Commit Graph

771 Commits

Author SHA1 Message Date
Vincent Hamm
c6c7b16089 CINE: Slight cleanup. 2012-08-11 00:11:21 +01:00
Vincent Hamm
92b5ee0a48 CINE: Fix masking in Operation Stealth. 2012-08-10 14:38:31 +01:00
D G Turner
85d87e8345 CINE: Mark Operation Stealth as Unstable.
Since the cine engine's support for Operation Stealth is still
incomplete with significant GFX glitches, this should be marked
as "ADGF_UNSTABLE" to warn users and prevent invalid bug reports.
However, it should be noted that the game is completable.
2012-07-16 21:20:01 +01:00
Willem Jan Palenstijn
9ffe3e11d9 Merge pull request #182 from fingolfin/forbid-ctype
ALL: Avoid using is* macros from ctype.h
2012-02-21 11:33:32 -08:00
Max Horn
4f8665fc83 COMMON: Move isFoo functions to namespace Common, add doxygen comments 2012-02-20 16:18:27 +01:00
Tarek Soliman
a4798602d7 JANITORIAL: Fix missing whitespace in pointer cast
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g'

This seems to have caught some params as well which is not undesirable IMO.
It also caught some strings containing this which is undesirable so I
excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-15 10:07:10 -06:00
Max Horn
658080deed ALL: Avoid using is* macros from ctype.h
On some systems, passing signed chars to macros like isspace() etc. lead
to a runtime error. Hence, mark these macros as forbidden by default,
and introduce otherwise equivalent alternatives for them.
2012-02-15 16:51:37 +01:00
Johannes Schickel
9916d2e99c CINE: Add some comments to the MT-32 instrument code. 2011-12-19 01:10:48 +01:00
Johannes Schickel
d14e75cdc7 CINE: Make findNote behave like in the original.
This also reverts 42fd697544, which was wrong,
since I misread the assembly. Ooops.
2011-12-11 06:24:33 +01:00
Johannes Schickel
54819a5448 CINE: Fall back to AdLib, in case a user tries to use the MT-32 output with an GM device.
The driver is really specific to the Roland MT-32 right now, since it uses
MT-32 specific sysEx messages to setup instruments etc.
2011-12-11 05:11:28 +01:00
Johannes Schickel
6ba090b45a CINE: Make PC sound code thread safe, since the MIDI output might run the callback in an extra thread. 2011-12-11 05:04:08 +01:00
Johannes Schickel
42fd697544 CINE: Make findNote behave a bit more like the original. 2011-12-11 05:04:04 +01:00
Johannes Schickel
c48af08a0b CINE: Implement MT-32 output driver.
The driver is based on Future Wars. I do not own Operation Stealth, thus I do
not know whether it works fine for it.
2011-12-11 05:03:57 +01:00
Strangerke
bab4b6f729 LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
Johannes Schickel
61795739f8 COMMON: Rename Common::set_to to Common::fill.
This makes the name match with the name of the STL function with the same
behavior.
2011-11-16 18:06:30 +01:00
Eugene Sandulenko
95f890c350 CINE: Fix warnings 2011-11-02 23:04:49 +00:00
Eugene Sandulenko
32972a5ffb AD: Switched rest of the engines to new GUIO 2011-10-23 17:53:13 +01:00
Torbjörn Andersson
e6fbc4fb88 CINE: Remove unused variable 'di'
As far as I can tell, it converted the selection back to Y coordinate
for no apparent reason.
2011-10-09 10:16:04 +02:00
Johannes Schickel
5739e86e0c CINE: Made some static data const. 2011-09-08 19:51:05 +02:00
eriktorbjorn
5dd8f2575b JANITORIAL: Silence a couple of "variable set but not used" warnings. 2011-06-30 23:47:10 +02:00
Filippos Karapetis
12635ee198 CINE: Fixed compilation when DUMP_SCRIPTS is set 2011-06-26 16:00:22 +03:00
Littleboy
b694a78f62 ANALYSIS: Add static casts to is* functions
This fixes a potential problem with passing char values that would be sign-extended and yield unexpected results.
See http://msdn.microsoft.com/en-us/library/ms245348.aspx
2011-06-23 08:52:52 -04:00
Max Horn
88913c0139 ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
  git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
Max Horn
593b929047 DETECTOR: Separate code for handling obsolete gameids from advanced detector
This includes a renaming of ADObsoleteGameID to Engine::ObsoleteGameID,
and AdvancedDetector::findGameID now is Engines::findGameID.

Doxygen comments were added or improved
2011-06-14 18:52:07 +02:00
Max Horn
7c992d6598 DETECTOR: Merge ADParams into AdvancedMetaEngine 2011-06-14 18:17:01 +02:00
Max Horn
3c837a39f0 CINE: Switch to alternate AdvancedMetaEngine, avoid ADParams 2011-06-10 22:15:41 +02:00
Max Horn
4827cc914a ENGINES: Change incorrect use of 'target' to 'gameid' 2011-06-10 22:15:40 +02:00
Max Horn
477d6233c3 ENGINES: Change 2nd param of Engine::saveGameState to Common::String 2011-06-02 18:31:59 +02:00
D G Turner
0d379b3783 CINE: Replace snprintf() usage with Common::String::format()
Safer and less portability issues.
2011-06-02 03:44:31 +01:00
Thierry Crozat
d2a55b42c9 ENGINES: Further unify engine names 2011-05-22 12:47:35 +01:00
Max Horn
4cbe4ede66 COMMON: Registers RandomSources in constructor with the event recorder
This also removes the dependency of engines on the event recorder header
and API, and will make it easier to RandomSources that are not properly
registered.
2011-05-17 12:17:26 +02:00
Thierry Crozat
3c59e37035 ENGINES: Unify engine names
This unifies the engine names in MetaEngine::getName() and the
credits. In particular drop "Engine" or "engine" from the names when
it was present and use expanded names in credits when the
MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-16 00:11:32 +01:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Ori Avtalion
cd6ee0589d JANITORIAL: Format forward declarations to follow convention 2011-04-28 12:20:34 +03:00
Max Horn
0ce2ca4e00 COMMON: Replace MKID_BE by MKTAG
MKID_BE relied on unspecified behavior of the C++ compiler,
and as such was always a bit unsafe. The new MKTAG macro
is slightly less elegant, but does no longer depend on the
behavior of the compiler.
Inspired by FFmpeg, which has an almost identical macro.
2011-04-12 16:53:15 +02:00
dhewg
d83a83ef50 JANITORIAL: Remove/comment unused vars
Found by GCC 4.6's -Wunused-but-set-variable
2011-03-29 21:57:56 +02:00
dhewg
e5056cab91 CINE: Init volume levels on startup
Add syncSoundSettings() to set the volume for kPlainSoundType and
respect the global mute setting
2011-03-19 15:34:57 +01:00
D G Turner
53426e6ed7 CINE: Add Opcode 0x40 (o1_closePart) to Operation Stealth.
This silences the warnings and a basic playtest has shown no issues.
2011-03-16 22:39:42 +00:00
Johannes Schickel
9623ea05d6 CINE: Adapt to setPalette RGBA->RGB change. 2011-02-14 17:08:32 +01:00
Max Horn
42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn
2d1c8a3533 ALL: Fix whitespaces / indention
svn-id: r55818
2011-02-07 23:01:06 +00:00
Max Horn
ab039812e7 COMMON: OSystem now has a PaletteManager
svn-id: r55806
2011-02-07 17:52:38 +00:00
David Turner
0089d3b338 CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats' Maze.
This converts the assertion on selection of null background into a test and warning.

svn-id: r55201
2011-01-11 16:50:26 +00:00
David Turner
71c7ae9fbb CINE: Extend "labyrinthCheat" console command to cover Operation Stealth Scene 8 (Rats' Maze).
These arcade puzzles are hard, but solvable. This command is intended to aid debugging and rapid playtesting.

svn-id: r55198
2011-01-11 01:35:38 +00:00
David Turner
a1739f7244 CINE: Modified Palette::rotateRight() function to cope with all positive values of rotation.
This fixes the assert in Operation Stealth in Scene 7 when the Russians mount the Jetskis.

svn-id: r55195
2011-01-10 00:35:45 +00:00
David Turner
c0da18e9b8 CINE: Added fix for Operation Stealth Loss of Inventory after Scene 6 Labyrinth Maze.
It is now possible to open the office safe and get the envelope, though the engine now asserts with a palette issue in the next scene as the Russians board the Jetskis.

svn-id: r55194
2011-01-09 22:54:04 +00:00
David Turner
d54fa49b5f CINE: Add console command "labyrinthCheat" to help with Operation Stealth Playtesting.
This command activates a cheat for the Operation Stealth Scene 6 arcade section i.e. Chased by Guards in Labyrinths in Otto's Mansion. These puzzles are quite hard and thus discourage playtesting beyond this point, especially since it is not possible to save (This may be a bug compared to the original interpreter).

Also, added extra debug output to aid script debug output.

svn-id: r55189
2011-01-09 18:12:30 +00:00
David Turner
42713ef1fc CINE: Add FIXME about Operation Stealth Memory Leak.
svn-id: r55186
2011-01-09 15:53:03 +00:00
Arnaud Boutonné
d063b074cd JANITORIAL: Suppress some useless includes
svn-id: r55091
2011-01-02 14:06:42 +00:00
David Turner
f96c8f6e39 CINE: Fix CollisionPage Uninitialised Reads in Operation Stealth.
The collisionPage is only initialised with values when loadCtFw() / loadCtOS() is called.
However, currently during the display of the Delphine Software Logo in Operation Stealth,
checkCollision() is called, but the collisionPage has not been loaded.
To fix the invalid reads, have added code to set the page to zero after allocation.
Shouldn't cause any issues to FW as this will load over the top anyway.

Have also added debug output around this behaviour so that if this is not sufficient i.e. a collision page load is actually missing, then this will aid investigation.

svn-id: r55071
2010-12-31 09:14:49 +00:00
David Turner
c9330fb79e CINE: Close Memory Leak in PCSoundFxPlayer.
This leakage was reported by Valgrind while playing Operation Stealth.

svn-id: r55070
2010-12-31 09:07:44 +00:00
David Turner
7bc8fe8ef5 CINE: Fix Memory Leak in PCSoundFxPlayer.
Found this using Valgrind when loading a Future Wars savegame from the launcher.
Occurs since the load() method called stop() but this did not unload() the allocated playing
resource data unless it was still playing. Fixed in stop() by calling unload() in all cases.

svn-id: r55059
2010-12-29 09:53:58 +00:00
David Turner
fef667cbe9 CINE: Fixed mismatched deallocation in ScriptVars reported by Valgrind.
svn-id: r55058
2010-12-29 09:50:48 +00:00
Max Horn
6edc86a19b DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
svn-id: r54815
2010-12-07 18:54:21 +00:00
Max Horn
2180b2d6b5 COMMON: Split common/stream.h into several headers
svn-id: r54385
2010-11-19 17:03:07 +00:00
David Turner
0119a659b5 CINE: Added basic debugging console to engine
Since CINE uses Debug Channels, this allows for the interactive setting of debugflags as well as providing a base for adding further debugging commands.

svn-id: r54115
2010-11-07 15:02:41 +00:00
Max Horn
3534cff8ef ALL: Fix indention (whitespaces -> tabs)
svn-id: r53738
2010-10-23 15:46:50 +00:00
Max Horn
4ccce19876 ENGINES: Enhance namespace comments a bit
svn-id: r53484
2010-10-15 12:48:19 +00:00
Torbjörn Andersson
c91a07229a JANITORIAL: Removed most punctuation at end of warning() and error()
Our warning() and error() functions always add an exclamation mark
to the end of the message anyway.

svn-id: r52791
2010-09-18 10:55:16 +00:00
Johannes Schickel
f56f093770 CINE: Get rid of needless static variable.
svn-id: r52608
2010-09-06 21:04:12 +00:00
Eugene Sandulenko
327d30d719 CINE: eliminate global variables
svn-id: r51937
2010-08-09 11:38:01 +00:00
Max Horn
70b6ee0a5b CINE: Get rid of some unnecessary g_cine refs
svn-id: r50945
2010-07-16 21:56:50 +00:00
Max Horn
587f3cf958 CINE: Get rid of g_saveFileMan
svn-id: r50944
2010-07-16 21:56:30 +00:00
Johannes Schickel
1e29dc3641 Fixed use of uninitialized variable.
svn-id: r50250
2010-06-24 22:55:44 +00:00
Eugene Sandulenko
44a39ffbc6 AdvancedDetector: Add new parameter directoryGlobs.
Without this parameter mass detection gave tons of false alarms.
Use globbing for narrowing down the depth search.

svn-id: r49788
2010-06-15 10:59:23 +00:00
Eugene Sandulenko
d577d863ce CINE: Fix bug #2812694.
Bug #2812694: "CINE: Operation Stealth german crash". Our code
assumed that there exists only 256-color version which is not
the case for German version. Added code to store background
format. Old savegames are broken and could not be fixed.

Bumped savefile version.

svn-id: r49699
2010-06-15 10:17:18 +00:00
Eugene Sandulenko
28f6f7a3f0 Split out detection tables for Cine engine
svn-id: r49691
2010-06-15 10:14:04 +00:00
Eugene Sandulenko
4d517ed0e9 Extended advancedDetector with depth parameter.
Now AD can search nested directories. By default it is turned off,
but there is new parameter to ADParameters struct. Usually value
of 2 is good enough for all purposes.

svn-id: r49653
2010-06-14 14:50:23 +00:00
Eugene Sandulenko
15c533d2c2 Implement FR #2841445: FW: Restart doesn't work
svn-id: r49096
2010-05-19 12:34:10 +00:00
Eugene Sandulenko
2be9bb3d5f Implement FR #2841494: FW: Pause doesn't work
svn-id: r49095
2010-05-19 12:17:59 +00:00
Eugene Sandulenko
0078818549 Patch #2987340: GSoC: CINE: Hide cursor when viewing inventory
svn-id: r48994
2010-05-09 21:15:58 +00:00
Max Horn
970745e60c Move DebugChannel related code to new header
svn-id: r48935
2010-05-04 11:59:22 +00:00
Max Horn
b3e404109c Move initGraphics and initCommonGFX from to new header.
These functions are only used internally be Engine subclasses, and
by moving them to a separate header we can reduce indirect header
dependencies.

svn-id: r48934
2010-05-04 11:58:12 +00:00
Max Horn
76553e6418 CINE: Get rid of some global constructor uses
svn-id: r48843
2010-04-28 22:24:11 +00:00
Max Horn
460d69e885 COMMON: Move DebugChannel stuff into a new DebugMan singleton
svn-id: r48821
2010-04-27 21:40:52 +00:00
Max Horn
37b7be4519 CINE: Change Doxygen commands to match our CFC
svn-id: r48764
2010-04-21 21:22:43 +00:00
Max Horn
a1840bd573 AUDIO: Rename Mixer::playInputStream to playStream
svn-id: r48637
2010-04-12 09:14:17 +00:00
Kari Salminen
5d62e682cc Cine: Fix regression in executePlayerInput (Caused slowness when clicking when moving).
The regression was caused by r47505.

svn-id: r48373
2010-03-23 22:54:32 +00:00
Max Horn
cac0ac66e2 COMMON: Get rid of Common::StringList
svn-id: r48287
2010-03-18 15:54:40 +00:00
Max Horn
c934642bdb COMMON: Move typedef StringList from str.h to new header str-array.h
This removes the dependency on array.h from str.h.
Also, begun migration from the confusing type name "StringList" to
the more appropriate StringArray.

svn-id: r48282
2010-03-18 15:09:24 +00:00
Max Horn
d78dba3bca COMMON: Move Common::RandomSource to common/random.*
svn-id: r48279
2010-03-18 15:07:11 +00:00
Johannes Schickel
17fef29507 Get rid of the workaround for a g++ (code generation) bug on AMD64, by passing a reference of a Color instance to saturatedAddColor instead of a value.
svn-id: r48006
2010-02-08 20:29:19 +00:00
Johannes Schickel
c2932942c8 According to Buddha^ it should be fine to calculate (and set) the AMIGA dim palette in Palette::setGlobalOSystemPalette.
svn-id: r48005
2010-02-08 20:28:13 +00:00
Johannes Schickel
420569626c Fix return of a reference to a temporary object introduced with r47766. (Hopefully this "workaround" will work also for Chrilith's compiler ;-).
svn-id: r47771
2010-01-31 18:29:54 +00:00
Johannes Schickel
3dd46d50f5 Slight fixes to comply with our coding guidelines.
svn-id: r47770
2010-01-31 18:24:49 +00:00
Chris Apers
3ed2192923 Prevent my compiler to crash and object copy hopefully it doesn't break something
svn-id: r47766
2010-01-31 18:08:51 +00:00
Johannes Schickel
a505d32eff Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.
svn-id: r47716
2010-01-30 15:26:54 +00:00
Max Horn
1565f14bc1 Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
svn-id: r47579
2010-01-26 22:48:45 +00:00
Johannes Schickel
a28ac2881a Hopefully fix highlight background color in PC versions of CinE games.
svn-id: r47556
2010-01-25 17:21:55 +00:00
Johannes Schickel
aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Kari Salminen
69e6b2a27a Cine: executePlayerInput: Operation Stealth: Fix target object name not disappearing when passing over an empty area with a verb already chosen.
svn-id: r47519
2010-01-24 20:23:09 +00:00
Kari Salminen
710dd33592 Cine: executePlayerInput: Fix broken Y-movement in Operation Stealth (D'oh! Copy-pasted X to where Y was meant :-P).
- Hopefully NOW things should work without r33872!

svn-id: r47518
2010-01-24 20:16:16 +00:00
Kari Salminen
bd7b9400a6 Cine: executePlayerInput: Add TODO about investigating why some buttons don't work currently.
svn-id: r47517
2010-01-24 19:57:23 +00:00
Kari Salminen
ab730891ad Cine: executePlayerInput: Revert r33872 as things should work without it now.
With the latest changes to executePlayerInput we
should now be able to free the girl at the bottom of the
ocean without the r33872.

The commit log from r33872 was:

"Fix for bugging moving at the bottom of the ocean when trying to free the girl from the ropes and swimming to the surface. Some global variables related to mouse position weren't being updated in executePlayerInput, now they are and things seem to work. Also enables moving in the labyrinth arcade sequence at the palace."

svn-id: r47516
2010-01-24 19:52:11 +00:00
Kari Salminen
c19afec75a Cine: executePlayerInput: Add makeActionMenu-part to keyboard handling and a couple of TODOs for Operation Stealth.
- NOTE: This doesn't seem to work correctly yet.
   My current guess is that it has to do with how
   some keyboard events are handled in cine/main_loop.cpp's
   processEvent-function and some in cine/various.cpp's
   executePlayerInput.

svn-id: r47515
2010-01-24 19:47:53 +00:00
Kari Salminen
f2882cc2df Cine: executePlayerInput: Implement moving using keyboard for Operation Stealth.
svn-id: r47513
2010-01-24 19:14:09 +00:00
Kari Salminen
d8cb07251e Cine: executePlayerInput: Implement 'A player command is given, left mouse button is down, right mouse button is up'-case for Operation Stealth.
- Also changed a do-while -loop into a
   while-loop as it should be for both
   FW and OS according to disassembly.

svn-id: r47512
2010-01-24 18:58:57 +00:00
Kari Salminen
865b176b15 Cine: executePlayerInput: Fix 'No player command is given, left mouse button is down, right mouse button is up'-case for Operation Stealth.
svn-id: r47510
2010-01-24 18:40:29 +00:00
Kari Salminen
650a9b9c49 Cine: executePlayerInput: Fix 'left and right mouse buttons are up'-case for Operation Stealth.
svn-id: r47509
2010-01-24 18:27:56 +00:00
Kari Salminen
7ce227b670 Cine: executePlayerInput: Combine 'left mouse button is up, right mouse button is down'-cases into one code part.
Additionally:
 - Operation Stealth specific: Make makeActionMenu() use canUseOnItemTable.
   This would seem to be the correct way according to disassembly
   (Although there is of course a possibility that I have overlooked
   some part of the code).

svn-id: r47508
2010-01-24 18:20:22 +00:00
Kari Salminen
40cb795fe7 Cine: executePlayerInput: Name used keys in switch-clause (F1-F10, Ins, Del).
svn-id: r47507
2010-01-24 17:56:23 +00:00
Kari Salminen
414eadfb2a Cine: executePlayerInput: Combine mouse handling plus a few other things.
- Combines mouse position and button state fetching
   from two branches (allowPlayerInput / !allowPlayerInput)
   into a single loop with a little more exotic while-clause.
   NOTE! Added manageEvents-call into the unified version although
   there was no manageEvents-call in one of the versions that was
   combined. Tested a little and didn't seem to matter, but hopefully
   won't cause any regressions!
 - Limit first possible 'renderer->setCommand(commandBuffer)' call
   to Future Wars only (Checked with FW & OS disassembly).
 - Combined all cases of 'left and right mouse buttons are down'
   into a single if-clause (All those cases call makeSystemMenu).

svn-id: r47505
2010-01-24 17:46:37 +00:00
Kari Salminen
34581f12e4 Cine: Document branches in executePlayerInput and remove dead code (if-clauses that are always true or always false).
svn-id: r47503
2010-01-24 16:40:37 +00:00
Kari Salminen
53d8bd9760 Cine: Cleanup (Use an enumeration for mouse button states rather than values 1 and 2).
svn-id: r47502
2010-01-24 16:25:08 +00:00
Max Horn
4b996e7de7 Reorder params to Audio::makeRawMemoryStream
svn-id: r47492
2010-01-23 23:55:35 +00:00
Max Horn
5ee6c79b5d Convert more engines from Mixer::playRaw to Mixer::playInputStream
svn-id: r47377
2010-01-19 11:22:14 +00:00
Max Horn
557bb394de Get rid of Mixer::FLAG_AUTOFREE.
Also fix several recently introduced new/delete vs. malloc/free mismatches.

svn-id: r47369
2010-01-19 00:56:29 +00:00
Johannes Schickel
0d995c5920 Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
Check this for reference:
http://en.wikipedia.org/wiki/Ad_Lib,_Inc.
http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card)

This commit does not touch "adlib" and "ADLIB" uses!

Also it does not update all the SCUMM detection entries, which still use "Adlib".

svn-id: r47279
2010-01-12 21:07:56 +00:00
Max Horn
f720d99b0a Switch Mixer::playInputStream to use DisposeAfterUse::Flag
svn-id: r47182
2010-01-08 22:09:43 +00:00
Marcus Comstedt
40f9506163 The default keycolor for mouse pointers used to be 255.
This makes sense as a default for CLUT8 modes, but not really
for anything else.  As part of the gsoc2009-16bit merge, the
default was changed to "all ones", with extra code in the SDL
backend to truncate this to the depth of the mode.  However,
"all ones" (white) still isn't a very useful default for RGB modes.
So rather than jumping through hoops to provide a bad default,
it's better to remove the default altogether.  Engines which relied
on the old default of 255 have been updated to specify it explicitly.

svn-id: r47118
2010-01-07 15:07:36 +00:00
Torbjörn Andersson
72eb9ec9ea Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
before freeing it, which isn't necessary.

svn-id: r46941
2010-01-03 19:37:43 +00:00
Eugene Sandulenko
5bf7b71c0f Fill out doxygen comment about supported games
svn-id: r46235
2009-12-01 22:21:16 +00:00
Max Horn
df651bf20f Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)
svn-id: r46128
2009-11-24 22:10:14 +00:00
Max Horn
51933629d1 Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
2009-11-02 21:54:57 +00:00
Johannes Schickel
56181a475c Change "=" to ":=" in some module.mk files for consistency.
svn-id: r45364
2009-10-24 21:55:53 +00:00
Max Horn
a8cd7694cc Fix warnings about non-static const member in class without a constructor
svn-id: r44848
2009-10-09 21:36:09 +00:00
Max Horn
3399c3aeb6 Change doxygen inline comments from "//!" to "///" as proposed on -devel
svn-id: r44802
2009-10-08 21:28:57 +00:00
Johannes Schickel
ebde95b3d8 Clear menu stack in FWRenderer deconstructor.
svn-id: r44264
2009-09-22 17:53:00 +00:00
Johannes Schickel
e591333d4b Implement menu stack to support all menu color effects, specific to the Amiga version of the game.
svn-id: r44263
2009-09-22 17:51:06 +00:00
Johannes Schickel
cb41cea6f1 Changed AMIGA menu code to closer match the original. (The menu item highlight selection is still wrong though.)
svn-id: r44231
2009-09-21 01:15:34 +00:00
Johannes Schickel
756659b00e Add more shouldQuit checks in event loops.
svn-id: r44230
2009-09-21 01:15:11 +00:00
Johannes Schickel
94e359d3fb Fix box outline color for FW Amiga.
svn-id: r44229
2009-09-21 01:14:50 +00:00
Johannes Schickel
44359cd920 Add some shouldQuit() checks in event loops. This makes it possible to easily quit ScummVM (or doing an RTL), when failing the copy protection in Future Wars for example.
svn-id: r44225
2009-09-20 23:35:10 +00:00
Johannes Schickel
8daf7fbba8 Changed some type names to match our coding guidelines.
svn-id: r44224
2009-09-20 23:34:48 +00:00
Johannes Schickel
e062a56c31 Implement support for transparent dialgue boxes in the Amiga version of Future Wars.
svn-id: r44222
2009-09-20 23:00:08 +00:00
Johannes Schickel
6b9299e863 Implement more precise palette conversion in Palette::save. This makes the output look more like the original (compared against E-UAE), but still not perfect.
svn-id: r44221
2009-09-20 22:59:30 +00:00
Johannes Schickel
eec86941f2 Add link to gcc bug report, in the comment for the gcc aimed workaround for AMD64.
svn-id: r44112
2009-09-15 22:16:55 +00:00
Max Horn
9369d6b772 CINE: Turn some methods into const methods
svn-id: r44100
2009-09-15 08:51:16 +00:00
Johannes Schickel
4e4074f393 Fix valgrind warning inside "saturatedAddColor", when using the same palette object as both source and destination.
svn-id: r44094
2009-09-15 00:03:21 +00:00
Johannes Schickel
53450cc2e1 FW Amiga distributed via Interplay should be a US version according to mobygames.
svn-id: r44079
2009-09-14 12:50:44 +00:00
Johannes Schickel
cfc82d660a Add md5 sum of FW Amiga distributed by "Interplay".
svn-id: r44076
2009-09-14 12:23:17 +00:00
Kari Salminen
9b2104db32 Workaround for bug #2848940 (ScummVM crashes with Future wars): getZoneFromPositionRaw accessed data outside its 320x200 buffer because Y values in range 200-232 were given to it. Original doesn't properly handle this either so trying this workaround of returning zero for positions outside the 320x200 buffer. Hopefully nothing else breaks in Future Wars because of this (More testing is direly needed!).
svn-id: r43920
2009-09-03 20:56:44 +00:00
Johannes Schickel
228ceb3b63 Fix for bugs #2843081 "FW: Assert starting demo (regression)" and #2843080 "OS: Assert starting demo (regression)".
svn-id: r43743
2009-08-25 23:11:17 +00:00
Kari Salminen
c1daaf25eb Fix Cine's predefined palette formats (They were all broken by the gsoc2009-16bit-branch's merge in r43577 because of incorrect conversion to PixelFormat's constructor usage).
svn-id: r43731
2009-08-25 19:18:32 +00:00
Travis Howell
baa31cd83d Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

........
  r42578 | dreammaster | 2009-07-18 11:22:43 +1000 (Sat, 18 Jul 2009) | 1 line
  
  Minor tweak to prevent mouse clicks that close a user wait message also being further interpreted as a user walk destination
........
  r42587 | wjpalenstijn | 2009-07-18 22:51:12 +1000 (Sat, 18 Jul 2009) | 1 line
  
  SCI: Fix stepping in debugger
........
  r42588 | drmccoy | 2009-07-18 23:05:36 +1000 (Sat, 18 Jul 2009) | 1 line
  
  Adding a workaround for the guard house card game "game over" screen in Woodruff
........
  r42589 | wjpalenstijn | 2009-07-18 23:05:39 +1000 (Sat, 18 Jul 2009) | 1 line
  
  SCI: don't leave debugger after bt
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  r42590 | Kirben | 2009-07-18 23:39:21 +1000 (Sat, 18 Jul 2009) | 1 line
  
  Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel from outside.
........
  r42591 | fingolfin | 2009-07-19 01:11:19 +1000 (Sun, 19 Jul 2009) | 1 line
  
  AGOS: Fixed backspace under OS X in Personal Nightmare
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  r42592 | fingolfin | 2009-07-19 01:12:54 +1000 (Sun, 19 Jul 2009) | 1 line
  
  AGOS: Get rid of one setjmp in PN code (needs testing)
........
  r42593 | fingolfin | 2009-07-19 01:15:26 +1000 (Sun, 19 Jul 2009) | 1 line
  
  AGOS: Removed second setjmp in PN code (untested!)
........
  r42596 | cyx | 2009-07-19 07:26:44 +1000 (Sun, 19 Jul 2009) | 2 lines
  
  add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes french version of atlantis
........
  r42597 | wjpalenstijn | 2009-07-19 08:17:56 +1000 (Sun, 19 Jul 2009) | 1 line
  
  Fix crash in tab completion if one command is a prefix of another.
........
  r42598 | wjpalenstijn | 2009-07-19 08:19:07 +1000 (Sun, 19 Jul 2009) | 1 line
  
  SCI: Fix disasm_addr option parsing
........
  r42599 | wjpalenstijn | 2009-07-19 08:46:07 +1000 (Sun, 19 Jul 2009) | 1 line
  
  SCI: Fix breakpoints
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  r42606 | Kirben | 2009-07-19 19:09:56 +1000 (Sun, 19 Jul 2009) | 1 line
  
  Add patch #2823590 - Fix music crashes in Waxworks (PC).
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  r42608 | Kirben | 2009-07-19 19:13:17 +1000 (Sun, 19 Jul 2009) | 1 line
  
  Update Waxworks.
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  r42609 | wjpalenstijn | 2009-07-19 20:50:14 +1000 (Sun, 19 Jul 2009) | 1 line
  
  SCI: check shouldQuit() in main loop
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  r42610 | cyx | 2009-07-19 21:07:17 +1000 (Sun, 19 Jul 2009) | 2 lines
  
  fix bug #2597980 - TUCKER: Sprite glitch
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  r42611 | dreammaster | 2009-07-19 22:52:19 +1000 (Sun, 19 Jul 2009) | 1 line
  
  Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 demo entry
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  r42614 | Kirben | 2009-07-20 00:03:35 +1000 (Mon, 20 Jul 2009) | 1 line
  
  Change generic save game name.
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  r42615 | knakos | 2009-07-20 00:46:11 +1000 (Mon, 20 Jul 2009) | 1 line
  
  remove dead code leftover
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  r42619 | knakos | 2009-07-20 02:10:55 +1000 (Mon, 20 Jul 2009) | 1 line
  
  whoops, fix non-arm build (why? :-) )
........
  r42623 | wjpalenstijn | 2009-07-20 07:06:25 +1000 (Mon, 20 Jul 2009) | 1 line
  
  Fix compilation with USE_CONSOLE = 0
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  r42624 | fingolfin | 2009-07-20 15:02:17 +1000 (Mon, 20 Jul 2009) | 1 line
  
  AGOS: Fixed badload(); some whitespace cleanup
........
  r42625 | sev | 2009-07-20 18:31:40 +1000 (Mon, 20 Jul 2009) | 3 lines
  
  Moved new ports section to more appropriate place. And force buildbot to
  recompile :)
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  r42626 | dreammaster | 2009-07-20 19:19:27 +1000 (Mon, 20 Jul 2009) | 1 line
  
  Bugfix for hangs on scene changes in Discworld 1 after having loaded a savegame from the GMM when the title screens are displayed
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  r42632 | wjpalenstijn | 2009-07-21 06:55:28 +1000 (Tue, 21 Jul 2009) | 4 lines
  
  Make ScummFile::eos() consistent with Stream::eos().
  Remove usage of ioFailed from SCUMM engine.
  Fix reading up to the end of a SCUMM SubFile.
  This hopefully fixes #2820957.
........
  r42633 | mthreepwood | 2009-07-21 06:59:35 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Fixing bug #2823854: Mickey's space adventure crash. There's one too many space characters in a string which causes it to be drawn off the screen.
........
  r42634 | sev | 2009-07-21 08:15:37 +1000 (Tue, 21 Jul 2009) | 2 lines
  
  Proper implementation of microscope puzzle.
........
  r42635 | lordhoto | 2009-07-21 08:26:41 +1000 (Tue, 21 Jul 2009) | 2 lines
  
  Fix gcc warning (hopefully this is correct).
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  r42636 | Kirben | 2009-07-21 17:02:18 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Update GUI flags for AGOS game engine.
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  r42637 | wjpalenstijn | 2009-07-21 19:39:58 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Use a BufferedReadStream to buffer ArjFile's input to reduce memory usage
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  r42638 | Kirben | 2009-07-21 20:37:58 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Fix fade effects in Waxworks.
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  r42639 | Kirben | 2009-07-21 20:48:32 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Fix bug #2823818 - GUI: unable to select subtitles and speech for Simon 2.
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  r42640 | drmccoy | 2009-07-21 21:26:31 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Making some static const uint32s public, older GCC versions don't seem to like nested classes to access their parents' protected members
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  r42641 | drmccoy | 2009-07-21 21:58:58 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Fixing "Game "hangs" after first level" (bug #2824414)
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  r42642 | drmccoy | 2009-07-21 22:14:36 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Fixing the text input in Gob1 (the loading code wasn't printed as you typed anymore)
........
  r42645 | robinwatts | 2009-07-22 05:39:24 +1000 (Wed, 22 Jul 2009) | 4 lines
  
  Add ARM code implementation of Scaler2x, and enable it for the WinCE
  port.
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  r42654 | Kirben | 2009-07-22 19:52:44 +1000 (Wed, 22 Jul 2009) | 1 line
  
  Simplify fade code.
........
  r42655 | Kirben | 2009-07-22 20:23:58 +1000 (Wed, 22 Jul 2009) | 1 line
  
  Change the default target to CD version, for games which offer floppy and CD versions. So all GUI options are still available in fan translations.
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  r42656 | Kirben | 2009-07-22 20:32:35 +1000 (Wed, 22 Jul 2009) | 1 line
  
  Update video script debug table for Waxworks.
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  r42658 | sev | 2009-07-22 21:48:51 +1000 (Wed, 22 Jul 2009) | 2 lines
  
  Fix bug #2823762: "AGI: PQ1 All function keys are broken after restart"
........
  r42659 | sev | 2009-07-22 22:24:55 +1000 (Wed, 22 Jul 2009) | 2 lines
  
  Fix bug #2823759: "AGI: PQ1 help not showing the first time you press F1"
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  r42660 | sev | 2009-07-22 22:36:08 +1000 (Wed, 22 Jul 2009) | 2 lines
  
  Mention microscope puzzle improvement in T7G
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  r42661 | lordhoto | 2009-07-22 22:38:34 +1000 (Wed, 22 Jul 2009) | 1 line
  
  Since Kyra PC98 version is japanese only don't mention it explicitly.
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  r42662 | sev | 2009-07-23 01:55:33 +1000 (Thu, 23 Jul 2009) | 2 lines
  
  Move functions from agi.cpp to more appropriate files.
........
  r42663 | sev | 2009-07-23 02:26:53 +1000 (Thu, 23 Jul 2009) | 2 lines
  
  Fix bug #2798797: "AGI: larry 1 doesn't restart after dying"
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  r42664 | sev | 2009-07-23 05:25:53 +1000 (Thu, 23 Jul 2009) | 7 lines
  
  Fix bug #1745396: "MI: Saved game from the credits sequence fails to load".
  
  Now we specifically disallow saves in room 0 for all v4+ games. Original
  has exactly this check in all versions, and such games are impossible to load.
  
  Still the problem is not resolved for v0-v3 and HE games.
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  r42668 | sev | 2009-07-23 06:37:48 +1000 (Thu, 23 Jul 2009) | 2 lines
  
  Fix bug #2825252: "GUI: Low Res Bugs"
........
  r42671 | Kirben | 2009-07-23 15:48:20 +1000 (Thu, 23 Jul 2009) | 1 line
  
  Simplify the code to check whether loading or saving a game is possible.
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  r42672 | Kirben | 2009-07-23 15:57:00 +1000 (Thu, 23 Jul 2009) | 1 line
  
  Simplify the code to check whether loading or saving a game is possible.
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  r42673 | Kirben | 2009-07-23 17:49:28 +1000 (Thu, 23 Jul 2009) | 1 line
  
  Correct error in revision 26678.
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  r42674 | Kirben | 2009-07-23 20:31:06 +1000 (Thu, 23 Jul 2009) | 1 line
  
  Remove keyboard support for mouse buttons, since it interferes with load/save scripts in HE games and input scripts in others games (COMI, FT). It isn't much use anyway, since we dropped support for cursor movement via keyboard long ago.
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  r42675 | Kirben | 2009-07-23 20:33:13 +1000 (Thu, 23 Jul 2009) | 1 line
  
  Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircting HE games to their original load/save interface.
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  r42676 | dreammaster | 2009-07-23 20:49:30 +1000 (Thu, 23 Jul 2009) | 1 line
  
  Bugfix for player blocking room entrance causing NPCs trying to enter getting an excessive number of action entries
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  r42677 | Kirben | 2009-07-23 20:54:12 +1000 (Thu, 23 Jul 2009) | 1 line
  
  Only autosave in supported scenes.
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  r42679 | drmccoy | 2009-07-24 05:50:13 +1000 (Fri, 24 Jul 2009) | 1 line
  
  Fixing a bug in the V4 save file handler, produced by a "neat" feature in Woodruff: The saves remember their position within the list and use that information to load the "correct" screen properties, making it impossible to load reordered saves correctly -.-
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  r42681 | Kirben | 2009-07-24 14:59:21 +1000 (Fri, 24 Jul 2009) | 1 line
  
  Bear Stormin' is the full mini game, and not a demo.
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  r42685 | Kirben | 2009-07-24 15:20:44 +1000 (Fri, 24 Jul 2009) | 1 line
  
  Fix cursor position, when entering a save game name in HE games.
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  r42690 | drmccoy | 2009-07-24 20:45:25 +1000 (Fri, 24 Jul 2009) | 1 line
  
  Adding transparency for VMD video block type 2, fixing bug #2037158 ("n-Game animation shifted(?)"). The problem was that the animation in question has an one pixel wide transparent bar on the left
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  r42693 | Kirben | 2009-07-24 22:28:53 +1000 (Fri, 24 Jul 2009) | 1 line
  
  Add workaround for bug #2826144 - SAM: Game hangs when talking to bigfoot guard.
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  r42695 | Kirben | 2009-07-24 23:30:26 +1000 (Fri, 24 Jul 2009) | 1 line
  
  Adjust workaround for bug #2826144, to use hard coded offset, that should be safe in all language versions.
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  r42696 | wjpalenstijn | 2009-07-25 04:58:15 +1000 (Sat, 25 Jul 2009) | 3 lines
  
  SAGA: Instead of trying to detect duplicate glyphs,
  simply generate duplicate outline glyphs.
  This should fix #2826697.
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  r42697 | eriktorbjorn | 2009-07-25 05:24:15 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  Removed unused variable.
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  r42699 | sev | 2009-07-25 05:56:46 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  This is 1.1.0svn
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  r42701 | sev | 2009-07-25 06:21:49 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  re-enable SCI engine
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  r42704 | drmccoy | 2009-07-25 07:29:41 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Adding support for ADPCM sound data (yet another IMA ADPCM variant). What we've called ADPCM before is more like DPCM
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  r42705 | drmccoy | 2009-07-25 07:31:00 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Adding subtitle support to Woodruff
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  r42706 | drmccoy | 2009-07-25 07:31:58 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Caching the subtitle font and color, because some don't assign those
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  r42707 | drmccoy | 2009-07-25 07:32:45 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Calculating the number of data bytes per initial sound slice, because relying on the standard amount doesn't work for some videos
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  r42708 | drmccoy | 2009-07-25 07:33:22 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Properly reading the video codec fourcc, in case we need other codecs in the future
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  r42709 | drmccoy | 2009-07-25 07:33:55 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Adding ADL playback to the demoplayer
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  r42710 | drmccoy | 2009-07-25 07:34:17 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Adding stubs for newer VMDs found in Addy 5
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  r42711 | drmccoy | 2009-07-25 07:34:43 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Added a method to easily dump resources to file
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  r42712 | drmccoy | 2009-07-25 07:35:06 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Fixing bytes per pixel detection
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  r42713 | drmccoy | 2009-07-25 07:35:57 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Renaming getAnchor() to getFrameCoords()
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  r42714 | drmccoy | 2009-07-25 07:36:16 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Moving all implementations into the cpp
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  r42715 | drmccoy | 2009-07-25 07:36:42 +1000 (Sat, 25 Jul 2009) | 1 line
  
  CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete notifyPaused()
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  r42716 | drmccoy | 2009-07-25 07:36:59 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Merging Map_v4 into Map_v2
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  r42717 | lordhoto | 2009-07-25 10:58:44 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Add new event dispatching API.
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  r42718 | lordhoto | 2009-07-25 10:59:03 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Replace "EventProvider" class of the DefaultEventManager implementation with "Common::EventSource".
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  r42719 | lordhoto | 2009-07-25 10:59:18 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Got rid of EventManger::artificialEventQueue.
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  r42720 | lordhoto | 2009-07-25 10:59:30 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Add function "allowMapping" to EventSource, for testing whether the event source allows mapping (via the Keymapper for example.)
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  r42721 | lordhoto | 2009-07-25 10:59:39 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Prevent EventMapper events from being mapped.
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  r42722 | lordhoto | 2009-07-25 10:59:53 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Replaced "_artificialEventQueue" by an EventSource.
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  r42723 | lordhoto | 2009-07-25 11:00:12 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Made DefaultEventManager a subclass of EventObserver.
........
  r42724 | lordhoto | 2009-07-25 11:00:24 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  - Add marco to easily access the EventDispatcher instance.
  - Add events.cpp to module.mk
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  r42725 | lordhoto | 2009-07-25 11:00:37 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Change DefaultEventManager to use EventDispatcher.
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  r42726 | lordhoto | 2009-07-25 11:00:47 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Moved ArtificialEventSource to common/events.h.
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  r42727 | lordhoto | 2009-07-25 11:01:05 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  - Adapt DefaultEventManager to use Common::ArtificialEventSource
  - Adapt Keymapper to implement EventMapper interface
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  r42728 | lordhoto | 2009-07-25 11:01:22 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  - EventDispatcher is no longer a singleton.
  - Add "getEventDispatcher" method to EventManager.
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  r42729 | lordhoto | 2009-07-25 11:01:41 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Add enum which marks global priorites of the EventManager event dispatcher.
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  r42736 | Kirben | 2009-07-25 15:39:57 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Add patch #2816140 - MM C64 Costume Animation.
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  r42737 | Kirben | 2009-07-25 16:27:41 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.
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  r42738 | Kirben | 2009-07-25 16:36:41 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Update credits.
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  r42739 | eriktorbjorn | 2009-07-25 16:55:28 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  Fixed GCC warnings.
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  r42740 | Kirben | 2009-07-25 17:17:37 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Whitespace changes.
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  r42742 | fingolfin | 2009-07-25 19:36:16 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Whitespace fixes
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  r42743 | wjpalenstijn | 2009-07-25 20:25:57 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Add Common::String::printf to format a string
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  r42744 | wjpalenstijn | 2009-07-25 20:26:17 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Use new Common::String::printf
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  r42746 | sev | 2009-07-25 20:37:20 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  Formatting
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  r42747 | joostp | 2009-07-25 22:28:45 +1000 (Sat, 25 Jul 2009) | 1 line
  
  fix unaligned writes
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  r42748 | joostp | 2009-07-25 22:41:46 +1000 (Sat, 25 Jul 2009) | 1 line
  
  remove implicit SoundDigital::Sound ctor call, which is redundant because the required initialisation is done below -- this fixes a linker error with mipspro
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  r42751 | lordhoto | 2009-07-25 22:59:46 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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  r42752 | lordhoto | 2009-07-25 23:00:09 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Strip trailing whitespaces.
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  r42753 | joostp | 2009-07-25 23:07:17 +1000 (Sat, 25 Jul 2009) | 1 line
  
  fix another aligned write
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  r42755 | eriktorbjorn | 2009-07-25 23:07:50 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  Added word-wrapping to Drascula's conversation options. Fixes bug #2826607.
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  r42757 | eriktorbjorn | 2009-07-25 23:17:31 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  Don't hog the CPU while waiting for the player to pick a conversation option.
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  r42759 | lordhoto | 2009-07-25 23:23:51 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Fix gp2x port building.
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  r42761 | lordhoto | 2009-07-26 00:09:58 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Yet another fix for the GP2x backend.
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  r42765 | lordhoto | 2009-07-26 01:31:11 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Adept savegame name creation code to use Common::String::printf.
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  r42766 | drmccoy | 2009-07-26 02:07:29 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Added a workaround to fix the Last Dynasty video greenness for now
........
  r42767 | drmccoy | 2009-07-26 02:08:31 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
........
  r42768 | drmccoy | 2009-07-26 02:09:19 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Fixing Woodruff videos again after enabling block type 2 transparency
........
  r42771 | lordhoto | 2009-07-26 02:34:01 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Fix palette regression in Kyra2.
........
  r42773 | lordhoto | 2009-07-26 02:37:25 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Implement missing bits in KyraEngine_HoF::setCauldronState.
........
  r42776 | eriktorbjorn | 2009-07-26 03:48:51 +1000 (Sun, 26 Jul 2009) | 5 lines
  
  Make sure that "buf" is properly terminated. Actually, we could probably get
  rid of "buf" completely, and replace it with face = syncChar[p] - '0', assuming
  that syncChar only contains digits. But for now, let's make a minimal change.
  This might fix bug #2826611 ("DRASCULA: Crash when smashing church window").
........
  r42780 | joostp | 2009-07-26 04:35:27 +1000 (Sun, 26 Jul 2009) | 2 lines
  
  use READ_UINT16 macro
........
  r42782 | drmccoy | 2009-07-26 04:44:06 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Adding support for (new-style) stereo in DPCM audio
........
  r42783 | drmccoy | 2009-07-26 04:44:24 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Adding more sanity checks to Vmd::renderFrame()
........
  r42785 | djwillis | 2009-07-26 05:07:28 +1000 (Sun, 26 Jul 2009) | 1 line
  
  GP2X Backend: Volume control code cleanup.
........
  r42787 | wjpalenstijn | 2009-07-26 09:36:24 +1000 (Sun, 26 Jul 2009) | 2 lines
  
  Add optional readline support to the text debugger console.
  Make text/graphical console selectable with an option to configure.
........
  r42790 | dreammaster | 2009-07-26 10:27:32 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Changed the events.cpp file to EventDispatcher.cpp, to avoid MSVC name clashes with sdl/events.cpp
........
  r42791 | dreammaster | 2009-07-26 10:31:28 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Fixed compilation from file changes to common and gob engine
........
  r42792 | lordhoto | 2009-07-26 17:07:35 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Formatting.
........
  r42793 | peres001 | 2009-07-26 18:37:03 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Moved parser functions arrays to file scope, as they were tripping up the obsolete gcc used for the BeOS/Haiku port. If anybody can work out a better solution please apply it, because this makes me sick.
........
  r42795 | dreammaster | 2009-07-26 19:09:07 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Added a delay to the in-game menu loop to prevent 100% CPU usage
........
  r42798 | dreammaster | 2009-07-26 19:40:35 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Bugfix for mouse button clicks getting counted multiple times
........
  r42799 | dreammaster | 2009-07-26 19:48:52 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Added a debug line to allow tracking of script execution
........
  r42801 | eriktorbjorn | 2009-07-26 20:10:08 +1000 (Sun, 26 Jul 2009) | 4 lines
  
  78 bytes isn't enough for some of the longer conversation options. 128 might
  not be enough either, but at least it fixes bug #2827170 ("DRASCULA:
  Conversation error").
........
  r42807 | djwillis | 2009-07-26 22:58:22 +1000 (Sun, 26 Jul 2009) | 2 lines
  
  Virtual Keyboard: Update default keyboard pack using slightly tweaked versions of the graphics very kindly provided by Carl Mitchell. Also update xml file to make best use of the keyboard graphics and add the 'delete' event in addition the passing backspace back to the calling textarea.
........
  r42809 | drmccoy | 2009-07-26 23:50:18 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Reverting my fix for bug #2037158 ("In-Game animation shifted(?)"), because it breaks Woodruff's intro
........
  r42812 | lordhoto | 2009-07-27 00:16:51 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Create base class FontSJIS16x16 for our own SJIS font.
........
  r42813 | lordhoto | 2009-07-27 00:17:06 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Add support for our custom SJIS font.
........
  r42814 | lordhoto | 2009-07-27 00:17:21 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Change KYRA to use our SJIS font, when it's available.
........
  r42815 | lordhoto | 2009-07-27 00:17:40 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Change the way the font data for SJIS fonts is load.
........
  r42816 | lordhoto | 2009-07-27 00:17:54 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Add a factory method, which tries to open different SJIS fonts/ROMs and returns a font for the first present data.
........
  r42817 | lordhoto | 2009-07-27 00:18:06 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Print warning, when client code does try to draw an unsupported SJIS char.
........
  r42818 | lordhoto | 2009-07-27 00:18:21 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Specify that the chars passed to FontSJIS::drawChar should be little endian.
........
  r42819 | lordhoto | 2009-07-27 00:18:34 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Add way to overwrite default SJIS font.
........
  r42820 | lordhoto | 2009-07-27 00:18:49 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Simplify KYRA's SJIS font loading code.
........
  r42821 | lordhoto | 2009-07-27 00:19:02 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Reflect code to test the magic bytes in the sjis.fnt header.
........
  r42822 | lordhoto | 2009-07-27 00:24:45 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Add NEWS entry about new SJIS code.
........
  r42823 | lordhoto | 2009-07-27 00:40:03 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Instead of only printing a warning, when no SJIS char data is present, just return to the caller.
........
  r42824 | lordhoto | 2009-07-27 00:40:44 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Add a todo to FontSJIS::drawChar taking an Graphics::Surface.
........
  r42825 | marcus_c | 2009-07-27 06:41:33 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Create IP.BIN.
........
  r42826 | joostp | 2009-07-27 07:06:53 +1000 (Mon, 27 Jul 2009) | 1 line
  
  fix/workaround for cruise crash on OSX
........
  r42842 | wjpalenstijn | 2009-07-28 02:04:35 +1000 (Tue, 28 Jul 2009) | 2 lines
  
  Fix format string issues (and compiler warnings).
  Patch by salty-horse.
........
  r42843 | robinwatts | 2009-07-28 02:29:36 +1000 (Tue, 28 Jul 2009) | 7 lines
  
  Add ARM code version of Normal2x scaler.
  Add ARM only aspect ratio correcting version of Normal2x scaler.
  
  Make WinCE port use Normal2x by default if the screen is large enough.
  Make WinCE port use aspect ratio correcting version if panel is hidden.
........
  r42844 | lordhoto | 2009-07-28 03:04:06 +1000 (Tue, 28 Jul 2009) | 1 line
  
  Formatting.
........
  r42845 | lordhoto | 2009-07-28 03:48:40 +1000 (Tue, 28 Jul 2009) | 1 line
  
  Fix bug #2827459 "ITE: Ingame GUI does not list slots 96-99", by defining in SagaMetaEngine that the last valid save slot for SAGA is slot 95.
........
  r42847 | djwillis | 2009-07-28 04:05:16 +1000 (Tue, 28 Jul 2009) | 1 line
  
  GP2XWiz: Update GP2X Wiz bundle.sh to copy libraries into the distribution file from the tool chain where the libraries are broken on the device. Also add LD_LIBRARY_PATH 'hack' to launch script to ensure bundled libraries are used over system ones.
........
  r42849 | lordhoto | 2009-07-28 04:19:16 +1000 (Tue, 28 Jul 2009) | 1 line
  
  Oops enabled HACK to prevent multiple OPL instances again.
........
  r42851 | drmccoy | 2009-07-28 05:01:17 +1000 (Tue, 28 Jul 2009) | 1 line
  
  Abstracting off the block types from Imd::renderFrame() and Vmd::renderFrame()
........
  r42856 | drmccoy | 2009-07-29 01:05:44 +1000 (Wed, 29 Jul 2009) | 1 line
  
  Silencing two "empty loop body" warnings
........
  r42857 | drmccoy | 2009-07-29 01:19:55 +1000 (Wed, 29 Jul 2009) | 1 line
  
  Changing stuff around a bit so alignment requirements won't increase
........
  r42858 | drmccoy | 2009-07-29 02:28:32 +1000 (Wed, 29 Jul 2009) | 1 line
  
  More alignment-related changes
........
  r42859 | eriktorbjorn | 2009-07-29 03:19:33 +1000 (Wed, 29 Jul 2009) | 3 lines
  
  Fixed drawing subtitles for cutscenes that are narrower than the screen, and
  erase the subtitles manually if they are drawn outside the frame.
........
  r42861 | eriktorbjorn | 2009-07-29 03:53:59 +1000 (Wed, 29 Jul 2009) | 3 lines
  
  Broken Sword 2, unsurprisingly, had the same subtitle drawing glitch for small
  cutscenes that Broken Sword 1 had. And a memory leak. This should fix both.
........
  r42863 | djwillis | 2009-07-29 06:22:38 +1000 (Wed, 29 Jul 2009) | 1 line
  
  GP2XWiz: Add downscale support to the backend using the PocketPCHalfARM scaler from the WinCE backend (Maybe this should be moved into /graphics/scalers at some point?). Also enable all the ARM optemised routines in this and the GP2X backend.
........
  r42866 | fingolfin | 2009-07-29 08:28:40 +1000 (Wed, 29 Jul 2009) | 1 line
  
  SCI: Avoid using perror (it's not portable)
........
  r42868 | fingolfin | 2009-07-29 08:42:08 +1000 (Wed, 29 Jul 2009) | 1 line
  
  Patch #2828644: Support for mingw32ce 0.5.1 toolchain in configure script
........
  r42870 | fingolfin | 2009-07-29 09:19:33 +1000 (Wed, 29 Jul 2009) | 2 lines
  
  SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it.
  Fixes bug #2828417: Zak V2: inventory position isn't reset when loading.
........
  r42880 | fingolfin | 2009-07-29 18:55:04 +1000 (Wed, 29 Jul 2009) | 1 line
  
  SCUMM: cleanup
........
  r42881 | fingolfin | 2009-07-29 18:55:17 +1000 (Wed, 29 Jul 2009) | 1 line
  
  GUI: When clicking in a scrollbar to page up/down, don't scroll a full page; rather scroll a full page minus one line (see FR #2821508). This matches the behavior of the page up/down keys
........
  r42886 | fingolfin | 2009-07-29 19:19:56 +1000 (Wed, 29 Jul 2009) | 1 line
  
  Sort audio output rates numerically (see FR #2821525)
........
  r42887 | drmccoy | 2009-07-29 20:17:44 +1000 (Wed, 29 Jul 2009) | 1 line
  
  Adding a SoundType parameter to SmackerDecoder, defaulting to kSFXSoundType
........
  r42889 | fingolfin | 2009-07-29 21:48:20 +1000 (Wed, 29 Jul 2009) | 1 line
  
  SCUMM: Rewrote ScummEngine::inventoryScriptIndy3Mac for clarity
........
  r42890 | lordhoto | 2009-07-30 00:54:27 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Fix animation script sound effect opcode implementation in Kyra3.
........
  r42892 | lordhoto | 2009-07-30 01:31:23 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Fix saving of item in hand in HoF and MR.
........
  r42894 | drmccoy | 2009-07-30 01:57:50 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Oops, fixing a regression I created with the Map_v4/Map_v2-merge
........
  r42895 | lordhoto | 2009-07-30 02:24:07 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Fix a little bug in KyraEngine_MR::showBadConscience, which prevented Gunther's mouse shapes from showing up.
........
  r42898 | fingolfin | 2009-07-30 04:35:34 +1000 (Thu, 30 Jul 2009) | 1 line
  
  SCUMM: Enable looping in Indy3Mac sound effects
........
  r42900 | lordhoto | 2009-07-30 05:39:03 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Fix regression, which prevented saving in COMI.
........
  r42904 | lordhoto | 2009-07-30 06:03:46 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Fix typo, which made our "floorf" macro use "floorf" instead of "floor" on systems without "floorf".
........
  r42907 | fingolfin | 2009-07-30 06:35:50 +1000 (Thu, 30 Jul 2009) | 1 line
  
  SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be used to trigger a verb/sentence)
........
  r42910 | fingolfin | 2009-07-30 07:39:00 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Removed last traces of clearIOFailed. Yay :)
........
  r42911 | fingolfin | 2009-07-30 07:39:16 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Removed redundant File::ioFailed() implementation; also turned ReadStream::ioFailed from a virtual into an inline method
........
  r42912 | fingolfin | 2009-07-30 07:39:34 +1000 (Thu, 30 Jul 2009) | 1 line
  
  SWORD1 & SWORD2: Replaced ioFailed by err+eos
........
  r42918 | fingolfin | 2009-07-30 19:36:50 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Patch #2818501: enable scale2x mmx on x86_64
........
  r42920 | dreammaster | 2009-07-30 21:03:16 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Added the character lookup table for the Spanish font
........
  r42922 | peres001 | 2009-07-30 23:41:22 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Use SaveFileMan::listSaveFiles() to build list of old savegames for Nippon Safes.
........
  r42923 | peres001 | 2009-07-30 23:42:08 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Fixed typo in user message.
........
  r42924 | peres001 | 2009-07-30 23:44:50 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Cleanup the header file as I removed one function in r42922.
........
  r42926 | lordhoto | 2009-07-31 00:24:23 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Fix bug which caused the mouse cursor not to update in some cases.
........
  r42929 | lordhoto | 2009-07-31 01:12:42 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Add tanoku to our GUI credits section.
........
  r42932 | lordhoto | 2009-07-31 01:19:15 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Prevent our "credits" make target updating Credits.rtf, which in fact is not present in SVN anymore, and the outdated docbook.
........
  r42934 | lordhoto | 2009-07-31 02:43:25 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Fix bug #2829737: "GUI: Wrong background colours on dialog screens (IRIX)".
........
  r42935 | lordhoto | 2009-07-31 02:51:53 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Fixed missing clearing of the low bit of the alpha mask in the "dim" screen shading function.
........
  r42937 | fingolfin | 2009-07-31 03:48:03 +1000 (Fri, 31 Jul 2009) | 1 line
  
  NDS: Changed jtypes.h to ndstypes.h (this 'newer' name has been in effect even in the older versions of DevKitPro used for compiling ScummVM...)
........
  r42938 | fingolfin | 2009-07-31 03:52:44 +1000 (Fri, 31 Jul 2009) | 1 line
  
  minor cleanup to scale2x, to avoid confusing the compiler about potential pointer aliasing (only the tip of the iceberg, of course... ;)
........
  r42939 | fingolfin | 2009-07-31 04:27:50 +1000 (Fri, 31 Jul 2009) | 1 line
  
  DS: Started work on a new build system for the  Nintendo DS port, based on configure (and thus suitable for buildbot). Currently only the ARM7 part is 'done'
........
  r42940 | lordhoto | 2009-07-31 05:43:36 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Change code to use our fractional utilities.
........
  r42941 | lordhoto | 2009-07-31 05:43:53 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Fix Browser dialog name.
........
  r42943 | fingolfin | 2009-07-31 06:46:43 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Overhauled the credits: Retired members are now (partially) back to their old sections, to make sure people really see all people who contribute to an engine/backend. Also added&fixed some entries, and moved the FreeSCI section
........
  r42946 | fingolfin | 2009-07-31 06:58:32 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Changed 10rdH070's nick back to LordHoto, and added Hkz to the credits
........
  r42947 | fingolfin | 2009-07-31 07:04:46 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Added Strangerke to credits, and moved wjp from Gob to SCI on his request
........
  r42950 | fingolfin | 2009-07-31 07:45:09 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Patch #2828669: CRUISE: Fix cruise compilation with mingw32ce toolchain
........
  r42951 | fingolfin | 2009-07-31 07:56:04 +1000 (Fri, 31 Jul 2009) | 1 line
  
  SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos
........
  r42952 | fingolfin | 2009-07-31 07:56:18 +1000 (Fri, 31 Jul 2009) | 1 line
  
  cleanup
........
  r42953 | tanoku | 2009-07-31 09:42:12 +1000 (Fri, 31 Jul 2009) | 2 lines
  
  Fixed corrupted theme files.
........
  r42955 | tanoku | 2009-07-31 10:22:46 +1000 (Fri, 31 Jul 2009) | 2 lines
  
  Prevent high-resolution layouts to be loaded on low resolutions.
........
  r42958 | peres001 | 2009-07-31 22:39:31 +1000 (Fri, 31 Jul 2009) | 1 line
  
  When renaming old savefiles for Nippon Safes, don't assert if a file that matches the pattern game.* and is not a savefile is found in the savepath.
........
  r42959 | djwillis | 2009-07-31 23:01:28 +1000 (Fri, 31 Jul 2009) | 1 line
  
  GP2X: Clean up README-GP2X and remove HTML version of it from SVN (no one ever reads it and the WiKi is more upto date).
........
  r42964 | djwillis | 2009-08-01 03:10:20 +1000 (Sat, 01 Aug 2009) | 1 line
  
  GP2XWiz: Small cleanup of render code to slave as much of loadGFXMode() code back to the OSystem_SDL::loadGFXMode(). version. Also update README-GP2XWIZ.
........
  r42965 | dreammaster | 2009-08-01 09:27:19 +1000 (Sat, 01 Aug 2009) | 1 line
  
  Fix bug with the event loop that was discarding pending events rather than leaving them to be processed in the following frame
........
  r42973 | buddha_ | 2009-08-01 19:53:21 +1000 (Sat, 01 Aug 2009) | 1 line
  
  Remove obsolete comment from Cine::Palette::saturatedAddColor.
........
  r42974 | eriktorbjorn | 2009-08-02 01:42:42 +1000 (Sun, 02 Aug 2009) | 4 lines
  
  Added some more information to the "Compressed sound ... invalid" error. Maybe
  this will help in determining what's causing bug #2830364. (It sounds like a
  bad data file, but who knows...)
........
  r42995 | drmccoy | 2009-08-02 20:40:27 +1000 (Sun, 02 Aug 2009) | 1 line
  
  When ESCing videos, seek to the last frame that was meant to be played. Fixes graphical glitches (bug #2830985) and crashes (bug #2830988)
........
  r42996 | drmccoy | 2009-08-02 20:40:48 +1000 (Sun, 02 Aug 2009) | 1 line
  
  Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and didn't even do what it was supposed to in v4+ games anyway. (bug #2830985)
........
  r42999 | eriktorbjorn | 2009-08-02 22:49:57 +1000 (Sun, 02 Aug 2009) | 2 lines
  
  Show a message if saving or loading a game fails.
........
  r43001 | drmccoy | 2009-08-02 23:54:06 +1000 (Sun, 02 Aug 2009) | 1 line
  
  Show a message if saving or loading a game fails.
........
  r43003 | knakos | 2009-08-03 03:34:57 +1000 (Mon, 03 Aug 2009) | 1 line
  
  rework mixer (re)init. fixes bug #2694722
........
  r43005 | joostp | 2009-08-03 03:58:48 +1000 (Mon, 03 Aug 2009) | 1 line
  
  align memory handles to sizeof(void*) instead of 4 (which is just good enough for 32-bit) - this fixes DW2 on 64-bit systems that require alignment
........
  r43007 | djwillis | 2009-08-03 05:46:18 +1000 (Mon, 03 Aug 2009) | 1 line
  
  GP2XWiz: More cleanup of render code and fix silly screen update bug when reverting to a 320*2xx game from a 640*4xx game. Dirty rect code for downscaled images still needs work.
........
  r43008 | knakos | 2009-08-03 05:50:24 +1000 (Mon, 03 Aug 2009) | 1 line
  
  clean up and fix vga aspect scaler routines
........
  r43010 | djwillis | 2009-08-03 07:18:25 +1000 (Mon, 03 Aug 2009) | 1 line
  
  GP2XWiz/SDL: Fix 2 small typos.
........
  r43011 | joostp | 2009-08-03 07:22:46 +1000 (Mon, 03 Aug 2009) | 1 line
  
  Fix AGI crashes on 64-bit systems that require alignment
........
  r43013 | joostp | 2009-08-03 07:44:21 +1000 (Mon, 03 Aug 2009) | 1 line
  
  Make MemoryReAlloc() 64-bit alignment safe
........
  r43020 | scott_t | 2009-08-03 11:19:36 +1000 (Mon, 03 Aug 2009) | 1 line
  
  T7G: Fix bug #2831046 where save names not shown after loading a save from launcher
........
  r43023 | dreammaster | 2009-08-03 19:28:06 +1000 (Mon, 03 Aug 2009) | 1 line
  
  Bugfix to correctly reset the music tempo when loading a savegame
........
  r43025 | buddha_ | 2009-08-04 03:18:18 +1000 (Tue, 04 Aug 2009) | 6 lines
  
  Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays):
  - Made all savegame loading in AGI do the same pre-load and post-load stuff.
  - Moved load/saveGameState from AgiBase to AgiEngine
  - Added rudimentary error handling to load/saveGameState
  - Incidentally also fixes the hanging note from bug #2798797.
........
  r43027 | buddha_ | 2009-08-04 03:52:07 +1000 (Tue, 04 Aug 2009) | 8 lines
  
  Fix for #2824798 (FW: crash when clicking "load" in the GUI):
  - Fixed CineMetaEngine::listSaves(const char *target) which was broken.
  - Also added explicit initialization of savegame descriptions to
    empty strings for safety reasons (e.g. arrays on stack aren't
    initialized to zero).
  - Added explicit trailing zero setting to savegame descriptions
    (Previously using GMM you could write a description of length >= 20
    that had no trailing zero when written to description file (e.g. fw.dir)).
........
  r43029 | djwillis | 2009-08-04 04:38:46 +1000 (Tue, 04 Aug 2009) | 1 line
  
  GP2XWiz: Fix bug with downscaled cursors.
........
  r43033 | knakos | 2009-08-04 22:02:07 +1000 (Tue, 04 Aug 2009) | 1 line
  
  add bindings for cruise engine
........
  r43035 | knakos | 2009-08-04 22:19:30 +1000 (Tue, 04 Aug 2009) | 1 line
  
  support made engine
........
  r43037 | knakos | 2009-08-04 22:39:33 +1000 (Tue, 04 Aug 2009) | 1 line
  
  update Makefile
........
  r43039 | knakos | 2009-08-04 22:51:17 +1000 (Tue, 04 Aug 2009) | 1 line
  
  update readme (draft)
........
  r43041 | knakos | 2009-08-04 23:17:33 +1000 (Tue, 04 Aug 2009) | 1 line
  
  commit slightly modified patch #2828646: WINCE: Integrate Windows CE with the master build system
........
  r43042 | thebluegr | 2009-08-05 00:20:38 +1000 (Wed, 05 Aug 2009) | 1 line
  
  Cleaned up the MSVC project files of the gob engine
........
  r43043 | knakos | 2009-08-05 00:53:43 +1000 (Wed, 05 Aug 2009) | 1 line
  
  got rid of superfluous semicolons
........
  r43048 | thebluegr | 2009-08-05 03:22:18 +1000 (Wed, 05 Aug 2009) | 1 line
  
  Removed the superfluous VGA buffer, replacing it with direct writes to the video buffer
........
  r43056 | thebluegr | 2009-08-05 07:56:59 +1000 (Wed, 05 Aug 2009) | 1 line
  
  Cleanup
........

svn-id: r43062
2009-08-05 02:26:51 +00:00
Kari Salminen
c2dc86df08 Fix for #2824798 (FW: crash when clicking "load" in the GUI):
- Fixed CineMetaEngine::listSaves(const char *target) which was broken.
- Also added explicit initialization of savegame descriptions to
  empty strings for safety reasons (e.g. arrays on stack aren't
  initialized to zero).
- Added explicit trailing zero setting to savegame descriptions
  (Previously using GMM you could write a description of length >= 20
  that had no trailing zero when written to description file (e.g. fw.dir)).

svn-id: r43027
2009-08-03 17:52:07 +00:00
Kari Salminen
29a0963042 Remove obsolete comment from Cine::Palette::saturatedAddColor.
svn-id: r42973
2009-08-01 09:53:21 +00:00
Johannes Schickel
7e71865e91 Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
svn-id: r42751
2009-07-25 12:59:46 +00:00
Travis Howell
aa98f944fe Merged revisions 42463,42468-42484,42486-42488,42490-42495,42498-42507,42510-42513,42516-42518,42521-42525,42527-42531,42533,42536-42540,42543,42545,42548,42551-42552,42558-42561,42563-42565,42570,42572 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

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  r42463 | drmccoy | 2009-07-14 09:42:37 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Allow resource loading from EXT even if the TOT has none again
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  r42468 | fingolfin | 2009-07-14 18:36:06 +1000 (Tue, 14 Jul 2009) | 1 line
  
  TINSEL: Don't use ioFailed to check if a file was opened succesfuly
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  r42469 | drmccoy | 2009-07-14 18:57:55 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Removing ioFailed() usage and fixing a leak in case of error
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  r42470 | joostp | 2009-07-14 19:44:56 +1000 (Tue, 14 Jul 2009) | 2 lines
  
  commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an assert 
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  r42471 | dreammaster | 2009-07-14 20:26:56 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Bugfix for player being able to walk through some objects against room walls
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  r42472 | dreammaster | 2009-07-14 20:55:51 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Bugfix to cursor updates - it previously required that both X and Y positions had changed before a cursor change could occur
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  r42473 | joostp | 2009-07-14 21:15:21 +1000 (Tue, 14 Jul 2009) | 2 lines
  
  add workaround for #2687172: BASS: Occasional loss of speech
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  r42474 | Kirben | 2009-07-14 22:34:42 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed.
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  r42475 | vinterstum | 2009-07-14 22:55:54 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Updated xcode project
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  r42476 | strangerke | 2009-07-14 23:25:38 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Add detection for Playtoons CK 3 (FR)
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  r42477 | buddha_ | 2009-07-14 23:48:31 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Fix some typos and grammar in sword1's Sound::checkSpeechFileEndianness-function's comments.
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  r42478 | Kirben | 2009-07-14 23:50:17 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Change key combination to dump all script, due to conflict.
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  r42479 | vinterstum | 2009-07-14 23:52:11 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Split the iPhone OSystem class up into several files
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  r42480 | Kirben | 2009-07-14 23:53:54 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Update workaround for bug #1538873, which effects the Polish version of Simon the Sorcerer 2 too.
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  r42481 | Kirben | 2009-07-14 23:55:10 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Remove last ioFailed() usage in AGOS game engine.
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  r42482 | buddha_ | 2009-07-15 01:02:17 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop).
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  r42483 | strangerke | 2009-07-15 01:48:05 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006
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  r42484 | eriktorbjorn | 2009-07-15 02:45:18 +1000 (Wed, 15 Jul 2009) | 3 lines
  
  Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEG
  decoder at the moment, and it was only used in the BACKEND_8BIT case anyway.
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  r42486 | lordhoto | 2009-07-15 04:14:20 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Got rid of ioFailed in font code, also added another check for err() when loading bdf fonts from text files.
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  r42487 | lordhoto | 2009-07-15 04:15:07 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Fix possible memory leak.
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  r42488 | fingolfin | 2009-07-15 04:24:20 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code)
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  r42490 | lordhoto | 2009-07-15 05:32:25 +1000 (Wed, 15 Jul 2009) | 2 lines
  
  Replaced char usage by int8, since char is unsigned on Linux/PPC by default.
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  r42491 | fingolfin | 2009-07-15 07:46:23 +1000 (Wed, 15 Jul 2009) | 1 line
  
  AGOS: Cleanup PN code a bit, trying to make sense out of it
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  r42492 | fingolfin | 2009-07-15 07:50:22 +1000 (Wed, 15 Jul 2009) | 1 line
  
  AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26
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  r42493 | lordhoto | 2009-07-15 08:47:33 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Fix graphics glitch in LoL PC98 intro.
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  r42494 | fingolfin | 2009-07-15 09:03:25 +1000 (Wed, 15 Jul 2009) | 1 line
  
  AGOS: Some more cleanup and added some comments to the PN code
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  r42495 | buddha_ | 2009-07-15 09:03:40 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Remove ioFailed() usage from AGI engine.
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  r42498 | Kirben | 2009-07-15 12:06:26 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
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  r42499 | Kirben | 2009-07-15 15:00:59 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Hack is no longer required, due to revision 42498.
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  r42500 | dreammaster | 2009-07-15 18:55:12 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Created a system for inserting arbitrary code fragments into game scripts, and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version
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  r42501 | fingolfin | 2009-07-15 20:04:50 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Got rid of two more ioFailed uses
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  r42502 | buddha_ | 2009-07-15 23:04:17 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Remove ioFailed() usage from Cine engine.
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  r42503 | buddha_ | 2009-07-15 23:10:29 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Fix some typos in TransactionError-enumeration's comments.
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  r42504 | Kirben | 2009-07-15 23:19:49 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Fix recent PN regression in vc32_saveScreen().
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  r42505 | Kirben | 2009-07-15 23:53:18 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Add Discworld 1/2.
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  r42506 | Kirben | 2009-07-15 23:58:23 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Add Cruise for a Corpse and games from MADE engine.
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  r42507 | lordhoto | 2009-07-16 01:51:47 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Bugfix: Disallow GMM Save/Load while in kyragem scene.
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  r42510 | lordhoto | 2009-07-16 03:07:45 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Fix "search" filter being settings lost in launcher, when using the "Edit Game..." menu for example.
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  r42511 | lordhoto | 2009-07-16 03:23:27 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Fix bug, which caused the ListWidget to draw a widget background around the selected item, when the ListWidget had no focus.
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  r42512 | lordhoto | 2009-07-16 04:05:37 +1000 (Thu, 16 Jul 2009) | 1 line
  
  For a smoother user experience, use different colors for inverted text of the ListWidget, depending on whether the widget has focus or not.
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  r42513 | lordhoto | 2009-07-16 04:08:54 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Fix formatting of some switch statements.
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  r42516 | robinwatts | 2009-07-16 06:51:31 +1000 (Thu, 16 Jul 2009) | 4 lines
  
  New ARM code blending Smartphone landscale scaler for WinCE port. Seems to work
  in my mockup - I don't have a smartphone resolution device to test it.
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  r42517 | lordhoto | 2009-07-16 08:19:16 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Fix ugly spacing between tabs in classic theme (as reported by sunmax on -devel).
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  r42518 | lordhoto | 2009-07-16 08:19:31 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Slightly brighten up the active tab color in the modern theme.
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  r42521 | dreammaster | 2009-07-16 12:27:26 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Game script fix for bug #2525010 - in the GRA version, the luggage blocked Rincewind's exit from the Inn, leaving him in a non-walkable area
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  r42522 | dreammaster | 2009-07-16 14:06:35 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added no blocking fix for Present Outside Inn scene as well
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  r42523 | thebluegr | 2009-07-16 18:13:08 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added a detection entry for Pepper's Adventures in Time, and fixed an issue with _gfxop_set_pic(), which was causing crashes in that game
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  r42524 | thebluegr | 2009-07-16 18:17:38 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added the French version of KQ5 floppy (bug report #2812611)
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  r42525 | thebluegr | 2009-07-16 18:21:06 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added missing information for the newly-added version of Pepper
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  r42527 | dreammaster | 2009-07-16 19:31:31 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added game script fix for bug #2680397 - game hang when using the brochure on the Beekeeper
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  r42528 | dreammaster | 2009-07-16 19:53:19 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Prior script fix also fixes bug #2820788, with stealing wizard's mallets
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  r42529 | tanoku | 2009-07-16 21:37:36 +1000 (Thu, 16 Jul 2009) | 2 lines
  
  Fixed issue with beveled shapes being drawn outside their shapes. Possible regressions.
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  r42530 | lordhoto | 2009-07-16 21:41:45 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Formatting.
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  r42531 | lordhoto | 2009-07-16 21:42:07 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Update classic and builtin theme after r42529.
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  r42533 | thebluegr | 2009-07-16 22:43:42 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added a proper fix for Pepper (the previous one caused regressions in KQ6)
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  r42536 | eriktorbjorn | 2009-07-17 03:26:44 +1000 (Fri, 17 Jul 2009) | 2 lines
  
  Fixed GCC warning.
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  r42537 | tanoku | 2009-07-17 03:29:31 +1000 (Fri, 17 Jul 2009) | 2 lines
  
  Fixed bug 2820514 ("Help dialog causes crash")
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  r42538 | lordhoto | 2009-07-17 03:39:16 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Formatting fixes.
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  r42539 | lordhoto | 2009-07-17 03:44:05 +1000 (Fri, 17 Jul 2009) | 1 line
  
  This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces instead of tabs for indentation -.-)
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  r42540 | tanoku | 2009-07-17 03:51:12 +1000 (Fri, 17 Jul 2009) | 2 lines
  
  Fixed bug: In-game console doesn't stay centered when switching resolutions on the fly.
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  r42543 | lordhoto | 2009-07-17 07:47:57 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia says, when picking up the spellbook page in the town.
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  r42545 | Kirben | 2009-07-17 10:10:10 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Fix using subtitles only setting in The Dig.
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  r42548 | Kirben | 2009-07-17 10:25:27 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech.
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  r42551 | drmccoy | 2009-07-17 10:55:42 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Added some more debug warnings when resources can't be loaded
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  r42552 | drmccoy | 2009-07-17 10:55:56 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Making TOTResourceItem::size unsigned, fixing a graphics bug that crept in
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  r42558 | dreammaster | 2009-07-17 15:10:24 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Added an explicit break out of the event processing loop for mouse buttons and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed
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  r42559 | Kirben | 2009-07-17 16:26:37 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Fix input glitch regression, after pausing in PN.
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  r42560 | Kirben | 2009-07-17 19:56:03 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).
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  r42561 | Kirben | 2009-07-17 20:48:30 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Correct error in saveBackGround.
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  r42563 | lordhoto | 2009-07-17 23:35:56 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Replace LGPL header by GPL header.
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  r42564 | lordhoto | 2009-07-17 23:50:59 +1000 (Fri, 17 Jul 2009) | 3 lines
  
  - Moved SoundAdlibPC definition to new header file sound_adlib.h
  - Made the future versions of sound.h GPL only
  - sound_adlib.h is dual licensed under GPL and LGPL (so AdPlug can still benefit from future changes)
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  r42565 | lordhoto | 2009-07-18 00:05:22 +1000 (Sat, 18 Jul 2009) | 1 line
  
  Cleanup.
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  r42570 | drmccoy | 2009-07-18 05:22:12 +1000 (Sat, 18 Jul 2009) | 1 line
  
  Adding a workaround for the vanishing Coh Cott bug (#1972466), which is actually an error in that video file
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  r42572 | drmccoy | 2009-07-18 06:03:41 +1000 (Sat, 18 Jul 2009) | 1 line
  
  /Finally/ fixing the longstanding flicker bug in Woodruff. I was completely mistaken about its cause, too
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svn-id: r42576
2009-07-18 00:53:31 +00:00
Kari Salminen
7751cea790 Remove ioFailed() usage from Cine engine.
svn-id: r42502
2009-07-15 13:04:17 +00:00
Travis Howell
6f66d6a425 Merged revisions 42433-42434,42436,42439-42441,42443-42446,42455-42456,42458-42459 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

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  r42433 | sunmax | 2009-07-13 10:55:30 +1000 (Mon, 13 Jul 2009) | 5 lines
  
  Reverted my previous change (fprintf vs fputs),
  and properly implemented fputs for stderr case
  on PS2 ;-)
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  r42434 | Kirben | 2009-07-13 17:55:11 +1000 (Mon, 13 Jul 2009) | 1 line
  
  Fix bug #2820472 - MAZE: Keyboard input fault.
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  r42436 | wjpalenstijn | 2009-07-14 00:46:14 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Add one more type of IQ-points filename (for bug #2820803)
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  r42439 | buddha_ | 2009-07-14 02:52:09 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Fix for bug #2669415 (FW: half walking speed in a screen).
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  r42440 | buddha_ | 2009-07-14 03:09:40 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Fix compilation under Windows (The fabs-calls were causing error C2668 about 'ambiguous call to overloaded function').
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  r42441 | sev | 2009-07-14 03:28:49 +1000 (Tue, 14 Jul 2009) | 2 lines
  
  Add Drascula engine to the credits
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  r42443 | lordhoto | 2009-07-14 03:48:13 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Got rid of Screen_LoL::_paletteConvTable.
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  r42444 | lordhoto | 2009-07-14 04:31:42 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Support transparent guioptions update on game launch for AdvancedMetaEngine.
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  r42445 | lordhoto | 2009-07-14 04:32:03 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Add transparent GUI options update for SCUMM too.
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  r42446 | lordhoto | 2009-07-14 04:47:32 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Refactor GUI options update into a function in Common: updateGameGUIOptions.
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  r42455 | fingolfin | 2009-07-14 08:08:56 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Unify PS2 and non-PS2 alloc code in Common::Array code (if this causes regressions somewhere, we better find a fix that also works on PS2)
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  r42456 | cyx | 2009-07-14 08:11:54 +1000 (Tue, 14 Jul 2009) | 1 line
  
  tucker: fixed issues with dirty rects handling (tracker item #2597763)
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  r42458 | cyx | 2009-07-14 08:19:10 +1000 (Tue, 14 Jul 2009) | 1 line
  
  tucker: added workaround for original game glitch (tracker item #2597763)
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  r42459 | fingolfin | 2009-07-14 08:19:33 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Completed name of the creator of our logo
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svn-id: r42462
2009-07-13 23:36:22 +00:00
Kari Salminen
e5c2275e80 Fix for bug #2669415 (FW: half walking speed in a screen).
svn-id: r42439
2009-07-13 16:52:09 +00:00
Travis Howell
4656019e8a Merged revisions 41219-41297,41299-41318,41322-41328,41331-41334,41336-41346,41348-41369,41372-41376,41379-41381,41384-41386,41389,41393,41395,41398,41400-41409,41419,41421,41423-41425,41428-41430,41432-41433,41452-41453,41458-41462,41465,41468,41470,41473-41474,41484-41490,41493,41496-41504,41506-41508,41516-41517,41519-41520,41528,41536-41538,41556-41557,41559-41560,41562-41576,41579,41584,41587-41592,41596,41598,41601-41603,41611,41618-41619,41630,41632-41635,41639,41641,41644-41647,41660,41663-41665,41668,41677,41679-41680,41683,41699-41705,41707-41709,41713-41715,41718-41727,41729-41736,41739-41763,41765-41766,41768-41774,41777-41778,41781-41799,41803,41806,41809-41813,41821-41823,41827,41833-41834,41836-41839,41841,41844-41848,41850-41853,41858-41860,41867-41871,41875-41887,41889-41893,41895-41897,41902-41903,41915-41917,41922,41929-41934,41938,41940-41964,41967-41968,41975,42007-42012,42020,42038-42041,42043-42044,42047-42050,42054-42056,42060,42062,42079,42081 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

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  r41219 | drmccoy | 2009-06-06 21:34:11 +1000 (Sat, 06 Jun 2009) | 2 lines
  
  Adding my German version of Playtoons 2 ("Rummelsdorf hoch zwei")
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  r41220 | wjpalenstijn | 2009-06-06 21:38:20 +1000 (Sat, 06 Jun 2009) | 3 lines
  
  Store long-term pointers to object variables in a new ObjVarRef struct.
  Storing them as reg_t* could cause the pointers to become invalid
  when they pointed into CloneTable since CloneTable can be re-allocated.
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  r41221 | athrxx | 2009-06-06 22:18:39 +1000 (Sat, 06 Jun 2009) | 1 line
  
  KYRA/LOL: fix input code for japanese game versions
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  r41222 | waltervn | 2009-06-06 22:30:13 +1000 (Sat, 06 Jun 2009) | 2 lines
  
  SCI: Fix audio regression in KQ5CD, introduced in r41205.
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  r41223 | athrxx | 2009-06-07 00:14:07 +1000 (Sun, 07 Jun 2009) | 1 line
  
  LOL: fixed vaelan's cube
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  r41224 | athrxx | 2009-06-07 00:42:03 +1000 (Sun, 07 Jun 2009) | 1 line
  
  LOL: fixed level temp data size
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  r41225 | athrxx | 2009-06-07 01:32:42 +1000 (Sun, 07 Jun 2009) | 1 line
  
  LOL: fix last commit
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  r41226 | djwillis | 2009-06-07 01:41:17 +1000 (Sun, 07 Jun 2009) | 1 line
  
  GP2XWiz: Cleanup and start to work on virtual keyboard support for the backend.
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  r41227 | thebluegr | 2009-06-07 02:43:13 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Moved some more debug commands to ScummVM's coneole
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  r41228 | drmccoy | 2009-06-07 02:47:21 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Adding a pause mode
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  r41229 | drmccoy | 2009-06-07 02:48:29 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Adding a general coktelplayer.scn demo file
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  r41230 | djwillis | 2009-06-07 02:52:45 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  GP2X: Small cleanup of control code and start to work on virtual keyboard support for the backend.
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  r41231 | lordhoto | 2009-06-07 03:10:15 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Fix unused variable warnings.
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  r41232 | djwillis | 2009-06-07 03:21:50 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Virtual Keyboard: Fix detection of v_align option when used in the keyboard definition.
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  r41233 | sev | 2009-06-07 03:36:06 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement feature request #1180217: "GUI: Mute option"
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  r41234 | sev | 2009-06-07 03:36:21 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Mention new hotkey in README
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  r41235 | sev | 2009-06-07 03:36:58 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Add Mute control to all themes
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  r41236 | sev | 2009-06-07 03:37:15 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement FR#1522626: "GUI: Friendlier "Add Game" session"
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  r41237 | sev | 2009-06-07 03:37:31 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement FR#2090830: "GUI: RTL should focus game list on the last game played"
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  r41238 | sev | 2009-06-07 03:37:51 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Decrease number of free memory pages to realistic value
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  r41239 | sev | 2009-06-07 03:39:13 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Whitespace fixes and C++ comments
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  r41240 | sev | 2009-06-07 03:39:42 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly"
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  r41241 | sev | 2009-06-07 03:40:09 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix implementation of prevent.input. This fixes SQ2 intro
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  r41242 | sev | 2009-06-07 03:40:27 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix bug #2026570: "SQ2: Prompt disappears when it shouldn't"
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  r41243 | sev | 2009-06-07 03:40:56 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original"
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  r41244 | sev | 2009-06-07 03:41:29 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)"
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  r41245 | sev | 2009-06-07 03:41:50 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Store and compare MD5s in the saves
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  r41246 | sev | 2009-06-07 03:42:12 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Disable save/load when original did not allow
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  r41247 | sev | 2009-06-07 03:42:37 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Stop abusing game flag.
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  r41248 | sev | 2009-06-07 03:43:04 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Remove duplicated amiga busy cursor
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  r41249 | sev | 2009-06-07 03:43:26 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement debug commands "room" and "bt"
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  r41250 | sev | 2009-06-07 03:43:51 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix bug #2026605: "SQ2: Have to wait after dying to do anything."
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  r41251 | sev | 2009-06-07 03:44:24 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Cleanup
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  r41252 | sev | 2009-06-07 03:44:46 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement scummvm.ini flag features for AGI engine
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  r41253 | sev | 2009-06-07 03:45:06 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement cancel.line. Consider obj.status.f implemented
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  r41254 | sev | 2009-06-07 03:45:52 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Cleanup
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  r41255 | sev | 2009-06-07 03:46:19 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement hold.key and release.key opcodes
........
  r41256 | sev | 2009-06-07 03:46:38 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement allow.menu opcode
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  r41257 | sev | 2009-06-07 03:46:55 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement hide.mouse and show.mouse opcodes
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  r41258 | sev | 2009-06-07 03:47:29 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement fence.mouse opcode
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  r41259 | sev | 2009-06-07 03:48:09 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, F3 hotkey dosent work", removed number of hacks
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  r41260 | sev | 2009-06-07 03:48:30 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Add guard check to set.key opcode.
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  r41261 | sev | 2009-06-07 03:48:46 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Make PopUp widget look more balanced
........
  r41262 | sev | 2009-06-07 03:49:09 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Improved look of popup widget, buttons, checkbox and tab widget
........
  r41263 | sev | 2009-06-07 03:49:59 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement FR#2707442: "GUI: Improve Mass Add dialog"
........
  r41264 | sev | 2009-06-07 03:50:30 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Sync all themes with improvements of mass dialog. Fixed list positioning
........
  r41265 | sev | 2009-06-07 03:51:41 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement widget property "textalign". Added it to all theme layouts
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  r41266 | sev | 2009-06-07 03:52:44 +1000 (Sun, 07 Jun 2009) | 4 lines
  
  Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting".
  - Split out label from PopUp widget
  - Aligned every widget on all layouts so GUI becomes to look nice again
  - Moved textHAlign to layout properties
........
  r41267 | sev | 2009-06-07 03:53:25 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Add to launcher not yet functional search widget.
  Make EditableWidget CommandSender
........
  r41268 | sev | 2009-06-07 03:54:08 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement FR#1970293: "LAUNCHER: Add "quick search" input field like in iTunes"
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  r41269 | sev | 2009-06-07 03:54:28 +1000 (Sun, 07 Jun 2009) | 5 lines
  
  Improvements to laucher dialog
  - Made quicksearch turned off in the launcher game list
  - Turn ListWidget into CommandSender
  - Turn quicksearch off in launcher game list
  - Connect laucher list widget with search box so search is initiated by typing
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  r41270 | sev | 2009-06-07 03:54:43 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix font size in EditTextWidget on screen resolution change.
........
  r41271 | sev | 2009-06-07 03:54:59 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix item selection on filtered out list in launcher
........
  r41272 | sev | 2009-06-07 03:56:41 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Added game GUI options to advancedDetector and updated all engines
........
  r41273 | sev | 2009-06-07 03:56:59 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix bug with GUI options not set when per-game setting is empty
........
  r41274 | sev | 2009-06-07 03:57:39 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
........
  r41275 | sev | 2009-06-07 03:58:08 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
  Add generic per-game GUI options support along the way ;)
........
  r41276 | sev | 2009-06-07 03:58:29 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Do not change list content if filter was not changed
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  r41277 | sev | 2009-06-07 03:59:04 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Disable load from the launcher button for AGOS and Gob games with use of GUI options
........
  r41278 | sev | 2009-06-07 03:59:54 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Add support for GUI options to SCUMM engine
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  r41279 | thebluegr | 2009-06-07 04:02:16 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Removed unused variable
........
  r41280 | sev | 2009-06-07 04:11:05 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Add empty file to cheat git-svn
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  r41281 | sev | 2009-06-07 04:21:07 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Disable MIDI controls if GUIO_NOMIDI is set
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  r41282 | sev | 2009-06-07 04:21:49 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do.
........
  r41283 | sev | 2009-06-07 04:22:18 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Added couple of newly discovered fanmade AGI games.
........
  r41284 | sev | 2009-06-07 04:22:43 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Added CoCo3 version of SQ1
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  r41285 | sev | 2009-06-07 04:23:05 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Added GUI options for newly added games
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  r41286 | sev | 2009-06-07 04:23:24 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Shut gcc warning.
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  r41287 | sev | 2009-06-07 04:27:25 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Bump theme version to 0.5 due to number of recent changes.
........
  r41288 | sev | 2009-06-07 04:32:33 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Restore search.bmp which was lost
........
  r41289 | lordhoto | 2009-06-07 04:33:20 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Fix printf format argument related warnings.
........
  r41290 | thebluegr | 2009-06-07 04:38:41 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Updated the MSVC project files of the SCUMM engine for commit #41282
........
  r41291 | lordhoto | 2009-06-07 04:41:25 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Flag all games without full voice over with GUIO_NOSPEECH.
........
  r41292 | athrxx | 2009-06-07 04:46:07 +1000 (Sun, 07 Jun 2009) | 1 line
  
  LOL: fix flying item hit processing
........
  r41293 | thebluegr | 2009-06-07 05:04:09 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fixed assertion when starting mass add and there are no games currently in the game list
........
  r41294 | drmccoy | 2009-06-07 05:06:47 +1000 (Sun, 07 Jun 2009) | 4 lines
  
  Demoplayer:
  - Fixing the flawed double mode
  - Adding an "auto" double mode, where the videos get scaled if possible
........
  r41295 | lordhoto | 2009-06-07 05:10:25 +1000 (Sun, 07 Jun 2009) | 3 lines
  
  - Flag Kyra3 detection entries with GUIO_NOMIDI
  - Get rid of using directive
........
  r41296 | sev | 2009-06-07 05:20:39 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Bring old 'quick search' behavior of games list back.
........
  r41297 | lordhoto | 2009-06-07 05:47:55 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.
........
  r41299 | fingolfin | 2009-06-07 06:03:13 +1000 (Sun, 07 Jun 2009) | 1 line
  
  GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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  r41300 | djwillis | 2009-06-07 06:05:21 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Virtual Keyboard: 'Ab'use the console font to get a font small enough to be usable on 320*240 virtual keyboards for display_area (GUI and BigGUI take up far too much space).
........
  r41301 | lordhoto | 2009-06-07 06:22:16 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Made fix for empty game list on starting MassAdd a bit more robust.
........
  r41302 | thebluegr | 2009-06-07 06:29:37 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Moved some more debug commands to ScummVM's coneole
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  r41303 | djwillis | 2009-06-07 06:36:12 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Virtual Keyboard: Add 320*240 support (in addition to 640*480) to the default keyboard pack. Also tweak vkeybd.xml to make it a little more like valid XML). New graphics still to come so excuse the ugly keyboard images for now.
........
  r41304 | sev | 2009-06-07 06:58:36 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Make script executable
........
  r41305 | fingolfin | 2009-06-07 07:37:30 +1000 (Sun, 07 Jun 2009) | 1 line
  
  GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect out-of-bounds access to it (since access is controlled by scripts, this could (and does :/) easily happen. Also removed an obsolete swap() method, and fixed one case where _spritesArray was indeed accessed out of bounds
........
  r41306 | drmccoy | 2009-06-07 07:41:22 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Fixing the Woodruff intro: Using a flag that's /not/ already used be the scripts
........
  r41307 | drmccoy | 2009-06-07 07:45:47 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Fixing the demoplayer's auto double mode and added a REBASE0 option that sets the video's X and Y coordinates to 0,0
........
  r41308 | drmccoy | 2009-06-07 07:54:12 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Setting the game type of the generic demoplayer to Urban so it can make use of the initial palette
........
  r41309 | fingolfin | 2009-06-07 09:22:22 +1000 (Sun, 07 Jun 2009) | 1 line
  
  GUI: Simplified ThemeEngine::getImageSurface (this way it's easier to add more graphics in the future ;)
........
  r41310 | fingolfin | 2009-06-07 09:22:35 +1000 (Sun, 07 Jun 2009) | 1 line
  
  GUI: Pressing 'ESC' in the Launcher's quick search field now resets the search filter
........
  r41311 | fingolfin | 2009-06-07 09:22:48 +1000 (Sun, 07 Jun 2009) | 1 line
  
  GUI: Tweaked the launcher so that TAB switches focus between the list and the quick search field
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  r41312 | drmccoy | 2009-06-07 09:39:58 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Renamed the evaluateStore opcodes to assign, because that's what they are
........
  r41313 | drmccoy | 2009-06-07 09:40:11 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fascination needs o1_assign. o2_assign breaks the DOS floppy version
........
  r41314 | athrxx | 2009-06-07 10:37:30 +1000 (Sun, 07 Jun 2009) | 1 line
  
  LOL: implemented king richard healing sequence
........
  r41315 | lordhoto | 2009-06-07 10:51:19 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays correctly.
........
  r41316 | lordhoto | 2009-06-07 10:58:14 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 WSA file played fine, it might be unneeded, but better safe than sorry.
........
  r41317 | drmccoy | 2009-06-07 11:45:09 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Dropping the v1 parser functions in favour of the extended v2 ones
........
  r41318 | waltervn | 2009-06-07 12:18:38 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  SCI: Resmgr cleanup and preparations for moving resource36 handling into resmgr.
........
  r41322 | strangerke | 2009-06-07 18:33:46 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them.
........
  r41323 | strangerke | 2009-06-07 18:46:15 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Suppress inclusion of a not yet committed file
........
  r41324 | sev | 2009-06-07 20:03:19 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Mention recent improvements
........
  r41325 | sev | 2009-06-07 20:04:41 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Added MD5 from Bug #2796782: "SCI: LSL1 Russian MD5"
........
  r41326 | sev | 2009-06-07 20:13:05 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  MD5 from bugreport #2797962: "SCI: Laura Bows 2 german, md5"
........
  r41327 | athrxx | 2009-06-07 20:34:01 +1000 (Sun, 07 Jun 2009) | 1 line
  
  LOL: implemented some missing monster animation code
........
  r41328 | fingolfin | 2009-06-07 21:02:51 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Set svn:ignore
........
  r41331 | fingolfin | 2009-06-07 22:37:16 +1000 (Sun, 07 Jun 2009) | 1 line
  
  AGI: Fixed typo in game name ;)
........
  r41332 | fingolfin | 2009-06-07 22:47:10 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Added an experimental '--upgrade-targets' option (to be refined; and possibly hooked to the GUI eventually). This updates the guioptions,platform and lang for all your targets (and with a source change, also the descriptions)
........
  r41333 | fingolfin | 2009-06-07 23:04:03 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Added some new method variants to Common::String
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  r41334 | fingolfin | 2009-06-07 23:04:16 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix for bug #2802492 (GUI: search query causes game list scrollbar glitches)
........
  r41336 | athrxx | 2009-06-07 23:07:16 +1000 (Sun, 07 Jun 2009) | 1 line
  
  LOL: implemented two more opcodes for castle cimmeria
........
  r41337 | fingolfin | 2009-06-07 23:14:34 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fixed appending a (substring of a) string to itself
........
  r41338 | thebluegr | 2009-06-08 01:53:30 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Replaced/removed KP_UINT, KP_SINT, SKPV and UKPV as well as the VIEW_PRIORITY and PRIORITY_BAND_FIRST wrappers
........
  r41339 | thebluegr | 2009-06-08 02:44:57 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Init _opl to 0. This prevents a crash on exit when the Adlib driver is closed, if the game music driver doesn't support music for the currently playing game (e.g. Christmas 1998)
........
  r41340 | thebluegr | 2009-06-08 02:50:34 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Replaced KP_ALT, SKPV_OR_ALT and UKPV_OR_ALT
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  r41341 | fingolfin | 2009-06-08 03:05:58 +1000 (Mon, 08 Jun 2009) | 1 line
  
  cleanup
........
  r41342 | fingolfin | 2009-06-08 03:06:32 +1000 (Mon, 08 Jun 2009) | 1 line
  
  SCI: Renamed various song/songlib related structs and members
........
  r41343 | fingolfin | 2009-06-08 03:06:51 +1000 (Mon, 08 Jun 2009) | 1 line
  
  SCI: Objectified SongLibrary
........
  r41344 | fingolfin | 2009-06-08 03:07:07 +1000 (Mon, 08 Jun 2009) | 1 line
  
  SCI: Objectified Song struct 'a bit'
........
  r41345 | fingolfin | 2009-06-08 03:07:25 +1000 (Mon, 08 Jun 2009) | 1 line
  
  SCI: Simplified SongLibrary code a bit
........
  r41346 | fingolfin | 2009-06-08 03:18:11 +1000 (Mon, 08 Jun 2009) | 1 line
  
  SCI: Fixed the broken SciEngine::pauseEngineIntern code by ensuring that SciEngine::_gamestate is updated whenever the EngineState gets changed (due to loading a savestate)
........
  r41348 | athrxx | 2009-06-08 04:51:03 +1000 (Mon, 08 Jun 2009) | 1 line
  
  LOL: minor bug fix in battle system
........
  r41349 | waltervn | 2009-06-08 05:15:55 +1000 (Mon, 08 Jun 2009) | 2 lines
  
  SCI: Moved resource36 handling into resource manager.
........
  r41350 | lordhoto | 2009-06-08 05:58:00 +1000 (Mon, 08 Jun 2009) | 2 lines
  
  Avoid warning about missing SFX file in Lands of Lore (it seems the original misses some datafiles for certain effects).
........
  r41351 | lordhoto | 2009-06-08 06:43:43 +1000 (Mon, 08 Jun 2009) | 2 lines
  
  Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flagsTable instead.
........
  r41352 | sev | 2009-06-08 08:05:57 +1000 (Mon, 08 Jun 2009) | 3 lines
  
  Added current keymapper dialog to all themes so it could be tested by other
  devs.
........
  r41353 | thebluegr | 2009-06-08 08:15:28 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Applied madmoose's patch from bug report #2794216 - "Loading large Smacker movies is slow"
........
  r41354 | thebluegr | 2009-06-08 08:17:44 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Formatting
........
  r41355 | sev | 2009-06-08 08:19:48 +1000 (Mon, 08 Jun 2009) | 3 lines
  
  Added Clear button for search box. Looks a bit off, but we do not yet have
  skinned buttons.
........
  r41356 | thebluegr | 2009-06-08 08:34:03 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Changed the bitstream buffer used to initialize the big Huffman trees to be a normal byte array, instead of a Common::Array
........
  r41357 | lordhoto | 2009-06-08 08:41:38 +1000 (Mon, 08 Jun 2009) | 2 lines
  
  Remove unneeded functionality from Screen.
........
  r41358 | athrxx | 2009-06-08 08:42:21 +1000 (Mon, 08 Jun 2009) | 1 line
  
  LOL: minor bug fix
........
  r41359 | fingolfin | 2009-06-08 09:04:34 +1000 (Mon, 08 Jun 2009) | 1 line
  
  SCI: Got rid of g_EngineState
........
  r41360 | fingolfin | 2009-06-08 09:05:11 +1000 (Mon, 08 Jun 2009) | 1 line
  
  SCI: C++ified the song iterator code a little bit more
........
  r41361 | thebluegr | 2009-06-08 09:29:11 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Hopefully fixed memory corruption when loading games
........
  r41362 | lordhoto | 2009-06-08 12:26:33 +1000 (Mon, 08 Jun 2009) | 3 lines
  
  - Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo WSAs will be correctly played
  - Made album page change in MR a bit slower, so it's visible at least
........
  r41363 | djwillis | 2009-06-08 18:21:18 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Virtual Keyboard: Fix default keyboard pack to return correct events for ENTER and !.
........
  r41364 | thebluegr | 2009-06-08 18:38:10 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Moved some more debug commands to ScummVM's console
........
  r41365 | Kirben | 2009-06-08 18:56:32 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Update details for the Polish version of The Feeble Files.
........
  r41366 | djwillis | 2009-06-08 19:10:12 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Virtual Keyboard: Add source files for the default keyboard pack seperate from ZIP archive (makes it easier to version the packs vkeybd.xml and track fixes) and add script to build keyboard pack(s) ZIP's from source files (based on /gui/themes/scummtheme.py).
........
  r41367 | thebluegr | 2009-06-08 21:42:13 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Replaced GFXWARN with warning and GFXDEBUG with debugC
........
  r41368 | waltervn | 2009-06-08 22:20:36 +1000 (Mon, 08 Jun 2009) | 2 lines
  
  SCI: Cleanup
........
  r41369 | Hkz | 2009-06-08 22:37:24 +1000 (Mon, 08 Jun 2009) | 1 line
  
  sword1: add Broken Sword PSX demo support
........
  r41372 | Kirben | 2009-06-09 00:21:43 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Add Polish font data for The Feeble Files.
........
  r41373 | djwillis | 2009-06-09 00:47:38 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Virtual Keyboard: Move vkeybd.zip into packs folder and rename default keyboard pack to vkeybd_default(.zip) with updates to default-events.cpp. Also update vkeybdpack.py to use zlib compression if Python zlib is found. Update GP2X and GP2XWiz bundle files to get new vkeybd_default.zip.
........
  r41374 | Kirben | 2009-06-09 00:50:34 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Add more Polish font data for The Feeble Files.
........
  r41375 | Kirben | 2009-06-09 00:55:11 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Spacing.
........
  r41376 | djwillis | 2009-06-09 01:45:03 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Virtual Keyboard: Fix slight error in earlier commit (failed to rename the XML to match the keyboard pack name).
........
  r41379 | lordhoto | 2009-06-09 03:47:37 +1000 (Tue, 09 Jun 2009) | 2 lines
  
  Fix out of bounds memory access in Screen::drawShape.
........
  r41380 | Hkz | 2009-06-09 03:54:44 +1000 (Tue, 09 Jun 2009) | 1 line
  
  sword1: slight cleanup of psx related sound code and comments
........
  r41381 | lordhoto | 2009-06-09 04:30:28 +1000 (Tue, 09 Jun 2009) | 2 lines
  
  Cleanup.
........
  r41384 | lordhoto | 2009-06-09 06:11:07 +1000 (Tue, 09 Jun 2009) | 3 lines
  
  - Cleanup
  - Fix regression in Kyra1 outro
........
  r41385 | djwillis | 2009-06-09 06:31:49 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Virtual Keyboard: Add some quick changes to the virtual keyboard to activate submit and cancel events from the default lowercase keyboards. This makes it possible to cancel and submit without having to call Common::KEYCODE_F7 again. Sorry for the nasty (temp) graphics.
........
  r41386 | buddha_ | 2009-06-09 06:46:21 +1000 (Tue, 09 Jun 2009) | 3 lines
  
  Convert FWRenderer and OSRenderer to use Cine::Palette.
  Also fix some bugs that came up in testing of Cine::Palette.
........
  r41389 | sev | 2009-06-09 07:52:32 +1000 (Tue, 09 Jun 2009) | 2 lines
  
  Actually we /did not/ put periods at ends of the sentences in majority of past entries
........
  r41393 | Kirben | 2009-06-09 10:00:24 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Correct check for font data table used in The Feeble Files.
........
  r41395 | Kirben | 2009-06-09 16:37:42 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Remove unused old code.
........
  r41398 | lordhoto | 2009-06-09 21:26:15 +1000 (Tue, 09 Jun 2009) | 5 lines
  
  - Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
  - Made WSAMovie_v1::displayFrame code match the original
  - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
  - Got rid of '...' parameter usage in all WSA player classes
........
  r41400 | wjpalenstijn | 2009-06-10 01:26:09 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Add (failing) hashmap test case for collision handling
........
  r41401 | lordhoto | 2009-06-10 01:34:02 +1000 (Wed, 10 Jun 2009) | 2 lines
  
  Changed some lines to tabs instead of whitespaces for identation.
........
  r41402 | drmccoy | 2009-06-10 04:14:49 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Win Gob3 is multi-lingual (British, French, German)
........
  r41403 | drmccoy | 2009-06-10 04:18:11 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Win Gob2 is multi-lingual (American, French, German)
........
  r41404 | drmccoy | 2009-06-10 04:19:11 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Win Gob1 is multi-lingual (British, French, German, Italian, Spanish)
........
  r41405 | drmccoy | 2009-06-10 04:52:55 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Multi-lingual Inca2 version (American, French, German, Italian, Spanish)
........
  r41406 | drmccoy | 2009-06-10 04:53:17 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Win Lost in Time is multi-lingual (British, French, Spanish)
........
  r41407 | drmccoy | 2009-06-10 04:53:35 +1000 (Wed, 10 Jun 2009) | 2 lines
  
  Added a workaround for Win Lost in Time.
  It's got VMD files which are still referenced as IMD
........
  r41408 | waltervn | 2009-06-10 05:18:48 +1000 (Wed, 10 Jun 2009) | 2 lines
  
  SCI: Moved SCI1 audio map handling into the resource manager.
........
  r41409 | drmccoy | 2009-06-10 05:37:24 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Fixed CLEAR
........
  r41419 | sev | 2009-06-10 18:18:44 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Clarify that Cygwin is not supported as building platform anymore
........
  r41421 | sev | 2009-06-10 20:11:24 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Added debugCN() call which does not add newline automatically
........
  r41423 | dreammaster | 2009-06-10 22:15:50 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Added variable to savegame format so that savegames can be correctly loaded from the ScummVM launcher
........
  r41424 | dreammaster | 2009-06-10 22:16:30 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Added support for loading savegames from the launcher
........
  r41425 | lordhoto | 2009-06-10 22:47:19 +1000 (Wed, 10 Jun 2009) | 2 lines
  
  Fix documentation for debugC and debugCN, relying on special debug levels.
........
  r41428 | lordhoto | 2009-06-11 01:01:20 +1000 (Thu, 11 Jun 2009) | 2 lines
  
  Fix a bug in disableCursorPalette, where it never allowed the palette to be enabled properly again.
........
  r41429 | strangerke | 2009-06-11 01:04:21 +1000 (Thu, 11 Jun 2009) | 3 lines
  
  Gob detection : 
  - use GUIO_NOSPEECH and GUIO_NOSUBTITLES intensively, as there is no control other them even when they are present
  - Replace non-ASCII characters by hex values
........
  r41430 | lordhoto | 2009-06-11 01:11:17 +1000 (Thu, 11 Jun 2009) | 2 lines
  
  Extend documentation for "kFeatureCursorHasPalette".
........
  r41432 | lordhoto | 2009-06-11 01:20:52 +1000 (Thu, 11 Jun 2009) | 2 lines
  
  Add a convenience wrapper to CursorMan for checking whether cursor palettes are supported.
........
  r41433 | jvprat | 2009-06-11 01:33:37 +1000 (Thu, 11 Jun 2009) | 2 lines
  
  Point to the Cursor and AudioCD Managers to help engine authors following the right path.
........
  r41452 | sev | 2009-06-12 01:45:52 +1000 (Fri, 12 Jun 2009) | 1 line
  
  Added set of CoCo3 AGI games
........
  r41453 | buddha_ | 2009-06-12 04:32:35 +1000 (Fri, 12 Jun 2009) | 8 lines
  
  Fix Operation Stealth's 2nd arcade sequence's revolving doors.
  - Now the doors actually do revolve when before they didn't.
  - The fix was to alias the 9th background with the collision
    page directly when loading collision page data. This way
    changes written to the 9th background go to the collision
    page and vice versa (And there were changes in the labyrinth).
  - Also converted _bgTable from a pure array to a Common::Array
........
  r41458 | peres001 | 2009-06-12 15:03:18 +1000 (Fri, 12 Jun 2009) | 2 lines
  
  * Final version of the IFF parsing code.
  * Refactored ILBMDecoder usage from disk code.
........
  r41459 | peres001 | 2009-06-12 16:20:11 +1000 (Fri, 12 Jun 2009) | 1 line
  
  Removed a leftover printf().
........
  r41460 | peres001 | 2009-06-12 17:18:01 +1000 (Fri, 12 Jun 2009) | 2 lines
  
  * Replaced the A8SVXDecoder class with a function to return an AudioStream in trunk/sound/.
  * Refactored sound code in Parallaction to use the new Audio::make8SVXStream.
........
  r41461 | peres001 | 2009-06-12 17:55:44 +1000 (Fri, 12 Jun 2009) | 1 line
  
  Cleanup of sound code.
........
  r41462 | sev | 2009-06-12 18:00:26 +1000 (Fri, 12 Jun 2009) | 1 line
  
  Rename KeyRemapper dialog to KeyMapper
........
  r41465 | peres001 | 2009-06-12 18:51:05 +1000 (Fri, 12 Jun 2009) | 2 lines
  
  * Moved the updated IFF code from Parallaction to common/
  * Updated Parallaction and SAGA to use the new decoder infrastructure.
........
  r41468 | peres001 | 2009-06-12 19:49:38 +1000 (Fri, 12 Jun 2009) | 3 lines
  
  * Adapted Kyra to the new IFFParser interface.
  * Adapted the new IFFParser to Kyra (slightly).
  The Kyra1 demo on the website works.
........
  r41470 | peres001 | 2009-06-12 19:56:07 +1000 (Fri, 12 Jun 2009) | 1 line
  
  Finally fix build (extra qualifier removed).
........
  r41473 | peres001 | 2009-06-12 20:26:15 +1000 (Fri, 12 Jun 2009) | 1 line
  
  Added missing return statements.
........
  r41474 | peres001 | 2009-06-12 20:26:58 +1000 (Fri, 12 Jun 2009) | 1 line
  
  Fixed disposeStream initialization.
........
  r41484 | strangerke | 2009-06-13 08:35:08 +1000 (Sat, 13 Jun 2009) | 1 line
  
  Fix MSVC compilation : iff.h and iff.cpp were move from engines\parallaction\ to graphics\
........
  r41485 | waltervn | 2009-06-13 09:29:27 +1000 (Sat, 13 Jun 2009) | 2 lines
  
  SCI: Added detection entries for Japanese QFG.
........
  r41486 | waltervn | 2009-06-13 09:46:23 +1000 (Sat, 13 Jun 2009) | 2 lines
  
  SCI: Moved audio code from AudioResource to the sfx core.
........
  r41487 | strangerke | 2009-06-13 17:54:25 +1000 (Sat, 13 Jun 2009) | 1 line
  
  Oups. disk.cpp was also missing in MSVC files
........
  r41488 | vinterstum | 2009-06-13 19:40:42 +1000 (Sat, 13 Jun 2009) | 1 line
  
  Updated xcode project
........
  r41489 | thebluegr | 2009-06-13 20:20:12 +1000 (Sat, 13 Jun 2009) | 1 line
  
  Properly updated the MSVC project files of the parallaction engine, fixing compilation. Side note: please, don't include files outside the engine's directory (like files in /common) for engine project files - it's wrong, as the same code will be compiled twice
........
  r41490 | thebluegr | 2009-06-13 20:23:23 +1000 (Sat, 13 Jun 2009) | 1 line
  
  Removed duplicate entry of disk.cpp
........
  r41493 | vinterstum | 2009-06-13 23:27:21 +1000 (Sat, 13 Jun 2009) | 1 line
  
  Buildfix for gcc 3.3 (moved a template class member into the header file)
........
  r41496 | wjpalenstijn | 2009-06-14 07:07:05 +1000 (Sun, 14 Jun 2009) | 3 lines
  
  Fix erase() sometimes hiding other hash elements.
  Like CPython, we now use a dummy node to mark nodes as erased,
  so that lookup() can skip over it. All tests should now pass again.
........
  r41497 | drmccoy | 2009-06-14 08:10:55 +1000 (Sun, 14 Jun 2009) | 1 line
  
  Making TotTextData's item's offsets unsigned. This could fix the crash in the Polish Woodruff version (bug #2804962)
........
  r41498 | strangerke | 2009-06-14 08:14:58 +1000 (Sun, 14 Jun 2009) | 1 line
  
  Gob - *WIP* incomplete implementation of MDY/TBR 
........
  r41499 | drmccoy | 2009-06-14 08:35:22 +1000 (Sun, 14 Jun 2009) | 1 line
  
  Warn when a sprite operation is to be performed on a nonexistent surface instead of crashing
........
  r41500 | lordhoto | 2009-06-14 08:40:30 +1000 (Sun, 14 Jun 2009) | 2 lines
  
  Strip trailing whitespaces.
........
  r41501 | sev | 2009-06-14 08:48:16 +1000 (Sun, 14 Jun 2009) | 2 lines
  
  Added sanity checking to stopSound() and a bit more debug output
........
  r41502 | lordhoto | 2009-06-14 08:48:32 +1000 (Sun, 14 Jun 2009) | 2 lines
  
  Added periods to every news entry (actually it seems like we always did that in the past, but were a bit lazier in the last time).
........
  r41503 | lordhoto | 2009-06-14 09:04:26 +1000 (Sun, 14 Jun 2009) | 2 lines
  
  Added yet another missing period at the end of a line. (I hope I catched all now)
........
  r41504 | marcus_c | 2009-06-14 09:42:39 +1000 (Sun, 14 Jun 2009) | 5 lines
  
  Detected games with different language or platform are now
  no longer treated as duplicates, even if they have the same
  target and directory.  Also, pass these parameters to the
  ConfMan, so that the correct version of the game is started.
........
  r41506 | dreammaster | 2009-06-14 13:39:30 +1000 (Sun, 14 Jun 2009) | 1 line
  
  Beginnings of music support for Cruise, based on the cine engine sound code (note that the music played isn't yet correct, though)
........
  r41507 | lordhoto | 2009-06-14 21:08:35 +1000 (Sun, 14 Jun 2009) | 2 lines
  
  Fix unused variable warning.
........
  r41508 | drmccoy | 2009-06-14 22:19:42 +1000 (Sun, 14 Jun 2009) | 1 line
  
  Fixed an animation speed regression that got introduced when I added a lag compensation for Woodruff
........
  r41516 | lordhoto | 2009-06-15 00:05:42 +1000 (Mon, 15 Jun 2009) | 2 lines
  
  Got rid of a needless "getEventManager" call. (Using Engine::_eventMan now instead)
........
  r41517 | waltervn | 2009-06-15 00:11:21 +1000 (Mon, 15 Jun 2009) | 2 lines
  
  SCI: Added detection entries for Japanese SQ4.
........
  r41519 | lordhoto | 2009-06-15 00:24:28 +1000 (Mon, 15 Jun 2009) | 2 lines
  
  Cleanup.
........
  r41520 | cyx | 2009-06-15 01:07:34 +1000 (Mon, 15 Jun 2009) | 1 line
  
  simplified .raw/.wav data files handling in introduction sequences
........
  r41528 | jvprat | 2009-06-15 08:10:17 +1000 (Mon, 15 Jun 2009) | 2 lines
  
  Fix groovie's GUI game options
........
  r41536 | sev | 2009-06-15 17:06:52 +1000 (Mon, 15 Jun 2009) | 2 lines
  
  Run AGIMOUSE hack as a side effect always
........
  r41537 | thebluegr | 2009-06-15 18:24:01 +1000 (Mon, 15 Jun 2009) | 1 line
  
  Added the missing pixelformat.h file
........
  r41538 | thebluegr | 2009-06-15 18:44:35 +1000 (Mon, 15 Jun 2009) | 1 line
  
  Added aliases for the script/breakpoint related commands and added the debugflag related commands to the help screen
........
  r41556 | strangerke | 2009-06-16 05:46:00 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Add MD5 for Playtoons 4 FR
........
  r41557 | athrxx | 2009-06-16 06:52:09 +1000 (Tue, 16 Jun 2009) | 4 lines
  
  LOL: - started on the ingame menu code (death menu, load menu and main menu)
  - fixed regression in kyra gui code (broken menu highlighting)
  - fixed minor bug in animation code
........
  r41559 | strangerke | 2009-06-16 07:28:11 +1000 (Tue, 16 Jun 2009) | 1 line
  
  renamed playtoons target names to insult-free target names (maybe non-definitive names)
........
  r41560 | athrxx | 2009-06-16 07:39:43 +1000 (Tue, 16 Jun 2009) | 1 line
  
  LOL: implemented quit menu
........
  r41562 | drmccoy | 2009-06-16 09:07:38 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Merging parseValExpr and parseExpr
........
  r41563 | drmccoy | 2009-06-16 09:07:55 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Renamed varPos to varBase and split off getVarBase() from parseVarIndex() and parseExpr()
........
  r41564 | drmccoy | 2009-06-16 09:08:09 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Renamed various variables to better reflect their meaning
........
  r41565 | drmccoy | 2009-06-16 09:08:28 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Propagating variable name changes
........
  r41566 | drmccoy | 2009-06-16 09:08:44 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Fixing the signness indicated by the OP_ enums
........
  r41567 | drmccoy | 2009-06-16 09:09:04 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Adding a TYPE_ enum
........
  r41568 | drmccoy | 2009-06-16 09:09:23 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Using the TYPE_ enum where applicable
........
  r41569 | drmccoy | 2009-06-16 09:09:37 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Renaming some variables in o1_assign() and o2_assign() to mirror the structure in o6_assign()
........
  r41570 | drmccoy | 2009-06-16 09:09:57 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Using cmpHelper for OP_NEQ too, since the original does a normal strcmp there as well. No idea where the stricmp came from
........
  r41571 | drmccoy | 2009-06-16 09:10:10 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Remove some now superfluous comments
........
  r41572 | drmccoy | 2009-06-16 09:10:27 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Splitting up parseExpr a bit
........
  r41573 | drmccoy | 2009-06-16 09:10:51 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Moving _inter_resVal and _inter_resStr from Global to Parse
........
  r41574 | drmccoy | 2009-06-16 09:11:08 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Renaming _inter_resVal to _resultInt
........
  r41575 | drmccoy | 2009-06-16 09:11:29 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Renamed _inter_resStr to _resultStr
........
  r41576 | athrxx | 2009-06-16 09:22:31 +1000 (Tue, 16 Jun 2009) | 1 line
  
  KYRA: fixed regression (broken menu slide bars in HOF/MR)
........
  r41579 | strangerke | 2009-06-16 17:14:07 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Add MD5 for Playtoons 3 (english)
........
  r41584 | strangerke | 2009-06-16 22:25:53 +1000 (Tue, 16 Jun 2009) | 1 line
  
  MDY/TBR : fix a thing or two. Still far from being OK, but in-game ambiance "music" is (a little) less buggy
........
  r41587 | Hkz | 2009-06-17 04:58:21 +1000 (Wed, 17 Jun 2009) | 1 line
  
  tinsel: check only english.txt for DW1 psx version detection, and use recursive "SearchMan.addDirectory()" to obtain subdirs for Discworld PSX datafiles
........
  r41588 | lordhoto | 2009-06-17 05:26:44 +1000 (Wed, 17 Jun 2009) | 2 lines
  
  Formatting.
........
  r41589 | drmccoy | 2009-06-17 06:14:56 +1000 (Wed, 17 Jun 2009) | 1 line
  
  Encapsulating stack adjustments
........
  r41590 | drmccoy | 2009-06-17 06:15:19 +1000 (Wed, 17 Jun 2009) | 1 line
  
  Encapsulating the Stack and StackFrame a bit
........
  r41591 | drmccoy | 2009-06-17 06:15:49 +1000 (Wed, 17 Jun 2009) | 1 line
  
  Properly initializing _soundMode, for ADLs too
........
  r41592 | drmccoy | 2009-06-17 06:39:37 +1000 (Wed, 17 Jun 2009) | 1 line
  
  Including scummsys.h and forward-declaring GobEngine
........
  r41596 | athrxx | 2009-06-17 07:23:26 +1000 (Wed, 17 Jun 2009) | 1 line
  
  LOL: implemented options menu (settings aren't saved yet)
........
  r41598 | sev | 2009-06-17 07:59:20 +1000 (Wed, 17 Jun 2009) | 2 lines
  
  Disable music for CoCo3 games. It has different format.
........
  r41601 | drmccoy | 2009-06-17 14:15:45 +1000 (Wed, 17 Jun 2009) | 1 line
  
  Changed opcodeDraw to be functor-based
........
  r41602 | drmccoy | 2009-06-17 14:16:21 +1000 (Wed, 17 Jun 2009) | 1 line
  
  Changed opcodeFunc to be functor-based
........
  r41603 | drmccoy | 2009-06-17 14:16:51 +1000 (Wed, 17 Jun 2009) | 1 line
  
  Changed opcodeGob to be functor-based
........
  r41611 | strangerke | 2009-06-18 04:48:41 +1000 (Thu, 18 Jun 2009) | 2 lines
  
  - Modify detection files for Playtoons CK Knights (CK2) as it wasn't making the difference with CK1
  - Add Playtoons CK Monsters (CK1)
........
  r41618 | sev | 2009-06-18 09:16:21 +1000 (Thu, 18 Jun 2009) | 2 lines
  
  Preliminary support for CoCo3 music.
........
  r41619 | dhewg | 2009-06-18 09:36:00 +1000 (Thu, 18 Jun 2009) | 1 line
  
  Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml generation.
........
  r41630 | dreammaster | 2009-06-18 21:37:45 +1000 (Thu, 18 Jun 2009) | 1 line
  
  Removed redundant code that isn't used
........
  r41632 | drmccoy | 2009-06-18 23:27:14 +1000 (Thu, 18 Jun 2009) | 1 line
  
  Replacing some #includes by forward declarations
........
  r41633 | drmccoy | 2009-06-18 23:27:35 +1000 (Thu, 18 Jun 2009) | 1 line
  
  Splitting an ADLPlayer and MDYPlayer from the AdLib class
........
  r41634 | drmccoy | 2009-06-18 23:27:48 +1000 (Thu, 18 Jun 2009) | 1 line
  
  Oops, forgot again that Fascination needs o1_assign
........
  r41635 | Hkz | 2009-06-18 23:50:26 +1000 (Thu, 18 Jun 2009) | 1 line
  
  scumm: added the missing word "version" in a comment
........
  r41639 | dhewg | 2009-06-19 04:40:38 +1000 (Fri, 19 Jun 2009) | 1 line
  
  added DIST_FILES_DOCS to Makefile.common, used by some dist targets now, incl. OSX bundles.
........
  r41641 | vinterstum | 2009-06-19 04:57:17 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Improved the iphone swipe input handling
........
  r41644 | dhewg | 2009-06-19 05:39:12 +1000 (Fri, 19 Jun 2009) | 1 line
  
  added pred.dic to DIST_FILES_ENGINEDATA
........
  r41645 | drmccoy | 2009-06-19 07:08:51 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Removing the useless _vm->_parse->
........
  r41646 | lordhoto | 2009-06-19 07:47:10 +1000 (Fri, 19 Jun 2009) | 2 lines
  
  Replaced "getRandomNumberSpecial" be RandomSource usage. (This is needed for proper event recording, also the probability for generated numbers is actually nearly the same)
........
  r41647 | fingolfin | 2009-06-19 08:09:57 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Patch
........
  r41660 | thebluegr | 2009-06-19 17:56:30 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Fixed a warning about an uninitialized variable
........
  r41663 | drmccoy | 2009-06-19 19:42:41 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Ooops, forgot to change the array when copy-pasting the description function
........
  r41664 | drmccoy | 2009-06-19 19:43:01 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Fixing The Last Dynasty again after the opcode dispatcher changes
........
  r41665 | dreammaster | 2009-06-19 19:44:33 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Added myself to the CRUISE engine credits
........
  r41668 | drmccoy | 2009-06-19 19:55:23 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Added my German version of The Last Dynasty
........
  r41677 | athrxx | 2009-06-20 03:03:28 +1000 (Sat, 20 Jun 2009) | 2 lines
  
  LOL: - implemented bezel cup opcode
  - implemented font conversion for certain language specific characters in load game dialogue (only german atm)
........
  r41679 | lordhoto | 2009-06-20 03:53:25 +1000 (Sat, 20 Jun 2009) | 2 lines
  
  Fix some warnings.
........
  r41680 | waltervn | 2009-06-20 04:07:45 +1000 (Sat, 20 Jun 2009) | 2 lines
  
  SCI: Fix cel1 y-offset regression introduced in r40997.
........
  r41683 | athrxx | 2009-06-20 04:46:19 +1000 (Sat, 20 Jun 2009) | 3 lines
  
  LOL: - implemented delete menu
  - fixed some bugs in the menu code
........
  r41699 | dreammaster | 2009-06-20 16:20:12 +1000 (Sat, 20 Jun 2009) | 1 line
  
  Added explicit casts to _fontConversionTableGerman for systems where char is signed
........
  r41700 | dreammaster | 2009-06-20 16:48:47 +1000 (Sat, 20 Jun 2009) | 1 line
  
  Finally tracked down the difference/bug in the music playing code - music playback now works
........
  r41701 | dreammaster | 2009-06-20 17:36:12 +1000 (Sat, 20 Jun 2009) | 1 line
  
  Bugfix to fade out any currently playing music when the game is restarted
........
  r41702 | dreammaster | 2009-06-20 18:15:01 +1000 (Sat, 20 Jun 2009) | 1 line
  
  Added proper saving of music state to savegames so music resumes when a savegame is loaded.
........
  r41703 | dreammaster | 2009-06-20 18:15:39 +1000 (Sat, 20 Jun 2009) | 1 line
  
  Implemented the library function Op_SongExist
........
  r41704 | cyx | 2009-06-20 20:52:55 +1000 (Sat, 20 Jun 2009) | 2 lines
  
  fixed OPL 0xB0 register write. the return value of findNote() already includes the octave, no need to readd it.
........
  r41705 | dhewg | 2009-06-20 21:48:42 +1000 (Sat, 20 Jun 2009) | 2 lines
  
  split loadKeyboardPack(), fallback to the current dir when searching for packs, and free memory in the case of an error.
........
  r41707 | dhewg | 2009-06-20 21:50:15 +1000 (Sat, 20 Jun 2009) | 1 line
  
  added vkeybd_default.zip to the Wii dist target.
........
  r41708 | dhewg | 2009-06-20 21:53:31 +1000 (Sat, 20 Jun 2009) | 1 line
  
  oups, wrong spot.
........
  r41709 | dreammaster | 2009-06-20 22:02:08 +1000 (Sat, 20 Jun 2009) | 1 line
  
  Changed many file reads and manual conversions from endian format to instead use file readSint16BE/readSint32BE calls
........
  r41713 | athrxx | 2009-06-21 00:26:01 +1000 (Sun, 21 Jun 2009) | 1 line
  
  LOL: implemented save menu
........
  r41714 | athrxx | 2009-06-21 01:09:55 +1000 (Sun, 21 Jun 2009) | 1 line
  
  LOL: cleanup
........
  r41715 | athrxx | 2009-06-21 02:36:26 +1000 (Sun, 21 Jun 2009) | 1 line
  
  LOL: minor fix for save menu
........
  r41718 | lordhoto | 2009-06-21 11:14:57 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Prevent font code to draw characters not included in the font.
........
  r41719 | lordhoto | 2009-06-21 11:15:09 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Fix drawing of sharp s.
........
  r41720 | lordhoto | 2009-06-21 11:15:24 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Moved CP850<->ISO-8859-1 conversion to Util.
........
  r41721 | lordhoto | 2009-06-21 11:15:37 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Enable proper umlaut handling in kyra 1-3.
........
  r41722 | lordhoto | 2009-06-21 11:15:47 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Fix umlauts for original interpreter saves.
........
  r41723 | lordhoto | 2009-06-21 11:22:23 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Cleanup.
........
  r41724 | dreammaster | 2009-06-21 15:13:29 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Bugfixes to pre-loading and handling of resources such as sound files
........
  r41725 | dreammaster | 2009-06-21 21:42:45 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Changed .SPL (sound effect) loading to load the Adlib version of sound effects - sound effects now work
........
  r41726 | dreammaster | 2009-06-21 21:53:11 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Minor fixes to the individual note playing code
........
  r41727 | thebluegr | 2009-06-21 23:06:08 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Cleanup
........
  r41729 | athrxx | 2009-06-22 02:59:51 +1000 (Mon, 22 Jun 2009) | 3 lines
  
  LOL: - implemented audio menu
  - menu settings now get saved
  - remove white spaces
........
  r41730 | lordhoto | 2009-06-22 05:00:50 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Cleanup: Change LoL code to use KYRA volume handling.
........
  r41731 | lordhoto | 2009-06-22 05:01:04 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Cleanup: Change LoL specific config entries to use underscores instead of whitespaces.
........
  r41732 | lordhoto | 2009-06-22 05:49:20 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Fix slider buttons in LoL (and some minor cleanup).
........
  r41733 | lordhoto | 2009-06-22 06:10:45 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Cleanup.
........
  r41734 | athrxx | 2009-06-22 06:40:31 +1000 (Mon, 22 Jun 2009) | 2 lines
  
  LOL: - implemented support for "floating cursors"
  - prevent complete refresh for audio menu whenever a mouse button is pressed
........
  r41735 | athrxx | 2009-06-22 07:05:06 +1000 (Mon, 22 Jun 2009) | 1 line
  
  LOL: minor fix for floating cursors
........
  r41736 | lordhoto | 2009-06-22 07:17:41 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Cleanup.
........
  r41739 | lordhoto | 2009-06-22 12:34:35 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Start refactoring palette handling into new class "Palette".
........
  r41740 | lordhoto | 2009-06-22 12:35:04 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Got rid of Screen::_currentPalette.
........
  r41741 | lordhoto | 2009-06-22 12:35:45 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Changed Screen::getPalette to return a reference to a Palette object.
........
  r41742 | lordhoto | 2009-06-22 12:36:16 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Add wrapper functionality for copying full palettes.
........
  r41743 | lordhoto | 2009-06-22 12:36:54 +1000 (Mon, 22 Jun 2009) | 6 lines
  
  - Changed the following Screen functions to take a reference to a Palette object:
  	-> setScreenPalette
  	-> fadePalette
  	-> getFadeParams
  	-> fadePalStep
  - Fixed initialization of 256 color palettes
........
  r41744 | lordhoto | 2009-06-22 12:37:20 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Changed Screen::loadBitmap and Movie::open to take an optional Palette pointer instead of an optional array pointer.
........
  r41745 | lordhoto | 2009-06-22 12:37:41 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Changed Screen::loadPalette to take a reference to a Palette object instead of an array.
........
  r41746 | lordhoto | 2009-06-22 12:37:57 +1000 (Mon, 22 Jun 2009) | 2 lines
  
  - Fixed regression in Screen::fadeToBlack
  - Fixed some palette regressions in Kyra1 Amiga (only the intro works currently)
........
  r41747 | lordhoto | 2009-06-22 12:41:56 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Fix memory leak.
........
  r41748 | dreammaster | 2009-06-22 16:17:50 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Implemented the Op_SetVolume method like the original, which simply set a dummy variable and never actually changed the volume
........
  r41749 | dreammaster | 2009-06-22 16:35:08 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Added the dummy volume variable to the savegame format
........
  r41750 | drmccoy | 2009-06-22 20:11:25 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Encapsulated access to Parse::_resultInt
........
  r41751 | drmccoy | 2009-06-22 20:11:53 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Encapsulated access to _resultStr
........
  r41752 | drmccoy | 2009-06-22 20:12:33 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Adding DataIO::existData()
........
  r41753 | drmccoy | 2009-06-22 20:13:37 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Encapsulating script file access
........
  r41754 | drmccoy | 2009-06-22 20:14:18 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Implemented a call stack
........
  r41755 | drmccoy | 2009-06-22 20:14:49 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Removing debug output
........
  r41756 | drmccoy | 2009-06-22 20:15:14 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Implemented loading TOTs from video file again
........
  r41757 | drmccoy | 2009-06-22 20:15:52 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Giving CollisionArea a full-blown Script pointer instead the data pointer
........
  r41758 | drmccoy | 2009-06-22 20:16:17 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Removing the now useless cuckoo function and shrink the call stack entries accordingly
........
  r41759 | drmccoy | 2009-06-22 20:16:45 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Unwinding the call stack before unloading the script
........
  r41760 | drmccoy | 2009-06-22 20:29:32 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Putting evalBoolResult() and evalExpr() into Script
........
  r41761 | drmccoy | 2009-06-22 20:29:48 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Removing the Parse object from GobEngine
........
  r41762 | drmccoy | 2009-06-22 20:30:09 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Pushing script.o down
........
  r41763 | dreammaster | 2009-06-22 20:41:32 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Removed redundant variation of the routine to play sound effects
........
  r41765 | drmccoy | 2009-06-22 21:53:46 +1000 (Mon, 22 Jun 2009) | 1 line
  
  const correctness
........
  r41766 | strangerke | 2009-06-22 22:03:58 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Include recently added script.h and script.cpp
........
  r41768 | drmccoy | 2009-06-23 02:29:00 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Removing commented-out declarations
........
  r41769 | drmccoy | 2009-06-23 02:29:16 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Adding some comments
........
  r41770 | drmccoy | 2009-06-23 02:29:31 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Don't assert on pop when no script is loaded
........
  r41771 | drmccoy | 2009-06-23 02:29:45 +1000 (Tue, 23 Jun 2009) | 1 line
  
  More signess consistency on the reading and seeking methods
........
  r41772 | drmccoy | 2009-06-23 02:30:06 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Renaming "Parse" to "Expression"
........
  r41773 | drmccoy | 2009-06-23 02:30:35 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Renaming parse.h and parse.cpp to expression.h and expression.cpp
........
  r41774 | drmccoy | 2009-06-23 02:30:51 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Renaming kDebugParser to kDebugExpression
........
  r41777 | lordhoto | 2009-06-23 05:46:08 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Fix palette regression in Lands of Lore.
........
  r41778 | strangerke | 2009-06-23 05:56:06 +1000 (Tue, 23 Jun 2009) | 1 line
  
  rename parse.h and .cpp to expression.h and .cpp
........
  r41781 | drmccoy | 2009-06-23 06:27:47 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added stream-reading loading wrappers to MDYPlayer and added a workaround to fix TBR reading for the moment
........
  r41782 | drmccoy | 2009-06-23 06:51:34 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Properly guarding Script::getOffset() and adding a reverse operation
........
  r41783 | drmccoy | 2009-06-23 06:51:48 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Removing trailing spaces
........
  r41784 | drmccoy | 2009-06-23 06:52:08 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Removing trailing tabs
........
  r41785 | fingolfin | 2009-06-23 07:48:47 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Patch #2810483 (SCI: Convert gfx subsystem headers to Doxygen format), with @brief removed
........
  r41786 | fingolfin | 2009-06-23 09:09:28 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Fixed NDS compilation when using older devkitpro versions (I accidentally broke that some time ago)
........
  r41787 | dreammaster | 2009-06-23 11:01:16 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Bugfixes to keep sound effects to channel #4 like the original (it ignores the channel parameter to the given library routine)
........
  r41788 | drmccoy | 2009-06-23 11:19:03 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added Script methods to get the TOT major and minor version
........
  r41789 | drmccoy | 2009-06-23 11:19:21 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added Script methods to query commun file handling
........
  r41790 | drmccoy | 2009-06-23 11:19:37 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Const correctness
........
  r41791 | drmccoy | 2009-06-23 11:20:05 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added a method to query the number of variables needed by a Script
........
  r41792 | drmccoy | 2009-06-23 11:20:21 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added Script::getTextsOffset()
........
  r41793 | drmccoy | 2009-06-23 11:21:06 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added Script::getResourcesOffset()
........
  r41794 | drmccoy | 2009-06-23 11:21:51 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added Script::getAnimDataSize()
........
  r41795 | drmccoy | 2009-06-23 11:22:30 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added Script::getStartOffset()
........
  r41796 | drmccoy | 2009-06-23 11:22:51 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added Script::getCenterOffset()
........
  r41797 | drmccoy | 2009-06-23 11:23:14 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Replacing the 2 offset functions by a generic Script::getFunctionOffset()
........
  r41798 | drmccoy | 2009-06-23 11:23:31 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Stopping the seek() going into the header
........
  r41799 | drmccoy | 2009-06-23 11:23:51 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Also loading TOT properties when the TOT is found in a LOM
........
  r41803 | drmccoy | 2009-06-23 18:51:55 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Changing the TBR FIXME into a warning in setVoice()
........
  r41806 | Hkz | 2009-06-23 23:24:46 +1000 (Tue, 23 Jun 2009) | 1 line
  
  tinsel: added some comments to psx palette mapper
........
  r41809 | drmccoy | 2009-06-24 01:06:38 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Added German Fascination (3 disk version), as supplied by windlepoons in bug report #2809247
........
  r41810 | drmccoy | 2009-06-24 01:08:56 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Added Hungarian versions of gob1-gob3 as supplied by goodoldgeorg in bug report #2810082
........
  r41811 | drmccoy | 2009-06-24 03:37:18 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Binary, not logical ORing the GUIO flags (Strangerke, you fscked up there :P)
........
  r41812 | drmccoy | 2009-06-24 03:55:09 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Added support for Hungarian
........
  r41813 | drmccoy | 2009-06-24 03:55:27 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Proper support for Hungarian versions
........
  r41821 | drmccoy | 2009-06-24 09:55:19 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Putting basic TOT handling into its own class
........
  r41822 | drmccoy | 2009-06-24 09:55:35 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Putting TOT filename generation and LOM checking into TOTFile
........
  r41823 | drmccoy | 2009-06-24 09:55:48 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Added methods to get the file base from a filename
........
  r41827 | lordhoto | 2009-06-25 03:01:01 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Silence unsued variables warnings.
........
  r41833 | waltervn | 2009-06-25 05:12:45 +1000 (Thu, 25 Jun 2009) | 2 lines
  
  SCI: Partial support for dual-language games.
........
  r41834 | waltervn | 2009-06-25 05:26:06 +1000 (Thu, 25 Jun 2009) | 2 lines
  
  SCI: Fix regression in r41833.
........
  r41836 | drmccoy | 2009-06-25 07:47:54 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Clarifying some warnings
........
  r41837 | drmccoy | 2009-06-25 07:48:13 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Checking for the file's existence in DataIO::getDataStream()
........
  r41838 | drmccoy | 2009-06-25 07:48:27 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Added the scriptEnd property
........
  r41839 | drmccoy | 2009-06-25 07:49:37 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class
........
  r41841 | mthreepwood | 2009-06-25 10:14:07 +1000 (Thu, 25 Jun 2009) | 1 line
  
  After discussing with waltervn, committing my fix for the King's Quest I Demo (original from Patch #2795916). I'm also fixing the full game as well :)
........
  r41844 | lordhoto | 2009-06-25 11:29:14 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Initial support for Kyrandia 1 PC-9801 Japanese 16 color.
........
  r41845 | lordhoto | 2009-06-25 11:29:27 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Implement properly colored mouse cursors in 16 color version of Kyrandia 1.
........
  r41846 | lordhoto | 2009-06-25 11:29:41 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Implement palette fading for 16 color version of Kyrandia 1.
........
  r41847 | lordhoto | 2009-06-25 11:29:55 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Add config option for Kyra1 16 color, it'll only use dithering when "16_color" is set to true.
........
  r41848 | lordhoto | 2009-06-25 11:30:12 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Strip trailing whitespaces and tabs.
........
  r41850 | lordhoto | 2009-06-25 12:38:19 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Readd PC98 palette loading for LoL 16 color.
........
  r41851 | lordhoto | 2009-06-25 12:39:00 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Implement proper VGA (a color component in [0, 63]) to our palette format (color component in [0, 255]) conversion.
........
  r41852 | lordhoto | 2009-06-25 12:39:23 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Implement proper AMIGA to VGA color conversion.
........
  r41853 | lordhoto | 2009-06-25 12:41:39 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Mention Kyra 1 PC98 16 color dithering support.
........
  r41858 | strangerke | 2009-06-25 20:03:23 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Fix compilation issue for MSVC
........
  r41859 | drmccoy | 2009-06-25 20:54:35 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Plugging some memory leaks
........
  r41860 | drmccoy | 2009-06-25 20:55:01 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Giving the "backup" arrays their own class, Environments, and really plugging all related leaks
........
  r41867 | lordhoto | 2009-06-26 01:22:08 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Implement proper color index conversion for Lands of Lore PC98. (The intro and menu screen work fine now)
........
  r41868 | drmccoy | 2009-06-26 01:29:19 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Oops, used git commit --amend wrong, apparently. /This/ is the real Environments change I wanted to push
........
  r41869 | drmccoy | 2009-06-26 01:37:46 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Adding more version entries for a Gob1 Win version, thanks to Hkz
........
  r41870 | lordhoto | 2009-06-26 01:53:09 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Fix japanese font colors in Kyra 1 PC98 16 color.
........
  r41871 | lordhoto | 2009-06-26 01:53:21 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Cleanup.
........
  r41875 | drmccoy | 2009-06-26 04:53:36 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Making _numDataChunks unsigned
........
  r41876 | lordhoto | 2009-06-26 05:52:49 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Cleanup.
........
  r41877 | lordhoto | 2009-06-26 05:53:55 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Use Screen::loadPalette instead of Resource::loadFileToBuf.
........
  r41878 | lordhoto | 2009-06-26 05:54:41 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Replace yet another palette from file loading with Screen::loadPalette.
........
  r41879 | lordhoto | 2009-06-26 05:55:25 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Cleanup VQA player a bit.
........
  r41880 | lordhoto | 2009-06-26 05:56:02 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Add a const "getData" access method to Palette.
........
  r41881 | lordhoto | 2009-06-26 05:57:06 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Change Screen_v2::generateOverlay to take a const Palette reference instead of a pointer.
........
  r41882 | lordhoto | 2009-06-26 05:57:35 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Change Screen_LoL::generateGrayOverlay to use a Palette object internally.
........
  r41883 | lordhoto | 2009-06-26 05:58:17 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Change Screen_HoF::generateGrayOverlay to use a Palette object internally.
........
  r41884 | lordhoto | 2009-06-26 05:59:06 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Change Screen_LoL genereta overlay functionallity to accept a Palette object as source.
........
  r41885 | lordhoto | 2009-06-26 05:59:56 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Change Screen_HoF::generateGrayOverlay to accept a Palette object as source.
........
  r41886 | lordhoto | 2009-06-26 06:00:52 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Change Screen_v2::findLeastDifferentColor to take a Palette object as source.
........
  r41887 | athrxx | 2009-06-26 07:17:50 +1000 (Fri, 26 Jun 2009) | 2 lines
  
  KYRA/LOL: - support speech/text settings in LOL intro
  - fix possible pc98 music issue
........
  r41889 | lordhoto | 2009-06-26 09:03:57 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Implement difference in PC98 version. (This actually breaks the text colors in the LoL intro for now...)
........
  r41890 | lordhoto | 2009-06-26 09:04:08 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Cleanup palette setup.
........
  r41891 | lordhoto | 2009-06-26 09:04:21 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Store palettes in a Common::Array instead of a fixed size array.
........
  r41892 | lordhoto | 2009-06-26 09:04:32 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Only initialize palettes with 16 colors in (real) 16 color games.
........
  r41893 | lordhoto | 2009-06-26 09:04:43 +1000 (Fri, 26 Jun 2009) | 1 line
  
  For now always enable voices in PC98 version of LoL.
........
  r41895 | lordhoto | 2009-06-26 10:11:56 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Implement PC98 text mode color palette.
........
  r41896 | lordhoto | 2009-06-26 10:12:08 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Implement palette difference in Kanji drawing code for PC98.
........
  r41897 | lordhoto | 2009-06-26 10:12:19 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Implement difference in TIM's displayText code for PC98, this should fix the font color in the intro.
........
  r41902 | athrxx | 2009-06-27 03:58:27 +1000 (Sat, 27 Jun 2009) | 1 line
  
  KYRA/LOL: fixed minor bug by adding reset() call to pc98 audio driver destructor
........
  r41903 | drmccoy | 2009-06-27 05:03:37 +1000 (Sat, 27 Jun 2009) | 1 line
  
  Fixing text strings embedded in the TOT
........
  r41915 | buddha_ | 2009-06-27 22:26:26 +1000 (Sat, 27 Jun 2009) | 11 lines
  
  Name Operation Stealth's global variables 251 and 252 and init them in main loop.
  
  These are used as a sort of a backup for the
  mouse position (x, y) variables 249 and 250.
  
  Future Wars's VAR_MOUSE_Y_MODE and Operation Stealth's
  VAR_MOUSE_X_POS_2ND (251) clash and that's possibly
  why executePlayerInput currently works incorrectly
  with Operation Stealth. More reverse engineering
  is needed...
........
  r41916 | athrxx | 2009-06-27 22:36:12 +1000 (Sat, 27 Jun 2009) | 1 line
  
  LOL: cleanup
........
  r41917 | athrxx | 2009-06-27 23:15:47 +1000 (Sat, 27 Jun 2009) | 1 line
  
  LOL: fixed regression
........
  r41922 | athrxx | 2009-06-28 02:48:47 +1000 (Sun, 28 Jun 2009) | 1 line
  
  LOL: add workaround to fix map text display when the language is set to French
........
  r41929 | joostp | 2009-06-29 03:51:53 +1000 (Mon, 29 Jun 2009) | 2 lines
  
  change link order in .spec file to produce working binaries when building using the configure script
........
  r41930 | fingolfin | 2009-06-29 05:56:58 +1000 (Mon, 29 Jun 2009) | 1 line
  
  Silenced the reamining warnings reported in patch #2684986 (gcc warnings with -DFORTIFY_SOURCE=2 -fstack-protector)
........
  r41931 | fingolfin | 2009-06-29 05:57:27 +1000 (Mon, 29 Jun 2009) | 1 line
  
  GUI: Replaced ThemeParser::_drawFunction hashmap by a static function getDrawingFunctionCallback which maps strings to draw funcs
........
  r41932 | fingolfin | 2009-06-29 05:58:11 +1000 (Mon, 29 Jun 2009) | 4 lines
  
  Changed OSystem::setWindowCaption to expect ISO LATIN 1 encoded input;
  also intentionally broke WinCE and Symbian ports (in an obvious way that
  can be undo by commenting out some text) -- hopefully this will get the
  maintainers' attention during the next release cycle, unlike my emails
........
  r41933 | fingolfin | 2009-06-29 05:58:30 +1000 (Mon, 29 Jun 2009) | 1 line
  
  PS2: Don't overload fillScreen with a dummy, just use the inherited version
........
  r41934 | fingolfin | 2009-06-29 07:04:24 +1000 (Mon, 29 Jun 2009) | 1 line
  
  Fix PSP port
........
  r41938 | eriktorbjorn | 2009-06-29 08:20:28 +1000 (Mon, 29 Jun 2009) | 2 lines
  
  For consistency, use upper-case letter in hex constant.
........
  r41940 | lordhoto | 2009-06-29 22:33:47 +1000 (Mon, 29 Jun 2009) | 1 line
  
  Indentation fix.
........
  r41941 | lordhoto | 2009-06-30 02:05:50 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Modified Palette::load*Palette definition.
........
  r41942 | lordhoto | 2009-06-30 02:06:02 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Change LoLEngine::processMagicIce to use Palette objects internally.
........
  r41943 | lordhoto | 2009-06-30 02:06:18 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Changed LoLEngine::setPaletteBrightness to take an Palette object.
........
  r41944 | lordhoto | 2009-06-30 02:06:31 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Change LoLEngine::generateBrightnessPalette to take Palette objects as parameters.
........
  r41945 | lordhoto | 2009-06-30 02:07:46 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Chang Palette parameter of LolEngine::setPaletteBrightness to be const.
........
  r41946 | lordhoto | 2009-06-30 02:08:00 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Change raw palette read to Screen::loadPalette call.
........
  r41947 | lordhoto | 2009-06-30 02:08:16 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Change Screen_LoL::loadSpecialColors to take an Palette object as parameter.
........
  r41948 | lordhoto | 2009-06-30 02:08:28 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Change LoLEngine::generateFlashPalette to take Palette objects as parameters.
........
  r41949 | lordhoto | 2009-06-30 02:08:39 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Cleanup KyraEngine_MR::updateCharPal.
........
  r41950 | lordhoto | 2009-06-30 02:49:14 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Cleanup GUI_HoF::setupPalette.
........
  r41951 | lordhoto | 2009-06-30 02:49:26 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Replaced some raw palette loads.
........
  r41952 | lordhoto | 2009-06-30 02:49:38 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Add a "fill" method to Palette.
........
  r41953 | lordhoto | 2009-06-30 02:49:53 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Adapted various code parts to use Palette::fill.
........
  r41954 | lordhoto | 2009-06-30 03:05:49 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Removed some obsolete TODOs.
........
  r41955 | lordhoto | 2009-06-30 03:06:00 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Update the screen animations while dropping items in Hand of Fate.
........
  r41956 | lordhoto | 2009-06-30 03:06:17 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Removed more obsolete TODO messages.
........
  r41957 | lordhoto | 2009-06-30 03:26:43 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Resolved some TODOs in Kyra3 code.
........
  r41958 | lordhoto | 2009-06-30 03:26:56 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Removed obsolete TODOs in HoF code.
........
  r41959 | lordhoto | 2009-06-30 04:00:18 +1000 (Tue, 30 Jun 2009) | 3 lines
  
  - Get rid of code duplication for mouse cursor setup
  - Fix mouse cursor colors in LoL PC98
  (This commit might introduce regressions, since it changes the key color the mouse cursor uses)
........
  r41960 | lordhoto | 2009-06-30 04:49:17 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Fix kyra2/kyra3 mouse cursor related regressions, introduced with r41959.
........
  r41961 | lordhoto | 2009-06-30 04:49:28 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Fix palette regression caused by r41949.
........
  r41962 | lordhoto | 2009-06-30 05:02:15 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Fix bug in drawShape, which caused invisibility in Kyra1 to be displayed incorrectly.
........
  r41963 | lordhoto | 2009-06-30 06:16:59 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Fix LoL cursor in DOS version.
........
  r41964 | lordhoto | 2009-06-30 06:17:10 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Fix bug in drawShape.
........
  r41967 | lordhoto | 2009-06-30 09:14:35 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Fix invisible mouse cursor, when picking up items.
........
  r41968 | lordhoto | 2009-06-30 09:23:29 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Add some more explanation to Graphics::CursorManager::showMouse and OSystem::showMouse.
........
  r41975 | dreammaster | 2009-06-30 20:36:50 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Made the music/sfx volume settings actually affect the in-game music/sfx volume
........
  r42007 | anotherguest | 2009-07-02 06:02:33 +1000 (Thu, 02 Jul 2009) | 1 line
  
  Move action inits to engineInit and engineDone callbacks.
........
  r42008 | anotherguest | 2009-07-02 06:11:44 +1000 (Thu, 02 Jul 2009) | 1 line
  
  Use MIN with correct template parameter.
........
  r42009 | fingolfin | 2009-07-02 06:51:04 +1000 (Thu, 02 Jul 2009) | 4 lines
  
  - Added GCC_PRINTF attribute to several funcs where it makes sense
  - change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings
  - removed duplicate prototypes for some funcs
  - fixed some "increases required alignment of target type" warnings
........
  r42010 | fingolfin | 2009-07-02 06:51:34 +1000 (Thu, 02 Jul 2009) | 1 line
  
  Fixed some more warnings observed on buildbot
........
  r42011 | fingolfin | 2009-07-02 06:51:47 +1000 (Thu, 02 Jul 2009) | 1 line
  
  Flag what looks like a bug in the CMS player code -- somebody should verify and fix this properly
........
  r42012 | fingolfin | 2009-07-02 06:53:47 +1000 (Thu, 02 Jul 2009) | 1 line
  
  oops
........
  r42020 | drmccoy | 2009-07-02 22:15:04 +1000 (Thu, 02 Jul 2009) | 1 line
  
  Added support for compressed sample files (patch #2815426 by m_kiewitz)
........
  r42038 | fingolfin | 2009-07-03 07:16:36 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Enhanced the quicksearch box in the launcher to match words in the search string individually
........
  r42039 | fingolfin | 2009-07-03 07:37:13 +1000 (Fri, 03 Jul 2009) | 1 line
  
  fixed indention (and trigger a reconfigure in buildbot)
........
  r42040 | fingolfin | 2009-07-03 08:05:42 +1000 (Fri, 03 Jul 2009) | 1 line
  
  cleanup
........
  r42041 | fingolfin | 2009-07-03 08:21:33 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Added -Wmissing-format-attribute to build system
........
  r42043 | thebluegr | 2009-07-03 09:16:40 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Moved all the debug state variables in a separate struct and re-enabled several places where they're used
........
  r42044 | thebluegr | 2009-07-03 09:58:05 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Moved some more debug state related variables in the DebugState struct
........
  r42047 | dreammaster | 2009-07-03 16:19:20 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Bugfix for loading savegames where the active resource file database isn't completely filled
........
  r42048 | dreammaster | 2009-07-03 16:21:04 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Bugfix for displaying text messages when an auto tracking (cut-scene) changes to a user wait
........
  r42049 | thebluegr | 2009-07-03 17:06:48 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Applied patch #2815937 - "SCI: ReadString fix to repair LSL5 password". This fixes the problems with the LSL5 password for good
........
  r42050 | thebluegr | 2009-07-03 19:01:51 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Simplified the kernel name loading code: Merged the default SCI0 and SCI1 kernel name tables in one table. vocab.999 is only used in SCI0 and SCI01 games if it exists as an override to the default kernel name table  (which works with SCI0/SCI01 demos with no vocab.999, like KQ1 and xmas1998). Removed GF_SCI0_SCI1VOCAB.
........
  r42054 | fingolfin | 2009-07-03 20:40:49 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
........
  r42055 | fingolfin | 2009-07-03 20:41:03 +1000 (Fri, 03 Jul 2009) | 1 line
  
  SCI: Fixed warning
........
  r42056 | fingolfin | 2009-07-03 21:05:59 +1000 (Fri, 03 Jul 2009) | 1 line
  
  If NDEBUG is #defined, then assert does nothing, leading to warnings about 'old_size' not being used -> fix that
........
  r42060 | thebluegr | 2009-07-04 00:18:20 +1000 (Sat, 04 Jul 2009) | 1 line
  
  Replaced all calls for manipulating the mouse cursor to be made to the CursorManager instead of directly to the graphics backend
........
  r42062 | thebluegr | 2009-07-04 00:22:50 +1000 (Sat, 04 Jul 2009) | 2 lines
  
  - Pushed debugstate into debug.h
  - When an error occurs, manipulate the execution stack before error() opens the console inside getDebugger(), like FreeSCI did. Added another method for obtaining the SCI console for use by the engine itself.
........
  r42079 | thebluegr | 2009-07-04 07:59:07 +1000 (Sat, 04 Jul 2009) | 1 line
  
  Replaced script_error and CORE_ERROR with error()
........
  r42081 | thebluegr | 2009-07-04 09:37:08 +1000 (Sat, 04 Jul 2009) | 1 line
  
  SCI0 games using older graphics functions are automatically detected now, from the presence of the "TimesSin" and "SinMult" kernel functions. Removed the GF_SCI0_OLDGFXFUNCS game flag
........

svn-id: r42085
2009-07-04 05:56:10 +00:00
Max Horn
a6b57dc3a9 - Added GCC_PRINTF attribute to several funcs where it makes sense
- change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings
- removed duplicate prototypes for some funcs
- fixed some "increases required alignment of target type" warnings

svn-id: r42009
2009-07-01 20:51:04 +00:00
Kari Salminen
49dd58de45 Name Operation Stealth's global variables 251 and 252 and init them in main loop.
These are used as a sort of a backup for the
mouse position (x, y) variables 249 and 250.

Future Wars's VAR_MOUSE_Y_MODE and Operation Stealth's
VAR_MOUSE_X_POS_2ND (251) clash and that's possibly
why executePlayerInput currently works incorrectly
with Operation Stealth. More reverse engineering
is needed...

svn-id: r41915
2009-06-27 12:26:26 +00:00
Gregory Montoir
1da48cfd55 fixed OPL 0xB0 register write. the return value of findNote() already includes the octave, no need to readd it.
svn-id: r41704
2009-06-20 10:52:55 +00:00
Eugene Sandulenko
dcc5e26cab Fix compilation
svn-id: r41542
2009-06-15 11:37:07 +00:00
Kari Salminen
f5b2e69522 Fix Operation Stealth's 2nd arcade sequence's revolving doors.
- Now the doors actually do revolve when before they didn't.
- The fix was to alias the 9th background with the collision
  page directly when loading collision page data. This way
  changes written to the 9th background go to the collision
  page and vice versa (And there were changes in the labyrinth).
- Also converted _bgTable from a pure array to a Common::Array

svn-id: r41453
2009-06-11 18:32:35 +00:00
Kari Salminen
cfae016200 Convert FWRenderer and OSRenderer to use Cine::Palette.
Also fix some bugs that came up in testing of Cine::Palette.

svn-id: r41386
2009-06-08 20:46:21 +00:00
Eugene Sandulenko
1bd6f6c99f Added game GUI options to advancedDetector and updated all engines
svn-id: r41272
2009-06-06 17:56:41 +00:00
Max Horn
fb79b18571 Changed SaveFileManager methods to take Common::String params (instead of char pointers)
svn-id: r41000
2009-05-29 14:38:22 +00:00
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Kari Salminen
70f8f1fbf3 Add color and color component getters to Cine::Palette.
svn-id: r40849
2009-05-24 01:36:25 +00:00
Max Horn
65b5d31814 COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses)
svn-id: r40725
2009-05-19 11:42:14 +00:00
Eugene Sandulenko
d5b9437fb3 Fix bug #2055836: "FW: Music is not restarted when loading a saved game"
svn-id: r40465
2009-05-11 19:31:55 +00:00
Kari Salminen
af0efd8938 Add saturatedAddColor-function in which you can specify the added color's format (This replaces saturatedAddNormalizedColor).
Make colorFormat()-accessor function to return a const reference for speed.

svn-id: r39851
2009-04-04 17:57:00 +00:00
Kari Salminen
7257fe0da1 Cine::Palette: Add saturatedAddNormalizedColor-function (Going to be used to combine FWRenderer's and OSRenderer's transformPalette-functions into one later on).
svn-id: r39795
2009-04-01 20:55:24 +00:00
Kari Salminen
b6f6fdced4 Add default constructor for Cine::Palette (Creates an invalid, empty palette).
svn-id: r39793
2009-04-01 17:16:22 +00:00
Kari Salminen
a329b64ecc Cine::Palette: Revamp palette constants so they can be used for e.g. allocating a constant sized byte buffer from stack.
svn-id: r39728
2009-03-28 17:04:46 +00:00
Kari Salminen
9a21bd26e9 Cine::Palette: Add constants for normally used palette color counts and byte sizes.
svn-id: r39726
2009-03-28 16:34:47 +00:00
Kari Salminen
adbcfabcb1 Cine::Palette: Add empty() and isValid() functions.
svn-id: r39725
2009-03-28 16:07:56 +00:00
Kari Salminen
ce414e6671 Cine::Palette: Add a black palette constructor and a clear-function for clearing the palette of all data (Releases used memory etc).
svn-id: r39713
2009-03-27 21:31:03 +00:00
Kari Salminen
6ef983335e Make Cine::Palette use the PixelFormat's convenience functions introduced in r39711 (This way I don't have to cache the rMax, gBits etc values and I'm left with less member variables to keep up to date).
svn-id: r39712
2009-03-27 20:59:46 +00:00
Kari Salminen
80ab6ccf44 Cine::Palette: Remove unnecessary and needlessly complicating saving of the last loaded palette data's endian type.
svn-id: r39710
2009-03-27 20:03:38 +00:00
Kari Salminen
f7da5230e3 Cine::Palette: Add setGlobalOSystemPalette-method for setting the global OSystem's palette from the Palette object's internal representation.
svn-id: r39709
2009-03-27 19:11:00 +00:00
Kari Salminen
39f7484c9e Cine::Palette::saturatedAddNormalizedGray: Use fractional representation (dividend/denominator) of the normalized gray value in range [-1, +1] rather than a floating point.
svn-id: r39691
2009-03-25 19:52:08 +00:00
Kari Salminen
51751cd069 Cine::Palette: Add fillWithBlack and saturatedAddNormalizedGray-methods.
svn-id: r39676
2009-03-24 21:45:35 +00:00
Kari Salminen
6e3bf6af79 Fix for warnings on trunk-lenny-x86_64-build (Yay \o/ Buildbot!).
svn-id: r39456
2009-03-16 21:30:15 +00:00
Kari Salminen
97887377f0 Cine::Palette: Make saturatedAddColor-methods more like their old counterparts transformPaletteRange and transformColor.
svn-id: r39454
2009-03-16 21:10:15 +00:00
Kari Salminen
9dc2f16f16 Prefix Cine's endian types with CINE_ so they don't clash with already defined LITTLE_ENDIAN and/or BIG_ENDIAN on some platforms.
svn-id: r39453
2009-03-16 20:57:17 +00:00
Kari Salminen
739a31db12 Add endianness handling to Cine::Palette's load and save functions.
svn-id: r39452
2009-03-16 20:24:28 +00:00
Kari Salminen
814f27a72e Cine::Palette revamp part 2: Fix save-function, add Cine-palette formats etc.
- Removed excess convenience functions, made the used palette formats
  publicly available instead (Cine::kLowPalFormat, Cine::kHighPalFormat etc)
- Fixed output conversion i.e. save-functions.. Hopefully they work ;-)
- Renamed some parameters for unification (colors -> buf, numBytes -> size)
- Added some documentation, e.g. for the load- & save-functions.

svn-id: r39405
2009-03-14 22:36:05 +00:00
Kari Salminen
5fd0b88ffe Fix assertion (Doh! That was supposed to be the other way).
svn-id: r39344
2009-03-11 22:50:36 +00:00
Kari Salminen
bac7bd00be Cine::Palette: Move color format setting to setColorFormat-method.
svn-id: r39339
2009-03-11 21:11:52 +00:00
Kari Salminen
e01e4d6dbe Formatting.
svn-id: r39338
2009-03-11 21:05:21 +00:00
Kari Salminen
c676786146 Add saving in original palette format and the OSystem's palette format to Cine::Palette.
svn-id: r39337
2009-03-11 21:03:09 +00:00
Kari Salminen
4cbd3678f8 Add saving functions to Cine::Palette (Now one can output the palette in other formats too).
svn-id: r39336
2009-03-11 20:44:16 +00:00
Kari Salminen
6ccf016127 Fix assertions in palette loading function to really test that each color component fits inside a single byte (Easier to parse that way).
svn-id: r39333
2009-03-11 20:04:08 +00:00
Johannes Schickel
333d2c8e34 - Fix warnings
- Formatting

svn-id: r39317
2009-03-10 22:09:10 +00:00
Travis Howell
e6d0a83bb1 Fix compile of CINE engine.
svn-id: r39312
2009-03-10 21:47:53 +00:00
Kari Salminen
24e6587b16 Palette-class for Cine-engine, WIP: Take 2. Testing, using and documentation still TODO.
svn-id: r39310
2009-03-10 20:37:54 +00:00
Jordi Vilalta Prat
047f116515 Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
svn-id: r39132
2009-03-05 12:04:58 +00:00
Max Horn
dd98126423 Engines: Fused several init&go methods into a single run method
svn-id: r39003
2009-03-01 04:42:46 +00:00
Max Horn
3fcbda829a Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors
svn-id: r39002
2009-03-01 04:30:55 +00:00
Johannes Schickel
da3516248c Fixed compilation (along with it const correctness).
svn-id: r38287
2009-02-15 20:19:06 +00:00
Chris Apers
3ceb1482db Quick dirty hack to make the engine run again on PalmOS
svn-id: r38278
2009-02-15 18:53:27 +00:00
Max Horn
341bc64aaf do not include common/debug.h from common/util.h
svn-id: r36143
2009-01-30 05:25:17 +00:00
Max Horn
7cb437b56f Renamed SpecialDebugLevel to DebugChannel
svn-id: r36142
2009-01-30 05:10:24 +00:00
Max Horn
28cf213605 Moved AdvancedDetector from common/ to engines/
svn-id: r36132
2009-01-29 22:13:01 +00:00
Max Horn
ac59693be2 A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
svn-id: r36127
2009-01-29 05:26:12 +00:00
Eugene Sandulenko
696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Max Horn
df20d264fd Pushing down some header deps (on common/system.h, mostly)
svn-id: r35542
2008-12-25 20:40:00 +00:00
Johannes Schickel
f4d8ecaf6a Fixed gcc warning.
svn-id: r35137
2008-11-20 22:58:22 +00:00
Kari Salminen
325b4cb492 Fix resizing of the internal color array in Palette-class.
svn-id: r35136
2008-11-20 22:22:47 +00:00
Kari Salminen
16bf8d720b Add Palette-class for handling 9-bit and 24-bit palettes. WIP!
svn-id: r35135
2008-11-20 22:16:18 +00:00
Kari Salminen
089c8b4e48 Make the 256 color transformPaletteRange-function and Future Wars's refreshPalette-function compliant with disassembly.
svn-id: r35118
2008-11-18 19:54:44 +00:00
Johannes Schickel
5a0556f09c Committed my patch #2123680 "SDL: Backend transaction / rollback support".
svn-id: r35062
2008-11-14 22:08:10 +00:00
Travis Howell
cca19671d5 Fix compile of CINE engine.
svn-id: r35039
2008-11-13 11:36:37 +00:00
Filippos Karapetis
162634cc95 Started moving Save/Load code to saveload.cpp/.h
svn-id: r35033
2008-11-13 08:59:17 +00:00