This makes sense as a default for CLUT8 modes, but not really
for anything else. As part of the gsoc2009-16bit merge, the
default was changed to "all ones", with extra code in the SDL
backend to truncate this to the depth of the mode. However,
"all ones" (white) still isn't a very useful default for RGB modes.
So rather than jumping through hoops to provide a bad default,
it's better to remove the default altogether. Engines which relied
on the old default of 255 have been updated to specify it explicitly.
svn-id: r47118
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42578 | dreammaster | 2009-07-18 11:22:43 +1000 (Sat, 18 Jul 2009) | 1 line
Minor tweak to prevent mouse clicks that close a user wait message also being further interpreted as a user walk destination
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r42587 | wjpalenstijn | 2009-07-18 22:51:12 +1000 (Sat, 18 Jul 2009) | 1 line
SCI: Fix stepping in debugger
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r42588 | drmccoy | 2009-07-18 23:05:36 +1000 (Sat, 18 Jul 2009) | 1 line
Adding a workaround for the guard house card game "game over" screen in Woodruff
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r42589 | wjpalenstijn | 2009-07-18 23:05:39 +1000 (Sat, 18 Jul 2009) | 1 line
SCI: don't leave debugger after bt
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r42590 | Kirben | 2009-07-18 23:39:21 +1000 (Sat, 18 Jul 2009) | 1 line
Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel from outside.
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r42591 | fingolfin | 2009-07-19 01:11:19 +1000 (Sun, 19 Jul 2009) | 1 line
AGOS: Fixed backspace under OS X in Personal Nightmare
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r42592 | fingolfin | 2009-07-19 01:12:54 +1000 (Sun, 19 Jul 2009) | 1 line
AGOS: Get rid of one setjmp in PN code (needs testing)
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r42593 | fingolfin | 2009-07-19 01:15:26 +1000 (Sun, 19 Jul 2009) | 1 line
AGOS: Removed second setjmp in PN code (untested!)
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r42596 | cyx | 2009-07-19 07:26:44 +1000 (Sun, 19 Jul 2009) | 2 lines
add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes french version of atlantis
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r42597 | wjpalenstijn | 2009-07-19 08:17:56 +1000 (Sun, 19 Jul 2009) | 1 line
Fix crash in tab completion if one command is a prefix of another.
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r42598 | wjpalenstijn | 2009-07-19 08:19:07 +1000 (Sun, 19 Jul 2009) | 1 line
SCI: Fix disasm_addr option parsing
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r42599 | wjpalenstijn | 2009-07-19 08:46:07 +1000 (Sun, 19 Jul 2009) | 1 line
SCI: Fix breakpoints
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r42606 | Kirben | 2009-07-19 19:09:56 +1000 (Sun, 19 Jul 2009) | 1 line
Add patch #2823590 - Fix music crashes in Waxworks (PC).
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r42608 | Kirben | 2009-07-19 19:13:17 +1000 (Sun, 19 Jul 2009) | 1 line
Update Waxworks.
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r42609 | wjpalenstijn | 2009-07-19 20:50:14 +1000 (Sun, 19 Jul 2009) | 1 line
SCI: check shouldQuit() in main loop
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r42610 | cyx | 2009-07-19 21:07:17 +1000 (Sun, 19 Jul 2009) | 2 lines
fix bug #2597980 - TUCKER: Sprite glitch
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r42611 | dreammaster | 2009-07-19 22:52:19 +1000 (Sun, 19 Jul 2009) | 1 line
Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 demo entry
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r42614 | Kirben | 2009-07-20 00:03:35 +1000 (Mon, 20 Jul 2009) | 1 line
Change generic save game name.
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r42615 | knakos | 2009-07-20 00:46:11 +1000 (Mon, 20 Jul 2009) | 1 line
remove dead code leftover
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r42619 | knakos | 2009-07-20 02:10:55 +1000 (Mon, 20 Jul 2009) | 1 line
whoops, fix non-arm build (why? :-) )
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r42623 | wjpalenstijn | 2009-07-20 07:06:25 +1000 (Mon, 20 Jul 2009) | 1 line
Fix compilation with USE_CONSOLE = 0
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r42624 | fingolfin | 2009-07-20 15:02:17 +1000 (Mon, 20 Jul 2009) | 1 line
AGOS: Fixed badload(); some whitespace cleanup
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r42625 | sev | 2009-07-20 18:31:40 +1000 (Mon, 20 Jul 2009) | 3 lines
Moved new ports section to more appropriate place. And force buildbot to
recompile :)
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r42626 | dreammaster | 2009-07-20 19:19:27 +1000 (Mon, 20 Jul 2009) | 1 line
Bugfix for hangs on scene changes in Discworld 1 after having loaded a savegame from the GMM when the title screens are displayed
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r42632 | wjpalenstijn | 2009-07-21 06:55:28 +1000 (Tue, 21 Jul 2009) | 4 lines
Make ScummFile::eos() consistent with Stream::eos().
Remove usage of ioFailed from SCUMM engine.
Fix reading up to the end of a SCUMM SubFile.
This hopefully fixes#2820957.
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r42633 | mthreepwood | 2009-07-21 06:59:35 +1000 (Tue, 21 Jul 2009) | 1 line
Fixing bug #2823854: Mickey's space adventure crash. There's one too many space characters in a string which causes it to be drawn off the screen.
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r42634 | sev | 2009-07-21 08:15:37 +1000 (Tue, 21 Jul 2009) | 2 lines
Proper implementation of microscope puzzle.
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r42635 | lordhoto | 2009-07-21 08:26:41 +1000 (Tue, 21 Jul 2009) | 2 lines
Fix gcc warning (hopefully this is correct).
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r42636 | Kirben | 2009-07-21 17:02:18 +1000 (Tue, 21 Jul 2009) | 1 line
Update GUI flags for AGOS game engine.
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r42637 | wjpalenstijn | 2009-07-21 19:39:58 +1000 (Tue, 21 Jul 2009) | 1 line
Use a BufferedReadStream to buffer ArjFile's input to reduce memory usage
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r42638 | Kirben | 2009-07-21 20:37:58 +1000 (Tue, 21 Jul 2009) | 1 line
Fix fade effects in Waxworks.
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r42639 | Kirben | 2009-07-21 20:48:32 +1000 (Tue, 21 Jul 2009) | 1 line
Fix bug #2823818 - GUI: unable to select subtitles and speech for Simon 2.
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r42640 | drmccoy | 2009-07-21 21:26:31 +1000 (Tue, 21 Jul 2009) | 1 line
Making some static const uint32s public, older GCC versions don't seem to like nested classes to access their parents' protected members
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r42641 | drmccoy | 2009-07-21 21:58:58 +1000 (Tue, 21 Jul 2009) | 1 line
Fixing "Game "hangs" after first level" (bug #2824414)
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r42642 | drmccoy | 2009-07-21 22:14:36 +1000 (Tue, 21 Jul 2009) | 1 line
Fixing the text input in Gob1 (the loading code wasn't printed as you typed anymore)
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r42645 | robinwatts | 2009-07-22 05:39:24 +1000 (Wed, 22 Jul 2009) | 4 lines
Add ARM code implementation of Scaler2x, and enable it for the WinCE
port.
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r42654 | Kirben | 2009-07-22 19:52:44 +1000 (Wed, 22 Jul 2009) | 1 line
Simplify fade code.
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r42655 | Kirben | 2009-07-22 20:23:58 +1000 (Wed, 22 Jul 2009) | 1 line
Change the default target to CD version, for games which offer floppy and CD versions. So all GUI options are still available in fan translations.
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r42656 | Kirben | 2009-07-22 20:32:35 +1000 (Wed, 22 Jul 2009) | 1 line
Update video script debug table for Waxworks.
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r42658 | sev | 2009-07-22 21:48:51 +1000 (Wed, 22 Jul 2009) | 2 lines
Fix bug #2823762: "AGI: PQ1 All function keys are broken after restart"
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r42659 | sev | 2009-07-22 22:24:55 +1000 (Wed, 22 Jul 2009) | 2 lines
Fix bug #2823759: "AGI: PQ1 help not showing the first time you press F1"
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r42660 | sev | 2009-07-22 22:36:08 +1000 (Wed, 22 Jul 2009) | 2 lines
Mention microscope puzzle improvement in T7G
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r42661 | lordhoto | 2009-07-22 22:38:34 +1000 (Wed, 22 Jul 2009) | 1 line
Since Kyra PC98 version is japanese only don't mention it explicitly.
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r42662 | sev | 2009-07-23 01:55:33 +1000 (Thu, 23 Jul 2009) | 2 lines
Move functions from agi.cpp to more appropriate files.
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r42663 | sev | 2009-07-23 02:26:53 +1000 (Thu, 23 Jul 2009) | 2 lines
Fix bug #2798797: "AGI: larry 1 doesn't restart after dying"
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r42664 | sev | 2009-07-23 05:25:53 +1000 (Thu, 23 Jul 2009) | 7 lines
Fix bug #1745396: "MI: Saved game from the credits sequence fails to load".
Now we specifically disallow saves in room 0 for all v4+ games. Original
has exactly this check in all versions, and such games are impossible to load.
Still the problem is not resolved for v0-v3 and HE games.
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r42668 | sev | 2009-07-23 06:37:48 +1000 (Thu, 23 Jul 2009) | 2 lines
Fix bug #2825252: "GUI: Low Res Bugs"
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r42671 | Kirben | 2009-07-23 15:48:20 +1000 (Thu, 23 Jul 2009) | 1 line
Simplify the code to check whether loading or saving a game is possible.
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r42672 | Kirben | 2009-07-23 15:57:00 +1000 (Thu, 23 Jul 2009) | 1 line
Simplify the code to check whether loading or saving a game is possible.
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r42673 | Kirben | 2009-07-23 17:49:28 +1000 (Thu, 23 Jul 2009) | 1 line
Correct error in revision 26678.
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r42674 | Kirben | 2009-07-23 20:31:06 +1000 (Thu, 23 Jul 2009) | 1 line
Remove keyboard support for mouse buttons, since it interferes with load/save scripts in HE games and input scripts in others games (COMI, FT). It isn't much use anyway, since we dropped support for cursor movement via keyboard long ago.
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r42675 | Kirben | 2009-07-23 20:33:13 +1000 (Thu, 23 Jul 2009) | 1 line
Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircting HE games to their original load/save interface.
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r42676 | dreammaster | 2009-07-23 20:49:30 +1000 (Thu, 23 Jul 2009) | 1 line
Bugfix for player blocking room entrance causing NPCs trying to enter getting an excessive number of action entries
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r42677 | Kirben | 2009-07-23 20:54:12 +1000 (Thu, 23 Jul 2009) | 1 line
Only autosave in supported scenes.
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r42679 | drmccoy | 2009-07-24 05:50:13 +1000 (Fri, 24 Jul 2009) | 1 line
Fixing a bug in the V4 save file handler, produced by a "neat" feature in Woodruff: The saves remember their position within the list and use that information to load the "correct" screen properties, making it impossible to load reordered saves correctly -.-
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r42681 | Kirben | 2009-07-24 14:59:21 +1000 (Fri, 24 Jul 2009) | 1 line
Bear Stormin' is the full mini game, and not a demo.
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r42685 | Kirben | 2009-07-24 15:20:44 +1000 (Fri, 24 Jul 2009) | 1 line
Fix cursor position, when entering a save game name in HE games.
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r42690 | drmccoy | 2009-07-24 20:45:25 +1000 (Fri, 24 Jul 2009) | 1 line
Adding transparency for VMD video block type 2, fixing bug #2037158 ("n-Game animation shifted(?)"). The problem was that the animation in question has an one pixel wide transparent bar on the left
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r42693 | Kirben | 2009-07-24 22:28:53 +1000 (Fri, 24 Jul 2009) | 1 line
Add workaround for bug #2826144 - SAM: Game hangs when talking to bigfoot guard.
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r42695 | Kirben | 2009-07-24 23:30:26 +1000 (Fri, 24 Jul 2009) | 1 line
Adjust workaround for bug #2826144, to use hard coded offset, that should be safe in all language versions.
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r42696 | wjpalenstijn | 2009-07-25 04:58:15 +1000 (Sat, 25 Jul 2009) | 3 lines
SAGA: Instead of trying to detect duplicate glyphs,
simply generate duplicate outline glyphs.
This should fix#2826697.
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r42697 | eriktorbjorn | 2009-07-25 05:24:15 +1000 (Sat, 25 Jul 2009) | 2 lines
Removed unused variable.
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r42699 | sev | 2009-07-25 05:56:46 +1000 (Sat, 25 Jul 2009) | 2 lines
This is 1.1.0svn
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r42701 | sev | 2009-07-25 06:21:49 +1000 (Sat, 25 Jul 2009) | 2 lines
re-enable SCI engine
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r42704 | drmccoy | 2009-07-25 07:29:41 +1000 (Sat, 25 Jul 2009) | 1 line
Adding support for ADPCM sound data (yet another IMA ADPCM variant). What we've called ADPCM before is more like DPCM
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r42705 | drmccoy | 2009-07-25 07:31:00 +1000 (Sat, 25 Jul 2009) | 1 line
Adding subtitle support to Woodruff
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r42706 | drmccoy | 2009-07-25 07:31:58 +1000 (Sat, 25 Jul 2009) | 1 line
Caching the subtitle font and color, because some don't assign those
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r42707 | drmccoy | 2009-07-25 07:32:45 +1000 (Sat, 25 Jul 2009) | 1 line
Calculating the number of data bytes per initial sound slice, because relying on the standard amount doesn't work for some videos
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r42708 | drmccoy | 2009-07-25 07:33:22 +1000 (Sat, 25 Jul 2009) | 1 line
Properly reading the video codec fourcc, in case we need other codecs in the future
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r42709 | drmccoy | 2009-07-25 07:33:55 +1000 (Sat, 25 Jul 2009) | 1 line
Adding ADL playback to the demoplayer
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r42710 | drmccoy | 2009-07-25 07:34:17 +1000 (Sat, 25 Jul 2009) | 1 line
Adding stubs for newer VMDs found in Addy 5
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r42711 | drmccoy | 2009-07-25 07:34:43 +1000 (Sat, 25 Jul 2009) | 1 line
Added a method to easily dump resources to file
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r42712 | drmccoy | 2009-07-25 07:35:06 +1000 (Sat, 25 Jul 2009) | 1 line
Fixing bytes per pixel detection
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r42713 | drmccoy | 2009-07-25 07:35:57 +1000 (Sat, 25 Jul 2009) | 1 line
Renaming getAnchor() to getFrameCoords()
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r42714 | drmccoy | 2009-07-25 07:36:16 +1000 (Sat, 25 Jul 2009) | 1 line
Moving all implementations into the cpp
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r42715 | drmccoy | 2009-07-25 07:36:42 +1000 (Sat, 25 Jul 2009) | 1 line
CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete notifyPaused()
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r42716 | drmccoy | 2009-07-25 07:36:59 +1000 (Sat, 25 Jul 2009) | 1 line
Merging Map_v4 into Map_v2
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r42717 | lordhoto | 2009-07-25 10:58:44 +1000 (Sat, 25 Jul 2009) | 1 line
Add new event dispatching API.
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r42718 | lordhoto | 2009-07-25 10:59:03 +1000 (Sat, 25 Jul 2009) | 1 line
Replace "EventProvider" class of the DefaultEventManager implementation with "Common::EventSource".
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r42719 | lordhoto | 2009-07-25 10:59:18 +1000 (Sat, 25 Jul 2009) | 1 line
Got rid of EventManger::artificialEventQueue.
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r42720 | lordhoto | 2009-07-25 10:59:30 +1000 (Sat, 25 Jul 2009) | 1 line
Add function "allowMapping" to EventSource, for testing whether the event source allows mapping (via the Keymapper for example.)
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r42721 | lordhoto | 2009-07-25 10:59:39 +1000 (Sat, 25 Jul 2009) | 1 line
Prevent EventMapper events from being mapped.
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r42722 | lordhoto | 2009-07-25 10:59:53 +1000 (Sat, 25 Jul 2009) | 1 line
Replaced "_artificialEventQueue" by an EventSource.
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r42723 | lordhoto | 2009-07-25 11:00:12 +1000 (Sat, 25 Jul 2009) | 1 line
Made DefaultEventManager a subclass of EventObserver.
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r42724 | lordhoto | 2009-07-25 11:00:24 +1000 (Sat, 25 Jul 2009) | 2 lines
- Add marco to easily access the EventDispatcher instance.
- Add events.cpp to module.mk
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r42725 | lordhoto | 2009-07-25 11:00:37 +1000 (Sat, 25 Jul 2009) | 1 line
Change DefaultEventManager to use EventDispatcher.
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r42726 | lordhoto | 2009-07-25 11:00:47 +1000 (Sat, 25 Jul 2009) | 1 line
Moved ArtificialEventSource to common/events.h.
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r42727 | lordhoto | 2009-07-25 11:01:05 +1000 (Sat, 25 Jul 2009) | 2 lines
- Adapt DefaultEventManager to use Common::ArtificialEventSource
- Adapt Keymapper to implement EventMapper interface
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r42728 | lordhoto | 2009-07-25 11:01:22 +1000 (Sat, 25 Jul 2009) | 2 lines
- EventDispatcher is no longer a singleton.
- Add "getEventDispatcher" method to EventManager.
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r42729 | lordhoto | 2009-07-25 11:01:41 +1000 (Sat, 25 Jul 2009) | 1 line
Add enum which marks global priorites of the EventManager event dispatcher.
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r42736 | Kirben | 2009-07-25 15:39:57 +1000 (Sat, 25 Jul 2009) | 1 line
Add patch #2816140 - MM C64 Costume Animation.
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r42737 | Kirben | 2009-07-25 16:27:41 +1000 (Sat, 25 Jul 2009) | 1 line
Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.
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r42738 | Kirben | 2009-07-25 16:36:41 +1000 (Sat, 25 Jul 2009) | 1 line
Update credits.
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r42739 | eriktorbjorn | 2009-07-25 16:55:28 +1000 (Sat, 25 Jul 2009) | 2 lines
Fixed GCC warnings.
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r42740 | Kirben | 2009-07-25 17:17:37 +1000 (Sat, 25 Jul 2009) | 1 line
Whitespace changes.
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r42742 | fingolfin | 2009-07-25 19:36:16 +1000 (Sat, 25 Jul 2009) | 1 line
Whitespace fixes
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r42743 | wjpalenstijn | 2009-07-25 20:25:57 +1000 (Sat, 25 Jul 2009) | 1 line
Add Common::String::printf to format a string
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r42744 | wjpalenstijn | 2009-07-25 20:26:17 +1000 (Sat, 25 Jul 2009) | 1 line
Use new Common::String::printf
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r42746 | sev | 2009-07-25 20:37:20 +1000 (Sat, 25 Jul 2009) | 2 lines
Formatting
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r42747 | joostp | 2009-07-25 22:28:45 +1000 (Sat, 25 Jul 2009) | 1 line
fix unaligned writes
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r42748 | joostp | 2009-07-25 22:41:46 +1000 (Sat, 25 Jul 2009) | 1 line
remove implicit SoundDigital::Sound ctor call, which is redundant because the required initialisation is done below -- this fixes a linker error with mipspro
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r42751 | lordhoto | 2009-07-25 22:59:46 +1000 (Sat, 25 Jul 2009) | 1 line
Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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r42752 | lordhoto | 2009-07-25 23:00:09 +1000 (Sat, 25 Jul 2009) | 1 line
Strip trailing whitespaces.
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r42753 | joostp | 2009-07-25 23:07:17 +1000 (Sat, 25 Jul 2009) | 1 line
fix another aligned write
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r42755 | eriktorbjorn | 2009-07-25 23:07:50 +1000 (Sat, 25 Jul 2009) | 2 lines
Added word-wrapping to Drascula's conversation options. Fixes bug #2826607.
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r42757 | eriktorbjorn | 2009-07-25 23:17:31 +1000 (Sat, 25 Jul 2009) | 2 lines
Don't hog the CPU while waiting for the player to pick a conversation option.
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r42759 | lordhoto | 2009-07-25 23:23:51 +1000 (Sat, 25 Jul 2009) | 1 line
Fix gp2x port building.
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r42761 | lordhoto | 2009-07-26 00:09:58 +1000 (Sun, 26 Jul 2009) | 1 line
Yet another fix for the GP2x backend.
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r42765 | lordhoto | 2009-07-26 01:31:11 +1000 (Sun, 26 Jul 2009) | 1 line
Adept savegame name creation code to use Common::String::printf.
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r42766 | drmccoy | 2009-07-26 02:07:29 +1000 (Sun, 26 Jul 2009) | 1 line
Added a workaround to fix the Last Dynasty video greenness for now
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r42767 | drmccoy | 2009-07-26 02:08:31 +1000 (Sun, 26 Jul 2009) | 1 line
Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
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r42768 | drmccoy | 2009-07-26 02:09:19 +1000 (Sun, 26 Jul 2009) | 1 line
Fixing Woodruff videos again after enabling block type 2 transparency
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r42771 | lordhoto | 2009-07-26 02:34:01 +1000 (Sun, 26 Jul 2009) | 1 line
Fix palette regression in Kyra2.
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r42773 | lordhoto | 2009-07-26 02:37:25 +1000 (Sun, 26 Jul 2009) | 1 line
Implement missing bits in KyraEngine_HoF::setCauldronState.
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r42776 | eriktorbjorn | 2009-07-26 03:48:51 +1000 (Sun, 26 Jul 2009) | 5 lines
Make sure that "buf" is properly terminated. Actually, we could probably get
rid of "buf" completely, and replace it with face = syncChar[p] - '0', assuming
that syncChar only contains digits. But for now, let's make a minimal change.
This might fix bug #2826611 ("DRASCULA: Crash when smashing church window").
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r42780 | joostp | 2009-07-26 04:35:27 +1000 (Sun, 26 Jul 2009) | 2 lines
use READ_UINT16 macro
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r42782 | drmccoy | 2009-07-26 04:44:06 +1000 (Sun, 26 Jul 2009) | 1 line
Adding support for (new-style) stereo in DPCM audio
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r42783 | drmccoy | 2009-07-26 04:44:24 +1000 (Sun, 26 Jul 2009) | 1 line
Adding more sanity checks to Vmd::renderFrame()
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r42785 | djwillis | 2009-07-26 05:07:28 +1000 (Sun, 26 Jul 2009) | 1 line
GP2X Backend: Volume control code cleanup.
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r42787 | wjpalenstijn | 2009-07-26 09:36:24 +1000 (Sun, 26 Jul 2009) | 2 lines
Add optional readline support to the text debugger console.
Make text/graphical console selectable with an option to configure.
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r42790 | dreammaster | 2009-07-26 10:27:32 +1000 (Sun, 26 Jul 2009) | 1 line
Changed the events.cpp file to EventDispatcher.cpp, to avoid MSVC name clashes with sdl/events.cpp
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r42791 | dreammaster | 2009-07-26 10:31:28 +1000 (Sun, 26 Jul 2009) | 1 line
Fixed compilation from file changes to common and gob engine
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r42792 | lordhoto | 2009-07-26 17:07:35 +1000 (Sun, 26 Jul 2009) | 1 line
Formatting.
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r42793 | peres001 | 2009-07-26 18:37:03 +1000 (Sun, 26 Jul 2009) | 1 line
Moved parser functions arrays to file scope, as they were tripping up the obsolete gcc used for the BeOS/Haiku port. If anybody can work out a better solution please apply it, because this makes me sick.
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r42795 | dreammaster | 2009-07-26 19:09:07 +1000 (Sun, 26 Jul 2009) | 1 line
Added a delay to the in-game menu loop to prevent 100% CPU usage
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r42798 | dreammaster | 2009-07-26 19:40:35 +1000 (Sun, 26 Jul 2009) | 1 line
Bugfix for mouse button clicks getting counted multiple times
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r42799 | dreammaster | 2009-07-26 19:48:52 +1000 (Sun, 26 Jul 2009) | 1 line
Added a debug line to allow tracking of script execution
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r42801 | eriktorbjorn | 2009-07-26 20:10:08 +1000 (Sun, 26 Jul 2009) | 4 lines
78 bytes isn't enough for some of the longer conversation options. 128 might
not be enough either, but at least it fixes bug #2827170 ("DRASCULA:
Conversation error").
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r42807 | djwillis | 2009-07-26 22:58:22 +1000 (Sun, 26 Jul 2009) | 2 lines
Virtual Keyboard: Update default keyboard pack using slightly tweaked versions of the graphics very kindly provided by Carl Mitchell. Also update xml file to make best use of the keyboard graphics and add the 'delete' event in addition the passing backspace back to the calling textarea.
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r42809 | drmccoy | 2009-07-26 23:50:18 +1000 (Sun, 26 Jul 2009) | 1 line
Reverting my fix for bug #2037158 ("In-Game animation shifted(?)"), because it breaks Woodruff's intro
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r42812 | lordhoto | 2009-07-27 00:16:51 +1000 (Mon, 27 Jul 2009) | 1 line
Create base class FontSJIS16x16 for our own SJIS font.
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r42813 | lordhoto | 2009-07-27 00:17:06 +1000 (Mon, 27 Jul 2009) | 1 line
Add support for our custom SJIS font.
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r42814 | lordhoto | 2009-07-27 00:17:21 +1000 (Mon, 27 Jul 2009) | 1 line
Change KYRA to use our SJIS font, when it's available.
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r42815 | lordhoto | 2009-07-27 00:17:40 +1000 (Mon, 27 Jul 2009) | 1 line
Change the way the font data for SJIS fonts is load.
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r42816 | lordhoto | 2009-07-27 00:17:54 +1000 (Mon, 27 Jul 2009) | 1 line
Add a factory method, which tries to open different SJIS fonts/ROMs and returns a font for the first present data.
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r42817 | lordhoto | 2009-07-27 00:18:06 +1000 (Mon, 27 Jul 2009) | 1 line
Print warning, when client code does try to draw an unsupported SJIS char.
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r42818 | lordhoto | 2009-07-27 00:18:21 +1000 (Mon, 27 Jul 2009) | 1 line
Specify that the chars passed to FontSJIS::drawChar should be little endian.
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r42819 | lordhoto | 2009-07-27 00:18:34 +1000 (Mon, 27 Jul 2009) | 1 line
Add way to overwrite default SJIS font.
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r42820 | lordhoto | 2009-07-27 00:18:49 +1000 (Mon, 27 Jul 2009) | 1 line
Simplify KYRA's SJIS font loading code.
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r42821 | lordhoto | 2009-07-27 00:19:02 +1000 (Mon, 27 Jul 2009) | 1 line
Reflect code to test the magic bytes in the sjis.fnt header.
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r42822 | lordhoto | 2009-07-27 00:24:45 +1000 (Mon, 27 Jul 2009) | 1 line
Add NEWS entry about new SJIS code.
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r42823 | lordhoto | 2009-07-27 00:40:03 +1000 (Mon, 27 Jul 2009) | 1 line
Instead of only printing a warning, when no SJIS char data is present, just return to the caller.
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r42824 | lordhoto | 2009-07-27 00:40:44 +1000 (Mon, 27 Jul 2009) | 1 line
Add a todo to FontSJIS::drawChar taking an Graphics::Surface.
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r42825 | marcus_c | 2009-07-27 06:41:33 +1000 (Mon, 27 Jul 2009) | 1 line
Create IP.BIN.
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r42826 | joostp | 2009-07-27 07:06:53 +1000 (Mon, 27 Jul 2009) | 1 line
fix/workaround for cruise crash on OSX
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r42842 | wjpalenstijn | 2009-07-28 02:04:35 +1000 (Tue, 28 Jul 2009) | 2 lines
Fix format string issues (and compiler warnings).
Patch by salty-horse.
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r42843 | robinwatts | 2009-07-28 02:29:36 +1000 (Tue, 28 Jul 2009) | 7 lines
Add ARM code version of Normal2x scaler.
Add ARM only aspect ratio correcting version of Normal2x scaler.
Make WinCE port use Normal2x by default if the screen is large enough.
Make WinCE port use aspect ratio correcting version if panel is hidden.
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r42844 | lordhoto | 2009-07-28 03:04:06 +1000 (Tue, 28 Jul 2009) | 1 line
Formatting.
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r42845 | lordhoto | 2009-07-28 03:48:40 +1000 (Tue, 28 Jul 2009) | 1 line
Fix bug #2827459 "ITE: Ingame GUI does not list slots 96-99", by defining in SagaMetaEngine that the last valid save slot for SAGA is slot 95.
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r42847 | djwillis | 2009-07-28 04:05:16 +1000 (Tue, 28 Jul 2009) | 1 line
GP2XWiz: Update GP2X Wiz bundle.sh to copy libraries into the distribution file from the tool chain where the libraries are broken on the device. Also add LD_LIBRARY_PATH 'hack' to launch script to ensure bundled libraries are used over system ones.
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r42849 | lordhoto | 2009-07-28 04:19:16 +1000 (Tue, 28 Jul 2009) | 1 line
Oops enabled HACK to prevent multiple OPL instances again.
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r42851 | drmccoy | 2009-07-28 05:01:17 +1000 (Tue, 28 Jul 2009) | 1 line
Abstracting off the block types from Imd::renderFrame() and Vmd::renderFrame()
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r42856 | drmccoy | 2009-07-29 01:05:44 +1000 (Wed, 29 Jul 2009) | 1 line
Silencing two "empty loop body" warnings
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r42857 | drmccoy | 2009-07-29 01:19:55 +1000 (Wed, 29 Jul 2009) | 1 line
Changing stuff around a bit so alignment requirements won't increase
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r42858 | drmccoy | 2009-07-29 02:28:32 +1000 (Wed, 29 Jul 2009) | 1 line
More alignment-related changes
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r42859 | eriktorbjorn | 2009-07-29 03:19:33 +1000 (Wed, 29 Jul 2009) | 3 lines
Fixed drawing subtitles for cutscenes that are narrower than the screen, and
erase the subtitles manually if they are drawn outside the frame.
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r42861 | eriktorbjorn | 2009-07-29 03:53:59 +1000 (Wed, 29 Jul 2009) | 3 lines
Broken Sword 2, unsurprisingly, had the same subtitle drawing glitch for small
cutscenes that Broken Sword 1 had. And a memory leak. This should fix both.
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r42863 | djwillis | 2009-07-29 06:22:38 +1000 (Wed, 29 Jul 2009) | 1 line
GP2XWiz: Add downscale support to the backend using the PocketPCHalfARM scaler from the WinCE backend (Maybe this should be moved into /graphics/scalers at some point?). Also enable all the ARM optemised routines in this and the GP2X backend.
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r42866 | fingolfin | 2009-07-29 08:28:40 +1000 (Wed, 29 Jul 2009) | 1 line
SCI: Avoid using perror (it's not portable)
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r42868 | fingolfin | 2009-07-29 08:42:08 +1000 (Wed, 29 Jul 2009) | 1 line
Patch #2828644: Support for mingw32ce 0.5.1 toolchain in configure script
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r42870 | fingolfin | 2009-07-29 09:19:33 +1000 (Wed, 29 Jul 2009) | 2 lines
SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it.
Fixes bug #2828417: Zak V2: inventory position isn't reset when loading.
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r42880 | fingolfin | 2009-07-29 18:55:04 +1000 (Wed, 29 Jul 2009) | 1 line
SCUMM: cleanup
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r42881 | fingolfin | 2009-07-29 18:55:17 +1000 (Wed, 29 Jul 2009) | 1 line
GUI: When clicking in a scrollbar to page up/down, don't scroll a full page; rather scroll a full page minus one line (see FR #2821508). This matches the behavior of the page up/down keys
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r42886 | fingolfin | 2009-07-29 19:19:56 +1000 (Wed, 29 Jul 2009) | 1 line
Sort audio output rates numerically (see FR #2821525)
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r42887 | drmccoy | 2009-07-29 20:17:44 +1000 (Wed, 29 Jul 2009) | 1 line
Adding a SoundType parameter to SmackerDecoder, defaulting to kSFXSoundType
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r42889 | fingolfin | 2009-07-29 21:48:20 +1000 (Wed, 29 Jul 2009) | 1 line
SCUMM: Rewrote ScummEngine::inventoryScriptIndy3Mac for clarity
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r42890 | lordhoto | 2009-07-30 00:54:27 +1000 (Thu, 30 Jul 2009) | 1 line
Fix animation script sound effect opcode implementation in Kyra3.
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r42892 | lordhoto | 2009-07-30 01:31:23 +1000 (Thu, 30 Jul 2009) | 1 line
Fix saving of item in hand in HoF and MR.
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r42894 | drmccoy | 2009-07-30 01:57:50 +1000 (Thu, 30 Jul 2009) | 1 line
Oops, fixing a regression I created with the Map_v4/Map_v2-merge
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r42895 | lordhoto | 2009-07-30 02:24:07 +1000 (Thu, 30 Jul 2009) | 1 line
Fix a little bug in KyraEngine_MR::showBadConscience, which prevented Gunther's mouse shapes from showing up.
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r42898 | fingolfin | 2009-07-30 04:35:34 +1000 (Thu, 30 Jul 2009) | 1 line
SCUMM: Enable looping in Indy3Mac sound effects
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r42900 | lordhoto | 2009-07-30 05:39:03 +1000 (Thu, 30 Jul 2009) | 1 line
Fix regression, which prevented saving in COMI.
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r42904 | lordhoto | 2009-07-30 06:03:46 +1000 (Thu, 30 Jul 2009) | 1 line
Fix typo, which made our "floorf" macro use "floorf" instead of "floor" on systems without "floorf".
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r42907 | fingolfin | 2009-07-30 06:35:50 +1000 (Thu, 30 Jul 2009) | 1 line
SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be used to trigger a verb/sentence)
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r42910 | fingolfin | 2009-07-30 07:39:00 +1000 (Thu, 30 Jul 2009) | 1 line
Removed last traces of clearIOFailed. Yay :)
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r42911 | fingolfin | 2009-07-30 07:39:16 +1000 (Thu, 30 Jul 2009) | 1 line
Removed redundant File::ioFailed() implementation; also turned ReadStream::ioFailed from a virtual into an inline method
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r42912 | fingolfin | 2009-07-30 07:39:34 +1000 (Thu, 30 Jul 2009) | 1 line
SWORD1 & SWORD2: Replaced ioFailed by err+eos
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r42918 | fingolfin | 2009-07-30 19:36:50 +1000 (Thu, 30 Jul 2009) | 1 line
Patch #2818501: enable scale2x mmx on x86_64
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r42920 | dreammaster | 2009-07-30 21:03:16 +1000 (Thu, 30 Jul 2009) | 1 line
Added the character lookup table for the Spanish font
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r42922 | peres001 | 2009-07-30 23:41:22 +1000 (Thu, 30 Jul 2009) | 1 line
Use SaveFileMan::listSaveFiles() to build list of old savegames for Nippon Safes.
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r42923 | peres001 | 2009-07-30 23:42:08 +1000 (Thu, 30 Jul 2009) | 1 line
Fixed typo in user message.
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r42924 | peres001 | 2009-07-30 23:44:50 +1000 (Thu, 30 Jul 2009) | 1 line
Cleanup the header file as I removed one function in r42922.
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r42926 | lordhoto | 2009-07-31 00:24:23 +1000 (Fri, 31 Jul 2009) | 1 line
Fix bug which caused the mouse cursor not to update in some cases.
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r42929 | lordhoto | 2009-07-31 01:12:42 +1000 (Fri, 31 Jul 2009) | 1 line
Add tanoku to our GUI credits section.
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r42932 | lordhoto | 2009-07-31 01:19:15 +1000 (Fri, 31 Jul 2009) | 1 line
Prevent our "credits" make target updating Credits.rtf, which in fact is not present in SVN anymore, and the outdated docbook.
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r42934 | lordhoto | 2009-07-31 02:43:25 +1000 (Fri, 31 Jul 2009) | 1 line
Fix bug #2829737: "GUI: Wrong background colours on dialog screens (IRIX)".
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r42935 | lordhoto | 2009-07-31 02:51:53 +1000 (Fri, 31 Jul 2009) | 1 line
Fixed missing clearing of the low bit of the alpha mask in the "dim" screen shading function.
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r42937 | fingolfin | 2009-07-31 03:48:03 +1000 (Fri, 31 Jul 2009) | 1 line
NDS: Changed jtypes.h to ndstypes.h (this 'newer' name has been in effect even in the older versions of DevKitPro used for compiling ScummVM...)
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r42938 | fingolfin | 2009-07-31 03:52:44 +1000 (Fri, 31 Jul 2009) | 1 line
minor cleanup to scale2x, to avoid confusing the compiler about potential pointer aliasing (only the tip of the iceberg, of course... ;)
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r42939 | fingolfin | 2009-07-31 04:27:50 +1000 (Fri, 31 Jul 2009) | 1 line
DS: Started work on a new build system for the Nintendo DS port, based on configure (and thus suitable for buildbot). Currently only the ARM7 part is 'done'
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r42940 | lordhoto | 2009-07-31 05:43:36 +1000 (Fri, 31 Jul 2009) | 1 line
Change code to use our fractional utilities.
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r42941 | lordhoto | 2009-07-31 05:43:53 +1000 (Fri, 31 Jul 2009) | 1 line
Fix Browser dialog name.
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r42943 | fingolfin | 2009-07-31 06:46:43 +1000 (Fri, 31 Jul 2009) | 1 line
Overhauled the credits: Retired members are now (partially) back to their old sections, to make sure people really see all people who contribute to an engine/backend. Also added&fixed some entries, and moved the FreeSCI section
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r42946 | fingolfin | 2009-07-31 06:58:32 +1000 (Fri, 31 Jul 2009) | 1 line
Changed 10rdH070's nick back to LordHoto, and added Hkz to the credits
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r42947 | fingolfin | 2009-07-31 07:04:46 +1000 (Fri, 31 Jul 2009) | 1 line
Added Strangerke to credits, and moved wjp from Gob to SCI on his request
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r42950 | fingolfin | 2009-07-31 07:45:09 +1000 (Fri, 31 Jul 2009) | 1 line
Patch #2828669: CRUISE: Fix cruise compilation with mingw32ce toolchain
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r42951 | fingolfin | 2009-07-31 07:56:04 +1000 (Fri, 31 Jul 2009) | 1 line
SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos
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r42952 | fingolfin | 2009-07-31 07:56:18 +1000 (Fri, 31 Jul 2009) | 1 line
cleanup
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r42953 | tanoku | 2009-07-31 09:42:12 +1000 (Fri, 31 Jul 2009) | 2 lines
Fixed corrupted theme files.
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r42955 | tanoku | 2009-07-31 10:22:46 +1000 (Fri, 31 Jul 2009) | 2 lines
Prevent high-resolution layouts to be loaded on low resolutions.
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r42958 | peres001 | 2009-07-31 22:39:31 +1000 (Fri, 31 Jul 2009) | 1 line
When renaming old savefiles for Nippon Safes, don't assert if a file that matches the pattern game.* and is not a savefile is found in the savepath.
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r42959 | djwillis | 2009-07-31 23:01:28 +1000 (Fri, 31 Jul 2009) | 1 line
GP2X: Clean up README-GP2X and remove HTML version of it from SVN (no one ever reads it and the WiKi is more upto date).
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r42964 | djwillis | 2009-08-01 03:10:20 +1000 (Sat, 01 Aug 2009) | 1 line
GP2XWiz: Small cleanup of render code to slave as much of loadGFXMode() code back to the OSystem_SDL::loadGFXMode(). version. Also update README-GP2XWIZ.
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r42965 | dreammaster | 2009-08-01 09:27:19 +1000 (Sat, 01 Aug 2009) | 1 line
Fix bug with the event loop that was discarding pending events rather than leaving them to be processed in the following frame
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r42973 | buddha_ | 2009-08-01 19:53:21 +1000 (Sat, 01 Aug 2009) | 1 line
Remove obsolete comment from Cine::Palette::saturatedAddColor.
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r42974 | eriktorbjorn | 2009-08-02 01:42:42 +1000 (Sun, 02 Aug 2009) | 4 lines
Added some more information to the "Compressed sound ... invalid" error. Maybe
this will help in determining what's causing bug #2830364. (It sounds like a
bad data file, but who knows...)
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r42995 | drmccoy | 2009-08-02 20:40:27 +1000 (Sun, 02 Aug 2009) | 1 line
When ESCing videos, seek to the last frame that was meant to be played. Fixes graphical glitches (bug #2830985) and crashes (bug #2830988)
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r42996 | drmccoy | 2009-08-02 20:40:48 +1000 (Sun, 02 Aug 2009) | 1 line
Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and didn't even do what it was supposed to in v4+ games anyway. (bug #2830985)
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r42999 | eriktorbjorn | 2009-08-02 22:49:57 +1000 (Sun, 02 Aug 2009) | 2 lines
Show a message if saving or loading a game fails.
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r43001 | drmccoy | 2009-08-02 23:54:06 +1000 (Sun, 02 Aug 2009) | 1 line
Show a message if saving or loading a game fails.
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r43003 | knakos | 2009-08-03 03:34:57 +1000 (Mon, 03 Aug 2009) | 1 line
rework mixer (re)init. fixes bug #2694722
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r43005 | joostp | 2009-08-03 03:58:48 +1000 (Mon, 03 Aug 2009) | 1 line
align memory handles to sizeof(void*) instead of 4 (which is just good enough for 32-bit) - this fixes DW2 on 64-bit systems that require alignment
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r43007 | djwillis | 2009-08-03 05:46:18 +1000 (Mon, 03 Aug 2009) | 1 line
GP2XWiz: More cleanup of render code and fix silly screen update bug when reverting to a 320*2xx game from a 640*4xx game. Dirty rect code for downscaled images still needs work.
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r43008 | knakos | 2009-08-03 05:50:24 +1000 (Mon, 03 Aug 2009) | 1 line
clean up and fix vga aspect scaler routines
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r43010 | djwillis | 2009-08-03 07:18:25 +1000 (Mon, 03 Aug 2009) | 1 line
GP2XWiz/SDL: Fix 2 small typos.
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r43011 | joostp | 2009-08-03 07:22:46 +1000 (Mon, 03 Aug 2009) | 1 line
Fix AGI crashes on 64-bit systems that require alignment
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r43013 | joostp | 2009-08-03 07:44:21 +1000 (Mon, 03 Aug 2009) | 1 line
Make MemoryReAlloc() 64-bit alignment safe
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r43020 | scott_t | 2009-08-03 11:19:36 +1000 (Mon, 03 Aug 2009) | 1 line
T7G: Fix bug #2831046 where save names not shown after loading a save from launcher
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r43023 | dreammaster | 2009-08-03 19:28:06 +1000 (Mon, 03 Aug 2009) | 1 line
Bugfix to correctly reset the music tempo when loading a savegame
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r43025 | buddha_ | 2009-08-04 03:18:18 +1000 (Tue, 04 Aug 2009) | 6 lines
Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays):
- Made all savegame loading in AGI do the same pre-load and post-load stuff.
- Moved load/saveGameState from AgiBase to AgiEngine
- Added rudimentary error handling to load/saveGameState
- Incidentally also fixes the hanging note from bug #2798797.
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r43027 | buddha_ | 2009-08-04 03:52:07 +1000 (Tue, 04 Aug 2009) | 8 lines
Fix for #2824798 (FW: crash when clicking "load" in the GUI):
- Fixed CineMetaEngine::listSaves(const char *target) which was broken.
- Also added explicit initialization of savegame descriptions to
empty strings for safety reasons (e.g. arrays on stack aren't
initialized to zero).
- Added explicit trailing zero setting to savegame descriptions
(Previously using GMM you could write a description of length >= 20
that had no trailing zero when written to description file (e.g. fw.dir)).
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r43029 | djwillis | 2009-08-04 04:38:46 +1000 (Tue, 04 Aug 2009) | 1 line
GP2XWiz: Fix bug with downscaled cursors.
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r43033 | knakos | 2009-08-04 22:02:07 +1000 (Tue, 04 Aug 2009) | 1 line
add bindings for cruise engine
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r43035 | knakos | 2009-08-04 22:19:30 +1000 (Tue, 04 Aug 2009) | 1 line
support made engine
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r43037 | knakos | 2009-08-04 22:39:33 +1000 (Tue, 04 Aug 2009) | 1 line
update Makefile
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r43039 | knakos | 2009-08-04 22:51:17 +1000 (Tue, 04 Aug 2009) | 1 line
update readme (draft)
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r43041 | knakos | 2009-08-04 23:17:33 +1000 (Tue, 04 Aug 2009) | 1 line
commit slightly modified patch #2828646: WINCE: Integrate Windows CE with the master build system
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r43042 | thebluegr | 2009-08-05 00:20:38 +1000 (Wed, 05 Aug 2009) | 1 line
Cleaned up the MSVC project files of the gob engine
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r43043 | knakos | 2009-08-05 00:53:43 +1000 (Wed, 05 Aug 2009) | 1 line
got rid of superfluous semicolons
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r43048 | thebluegr | 2009-08-05 03:22:18 +1000 (Wed, 05 Aug 2009) | 1 line
Removed the superfluous VGA buffer, replacing it with direct writes to the video buffer
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r43056 | thebluegr | 2009-08-05 07:56:59 +1000 (Wed, 05 Aug 2009) | 1 line
Cleanup
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svn-id: r43062
- Fixed CineMetaEngine::listSaves(const char *target) which was broken.
- Also added explicit initialization of savegame descriptions to
empty strings for safety reasons (e.g. arrays on stack aren't
initialized to zero).
- Added explicit trailing zero setting to savegame descriptions
(Previously using GMM you could write a description of length >= 20
that had no trailing zero when written to description file (e.g. fw.dir)).
svn-id: r43027
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42463 | drmccoy | 2009-07-14 09:42:37 +1000 (Tue, 14 Jul 2009) | 1 line
Allow resource loading from EXT even if the TOT has none again
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r42468 | fingolfin | 2009-07-14 18:36:06 +1000 (Tue, 14 Jul 2009) | 1 line
TINSEL: Don't use ioFailed to check if a file was opened succesfuly
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r42469 | drmccoy | 2009-07-14 18:57:55 +1000 (Tue, 14 Jul 2009) | 1 line
Removing ioFailed() usage and fixing a leak in case of error
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r42470 | joostp | 2009-07-14 19:44:56 +1000 (Tue, 14 Jul 2009) | 2 lines
commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an assert
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r42471 | dreammaster | 2009-07-14 20:26:56 +1000 (Tue, 14 Jul 2009) | 1 line
Bugfix for player being able to walk through some objects against room walls
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r42472 | dreammaster | 2009-07-14 20:55:51 +1000 (Tue, 14 Jul 2009) | 1 line
Bugfix to cursor updates - it previously required that both X and Y positions had changed before a cursor change could occur
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r42473 | joostp | 2009-07-14 21:15:21 +1000 (Tue, 14 Jul 2009) | 2 lines
add workaround for #2687172: BASS: Occasional loss of speech
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r42474 | Kirben | 2009-07-14 22:34:42 +1000 (Tue, 14 Jul 2009) | 1 line
Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed.
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r42475 | vinterstum | 2009-07-14 22:55:54 +1000 (Tue, 14 Jul 2009) | 1 line
Updated xcode project
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r42476 | strangerke | 2009-07-14 23:25:38 +1000 (Tue, 14 Jul 2009) | 1 line
Add detection for Playtoons CK 3 (FR)
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r42477 | buddha_ | 2009-07-14 23:48:31 +1000 (Tue, 14 Jul 2009) | 1 line
Fix some typos and grammar in sword1's Sound::checkSpeechFileEndianness-function's comments.
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r42478 | Kirben | 2009-07-14 23:50:17 +1000 (Tue, 14 Jul 2009) | 1 line
Change key combination to dump all script, due to conflict.
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r42479 | vinterstum | 2009-07-14 23:52:11 +1000 (Tue, 14 Jul 2009) | 1 line
Split the iPhone OSystem class up into several files
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r42480 | Kirben | 2009-07-14 23:53:54 +1000 (Tue, 14 Jul 2009) | 1 line
Update workaround for bug #1538873, which effects the Polish version of Simon the Sorcerer 2 too.
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r42481 | Kirben | 2009-07-14 23:55:10 +1000 (Tue, 14 Jul 2009) | 1 line
Remove last ioFailed() usage in AGOS game engine.
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r42482 | buddha_ | 2009-07-15 01:02:17 +1000 (Wed, 15 Jul 2009) | 1 line
Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop).
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r42483 | strangerke | 2009-07-15 01:48:05 +1000 (Wed, 15 Jul 2009) | 1 line
Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006
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r42484 | eriktorbjorn | 2009-07-15 02:45:18 +1000 (Wed, 15 Jul 2009) | 3 lines
Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEG
decoder at the moment, and it was only used in the BACKEND_8BIT case anyway.
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r42486 | lordhoto | 2009-07-15 04:14:20 +1000 (Wed, 15 Jul 2009) | 1 line
Got rid of ioFailed in font code, also added another check for err() when loading bdf fonts from text files.
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r42487 | lordhoto | 2009-07-15 04:15:07 +1000 (Wed, 15 Jul 2009) | 1 line
Fix possible memory leak.
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r42488 | fingolfin | 2009-07-15 04:24:20 +1000 (Wed, 15 Jul 2009) | 1 line
Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code)
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r42490 | lordhoto | 2009-07-15 05:32:25 +1000 (Wed, 15 Jul 2009) | 2 lines
Replaced char usage by int8, since char is unsigned on Linux/PPC by default.
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r42491 | fingolfin | 2009-07-15 07:46:23 +1000 (Wed, 15 Jul 2009) | 1 line
AGOS: Cleanup PN code a bit, trying to make sense out of it
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r42492 | fingolfin | 2009-07-15 07:50:22 +1000 (Wed, 15 Jul 2009) | 1 line
AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26
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r42493 | lordhoto | 2009-07-15 08:47:33 +1000 (Wed, 15 Jul 2009) | 1 line
Fix graphics glitch in LoL PC98 intro.
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r42494 | fingolfin | 2009-07-15 09:03:25 +1000 (Wed, 15 Jul 2009) | 1 line
AGOS: Some more cleanup and added some comments to the PN code
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r42495 | buddha_ | 2009-07-15 09:03:40 +1000 (Wed, 15 Jul 2009) | 1 line
Remove ioFailed() usage from AGI engine.
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r42498 | Kirben | 2009-07-15 12:06:26 +1000 (Wed, 15 Jul 2009) | 1 line
Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
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r42499 | Kirben | 2009-07-15 15:00:59 +1000 (Wed, 15 Jul 2009) | 1 line
Hack is no longer required, due to revision 42498.
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r42500 | dreammaster | 2009-07-15 18:55:12 +1000 (Wed, 15 Jul 2009) | 1 line
Created a system for inserting arbitrary code fragments into game scripts, and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version
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r42501 | fingolfin | 2009-07-15 20:04:50 +1000 (Wed, 15 Jul 2009) | 1 line
Got rid of two more ioFailed uses
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r42502 | buddha_ | 2009-07-15 23:04:17 +1000 (Wed, 15 Jul 2009) | 1 line
Remove ioFailed() usage from Cine engine.
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r42503 | buddha_ | 2009-07-15 23:10:29 +1000 (Wed, 15 Jul 2009) | 1 line
Fix some typos in TransactionError-enumeration's comments.
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r42504 | Kirben | 2009-07-15 23:19:49 +1000 (Wed, 15 Jul 2009) | 1 line
Fix recent PN regression in vc32_saveScreen().
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r42505 | Kirben | 2009-07-15 23:53:18 +1000 (Wed, 15 Jul 2009) | 1 line
Add Discworld 1/2.
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r42506 | Kirben | 2009-07-15 23:58:23 +1000 (Wed, 15 Jul 2009) | 1 line
Add Cruise for a Corpse and games from MADE engine.
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r42507 | lordhoto | 2009-07-16 01:51:47 +1000 (Thu, 16 Jul 2009) | 1 line
Bugfix: Disallow GMM Save/Load while in kyragem scene.
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r42510 | lordhoto | 2009-07-16 03:07:45 +1000 (Thu, 16 Jul 2009) | 1 line
Fix "search" filter being settings lost in launcher, when using the "Edit Game..." menu for example.
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r42511 | lordhoto | 2009-07-16 03:23:27 +1000 (Thu, 16 Jul 2009) | 1 line
Fix bug, which caused the ListWidget to draw a widget background around the selected item, when the ListWidget had no focus.
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r42512 | lordhoto | 2009-07-16 04:05:37 +1000 (Thu, 16 Jul 2009) | 1 line
For a smoother user experience, use different colors for inverted text of the ListWidget, depending on whether the widget has focus or not.
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r42513 | lordhoto | 2009-07-16 04:08:54 +1000 (Thu, 16 Jul 2009) | 1 line
Fix formatting of some switch statements.
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r42516 | robinwatts | 2009-07-16 06:51:31 +1000 (Thu, 16 Jul 2009) | 4 lines
New ARM code blending Smartphone landscale scaler for WinCE port. Seems to work
in my mockup - I don't have a smartphone resolution device to test it.
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r42517 | lordhoto | 2009-07-16 08:19:16 +1000 (Thu, 16 Jul 2009) | 1 line
Fix ugly spacing between tabs in classic theme (as reported by sunmax on -devel).
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r42518 | lordhoto | 2009-07-16 08:19:31 +1000 (Thu, 16 Jul 2009) | 1 line
Slightly brighten up the active tab color in the modern theme.
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r42521 | dreammaster | 2009-07-16 12:27:26 +1000 (Thu, 16 Jul 2009) | 1 line
Game script fix for bug #2525010 - in the GRA version, the luggage blocked Rincewind's exit from the Inn, leaving him in a non-walkable area
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r42522 | dreammaster | 2009-07-16 14:06:35 +1000 (Thu, 16 Jul 2009) | 1 line
Added no blocking fix for Present Outside Inn scene as well
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r42523 | thebluegr | 2009-07-16 18:13:08 +1000 (Thu, 16 Jul 2009) | 1 line
Added a detection entry for Pepper's Adventures in Time, and fixed an issue with _gfxop_set_pic(), which was causing crashes in that game
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r42524 | thebluegr | 2009-07-16 18:17:38 +1000 (Thu, 16 Jul 2009) | 1 line
Added the French version of KQ5 floppy (bug report #2812611)
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r42525 | thebluegr | 2009-07-16 18:21:06 +1000 (Thu, 16 Jul 2009) | 1 line
Added missing information for the newly-added version of Pepper
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r42527 | dreammaster | 2009-07-16 19:31:31 +1000 (Thu, 16 Jul 2009) | 1 line
Added game script fix for bug #2680397 - game hang when using the brochure on the Beekeeper
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r42528 | dreammaster | 2009-07-16 19:53:19 +1000 (Thu, 16 Jul 2009) | 1 line
Prior script fix also fixes bug #2820788, with stealing wizard's mallets
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r42529 | tanoku | 2009-07-16 21:37:36 +1000 (Thu, 16 Jul 2009) | 2 lines
Fixed issue with beveled shapes being drawn outside their shapes. Possible regressions.
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r42530 | lordhoto | 2009-07-16 21:41:45 +1000 (Thu, 16 Jul 2009) | 1 line
Formatting.
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r42531 | lordhoto | 2009-07-16 21:42:07 +1000 (Thu, 16 Jul 2009) | 1 line
Update classic and builtin theme after r42529.
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r42533 | thebluegr | 2009-07-16 22:43:42 +1000 (Thu, 16 Jul 2009) | 1 line
Added a proper fix for Pepper (the previous one caused regressions in KQ6)
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r42536 | eriktorbjorn | 2009-07-17 03:26:44 +1000 (Fri, 17 Jul 2009) | 2 lines
Fixed GCC warning.
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r42537 | tanoku | 2009-07-17 03:29:31 +1000 (Fri, 17 Jul 2009) | 2 lines
Fixed bug 2820514 ("Help dialog causes crash")
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r42538 | lordhoto | 2009-07-17 03:39:16 +1000 (Fri, 17 Jul 2009) | 1 line
Formatting fixes.
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r42539 | lordhoto | 2009-07-17 03:44:05 +1000 (Fri, 17 Jul 2009) | 1 line
This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces instead of tabs for indentation -.-)
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r42540 | tanoku | 2009-07-17 03:51:12 +1000 (Fri, 17 Jul 2009) | 2 lines
Fixed bug: In-game console doesn't stay centered when switching resolutions on the fly.
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r42543 | lordhoto | 2009-07-17 07:47:57 +1000 (Fri, 17 Jul 2009) | 1 line
Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia says, when picking up the spellbook page in the town.
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r42545 | Kirben | 2009-07-17 10:10:10 +1000 (Fri, 17 Jul 2009) | 1 line
Fix using subtitles only setting in The Dig.
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r42548 | Kirben | 2009-07-17 10:25:27 +1000 (Fri, 17 Jul 2009) | 1 line
Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech.
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r42551 | drmccoy | 2009-07-17 10:55:42 +1000 (Fri, 17 Jul 2009) | 1 line
Added some more debug warnings when resources can't be loaded
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r42552 | drmccoy | 2009-07-17 10:55:56 +1000 (Fri, 17 Jul 2009) | 1 line
Making TOTResourceItem::size unsigned, fixing a graphics bug that crept in
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r42558 | dreammaster | 2009-07-17 15:10:24 +1000 (Fri, 17 Jul 2009) | 1 line
Added an explicit break out of the event processing loop for mouse buttons and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed
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r42559 | Kirben | 2009-07-17 16:26:37 +1000 (Fri, 17 Jul 2009) | 1 line
Fix input glitch regression, after pausing in PN.
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r42560 | Kirben | 2009-07-17 19:56:03 +1000 (Fri, 17 Jul 2009) | 1 line
Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).
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r42561 | Kirben | 2009-07-17 20:48:30 +1000 (Fri, 17 Jul 2009) | 1 line
Correct error in saveBackGround.
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r42563 | lordhoto | 2009-07-17 23:35:56 +1000 (Fri, 17 Jul 2009) | 1 line
Replace LGPL header by GPL header.
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r42564 | lordhoto | 2009-07-17 23:50:59 +1000 (Fri, 17 Jul 2009) | 3 lines
- Moved SoundAdlibPC definition to new header file sound_adlib.h
- Made the future versions of sound.h GPL only
- sound_adlib.h is dual licensed under GPL and LGPL (so AdPlug can still benefit from future changes)
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r42565 | lordhoto | 2009-07-18 00:05:22 +1000 (Sat, 18 Jul 2009) | 1 line
Cleanup.
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r42570 | drmccoy | 2009-07-18 05:22:12 +1000 (Sat, 18 Jul 2009) | 1 line
Adding a workaround for the vanishing Coh Cott bug (#1972466), which is actually an error in that video file
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r42572 | drmccoy | 2009-07-18 06:03:41 +1000 (Sat, 18 Jul 2009) | 1 line
/Finally/ fixing the longstanding flicker bug in Woodruff. I was completely mistaken about its cause, too
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svn-id: r42576
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r41219 | drmccoy | 2009-06-06 21:34:11 +1000 (Sat, 06 Jun 2009) | 2 lines
Adding my German version of Playtoons 2 ("Rummelsdorf hoch zwei")
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r41220 | wjpalenstijn | 2009-06-06 21:38:20 +1000 (Sat, 06 Jun 2009) | 3 lines
Store long-term pointers to object variables in a new ObjVarRef struct.
Storing them as reg_t* could cause the pointers to become invalid
when they pointed into CloneTable since CloneTable can be re-allocated.
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r41221 | athrxx | 2009-06-06 22:18:39 +1000 (Sat, 06 Jun 2009) | 1 line
KYRA/LOL: fix input code for japanese game versions
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r41222 | waltervn | 2009-06-06 22:30:13 +1000 (Sat, 06 Jun 2009) | 2 lines
SCI: Fix audio regression in KQ5CD, introduced in r41205.
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r41223 | athrxx | 2009-06-07 00:14:07 +1000 (Sun, 07 Jun 2009) | 1 line
LOL: fixed vaelan's cube
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r41224 | athrxx | 2009-06-07 00:42:03 +1000 (Sun, 07 Jun 2009) | 1 line
LOL: fixed level temp data size
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r41225 | athrxx | 2009-06-07 01:32:42 +1000 (Sun, 07 Jun 2009) | 1 line
LOL: fix last commit
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r41226 | djwillis | 2009-06-07 01:41:17 +1000 (Sun, 07 Jun 2009) | 1 line
GP2XWiz: Cleanup and start to work on virtual keyboard support for the backend.
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r41227 | thebluegr | 2009-06-07 02:43:13 +1000 (Sun, 07 Jun 2009) | 1 line
Moved some more debug commands to ScummVM's coneole
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r41228 | drmccoy | 2009-06-07 02:47:21 +1000 (Sun, 07 Jun 2009) | 2 lines
Adding a pause mode
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r41229 | drmccoy | 2009-06-07 02:48:29 +1000 (Sun, 07 Jun 2009) | 2 lines
Adding a general coktelplayer.scn demo file
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r41230 | djwillis | 2009-06-07 02:52:45 +1000 (Sun, 07 Jun 2009) | 2 lines
GP2X: Small cleanup of control code and start to work on virtual keyboard support for the backend.
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r41231 | lordhoto | 2009-06-07 03:10:15 +1000 (Sun, 07 Jun 2009) | 2 lines
Fix unused variable warnings.
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r41232 | djwillis | 2009-06-07 03:21:50 +1000 (Sun, 07 Jun 2009) | 1 line
Virtual Keyboard: Fix detection of v_align option when used in the keyboard definition.
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r41233 | sev | 2009-06-07 03:36:06 +1000 (Sun, 07 Jun 2009) | 1 line
Implement feature request #1180217: "GUI: Mute option"
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r41234 | sev | 2009-06-07 03:36:21 +1000 (Sun, 07 Jun 2009) | 1 line
Mention new hotkey in README
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r41235 | sev | 2009-06-07 03:36:58 +1000 (Sun, 07 Jun 2009) | 1 line
Add Mute control to all themes
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r41236 | sev | 2009-06-07 03:37:15 +1000 (Sun, 07 Jun 2009) | 1 line
Implement FR#1522626: "GUI: Friendlier "Add Game" session"
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r41237 | sev | 2009-06-07 03:37:31 +1000 (Sun, 07 Jun 2009) | 1 line
Implement FR#2090830: "GUI: RTL should focus game list on the last game played"
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r41238 | sev | 2009-06-07 03:37:51 +1000 (Sun, 07 Jun 2009) | 1 line
Decrease number of free memory pages to realistic value
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r41239 | sev | 2009-06-07 03:39:13 +1000 (Sun, 07 Jun 2009) | 1 line
Whitespace fixes and C++ comments
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r41240 | sev | 2009-06-07 03:39:42 +1000 (Sun, 07 Jun 2009) | 1 line
Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly"
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r41241 | sev | 2009-06-07 03:40:09 +1000 (Sun, 07 Jun 2009) | 1 line
Fix implementation of prevent.input. This fixes SQ2 intro
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r41242 | sev | 2009-06-07 03:40:27 +1000 (Sun, 07 Jun 2009) | 1 line
Fix bug #2026570: "SQ2: Prompt disappears when it shouldn't"
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r41243 | sev | 2009-06-07 03:40:56 +1000 (Sun, 07 Jun 2009) | 1 line
Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original"
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r41244 | sev | 2009-06-07 03:41:29 +1000 (Sun, 07 Jun 2009) | 1 line
Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)"
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r41245 | sev | 2009-06-07 03:41:50 +1000 (Sun, 07 Jun 2009) | 1 line
Store and compare MD5s in the saves
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r41246 | sev | 2009-06-07 03:42:12 +1000 (Sun, 07 Jun 2009) | 1 line
Disable save/load when original did not allow
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r41247 | sev | 2009-06-07 03:42:37 +1000 (Sun, 07 Jun 2009) | 1 line
Stop abusing game flag.
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r41248 | sev | 2009-06-07 03:43:04 +1000 (Sun, 07 Jun 2009) | 1 line
Remove duplicated amiga busy cursor
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r41249 | sev | 2009-06-07 03:43:26 +1000 (Sun, 07 Jun 2009) | 1 line
Implement debug commands "room" and "bt"
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r41250 | sev | 2009-06-07 03:43:51 +1000 (Sun, 07 Jun 2009) | 1 line
Fix bug #2026605: "SQ2: Have to wait after dying to do anything."
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r41251 | sev | 2009-06-07 03:44:24 +1000 (Sun, 07 Jun 2009) | 1 line
Cleanup
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r41252 | sev | 2009-06-07 03:44:46 +1000 (Sun, 07 Jun 2009) | 1 line
Implement scummvm.ini flag features for AGI engine
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r41253 | sev | 2009-06-07 03:45:06 +1000 (Sun, 07 Jun 2009) | 1 line
Implement cancel.line. Consider obj.status.f implemented
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r41254 | sev | 2009-06-07 03:45:52 +1000 (Sun, 07 Jun 2009) | 1 line
Cleanup
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r41255 | sev | 2009-06-07 03:46:19 +1000 (Sun, 07 Jun 2009) | 1 line
Implement hold.key and release.key opcodes
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r41256 | sev | 2009-06-07 03:46:38 +1000 (Sun, 07 Jun 2009) | 1 line
Implement allow.menu opcode
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r41257 | sev | 2009-06-07 03:46:55 +1000 (Sun, 07 Jun 2009) | 1 line
Implement hide.mouse and show.mouse opcodes
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r41258 | sev | 2009-06-07 03:47:29 +1000 (Sun, 07 Jun 2009) | 1 line
Implement fence.mouse opcode
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r41259 | sev | 2009-06-07 03:48:09 +1000 (Sun, 07 Jun 2009) | 1 line
Correct implementation for set.key opcode. Fixes#2605104: "AGI: Manhunter, F3 hotkey dosent work", removed number of hacks
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r41260 | sev | 2009-06-07 03:48:30 +1000 (Sun, 07 Jun 2009) | 1 line
Add guard check to set.key opcode.
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r41261 | sev | 2009-06-07 03:48:46 +1000 (Sun, 07 Jun 2009) | 1 line
Make PopUp widget look more balanced
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r41262 | sev | 2009-06-07 03:49:09 +1000 (Sun, 07 Jun 2009) | 1 line
Improved look of popup widget, buttons, checkbox and tab widget
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r41263 | sev | 2009-06-07 03:49:59 +1000 (Sun, 07 Jun 2009) | 1 line
Implement FR#2707442: "GUI: Improve Mass Add dialog"
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r41264 | sev | 2009-06-07 03:50:30 +1000 (Sun, 07 Jun 2009) | 1 line
Sync all themes with improvements of mass dialog. Fixed list positioning
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r41265 | sev | 2009-06-07 03:51:41 +1000 (Sun, 07 Jun 2009) | 1 line
Implement widget property "textalign". Added it to all theme layouts
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r41266 | sev | 2009-06-07 03:52:44 +1000 (Sun, 07 Jun 2009) | 4 lines
Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting".
- Split out label from PopUp widget
- Aligned every widget on all layouts so GUI becomes to look nice again
- Moved textHAlign to layout properties
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r41267 | sev | 2009-06-07 03:53:25 +1000 (Sun, 07 Jun 2009) | 2 lines
Add to launcher not yet functional search widget.
Make EditableWidget CommandSender
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r41268 | sev | 2009-06-07 03:54:08 +1000 (Sun, 07 Jun 2009) | 1 line
Implement FR#1970293: "LAUNCHER: Add "quick search" input field like in iTunes"
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r41269 | sev | 2009-06-07 03:54:28 +1000 (Sun, 07 Jun 2009) | 5 lines
Improvements to laucher dialog
- Made quicksearch turned off in the launcher game list
- Turn ListWidget into CommandSender
- Turn quicksearch off in launcher game list
- Connect laucher list widget with search box so search is initiated by typing
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r41270 | sev | 2009-06-07 03:54:43 +1000 (Sun, 07 Jun 2009) | 1 line
Fix font size in EditTextWidget on screen resolution change.
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r41271 | sev | 2009-06-07 03:54:59 +1000 (Sun, 07 Jun 2009) | 1 line
Fix item selection on filtered out list in launcher
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r41272 | sev | 2009-06-07 03:56:41 +1000 (Sun, 07 Jun 2009) | 1 line
Added game GUI options to advancedDetector and updated all engines
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r41273 | sev | 2009-06-07 03:56:59 +1000 (Sun, 07 Jun 2009) | 1 line
Fix bug with GUI options not set when per-game setting is empty
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r41274 | sev | 2009-06-07 03:57:39 +1000 (Sun, 07 Jun 2009) | 1 line
Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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r41275 | sev | 2009-06-07 03:58:08 +1000 (Sun, 07 Jun 2009) | 2 lines
Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
Add generic per-game GUI options support along the way ;)
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r41276 | sev | 2009-06-07 03:58:29 +1000 (Sun, 07 Jun 2009) | 1 line
Do not change list content if filter was not changed
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r41277 | sev | 2009-06-07 03:59:04 +1000 (Sun, 07 Jun 2009) | 1 line
Disable load from the launcher button for AGOS and Gob games with use of GUI options
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r41278 | sev | 2009-06-07 03:59:54 +1000 (Sun, 07 Jun 2009) | 1 line
Add support for GUI options to SCUMM engine
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r41279 | thebluegr | 2009-06-07 04:02:16 +1000 (Sun, 07 Jun 2009) | 1 line
Removed unused variable
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r41280 | sev | 2009-06-07 04:11:05 +1000 (Sun, 07 Jun 2009) | 2 lines
Add empty file to cheat git-svn
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r41281 | sev | 2009-06-07 04:21:07 +1000 (Sun, 07 Jun 2009) | 1 line
Disable MIDI controls if GUIO_NOMIDI is set
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r41282 | sev | 2009-06-07 04:21:49 +1000 (Sun, 07 Jun 2009) | 1 line
Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do.
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r41283 | sev | 2009-06-07 04:22:18 +1000 (Sun, 07 Jun 2009) | 1 line
Added couple of newly discovered fanmade AGI games.
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r41284 | sev | 2009-06-07 04:22:43 +1000 (Sun, 07 Jun 2009) | 1 line
Added CoCo3 version of SQ1
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r41285 | sev | 2009-06-07 04:23:05 +1000 (Sun, 07 Jun 2009) | 1 line
Added GUI options for newly added games
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r41286 | sev | 2009-06-07 04:23:24 +1000 (Sun, 07 Jun 2009) | 1 line
Shut gcc warning.
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r41287 | sev | 2009-06-07 04:27:25 +1000 (Sun, 07 Jun 2009) | 2 lines
Bump theme version to 0.5 due to number of recent changes.
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r41288 | sev | 2009-06-07 04:32:33 +1000 (Sun, 07 Jun 2009) | 2 lines
Restore search.bmp which was lost
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r41289 | lordhoto | 2009-06-07 04:33:20 +1000 (Sun, 07 Jun 2009) | 2 lines
Fix printf format argument related warnings.
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r41290 | thebluegr | 2009-06-07 04:38:41 +1000 (Sun, 07 Jun 2009) | 1 line
Updated the MSVC project files of the SCUMM engine for commit #41282
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r41291 | lordhoto | 2009-06-07 04:41:25 +1000 (Sun, 07 Jun 2009) | 2 lines
Flag all games without full voice over with GUIO_NOSPEECH.
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r41292 | athrxx | 2009-06-07 04:46:07 +1000 (Sun, 07 Jun 2009) | 1 line
LOL: fix flying item hit processing
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r41293 | thebluegr | 2009-06-07 05:04:09 +1000 (Sun, 07 Jun 2009) | 1 line
Fixed assertion when starting mass add and there are no games currently in the game list
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r41294 | drmccoy | 2009-06-07 05:06:47 +1000 (Sun, 07 Jun 2009) | 4 lines
Demoplayer:
- Fixing the flawed double mode
- Adding an "auto" double mode, where the videos get scaled if possible
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r41295 | lordhoto | 2009-06-07 05:10:25 +1000 (Sun, 07 Jun 2009) | 3 lines
- Flag Kyra3 detection entries with GUIO_NOMIDI
- Get rid of using directive
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r41296 | sev | 2009-06-07 05:20:39 +1000 (Sun, 07 Jun 2009) | 2 lines
Bring old 'quick search' behavior of games list back.
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r41297 | lordhoto | 2009-06-07 05:47:55 +1000 (Sun, 07 Jun 2009) | 2 lines
Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.
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r41299 | fingolfin | 2009-06-07 06:03:13 +1000 (Sun, 07 Jun 2009) | 1 line
GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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r41300 | djwillis | 2009-06-07 06:05:21 +1000 (Sun, 07 Jun 2009) | 1 line
Virtual Keyboard: 'Ab'use the console font to get a font small enough to be usable on 320*240 virtual keyboards for display_area (GUI and BigGUI take up far too much space).
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r41301 | lordhoto | 2009-06-07 06:22:16 +1000 (Sun, 07 Jun 2009) | 2 lines
Made fix for empty game list on starting MassAdd a bit more robust.
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r41302 | thebluegr | 2009-06-07 06:29:37 +1000 (Sun, 07 Jun 2009) | 1 line
Moved some more debug commands to ScummVM's coneole
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r41303 | djwillis | 2009-06-07 06:36:12 +1000 (Sun, 07 Jun 2009) | 1 line
Virtual Keyboard: Add 320*240 support (in addition to 640*480) to the default keyboard pack. Also tweak vkeybd.xml to make it a little more like valid XML). New graphics still to come so excuse the ugly keyboard images for now.
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r41304 | sev | 2009-06-07 06:58:36 +1000 (Sun, 07 Jun 2009) | 2 lines
Make script executable
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r41305 | fingolfin | 2009-06-07 07:37:30 +1000 (Sun, 07 Jun 2009) | 1 line
GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect out-of-bounds access to it (since access is controlled by scripts, this could (and does :/) easily happen. Also removed an obsolete swap() method, and fixed one case where _spritesArray was indeed accessed out of bounds
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r41306 | drmccoy | 2009-06-07 07:41:22 +1000 (Sun, 07 Jun 2009) | 2 lines
Fixing the Woodruff intro: Using a flag that's /not/ already used be the scripts
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r41307 | drmccoy | 2009-06-07 07:45:47 +1000 (Sun, 07 Jun 2009) | 2 lines
Fixing the demoplayer's auto double mode and added a REBASE0 option that sets the video's X and Y coordinates to 0,0
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r41308 | drmccoy | 2009-06-07 07:54:12 +1000 (Sun, 07 Jun 2009) | 2 lines
Setting the game type of the generic demoplayer to Urban so it can make use of the initial palette
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r41309 | fingolfin | 2009-06-07 09:22:22 +1000 (Sun, 07 Jun 2009) | 1 line
GUI: Simplified ThemeEngine::getImageSurface (this way it's easier to add more graphics in the future ;)
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r41310 | fingolfin | 2009-06-07 09:22:35 +1000 (Sun, 07 Jun 2009) | 1 line
GUI: Pressing 'ESC' in the Launcher's quick search field now resets the search filter
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r41311 | fingolfin | 2009-06-07 09:22:48 +1000 (Sun, 07 Jun 2009) | 1 line
GUI: Tweaked the launcher so that TAB switches focus between the list and the quick search field
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r41312 | drmccoy | 2009-06-07 09:39:58 +1000 (Sun, 07 Jun 2009) | 1 line
Renamed the evaluateStore opcodes to assign, because that's what they are
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r41313 | drmccoy | 2009-06-07 09:40:11 +1000 (Sun, 07 Jun 2009) | 1 line
Fascination needs o1_assign. o2_assign breaks the DOS floppy version
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r41314 | athrxx | 2009-06-07 10:37:30 +1000 (Sun, 07 Jun 2009) | 1 line
LOL: implemented king richard healing sequence
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r41315 | lordhoto | 2009-06-07 10:51:19 +1000 (Sun, 07 Jun 2009) | 2 lines
Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays correctly.
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r41316 | lordhoto | 2009-06-07 10:58:14 +1000 (Sun, 07 Jun 2009) | 2 lines
Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 WSA file played fine, it might be unneeded, but better safe than sorry.
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r41317 | drmccoy | 2009-06-07 11:45:09 +1000 (Sun, 07 Jun 2009) | 1 line
Dropping the v1 parser functions in favour of the extended v2 ones
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r41318 | waltervn | 2009-06-07 12:18:38 +1000 (Sun, 07 Jun 2009) | 2 lines
SCI: Resmgr cleanup and preparations for moving resource36 handling into resmgr.
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r41322 | strangerke | 2009-06-07 18:33:46 +1000 (Sun, 07 Jun 2009) | 1 line
Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them.
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r41323 | strangerke | 2009-06-07 18:46:15 +1000 (Sun, 07 Jun 2009) | 1 line
Suppress inclusion of a not yet committed file
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r41324 | sev | 2009-06-07 20:03:19 +1000 (Sun, 07 Jun 2009) | 2 lines
Mention recent improvements
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r41325 | sev | 2009-06-07 20:04:41 +1000 (Sun, 07 Jun 2009) | 2 lines
Added MD5 from Bug #2796782: "SCI: LSL1 Russian MD5"
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r41326 | sev | 2009-06-07 20:13:05 +1000 (Sun, 07 Jun 2009) | 2 lines
MD5 from bugreport #2797962: "SCI: Laura Bows 2 german, md5"
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r41327 | athrxx | 2009-06-07 20:34:01 +1000 (Sun, 07 Jun 2009) | 1 line
LOL: implemented some missing monster animation code
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r41328 | fingolfin | 2009-06-07 21:02:51 +1000 (Sun, 07 Jun 2009) | 1 line
Set svn:ignore
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r41331 | fingolfin | 2009-06-07 22:37:16 +1000 (Sun, 07 Jun 2009) | 1 line
AGI: Fixed typo in game name ;)
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r41332 | fingolfin | 2009-06-07 22:47:10 +1000 (Sun, 07 Jun 2009) | 1 line
Added an experimental '--upgrade-targets' option (to be refined; and possibly hooked to the GUI eventually). This updates the guioptions,platform and lang for all your targets (and with a source change, also the descriptions)
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r41333 | fingolfin | 2009-06-07 23:04:03 +1000 (Sun, 07 Jun 2009) | 1 line
Added some new method variants to Common::String
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r41334 | fingolfin | 2009-06-07 23:04:16 +1000 (Sun, 07 Jun 2009) | 1 line
Fix for bug #2802492 (GUI: search query causes game list scrollbar glitches)
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r41336 | athrxx | 2009-06-07 23:07:16 +1000 (Sun, 07 Jun 2009) | 1 line
LOL: implemented two more opcodes for castle cimmeria
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r41337 | fingolfin | 2009-06-07 23:14:34 +1000 (Sun, 07 Jun 2009) | 1 line
Fixed appending a (substring of a) string to itself
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r41338 | thebluegr | 2009-06-08 01:53:30 +1000 (Mon, 08 Jun 2009) | 1 line
Replaced/removed KP_UINT, KP_SINT, SKPV and UKPV as well as the VIEW_PRIORITY and PRIORITY_BAND_FIRST wrappers
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r41339 | thebluegr | 2009-06-08 02:44:57 +1000 (Mon, 08 Jun 2009) | 1 line
Init _opl to 0. This prevents a crash on exit when the Adlib driver is closed, if the game music driver doesn't support music for the currently playing game (e.g. Christmas 1998)
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r41340 | thebluegr | 2009-06-08 02:50:34 +1000 (Mon, 08 Jun 2009) | 1 line
Replaced KP_ALT, SKPV_OR_ALT and UKPV_OR_ALT
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r41341 | fingolfin | 2009-06-08 03:05:58 +1000 (Mon, 08 Jun 2009) | 1 line
cleanup
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r41342 | fingolfin | 2009-06-08 03:06:32 +1000 (Mon, 08 Jun 2009) | 1 line
SCI: Renamed various song/songlib related structs and members
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r41343 | fingolfin | 2009-06-08 03:06:51 +1000 (Mon, 08 Jun 2009) | 1 line
SCI: Objectified SongLibrary
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r41344 | fingolfin | 2009-06-08 03:07:07 +1000 (Mon, 08 Jun 2009) | 1 line
SCI: Objectified Song struct 'a bit'
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r41345 | fingolfin | 2009-06-08 03:07:25 +1000 (Mon, 08 Jun 2009) | 1 line
SCI: Simplified SongLibrary code a bit
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r41346 | fingolfin | 2009-06-08 03:18:11 +1000 (Mon, 08 Jun 2009) | 1 line
SCI: Fixed the broken SciEngine::pauseEngineIntern code by ensuring that SciEngine::_gamestate is updated whenever the EngineState gets changed (due to loading a savestate)
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r41348 | athrxx | 2009-06-08 04:51:03 +1000 (Mon, 08 Jun 2009) | 1 line
LOL: minor bug fix in battle system
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r41349 | waltervn | 2009-06-08 05:15:55 +1000 (Mon, 08 Jun 2009) | 2 lines
SCI: Moved resource36 handling into resource manager.
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r41350 | lordhoto | 2009-06-08 05:58:00 +1000 (Mon, 08 Jun 2009) | 2 lines
Avoid warning about missing SFX file in Lands of Lore (it seems the original misses some datafiles for certain effects).
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r41351 | lordhoto | 2009-06-08 06:43:43 +1000 (Mon, 08 Jun 2009) | 2 lines
Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flagsTable instead.
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r41352 | sev | 2009-06-08 08:05:57 +1000 (Mon, 08 Jun 2009) | 3 lines
Added current keymapper dialog to all themes so it could be tested by other
devs.
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r41353 | thebluegr | 2009-06-08 08:15:28 +1000 (Mon, 08 Jun 2009) | 1 line
Applied madmoose's patch from bug report #2794216 - "Loading large Smacker movies is slow"
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r41354 | thebluegr | 2009-06-08 08:17:44 +1000 (Mon, 08 Jun 2009) | 1 line
Formatting
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r41355 | sev | 2009-06-08 08:19:48 +1000 (Mon, 08 Jun 2009) | 3 lines
Added Clear button for search box. Looks a bit off, but we do not yet have
skinned buttons.
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r41356 | thebluegr | 2009-06-08 08:34:03 +1000 (Mon, 08 Jun 2009) | 1 line
Changed the bitstream buffer used to initialize the big Huffman trees to be a normal byte array, instead of a Common::Array
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r41357 | lordhoto | 2009-06-08 08:41:38 +1000 (Mon, 08 Jun 2009) | 2 lines
Remove unneeded functionality from Screen.
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r41358 | athrxx | 2009-06-08 08:42:21 +1000 (Mon, 08 Jun 2009) | 1 line
LOL: minor bug fix
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r41359 | fingolfin | 2009-06-08 09:04:34 +1000 (Mon, 08 Jun 2009) | 1 line
SCI: Got rid of g_EngineState
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r41360 | fingolfin | 2009-06-08 09:05:11 +1000 (Mon, 08 Jun 2009) | 1 line
SCI: C++ified the song iterator code a little bit more
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r41361 | thebluegr | 2009-06-08 09:29:11 +1000 (Mon, 08 Jun 2009) | 1 line
Hopefully fixed memory corruption when loading games
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r41362 | lordhoto | 2009-06-08 12:26:33 +1000 (Mon, 08 Jun 2009) | 3 lines
- Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo WSAs will be correctly played
- Made album page change in MR a bit slower, so it's visible at least
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r41363 | djwillis | 2009-06-08 18:21:18 +1000 (Mon, 08 Jun 2009) | 1 line
Virtual Keyboard: Fix default keyboard pack to return correct events for ENTER and !.
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r41364 | thebluegr | 2009-06-08 18:38:10 +1000 (Mon, 08 Jun 2009) | 1 line
Moved some more debug commands to ScummVM's console
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r41365 | Kirben | 2009-06-08 18:56:32 +1000 (Mon, 08 Jun 2009) | 1 line
Update details for the Polish version of The Feeble Files.
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r41366 | djwillis | 2009-06-08 19:10:12 +1000 (Mon, 08 Jun 2009) | 1 line
Virtual Keyboard: Add source files for the default keyboard pack seperate from ZIP archive (makes it easier to version the packs vkeybd.xml and track fixes) and add script to build keyboard pack(s) ZIP's from source files (based on /gui/themes/scummtheme.py).
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r41367 | thebluegr | 2009-06-08 21:42:13 +1000 (Mon, 08 Jun 2009) | 1 line
Replaced GFXWARN with warning and GFXDEBUG with debugC
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r41368 | waltervn | 2009-06-08 22:20:36 +1000 (Mon, 08 Jun 2009) | 2 lines
SCI: Cleanup
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r41369 | Hkz | 2009-06-08 22:37:24 +1000 (Mon, 08 Jun 2009) | 1 line
sword1: add Broken Sword PSX demo support
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r41372 | Kirben | 2009-06-09 00:21:43 +1000 (Tue, 09 Jun 2009) | 1 line
Add Polish font data for The Feeble Files.
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r41373 | djwillis | 2009-06-09 00:47:38 +1000 (Tue, 09 Jun 2009) | 1 line
Virtual Keyboard: Move vkeybd.zip into packs folder and rename default keyboard pack to vkeybd_default(.zip) with updates to default-events.cpp. Also update vkeybdpack.py to use zlib compression if Python zlib is found. Update GP2X and GP2XWiz bundle files to get new vkeybd_default.zip.
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r41374 | Kirben | 2009-06-09 00:50:34 +1000 (Tue, 09 Jun 2009) | 1 line
Add more Polish font data for The Feeble Files.
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r41375 | Kirben | 2009-06-09 00:55:11 +1000 (Tue, 09 Jun 2009) | 1 line
Spacing.
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r41376 | djwillis | 2009-06-09 01:45:03 +1000 (Tue, 09 Jun 2009) | 1 line
Virtual Keyboard: Fix slight error in earlier commit (failed to rename the XML to match the keyboard pack name).
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r41379 | lordhoto | 2009-06-09 03:47:37 +1000 (Tue, 09 Jun 2009) | 2 lines
Fix out of bounds memory access in Screen::drawShape.
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r41380 | Hkz | 2009-06-09 03:54:44 +1000 (Tue, 09 Jun 2009) | 1 line
sword1: slight cleanup of psx related sound code and comments
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r41381 | lordhoto | 2009-06-09 04:30:28 +1000 (Tue, 09 Jun 2009) | 2 lines
Cleanup.
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r41384 | lordhoto | 2009-06-09 06:11:07 +1000 (Tue, 09 Jun 2009) | 3 lines
- Cleanup
- Fix regression in Kyra1 outro
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r41385 | djwillis | 2009-06-09 06:31:49 +1000 (Tue, 09 Jun 2009) | 1 line
Virtual Keyboard: Add some quick changes to the virtual keyboard to activate submit and cancel events from the default lowercase keyboards. This makes it possible to cancel and submit without having to call Common::KEYCODE_F7 again. Sorry for the nasty (temp) graphics.
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r41386 | buddha_ | 2009-06-09 06:46:21 +1000 (Tue, 09 Jun 2009) | 3 lines
Convert FWRenderer and OSRenderer to use Cine::Palette.
Also fix some bugs that came up in testing of Cine::Palette.
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r41389 | sev | 2009-06-09 07:52:32 +1000 (Tue, 09 Jun 2009) | 2 lines
Actually we /did not/ put periods at ends of the sentences in majority of past entries
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r41393 | Kirben | 2009-06-09 10:00:24 +1000 (Tue, 09 Jun 2009) | 1 line
Correct check for font data table used in The Feeble Files.
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r41395 | Kirben | 2009-06-09 16:37:42 +1000 (Tue, 09 Jun 2009) | 1 line
Remove unused old code.
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r41398 | lordhoto | 2009-06-09 21:26:15 +1000 (Tue, 09 Jun 2009) | 5 lines
- Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
- Made WSAMovie_v1::displayFrame code match the original
- Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
- Got rid of '...' parameter usage in all WSA player classes
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r41400 | wjpalenstijn | 2009-06-10 01:26:09 +1000 (Wed, 10 Jun 2009) | 1 line
Add (failing) hashmap test case for collision handling
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r41401 | lordhoto | 2009-06-10 01:34:02 +1000 (Wed, 10 Jun 2009) | 2 lines
Changed some lines to tabs instead of whitespaces for identation.
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r41402 | drmccoy | 2009-06-10 04:14:49 +1000 (Wed, 10 Jun 2009) | 1 line
Win Gob3 is multi-lingual (British, French, German)
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r41403 | drmccoy | 2009-06-10 04:18:11 +1000 (Wed, 10 Jun 2009) | 1 line
Win Gob2 is multi-lingual (American, French, German)
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r41404 | drmccoy | 2009-06-10 04:19:11 +1000 (Wed, 10 Jun 2009) | 1 line
Win Gob1 is multi-lingual (British, French, German, Italian, Spanish)
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r41405 | drmccoy | 2009-06-10 04:52:55 +1000 (Wed, 10 Jun 2009) | 1 line
Multi-lingual Inca2 version (American, French, German, Italian, Spanish)
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r41406 | drmccoy | 2009-06-10 04:53:17 +1000 (Wed, 10 Jun 2009) | 1 line
Win Lost in Time is multi-lingual (British, French, Spanish)
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r41407 | drmccoy | 2009-06-10 04:53:35 +1000 (Wed, 10 Jun 2009) | 2 lines
Added a workaround for Win Lost in Time.
It's got VMD files which are still referenced as IMD
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r41408 | waltervn | 2009-06-10 05:18:48 +1000 (Wed, 10 Jun 2009) | 2 lines
SCI: Moved SCI1 audio map handling into the resource manager.
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r41409 | drmccoy | 2009-06-10 05:37:24 +1000 (Wed, 10 Jun 2009) | 1 line
Fixed CLEAR
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r41419 | sev | 2009-06-10 18:18:44 +1000 (Wed, 10 Jun 2009) | 1 line
Clarify that Cygwin is not supported as building platform anymore
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r41421 | sev | 2009-06-10 20:11:24 +1000 (Wed, 10 Jun 2009) | 1 line
Added debugCN() call which does not add newline automatically
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r41423 | dreammaster | 2009-06-10 22:15:50 +1000 (Wed, 10 Jun 2009) | 1 line
Added variable to savegame format so that savegames can be correctly loaded from the ScummVM launcher
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r41424 | dreammaster | 2009-06-10 22:16:30 +1000 (Wed, 10 Jun 2009) | 1 line
Added support for loading savegames from the launcher
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r41425 | lordhoto | 2009-06-10 22:47:19 +1000 (Wed, 10 Jun 2009) | 2 lines
Fix documentation for debugC and debugCN, relying on special debug levels.
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r41428 | lordhoto | 2009-06-11 01:01:20 +1000 (Thu, 11 Jun 2009) | 2 lines
Fix a bug in disableCursorPalette, where it never allowed the palette to be enabled properly again.
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r41429 | strangerke | 2009-06-11 01:04:21 +1000 (Thu, 11 Jun 2009) | 3 lines
Gob detection :
- use GUIO_NOSPEECH and GUIO_NOSUBTITLES intensively, as there is no control other them even when they are present
- Replace non-ASCII characters by hex values
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r41430 | lordhoto | 2009-06-11 01:11:17 +1000 (Thu, 11 Jun 2009) | 2 lines
Extend documentation for "kFeatureCursorHasPalette".
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r41432 | lordhoto | 2009-06-11 01:20:52 +1000 (Thu, 11 Jun 2009) | 2 lines
Add a convenience wrapper to CursorMan for checking whether cursor palettes are supported.
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r41433 | jvprat | 2009-06-11 01:33:37 +1000 (Thu, 11 Jun 2009) | 2 lines
Point to the Cursor and AudioCD Managers to help engine authors following the right path.
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r41452 | sev | 2009-06-12 01:45:52 +1000 (Fri, 12 Jun 2009) | 1 line
Added set of CoCo3 AGI games
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r41453 | buddha_ | 2009-06-12 04:32:35 +1000 (Fri, 12 Jun 2009) | 8 lines
Fix Operation Stealth's 2nd arcade sequence's revolving doors.
- Now the doors actually do revolve when before they didn't.
- The fix was to alias the 9th background with the collision
page directly when loading collision page data. This way
changes written to the 9th background go to the collision
page and vice versa (And there were changes in the labyrinth).
- Also converted _bgTable from a pure array to a Common::Array
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r41458 | peres001 | 2009-06-12 15:03:18 +1000 (Fri, 12 Jun 2009) | 2 lines
* Final version of the IFF parsing code.
* Refactored ILBMDecoder usage from disk code.
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r41459 | peres001 | 2009-06-12 16:20:11 +1000 (Fri, 12 Jun 2009) | 1 line
Removed a leftover printf().
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r41460 | peres001 | 2009-06-12 17:18:01 +1000 (Fri, 12 Jun 2009) | 2 lines
* Replaced the A8SVXDecoder class with a function to return an AudioStream in trunk/sound/.
* Refactored sound code in Parallaction to use the new Audio::make8SVXStream.
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r41461 | peres001 | 2009-06-12 17:55:44 +1000 (Fri, 12 Jun 2009) | 1 line
Cleanup of sound code.
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r41462 | sev | 2009-06-12 18:00:26 +1000 (Fri, 12 Jun 2009) | 1 line
Rename KeyRemapper dialog to KeyMapper
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r41465 | peres001 | 2009-06-12 18:51:05 +1000 (Fri, 12 Jun 2009) | 2 lines
* Moved the updated IFF code from Parallaction to common/
* Updated Parallaction and SAGA to use the new decoder infrastructure.
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r41468 | peres001 | 2009-06-12 19:49:38 +1000 (Fri, 12 Jun 2009) | 3 lines
* Adapted Kyra to the new IFFParser interface.
* Adapted the new IFFParser to Kyra (slightly).
The Kyra1 demo on the website works.
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r41470 | peres001 | 2009-06-12 19:56:07 +1000 (Fri, 12 Jun 2009) | 1 line
Finally fix build (extra qualifier removed).
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r41473 | peres001 | 2009-06-12 20:26:15 +1000 (Fri, 12 Jun 2009) | 1 line
Added missing return statements.
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r41474 | peres001 | 2009-06-12 20:26:58 +1000 (Fri, 12 Jun 2009) | 1 line
Fixed disposeStream initialization.
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r41484 | strangerke | 2009-06-13 08:35:08 +1000 (Sat, 13 Jun 2009) | 1 line
Fix MSVC compilation : iff.h and iff.cpp were move from engines\parallaction\ to graphics\
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r41485 | waltervn | 2009-06-13 09:29:27 +1000 (Sat, 13 Jun 2009) | 2 lines
SCI: Added detection entries for Japanese QFG.
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r41486 | waltervn | 2009-06-13 09:46:23 +1000 (Sat, 13 Jun 2009) | 2 lines
SCI: Moved audio code from AudioResource to the sfx core.
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r41487 | strangerke | 2009-06-13 17:54:25 +1000 (Sat, 13 Jun 2009) | 1 line
Oups. disk.cpp was also missing in MSVC files
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r41488 | vinterstum | 2009-06-13 19:40:42 +1000 (Sat, 13 Jun 2009) | 1 line
Updated xcode project
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r41489 | thebluegr | 2009-06-13 20:20:12 +1000 (Sat, 13 Jun 2009) | 1 line
Properly updated the MSVC project files of the parallaction engine, fixing compilation. Side note: please, don't include files outside the engine's directory (like files in /common) for engine project files - it's wrong, as the same code will be compiled twice
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r41490 | thebluegr | 2009-06-13 20:23:23 +1000 (Sat, 13 Jun 2009) | 1 line
Removed duplicate entry of disk.cpp
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r41493 | vinterstum | 2009-06-13 23:27:21 +1000 (Sat, 13 Jun 2009) | 1 line
Buildfix for gcc 3.3 (moved a template class member into the header file)
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r41496 | wjpalenstijn | 2009-06-14 07:07:05 +1000 (Sun, 14 Jun 2009) | 3 lines
Fix erase() sometimes hiding other hash elements.
Like CPython, we now use a dummy node to mark nodes as erased,
so that lookup() can skip over it. All tests should now pass again.
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r41497 | drmccoy | 2009-06-14 08:10:55 +1000 (Sun, 14 Jun 2009) | 1 line
Making TotTextData's item's offsets unsigned. This could fix the crash in the Polish Woodruff version (bug #2804962)
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r41498 | strangerke | 2009-06-14 08:14:58 +1000 (Sun, 14 Jun 2009) | 1 line
Gob - *WIP* incomplete implementation of MDY/TBR
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r41499 | drmccoy | 2009-06-14 08:35:22 +1000 (Sun, 14 Jun 2009) | 1 line
Warn when a sprite operation is to be performed on a nonexistent surface instead of crashing
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r41500 | lordhoto | 2009-06-14 08:40:30 +1000 (Sun, 14 Jun 2009) | 2 lines
Strip trailing whitespaces.
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r41501 | sev | 2009-06-14 08:48:16 +1000 (Sun, 14 Jun 2009) | 2 lines
Added sanity checking to stopSound() and a bit more debug output
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r41502 | lordhoto | 2009-06-14 08:48:32 +1000 (Sun, 14 Jun 2009) | 2 lines
Added periods to every news entry (actually it seems like we always did that in the past, but were a bit lazier in the last time).
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r41503 | lordhoto | 2009-06-14 09:04:26 +1000 (Sun, 14 Jun 2009) | 2 lines
Added yet another missing period at the end of a line. (I hope I catched all now)
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r41504 | marcus_c | 2009-06-14 09:42:39 +1000 (Sun, 14 Jun 2009) | 5 lines
Detected games with different language or platform are now
no longer treated as duplicates, even if they have the same
target and directory. Also, pass these parameters to the
ConfMan, so that the correct version of the game is started.
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r41506 | dreammaster | 2009-06-14 13:39:30 +1000 (Sun, 14 Jun 2009) | 1 line
Beginnings of music support for Cruise, based on the cine engine sound code (note that the music played isn't yet correct, though)
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r41507 | lordhoto | 2009-06-14 21:08:35 +1000 (Sun, 14 Jun 2009) | 2 lines
Fix unused variable warning.
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r41508 | drmccoy | 2009-06-14 22:19:42 +1000 (Sun, 14 Jun 2009) | 1 line
Fixed an animation speed regression that got introduced when I added a lag compensation for Woodruff
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r41516 | lordhoto | 2009-06-15 00:05:42 +1000 (Mon, 15 Jun 2009) | 2 lines
Got rid of a needless "getEventManager" call. (Using Engine::_eventMan now instead)
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r41517 | waltervn | 2009-06-15 00:11:21 +1000 (Mon, 15 Jun 2009) | 2 lines
SCI: Added detection entries for Japanese SQ4.
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r41519 | lordhoto | 2009-06-15 00:24:28 +1000 (Mon, 15 Jun 2009) | 2 lines
Cleanup.
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r41520 | cyx | 2009-06-15 01:07:34 +1000 (Mon, 15 Jun 2009) | 1 line
simplified .raw/.wav data files handling in introduction sequences
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r41528 | jvprat | 2009-06-15 08:10:17 +1000 (Mon, 15 Jun 2009) | 2 lines
Fix groovie's GUI game options
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r41536 | sev | 2009-06-15 17:06:52 +1000 (Mon, 15 Jun 2009) | 2 lines
Run AGIMOUSE hack as a side effect always
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r41537 | thebluegr | 2009-06-15 18:24:01 +1000 (Mon, 15 Jun 2009) | 1 line
Added the missing pixelformat.h file
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r41538 | thebluegr | 2009-06-15 18:44:35 +1000 (Mon, 15 Jun 2009) | 1 line
Added aliases for the script/breakpoint related commands and added the debugflag related commands to the help screen
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r41556 | strangerke | 2009-06-16 05:46:00 +1000 (Tue, 16 Jun 2009) | 1 line
Add MD5 for Playtoons 4 FR
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r41557 | athrxx | 2009-06-16 06:52:09 +1000 (Tue, 16 Jun 2009) | 4 lines
LOL: - started on the ingame menu code (death menu, load menu and main menu)
- fixed regression in kyra gui code (broken menu highlighting)
- fixed minor bug in animation code
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r41559 | strangerke | 2009-06-16 07:28:11 +1000 (Tue, 16 Jun 2009) | 1 line
renamed playtoons target names to insult-free target names (maybe non-definitive names)
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r41560 | athrxx | 2009-06-16 07:39:43 +1000 (Tue, 16 Jun 2009) | 1 line
LOL: implemented quit menu
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r41562 | drmccoy | 2009-06-16 09:07:38 +1000 (Tue, 16 Jun 2009) | 1 line
Merging parseValExpr and parseExpr
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r41563 | drmccoy | 2009-06-16 09:07:55 +1000 (Tue, 16 Jun 2009) | 1 line
Renamed varPos to varBase and split off getVarBase() from parseVarIndex() and parseExpr()
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r41564 | drmccoy | 2009-06-16 09:08:09 +1000 (Tue, 16 Jun 2009) | 1 line
Renamed various variables to better reflect their meaning
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r41565 | drmccoy | 2009-06-16 09:08:28 +1000 (Tue, 16 Jun 2009) | 1 line
Propagating variable name changes
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r41566 | drmccoy | 2009-06-16 09:08:44 +1000 (Tue, 16 Jun 2009) | 1 line
Fixing the signness indicated by the OP_ enums
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r41567 | drmccoy | 2009-06-16 09:09:04 +1000 (Tue, 16 Jun 2009) | 1 line
Adding a TYPE_ enum
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r41568 | drmccoy | 2009-06-16 09:09:23 +1000 (Tue, 16 Jun 2009) | 1 line
Using the TYPE_ enum where applicable
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r41569 | drmccoy | 2009-06-16 09:09:37 +1000 (Tue, 16 Jun 2009) | 1 line
Renaming some variables in o1_assign() and o2_assign() to mirror the structure in o6_assign()
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r41570 | drmccoy | 2009-06-16 09:09:57 +1000 (Tue, 16 Jun 2009) | 1 line
Using cmpHelper for OP_NEQ too, since the original does a normal strcmp there as well. No idea where the stricmp came from
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r41571 | drmccoy | 2009-06-16 09:10:10 +1000 (Tue, 16 Jun 2009) | 1 line
Remove some now superfluous comments
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r41572 | drmccoy | 2009-06-16 09:10:27 +1000 (Tue, 16 Jun 2009) | 1 line
Splitting up parseExpr a bit
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r41573 | drmccoy | 2009-06-16 09:10:51 +1000 (Tue, 16 Jun 2009) | 1 line
Moving _inter_resVal and _inter_resStr from Global to Parse
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r41574 | drmccoy | 2009-06-16 09:11:08 +1000 (Tue, 16 Jun 2009) | 1 line
Renaming _inter_resVal to _resultInt
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r41575 | drmccoy | 2009-06-16 09:11:29 +1000 (Tue, 16 Jun 2009) | 1 line
Renamed _inter_resStr to _resultStr
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r41576 | athrxx | 2009-06-16 09:22:31 +1000 (Tue, 16 Jun 2009) | 1 line
KYRA: fixed regression (broken menu slide bars in HOF/MR)
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r41579 | strangerke | 2009-06-16 17:14:07 +1000 (Tue, 16 Jun 2009) | 1 line
Add MD5 for Playtoons 3 (english)
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r41584 | strangerke | 2009-06-16 22:25:53 +1000 (Tue, 16 Jun 2009) | 1 line
MDY/TBR : fix a thing or two. Still far from being OK, but in-game ambiance "music" is (a little) less buggy
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r41587 | Hkz | 2009-06-17 04:58:21 +1000 (Wed, 17 Jun 2009) | 1 line
tinsel: check only english.txt for DW1 psx version detection, and use recursive "SearchMan.addDirectory()" to obtain subdirs for Discworld PSX datafiles
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r41588 | lordhoto | 2009-06-17 05:26:44 +1000 (Wed, 17 Jun 2009) | 2 lines
Formatting.
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r41589 | drmccoy | 2009-06-17 06:14:56 +1000 (Wed, 17 Jun 2009) | 1 line
Encapsulating stack adjustments
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r41590 | drmccoy | 2009-06-17 06:15:19 +1000 (Wed, 17 Jun 2009) | 1 line
Encapsulating the Stack and StackFrame a bit
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r41591 | drmccoy | 2009-06-17 06:15:49 +1000 (Wed, 17 Jun 2009) | 1 line
Properly initializing _soundMode, for ADLs too
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r41592 | drmccoy | 2009-06-17 06:39:37 +1000 (Wed, 17 Jun 2009) | 1 line
Including scummsys.h and forward-declaring GobEngine
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r41596 | athrxx | 2009-06-17 07:23:26 +1000 (Wed, 17 Jun 2009) | 1 line
LOL: implemented options menu (settings aren't saved yet)
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r41598 | sev | 2009-06-17 07:59:20 +1000 (Wed, 17 Jun 2009) | 2 lines
Disable music for CoCo3 games. It has different format.
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r41601 | drmccoy | 2009-06-17 14:15:45 +1000 (Wed, 17 Jun 2009) | 1 line
Changed opcodeDraw to be functor-based
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r41602 | drmccoy | 2009-06-17 14:16:21 +1000 (Wed, 17 Jun 2009) | 1 line
Changed opcodeFunc to be functor-based
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r41603 | drmccoy | 2009-06-17 14:16:51 +1000 (Wed, 17 Jun 2009) | 1 line
Changed opcodeGob to be functor-based
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r41611 | strangerke | 2009-06-18 04:48:41 +1000 (Thu, 18 Jun 2009) | 2 lines
- Modify detection files for Playtoons CK Knights (CK2) as it wasn't making the difference with CK1
- Add Playtoons CK Monsters (CK1)
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r41618 | sev | 2009-06-18 09:16:21 +1000 (Thu, 18 Jun 2009) | 2 lines
Preliminary support for CoCo3 music.
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r41619 | dhewg | 2009-06-18 09:36:00 +1000 (Thu, 18 Jun 2009) | 1 line
Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml generation.
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r41630 | dreammaster | 2009-06-18 21:37:45 +1000 (Thu, 18 Jun 2009) | 1 line
Removed redundant code that isn't used
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r41632 | drmccoy | 2009-06-18 23:27:14 +1000 (Thu, 18 Jun 2009) | 1 line
Replacing some #includes by forward declarations
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r41633 | drmccoy | 2009-06-18 23:27:35 +1000 (Thu, 18 Jun 2009) | 1 line
Splitting an ADLPlayer and MDYPlayer from the AdLib class
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r41634 | drmccoy | 2009-06-18 23:27:48 +1000 (Thu, 18 Jun 2009) | 1 line
Oops, forgot again that Fascination needs o1_assign
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r41635 | Hkz | 2009-06-18 23:50:26 +1000 (Thu, 18 Jun 2009) | 1 line
scumm: added the missing word "version" in a comment
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r41639 | dhewg | 2009-06-19 04:40:38 +1000 (Fri, 19 Jun 2009) | 1 line
added DIST_FILES_DOCS to Makefile.common, used by some dist targets now, incl. OSX bundles.
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r41641 | vinterstum | 2009-06-19 04:57:17 +1000 (Fri, 19 Jun 2009) | 1 line
Improved the iphone swipe input handling
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r41644 | dhewg | 2009-06-19 05:39:12 +1000 (Fri, 19 Jun 2009) | 1 line
added pred.dic to DIST_FILES_ENGINEDATA
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r41645 | drmccoy | 2009-06-19 07:08:51 +1000 (Fri, 19 Jun 2009) | 1 line
Removing the useless _vm->_parse->
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r41646 | lordhoto | 2009-06-19 07:47:10 +1000 (Fri, 19 Jun 2009) | 2 lines
Replaced "getRandomNumberSpecial" be RandomSource usage. (This is needed for proper event recording, also the probability for generated numbers is actually nearly the same)
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r41647 | fingolfin | 2009-06-19 08:09:57 +1000 (Fri, 19 Jun 2009) | 1 line
Patch
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r41660 | thebluegr | 2009-06-19 17:56:30 +1000 (Fri, 19 Jun 2009) | 1 line
Fixed a warning about an uninitialized variable
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r41663 | drmccoy | 2009-06-19 19:42:41 +1000 (Fri, 19 Jun 2009) | 1 line
Ooops, forgot to change the array when copy-pasting the description function
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r41664 | drmccoy | 2009-06-19 19:43:01 +1000 (Fri, 19 Jun 2009) | 1 line
Fixing The Last Dynasty again after the opcode dispatcher changes
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r41665 | dreammaster | 2009-06-19 19:44:33 +1000 (Fri, 19 Jun 2009) | 1 line
Added myself to the CRUISE engine credits
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r41668 | drmccoy | 2009-06-19 19:55:23 +1000 (Fri, 19 Jun 2009) | 1 line
Added my German version of The Last Dynasty
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r41677 | athrxx | 2009-06-20 03:03:28 +1000 (Sat, 20 Jun 2009) | 2 lines
LOL: - implemented bezel cup opcode
- implemented font conversion for certain language specific characters in load game dialogue (only german atm)
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r41679 | lordhoto | 2009-06-20 03:53:25 +1000 (Sat, 20 Jun 2009) | 2 lines
Fix some warnings.
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r41680 | waltervn | 2009-06-20 04:07:45 +1000 (Sat, 20 Jun 2009) | 2 lines
SCI: Fix cel1 y-offset regression introduced in r40997.
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r41683 | athrxx | 2009-06-20 04:46:19 +1000 (Sat, 20 Jun 2009) | 3 lines
LOL: - implemented delete menu
- fixed some bugs in the menu code
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r41699 | dreammaster | 2009-06-20 16:20:12 +1000 (Sat, 20 Jun 2009) | 1 line
Added explicit casts to _fontConversionTableGerman for systems where char is signed
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r41700 | dreammaster | 2009-06-20 16:48:47 +1000 (Sat, 20 Jun 2009) | 1 line
Finally tracked down the difference/bug in the music playing code - music playback now works
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r41701 | dreammaster | 2009-06-20 17:36:12 +1000 (Sat, 20 Jun 2009) | 1 line
Bugfix to fade out any currently playing music when the game is restarted
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r41702 | dreammaster | 2009-06-20 18:15:01 +1000 (Sat, 20 Jun 2009) | 1 line
Added proper saving of music state to savegames so music resumes when a savegame is loaded.
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r41703 | dreammaster | 2009-06-20 18:15:39 +1000 (Sat, 20 Jun 2009) | 1 line
Implemented the library function Op_SongExist
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r41704 | cyx | 2009-06-20 20:52:55 +1000 (Sat, 20 Jun 2009) | 2 lines
fixed OPL 0xB0 register write. the return value of findNote() already includes the octave, no need to readd it.
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r41705 | dhewg | 2009-06-20 21:48:42 +1000 (Sat, 20 Jun 2009) | 2 lines
split loadKeyboardPack(), fallback to the current dir when searching for packs, and free memory in the case of an error.
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r41707 | dhewg | 2009-06-20 21:50:15 +1000 (Sat, 20 Jun 2009) | 1 line
added vkeybd_default.zip to the Wii dist target.
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r41708 | dhewg | 2009-06-20 21:53:31 +1000 (Sat, 20 Jun 2009) | 1 line
oups, wrong spot.
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r41709 | dreammaster | 2009-06-20 22:02:08 +1000 (Sat, 20 Jun 2009) | 1 line
Changed many file reads and manual conversions from endian format to instead use file readSint16BE/readSint32BE calls
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r41713 | athrxx | 2009-06-21 00:26:01 +1000 (Sun, 21 Jun 2009) | 1 line
LOL: implemented save menu
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r41714 | athrxx | 2009-06-21 01:09:55 +1000 (Sun, 21 Jun 2009) | 1 line
LOL: cleanup
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r41715 | athrxx | 2009-06-21 02:36:26 +1000 (Sun, 21 Jun 2009) | 1 line
LOL: minor fix for save menu
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r41718 | lordhoto | 2009-06-21 11:14:57 +1000 (Sun, 21 Jun 2009) | 1 line
Prevent font code to draw characters not included in the font.
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r41719 | lordhoto | 2009-06-21 11:15:09 +1000 (Sun, 21 Jun 2009) | 1 line
Fix drawing of sharp s.
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r41720 | lordhoto | 2009-06-21 11:15:24 +1000 (Sun, 21 Jun 2009) | 1 line
Moved CP850<->ISO-8859-1 conversion to Util.
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r41721 | lordhoto | 2009-06-21 11:15:37 +1000 (Sun, 21 Jun 2009) | 1 line
Enable proper umlaut handling in kyra 1-3.
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r41722 | lordhoto | 2009-06-21 11:15:47 +1000 (Sun, 21 Jun 2009) | 1 line
Fix umlauts for original interpreter saves.
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r41723 | lordhoto | 2009-06-21 11:22:23 +1000 (Sun, 21 Jun 2009) | 1 line
Cleanup.
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r41724 | dreammaster | 2009-06-21 15:13:29 +1000 (Sun, 21 Jun 2009) | 1 line
Bugfixes to pre-loading and handling of resources such as sound files
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r41725 | dreammaster | 2009-06-21 21:42:45 +1000 (Sun, 21 Jun 2009) | 1 line
Changed .SPL (sound effect) loading to load the Adlib version of sound effects - sound effects now work
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r41726 | dreammaster | 2009-06-21 21:53:11 +1000 (Sun, 21 Jun 2009) | 1 line
Minor fixes to the individual note playing code
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r41727 | thebluegr | 2009-06-21 23:06:08 +1000 (Sun, 21 Jun 2009) | 1 line
Cleanup
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r41729 | athrxx | 2009-06-22 02:59:51 +1000 (Mon, 22 Jun 2009) | 3 lines
LOL: - implemented audio menu
- menu settings now get saved
- remove white spaces
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r41730 | lordhoto | 2009-06-22 05:00:50 +1000 (Mon, 22 Jun 2009) | 1 line
Cleanup: Change LoL code to use KYRA volume handling.
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r41731 | lordhoto | 2009-06-22 05:01:04 +1000 (Mon, 22 Jun 2009) | 1 line
Cleanup: Change LoL specific config entries to use underscores instead of whitespaces.
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r41732 | lordhoto | 2009-06-22 05:49:20 +1000 (Mon, 22 Jun 2009) | 1 line
Fix slider buttons in LoL (and some minor cleanup).
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r41733 | lordhoto | 2009-06-22 06:10:45 +1000 (Mon, 22 Jun 2009) | 1 line
Cleanup.
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r41734 | athrxx | 2009-06-22 06:40:31 +1000 (Mon, 22 Jun 2009) | 2 lines
LOL: - implemented support for "floating cursors"
- prevent complete refresh for audio menu whenever a mouse button is pressed
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r41735 | athrxx | 2009-06-22 07:05:06 +1000 (Mon, 22 Jun 2009) | 1 line
LOL: minor fix for floating cursors
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r41736 | lordhoto | 2009-06-22 07:17:41 +1000 (Mon, 22 Jun 2009) | 1 line
Cleanup.
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r41739 | lordhoto | 2009-06-22 12:34:35 +1000 (Mon, 22 Jun 2009) | 1 line
Start refactoring palette handling into new class "Palette".
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r41740 | lordhoto | 2009-06-22 12:35:04 +1000 (Mon, 22 Jun 2009) | 1 line
Got rid of Screen::_currentPalette.
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r41741 | lordhoto | 2009-06-22 12:35:45 +1000 (Mon, 22 Jun 2009) | 1 line
Changed Screen::getPalette to return a reference to a Palette object.
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r41742 | lordhoto | 2009-06-22 12:36:16 +1000 (Mon, 22 Jun 2009) | 1 line
Add wrapper functionality for copying full palettes.
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r41743 | lordhoto | 2009-06-22 12:36:54 +1000 (Mon, 22 Jun 2009) | 6 lines
- Changed the following Screen functions to take a reference to a Palette object:
-> setScreenPalette
-> fadePalette
-> getFadeParams
-> fadePalStep
- Fixed initialization of 256 color palettes
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r41744 | lordhoto | 2009-06-22 12:37:20 +1000 (Mon, 22 Jun 2009) | 1 line
Changed Screen::loadBitmap and Movie::open to take an optional Palette pointer instead of an optional array pointer.
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r41745 | lordhoto | 2009-06-22 12:37:41 +1000 (Mon, 22 Jun 2009) | 1 line
Changed Screen::loadPalette to take a reference to a Palette object instead of an array.
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r41746 | lordhoto | 2009-06-22 12:37:57 +1000 (Mon, 22 Jun 2009) | 2 lines
- Fixed regression in Screen::fadeToBlack
- Fixed some palette regressions in Kyra1 Amiga (only the intro works currently)
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r41747 | lordhoto | 2009-06-22 12:41:56 +1000 (Mon, 22 Jun 2009) | 1 line
Fix memory leak.
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r41748 | dreammaster | 2009-06-22 16:17:50 +1000 (Mon, 22 Jun 2009) | 1 line
Implemented the Op_SetVolume method like the original, which simply set a dummy variable and never actually changed the volume
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r41749 | dreammaster | 2009-06-22 16:35:08 +1000 (Mon, 22 Jun 2009) | 1 line
Added the dummy volume variable to the savegame format
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r41750 | drmccoy | 2009-06-22 20:11:25 +1000 (Mon, 22 Jun 2009) | 1 line
Encapsulated access to Parse::_resultInt
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r41751 | drmccoy | 2009-06-22 20:11:53 +1000 (Mon, 22 Jun 2009) | 1 line
Encapsulated access to _resultStr
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r41752 | drmccoy | 2009-06-22 20:12:33 +1000 (Mon, 22 Jun 2009) | 1 line
Adding DataIO::existData()
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r41753 | drmccoy | 2009-06-22 20:13:37 +1000 (Mon, 22 Jun 2009) | 1 line
Encapsulating script file access
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r41754 | drmccoy | 2009-06-22 20:14:18 +1000 (Mon, 22 Jun 2009) | 1 line
Implemented a call stack
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r41755 | drmccoy | 2009-06-22 20:14:49 +1000 (Mon, 22 Jun 2009) | 1 line
Removing debug output
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r41756 | drmccoy | 2009-06-22 20:15:14 +1000 (Mon, 22 Jun 2009) | 1 line
Implemented loading TOTs from video file again
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r41757 | drmccoy | 2009-06-22 20:15:52 +1000 (Mon, 22 Jun 2009) | 1 line
Giving CollisionArea a full-blown Script pointer instead the data pointer
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r41758 | drmccoy | 2009-06-22 20:16:17 +1000 (Mon, 22 Jun 2009) | 1 line
Removing the now useless cuckoo function and shrink the call stack entries accordingly
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r41759 | drmccoy | 2009-06-22 20:16:45 +1000 (Mon, 22 Jun 2009) | 1 line
Unwinding the call stack before unloading the script
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r41760 | drmccoy | 2009-06-22 20:29:32 +1000 (Mon, 22 Jun 2009) | 1 line
Putting evalBoolResult() and evalExpr() into Script
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r41761 | drmccoy | 2009-06-22 20:29:48 +1000 (Mon, 22 Jun 2009) | 1 line
Removing the Parse object from GobEngine
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r41762 | drmccoy | 2009-06-22 20:30:09 +1000 (Mon, 22 Jun 2009) | 1 line
Pushing script.o down
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r41763 | dreammaster | 2009-06-22 20:41:32 +1000 (Mon, 22 Jun 2009) | 1 line
Removed redundant variation of the routine to play sound effects
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r41765 | drmccoy | 2009-06-22 21:53:46 +1000 (Mon, 22 Jun 2009) | 1 line
const correctness
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r41766 | strangerke | 2009-06-22 22:03:58 +1000 (Mon, 22 Jun 2009) | 1 line
Include recently added script.h and script.cpp
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r41768 | drmccoy | 2009-06-23 02:29:00 +1000 (Tue, 23 Jun 2009) | 1 line
Removing commented-out declarations
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r41769 | drmccoy | 2009-06-23 02:29:16 +1000 (Tue, 23 Jun 2009) | 1 line
Adding some comments
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r41770 | drmccoy | 2009-06-23 02:29:31 +1000 (Tue, 23 Jun 2009) | 1 line
Don't assert on pop when no script is loaded
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r41771 | drmccoy | 2009-06-23 02:29:45 +1000 (Tue, 23 Jun 2009) | 1 line
More signess consistency on the reading and seeking methods
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r41772 | drmccoy | 2009-06-23 02:30:06 +1000 (Tue, 23 Jun 2009) | 1 line
Renaming "Parse" to "Expression"
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r41773 | drmccoy | 2009-06-23 02:30:35 +1000 (Tue, 23 Jun 2009) | 1 line
Renaming parse.h and parse.cpp to expression.h and expression.cpp
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r41774 | drmccoy | 2009-06-23 02:30:51 +1000 (Tue, 23 Jun 2009) | 1 line
Renaming kDebugParser to kDebugExpression
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r41777 | lordhoto | 2009-06-23 05:46:08 +1000 (Tue, 23 Jun 2009) | 1 line
Fix palette regression in Lands of Lore.
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r41778 | strangerke | 2009-06-23 05:56:06 +1000 (Tue, 23 Jun 2009) | 1 line
rename parse.h and .cpp to expression.h and .cpp
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r41781 | drmccoy | 2009-06-23 06:27:47 +1000 (Tue, 23 Jun 2009) | 1 line
Added stream-reading loading wrappers to MDYPlayer and added a workaround to fix TBR reading for the moment
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r41782 | drmccoy | 2009-06-23 06:51:34 +1000 (Tue, 23 Jun 2009) | 1 line
Properly guarding Script::getOffset() and adding a reverse operation
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r41783 | drmccoy | 2009-06-23 06:51:48 +1000 (Tue, 23 Jun 2009) | 1 line
Removing trailing spaces
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r41784 | drmccoy | 2009-06-23 06:52:08 +1000 (Tue, 23 Jun 2009) | 1 line
Removing trailing tabs
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r41785 | fingolfin | 2009-06-23 07:48:47 +1000 (Tue, 23 Jun 2009) | 1 line
Patch #2810483 (SCI: Convert gfx subsystem headers to Doxygen format), with @brief removed
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r41786 | fingolfin | 2009-06-23 09:09:28 +1000 (Tue, 23 Jun 2009) | 1 line
Fixed NDS compilation when using older devkitpro versions (I accidentally broke that some time ago)
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r41787 | dreammaster | 2009-06-23 11:01:16 +1000 (Tue, 23 Jun 2009) | 1 line
Bugfixes to keep sound effects to channel #4 like the original (it ignores the channel parameter to the given library routine)
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r41788 | drmccoy | 2009-06-23 11:19:03 +1000 (Tue, 23 Jun 2009) | 1 line
Added Script methods to get the TOT major and minor version
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r41789 | drmccoy | 2009-06-23 11:19:21 +1000 (Tue, 23 Jun 2009) | 1 line
Added Script methods to query commun file handling
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r41790 | drmccoy | 2009-06-23 11:19:37 +1000 (Tue, 23 Jun 2009) | 1 line
Const correctness
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r41791 | drmccoy | 2009-06-23 11:20:05 +1000 (Tue, 23 Jun 2009) | 1 line
Added a method to query the number of variables needed by a Script
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r41792 | drmccoy | 2009-06-23 11:20:21 +1000 (Tue, 23 Jun 2009) | 1 line
Added Script::getTextsOffset()
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r41793 | drmccoy | 2009-06-23 11:21:06 +1000 (Tue, 23 Jun 2009) | 1 line
Added Script::getResourcesOffset()
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r41794 | drmccoy | 2009-06-23 11:21:51 +1000 (Tue, 23 Jun 2009) | 1 line
Added Script::getAnimDataSize()
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r41795 | drmccoy | 2009-06-23 11:22:30 +1000 (Tue, 23 Jun 2009) | 1 line
Added Script::getStartOffset()
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r41796 | drmccoy | 2009-06-23 11:22:51 +1000 (Tue, 23 Jun 2009) | 1 line
Added Script::getCenterOffset()
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r41797 | drmccoy | 2009-06-23 11:23:14 +1000 (Tue, 23 Jun 2009) | 1 line
Replacing the 2 offset functions by a generic Script::getFunctionOffset()
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r41798 | drmccoy | 2009-06-23 11:23:31 +1000 (Tue, 23 Jun 2009) | 1 line
Stopping the seek() going into the header
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r41799 | drmccoy | 2009-06-23 11:23:51 +1000 (Tue, 23 Jun 2009) | 1 line
Also loading TOT properties when the TOT is found in a LOM
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r41803 | drmccoy | 2009-06-23 18:51:55 +1000 (Tue, 23 Jun 2009) | 1 line
Changing the TBR FIXME into a warning in setVoice()
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r41806 | Hkz | 2009-06-23 23:24:46 +1000 (Tue, 23 Jun 2009) | 1 line
tinsel: added some comments to psx palette mapper
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r41809 | drmccoy | 2009-06-24 01:06:38 +1000 (Wed, 24 Jun 2009) | 1 line
Added German Fascination (3 disk version), as supplied by windlepoons in bug report #2809247
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r41810 | drmccoy | 2009-06-24 01:08:56 +1000 (Wed, 24 Jun 2009) | 1 line
Added Hungarian versions of gob1-gob3 as supplied by goodoldgeorg in bug report #2810082
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r41811 | drmccoy | 2009-06-24 03:37:18 +1000 (Wed, 24 Jun 2009) | 1 line
Binary, not logical ORing the GUIO flags (Strangerke, you fscked up there :P)
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r41812 | drmccoy | 2009-06-24 03:55:09 +1000 (Wed, 24 Jun 2009) | 1 line
Added support for Hungarian
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r41813 | drmccoy | 2009-06-24 03:55:27 +1000 (Wed, 24 Jun 2009) | 1 line
Proper support for Hungarian versions
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r41821 | drmccoy | 2009-06-24 09:55:19 +1000 (Wed, 24 Jun 2009) | 1 line
Putting basic TOT handling into its own class
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r41822 | drmccoy | 2009-06-24 09:55:35 +1000 (Wed, 24 Jun 2009) | 1 line
Putting TOT filename generation and LOM checking into TOTFile
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r41823 | drmccoy | 2009-06-24 09:55:48 +1000 (Wed, 24 Jun 2009) | 1 line
Added methods to get the file base from a filename
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r41827 | lordhoto | 2009-06-25 03:01:01 +1000 (Thu, 25 Jun 2009) | 1 line
Silence unsued variables warnings.
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r41833 | waltervn | 2009-06-25 05:12:45 +1000 (Thu, 25 Jun 2009) | 2 lines
SCI: Partial support for dual-language games.
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r41834 | waltervn | 2009-06-25 05:26:06 +1000 (Thu, 25 Jun 2009) | 2 lines
SCI: Fix regression in r41833.
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r41836 | drmccoy | 2009-06-25 07:47:54 +1000 (Thu, 25 Jun 2009) | 1 line
Clarifying some warnings
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r41837 | drmccoy | 2009-06-25 07:48:13 +1000 (Thu, 25 Jun 2009) | 1 line
Checking for the file's existence in DataIO::getDataStream()
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r41838 | drmccoy | 2009-06-25 07:48:27 +1000 (Thu, 25 Jun 2009) | 1 line
Added the scriptEnd property
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r41839 | drmccoy | 2009-06-25 07:49:37 +1000 (Thu, 25 Jun 2009) | 1 line
Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class
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r41841 | mthreepwood | 2009-06-25 10:14:07 +1000 (Thu, 25 Jun 2009) | 1 line
After discussing with waltervn, committing my fix for the King's Quest I Demo (original from Patch #2795916). I'm also fixing the full game as well :)
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r41844 | lordhoto | 2009-06-25 11:29:14 +1000 (Thu, 25 Jun 2009) | 1 line
Initial support for Kyrandia 1 PC-9801 Japanese 16 color.
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r41845 | lordhoto | 2009-06-25 11:29:27 +1000 (Thu, 25 Jun 2009) | 1 line
Implement properly colored mouse cursors in 16 color version of Kyrandia 1.
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r41846 | lordhoto | 2009-06-25 11:29:41 +1000 (Thu, 25 Jun 2009) | 1 line
Implement palette fading for 16 color version of Kyrandia 1.
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r41847 | lordhoto | 2009-06-25 11:29:55 +1000 (Thu, 25 Jun 2009) | 1 line
Add config option for Kyra1 16 color, it'll only use dithering when "16_color" is set to true.
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r41848 | lordhoto | 2009-06-25 11:30:12 +1000 (Thu, 25 Jun 2009) | 1 line
Strip trailing whitespaces and tabs.
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r41850 | lordhoto | 2009-06-25 12:38:19 +1000 (Thu, 25 Jun 2009) | 1 line
Readd PC98 palette loading for LoL 16 color.
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r41851 | lordhoto | 2009-06-25 12:39:00 +1000 (Thu, 25 Jun 2009) | 1 line
Implement proper VGA (a color component in [0, 63]) to our palette format (color component in [0, 255]) conversion.
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r41852 | lordhoto | 2009-06-25 12:39:23 +1000 (Thu, 25 Jun 2009) | 1 line
Implement proper AMIGA to VGA color conversion.
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r41853 | lordhoto | 2009-06-25 12:41:39 +1000 (Thu, 25 Jun 2009) | 1 line
Mention Kyra 1 PC98 16 color dithering support.
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r41858 | strangerke | 2009-06-25 20:03:23 +1000 (Thu, 25 Jun 2009) | 1 line
Fix compilation issue for MSVC
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r41859 | drmccoy | 2009-06-25 20:54:35 +1000 (Thu, 25 Jun 2009) | 1 line
Plugging some memory leaks
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r41860 | drmccoy | 2009-06-25 20:55:01 +1000 (Thu, 25 Jun 2009) | 1 line
Giving the "backup" arrays their own class, Environments, and really plugging all related leaks
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r41867 | lordhoto | 2009-06-26 01:22:08 +1000 (Fri, 26 Jun 2009) | 1 line
Implement proper color index conversion for Lands of Lore PC98. (The intro and menu screen work fine now)
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r41868 | drmccoy | 2009-06-26 01:29:19 +1000 (Fri, 26 Jun 2009) | 1 line
Oops, used git commit --amend wrong, apparently. /This/ is the real Environments change I wanted to push
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r41869 | drmccoy | 2009-06-26 01:37:46 +1000 (Fri, 26 Jun 2009) | 1 line
Adding more version entries for a Gob1 Win version, thanks to Hkz
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r41870 | lordhoto | 2009-06-26 01:53:09 +1000 (Fri, 26 Jun 2009) | 1 line
Fix japanese font colors in Kyra 1 PC98 16 color.
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r41871 | lordhoto | 2009-06-26 01:53:21 +1000 (Fri, 26 Jun 2009) | 1 line
Cleanup.
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r41875 | drmccoy | 2009-06-26 04:53:36 +1000 (Fri, 26 Jun 2009) | 1 line
Making _numDataChunks unsigned
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r41876 | lordhoto | 2009-06-26 05:52:49 +1000 (Fri, 26 Jun 2009) | 1 line
Cleanup.
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r41877 | lordhoto | 2009-06-26 05:53:55 +1000 (Fri, 26 Jun 2009) | 1 line
Use Screen::loadPalette instead of Resource::loadFileToBuf.
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r41878 | lordhoto | 2009-06-26 05:54:41 +1000 (Fri, 26 Jun 2009) | 1 line
Replace yet another palette from file loading with Screen::loadPalette.
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r41879 | lordhoto | 2009-06-26 05:55:25 +1000 (Fri, 26 Jun 2009) | 1 line
Cleanup VQA player a bit.
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r41880 | lordhoto | 2009-06-26 05:56:02 +1000 (Fri, 26 Jun 2009) | 1 line
Add a const "getData" access method to Palette.
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r41881 | lordhoto | 2009-06-26 05:57:06 +1000 (Fri, 26 Jun 2009) | 1 line
Change Screen_v2::generateOverlay to take a const Palette reference instead of a pointer.
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r41882 | lordhoto | 2009-06-26 05:57:35 +1000 (Fri, 26 Jun 2009) | 1 line
Change Screen_LoL::generateGrayOverlay to use a Palette object internally.
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r41883 | lordhoto | 2009-06-26 05:58:17 +1000 (Fri, 26 Jun 2009) | 1 line
Change Screen_HoF::generateGrayOverlay to use a Palette object internally.
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r41884 | lordhoto | 2009-06-26 05:59:06 +1000 (Fri, 26 Jun 2009) | 1 line
Change Screen_LoL genereta overlay functionallity to accept a Palette object as source.
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r41885 | lordhoto | 2009-06-26 05:59:56 +1000 (Fri, 26 Jun 2009) | 1 line
Change Screen_HoF::generateGrayOverlay to accept a Palette object as source.
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r41886 | lordhoto | 2009-06-26 06:00:52 +1000 (Fri, 26 Jun 2009) | 1 line
Change Screen_v2::findLeastDifferentColor to take a Palette object as source.
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r41887 | athrxx | 2009-06-26 07:17:50 +1000 (Fri, 26 Jun 2009) | 2 lines
KYRA/LOL: - support speech/text settings in LOL intro
- fix possible pc98 music issue
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r41889 | lordhoto | 2009-06-26 09:03:57 +1000 (Fri, 26 Jun 2009) | 1 line
Implement difference in PC98 version. (This actually breaks the text colors in the LoL intro for now...)
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r41890 | lordhoto | 2009-06-26 09:04:08 +1000 (Fri, 26 Jun 2009) | 1 line
Cleanup palette setup.
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r41891 | lordhoto | 2009-06-26 09:04:21 +1000 (Fri, 26 Jun 2009) | 1 line
Store palettes in a Common::Array instead of a fixed size array.
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r41892 | lordhoto | 2009-06-26 09:04:32 +1000 (Fri, 26 Jun 2009) | 1 line
Only initialize palettes with 16 colors in (real) 16 color games.
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r41893 | lordhoto | 2009-06-26 09:04:43 +1000 (Fri, 26 Jun 2009) | 1 line
For now always enable voices in PC98 version of LoL.
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r41895 | lordhoto | 2009-06-26 10:11:56 +1000 (Fri, 26 Jun 2009) | 1 line
Implement PC98 text mode color palette.
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r41896 | lordhoto | 2009-06-26 10:12:08 +1000 (Fri, 26 Jun 2009) | 1 line
Implement palette difference in Kanji drawing code for PC98.
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r41897 | lordhoto | 2009-06-26 10:12:19 +1000 (Fri, 26 Jun 2009) | 1 line
Implement difference in TIM's displayText code for PC98, this should fix the font color in the intro.
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r41902 | athrxx | 2009-06-27 03:58:27 +1000 (Sat, 27 Jun 2009) | 1 line
KYRA/LOL: fixed minor bug by adding reset() call to pc98 audio driver destructor
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r41903 | drmccoy | 2009-06-27 05:03:37 +1000 (Sat, 27 Jun 2009) | 1 line
Fixing text strings embedded in the TOT
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r41915 | buddha_ | 2009-06-27 22:26:26 +1000 (Sat, 27 Jun 2009) | 11 lines
Name Operation Stealth's global variables 251 and 252 and init them in main loop.
These are used as a sort of a backup for the
mouse position (x, y) variables 249 and 250.
Future Wars's VAR_MOUSE_Y_MODE and Operation Stealth's
VAR_MOUSE_X_POS_2ND (251) clash and that's possibly
why executePlayerInput currently works incorrectly
with Operation Stealth. More reverse engineering
is needed...
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r41916 | athrxx | 2009-06-27 22:36:12 +1000 (Sat, 27 Jun 2009) | 1 line
LOL: cleanup
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r41917 | athrxx | 2009-06-27 23:15:47 +1000 (Sat, 27 Jun 2009) | 1 line
LOL: fixed regression
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r41922 | athrxx | 2009-06-28 02:48:47 +1000 (Sun, 28 Jun 2009) | 1 line
LOL: add workaround to fix map text display when the language is set to French
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r41929 | joostp | 2009-06-29 03:51:53 +1000 (Mon, 29 Jun 2009) | 2 lines
change link order in .spec file to produce working binaries when building using the configure script
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r41930 | fingolfin | 2009-06-29 05:56:58 +1000 (Mon, 29 Jun 2009) | 1 line
Silenced the reamining warnings reported in patch #2684986 (gcc warnings with -DFORTIFY_SOURCE=2 -fstack-protector)
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r41931 | fingolfin | 2009-06-29 05:57:27 +1000 (Mon, 29 Jun 2009) | 1 line
GUI: Replaced ThemeParser::_drawFunction hashmap by a static function getDrawingFunctionCallback which maps strings to draw funcs
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r41932 | fingolfin | 2009-06-29 05:58:11 +1000 (Mon, 29 Jun 2009) | 4 lines
Changed OSystem::setWindowCaption to expect ISO LATIN 1 encoded input;
also intentionally broke WinCE and Symbian ports (in an obvious way that
can be undo by commenting out some text) -- hopefully this will get the
maintainers' attention during the next release cycle, unlike my emails
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r41933 | fingolfin | 2009-06-29 05:58:30 +1000 (Mon, 29 Jun 2009) | 1 line
PS2: Don't overload fillScreen with a dummy, just use the inherited version
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r41934 | fingolfin | 2009-06-29 07:04:24 +1000 (Mon, 29 Jun 2009) | 1 line
Fix PSP port
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r41938 | eriktorbjorn | 2009-06-29 08:20:28 +1000 (Mon, 29 Jun 2009) | 2 lines
For consistency, use upper-case letter in hex constant.
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r41940 | lordhoto | 2009-06-29 22:33:47 +1000 (Mon, 29 Jun 2009) | 1 line
Indentation fix.
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r41941 | lordhoto | 2009-06-30 02:05:50 +1000 (Tue, 30 Jun 2009) | 1 line
Modified Palette::load*Palette definition.
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r41942 | lordhoto | 2009-06-30 02:06:02 +1000 (Tue, 30 Jun 2009) | 1 line
Change LoLEngine::processMagicIce to use Palette objects internally.
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r41943 | lordhoto | 2009-06-30 02:06:18 +1000 (Tue, 30 Jun 2009) | 1 line
Changed LoLEngine::setPaletteBrightness to take an Palette object.
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r41944 | lordhoto | 2009-06-30 02:06:31 +1000 (Tue, 30 Jun 2009) | 1 line
Change LoLEngine::generateBrightnessPalette to take Palette objects as parameters.
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r41945 | lordhoto | 2009-06-30 02:07:46 +1000 (Tue, 30 Jun 2009) | 1 line
Chang Palette parameter of LolEngine::setPaletteBrightness to be const.
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r41946 | lordhoto | 2009-06-30 02:08:00 +1000 (Tue, 30 Jun 2009) | 1 line
Change raw palette read to Screen::loadPalette call.
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r41947 | lordhoto | 2009-06-30 02:08:16 +1000 (Tue, 30 Jun 2009) | 1 line
Change Screen_LoL::loadSpecialColors to take an Palette object as parameter.
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r41948 | lordhoto | 2009-06-30 02:08:28 +1000 (Tue, 30 Jun 2009) | 1 line
Change LoLEngine::generateFlashPalette to take Palette objects as parameters.
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r41949 | lordhoto | 2009-06-30 02:08:39 +1000 (Tue, 30 Jun 2009) | 1 line
Cleanup KyraEngine_MR::updateCharPal.
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r41950 | lordhoto | 2009-06-30 02:49:14 +1000 (Tue, 30 Jun 2009) | 1 line
Cleanup GUI_HoF::setupPalette.
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r41951 | lordhoto | 2009-06-30 02:49:26 +1000 (Tue, 30 Jun 2009) | 1 line
Replaced some raw palette loads.
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r41952 | lordhoto | 2009-06-30 02:49:38 +1000 (Tue, 30 Jun 2009) | 1 line
Add a "fill" method to Palette.
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r41953 | lordhoto | 2009-06-30 02:49:53 +1000 (Tue, 30 Jun 2009) | 1 line
Adapted various code parts to use Palette::fill.
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r41954 | lordhoto | 2009-06-30 03:05:49 +1000 (Tue, 30 Jun 2009) | 1 line
Removed some obsolete TODOs.
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r41955 | lordhoto | 2009-06-30 03:06:00 +1000 (Tue, 30 Jun 2009) | 1 line
Update the screen animations while dropping items in Hand of Fate.
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r41956 | lordhoto | 2009-06-30 03:06:17 +1000 (Tue, 30 Jun 2009) | 1 line
Removed more obsolete TODO messages.
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r41957 | lordhoto | 2009-06-30 03:26:43 +1000 (Tue, 30 Jun 2009) | 1 line
Resolved some TODOs in Kyra3 code.
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r41958 | lordhoto | 2009-06-30 03:26:56 +1000 (Tue, 30 Jun 2009) | 1 line
Removed obsolete TODOs in HoF code.
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r41959 | lordhoto | 2009-06-30 04:00:18 +1000 (Tue, 30 Jun 2009) | 3 lines
- Get rid of code duplication for mouse cursor setup
- Fix mouse cursor colors in LoL PC98
(This commit might introduce regressions, since it changes the key color the mouse cursor uses)
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r41960 | lordhoto | 2009-06-30 04:49:17 +1000 (Tue, 30 Jun 2009) | 1 line
Fix kyra2/kyra3 mouse cursor related regressions, introduced with r41959.
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r41961 | lordhoto | 2009-06-30 04:49:28 +1000 (Tue, 30 Jun 2009) | 1 line
Fix palette regression caused by r41949.
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r41962 | lordhoto | 2009-06-30 05:02:15 +1000 (Tue, 30 Jun 2009) | 1 line
Fix bug in drawShape, which caused invisibility in Kyra1 to be displayed incorrectly.
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r41963 | lordhoto | 2009-06-30 06:16:59 +1000 (Tue, 30 Jun 2009) | 1 line
Fix LoL cursor in DOS version.
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r41964 | lordhoto | 2009-06-30 06:17:10 +1000 (Tue, 30 Jun 2009) | 1 line
Fix bug in drawShape.
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r41967 | lordhoto | 2009-06-30 09:14:35 +1000 (Tue, 30 Jun 2009) | 1 line
Fix invisible mouse cursor, when picking up items.
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r41968 | lordhoto | 2009-06-30 09:23:29 +1000 (Tue, 30 Jun 2009) | 1 line
Add some more explanation to Graphics::CursorManager::showMouse and OSystem::showMouse.
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r41975 | dreammaster | 2009-06-30 20:36:50 +1000 (Tue, 30 Jun 2009) | 1 line
Made the music/sfx volume settings actually affect the in-game music/sfx volume
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r42007 | anotherguest | 2009-07-02 06:02:33 +1000 (Thu, 02 Jul 2009) | 1 line
Move action inits to engineInit and engineDone callbacks.
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r42008 | anotherguest | 2009-07-02 06:11:44 +1000 (Thu, 02 Jul 2009) | 1 line
Use MIN with correct template parameter.
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r42009 | fingolfin | 2009-07-02 06:51:04 +1000 (Thu, 02 Jul 2009) | 4 lines
- Added GCC_PRINTF attribute to several funcs where it makes sense
- change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings
- removed duplicate prototypes for some funcs
- fixed some "increases required alignment of target type" warnings
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r42010 | fingolfin | 2009-07-02 06:51:34 +1000 (Thu, 02 Jul 2009) | 1 line
Fixed some more warnings observed on buildbot
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r42011 | fingolfin | 2009-07-02 06:51:47 +1000 (Thu, 02 Jul 2009) | 1 line
Flag what looks like a bug in the CMS player code -- somebody should verify and fix this properly
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r42012 | fingolfin | 2009-07-02 06:53:47 +1000 (Thu, 02 Jul 2009) | 1 line
oops
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r42020 | drmccoy | 2009-07-02 22:15:04 +1000 (Thu, 02 Jul 2009) | 1 line
Added support for compressed sample files (patch #2815426 by m_kiewitz)
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r42038 | fingolfin | 2009-07-03 07:16:36 +1000 (Fri, 03 Jul 2009) | 1 line
Enhanced the quicksearch box in the launcher to match words in the search string individually
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r42039 | fingolfin | 2009-07-03 07:37:13 +1000 (Fri, 03 Jul 2009) | 1 line
fixed indention (and trigger a reconfigure in buildbot)
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r42040 | fingolfin | 2009-07-03 08:05:42 +1000 (Fri, 03 Jul 2009) | 1 line
cleanup
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r42041 | fingolfin | 2009-07-03 08:21:33 +1000 (Fri, 03 Jul 2009) | 1 line
Added -Wmissing-format-attribute to build system
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r42043 | thebluegr | 2009-07-03 09:16:40 +1000 (Fri, 03 Jul 2009) | 1 line
Moved all the debug state variables in a separate struct and re-enabled several places where they're used
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r42044 | thebluegr | 2009-07-03 09:58:05 +1000 (Fri, 03 Jul 2009) | 1 line
Moved some more debug state related variables in the DebugState struct
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r42047 | dreammaster | 2009-07-03 16:19:20 +1000 (Fri, 03 Jul 2009) | 1 line
Bugfix for loading savegames where the active resource file database isn't completely filled
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r42048 | dreammaster | 2009-07-03 16:21:04 +1000 (Fri, 03 Jul 2009) | 1 line
Bugfix for displaying text messages when an auto tracking (cut-scene) changes to a user wait
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r42049 | thebluegr | 2009-07-03 17:06:48 +1000 (Fri, 03 Jul 2009) | 1 line
Applied patch #2815937 - "SCI: ReadString fix to repair LSL5 password". This fixes the problems with the LSL5 password for good
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r42050 | thebluegr | 2009-07-03 19:01:51 +1000 (Fri, 03 Jul 2009) | 1 line
Simplified the kernel name loading code: Merged the default SCI0 and SCI1 kernel name tables in one table. vocab.999 is only used in SCI0 and SCI01 games if it exists as an override to the default kernel name table (which works with SCI0/SCI01 demos with no vocab.999, like KQ1 and xmas1998). Removed GF_SCI0_SCI1VOCAB.
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r42054 | fingolfin | 2009-07-03 20:40:49 +1000 (Fri, 03 Jul 2009) | 1 line
Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
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r42055 | fingolfin | 2009-07-03 20:41:03 +1000 (Fri, 03 Jul 2009) | 1 line
SCI: Fixed warning
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r42056 | fingolfin | 2009-07-03 21:05:59 +1000 (Fri, 03 Jul 2009) | 1 line
If NDEBUG is #defined, then assert does nothing, leading to warnings about 'old_size' not being used -> fix that
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r42060 | thebluegr | 2009-07-04 00:18:20 +1000 (Sat, 04 Jul 2009) | 1 line
Replaced all calls for manipulating the mouse cursor to be made to the CursorManager instead of directly to the graphics backend
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r42062 | thebluegr | 2009-07-04 00:22:50 +1000 (Sat, 04 Jul 2009) | 2 lines
- Pushed debugstate into debug.h
- When an error occurs, manipulate the execution stack before error() opens the console inside getDebugger(), like FreeSCI did. Added another method for obtaining the SCI console for use by the engine itself.
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r42079 | thebluegr | 2009-07-04 07:59:07 +1000 (Sat, 04 Jul 2009) | 1 line
Replaced script_error and CORE_ERROR with error()
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r42081 | thebluegr | 2009-07-04 09:37:08 +1000 (Sat, 04 Jul 2009) | 1 line
SCI0 games using older graphics functions are automatically detected now, from the presence of the "TimesSin" and "SinMult" kernel functions. Removed the GF_SCI0_OLDGFXFUNCS game flag
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svn-id: r42085
- change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings
- removed duplicate prototypes for some funcs
- fixed some "increases required alignment of target type" warnings
svn-id: r42009
These are used as a sort of a backup for the
mouse position (x, y) variables 249 and 250.
Future Wars's VAR_MOUSE_Y_MODE and Operation Stealth's
VAR_MOUSE_X_POS_2ND (251) clash and that's possibly
why executePlayerInput currently works incorrectly
with Operation Stealth. More reverse engineering
is needed...
svn-id: r41915
- Now the doors actually do revolve when before they didn't.
- The fix was to alias the 9th background with the collision
page directly when loading collision page data. This way
changes written to the 9th background go to the collision
page and vice versa (And there were changes in the labyrinth).
- Also converted _bgTable from a pure array to a Common::Array
svn-id: r41453
- Removed excess convenience functions, made the used palette formats
publicly available instead (Cine::kLowPalFormat, Cine::kHighPalFormat etc)
- Fixed output conversion i.e. save-functions.. Hopefully they work ;-)
- Renamed some parameters for unification (colors -> buf, numBytes -> size)
- Added some documentation, e.g. for the load- & save-functions.
svn-id: r39405
- Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots
- Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started)
svn-id: r34963
This fix doesn't seem to break other Future Wars versions like r34039 did.
Some versions of TITRE.ANI use 15 for transparency color, others use 0.
Previously only one of the choices was supported, now both are recognized.
svn-id: r34081
Fixes bug #2058539: OS: Assert starting demo (regression).
May possibly also fix bug #2019344: FW: crash with Amiga Italian version (photocopy room),
but not sure about that because I couldn't reproduce the bug myself.
svn-id: r34065
Future Wars's Amiga demo is trying to load collision data files
'L8_MK.NEO' and 'L23_MK.NEO' that aren't supplied with the demo.
Previous code crashed when a file couldn't be found,
now it gives a warning instead.
svn-id: r34036
This was caused by assuming in-place decompression is ok, it wasn't,
although AFAIK the original did decompression in-place too.
Changed unpacking to be done not in-place and the glitch vanished.
Also changed the unpacker to also handle uncompressed input data.
svn-id: r34034
For Future Wars o1_compareGlobalVar now compares global variable 255 to be equal to everything.
The scripts probably tested global variable 255 for equality with some value (Maybe 143?)
to see whether copy protection was properly passed.
svn-id: r33950