Eugene Sandulenko
|
55b6e7f090
|
FULLPIPE: Implement ModalMap::init2()
|
2016-12-08 18:12:57 +01:00 |
|
Eugene Sandulenko
|
7e1dc617c4
|
FULLPIPE: Implement isSaveAllowed()
|
2016-12-07 19:03:08 +01:00 |
|
Eugene Sandulenko
|
000a68cf79
|
FULLPIPE: Implement ModalMap::isSceneEnabled()
|
2016-12-07 18:38:55 +01:00 |
|
Eugene Sandulenko
|
a998a1b580
|
FULLPIPE: Implement ModalMap::checkScenePass()
|
2016-12-07 12:05:42 +01:00 |
|
Eugene Sandulenko
|
216566f235
|
FULLPIPE: Renames in ModalMap
|
2016-12-06 19:46:31 +01:00 |
|
Eugene Sandulenko
|
9d9c856479
|
FULLPIPE: Map code difference for German version
|
2016-12-06 19:46:13 +01:00 |
|
Eugene Sandulenko
|
2a1651991a
|
FULLPIPE: Added detection for English Steam version
|
2016-12-06 19:46:13 +01:00 |
|
Eugene Sandulenko
|
d49861fc1a
|
FULLPIPE: Implemented ModalMap::getSceneHPicture()
|
2016-12-05 22:06:38 +01:00 |
|
Eugene Sandulenko
|
e535ba1929
|
FULLPIPE: Enable engine by default
|
2016-12-04 20:34:55 +01:00 |
|
Eugene Sandulenko
|
81c8f0558f
|
FULLPIPE: Fix another warning
|
2016-12-04 16:36:13 +01:00 |
|
Eugene Sandulenko
|
208f4e558f
|
FULLPIPE: Fix warnings
|
2016-12-04 16:19:37 +01:00 |
|
Eugene Sandulenko
|
1b1aba305e
|
FULLPIPE: Added detection for Russian demo version.
Crashes as startup
|
2016-12-04 15:21:37 +01:00 |
|
Eugene Sandulenko
|
137173aee3
|
FULLPIPE: Add detection for Estonian version
|
2016-12-04 15:21:37 +01:00 |
|
Eugene Sandulenko
|
5a92417fb7
|
FULLPIPE: Added detection for German Demo and using different file for version detection
|
2016-12-03 22:57:18 +01:00 |
|
Eugene Sandulenko
|
f74463147e
|
FULLPIPE: Fix detected language for German version
|
2016-12-02 15:40:38 +01:00 |
|
Eugene Sandulenko
|
728e775e83
|
FULLPIPE: Remove obsolete TODO
|
2016-12-01 10:54:48 +01:00 |
|
Eugene Sandulenko
|
dec0d3acbc
|
FULLPIPE: Cleanup
|
2016-12-01 10:53:02 +01:00 |
|
Eugene Sandulenko
|
7fe5a4ef91
|
FULLPIPE: Fix quitting game via menu
|
2016-12-01 10:50:29 +01:00 |
|
Eugene Sandulenko
|
44e5c01e35
|
FULLPIPE: Fix crash on scene switch
|
2016-12-01 08:23:11 +01:00 |
|
Eugene Sandulenko
|
69ed293003
|
FULLPIPE: Rename struct variables of MovGraphItem
|
2016-12-01 08:06:56 +01:00 |
|
Eugene Sandulenko
|
7cf299c475
|
FULLPIPE: Hide useless noisy warning
|
2016-11-30 20:36:46 +01:00 |
|
Eugene Sandulenko
|
80d86745cf
|
FULLPIPE: Implement MovGraph destructor
|
2016-11-30 20:36:46 +01:00 |
|
Eugene Sandulenko
|
6071d1b05c
|
FULLPIPE: Restart SFX on request instead of skipping it.
This matches the original and fixes the footstep sounds.
|
2016-11-30 20:36:46 +01:00 |
|
Eugene Sandulenko
|
501681dd24
|
FULLPIPE: Fix music looping in scene04. This completes this scene
|
2016-11-30 15:43:13 +01:00 |
|
Eugene Sandulenko
|
d712d2bcff
|
FULLPIPE: Initial code for scene04 music
|
2016-11-29 19:39:04 +01:00 |
|
Eugene Sandulenko
|
afe8a2bb31
|
FULLPIPE: Fix sound in scene04
|
2016-11-29 18:45:04 +01:00 |
|
Eugene Sandulenko
|
a6d2feb8c4
|
FULLPIPE: Unstub setSceneMusicParameters()
|
2016-11-29 18:45:04 +01:00 |
|
Eugene Sandulenko
|
5d45f740d3
|
FULLPIPE: Implement track looping in sceneFinal
|
2016-11-29 18:45:04 +01:00 |
|
Eugene Sandulenko
|
dd4f48f4d7
|
FULLPIPE: Unstub StopAllSoundStreams()
|
2016-11-29 18:45:04 +01:00 |
|
Torbjörn Andersson
|
75e2770fae
|
FULLPIPE: Silence GCC warnings (mostly signed/unsigned ones)
|
2016-11-28 06:42:47 +01:00 |
|
Eugene Sandulenko
|
b5b5c4f341
|
FULLPIPE: Start final music
|
2016-11-25 18:53:16 +01:00 |
|
Eugene Sandulenko
|
1523f987c3
|
FULLPIPE: Added 4 sound channels like in original
|
2016-11-25 18:53:16 +01:00 |
|
Eugene Sandulenko
|
4d8cc0db68
|
FULLPIPE: Correctly restart scene audio tracks
|
2016-11-25 18:53:16 +01:00 |
|
Eugene Sandulenko
|
a36039f9fe
|
FULLPIPE: Fix bug in original in scene05
|
2016-11-12 12:35:18 +01:00 |
|
Eugene Sandulenko
|
f9d9bd8106
|
FULLPIPE: Fix memory leak
|
2016-11-12 12:35:18 +01:00 |
|
Eugene Sandulenko
|
56490360c2
|
FULLPIPE: Fix if statement. Thanks to PVS-Studio
|
2016-10-26 01:51:39 +02:00 |
|
Eugene Sandulenko
|
5eb1da42c3
|
FULLPIPE: Fix steps sounds
|
2016-10-16 23:25:38 +02:00 |
|
Retro-Junk
|
25ff6fcd5f
|
FULLPIPE: Fix animation lock-up
|
2016-10-12 09:06:01 +02:00 |
|
Eugene Sandulenko
|
4d1076b33e
|
FULLPIPE: Added on-demand debug output to PicAniInfos
|
2016-10-05 09:13:28 +02:00 |
|
Eugene Sandulenko
|
5c2bfc4c23
|
FULLPIPE: Added debugging to interaction code
|
2016-10-04 19:48:12 +02:00 |
|
Eugene Sandulenko
|
475ae058e3
|
FULLPIPE: Fix crash on reentering scene27.
The scene destructor will take care of the allocated bats.
|
2016-10-04 19:18:14 +02:00 |
|
Retro-Junk
|
3f6ca96c5b
|
FULLPIPE: Scene11: Fix non-swinging swing
|
2016-10-02 23:31:01 +02:00 |
|
Retro-Junk
|
c20bc7f620
|
FULLPIPE: Scene11: Rewrite scene handler in a sane way
|
2016-10-02 23:03:34 +02:00 |
|
Eugene Sandulenko
|
55d9b5e255
|
FULLPIPE: More corrections to scene logic in scene11
|
2016-10-02 22:04:31 +02:00 |
|
Eugene Sandulenko
|
ab82cacf23
|
FULLPIPE: Restore original swing logic in scene11
|
2016-10-02 21:26:06 +02:00 |
|
Retro-Junk
|
2d4ce853c8
|
FULLPIPE: Scene11: Preserve Dude's state during swing update
|
2016-10-02 20:53:48 +02:00 |
|
Eugene Sandulenko
|
ed62aca66c
|
FULLPIPE: Implement MotionController::enableLinks()
|
2016-10-02 15:46:19 +02:00 |
|
Eugene Sandulenko
|
5a76ae7ceb
|
FULLPIPE: Fix Grandma positioning in scene14
|
2016-10-02 15:14:05 +02:00 |
|
Eugene Sandulenko
|
c141baeb61
|
FULLPIPE: Fix code formatting
|
2016-10-02 15:11:52 +02:00 |
|
Eugene Sandulenko
|
405c4e0415
|
FULLPIPE: Improve collision detection in scene06
|
2016-10-02 13:44:57 +02:00 |
|
Eugene Sandulenko
|
4ddf68ac9a
|
FULLPIPE: Fix ball collision detection in scene14
|
2016-10-02 13:44:37 +02:00 |
|
Eugene Sandulenko
|
4acb6c886c
|
FULLPIPE: Center mouse cursor on startup
|
2016-10-02 13:23:04 +02:00 |
|
Eugene Sandulenko
|
90ec4f6ac5
|
FULLPIPE: Fix crash on reenter to scene37
|
2016-10-02 13:01:39 +02:00 |
|
Eugene Sandulenko
|
e2325f022b
|
FULLPIPE: Fix tube logic on scene37
|
2016-10-02 13:01:39 +02:00 |
|
Eugene Sandulenko
|
e16725a763
|
FULLPIPE: Rebames in scene37
|
2016-10-01 23:13:54 +02:00 |
|
Eugene Sandulenko
|
7da5d48d5e
|
FULLPIPE: Clarify MovGraphLink flags variable type
|
2016-10-01 23:13:54 +02:00 |
|
Eugene Sandulenko
|
a4758dac41
|
FULLPIPE: Fix logic in scene25. Now Dude can return back
|
2016-10-01 21:27:02 +02:00 |
|
Eugene Sandulenko
|
70f9cc5215
|
FULLPIPE: Further selection to cursor handling in scene25
|
2016-10-01 21:26:58 +02:00 |
|
Eugene Sandulenko
|
50753f292a
|
FULLPIPE: Fix cursor handling in scene25
|
2016-10-01 20:45:00 +02:00 |
|
Retro-Junk
|
b624e4e7b7
|
FULLPIPE: Scene14: Fix ball game
|
2016-10-01 20:28:54 +02:00 |
|
Retro-Junk
|
5e814b6d36
|
FULLPIPE: Scene26: Fix pool level validation
|
2016-10-01 20:28:45 +02:00 |
|
Retro-Junk
|
60326023b5
|
FULLPIPE: Scene26: Fix valves interaction
|
2016-10-01 15:00:29 +02:00 |
|
Retro-Junk
|
e61cb2285f
|
FULLPIPE: Fix MctlGraph::getNearestLink
|
2016-10-01 14:48:06 +02:00 |
|
Retro-Junk
|
342c9cdc36
|
FULLPIPE: Scene28: Fix flies priority
|
2016-10-01 14:47:44 +02:00 |
|
Retro-Junk
|
f0425d4e94
|
FULLPIPE: Fix bounding box calculation in ReactPolygonal::getBBox
|
2016-10-01 00:50:35 +02:00 |
|
Eugene Sandulenko
|
5d1ea5db91
|
FULLPIPE: Fix scene persistence between scenes
|
2016-10-01 00:24:31 +02:00 |
|
Eugene Sandulenko
|
7c412fb9bf
|
FULLPIPE: Fix Soldiers/girls show up sequence in scene16
|
2016-10-01 00:24:31 +02:00 |
|
Eugene Sandulenko
|
74becd01ad
|
FULLPIPE: Remove constant duplicates
|
2016-09-30 22:39:07 +02:00 |
|
Eugene Sandulenko
|
ec7ab8a3a2
|
FULLPIPE: Increase number of saveslots.
Original save/load menu supports only 8 saves.
|
2016-09-30 22:35:55 +02:00 |
|
Eugene Sandulenko
|
c294f9ae8d
|
FULLPIPE: Fix whirlgig rotation on scene13
|
2016-09-30 22:35:55 +02:00 |
|
Eugene Sandulenko
|
424d2380b5
|
FULLPIPE: Enable debug menu permanently after cheat code to match the original
|
2016-09-30 22:35:55 +02:00 |
|
Eugene Sandulenko
|
b1c10e147c
|
FULLPIPE: Fix cursor color on Inflater in scene10
|
2016-09-30 22:35:55 +02:00 |
|
Eugene Sandulenko
|
c48dfb7071
|
FULLPIPE: Fix crash in scene07 when drawer is handed to the Cornersitter
|
2016-09-29 12:53:00 +02:00 |
|
Eugene Sandulenko
|
ea1ec78be4
|
FULLPIPE: Save correct thumbnail to the savegames
|
2016-09-29 07:33:19 +02:00 |
|
Eugene Sandulenko
|
6aa4efda50
|
FULLPIPE: Do not save on every room entering
|
2016-09-29 07:33:18 +02:00 |
|
Retro-Junk
|
8ad7d51029
|
FULLPIPE: Scene06: Fix unpickable ball
|
2016-09-28 08:21:18 +02:00 |
|
Retro-Junk
|
bceeee08d0
|
FULLPIPE: Fix counter in Scene::objectList_sortByPriority
|
2016-09-27 22:55:12 +02:00 |
|
Retro-Junk
|
5de239e3c6
|
FULLPIPE: Revert to original bubble sort algorithm for scene objects
|
2016-09-27 22:55:00 +02:00 |
|
Eugene Sandulenko
|
a687ae3daf
|
FULLPIPE: Add support loading/saving from GMM
|
2016-09-27 19:10:07 +02:00 |
|
Eugene Sandulenko
|
b783f0b528
|
FULLPIPE: Mark that the engine has simple save names
|
2016-09-27 18:32:52 +02:00 |
|
Eugene Sandulenko
|
37f4b36f7f
|
FULLPIPE: Add support for loading from launcher
|
2016-09-27 18:29:05 +02:00 |
|
Eugene Sandulenko
|
dea4b64839
|
FULLPIPE: Assign unique number to objects in the scene, so they stay stable
|
2016-09-26 20:41:17 +02:00 |
|
Eugene Sandulenko
|
804c6ab713
|
FULLPIPE: Remove redundant debug output
|
2016-09-25 20:05:55 +02:00 |
|
Eugene Sandulenko
|
d367f0fb7c
|
FULLPIPE: Fix loading saves
|
2016-09-25 20:03:50 +02:00 |
|
Eugene Sandulenko
|
cc0ad208aa
|
FULLPIPE: Added more debug output to saveload code
|
2016-09-25 19:39:07 +02:00 |
|
Retro-Junk
|
4a07489af2
|
FULLPIPE: Fix invalid motion when turning
|
2016-09-24 17:33:34 +02:00 |
|
Retro-Junk
|
edf9828a11
|
FULLPIPE: Fix MessageQueue instantination in MctlGraph::makeQueue
|
2016-09-24 17:33:18 +02:00 |
|
Retro-Junk
|
fb66de5bb9
|
FULLPIPE: Fix Movement::calcDuration
|
2016-09-24 17:32:20 +02:00 |
|
Eugene Sandulenko
|
93ec723da1
|
FULLPIPE: Revert errorneous change
|
2016-09-23 18:28:01 +02:00 |
|
Eugene Sandulenko
|
c9d01a0cfd
|
FULLPIPE: Made object sorting stable. This removes flicker in many scenes
|
2016-09-23 18:28:01 +02:00 |
|
Eugene Sandulenko
|
a46ac56015
|
FULLPIPE: Added more debug info to saveload code
|
2016-09-23 18:28:01 +02:00 |
|
Eugene Sandulenko
|
5bcb60995b
|
FULLPIPE: Remove debug leftover
|
2016-09-22 18:22:53 +02:00 |
|
Eugene Sandulenko
|
b32f167345
|
FULLPIPE: Fix Kozyawkas not hanging in the air when jar is lifter in scene04
|
2016-09-22 18:18:59 +02:00 |
|
Eugene Sandulenko
|
19780a8e05
|
FULLPIPE: Added more debug output to scene04
|
2016-09-22 18:18:59 +02:00 |
|
Eugene Sandulenko
|
adb2ef6df7
|
FULLPIPE: Fix crash when savepath is not writeable
|
2016-09-21 21:59:35 +02:00 |
|
Eugene Sandulenko
|
dd4f58e9d4
|
FULLPIPE: Fix errorneous message queue cleanup
|
2016-09-21 21:59:35 +02:00 |
|
Eugene Sandulenko
|
d373ddfd3f
|
FULLPIPE: Fix crash on scene09 reentry
|
2016-09-21 21:22:22 +02:00 |
|
Eugene Sandulenko
|
6286306ace
|
FULLPIPE: Fix scene09 difficulty. Now cords collision gets properly ignored
|
2016-09-21 21:22:22 +02:00 |
|
Eugene Sandulenko
|
726b54d15c
|
FULLPIPE: Added more debug output to scene09. Clarified pixel data type.
|
2016-09-21 21:22:22 +02:00 |
|
Eugene Sandulenko
|
1810aaf313
|
FULLPIPE: Added more debug to scene09
|
2016-09-21 21:22:22 +02:00 |
|
Eugene Sandulenko
|
41fea11ce6
|
FULLPIPE: Furhter simplification of loading code
|
2016-09-21 08:46:19 +02:00 |
|
Eugene Sandulenko
|
d0da9069ce
|
FULLPIPE: Fix alpha data type
|
2016-09-21 08:11:55 +02:00 |
|
Eugene Sandulenko
|
25d1522166
|
FULLPIPE: Remove obsolete warning
|
2016-09-21 08:11:55 +02:00 |
|
Eugene Sandulenko
|
a4fd712a8f
|
FULLPIPE: Fix inventory transparency
|
2016-09-21 08:11:55 +02:00 |
|
Eugene Sandulenko
|
a5d9834780
|
FULLPIPE: Optimize savegame loading
|
2016-09-21 08:11:55 +02:00 |
|
Eugene Sandulenko
|
b1901e9bd1
|
FULLPIPE: Throttle animation playback to 30fps
|
2016-09-21 00:19:04 +02:00 |
|
Eugene Sandulenko
|
8ffa6483f4
|
FULLPIPE: Simplified Debug scene logic
|
2016-09-20 23:03:55 +02:00 |
|
Eugene Sandulenko
|
25f13b5dab
|
FULLPIPE: Fix Debug screen functionality
|
2016-09-20 23:03:10 +02:00 |
|
Eugene Sandulenko
|
9e505ba49c
|
FULLPIPE: Fix debug menu cheat
|
2016-09-20 22:52:08 +02:00 |
|
Eugene Sandulenko
|
4b93ebedf1
|
FULLPIPE: Correctly fill out dummy header on reading failure
|
2016-09-20 19:34:48 +02:00 |
|
Eugene Sandulenko
|
cf4452388c
|
FULLPIPE: Save ScummVM-specific header with the saves
|
2016-09-20 19:34:48 +02:00 |
|
Eugene Sandulenko
|
ac7eb25ef0
|
FULLPIPE: Move more stuff to stateloader.cpp
|
2016-09-20 19:34:48 +02:00 |
|
Eugene Sandulenko
|
ca1eb70fd8
|
FULLPIPE: Read playtime and save date from save headers
|
2016-09-20 19:34:48 +02:00 |
|
Eugene Sandulenko
|
dde4076f72
|
FULLPIPE: Read ScummVM savegame header from end of the file
This will let us maintain backward compatibility with original saves
|
2016-09-20 19:34:48 +02:00 |
|
Eugene Sandulenko
|
0aef5c55d4
|
FULLPIPE: Fix inventory not being cleared on game load
|
2016-09-20 19:34:48 +02:00 |
|
Eugene Sandulenko
|
a60558071d
|
FULLPIPE: Fix game save/load
|
2016-09-19 19:17:02 +02:00 |
|
Eugene Sandulenko
|
783d968e20
|
FULLPIPE: Fix saving object to savegames
|
2016-09-19 18:58:39 +02:00 |
|
Eugene Sandulenko
|
1e9351efaf
|
FULLPIPE: Added debug info to saveload code
|
2016-09-19 18:13:31 +02:00 |
|
Eugene Sandulenko
|
26142799ad
|
FULLPIPE: Correct slot number on loading
|
2016-09-19 18:13:31 +02:00 |
|
Eugene Sandulenko
|
3bf4f3fcbe
|
FULLPIPE: Fix crash at load dialog initialization
|
2016-09-19 18:13:31 +02:00 |
|
Torbjörn Andersson
|
ff1a9ac8d4
|
FULLPIPE: Remove obsolete TODO comment
|
2016-09-19 07:25:56 +02:00 |
|
Eugene Sandulenko
|
61d8ec8b7f
|
FULLPIPE: Implemented savefile loading
|
2016-09-18 22:45:37 +02:00 |
|
Eugene Sandulenko
|
a6d71c941d
|
FULLPIPE: Moved save-related functions to statesaver.cpp
|
2016-09-18 09:37:37 +02:00 |
|
Eugene Sandulenko
|
b413d01113
|
FULLPIPE: Implement map saving and save obfuscation
|
2016-09-18 09:37:37 +02:00 |
|
Eugene Sandulenko
|
ffe2c802c4
|
FULLPIPE: Save header, remove debug leftovers
|
2016-09-18 00:59:40 +02:00 |
|
Eugene Sandulenko
|
f0d786184b
|
FULLPIPE: Properly save object backreferences
|
2016-09-18 00:59:17 +02:00 |
|
Eugene Sandulenko
|
d9457c2f07
|
FULLPIPE: Remove workaround and follow the original in StaticANIObject copy constructor
|
2016-09-18 00:16:29 +02:00 |
|
Retro-Junk
|
f67bbd9f8c
|
FULLPIPE: Fix StaticANIObject::getMovementIdById
|
2016-09-18 00:16:29 +02:00 |
|
Eugene Sandulenko
|
83a82a9842
|
FULLPIPE: Further work on saving
|
2016-09-18 00:16:29 +02:00 |
|
Retro-Junk
|
34b266b51d
|
FULLPIPE: Mass fix incorrect inhibitor flag
|
2016-09-17 20:43:57 +02:00 |
|
Retro-Junk
|
ec378ac3b7
|
FULLPIPE: Fix teleportation when turning mid-walk
|
2016-09-17 20:43:57 +02:00 |
|
Eugene Sandulenko
|
80419708d0
|
FULLPIPE: Turned MfcArchive into read/write stream like in original
|
2016-09-17 20:43:57 +02:00 |
|
Eugene Sandulenko
|
210a57c4c0
|
FULLPIPE: Implement inventory saving
|
2016-09-17 20:43:57 +02:00 |
|
Eugene Sandulenko
|
60e3b9fd64
|
FULLPIPE: Further work on game saving
|
2016-09-16 22:15:24 +02:00 |
|
Eugene Sandulenko
|
58ec4473f1
|
FULLPIPE: Started game saving code
|
2016-09-16 18:09:00 +02:00 |
|
Eugene Sandulenko
|
0f955b40d7
|
FULLPIPE: Some renames in scene28
|
2016-09-15 15:51:34 +02:00 |
|
Eugene Sandulenko
|
1d6d11192e
|
FULLPIPE: Fix navigation in scene28
|
2016-09-15 15:44:55 +02:00 |
|
Eugene Sandulenko
|
20cdb0182a
|
FULLPIPE: Added debug info to scene28
|
2016-09-15 15:44:36 +02:00 |
|
Eugene Sandulenko
|
58d302b641
|
FULLPIPE: Added debug mode to scene29
|
2016-09-14 21:44:47 +02:00 |
|
Eugene Sandulenko
|
028576cdc8
|
FULLPIPE: Added more debug tracing to scene29
|
2016-09-14 18:52:58 +02:00 |
|
Eugene Sandulenko
|
af286d86fa
|
FULLPIPE: Remove now unused BallChain class
|
2016-09-14 10:58:36 +02:00 |
|
Eugene Sandulenko
|
ea4000088e
|
FULLPIPE: Fixed decoding of extra wide pictures. (transporter scene29)
|
2016-09-14 10:51:28 +02:00 |
|
Eugene Sandulenko
|
8204a23032
|
FULLPIPE: Simplified Dib clipping code
|
2016-09-13 19:36:21 +02:00 |
|
Eugene Sandulenko
|
d059f3b7d6
|
FULLPIPE: Added more debug to scene29
|
2016-09-13 10:32:09 +02:00 |
|
Eugene Sandulenko
|
35c57ee8c2
|
FULLPIPE: Fix red ball handling in scene29
|
2016-09-13 10:21:02 +02:00 |
|
Eugene Sandulenko
|
aeba8ef917
|
FULLPIPE: Clarified ball variable names in scene29
|
2016-09-13 10:12:23 +02:00 |
|
Eugene Sandulenko
|
ad2231a00a
|
FULLPIPE: Fix bal shooting logic in scene29
|
2016-09-12 22:06:47 +02:00 |
|
Eugene Sandulenko
|
8cced5766f
|
FULLPIPE: Initial conversion of BallChain to Array in scene29
|
2016-09-12 16:00:09 +02:00 |
|
Eugene Sandulenko
|
b9b81a22c2
|
FULLPIPE: Make sound controls work and persistent
|
2016-09-11 23:18:25 +02:00 |
|
Eugene Sandulenko
|
0046cefd4e
|
FULLPIPE: Fix crash on mute
|
2016-09-11 23:18:25 +02:00 |
|
Eugene Sandulenko
|
fedceaf51c
|
FULLPIPE: Fix bat rewinding in scene27
|
2016-09-11 13:43:06 +02:00 |
|
Retro-Junk
|
782e31d78c
|
FULLPIPE: Fix reversed statics initialization
|
2016-09-11 00:29:34 +02:00 |
|
Retro-Junk
|
9ef6980770
|
FULLPIPE: Fix out of bounds write in Movement::removeFirstPhase
|
2016-09-10 23:55:46 +02:00 |
|
Retro-Junk
|
45732d0b03
|
FULLPIPE: Fix Movement::loadPixelData
|
2016-09-10 23:55:40 +02:00 |
|
Eugene Sandulenko
|
92b22b4c8a
|
FULLPIPE: More debug output to scene27
|
2016-09-09 19:32:15 +02:00 |
|
Eugene Sandulenko
|
7865308d5e
|
FULLPIPE: Fix bat knocking in scene27
|
2016-09-09 18:47:20 +02:00 |
|
Eugene Sandulenko
|
4fc6f02331
|
FULLPIPE: Make calculation in scene27 more readable
|
2016-09-09 17:08:08 +02:00 |
|
Eugene Sandulenko
|
96e418743a
|
FULLPIPE: Further work on scene27 bats knocking logic
|
2016-09-09 10:59:11 +02:00 |
|
Eugene Sandulenko
|
5c07eee841
|
FULLPIPE: Further corrections to scene27
|
2016-09-08 18:45:23 +02:00 |
|
Torbjörn Andersson
|
01d99a5ddb
|
FULLPIPE: Free contents of Bitmap surface when deleting bitmap
At the moment, it seems like bitmaps aren't ever deleted though?
|
2016-09-08 17:49:51 +02:00 |
|
Torbjörn Andersson
|
bffc1f87f9
|
FULLPIPE: Also free the contents of _soundList, along with it
|
2016-09-08 17:45:17 +02:00 |
|
Torbjörn Andersson
|
7db3902b44
|
FULLPIPE: Free _soundItems when SoundList is deleted
|
2016-09-08 17:24:22 +02:00 |
|
Torbjörn Andersson
|
12973f4e90
|
FULLPIPE: Free _backgroundSurface when the game ends
|
2016-09-08 17:23:52 +02:00 |
|
Eugene Sandulenko
|
573df106cd
|
FULLPIPE: Fixed bat fall logic in scene27
|
2016-09-08 11:31:55 +02:00 |
|
Eugene Sandulenko
|
2e643276df
|
FULLPIPE: Fix bat minigame in scene27
|
2016-09-07 18:44:17 +02:00 |
|
Eugene Sandulenko
|
3e34c4408a
|
FULLPIPE: First round of getting rid of BallChain in scene27
|
2016-09-07 18:38:38 +02:00 |
|
Eugene Sandulenko
|
8f8e94bde6
|
FULLPIPE: Fix memory leak in scene09
|
2016-09-07 18:29:23 +02:00 |
|
Eugene Sandulenko
|
a021b4c7e8
|
FULLPIPE: Added and using StaticANIObject::isPixelHitAtPos()
|
2016-09-07 12:12:31 +02:00 |
|
Eugene Sandulenko
|
5dddde199f
|
FULLPIPE: Further work on the hangers in scene09
|
2016-09-07 10:36:51 +02:00 |
|
Eugene Sandulenko
|
b4153bef61
|
FULLPIPE: Fix invalid read
|
2016-09-07 09:45:18 +02:00 |
|
Retro-Junk
|
a646936fb1
|
FULLPIPE: Use cp866 for logging on Windows build
|
2016-09-06 21:44:55 +02:00 |
|
Retro-Junk
|
471c76a9a7
|
FULLPIPE: Fix rounding error in MctlGraph::makeQueue
|
2016-09-06 21:44:46 +02:00 |
|
Eugene Sandulenko
|
cec1f1336e
|
FULLPIPE: Further fixes to scene09. Now balls fly as expected
|
2016-09-06 21:30:23 +02:00 |
|
Eugene Sandulenko
|
5ccba26383
|
FULLPIPE: More fixes to scene09
|
2016-09-06 21:30:23 +02:00 |
|
Eugene Sandulenko
|
20c5713040
|
FULLPIPE: Start using plain objects insted of Ball in scene09
|
2016-09-06 21:30:23 +02:00 |
|
Eugene Sandulenko
|
4aabe5626b
|
FULLPIPE: Added more debug info to scene09
|
2016-09-06 21:30:23 +02:00 |
|
Eugene Sandulenko
|
89dd40cd24
|
FULLPIPE: Further work on scene09
|
2016-09-05 18:42:58 +02:00 |
|
Eugene Sandulenko
|
4768340461
|
FULLPIPE: Started rewriting scene09 with Common::Array instead of CPlex
|
2016-09-05 18:42:58 +02:00 |
|
Eugene Sandulenko
|
11633a3d17
|
FULLPIPE: Fix crash on startup when pressing ESC
|
2016-09-05 00:34:07 +02:00 |
|
Eugene Sandulenko
|
2cbf7da319
|
FULLPIPE: Rename is GabeObject
|
2016-09-05 00:11:07 +02:00 |
|
Eugene Sandulenko
|
7e07e01963
|
FULLPIPE: Renames in PreloadItem
|
2016-09-05 00:03:14 +02:00 |
|
Eugene Sandulenko
|
9b21c5de2e
|
FULLPIPE: Signed read for delay in PreloadItems
|
2016-09-04 23:57:44 +02:00 |
|
Eugene Sandulenko
|
26f55005b3
|
FULLPIPE: Rename in ExCommand structure
|
2016-09-04 23:54:43 +02:00 |
|
Eugene Sandulenko
|
a3238fdbac
|
FULLPIPE: Added debug output to scene04
|
2016-09-04 22:27:05 +02:00 |
|
Eugene Sandulenko
|
8cc0583c74
|
FULLPIPE: Fix drawAlphaRectangle()
|
2016-09-04 22:19:13 +02:00 |
|
Eugene Sandulenko
|
bbdae9120e
|
FULLPIPE: Properly initialize ObjstateCommand. This fixes game logic transitions
|
2016-09-04 21:20:29 +02:00 |
|
Eugene Sandulenko
|
e49728fc1f
|
FULLPIPE: Added more debug output to scene05
|
2016-09-04 21:20:29 +02:00 |
|
Eugene Sandulenko
|
641920ee44
|
FULLPIPE: Added debug inventory to scene05
|
2016-09-04 21:20:29 +02:00 |
|
Eugene Sandulenko
|
781e38524f
|
FULLPIPE: Fix floaters direction
|
2016-09-04 18:28:19 +02:00 |
|
Retro-Junk
|
aaf7c2a910
|
FULLPIPE: Fix ladder climbing crash
|
2016-09-04 17:53:01 +02:00 |
|
Eugene Sandulenko
|
00a13baf84
|
FULLPIPE: Optimize sceneFade()
|
2016-09-04 16:15:47 +02:00 |
|
Eugene Sandulenko
|
149267613a
|
FULLPIPE: Implement FullpipeEngine::drawAlphaRectangle()
|
2016-09-04 15:13:27 +02:00 |
|
Eugene Sandulenko
|
b1fc0f6946
|
JANITORIAL: Fix whitespaces
|
2016-09-04 14:42:52 +02:00 |
|
Eugene Sandulenko
|
7395647518
|
FULLPIPE: Implement FullpipeEngine::sceneFade()
|
2016-09-04 14:30:42 +02:00 |
|
Torbjörn Andersson
|
827ed99bcb
|
FULLPIPE: Fix Valgrind warning
Since _points is allocated with realloc(), it should be freed with
free(), not delete.
|
2016-09-04 12:57:38 +02:00 |
|
Eugene Sandulenko
|
49cfa190df
|
FULLPIPE: Fix GameObject::setPicAniInfo(). Now all animations get restored correctly.
|
2016-09-04 01:16:45 +02:00 |
|
Eugene Sandulenko
|
35c18c3811
|
FULLPIPE: Clarify field data type in PicAniInfo
|
2016-09-04 01:16:30 +02:00 |
|
Eugene Sandulenko
|
9552dabaab
|
FULLPIPE: Implement GameLoader::saveScenePicAniInfos(). Now object states are restored
|
2016-09-04 00:57:43 +02:00 |
|
Eugene Sandulenko
|
062048f0c1
|
FULLPIPE: Remove redundant type cast
|
2016-08-31 23:39:29 +02:00 |
|
Eugene Sandulenko
|
2833be0773
|
FULLPIPE: Fix warning
|
2016-08-31 22:57:34 +02:00 |
|