Twinaphex
968d8b300a
(PS3) More shoddy menu code refactored
2012-06-28 14:10:05 +02:00
Twinaphex
56a05bdbee
(PS3) Refactor sucky menu code - beginning with input
2012-06-28 13:11:07 +02:00
TwinAphex51224
e4e7216b90
Revert rarch_stdint.h references
2012-06-24 21:55:36 +02:00
TwinAphex51224
abca1fca60
(Xbox 1) Add initial Xbox 1 solution + cover stdint.h missing in
...
pre-MSVC 2010
2012-06-24 21:09:52 +02:00
Twinaphex
3cd656313b
(PS3) Filebrowser - directories are colored green
2012-06-24 17:55:31 +02:00
Twinaphex
08e50935ca
(PS3) Remove some frontend/shared.h includes
2012-06-24 13:23:57 +02:00
Twinaphex
347e03b767
(PS3) Small cleanups
2012-06-23 22:36:35 +02:00
Twinaphex
5b5ba8ac58
(PS3) Works with new dir_list code
2012-06-23 18:22:48 +02:00
Twinaphex
47b3453c29
(PS3) RetroArch compiles as a static library - and gets linked in
...
with the rest of the package - README for compilation instructions
updated
2012-06-20 08:25:23 +02:00
Twinaphex
eae8ac714f
(PS3/360) Create rarch_input_controls_set_default and use it
2012-06-20 07:52:05 +02:00
Twinaphex
733c3f25c7
(PS3) Add preliminary USB/Bluetooth mouse support
2012-06-19 05:10:42 +02:00
Twinaphex
8e2c3717de
(PS3) menu code/file browser refactoring
2012-06-19 03:44:17 +02:00
Twinaphex
cc993e341f
(PS3) Cleanup filebrowser code
2012-06-19 01:48:46 +02:00
Twinaphex
f335ee2dab
(Filebrowser) Remove duplicate code
2012-06-18 20:37:17 +02:00
Twinaphex
54273d94b1
(PS3) Deallocate filebrowser code at shutdown
2012-06-18 06:06:49 +02:00
Twinaphex
805ca7e027
(PS3) More refactoring of filebrowser - should be mostly platform-
...
agnostic now
2012-06-18 05:31:43 +02:00
Twinaphex
49535b3a54
(PS3) Refactor of filebrowser
2012-06-18 02:07:19 +02:00
Twinaphex
b3e74aa189
(Android) Start skeleton app dir
2012-06-16 22:03:08 +02:00
Twinaphex
7b511f064a
(PS3) Removed ps3_video_psgl.h
2012-06-05 19:35:36 +02:00
Twinaphex
ec63eb6434
Refactored some code - added 5x scale
2012-06-05 18:11:42 +02:00
Twinaphex
3fd10a723d
(PS3) Cleanups
2012-05-30 16:30:25 +02:00
Twinaphex
2f8c4c10a9
(PS3) Fix reentrant ROM loading - input wasn't being brought up
...
again after deiniting input - will just comment out cellPadEnd
for now
2012-05-30 01:19:25 +02:00
Twinaphex
8e37cd4d89
(360/PS3) Make Quick Menu enums universal for console ports
2012-05-29 22:36:17 +02:00
Twinaphex
369e99efa8
(PS3) Use rarch_settings_create_menu_item_label in PS3 port now too
2012-05-29 22:22:47 +02:00
Twinaphex
7ce9e4f9b0
(PS3) Use S_ASPECT_RATIO_DECREMENT / S_ASPECT_RATIO_INCREMENT
2012-05-29 17:55:45 +02:00
Twinaphex
8f6c4f30c3
(PS3) Use rarch_settings_msg
2012-05-29 16:51:08 +02:00
Twinaphex
68af1626d9
Indentation fixes
2012-05-29 15:25:39 +02:00
Twinaphex
7de2e41c32
(PS3) Add S_QUIT
2012-05-29 04:16:38 +02:00
Twinaphex
9edeec41b7
(PS3) cleanups to menu code, fixes
2012-05-29 04:05:16 +02:00
Twinaphex
4f662ff0e2
(PS3) Implement S_RETURN_TO_LAUNCHER
2012-05-29 02:48:13 +02:00
Twinaphex
4bb5066691
(PS3) Add S_RETURN_TO_MENU
2012-05-29 02:33:27 +02:00
Twinaphex
28e10c9ad4
(PS3) Implemented S_RETURN_TO_DASHBOARD
2012-05-29 02:08:54 +02:00
Twinaphex
60165d4cd7
(PS3) Use rarch_settings_change for replacing return_to_game
...
static function for PS3 too
2012-05-29 01:57:33 +02:00
Twinaphex
e49e23687a
(RARCH_CONSOLE) Expand console_settings.c some more
2012-05-29 01:37:09 +02:00
Twinaphex
e0b85596f6
(RARCH_CONSOLE) Add console_settings.c
2012-05-29 01:27:45 +02:00
Twinaphex
a133d2ebb5
(PS3) Menu speed tweaks
2012-05-28 23:41:06 +02:00
Twinaphex
a171f4c9fd
(RARCH_CONSOLE) We want to init the message queue way before RetroArch
...
actually starts on consoles - therefore we add this ifdef -
beats having to add this for every console port
2012-05-28 23:14:18 +02:00
Twinaphex
705a0dd62e
(PS3) Add info message enable/disable option
2012-05-28 22:43:08 +02:00
Twinaphex
75c1e56edf
(PS3) OSD messages using frame_count used in menu now - same
...
as on 360
2012-05-28 22:18:50 +02:00
Twinaphex
472ac47344
(360/PS3) use rarch_config_load for PS3 and 360
2012-05-28 21:21:03 +02:00
Twinaphex
3e7b2b8fd4
(PS3/360) Refactor rarch_manage_libretro_install
2012-05-28 20:07:08 +02:00
Twinaphex
cf77233896
Libretro management refactor
2012-05-28 19:39:31 +02:00
Twinaphex
10ad19bf76
(360/PS3) rarch_manage_libretro_set_first_file - no more dependency on
...
HAVE_CONFIGFILE
2012-05-28 18:33:25 +02:00
Twinaphex
eca9b3ddc9
(360/PS3) 360 and PS3 both use rarch_manage_libretro_set_first_file
...
now
2012-05-28 18:25:01 +02:00
Twinaphex
593376b9aa
(360/PS3) Both ports use rarch_config_save now for saving
...
settings to config file
2012-05-28 17:49:31 +02:00
Twinaphex
944ddc589b
(360/PS3) Use PATH_MAX instead of MAX_PATH_LENGTH
2012-05-28 17:34:58 +02:00
Twinaphex
c4e0e45722
(PS3/RARCH_CONSOLE) Replace strncpys with strlcpys
2012-05-28 17:28:29 +02:00
Twinaphex
15b7e0fafc
(360/PS3) Use rarch_create_default_config_file
2012-05-28 16:50:18 +02:00
TwinAphex51224
c9ce831e22
(360) Inits second shader in FBO mode on startup now
2012-05-28 15:53:04 +02:00
Twinaphex
c5735e0aec
(360/Wii/PS3) Abstracted input code
2012-05-28 05:06:25 +02:00
Twinaphex
7dccb123f3
(PS3) Menu speed duration changed to one speed mode
2012-05-28 03:53:25 +02:00
Twinaphex
ae4b8563c8
(PS3) Use identical TIMER macros as 360
2012-05-28 03:46:44 +02:00
Twinaphex
b6131dfcd7
(PS3) PS3 now uses gl.c - ps3_video_psgl.c removed
2012-05-27 22:39:29 +02:00
Twinaphex
4f9b284c6d
(PS3) Restructure / move set functions to ps3_ctx.c
2012-05-27 21:52:52 +02:00
Twinaphex
232a3850d1
(PS3) Menu texture is no longer rotated
2012-05-27 21:42:30 +02:00
Twinaphex
1c2c2e1a37
Rename to gfx_ctx_set_projection
2012-05-27 20:55:11 +02:00
Twinaphex
6ff8154d19
(PS3) Abstracted rotation code to allow for different implementations
2012-05-27 20:50:06 +02:00
Twinaphex
1f6efc65ca
(PS3) Don't use set_swap_block callback anymore
2012-05-27 19:36:31 +02:00
Twinaphex
29ba19bc73
(PS3) Implement start/stop/restart
2012-05-27 19:29:10 +02:00
Twinaphex
e4367646c4
(PS3) Move resolution code to ps3_ctx.c
2012-05-27 19:11:52 +02:00
Twinaphex
1a4c122310
(PS3) Don't use custom type macros in ps3_video_psgl.c anymore
2012-05-27 18:46:20 +02:00
Twinaphex
336a805a5a
(PS3) Got rid of warning ps3_video_psgl.c
2012-05-27 18:33:35 +02:00
Twinaphex
9ef37ca9d9
(PS3) Works just fine using standard texture formats
2012-05-27 18:08:46 +02:00
Twinaphex
90d6aca1e1
(PS3) Move set_filtering and set_fbo to ps3_ctx.c
2012-05-27 18:04:25 +02:00
Twinaphex
f32bc9e017
(PS3) Implemented gfx_ctx_init, gfx_ctx_destroy and other
...
functions
2012-05-27 17:46:47 +02:00
Twinaphex
754e36ea33
(PS3) Moved gfx_ctx_menu_init to ps3_ctx.c
2012-05-27 17:20:02 +02:00
Twinaphex
f3ea8aa051
(PS3) Fixed Resize Mode menu rendering
2012-05-27 17:11:30 +02:00
Twinaphex
dfb5678ce1
(PS3) Put menu rendering code in gl_frame
2012-05-27 17:03:43 +02:00
Twinaphex
d1db5abb99
(PS3) ps3_video_psgl.c - cleanups
2012-05-27 16:30:38 +02:00
Twinaphex
d72751956e
(PS3) Implement gfx_ctx_swap_buffers
2012-05-27 16:23:01 +02:00
Twinaphex
3dbc1a3e7f
(PS3) Clean up set_overscan
2012-05-27 15:03:33 +02:00
Themaister
a61e52b419
Do not call gl_render_msg_pre().
2012-05-27 14:43:30 +02:00
Twinaphex
efa3bef528
(PS3) Move header file include for libdbgfont
2012-05-27 04:34:21 +02:00
Twinaphex
7f13257d1b
Move remaining FREETYPE/font code from gl.c to font files
2012-05-27 04:21:54 +02:00
Twinaphex
503f01867a
(PS3) Use new font abstraction code
2012-05-27 04:02:07 +02:00
Twinaphex
e53db23031
(PS3) Change HAVE_OPENGL_PBO to HAVE_OPENGL_TEXREF
2012-05-27 01:00:05 +02:00
Twinaphex
42bcc8ea59
(PS3) Add HAVE_OPENGL_PBO and HAVE_CG_MENU defines
2012-05-27 00:51:02 +02:00
Twinaphex
dd101ff04a
(PS3) Updated set_viewport in ps3_video_psgl.c
2012-05-26 20:51:36 +02:00
Twinaphex
987d9c0b24
(PS3) Use fbo_inited
2012-05-26 20:25:37 +02:00
Twinaphex
c40edf878c
(PS3) Removed g_frame_count - will use pointer to gl->frame_count
2012-05-26 18:18:09 +02:00
Twinaphex
e34f6aa774
(PS3) Removed g_gl - will use pointer to driver.video_data from now on
2012-05-26 17:35:40 +02:00
Twinaphex
87e850ea08
(PS3) Don't use global g_quitting anymore
2012-05-26 16:44:02 +02:00
Twinaphex
7ddad8ade9
(PS3) Streamline ps3_video_psgl.c with gl.c
2012-05-26 16:09:43 +02:00
Twinaphex
7ec17f1437
(PS3) Cleanup ps3_video_psgl.h header
2012-05-26 15:58:17 +02:00
Twinaphex
6000bd33e9
(PS3) Cleaned up ps3_video_psgl.c code - added some PS3-specific
...
ifdefs to gl.c
2012-05-26 15:45:36 +02:00
Twinaphex
15760c6a8b
(PS3) Use gfx_ctx_set_swap_interval in gl_set_nonblock_state too
2012-05-26 15:04:10 +02:00
Twinaphex
97b966ab59
(PS3)_Made ps3_ctx file - implemented set_swap_interval function -
...
removed gl_common.c
2012-05-26 15:00:20 +02:00
Twinaphex
6583d8262b
Add gl_common.c and move commonly used helper GL functions there
2012-05-26 06:45:55 +02:00
Twinaphex
b2c7b766ae
Revert "(PS3) ps3_video_psgl.c cleanups"
...
This reverts commit 824d2923a5
.
2012-05-25 21:40:28 +02:00
Twinaphex
417cb55a6e
Revert "(PS3) ps3_video_psgl.c cleanups #2 "
...
This reverts commit 8aafbf63b8
.
2012-05-25 21:40:19 +02:00
Twinaphex
3649376c03
Revert "(PS3) Added HAVE_LIBDBGFONTS define for PS3 port"
...
This reverts commit 06bb45a856
.
2012-05-25 21:39:59 +02:00
Twinaphex
06bb45a856
(PS3) Added HAVE_LIBDBGFONTS define for PS3 port
2012-05-25 18:05:30 +02:00
Twinaphex
8aafbf63b8
(PS3) ps3_video_psgl.c cleanups #2
2012-05-25 17:37:48 +02:00
Twinaphex
824d2923a5
(PS3) ps3_video_psgl.c cleanups
2012-05-25 16:43:07 +02:00
Twinaphex
1b4cb55846
(PS3) Made HAVE_SYSUTILS and HAVE_SYSMODULES defines for PS3 port
2012-05-25 16:24:51 +02:00
TwinAphex51224
d7f8f847e5
(360) Implemented auto aspect ratio
2012-05-22 20:15:27 +02:00
Twinaphex
e8e9a71b60
replace remaining strcpys with strlcpy (except for librsound.c)
2012-05-22 18:51:06 +02:00
Twinaphex
03f081ace6
(PS3) Automatic aspect ratio based on game width/height works
...
now
2012-05-22 18:23:58 +02:00
TwinAphex51224
7064abded5
(RARCH_CONSOLE) message queue needs to be inited long before
...
Retro arch main init function - also added some onscreen
messages to some of the settings for the 360 port
2012-05-22 04:14:28 +02:00
Twinaphex
d51772dcb1
(PS3) Updated to work with new viewport settings code
2012-05-22 02:32:32 +02:00
Twinaphex
2103440c91
(PS3) Cleanups
2012-05-21 21:52:30 +02:00
Twinaphex
bdba331096
(PS3) Preliminary rsound patches
2012-05-07 23:52:15 +02:00
Twinaphex
9351ac9fd9
(PS3) Added extra buttons for PS3 port
2012-05-07 22:25:56 +02:00
Twinaphex
ff9f07e23f
(PS3) Aspect ratio selection fix
2012-05-07 20:33:46 +02:00
Twinaphex
d40c1b3be6
(PS3) Use built-in stock shader program
2012-05-07 00:18:02 +02:00
Twinaphex
959a0ea809
(PS3) FBO changes - no more needless deinit when not necessary
2012-05-06 20:05:13 +02:00
Twinaphex
e6ef8a8682
(PS3) UI tweaks
2012-05-06 04:38:32 +02:00
Twinaphex
77bfce7cc7
(PS3) Add RGL video driver - compile with Makefile.ps3.rgl before
...
compiling RetroArch itself
2012-05-06 03:47:35 +02:00
Twinaphex
7e850cd265
(PS3) Fix at exit/deiniting of context - don't do glFinish -
...
calls on jsValidateStates one more time when fragment/vertex
shaders have been debinded/deinited
2012-04-26 18:37:11 +02:00
Twinaphex
69496bc291
Replace more SSNES strings/references
2012-04-22 02:06:34 +02:00
Twinaphex
4893696e22
Use retroarch.cfg now
2012-04-22 01:45:55 +02:00
Twinaphex
520f7a823a
(PS3) Add Retro Arch logo to PS3 menu
2012-04-22 01:33:08 +02:00
Themaister
ce740f8948
More fixups.
2012-04-21 23:31:57 +02:00
Themaister
aab8fb6151
ssnes_* => rarch_*.
2012-04-21 23:25:32 +02:00
Themaister
9ab51ad23a
SSNES => RetroArch.
2012-04-21 23:17:43 +02:00
Twinaphex
f74d5a03a9
(PS3) New icon/PARAM.SFO
2012-04-21 04:13:57 +02:00
Twinaphex
2fb6e84018
(PS3) Name change
2012-04-21 03:28:32 +02:00
Twinaphex
5932829fd8
(PS3/360) Small indent cleanups
2012-04-15 02:41:44 +02:00
Twinaphex
d95f5131c0
(PS3) Optimizations to ps3_video_psgl.c
2012-04-14 18:26:12 +02:00
Twinaphex
499a22df72
(PS3) main.c indenting nits
2012-04-14 05:30:10 +02:00
Twinaphex
df5b772462
(PS3) menu.c indenting nits
2012-04-14 05:24:09 +02:00
Twinaphex
089e97b942
(360/PS3) Indenting nits
2012-04-14 04:38:40 +02:00
Twinaphex
80e2f61eab
(PS3/360) Moved some shared enums to console_ext.h
2012-04-14 03:51:25 +02:00
Twinaphex
96c20550b5
(SSNES_CONSOLE) Get rid of main_wrap.h header file - include
...
this in console_ext.h instead
2012-04-13 22:07:21 +02:00
Twinaphex
10be750aa6
(SSNES_CONSOLE) Introduce HAVE_SSNES_EXEC define
2012-04-13 21:01:04 +02:00
Twinaphex
79737aecf3
(SSNES_CONSOLE) Introduce HAVE_SSNES_MAIN_WRAP define
2012-04-13 20:40:22 +02:00
Twinaphex
782e8b8da9
(PS3/360) Removed duplicate keybind LUT
2012-04-13 17:03:30 +02:00
Twinaphex
2ffffee571
(PS3/360) libretro_manage_core made portable and moved to console_ext.c
2012-04-13 15:57:59 +02:00
Twinaphex
5646140755
(360) Use ssnes_input_set_default_keybinds in 360 code too
2012-04-13 14:41:12 +02:00
Twinaphex
55d621e062
(PS3) Make use of ssnes_set_default_keybinds in ps3/main.c
2012-04-13 06:12:51 +02:00
Twinaphex
331d596940
(PS3) Made keybind changing code portable
2012-04-13 04:31:51 +02:00
Twinaphex
6c80cd81d0
(PS3) Cleaner aspect ratio changing code
2012-04-13 03:03:21 +02:00
Twinaphex
533d2683c5
(PS3/360) Uses block_extract from libretro API now
2012-04-12 22:53:05 +02:00
Twinaphex
f313d3c6bb
(360/PS3) 360 and PS3 now both use the same salamander source
...
file
2012-04-11 04:07:17 +02:00
Twinaphex
61cea3f027
(PS3) Some indenting nits
2012-04-11 03:32:58 +02:00
Twinaphex
726fa479fa
(SSNES_CONSOLE) Numerous cleanups, indenting cleanups, include header file fixes,
...
etc.
2012-04-11 02:42:27 +02:00
Twinaphex
2e92640d2b
(PS3) Fixed analog controls
2012-04-10 21:58:58 +02:00
Twinaphex
db00f689c8
Fixed indenting in a lot of console files
2012-04-10 21:24:05 +02:00
Twinaphex
55d09ee494
(Salamander) Changes - now looks for libretro_path instead of
...
libsnes_path
2012-04-10 18:57:14 +02:00
Twinaphex
b22f122c93
(PS3 Fixed two-player controls
2012-04-10 18:07:21 +02:00
Twinaphex
5906754468
(Libretro) libretro-related to ports
2012-04-10 03:14:21 +02:00
Twinaphex
b2fcf5b281
(PS3) More libretro commits - broken right now on retro_run
2012-04-10 01:00:25 +02:00
Twinaphex
6c05eac2f5
(PS3) Preliminary PS3 conversion to libretro
2012-04-10 00:22:02 +02:00
Themaister
e3a71a8c5b
Fixup headers.
2012-04-09 22:05:26 +02:00
Themaister
62c96ea937
Change license header.
2012-04-09 22:03:57 +02:00
Themaister
9698cd7dbd
Change headers.
2012-04-09 22:03:57 +02:00
Twinaphex
e18a9e1001
Added set_aspect_ratio callback function
2012-04-09 16:04:24 +02:00
Twinaphex
755aeec226
Revert "(PS3) Initial implementation of new message queue" Get rid of
...
this stuff and the entire FIFO-style interface for the message
queue. It's far too unstable, the ports routinely crash for no
good reason - and I can't get it to display right anyway.
So, get rid of it all and back to the drawing board with it -
because this isn't working out
This reverts commit 29b2a560c3
.
2012-04-09 14:32:56 +02:00
Twinaphex
29b2a560c3
(PS3) Initial implementation of new message queue
2012-04-05 00:00:33 +02:00
Twinaphex
ff7cbf5be2
(PS3) Fix 'change libsnes core' option
2012-04-04 23:12:21 +02:00
TwinAphex51224
113e3006fa
(360) Added HD menus / SD menus available too - will be autoselected
...
based on aspect ratio / HD availability - will need more refinement
2012-04-04 02:54:21 +02:00
Twinaphex
13e22788c9
(PS3) Add version string for emulators in menu
2012-04-03 23:23:54 +02:00
Twinaphex
debba76dc4
(PS3) Multiman fix - different version
2012-04-01 20:15:58 +02:00
Twinaphex
163a7c2e87
(PS3) Hopefully fixes Multiman issue
2012-04-01 20:15:12 +02:00
Twinaphex
0eb49deaa8
(PS3) Forgot to hook up set_rotate function pointer
2012-04-01 01:32:05 +02:00
Twinaphex
239e491382
(PS3) Implemented rotation callback function
2012-04-01 01:01:01 +02:00
Twinaphex
ed75cb8031
(PS3) Fixed 'Set default Libsnes core' option
2012-04-01 00:13:45 +02:00
Twinaphex
75661e7527
(360/PS3) Moved file_browser.c to console/ - 360/PS3 now use
...
the same file browser code
2012-03-29 16:18:23 +02:00
TwinAphex51224
765ba65188
(360/PS3) Attempt to use the same file browsing code for 360 and
...
PS3
2012-03-29 16:10:16 +02:00
Twinaphex
cf5fb8baaa
(PS3) Some more Griffin overrides
2012-03-29 15:07:48 +02:00
Twinaphex
dc1616b7ce
(PS3) No warnings when compiling griffin.c now
2012-03-29 02:07:05 +02:00
Twinaphex
24f5b2675b
(PS3) Add Griffin to mass include files into one single source unit
2012-03-28 23:22:28 +02:00
Twinaphex
29f1138ec6
(PS3) Fix indenting in ps3/file_browser.c
2012-03-26 15:14:25 +02:00
Twinaphex
e7419d2fa5
(PS3) Menu cleanups
2012-03-26 15:03:50 +02:00
Twinaphex
45021bda3f
(PS3) oskutil.c merged with ps3_input.c
2012-03-26 00:36:40 +02:00
Twinaphex
739bbe3aa6
(PS3) Update header on file_browser.c
2012-03-25 23:57:54 +02:00
Twinaphex
1ed6a622f1
(PS3) Move file_browser.c to root of PS3 dir
2012-03-25 23:57:07 +02:00
Twinaphex
db6b9ba4a3
(SSNES_CONSOLE) Merged input_luts.c with console_ext.c
2012-03-25 01:56:27 +01:00
Twinaphex
42b756480b
(PS3) Integrated local shader_cg.c into ps3_video_psgl.c
2012-03-23 01:19:44 +01:00
Twinaphex
fadd954618
(PS3) Made local PS3 copy of shader_cg.c
2012-03-19 03:28:04 +01:00
Twinaphex
e0295a726a
(PS3) Merged Cellframework2 pad_input.c with ps3_input.c from SSNES
2012-03-19 02:55:13 +01:00
Twinaphex
f442c8ab5f
(PS3) Small change
2012-03-19 01:41:55 +01:00
Twinaphex
ca25e51812
(PS3) Salamander fixes - still doesn't link with GCC though
2012-03-17 22:51:42 +01:00
Twinaphex
72efdbd916
(PS3) Fixed PS3 and Salamander PS3 builds
2012-03-17 00:58:44 +01:00
Twinaphex
2a6551a62a
Fixup includes
2012-03-16 23:31:26 +01:00
TwinAphex51224
47dcb54c1f
(PS3/Wii) Make netlogger code portable
2012-03-13 00:45:12 +01:00
TwinAphex51224
dd9f4be2aa
(Wii) Some work on Wii port - included szlib.c - moved input-related
...
function over to input_luts.c
2012-03-12 22:40:04 +01:00
TwinAphex51224
07a4619a70
(PS3) Now uses new environment extensions too
2012-03-12 17:05:37 +01:00
TwinAphex51224
a328bd578e
(360/PS3) Some changes needed for FBA on consoles in specific
2012-03-11 22:39:48 +01:00
TwinAphex51224
8d5385d1d7
(PS3) Aspect ratio fix
2012-03-09 01:21:10 +01:00
TwinAphex51224
9708536cd8
(PS3) ZIP files can now be unzipped - if you press X on a ZIP file
...
in the file browser, it will extract the contents to the /dev_hdd1
partition. You can then start the ROM from there. (problem right
now - savestates/SRAM get saved to this swap partition too -
which we flush at SSNES exit)
2012-03-06 22:20:15 +01:00
TwinAphex51224
f61348e53f
(PS3) Mount system cache partition at startup and clear it at
...
exit - we'll use this for uncompressing ROMs in ZIP archives
2012-03-06 21:03:43 +01:00
TwinAphex51224
f7c2bfe530
(PS3) Libsnes ports can now set per-system default keybind names
2012-03-06 16:06:47 +01:00
TwinAphex51224
44b873af5b
Rename rom_ext.c to console_ext.c - rename xdk360_input.cpp to
...
xdk360_input.c
2012-03-06 14:12:28 +01:00
TwinAphex51224
fe0da105b5
(PS3) Add ssnes_ * to LUTs
2012-03-05 23:40:40 +01:00
TwinAphex51224
cd9dd6511d
(PS3) Input can now be reconfigured
2012-03-05 23:01:26 +01:00
TwinAphex51224
6ef7eae423
Revert "Attempt to fix set_keybind_digital."
...
This reverts commit 379614ca1c
.
2012-03-05 21:30:28 +01:00
TwinAphex51224
7e1e293547
(PS3) Input changes
2012-03-05 21:30:28 +01:00
TwinAphex51224
e4506d5a3e
(PS3) Keybind name LUT
2012-03-05 17:33:41 +01:00
TwinAphex51224
f453ee7954
(PS3) Input LUTs
2012-03-05 16:57:43 +01:00
TwinAphex51224
7b4d48a69f
(PS3) Use MAX_PADS for input state array
2012-03-05 07:35:50 +01:00
Themaister
227ae4ca74
Small fix.
2012-03-04 18:24:11 +01:00
Themaister
379614ca1c
Attempt to fix set_keybind_digital.
2012-03-04 14:51:43 +01:00
Themaister
d891230800
Minor fix.
2012-03-04 01:11:49 +01:00
Themaister
1bf564955c
Cleanup.
2012-03-04 00:36:28 +01:00
TwinAphex51224
6e1d48a625
(PS3) Default emulator core setting
2012-03-03 23:26:14 +01:00
TwinAphex51224
b73d8bb569
(PS3) Blending in menu now works correctly across all shaders
2012-03-03 17:58:14 +01:00
TwinAphex51224
ed5e67425c
(PS3) Added custom BGM music hooks
2012-03-03 17:23:00 +01:00
TwinAphex51224
d76d8a7d9c
(PS3) Updated PARAM.SFO - should now support custom BGM music
2012-03-03 16:53:38 +01:00
TwinAphex51224
8ef9e99960
(PS3) Saves custom viewport settings now
2012-03-03 16:10:03 +01:00
TwinAphex51224
cd08339051
(PS3) D-pad analog stick left mapping - make this configurable later
...
on
2012-03-03 14:57:28 +01:00
TwinAphex51224
5f3453bc38
(PS3) Another commit for multiMAN compatibility
2012-03-03 12:31:51 +01:00
TwinAphex51224
d8720ab9d8
(PS3) Should fix multiMAN compatibility
2012-03-03 12:29:16 +01:00
TwinAphex51224
04a1388640
(PS3) Fixed some settings
2012-03-03 12:09:56 +01:00
TwinAphex51224
db87f664b8
(PS3) Sound options added - reiniting sound has yet to happen
2012-03-03 11:54:14 +01:00
TwinAphex51224
c6fa39fde0
(PS3) Implemented Resize mode
2012-03-01 16:55:19 +01:00
TwinAphex51224
051c82daed
(PS3) CGP files can now be saved
2012-03-01 14:50:37 +01:00
TwinAphex51224
de9db9bcea
(PS3) More control settings - NOTE: public controller config save/load
...
functions do not work properly and do not save the proper values
2012-03-01 14:22:16 +01:00
TwinAphex51224
9a1cf7525e
(PS3) Added oskutil.c
2012-02-29 20:20:25 +01:00
Themaister
47c9fda3c9
Fix off-by-one bug in joypad ID handling.
2012-02-29 18:59:44 +01:00
TwinAphex51224
452f3f4c43
(PS3) Last control setting can now be changed
2012-02-29 18:41:09 +01:00
TwinAphex51224
6c64a024eb
(PS3) Initial joypad button rebinding through menu
2012-02-29 09:16:21 +01:00
TwinAphex51224
fd99d9f3bc
(PS3) You can set IP address of development PC and UDP port (for
...
UDP logging)
2012-02-28 16:32:52 +01:00
TwinAphex51224
1386c97ad2
(PS3) Multiman fixes
2012-02-28 16:26:54 +01:00
TwinAphex51224
9d19ef4969
(PS3) Small fix for Multiman - argc > 1
2012-02-28 15:54:51 +01:00
TwinAphex51224
ffc6fc5e24
(PS3) Added Multiman hooks
2012-02-28 14:42:29 +01:00
TwinAphex51224
11720b8113
(PS3) Added EMULATOR_CORE_DIR define
2012-02-28 12:07:55 +01:00
TwinAphex51224
308d89ead7
(PS3) Cleaned up Salamander
2012-02-28 11:09:43 +01:00
TwinAphex51224
f01663550c
Added logging features - set HAVE_LOGGING to enable
2012-02-27 20:07:24 +01:00
TwinAphex51224
90165492a1
(PS3) Added makefile targets for PS3 CFW - NOTE: SSNES Salamander
...
doesn't seem to work yet on CFW PS3 - use make pkg-signed-standalone
for now on CFW PS3 until this gets sorted out.
2012-02-27 13:43:44 +01:00
TwinAphex51224
60edff831a
(PS3) Add override for Salamander -press and hold Triangle button
...
at startup to launch the first SELF file found in the cores/ directory
2012-02-26 18:12:18 +01:00
TwinAphex51224
98bd071fd3
(PS3) Add non-NPDRM exitspawn fallback
2012-02-26 17:30:01 +01:00
TwinAphex51224
2e5e5f3c35
(PS3) Added SSNES Salamander - emulator cores can now be installed and
...
you can now switch between cores - if on an older install, remove your
ssnes.cfg file
2012-02-26 15:18:44 +01:00
TwinAphex51224
e70ea21a3a
(PS3) Remove selected border option again
2012-02-25 20:40:02 +01:00
TwinAphex51224
248f5efbd6
(PS3) Initial WIP exitspawn loading of external executables -
...
will flesh this out in subsequent ports
2012-02-25 20:11:57 +01:00
TwinAphex51224
60256eb52f
(PS3) Remove SETTING_BORDER - will reintroduce this in CGP Manager
...
menu (implemented better)
2012-02-25 14:15:25 +01:00
TwinAphex51224
375d05ed13
(PS3) Fixes the issue with resolution switching + cleaned up
...
some stuff
2012-02-22 21:42:17 +01:00
TwinAphex51224
ece5935ef9
(PS3) Improved controls in menu - less twitchy controls
2012-02-22 19:49:22 +01:00
TwinAphex51224
4acf66edfd
(PS3) Enable image SPU decompression again
2012-02-21 00:00:17 +01:00
TwinAphex51224
be3839a9df
(PS3) Proper FBO scales now
2012-02-20 22:34:11 +01:00
TwinAphex51224
17e0f19859
(PS3) Do malloc of pixels inside texture_image_load instead
...
of outside - same with free - still a problem with load_cgp
2012-02-20 21:05:34 +01:00
TwinAphex51224
2c2dcd58f2
(PS3) Initial cgp file loading - not yet working
2012-02-20 20:24:23 +01:00
TwinAphex51224
a41e84749a
(PS3) Quit crashes fixed
2012-02-20 19:01:09 +01:00
TwinAphex51224
fe0ce2b78b
(PS3) Better deiniting/freeing up of resources
2012-02-20 18:16:51 +01:00
TwinAphex51224
d7a29a66b4
(PS3) Add some more notifications to get_environment_settings -
...
clean up 'block/unblock swap' printfs
2012-02-20 16:10:32 +01:00
TwinAphex51224
12cf639dfe
(PS3) Initial (WIP) support for external launchers like multiMAN -
...
also some control flow cleanups
2012-02-20 07:50:59 +01:00
TwinAphex51224
4604a995e9
(PS3) Scale factor can now be changed from ingame menu and
...
regular menu
2012-02-20 04:07:18 +01:00
TwinAphex51224
441cd2b82a
(PS3) Some cleanups in ps3_video_psgl.c
2012-02-16 03:36:40 +01:00
TwinAphex51224
878e612584
(PS3) Use new public save slot increment/decrement functions
2012-02-15 18:57:36 +01:00
TwinAphex51224
317f255eae
(Core) Remove obsolete file checking function
2012-02-15 18:43:35 +01:00
TwinAphex51224
2cb946ec8b
(Core) Add filepath_exists to file.c - needed for console ports
2012-02-15 02:09:55 +01:00
TwinAphex51224
56e57d15bc
(PS3) Fixed settings appearance
2012-02-15 01:37:49 +01:00
TwinAphex51224
975536ddbf
(PS3) Some cleanups to ingame menu
2012-02-15 01:27:53 +01:00
TwinAphex51224
df997f6d23
(PS3) Better-looking Quick Menu/menu
2012-02-14 22:46:48 +01:00
TwinAphex51224
cb3064201e
(PS3) Trying to have tranparent PNG with game image on back
...
in ingame menu
2012-02-14 21:34:18 +01:00
TwinAphex51224
d77560f1ea
(PS3) Implement swap callback as well
2012-02-13 22:25:25 +01:00
TwinAphex51224
786adb23ac
(PS3) Implement ssnes_load_state/ssnes_save_state
2012-02-13 22:16:41 +01:00
TwinAphex51224
a03dd57166
(PS3) Use new set swap block callback
2012-02-13 22:07:19 +01:00
TwinAphex51224
761f5d7a5c
(PS3) Refactoring of ingame menu
2012-02-13 21:37:32 +01:00
TwinAphex51224
eeafd335fa
(PS3) ingame_menu_item now part of console_settings
2012-02-13 14:33:24 +01:00
Themaister
9c861f13be
Fix additional exclamation marks.
2012-02-11 21:16:01 +01:00
Themaister
1cff87c758
Change exclamation marks with dots for less scream factor.
2012-02-11 20:59:41 +01:00
TwinAphex51224
ffc0c1d77e
(PS3) Frame advance implemented
2012-02-11 19:22:51 +01:00
TwinAphex51224
2148ce9dec
(PS3) Can now return to menu from game by pressing L3 + R3
2012-02-11 16:27:13 +01:00
TwinAphex51224
64728e38a4
(PS3) Use new members in g_console
2012-02-09 14:25:13 +01:00
TwinAphex51224
e85471a239
(360) renamed fileio.c to file_browser.c
2012-02-04 20:43:56 +01:00
TwinAphex51224
1317ce1aea
(PS3) Rename get_path_settings to get_environment_settings for
...
consistency
2012-02-04 13:29:02 +01:00
Themaister
e3a2ab0347
Change perform_reset() to ssnes_game_reset() to better advertise itself
...
as a public function.
2012-02-02 20:39:28 +01:00
TwinAphex51224
a328dbd213
(PS3) Overscan options added
2012-02-02 18:39:09 +01:00
TwinAphex51224
09a6566be0
(PS3) Moved some setting variables to g_console
2012-02-02 16:59:06 +01:00
TwinAphex51224
3eaa942e58
(PS3) Some cleanups for keybinding
2012-02-02 16:12:38 +01:00
TwinAphex51224
40ce42c87c
(PS3) Initial keybind implementation
2012-02-02 15:46:27 +01:00
TwinAphex51224
ee5d43486c
(PS3) Use msg_queue for outputting text in-game
2012-02-02 14:41:05 +01:00
TwinAphex51224
02c3977e9d
(PS3/Core) Make reset into an extern function so it can be called
...
from port-specific code
2012-02-02 14:22:43 +01:00
TwinAphex51224
6843514f86
(PS3) Initial stab at frame advance - WIP - doesn't work yet -
...
probably some unforeseen gotcha I need to be aware of
2012-02-01 15:15:15 +01:00
TwinAphex51224
ff6b9bd0bf
(PS3) Refactoring of FBO code
2012-02-01 14:24:48 +01:00
TwinAphex51224
407205a4e5
(PS3) Create reinit_fbo function
2012-01-31 20:17:12 +01:00
TwinAphex51224
e7d3e524bb
(PS3) Added menu font options/settings
2012-01-31 18:51:45 +01:00
TwinAphex51224
766bdf727c
(PS3) Added aspect ratio settings/options
2012-01-31 18:21:53 +01:00
TwinAphex51224
2c61f2b1e7
(PS3) Use fill_pathname_base for displaying shader names in settings
...
screen
2012-01-31 14:34:43 +01:00
TwinAphex51224
cab8fd2a80
(PS3) WIP aspect ratio settings
2012-01-31 14:12:00 +01:00
TwinAphex51224
3096e154c9
(PS3) Add some settings
2012-01-31 12:13:43 +01:00
TwinAphex51224
f4183d2c8f
(PS3) MSVS 2010f fix plus got rid of some warnings
2012-01-30 20:27:52 +01:00
TwinAphex51224
35b386df0d
(PS3) Implemented savestate functionality in ingame menu
2012-01-30 20:05:36 +01:00
TwinAphex51224
2702299e7b
(PS3) Added orientation options
2012-01-30 19:44:21 +01:00
TwinAphex51224
65e4357af7
Merge branch 'master' of github.com:Themaister/SSNES
2012-01-30 18:46:43 +01:00
Themaister
904cdd3fb4
Add ps3graphics_set_orientation.
2012-01-30 18:49:05 +01:00
TwinAphex51224
e48ec1ea20
(PS3) Rely on custom border-only.cg file being in the common-shader
...
subrepo instead of overwriting it for every 'make pkg' operation
2012-01-30 18:45:59 +01:00
Themaister
467023692f
Should fix set_filter.
2012-01-30 18:33:47 +01:00
TwinAphex51224
e538fe4364
(PS3) Implement ssnes_main wrap
2012-01-30 18:17:47 +01:00
TwinAphex51224
734afe2058
(PS3) Implement file_is_directory on PS3
2012-01-30 17:18:31 +01:00
TwinAphex51224
b4e3786aa1
(PS3) Free 'conf' pointer after use in save_settings
2012-01-30 16:36:08 +01:00
TwinAphex51224
feec19940a
(PS3) 'Get all available resolutions' is only fetched one time at
...
startup
2012-01-30 16:21:22 +01:00
TwinAphex51224
ec97970206
(PS3) Saves to config file now
2012-01-30 15:59:15 +01:00
TwinAphex51224
4a9e7f7b7e
Merge branch 'master' of github.com:Themaister/SSNES
2012-01-30 15:18:12 +01:00
TwinAphex51224
73fa4ea199
(PS3) Implemented a bunch of settings :
...
* Audio can be muted
* Buffering mode can be changed from double to triple buffering
and vice versa
* Default ROM startup dir and cheat path can be specified - now
to save the config file at exit
2012-01-30 15:16:29 +01:00
Themaister
ce08251f53
Replace usage of DOUBLE with FLOAT in configs.
2012-01-30 15:14:30 +01:00
TwinAphex51224
959411c094
(PS3) Uses config file macros now
2012-01-30 13:45:37 +01:00
TwinAphex51224
a64ae92d9d
(PS3) Resolution can be changed now - deiniting/initing of video
2012-01-30 13:18:13 +01:00
TwinAphex51224
bad72987d0
(PS3) V-sync can be switched on/off now
2012-01-30 09:53:16 +01:00
TwinAphex51224
8deab9ea35
(PS3) set_filtering function (WIP)
2012-01-30 09:28:41 +01:00
TwinAphex51224
35e5f2dbc6
(PS3) Remove unnecessary debug printf
2012-01-30 01:43:50 +01:00
TwinAphex51224
b060c71de4
(PS3) Shaders can be loaded through the menu
2012-01-30 00:48:42 +01:00
TwinAphex51224
1cfc4c6cc0
(PS3) Fix indenting - somewhat
2012-01-29 23:16:39 +01:00
TwinAphex51224
f89060e7ff
(PS3) Take out setting callback - was crashing the PS3 port
2012-01-29 23:11:47 +01:00
TwinAphex51224
352b8e4cef
(PS3) Still broke, still crashes after 'loading texture image'
2012-01-29 22:06:51 +01:00
TwinAphex51224
0fc36bfe0a
(PS3) Some fixes in main.c
2012-01-29 21:35:20 +01:00
Themaister
0bb1f7292c
Cleanup settings handling a bit to avoid lots of dummy variables.
2012-01-29 15:52:59 +01:00
TwinAphex51224
b56b09af35
Added common macro file for CONFIG_ macros - used now too by PS3
...
port
2012-01-29 14:10:57 +01:00
TwinAphex51224
a685701805
(PS3) use custom Makefile rules for shader subrepo
2012-01-29 04:35:42 +01:00
TwinAphex51224
30d229c30b
(PS3) Small rewrite of ps3_video_psgl.c
2012-01-28 11:38:24 +01:00
TwinAphex51224
5bfc7be450
(PS3) Added Git subrepo for shaders
2012-01-28 00:34:06 +01:00
TwinAphex51224
fcab353201
(PS3) Updated menu image
2012-01-28 00:34:06 +01:00
Hans-Kristian Arntzen
e968d26ba8
Unbind FBO before returning from gl_init_fbo().
2012-01-28 00:34:06 +01:00
TwinAphex51224
db1765e788
(PS3) Shader texture is correctly applied after first booting a
...
game, but not before
2012-01-28 00:34:06 +01:00
TwinAphex51224
6e4277d9a6
(PS3) Change to border shader - still texture problems
2012-01-28 00:34:06 +01:00
TwinAphex51224
be56e901bb
(PS3) More commits
2012-01-28 00:34:06 +01:00
TwinAphex51224
f803b5fbd3
(PS3) Shader menu texture (WIP)
2012-01-28 00:34:06 +01:00
TwinAphex51224
be62e537c6
(PS3) Added HAVE_SCREENSHOTS_BUILTIN define - is meant for targets
...
where native screenshot functionality is already supplied, negating
the need of compiling in screenshot.c
2012-01-28 00:34:06 +01:00
TwinAphex51224
7af7d55068
(PS3) use uint32_t * for pixels member as well for PS3
2012-01-28 00:34:06 +01:00
TwinAphex51224
15c5c69241
(PS3) Texture is now loaded
2012-01-28 00:34:06 +01:00
TwinAphex51224
b89554d11a
(PS3) Added error logs to image.c for debugging purposes
2012-01-28 00:34:05 +01:00
TwinAphex51224
60760d69db
(PS3) Added texture loading hooks, fails somewhere ATM
2012-01-28 00:34:05 +01:00
TwinAphex51224
ab687190a9
(PS3) Added border shaders - we will need a subrepo for all these shaders eventually
2012-01-28 00:34:05 +01:00
TwinAphex51224
f9de1a8831
(PS3) Doesn't crash anymore
2012-01-28 00:34:05 +01:00
TwinAphex51224
0a81b47932
(PS3) Hook up menu shader code - crashes currently
2012-01-25 23:28:50 +01:00
TwinAphex51224
422c13242f
(PS3) Add menu shader code (WIP)
2012-01-25 04:38:19 +01:00
TwinAphex51224
9e917d4835
(PS3) Take out redundant printf calls for 'rewind_enable'
2012-01-25 03:14:18 +01:00
TwinAphex51224
1cc8a8a121
(PS3) Use ssnes_console_get_rom_ext function in file browser
2012-01-25 03:11:21 +01:00
TwinAphex51224
763f257d92
(PS3) Show static libsnes library in menu
2012-01-21 18:12:33 +01:00
TwinAphex51224
d55c86bc41
(PS3) Use ssnes_main_clear_state()
2012-01-21 18:00:07 +01:00
TwinAphex51224
3695cf78b9
(PS3) Swap is blocked before going into ingame menu - and unblocked
...
after exiting ingame menu
2012-01-21 17:50:21 +01:00
TwinAphex51224
fabceb0e84
(PS3) Rewind can be set now
2012-01-21 17:24:25 +01:00
TwinAphex51224
64cbfd0183
(PS3) Updated main-menu.jpg border picture
2012-01-21 06:42:04 +01:00
TwinAphex51224
64de1a3260
(PS3) Add rewind menu option - note - g_settings.rewind_enable gets
...
cleared to '0' somewhere in first-stage SSNES init for some weird
reason - can't even enable it right now beacuse of that
2012-01-21 06:06:01 +01:00
TwinAphex51224
4d95765cb5
(PS3) No longer gives framebuffer objects error
2012-01-21 05:20:44 +01:00
TwinAphex51224
e90b7e6a03
(PS3) Added ssnes_render_cached_frame - this is necessary for the
...
ingame menu - another problem - swap occurs at end of frame
function - this interferes with the swap done later on in the
ingame menu, leading to flickered libdbgfont text. We will somehow
need to divorce the swap from the main frame function
2012-01-21 03:56:31 +01:00
TwinAphex51224
e044275c3e
(360) Fix for 360 - INVALID_FILE_ATTRIBUTES is not defined in a
...
360 header
(PS3) Added g_console.rom_path setting - not using g_extern.system.
fullpath anymore
2012-01-21 02:58:19 +01:00
TwinAphex51224
c5e8eb0283
(PS3) Ingame menu - can return now to SSNES
2012-01-21 02:32:55 +01:00
TwinAphex51224
8e74333ef4
(PS3) First stab at ingame menu
2012-01-21 00:30:01 +01:00
Themaister
2089521856
Menu/in-game-menu logic.
2012-01-20 19:29:26 +01:00
TwinAphex51224
d9a72ea076
(PS3) Implemented SSNES control flow
2012-01-20 18:00:33 +01:00
TwinAphex51224
955c0e85c8
(PS3) image.c - added header
2012-01-18 01:02:34 +01:00
TwinAphex51224
3c99021b60
(PS3) custom image.c (for PNG/JPEG decoding)
2012-01-18 00:59:35 +01:00
TwinAphex51224
5453cc0448
(PS3) Added preliminary resolution switching options
2012-01-18 00:18:23 +01:00
TwinAphex51224
c7e32cbbd2
(PS3) Some more work on PS3 menu front
2012-01-17 23:59:23 +01:00
TwinAphex51224
94bc6ff3a2
(PS3) Some more settings filled in
2012-01-16 17:15:16 +01:00
TwinAphex51224
62dc63542c
(PS3) Clean up PS3 GL driver always assume HAVE_FBO and HAVE_CG
2012-01-16 16:46:35 +01:00
TwinAphex51224
dd8acd5872
(PS3) Added SN version number in 'print compiler' function
2012-01-16 16:38:27 +01:00
TwinAphex51224
d1113a5af0
(PS3) Added sysutil screenshot feature
2012-01-16 15:45:55 +01:00
TwinAphex51224
024e10b5a9
(PS3) Implemented some settings
2012-01-16 15:33:18 +01:00
TwinAphex51224
c4b2492872
(PS3) Some cleanups
2012-01-16 04:09:28 +01:00
TwinAphex51224
44bc9fe291
(PS3) Menu refactoring
2012-01-16 04:07:02 +01:00
TwinAphex51224
2dce493240
(PS3) Sysutil exit callback works in menu too
2012-01-13 01:27:18 +01:00
TwinAphex51224
83c3d7be57
(PS3) Menu fixes
2012-01-13 01:01:08 +01:00
TwinAphex51224
7b0e1e8022
(PS3) Got rid of warnings in main.c
2012-01-13 00:22:43 +01:00
TwinAphex51224
fe993fafd5
(PS3) Fixed menu speed
2012-01-13 00:01:52 +01:00
TwinAphex51224
048d2f65e0
(PS3) Fixed controller 2
2012-01-12 23:45:48 +01:00
TwinAphex51224
3ca62fbbbc
(PS3) Pushed PS3 video fix
2012-01-12 22:02:28 +01:00
TwinAphex51224
95431414ae
(PS3) Initialize some settings
2012-01-12 00:24:17 +01:00