Commit Graph

305 Commits

Author SHA1 Message Date
Matthew Hoops
e858994060 Fix bug #2843050 (RTZ: Crash to desktop with demo). Don't assert out when a resource slot can't be found.
svn-id: r43676
2009-08-23 21:15:47 +00:00
Benjamin Haisch
0762bb7cf6 - PMV player: Use frame count from PVM file and fix incorrect "invalid chunk type" warning
- Fix sprite drawing glitch with vertically flipped sprites (bug #2825925)

svn-id: r43521
2009-08-18 19:42:13 +00:00
Johannes Schickel
b33b90ecd0 Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
svn-id: r43512
2009-08-18 15:31:26 +00:00
Johannes Schickel
7e71865e91 Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
svn-id: r42751
2009-07-25 12:59:46 +00:00
Eugene Sandulenko
1bd6f6c99f Added game GUI options to advancedDetector and updated all engines
svn-id: r41272
2009-06-06 17:56:41 +00:00
Max Horn
7140dda5e5 MADE: cleanup
svn-id: r41070
2009-05-31 15:07:55 +00:00
Torbjörn Andersson
0999534749 The error() and warning() functions add ! and newline automatically. (I didn't
look at debug() and debugC(), since I'm really bored with this now. :-)

svn-id: r41061
2009-05-31 10:02:16 +00:00
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Filippos Karapetis
8b725eef83 Reduced the CPU load of screen effects, by reducing the number of palette changes. The visual differences are negligible, but CPU load went down by around 10%.
svn-id: r39404
2009-03-14 19:47:23 +00:00
Filippos Karapetis
79d8432128 Simplified screen effects. Removed copyRect() and reposition()
svn-id: r39401
2009-03-14 17:32:43 +00:00
Filippos Karapetis
6852080916 Merged loadRGBPalette() inside setRGBPalette() (that's the only place it's used and where the screen palette is set). Added a wrapper for copyRectToScreen(), to remove some duplicated code inside the ScreenEffects() class
svn-id: r39396
2009-03-14 15:43:37 +00:00
Filippos Karapetis
498a355a74 Reduced CPU usage of the MADE engine by about 10% (by profiling the code)
- Added delays in places where the screen gets updated
- Moved event polling inside sfPollEvent() (cause that's where events are polled), instead of after each opcode

svn-id: r39392
2009-03-14 14:58:19 +00:00
Filippos Karapetis
6225bf905f Do not update the screen while waiting
svn-id: r39390
2009-03-14 13:42:43 +00:00
Filippos Karapetis
7da95bbd00 Pushed up the simple script stack function in the header file (this helps isolate them too, so that script.cpp only contains script command functions now)
svn-id: r39389
2009-03-14 12:23:35 +00:00
Filippos Karapetis
5b8cdd502f Added file sizes of the various CD versions of Return to Zork to the detector, as supplied in patch #2629804. Also, updated the game descriptions to provide more information on the version detected
svn-id: r39360
2009-03-12 17:32:13 +00:00
Filippos Karapetis
a784baaae9 Added the Italian and French versions of Return to Zork, as supplied in bug report #2685032
svn-id: r39359
2009-03-12 17:07:13 +00:00
Filippos Karapetis
fd14ebba14 PMV player: stop reallocating the frame buffer on every frame, if its size hasn't been changed
svn-id: r39354
2009-03-12 08:14:05 +00:00
Benjamin Haisch
f525575495 - Applied patch #2668849 by sunmax
svn-id: r39271
2009-03-09 18:19:53 +00:00
Benjamin Haisch
72897a4b09 Added LGOP2 detection entries:
- German, supplied by windlepoons (bug tracker #2675695)
- French and Spanish, supplied by goodoldgeorg (bug tracker #2675759)

svn-id: r39270
2009-03-09 18:03:46 +00:00
Max Horn
f9ecd95d69 Whitespace cleanup: Convert space followed by tab to just tab
svn-id: r39203
2009-03-07 19:24:31 +00:00
Jordi Vilalta Prat
047f116515 Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
svn-id: r39132
2009-03-05 12:04:58 +00:00
Max Horn
dd98126423 Engines: Fused several init&go methods into a single run method
svn-id: r39003
2009-03-01 04:42:46 +00:00
Max Horn
3fcbda829a Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors
svn-id: r39002
2009-03-01 04:30:55 +00:00
Benjamin Haisch
ee1cae3ebc Removed unused variable
svn-id: r38372
2009-02-16 15:50:27 +00:00
Benjamin Haisch
22812367aa - Fixed/completed cd audio support (sfPlayCd and sfGetCdTime) for Manhole:N&E and RtZ CD
svn-id: r36217
2009-02-04 19:15:12 +00:00
Max Horn
28cf213605 Moved AdvancedDetector from common/ to engines/
svn-id: r36132
2009-01-29 22:13:01 +00:00
Filippos Karapetis
79709646fb Added some unused opcodes in Rodney
svn-id: r36057
2009-01-25 10:46:48 +00:00
Filippos Karapetis
3fb9e1e23a Added some information on sfPlayNote, sfStopNote, sfPlayTele, sfStopTele
svn-id: r36056
2009-01-25 10:16:00 +00:00
Filippos Karapetis
e46c1100a0 Removed leftover debug code
svn-id: r36055
2009-01-25 09:37:53 +00:00
Benjamin Haisch
6297561f7c - Implemented sound decompression for Manhole EGA
svn-id: r36048
2009-01-25 01:58:16 +00:00
Kari Salminen
dfab0ee6d0 Initialize variables that might not be initialized but still used later on line 422 in a debug function call (Fixes MSVC's warnings about 'potentially uninitialized local variable').
svn-id: r36031
2009-01-24 05:02:08 +00:00
Filippos Karapetis
17b82253e9 Removed leftover test code for MADE V1, used in Manhole EGA (though the sound effects in Manhole EGA are still not working)
svn-id: r36028
2009-01-24 01:03:06 +00:00
Benjamin Haisch
a8562cf64b - Implemented sfGetMusicBeat (used in several games as some kind of timer)
svn-id: r36023
2009-01-23 12:17:12 +00:00
Filippos Karapetis
ba469d3cbb Silenced MSVC warnings
svn-id: r36002
2009-01-22 19:09:05 +00:00
Max Horn
6692330c41 Fix warning
svn-id: r36000
2009-01-22 18:33:02 +00:00
Benjamin Haisch
5b8105afb3 - Added support for The Manhole EGA version
- Support for 'chunked' picture resources and EGA pictures
- Improved the mouth sync in RtZ (still not perfect, though)
- Removed obsolete TODOs
- Fixed sfPlayMovie to return if the movie playback was aborted or not; this is used by RtZ to determine if it should display the credits screen after the intro movie

svn-id: r35997
2009-01-22 13:04:29 +00:00
Paul Gilbert
df6aa6361d Slight changes to fx method #9 to more correctly match the original game
svn-id: r35893
2009-01-18 09:29:22 +00:00
Torbjörn Andersson
eb0ea6a297 Make sure that "quit" events are handled immediately. This fixes a warning - or
possibly worse - about an invalid opcode when quitting the game.

svn-id: r35879
2009-01-17 04:50:13 +00:00
Filippos Karapetis
68a20e2aba - Removed _gameVersion, engine versions are set in the game detection entries now
- Renamed ProjectReader -> ResourceReader
- Added some WIP code for the EGA version of the Manhole (still not working/disabled)
- The resource reader now closes the files it has opened correctly when it's deleted

svn-id: r35877
2009-01-16 23:20:17 +00:00
Filippos Karapetis
405680af6d Game database headers are verified now
svn-id: r35861
2009-01-14 11:18:14 +00:00
Torbjörn Andersson
b0fb307978 Fixed warnings.
svn-id: r35859
2009-01-14 05:49:18 +00:00
Filippos Karapetis
fa755b3729 Some updates/observations on script functions
svn-id: r35850
2009-01-13 21:08:22 +00:00
Filippos Karapetis
0ecaa8c4fd - PMV video headers are evaluated correctly now
- PMV video is now stopped correctly if the end of the video has been reached. Removed a relevant hack, which was caused due to an invalid memory read

svn-id: r35849
2009-01-13 20:36:52 +00:00
Filippos Karapetis
305954d34a Save game headers are now verified
svn-id: r35848
2009-01-13 19:29:55 +00:00
Filippos Karapetis
470b07004a Added a possible FIXME
svn-id: r35846
2009-01-13 16:57:59 +00:00
Benjamin Haisch
78776638d3 Reworked the sound energy code
svn-id: r35845
2009-01-13 16:18:22 +00:00
Filippos Karapetis
c2db2b91a5 - Music now works in LGoP2
- Changed the default music volume to 127, down from 255
- Added an explanation/FIXME for the out of sync mouth animations in RTZ
- Added some TODOs and removed some obsolete ones

svn-id: r35843
2009-01-13 10:11:52 +00:00
Paul Gilbert
5afb4ad165 Implemented screen vfx #19 and #20
svn-id: r35834
2009-01-12 07:21:34 +00:00
Paul Gilbert
138c1936a4 Completed screen vfx #8, and also implemented screen vfx #18
svn-id: r35822
2009-01-11 11:15:16 +00:00
Paul Gilbert
75c2dc82b3 Implemented screen vfx #8
svn-id: r35806
2009-01-10 22:11:22 +00:00
Filippos Karapetis
ef78bbdf0d The sound energy buffer is now cleared inside decompressSound()
svn-id: r35753
2009-01-06 13:09:16 +00:00
Filippos Karapetis
de7721c638 Sound energy values are now stored in a list, to account for the fact that the original decompressed sounds on the fly, but we're decompressing them when the sound is being loaded
svn-id: r35752
2009-01-06 12:33:59 +00:00
Paul Gilbert
e2463f77cd Changed sfGetSoundEnergy to use the correct soundEnergy value from decompressing sounds for proper lip-sync
svn-id: r35751
2009-01-06 10:40:38 +00:00
Eugene Sandulenko
696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Filippos Karapetis
51c22d9905 Added stubs for the missing visual effect opcodes
svn-id: r35512
2008-12-23 22:37:24 +00:00
Benjamin Haisch
2ce4a32fb6 - Implemented cmd_restart (for the restart functionality in Return to Zork)
svn-id: r35378
2008-12-15 09:01:43 +00:00
Max Horn
b085afc451 Removed obsolete refs to OSystem::kFeatureAutoComputeDirtyRects
svn-id: r35240
2008-12-04 19:09:10 +00:00
Johannes Schickel
5a0556f09c Committed my patch #2123680 "SDL: Backend transaction / rollback support".
svn-id: r35062
2008-11-14 22:08:10 +00:00
Benjamin Haisch
8709acb6de - Global options dialog support
svn-id: r34981
2008-11-10 00:19:43 +00:00
Benjamin Haisch
8ffcd984b0 Implemented RTL support
svn-id: r34933
2008-11-07 21:59:25 +00:00
Max Horn
40136f2590 Switched various Engine APIs to use Common::Error
svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn
142a8d5a51 Simplified AdvancedMetaEngine::fallbackDetect usage
svn-id: r34909
2008-11-06 13:59:39 +00:00
Benjamin Haisch
53163a4284 Implemented visual effects 1, 3, 4, 5, 6, 7 and 16
svn-id: r34823
2008-10-18 21:28:05 +00:00
Benjamin Haisch
99f8add65c - Declared all stack functions as inline
- Sleep some ms after 500 opcodes to reduce CPU load
- Fixed odd bug in LGoP2 where text disappeared quickly without waiting for user input by returning 0x38 in sfShowPage

svn-id: r34746
2008-10-04 21:40:14 +00:00
Benjamin Haisch
cea848303b Return 32000 in sfGetCdTime instead of 0; this fixes the Manhole intro/credits (until the function is actually implemented)
svn-id: r34671
2008-09-28 20:02:01 +00:00
Benjamin Haisch
a776beb2b9 Improved updateScreenAndWait; the mouse cursor is less jerky now in some scenes in Manhole:N&E
svn-id: r34638
2008-09-23 23:16:47 +00:00
Willem Jan Palenstijn
c8eeae8d4d Big patch changing semantics of ReadStream::eos():
eos() now only returns true _after_ trying to read past the end of the stream.

This has a large potential for regressions. Please test!

svn-id: r34549
2008-09-14 22:28:53 +00:00
Max Horn
6bfa3e274a Got rid of File::eof()
svn-id: r34396
2008-09-06 21:23:08 +00:00
Max Horn
531bcf847c Moved FilesystemNode / FSList to namespace Common; also got rid of some 'typedef Common::String String;' name aliases
svn-id: r34302
2008-09-03 11:22:51 +00:00
Filippos Karapetis
80c47666db Silence MSVC warning about ambiguous usage of CLIP
svn-id: r34296
2008-09-03 09:55:29 +00:00
Torbjörn Andersson
eb35835f5e I believe the setVolume() function has to be guarded by a mutex. (I added this to
the Tinsel engine a while back to fix mysterious problems, but forgot to add it
elsewhere.) Maybe this will fix the mysterious IHNM crashes, as well?

svn-id: r34048
2008-08-20 09:12:11 +00:00
Max Horn
bd296a45fa Fixed unitialized variables
svn-id: r32865
2008-07-01 10:33:25 +00:00
Benjamin Haisch
b6ad2b0035 - Fixed umlauts in printText
- Don't exit when a pmv video couldn't be found

svn-id: r32817
2008-06-27 09:57:38 +00:00
Benjamin Haisch
7bceafb3f2 - Fixed sprite drawing in Rodney's Funscreen
- Handle mouse button up events and event number fixes in MadeEngine::handleEvents()
- Use milliseconds -> game ticks calculation based on Windows version of the original engine
- "Rodney's Fun Screen" -> "Rodney's Funscreen"

svn-id: r32731
2008-06-18 11:01:51 +00:00
Sven Hesse
46681407ab Fixing compilation
svn-id: r32676
2008-06-12 18:33:34 +00:00
Benjamin Haisch
fb31c62ad8 - Added support for Rodney's Fun Screen
- Added audio cd playback (still kinda broken though)
- Renamed getObjectPropertyPtr to findObjectProperty

svn-id: r32669
2008-06-12 11:09:04 +00:00
Benjamin Haisch
555ddf9f95 Updated script dumper to show opcode offset.
svn-id: r32668
2008-06-12 11:01:08 +00:00
Benjamin Haisch
b9776d46b2 - Implemented opcodes: sfHomeText, sfDrawAnimPic
- Comments on unneeded opcodes
- Simplified getting/setting strings in Objects

svn-id: r32361
2008-05-29 12:57:11 +00:00
Filippos Karapetis
b844e4bd5a Implemented visual effects 11 and 13 (inverse of 10 and 12)
svn-id: r32356
2008-05-28 23:17:10 +00:00
Sven Hesse
ab6c82a850 Silenced a signed/unsigned comparison warning
svn-id: r32355
2008-05-28 22:42:15 +00:00
Benjamin Haisch
4afd19ad0f Fixed premature stopping of sounds/voices.
svn-id: r32354
2008-05-28 22:15:10 +00:00
Benjamin Haisch
885fa54f28 Split Object/GameDatabase into engine version specific classes
svn-id: r32349
2008-05-28 20:16:22 +00:00
Benjamin Haisch
df0e072a1b Fixed a crash in LGOP2 when attempting to get a sprite item from an empty array.
svn-id: r32348
2008-05-28 20:12:01 +00:00
Jordi Vilalta Prat
c6e29f4e4d Disable Drascula's and MADE's dummy fallbackDetect.
svn-id: r32297
2008-05-26 18:18:38 +00:00
Kari Salminen
bff1bcd329 Silence MSVC warning C4800.
svn-id: r32288
2008-05-26 12:40:42 +00:00
Benjamin Haisch
23da4c5fa2 Fixed graphics decoding bug in Manhole: N&E
svn-id: r32281
2008-05-26 11:07:18 +00:00
Benjamin Haisch
aa02a6758a - Hopefully fixed 'responsiveness' of the mouse cursor/event handling
- Disabled auto dirty rects which caused major gfx problems
- Added default mouse cursor for Manhole: N&E
- Fixed sound rate for Manhole: N&E
- Don't automatically show mouse cursor when a new cursor was loaded

svn-id: r32279
2008-05-26 07:27:46 +00:00
Benjamin Haisch
365513d9e4 Implemented visual effects 2 and 15
svn-id: r32278
2008-05-26 07:20:23 +00:00
Benjamin Haisch
4074d49844 - Moved event polling from sfPollEvent to runScript
- LGOP2: Fixed problem where Barth's gun was drawn at the wrong position

svn-id: r32205
2008-05-21 10:07:33 +00:00
Benjamin Haisch
529800e172 Removed obsolete comment and code in ScriptInterpreter::dumpScript
svn-id: r32204
2008-05-21 07:16:12 +00:00
Benjamin Haisch
828a217a03 - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
- Commented which script opcodes and extended functions are actually used or not.

svn-id: r32202
2008-05-20 20:00:10 +00:00
Benjamin Haisch
11697c0eb2 Delete animation frames in AnimationResource destructor.
svn-id: r32201
2008-05-20 19:56:49 +00:00
Filippos Karapetis
970f7e7c93 Some updates to the script dumper
svn-id: r32200
2008-05-20 18:56:22 +00:00
Filippos Karapetis
141215136f Documented what screen effects 10 and 12 are doing
svn-id: r32199
2008-05-20 18:30:26 +00:00
Filippos Karapetis
bf52cc2186 Clarification about the weird sound frequencies in PMV videos
svn-id: r32198
2008-05-20 18:20:17 +00:00
Filippos Karapetis
e20abe228d Silenced an MSVC warning
svn-id: r32197
2008-05-20 18:19:32 +00:00
Benjamin Haisch
eb354bbe02 Implemented visual effects 10 and 12
svn-id: r32196
2008-05-20 18:01:26 +00:00
Benjamin Haisch
520af7d4bb RtZ: Fixed a bug where sounds were cut off prematurely.
svn-id: r32188
2008-05-19 21:32:37 +00:00
Torbjörn Andersson
7d28b65172 Removed unused variable.
svn-id: r32187
2008-05-19 21:22:59 +00:00
Benjamin Haisch
cefff90ac6 RtZ: Fixed bug which caused PMV videos to look odd (noticeable in the intro movie) and optimized frame decompression code.
svn-id: r32182
2008-05-19 19:34:55 +00:00
Filippos Karapetis
0c81b70ba3 Rewrote the MADE script dumper, hopefully in a more efficient way
svn-id: r32167
2008-05-18 10:57:58 +00:00
Filippos Karapetis
84610606c1 Slight cleanup and small bugfix for dumpScript()'s cmd_call
svn-id: r32151
2008-05-17 14:47:30 +00:00
Filippos Karapetis
25e7e1999a Initial incomplete version of a MADE script dumper
svn-id: r32150
2008-05-17 13:35:57 +00:00
Filippos Karapetis
2ceb1b2577 Documented screen effects
svn-id: r32148
2008-05-17 10:17:35 +00:00
Filippos Karapetis
66ecacc7c3 Screen mask is now only used for V2 games
svn-id: r32147
2008-05-17 09:06:54 +00:00
Filippos Karapetis
f1b099cb0c Added entries for the unpacked (*.dat) English and German CD versions of RtZ 1.2
svn-id: r32126
2008-05-14 21:10:41 +00:00
Filippos Karapetis
d35600db72 Added Return to Zork German CD version 1.2
Updated comment about *.red and *.dat

svn-id: r32124
2008-05-14 20:24:22 +00:00
Filippos Karapetis
e279d9693a Some comments to opcodes sfGetMusicBeat and sfSetTextRect
svn-id: r32123
2008-05-14 20:12:58 +00:00
Benjamin Haisch
6c1cee1a1d Forgot the makefile, sorry
svn-id: r32107
2008-05-14 11:21:33 +00:00
Benjamin Haisch
a896272b1f Deleting obsolete files
svn-id: r32106
2008-05-14 11:21:09 +00:00
Benjamin Haisch
4a0b936495 Merged the three ScriptFunctionsXXX classes into ScriptFunctions
svn-id: r32105
2008-05-14 11:19:31 +00:00
Benjamin Haisch
0ec51de272 - Added some visual effects (palette fading etc.)
- Moved Screen::getAnimFrameCount directly into o1_GETFRAMECOUNT
- Renamed variables/cleanup

svn-id: r32104
2008-05-14 09:54:15 +00:00
Filippos Karapetis
c3bdf1c75f Removed obsolete file
svn-id: r32101
2008-05-14 07:17:27 +00:00
Filippos Karapetis
3c119e17cb Added a sanity check to o1_LOADCURSOR to prevent LGoP2 from crashing when the save/load menu is opened during character selection
svn-id: r32089
2008-05-13 16:12:37 +00:00
Benjamin Haisch
3db45cc0c8 Implemented savegame saving/loading for LGOP2.
svn-id: r32081
2008-05-13 08:21:28 +00:00
Benjamin Haisch
f03a27747c Hide the mouse cursor while a movie plays.
svn-id: r32080
2008-05-13 08:19:15 +00:00
Benjamin Haisch
16ac1bcebf Changed clipping rectangles to use Common::Rect (thanks to [md5]/thebluegr)
svn-id: r32077
2008-05-12 22:28:52 +00:00
Benjamin Haisch
f54036b6a4 Implemented o1_EXCLUDEAREA for RtZ
svn-id: r32074
2008-05-12 21:47:38 +00:00
Sven Hesse
f833cf4c61 Muting "comparing signed and unsigned values" compiler warning
svn-id: r32072
2008-05-12 20:17:54 +00:00
Benjamin Haisch
9b911cadcd Fixed printTextEx segment fault bug.
svn-id: r32071
2008-05-12 20:14:07 +00:00
Benjamin Haisch
3e133f3a9f Fixed o1_DRAWTEXT in LGOP2
svn-id: r32070
2008-05-12 19:29:46 +00:00
Benjamin Haisch
31a8d984a4 Sanity checks in RtZ: o1_PLAYMUS and o1_STOPMUS
svn-id: r32068
2008-05-12 17:48:56 +00:00
Benjamin Haisch
11e6527674 Implemented o1_ADDMASK and o1_SETMASK for LGOP2
svn-id: r32066
2008-05-12 17:43:33 +00:00
Benjamin Haisch
c3b1b9bf82 Fixed timer resolution/conversion; now the vulture in the first scene of RtZ lands on the sign, and the thunder sound is in sync with the flash screen effect in the Infocom logo screen.
svn-id: r32063
2008-05-12 16:10:13 +00:00
Benjamin Haisch
9e39e7d7a2 - Fixed timers, LGOP2 intro should now play correctly
- Some cleanup in LGOP2 opcodes

svn-id: r32051
2008-05-12 09:49:10 +00:00
Filippos Karapetis
57dfdbc6c8 Added a sanity check to getFrame()
svn-id: r32020
2008-05-11 13:11:01 +00:00
Filippos Karapetis
271ce25823 The backspace key is now working
svn-id: r31969
2008-05-09 19:29:17 +00:00
Filippos Karapetis
e0b9dec766 Implemented o1_CLIPAREA
svn-id: r31968
2008-05-09 16:11:01 +00:00
Filippos Karapetis
10826a29d2 Removed debug output
svn-id: r31967
2008-05-09 16:09:46 +00:00
Filippos Karapetis
3f3ba85bf1 Exit more gracefully when a quit event is triggered
svn-id: r31966
2008-05-09 15:49:38 +00:00
Filippos Karapetis
601f0efdd4 Removed now obsolete FIXME
svn-id: r31964
2008-05-09 12:23:19 +00:00
Benjamin Haisch
b222d0c539 Added workaround for o1_SNDENERGY
svn-id: r31962
2008-05-09 10:56:03 +00:00
Benjamin Haisch
55e4b05b18 - Fixed a bug which sometimes caused crashes when ProjectReader::purgeCache() was called
- Some cleanup

svn-id: r31961
2008-05-09 07:22:22 +00:00
Filippos Karapetis
e6d6281c89 o1_ADDSPRITE is not implemented yet, so throw a warning
svn-id: r31954
2008-05-08 20:33:28 +00:00
Filippos Karapetis
a9b4058ba9 Fixed some game crashes which occurred when ProjectReader::purgeCache() got called:
- MIDI music data is marked to be deleted in o1_STOPMUS now, instead of o1_PLAYMUS. 
- Added a FIXME to Screen::setFont() - purgeCache crashes the game if the active font is deleted

svn-id: r31948
2008-05-08 13:23:02 +00:00
Filippos Karapetis
4f108b76a3 Reverted commit #31774
svn-id: r31947
2008-05-08 13:17:18 +00:00
Filippos Karapetis
b4e9433820 Silenced MSVC warnings about uninitialized variables
svn-id: r31946
2008-05-08 12:20:08 +00:00
Benjamin Haisch
b63ae7dee4 Possibly fixed the sound stuttering in the PMV videos and added frame skipping based on the Gob engine's IMD/VMD player.
svn-id: r31944
2008-05-08 11:17:38 +00:00
Benjamin Haisch
b6d2cf3553 Implemented vertical/horizontal flipping of sprites.
svn-id: r31931
2008-05-07 17:29:46 +00:00
Benjamin Haisch
a7f5150228 - cmd_return now exits the game if it returns from the main function
- Implemented cmd_exit
- PmvPlayer now exits "more gracefully" when the application is closed while playing

svn-id: r31930
2008-05-07 17:28:38 +00:00
Benjamin Haisch
8f9cc2e164 Added patch #1956516: MADE: Fix Save File Names by clone2727 (with some modifications)
svn-id: r31919
2008-05-07 08:25:13 +00:00
Filippos Karapetis
46f1e98688 Fixed RTZ 1.0 game flags and updated copyright
svn-id: r31918
2008-05-07 08:19:36 +00:00
Benjamin Haisch
202e4eb410 Added detection for RtZ CD version 1.0 (thanks to spookypeanut)
svn-id: r31917
2008-05-07 07:15:42 +00:00
Sven Hesse
7595f20e33 Silencing two signess compiler warnings
svn-id: r31897
2008-05-06 15:08:48 +00:00
Benjamin Haisch
9df82055f0 - The Manhole: New and Enhanced is now (partially) playable
- Implemented cmd_objectp
- Changed how the script externals array is set up
- Cleanup

svn-id: r31895
2008-05-06 11:45:23 +00:00
Jordi Vilalta Prat
38a8aa516e Allow static and dynamic plugins to be used at the same time
svn-id: r31888
2008-05-06 03:00:26 +00:00
Kari Salminen
4eb9abe99f Fixed unsigned/signed mismatch warning.
svn-id: r31875
2008-05-05 13:11:34 +00:00
Benjamin Haisch
7191b2c515 Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all)
svn-id: r31873
2008-05-05 12:51:50 +00:00
Benjamin Haisch
b6c7385eb4 - Renamed XmidiResource to GenericResource
- Added MIDI resource type
- Added ScriptFunctionsLgop2 and ScriptFunctionsMhne (for Leather Goddesses of Phobos 2 and The Manhole: New and Enhanced, resp.)
- Many changes for LGOP2 and The Manhole: N&E

Note about the new ScriptFunctions classes:
I copied the ScriptFunctionsRtz class and so duplicated a lot of code. Most of the opcode functions are the same in all games but there might be differences. Once all common opcode functions have been figured out, they'll be moved to a common place (like the ScriptFunctions class).

svn-id: r31871
2008-05-05 10:45:11 +00:00
Sven Hesse
c84b371957 Fixing Fingolfin's commit :P
svn-id: r31830
2008-05-02 16:46:06 +00:00