Commit Graph

18032 Commits

Author SHA1 Message Date
Martin Kiewitz
1067a72769 SCI: adding comments for r52450
svn-id: r52451
2010-08-30 10:18:31 +00:00
Martin Kiewitz
154099d0a4 SCI: check filesize of qfg import files
filter out files that are larger than 1k, actually removes real saved games from the list

svn-id: r52450
2010-08-30 10:14:50 +00:00
Martin Kiewitz
6d7d0ee940 SCI: reverting r52448
broke importing, also savedgames are named "qfg1.0xx", so they werent showed before anyway and ".sav" is not mandatory for exported character files.

svn-id: r52449
2010-08-30 08:47:57 +00:00
Filippos Karapetis
3e6d55aee7 SCI: Only show exported characters in the QFG import screens.
QFG can't import saved games, thus there is no point in including them in the
character import screens.

svn-id: r52448
2010-08-29 23:35:23 +00:00
Filippos Karapetis
e004831576 SCI: Fixed bug #3038767 - "SCI Fanmade - Cascade Quest: Crash when restoring a game"
svn-id: r52447
2010-08-29 23:25:30 +00:00
Martin Kiewitz
b53d4dcd96 SCI: cleanup kDoBresen (no real code change)
svn-id: r52446
2010-08-29 21:11:36 +00:00
Martin Kiewitz
4f8daaf596 SCI: fix typo in comment
svn-id: r52445
2010-08-29 20:26:30 +00:00
Martin Kiewitz
fc3dfd1bf7 SCI: adding comment about invalid rect return val
svn-id: r52444
2010-08-29 18:19:11 +00:00
Martin Kiewitz
2fb722056c SCI: fix warning (thx wjp, thank you not msvc)
svn-id: r52443
2010-08-29 15:23:08 +00:00
Martin Kiewitz
357fb5c604 SCI: fix build
svn-id: r52442
2010-08-29 15:18:24 +00:00
Martin Kiewitz
ff7476d9f1 SCI: adding virtual lists for qfg-import rooms
now lists import files of all possible games, adds game title before that, removes game prefixes for all files

svn-id: r52441
2010-08-29 15:13:25 +00:00
Filippos Karapetis
8ba02169f8 SCI: Properly fixed bug #3053268 - "QFG1 VGA: Fetch spell crashes game"
svn-id: r52440
2010-08-29 12:54:15 +00:00
Filippos Karapetis
99d2f23ab3 SCI: fixed debug output
svn-id: r52438
2010-08-29 11:10:18 +00:00
Filippos Karapetis
6a058892fb SCI: Throw a warning in QFG import screens for unmatched files
The original SCI games supported up to 12 characters for file names, thus we
use the file name returned as a mask to find the actual file, as we don't
wrap/unwrap save file names in these screens. If no files match, or if more
than 1 files match, throw a warning.

svn-id: r52437
2010-08-29 11:08:27 +00:00
Martin Kiewitz
9e9db758fb SCI: changing scroll transition behaviour
makes scroll smooth on linux (and maybe others too)

svn-id: r52436
2010-08-29 10:39:34 +00:00
Filippos Karapetis
a32926147c SCI: Fixed bug #3051475 - "MOTHERGOOSE CD: Crash after giving the pipe to the king"
svn-id: r52433
2010-08-29 02:31:18 +00:00
Filippos Karapetis
b0b4ddcc52 SCI: Fixed bug #3037874 - "SCI1.1: High cpu usage when a textbox is displayed"
svn-id: r52432
2010-08-29 00:58:27 +00:00
Filippos Karapetis
9096848e4b SCI: Throttle the invocations of Engine::shouldQuit()
SCI constantly invoked Engine::shouldQuit(), which in
turn called 2 virtual functions. This added a significant
overhead, as this was called constantly without any
throttling whatsoever. Now, the invocation of shouldQuit()
is throttled to be on each frame update (i.e. at a rate of
60fps). Thanks to wjp for profiling this.

svn-id: r52431
2010-08-29 00:39:33 +00:00
Filippos Karapetis
3f1f894e8e SCI: Added proper handling of QFG exported character files.
Now, QFG2, 3 and 4 may read exported characters from all
other QFG games, like the originals did. Fixes bug
#3054692 - "QFG2/QFG3 Import issues".

svn-id: r52430
2010-08-29 00:17:56 +00:00
Arnaud Boutonné
c2f29ba22d GOB: Change detection of Fascination CD
At the opposite of the other versions, the real name of the first 
stick file in Fascination CD is intro.stk, not disk0.stk.

svn-id: r52424
2010-08-28 12:36:19 +00:00
Filippos Karapetis
fa04c9dd38 SCI: Fixed bug #3054613, "QFG character saves, naming convention"
svn-id: r52419
2010-08-27 23:21:08 +00:00
Arnaud Boutonné
c4db714e35 HUGO: Fix a bug in creation tool in act14 (H1 Dos)
Fix a bug (missing character id in initialization) in creation tool
and silent some more warnings.

svn-id: r52414
2010-08-27 21:13:47 +00:00
Torbjörn Andersson
b442ee7010 SCI: Fixed potential memory leak in convert_polygon()
svn-id: r52413
2010-08-27 17:26:34 +00:00
Martin Kiewitz
b5b4ecbed6 SCI: adding kq4 0.247
svn-id: r52412
2010-08-27 15:09:54 +00:00
Filippos Karapetis
0bc33f000f SCI: Possible fix for bug #3053268 - "QFG1 VGA: Fetch spell crashes game"
svn-id: r52411
2010-08-27 14:21:08 +00:00
Arnaud Boutonné
03fe16087e HUGO: Fix previous commit (bad format used)
svn-id: r52407
2010-08-27 10:01:09 +00:00
Arnaud Boutonné
ec9708694e HUGO: Hopefully fix GCC_PRINTF issue in util
* Add a mask in each call of Warn(), Error() and Box() not using one
* cleanup: use the same wording for 'End of namespace Hugo' in all files

svn-id: r52406
2010-08-27 09:48:53 +00:00
Oystein Eftevaag
a7541810b4 HUGO: Removed some dead code and redundant indirection
svn-id: r52404
2010-08-26 23:41:39 +00:00
Oystein Eftevaag
98400327c3 HUGO: Implemented basic MIDI support.
svn-id: r52403
2010-08-26 23:13:17 +00:00
Martin Kiewitz
f8276a36fb SCI: adjust r52397
actually they return 0:0, when no bytes were read, otherwise they return the destination pointer

svn-id: r52398
2010-08-26 07:31:54 +00:00
Martin Kiewitz
c0f81439dc SCI: kFileIOReadString/kFGets return byte count
in sierra sci of read bytes

svn-id: r52397
2010-08-26 07:26:30 +00:00
Willem Jan Palenstijn
ca81bdde9b SCI: Return empty string from fgets with maxsize 1
This should fix r3049360 in Hoyle4.

svn-id: r52396
2010-08-25 22:05:10 +00:00
Arnaud Boutonné
bbab21300a GOB: Detection of pirated games
Add detection of the known cracked Coktel 
games with the appropriate ADGF_PIRATED flag

svn-id: r52395
2010-08-25 20:10:45 +00:00
Martin Kiewitz
6de3b6c55c SCI: adding detection for freddy pharkas "fred"
fixes blop not appearing during intro song, because game thought we were too slow (bug #3051514)

svn-id: r52392
2010-08-25 17:49:03 +00:00
Andre Heider
1b2ae60e27 HUGO: Use GCC_PRINTF on functions with variable arguments
Two instances commented out with a FIXME for Strangerke :P

svn-id: r52391
2010-08-25 17:07:47 +00:00
Andre Heider
088da9e698 HUGO: Fix invalid usage of snprintf with va_args
svn-id: r52390
2010-08-25 17:03:24 +00:00
Matthew Hoops
b1532eca9f M4: Silence gcc warning
Original warning: "format not a string literal and no format arguments"

svn-id: r52388
2010-08-25 13:31:14 +00:00
Johannes Schickel
4135dc7a7c AD: Fix infinite loop in cleanupPirated.
svn-id: r52386
2010-08-25 12:03:43 +00:00
Eugene Sandulenko
15e50a64b8 SCI: Make use of new ADGF_PIRATED flag
svn-id: r52385
2010-08-25 11:51:26 +00:00
Eugene Sandulenko
78278db7ed AD: Implement AGDF_PIRATED flag.
svn-id: r52384
2010-08-25 11:51:06 +00:00
Eugene Sandulenko
1d7566f371 AD: Print out infromation about unknown version in better format
Now it is suitable for direct copy/pasting into detection tables.

svn-id: r52383
2010-08-25 11:50:23 +00:00
Martin Kiewitz
3900aa96b6 SCI: apply qfg1vga fight patch on weapon master
fixes fighting the weapon master as well...

svn-id: r52381
2010-08-25 11:28:27 +00:00
Eugene Sandulenko
def042e412 SCI: md5s from Bug #3049193
svn-id: r52380
2010-08-25 11:00:48 +00:00
Martin Kiewitz
a55dbc831d SCI: making loading from ScummVM menu work correctly
using a trick for indirectly calling GameObject::init and then restoring, fixes text color/font code issues, also removing all the hackery

svn-id: r52379
2010-08-25 10:38:09 +00:00
Paul Gilbert
5e66329117 LURE: Workaround for bug #3047234 in English EGA version
svn-id: r52378
2010-08-25 09:28:29 +00:00
Willem Jan Palenstijn
b2ebb62e11 SCI: Make assert stricter.
(Thanks to fuzzie.)

svn-id: r52376
2010-08-25 09:02:43 +00:00
Eugene Sandulenko
3e4f6b4a24 SCUMM: Fix bug #3039004
Bug #3039004: "MANIACNES: Ed does not appear at doorway."
Actually whole thing is a gross hack on top of SCUMM v1.5 hack
with extra wide screen. It all calls for review and writing
specified methods.

svn-id: r52375
2010-08-25 07:41:54 +00:00
Eugene Sandulenko
99c9ba697c TINSEL: Fix bug #3032780: "DW: Mute setting does not work"
Bug #3032778 was fixed too as it is the duplicate.
Since there is no engine-specific logic, rely on superclass'
setupSoundSettings(), and use it on startup too.

svn-id: r52374
2010-08-25 07:41:35 +00:00
Eugene Sandulenko
fcdb349fa2 AGI: Respect mute setting
svn-id: r52373
2010-08-25 07:41:14 +00:00
Eugene Sandulenko
c4299cc0c7 SCUMM: Fix bug #3032758: "SCUMM: Mute setting does not work"
svn-id: r52372
2010-08-25 07:40:52 +00:00
Eugene Sandulenko
386e38faa5 AD: Fix in-depth search.
svn-id: r52371
2010-08-25 07:40:32 +00:00
Eugene Sandulenko
503cfd304b SCUMM: Fix bug #3049323
Bug #3049323: "SCUMM: Detects games in wrong places".
I must admit: A seriously stupid bug.

svn-id: r52370
2010-08-25 07:40:13 +00:00
Eugene Sandulenko
349b89adce AGI: Fix bug #3034370
Bug #3034370: "Manhunter: New York keyboard unresponsive". Actually
the keyboard was made responsive after June implementation of set.key,
still the game speed was increasing. Fixed that too.

svn-id: r52369
2010-08-25 07:39:50 +00:00
Eugene Sandulenko
30d8dda867 AGI: Reset controllers on game restart
svn-id: r52368
2010-08-25 07:39:31 +00:00
Eugene Sandulenko
540cff87dc SCUMM: Implement keyboard-driven inventory scrolling in v2
Bug #2828383: "ZAK V2: no inventory keyboard shortcuts".

svn-id: r52366
2010-08-25 07:27:17 +00:00
Paul Gilbert
4395e75aef M4: Fixes for compiler errors
svn-id: r52365
2010-08-25 06:55:11 +00:00
Paul Gilbert
212479ab79 M4: Implementation of script engine
svn-id: r52364
2010-08-25 06:42:54 +00:00
Travis Howell
4c215fc9a0 SCUMM: Fix bug #2702847 - PUTTZOO: Graphic glitches on dancing penguin.
svn-id: r52363
2010-08-25 06:02:18 +00:00
Martin Kiewitz
9ca5165606 SCI: adding pharkas patch for ladder issue
in room 320, fixes bug #3037192

svn-id: r52362
2010-08-24 22:24:25 +00:00
Martin Kiewitz
4a6553098f SCI: adding qfg1vga patch for fight issue
fixes bug #3036756

svn-id: r52361
2010-08-24 21:53:06 +00:00
Arnaud Boutonné
eface88e31 GOB: Add information about a cracked Fascination
Add a comment about a cracked versions of Fascination. The crack used
is based on the original executable's tolerance, it crashes in 
Scummvm.

svn-id: r52360
2010-08-24 21:30:44 +00:00
Arnaud Boutonné
b563a9d265 GOB: Little cleanup of Fascination detection
svn-id: r52359
2010-08-24 21:25:19 +00:00
Martin Kiewitz
85c35f41ca SCI: fixing comment of r52351
svn-id: r52353
2010-08-24 17:33:35 +00:00
Filippos Karapetis
27fbfcc34e SCI: Fixed bug #3052359 - "Hoyle1: Hearts Crash"
svn-id: r52352
2010-08-24 17:28:52 +00:00
Martin Kiewitz
3e6fb233ac SCI: fix race condition in sierra kPalVary code
we are loading pictures very fast, this results in a kPalVary race condition, because sierra set timer to 1 tick, when it was getting called with 0 ticks and required the timer to occur before the transition. Fixes freddy pharkas nighttime being daytime during transitions (bug #3051905)

svn-id: r52351
2010-08-24 17:22:05 +00:00
Filippos Karapetis
d48e173da1 SCI: added another version of Hoyle 1 (bug report #3052366)
svn-id: r52350
2010-08-24 17:17:13 +00:00
Filippos Karapetis
d1e45fd5d9 SCI: Removed a now unused selector from the selector cache
svn-id: r52349
2010-08-24 17:12:31 +00:00
Johannes Schickel
c23f597f50 KYRA: Cleanup.
svn-id: r52348
2010-08-24 15:48:43 +00:00
Johannes Schickel
51939fe743 KYRA: Implement new handling of KYRA3's TLK files.
This speeds up loading of KYRA3's TLK files by a lot, since only the index
table will be load now. This should help the startup time for KYRA3 when
playing from CD or other slow storages.

svn-id: r52347
2010-08-24 15:48:17 +00:00
Johannes Schickel
501d7cbb84 KYRA: Simplify PAK/INS/TLK loading.
This also reduces the number of seeks done while loading TLK files.

svn-id: r52346
2010-08-24 15:47:53 +00:00
Martin Kiewitz
01a8fc604b SCI: replacing save dialog as well
experimental feature - enable by putting "scireplacedialog=true" inside scummvm section of scummvm.ini

LSL6 currently loses the ability to quicksave, when using the feature. Although i don't see it as a huge loss. That way it's now possible to save to up to 100 slots instead of just 20.

svn-id: r52345
2010-08-24 15:11:53 +00:00
Filippos Karapetis
cd61674010 SCI: Check for the existence of script 180 before accessing it.
Fixes the Longbow demo

svn-id: r52344
2010-08-24 14:58:29 +00:00
Filippos Karapetis
ff9b897d8c SCI: Define xLast/yLast for LB2 floppy (which has no selector
vocabulary), since they're used inside kDoBresen()

svn-id: r52343
2010-08-24 14:54:16 +00:00
Martin Kiewitz
5fbe5f049b SCI: more work on replacing save dialog
also removing some previous code, because it wont work that way

svn-id: r52342
2010-08-24 14:40:18 +00:00
Martin Kiewitz
af6492fa45 SCI: some work on replacing save dialog
svn-id: r52341
2010-08-24 13:50:55 +00:00
Johannes Schickel
feff6fecdf KYRA: Cleanup.
svn-id: r52340
2010-08-24 13:41:24 +00:00
Martin Kiewitz
10a1806f32 SCI: fixing const cast warning
making clone happy :D

svn-id: r52339
2010-08-24 13:37:24 +00:00
Filippos Karapetis
83c8ed97e3 TINSEL: Code cleanup, fixed potentially undefined behavior
svn-id: r52338
2010-08-24 13:31:44 +00:00
Johannes Schickel
c913ffe83f KYRA: Add support for playing KYRA3 from CD.
svn-id: r52336
2010-08-24 13:11:12 +00:00
Johannes Schickel
a551faa8a4 COMMON: Constify directoryGlobs variable in ADParams.
svn-id: r52335
2010-08-24 13:10:48 +00:00
Arnaud Boutonné
a85cb60e00 GOB: Two fixes for the Fascination delay issue.
Add two more workarounds for the delay issue between the storage 
room and the lab. This fixes the PC Floppy Hebrew and german 
versions.

svn-id: r52334
2010-08-24 12:50:12 +00:00
Filippos Karapetis
3082354fa4 TINSEL: Adjusted the commented out music debug code for the latest changes to
the lookup tables

svn-id: r52333
2010-08-24 12:45:19 +00:00
Eugene Sandulenko
663a606602 AGI: Fix bug #3017908: "AGI: No music with the new MIDI patch"
Fixed by performing proper MIDI initialization.

svn-id: r52332
2010-08-24 12:41:56 +00:00
Filippos Karapetis
808e36541e TINSEL: Removed the hardcoded MIDI offset arrays.
MIDI offsets for the enhanced music soundtrack
are now calculated on the fly

svn-id: r52331
2010-08-24 12:27:22 +00:00
Eugene Sandulenko
066174ad75 SCUMM: Change palette for C64 games.
Based on bugreport #2847001: "SCUMM v0: Wrong palette colors". Old
palette is #ifdef'ed for reference.

svn-id: r52330
2010-08-24 12:24:23 +00:00
Martin Kiewitz
347accf2d7 SCI: dont load target palette when gameIsRestarting != 0
fixes sepia palette getting applied when loading in pharkas (part of bug #3051905)

svn-id: r52326
2010-08-24 11:21:32 +00:00
Eugene Sandulenko
cb93679ea2 TINSEL: Fixed final track mapping to Ench soundtrack.
For some reason it referred to non-existent 3141. Changed it to
correct 3142.

svn-id: r52324
2010-08-24 09:47:04 +00:00
Eugene Sandulenko
95748c07cc TINSEL: Partial fix for MIDI in German release.
Bug #2827022: "DW: Enhanced music doesn't work". This release
has completely different MIDI.DAT file. So far offsets and detection
for this version were added. The mapping has to be confirmed with
James Woodcock.

svn-id: r52323
2010-08-24 09:46:17 +00:00
Martin Kiewitz
b192de5423 SCI: changing signature of kRestoreGame
and changing patch code accordingly

svn-id: r52320
2010-08-24 09:11:53 +00:00
Martin Kiewitz
d828b36d76 SCI: changing maximum slots from 0-999 to 0-99
svn-id: r52319
2010-08-24 09:05:54 +00:00
Martin Kiewitz
d5d8434fd6 SCI: now pausing/unpausing music in replaced restore dialog
dialog will not get replaced in sci32, nor in mother goose. Enable by adding "scireplacedialog" inside scummvm section of scummvm.ini file. Note: this feature is experimental

svn-id: r52318
2010-08-24 09:00:53 +00:00
Martin Kiewitz
f1f24b7b28 SCI: bit more work on restore dialog replacing
(works now, if enabled - but music isn't yet paused)

svn-id: r52317
2010-08-24 08:31:57 +00:00
Arnaud Boutonné
a484a99e9f GOB: Avoid a crash in the protection screen of Fascination (PC).
When failing the protection check, the script of the PC version was writing on purpose everywhere in the memory to hang the computer. This resulted in a crash in Scummvm, fixed by this workaround. (Tested on the 256 Col version french and german)

svn-id: r52316
2010-08-24 06:25:08 +00:00
Martin Kiewitz
e93eaa0d95 SCI: some more work on replacing restore dialog
svn-id: r52314
2010-08-23 23:04:07 +00:00
Martin Kiewitz
0c5561105c SCI: storing game super class address now inside SciEngine
svn-id: r52311
2010-08-23 20:29:13 +00:00
Martin Kiewitz
45a87ffe3f SCI: some work on replacing sierra restore dialog
svn-id: r52305
2010-08-23 19:10:06 +00:00
Matthew Hoops
9f5f27b42e MOHAWK: Fix xgwatch in the DVD version, which uses sounds in a different location
svn-id: r52302
2010-08-23 17:01:33 +00:00
Martin Kiewitz
7b8add291e SCI: multiple changes for mother goose vga
which is sci1 and sci1.1
fixes bug #3051145
- separating this mother goose from ega and sci2.1
- adding workaround when restoring saved games in these games, games try to calculate restored savedgameid instead of looking it up, we patch this code out and also set the global to the current savedgameid
- adding workaround for scripts checking savedgameid to be below 13 (our savedgameids begin at 100 now)
- changing official range for savedgameids from 1000->1999 to 100->199, otherwise mother goose would have required much larger patches and this range should be fine even if we replace savedgame dialogs later

svn-id: r52301
2010-08-23 16:33:19 +00:00
Matthew Hoops
c1e63b55e4 MOHAWK: Print the rect of the hotspot in the 'hotspot' command too
svn-id: r52300
2010-08-23 14:41:25 +00:00
Martin Kiewitz
d6fc42ebc9 SCI: slightly changing msecs for scrolling
svn-id: r52299
2010-08-23 13:57:00 +00:00
Filippos Karapetis
23d4177d20 SCI: Check for EOF and errors when reading from a file. Fixes bug #3049360 - "SCI: Bug in file read/write operations"
svn-id: r52298
2010-08-23 12:56:41 +00:00
Willem Jan Palenstijn
eeff13d747 SCI: Fix whitespace
svn-id: r52297
2010-08-23 10:18:06 +00:00
Max Horn
7a125f85fe SCUMM: cleanup
svn-id: r52295
2010-08-23 10:00:19 +00:00
Filippos Karapetis
f960f5da23 SCI: Fixed bug #3051163 - "MOTHERGOOSE: Crash at the very end" and merged 2 SQ6 workarounds
svn-id: r52294
2010-08-23 08:29:16 +00:00
Matthew Hoops
8d0b207dd5 MOHAWK: Add initial work for the dome sliders
While the sliders cannot move yet, the game now knows if the puzzle is complete and whether you're over a slider or not. Drawing the sliders and moving the sliders will come next.

svn-id: r52292
2010-08-23 04:14:30 +00:00
Filippos Karapetis
542711cea7 SCI: Fixed bug #3048908 - "PQ3EGA: Wrong speech bubble background colors" and added a FIXME inside kGraphDrawLine
svn-id: r52291
2010-08-22 23:55:29 +00:00
Arnaud Boutonné
704ee45b98 GOB - Suppress debug comments
svn-id: r52290
2010-08-22 23:21:48 +00:00
Filippos Karapetis
11d5f5ac06 SCI: Fixed bug #3050856 - "SQ3 : Crash at intro"
svn-id: r52289
2010-08-22 23:11:55 +00:00
Arnaud Boutonné
c8005dfb75 GOB - Fix 2 bugs in Fascination Hebrew, now playable.
Again, thanks SylvainTV for the debugging efforts

svn-id: r52288
2010-08-22 23:11:29 +00:00
Florian Kagerer
0348ca3e65 SCUMM: fix CD audio regression in Monkey Island 1 DOS/CD
svn-id: r52287
2010-08-22 20:37:48 +00:00
Arnaud Boutonné
4109b40d88 GOB - Add detection for all the languages on Fascination CD
Add detection for Spanish, Italian, German and French

svn-id: r52286
2010-08-22 19:54:12 +00:00
Matthew Hoops
66f7e4306c SCI: Add uninit'd workaround for the SQ6 demo
svn-id: r52283
2010-08-22 17:55:29 +00:00
Filippos Karapetis
68f3cc944c SCI: Reimplemented the kShow kernel command, used by the inbuilt SCI debugger. There is no real need to implement kernel debug commands, but since this one maps almost directly to our own "show" debug command, it has been reimplemented (was removed in rev #45310). Normally, there is no real need to implement kernel functions for debug functionality, since there are advanced tools for this purpose nowadays (plus, ScummVM's debugger). Fixes bug #3050616 - "QFG1 EGA: priority/control/view functions crash, debug mode"
svn-id: r52281
2010-08-22 16:30:33 +00:00
Matthew Hoops
3677a8a382 SCI: Fix a bug in kFileIOWriteString. The first return statement should go inside the if-statement.
svn-id: r52269
2010-08-22 03:50:42 +00:00
Arnaud Boutonné
5cd3ea41db GOB: Clean up of Fascination code
Move Fascination specific function to appropriate classes, plus some style modifications

svn-id: r52267
2010-08-21 18:16:04 +00:00
Martin Kiewitz
ee6f972247 SCI: improving delaying transitions
should hopefully make them run better on different platforms (some platforms dont update on every updateScreen call, so the transitions worked much faster there (e.g. wii) and some other platforms dont have that much power, so transitions were slower on those)

svn-id: r52266
2010-08-21 17:49:59 +00:00
Johannes Schickel
1a0d7c87d3 Hugo: Some formatting fixes.
svn-id: r52265
2010-08-21 17:27:48 +00:00
Martin Kiewitz
4742b4d728 SCI: now fading color 255 as well in sci1.1
looks better, although sierra didn't do that (examples: qfg3 demo/intro)

svn-id: r52264
2010-08-21 14:54:57 +00:00
Martin Kiewitz
ff24ae66fb SCI: removing debug output from r52259
svn-id: r52263
2010-08-21 14:53:14 +00:00
Martin Kiewitz
864b067f66 SCI: fixing resourcemgr for pharkas/german
pharkas/german has duplicate resource entries inside the main resource files and we used the first ones. This results in half of the game being english and umlauts missing. We now use the last entries, which will fix all those issues (fixes bug #3039551)

svn-id: r52259
2010-08-21 13:36:09 +00:00
Filippos Karapetis
3faae2a831 Reverted part of r52256, it's not really undefined behavior (the two parts of the bitwise OR aren't reading from the same source)
svn-id: r52258
2010-08-21 13:24:09 +00:00
Filippos Karapetis
d986a78834 SCI: Fixed potentially undefined behavior
svn-id: r52256
2010-08-21 13:03:35 +00:00
Filippos Karapetis
f9d9fe8f12 SCI: Added support for the DEL key
svn-id: r52255
2010-08-21 11:34:19 +00:00
Filippos Karapetis
2c8946f392 SCI: add support for Control-C in earlier SCI games, too
svn-id: r52254
2010-08-21 11:11:54 +00:00
Filippos Karapetis
c4d58a8d88 SCI added the "init" selector to the list of static selectors of LB2 floppy (which has no selector vocabulary), so that the workarounds of the CD version match with the ones from the floppy version
svn-id: r52253
2010-08-21 11:03:09 +00:00
Filippos Karapetis
dcd6c9eaf0 SCI: Fixed bug #3048911 - "Keyboard discrepancies in all SCI games" by handling synthetic (keyboard repeat) events and adding support for Control-C
svn-id: r52252
2010-08-21 10:46:35 +00:00
Filippos Karapetis
107c39910d SCI: Fixed bug #3050122 - "QFG3: Crash after throwing the spear of death"
svn-id: r52251
2010-08-21 09:19:34 +00:00
Filippos Karapetis
7890bf484f SCI: Added a detection entry for LSL5 (bug report #3049771)
svn-id: r52250
2010-08-21 08:25:36 +00:00
Arnaud Boutonné
10066443b0 GOB: Add an initGame() for Fascination.
Added in order to suppress the speaker and the adlib flag. When the speaker flag is set, some sounds are skipped. The adlib flag will be required the day the MDY/TBR player will work: SB music for the moment

svn-id: r52247
2010-08-20 22:23:12 +00:00
Martin Kiewitz
3e427b725b SCI: added another comment to kRandom
about hoyle4

svn-id: r52246
2010-08-20 22:14:48 +00:00
Martin Kiewitz
1b9d95e43c SCI: kRandom now exactly behaving like sierra sci
hoyle4 and lsl5 door code work now

svn-id: r52244
2010-08-20 21:59:14 +00:00
Filippos Karapetis
f8957603e6 SCI: Fixed typos in kRandom()
svn-id: r52242
2010-08-20 21:05:56 +00:00
Filippos Karapetis
29adf97a14 SCI: Reverted kRandom to use unsigned integers again (used e.g. in LSL5) and added a temporary hack for the special case in Hoyle 4 (0x0, 0xFFFF), till we find out how this is handled correctly
svn-id: r52240
2010-08-20 21:02:24 +00:00
Arnaud Boutonné
b6c929a02a Fascination - (SylvainTV) Implement window traces
svn-id: r52238
2010-08-20 20:31:05 +00:00
Filippos Karapetis
8d037cd5af SCI: Fixed bug #3039308 - "HOYLE4: Rules Dialog missing background"
svn-id: r52237
2010-08-20 18:52:21 +00:00
Filippos Karapetis
45f1a5d450 Fixed bug #3049361 - "Hoyle4: Game is falsely detected as DEMO"
svn-id: r52236
2010-08-20 18:43:00 +00:00
Filippos Karapetis
3d913042c0 SCI: Fixed bug #3049435 - "QFG3: Crash at Simbani warrior challenge"
svn-id: r52235
2010-08-20 18:18:52 +00:00
Florian Kagerer
f7314a1e56 SCUMM/TOWNS: fix minor bugs
svn-id: r52234
2010-08-20 17:37:06 +00:00
Florian Kagerer
b55a70acb8 KYRA/TOWNS: fix memory leak and some cleanup
svn-id: r52232
2010-08-20 17:04:32 +00:00
Arnaud Boutonné
9d5dada110 Oups - Fix compilation
svn-id: r52231
2010-08-20 16:40:13 +00:00
Arnaud Boutonné
e81eab6133 Hugo : Style - Add parenthesis around condition when conditional operator is used, as mentioned in Code Formatting Conventions
svn-id: r52230
2010-08-20 16:35:20 +00:00
Arnaud Boutonné
53bf93a884 Hugo : Add toggle sound, plus little clean up
svn-id: r52229
2010-08-20 16:25:48 +00:00
Arnaud Boutonné
48c9b4855b Hugo - Fix a problem in the F1 behavior
svn-id: r52228
2010-08-20 16:02:00 +00:00
Arnaud Boutonné
30f1312386 Hugo - Add handling of "turbo" key (F8)
- Modify the score line so it looks like the DOS one

svn-id: r52227
2010-08-20 15:55:56 +00:00
Arnaud Boutonné
0b4fef3aa7 Hugo - Move DOS hardcoded inventory strings to Hugo.dat
svn-id: r52226
2010-08-20 15:30:30 +00:00
Filippos Karapetis
dd1708a1f1 Reverting r52224, as it was incorrect - fanmade games use the same interpreter as normal ones, so this doesn't make sense. Added a FIXME with a description about the graphics glitch in fanmade games
svn-id: r52225
2010-08-20 15:17:19 +00:00
Filippos Karapetis
273a9eb036 SCI: Fixed bug #3041153 - "SCI Fanmade Games: Message window glitch"
svn-id: r52224
2010-08-20 12:24:48 +00:00
Filippos Karapetis
087a15ae0e SCI: Fixed bug #3049146 - "MOTHERGOOSE CD: Rooms 7, 23 crash", merged some similar workaround entries and added a comment for invalid rects received in kCan(t)BeHere
svn-id: r52223
2010-08-20 10:49:01 +00:00
Filippos Karapetis
31c889d7ce SCI: Fixed the GM detection introduced in rev #52211 to check the first available track, instead of track 1 (which doesn't always exist, e.g. in Pharkas). Also, added a comment inside applyPatch()
svn-id: r52222
2010-08-20 09:35:20 +00:00
Arnaud Boutonné
588472a8e6 Fascination - Add a delay before entering the lab. This was a script issue only present in the Amiga and Atari ST versions
svn-id: r52221
2010-08-20 07:59:23 +00:00
Filippos Karapetis
849ccc9eab SCI: Changed a warning into a debugC
svn-id: r52220
2010-08-20 07:38:33 +00:00
Martin Kiewitz
af46e0fdc0 SCI: disabling EGA mapping after sci1ega
fixes vga conversion games graphic glitches, some views have bad mapping tables

svn-id: r52218
2010-08-19 22:21:03 +00:00
Arnaud Boutonné
67c1997bf4 Fascination - Fix protection screen (and several other glitches like in the very last screen behavior)
svn-id: r52217
2010-08-19 21:32:54 +00:00
Matthew Hoops
5bd2a99717 MOHAWK: Draw in the dome combination in the lab journal
svn-id: r52216
2010-08-19 18:04:11 +00:00
Matthew Hoops
ce9afcfab1 MOHAWK: Draw in the telescope combination in Catherine's journal
svn-id: r52215
2010-08-19 17:33:10 +00:00
Filippos Karapetis
6dcdc72fda SCI: Fixed bug #3038228 - "MOTHERGOOSE: Crash at the castle"
svn-id: r52214
2010-08-19 16:21:31 +00:00
Filippos Karapetis
780dacf48d SCI: Fixed one of the bugs in hoyle3, from bug report #3038837 - "HOYLE3: EGA/VGA Crashes" (that report includes more issues)
svn-id: r52213
2010-08-19 15:58:39 +00:00
Filippos Karapetis
37d2f10206 SCI: Added checking for the existence of a GM track, to determine if device ID 7 or 12 should be used. Fixes the GM music in the demo of QFG3, which is using an in-between version of SCI1 and SCI1.1
svn-id: r52211
2010-08-19 13:52:21 +00:00
Filippos Karapetis
aa3cefa2c6 SCI: Fixed bug #3039768 - "QFG3: Glitch When Making Thief Sign to Rope Maker", by fixing the implementation of kSetJump, based on Greg's SCI code. kSetJump returned an incorrect result, causing the actor to jump outside the screen
svn-id: r52207
2010-08-19 11:41:13 +00:00
Johannes Schickel
d8d8857276 KYRA: Remove superfluous music fade out on Kyra 3 startup.
svn-id: r52201
2010-08-19 02:39:07 +00:00
Johannes Schickel
2985d27e40 KYRA: Cleanup.
svn-id: r52200
2010-08-19 02:38:42 +00:00
Filippos Karapetis
2b778891ea SCI: Fixed bug #3039679 - "SCI Fanmade - The Gem Scenario: Crash at the start"
svn-id: r52199
2010-08-18 21:58:58 +00:00
Florian Kagerer
29a5c6a45b SCUMM/FM-TOWNS: start rewriting audio code
- Start rewriting audio code for FM-TOWNS versions of Loom, Indy3 and Monkey Island 1 using the recently added code in towns_audio.cpp (Zak should work the same way, but I can't test, since I don't own that one).
- All sound types (pcm, euphony and cd audio) now support volume and balance control (e.g. try walking into/out of the kitchen and opening/closing the door in the Scumm Bar in Monkey Island 1 or walking into/out of the circus tent).
- Pcm sounds now support proper loop start/end and note offsets (e.g. try out the hammer sound in the forge in LOOM for example).
- some other minor improvements
- The FM-Towns versions of Indy 4 and Monkey Island 2 are not affected. I don't have Monkey Island 2, but I presume that it will work like Indy 4. Adding support for these will be a separate task, since they work quite differently.

svn-id: r52198
2010-08-18 21:38:43 +00:00
Filippos Karapetis
c04d3e4689 SCI: Fixed bug #3041232 - "LB2Floppy: Crash at Museum"
svn-id: r52197
2010-08-18 20:41:03 +00:00
Filippos Karapetis
3268238364 SCI: Fixed script bug #3048054 - "LONGBOW: crash when opening hand code" (German version)
svn-id: r52196
2010-08-18 20:28:48 +00:00
Filippos Karapetis
c969090ef8 SCI: Only perform queuing of song signals for SCI0, where we handle the updating of song queues ourselves. Newer games handle signaling on their own, thus we shouldn't interfere with this. Fixes bug #3045913 - "PHARKAS CD: Crash at the start menu" (a regression from rev #52043)
svn-id: r52195
2010-08-18 20:00:18 +00:00
Torbjörn Andersson
7f97d56829 HUGO: Fix GCC warnings.
svn-id: r52192
2010-08-18 17:51:44 +00:00
Arnaud Boutonné
844b466573 Hugo - Add F6 Inventory. This is a DOS only feature, but quite convenient as the iconic inventory is not available atm.
svn-id: r52190
2010-08-18 16:44:12 +00:00
Arnaud Boutonné
fa41f9ffd0 Hugo - Check double F1, display properly the content of help.dat if present
svn-id: r52189
2010-08-18 16:14:38 +00:00
Arnaud Boutonné
fc94562c77 H3 win - Suppress an enum and use directly the screen number, with a comment
svn-id: r52188
2010-08-18 15:39:40 +00:00
Arnaud Boutonné
ab5bb86e20 No longer error when BSF file is not found in H1 Dos, as it may be a freeware version.
svn-id: r52187
2010-08-18 15:33:59 +00:00
Eugene Sandulenko
3b81b30171 HUGO: Fix intro crash in H3
svn-id: r52186
2010-08-18 14:12:09 +00:00
Eugene Sandulenko
330d467b51 HUGO: Move engine object creation to more suitable place.
svn-id: r52185
2010-08-18 13:44:22 +00:00
Filippos Karapetis
ff8cfd3d9b SCI MIDI: adding some asserts as well as proper initialization for _velocityMap
svn-id: r52184
2010-08-18 11:03:12 +00:00
Filippos Karapetis
135b9ee63c SCI: Changed a warning into a debugC
svn-id: r52183
2010-08-18 07:58:38 +00:00
Filippos Karapetis
98a8c01dbb SCI: Fixed bug #3038433 - "HOYLE1: Crashes"
svn-id: r52182
2010-08-18 07:14:17 +00:00
Filippos Karapetis
1ca946caf0 SCI: Cleanup
svn-id: r52181
2010-08-18 06:59:31 +00:00
Filippos Karapetis
d0d677ab75 SCI: Fixed bug #3042964 - "KQ4: Signature Mismatch"
svn-id: r52180
2010-08-18 05:27:13 +00:00
Filippos Karapetis
190043e6b7 SCI: Resolved a FIXME concerning scripts with more than one export table (it only makes sense for SCI0-SCI1 games)
svn-id: r52179
2010-08-18 00:04:21 +00:00
Arnaud Boutonné
f23cc57ad5 Fascination : Avoid to set _showCursor in initCursorAnim as it enables the cursor all the time, which is wrong. This fixes the bad icon while loading issue, and the weird icon in the lab. Thanks SylvainTV for solving it.
svn-id: r52178
2010-08-18 00:03:58 +00:00
Sven Hesse
54c1a1463f HUGO: Fix file permissions
755->644

svn-id: r52177
2010-08-17 23:55:31 +00:00
Filippos Karapetis
e320103926 SCI: Refactored readPoint() to accept a segment reference to the polygon data, thus removing the check for invalid segment types. Also, added a sanity check to verify that the memory reference to polygon data is big enough to hold all the expected polygon vertices (thanks to waltervn)
svn-id: r52176
2010-08-17 23:55:07 +00:00
Filippos Karapetis
d8b0b445f3 Limited the sanity check in rev #52174 to invalid segment types only (apparently, polygon data may be placed in non-dynmem segments too)
svn-id: r52175
2010-08-17 23:11:30 +00:00
Filippos Karapetis
3c010fc2f9 SCI: Fixed bug #3034501 - "LSL6: Segfault while leaving the penthouse"
svn-id: r52174
2010-08-17 22:51:24 +00:00
Filippos Karapetis
9df74402e5 SCI: Added a warning dialog on game startup for versions of Longbow with known buggy scripts (containing game stopping bugs), which have been patched by Sierra
svn-id: r52172
2010-08-17 20:36:28 +00:00
Filippos Karapetis
397df8f350 SCI: added a wrapper for GUI::MessageDialog
svn-id: r52171
2010-08-17 20:33:22 +00:00
Filippos Karapetis
0106a37857 SCI: Added another French version of LSL3
svn-id: r52170
2010-08-17 19:50:23 +00:00
Filippos Karapetis
bf694bf271 SCI: Added the EGA version of SQ4
svn-id: r52169
2010-08-17 19:45:51 +00:00
Filippos Karapetis
aeb62b5db5 SCI: Added another EGA version of KQ5
svn-id: r52168
2010-08-17 19:41:27 +00:00
Filippos Karapetis
02f08d41a1 SCI: Added another EGA version of Longbow
svn-id: r52167
2010-08-17 19:37:43 +00:00
Filippos Karapetis
918847360e SCI: Added the EGA version of PQ3
svn-id: r52166
2010-08-17 19:33:13 +00:00
Filippos Karapetis
9b80709ed6 SCI: Added the EGA version of Space Quest I
svn-id: r52165
2010-08-17 19:27:51 +00:00
Filippos Karapetis
22210187a9 SCI: Added the EGA version of LSL5
svn-id: r52164
2010-08-17 19:22:34 +00:00
Filippos Karapetis
478f6bfc6f SCI: Fix for bug #3046800 - "SCI Fallback detector crashes with several games"
svn-id: r52163
2010-08-17 19:15:55 +00:00
Arnaud Boutonné
bdedf90c59 Suppress one more useless debug message
svn-id: r52162
2010-08-17 19:04:04 +00:00
Arnaud Boutonné
b37b0d9b0c Fascination - Suppress some debug messages
svn-id: r52160
2010-08-17 16:27:56 +00:00
Arnaud Boutonné
9698f34d92 Hugo - Fix the sprite modification of the hero (quickest test : H1, entering the machine)
svn-id: r52158
2010-08-17 14:21:04 +00:00
Eugene Sandulenko
1ac434165d HUGO: Fix even more warnings
svn-id: r52154
2010-08-17 11:42:47 +00:00
Eugene Sandulenko
554add0886 SCUMM: Fix warning. On WinCE HIBYTE and LOBYTE are already defined.
svn-id: r52151
2010-08-17 11:02:27 +00:00
Eugene Sandulenko
a9d9471357 SAGA: fix warning
svn-id: r52150
2010-08-17 11:02:02 +00:00
Eugene Sandulenko
4a0cdf00e1 TINSEL: fix warning
svn-id: r52149
2010-08-17 11:01:41 +00:00
Eugene Sandulenko
ee23fe34b0 M4: fix warnings
svn-id: r52148
2010-08-17 11:01:20 +00:00
Eugene Sandulenko
4d64004aa7 KYRA: Fix array index out of bounds
svn-id: r52147
2010-08-17 11:00:53 +00:00
Eugene Sandulenko
2c545ae1f3 HUGO: Fix warnings
svn-id: r52146
2010-08-17 11:00:29 +00:00
Eugene Sandulenko
789219022a HUGO: Fix game restoring
svn-id: r52145
2010-08-17 11:00:00 +00:00
Eugene Sandulenko
2a3f985566 DRACI: Fix warnings
svn-id: r52144
2010-08-17 10:59:11 +00:00
Martin Kiewitz
db8b322219 SCI: commenting out hoyle 4 script patch
svn-id: r52143
2010-08-17 10:26:12 +00:00
Eugene Sandulenko
b6d1c45bb7 GOB: Fix warnings about potentially uninitialized vars.
svn-id: r52142
2010-08-17 10:19:06 +00:00
John Willis
c6a1a746df Hugo: Fix very minor typo.
svn-id: r52140
2010-08-17 09:52:34 +00:00
Eugene Sandulenko
7d7acd7042 HUGO: Fix warnings
svn-id: r52139
2010-08-17 09:47:46 +00:00
Eugene Sandulenko
06960d33e1 HUGO: Adding engine to the main tree
svn-id: r52137
2010-08-17 09:28:20 +00:00
Arnaud Boutonné
e075f05395 Gob - Clean up: suppress blanks and tabs present at the end of line
svn-id: r52136
2010-08-17 08:33:50 +00:00
Arnaud Boutonné
8ed0a70b06 Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV for identifying the problem
svn-id: r52135
2010-08-17 07:41:15 +00:00
Arnaud Boutonné
0bfb74fd57 Fascination - Suppress a debug warning, and replace several warnings by errors.
svn-id: r52133
2010-08-16 21:18:38 +00:00
Arnaud Boutonné
97943cef45 Fascination - (SylvainTV) Replace DRAW_DRAWLETTER by DRAW_BLITSURF. It makes a difference for Fascination, not for the other games using mult_v2. This fixes the refresh of all the little animations in Fascination.
svn-id: r52132
2010-08-16 21:16:13 +00:00
Max Horn
8a5705132d SCUMM: More finely differentiate opcode tables between v3, v4 and v5
This has been tested and verified as much as I can, but has a small
risk of leading to (easily fixable) regressions.

svn-id: r52130
2010-08-16 19:58:01 +00:00
Max Horn
5602b2cf81 SCUMM: Move setResult/getResultPos to script_v5.cpp
svn-id: r52129
2010-08-16 19:57:35 +00:00
Matthew Hoops
4c3618e645 SCI: Fix uninit'd temp in longbow. See bug #3046200
svn-id: r52126
2010-08-16 17:02:35 +00:00
Martin Kiewitz
d8726d8058 SCI: sci1.1 pictures w/o cel don't set palette
even if one is present in the picture, fixes some transitions looking weird in eq2 - bug #3037126

svn-id: r52125
2010-08-16 16:50:45 +00:00
Martin Kiewitz
c284e78cc0 SCI: adding patch for eq2 / ecorder
initial title now gets removed

svn-id: r52122
2010-08-16 15:22:43 +00:00
Arnaud Boutonné
e26da1a634 Fascination - (SylvainTV) Always free anims when initializing the scenary. (Hopefully) Fixes every window display issues in lab, villa, picture labo, and lounge.
svn-id: r52109
2010-08-16 00:29:05 +00:00
Arnaud Boutonné
8b649178ce Fascination - Add workaround for script bug: wrong track name is called in storage room
svn-id: r52107
2010-08-15 23:40:24 +00:00
Arnaud Boutonné
58987824c2 Gob - Follow cppcheck advices
svn-id: r52106
2010-08-15 23:37:56 +00:00
Torbjörn Andersson
b49761b6ea SCI: Change abs() to ABS()
I'm not sure why we define our own ABS(), but I assume we have some
compelling reason for it.

svn-id: r52105
2010-08-15 19:01:18 +00:00
Arnaud Boutonné
4b1d78694e Suppress some debugging warnings
svn-id: r52104
2010-08-15 18:46:28 +00:00
Arnaud Boutonné
3fd7468cbc Fascination - Add handling for window funcLeave on close. This fixes (at least) the picture problem in the lab, and the game is now completable (VGA floppy). Thanks SylvainTV for the debugging help
svn-id: r52103
2010-08-15 18:46:00 +00:00
Martin Kiewitz
f078363c7e SCI: adding workaround for island dr. brain
fixes bug #3045225

svn-id: r52102
2010-08-15 16:24:43 +00:00
Torbjörn Andersson
6ff151b9ef SCUMM: Fix bug #3024173 - LOOM-PCE: Music stops prematurely
Apparently, the original interpreter hard-coded the lengths of the
audio tracks on the CD, and in this particular case it makes a
difference that one of the tracks is slightly longer on the disc
than the scripts assume it is. Thanks to hennymcc for doing all the
hard work in figuring this out.

svn-id: r52098
2010-08-15 11:37:57 +00:00
Johannes Schickel
b7ab1d41bf SCI: Silence shadowed variable warning of g++.
svn-id: r52082
2010-08-14 08:44:29 +00:00
Martin Kiewitz
f8697e20b5 SCI: now reusing window ids on kNewWindow
sq4cd recreates the inventory window several times, but also reuses old window ids, causing kernelSetActive errors. fixes bug #3044757

svn-id: r52079
2010-08-14 08:03:32 +00:00
Martin Kiewitz
512bf22af6 SCI: adding workaround for camelot during ending
fixes bug #3044734
also fixing heap corruption during the ending

svn-id: r52077
2010-08-14 06:05:54 +00:00
Matthew Hoops
f252c0b67e SCI: Add support for Mac 'crsr' cursors used in SCI2+ games
svn-id: r52076
2010-08-14 04:21:09 +00:00
Matthew Hoops
185da18926 SCI: Add the detection entry for GK1 mac
svn-id: r52072
2010-08-14 00:25:10 +00:00
Martin Kiewitz
c09a968fc0 SCI: adding switch to sci1mid for lsl1/spanish
makes it work, bug #3043270, added FIXME

svn-id: r52071
2010-08-13 21:09:10 +00:00
Martin Kiewitz
da543ce36c SCI: adding workaround for sq4/floppy
bug #3044046

svn-id: r52070
2010-08-13 20:08:57 +00:00
Martin Kiewitz
6181241f57 SCI: extending life of port for sq4 gum wrapper
fixes bug #3044507

svn-id: r52068
2010-08-13 18:25:16 +00:00
Martin Kiewitz
56c4fc7a70 SCI: commenting out sq5 beta detection entry
svn-id: r52067
2010-08-13 13:33:29 +00:00
Martin Kiewitz
c6337c4e6e SCI: adding bugid to pharkas workaround
svn-id: r52066
2010-08-13 12:46:40 +00:00
Martin Kiewitz
ae32b8b3e5 SCI: adding pharkas workaround room 540
bug #3044218

svn-id: r52065
2010-08-13 12:44:20 +00:00
Martin Kiewitz
aab9fcae45 SCI: adding workaround for sq4/floppy room 397
bug #3044044, didn't occur for me, needs testing

svn-id: r52064
2010-08-13 12:32:14 +00:00
Martin Kiewitz
b62d3bdd0a SCI: adding workaround for sci1.1 mother goose
bug #3043955

svn-id: r52063
2010-08-13 12:14:53 +00:00
Martin Kiewitz
df04f81466 SCI: adding bug id to sq4 patch
svn-id: r52047
2010-08-12 22:27:28 +00:00
Martin Kiewitz
4309d8c00c SCI: adding patch for sq4/floppy
fixing endless flight, is actually a script data bug - there is an additional property, which is not included in property count. It's used. We return 0 in that case, because we don't know about that property, resulting in nest::x never get changed and the scripts check that for advancing

svn-id: r52046
2010-08-12 22:25:15 +00:00
Martin Kiewitz
f1ad1f1738 SCI: "version" now shows cantBeHere selector
svn-id: r52045
2010-08-12 21:33:23 +00:00
Martin Kiewitz
49c7ebf72f SCI: adding pq2 workaround
we had this workaround before, this is for a different pq2 version - bug #3043904

svn-id: r52044
2010-08-12 21:20:01 +00:00
Martin Kiewitz
4be0eb985e SCI: queuing signal, if signal not passed to scripts
fixes laura bow 1 when knocking at the door in the attic, scripts wait for 0xb in that case, sound resource sets 0xb and then immediately ends. This resulted in the scripts only getting the termination signal, so they waited endlessly. (bug #3042981)

svn-id: r52043
2010-08-12 15:45:53 +00:00
Martin Kiewitz
bb932595d8 SCI: adjusting laurabow2 patch signature
for laurabow2 floppy. In floppy the bug doesn't occur, we fix the code nonetheless

svn-id: r52040
2010-08-12 14:01:28 +00:00
Martin Kiewitz
e5a8c8c544 SCI: laurabow2 patch is lb2cd exclusive
svn-id: r52039
2010-08-12 13:52:03 +00:00
Martin Kiewitz
91cfd04438 SCI: adding patch for laurabow2
painting closing immediately
(fixed properly here, the NRS patch just nukes the whole routine)

svn-id: r52038
2010-08-12 13:45:39 +00:00
Martin Kiewitz
91c2c7f401 SCI: fixing text color support
fixes some words not being red in pepper (part of bug #3040039)

svn-id: r52031
2010-08-12 09:52:00 +00:00