8f55ec742
Screen is now refreshed when waiting for left clicks. Solves bug #1762618 .
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svn-id: r28265
2007-07-28 13:27:48 +00:00
Travis Howell
bb2796c57a
Add support for multi-tune Protracker modules used in the Amiga version of Waxworks.
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svn-id: r28256
2007-07-28 07:52:24 +00:00
Nicola Mettifogo
d1986857d5
Added Italian language flag to Big Red Adventure detection structs.
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svn-id: r28248
2007-07-27 23:42:59 +00:00
Nicola Mettifogo
8b62b591a8
Added detection target for Big Red Adventure, and derived new engine classes for supported games.
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svn-id: r28247
2007-07-27 23:41:43 +00:00
Nicola Mettifogo
67869d2c10
- Moved disk code for Nippon Safes in new file disk_ns.cpp, adding _ns suffix to classes and member functions.
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- Added function stubs into new file disk_br.cpp for Big Red Adventure [IT STILL CRASHES!].
- Modified engine to create the proper Disk manager object.
svn-id: r28246
2007-07-27 19:02:19 +00:00
Nicola Mettifogo
2b219db314
Merged archive.cpp into disk.cpp.
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svn-id: r28221
2007-07-26 20:22:51 +00:00
Nicola Mettifogo
236634662c
Made screen size parameters properties of engine instead of compile-time constants.
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svn-id: r28219
2007-07-26 18:30:27 +00:00
Nicola Mettifogo
d3e7e81c8a
Dos full version of Big Red Adventure is detected now. The engine crashes immediately afterwards.
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svn-id: r28218
2007-07-26 18:23:09 +00:00
Nicola Mettifogo
2f7f5271ac
Refactored selectCharacter so that menu code doesn't need auxiliary buffer kBit2 anymore.
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svn-id: r28106
2007-07-15 16:04:34 +00:00
Nicola Mettifogo
9b4cfc5bbe
Screen update is no more triggered automatically when performing full screen-size blits on Front buffer. Menu code has been changed accordingly to retain consistency.
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svn-id: r28097
2007-07-15 10:10:48 +00:00
Nicola Mettifogo
5a85103374
Full screen updates aren't automatic after palette changes anymore now. Traded some code pollution with SPEED!
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svn-id: r28061
2007-07-13 20:50:57 +00:00
Nicola Mettifogo
40905f7ca2
Removed leftover empty function.
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svn-id: r28004
2007-07-10 09:30:56 +00:00
Nicola Mettifogo
945be6e5f2
Moved mouse cursor tampering from inventory.cpp to Gfx class, and some cleanup.
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svn-id: r27996
2007-07-09 19:19:56 +00:00
Nicola Mettifogo
a641ee4fbe
Changed inventory graphics update from synchronous to lazy.
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svn-id: r27975
2007-07-08 20:15:43 +00:00
Nicola Mettifogo
d1b9002bb0
Cleanup inventory code.
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svn-id: r27974
2007-07-08 19:56:12 +00:00
Nicola Mettifogo
17da12ca07
Oops.
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svn-id: r27968
2007-07-08 13:53:56 +00:00
Nicola Mettifogo
3036c37dd8
Yet another fix for broken parsing/displaying of strings. Now quotes are properly considered when they are needed, and ignored when they aren't.
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svn-id: r27967
2007-07-08 13:39:23 +00:00
Nicola Mettifogo
373cadce5b
Finally fixed parsing of labels.
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svn-id: r27962
2007-07-08 12:39:39 +00:00
Nicola Mettifogo
a7a62d3c9d
Made parseNextToken *really* work this time.
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svn-id: r27960
2007-07-08 09:22:08 +00:00
Nicola Mettifogo
cdae0280be
Parser is now able to deal with missing quotes at the end of instructions in location scripts.
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svn-id: r27959
2007-07-08 08:34:19 +00:00
Nicola Mettifogo
674f2e93c2
Location background sound (different from music) now implemented.
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svn-id: r27958
2007-07-08 08:13:32 +00:00
Travis Howell
7a2949dcfc
The mouse cursor is shown during dialogues in the Amiga versions (Demo and Multi-lingual).
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svn-id: r27955
2007-07-08 02:33:47 +00:00
Nicola Mettifogo
214cbc40f5
Moved SaveLoadChooser class to saveload.cpp and adjusted dependencies.
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svn-id: r27954
2007-07-07 19:42:06 +00:00
Nicola Mettifogo
65ac39fb8b
Oops. Crappy dump code doesn't belong to global repository.
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svn-id: r27950
2007-07-07 15:12:01 +00:00
Nicola Mettifogo
d87e8c81aa
DLTA tags in multi-frame images are now supported.
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svn-id: r27949
2007-07-07 14:56:30 +00:00
Travis Howell
bb37b9b839
Skip DLTA frames for now, when loading character face data in the Amiga multi-lingual version. To prevent reading past the end of data.
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svn-id: r27918
2007-07-05 07:39:53 +00:00
Travis Howell
be61cff6d1
Fix incorrect face frame been shown during dialogs, due to regression in revision 27834.
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svn-id: r27917
2007-07-05 06:38:54 +00:00
Travis Howell
3c94b096f6
Fix introduction in Amiga multi-lingual version. Specifically characters for the introduction are only available in disk1
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svn-id: r27897
2007-07-04 11:17:37 +00:00
Nicola Mettifogo
87594aae73
Changed Dialogue from a typedef for an implicit n-tree of Questions to a plain-vanilla array. This greatly simplify management and doesn't require obscure flagging of tree leaves.
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svn-id: r27887
2007-07-03 19:44:31 +00:00
Nicola Mettifogo
e8e2ddc8e6
Some cheap renaming and cleanup.
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svn-id: r27886
2007-07-03 19:27:44 +00:00
Nicola Mettifogo
99df4dd7e2
Removed special displayBalloonString routine.
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svn-id: r27850
2007-07-02 07:32:06 +00:00
Nicola Mettifogo
3a0e0916d6
Fixed glitch: protection code appearing over prompt.
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svn-id: r27848
2007-07-02 07:07:47 +00:00
Nicola Mettifogo
89a7005148
Applied new flatBlitCnv and little refactoring to dialogue code.
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svn-id: r27834
2007-07-01 19:29:09 +00:00
Nicola Mettifogo
675227e81f
Introduced new flatBlitCnv to reduce code duplication.
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svn-id: r27833
2007-07-01 19:28:32 +00:00
Max Horn
e1bcd70436
Re-added __attribute__(packed)
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svn-id: r27830
2007-07-01 18:18:43 +00:00
Nicola Mettifogo
94fab1c151
Wrapped dialogue functions into a new DialogueManager, and some basic refactoring.
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svn-id: r27827
2007-07-01 16:12:21 +00:00
Nicola Mettifogo
d2189e7111
Removed some paranoia screen updates. May cause some minor glitches.
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svn-id: r27817
2007-07-01 10:07:59 +00:00
Nicola Mettifogo
caa69a55fc
Made changeCharacter restore the previous open Archive after completing its duties: this fixes known crash when mini-Dino activates robot, and possibly many unknown others.
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svn-id: r27684
2007-06-23 21:53:13 +00:00
Nicola Mettifogo
2fb22f2eea
Now clipping frame # to avoid crashes because of bad behavior of game scripts.
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svn-id: r27683
2007-06-23 21:42:45 +00:00
Max Horn
9f1e47aa53
Compare Common::KEYCODE_ against KeyState::keycode, not KeyState::ascii
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svn-id: r27666
2007-06-23 14:19:54 +00:00
Nicola Mettifogo
83172bc8b0
Changed input routine to use KEYCODE.
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svn-id: r27664
2007-06-23 14:10:44 +00:00
Max Horn
86dffa1dc9
0xD -> Common::KEYCODE_RETURN
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svn-id: r27639
2007-06-22 23:14:33 +00:00
Nicola Mettifogo
f6e2c67cbb
Mouse is now properly hidden during dialogues, and is restored after load/save dialog boxes are closed. Moreover, kEngineMouse constant has been renamed to better match its meaning.
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svn-id: r27539
2007-06-18 20:11:49 +00:00
Filippos Karapetis
77acf1bd38
Silence MSVC8 warning
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svn-id: r27475
2007-06-16 17:55:45 +00:00
Travis Howell
f4518cd344
The codes difference when selecting character, only applies to the Amiga multi-lingual version.
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svn-id: r27464
2007-06-16 11:45:40 +00:00
Nicola Mettifogo
9b62d2a6ea
Fixed - embarrassing - broken password check.
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svn-id: r27463
2007-06-16 11:43:07 +00:00
Travis Howell
5b7d2d2f10
Add code difference in Amiga versions, when selecting character.
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svn-id: r27462
2007-06-16 11:35:29 +00:00
Nicola Mettifogo
860f9613b5
Made language selection screen policy clearer.
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svn-id: r27461
2007-06-16 11:28:07 +00:00
Nicola Mettifogo
d3ced30c81
Fixed regression: crash when loading objects on Amiga.
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svn-id: r27460
2007-06-16 11:22:23 +00:00
Travis Howell
987aaa6d81
Reduce code duplication.
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svn-id: r27459
2007-06-16 11:13:36 +00:00
Travis Howell
ae3a2b70fb
Fix quit command failing in certain locations (ie character/language selection) for now.
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svn-id: r27458
2007-06-16 10:47:27 +00:00
Travis Howell
e8b89bcca1
Update comment.
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svn-id: r27446
2007-06-16 08:56:50 +00:00
Travis Howell
ab1b2e04a9
Remove code to skip frames in the Amiga demo again, as it fixes Honest Chan not appearing correctly.
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svn-id: r27442
2007-06-16 06:36:16 +00:00
Travis Howell
4362692684
Add GF_LANG_MULT game flag, for detecting differences between the two Amiga versions.
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svn-id: r27441
2007-06-16 02:43:31 +00:00
Nicola Mettifogo
85ce1d85ca
All known versions of Nippon Safes are now enabled with all features except for half-brite effects. Please keep an eye out for regression.
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svn-id: r27437
2007-06-15 21:40:02 +00:00
Travis Howell
021a66a0ab
More adjustments for Amiga version.
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svn-id: r27417
2007-06-15 14:39:57 +00:00
Travis Howell
6c3a81cd4e
More adjustments for Amiga version.
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svn-id: r27416
2007-06-15 14:28:14 +00:00
Travis Howell
f8b030991d
When selecting language, ignore request for language that doesn't exist.
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svn-id: r27414
2007-06-15 06:30:44 +00:00
Travis Howell
ef14ab45df
Another adjustment for Amiga version.
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svn-id: r27413
2007-06-15 04:22:21 +00:00
Travis Howell
e5c1149cde
Enable language screen in Amiga version.
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svn-id: r27412
2007-06-15 04:15:41 +00:00
Travis Howell
388b8689a6
Add basic support for Amiga version.
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svn-id: r27411
2007-06-15 04:05:57 +00:00
Nicola Mettifogo
24daa86bdd
oops wrong platform.
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svn-id: r27398
2007-06-14 10:12:25 +00:00
Nicola Mettifogo
607b2f3476
Added full version of Nippon Safes for Amiga (EN/FR/DE) to detector.
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svn-id: r27389
2007-06-13 20:00:39 +00:00
Eugene Sandulenko
6e5b70f5e9
Patch #1733764 : "Fallback detection patch". GSoC student.
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svn-id: r27375
2007-06-12 12:22:25 +00:00