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No files matched your search
+9
-1
@@ -1,7 +1,15 @@
|
||||
*.o
|
||||
*.bmpobj
|
||||
*.so
|
||||
*.dll
|
||||
ssnes
|
||||
/ssnes
|
||||
/config.h
|
||||
/config.mk
|
||||
/tools/ssnes-joyconfig
|
||||
*.sdf
|
||||
*.opensdf
|
||||
*.suo
|
||||
Debug
|
||||
Release
|
||||
ipch
|
||||
*.user
|
||||
+42
@@ -0,0 +1,42 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2011-2012 - Daniel De Matteis
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <xtl.h>
|
||||
#include <stddef.h>
|
||||
#include <xbdm.h>
|
||||
|
||||
int ssnes_main(int argc, char *argv[]);
|
||||
|
||||
#undef main
|
||||
// Temporary, a more sane implementation should go here.
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
//for devits only, we will need to mount all partitions for retail
|
||||
//in a different way
|
||||
DmMapDevkitDrive();
|
||||
|
||||
char arg1[] = "ssnes";
|
||||
char arg2[] = "e:\\roms\\mario.sfc";
|
||||
char arg3[] = "-v";
|
||||
char arg4[] = "-c";
|
||||
char arg5[] = "e:\\roms\\ssnes.cfg";
|
||||
char *argv_[] = { arg1, arg2, arg3, arg4, arg5, NULL };
|
||||
return ssnes_main(sizeof(argv_) / sizeof(argv_[0]) - 1, argv_);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __SSNES_MSVC_COMPAT_H
|
||||
#define __SSNES_MSVC_COMPAT_H
|
||||
|
||||
#ifdef _MSC_VER
|
||||
|
||||
#undef UNICODE // Do not bother with UNICODE at this time.
|
||||
#include <stddef.h>
|
||||
#include <math.h>
|
||||
|
||||
// Python headers defines ssize_t and sets HAVE_SSIZE_T. Cannot duplicate these efforts.
|
||||
#ifndef HAVE_SSIZE_T
|
||||
typedef int ssize_t;
|
||||
#endif
|
||||
|
||||
#define snprintf _snprintf
|
||||
#define strcasecmp _stricmp
|
||||
|
||||
// Disable some of the annoying warnings.
|
||||
#pragma warning(disable : 4800)
|
||||
#pragma warning(disable : 4244)
|
||||
#pragma warning(disable : 4305)
|
||||
#pragma warning(disable : 4146)
|
||||
#pragma warning(disable : 4267)
|
||||
|
||||
static inline float roundf(float in)
|
||||
{
|
||||
return in >= 0.0f ? floorf(in + 0.5f) : ceilf(in - 0.5f);
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,222 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "../driver.h"
|
||||
#include <stdlib.h>
|
||||
#include <xtl.h>
|
||||
#include <xaudio2.h>
|
||||
#include "../general.h"
|
||||
|
||||
#define MAX_BUFFERS 16
|
||||
#define MAX_BUFFERS_MASK 15
|
||||
|
||||
struct XAudio : public IXAudio2VoiceCallback
|
||||
{
|
||||
XAudio() :
|
||||
buf(0), pXAudio2(0), pMasteringVoice(0),
|
||||
pSourceVoice(0), nonblock(false), bufsize(0),
|
||||
bufptr(0), write_buffer(0), buffers(0), hEvent(0)
|
||||
{}
|
||||
|
||||
~XAudio()
|
||||
{
|
||||
if (pSourceVoice)
|
||||
{
|
||||
pSourceVoice->Stop(0, XAUDIO2_COMMIT_NOW);
|
||||
pSourceVoice->DestroyVoice();
|
||||
}
|
||||
|
||||
if (pMasteringVoice)
|
||||
pMasteringVoice->DestroyVoice();
|
||||
|
||||
if (pXAudio2)
|
||||
pXAudio2->Release();
|
||||
|
||||
if (hEvent)
|
||||
CloseHandle(hEvent);
|
||||
|
||||
delete[] buf;
|
||||
}
|
||||
|
||||
bool init(unsigned rate, unsigned latency)
|
||||
{
|
||||
size_t bufsize_ = latency * rate / 1000;
|
||||
size_t size = bufsize_ * 2 * sizeof(int16_t);
|
||||
|
||||
SSNES_LOG("XAudio2: Requesting %d ms latency, using %d ms latency.\n", latency, (int)bufsize_ * 1000 / rate);
|
||||
|
||||
if (FAILED(XAudio2Create(&pXAudio2, 0)))
|
||||
return false;
|
||||
|
||||
if (FAILED(pXAudio2->CreateMasteringVoice(&pMasteringVoice, 2, rate, 0, 0, NULL)))
|
||||
return false;
|
||||
|
||||
WAVEFORMATEX wfx = {0};
|
||||
wfx.wFormatTag = WAVE_FORMAT_PCM;
|
||||
wfx.nChannels = 2;
|
||||
wfx.nSamplesPerSec = rate;
|
||||
wfx.nBlockAlign = 2 * sizeof(int16_t);
|
||||
wfx.wBitsPerSample = sizeof(int16_t) * 8;
|
||||
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
|
||||
wfx.cbSize = 0;
|
||||
|
||||
if (FAILED(pXAudio2->CreateSourceVoice(&pSourceVoice, &wfx,
|
||||
XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO, this, 0, 0)))
|
||||
return false;
|
||||
|
||||
hEvent = CreateEvent(0, FALSE, FALSE, 0);
|
||||
|
||||
bufsize = size / MAX_BUFFERS;
|
||||
buf = new uint8_t[bufsize * MAX_BUFFERS];
|
||||
memset(buf, 0, bufsize * MAX_BUFFERS);
|
||||
|
||||
if (FAILED(pSourceVoice->Start(0)))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// It's really 16-bit, but we have to byteswap.
|
||||
size_t write(const uint8_t *buffer, size_t size)
|
||||
{
|
||||
if (nonblock)
|
||||
{
|
||||
size_t avail = bufsize * (MAX_BUFFERS - buffers - 1);
|
||||
if (avail == 0)
|
||||
return 0;
|
||||
if (avail < size)
|
||||
size = avail;
|
||||
}
|
||||
|
||||
unsigned bytes = size;
|
||||
while (bytes)
|
||||
{
|
||||
unsigned need = min(bytes, bufsize - bufptr);
|
||||
uint8_t *base_write = buf + write_buffer * bufsize + bufptr;
|
||||
memcpy(base_write, buffer, need);
|
||||
|
||||
bufptr += need;
|
||||
buffer += need;
|
||||
bytes -= need;
|
||||
|
||||
if (bufptr == bufsize)
|
||||
{
|
||||
while (buffers == MAX_BUFFERS - 1)
|
||||
WaitForSingleObject(hEvent, INFINITE);
|
||||
|
||||
XAUDIO2_BUFFER xa2buffer = {0};
|
||||
xa2buffer.AudioBytes = bufsize;
|
||||
xa2buffer.pAudioData = buf + write_buffer * bufsize;
|
||||
|
||||
if (FAILED(pSourceVoice->SubmitSourceBuffer(&xa2buffer)))
|
||||
return 0;
|
||||
|
||||
InterlockedIncrement(&buffers);
|
||||
bufptr = 0;
|
||||
write_buffer = (write_buffer + 1) & MAX_BUFFERS_MASK;
|
||||
}
|
||||
}
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
STDMETHOD_(void, OnBufferStart) (void *) {}
|
||||
STDMETHOD_(void, OnBufferEnd) (void *)
|
||||
{
|
||||
InterlockedDecrement(&buffers);
|
||||
SetEvent(hEvent);
|
||||
}
|
||||
STDMETHOD_(void, OnLoopEnd) (void *) {}
|
||||
STDMETHOD_(void, OnStreamEnd) () {}
|
||||
STDMETHOD_(void, OnVoiceError) (void *, HRESULT) {}
|
||||
STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
|
||||
STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
|
||||
|
||||
uint8_t *buf;
|
||||
IXAudio2 *pXAudio2;
|
||||
IXAudio2MasteringVoice *pMasteringVoice;
|
||||
IXAudio2SourceVoice *pSourceVoice;
|
||||
bool nonblock;
|
||||
unsigned bufsize;
|
||||
unsigned bufptr;
|
||||
unsigned write_buffer;
|
||||
volatile long buffers;
|
||||
HANDLE hEvent;
|
||||
};
|
||||
|
||||
static void *xa_init(const char *device, unsigned rate, unsigned latency)
|
||||
{
|
||||
if (latency < 8)
|
||||
latency = 8; // Do not allow shenanigans.
|
||||
|
||||
XAudio *xa = new XAudio;
|
||||
if (!xa->init(rate, latency))
|
||||
goto error;
|
||||
|
||||
return xa;
|
||||
|
||||
error:
|
||||
SSNES_ERR("Failed to init XAudio2.\n");
|
||||
delete xa;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static ssize_t xa_write(void *data, const void *buf, size_t size)
|
||||
{
|
||||
XAudio *xa = (XAudio*)data;
|
||||
size_t ret = xa->write((const uint8_t*)buf, size);
|
||||
|
||||
if (ret == 0)
|
||||
return -1;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static bool xa_stop(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void xa_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
XAudio *xa = (XAudio*)data;
|
||||
xa->nonblock = state;
|
||||
}
|
||||
|
||||
static bool xa_start(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void xa_free(void *data)
|
||||
{
|
||||
XAudio *xa = (XAudio*)data;
|
||||
if (xa)
|
||||
delete xa;
|
||||
}
|
||||
|
||||
const audio_driver_t audio_xdk360 = {
|
||||
xa_init,
|
||||
xa_write,
|
||||
xa_stop,
|
||||
xa_start,
|
||||
xa_set_nonblock_state,
|
||||
xa_free,
|
||||
NULL,
|
||||
"xdk360"
|
||||
};
|
||||
@@ -0,0 +1,124 @@
|
||||
/* SSNES - A Super Ninteno Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2011-2012 - Daniel De Matteis
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <xtl.h>
|
||||
#include "../driver.h"
|
||||
#include "../libsnes.hpp"
|
||||
|
||||
static XINPUT_STATE state[5];
|
||||
|
||||
static void xdk360_input_poll(void *data)
|
||||
{
|
||||
(void)data;
|
||||
ZeroMemory(&state, sizeof(XINPUT_STATE));
|
||||
|
||||
for (unsigned i = 0; i < 5; i++)
|
||||
XInputGetState(i, &state[i]);
|
||||
}
|
||||
|
||||
static int16_t xdk360_input_state(void *data, const struct snes_keybind **binds,
|
||||
bool port, unsigned device,
|
||||
unsigned index, unsigned id)
|
||||
{
|
||||
(void)data;
|
||||
(void)binds;
|
||||
(void)index;
|
||||
|
||||
if (device != SNES_DEVICE_JOYPAD)
|
||||
return 0;
|
||||
|
||||
unsigned player = 0;
|
||||
if (port == SNES_PORT_2 && device == SNES_DEVICE_MULTITAP)
|
||||
player = index + 1;
|
||||
else if (port == SNES_PORT_2)
|
||||
player = 1;
|
||||
|
||||
// Hardcoded binds.
|
||||
uint64_t button;
|
||||
switch (id)
|
||||
{
|
||||
case SNES_DEVICE_ID_JOYPAD_A:
|
||||
button = XINPUT_GAMEPAD_B;
|
||||
break;
|
||||
case SNES_DEVICE_ID_JOYPAD_B:
|
||||
button = XINPUT_GAMEPAD_A;
|
||||
break;
|
||||
case SNES_DEVICE_ID_JOYPAD_X:
|
||||
button = XINPUT_GAMEPAD_Y;
|
||||
break;
|
||||
case SNES_DEVICE_ID_JOYPAD_Y:
|
||||
button = XINPUT_GAMEPAD_X;
|
||||
break;
|
||||
case SNES_DEVICE_ID_JOYPAD_LEFT:
|
||||
button = XINPUT_GAMEPAD_DPAD_LEFT;
|
||||
break;
|
||||
case SNES_DEVICE_ID_JOYPAD_RIGHT:
|
||||
button = XINPUT_GAMEPAD_DPAD_RIGHT;
|
||||
break;
|
||||
case SNES_DEVICE_ID_JOYPAD_UP:
|
||||
button = XINPUT_GAMEPAD_DPAD_UP;
|
||||
break;
|
||||
case SNES_DEVICE_ID_JOYPAD_DOWN:
|
||||
button = XINPUT_GAMEPAD_DPAD_DOWN;
|
||||
break;
|
||||
case SNES_DEVICE_ID_JOYPAD_START:
|
||||
button = XINPUT_GAMEPAD_START;
|
||||
break;
|
||||
case SNES_DEVICE_ID_JOYPAD_SELECT:
|
||||
button = XINPUT_GAMEPAD_BACK;
|
||||
break;
|
||||
case SNES_DEVICE_ID_JOYPAD_L:
|
||||
button = XINPUT_GAMEPAD_LEFT_SHOULDER;
|
||||
break;
|
||||
case SNES_DEVICE_ID_JOYPAD_R:
|
||||
button = XINPUT_GAMEPAD_RIGHT_SHOULDER;
|
||||
break;
|
||||
default:
|
||||
button = 0;
|
||||
}
|
||||
|
||||
return (state[player].Gamepad.wButtons & button) ? 1 : 0;
|
||||
}
|
||||
|
||||
static void xdk360_free_input(void *data)
|
||||
{
|
||||
(void)data;
|
||||
}
|
||||
|
||||
static void* xdk360_input_init(void)
|
||||
{
|
||||
return (void*)-1;
|
||||
}
|
||||
|
||||
static bool xdk360_key_pressed(void *data, int key)
|
||||
{
|
||||
(void)data;
|
||||
(void)key;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
const input_driver_t input_xdk360 = {
|
||||
xdk360_input_init,
|
||||
xdk360_input_poll,
|
||||
xdk360_input_state,
|
||||
xdk360_key_pressed,
|
||||
xdk360_free_input,
|
||||
"xdk360"};
|
||||
@@ -0,0 +1,304 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <xtl.h>
|
||||
|
||||
#include "../driver.h"
|
||||
#include "../general.h"
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
static const char* g_strPixelShaderProgram =
|
||||
" sampler2D tex : register(s0); "
|
||||
" struct PS_IN "
|
||||
" { "
|
||||
" float2 coord : TEXCOORD0; "
|
||||
" }; "
|
||||
" "
|
||||
" float4 main(PS_IN input) : COLOR "
|
||||
" { "
|
||||
" return tex2D(tex, input.coord); "
|
||||
" } ";
|
||||
|
||||
static const char* g_strVertexShaderProgram =
|
||||
" struct VS_IN "
|
||||
" "
|
||||
" { "
|
||||
" float2 pos : POSITION; "
|
||||
" float2 coord : TEXCOORD0; "
|
||||
" }; "
|
||||
" "
|
||||
" struct VS_OUT "
|
||||
" { "
|
||||
" float4 pos : POSITION; "
|
||||
" float2 coord : TEXCOORD0; "
|
||||
" }; "
|
||||
" "
|
||||
" VS_OUT main(VS_IN input) "
|
||||
" { "
|
||||
" VS_OUT output; "
|
||||
" output.pos = float4(input.pos, 0.0, 1.0); "
|
||||
" output.coord = input.coord; "
|
||||
" return output; "
|
||||
" } ";
|
||||
|
||||
typedef struct DrawVerticeFormats
|
||||
{
|
||||
float x, y;
|
||||
float u, v;
|
||||
} DrawVerticeFormats;
|
||||
|
||||
static bool g_quitting;
|
||||
|
||||
typedef struct xdk360_video
|
||||
{
|
||||
IDirect3D9* xdk360_device;
|
||||
IDirect3DDevice9* xdk360_render_device;
|
||||
IDirect3DVertexShader9 *pVertexShader;
|
||||
IDirect3DPixelShader9* pPixelShader;
|
||||
IDirect3DVertexDeclaration9* pVertexDecl;
|
||||
IDirect3DVertexBuffer9* vertex_buf;
|
||||
IDirect3DTexture9* lpTexture;
|
||||
unsigned frame_count;
|
||||
unsigned last_width, last_height;
|
||||
} xdk360_video_t;
|
||||
|
||||
static void xdk360_gfx_free(void *data)
|
||||
{
|
||||
xdk360_video_t *vid = (xdk360_video_t*)data;
|
||||
if (!vid)
|
||||
return;
|
||||
|
||||
vid->lpTexture->Release();
|
||||
vid->vertex_buf->Release();
|
||||
vid->pVertexDecl->Release();
|
||||
vid->pPixelShader->Release();
|
||||
vid->pVertexShader->Release();
|
||||
vid->xdk360_render_device->Release();
|
||||
vid->xdk360_device->Release();
|
||||
|
||||
free(vid);
|
||||
}
|
||||
|
||||
static void *xdk360_gfx_init(const video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
{
|
||||
xdk360_video_t *vid = (xdk360_video_t*)calloc(1, sizeof(xdk360_video_t));
|
||||
if (!vid)
|
||||
return NULL;
|
||||
|
||||
vid->xdk360_device = Direct3DCreate9(D3D_SDK_VERSION);
|
||||
if (!vid->xdk360_device)
|
||||
{
|
||||
free(vid);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
D3DPRESENT_PARAMETERS d3dpp;
|
||||
ZeroMemory(&d3dpp, sizeof(d3dpp));
|
||||
|
||||
d3dpp.BackBufferWidth = 1280;
|
||||
d3dpp.BackBufferHeight = 720;
|
||||
d3dpp.BackBufferFormat = (D3DFORMAT)MAKESRGBFMT(D3DFMT_A8R8G8B8);
|
||||
d3dpp.FrontBufferFormat = (D3DFORMAT)MAKESRGBFMT(D3DFMT_LE_X8R8G8B8);
|
||||
d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE;
|
||||
d3dpp.MultiSampleQuality = 0;
|
||||
d3dpp.BackBufferCount = 2;
|
||||
d3dpp.EnableAutoDepthStencil = TRUE;
|
||||
d3dpp.AutoDepthStencilFormat = D3DFMT_D24S8;
|
||||
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||
d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
|
||||
|
||||
vid->xdk360_device->CreateDevice(0, D3DDEVTYPE_HAL, NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING, &d3dpp,
|
||||
&vid->xdk360_render_device);
|
||||
|
||||
ID3DXBuffer* pShaderCodeV = NULL;
|
||||
ID3DXBuffer* pShaderCodeP = NULL;
|
||||
ID3DXBuffer* pErrorMsg = NULL;
|
||||
|
||||
HRESULT hr = D3DXCompileShader(g_strVertexShaderProgram, (UINT)strlen(g_strVertexShaderProgram),
|
||||
NULL, NULL, "main", "vs_2_0", 0, &pShaderCodeV, &pErrorMsg, NULL);
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
hr = D3DXCompileShader(g_strPixelShaderProgram, (UINT)strlen(g_strPixelShaderProgram),
|
||||
NULL, NULL, "main", "ps_2_0", 0, &pShaderCodeP, &pErrorMsg, NULL);
|
||||
}
|
||||
|
||||
if (FAILED(hr))
|
||||
{
|
||||
OutputDebugString(pErrorMsg ? (char*)pErrorMsg->GetBufferPointer() : "");
|
||||
vid->xdk360_render_device->Release();
|
||||
vid->xdk360_device->Release();
|
||||
free(vid);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
vid->xdk360_render_device->CreateVertexShader((const DWORD*)pShaderCodeV->GetBufferPointer(), &vid->pVertexShader);
|
||||
vid->xdk360_render_device->CreatePixelShader((const DWORD*)pShaderCodeP->GetBufferPointer(), &vid->pPixelShader);
|
||||
pShaderCodeV->Release();
|
||||
pShaderCodeP->Release();
|
||||
|
||||
vid->xdk360_render_device->CreateTexture(512, 512, 1, 0, D3DFMT_LIN_X1R5G5B5,
|
||||
0, &vid->lpTexture, NULL);
|
||||
|
||||
D3DLOCKED_RECT d3dlr;
|
||||
if (SUCCEEDED(vid->lpTexture->LockRect(0, &d3dlr, NULL, D3DLOCK_NOSYSLOCK)))
|
||||
{
|
||||
memset(d3dlr.pBits, 0, 512 * d3dlr.Pitch);
|
||||
vid->lpTexture->UnlockRect(0);
|
||||
}
|
||||
|
||||
vid->last_width = 512;
|
||||
vid->last_height = 512;
|
||||
|
||||
vid->xdk360_render_device->CreateVertexBuffer(4 * sizeof(DrawVerticeFormats), 0,
|
||||
0, 0, &vid->vertex_buf, NULL);
|
||||
|
||||
static const DrawVerticeFormats init_verts[] = {
|
||||
{ -1.0f, -1.0f, 0.0f, 1.0f },
|
||||
{ 1.0f, -1.0f, 1.0f, 1.0f },
|
||||
{ -1.0f, 1.0f, 0.0f, 0.0f },
|
||||
{ 1.0f, 1.0f, 1.0f, 0.0f },
|
||||
};
|
||||
|
||||
void *verts_ptr;
|
||||
vid->vertex_buf->Lock(0, 0, &verts_ptr, 0);
|
||||
memcpy(verts_ptr, init_verts, sizeof(init_verts));
|
||||
vid->vertex_buf->Unlock();
|
||||
|
||||
static const D3DVERTEXELEMENT9 VertexElements[] =
|
||||
{
|
||||
{ 0, 0 * sizeof(float), D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 },
|
||||
{ 0, 2 * sizeof(float), D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 0 },
|
||||
D3DDECL_END()
|
||||
};
|
||||
|
||||
vid->xdk360_render_device->CreateVertexDeclaration(VertexElements, &vid->pVertexDecl);
|
||||
|
||||
vid->xdk360_render_device->Clear(0, NULL, D3DCLEAR_TARGET,
|
||||
0xff000000, 1.0f, 0);
|
||||
|
||||
vid->xdk360_render_device->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE);
|
||||
vid->xdk360_render_device->SetRenderState(D3DRS_ZENABLE, FALSE);
|
||||
|
||||
D3DVIEWPORT9 vp = {0};
|
||||
vp.Width = 1280;
|
||||
vp.Height = 720;
|
||||
vp.MinZ = 0.0f;
|
||||
vp.MaxZ = 1.0f;
|
||||
vid->xdk360_render_device->SetViewport(&vp);
|
||||
|
||||
return vid;
|
||||
}
|
||||
|
||||
static bool xdk360_gfx_frame(void *data, const void *frame,
|
||||
unsigned width, unsigned height, unsigned pitch, const char *msg)
|
||||
{
|
||||
xdk360_video_t *vid = (xdk360_video_t*)data;
|
||||
vid->frame_count++;
|
||||
|
||||
vid->xdk360_render_device->Clear(0, NULL, D3DCLEAR_TARGET,
|
||||
0xff000000, 1.0f, 0);
|
||||
|
||||
if (vid->last_width != width || vid->last_height != height)
|
||||
{
|
||||
D3DLOCKED_RECT d3dlr;
|
||||
if (SUCCEEDED(vid->lpTexture->LockRect(0, &d3dlr, NULL, D3DLOCK_NOSYSLOCK)))
|
||||
{
|
||||
memset(d3dlr.pBits, 0, 512 * d3dlr.Pitch);
|
||||
vid->lpTexture->UnlockRect(0);
|
||||
}
|
||||
|
||||
float tex_w = width / 512.0f;
|
||||
float tex_h = height / 512.0f;
|
||||
const DrawVerticeFormats verts[] = {
|
||||
{ -1.0f, -1.0f, 0.0f, tex_h },
|
||||
{ 1.0f, -1.0f, tex_w, tex_h },
|
||||
{ -1.0f, 1.0f, 0.0f, 0.0f },
|
||||
{ 1.0f, 1.0f, tex_w, 0.0f },
|
||||
};
|
||||
|
||||
void *verts_ptr;
|
||||
vid->vertex_buf->Lock(0, 0, &verts_ptr, 0);
|
||||
memcpy(verts_ptr, verts, sizeof(verts));
|
||||
vid->vertex_buf->Unlock();
|
||||
|
||||
vid->last_width = width;
|
||||
vid->last_height = height;
|
||||
}
|
||||
|
||||
D3DLOCKED_RECT d3dlr;
|
||||
if (SUCCEEDED(vid->lpTexture->LockRect(0, &d3dlr, NULL, D3DLOCK_NOSYSLOCK)))
|
||||
{
|
||||
for (unsigned y = 0; y < height; y++)
|
||||
{
|
||||
const uint8_t *in = (const uint8_t*)frame + y * pitch;
|
||||
uint8_t *out = (uint8_t*)d3dlr.pBits + y * d3dlr.Pitch;
|
||||
memcpy(out, in, width * sizeof(uint16_t));
|
||||
}
|
||||
vid->lpTexture->UnlockRect(0);
|
||||
}
|
||||
|
||||
vid->xdk360_render_device->SetTexture(0, vid->lpTexture);
|
||||
vid->xdk360_render_device->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);
|
||||
vid->xdk360_render_device->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);
|
||||
vid->xdk360_render_device->SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_BORDER);
|
||||
vid->xdk360_render_device->SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_BORDER);
|
||||
|
||||
vid->xdk360_render_device->SetVertexShader(vid->pVertexShader);
|
||||
vid->xdk360_render_device->SetPixelShader(vid->pPixelShader);
|
||||
|
||||
vid->xdk360_render_device->SetVertexDeclaration(vid->pVertexDecl);
|
||||
vid->xdk360_render_device->SetStreamSource(0, vid->vertex_buf, 0, sizeof(DrawVerticeFormats));
|
||||
|
||||
vid->xdk360_render_device->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2);
|
||||
vid->xdk360_render_device->Present(NULL, NULL, NULL, NULL);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void xdk360_gfx_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
(void)data;
|
||||
(void)state;
|
||||
}
|
||||
|
||||
static bool xdk360_gfx_alive(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return !g_quitting;
|
||||
}
|
||||
|
||||
static bool xdk360_gfx_focus(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
const video_driver_t video_xdk360 = {
|
||||
xdk360_gfx_init,
|
||||
xdk360_gfx_frame,
|
||||
xdk360_gfx_set_nonblock_state,
|
||||
xdk360_gfx_alive,
|
||||
xdk360_gfx_focus,
|
||||
NULL,
|
||||
xdk360_gfx_free,
|
||||
"xdk360"
|
||||
};
|
||||
|
||||
@@ -3,3 +3,11 @@ Hans-Kristian Arntzen - <[email protected]>
|
||||
|
||||
Devin J. Pohly - <[email protected]>
|
||||
- Joypad axis support
|
||||
|
||||
Chris Moeller - <[email protected]>
|
||||
- CoreAudio audio driver
|
||||
|
||||
Daniel De Matteis - <[email protected]>
|
||||
- PlayStation 3 port
|
||||
- XBox 360 XDK port
|
||||
|
||||
@@ -2,14 +2,14 @@ include config.mk
|
||||
|
||||
TARGET = ssnes tools/ssnes-joyconfig
|
||||
|
||||
OBJ = ssnes.o file.o driver.o settings.o dynamic.o message.o rewind.o movie.o autosave.o gfx/gfx_common.o ups.o strl.o screenshot.o
|
||||
JOYCONFIG_OBJ = tools/ssnes-joyconfig.o conf/config_file.o
|
||||
OBJ = ssnes.o file.o driver.o settings.o dynamic.o message.o rewind.o movie.o gfx/gfx_common.o ups.o bps.o strl.o getopt.o screenshot.o audio/hermite.o audio/utils.o
|
||||
JOYCONFIG_OBJ = tools/ssnes-joyconfig.o conf/config_file.o strl.o
|
||||
HEADERS = $(wildcard */*.h) $(wildcard *.h)
|
||||
|
||||
LIBS = -lm
|
||||
DEFINES = -DHAVE_CONFIG_H
|
||||
|
||||
ifneq ($(findstring Darwin,$(shell uname -a)),)
|
||||
ifneq ($(findstring Darwin,$(OS)),)
|
||||
OSX := 1
|
||||
LIBS += -framework AppKit
|
||||
else
|
||||
@@ -18,16 +18,18 @@ endif
|
||||
|
||||
BSD_LOCAL_INC =
|
||||
DYLIB_LIB = -ldl
|
||||
ifneq ($(findstring BSD,$(shell uname -a)),)
|
||||
ifneq ($(findstring BSD,$(OS)),)
|
||||
BSD_LOCAL_INC = -I/usr/local/include
|
||||
DYLIB_LIB = -lc
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_SRC), 1)
|
||||
LIBS += $(SRC_LIBS)
|
||||
DEFINES += $(SRC_CFLAGS)
|
||||
else
|
||||
OBJ += audio/hermite.o
|
||||
ifneq ($(findstring Linux,$(OS)),)
|
||||
LIBS += -lrt
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_THREADS), 1)
|
||||
OBJ += autosave.o thread.o
|
||||
LIBS += -lpthread
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_CONFIGFILE), 1)
|
||||
@@ -40,7 +42,8 @@ endif
|
||||
|
||||
ifeq ($(HAVE_RSOUND), 1)
|
||||
OBJ += audio/rsound.o
|
||||
LIBS += -lrsound
|
||||
LIBS += $(RSOUND_LIBS)
|
||||
DEFINES += $(RSOUND_CFLAGS)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_OSS), 1)
|
||||
@@ -55,11 +58,13 @@ endif
|
||||
|
||||
ifeq ($(HAVE_ALSA), 1)
|
||||
OBJ += audio/alsa.o
|
||||
LIBS += -lasound
|
||||
LIBS += $(ALSA_LIBS)
|
||||
DEFINES += $(ALSA_CFLAGS)
|
||||
endif
|
||||
ifeq ($(HAVE_ROAR), 1)
|
||||
OBJ += audio/roar.o
|
||||
LIBS += -lroar
|
||||
LIBS += $(ROAR_LIBS)
|
||||
DEFINES += $(ROAR_CFLAGS)
|
||||
endif
|
||||
ifeq ($(HAVE_AL), 1)
|
||||
OBJ += audio/openal.o
|
||||
@@ -80,20 +85,30 @@ ifeq ($(HAVE_PULSE), 1)
|
||||
DEFINES += $(PULSE_CFLAGS)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_COREAUDIO), 1)
|
||||
OBJ += audio/coreaudio.o
|
||||
LIBS += -framework CoreServices -framework CoreAudio -framework AudioUnit
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_SDL), 1)
|
||||
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o fifo_buffer.o
|
||||
OBJ += gfx/sdl_gfx.o gfx/sdlwrap.o input/sdl_input.o audio/sdl_audio.o fifo_buffer.o
|
||||
DEFINES += $(SDL_CFLAGS) $(BSD_LOCAL_INC)
|
||||
LIBS += $(SDL_LIBS)
|
||||
|
||||
ifeq ($(HAVE_OPENGL), 1)
|
||||
OBJ += gfx/gl.o
|
||||
ifeq ($(OSX),1)
|
||||
LIBS += -framework OpenGL
|
||||
LIBS += -framework OpenGL
|
||||
else
|
||||
LIBS += -lGL
|
||||
LIBS += -lGL
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XVIDEO), 1)
|
||||
OBJ += gfx/xvideo.o input/x11_input.o
|
||||
LIBS += -lX11 -lXext -lXv
|
||||
LIBS += $(XVIDEO_LIBS) $(X11_LIBS) $(XEXT_LIBS)
|
||||
DEFINES += $(XVIDEO_CFLAGS) $(X11_CFLAGS) $(XEXT_CFLAGS)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_CG), 1)
|
||||
@@ -102,13 +117,23 @@ ifeq ($(HAVE_CG), 1)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XML), 1)
|
||||
OBJ += gfx/shader_glsl.o gfx/image.o gfx/snes_state.o sha256.o cheats.o
|
||||
OBJ += sha256.o cheats.o
|
||||
LIBS += $(XML_LIBS)
|
||||
DEFINES += $(XML_CFLAGS)
|
||||
|
||||
ifeq ($(HAVE_OPENGL), 1)
|
||||
OBJ += gfx/shader_glsl.o
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XML), 1)
|
||||
OBJ += gfx/snes_state.o gfx/image.o
|
||||
else ifeq ($(HAVE_CG), 1)
|
||||
OBJ += gfx/snes_state.o gfx/image.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DYLIB), 1)
|
||||
OBJ += gfx/ext.o audio/ext.o
|
||||
OBJ += gfx/ext_gfx.o audio/ext_audio.o
|
||||
LIBS += $(DYLIB_LIB)
|
||||
endif
|
||||
|
||||
@@ -135,10 +160,6 @@ else
|
||||
LIBS += $(libsnes)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_STRL), 1)
|
||||
DEFINES += -DHAVE_STRL
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_PYTHON), 1)
|
||||
DEFINES += $(PYTHON_CFLAGS) -Wno-unused-parameter
|
||||
LIBS += $(PYTHON_LIBS)
|
||||
@@ -149,12 +170,21 @@ ifneq ($(V),1)
|
||||
Q := @
|
||||
endif
|
||||
|
||||
CFLAGS += -Wall -O3 -g -I. -pedantic
|
||||
OPTIMIZE_FLAG = -O3
|
||||
ifeq ($(DEBUG), 1)
|
||||
OPTIMIZE_FLAG = -O0
|
||||
endif
|
||||
|
||||
CFLAGS += -Wall $(OPTIMIZE_FLAG) -g -I. -pedantic
|
||||
ifeq ($(CXX_BUILD), 1)
|
||||
CFLAGS += -std=c++0x -xc++ -D__STDC_CONSTANT_MACROS
|
||||
else
|
||||
ifneq ($(findstring icc,$(CC)),)
|
||||
CFLAGS += -std=c99
|
||||
CFLAGS += -std=c99 -D_GNU_SOURCE
|
||||
else
|
||||
CFLAGS += -std=gnu99
|
||||
endif
|
||||
endif
|
||||
|
||||
all: $(TARGET) config.mk
|
||||
|
||||
@@ -163,11 +193,15 @@ config.mk: configure qb/*
|
||||
@exit 1
|
||||
|
||||
ssnes: $(OBJ)
|
||||
$(Q)$(CXX) -o $@ $(OBJ) $(LIBS) $(LDFLAGS)
|
||||
$(Q)$(CXX) -o $@ $(OBJ) $(LIBS) $(LDFLAGS) $(LIBRARY_DIRS)
|
||||
@$(if $(Q), $(shell echo echo LD $@),)
|
||||
|
||||
tools/ssnes-joyconfig: $(JOYCONFIG_OBJ)
|
||||
$(Q)$(CC) -o $@ $(JOYCONFIG_OBJ) $(SDL_LIBS) $(LDFLAGS)
|
||||
ifeq ($(CXX_BUILD), 1)
|
||||
$(Q)$(CXX) -o $@ $(JOYCONFIG_OBJ) $(SDL_LIBS) $(LDFLAGS) $(LIBRARY_DIRS)
|
||||
else
|
||||
$(Q)$(CC) -o $@ $(JOYCONFIG_OBJ) $(SDL_LIBS) $(LDFLAGS) $(LIBRARY_DIRS)
|
||||
endif
|
||||
@$(if $(Q), $(shell echo echo LD $@),)
|
||||
|
||||
%.o: %.c config.h config.mk $(HEADERS)
|
||||
|
||||
@@ -0,0 +1,85 @@
|
||||
###
|
||||
##
|
||||
# Makefile for SSNES PS3. Somewhat generic and avoids using the odd SDK examples.
|
||||
##
|
||||
###
|
||||
##
|
||||
DEBUG = 0
|
||||
CELL_BUILD_TOOLS = GCC
|
||||
|
||||
## Platform detection from nall/Makefile. Only two applicable hosts for PS3 SDK.
|
||||
ifeq ($(platform),)
|
||||
uname := $(shell uname -a)
|
||||
ifeq ($(uname),)
|
||||
platform := win
|
||||
else
|
||||
platform := linux
|
||||
endif
|
||||
endif
|
||||
|
||||
CELL_SDK := /usr/local/cell
|
||||
ifeq ($(platform),win)
|
||||
HOST_DIR := host-win32
|
||||
else
|
||||
HOST_DIR := host-linux
|
||||
endif
|
||||
|
||||
ifeq ($(CELL_BUILD_TOOLS),SNC)
|
||||
CC = $(CELL_SDK)/$(HOST_DIR)/sn/bin/ps3ppusnc
|
||||
CXX = $(CC)
|
||||
LD = $(CELL_SDK)/$(HOST_DIR)/sn/bin/ps3ppuld
|
||||
else
|
||||
CC = $(CELL_SDK)/$(HOST_DIR)/ppu/bin/ppu-lv2-gcc
|
||||
CXX = $(CELL_SDK)/$(HOST_DIR)/ppu/bin/ppu-lv2-g++
|
||||
LD = $(CELL_SDK)/$(HOST_DIR)/ppu/bin/ppu-lv2-g++
|
||||
endif
|
||||
STRIP = $(CELL_SDK)/$(HOST_DIR)/ppu/bin/ppu-lv2-strip
|
||||
|
||||
PPU_TARGET := ssnes.elf
|
||||
|
||||
LDDIRS = -L. -L$(CELL_SDK)/target/ppu/lib/PSGL/RSX/ultra-opt
|
||||
INCDIRS = -I. -Icommon
|
||||
|
||||
MAKE_FSELF_NPDRM = $(CELL_SDK)/$(HOST_DIR)/bin/make_fself_npdrm
|
||||
MAKE_PACKAGE_NPDRM = $(CELL_SDK)/$(HOST_DIR)/bin/make_package_npdrm
|
||||
|
||||
OBJ = fifo_buffer.o ps3/cellframework2/fileio/file_browser.o ps3/ps3_audio.o ps3/menu.o ps3/ps3_input.o ps3/cellframework2/input/pad_input.o getopt.o ssnes.o driver.o file.o settings.o message.o rewind.o movie.o gfx/gfx_common.o ps3/ps3_video_psgl.o gfx/shader_cg.o gfx/snes_state.o ups.o bps.o strl.o screenshot.o audio/hermite.o dynamic.o ps3/main.o audio/utils.o conf/config_file.o gfx/image.o
|
||||
|
||||
LIBS = -ldbgfont -lPSGL -lPSGLcgc -lcgc -lgcm_cmd -lgcm_sys_stub -lsnes -lresc_stub -lm -lio_stub -lfs_stub -lsysutil_stub -lsysutil_game_stub -lsysutil_screenshot_stub -lsysmodule_stub -laudio_stub -lnet_stub -lpthread
|
||||
|
||||
DEFINES = -DSSNES_CONSOLE -DHAVE_OPENGL=1 -DHAVE_CG=1 -DHAVE_FBO=1 -D__CELLOS_LV2__ -DHAVE_CONFIGFILE=1 -DPACKAGE_VERSION=\"0.9.4\" -Dmain=ssnes_main
|
||||
|
||||
ifeq ($(DEBUG), 1)
|
||||
PPU_OPTIMIZE_LV := -O0 -g
|
||||
else
|
||||
PPU_OPTIMIZE_LV := -O3 -g
|
||||
endif
|
||||
|
||||
## Use this for new SDK!
|
||||
CFLAGS = $(PPU_OPTIMIZE_LV) $(DEFINES)
|
||||
CXXFLAGS = $(PPU_OPTIMIZE_LV) $(DEFINES)
|
||||
|
||||
all: pkg
|
||||
|
||||
$(PPU_TARGET): $(OBJ)
|
||||
$(LD) -o $@ $(OBJ) $(LDFLAGS) $(LDDIRS) $(LIBS)
|
||||
$(STRIP) $(PPU_TARGET)
|
||||
|
||||
%.o: %.c config.h
|
||||
$(CC) $(INCDIRS) $(CFLAGS) -c -o $@ $<
|
||||
|
||||
%.o: %.cpp config.h
|
||||
$(CXX) $(INCDIRS) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
pkg: $(PPU_TARGET)
|
||||
cp ssnes.cfg ps3/pkg/USRDIR/
|
||||
$(MAKE_FSELF_NPDRM) $(PPU_TARGET) ps3/pkg/USRDIR/EBOOT.BIN
|
||||
$(MAKE_PACKAGE_NPDRM) ps3/pkg/package.conf ps3/pkg
|
||||
|
||||
clean:
|
||||
rm -f $(PPU_TARGET)
|
||||
rm -f $(OBJ)
|
||||
rm -f *.pkg
|
||||
|
||||
.PHONY: all clean pkg
|
||||
|
||||
@@ -0,0 +1,58 @@
|
||||
###
|
||||
##
|
||||
# Makefile for SSNES Wii.
|
||||
## Doesn't really work yet, beware :V
|
||||
###
|
||||
##
|
||||
|
||||
DEBUG = 0
|
||||
|
||||
CC = powerpc-eabi-gcc
|
||||
CXX = powerpc-eabi-g++
|
||||
LD = powerpc-eabi-ld
|
||||
|
||||
DOL_TARGET := ssnes.dol
|
||||
ELF_TARGET := ssnes.elf
|
||||
|
||||
INCLUDE := -I. -I$(DEVKITPRO)/libogc/include
|
||||
LIBDIRS := -L$(DEVKITPRO)/libogc/lib/wii -L.
|
||||
|
||||
MACHDEP := -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float
|
||||
CFLAGS += -Wall -std=gnu99 $(MACHDEP) $(INCLUDE)
|
||||
CXXFLAGS += -Wall -std=gnu99 $(MACHDEP) $(INCLUDE)
|
||||
LDFLAGS := $(MACHDEP)
|
||||
LIBS := -lfat -lsnes -lwiiuse -logc -lbte -lfreetype
|
||||
|
||||
OBJ = wii/main.o fifo_buffer.o ssnes.o driver.o gfx/fonts.o file.o settings.o message.o rewind.o movie.o ups.o bps.o strl.o screenshot.o audio/hermite.o dynamic.o audio/utils.o conf/config_file.o wii/audio.o wii/input.o wii/video.o console/sgui.o console/list.o console/font.bmpobj
|
||||
|
||||
CFLAGS += -std=gnu99 -DSSNES_CONSOLE -DHAVE_CONFIGFILE=1 -DHAVE_GETOPT_LONG -DHAVE_FREETYPE -DPACKAGE_VERSION=\"0.9.4\" -Dmain=ssnes_main -Wno-char-subscripts
|
||||
|
||||
ifeq ($(DEBUG), 1)
|
||||
CFLAGS += -O0 -g
|
||||
CXXFLAGS += -O0 -g
|
||||
else
|
||||
CLFAGS += -O3
|
||||
CXXFLAGS += -O3
|
||||
endif
|
||||
|
||||
all: $(DOL_TARGET)
|
||||
|
||||
%.dol: %.elf
|
||||
elf2dol $< $@
|
||||
|
||||
$(ELF_TARGET): $(OBJ)
|
||||
$(CXX) -o $@ $(LDFLAGS) $(LIBDIRS) $(OBJ) $(LIBS)
|
||||
|
||||
%.o: %.c
|
||||
$(CC) $(CFLAGS) -c -o $@ $<
|
||||
|
||||
%.bmpobj: %.bmp
|
||||
$(LD) -r -b binary -o $@ $<
|
||||
|
||||
clean:
|
||||
rm -f $(DOL_TARGET)
|
||||
rm -f $(ELF_TARGET)
|
||||
rm -f $(OBJ)
|
||||
|
||||
.PHONY: clean
|
||||
|
||||
+202
@@ -0,0 +1,202 @@
|
||||
TARGET = ssnes.exe
|
||||
JTARGET = ssnes-joyconfig.exe
|
||||
OBJ = ssnes.o file.o driver.o conf/config_file.o settings.o dynamic.o message.o rewind.o movie.o gfx/gfx_common.o bps.o ups.o strl.o screenshot.o audio/hermite.o getopt.o audio/utils.o posix_string.o
|
||||
JOBJ = conf/config_file.o tools/ssnes-joyconfig.o strl.o posix_string.o
|
||||
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
HAVE_DINPUT = 1
|
||||
HAVE_XAUDIO = 1
|
||||
HAVE_DSOUND = 1
|
||||
HAVE_SDL = 1
|
||||
HAVE_OPENGL = 1
|
||||
HAVE_DYLIB = 1
|
||||
HAVE_NETPLAY = 1
|
||||
HAVE_THREADS = 1
|
||||
DYNAMIC = 1
|
||||
|
||||
ifeq ($(SLIM),)
|
||||
HAVE_SDL_IMAGE = 1
|
||||
HAVE_XML = 1
|
||||
HAVE_FREETYPE = 1
|
||||
HAVE_RSOUND = 1
|
||||
HAVE_FBO = 1
|
||||
HAVE_CG = 1
|
||||
HAVE_PYTHON = 1
|
||||
HAVE_FFMPEG = 1
|
||||
endif
|
||||
|
||||
libsnes ?= -lsnes
|
||||
|
||||
LIBS = -lm
|
||||
DEFINES = -I. -DHAVE_CONFIGFILE -DPACKAGE_VERSION=\"0.9.4\"
|
||||
LDFLAGS = -L. -static-libgcc
|
||||
LDCXXFLAGS = -static-libstdc++ -s
|
||||
|
||||
ifeq ($(HAVE_SDL), 1)
|
||||
OBJ += gfx/sdl_gfx.o gfx/gl.o gfx/sdlwrap.o input/sdl_input.o audio/sdl_audio.o fifo_buffer.o
|
||||
LIBS += -lSDL
|
||||
DEFINES += -ISDL -DHAVE_SDL
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_THREADS), 1)
|
||||
OBJ += autosave.o thread.o
|
||||
DEFINES += -DHAVE_THREADS
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_OPENGL), 1)
|
||||
DEFINES += -DHAVE_OPENGL
|
||||
LIBS += -lopengl32
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_SDL_IMAGE), 1)
|
||||
LIBS += -lSDL_image
|
||||
DEFINES += -DHAVE_SDL_IMAGE
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_CG), 1)
|
||||
OBJ += gfx/shader_cg.o
|
||||
LIBS += -lcg -lcgGL
|
||||
DEFINES += -DHAVE_CG
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XAUDIO), 1)
|
||||
OBJ += audio/xaudio.o audio/xaudio-c/xaudio-c.o
|
||||
DEFINES += -DHAVE_XAUDIO
|
||||
LIBS += -lole32
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DSOUND), 1)
|
||||
OBJ += audio/dsound.o
|
||||
DEFINES += -DHAVE_DSOUND
|
||||
LIBS += -ldxguid -ldsound
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_RSOUND), 1)
|
||||
OBJ += audio/rsound.o
|
||||
DEFINES += -DHAVE_RSOUND
|
||||
LIBS += -lrsound
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XML), 1)
|
||||
OBJ += gfx/shader_glsl.o gfx/image.o gfx/snes_state.o sha256.o cheats.o
|
||||
DEFINES += -Ilibxml2 -DHAVE_XML
|
||||
LIBS += -lxml2 -liconv
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DYLIB), 1)
|
||||
DEFINES += -DHAVE_DYLIB
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_NETPLAY), 1)
|
||||
DEFINES += -DHAVE_NETPLAY
|
||||
OBJ += netplay.o
|
||||
LIBS += -lws2_32
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FREETYPE), 1)
|
||||
OBJ += gfx/fonts.o
|
||||
DEFINES += -DHAVE_FREETYPE -Ifreetype2
|
||||
LIBS += -lfreetype -lz
|
||||
endif
|
||||
|
||||
ifeq ($(DYNAMIC), 1)
|
||||
DEFINES += -DHAVE_DYNAMIC
|
||||
else
|
||||
LIBS += $(libsnes)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FBO), 1)
|
||||
DEFINES += -DHAVE_FBO
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DYLIB), 1)
|
||||
OBJ += gfx/ext_gfx.o audio/ext_audio.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_PYTHON), 1)
|
||||
LIBS += -lpython32
|
||||
DEFINES += -DHAVE_PYTHON -Ipython
|
||||
OBJ += gfx/py_state/py_state.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DINPUT), 1)
|
||||
LIBS += -ldinput8 -ldxguid -lole32
|
||||
DEFINES += -DHAVE_DINPUT
|
||||
OBJ += input/dinput.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FFMPEG), 1)
|
||||
LIBS += -lavformat -lavcodec -lavutil -lswscale -lws2_32 -lz
|
||||
DEFINES += -DHAVE_FFMPEG -Iffmpeg
|
||||
DEFINES += -DHAVE_FFMPEG_ALLOC_CONTEXT3
|
||||
DEFINES += -DHAVE_FFMPEG_AVCODEC_OPEN2
|
||||
DEFINES += -DHAVE_FFMPEG_AVIO_OPEN
|
||||
DEFINES += -DHAVE_FFMPEG_AVFORMAT_WRITE_HEADER
|
||||
DEFINES += -DHAVE_FFMPEG_AVFORMAT_NEW_STREAM
|
||||
DEFINES += -DHAVE_X264RGB
|
||||
OBJ += record/ffemu.o
|
||||
endif
|
||||
|
||||
ifneq ($(V), 1)
|
||||
Q := @
|
||||
endif
|
||||
|
||||
CFLAGS += -Wall -O3 -I.
|
||||
ifeq ($(CXX_BUILD), 1)
|
||||
CFLAGS += -std=c++0x -xc++ -D__STDC_CONSTANT_MACROS
|
||||
else
|
||||
CFLAGS += -std=gnu99
|
||||
endif
|
||||
|
||||
all: $(TARGET) $(JTARGET)
|
||||
|
||||
$(TARGET): $(OBJ)
|
||||
$(Q)$(CXX) -o $@ $(OBJ) $(LIBS) $(LDFLAGS) $(LDCXXFLAGS)
|
||||
@$(if $(Q), $(shell echo echo LD $@),)
|
||||
|
||||
%.o: %.c
|
||||
$(Q)$(CC) $(CFLAGS) $(DEFINES) -c -o $@ $<
|
||||
@$(if $(Q), $(shell echo echo CC $<),)
|
||||
|
||||
$(JTARGET): $(JOBJ)
|
||||
ifeq ($(CXX_BUILD), 1)
|
||||
$(Q)$(CXX) -o $@ $(JOBJ) -lSDL $(LDFLAGS)
|
||||
else
|
||||
$(Q)$(CC) -o $@ $(JOBJ) -lSDL $(LDFLAGS)
|
||||
endif
|
||||
@$(if $(Q), $(shell echo echo LD $@),)
|
||||
|
||||
clean:
|
||||
rm -f *.o
|
||||
rm -f audio/*.o
|
||||
rm -f audio/xaudio-c/*.o
|
||||
rm -f conf/*.o
|
||||
rm -f gfx/*.o
|
||||
rm -f gfx/py_state/*.o
|
||||
rm -f record/*.o
|
||||
rm -f input/*.o
|
||||
rm -f $(TARGET)
|
||||
rm -f ssnes-joyconfig.exe
|
||||
rm -f tools/*.o
|
||||
|
||||
dist_x86: all
|
||||
zip -r ssnes-win32-0.9.4.zip $(TARGET) $(JTARGET) ssnes.cfg snes.dll SDL.dll
|
||||
|
||||
dist_x86_64: all
|
||||
zip -r ssnes-win64-0.9.4.zip $(TARGET) $(JTARGET) ssnes.cfg snes.dll SDL.dll
|
||||
|
||||
libs_x86:
|
||||
wget https://github.com/downloads/Themaister/SSNES/SSNES-win32-libs.zip --no-check-certificate
|
||||
unzip SSNES-win32-libs.zip
|
||||
wget https://github.com/downloads/Themaister/SSNES/SSNES-win32-headers.zip --no-check-certificate
|
||||
unzip SSNES-win32-headers.zip
|
||||
|
||||
libs_x86_64:
|
||||
wget https://github.com/downloads/Themaister/SSNES/SSNES-win64-libs.zip --no-check-certificate
|
||||
unzip SSNES-win64-libs.zip
|
||||
wget https://github.com/downloads/Themaister/SSNES/SSNES-win64-headers.zip --no-check-certificate
|
||||
unzip SSNES-win64-headers.zip
|
||||
|
||||
.PHONY: all install uninstall clean dist_x86 dist_x86_64 libs_x86 libs_x86_64
|
||||
-164
@@ -1,164 +0,0 @@
|
||||
TARGET = ssnes.exe
|
||||
JTARGET = ssnes-joyconfig.exe
|
||||
OBJ = ssnes.o file.o driver.o conf/config_file.o settings.o dynamic.o message.o rewind.o movie.o autosave.o gfx/gfx_common.o ups.o strl.o screenshot.o
|
||||
JOBJ = conf/config_file.o tools/main-stub.o tools/ssnes-joyconfig.o
|
||||
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
HAVE_DINPUT = 1
|
||||
HAVE_SRC = 0
|
||||
HAVE_SDL = 1
|
||||
HAVE_SDL_IMAGE = 1
|
||||
HAVE_XML = 1
|
||||
HAVE_FREETYPE = 1
|
||||
HAVE_XAUDIO = 1
|
||||
HAVE_RSOUND = 1
|
||||
HAVE_DYLIB = 1
|
||||
HAVE_NETPLAY = 1
|
||||
HAVE_FBO = 1
|
||||
HAVE_CG = 1
|
||||
HAVE_PYTHON = 1
|
||||
HAVE_FFMPEG = 0
|
||||
libsnes ?= -lsnes
|
||||
|
||||
LIBS = -lm
|
||||
DEFINES = -I. -DHAVE_CONFIGFILE
|
||||
LDFLAGS = -L. -static-libgcc -s
|
||||
|
||||
SRC_LIBS = -lsamplerate-0
|
||||
SDL_LIBS = -lSDL
|
||||
SDL_CFLAGS = -ISDL
|
||||
|
||||
ifeq ($(HAVE_SRC), 1)
|
||||
LIBS += $(SRC_LIBS)
|
||||
DEFINES += $(SRC_CFLAGS) -DHAVE_SRC
|
||||
else
|
||||
OBJ += audio/hermite.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_SDL), 1)
|
||||
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o fifo_buffer.o
|
||||
LIBS += $(SDL_LIBS) -lopengl32
|
||||
DEFINES += $(SDL_CFLAGS) -DHAVE_SDL
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_SDL_IMAGE), 1)
|
||||
LIBS += -lSDL_image
|
||||
DEFINES += -DHAVE_SDL_IMAGE
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_CG), 1)
|
||||
OBJ += gfx/shader_cg.o
|
||||
LIBS += -lcg -lcgGL
|
||||
DEFINES += -DHAVE_CG
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XAUDIO), 1)
|
||||
OBJ += audio/xaudio.o
|
||||
DEFINES += -DHAVE_XAUDIO
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_RSOUND), 1)
|
||||
OBJ += audio/rsound.o
|
||||
DEFINES += -DHAVE_RSOUND
|
||||
LIBS += -lrsound
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XML), 1)
|
||||
OBJ += gfx/shader_glsl.o gfx/image.o gfx/snes_state.o sha256.o cheats.o
|
||||
DEFINES += $(XML_CFLAGS) -DHAVE_XML
|
||||
LIBS += -lxml2
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DYLIB), 1)
|
||||
DEFINES += -DHAVE_DYLIB
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_NETPLAY), 1)
|
||||
DEFINES += -DHAVE_NETPLAY
|
||||
OBJ += netplay.o
|
||||
LIBS += -lws2_32
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FREETYPE), 1)
|
||||
OBJ += gfx/fonts.o
|
||||
DEFINES += -DHAVE_FREETYPE -Ifreetype2
|
||||
LIBS += -lz -lfreetype6
|
||||
endif
|
||||
|
||||
ifeq ($(DYNAMIC), 1)
|
||||
DEFINES += -DHAVE_DYNAMIC
|
||||
else
|
||||
LIBS += $(libsnes)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FBO), 1)
|
||||
DEFINES += -DHAVE_FBO
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DYLIB), 1)
|
||||
OBJ += gfx/ext.o audio/ext.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_PYTHON), 1)
|
||||
LIBS += -lpython32
|
||||
DEFINES += -DHAVE_PYTHON -Ipython
|
||||
OBJ += gfx/py_state/py_state.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DINPUT), 1)
|
||||
LIBS += -ldinput8 -ldxguid -lole32
|
||||
DEFINES += -DHAVE_DINPUT -Iffmpeg
|
||||
OBJ += input/dinput.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FFMPEG), 1)
|
||||
LIBS += -lavformat -lavcodec -lavutil -lswscale -lws2_32 -lzlib1
|
||||
DEFINES += -DHAVE_FFMPEG
|
||||
OBJ += record/ffemu.o
|
||||
endif
|
||||
|
||||
ifneq ($(V),1)
|
||||
Q := @
|
||||
endif
|
||||
|
||||
|
||||
CFLAGS = -Wall -O3 -std=gnu99 -I.
|
||||
|
||||
all: $(TARGET) $(JTARGET)
|
||||
|
||||
$(TARGET): $(OBJ)
|
||||
$(Q)$(CXX) -o $@ $(OBJ) $(LIBS) $(LDFLAGS)
|
||||
@$(if $(Q), $(shell echo echo LD $@),)
|
||||
|
||||
%.o: %.c
|
||||
$(Q)$(CC) $(CFLAGS) $(DEFINES) -c -o $@ $<
|
||||
@$(if $(Q), $(shell echo echo CC $<),)
|
||||
|
||||
$(JTARGET): $(JOBJ)
|
||||
$(Q)$(CC) -o $@ $(JOBJ) $(SDL_LIBS) $(LDFLAGS)
|
||||
@$(if $(Q), $(shell echo echo LD $@),)
|
||||
|
||||
clean:
|
||||
rm -f *.o
|
||||
rm -f audio/*.o
|
||||
rm -f conf/*.o
|
||||
rm -f gfx/*.o
|
||||
rm -f gfx/py_state/*.o
|
||||
rm -f record/*.o
|
||||
rm -f hqflt/*.o
|
||||
rm -f input/*.o
|
||||
rm -f hqflt/snes_ntsc/*.o
|
||||
rm -f $(TARGET)
|
||||
rm -f ssnes-joyconfig.exe
|
||||
rm -f tools/*.o
|
||||
|
||||
dist: all
|
||||
zip -r ssnes-win32-0.6.zip $(TARGET) ssnes.cfg snes.dll libxml2.dll iconv.dll zlib1.dll SDL.dll freetype6.dll xaudio-c.dll rsound.dll pthreadGC2.dll cg.dll cgGL.dll libjpeg-8.dll libpng15-15.dll python32.dll SDL_image.dll $(JTARGET)
|
||||
|
||||
libs:
|
||||
wget https://github.com/downloads/Themaister/SSNES/SSNES-win32-libs.zip --no-check-certificate
|
||||
unzip SSNES-win32-libs.zip
|
||||
|
||||
.PHONY: all install uninstall clean dist libs
|
||||
-151
@@ -1,151 +0,0 @@
|
||||
TARGET = ssnes.exe
|
||||
JTARGET = ssnes-joyconfig.exe
|
||||
OBJ = ssnes.o file.o driver.o conf/config_file.o settings.o dynamic.o message.o rewind.o movie.o autosave.o gfx/gfx_common.o ups.o strl.o screenshot.o
|
||||
JOBJ = conf/config_file.o tools/main-stub.o tools/ssnes-joyconfig.o
|
||||
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
HAVE_DINPUT = 1
|
||||
HAVE_SRC = 0
|
||||
HAVE_SDL = 1
|
||||
HAVE_XML = 1
|
||||
HAVE_FREETYPE = 1
|
||||
HAVE_XAUDIO = 1
|
||||
HAVE_RSOUND = 0
|
||||
HAVE_DYLIB = 1
|
||||
HAVE_NETPLAY = 1
|
||||
HAVE_FBO = 1
|
||||
HAVE_CG = 0
|
||||
HAVE_PYTHON = 0
|
||||
libsnes ?= -lsnes
|
||||
|
||||
LIBS = -lm
|
||||
DEFINES = -I. -DHAVE_CONFIGFILE
|
||||
LDFLAGS = -L. -static-libgcc -s
|
||||
|
||||
SRC_LIBS = -lsamplerate-0
|
||||
SDL_LIBS = -lmingw32 -lSDL -lSDLmain -lwinmm -mwindows -lm -luser32 -lgdi32 -lwinmm -ldxguid
|
||||
SDL_CFLAGS = -ISDL
|
||||
|
||||
ifeq ($(HAVE_SRC), 1)
|
||||
LIBS += $(SRC_LIBS)
|
||||
DEFINES += $(SRC_CFLAGS) -DHAVE_SRC
|
||||
else
|
||||
OBJ += audio/hermite.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_SDL), 1)
|
||||
OBJ += gfx/sdl.o gfx/gl.o input/sdl.o audio/sdl.o fifo_buffer.o
|
||||
LIBS += $(SDL_LIBS) -lopengl32
|
||||
DEFINES += $(SDL_CFLAGS) -DHAVE_SDL
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_CG), 1)
|
||||
OBJ += gfx/shader_cg.o
|
||||
LIBS += -lcg -lcgGL
|
||||
DEFINES += -DHAVE_CG
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XAUDIO), 1)
|
||||
OBJ += audio/xaudio.o
|
||||
DEFINES += -DHAVE_XAUDIO
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_RSOUND), 1)
|
||||
OBJ += audio/rsound.o
|
||||
DEFINES += -DHAVE_RSOUND
|
||||
LIBS += -lrsound
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XML), 1)
|
||||
OBJ += gfx/shader_glsl.o gfx/image.o gfx/snes_state.o sha256.o cheats.o
|
||||
DEFINES += $(XML_CFLAGS) -DHAVE_XML -DLIBXML_STATIC
|
||||
LIBS += -lxml2 -lz -lws2_32
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DYLIB), 1)
|
||||
DEFINES += -DHAVE_DYLIB
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_NETPLAY), 1)
|
||||
DEFINES += -DHAVE_NETPLAY
|
||||
OBJ += netplay.o
|
||||
LIBS += -lws2_32
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FREETYPE), 1)
|
||||
OBJ += gfx/fonts.o
|
||||
DEFINES += -DHAVE_FREETYPE -Ifreetype2
|
||||
LIBS += -lz -lfreetype6
|
||||
endif
|
||||
|
||||
ifeq ($(DYNAMIC), 1)
|
||||
DEFINES += -DHAVE_DYNAMIC
|
||||
else
|
||||
LIBS += $(libsnes)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_FBO), 1)
|
||||
DEFINES += -DHAVE_FBO
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DYLIB), 1)
|
||||
OBJ += gfx/ext.o audio/ext.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_PYTHON), 1)
|
||||
LIBS += -lpython32
|
||||
DEFINES += -DHAVE_PYTHON -Ipython
|
||||
OBJ += gfx/py_state/py_state.o
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_DINPUT), 1)
|
||||
LIBS += -ldinput8 -ldxguid -lole32
|
||||
DEFINES += -DHAVE_DINPUT
|
||||
OBJ += input/dinput.o
|
||||
endif
|
||||
|
||||
|
||||
ifneq ($(V),1)
|
||||
Q := @
|
||||
endif
|
||||
|
||||
|
||||
CFLAGS = -Wall -O3 -std=gnu99 -I.
|
||||
|
||||
all: $(TARGET) $(JTARGET)
|
||||
|
||||
$(TARGET): $(OBJ)
|
||||
$(Q)$(CXX) -o $@ $(OBJ) $(LIBS) $(LDFLAGS)
|
||||
@$(if $(Q), $(shell echo echo LD $@),)
|
||||
|
||||
%.o: %.c
|
||||
$(Q)$(CC) $(CFLAGS) $(DEFINES) -c -o $@ $<
|
||||
@$(if $(Q), $(shell echo echo CC $<),)
|
||||
|
||||
$(JTARGET): $(JOBJ)
|
||||
$(Q)$(CC) -o $@ $(JOBJ) $(SDL_LIBS) $(LDFLAGS)
|
||||
@$(if $(Q), $(shell echo echo LD $@),)
|
||||
|
||||
clean:
|
||||
rm -f *.o
|
||||
rm -f audio/*.o
|
||||
rm -f conf/*.o
|
||||
rm -f gfx/*.o
|
||||
rm -f record/*.o
|
||||
rm -f hqflt/*.o
|
||||
rm -f input/*.o
|
||||
rm -f hqflt/snes_ntsc/*.o
|
||||
rm -f $(TARGET)
|
||||
rm -f ssnes-joyconfig.exe
|
||||
rm -f tools/*.o
|
||||
|
||||
dist: all
|
||||
zip -r ssnes-win64-0.6.zip $(TARGET) ssnes.cfg snes.dll xaudio-c.dll README.win32.txt $(JTARGET)
|
||||
|
||||
libs:
|
||||
wget https://github.com/downloads/Themaister/SSNES/ssnes-win64-libs.zip --no-check-certificate
|
||||
unzip ssnes-win64-libs.zip
|
||||
|
||||
.PHONY: all install uninstall clean dist libs
|
||||
@@ -0,0 +1,55 @@
|
||||
###
|
||||
##
|
||||
# Makefile for SSNES libxenon.
|
||||
##
|
||||
###
|
||||
##
|
||||
|
||||
DEBUG = 0
|
||||
|
||||
CC = xenon-gcc
|
||||
CXX = xenon-g++
|
||||
OBJCOPY = xenon-objcopy
|
||||
STRIP = xenon-strip
|
||||
|
||||
PPU_TARGET := ssnes-libxenon.elf
|
||||
PPU_TARGET_ADJUSTED := ssnes-libxenon.elf32
|
||||
|
||||
LDDIRS = -L. -L$(DEVKITXENON)/usr/lib -L$(DEVKITXENON)/xenon/lib/32
|
||||
INCDIRS = -I. -I$(DEVKITXENON)/usr/include
|
||||
|
||||
OBJ = fifo_buffer.o ssnes.o driver.o file.o settings.o message.o rewind.o movie.o gfx/gfx_common.o ups.o bps.o strl.o screenshot.o audio/hermite.o dynamic.o audio/utils.o conf/config_file.o xenon/main.o xenon/xenon360_audio.o xenon/xenon360_input.o xenon/xenon360_video.o
|
||||
|
||||
LIBS = -lsnes -lxenon -lm -lc
|
||||
DEFINES = -std=gnu99 -DHAVE_CONFIGFILE=1 -DPACKAGE_VERSION=\"0.9.4\" -DSSNES_CONSOLE -DHAVE_GETOPT_LONG=1 -Dmain=ssnes_main
|
||||
DEFINES += -maltivec -mhard-float -m32 -mpowerpc64 -mcpu=cell -mtune=cell -fno-pic -g -Wall -DXENON $(INCDIRS)
|
||||
DEFINES += -u read -u _start -u exc_base
|
||||
|
||||
ifeq ($(DEBUG), 1)
|
||||
OPTIMIZE_LV := -O0 -g
|
||||
else
|
||||
OPTIMIZE_LV := -O3
|
||||
endif
|
||||
|
||||
all: $(PPU_TARGET_ADJUSTED)
|
||||
|
||||
CFLAGS := $(OPTIMIZE_LV) $(DEFINES)
|
||||
|
||||
LDFLAGS := -m32 -n -T $(DEVKITXENON)/app.lds
|
||||
|
||||
$(PPU_TARGET_ADJUSTED): $(PPU_TARGET)
|
||||
$(OBJCOPY) -O elf32-powerpc --adjust-vma 0x80000000 $< $@
|
||||
$(STRIP) $@
|
||||
|
||||
$(PPU_TARGET): $(OBJ)
|
||||
$(CXX) -o $@ $(OBJ) $(LDFLAGS) $(LDDIRS) $(LIBS)
|
||||
|
||||
%.o: %.c config.h
|
||||
$(CC) $(CFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
rm -f $(PPU_TARGET)
|
||||
rm -f $(OBJ)
|
||||
|
||||
.PHONY: clean
|
||||
|
||||
@@ -7,6 +7,10 @@ SSNES is a simple frontend for the libsnes library.
|
||||
libsnes is the emulator core of [bSNES](http://www.byuu.org), the most accurate SNES emulator to date, in library form. The libsnes API has been implemented by SNES9x as well, allowing multiple different cores to be used for an emulator that supports libsnes.
|
||||
This enables the possibility of custom front-ends for the emulator.
|
||||
|
||||
# Binaries
|
||||
|
||||
Latest Windows binaries are currently hosted on my [homepage](http://themaister.net/ssnes.html).
|
||||
|
||||
# Philosophy
|
||||
|
||||
SSNES attempts to be very small and lean, while still having all the useful core features expected from an emulator.
|
||||
|
||||
@@ -1,39 +0,0 @@
|
||||
===================================================
|
||||
SSNES - Simple Super Nintendo Emulator System
|
||||
===================================================
|
||||
|
||||
SSNES is a simplistic emulator frontend designed for use without any GUI.
|
||||
It is used from command line, but is designed to play well with eventual GUI frontends,
|
||||
as the configuration file format is very simple.
|
||||
|
||||
This allows for great portability and focus on what matters in a frontend, such as video and audio performance.
|
||||
Its core libraries for video and input are OpenGL and SDL, with many different audio library supported.
|
||||
|
||||
On first use you should get accustomed to how SSNES works.
|
||||
|
||||
- SSNES emphasizes simplicity. It has no graphical user interface, and is primarily used through the command line.
|
||||
It is recommended for experienced users.
|
||||
It is possible though to create a GUI which can use SSNES.
|
||||
|
||||
- SSNES isn't dependant on any emulator core, such as bSNES, SNES9x or ZSNES.
|
||||
SSNES only talks to the libsnes interface,
|
||||
which was created initially by bSNES but it has an implementation available for SNES9x as well.
|
||||
|
||||
- SSNES is configured through a config file. In the Win32 distribution, there should be a ssnes.cfg included.
|
||||
This config file serves as a base for your custom configuration file.
|
||||
It is recommended that you go through the config file and alter any configurations you might use.
|
||||
This is a good way to learn about the features SSNES have.
|
||||
It is possible to pick which configuration file you want with the '-c' flag.
|
||||
E.g.: ssnes.exe -c myconfig.cfg rom.sfc.
|
||||
|
||||
- When unsure which command line flags to use, use the command: ssnes.exe --help.
|
||||
|
||||
- When something is not working as expected, try using verbose logging first to see what is happening:
|
||||
E.g.: ssnes.exe -v romfile.sfc
|
||||
If something is not working, and you want to file a bug report,
|
||||
please include console output with the -v flag turned on.
|
||||
|
||||
- SSNES does not support zipped roms directly. It only supports roms with extentions .sfc and .smc.
|
||||
However, SSNES can read roms from stdin,
|
||||
which makes it possible to create wrapper programs that can support every zip format under the sun.
|
||||
This can also be performed by a GUI frontend.
|
||||
+41
-45
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -16,12 +16,12 @@
|
||||
*/
|
||||
|
||||
|
||||
#include "driver.h"
|
||||
#include "../driver.h"
|
||||
#include <stdlib.h>
|
||||
#include <alsa/asoundlib.h>
|
||||
#include "general.h"
|
||||
#include <asoundlib.h>
|
||||
#include "../general.h"
|
||||
|
||||
#define TRY_ALSA(x) if ( x < 0 ) { \
|
||||
#define TRY_ALSA(x) if (x < 0) { \
|
||||
goto error; \
|
||||
}
|
||||
|
||||
@@ -32,9 +32,9 @@ typedef struct alsa
|
||||
bool has_float;
|
||||
} alsa_t;
|
||||
|
||||
static bool __alsa_use_float(void *data)
|
||||
static bool alsa_use_float(void *data)
|
||||
{
|
||||
alsa_t *alsa = data;
|
||||
alsa_t *alsa = (alsa_t*)data;
|
||||
return alsa->has_float;
|
||||
}
|
||||
|
||||
@@ -49,27 +49,30 @@ static bool find_float_format(snd_pcm_t *pcm, snd_pcm_hw_params_t *params)
|
||||
return false;
|
||||
}
|
||||
|
||||
static void* __alsa_init(const char* device, unsigned rate, unsigned latency)
|
||||
static void *alsa_init(const char *device, unsigned rate, unsigned latency)
|
||||
{
|
||||
alsa_t *alsa = calloc(1, sizeof(alsa_t));
|
||||
if ( alsa == NULL )
|
||||
alsa_t *alsa = (alsa_t*)calloc(1, sizeof(alsa_t));
|
||||
if (!alsa)
|
||||
return NULL;
|
||||
|
||||
snd_pcm_hw_params_t *params = NULL;
|
||||
snd_pcm_sw_params_t *sw_params = NULL;
|
||||
|
||||
const char *alsa_dev = "default";
|
||||
if ( device != NULL )
|
||||
if (device)
|
||||
alsa_dev = device;
|
||||
|
||||
unsigned int latency_usec = latency * 1000;
|
||||
unsigned int channels = 2;
|
||||
unsigned periods = 4;
|
||||
snd_pcm_uframes_t buffer_size;
|
||||
snd_pcm_format_t format;
|
||||
|
||||
TRY_ALSA(snd_pcm_open(&alsa->pcm, alsa_dev, SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK));
|
||||
|
||||
unsigned int latency_usec = latency * 1000;
|
||||
|
||||
TRY_ALSA(snd_pcm_hw_params_malloc(¶ms));
|
||||
alsa->has_float = find_float_format(alsa->pcm, params);
|
||||
snd_pcm_format_t format = alsa->has_float ? SND_PCM_FORMAT_FLOAT : SND_PCM_FORMAT_S16;
|
||||
unsigned int channels = 2;
|
||||
format = alsa->has_float ? SND_PCM_FORMAT_FLOAT : SND_PCM_FORMAT_S16;
|
||||
|
||||
TRY_ALSA(snd_pcm_hw_params_any(alsa->pcm, params));
|
||||
TRY_ALSA(snd_pcm_hw_params_set_access(alsa->pcm, params, SND_PCM_ACCESS_RW_INTERLEAVED));
|
||||
@@ -78,12 +81,10 @@ static void* __alsa_init(const char* device, unsigned rate, unsigned latency)
|
||||
TRY_ALSA(snd_pcm_hw_params_set_rate(alsa->pcm, params, rate, 0));
|
||||
|
||||
TRY_ALSA(snd_pcm_hw_params_set_buffer_time_near(alsa->pcm, params, &latency_usec, NULL));
|
||||
unsigned periods = 4;
|
||||
TRY_ALSA(snd_pcm_hw_params_set_periods_near(alsa->pcm, params, &periods, NULL));
|
||||
|
||||
TRY_ALSA(snd_pcm_hw_params(alsa->pcm, params));
|
||||
|
||||
snd_pcm_uframes_t buffer_size;
|
||||
snd_pcm_hw_params_get_period_size(params, &buffer_size, NULL);
|
||||
SSNES_LOG("ALSA: Period size: %d frames\n", (int)buffer_size);
|
||||
snd_pcm_hw_params_get_buffer_size(params, &buffer_size);
|
||||
@@ -117,16 +118,16 @@ error:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static ssize_t __alsa_write(void* data, const void* buf, size_t size)
|
||||
static ssize_t alsa_write(void *data, const void *buf, size_t size)
|
||||
{
|
||||
alsa_t *alsa = data;
|
||||
alsa_t *alsa = (alsa_t*)data;
|
||||
|
||||
snd_pcm_sframes_t frames;
|
||||
snd_pcm_sframes_t written = 0;
|
||||
int rc;
|
||||
size = snd_pcm_bytes_to_frames(alsa->pcm, size); // Frames to write
|
||||
|
||||
while (written < size)
|
||||
while (written < (snd_pcm_sframes_t)size)
|
||||
{
|
||||
if (!alsa->nonblock)
|
||||
{
|
||||
@@ -141,16 +142,16 @@ static ssize_t __alsa_write(void* data, const void* buf, size_t size)
|
||||
|
||||
frames = snd_pcm_writei(alsa->pcm, (const char*)buf + written * 2 * (alsa->has_float ? sizeof(float) : sizeof(int16_t)), size - written);
|
||||
|
||||
if ( frames == -EPIPE || frames == -EINTR || frames == -ESTRPIPE )
|
||||
if (frames == -EPIPE || frames == -EINTR || frames == -ESTRPIPE)
|
||||
{
|
||||
if ( snd_pcm_recover(alsa->pcm, frames, 1) < 0 )
|
||||
if (snd_pcm_recover(alsa->pcm, frames, 1) < 0)
|
||||
return -1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
else if ( frames == -EAGAIN && alsa->nonblock )
|
||||
else if (frames == -EAGAIN && alsa->nonblock)
|
||||
return 0;
|
||||
else if ( frames < 0 )
|
||||
else if (frames < 0)
|
||||
return -1;
|
||||
|
||||
written += frames;
|
||||
@@ -159,28 +160,28 @@ static ssize_t __alsa_write(void* data, const void* buf, size_t size)
|
||||
return snd_pcm_frames_to_bytes(alsa->pcm, size);
|
||||
}
|
||||
|
||||
static bool __alsa_stop(void *data)
|
||||
static bool alsa_stop(void *data)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __alsa_set_nonblock_state(void *data, bool state)
|
||||
static void alsa_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
alsa_t *alsa = data;
|
||||
alsa_t *alsa = (alsa_t*)data;
|
||||
alsa->nonblock = state;
|
||||
}
|
||||
|
||||
static bool __alsa_start(void *data)
|
||||
static bool alsa_start(void *data)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __alsa_free(void *data)
|
||||
static void alsa_free(void *data)
|
||||
{
|
||||
alsa_t *alsa = data;
|
||||
if ( alsa )
|
||||
alsa_t *alsa = (alsa_t*)data;
|
||||
if (alsa)
|
||||
{
|
||||
if ( alsa->pcm )
|
||||
if (alsa->pcm)
|
||||
{
|
||||
snd_pcm_drop(alsa->pcm);
|
||||
snd_pcm_close(alsa->pcm);
|
||||
@@ -190,18 +191,13 @@ static void __alsa_free(void *data)
|
||||
}
|
||||
|
||||
const audio_driver_t audio_alsa = {
|
||||
.init = __alsa_init,
|
||||
.write = __alsa_write,
|
||||
.stop = __alsa_stop,
|
||||
.start = __alsa_start,
|
||||
.use_float = __alsa_use_float,
|
||||
.set_nonblock_state = __alsa_set_nonblock_state,
|
||||
.free = __alsa_free,
|
||||
.ident = "alsa"
|
||||
alsa_init,
|
||||
alsa_write,
|
||||
alsa_stop,
|
||||
alsa_start,
|
||||
alsa_set_nonblock_state,
|
||||
alsa_free,
|
||||
alsa_use_float,
|
||||
"alsa"
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,283 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2011-2012 - Chris Moeller
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#include "driver.h"
|
||||
#include "general.h"
|
||||
#include "fifo_buffer.h"
|
||||
#include <stdlib.h>
|
||||
#include "../boolean.h"
|
||||
#include <pthread.h>
|
||||
|
||||
#include <CoreAudio/CoreAudio.h>
|
||||
#include <CoreServices/CoreServices.h>
|
||||
#include <AudioUnit/AudioUnit.h>
|
||||
#include <AudioUnit/AUComponent.h>
|
||||
|
||||
typedef struct coreaudio
|
||||
{
|
||||
pthread_mutex_t lock;
|
||||
pthread_cond_t cond;
|
||||
|
||||
ComponentInstance dev;
|
||||
bool dev_alive;
|
||||
|
||||
fifo_buffer_t *buffer;
|
||||
bool nonblock;
|
||||
} coreaudio_t;
|
||||
|
||||
static void coreaudio_free(void *data)
|
||||
{
|
||||
coreaudio_t *dev = (coreaudio_t*)data;
|
||||
if (!dev)
|
||||
return;
|
||||
|
||||
if (dev->dev_alive)
|
||||
{
|
||||
AudioOutputUnitStop(dev->dev);
|
||||
CloseComponent(dev->dev);
|
||||
}
|
||||
|
||||
if (dev->buffer)
|
||||
fifo_free(dev->buffer);
|
||||
|
||||
pthread_mutex_destroy(&dev->lock);
|
||||
pthread_cond_destroy(&dev->cond);
|
||||
|
||||
free(dev);
|
||||
}
|
||||
|
||||
static OSStatus audio_cb(void *userdata, AudioUnitRenderActionFlags *action_flags,
|
||||
const AudioTimeStamp *time_stamp, UInt32 bus_number,
|
||||
UInt32 number_frames, AudioBufferList *io_data)
|
||||
{
|
||||
coreaudio_t *dev = (coreaudio_t*)userdata;
|
||||
(void)time_stamp;
|
||||
(void)bus_number;
|
||||
(void)number_frames;
|
||||
|
||||
if (!io_data)
|
||||
return noErr;
|
||||
if (io_data->mNumberBuffers != 1)
|
||||
return noErr;
|
||||
|
||||
unsigned write_avail = io_data->mBuffers[0].mDataByteSize;
|
||||
void *outbuf = io_data->mBuffers[0].mData;
|
||||
|
||||
pthread_mutex_lock(&dev->lock);
|
||||
if (fifo_read_avail(dev->buffer) < write_avail)
|
||||
{
|
||||
*action_flags = kAudioUnitRenderAction_OutputIsSilence;
|
||||
memset(outbuf, 0, write_avail); // Seems to be needed.
|
||||
pthread_mutex_unlock(&dev->lock);
|
||||
pthread_cond_signal(&dev->cond); // Technically possible to deadlock without.
|
||||
return noErr;
|
||||
}
|
||||
|
||||
fifo_read(dev->buffer, outbuf, write_avail);
|
||||
pthread_mutex_unlock(&dev->lock);
|
||||
pthread_cond_signal(&dev->cond);
|
||||
return noErr;
|
||||
}
|
||||
|
||||
static void *coreaudio_init(const char *device, unsigned rate, unsigned latency)
|
||||
{
|
||||
(void)device;
|
||||
|
||||
coreaudio_t *dev = (coreaudio_t*)calloc(1, sizeof(*dev));
|
||||
if (!dev)
|
||||
return NULL;
|
||||
|
||||
CFRunLoopRef run_loop = NULL;
|
||||
AudioObjectPropertyAddress addr = {
|
||||
kAudioHardwarePropertyRunLoop,
|
||||
kAudioObjectPropertyScopeGlobal,
|
||||
kAudioObjectPropertyElementMaster
|
||||
};
|
||||
|
||||
pthread_mutex_init(&dev->lock, NULL);
|
||||
pthread_cond_init(&dev->cond, NULL);
|
||||
AudioObjectSetPropertyData(kAudioObjectSystemObject, &addr, 0, NULL,
|
||||
sizeof(CFRunLoopRef), &run_loop);
|
||||
|
||||
ComponentDescription desc = {0};
|
||||
desc.componentType = kAudioUnitType_Output;
|
||||
desc.componentSubType = kAudioUnitSubType_HALOutput;
|
||||
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
|
||||
|
||||
AudioStreamBasicDescription stream_desc = {0};
|
||||
AudioStreamBasicDescription real_desc;
|
||||
AudioChannelLayout layout = {0};
|
||||
AURenderCallbackStruct cb = {0};
|
||||
|
||||
Component comp = NULL;
|
||||
OSStatus res = noErr;
|
||||
UInt32 i_size = 0;
|
||||
size_t fifo_size;
|
||||
|
||||
comp = FindNextComponent(NULL, &desc);
|
||||
if (comp == NULL)
|
||||
goto error;
|
||||
|
||||
res = OpenAComponent(comp, &dev->dev);
|
||||
if (res != noErr)
|
||||
goto error;
|
||||
|
||||
dev->dev_alive = true;
|
||||
|
||||
stream_desc.mSampleRate = rate;
|
||||
stream_desc.mBitsPerChannel = sizeof(float) * CHAR_BIT;
|
||||
stream_desc.mChannelsPerFrame = 2;
|
||||
stream_desc.mBytesPerPacket = 2 * sizeof(float);
|
||||
stream_desc.mBytesPerFrame = 2 * sizeof(float);
|
||||
stream_desc.mFramesPerPacket = 1;
|
||||
stream_desc.mFormatID = kAudioFormatLinearPCM;
|
||||
stream_desc.mFormatFlags = kAudioFormatFlagIsFloat | kAudioFormatFlagIsPacked | (is_little_endian() ? 0 : kAudioFormatFlagIsBigEndian);
|
||||
|
||||
res = AudioUnitSetProperty(dev->dev, kAudioUnitProperty_StreamFormat,
|
||||
kAudioUnitScope_Input, 0, &stream_desc, sizeof(stream_desc));
|
||||
if (res != noErr)
|
||||
goto error;
|
||||
|
||||
i_size = sizeof(real_desc);
|
||||
res = AudioUnitGetProperty(dev->dev, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &real_desc, &i_size);
|
||||
if (res != noErr)
|
||||
goto error;
|
||||
|
||||
SSNES_LOG("[CoreAudio]: Using output sample rate of %.1f Hz\n", (float)real_desc.mSampleRate);
|
||||
g_settings.audio.out_rate = real_desc.mSampleRate;
|
||||
|
||||
if (real_desc.mChannelsPerFrame != stream_desc.mChannelsPerFrame)
|
||||
goto error;
|
||||
if (real_desc.mBitsPerChannel != stream_desc.mBitsPerChannel)
|
||||
goto error;
|
||||
if (real_desc.mFormatFlags != stream_desc.mFormatFlags)
|
||||
goto error;
|
||||
if (real_desc.mFormatID != stream_desc.mFormatID)
|
||||
goto error;
|
||||
|
||||
layout.mChannelLayoutTag = kAudioChannelLayoutTag_UseChannelBitmap;
|
||||
layout.mChannelBitmap = 0x03;
|
||||
|
||||
res = AudioUnitSetProperty(dev->dev, kAudioUnitProperty_AudioChannelLayout,
|
||||
kAudioUnitScope_Input, 0, &layout, sizeof(layout));
|
||||
if (res != noErr)
|
||||
goto error;
|
||||
|
||||
cb.inputProc = audio_cb;
|
||||
cb.inputProcRefCon = dev;
|
||||
|
||||
res = AudioUnitSetProperty(dev->dev, kAudioUnitProperty_SetRenderCallback,
|
||||
kAudioUnitScope_Input, 0, &cb, sizeof(cb));
|
||||
if (res != noErr)
|
||||
goto error;
|
||||
|
||||
res = AudioUnitInitialize(dev->dev);
|
||||
if (res != noErr)
|
||||
goto error;
|
||||
|
||||
fifo_size = (latency * g_settings.audio.out_rate) / 1000;
|
||||
fifo_size *= 2 * sizeof(float);
|
||||
|
||||
dev->buffer = fifo_new(fifo_size);
|
||||
if (!dev->buffer)
|
||||
goto error;
|
||||
|
||||
SSNES_LOG("[CoreAudio]: Using buffer size of %u bytes: (latency = %u ms)\n", (unsigned)fifo_size, latency);
|
||||
|
||||
res = AudioOutputUnitStart(dev->dev);
|
||||
if (res != noErr)
|
||||
goto error;
|
||||
|
||||
return dev;
|
||||
|
||||
error:
|
||||
SSNES_ERR("[CoreAudio]: Failed to initialize driver ...\n");
|
||||
coreaudio_free(dev);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static ssize_t coreaudio_write(void *data, const void *buf_, size_t size)
|
||||
{
|
||||
coreaudio_t *dev = (coreaudio_t*)data;
|
||||
|
||||
const uint8_t *buf = (const uint8_t*)buf_;
|
||||
size_t written = 0;
|
||||
|
||||
while (size > 0)
|
||||
{
|
||||
pthread_mutex_lock(&dev->lock);
|
||||
|
||||
size_t write_avail = fifo_write_avail(dev->buffer);
|
||||
if (write_avail > size)
|
||||
write_avail = size;
|
||||
|
||||
fifo_write(dev->buffer, buf, write_avail);
|
||||
buf += write_avail;
|
||||
written += write_avail;
|
||||
size -= write_avail;
|
||||
|
||||
if (dev->nonblock)
|
||||
{
|
||||
pthread_mutex_unlock(&dev->lock);
|
||||
break;
|
||||
}
|
||||
|
||||
if (write_avail == 0)
|
||||
pthread_cond_wait(&dev->cond, &dev->lock);
|
||||
pthread_mutex_unlock(&dev->lock);
|
||||
}
|
||||
|
||||
return written;
|
||||
}
|
||||
|
||||
static bool coreaudio_stop(void *data)
|
||||
{
|
||||
coreaudio_t *dev = (coreaudio_t*)data;
|
||||
return AudioOutputUnitStop(dev->dev) == noErr;
|
||||
}
|
||||
|
||||
static void coreaudio_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
coreaudio_t *dev = (coreaudio_t*)data;
|
||||
dev->nonblock = state;
|
||||
}
|
||||
|
||||
static bool coreaudio_start(void *data)
|
||||
{
|
||||
coreaudio_t *dev = (coreaudio_t*)data;
|
||||
return AudioOutputUnitStart(dev->dev) == noErr;
|
||||
}
|
||||
|
||||
static bool coreaudio_use_float(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
const audio_driver_t audio_coreaudio = {
|
||||
coreaudio_init,
|
||||
coreaudio_write,
|
||||
coreaudio_stop,
|
||||
coreaudio_start,
|
||||
coreaudio_set_nonblock_state,
|
||||
coreaudio_free,
|
||||
coreaudio_use_float,
|
||||
"coreaudio"
|
||||
};
|
||||
|
||||
+386
@@ -0,0 +1,386 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "../driver.h"
|
||||
#include <stdlib.h>
|
||||
#include "../boolean.h"
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <dsound.h>
|
||||
#include "../fifo_buffer.h"
|
||||
#include "../general.h"
|
||||
|
||||
typedef struct dsound
|
||||
{
|
||||
LPDIRECTSOUND ds;
|
||||
LPDIRECTSOUNDBUFFER dsb;
|
||||
HANDLE event;
|
||||
bool nonblock;
|
||||
|
||||
fifo_buffer_t *buffer;
|
||||
CRITICAL_SECTION crit;
|
||||
|
||||
volatile bool thread_alive;
|
||||
HANDLE thread;
|
||||
unsigned buffer_size;
|
||||
} dsound_t;
|
||||
|
||||
static inline unsigned write_avail(unsigned read_ptr, unsigned write_ptr, unsigned buffer_size)
|
||||
{
|
||||
return (read_ptr + buffer_size - write_ptr) % buffer_size;
|
||||
}
|
||||
|
||||
static inline void get_positions(dsound_t *ds, DWORD *read_ptr, DWORD *write_ptr)
|
||||
{
|
||||
IDirectSoundBuffer_GetCurrentPosition(ds->dsb, read_ptr, write_ptr);
|
||||
}
|
||||
|
||||
#define CHUNK_SIZE 256
|
||||
|
||||
struct audio_lock
|
||||
{
|
||||
void *chunk1;
|
||||
DWORD size1;
|
||||
void *chunk2;
|
||||
DWORD size2;
|
||||
};
|
||||
|
||||
static inline bool grab_region(dsound_t *ds, DWORD write_ptr, struct audio_lock *region)
|
||||
{
|
||||
HRESULT res = IDirectSoundBuffer_Lock(ds->dsb, write_ptr, CHUNK_SIZE, ®ion->chunk1, ®ion->size1, ®ion->chunk2, ®ion->size2, 0);
|
||||
if (res == DSERR_BUFFERLOST)
|
||||
{
|
||||
res = IDirectSoundBuffer_Restore(ds->dsb);
|
||||
if (res != DS_OK)
|
||||
return false;
|
||||
|
||||
res = IDirectSoundBuffer_Lock(ds->dsb, write_ptr, CHUNK_SIZE, ®ion->chunk1, ®ion->size1, ®ion->chunk2, ®ion->size2, 0);
|
||||
if (res != DS_OK)
|
||||
return false;
|
||||
}
|
||||
|
||||
const char *err;
|
||||
switch (res)
|
||||
{
|
||||
case DSERR_BUFFERLOST:
|
||||
err = "DSERR_BUFFERLOST";
|
||||
break;
|
||||
case DSERR_INVALIDCALL:
|
||||
err = "DSERR_INVALIDCALL";
|
||||
break;
|
||||
case DSERR_INVALIDPARAM:
|
||||
err = "DSERR_INVALIDPARAM";
|
||||
break;
|
||||
case DSERR_PRIOLEVELNEEDED:
|
||||
err = "DSERR_PRIOLEVELNEEDED";
|
||||
break;
|
||||
|
||||
default:
|
||||
err = NULL;
|
||||
}
|
||||
|
||||
if (err)
|
||||
{
|
||||
SSNES_WARN("[DirectSound error]: %s\n", err);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static inline void release_region(dsound_t *ds, const struct audio_lock *region)
|
||||
{
|
||||
IDirectSoundBuffer_Unlock(ds->dsb, region->chunk1, region->size1, region->chunk2, region->size2);
|
||||
}
|
||||
|
||||
static DWORD CALLBACK dsound_thread(PVOID data)
|
||||
{
|
||||
dsound_t *ds = (dsound_t*)data;
|
||||
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
|
||||
|
||||
DWORD write_ptr;
|
||||
get_positions(ds, NULL, &write_ptr);
|
||||
write_ptr = (write_ptr + ds->buffer_size / 2) % ds->buffer_size;
|
||||
|
||||
while (ds->thread_alive)
|
||||
{
|
||||
DWORD read_ptr;
|
||||
get_positions(ds, &read_ptr, NULL);
|
||||
|
||||
DWORD avail = write_avail(read_ptr, write_ptr, ds->buffer_size);
|
||||
|
||||
EnterCriticalSection(&ds->crit);
|
||||
DWORD fifo_avail = fifo_read_avail(ds->buffer);
|
||||
LeaveCriticalSection(&ds->crit);
|
||||
|
||||
// No space to write, or we don't have data in our fifo, but we can wait some time before it underruns ...
|
||||
if (avail < CHUNK_SIZE || ((fifo_avail < CHUNK_SIZE) && (avail < ds->buffer_size / 2)))
|
||||
{
|
||||
Sleep(1);
|
||||
// We could opt for using the notification interface,
|
||||
// but it is not guaranteed to work, so use high priority sleeping patterns. :(
|
||||
}
|
||||
else if (fifo_avail < CHUNK_SIZE) // Got space to write, but nothing in FIFO (underrun), fill block with silence.
|
||||
{
|
||||
struct audio_lock region;
|
||||
if (!grab_region(ds, write_ptr, ®ion))
|
||||
{
|
||||
ds->thread_alive = false;
|
||||
SetEvent(ds->event);
|
||||
break;
|
||||
}
|
||||
|
||||
memset(region.chunk1, 0, region.size1);
|
||||
memset(region.chunk2, 0, region.size2);
|
||||
|
||||
release_region(ds, ®ion);
|
||||
write_ptr = (write_ptr + region.size1 + region.size2) % ds->buffer_size;
|
||||
}
|
||||
else // All is good. Pull from it and notify FIFO :D
|
||||
{
|
||||
struct audio_lock region;
|
||||
if (!grab_region(ds, write_ptr, ®ion))
|
||||
{
|
||||
ds->thread_alive = false;
|
||||
SetEvent(ds->event);
|
||||
break;
|
||||
}
|
||||
|
||||
EnterCriticalSection(&ds->crit);
|
||||
if (region.chunk1)
|
||||
fifo_read(ds->buffer, region.chunk1, region.size1);
|
||||
if (region.chunk2)
|
||||
fifo_read(ds->buffer, region.chunk2, region.size2);
|
||||
LeaveCriticalSection(&ds->crit);
|
||||
|
||||
release_region(ds, ®ion);
|
||||
write_ptr = (write_ptr + region.size1 + region.size2) % ds->buffer_size;
|
||||
|
||||
SetEvent(ds->event);
|
||||
}
|
||||
}
|
||||
|
||||
ExitThread(0);
|
||||
}
|
||||
|
||||
static void dsound_stop_thread(dsound_t *ds)
|
||||
{
|
||||
if (ds->thread)
|
||||
{
|
||||
ds->thread_alive = false;
|
||||
WaitForSingleObject(ds->thread, INFINITE);
|
||||
CloseHandle(ds->thread);
|
||||
ds->thread = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static bool dsound_start_thread(dsound_t *ds)
|
||||
{
|
||||
if (!ds->thread)
|
||||
{
|
||||
ds->thread_alive = true;
|
||||
ds->thread = CreateThread(NULL, 0, dsound_thread, ds, 0, NULL);
|
||||
if (ds->thread == NULL)
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void dsound_clear_buffer(dsound_t *ds)
|
||||
{
|
||||
IDirectSoundBuffer_SetCurrentPosition(ds->dsb, 0);
|
||||
void *ptr;
|
||||
DWORD size;
|
||||
|
||||
if (IDirectSoundBuffer_Lock(ds->dsb, 0, 0, &ptr, &size, NULL, NULL, DSBLOCK_ENTIREBUFFER) == DS_OK)
|
||||
{
|
||||
memset(ptr, 0, size);
|
||||
IDirectSoundBuffer_Unlock(ds->dsb, ptr, size, NULL, 0);
|
||||
}
|
||||
}
|
||||
|
||||
static void dsound_free(void *data)
|
||||
{
|
||||
dsound_t *ds = (dsound_t*)data;
|
||||
if (ds)
|
||||
{
|
||||
if (ds->thread)
|
||||
{
|
||||
ds->thread_alive = false;
|
||||
WaitForSingleObject(ds->thread, INFINITE);
|
||||
CloseHandle(ds->thread);
|
||||
}
|
||||
|
||||
DeleteCriticalSection(&ds->crit);
|
||||
|
||||
if (ds->dsb)
|
||||
{
|
||||
IDirectSoundBuffer_Stop(ds->dsb);
|
||||
IDirectSoundBuffer_Release(ds->dsb);
|
||||
}
|
||||
|
||||
if (ds)
|
||||
IDirectSound_Release(ds->ds);
|
||||
|
||||
if (ds->event)
|
||||
CloseHandle(ds->event);
|
||||
|
||||
if (ds->buffer)
|
||||
fifo_free(ds->buffer);
|
||||
|
||||
free(ds);
|
||||
}
|
||||
}
|
||||
|
||||
static void *dsound_init(const char *device, unsigned rate, unsigned latency)
|
||||
{
|
||||
WAVEFORMATEX wfx = {0};
|
||||
DSBUFFERDESC bufdesc = {0};
|
||||
|
||||
dsound_t *ds = (dsound_t*)calloc(1, sizeof(*ds));
|
||||
if (!ds)
|
||||
goto error;
|
||||
|
||||
InitializeCriticalSection(&ds->crit);
|
||||
|
||||
if (DirectSoundCreate(NULL, &ds->ds, NULL) != DS_OK)
|
||||
goto error;
|
||||
|
||||
if (IDirectSound_SetCooperativeLevel(ds->ds, GetDesktopWindow(), DSSCL_PRIORITY) != DS_OK)
|
||||
goto error;
|
||||
|
||||
wfx.wFormatTag = WAVE_FORMAT_PCM;
|
||||
wfx.nChannels = 2;
|
||||
wfx.nSamplesPerSec = rate;
|
||||
wfx.wBitsPerSample = 16;
|
||||
wfx.nBlockAlign = 2 * sizeof(int16_t);
|
||||
wfx.nAvgBytesPerSec = rate * 2 * sizeof(int16_t);
|
||||
|
||||
ds->buffer_size = (latency * wfx.nAvgBytesPerSec) / 1000;
|
||||
ds->buffer_size /= CHUNK_SIZE;
|
||||
ds->buffer_size *= CHUNK_SIZE;
|
||||
if (ds->buffer_size < 4 * CHUNK_SIZE)
|
||||
ds->buffer_size = 4 * CHUNK_SIZE;
|
||||
|
||||
SSNES_LOG("[DirectSound]: Setting buffer size of %u bytes\n", ds->buffer_size);
|
||||
SSNES_LOG("[DirectSound]: Latency = %u ms\n", (unsigned)((1000 * ds->buffer_size) / wfx.nAvgBytesPerSec));
|
||||
|
||||
bufdesc.dwSize = sizeof(DSBUFFERDESC);
|
||||
bufdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_GLOBALFOCUS;
|
||||
bufdesc.dwBufferBytes = ds->buffer_size;
|
||||
bufdesc.lpwfxFormat = &wfx;
|
||||
|
||||
ds->event = CreateEvent(NULL, false, false, NULL);
|
||||
if (!ds->event)
|
||||
goto error;
|
||||
|
||||
ds->buffer = fifo_new(4 * 1024);
|
||||
if (!ds->buffer)
|
||||
goto error;
|
||||
|
||||
if (IDirectSound_CreateSoundBuffer(ds->ds, &bufdesc, &ds->dsb, 0) != DS_OK)
|
||||
goto error;
|
||||
|
||||
IDirectSoundBuffer_SetCurrentPosition(ds->dsb, 0);
|
||||
|
||||
dsound_clear_buffer(ds);
|
||||
|
||||
if (IDirectSoundBuffer_Play(ds->dsb, 0, 0, DSBPLAY_LOOPING) != DS_OK)
|
||||
goto error;
|
||||
|
||||
if (!dsound_start_thread(ds))
|
||||
goto error;
|
||||
|
||||
return ds;
|
||||
|
||||
error:
|
||||
SSNES_ERR("[DirectSound] Error occured in init!\n");
|
||||
dsound_free(ds);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static bool dsound_stop(void *data)
|
||||
{
|
||||
dsound_t *ds = (dsound_t*)data;
|
||||
dsound_stop_thread(ds);
|
||||
return IDirectSoundBuffer_Stop(ds->dsb) == DS_OK;
|
||||
}
|
||||
|
||||
static bool dsound_start(void *data)
|
||||
{
|
||||
dsound_t *ds = (dsound_t*)data;
|
||||
dsound_clear_buffer(ds);
|
||||
|
||||
if (!dsound_start_thread(ds))
|
||||
return false;
|
||||
|
||||
return IDirectSoundBuffer_Play(ds->dsb, 0, 0, DSBPLAY_LOOPING) == DS_OK;
|
||||
}
|
||||
|
||||
static void dsound_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
dsound_t *ds = (dsound_t*)data;
|
||||
ds->nonblock = state;
|
||||
}
|
||||
|
||||
static ssize_t dsound_write(void *data, const void *buf_, size_t size)
|
||||
{
|
||||
dsound_t *ds = (dsound_t*)data;
|
||||
const uint8_t *buf = (const uint8_t*)buf_;
|
||||
|
||||
if (!ds->thread_alive)
|
||||
return -1;
|
||||
|
||||
size_t written = 0;
|
||||
while (size > 0)
|
||||
{
|
||||
EnterCriticalSection(&ds->crit);
|
||||
size_t avail = fifo_write_avail(ds->buffer);
|
||||
if (avail > size)
|
||||
avail = size;
|
||||
|
||||
fifo_write(ds->buffer, buf, avail);
|
||||
LeaveCriticalSection(&ds->crit);
|
||||
|
||||
buf += avail;
|
||||
size -= avail;
|
||||
written += avail;
|
||||
|
||||
if (ds->nonblock || !ds->thread_alive)
|
||||
break;
|
||||
|
||||
if (avail == 0)
|
||||
WaitForSingleObject(ds->event, INFINITE);
|
||||
}
|
||||
|
||||
return written;
|
||||
}
|
||||
|
||||
const audio_driver_t audio_dsound = {
|
||||
dsound_init,
|
||||
dsound_write,
|
||||
dsound_stop,
|
||||
dsound_start,
|
||||
dsound_set_nonblock_state,
|
||||
dsound_free,
|
||||
NULL,
|
||||
"dsound"
|
||||
};
|
||||
|
||||
@@ -61,7 +61,7 @@ typedef struct ssnes_audio_driver_info
|
||||
typedef struct ssnes_audio_driver
|
||||
{
|
||||
// Initializes the device.
|
||||
void* (*init)(const ssnes_audio_driver_info_t *info);
|
||||
void *(*init)(const ssnes_audio_driver_info_t *info);
|
||||
|
||||
// Write data in buffer to audio driver.
|
||||
// A frame here is defined as one combined sample of left and right
|
||||
|
||||
@@ -30,7 +30,7 @@ extern "C" {
|
||||
#define SSNES_TRUE 1
|
||||
#endif
|
||||
|
||||
#define SSNES_DSP_API_VERSION 2
|
||||
#define SSNES_DSP_API_VERSION 3
|
||||
|
||||
typedef struct ssnes_dsp_info
|
||||
{
|
||||
@@ -87,14 +87,14 @@ typedef struct ssnes_dsp_input
|
||||
typedef struct ssnes_dsp_plugin
|
||||
{
|
||||
// Creates a handle of the plugin. Returns NULL if failed.
|
||||
void* (*init)(const ssnes_dsp_info_t *info);
|
||||
void *(*init)(const ssnes_dsp_info_t *info);
|
||||
|
||||
// Processes input data.
|
||||
// The plugin is allowed to return variable sizes for output data.
|
||||
void (*process)(void *data, ssnes_dsp_output_t *output,
|
||||
const ssnes_dsp_input_t *input);
|
||||
|
||||
// Frees the handle.
|
||||
// Frees the handle.
|
||||
void (*free)(void *data);
|
||||
|
||||
// API version used to compile the plugin.
|
||||
@@ -110,6 +110,11 @@ typedef struct ssnes_dsp_plugin
|
||||
|
||||
// Human readable identification string.
|
||||
const char *ident;
|
||||
|
||||
// Called every frame, allows creating a GUI main loop in the main thread.
|
||||
// GUI events can be processed here in a non-blocking fashion.
|
||||
// Can be set to NULL to ignore it.
|
||||
void (*events)(void *data);
|
||||
} ssnes_dsp_plugin_t;
|
||||
|
||||
// Called by SSNES at startup to get the callback struct.
|
||||
|
||||
@@ -207,7 +207,7 @@ static void generate_filter_coeffs(float * restrict fir_out, float * restrict ii
|
||||
}
|
||||
|
||||
|
||||
static void* dsp_init(const ssnes_dsp_info_t *info)
|
||||
static void *dsp_init(const ssnes_dsp_info_t *info)
|
||||
{
|
||||
(void)info;
|
||||
dsp_state *state = calloc(1, sizeof(*state));
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -16,12 +16,12 @@
|
||||
*/
|
||||
|
||||
#include "ext/ssnes_audio.h"
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include "driver.h"
|
||||
#include "dynamic.h"
|
||||
#include "general.h"
|
||||
#include "../driver.h"
|
||||
#include "../dynamic.h"
|
||||
#include "../general.h"
|
||||
#include <sys/types.h>
|
||||
|
||||
typedef struct audio_ext
|
||||
@@ -34,7 +34,7 @@ typedef struct audio_ext
|
||||
|
||||
static void audio_ext_free(void *data)
|
||||
{
|
||||
audio_ext_t *ext = data;
|
||||
audio_ext_t *ext = (audio_ext_t*)data;
|
||||
if (ext)
|
||||
{
|
||||
if (ext->driver && ext->handle)
|
||||
@@ -45,7 +45,7 @@ static void audio_ext_free(void *data)
|
||||
}
|
||||
}
|
||||
|
||||
static void* audio_ext_init(const char *device, unsigned rate, unsigned latency)
|
||||
static void *audio_ext_init(const char *device, unsigned rate, unsigned latency)
|
||||
{
|
||||
if (!(*g_settings.audio.external_driver))
|
||||
{
|
||||
@@ -53,10 +53,13 @@ static void* audio_ext_init(const char *device, unsigned rate, unsigned latency)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
audio_ext_t *ext = calloc(1, sizeof(*ext));
|
||||
audio_ext_t *ext = (audio_ext_t*)calloc(1, sizeof(*ext));
|
||||
if (!ext)
|
||||
return NULL;
|
||||
|
||||
ssnes_audio_driver_info_t info = {0};
|
||||
const ssnes_audio_driver_t *(*plugin_load)(void) = NULL;
|
||||
|
||||
ext->lib = dylib_load(g_settings.audio.external_driver);
|
||||
if (!ext->lib)
|
||||
{
|
||||
@@ -64,7 +67,7 @@ static void* audio_ext_init(const char *device, unsigned rate, unsigned latency)
|
||||
goto error;
|
||||
}
|
||||
|
||||
const ssnes_audio_driver_t* (*plugin_load)(void) = (const ssnes_audio_driver_t* (*)(void))dylib_proc(ext->lib, "ssnes_audio_driver_init");
|
||||
plugin_load = (const ssnes_audio_driver_t *(*)(void))dylib_proc(ext->lib, "ssnes_audio_driver_init");
|
||||
|
||||
if (!plugin_load)
|
||||
{
|
||||
@@ -87,11 +90,9 @@ static void* audio_ext_init(const char *device, unsigned rate, unsigned latency)
|
||||
goto error;
|
||||
}
|
||||
|
||||
ssnes_audio_driver_info_t info = {
|
||||
.device = device,
|
||||
.sample_rate = rate,
|
||||
.latency = latency
|
||||
};
|
||||
info.device = device;
|
||||
info.sample_rate = rate;
|
||||
info.latency = latency;
|
||||
|
||||
ext->handle = ext->driver->init(&info);
|
||||
if (!ext->handle)
|
||||
@@ -115,7 +116,7 @@ error:
|
||||
|
||||
static ssize_t audio_ext_write(void *data, const void *buf, size_t size)
|
||||
{
|
||||
audio_ext_t *ext = data;
|
||||
audio_ext_t *ext = (audio_ext_t*)data;
|
||||
unsigned frame_size = ext->is_float ? (2 * sizeof(float)) : (2 * sizeof(int16_t));
|
||||
size /= frame_size;
|
||||
|
||||
@@ -127,37 +128,37 @@ static ssize_t audio_ext_write(void *data, const void *buf, size_t size)
|
||||
|
||||
static bool audio_ext_start(void *data)
|
||||
{
|
||||
audio_ext_t *ext = data;
|
||||
audio_ext_t *ext = (audio_ext_t*)data;
|
||||
return ext->driver->start(ext->handle);
|
||||
}
|
||||
|
||||
static bool audio_ext_stop(void *data)
|
||||
{
|
||||
audio_ext_t *ext = data;
|
||||
audio_ext_t *ext = (audio_ext_t*)data;
|
||||
return ext->driver->stop(ext->handle);
|
||||
}
|
||||
|
||||
static void audio_ext_set_nonblock_state(void *data, bool toggle)
|
||||
{
|
||||
audio_ext_t *ext = data;
|
||||
audio_ext_t *ext = (audio_ext_t*)data;
|
||||
ext->driver->set_nonblock_state(ext->handle, toggle);
|
||||
}
|
||||
|
||||
static bool audio_ext_use_float(void *data)
|
||||
{
|
||||
audio_ext_t *ext = data;
|
||||
audio_ext_t *ext = (audio_ext_t*)data;
|
||||
ext->is_float = ext->driver->use_float(ext->handle);
|
||||
return ext->is_float;
|
||||
}
|
||||
|
||||
|
||||
const audio_driver_t audio_ext = {
|
||||
.init = audio_ext_init,
|
||||
.write = audio_ext_write,
|
||||
.stop = audio_ext_stop,
|
||||
.start = audio_ext_start,
|
||||
.set_nonblock_state = audio_ext_set_nonblock_state,
|
||||
.use_float = audio_ext_use_float,
|
||||
.free = audio_ext_free,
|
||||
.ident = "ext"
|
||||
audio_ext_init,
|
||||
audio_ext_write,
|
||||
audio_ext_stop,
|
||||
audio_ext_start,
|
||||
audio_ext_set_nonblock_state,
|
||||
audio_ext_free,
|
||||
audio_ext_use_float,
|
||||
"ext"
|
||||
};
|
||||
|
||||
+20
-35
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -20,13 +20,12 @@
|
||||
#include "hermite.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
#define MAX_CHANS 8
|
||||
#define CHANNELS 2
|
||||
|
||||
struct hermite_resampler
|
||||
{
|
||||
float chan_data[MAX_CHANS][4];
|
||||
float chan_data[CHANNELS][4];
|
||||
double r_frac;
|
||||
unsigned chans;
|
||||
};
|
||||
|
||||
static inline float hermite_kernel(float mu1, float a, float b, float c, float d)
|
||||
@@ -36,8 +35,8 @@ static inline float hermite_kernel(float mu1, float a, float b, float c, float d
|
||||
mu2 = mu1 * mu1;
|
||||
mu3 = mu2 * mu1;
|
||||
|
||||
m0 = (c - a) * 0.5;
|
||||
m1 = (d - b) * 0.5;
|
||||
m0 = (c - a) * 0.5f;
|
||||
m1 = (d - b) * 0.5f;
|
||||
|
||||
a0 = +2 * mu3 - 3 * mu2 + 1;
|
||||
a1 = mu3 - 2 * mu2 + mu1;
|
||||
@@ -47,60 +46,46 @@ static inline float hermite_kernel(float mu1, float a, float b, float c, float d
|
||||
return (a0 * b) + (a1 * m0) + (a2 * m1) + (a3 * c);
|
||||
}
|
||||
|
||||
hermite_resampler_t *hermite_new(unsigned channels)
|
||||
hermite_resampler_t *hermite_new(void)
|
||||
{
|
||||
if (channels > MAX_CHANS)
|
||||
return NULL;
|
||||
|
||||
hermite_resampler_t *re = calloc(1, sizeof(*re));
|
||||
if (!re)
|
||||
return NULL;
|
||||
re->chans = channels;
|
||||
return re;
|
||||
return (hermite_resampler_t*)calloc(1, sizeof(hermite_resampler_t));
|
||||
}
|
||||
|
||||
// We make sure to allocate enough output data beforehand ... ;)
|
||||
void hermite_process(hermite_resampler_t *re, struct hermite_data *data)
|
||||
{
|
||||
double r_step = 1.0 / data->src_ratio;
|
||||
double r_step = 1.0 / data->ratio;
|
||||
size_t processed_out = 0;
|
||||
size_t processed_in = 0;
|
||||
|
||||
size_t in_frames = data->input_frames;
|
||||
size_t out_frames = data->output_frames;
|
||||
const float *in_data = data->data_in;
|
||||
float *out_data = data->data_out;
|
||||
|
||||
while (processed_in < in_frames && processed_out < out_frames)
|
||||
for (size_t i = 0; i < in_frames; i++)
|
||||
{
|
||||
while (re->r_frac <= 1.0 && processed_out < out_frames)
|
||||
while (re->r_frac <= 1.0)
|
||||
{
|
||||
re->r_frac += r_step;
|
||||
for (unsigned i = 0; i < re->chans; i++)
|
||||
for (unsigned i = 0; i < CHANNELS; i++)
|
||||
{
|
||||
float res = hermite_kernel(re->r_frac,
|
||||
float res = hermite_kernel((float)re->r_frac,
|
||||
re->chan_data[i][0], re->chan_data[i][1], re->chan_data[i][2], re->chan_data[i][3]);
|
||||
*out_data++ = res;
|
||||
}
|
||||
processed_out++;
|
||||
}
|
||||
|
||||
if (re->r_frac >= 1.0)
|
||||
re->r_frac -= 1.0;
|
||||
for (unsigned i = 0; i < CHANNELS; i++)
|
||||
{
|
||||
re->r_frac -= 1.0;
|
||||
|
||||
for (unsigned i = 0; i < re->chans; i++)
|
||||
{
|
||||
re->chan_data[i][0] = re->chan_data[i][1];
|
||||
re->chan_data[i][1] = re->chan_data[i][2];
|
||||
re->chan_data[i][2] = re->chan_data[i][3];
|
||||
re->chan_data[i][3] = *in_data++;
|
||||
}
|
||||
processed_in++;
|
||||
re->chan_data[i][0] = re->chan_data[i][1];
|
||||
re->chan_data[i][1] = re->chan_data[i][2];
|
||||
re->chan_data[i][2] = re->chan_data[i][3];
|
||||
re->chan_data[i][3] = *in_data++;
|
||||
}
|
||||
}
|
||||
|
||||
data->input_frames_used = processed_in;
|
||||
data->output_frames_gen = processed_out;
|
||||
data->output_frames = processed_out;
|
||||
}
|
||||
|
||||
void hermite_free(hermite_resampler_t *re)
|
||||
|
||||
+4
-8
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -22,11 +22,11 @@
|
||||
#define __SSNES_HERMITE_H
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
|
||||
typedef struct hermite_resampler hermite_resampler_t;
|
||||
|
||||
hermite_resampler_t *hermite_new(unsigned channels);
|
||||
hermite_resampler_t *hermite_new(void);
|
||||
|
||||
struct hermite_data
|
||||
{
|
||||
@@ -36,11 +36,7 @@ struct hermite_data
|
||||
size_t input_frames;
|
||||
size_t output_frames;
|
||||
|
||||
size_t input_frames_used;
|
||||
size_t output_frames_gen;
|
||||
|
||||
bool end_of_input; // Just used to clone the SRC API.
|
||||
double src_ratio;
|
||||
double ratio;
|
||||
};
|
||||
|
||||
void hermite_process(hermite_resampler_t *re, struct hermite_data *data);
|
||||
|
||||
+59
-59
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -16,16 +16,16 @@
|
||||
*/
|
||||
|
||||
|
||||
#include "driver.h"
|
||||
#include "../driver.h"
|
||||
#include <stdlib.h>
|
||||
#include "general.h"
|
||||
#include "../general.h"
|
||||
|
||||
#include <jack/jack.h>
|
||||
#include <jack/types.h>
|
||||
#include <jack/ringbuffer.h>
|
||||
#include <pthread.h>
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
||||
@@ -45,7 +45,7 @@ typedef struct jack
|
||||
|
||||
static int process_cb(jack_nframes_t nframes, void *data)
|
||||
{
|
||||
jack_t *jd = data;
|
||||
jack_t *jd = (jack_t*)data;
|
||||
if (nframes <= 0)
|
||||
{
|
||||
pthread_cond_signal(&jd->cond);
|
||||
@@ -62,7 +62,7 @@ static int process_cb(jack_nframes_t nframes, void *data)
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
jack_default_audio_sample_t *out = jack_port_get_buffer(jd->ports[i], nframes);
|
||||
jack_default_audio_sample_t *out = (jack_default_audio_sample_t*)jack_port_get_buffer(jd->ports[i], nframes);
|
||||
assert(out);
|
||||
jack_ringbuffer_read(jd->buffer[i], (char*)out, min_avail * sizeof(jack_default_audio_sample_t));
|
||||
|
||||
@@ -77,7 +77,7 @@ static int process_cb(jack_nframes_t nframes, void *data)
|
||||
|
||||
static void shutdown_cb(void *data)
|
||||
{
|
||||
jack_t *jd = data;
|
||||
jack_t *jd = (jack_t*)data;
|
||||
jd->shutdown = true;
|
||||
pthread_cond_signal(&jd->cond);
|
||||
}
|
||||
@@ -108,7 +108,7 @@ static size_t find_buffersize(jack_t *jd, int latency)
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
jack_port_get_latency_range(jd->ports[i], JackPlaybackLatency, &range);
|
||||
if (range.max > jack_latency)
|
||||
if ((int)range.max > jack_latency)
|
||||
jack_latency = range.max;
|
||||
}
|
||||
|
||||
@@ -124,13 +124,19 @@ static size_t find_buffersize(jack_t *jd, int latency)
|
||||
return buffer_frames * sizeof(jack_default_audio_sample_t);
|
||||
}
|
||||
|
||||
static void* __jack_init(const char* device, unsigned rate, unsigned latency)
|
||||
static void *ja_init(const char *device, unsigned rate, unsigned latency)
|
||||
{
|
||||
jack_t *jd = calloc(1, sizeof(jack_t));
|
||||
if ( jd == NULL )
|
||||
jack_t *jd = (jack_t*)calloc(1, sizeof(jack_t));
|
||||
if (!jd)
|
||||
return NULL;
|
||||
|
||||
pthread_cond_init(&jd->cond, NULL);
|
||||
pthread_mutex_init(&jd->cond_lock, NULL);
|
||||
|
||||
const char **jports = NULL;
|
||||
char *dest_ports[2];
|
||||
size_t bufsize = 0;
|
||||
int parsed = 0;
|
||||
|
||||
jd->client = jack_client_open("SSNES", JackNullOption, NULL);
|
||||
if (jd->client == NULL)
|
||||
@@ -148,9 +154,7 @@ static void* __jack_init(const char* device, unsigned rate, unsigned latency)
|
||||
SSNES_ERR("Failed to register ports.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
|
||||
char *dest_ports[2];
|
||||
jports = jack_get_ports(jd->client, NULL, NULL, JackPortIsPhysical | JackPortIsInput);
|
||||
if (jports == NULL)
|
||||
{
|
||||
@@ -158,7 +162,19 @@ static void* __jack_init(const char* device, unsigned rate, unsigned latency)
|
||||
goto error;
|
||||
}
|
||||
|
||||
int parsed = parse_ports(dest_ports, jports);
|
||||
bufsize = find_buffersize(jd, latency);
|
||||
SSNES_LOG("JACK: Internal buffer size: %d frames.\n", (int)(bufsize / sizeof(jack_default_audio_sample_t)));
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
jd->buffer[i] = jack_ringbuffer_create(bufsize);
|
||||
if (jd->buffer[i] == NULL)
|
||||
{
|
||||
SSNES_ERR("Failed to create buffers.\n");
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
|
||||
parsed = parse_ports(dest_ports, jports);
|
||||
|
||||
if (jack_activate(jd->client) < 0)
|
||||
{
|
||||
@@ -177,23 +193,7 @@ static void* __jack_init(const char* device, unsigned rate, unsigned latency)
|
||||
|
||||
for (int i = 0; i < parsed; i++)
|
||||
free(dest_ports[i]);
|
||||
|
||||
size_t bufsize = find_buffersize(jd, latency);
|
||||
|
||||
SSNES_LOG("JACK: Internal buffer size: %d frames.\n", (int)(bufsize / sizeof(jack_default_audio_sample_t)));
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
jd->buffer[i] = jack_ringbuffer_create(bufsize);
|
||||
if (jd->buffer[i] == NULL)
|
||||
{
|
||||
SSNES_ERR("Failed to create buffers.\n");
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
|
||||
pthread_cond_init(&jd->cond, NULL);
|
||||
pthread_mutex_init(&jd->cond_lock, NULL);
|
||||
|
||||
|
||||
jack_free(jports);
|
||||
return jd;
|
||||
|
||||
@@ -205,7 +205,7 @@ error:
|
||||
|
||||
static size_t write_buffer(jack_t *jd, const float *buf, size_t size)
|
||||
{
|
||||
jack_default_audio_sample_t out_deinterleaved_buffer[2][FRAMES(size)];
|
||||
jack_default_audio_sample_t out_deinterleaved_buffer[2][AUDIO_CHUNK_SIZE_NONBLOCKING];
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
for (size_t j = 0; j < FRAMES(size); j++)
|
||||
@@ -219,9 +219,11 @@ static size_t write_buffer(jack_t *jd, const float *buf, size_t size)
|
||||
if (jd->shutdown)
|
||||
return 0;
|
||||
|
||||
size_t avail[2];
|
||||
avail[0] = jack_ringbuffer_write_space(jd->buffer[0]);
|
||||
avail[1] = jack_ringbuffer_write_space(jd->buffer[1]);
|
||||
size_t avail[2] = {
|
||||
jack_ringbuffer_write_space(jd->buffer[0]),
|
||||
jack_ringbuffer_write_space(jd->buffer[1]),
|
||||
};
|
||||
|
||||
size_t min_avail = avail[0] < avail[1] ? avail[0] : avail[1];
|
||||
min_avail /= sizeof(float);
|
||||
|
||||
@@ -230,7 +232,10 @@ static size_t write_buffer(jack_t *jd, const float *buf, size_t size)
|
||||
if (write_frames > 0)
|
||||
{
|
||||
for (int i = 0; i < 2; i++)
|
||||
jack_ringbuffer_write(jd->buffer[i], (const char*)&out_deinterleaved_buffer[i][written], write_frames * sizeof(jack_default_audio_sample_t));
|
||||
{
|
||||
jack_ringbuffer_write(jd->buffer[i], (const char*)&out_deinterleaved_buffer[i][written],
|
||||
write_frames * sizeof(jack_default_audio_sample_t));
|
||||
}
|
||||
written += write_frames;
|
||||
}
|
||||
else
|
||||
@@ -247,34 +252,34 @@ static size_t write_buffer(jack_t *jd, const float *buf, size_t size)
|
||||
return written * sizeof(float) * 2;
|
||||
}
|
||||
|
||||
static ssize_t __jack_write(void* data, const void* buf, size_t size)
|
||||
static ssize_t ja_write(void *data, const void *buf, size_t size)
|
||||
{
|
||||
jack_t *jd = data;
|
||||
jack_t *jd = (jack_t*)data;
|
||||
|
||||
return write_buffer(jd, buf, size);
|
||||
return write_buffer(jd, (const float*)buf, size);
|
||||
}
|
||||
|
||||
static bool __jack_stop(void *data)
|
||||
static bool ja_stop(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __jack_set_nonblock_state(void *data, bool state)
|
||||
static void ja_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
jack_t *jd = data;
|
||||
jack_t *jd = (jack_t*)data;
|
||||
jd->nonblock = state;
|
||||
}
|
||||
|
||||
static bool __jack_start(void *data)
|
||||
static bool ja_start(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __jack_free(void *data)
|
||||
static void ja_free(void *data)
|
||||
{
|
||||
jack_t *jd = data;
|
||||
jack_t *jd = (jack_t*)data;
|
||||
|
||||
jd->shutdown = true;
|
||||
|
||||
@@ -293,25 +298,20 @@ static void __jack_free(void *data)
|
||||
free(jd);
|
||||
}
|
||||
|
||||
static bool __jack_use_float(void *data)
|
||||
static bool ja_use_float(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
const audio_driver_t audio_jack = {
|
||||
.init = __jack_init,
|
||||
.write = __jack_write,
|
||||
.stop = __jack_stop,
|
||||
.start = __jack_start,
|
||||
.set_nonblock_state = __jack_set_nonblock_state,
|
||||
.free = __jack_free,
|
||||
.use_float = __jack_use_float,
|
||||
.ident = "jack"
|
||||
ja_init,
|
||||
ja_write,
|
||||
ja_stop,
|
||||
ja_start,
|
||||
ja_set_nonblock_state,
|
||||
ja_free,
|
||||
ja_use_float,
|
||||
"jack"
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
+30
-32
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -15,8 +15,7 @@
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#include "driver.h"
|
||||
#include "../driver.h"
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <OpenAL/al.h>
|
||||
@@ -56,11 +55,11 @@ typedef struct al
|
||||
|
||||
} al_t;
|
||||
|
||||
static void* __al_init(const char* device, unsigned rate, unsigned latency)
|
||||
static void *al_init(const char *device, unsigned rate, unsigned latency)
|
||||
{
|
||||
(void)device;
|
||||
al_t *al = calloc(1, sizeof(al_t));
|
||||
if ( al == NULL )
|
||||
al_t *al = (al_t*)calloc(1, sizeof(al_t));
|
||||
if (!al)
|
||||
return NULL;
|
||||
|
||||
al->handle = alcOpenDevice(NULL);
|
||||
@@ -76,8 +75,8 @@ static void* __al_init(const char* device, unsigned rate, unsigned latency)
|
||||
al->rate = rate;
|
||||
|
||||
al->num_buffers = (latency * rate * 2 * 2) / (1000 * BUFSIZE);
|
||||
al->buffers = calloc(al->num_buffers, sizeof(ALuint));
|
||||
al->res_buf = calloc(al->num_buffers, sizeof(ALuint));
|
||||
al->buffers = (ALuint*)calloc(al->num_buffers, sizeof(ALuint));
|
||||
al->res_buf = (ALuint*)calloc(al->num_buffers, sizeof(ALuint));
|
||||
if (al->buffers == NULL || al->res_buf == NULL)
|
||||
goto error;
|
||||
|
||||
@@ -127,13 +126,12 @@ static bool al_get_buffer(al_t *al, ALuint *buffer)
|
||||
if (al->res_ptr == 0)
|
||||
{
|
||||
#ifndef _WIN32
|
||||
struct timespec tv = {
|
||||
.tv_sec = 0,
|
||||
.tv_nsec = 1000000
|
||||
};
|
||||
struct timespec tv = {0};
|
||||
tv.tv_sec = 0;
|
||||
tv.tv_nsec = 1000000;
|
||||
#endif
|
||||
|
||||
for(;;)
|
||||
for (;;)
|
||||
{
|
||||
if (al_unqueue_buffers(al))
|
||||
break;
|
||||
@@ -153,17 +151,17 @@ static bool al_get_buffer(al_t *al, ALuint *buffer)
|
||||
return true;
|
||||
}
|
||||
|
||||
static size_t al_fill_internal_buf(al_t *al, const void* buf, size_t size)
|
||||
static size_t al_fill_internal_buf(al_t *al, const void *buf, size_t size)
|
||||
{
|
||||
size_t read_size = (BUFSIZE - al->tmpbuf_ptr > size) ? size : (BUFSIZE - al->tmpbuf_ptr);
|
||||
size_t read_size = (BUFSIZE - al->tmpbuf_ptr > (ssize_t)size) ? size : (BUFSIZE - al->tmpbuf_ptr);
|
||||
memcpy(al->tmpbuf + al->tmpbuf_ptr, buf, read_size);
|
||||
al->tmpbuf_ptr += read_size;
|
||||
return read_size;
|
||||
}
|
||||
|
||||
static ssize_t __al_write(void* data, const void* buf, size_t size)
|
||||
static ssize_t al_write(void *data, const void *buf, size_t size)
|
||||
{
|
||||
al_t *al = data;
|
||||
al_t *al = (al_t*)data;
|
||||
|
||||
size_t written = 0;
|
||||
while (written < size)
|
||||
@@ -196,32 +194,32 @@ static ssize_t __al_write(void* data, const void* buf, size_t size)
|
||||
return size;
|
||||
}
|
||||
|
||||
static bool __al_stop(void *data)
|
||||
static bool al_stop(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __al_set_nonblock_state(void *data, bool state)
|
||||
static void al_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
al_t *al = data;
|
||||
al_t *al = (al_t*)data;
|
||||
al->nonblock = state;
|
||||
}
|
||||
|
||||
static bool __al_start(void *data)
|
||||
static bool al_start(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __al_free(void *data)
|
||||
static void al_free(void *data)
|
||||
{
|
||||
al_t *al= data;
|
||||
al_t *al = (al_t*)data;
|
||||
if (al)
|
||||
{
|
||||
alSourceStop(al->source);
|
||||
alDeleteSources(1, &al->source);
|
||||
if ( al->buffers )
|
||||
if (al->buffers)
|
||||
{
|
||||
alDeleteBuffers(al->num_buffers, al->buffers);
|
||||
free(al->buffers);
|
||||
@@ -235,13 +233,13 @@ static void __al_free(void *data)
|
||||
}
|
||||
|
||||
const audio_driver_t audio_openal = {
|
||||
.init = __al_init,
|
||||
.write = __al_write,
|
||||
.stop = __al_stop,
|
||||
.start = __al_start,
|
||||
.set_nonblock_state = __al_set_nonblock_state,
|
||||
.free = __al_free,
|
||||
.ident = "openal"
|
||||
al_init,
|
||||
al_write,
|
||||
al_stop,
|
||||
al_start,
|
||||
al_set_nonblock_state,
|
||||
al_free,
|
||||
NULL,
|
||||
"openal"
|
||||
};
|
||||
|
||||
|
||||
+24
-21
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -20,6 +20,7 @@
|
||||
#endif
|
||||
|
||||
#include "driver.h"
|
||||
#include "general.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifdef HAVE_OSS_BSD
|
||||
@@ -40,9 +41,9 @@
|
||||
#define DEFAULT_OSS_DEV "/dev/dsp"
|
||||
#endif
|
||||
|
||||
static void* __oss_init(const char* device, unsigned rate, unsigned latency)
|
||||
static void *oss_init(const char *device, unsigned rate, unsigned latency)
|
||||
{
|
||||
int *fd = calloc(1, sizeof(int));
|
||||
int *fd = (int*)calloc(1, sizeof(int));
|
||||
if (fd == NULL)
|
||||
return NULL;
|
||||
|
||||
@@ -68,7 +69,8 @@ static void* __oss_init(const char* device, unsigned rate, unsigned latency)
|
||||
}
|
||||
|
||||
int channels = 2;
|
||||
int format = AFMT_S16_LE;
|
||||
int format = is_little_endian() ?
|
||||
AFMT_S16_LE : AFMT_S16_BE;
|
||||
|
||||
if (ioctl(*fd, SNDCTL_DSP_CHANNELS, &channels) < 0)
|
||||
{
|
||||
@@ -94,9 +96,9 @@ static void* __oss_init(const char* device, unsigned rate, unsigned latency)
|
||||
return fd;
|
||||
}
|
||||
|
||||
static ssize_t __oss_write(void* data, const void* buf, size_t size)
|
||||
static ssize_t oss_write(void *data, const void *buf, size_t size)
|
||||
{
|
||||
int *fd = data;
|
||||
int *fd = (int*)data;
|
||||
|
||||
if (size == 0)
|
||||
return 0;
|
||||
@@ -112,21 +114,21 @@ static ssize_t __oss_write(void* data, const void* buf, size_t size)
|
||||
return ret;
|
||||
}
|
||||
|
||||
static bool __oss_stop(void *data)
|
||||
static bool oss_stop(void *data)
|
||||
{
|
||||
int *fd = data;
|
||||
int *fd = (int*)data;
|
||||
ioctl(*fd, SNDCTL_DSP_RESET, 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool __oss_start(void *data)
|
||||
static bool oss_start(void *data)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __oss_set_nonblock_state(void *data, bool state)
|
||||
static void oss_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
int *fd = data;
|
||||
int *fd = (int*)data;
|
||||
int rc;
|
||||
if (state)
|
||||
rc = fcntl(*fd, F_SETFL, fcntl(*fd, F_GETFL) | O_NONBLOCK);
|
||||
@@ -136,9 +138,9 @@ static void __oss_set_nonblock_state(void *data, bool state)
|
||||
fprintf(stderr, "SSNES [ERROR]: Could not set nonblocking on OSS file descriptor. Will not be able to fast-forward.\n");
|
||||
}
|
||||
|
||||
static void __oss_free(void *data)
|
||||
static void oss_free(void *data)
|
||||
{
|
||||
int *fd = data;
|
||||
int *fd = (int*)data;
|
||||
|
||||
ioctl(*fd, SNDCTL_DSP_RESET, 0);
|
||||
close(*fd);
|
||||
@@ -146,12 +148,13 @@ static void __oss_free(void *data)
|
||||
}
|
||||
|
||||
const audio_driver_t audio_oss = {
|
||||
.init = __oss_init,
|
||||
.write = __oss_write,
|
||||
.stop = __oss_stop,
|
||||
.start = __oss_start,
|
||||
.set_nonblock_state = __oss_set_nonblock_state,
|
||||
.free = __oss_free,
|
||||
.ident = "oss"
|
||||
oss_init,
|
||||
oss_write,
|
||||
oss_stop,
|
||||
oss_start,
|
||||
oss_set_nonblock_state,
|
||||
oss_free,
|
||||
NULL,
|
||||
"oss"
|
||||
};
|
||||
|
||||
|
||||
+38
-55
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -19,7 +19,7 @@
|
||||
#include "driver.h"
|
||||
#include "general.h"
|
||||
#include <pulse/pulseaudio.h>
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
#include <string.h>
|
||||
|
||||
#include <stdio.h>
|
||||
@@ -32,9 +32,9 @@ typedef struct
|
||||
bool nonblock;
|
||||
} pa_t;
|
||||
|
||||
static void __pulse_free(void *data)
|
||||
static void pulse_free(void *data)
|
||||
{
|
||||
pa_t *pa = data;
|
||||
pa_t *pa = (pa_t*)data;
|
||||
if (pa)
|
||||
{
|
||||
if (pa->mainloop)
|
||||
@@ -59,21 +59,9 @@ static void __pulse_free(void *data)
|
||||
}
|
||||
}
|
||||
|
||||
static inline uint8_t is_little_endian(void)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint16_t x;
|
||||
uint8_t y[2];
|
||||
} u;
|
||||
|
||||
u.x = 1;
|
||||
return u.y[0];
|
||||
}
|
||||
|
||||
static void context_state_cb(pa_context *c, void *data)
|
||||
{
|
||||
pa_t *pa = data;
|
||||
pa_t *pa = (pa_t*)data;
|
||||
switch (pa_context_get_state(c))
|
||||
{
|
||||
case PA_CONTEXT_READY:
|
||||
@@ -88,7 +76,7 @@ static void context_state_cb(pa_context *c, void *data)
|
||||
|
||||
static void stream_state_cb(pa_stream *s, void *data)
|
||||
{
|
||||
pa_t *pa = data;
|
||||
pa_t *pa = (pa_t*)data;
|
||||
switch (pa_stream_get_state(s)) {
|
||||
case PA_STREAM_READY:
|
||||
case PA_STREAM_FAILED:
|
||||
@@ -104,20 +92,24 @@ static void stream_request_cb(pa_stream *s, size_t length, void *data)
|
||||
{
|
||||
(void)length;
|
||||
(void)s;
|
||||
pa_t *pa = data;
|
||||
pa_t *pa = (pa_t*)data;
|
||||
pa_threaded_mainloop_signal(pa->mainloop, 0);
|
||||
}
|
||||
|
||||
static void stream_latency_update_cb(pa_stream *s, void *data)
|
||||
{
|
||||
(void)s;
|
||||
pa_t *pa = data;
|
||||
pa_t *pa = (pa_t*)data;
|
||||
pa_threaded_mainloop_signal(pa->mainloop, 0);
|
||||
}
|
||||
|
||||
static void* __pulse_init(const char* device, unsigned rate, unsigned latency)
|
||||
static void *pulse_init(const char *device, unsigned rate, unsigned latency)
|
||||
{
|
||||
pa_t *pa = calloc(1, sizeof(*pa));
|
||||
pa_sample_spec spec;
|
||||
memset(&spec, 0, sizeof(spec));
|
||||
pa_buffer_attr buffer_attr = {0};
|
||||
|
||||
pa_t *pa = (pa_t*)calloc(1, sizeof(*pa));
|
||||
if (!pa)
|
||||
goto error;
|
||||
|
||||
@@ -143,11 +135,9 @@ static void* __pulse_init(const char* device, unsigned rate, unsigned latency)
|
||||
if (pa_context_get_state(pa->context) != PA_CONTEXT_READY)
|
||||
goto unlock_error;
|
||||
|
||||
pa_sample_spec spec = {
|
||||
.format = is_little_endian() ? PA_SAMPLE_FLOAT32LE : PA_SAMPLE_FLOAT32BE,
|
||||
.channels = 2,
|
||||
.rate = rate
|
||||
};
|
||||
spec.format = is_little_endian() ? PA_SAMPLE_FLOAT32LE : PA_SAMPLE_FLOAT32BE;
|
||||
spec.channels = 2;
|
||||
spec.rate = rate;
|
||||
|
||||
pa->stream = pa_stream_new(pa->context, "audio", &spec, NULL);
|
||||
if (!pa->stream)
|
||||
@@ -157,13 +147,11 @@ static void* __pulse_init(const char* device, unsigned rate, unsigned latency)
|
||||
pa_stream_set_write_callback(pa->stream, stream_request_cb, pa);
|
||||
pa_stream_set_latency_update_callback(pa->stream, stream_latency_update_cb, pa);
|
||||
|
||||
pa_buffer_attr buffer_attr = {
|
||||
.maxlength = -1,
|
||||
.tlength = pa_usec_to_bytes(latency * PA_USEC_PER_MSEC, &spec),
|
||||
.prebuf = -1,
|
||||
.minreq = -1,
|
||||
.fragsize = -1
|
||||
};
|
||||
buffer_attr.maxlength = -1;
|
||||
buffer_attr.tlength = pa_usec_to_bytes(latency * PA_USEC_PER_MSEC, &spec);
|
||||
buffer_attr.prebuf = -1;
|
||||
buffer_attr.minreq = -1;
|
||||
buffer_attr.fragsize = -1;
|
||||
|
||||
if (pa_stream_connect_playback(pa->stream, NULL, &buffer_attr, PA_STREAM_ADJUST_LATENCY, NULL, NULL) < 0)
|
||||
goto error;
|
||||
@@ -180,13 +168,13 @@ static void* __pulse_init(const char* device, unsigned rate, unsigned latency)
|
||||
unlock_error:
|
||||
pa_threaded_mainloop_unlock(pa->mainloop);
|
||||
error:
|
||||
__pulse_free(pa);
|
||||
pulse_free(pa);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static ssize_t __pulse_write(void* data, const void* buf, size_t size)
|
||||
static ssize_t pulse_write(void *data, const void *buf, size_t size)
|
||||
{
|
||||
pa_t *pa = data;
|
||||
pa_t *pa = (pa_t*)data;
|
||||
|
||||
pa_threaded_mainloop_lock(pa->mainloop);
|
||||
unsigned length = pa_stream_writable_size(pa->stream);
|
||||
@@ -210,43 +198,38 @@ static ssize_t __pulse_write(void* data, const void* buf, size_t size)
|
||||
return write_size;
|
||||
}
|
||||
|
||||
static bool __pulse_stop(void *data)
|
||||
static bool pulse_stop(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool __pulse_start(void *data)
|
||||
static bool pulse_start(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __pulse_set_nonblock_state(void *data, bool state)
|
||||
static void pulse_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
pa_t *pa = data;
|
||||
pa_t *pa = (pa_t*)data;
|
||||
pa->nonblock = state;
|
||||
}
|
||||
|
||||
static bool __pulse_use_float(void *data)
|
||||
static bool pulse_use_float(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
const audio_driver_t audio_pulse = {
|
||||
.init = __pulse_init,
|
||||
.write = __pulse_write,
|
||||
.stop = __pulse_stop,
|
||||
.start = __pulse_start,
|
||||
.set_nonblock_state = __pulse_set_nonblock_state,
|
||||
.use_float = __pulse_use_float,
|
||||
.free = __pulse_free,
|
||||
.ident = "pulse"
|
||||
pulse_init,
|
||||
pulse_write,
|
||||
pulse_stop,
|
||||
pulse_start,
|
||||
pulse_set_nonblock_state,
|
||||
pulse_free,
|
||||
pulse_use_float,
|
||||
"pulse"
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
+21
-24
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -21,7 +21,7 @@
|
||||
#include <roaraudio.h>
|
||||
#include <errno.h>
|
||||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
#include "general.h"
|
||||
|
||||
typedef struct
|
||||
@@ -30,10 +30,11 @@ typedef struct
|
||||
bool nonblocking;
|
||||
} roar_t;
|
||||
|
||||
static void* __roar_init(const char* device, unsigned rate, unsigned latency)
|
||||
static void *ra_init(const char *device, unsigned rate, unsigned latency)
|
||||
{
|
||||
(void)latency;
|
||||
int err;
|
||||
roar_t *roar = calloc(1, sizeof(roar_t));
|
||||
roar_t *roar = (roar_t*)calloc(1, sizeof(roar_t));
|
||||
if (roar == NULL)
|
||||
return NULL;
|
||||
|
||||
@@ -51,9 +52,9 @@ static void* __roar_init(const char* device, unsigned rate, unsigned latency)
|
||||
return roar;
|
||||
}
|
||||
|
||||
static ssize_t __roar_write(void* data, const void* buf, size_t size)
|
||||
static ssize_t ra_write(void *data, const void *buf, size_t size)
|
||||
{
|
||||
roar_t *roar = data;
|
||||
roar_t *roar = (roar_t*)data;
|
||||
ssize_t rc;
|
||||
|
||||
if (size == 0)
|
||||
@@ -77,45 +78,41 @@ static ssize_t __roar_write(void* data, const void* buf, size_t size)
|
||||
return size;
|
||||
}
|
||||
|
||||
static bool __roar_stop(void *data)
|
||||
static bool ra_stop(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __roar_set_nonblock_state(void *data, bool state)
|
||||
static void ra_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
roar_t *roar = data;
|
||||
roar_t *roar = (roar_t*)data;
|
||||
if (roar_vs_blocking(roar->vss, (state) ? ROAR_VS_FALSE : ROAR_VS_TRUE, NULL) < 0)
|
||||
fprintf(stderr, "SSNES [ERROR]: Can't set nonblocking. Will not be able to fast-forward.\n");
|
||||
roar->nonblocking = state;
|
||||
}
|
||||
|
||||
static bool __roar_start(void *data)
|
||||
static bool ra_start(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __roar_free(void *data)
|
||||
static void ra_free(void *data)
|
||||
{
|
||||
roar_t *roar = data;
|
||||
roar_t *roar = (roar_t*)data;
|
||||
roar_vs_close(roar->vss, ROAR_VS_TRUE, NULL);
|
||||
free(data);
|
||||
}
|
||||
|
||||
const audio_driver_t audio_roar = {
|
||||
.init = __roar_init,
|
||||
.write = __roar_write,
|
||||
.stop = __roar_stop,
|
||||
.start = __roar_start,
|
||||
.set_nonblock_state = __roar_set_nonblock_state,
|
||||
.free = __roar_free,
|
||||
.ident = "roar"
|
||||
ra_init,
|
||||
ra_write,
|
||||
ra_stop,
|
||||
ra_start,
|
||||
ra_set_nonblock_state,
|
||||
ra_free,
|
||||
NULL,
|
||||
"roar"
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
+29
-28
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -20,7 +20,7 @@
|
||||
#include <stdlib.h>
|
||||
#include <rsound.h>
|
||||
#include "fifo_buffer.h"
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
#include "SDL.h"
|
||||
|
||||
typedef struct rsd
|
||||
@@ -37,7 +37,7 @@ typedef struct rsd
|
||||
|
||||
static ssize_t audio_cb(void *data, size_t bytes, void *userdata)
|
||||
{
|
||||
rsd_t *rsd = userdata;
|
||||
rsd_t *rsd = (rsd_t*)userdata;
|
||||
|
||||
size_t avail = fifo_read_avail(rsd->buffer);
|
||||
size_t write_size = bytes > avail ? avail : bytes;
|
||||
@@ -49,20 +49,20 @@ static ssize_t audio_cb(void *data, size_t bytes, void *userdata)
|
||||
|
||||
static void err_cb(void *userdata)
|
||||
{
|
||||
rsd_t *rsd = userdata;
|
||||
rsd_t *rsd = (rsd_t*)userdata;
|
||||
rsd->has_error = true;
|
||||
SDL_CondSignal(rsd->cond);
|
||||
}
|
||||
|
||||
static void* __rsd_init(const char* device, unsigned rate, unsigned latency)
|
||||
static void *rs_init(const char *device, unsigned rate, unsigned latency)
|
||||
{
|
||||
rsd_t *rsd = calloc(1, sizeof(rsd_t));
|
||||
if ( rsd == NULL )
|
||||
rsd_t *rsd = (rsd_t*)calloc(1, sizeof(rsd_t));
|
||||
if (!rsd)
|
||||
return NULL;
|
||||
|
||||
rsound_t *rd;
|
||||
|
||||
if ( rsd_init(&rd) < 0 )
|
||||
if (rsd_init(&rd) < 0)
|
||||
{
|
||||
free(rsd);
|
||||
return NULL;
|
||||
@@ -80,14 +80,14 @@ static void* __rsd_init(const char* device, unsigned rate, unsigned latency)
|
||||
rsd_set_param(rd, RSD_SAMPLERATE, &rate);
|
||||
rsd_set_param(rd, RSD_LATENCY, &latency);
|
||||
|
||||
if ( device != NULL )
|
||||
if (device)
|
||||
rsd_set_param(rd, RSD_HOST, (void*)device);
|
||||
|
||||
rsd_set_param(rd, RSD_FORMAT, &format);
|
||||
|
||||
rsd_set_callback(rd, audio_cb, err_cb, 256, rsd);
|
||||
|
||||
if ( rsd_start(rd) < 0 )
|
||||
if (rsd_start(rd) < 0)
|
||||
{
|
||||
free(rsd);
|
||||
rsd_free(rd);
|
||||
@@ -98,9 +98,9 @@ static void* __rsd_init(const char* device, unsigned rate, unsigned latency)
|
||||
return rsd;
|
||||
}
|
||||
|
||||
static ssize_t __rsd_write(void* data, const void* buf, size_t size)
|
||||
static ssize_t rs_write(void *data, const void *buf, size_t size)
|
||||
{
|
||||
rsd_t *rsd = data;
|
||||
rsd_t *rsd = (rsd_t*)data;
|
||||
|
||||
if (rsd->has_error)
|
||||
return -1;
|
||||
@@ -144,32 +144,32 @@ static ssize_t __rsd_write(void* data, const void* buf, size_t size)
|
||||
}
|
||||
}
|
||||
|
||||
static bool __rsd_stop(void *data)
|
||||
static bool rs_stop(void *data)
|
||||
{
|
||||
rsd_t *rsd = data;
|
||||
rsd_t *rsd = (rsd_t*)data;
|
||||
rsd_stop(rsd->rd);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __rsd_set_nonblock_state(void *data, bool state)
|
||||
static void rs_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
rsd_t *rsd = data;
|
||||
rsd_t *rsd = (rsd_t*)data;
|
||||
rsd->nonblock = state;
|
||||
}
|
||||
|
||||
static bool __rsd_start(void *data)
|
||||
static bool rs_start(void *data)
|
||||
{
|
||||
rsd_t *rsd = data;
|
||||
if ( rsd_start(rsd->rd) < 0)
|
||||
rsd_t *rsd = (rsd_t*)data;
|
||||
if (rsd_start(rsd->rd) < 0)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __rsd_free(void *data)
|
||||
static void rs_free(void *data)
|
||||
{
|
||||
rsd_t *rsd = data;
|
||||
rsd_t *rsd = (rsd_t*)data;
|
||||
|
||||
rsd_stop(rsd->rd);
|
||||
rsd_free(rsd->rd);
|
||||
@@ -182,12 +182,13 @@ static void __rsd_free(void *data)
|
||||
}
|
||||
|
||||
const audio_driver_t audio_rsound = {
|
||||
.init = __rsd_init,
|
||||
.write = __rsd_write,
|
||||
.stop = __rsd_stop,
|
||||
.start = __rsd_start,
|
||||
.set_nonblock_state = __rsd_set_nonblock_state,
|
||||
.free = __rsd_free,
|
||||
.ident = "rsound"
|
||||
rs_init,
|
||||
rs_write,
|
||||
rs_stop,
|
||||
rs_start,
|
||||
rs_set_nonblock_state,
|
||||
rs_free,
|
||||
NULL,
|
||||
"rsound"
|
||||
};
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -16,36 +16,37 @@
|
||||
*/
|
||||
|
||||
|
||||
#include "driver.h"
|
||||
#include "../driver.h"
|
||||
#include <stdlib.h>
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "general.h"
|
||||
#include "fifo_buffer.h"
|
||||
#include "../thread.h"
|
||||
|
||||
#include "../general.h"
|
||||
#include "../fifo_buffer.h"
|
||||
|
||||
typedef struct sdl_audio
|
||||
{
|
||||
bool nonblock;
|
||||
|
||||
SDL_mutex *lock;
|
||||
SDL_cond *cond;
|
||||
slock_t *lock;
|
||||
scond_t *cond;
|
||||
fifo_buffer_t *buffer;
|
||||
} sdl_audio_t;
|
||||
|
||||
static void sdl_audio_cb(void *data, Uint8 *stream, int len)
|
||||
{
|
||||
sdl_audio_t *sdl = data;
|
||||
sdl_audio_t *sdl = (sdl_audio_t*)data;
|
||||
|
||||
size_t avail = fifo_read_avail(sdl->buffer);
|
||||
size_t write_size = len > avail ? avail : len;
|
||||
size_t write_size = len > (int)avail ? avail : len;
|
||||
fifo_read(sdl->buffer, stream, write_size);
|
||||
SDL_CondSignal(sdl->cond);
|
||||
scond_signal(sdl->cond);
|
||||
|
||||
// If underrun, fill rest with silence.
|
||||
memset(stream + write_size, 0, len - write_size);
|
||||
@@ -58,27 +59,26 @@ static inline int find_num_frames(int rate, int latency)
|
||||
return next_pow2(frames);
|
||||
}
|
||||
|
||||
static void* sdl_audio_init(const char* device, unsigned rate, unsigned latency)
|
||||
static void *sdl_audio_init(const char *device, unsigned rate, unsigned latency)
|
||||
{
|
||||
(void)device;
|
||||
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
|
||||
return NULL;
|
||||
|
||||
sdl_audio_t *sdl = calloc(1, sizeof(*sdl));
|
||||
sdl_audio_t *sdl = (sdl_audio_t*)calloc(1, sizeof(*sdl));
|
||||
if (!sdl)
|
||||
return NULL;
|
||||
|
||||
// We have to buffer up some data ourselves, so we let SDL carry approx half of the latency. SDL double buffers audio and we do as well.
|
||||
int frames = find_num_frames(rate, latency / 4);
|
||||
|
||||
SDL_AudioSpec spec = {
|
||||
.freq = rate,
|
||||
.format = AUDIO_S16SYS,
|
||||
.channels = 2,
|
||||
.samples = frames, // This is in audio frames, not samples ... :(
|
||||
.callback = sdl_audio_cb,
|
||||
.userdata = sdl
|
||||
};
|
||||
SDL_AudioSpec spec = {0};
|
||||
spec.freq = rate;
|
||||
spec.format = AUDIO_S16SYS;
|
||||
spec.channels = 2;
|
||||
spec.samples = frames; // This is in audio frames, not samples ... :(
|
||||
spec.callback = sdl_audio_cb;
|
||||
spec.userdata = sdl;
|
||||
|
||||
SDL_AudioSpec out;
|
||||
|
||||
@@ -90,8 +90,8 @@ static void* sdl_audio_init(const char* device, unsigned rate, unsigned latency)
|
||||
}
|
||||
g_settings.audio.out_rate = out.freq;
|
||||
|
||||
sdl->lock = SDL_CreateMutex();
|
||||
sdl->cond = SDL_CreateCond();
|
||||
sdl->lock = slock_new();
|
||||
sdl->cond = scond_new();
|
||||
|
||||
SSNES_LOG("SDL audio: Requested %d ms latency, got %d ms\n", latency, (int)(out.samples * 4 * 1000 / g_settings.audio.out_rate));
|
||||
|
||||
@@ -109,9 +109,9 @@ static void* sdl_audio_init(const char* device, unsigned rate, unsigned latency)
|
||||
return sdl;
|
||||
}
|
||||
|
||||
static ssize_t sdl_audio_write(void* data, const void* buf, size_t size)
|
||||
static ssize_t sdl_audio_write(void *data, const void *buf, size_t size)
|
||||
{
|
||||
sdl_audio_t *sdl = data;
|
||||
sdl_audio_t *sdl = (sdl_audio_t*)data;
|
||||
|
||||
ssize_t ret = 0;
|
||||
if (sdl->nonblock)
|
||||
@@ -134,9 +134,9 @@ static ssize_t sdl_audio_write(void* data, const void* buf, size_t size)
|
||||
if (avail == 0)
|
||||
{
|
||||
SDL_UnlockAudio();
|
||||
SDL_mutexP(sdl->lock);
|
||||
SDL_CondWait(sdl->cond, sdl->lock);
|
||||
SDL_mutexV(sdl->lock);
|
||||
slock_lock(sdl->lock);
|
||||
scond_wait(sdl->cond, sdl->lock);
|
||||
slock_unlock(sdl->lock);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -168,7 +168,7 @@ static bool sdl_audio_start(void *data)
|
||||
|
||||
static void sdl_audio_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
sdl_audio_t *sdl = data;
|
||||
sdl_audio_t *sdl = (sdl_audio_t*)data;
|
||||
sdl->nonblock = state;
|
||||
}
|
||||
|
||||
@@ -177,28 +177,24 @@ static void sdl_audio_free(void *data)
|
||||
SDL_CloseAudio();
|
||||
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
||||
|
||||
sdl_audio_t *sdl = data;
|
||||
sdl_audio_t *sdl = (sdl_audio_t*)data;
|
||||
if (sdl)
|
||||
{
|
||||
fifo_free(sdl->buffer);
|
||||
SDL_DestroyMutex(sdl->lock);
|
||||
SDL_DestroyCond(sdl->cond);
|
||||
slock_free(sdl->lock);
|
||||
scond_free(sdl->cond);
|
||||
}
|
||||
free(sdl);
|
||||
}
|
||||
|
||||
const audio_driver_t audio_sdl = {
|
||||
.init = sdl_audio_init,
|
||||
.write = sdl_audio_write,
|
||||
.stop = sdl_audio_stop,
|
||||
.start = sdl_audio_start,
|
||||
.set_nonblock_state = sdl_audio_set_nonblock_state,
|
||||
.free = sdl_audio_free,
|
||||
.ident = "sdl"
|
||||
sdl_audio_init,
|
||||
sdl_audio_write,
|
||||
sdl_audio_stop,
|
||||
sdl_audio_start,
|
||||
sdl_audio_set_nonblock_state,
|
||||
sdl_audio_free,
|
||||
NULL,
|
||||
"sdl"
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
+119
@@ -0,0 +1,119 @@
|
||||
#include "utils.h"
|
||||
|
||||
#if __SSE2__
|
||||
#include <emmintrin.h>
|
||||
#elif __ALTIVEC__
|
||||
#include <altivec.h>
|
||||
#endif
|
||||
|
||||
void audio_convert_s16_to_float_C(float *out,
|
||||
const int16_t *in, size_t samples)
|
||||
{
|
||||
for (size_t i = 0; i < samples; i++)
|
||||
out[i] = (float)in[i] / 0x8000;
|
||||
}
|
||||
|
||||
void audio_convert_float_to_s16_C(int16_t *out,
|
||||
const float *in, size_t samples)
|
||||
{
|
||||
for (size_t i = 0; i < samples; i++)
|
||||
{
|
||||
int32_t val = (int32_t)(in[i] * 0x8000);
|
||||
out[i] = (val > 0x7FFF) ? 0x7FFF : (val < -0x8000 ? -0x8000 : (int16_t)val);
|
||||
}
|
||||
}
|
||||
|
||||
#if __SSE2__
|
||||
void audio_convert_s16_to_float_SSE2(float *out,
|
||||
const int16_t *in, size_t samples)
|
||||
{
|
||||
__m128 factor = _mm_set1_ps(1.0f / (0x7fff * 0x10000));
|
||||
size_t i;
|
||||
for (i = 0; i + 8 <= samples; i += 8, in += 8, out += 8)
|
||||
{
|
||||
__m128i input = _mm_loadu_si128((const __m128i *)in);
|
||||
__m128i regs[2] = {
|
||||
_mm_unpacklo_epi16(_mm_setzero_si128(), input),
|
||||
_mm_unpackhi_epi16(_mm_setzero_si128(), input),
|
||||
};
|
||||
|
||||
__m128 output[2] = {
|
||||
_mm_mul_ps(_mm_cvtepi32_ps(regs[0]), factor),
|
||||
_mm_mul_ps(_mm_cvtepi32_ps(regs[1]), factor),
|
||||
};
|
||||
|
||||
_mm_storeu_ps(out + 0, output[0]);
|
||||
_mm_storeu_ps(out + 4, output[1]);
|
||||
}
|
||||
|
||||
audio_convert_s16_to_float_C(out, in, samples - i);
|
||||
}
|
||||
|
||||
void audio_convert_float_to_s16_SSE2(int16_t *out,
|
||||
const float *in, size_t samples)
|
||||
{
|
||||
__m128 factor = _mm_set1_ps((float)0x7fff);
|
||||
size_t i;
|
||||
for (i = 0; i + 8 <= samples; i += 8, in += 8, out += 8)
|
||||
{
|
||||
__m128 input[2] = { _mm_loadu_ps(in + 0), _mm_loadu_ps(in + 4) };
|
||||
__m128 res[2] = { _mm_mul_ps(input[0], factor), _mm_mul_ps(input[1], factor) };
|
||||
|
||||
__m128i ints[2] = { _mm_cvtps_epi32(res[0]), _mm_cvtps_epi32(res[1]) };
|
||||
__m128i packed = _mm_packs_epi32(ints[0], ints[1]);
|
||||
|
||||
_mm_storeu_si128((__m128i *)out, packed);
|
||||
}
|
||||
|
||||
audio_convert_float_to_s16_C(out, in, samples - i);
|
||||
}
|
||||
#elif __ALTIVEC__
|
||||
void audio_convert_s16_to_float_altivec(float *out,
|
||||
const int16_t *in, size_t samples)
|
||||
{
|
||||
// Unaligned loads/store is a bit expensive, so we optimize for the good path (very likely).
|
||||
if (((uintptr_t)out & 15) + ((uintptr_t)in & 15) == 0)
|
||||
{
|
||||
size_t i;
|
||||
for (i = 0; i + 8 <= samples; i += 8, in += 8, out += 8)
|
||||
{
|
||||
vector signed short input = vec_ld(0, in);
|
||||
vector signed int hi = vec_unpackh(input);
|
||||
vector signed int lo = vec_unpackl(input);
|
||||
vector float out_hi = vec_ctf(hi, 15);
|
||||
vector float out_lo = vec_ctf(lo, 15);
|
||||
|
||||
vec_st(out_hi, 0, out);
|
||||
vec_st(out_lo, 16, out);
|
||||
}
|
||||
|
||||
audio_convert_s16_to_float_C(out, in, samples - i);
|
||||
}
|
||||
else
|
||||
audio_convert_s16_to_float_C(out, in, samples);
|
||||
}
|
||||
|
||||
void audio_convert_float_to_s16_altivec(int16_t *out,
|
||||
const float *in, size_t samples)
|
||||
{
|
||||
// Unaligned loads/store is a bit expensive, so we optimize for the good path (very likely).
|
||||
if (((uintptr_t)out & 15) + ((uintptr_t)in & 15) == 0)
|
||||
{
|
||||
size_t i;
|
||||
for (i = 0; i + 8 <= samples; i += 8, in += 8, out += 8)
|
||||
{
|
||||
vector float input0 = vec_ld( 0, in);
|
||||
vector float input1 = vec_ld(16, in);
|
||||
vector signed int result0 = vec_cts(input0, 15);
|
||||
vector signed int result1 = vec_cts(input1, 15);
|
||||
vec_st(vec_packs(result0, result1), 0, out);
|
||||
}
|
||||
|
||||
audio_convert_float_to_s16_C(out, in, samples - i);
|
||||
}
|
||||
else
|
||||
audio_convert_float_to_s16_C(out, in, samples);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
#ifndef AUDIO_UTILS_H
|
||||
#define AUDIO_UTILS_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#if __SSE2__
|
||||
#define audio_convert_s16_to_float audio_convert_s16_to_float_SSE2
|
||||
#define audio_convert_float_to_s16 audio_convert_float_to_s16_SSE2
|
||||
|
||||
void audio_convert_s16_to_float_SSE2(float *out,
|
||||
const int16_t *in, size_t samples);
|
||||
|
||||
void audio_convert_float_to_s16_SSE2(int16_t *out,
|
||||
const float *in, size_t samples);
|
||||
|
||||
#elif __ALTIVEC__
|
||||
#define audio_convert_s16_to_float audio_convert_s16_to_float_altivec
|
||||
#define audio_convert_float_to_s16 audio_convert_float_to_s16_altivec
|
||||
|
||||
void audio_convert_s16_to_float_altivec(float *out,
|
||||
const int16_t *in, size_t samples);
|
||||
|
||||
void audio_convert_float_to_s16_altivec(int16_t *out,
|
||||
const float *in, size_t samples);
|
||||
|
||||
#else
|
||||
#define audio_convert_s16_to_float audio_convert_s16_to_float_C
|
||||
#define audio_convert_float_to_s16 audio_convert_float_to_s16_C
|
||||
#endif
|
||||
|
||||
void audio_convert_s16_to_float_C(float *out,
|
||||
const int16_t *in, size_t samples);
|
||||
void audio_convert_float_to_s16_C(int16_t *out,
|
||||
const float *in, size_t samples);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,160 +0,0 @@
|
||||
/*
|
||||
Simple C interface for XAudio2
|
||||
Author: Hans-Kristian Arntzen
|
||||
License: Public Domain
|
||||
*/
|
||||
|
||||
// This will currently only compile with MSVC2k10.
|
||||
// Should be compilable with some MinGW trickery as well.
|
||||
|
||||
#include "xaudio-c.h"
|
||||
|
||||
struct xaudio2 : public IXAudio2VoiceCallback
|
||||
{
|
||||
xaudio2(unsigned samplerate, unsigned channels, unsigned bits, unsigned size) :
|
||||
buf(nullptr), pXAudio2(nullptr), pMasterVoice(nullptr), pSourceVoice(nullptr),
|
||||
buffers(0), bufptr(0)
|
||||
{
|
||||
CoInitializeEx(nullptr, COINIT_MULTITHREADED);
|
||||
HRESULT hr;
|
||||
if (FAILED(hr = XAudio2Create(&pXAudio2, 0)))
|
||||
throw -1;
|
||||
if (FAILED(hr = pXAudio2->CreateMasteringVoice(
|
||||
&pMasterVoice, channels, samplerate, 0, 0, nullptr)))
|
||||
throw -1;
|
||||
WAVEFORMATEX wfx;
|
||||
wfx.wFormatTag = WAVE_FORMAT_PCM;
|
||||
wfx.nChannels = channels;
|
||||
wfx.nSamplesPerSec = samplerate;
|
||||
wfx.nBlockAlign = channels * bits / 8;
|
||||
wfx.wBitsPerSample = bits;
|
||||
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
|
||||
wfx.cbSize = 0;
|
||||
if (FAILED(hr = pXAudio2->CreateSourceVoice(
|
||||
&pSourceVoice, &wfx, XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO, this, nullptr, nullptr)))
|
||||
throw -1;
|
||||
|
||||
pSourceVoice->Start();
|
||||
|
||||
hEvent = CreateEvent(nullptr, FALSE, FALSE, nullptr);
|
||||
if (!hEvent)
|
||||
throw -1;
|
||||
|
||||
max_buffers = 8;
|
||||
bufsize = size / max_buffers;
|
||||
buf = new uint8_t[bufsize * max_buffers];
|
||||
write_buffer = 0;
|
||||
}
|
||||
|
||||
~xaudio2()
|
||||
{
|
||||
if (pSourceVoice)
|
||||
{
|
||||
pSourceVoice->Stop();
|
||||
pSourceVoice->DestroyVoice();
|
||||
}
|
||||
|
||||
if (pMasterVoice)
|
||||
pMasterVoice->DestroyVoice();
|
||||
|
||||
if (pXAudio2)
|
||||
pXAudio2->Release();
|
||||
|
||||
if (hEvent)
|
||||
CloseHandle(hEvent);
|
||||
|
||||
if (buf)
|
||||
delete[] buf;
|
||||
}
|
||||
|
||||
size_t write_avail() const
|
||||
{
|
||||
return bufsize * (max_buffers - buffers - 1);
|
||||
}
|
||||
|
||||
size_t write(const void *buffer, size_t bytes)
|
||||
{
|
||||
size_t written = 0;
|
||||
while (written < bytes)
|
||||
{
|
||||
size_t need = min(bytes - written, bufsize - bufptr);
|
||||
memcpy((uint8_t*)buf + write_buffer * bufsize + bufptr, (const uint8_t*)buffer + written, need);
|
||||
written += need;
|
||||
bufptr += need;
|
||||
|
||||
if (bufptr == bufsize)
|
||||
{
|
||||
while (buffers == max_buffers - 1)
|
||||
WaitForSingleObject(hEvent, INFINITE);
|
||||
|
||||
XAUDIO2_BUFFER xa2buffer = {0};
|
||||
xa2buffer.AudioBytes = bufsize;
|
||||
xa2buffer.pAudioData = buf + write_buffer * bufsize;
|
||||
xa2buffer.pContext = nullptr;
|
||||
InterlockedIncrement(&buffers);
|
||||
pSourceVoice->SubmitSourceBuffer(&xa2buffer);
|
||||
bufptr = 0;
|
||||
write_buffer = (write_buffer + 1) % max_buffers;
|
||||
}
|
||||
}
|
||||
return bytes;
|
||||
}
|
||||
|
||||
STDMETHOD_(void, OnBufferStart) (void *) {}
|
||||
STDMETHOD_(void, OnBufferEnd) (void *)
|
||||
{
|
||||
InterlockedDecrement(&buffers);
|
||||
SetEvent(hEvent);
|
||||
}
|
||||
STDMETHOD_(void, OnLoopEnd) (void *) {}
|
||||
STDMETHOD_(void, OnStreamEnd) () {}
|
||||
STDMETHOD_(void, OnVoiceError) (void *, HRESULT) {}
|
||||
STDMETHOD_(void, OnVoiceProcessingPassEnd) ()
|
||||
{
|
||||
SetEvent(hEvent);
|
||||
}
|
||||
STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
|
||||
|
||||
uint8_t *buf;
|
||||
IXAudio2 *pXAudio2;
|
||||
IXAudio2MasteringVoice *pMasterVoice;
|
||||
IXAudio2SourceVoice *pSourceVoice;
|
||||
HANDLE hEvent;
|
||||
|
||||
volatile long buffers;
|
||||
unsigned max_buffers;
|
||||
unsigned bufsize;
|
||||
unsigned bufptr;
|
||||
unsigned write_buffer;
|
||||
};
|
||||
|
||||
XAUDIOC_API xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels, unsigned bits, size_t size)
|
||||
{
|
||||
xaudio2 *handle = nullptr;
|
||||
try {
|
||||
handle = new xaudio2(samplerate, channels, bits, size);
|
||||
} catch(...) { delete handle; return nullptr; }
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
XAUDIOC_API size_t xaudio2_write_avail(xaudio2_t *handle)
|
||||
{
|
||||
try {
|
||||
return handle->write_avail();
|
||||
} catch(...) { return 0; }
|
||||
}
|
||||
|
||||
XAUDIOC_API size_t xaudio2_write(xaudio2_t *handle, const void *buf, size_t bytes)
|
||||
{
|
||||
try {
|
||||
return handle->write(buf, bytes);
|
||||
} catch(...) { return 0; }
|
||||
}
|
||||
|
||||
XAUDIOC_API void xaudio2_free(xaudio2_t *handle)
|
||||
{
|
||||
delete handle;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,38 +0,0 @@
|
||||
/*
|
||||
Simple C interface for XAudio2
|
||||
Author: Hans-Kristian Arntzen
|
||||
License: Public Domain
|
||||
*/
|
||||
|
||||
#ifndef XAUDIO_C_H
|
||||
#define XAUDIO_C_H
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef XAUDIOC_EXPORTS
|
||||
#define XAUDIOC_API __declspec(dllexport)
|
||||
#else
|
||||
#define XAUDIOC_API __declspec(dllimport)
|
||||
#endif
|
||||
|
||||
typedef struct xaudio2 xaudio2_t;
|
||||
|
||||
XAUDIOC_API xaudio2_t* xaudio2_new(unsigned samplerate, unsigned channels, unsigned bits, size_t bufsize);
|
||||
XAUDIOC_API size_t xaudio2_write_avail(xaudio2_t *handle);
|
||||
XAUDIOC_API size_t xaudio2_write(xaudio2_t *handle, const void *data, size_t bytes);
|
||||
XAUDIOC_API void xaudio2_free(xaudio2_t *handle);
|
||||
|
||||
typedef xaudio2_t* (*xaudio2_new_t)(unsigned, unsigned, unsigned, size_t);
|
||||
typedef size_t (*xaudio2_write_avail_t)(xaudio2_t*);
|
||||
typedef size_t (*xaudio2_write_t)(xaudio2_t*, const void*, size_t);
|
||||
typedef void (*xaudio2_free_t)(xaudio2_t*);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,172 @@
|
||||
/*
|
||||
Simple C interface for XAudio2
|
||||
Author: Hans-Kristian Arntzen
|
||||
License: Public Domain
|
||||
*/
|
||||
|
||||
#include "xaudio.h"
|
||||
#include "xaudio-c.h"
|
||||
#include <stdint.h>
|
||||
#include "../../msvc/msvc_compat.h"
|
||||
|
||||
#define MAX_BUFFERS 16
|
||||
#define MAX_BUFFERS_MASK (MAX_BUFFERS - 1)
|
||||
|
||||
#undef min
|
||||
#undef max
|
||||
#define min(a, b) ((a) < (b) ? (a) : (b))
|
||||
#define max(a, b) ((a) > (b) ? (a) : (b))
|
||||
|
||||
struct xaudio2
|
||||
{
|
||||
const IXAudio2VoiceCallbackVtbl *lpVtbl;
|
||||
|
||||
uint8_t *buf;
|
||||
IXAudio2 *pXAudio2;
|
||||
IXAudio2MasteringVoice *pMasterVoice;
|
||||
IXAudio2SourceVoice *pSourceVoice;
|
||||
HANDLE hEvent;
|
||||
|
||||
volatile long buffers;
|
||||
unsigned bufsize;
|
||||
unsigned bufptr;
|
||||
unsigned write_buffer;
|
||||
};
|
||||
|
||||
static void WINAPI voice_on_buffer_end(void *handle_, void *data)
|
||||
{
|
||||
(void)data;
|
||||
xaudio2_t *handle = (xaudio2_t*)handle_;
|
||||
InterlockedDecrement(&handle->buffers);
|
||||
SetEvent(handle->hEvent);
|
||||
}
|
||||
|
||||
static void WINAPI dummy_voidp(void *handle, void *data) { (void)handle; (void)data; }
|
||||
static void WINAPI dummy_nil(void *handle) { (void)handle; }
|
||||
static void WINAPI dummy_uint32(void *handle, UINT32 dummy) { (void)handle; (void)dummy; }
|
||||
static void WINAPI dummy_voidp_hresult(void *handle, void *data, HRESULT dummy) { (void)handle; (void)data; (void)dummy; }
|
||||
|
||||
const struct IXAudio2VoiceCallbackVtbl voice_vtable = {
|
||||
dummy_uint32,
|
||||
dummy_nil,
|
||||
dummy_nil,
|
||||
dummy_voidp,
|
||||
voice_on_buffer_end,
|
||||
dummy_voidp,
|
||||
dummy_voidp_hresult,
|
||||
};
|
||||
|
||||
xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels, size_t size)
|
||||
{
|
||||
xaudio2_t *handle = (xaudio2_t*)calloc(1, sizeof(*handle));
|
||||
if (!handle)
|
||||
return NULL;
|
||||
|
||||
handle->lpVtbl = &voice_vtable;
|
||||
CoInitializeEx(0, COINIT_MULTITHREADED);
|
||||
WAVEFORMATEX wfx = {0};
|
||||
|
||||
if (FAILED(XAudio2Create(&handle->pXAudio2)))
|
||||
goto error;
|
||||
|
||||
if (FAILED(IXAudio2_CreateMasteringVoice(handle->pXAudio2,
|
||||
&handle->pMasterVoice, channels, samplerate, 0, 0, 0)))
|
||||
goto error;
|
||||
|
||||
wfx.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
|
||||
wfx.nChannels = channels;
|
||||
wfx.nSamplesPerSec = samplerate;
|
||||
wfx.nBlockAlign = channels * sizeof(float);
|
||||
wfx.wBitsPerSample = sizeof(float) * 8;
|
||||
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
|
||||
wfx.cbSize = 0;
|
||||
|
||||
if (FAILED(IXAudio2_CreateSourceVoice(handle->pXAudio2,
|
||||
&handle->pSourceVoice, &wfx,
|
||||
XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO,
|
||||
(IXAudio2VoiceCallback*)handle, 0, 0)))
|
||||
goto error;
|
||||
|
||||
handle->hEvent = CreateEvent(0, FALSE, FALSE, 0);
|
||||
if (!handle->hEvent)
|
||||
goto error;
|
||||
|
||||
handle->bufsize = size / MAX_BUFFERS;
|
||||
handle->buf = (uint8_t*)calloc(1, handle->bufsize * MAX_BUFFERS);
|
||||
if (!handle->buf)
|
||||
goto error;
|
||||
|
||||
if (FAILED(IXAudio2SourceVoice_Start(handle->pSourceVoice, 0, XAUDIO2_COMMIT_NOW)))
|
||||
goto error;
|
||||
|
||||
return handle;
|
||||
|
||||
error:
|
||||
xaudio2_free(handle);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
size_t xaudio2_write_avail(xaudio2_t *handle)
|
||||
{
|
||||
return handle->bufsize * (MAX_BUFFERS - handle->buffers - 1);
|
||||
}
|
||||
|
||||
size_t xaudio2_write(xaudio2_t *handle, const void *buf, size_t bytes_)
|
||||
{
|
||||
unsigned bytes = bytes_;
|
||||
const uint8_t *buffer = (const uint8_t*)buf;
|
||||
while (bytes)
|
||||
{
|
||||
unsigned need = min(bytes, handle->bufsize - handle->bufptr);
|
||||
memcpy(handle->buf + handle->write_buffer * handle->bufsize + handle->bufptr,
|
||||
buffer, need);
|
||||
|
||||
handle->bufptr += need;
|
||||
buffer += need;
|
||||
bytes -= need;
|
||||
|
||||
if (handle->bufptr == handle->bufsize)
|
||||
{
|
||||
while (handle->buffers == MAX_BUFFERS - 1)
|
||||
WaitForSingleObject(handle->hEvent, INFINITE);
|
||||
|
||||
XAUDIO2_BUFFER xa2buffer = {0};
|
||||
xa2buffer.AudioBytes = handle->bufsize;
|
||||
xa2buffer.pAudioData = handle->buf + handle->write_buffer * handle->bufsize;
|
||||
|
||||
if (FAILED(IXAudio2SourceVoice_SubmitSourceBuffer(handle->pSourceVoice, &xa2buffer, NULL)))
|
||||
return 0;
|
||||
|
||||
InterlockedIncrement(&handle->buffers);
|
||||
handle->bufptr = 0;
|
||||
handle->write_buffer = (handle->write_buffer + 1) & MAX_BUFFERS_MASK;
|
||||
}
|
||||
}
|
||||
|
||||
return bytes_;
|
||||
}
|
||||
|
||||
void xaudio2_free(xaudio2_t *handle)
|
||||
{
|
||||
if (handle)
|
||||
{
|
||||
if (handle->pSourceVoice)
|
||||
{
|
||||
IXAudio2SourceVoice_Stop(handle->pSourceVoice, 0, XAUDIO2_COMMIT_NOW);
|
||||
IXAudio2SourceVoice_DestroyVoice(handle->pSourceVoice);
|
||||
}
|
||||
|
||||
if (handle->pMasterVoice)
|
||||
IXAudio2MasteringVoice_DestroyVoice(handle->pMasterVoice);
|
||||
|
||||
if (handle->pXAudio2)
|
||||
IXAudio2_Release(handle->pXAudio2);
|
||||
|
||||
if (handle->hEvent)
|
||||
CloseHandle(handle->hEvent);
|
||||
|
||||
free(handle->buf);
|
||||
free(handle);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
Simple C interface for XAudio2
|
||||
Author: Hans-Kristian Arntzen
|
||||
License: Public Domain
|
||||
*/
|
||||
|
||||
#ifndef XAUDIO_C_H
|
||||
#define XAUDIO_C_H
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct xaudio2 xaudio2_t;
|
||||
|
||||
xaudio2_t* xaudio2_new(unsigned samplerate, unsigned channels, size_t bufsize);
|
||||
size_t xaudio2_write_avail(xaudio2_t *handle);
|
||||
size_t xaudio2_write(xaudio2_t *handle, const void *data, size_t bytes);
|
||||
void xaudio2_free(xaudio2_t *handle);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,231 @@
|
||||
/*
|
||||
xaudio.h (2010-08-14) / (2012-12-04)
|
||||
authors: OV2, Themaister
|
||||
*/
|
||||
|
||||
// Kinda stripped down. Only contains the bare essentials used in SSNES.
|
||||
|
||||
#ifndef XAUDIO2_MINGW_H
|
||||
#define XAUDIO2_MINGW_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
#define CINTERFACE
|
||||
#endif
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <basetyps.h>
|
||||
#include <objbase.h>
|
||||
#include <mmreg.h>
|
||||
|
||||
#define DEFINE_GUID_X(n, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
static const GUID n = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
|
||||
#define DEFINE_CLSID_X(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
DEFINE_GUID_X(CLSID_##className, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
|
||||
#define DEFINE_IID_X(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
DEFINE_GUID_X(IID_##interfaceName, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
|
||||
#define X2DEFAULT(x)
|
||||
|
||||
DEFINE_CLSID_X(XAudio2, e21a7345, eb21, 468e, be, 50, 80, 4d, b9, 7c, f7, 08);
|
||||
DEFINE_IID_X(IXAudio2, 8bcf1f58, 9fe7, 4583, 8a, c6, e2, ad, c4, 65, c8, bb);
|
||||
|
||||
#ifndef INTERFACE
|
||||
#define INTERFACE void
|
||||
#endif
|
||||
|
||||
#define XAUDIO2_COMMIT_NOW 0
|
||||
#define XAUDIO2_DEFAULT_CHANNELS 0
|
||||
#define XAUDIO2_DEFAULT_SAMPLERATE 0
|
||||
#define XAUDIO2_DEFAULT_FREQ_RATIO 4.0f
|
||||
#define XAUDIO2_DEBUG_ENGINE 0x0001
|
||||
#define XAUDIO2_VOICE_NOSRC 0x0004
|
||||
|
||||
typedef enum XAUDIO2_DEVICE_ROLE
|
||||
{
|
||||
NotDefaultDevice = 0x0,
|
||||
DefaultConsoleDevice = 0x1,
|
||||
DefaultMultimediaDevice = 0x2,
|
||||
DefaultCommunicationsDevice = 0x4,
|
||||
DefaultGameDevice = 0x8,
|
||||
GlobalDefaultDevice = 0xf,
|
||||
InvalidDeviceRole = ~GlobalDefaultDevice
|
||||
} XAUDIO2_DEVICE_ROLE;
|
||||
|
||||
typedef enum XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER
|
||||
{
|
||||
XAUDIO2_ANY_PROCESSOR = 0xffffffff,
|
||||
XAUDIO2_DEFAULT_PROCESSOR = XAUDIO2_ANY_PROCESSOR
|
||||
} XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER, XAUDIO2_PROCESSOR;
|
||||
|
||||
typedef enum XAUDIO2_FILTER_TYPE {
|
||||
LowPassFilter,
|
||||
BandPassFilter,
|
||||
HighPassFilter
|
||||
} XAUDIO2_FILTER_TYPE;
|
||||
|
||||
typedef struct XAUDIO2_DEVICE_DETAILS XAUDIO2_DEVICE_DETAILS;
|
||||
typedef struct XAUDIO2_VOICE_DETAILS XAUDIO2_VOICE_DETAILS;
|
||||
typedef struct XAUDIO2_VOICE_SENDS XAUDIO2_VOICE_SENDS;
|
||||
typedef struct XAUDIO2_EFFECT_DESCRIPTOR XAUDIO2_EFFECT_DESCRIPTOR;
|
||||
typedef struct XAUDIO2_EFFECT_CHAIN XAUDIO2_EFFECT_CHAIN;
|
||||
typedef struct XAUDIO2_FILTER_PARAMETERS XAUDIO2_FILTER_PARAMETERS;
|
||||
typedef struct XAUDIO2_BUFFER_WMA XAUDIO2_BUFFER_WMA;
|
||||
typedef struct XAUDIO2_VOICE_STATE XAUDIO2_VOICE_STATE;
|
||||
typedef struct XAUDIO2_PERFORMANCE_DATA XAUDIO2_PERFORMANCE_DATA;
|
||||
typedef struct XAUDIO2_DEBUG_CONFIGURATION XAUDIO2_DEBUG_CONFIGURATION;
|
||||
typedef struct IXAudio2EngineCallback IXAudio2EngineCallback;
|
||||
typedef struct IXAudio2SubmixVoice IXAudio2SubmixVoice;
|
||||
|
||||
typedef struct XAUDIO2_BUFFER
|
||||
{
|
||||
UINT32 Flags;
|
||||
UINT32 AudioBytes;
|
||||
const BYTE* pAudioData;
|
||||
UINT32 PlayBegin;
|
||||
UINT32 PlayLength;
|
||||
UINT32 LoopBegin;
|
||||
UINT32 LoopLength;
|
||||
UINT32 LoopCount;
|
||||
void *pContext;
|
||||
} XAUDIO2_BUFFER;
|
||||
|
||||
DECLARE_INTERFACE(IXAudio2VoiceCallback)
|
||||
{
|
||||
STDMETHOD_(void, OnVoiceProcessingPassStart) (THIS_ UINT32 BytesRequired) PURE;
|
||||
STDMETHOD_(void, OnVoiceProcessingPassEnd) (THIS) PURE;
|
||||
STDMETHOD_(void, OnStreamEnd) (THIS) PURE;
|
||||
STDMETHOD_(void, OnBufferStart) (THIS_ void *pBufferContext) PURE;
|
||||
STDMETHOD_(void, OnBufferEnd) (THIS_ void *pBufferContext) PURE;
|
||||
STDMETHOD_(void, OnLoopEnd) (THIS_ void *pBufferContext) PURE;
|
||||
STDMETHOD_(void, OnVoiceError) (THIS_ void *pBufferContext, HRESULT Error) PURE;
|
||||
};
|
||||
|
||||
DECLARE_INTERFACE(IXAudio2Voice)
|
||||
{
|
||||
#define Declare_IXAudio2Voice_Methods() \
|
||||
STDMETHOD_(void, GetVoiceDetails) (THIS_ XAUDIO2_VOICE_DETAILS* pVoiceDetails) PURE; \
|
||||
STDMETHOD(SetOutputVoices) (THIS_ const XAUDIO2_VOICE_SENDS* pSendList) PURE; \
|
||||
STDMETHOD(SetEffectChain) (THIS_ const XAUDIO2_EFFECT_CHAIN* pEffectChain) PURE; \
|
||||
STDMETHOD(EnableEffect) (THIS_ UINT32 EffectIndex, \
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
|
||||
STDMETHOD(DisableEffect) (THIS_ UINT32 EffectIndex, \
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
|
||||
STDMETHOD_(void, GetEffectState) (THIS_ UINT32 EffectIndex, BOOL* pEnabled) PURE; \
|
||||
STDMETHOD(SetEffectParameters) (THIS_ UINT32 EffectIndex, \
|
||||
const void *pParameters, \
|
||||
UINT32 ParametersByteSize, \
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
|
||||
STDMETHOD(GetEffectParameters) (THIS_ UINT32 EffectIndex, void *pParameters, \
|
||||
UINT32 ParametersByteSize) PURE; \
|
||||
STDMETHOD(SetFilterParameters) (THIS_ const XAUDIO2_FILTER_PARAMETERS* pParameters, \
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
|
||||
STDMETHOD_(void, GetFilterParameters) (THIS_ XAUDIO2_FILTER_PARAMETERS* pParameters) PURE; \
|
||||
STDMETHOD(SetVolume) (THIS_ float Volume, \
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
|
||||
STDMETHOD_(void, GetVolume) (THIS_ float* pVolume) PURE; \
|
||||
STDMETHOD(SetChannelVolumes) (THIS_ UINT32 Channels, const float* pVolumes, \
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
|
||||
STDMETHOD_(void, GetChannelVolumes) (THIS_ UINT32 Channels, float* pVolumes) PURE; \
|
||||
STDMETHOD(SetOutputMatrix) (THIS_ IXAudio2Voice* pDestinationVoice, \
|
||||
UINT32 SourceChannels, UINT32 DestinationChannels, \
|
||||
const float* pLevelMatrix, \
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
|
||||
STDMETHOD_(void, GetOutputMatrix) (THIS_ IXAudio2Voice* pDestinationVoice, \
|
||||
UINT32 SourceChannels, UINT32 DestinationChannels, \
|
||||
float* pLevelMatrix) PURE; \
|
||||
STDMETHOD_(void, DestroyVoice) (THIS) PURE
|
||||
|
||||
Declare_IXAudio2Voice_Methods();
|
||||
};
|
||||
|
||||
DECLARE_INTERFACE_(IXAudio2MasteringVoice, IXAudio2Voice)
|
||||
{
|
||||
Declare_IXAudio2Voice_Methods();
|
||||
};
|
||||
|
||||
DECLARE_INTERFACE_(IXAudio2SourceVoice, IXAudio2Voice)
|
||||
{
|
||||
Declare_IXAudio2Voice_Methods();
|
||||
STDMETHOD(Start) (THIS_ UINT32 Flags, UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
|
||||
STDMETHOD(Stop) (THIS_ UINT32 Flags, UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
|
||||
STDMETHOD(SubmitSourceBuffer) (THIS_ const XAUDIO2_BUFFER* pBuffer, const XAUDIO2_BUFFER_WMA* pBufferWMA X2DEFAULT(NULL)) PURE;
|
||||
STDMETHOD(FlushSourceBuffers) (THIS) PURE;
|
||||
STDMETHOD(Discontinuity) (THIS) PURE;
|
||||
STDMETHOD(ExitLoop) (THIS_ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
|
||||
STDMETHOD_(void, GetState) (THIS_ XAUDIO2_VOICE_STATE* pVoiceState) PURE;
|
||||
STDMETHOD(SetFrequencyRatio) (THIS_ float Ratio,
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
|
||||
STDMETHOD_(void, GetFrequencyRatio) (THIS_ float* pRatio) PURE;
|
||||
};
|
||||
|
||||
DECLARE_INTERFACE_(IXAudio2, IUnknown)
|
||||
{
|
||||
STDMETHOD(QueryInterface) (THIS_ REFIID riid, void** ppvInterface) PURE;
|
||||
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
|
||||
STDMETHOD_(ULONG, Release) (THIS) PURE;
|
||||
STDMETHOD(GetDeviceCount) (THIS_ UINT32* pCount) PURE;
|
||||
STDMETHOD(GetDeviceDetails) (THIS_ UINT32 Index, XAUDIO2_DEVICE_DETAILS* pDeviceDetails) PURE;
|
||||
STDMETHOD(Initialize) (THIS_ UINT32 Flags X2DEFAULT(0),
|
||||
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR)) PURE;
|
||||
STDMETHOD(RegisterForCallbacks) (IXAudio2EngineCallback* pCallback) PURE;
|
||||
STDMETHOD_(void, UnregisterForCallbacks) (IXAudio2EngineCallback* pCallback) PURE;
|
||||
STDMETHOD(CreateSourceVoice) (THIS_ IXAudio2SourceVoice** ppSourceVoice,
|
||||
const WAVEFORMATEX* pSourceFormat,
|
||||
UINT32 Flags X2DEFAULT(0),
|
||||
float MaxFrequencyRatio X2DEFAULT(XAUDIO2_DEFAULT_FREQ_RATIO),
|
||||
IXAudio2VoiceCallback* pCallback X2DEFAULT(NULL),
|
||||
const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
|
||||
const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
|
||||
STDMETHOD(CreateSubmixVoice) (THIS_ IXAudio2SubmixVoice** ppSubmixVoice,
|
||||
UINT32 InputChannels, UINT32 InputSampleRate,
|
||||
UINT32 Flags X2DEFAULT(0), UINT32 ProcessingStage X2DEFAULT(0),
|
||||
const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
|
||||
const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
|
||||
STDMETHOD(CreateMasteringVoice) (THIS_ IXAudio2MasteringVoice** ppMasteringVoice,
|
||||
UINT32 InputChannels X2DEFAULT(XAUDIO2_DEFAULT_CHANNELS),
|
||||
UINT32 InputSampleRate X2DEFAULT(XAUDIO2_DEFAULT_SAMPLERATE),
|
||||
UINT32 Flags X2DEFAULT(0), UINT32 DeviceIndex X2DEFAULT(0),
|
||||
const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
|
||||
STDMETHOD(StartEngine) (THIS) PURE;
|
||||
STDMETHOD_(void, StopEngine) (THIS) PURE;
|
||||
STDMETHOD(CommitChanges) (THIS_ UINT32 OperationSet) PURE;
|
||||
STDMETHOD_(void, GetPerformanceData) (THIS_ XAUDIO2_PERFORMANCE_DATA* pPerfData) PURE;
|
||||
STDMETHOD_(void, SetDebugConfiguration) (THIS_ const XAUDIO2_DEBUG_CONFIGURATION* pDebugConfiguration,
|
||||
void *pReserved X2DEFAULT(NULL)) PURE;
|
||||
};
|
||||
|
||||
// C hooks.
|
||||
#define IXAudio2_Initialize(THIS, a, b) (THIS)->lpVtbl->Initialize(THIS, a, b)
|
||||
#define IXAudio2_Release(THIS) (THIS)->lpVtbl->Release(THIS)
|
||||
#define IXAudio2_CreateSourceVoice(THIS, a, b, c, d, e, f, g) (THIS)->lpVtbl->CreateSourceVoice(THIS, a, b, c, d, e, f, g)
|
||||
#define IXAudio2_CreateMasteringVoice(THIS, a, b, c, d, e, f) (THIS)->lpVtbl->CreateMasteringVoice(THIS, a, b, c, d, e, f)
|
||||
|
||||
#define IXAudio2SourceVoice_Start(THIS, a, b) (THIS)->lpVtbl->Start(THIS, a, b)
|
||||
#define IXAudio2SourceVoice_Stop(THIS, a, b) (THIS)->lpVtbl->Stop(THIS, a, b)
|
||||
#define IXAudio2SourceVoice_SubmitSourceBuffer(THIS, a, b) (THIS)->lpVtbl->SubmitSourceBuffer(THIS, a, b)
|
||||
#define IXAudio2SourceVoice_DestroyVoice(THIS) (THIS)->lpVtbl->DestroyVoice(THIS)
|
||||
#define IXAudio2MasteringVoice_DestroyVoice(THIS) (THIS)->lpVtbl->DestroyVoice(THIS)
|
||||
|
||||
static inline HRESULT XAudio2Create(IXAudio2 **ppXAudio2)
|
||||
{
|
||||
IXAudio2 *pXAudio2;
|
||||
|
||||
#ifdef __cplusplus
|
||||
HRESULT hr = CoCreateInstance(CLSID_XAudio2, NULL, CLSCTX_INPROC_SERVER, IID_IXAudio2, (void**)&pXAudio2);
|
||||
#else
|
||||
HRESULT hr = CoCreateInstance(&CLSID_XAudio2, NULL, CLSCTX_INPROC_SERVER, &IID_IXAudio2, (void**)&pXAudio2);
|
||||
#endif
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
hr = IXAudio2_Initialize(pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR);
|
||||
if (SUCCEEDED(hr))
|
||||
*ppXAudio2 = pXAudio2;
|
||||
else
|
||||
IXAudio2_Release(pXAudio2);
|
||||
}
|
||||
return hr;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
+42
-80
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -15,14 +15,10 @@
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#include "driver.h"
|
||||
#include "../driver.h"
|
||||
#include <stdlib.h>
|
||||
#include "xaudio-c.h"
|
||||
#include "general.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include "xaudio-c/xaudio-c.h"
|
||||
#include "../general.h"
|
||||
|
||||
typedef struct
|
||||
{
|
||||
@@ -30,124 +26,90 @@ typedef struct
|
||||
bool nonblock;
|
||||
} xa_t;
|
||||
|
||||
static xaudio2_new_t pxanew = NULL;
|
||||
static xaudio2_write_t pxawrite = NULL;
|
||||
static xaudio2_write_avail_t pxawrite_avail = NULL;
|
||||
static xaudio2_free_t pxafree = NULL;
|
||||
static HMODULE lib = NULL;
|
||||
|
||||
#define LIB_NAME "xaudio-c.dll"
|
||||
#define SYM(X) ((void*)GetProcAddress(lib, "xaudio2_" #X))
|
||||
|
||||
static void deinit_lib(void)
|
||||
static void *xa_init(const char *device, unsigned rate, unsigned latency)
|
||||
{
|
||||
FreeModule(lib);
|
||||
lib = NULL;
|
||||
}
|
||||
|
||||
static bool init_lib(void)
|
||||
{
|
||||
if (lib)
|
||||
return true;
|
||||
|
||||
lib = LoadLibrary(LIB_NAME);
|
||||
if (!lib)
|
||||
return false;
|
||||
|
||||
pxanew = SYM(new);
|
||||
pxawrite = SYM(write);
|
||||
pxawrite_avail = SYM(write_avail);
|
||||
pxafree = SYM(free);
|
||||
|
||||
if (!pxanew || !pxawrite || !pxawrite_avail || !pxafree)
|
||||
{
|
||||
deinit_lib();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static void* __xa_init(const char* device, unsigned rate, unsigned latency)
|
||||
{
|
||||
if (!init_lib())
|
||||
return NULL;
|
||||
|
||||
if (latency < 8)
|
||||
latency = 8; // Do not allow shenanigans.
|
||||
|
||||
xa_t *xa = calloc(1, sizeof(xa_t));
|
||||
if (xa == NULL)
|
||||
xa_t *xa = (xa_t*)calloc(1, sizeof(*xa));
|
||||
if (!xa)
|
||||
return NULL;
|
||||
|
||||
size_t bufsize = latency * rate / 1000;
|
||||
bufsize = next_pow2(bufsize);
|
||||
|
||||
SSNES_LOG("XAudio2: Requesting %d ms latency, using %d ms latency.\n", latency, (int)bufsize * 1000 / rate);
|
||||
|
||||
xa->xa = pxanew(rate, 2, 16, bufsize << 2);
|
||||
xa->xa = xaudio2_new(rate, 2, bufsize * 2 * sizeof(float));
|
||||
if (!xa->xa)
|
||||
{
|
||||
SSNES_ERR("Failed to init XAudio2.\n");
|
||||
free(xa);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return xa;
|
||||
}
|
||||
|
||||
static ssize_t __xa_write(void* data, const void* buf, size_t size)
|
||||
static ssize_t xa_write(void *data, const void *buf, size_t size)
|
||||
{
|
||||
xa_t *xa = data;
|
||||
xa_t *xa = (xa_t*)data;
|
||||
if (xa->nonblock)
|
||||
{
|
||||
size_t avail = pxawrite_avail(xa->xa);
|
||||
size_t avail = xaudio2_write_avail(xa->xa);
|
||||
if (avail == 0)
|
||||
return 0;
|
||||
if (avail < size)
|
||||
size = avail;
|
||||
}
|
||||
return pxawrite(xa->xa, buf, size);
|
||||
|
||||
size_t ret = xaudio2_write(xa->xa, buf, size);
|
||||
if (ret == 0 && size > 0)
|
||||
return -1;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static bool __xa_stop(void *data)
|
||||
static bool xa_stop(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __xa_set_nonblock_state(void *data, bool state)
|
||||
static void xa_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
xa_t *xa = data;
|
||||
xa_t *xa = (xa_t*)data;
|
||||
xa->nonblock = state;
|
||||
}
|
||||
|
||||
static bool __xa_start(void *data)
|
||||
static bool xa_start(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __xa_free(void *data)
|
||||
static bool xa_use_float(void *data)
|
||||
{
|
||||
xa_t *xa = data;
|
||||
if (xa && xa->xa)
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void xa_free(void *data)
|
||||
{
|
||||
xa_t *xa = (xa_t*)data;
|
||||
if (xa)
|
||||
{
|
||||
if (pxafree)
|
||||
pxafree(xa->xa);
|
||||
if (xa->xa)
|
||||
xaudio2_free(xa->xa);
|
||||
free(xa);
|
||||
}
|
||||
deinit_lib();
|
||||
}
|
||||
|
||||
const audio_driver_t audio_xa = {
|
||||
.init = __xa_init,
|
||||
.write = __xa_write,
|
||||
.stop = __xa_stop,
|
||||
.start = __xa_start,
|
||||
.set_nonblock_state = __xa_set_nonblock_state,
|
||||
.free = __xa_free,
|
||||
.ident = "xaudio"
|
||||
xa_init,
|
||||
xa_write,
|
||||
xa_stop,
|
||||
xa_start,
|
||||
xa_set_nonblock_state,
|
||||
xa_free,
|
||||
xa_use_float,
|
||||
"xaudio"
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
+54
-39
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -16,9 +16,9 @@
|
||||
*/
|
||||
|
||||
#include "autosave.h"
|
||||
#include "SDL.h"
|
||||
#include "thread.h"
|
||||
#include <stdlib.h>
|
||||
#include <stdbool.h>
|
||||
#include "boolean.h"
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include "general.h"
|
||||
@@ -26,11 +26,11 @@
|
||||
struct autosave
|
||||
{
|
||||
volatile bool quit;
|
||||
SDL_mutex *lock;
|
||||
slock_t *lock;
|
||||
|
||||
SDL_mutex *cond_lock;
|
||||
SDL_cond *cond;
|
||||
SDL_Thread *thread;
|
||||
slock_t *cond_lock;
|
||||
scond_t *cond;
|
||||
sthread_t *thread;
|
||||
|
||||
void *buffer;
|
||||
const void *snes_buffer;
|
||||
@@ -39,40 +39,54 @@ struct autosave
|
||||
unsigned interval;
|
||||
};
|
||||
|
||||
static int autosave_thread(void *data)
|
||||
static void autosave_thread(void *data)
|
||||
{
|
||||
autosave_t *save = data;
|
||||
autosave_t *save = (autosave_t*)data;
|
||||
|
||||
bool first_log = true;
|
||||
|
||||
while (!save->quit)
|
||||
{
|
||||
autosave_lock(save);
|
||||
memcpy(save->buffer, save->snes_buffer, save->bufsize);
|
||||
bool differ = memcmp(save->buffer, save->snes_buffer, save->bufsize) != 0;
|
||||
if (differ)
|
||||
memcpy(save->buffer, save->snes_buffer, save->bufsize);
|
||||
autosave_unlock(save);
|
||||
|
||||
// Should probably deal with this more elegantly.
|
||||
FILE *file = fopen(save->path, "wb");
|
||||
if (file)
|
||||
if (differ)
|
||||
{
|
||||
SSNES_LOG("Autosaving SRAM to \"%s\"\n", save->path);
|
||||
bool failed = false;
|
||||
failed |= fwrite(save->buffer, 1, save->bufsize, file) != save->bufsize;
|
||||
failed |= fflush(file) != 0;
|
||||
failed |= fclose(file) != 0;
|
||||
if (failed)
|
||||
SSNES_WARN("Failed to autosave SRAM! Disk might be full.\n");
|
||||
// Should probably deal with this more elegantly.
|
||||
FILE *file = fopen(save->path, "wb");
|
||||
if (file)
|
||||
{
|
||||
// Avoid spamming down stderr ... :)
|
||||
if (first_log)
|
||||
{
|
||||
SSNES_LOG("Autosaving SRAM to \"%s\", will continue to check every %u seconds ...\n", save->path, save->interval);
|
||||
first_log = false;
|
||||
}
|
||||
else
|
||||
SSNES_LOG("SRAM changed ... autosaving ...\n");
|
||||
|
||||
bool failed = false;
|
||||
failed |= fwrite(save->buffer, 1, save->bufsize, file) != save->bufsize;
|
||||
failed |= fflush(file) != 0;
|
||||
failed |= fclose(file) != 0;
|
||||
if (failed)
|
||||
SSNES_WARN("Failed to autosave SRAM! Disk might be full.\n");
|
||||
}
|
||||
}
|
||||
|
||||
SDL_mutexP(save->cond_lock);
|
||||
slock_lock(save->cond_lock);
|
||||
if (!save->quit)
|
||||
SDL_CondWaitTimeout(save->cond, save->cond_lock, save->interval * 1000);
|
||||
SDL_mutexV(save->cond_lock);
|
||||
scond_wait_timeout(save->cond, save->cond_lock, save->interval * 1000);
|
||||
slock_unlock(save->cond_lock);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
autosave_t *autosave_new(const char *path, const void *data, size_t size, unsigned interval)
|
||||
{
|
||||
autosave_t *handle = calloc(1, sizeof(*handle));
|
||||
autosave_t *handle = (autosave_t*)calloc(1, sizeof(*handle));
|
||||
if (!handle)
|
||||
return NULL;
|
||||
|
||||
@@ -87,37 +101,38 @@ autosave_t *autosave_new(const char *path, const void *data, size_t size, unsign
|
||||
free(handle);
|
||||
return NULL;
|
||||
}
|
||||
memcpy(handle->buffer, handle->snes_buffer, handle->bufsize);
|
||||
|
||||
handle->lock = SDL_CreateMutex();
|
||||
handle->cond_lock = SDL_CreateMutex();
|
||||
handle->cond = SDL_CreateCond();
|
||||
handle->lock = slock_new();
|
||||
handle->cond_lock = slock_new();
|
||||
handle->cond = scond_new();
|
||||
|
||||
handle->thread = SDL_CreateThread(autosave_thread, handle);
|
||||
handle->thread = sthread_create(autosave_thread, handle);
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
void autosave_lock(autosave_t *handle)
|
||||
{
|
||||
SDL_mutexP(handle->lock);
|
||||
slock_lock(handle->lock);
|
||||
}
|
||||
|
||||
void autosave_unlock(autosave_t *handle)
|
||||
{
|
||||
SDL_mutexV(handle->lock);
|
||||
slock_unlock(handle->lock);
|
||||
}
|
||||
|
||||
void autosave_free(autosave_t *handle)
|
||||
{
|
||||
SDL_mutexP(handle->cond_lock);
|
||||
slock_lock(handle->cond_lock);
|
||||
handle->quit = true;
|
||||
SDL_mutexV(handle->cond_lock);
|
||||
SDL_CondSignal(handle->cond);
|
||||
SDL_WaitThread(handle->thread, NULL);
|
||||
slock_unlock(handle->cond_lock);
|
||||
scond_signal(handle->cond);
|
||||
sthread_join(handle->thread);
|
||||
|
||||
SDL_DestroyMutex(handle->lock);
|
||||
SDL_DestroyMutex(handle->cond_lock);
|
||||
SDL_DestroyCond(handle->cond);
|
||||
slock_free(handle->lock);
|
||||
slock_free(handle->cond_lock);
|
||||
scond_free(handle->cond);
|
||||
|
||||
free(handle->buffer);
|
||||
free(handle);
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __SSNES_BOOLEAN_H
|
||||
#define __SSNES_BOOLEAN_H
|
||||
|
||||
#ifndef __cplusplus
|
||||
#include <stdbool.h>
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,174 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "bps.h"
|
||||
#include "movie.h"
|
||||
#include <stdint.h>
|
||||
#include "boolean.h"
|
||||
#include "msvc/msvc_compat.h"
|
||||
|
||||
enum bps_mode
|
||||
{
|
||||
SOURCE_READ = 0,
|
||||
TARGET_READ,
|
||||
SOURCE_COPY,
|
||||
TARGET_COPY
|
||||
};
|
||||
|
||||
struct bps_data
|
||||
{
|
||||
const uint8_t *modify_data, *source_data;
|
||||
uint8_t *target_data;
|
||||
size_t modify_length, source_length, target_length;
|
||||
size_t modify_offset, source_offset, target_offset;
|
||||
uint32_t modify_checksum, source_checksum, target_checksum;
|
||||
|
||||
size_t source_relative_offset, target_relative_offset, output_offset;
|
||||
};
|
||||
|
||||
static uint8_t bps_read(struct bps_data *bps)
|
||||
{
|
||||
uint8_t data = bps->modify_data[bps->modify_offset++];
|
||||
bps->modify_checksum = crc32_adjust(bps->modify_checksum, data);
|
||||
return data;
|
||||
}
|
||||
|
||||
static uint64_t bps_decode(struct bps_data *bps)
|
||||
{
|
||||
uint64_t data = 0, shift = 1;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
uint8_t x = bps_read(bps);
|
||||
data += (x & 0x7f) * shift;
|
||||
if (x & 0x80)
|
||||
break;
|
||||
shift <<= 7;
|
||||
data += shift;
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
static void bps_write(struct bps_data *bps, uint8_t data)
|
||||
{
|
||||
bps->target_data[bps->output_offset++] = data;
|
||||
bps->target_checksum = crc32_adjust(bps->target_checksum, data);
|
||||
}
|
||||
|
||||
bps_error_t bps_apply_patch(
|
||||
const uint8_t *modify_data, size_t modify_length,
|
||||
const uint8_t *source_data, size_t source_length,
|
||||
uint8_t *target_data, size_t *target_length)
|
||||
{
|
||||
if (modify_length < 19)
|
||||
return BPS_PATCH_TOO_SMALL;
|
||||
|
||||
struct bps_data bps = {0};
|
||||
bps.modify_data = modify_data;
|
||||
bps.modify_length = modify_length;
|
||||
bps.target_data = target_data;
|
||||
bps.target_length = *target_length;
|
||||
bps.source_data = source_data;
|
||||
bps.source_length = source_length;
|
||||
bps.modify_checksum = ~0;
|
||||
bps.target_checksum = ~0;
|
||||
|
||||
if ((bps_read(&bps) != 'B') || (bps_read(&bps) != 'P') || (bps_read(&bps) != 'S') || (bps_read(&bps) != '1'))
|
||||
return BPS_PATCH_INVALID_HEADER;
|
||||
|
||||
size_t modify_source_size = bps_decode(&bps);
|
||||
size_t modify_target_size = bps_decode(&bps);
|
||||
size_t modify_markup_size = bps_decode(&bps);
|
||||
for (size_t i = 0; i < modify_markup_size; i++)
|
||||
bps_read(&bps);
|
||||
|
||||
if (modify_source_size > bps.source_length)
|
||||
return BPS_SOURCE_TOO_SMALL;
|
||||
if (modify_target_size > bps.target_length)
|
||||
return BPS_TARGET_TOO_SMALL;
|
||||
|
||||
while (bps.modify_offset < bps.modify_length - 12)
|
||||
{
|
||||
size_t length = bps_decode(&bps);
|
||||
unsigned mode = length & 3;
|
||||
length = (length >> 2) + 1;
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case SOURCE_READ:
|
||||
while (length--)
|
||||
bps_write(&bps, bps.source_data[bps.output_offset]);
|
||||
break;
|
||||
|
||||
case TARGET_READ:
|
||||
while (length--)
|
||||
bps_write(&bps, bps_read(&bps));
|
||||
break;
|
||||
|
||||
case SOURCE_COPY:
|
||||
case TARGET_COPY:
|
||||
{
|
||||
int offset = bps_decode(&bps);
|
||||
bool negative = offset & 1;
|
||||
offset >>= 1;
|
||||
if (negative)
|
||||
offset = -offset;
|
||||
|
||||
if (mode == SOURCE_COPY)
|
||||
{
|
||||
bps.source_offset += offset;
|
||||
while (length--)
|
||||
bps_write(&bps, bps.source_data[bps.source_offset++]);
|
||||
}
|
||||
else
|
||||
{
|
||||
bps.target_offset += offset;
|
||||
while (length--)
|
||||
bps_write(&bps, bps.target_data[bps.target_offset++]);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t modify_source_checksum = 0, modify_target_checksum = 0, modify_modify_checksum = 0;
|
||||
for (unsigned i = 0; i < 32; i += 8)
|
||||
modify_source_checksum |= bps_read(&bps) << i;
|
||||
for (unsigned i = 0; i < 32; i += 8)
|
||||
modify_target_checksum |= bps_read(&bps) << i;
|
||||
|
||||
uint32_t checksum = ~bps.modify_checksum;
|
||||
for (unsigned i = 0; i < 32; i += 8)
|
||||
modify_modify_checksum |= bps_read(&bps) << i;
|
||||
|
||||
bps.source_checksum = crc32_calculate(bps.source_data, bps.source_length);
|
||||
bps.target_checksum = ~bps.target_checksum;
|
||||
|
||||
if (bps.source_checksum != modify_source_checksum)
|
||||
return BPS_SOURCE_CHECKSUM_INVALID;
|
||||
if (bps.target_checksum != modify_target_checksum)
|
||||
return BPS_TARGET_CHECKSUM_INVALID;
|
||||
if (checksum != modify_modify_checksum)
|
||||
return BPS_PATCH_CHECKSUM_INVALID;
|
||||
|
||||
*target_length = modify_target_size;
|
||||
|
||||
return BPS_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __BPS_H
|
||||
#define __BPS_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
|
||||
// BPS implementation from bSNES (nall::).
|
||||
|
||||
typedef enum bps_error
|
||||
{
|
||||
BPS_UNKNOWN,
|
||||
BPS_SUCCESS,
|
||||
BPS_PATCH_TOO_SMALL,
|
||||
BPS_PATCH_INVALID_HEADER,
|
||||
BPS_SOURCE_TOO_SMALL,
|
||||
BPS_TARGET_TOO_SMALL,
|
||||
BPS_SOURCE_CHECKSUM_INVALID,
|
||||
BPS_TARGET_CHECKSUM_INVALID,
|
||||
BPS_PATCH_CHECKSUM_INVALID
|
||||
} bps_error_t;
|
||||
|
||||
bps_error_t bps_apply_patch(
|
||||
const uint8_t *patch_data, size_t patch_length,
|
||||
const uint8_t *source_data, size_t source_length,
|
||||
uint8_t *target_data, size_t *target_length);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -21,10 +21,17 @@
|
||||
#include "general.h"
|
||||
#include "strl.h"
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CONFIGFILE
|
||||
#include "conf/config_file.h"
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stddef.h>
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include <libxml/parser.h>
|
||||
#include <libxml/tree.h>
|
||||
@@ -44,14 +51,15 @@ struct cheat_manager
|
||||
unsigned buf_size;
|
||||
};
|
||||
|
||||
static char* strcat_alloc(char *dest, const char *input)
|
||||
static char *strcat_alloc(char *dest, const char *input)
|
||||
{
|
||||
size_t dest_len = dest ? strlen(dest) : 0;
|
||||
size_t input_len = strlen(input);
|
||||
size_t required_len = dest_len + input_len + 1;
|
||||
|
||||
char *output = realloc(dest, required_len);
|
||||
assert(output);
|
||||
char *output = (char*)realloc(dest, required_len);
|
||||
if (!output)
|
||||
return NULL;
|
||||
|
||||
if (dest)
|
||||
strlcat(output, input, required_len);
|
||||
@@ -61,72 +69,188 @@ static char* strcat_alloc(char *dest, const char *input)
|
||||
return output;
|
||||
}
|
||||
|
||||
static void xml_grab_cheat(struct cheat *cht, xmlNodePtr ptr)
|
||||
static bool xml_grab_cheat(struct cheat *cht, xmlNodePtr ptr)
|
||||
{
|
||||
if (!ptr)
|
||||
return false;
|
||||
|
||||
memset(cht, 0, sizeof(struct cheat));
|
||||
bool first = true;
|
||||
for (xmlNodePtr node = ptr; node; node = node->next)
|
||||
|
||||
for (; ptr; ptr = ptr->next)
|
||||
{
|
||||
if (strcmp((const char*)node->name, "description") == 0)
|
||||
if (strcmp((const char*)ptr->name, "description") == 0)
|
||||
{
|
||||
cht->desc = (char*)xmlNodeGetContent(node);
|
||||
cht->desc = (char*)xmlNodeGetContent(ptr);
|
||||
}
|
||||
else if (strcmp((const char*)node->name, "code") == 0)
|
||||
else if (strcmp((const char*)ptr->name, "code") == 0)
|
||||
{
|
||||
if (!first)
|
||||
{
|
||||
cht->code = strcat_alloc(cht->code, "+");
|
||||
if (!cht->code)
|
||||
return false;
|
||||
}
|
||||
|
||||
xmlChar *code = xmlNodeGetContent(node);
|
||||
assert(code);
|
||||
xmlChar *code = xmlNodeGetContent(ptr);
|
||||
if (!code)
|
||||
return false;
|
||||
|
||||
cht->code = strcat_alloc(cht->code, (const char*)code);
|
||||
xmlFree(code);
|
||||
if (!cht->code)
|
||||
return false;
|
||||
|
||||
first = false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void xml_grab_cheats(cheat_manager_t *handle, xmlNodePtr ptr)
|
||||
static bool xml_grab_cheats(cheat_manager_t *handle, xmlNodePtr ptr)
|
||||
{
|
||||
xmlNodePtr node = NULL;
|
||||
for (node = ptr; node; node = node->next)
|
||||
for (; ptr; ptr = ptr->next)
|
||||
{
|
||||
if (strcmp((const char*)node->name, "name") == 0)
|
||||
if (strcmp((const char*)ptr->name, "name") == 0)
|
||||
{
|
||||
xmlChar *name = xmlNodeGetContent(node);
|
||||
xmlChar *name = xmlNodeGetContent(ptr);
|
||||
if (name)
|
||||
{
|
||||
SSNES_LOG("Found cheat for game: \"%s\"\n", name);
|
||||
xmlFree(name);
|
||||
}
|
||||
}
|
||||
else if (strcmp((const char*)node->name, "cheat") == 0)
|
||||
else if (strcmp((const char*)ptr->name, "cheat") == 0)
|
||||
{
|
||||
if (handle->size == handle->buf_size)
|
||||
{
|
||||
handle->buf_size *= 2;
|
||||
handle->cheats = realloc(handle->cheats, handle->buf_size * sizeof(struct cheat));
|
||||
assert(handle->cheats);
|
||||
handle->cheats = (struct cheat*)realloc(handle->cheats, handle->buf_size * sizeof(struct cheat));
|
||||
if (!handle->cheats)
|
||||
return false;
|
||||
}
|
||||
|
||||
xml_grab_cheat(&handle->cheats[handle->size++], node->children);
|
||||
if (xml_grab_cheat(&handle->cheats[handle->size], ptr->children))
|
||||
handle->size++;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void cheat_manager_apply_cheats(cheat_manager_t *handle)
|
||||
{
|
||||
unsigned index = 0;
|
||||
psnes_cheat_reset();
|
||||
for (unsigned i = 0; i < handle->size; i++)
|
||||
{
|
||||
if (handle->cheats[i].state)
|
||||
psnes_cheat_set(index++, true, handle->cheats[i].code);
|
||||
}
|
||||
}
|
||||
|
||||
static void cheat_manager_load_config(cheat_manager_t *handle, const char *path, const char *sha256)
|
||||
{
|
||||
#ifdef HAVE_CONFIGFILE
|
||||
if (!(*path))
|
||||
return;
|
||||
|
||||
config_file_t *conf = config_file_new(path);
|
||||
if (!conf)
|
||||
return;
|
||||
|
||||
char *str;
|
||||
if (!config_get_string(conf, sha256, &str))
|
||||
{
|
||||
config_file_free(conf);
|
||||
return;
|
||||
}
|
||||
|
||||
const char *num = strtok(str, ";");
|
||||
while (num)
|
||||
{
|
||||
unsigned index = strtoul(num, NULL, 0);
|
||||
if (index < handle->size)
|
||||
handle->cheats[index].state = true;
|
||||
|
||||
num = strtok(NULL, ";");
|
||||
}
|
||||
|
||||
free(str);
|
||||
config_file_free(conf);
|
||||
|
||||
cheat_manager_apply_cheats(handle);
|
||||
|
||||
#else
|
||||
(void)handle;
|
||||
(void)path;
|
||||
(void)sha256;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void cheat_manager_save_config(cheat_manager_t *handle, const char *path, const char *sha256)
|
||||
{
|
||||
#ifdef HAVE_CONFIGFILE
|
||||
if (!(*path))
|
||||
return;
|
||||
|
||||
config_file_t *conf = config_file_new(path);
|
||||
if (!conf)
|
||||
conf = config_file_new(NULL);
|
||||
|
||||
if (!conf)
|
||||
{
|
||||
SSNES_ERR("Cannot save XML cheat settings!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
char conf_str[512] = {0};
|
||||
char tmp[32] = {0};
|
||||
|
||||
for (unsigned i = 0; i < handle->size; i++)
|
||||
{
|
||||
if (handle->cheats[i].state)
|
||||
{
|
||||
snprintf(tmp, sizeof(tmp), "%u;", i);
|
||||
strlcat(conf_str, tmp, sizeof(conf_str));
|
||||
}
|
||||
}
|
||||
|
||||
if (*conf_str)
|
||||
conf_str[strlen(conf_str) - 1] = '\0'; // Remove the trailing ';'
|
||||
|
||||
config_set_string(conf, sha256, conf_str);
|
||||
|
||||
if (!config_file_write(conf, path))
|
||||
SSNES_ERR("Failed to write XML cheat settings to \"%s\"! Check permissions!\n", path);
|
||||
|
||||
config_file_free(conf);
|
||||
|
||||
#else
|
||||
(void)handle;
|
||||
(void)path;
|
||||
(void)sha256;
|
||||
#endif
|
||||
}
|
||||
|
||||
cheat_manager_t* cheat_manager_new(const char *path)
|
||||
{
|
||||
LIBXML_TEST_VERSION;
|
||||
|
||||
psnes_cheat_reset();
|
||||
|
||||
xmlParserCtxtPtr ctx = NULL;
|
||||
xmlDocPtr doc = NULL;
|
||||
cheat_manager_t *handle = calloc(1, sizeof(struct cheat_manager));
|
||||
cheat_manager_t *handle = (cheat_manager_t*)calloc(1, sizeof(struct cheat_manager));
|
||||
if (!handle)
|
||||
return NULL;
|
||||
|
||||
handle->buf_size = 32;
|
||||
handle->cheats = malloc(handle->buf_size * sizeof(struct cheat));
|
||||
xmlNodePtr head = NULL;
|
||||
xmlNodePtr cur = NULL;
|
||||
|
||||
handle->buf_size = 1;
|
||||
handle->cheats = (struct cheat*)calloc(handle->buf_size, sizeof(struct cheat));
|
||||
if (!handle->cheats)
|
||||
{
|
||||
handle->buf_size = 0;
|
||||
@@ -150,8 +274,7 @@ cheat_manager_t* cheat_manager_new(const char *path)
|
||||
goto error;
|
||||
}
|
||||
|
||||
xmlNodePtr head = xmlDocGetRootElement(doc);
|
||||
xmlNodePtr cur = NULL;
|
||||
head = xmlDocGetRootElement(doc);
|
||||
for (cur = head; cur; cur = cur->next)
|
||||
{
|
||||
if (cur->type == XML_ELEMENT_NODE && strcmp((const char*)cur->name, "database") == 0)
|
||||
@@ -172,7 +295,7 @@ cheat_manager_t* cheat_manager_new(const char *path)
|
||||
if (!sha256)
|
||||
continue;
|
||||
|
||||
if (memcmp(sha256, g_extern.sha256, 64) == 0)
|
||||
if (strcmp((const char*)sha256, g_extern.sha256) == 0)
|
||||
{
|
||||
xmlFree(sha256);
|
||||
break;
|
||||
@@ -185,7 +308,19 @@ cheat_manager_t* cheat_manager_new(const char *path)
|
||||
if (!cur)
|
||||
goto error;
|
||||
|
||||
xml_grab_cheats(handle, cur->children);
|
||||
if (!xml_grab_cheats(handle, cur->children))
|
||||
{
|
||||
SSNES_ERR("Failed to grab cheats. This should not happen.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (handle->size == 0)
|
||||
{
|
||||
SSNES_ERR("Did not find any cheats in XML file: %s\n", path);
|
||||
goto error;
|
||||
}
|
||||
|
||||
cheat_manager_load_config(handle, g_settings.cheat_settings_path, g_extern.sha256);
|
||||
|
||||
xmlFreeDoc(doc);
|
||||
xmlFreeParserCtxt(ctx);
|
||||
@@ -207,6 +342,7 @@ void cheat_manager_free(cheat_manager_t *handle)
|
||||
|
||||
if (handle->cheats)
|
||||
{
|
||||
cheat_manager_save_config(handle, g_settings.cheat_settings_path, g_extern.sha256);
|
||||
for (unsigned i = 0; i < handle->size; i++)
|
||||
{
|
||||
xmlFree(handle->cheats[i].desc);
|
||||
@@ -228,18 +364,11 @@ static void cheat_manager_update(cheat_manager_t *handle)
|
||||
SSNES_LOG("%s\n", msg);
|
||||
}
|
||||
|
||||
|
||||
void cheat_manager_toggle(cheat_manager_t *handle)
|
||||
{
|
||||
handle->cheats[handle->ptr].state ^= true;
|
||||
|
||||
unsigned index = 0;
|
||||
psnes_cheat_reset();
|
||||
for (unsigned i = 0; i < handle->size; i++)
|
||||
{
|
||||
if (handle->cheats[handle->ptr].state)
|
||||
psnes_cheat_set(index++, true, handle->cheats[handle->ptr].code);
|
||||
}
|
||||
|
||||
cheat_manager_apply_cheats(handle);
|
||||
cheat_manager_update(handle);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
|
||||
+403
-84
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -21,22 +21,59 @@
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
#include <errno.h>
|
||||
#include "../strl.h"
|
||||
#include "../posix_string.h"
|
||||
#include "../msvc/msvc_compat.h"
|
||||
|
||||
#if !defined(_WIN32) && !defined(__CELLOS_LV2__) && !defined(_XBOX)
|
||||
#include <sys/param.h> // PATH_MAX
|
||||
#elif defined(_WIN32) && !defined(_XBOX)
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#elif defined(_XBOX)
|
||||
#include <xtl.h>
|
||||
#endif
|
||||
|
||||
#ifndef PATH_MAX
|
||||
#ifdef PATH_MAX
|
||||
#define PATH_MAX PATH_MAX
|
||||
#else
|
||||
#define PATH_MAX 512
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#define MAX_INCLUDE_DEPTH 16
|
||||
|
||||
struct entry_list
|
||||
{
|
||||
bool readonly; // If we got this from an #include, do not allow write.
|
||||
char *key;
|
||||
char *value;
|
||||
struct entry_list *next;
|
||||
};
|
||||
|
||||
struct include_list
|
||||
{
|
||||
char *path;
|
||||
struct include_list *next;
|
||||
};
|
||||
|
||||
struct config_file
|
||||
{
|
||||
char *path;
|
||||
struct entry_list *entries;
|
||||
struct entry_list *tail;
|
||||
unsigned include_depth;
|
||||
|
||||
struct include_list *includes;
|
||||
};
|
||||
|
||||
static config_file_t *config_file_new_internal(const char *path, unsigned depth);
|
||||
|
||||
static char *getaline(FILE *file)
|
||||
{
|
||||
char *newline = malloc(9);
|
||||
char *newline = (char*)malloc(9);
|
||||
size_t cur_size = 8;
|
||||
size_t index = 0;
|
||||
|
||||
@@ -46,7 +83,7 @@ static char *getaline(FILE *file)
|
||||
if (index == cur_size)
|
||||
{
|
||||
cur_size *= 2;
|
||||
newline = realloc(newline, cur_size + 1);
|
||||
newline = (char*)realloc(newline, cur_size + 1);
|
||||
}
|
||||
|
||||
newline[index++] = in;
|
||||
@@ -56,18 +93,198 @@ static char *getaline(FILE *file)
|
||||
return newline;
|
||||
}
|
||||
|
||||
static bool parse_line(struct entry_list *list, char *line)
|
||||
static char *extract_value(char *line, bool is_value)
|
||||
{
|
||||
if (is_value)
|
||||
{
|
||||
while (isspace(*line))
|
||||
line++;
|
||||
|
||||
// If we don't have an equal sign here, we've got an invalid string...
|
||||
if (*line != '=')
|
||||
return NULL;
|
||||
|
||||
line++;
|
||||
}
|
||||
|
||||
while (isspace(*line))
|
||||
line++;
|
||||
|
||||
// We have a full string. Read until next ".
|
||||
if (*line == '"')
|
||||
{
|
||||
line++;
|
||||
char *tok = strtok(line, "\"");
|
||||
if (!tok)
|
||||
return NULL;
|
||||
return strdup(tok);
|
||||
}
|
||||
else if (*line == '\0') // Nothing :(
|
||||
return NULL;
|
||||
else // We don't have that... Read till next space.
|
||||
{
|
||||
char *tok = strtok(line, " \n\t\f\r\v");
|
||||
if (tok)
|
||||
return strdup(tok);
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void set_list_readonly(struct entry_list *list)
|
||||
{
|
||||
while (list)
|
||||
{
|
||||
list->readonly = true;
|
||||
list = list->next;
|
||||
}
|
||||
}
|
||||
|
||||
// Move semantics? :)
|
||||
static void add_child_list(config_file_t *parent, config_file_t *child)
|
||||
{
|
||||
if (parent->entries)
|
||||
{
|
||||
struct entry_list *head = parent->entries;
|
||||
while (head->next)
|
||||
head = head->next;
|
||||
|
||||
set_list_readonly(child->entries);
|
||||
head->next = child->entries;
|
||||
}
|
||||
else
|
||||
{
|
||||
set_list_readonly(child->entries);
|
||||
parent->entries = child->entries;
|
||||
}
|
||||
|
||||
child->entries = NULL;
|
||||
|
||||
// Rebase tail.
|
||||
if (parent->entries)
|
||||
{
|
||||
struct entry_list *head = parent->entries;
|
||||
while (head->next)
|
||||
head = head->next;
|
||||
parent->tail = head;
|
||||
}
|
||||
else
|
||||
parent->tail = NULL;
|
||||
}
|
||||
|
||||
static void add_include_list(config_file_t *conf, const char *path)
|
||||
{
|
||||
struct include_list *head = conf->includes;
|
||||
struct include_list *node = (struct include_list*)calloc(1, sizeof(*node));
|
||||
node->path = strdup(path);
|
||||
|
||||
if (head)
|
||||
{
|
||||
while (head->next)
|
||||
head = head->next;
|
||||
|
||||
head->next = node;
|
||||
}
|
||||
else
|
||||
conf->includes = node;
|
||||
}
|
||||
|
||||
static void add_sub_conf(config_file_t *conf, char *line)
|
||||
{
|
||||
char *path = extract_value(line, false);
|
||||
if (!path)
|
||||
return;
|
||||
|
||||
add_include_list(conf, path);
|
||||
|
||||
char real_path[PATH_MAX];
|
||||
|
||||
#ifdef _WIN32
|
||||
// Accomodate POSIX systems on Win32.
|
||||
bool is_full_path = *path == '/';
|
||||
|
||||
if (is_full_path)
|
||||
strlcpy(real_path, path, sizeof(real_path));
|
||||
else
|
||||
{
|
||||
// Workaround GetFullPathName not existing on XDK.
|
||||
// : is not a valid element in a path name. (NTFS streams?)
|
||||
if (strchr(path, ':') == NULL)
|
||||
{
|
||||
strlcpy(real_path, conf->path, sizeof(real_path));
|
||||
char *split = strrchr(real_path, '/');
|
||||
if (!split)
|
||||
split = strrchr(real_path, '\\');
|
||||
|
||||
split[1] = '\0';
|
||||
strlcat(real_path, path, sizeof(real_path));
|
||||
}
|
||||
else
|
||||
strlcpy(real_path, path, sizeof(real_path));
|
||||
}
|
||||
#else
|
||||
if (*path == '/')
|
||||
strlcpy(real_path, path, sizeof(real_path));
|
||||
#ifndef __CELLOS_LV2__
|
||||
else if (*path == '~')
|
||||
{
|
||||
const char *home = getenv("HOME");
|
||||
strlcpy(real_path, home ? home : "/", sizeof(real_path));
|
||||
strlcat(real_path, path + 1, sizeof(real_path));
|
||||
}
|
||||
#endif
|
||||
else
|
||||
{
|
||||
strlcpy(real_path, conf->path, sizeof(real_path));
|
||||
char *split = strrchr(real_path, '/');
|
||||
if (split)
|
||||
{
|
||||
split[1] = '\0';
|
||||
strlcat(real_path, path, sizeof(real_path));
|
||||
}
|
||||
else
|
||||
strlcpy(real_path, path, sizeof(real_path));
|
||||
}
|
||||
#endif
|
||||
|
||||
config_file_t *sub_conf = config_file_new_internal(real_path, conf->include_depth + 1);
|
||||
if (!sub_conf)
|
||||
{
|
||||
free(path);
|
||||
return;
|
||||
}
|
||||
|
||||
// Pilfer internal list! :D
|
||||
add_child_list(conf, sub_conf);
|
||||
config_file_free(sub_conf);
|
||||
free(path);
|
||||
}
|
||||
|
||||
static bool parse_line(config_file_t *conf, struct entry_list *list, char *line)
|
||||
{
|
||||
// Remove everything after comment.
|
||||
char *comment = strchr(line, '#');
|
||||
if (comment)
|
||||
*comment = '\0';
|
||||
|
||||
// Starting line with # and include includes config files. :)
|
||||
if ((comment == line) && (conf->include_depth < MAX_INCLUDE_DEPTH))
|
||||
{
|
||||
comment++;
|
||||
if (strstr(comment, "include ") == comment)
|
||||
{
|
||||
add_sub_conf(conf, comment + strlen("include "));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (conf->include_depth >= MAX_INCLUDE_DEPTH)
|
||||
fprintf(stderr, "!!! #include depth exceeded for config! Might be a cycle.\n");
|
||||
|
||||
// Skips to first character.
|
||||
while (isspace(*line))
|
||||
line++;
|
||||
|
||||
char *key = malloc(9);
|
||||
char *key = (char*)malloc(9);
|
||||
size_t cur_size = 8;
|
||||
size_t index = 0;
|
||||
|
||||
@@ -76,7 +293,7 @@ static bool parse_line(struct entry_list *list, char *line)
|
||||
if (index == cur_size)
|
||||
{
|
||||
cur_size *= 2;
|
||||
key = realloc(key, cur_size + 1);
|
||||
key = (char*)realloc(key, cur_size + 1);
|
||||
}
|
||||
|
||||
key[index++] = *line++;
|
||||
@@ -84,118 +301,113 @@ static bool parse_line(struct entry_list *list, char *line)
|
||||
key[index] = '\0';
|
||||
list->key = key;
|
||||
|
||||
while (isspace(*line))
|
||||
line++;
|
||||
|
||||
// If we don't have an equal sign here, we've got an invalid string...
|
||||
if (*line != '=')
|
||||
list->value = extract_value(line, true);
|
||||
if (!list->value)
|
||||
{
|
||||
list->key = NULL;
|
||||
free(key);
|
||||
return false;
|
||||
}
|
||||
line++;
|
||||
|
||||
while (isspace(*line))
|
||||
line++;
|
||||
|
||||
// We have a full string. Read until next ".
|
||||
if (*line == '"')
|
||||
{
|
||||
char *tok = strtok(line + 1, "\"");
|
||||
if (tok == NULL)
|
||||
{
|
||||
list->key = NULL;
|
||||
free(key);
|
||||
return false;
|
||||
}
|
||||
list->value = strdup(tok);
|
||||
}
|
||||
else // We don't have that... Read till next space.
|
||||
{
|
||||
char *tok = strtok(line, " \t\f");
|
||||
if (tok == NULL)
|
||||
{
|
||||
list->key = NULL;
|
||||
free(key);
|
||||
return false;
|
||||
}
|
||||
list->value = strdup(tok);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
config_file_t *config_file_new(const char *path)
|
||||
static config_file_t *config_file_new_internal(const char *path, unsigned depth)
|
||||
{
|
||||
|
||||
struct config_file *conf = calloc(1, sizeof(*conf));
|
||||
if (conf == NULL)
|
||||
struct config_file *conf = (struct config_file*)calloc(1, sizeof(*conf));
|
||||
if (!conf)
|
||||
return NULL;
|
||||
|
||||
if (path == NULL)
|
||||
if (!path)
|
||||
return conf;
|
||||
|
||||
FILE *file = fopen(path, "r");
|
||||
if (!file)
|
||||
conf->path = strdup(path);
|
||||
if (!conf->path)
|
||||
{
|
||||
free(conf);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
struct entry_list *tail = conf->entries;
|
||||
conf->include_depth = depth;
|
||||
|
||||
FILE *file = fopen(path, "r");
|
||||
if (!file)
|
||||
{
|
||||
free(conf->path);
|
||||
free(conf);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
while (!feof(file))
|
||||
{
|
||||
struct entry_list *list = calloc(1, sizeof(*list));
|
||||
struct entry_list *list = (struct entry_list*)calloc(1, sizeof(*list));
|
||||
char *line = getaline(file);
|
||||
|
||||
if (line)
|
||||
{
|
||||
if (parse_line(list, line))
|
||||
if (parse_line(conf, list, line))
|
||||
{
|
||||
if (conf->entries == NULL)
|
||||
if (conf->entries)
|
||||
{
|
||||
conf->entries = list;
|
||||
tail = list;
|
||||
conf->tail->next = list;
|
||||
conf->tail = list;
|
||||
}
|
||||
else
|
||||
{
|
||||
tail->next = list;
|
||||
tail = list;
|
||||
conf->entries = list;
|
||||
conf->tail = list;
|
||||
}
|
||||
}
|
||||
|
||||
free(line);
|
||||
}
|
||||
|
||||
if (list != conf->tail)
|
||||
free(list);
|
||||
}
|
||||
fclose(file);
|
||||
|
||||
return conf;
|
||||
}
|
||||
|
||||
config_file_t *config_file_new(const char *path)
|
||||
{
|
||||
return config_file_new_internal(path, 0);
|
||||
}
|
||||
|
||||
void config_file_free(config_file_t *conf)
|
||||
{
|
||||
if (conf != NULL)
|
||||
if (!conf)
|
||||
return;
|
||||
|
||||
struct entry_list *tmp = conf->entries;
|
||||
while (tmp)
|
||||
{
|
||||
struct entry_list *tmp = conf->entries;
|
||||
struct entry_list *old = tmp;
|
||||
while (tmp != NULL)
|
||||
{
|
||||
free(tmp->key);
|
||||
free(tmp->value);
|
||||
old = tmp;
|
||||
tmp = tmp->next;
|
||||
free(old);
|
||||
}
|
||||
free(conf);
|
||||
free(tmp->key);
|
||||
free(tmp->value);
|
||||
struct entry_list *hold = tmp;
|
||||
tmp = tmp->next;
|
||||
free(hold);
|
||||
}
|
||||
|
||||
struct include_list *inc_tmp = conf->includes;
|
||||
while (inc_tmp)
|
||||
{
|
||||
free(inc_tmp->path);
|
||||
struct include_list *hold = inc_tmp;
|
||||
inc_tmp = inc_tmp->next;
|
||||
free(hold);
|
||||
}
|
||||
|
||||
free(conf->path);
|
||||
free(conf);
|
||||
}
|
||||
|
||||
bool config_get_double(config_file_t *conf, const char *key, double *in)
|
||||
{
|
||||
struct entry_list *list = conf->entries;
|
||||
|
||||
while (list != NULL)
|
||||
while (list)
|
||||
{
|
||||
if (strcmp(key, list->key) == 0)
|
||||
{
|
||||
@@ -207,15 +419,15 @@ bool config_get_double(config_file_t *conf, const char *key, double *in)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool config_get_int(config_file_t *conf, const char *key, int *in)
|
||||
bool config_get_float(config_file_t *conf, const char *key, float *in)
|
||||
{
|
||||
struct entry_list *list = conf->entries;
|
||||
|
||||
while (list != NULL)
|
||||
while (list)
|
||||
{
|
||||
if (strcmp(key, list->key) == 0)
|
||||
{
|
||||
*in = strtol(list->value, NULL, 0);
|
||||
*in = (float)strtod(list->value, NULL);
|
||||
return true;
|
||||
}
|
||||
list = list->next;
|
||||
@@ -223,16 +435,63 @@ bool config_get_int(config_file_t *conf, const char *key, int *in)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool config_get_int(config_file_t *conf, const char *key, int *in)
|
||||
{
|
||||
struct entry_list *list = conf->entries;
|
||||
|
||||
while (list)
|
||||
{
|
||||
if (strcmp(key, list->key) == 0)
|
||||
{
|
||||
errno = 0;
|
||||
int val = strtol(list->value, NULL, 0);
|
||||
if (errno == 0)
|
||||
{
|
||||
*in = val;
|
||||
return true;
|
||||
}
|
||||
return
|
||||
false;
|
||||
}
|
||||
list = list->next;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool config_get_uint(config_file_t *conf, const char *key, unsigned *in)
|
||||
{
|
||||
struct entry_list *list = conf->entries;
|
||||
|
||||
while (list != NULL)
|
||||
{
|
||||
if (strcmp(key, list->key) == 0)
|
||||
{
|
||||
*in = strtol(list->value, NULL, 0);
|
||||
return true;
|
||||
}
|
||||
list = list->next;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool config_get_hex(config_file_t *conf, const char *key, unsigned *in)
|
||||
{
|
||||
struct entry_list *list = conf->entries;
|
||||
|
||||
while (list != NULL)
|
||||
while (list)
|
||||
{
|
||||
if (strcmp(key, list->key) == 0)
|
||||
{
|
||||
*in = strtol(list->value, NULL, 16);
|
||||
return true;
|
||||
errno = 0;
|
||||
unsigned val = strtoul(list->value, NULL, 16);
|
||||
if (errno == 0)
|
||||
{
|
||||
*in = val;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
list = list->next;
|
||||
}
|
||||
@@ -243,11 +502,11 @@ bool config_get_char(config_file_t *conf, const char *key, char *in)
|
||||
{
|
||||
struct entry_list *list = conf->entries;
|
||||
|
||||
while (list != NULL)
|
||||
while (list)
|
||||
{
|
||||
if (strcmp(key, list->key) == 0)
|
||||
{
|
||||
if (strlen(list->value) > 1)
|
||||
if (list->value[0] && list->value[1])
|
||||
return false;
|
||||
*in = *list->value;
|
||||
return true;
|
||||
@@ -261,7 +520,7 @@ bool config_get_string(config_file_t *conf, const char *key, char **str)
|
||||
{
|
||||
struct entry_list *list = conf->entries;
|
||||
|
||||
while (list != NULL)
|
||||
while (list)
|
||||
{
|
||||
if (strcmp(key, list->key) == 0)
|
||||
{
|
||||
@@ -273,11 +532,27 @@ bool config_get_string(config_file_t *conf, const char *key, char **str)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool config_get_array(config_file_t *conf, const char *key, char *buf, size_t size)
|
||||
{
|
||||
struct entry_list *list = conf->entries;
|
||||
|
||||
while (list)
|
||||
{
|
||||
if (strcmp(key, list->key) == 0)
|
||||
{
|
||||
strlcpy(buf, list->value, size);
|
||||
return true;
|
||||
}
|
||||
list = list->next;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool config_get_bool(config_file_t *conf, const char *key, bool *in)
|
||||
{
|
||||
struct entry_list *list = conf->entries;
|
||||
|
||||
while (list != NULL)
|
||||
while (list)
|
||||
{
|
||||
if (strcmp(key, list->key) == 0)
|
||||
{
|
||||
@@ -303,19 +578,20 @@ void config_set_string(config_file_t *conf, const char *key, const char *val)
|
||||
{
|
||||
struct entry_list *list = conf->entries;
|
||||
struct entry_list *last = list;
|
||||
while (list != NULL)
|
||||
while (list)
|
||||
{
|
||||
if (strcmp(key, list->key) == 0)
|
||||
if (!list->readonly && (strcmp(key, list->key) == 0))
|
||||
{
|
||||
free(list->value);
|
||||
list->value = strdup(val);
|
||||
return;
|
||||
}
|
||||
|
||||
last = list;
|
||||
list = list->next;
|
||||
}
|
||||
|
||||
struct entry_list *elem = calloc(1, sizeof(*elem));
|
||||
struct entry_list *elem = (struct entry_list*)calloc(1, sizeof(*elem));
|
||||
elem->key = strdup(key);
|
||||
elem->value = strdup(val);
|
||||
|
||||
@@ -328,7 +604,11 @@ void config_set_string(config_file_t *conf, const char *key, const char *val)
|
||||
void config_set_double(config_file_t *conf, const char *key, double val)
|
||||
{
|
||||
char buf[128];
|
||||
#ifdef __cplusplus
|
||||
snprintf(buf, sizeof(buf), "%f", (float)val);
|
||||
#else
|
||||
snprintf(buf, sizeof(buf), "%lf", val);
|
||||
#endif
|
||||
config_set_string(conf, key, buf);
|
||||
}
|
||||
|
||||
@@ -374,11 +654,50 @@ bool config_file_write(config_file_t *conf, const char *path)
|
||||
|
||||
void config_file_dump(config_file_t *conf, FILE *file)
|
||||
{
|
||||
struct entry_list *list = conf->entries;
|
||||
|
||||
while (list != NULL)
|
||||
struct include_list *includes = conf->includes;
|
||||
while (includes)
|
||||
{
|
||||
fprintf(file, "%s = \"%s\"\n", list->key, list->value);
|
||||
fprintf(file, "#include \"%s\"\n", includes->path);
|
||||
includes = includes->next;
|
||||
}
|
||||
|
||||
struct entry_list *list = conf->entries;
|
||||
while (list)
|
||||
{
|
||||
if (!list->readonly)
|
||||
fprintf(file, "%s = \"%s\"\n", list->key, list->value);
|
||||
list = list->next;
|
||||
}
|
||||
}
|
||||
|
||||
void config_file_dump_all(config_file_t *conf, FILE *file)
|
||||
{
|
||||
struct include_list *includes = conf->includes;
|
||||
while (includes)
|
||||
{
|
||||
fprintf(file, "#include \"%s\"\n", includes->path);
|
||||
includes = includes->next;
|
||||
}
|
||||
|
||||
struct entry_list *list = conf->entries;
|
||||
while (list)
|
||||
{
|
||||
fprintf(file, "%s = \"%s\" %s\n", list->key, list->value, list->readonly ? "(included)" : "");
|
||||
list = list->next;
|
||||
}
|
||||
}
|
||||
|
||||
bool config_entry_exists(config_file_t *conf, const char *entry)
|
||||
{
|
||||
struct entry_list *list = conf->entries;
|
||||
|
||||
while (list)
|
||||
{
|
||||
if (strcmp(entry, list->key) == 0)
|
||||
return true;
|
||||
list = list->next;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
+24
-7
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -20,8 +20,9 @@
|
||||
#define __CONFIG_FILE_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
#include <stdio.h>
|
||||
#include <stddef.h>
|
||||
|
||||
typedef struct config_file config_file_t;
|
||||
|
||||
@@ -30,28 +31,43 @@ typedef struct config_file config_file_t;
|
||||
// - # are treated as comments. Rest of the line is ignored.
|
||||
// - Format is: key = value. There can be as many spaces as you like in-between.
|
||||
// - Value can be wrapped inside "" for multiword strings. (foo = "hai u")
|
||||
//
|
||||
// - #include includes a config file in-place.
|
||||
// Path is relative to where config file was loaded unless an absolute path is chosen.
|
||||
// Key/value pairs from an #include are read-only, and cannot be modified.
|
||||
|
||||
// Loads a config file. Returns NULL if file doesn't exist. NULL path will create an empty config file.
|
||||
// Loads a config file. Returns NULL if file doesn't exist.
|
||||
// NULL path will create an empty config file.
|
||||
config_file_t *config_file_new(const char *path);
|
||||
// Frees config file.
|
||||
void config_file_free(config_file_t *conf);
|
||||
|
||||
// All extract functions return true when value is valid and exists. Returns false otherwise.
|
||||
// All extract functions return true when value is valid and exists.
|
||||
// Returns false otherwise.
|
||||
|
||||
bool config_entry_exists(config_file_t *conf, const char *entry);
|
||||
|
||||
// Extracts a double from config file.
|
||||
bool config_get_double(config_file_t *conf, const char *entry, double *in);
|
||||
// Extracts a float from config file.
|
||||
bool config_get_float(config_file_t *conf, const char *entry, float *in);
|
||||
// Extracts an int from config file.
|
||||
bool config_get_int(config_file_t *conf, const char *entry, int *in);
|
||||
// Extracts an uint from config file.
|
||||
bool config_get_uint(config_file_t *conf, const char *entry, unsigned *in);
|
||||
// Extracts an int from config file. (Hexadecimal)
|
||||
bool config_get_hex(config_file_t *conf, const char *entry, unsigned *in);
|
||||
// Extracts a single char. If value consists of several chars, this is an error.
|
||||
bool config_get_char(config_file_t *conf, const char *entry, char *in);
|
||||
// Extracts an allocated string in *in. This must be free()-d if this function succeeds.
|
||||
bool config_get_string(config_file_t *conf, const char *entry, char **in);
|
||||
// Extracts a string to a preallocated buffer. Avoid memory allocation.
|
||||
bool config_get_array(config_file_t *conf, const char *entry, char *in, size_t size);
|
||||
// Extracts a boolean from config. Valid boolean true are "true" and "1". Valid false are "false" and "0". Other values will be treated as an error.
|
||||
bool config_get_bool(config_file_t *conf, const char *entry, bool *in);
|
||||
|
||||
// Setters. Similiar to the getters.
|
||||
// Setters. Similar to the getters. Will not write to entry if the entry
|
||||
// was obtained from an #include.
|
||||
void config_set_double(config_file_t *conf, const char *entry, double value);
|
||||
void config_set_int(config_file_t *conf, const char *entry, int val);
|
||||
void config_set_char(config_file_t *conf, const char *entry, char val);
|
||||
@@ -63,7 +79,8 @@ bool config_file_write(config_file_t *conf, const char *path);
|
||||
|
||||
// Dump the current config to an already opened file. Does not close the file.
|
||||
void config_file_dump(config_file_t *conf, FILE *file);
|
||||
|
||||
|
||||
// Also dumps inherited values, useful for logging.
|
||||
void config_file_dump_all(config_file_t *conf, FILE *file);
|
||||
|
||||
#endif
|
||||
|
||||
+138
-78
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -22,7 +22,7 @@
|
||||
#ifndef __CONFIG_DEF_H
|
||||
#define __CONFIG_DEF_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "boolean.h"
|
||||
#include "libsnes.hpp"
|
||||
#include "driver.h"
|
||||
|
||||
@@ -30,22 +30,16 @@
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SDL
|
||||
#include "SDL.h"
|
||||
#else
|
||||
#error "HAVE_SDL is not defined!"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SRC
|
||||
#include <samplerate.h>
|
||||
#endif
|
||||
|
||||
#include "input/keysym.h"
|
||||
|
||||
///////////////// Drivers
|
||||
#define VIDEO_GL 0
|
||||
#define VIDEO_XVIDEO 11
|
||||
#define VIDEO_SDL 13
|
||||
#define VIDEO_EXT 14
|
||||
#define VIDEO_WII 24
|
||||
#define VIDEO_XENON360 25
|
||||
#define VIDEO_XDK360 28
|
||||
////////////////////////
|
||||
#define AUDIO_RSOUND 1
|
||||
#define AUDIO_OSS 2
|
||||
@@ -57,13 +51,29 @@
|
||||
#define AUDIO_XAUDIO 9
|
||||
#define AUDIO_PULSE 10
|
||||
#define AUDIO_EXT 15
|
||||
#define AUDIO_DSOUND 16
|
||||
#define AUDIO_COREAUDIO 17
|
||||
#define AUDIO_PS3 18
|
||||
#define AUDIO_XENON360 20
|
||||
#define AUDIO_WII 22
|
||||
#define AUDIO_XDK360 27
|
||||
////////////////////////
|
||||
#define INPUT_SDL 7
|
||||
#define INPUT_X 12
|
||||
#define INPUT_PS3 19
|
||||
#define INPUT_XENON360 21
|
||||
#define INPUT_WII 23
|
||||
#define INPUT_XDK360 26
|
||||
////////////////////////
|
||||
|
||||
#if defined(HAVE_SDL)
|
||||
#if defined(HAVE_OPENGL) || defined(__CELLOS_LV2__)
|
||||
#define VIDEO_DEFAULT_DRIVER VIDEO_GL
|
||||
#elif defined(GEKKO)
|
||||
#define VIDEO_DEFAULT_DRIVER VIDEO_WII
|
||||
#elif defined(XENON)
|
||||
#define VIDEO_DEFAULT_DRIVER VIDEO_XENON360
|
||||
#elif defined(_XBOX)
|
||||
#define VIDEO_DEFAULT_DRIVER VIDEO_XDK360
|
||||
#elif defined(HAVE_XVIDEO)
|
||||
#define VIDEO_DEFAULT_DRIVER VIDEO_XVIDEO
|
||||
#elif defined(HAVE_SDL)
|
||||
@@ -74,7 +84,15 @@
|
||||
#error "Need at least one video driver!"
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_ALSA)
|
||||
#if defined(__CELLOS_LV2__)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_PS3
|
||||
#elif defined(XENON)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_XENON360
|
||||
#elif defined(_XBOX)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_XDK360
|
||||
#elif defined(GEKKO)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_WII
|
||||
#elif defined(HAVE_ALSA)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_ALSA
|
||||
#elif defined(HAVE_PULSE)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_PULSE
|
||||
@@ -82,8 +100,12 @@
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_OSS
|
||||
#elif defined(HAVE_JACK)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_JACK
|
||||
#elif defined(HAVE_COREAUDIO)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_COREAUDIO
|
||||
#elif defined(HAVE_AL)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_AL
|
||||
#elif defined(HAVE_DSOUND)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_DSOUND
|
||||
#elif defined(HAVE_SDL)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_SDL
|
||||
#elif defined(HAVE_XAUDIO)
|
||||
@@ -98,8 +120,16 @@
|
||||
#error "Need at least one audio driver!"
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_SDL)
|
||||
#if defined(XENON)
|
||||
#define INPUT_DEFAULT_DRIVER INPUT_XENON360
|
||||
#elif defined(_XBOX)
|
||||
#define INPUT_DEFAULT_DRIVER INPUT_XDK360
|
||||
#elif defined(HAVE_SDL)
|
||||
#define INPUT_DEFAULT_DRIVER INPUT_SDL
|
||||
#elif defined(__CELLOS_LV2__)
|
||||
#define INPUT_DEFAULT_DRIVER INPUT_PS3
|
||||
#elif defined(GEKKO)
|
||||
#define INPUT_DEFAULT_DRIVER INPUT_WII
|
||||
#elif defined(HAVE_XVIDEO)
|
||||
#define INPUT_DEFAULT_DRIVER INPUT_X
|
||||
#else
|
||||
@@ -112,8 +142,8 @@
|
||||
////////////////
|
||||
|
||||
// Windowed
|
||||
static const float xscale = 3.0; // Real x res = 296 * xscale
|
||||
static const float yscale = 3.0; // Real y res = 224 * yscale
|
||||
static const float xscale = 3.0; // Real x res = aspect * base_size * xscale
|
||||
static const float yscale = 3.0; // Real y res = base_size * yscale
|
||||
|
||||
// Fullscreen
|
||||
static const bool fullscreen = false; // To start in Fullscreen or not
|
||||
@@ -123,6 +153,9 @@ static const unsigned fullscreen_y = 0;
|
||||
// Force 16-bit colors.
|
||||
static const bool force_16bit = false;
|
||||
|
||||
// Forcibly disable composition. Only valid on Windows Vista/7 for now.
|
||||
static const bool disable_composition = false;
|
||||
|
||||
// Video VSYNC (recommended)
|
||||
static const bool vsync = true;
|
||||
|
||||
@@ -133,14 +166,19 @@ static const bool video_smooth = true;
|
||||
static const bool force_aspect = true;
|
||||
|
||||
// Crop overscanned frames (7/8 or 15/15 for interlaced frames).
|
||||
static const bool crop_overscan = false;
|
||||
static const bool crop_overscan = true;
|
||||
|
||||
// Font size for on-screen messages.
|
||||
static const unsigned font_size = 48;
|
||||
// Attempt to scale the font size.
|
||||
// The scale factor will be window_size / desktop_size.
|
||||
static const bool font_scale = true;
|
||||
|
||||
// Offset for where messages will be placed on-screen. Values are in range [0.0, 1.0].
|
||||
static const float message_pos_offset_x = 0.05;
|
||||
static const float message_pos_offset_y = 0.05;
|
||||
// Color of the message.
|
||||
static const uint32_t message_color = 0xffff00; // RGB hex value.
|
||||
|
||||
// Render-to-texture before rendering to screen (multi-pass shaders)
|
||||
static const bool render_to_texture = false;
|
||||
@@ -148,7 +186,28 @@ static const float fbo_scale_x = 2.0;
|
||||
static const float fbo_scale_y = 2.0;
|
||||
static const bool second_pass_smooth = true;
|
||||
|
||||
#define SNES_ASPECT_RATIO (4.0/3)
|
||||
// Record video assuming game runs hi-res.
|
||||
static const bool hires_record = false;
|
||||
|
||||
// Record post-filtered (CPU filter) video rather than raw SNES output.
|
||||
static const bool post_filter_record = false;
|
||||
|
||||
// OSD-messages
|
||||
static const bool font_enable = true;
|
||||
|
||||
// The accurate refresh rate of your monitor (Hz).
|
||||
// This is used to calculate audio input rate with the formula:
|
||||
// audio_input_rate = game_input_rate * display_refresh_rate / game_refresh_rate.
|
||||
// If the implementation does not report any values,
|
||||
// SNES NTSC defaults will be assumed for compatibility.
|
||||
// This value should stay close to 60Hz to avoid large pitch changes.
|
||||
// If your monitor does not run at 60Hz, or something close to it, disable VSync,
|
||||
// and leave this at its default.
|
||||
#if defined(__CELLOS_LV2__) || defined(XENON) || defined(GEKKO)
|
||||
static const float refresh_rate = 59.92;
|
||||
#else
|
||||
static const float refresh_rate = 59.95;
|
||||
#endif
|
||||
|
||||
////////////////
|
||||
// Audio
|
||||
@@ -160,15 +219,11 @@ static const bool audio_enable = true;
|
||||
// Output samplerate
|
||||
static const unsigned out_rate = 48000;
|
||||
|
||||
// Input samplerate from libSNES.
|
||||
// Lower this (slightly) if you are experiencing frequent audio dropouts while vsync is enabled.
|
||||
static const float in_rate = 31980.0;
|
||||
|
||||
// When changing input rate on-the-fly
|
||||
static const float audio_rate_step = 0.25;
|
||||
|
||||
// Audio device (e.g. hw:0,0 or /dev/audio). If NULL, will use defaults.
|
||||
static const char* audio_device = NULL;
|
||||
static const char *audio_device = NULL;
|
||||
|
||||
// Desired audio latency in milliseconds. Might not be honored if driver can't provide given latency.
|
||||
static const int out_latency = 64;
|
||||
@@ -176,11 +231,6 @@ static const int out_latency = 64;
|
||||
// Will sync audio. (recommended)
|
||||
static const bool audio_sync = true;
|
||||
|
||||
// Defines the quality (and cpu reqirements) of samplerate conversion.
|
||||
#ifdef HAVE_SRC
|
||||
#define SAMPLERATE_QUALITY SRC_LINEAR
|
||||
#endif
|
||||
|
||||
// Enables use of rewind. This will incur some memory footprint depending on the save state buffer.
|
||||
// This rewind only works when using bSNES core atm.
|
||||
static const bool rewind_enable = false;
|
||||
@@ -192,13 +242,21 @@ static const unsigned rewind_buffer_size = 20 << 20; // 20MiB
|
||||
static const unsigned rewind_granularity = 1;
|
||||
|
||||
// Pause gameplay when gameplay loses focus.
|
||||
static const bool pause_nonactive = true;
|
||||
static const bool pause_nonactive = false;
|
||||
|
||||
// Saves non-volatile SRAM at a regular interval. It is measured in seconds. A value of 0 disables autosave.
|
||||
static const unsigned autosave_interval = 0;
|
||||
|
||||
// When being client over netplay, use keybinds for player 1 rather than player 2.
|
||||
static const bool netplay_client_swap_input = false;
|
||||
static const bool netplay_client_swap_input = true;
|
||||
|
||||
// On save state load, block SRAM from being overwritten.
|
||||
// This could potentially lead to buggy games.
|
||||
static const bool block_sram_overwrite = false;
|
||||
|
||||
// When saving savestates, state index is automatically incremented before saving.
|
||||
// When the ROM is loaded, state index will be set to the highest existing value.
|
||||
static const bool savestate_auto_index = false;
|
||||
|
||||
|
||||
////////////////////
|
||||
@@ -207,64 +265,66 @@ static const bool netplay_client_swap_input = false;
|
||||
|
||||
// Axis threshold (between 0.0 and 1.0)
|
||||
// How far an axis must be tilted to result in a button press
|
||||
#define AXIS_THRESHOLD 0.5
|
||||
static const float axis_threshold = 0.5;
|
||||
|
||||
// To figure out which joypad buttons to use, check jstest or similar.
|
||||
// SDL sometimes reverses the axes for some odd reason, but hey. :D
|
||||
|
||||
// Player 1
|
||||
static const struct snes_keybind snes_keybinds_1[] = {
|
||||
// SNES button | keyboard key | js btn | js axis |
|
||||
{ SNES_DEVICE_ID_JOYPAD_A, SDLK_x, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_B, SDLK_z, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_X, SDLK_s, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_Y, SDLK_a, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_L, SDLK_q, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_R, SDLK_w, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_LEFT, SDLK_LEFT, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_RIGHT, SDLK_RIGHT, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_UP, SDLK_UP, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_DOWN, SDLK_DOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_START, SDLK_RETURN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_SELECT, SDLK_RSHIFT, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_FAST_FORWARD_KEY, SDLK_SPACE, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_FAST_FORWARD_HOLD_KEY, SDLK_l, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_SAVE_STATE_KEY, SDLK_F2, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_LOAD_STATE_KEY, SDLK_F4, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_FULLSCREEN_TOGGLE_KEY, SDLK_f, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_QUIT_KEY, SDLK_ESCAPE, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_STATE_SLOT_MINUS, SDLK_F6, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_STATE_SLOT_PLUS, SDLK_F7, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_AUDIO_INPUT_RATE_PLUS, SDLK_KP_PLUS, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_AUDIO_INPUT_RATE_MINUS, SDLK_KP_MINUS, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_REWIND, SDLK_r, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_MOVIE_RECORD_TOGGLE, SDLK_o, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_PAUSE_TOGGLE, SDLK_p, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_RESET, SDLK_h, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_SHADER_NEXT, SDLK_m, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_SHADER_PREV, SDLK_n, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_CHEAT_INDEX_PLUS, SDLK_y, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_CHEAT_INDEX_MINUS, SDLK_t, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_CHEAT_TOGGLE, SDLK_u, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_SCREENSHOT, SDLK_PRINT, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_DSP_CONFIG, SDLK_c, NO_BTN, AXIS_NONE },
|
||||
// SNES button | keyboard key | js btn | js axis |
|
||||
{ SNES_DEVICE_ID_JOYPAD_A, SK_x, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_B, SK_z, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_X, SK_s, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_Y, SK_a, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_L, SK_q, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_R, SK_w, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_LEFT, SK_LEFT, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_RIGHT, SK_RIGHT, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_UP, SK_UP, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_DOWN, SK_DOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_START, SK_RETURN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_SELECT, SK_RSHIFT, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_FAST_FORWARD_KEY, SK_SPACE, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_FAST_FORWARD_HOLD_KEY, SK_l, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_SAVE_STATE_KEY, SK_F2, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_LOAD_STATE_KEY, SK_F4, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_FULLSCREEN_TOGGLE_KEY, SK_f, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_QUIT_KEY, SK_ESCAPE, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_STATE_SLOT_MINUS, SK_F6, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_STATE_SLOT_PLUS, SK_F7, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_AUDIO_INPUT_RATE_PLUS, SK_KP_PLUS, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_AUDIO_INPUT_RATE_MINUS, SK_KP_MINUS, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_REWIND, SK_r, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_MOVIE_RECORD_TOGGLE, SK_o, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_PAUSE_TOGGLE, SK_p, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_FRAMEADVANCE, SK_k, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_RESET, SK_h, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_SHADER_NEXT, SK_m, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_SHADER_PREV, SK_n, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_CHEAT_INDEX_PLUS, SK_y, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_CHEAT_INDEX_MINUS, SK_t, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_CHEAT_TOGGLE, SK_u, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_SCREENSHOT, SK_PRINT, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_DSP_CONFIG, SK_c, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_MUTE, SK_F9, NO_BTN, AXIS_NONE },
|
||||
{ -1 }
|
||||
};
|
||||
|
||||
// Player 2-5
|
||||
static const struct snes_keybind snes_keybinds_rest[] = {
|
||||
{ SNES_DEVICE_ID_JOYPAD_A, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_B, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_X, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_Y, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_L, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_R, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_LEFT, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_RIGHT, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_UP, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_DOWN, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_START, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_SELECT, SDLK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_A, SK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_B, SK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_X, SK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_Y, SK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_L, SK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_R, SK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_LEFT, SK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_RIGHT, SK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_UP, SK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_DOWN, SK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_START, SK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ SNES_DEVICE_ID_JOYPAD_SELECT, SK_UNKNOWN, NO_BTN, AXIS_NONE },
|
||||
{ -1 }
|
||||
};
|
||||
|
||||
|
||||
+28
-4
@@ -2,7 +2,7 @@
|
||||
#define __SSNES_FEATURES_H
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdbool.h>
|
||||
#include "boolean.h"
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
@@ -14,6 +14,24 @@ static const bool _sdl_supp = true;
|
||||
static const bool _sdl_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
static const bool _thread_supp = true;
|
||||
#else
|
||||
static const bool _thread_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_OPENGL
|
||||
static const bool _opengl_supp = true;
|
||||
#else
|
||||
static const bool _opengl_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_XVIDEO
|
||||
static const bool _xvideo_supp = true;
|
||||
#else
|
||||
static const bool _xvideo_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ALSA
|
||||
static const bool _alsa_supp = true;
|
||||
#else
|
||||
@@ -56,6 +74,12 @@ static const bool _pulse_supp = true;
|
||||
static const bool _pulse_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DSOUND
|
||||
static const bool _dsound_supp = true;
|
||||
#else
|
||||
static const bool _dsound_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_XAUDIO
|
||||
static const bool _xaudio_supp = true;
|
||||
#else
|
||||
@@ -104,10 +128,10 @@ static const bool _ffmpeg_supp = true;
|
||||
static const bool _ffmpeg_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SRC
|
||||
static const bool _src_supp = true;
|
||||
#ifdef HAVE_X264RGB
|
||||
static const bool _x264rgb_supp = true;
|
||||
#else
|
||||
static const bool _src_supp = false;
|
||||
static const bool _x264rgb_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CONFIGFILE
|
||||
|
||||
Executable
BIN
Binary file not shown.
|
After Width: | Height: | Size: 192 KiB |
+118
@@ -0,0 +1,118 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "list.h"
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
struct sgui_file
|
||||
{
|
||||
char *path;
|
||||
sgui_file_type_t type;
|
||||
};
|
||||
|
||||
struct sgui_list
|
||||
{
|
||||
struct sgui_file *list;
|
||||
|
||||
size_t capacity;
|
||||
size_t ptr;
|
||||
};
|
||||
|
||||
sgui_list_t *sgui_list_new(void)
|
||||
{
|
||||
return (sgui_list_t*)calloc(1, sizeof(sgui_list_t));
|
||||
}
|
||||
|
||||
bool sgui_list_empty(const sgui_list_t *list)
|
||||
{
|
||||
return list->ptr == 0;
|
||||
}
|
||||
|
||||
void sgui_list_push(sgui_list_t *list, const char *path, sgui_file_type_t type)
|
||||
{
|
||||
if (list->ptr >= list->capacity)
|
||||
{
|
||||
list->capacity++;
|
||||
list->capacity *= 2;
|
||||
list->list = (struct sgui_file*)realloc(list->list, list->capacity * sizeof(struct sgui_file));
|
||||
}
|
||||
|
||||
list->list[list->ptr].path = strdup(path);
|
||||
list->list[list->ptr].type = type;
|
||||
list->ptr++;
|
||||
}
|
||||
|
||||
void sgui_list_pop(sgui_list_t *list)
|
||||
{
|
||||
if (!sgui_list_empty(list))
|
||||
free(list->list[--list->ptr].path);
|
||||
}
|
||||
|
||||
void sgui_list_free(sgui_list_t *list)
|
||||
{
|
||||
for (size_t i = 0; i < list->ptr; i++)
|
||||
free(list->list[i].path);
|
||||
free(list->list);
|
||||
free(list);
|
||||
}
|
||||
|
||||
void sgui_list_clear(sgui_list_t *list)
|
||||
{
|
||||
for (size_t i = 0; i < list->ptr; i++)
|
||||
free(list->list[i].path);
|
||||
list->ptr = 0;
|
||||
}
|
||||
|
||||
void sgui_list_back(const sgui_list_t *list,
|
||||
const char **path, sgui_file_type_t *file_type)
|
||||
{
|
||||
if (sgui_list_size(list) > 0)
|
||||
sgui_list_at(list, sgui_list_size(list) - 1, path, file_type);
|
||||
}
|
||||
|
||||
size_t sgui_list_size(const sgui_list_t *list)
|
||||
{
|
||||
return list->ptr;
|
||||
}
|
||||
|
||||
void sgui_list_at(const sgui_list_t *list, size_t index,
|
||||
const char **path, sgui_file_type_t *file_type)
|
||||
{
|
||||
if (path)
|
||||
*path = list->list[index].path;
|
||||
if (file_type)
|
||||
*file_type = list->list[index].type;
|
||||
}
|
||||
|
||||
static int list_comp(const void *a_, const void *b_)
|
||||
{
|
||||
const struct sgui_file *a = (const struct sgui_file*)a_;
|
||||
const struct sgui_file *b = (const struct sgui_file*)b_;
|
||||
|
||||
if (a->type != b->type)
|
||||
return a->type == SGUI_FILE_DIRECTORY ? -1 : 1;
|
||||
|
||||
return strcmp(a->path, b->path);
|
||||
}
|
||||
|
||||
void sgui_list_sort(sgui_list_t *list)
|
||||
{
|
||||
qsort(list->list, list->ptr, sizeof(struct sgui_file), list_comp);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef SGUI_LIST_H__
|
||||
#define SGUI_LIST_H__
|
||||
|
||||
#include "sgui.h"
|
||||
#include <stddef.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct sgui_list sgui_list_t;
|
||||
|
||||
sgui_list_t *sgui_list_new(void);
|
||||
void sgui_list_free(sgui_list_t *list);
|
||||
|
||||
void sgui_list_push(sgui_list_t *list, const char *path, sgui_file_type_t type);
|
||||
void sgui_list_pop(sgui_list_t *list);
|
||||
void sgui_list_clear(sgui_list_t *list);
|
||||
|
||||
bool sgui_list_empty(const sgui_list_t *list);
|
||||
void sgui_list_back(const sgui_list_t *list,
|
||||
const char **path, sgui_file_type_t *type);
|
||||
|
||||
size_t sgui_list_size(const sgui_list_t *list);
|
||||
void sgui_list_at(const sgui_list_t *list, size_t index,
|
||||
const char **path, sgui_file_type_t *type);
|
||||
|
||||
void sgui_list_sort(sgui_list_t *list);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
+314
@@ -0,0 +1,314 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "sgui.h"
|
||||
#include "list.h"
|
||||
#include <stdlib.h>
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <limits.h>
|
||||
|
||||
#define FONT_WIDTH 5
|
||||
#define FONT_HEIGHT 10
|
||||
#define FONT_WIDTH_STRIDE (FONT_WIDTH + 1)
|
||||
#define FONT_HEIGHT_STRIDE (FONT_HEIGHT + 1)
|
||||
|
||||
#define TERM_WIDTH (((SGUI_WIDTH - 30) / (FONT_WIDTH_STRIDE)))
|
||||
#define TERM_HEIGHT (((SGUI_HEIGHT - 30) / (FONT_HEIGHT_STRIDE)))
|
||||
#define TERM_START_X 15
|
||||
#define TERM_START_Y 15
|
||||
|
||||
struct sgui_handle
|
||||
{
|
||||
uint16_t *frame_buf;
|
||||
size_t frame_buf_pitch;
|
||||
const uint8_t *font_buf;
|
||||
|
||||
sgui_folder_enum_cb_t folder_cb;
|
||||
void *userdata;
|
||||
|
||||
sgui_list_t *path_stack;
|
||||
sgui_list_t *folder_buf;
|
||||
size_t directory_ptr;
|
||||
bool need_refresh;
|
||||
|
||||
char path_buf[PATH_MAX];
|
||||
|
||||
uint16_t font_white[256][FONT_HEIGHT][FONT_WIDTH];
|
||||
uint16_t font_green[256][FONT_HEIGHT][FONT_WIDTH];
|
||||
};
|
||||
|
||||
static void copy_glyph(uint16_t glyph_white[FONT_HEIGHT][FONT_WIDTH],
|
||||
uint16_t glyph_green[FONT_HEIGHT][FONT_WIDTH],
|
||||
const uint8_t *buf)
|
||||
{
|
||||
for (int y = 0; y < FONT_HEIGHT; y++)
|
||||
{
|
||||
for (int x = 0; x < FONT_WIDTH; x++)
|
||||
{
|
||||
uint32_t col =
|
||||
((uint32_t)buf[3 * (-y * 256 + x) + 0] << 0) |
|
||||
((uint32_t)buf[3 * (-y * 256 + x) + 1] << 8) |
|
||||
((uint32_t)buf[3 * (-y * 256 + x) + 2] << 16);
|
||||
|
||||
glyph_white[y][x] = col == 0xff ? 0 : 0x7fff;
|
||||
glyph_green[y][x] = col == 0xff ? 0 : (5 << 10) | (20 << 5) | (5 << 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void init_font(sgui_handle_t *sgui, const char *path)
|
||||
{
|
||||
for (unsigned i = 0; i < 256; i++)
|
||||
{
|
||||
unsigned y = i / 16;
|
||||
unsigned x = i % 16;
|
||||
copy_glyph(sgui->font_white[i],
|
||||
sgui->font_green[i],
|
||||
sgui->font_buf + 54 + 3 * (256 * (255 - 16 * y) + 16 * x));
|
||||
}
|
||||
}
|
||||
|
||||
sgui_handle_t *sgui_init(const char *base_path,
|
||||
uint16_t *buf, size_t buf_pitch,
|
||||
const uint8_t *font_buf,
|
||||
sgui_folder_enum_cb_t folder_cb, void *userdata)
|
||||
{
|
||||
sgui_handle_t *sgui = (sgui_handle_t*)calloc(1, sizeof(*sgui));
|
||||
|
||||
sgui->frame_buf = buf;
|
||||
sgui->frame_buf_pitch = buf_pitch;
|
||||
sgui->font_buf = font_buf;
|
||||
|
||||
sgui->folder_cb = folder_cb;
|
||||
sgui->userdata = userdata;
|
||||
|
||||
sgui->path_stack = sgui_list_new();
|
||||
sgui->folder_buf = sgui_list_new();
|
||||
sgui_list_push(sgui->path_stack, base_path, SGUI_FILE_DIRECTORY);
|
||||
|
||||
init_font(sgui, "font.bmp");
|
||||
|
||||
return sgui;
|
||||
}
|
||||
|
||||
void sgui_free(sgui_handle_t *sgui)
|
||||
{
|
||||
sgui_list_free(sgui->path_stack);
|
||||
sgui_list_free(sgui->folder_buf);
|
||||
free(sgui);
|
||||
}
|
||||
|
||||
static uint16_t gray_filler(unsigned x, unsigned y)
|
||||
{
|
||||
x >>= 1;
|
||||
y >>= 1;
|
||||
uint16_t col = ((x + y) & 1) + 1;
|
||||
col <<= 1;
|
||||
return (col << 0) | (col << 5) | (col << 10);
|
||||
}
|
||||
|
||||
static uint16_t green_filler(unsigned x, unsigned y)
|
||||
{
|
||||
x >>= 1;
|
||||
y >>= 1;
|
||||
uint16_t col = ((x + y) & 1) + 1;
|
||||
col <<= 1;
|
||||
return (col << 0) | (col << 6) | (col << 10);
|
||||
}
|
||||
|
||||
static void fill_rect(uint16_t *buf, unsigned pitch,
|
||||
unsigned x, unsigned y,
|
||||
unsigned width, unsigned height,
|
||||
uint16_t (*col)(unsigned x, unsigned y))
|
||||
{
|
||||
for (unsigned j = y; j < y + height; j++)
|
||||
for (unsigned i = x; i < x + width; i++)
|
||||
buf[j * (pitch >> 1) + i] = col(i, j);
|
||||
}
|
||||
|
||||
static void blit_line(sgui_handle_t *sgui,
|
||||
unsigned x, unsigned y, const char *message, bool green)
|
||||
{
|
||||
while (*message)
|
||||
{
|
||||
for (unsigned j = 0; j < FONT_HEIGHT; j++)
|
||||
{
|
||||
for (unsigned i = 0; i < FONT_WIDTH; i++)
|
||||
{
|
||||
uint16_t col = green ?
|
||||
sgui->font_green[(unsigned char)*message][j][i] :
|
||||
sgui->font_white[(unsigned char)*message][j][i];
|
||||
|
||||
if (col)
|
||||
sgui->frame_buf[(y + j) * (sgui->frame_buf_pitch >> 1) + (x + i)] = col;
|
||||
}
|
||||
}
|
||||
|
||||
x += FONT_WIDTH_STRIDE;
|
||||
message++;
|
||||
}
|
||||
}
|
||||
|
||||
static void render_text(sgui_handle_t *sgui, size_t begin, size_t end)
|
||||
{
|
||||
fill_rect(sgui->frame_buf, sgui->frame_buf_pitch,
|
||||
0, 0, SGUI_WIDTH, SGUI_HEIGHT, gray_filler);
|
||||
|
||||
fill_rect(sgui->frame_buf, sgui->frame_buf_pitch,
|
||||
5, 5, SGUI_WIDTH - 10, 5, green_filler);
|
||||
|
||||
fill_rect(sgui->frame_buf, sgui->frame_buf_pitch,
|
||||
5, SGUI_HEIGHT - 10, SGUI_WIDTH - 10, 5, green_filler);
|
||||
|
||||
fill_rect(sgui->frame_buf, sgui->frame_buf_pitch,
|
||||
5, 5, 5, SGUI_HEIGHT - 10, green_filler);
|
||||
|
||||
fill_rect(sgui->frame_buf, sgui->frame_buf_pitch,
|
||||
SGUI_WIDTH - 10, 5, 5, SGUI_HEIGHT - 10, green_filler);
|
||||
|
||||
unsigned x = TERM_START_X;
|
||||
unsigned y = TERM_START_Y;
|
||||
|
||||
for (size_t i = begin; i < end; i++, y += FONT_HEIGHT_STRIDE)
|
||||
{
|
||||
const char *path;
|
||||
sgui_file_type_t type;
|
||||
sgui_list_at(sgui->folder_buf, i, &path, &type);
|
||||
|
||||
char message[TERM_WIDTH + 1];
|
||||
snprintf(message, sizeof(message), "%c %-*s %6s\n",
|
||||
i == sgui->directory_ptr ? '>' : ' ',
|
||||
TERM_WIDTH - (6 + 1 + 2),
|
||||
path,
|
||||
type == SGUI_FILE_PLAIN ? "(FILE)" : "(DIR)");
|
||||
|
||||
blit_line(sgui, x, y, message, i == sgui->directory_ptr);
|
||||
}
|
||||
}
|
||||
|
||||
const char *sgui_iterate(sgui_handle_t *sgui, sgui_action_t action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case SGUI_ACTION_UP:
|
||||
if (sgui->directory_ptr > 0)
|
||||
sgui->directory_ptr--;
|
||||
break;
|
||||
|
||||
case SGUI_ACTION_DOWN:
|
||||
if (sgui->directory_ptr + 1 < sgui_list_size(sgui->folder_buf))
|
||||
sgui->directory_ptr++;
|
||||
break;
|
||||
|
||||
case SGUI_ACTION_LEFT:
|
||||
case SGUI_ACTION_CANCEL:
|
||||
if (sgui_list_size(sgui->path_stack) > 1)
|
||||
{
|
||||
sgui_list_pop(sgui->path_stack);
|
||||
sgui->need_refresh = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case SGUI_ACTION_RIGHT:
|
||||
case SGUI_ACTION_OK:
|
||||
{
|
||||
if (sgui_list_size(sgui->folder_buf) == 0)
|
||||
return NULL;
|
||||
|
||||
const char *path = NULL;
|
||||
sgui_file_type_t type = SGUI_FILE_PLAIN;
|
||||
sgui_list_at(sgui->folder_buf, sgui->directory_ptr,
|
||||
&path, &type);
|
||||
|
||||
const char *dir;
|
||||
sgui_list_back(sgui->path_stack, &dir, NULL);
|
||||
|
||||
if (type == SGUI_FILE_DIRECTORY)
|
||||
{
|
||||
char cat_path[PATH_MAX];
|
||||
snprintf(cat_path, sizeof(cat_path), "%s/%s",
|
||||
strcmp(dir, "/") == 0 ? "" : dir, path);
|
||||
|
||||
sgui_list_push(sgui->path_stack, cat_path, SGUI_FILE_DIRECTORY);
|
||||
sgui->need_refresh = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
snprintf(sgui->path_buf, sizeof(sgui->path_buf), "%s/%s",
|
||||
strcmp(dir, "/") == 0 ? "" : dir, path);
|
||||
return sgui->path_buf;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case SGUI_ACTION_REFRESH:
|
||||
sgui->need_refresh = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (sgui->need_refresh)
|
||||
{
|
||||
sgui->directory_ptr = 0;
|
||||
sgui_list_clear(sgui->folder_buf);
|
||||
|
||||
const char *path = NULL;
|
||||
sgui_list_back(sgui->path_stack, &path, NULL);
|
||||
|
||||
if (!sgui->folder_cb(path,
|
||||
(sgui_file_enum_cb_t)sgui_list_push,
|
||||
sgui->userdata, sgui->folder_buf))
|
||||
return NULL;
|
||||
|
||||
sgui_list_sort(sgui->folder_buf);
|
||||
|
||||
sgui->need_refresh = false;
|
||||
}
|
||||
|
||||
size_t begin = sgui->directory_ptr >= TERM_HEIGHT / 2 ?
|
||||
sgui->directory_ptr - TERM_HEIGHT / 2 : 0;
|
||||
size_t end = sgui->directory_ptr + TERM_HEIGHT <= sgui_list_size(sgui->folder_buf) ?
|
||||
sgui->directory_ptr + TERM_HEIGHT : sgui_list_size(sgui->folder_buf);
|
||||
|
||||
if (end - begin > TERM_HEIGHT)
|
||||
end = begin + TERM_HEIGHT;
|
||||
|
||||
#if 0
|
||||
printf("========================================\n");
|
||||
for (size_t i = begin; i < end; i++)
|
||||
{
|
||||
const char *path;
|
||||
sgui_file_type_t type;
|
||||
sgui_list_at(sgui->folder_buf, i, &path, &type);
|
||||
|
||||
printf("%c %-50s %s\n",
|
||||
i == sgui->directory_ptr ? '>' : ' ',
|
||||
path,
|
||||
type == SGUI_FILE_PLAIN ? "(FILE)" : "(DIR)");
|
||||
|
||||
}
|
||||
printf("========================================\n");
|
||||
#endif
|
||||
|
||||
render_text(sgui, begin, end);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef SGUI_H__
|
||||
#define SGUI_H__
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#ifndef __cplusplus
|
||||
#include <stdbool.h>
|
||||
#else
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SGUI_FILE_PLAIN,
|
||||
SGUI_FILE_DIRECTORY
|
||||
} sgui_file_type_t;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SGUI_ACTION_UP,
|
||||
SGUI_ACTION_DOWN,
|
||||
SGUI_ACTION_LEFT,
|
||||
SGUI_ACTION_RIGHT,
|
||||
SGUI_ACTION_OK,
|
||||
SGUI_ACTION_CANCEL,
|
||||
SGUI_ACTION_REFRESH,
|
||||
SGUI_ACTION_NOOP
|
||||
} sgui_action_t;
|
||||
|
||||
typedef struct sgui_handle sgui_handle_t;
|
||||
|
||||
typedef void (*sgui_file_enum_cb_t)(void *ctx, const char *path,
|
||||
sgui_file_type_t file_type);
|
||||
typedef bool (*sgui_folder_enum_cb_t)(const char *directory,
|
||||
sgui_file_enum_cb_t file_cb, void *userdata, void *ctx);
|
||||
|
||||
#define SGUI_WIDTH 320
|
||||
#define SGUI_HEIGHT 240
|
||||
|
||||
sgui_handle_t *sgui_init(const char *base_path,
|
||||
uint16_t *framebuf, size_t framebuf_pitch,
|
||||
const uint8_t *font_buf,
|
||||
sgui_folder_enum_cb_t folder_cb, void *userdata);
|
||||
|
||||
const char *sgui_iterate(sgui_handle_t *sgui, sgui_action_t action);
|
||||
|
||||
void sgui_free(sgui_handle_t *sgui);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.\" ssnes-joyconfig.1:
|
||||
|
||||
.TH "SSNES-JOYCONFIG" "1" "January 2011" "SSNES-JOYCONFIG" "System Manager's Manual: ssnes-joyconfig"
|
||||
.TH "SSNES-JOYCONFIG" "1" "October 2011" "SSNES-JOYCONFIG" "System Manager's Manual: ssnes-joyconfig"
|
||||
|
||||
.SH NAME
|
||||
|
||||
|
||||
+61
-3
@@ -1,6 +1,6 @@
|
||||
.\" ssnes.1:
|
||||
|
||||
.TH "SSNES" "1" "January 2011" "SSNES" "System Manager's Manual: ssnes"
|
||||
.TH "SSNES" "1" "November 2011" "SSNES" "System Manager's Manual: ssnes"
|
||||
|
||||
.SH NAME
|
||||
|
||||
@@ -27,24 +27,45 @@ If no rom file path is defined on the command line, \fBssnes\fR will try to load
|
||||
\fB--help, -h\fR
|
||||
Prints help text.
|
||||
|
||||
.TP
|
||||
\fB--features\fR
|
||||
Prints available features compiled into SSNES, then exits.
|
||||
|
||||
.TP
|
||||
\fB-L PATH, --libsnes PATH\fR
|
||||
Path to a libsnes implementation which is to be used.
|
||||
This option will override any setting in a config file.
|
||||
This option is only available if SSNES is compiled with dynamic libsnes loading.
|
||||
|
||||
.TP
|
||||
\fB--save PATH, -s PATH\fR
|
||||
Overrides the path used for save ram (*.srm).
|
||||
Without this flag, the save ram path will be inferred from the rom path name, and put in the same directory as the rom file with the extention replaced with '.srm'.
|
||||
When rom is loaded from \fBstdin\fR, this flag is mandatory to define as no path can be inferred.
|
||||
If PATH is a directory, SSNES will treat this as the save file directory, where the save file name will be inferred from the rom name.
|
||||
When loading a rom from stdin, the path must be a full path, however.
|
||||
|
||||
.TP
|
||||
\fB--savestate PATH, -S path\fR
|
||||
\fB--savestate PATH, -S PATH\fR
|
||||
Overrides the path used for save states.
|
||||
Without this flag, the save state path will be inferred from the rom path name, and put in the same directory as the rom file with the extention replace with '.state'.
|
||||
When rom is loaded from \fBstdin\fR, this flag is mandatory to define as no path can be inferred.
|
||||
If PATH is a directory, SSNES will treat this as the save state directory, where the state file name will be inferred from the rom name.
|
||||
When loading a rom from stdin, the path must be a full path, however.
|
||||
Do note that save states are bound to the libsnes implementation being used. Using a different libsnes could invalidate the save state file.
|
||||
|
||||
.TP
|
||||
\fB--fullscreen, -f\fR
|
||||
Always starts SSNES in fullscreen. Disregards settings in configuration file.
|
||||
|
||||
.TP
|
||||
\fB--config PATH, -c PATH\fR
|
||||
Sets the configuration file path. \fBssnes\fR will use this path to load the configuration file.
|
||||
Should this not be defined, \fBssnes\fR will look in platform specific paths to attempt finding the config file.
|
||||
/etc/ssnes.cfg (when installed), or ssnes.cfg in the source tarball serves as a skeleton configuration file.
|
||||
If PATH is a directory, SSNES will treat this as the config file directory, where the state file name will be inferred from the rom name (*.cfg).
|
||||
When loading a rom from stdin, the path must be a full path, however.
|
||||
If a config cannot be found when using directory path, the default config path will be used instead.
|
||||
|
||||
.IP
|
||||
Unix-like systems will look in $XDG_CONFIG_HOME/ssnes/ssnes.cfg first. Then it will try $HOME/.ssnes.cfg. Last, it will try /etc/ssnes.cfg. If no configuration is found, default settings will be assumed. A configuration file does not need to define every possible option, only those that should be overridden.
|
||||
@@ -80,6 +101,7 @@ When using Sufami, save ram paths will be inferred from the Sufami BIOS path, no
|
||||
\fB--mouse PORT, -m PORT\fR
|
||||
Connects a Super Nintendo Mouse into port number PORT of the emulated SNES. Possible values for PORT are 1 and 2.
|
||||
|
||||
.TP
|
||||
\fB--nodevice PORT, -N PORT\fR
|
||||
Disconnects an input device from port number PORT of the emulated SNES. Possible values for PORT are 1 and 2. This may be needed for some odd games to run properly.
|
||||
|
||||
@@ -101,13 +123,30 @@ Connects a four-way multitap into port 2 of the SNES. This allows for up to 5 pl
|
||||
|
||||
.TP
|
||||
\fB--record PATH, -r PATH\fR
|
||||
Activates video recording of gameplay into PATH. Video recording options can be configured in config file.
|
||||
Activates video recording of gameplay into PATH. Using .mkv extension is recommended.
|
||||
Codecs used are (FFV1 or H264 RGB lossless (x264))/FLAC, suitable for processing the material further.
|
||||
|
||||
.TP
|
||||
\fB--size WIDTHxHEIGHT\fR
|
||||
Allows specifying the exact output width and height of FFmpeg recording. This option will override any configuration settings.
|
||||
The video input is scaled with point filtering before being encoded at the correct size.
|
||||
|
||||
.TP
|
||||
\fB--bsvplay PATH, -P PATH\fR
|
||||
Play back a movie recorded in the .bsv format (bSNES). Cart ROM and movie file need to correspond.
|
||||
It also requires to play back with the same libsnes backend that was used for recording.
|
||||
|
||||
.TP
|
||||
\fB--bsvrecord PATH, -R PATH\fR
|
||||
Start recording a .bsv video to PATH immediately after startup.
|
||||
|
||||
.TP
|
||||
\fB--sram-mode MODE, -M MODE\fR
|
||||
MODE designates how to handle SRAM.
|
||||
The format of the second parameter is {no,}load-{no,}save.
|
||||
These two boolean values tell if SRAM loading and SRAM saving should take place.
|
||||
Note that noload-save implies that the SRAM will be overwritten with new data.
|
||||
|
||||
.TP
|
||||
\fB--verbose, -v\fR
|
||||
Activates verbose logging.
|
||||
@@ -129,11 +168,30 @@ Set FRAMES to 0 to have perfect sync. 0 frames is only suitable for LAN. Default
|
||||
\fB--port PORT\fR
|
||||
Network port used for netplay. This defaults to 55435. This option affects both TCP and UDP.
|
||||
|
||||
.TP
|
||||
\fB--spectate\fR
|
||||
If netplay is used, it will go into a spectator mode.
|
||||
Spectator mode allows one host to live stream game playback to multiple clients.
|
||||
Essentially, clients receive a live streamed BSV movie file.
|
||||
Clients can connect and disconnect at any time.
|
||||
Clients thus cannot interact as player 2.
|
||||
For spectating mode to work, both host and clients will need to use this flag.
|
||||
|
||||
.TP
|
||||
\fB--ups PATCH, -U PATCH\fR
|
||||
Attempts to apply an UPS patch to the current ROM image. No files are altered.
|
||||
If this flag is not specified, SSNES will look for a .ups file with same basename as ROM specified.
|
||||
|
||||
.TP
|
||||
\fB--bps PATCH\fR
|
||||
Attempts to apply a BPS patch to the current ROM image. No files are altered.
|
||||
If this flag is not specified, SSNES will look for a .bps file with same basename as ROM specified.
|
||||
|
||||
.TP
|
||||
\fB--xml MAP, -X MAP\fR
|
||||
Specifies path to XML memory map for the given ROM.
|
||||
If this flag is not specified, SSNES will look for a .xml file with same basename as ROM specified.
|
||||
|
||||
.TP
|
||||
\fB-D, --detach\fR
|
||||
Detach from the current console. This is currently only relevant for Microsoft Windows.
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -21,8 +21,8 @@
|
||||
#include "file.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
#include <math.h>
|
||||
#include "posix_string.h"
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
@@ -38,6 +38,9 @@ static const audio_driver_t *audio_drivers[] = {
|
||||
#ifdef HAVE_RSOUND
|
||||
&audio_rsound,
|
||||
#endif
|
||||
#ifdef HAVE_COREAUDIO
|
||||
&audio_coreaudio,
|
||||
#endif
|
||||
#ifdef HAVE_AL
|
||||
&audio_openal,
|
||||
#endif
|
||||
@@ -53,17 +56,40 @@ static const audio_driver_t *audio_drivers[] = {
|
||||
#ifdef HAVE_XAUDIO
|
||||
&audio_xa,
|
||||
#endif
|
||||
#ifdef HAVE_DSOUND
|
||||
&audio_dsound,
|
||||
#endif
|
||||
#ifdef HAVE_PULSE
|
||||
&audio_pulse,
|
||||
#endif
|
||||
#ifdef HAVE_DYLIB
|
||||
&audio_ext,
|
||||
#endif
|
||||
#ifdef __CELLOS_LV2__
|
||||
&audio_ps3,
|
||||
#endif
|
||||
#ifdef XENON
|
||||
&audio_xenon360,
|
||||
#endif
|
||||
#ifdef _XBOX
|
||||
&audio_xdk360,
|
||||
#endif
|
||||
#ifdef GEKKO
|
||||
&audio_wii,
|
||||
#endif
|
||||
};
|
||||
|
||||
static const video_driver_t *video_drivers[] = {
|
||||
#ifdef HAVE_SDL
|
||||
#ifdef HAVE_OPENGL
|
||||
&video_gl,
|
||||
#endif
|
||||
#ifdef XENON
|
||||
&video_xenon360,
|
||||
#endif
|
||||
#ifdef _XBOX
|
||||
&video_xdk360,
|
||||
#endif
|
||||
#ifdef HAVE_SDL
|
||||
&video_sdl,
|
||||
#endif
|
||||
#ifdef HAVE_XVIDEO
|
||||
@@ -72,20 +98,35 @@ static const video_driver_t *video_drivers[] = {
|
||||
#ifdef HAVE_DYLIB
|
||||
&video_ext,
|
||||
#endif
|
||||
#ifdef GEKKO
|
||||
&video_wii,
|
||||
#endif
|
||||
};
|
||||
|
||||
static const input_driver_t *input_drivers[] = {
|
||||
#ifdef __CELLOS_LV2__
|
||||
&input_ps3,
|
||||
#endif
|
||||
#ifdef HAVE_SDL
|
||||
&input_sdl,
|
||||
#endif
|
||||
#ifdef HAVE_XVIDEO
|
||||
&input_x,
|
||||
#endif
|
||||
#ifdef XENON
|
||||
&input_xenon360,
|
||||
#endif
|
||||
#ifdef _XBOX
|
||||
&input_xdk360,
|
||||
#endif
|
||||
#ifdef GEKKO
|
||||
&input_wii,
|
||||
#endif
|
||||
};
|
||||
|
||||
static void find_audio_driver(void)
|
||||
{
|
||||
for (int i = 0; i < sizeof(audio_drivers) / sizeof(audio_driver_t*); i++)
|
||||
for (unsigned i = 0; i < sizeof(audio_drivers) / sizeof(audio_driver_t*); i++)
|
||||
{
|
||||
if (strcasecmp(g_settings.audio.driver, audio_drivers[i]->ident) == 0)
|
||||
{
|
||||
@@ -95,15 +136,15 @@ static void find_audio_driver(void)
|
||||
}
|
||||
SSNES_ERR("Couldn't find any audio driver named \"%s\"\n", g_settings.audio.driver);
|
||||
fprintf(stderr, "Available audio drivers are:\n");
|
||||
for (int i = 0; i < sizeof(audio_drivers) / sizeof(audio_driver_t*); i++)
|
||||
for (size_t i = 0; i < sizeof(audio_drivers) / sizeof(audio_driver_t*); i++)
|
||||
fprintf(stderr, "\t%s\n", audio_drivers[i]->ident);
|
||||
|
||||
exit(1);
|
||||
ssnes_fail(1, "find_audio_driver()");
|
||||
}
|
||||
|
||||
static void find_video_driver(void)
|
||||
{
|
||||
for (int i = 0; i < sizeof(video_drivers) / sizeof(video_driver_t*); i++)
|
||||
for (unsigned i = 0; i < sizeof(video_drivers) / sizeof(video_driver_t*); i++)
|
||||
{
|
||||
if (strcasecmp(g_settings.video.driver, video_drivers[i]->ident) == 0)
|
||||
{
|
||||
@@ -113,15 +154,15 @@ static void find_video_driver(void)
|
||||
}
|
||||
SSNES_ERR("Couldn't find any video driver named \"%s\"\n", g_settings.video.driver);
|
||||
fprintf(stderr, "Available video drivers are:\n");
|
||||
for (int i = 0; i < sizeof(video_drivers) / sizeof(video_driver_t*); i++)
|
||||
for (size_t i = 0; i < sizeof(video_drivers) / sizeof(video_driver_t*); i++)
|
||||
fprintf(stderr, "\t%s\n", video_drivers[i]->ident);
|
||||
|
||||
exit(1);
|
||||
ssnes_fail(1, "find_video_driver()");
|
||||
}
|
||||
|
||||
static void find_input_driver(void)
|
||||
{
|
||||
for (int i = 0; i < sizeof(input_drivers) / sizeof(input_driver_t*); i++)
|
||||
for (unsigned i = 0; i < sizeof(input_drivers) / sizeof(input_driver_t*); i++)
|
||||
{
|
||||
if (strcasecmp(g_settings.input.driver, input_drivers[i]->ident) == 0)
|
||||
{
|
||||
@@ -131,10 +172,10 @@ static void find_input_driver(void)
|
||||
}
|
||||
SSNES_ERR("Couldn't find any input driver named \"%s\"\n", g_settings.input.driver);
|
||||
fprintf(stderr, "Available input drivers are:\n");
|
||||
for (int i = 0; i < sizeof(input_drivers) / sizeof(input_driver_t*); i++)
|
||||
for (size_t i = 0; i < sizeof(input_drivers) / sizeof(input_driver_t*); i++)
|
||||
fprintf(stderr, "\t%s\n", input_drivers[i]->ident);
|
||||
|
||||
exit(1);
|
||||
ssnes_fail(1, "find_input_driver()");
|
||||
}
|
||||
|
||||
void init_drivers(void)
|
||||
@@ -145,14 +186,16 @@ void init_drivers(void)
|
||||
|
||||
void uninit_drivers(void)
|
||||
{
|
||||
uninit_video_input();
|
||||
uninit_audio();
|
||||
uninit_video_input();
|
||||
}
|
||||
|
||||
#ifdef HAVE_DYLIB
|
||||
static void init_dsp_plugin(void)
|
||||
{
|
||||
if (!(*g_settings.audio.dsp_plugin))
|
||||
return;
|
||||
ssnes_dsp_info_t info = {0};
|
||||
|
||||
g_extern.audio_data.dsp_lib = dylib_load(g_settings.audio.dsp_plugin);
|
||||
if (!g_extern.audio_data.dsp_lib)
|
||||
@@ -161,8 +204,8 @@ static void init_dsp_plugin(void)
|
||||
return;
|
||||
}
|
||||
|
||||
const ssnes_dsp_plugin_t* (*SSNES_API_CALLTYPE plugin_init)(void) =
|
||||
(const ssnes_dsp_plugin_t *(*)(void))dylib_proc(g_extern.audio_data.dsp_lib, "ssnes_dsp_plugin_init");
|
||||
const ssnes_dsp_plugin_t* (SSNES_API_CALLTYPE *plugin_init)(void) =
|
||||
(const ssnes_dsp_plugin_t *(SSNES_API_CALLTYPE*)(void))dylib_proc(g_extern.audio_data.dsp_lib, "ssnes_dsp_plugin_init");
|
||||
if (!plugin_init)
|
||||
{
|
||||
SSNES_ERR("Failed to find symbol \"ssnes_dsp_plugin_init\" in DSP plugin.\n");
|
||||
@@ -184,10 +227,8 @@ static void init_dsp_plugin(void)
|
||||
|
||||
SSNES_LOG("Loaded DSP plugin: \"%s\"\n", g_extern.audio_data.dsp_plugin->ident ? g_extern.audio_data.dsp_plugin->ident : "Unknown");
|
||||
|
||||
ssnes_dsp_info_t info = {
|
||||
.input_rate = g_settings.audio.in_rate,
|
||||
.output_rate = g_settings.audio.out_rate
|
||||
};
|
||||
info.input_rate = g_settings.audio.in_rate;
|
||||
info.output_rate = g_settings.audio.out_rate;
|
||||
|
||||
g_extern.audio_data.dsp_handle = g_extern.audio_data.dsp_plugin->init(&info);
|
||||
if (!g_extern.audio_data.dsp_handle)
|
||||
@@ -213,25 +254,71 @@ static void deinit_dsp_plugin(void)
|
||||
dylib_close(g_extern.audio_data.dsp_lib);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static void adjust_audio_input_rate(void)
|
||||
{
|
||||
static bool first = true;
|
||||
if (!first)
|
||||
return;
|
||||
|
||||
if (g_extern.system.timing_set)
|
||||
{
|
||||
float timing_skew = fabs(1.0f - g_extern.system.timing.fps / g_settings.video.refresh_rate);
|
||||
if (timing_skew > 0.05f) // We don't want to adjust pitch too much. If we have extreme cases, just don't readjust at all.
|
||||
{
|
||||
SSNES_LOG("Timings deviate too much. Will not adjust. (Display = %.2f Hz, Game = %.2f Hz)\n",
|
||||
g_settings.video.refresh_rate,
|
||||
(float)g_extern.system.timing.fps);
|
||||
|
||||
g_settings.video.refresh_rate = g_extern.system.timing.fps;
|
||||
}
|
||||
}
|
||||
|
||||
if (g_extern.system.timing_set)
|
||||
{
|
||||
g_settings.audio.in_rate = g_extern.system.timing.sample_rate *
|
||||
(g_settings.video.refresh_rate / g_extern.system.timing.fps);
|
||||
}
|
||||
else
|
||||
{
|
||||
g_settings.audio.in_rate = 32040.5 *
|
||||
(g_settings.video.refresh_rate / (21477272.0 / 357366.0)); // SNES metrics.
|
||||
}
|
||||
|
||||
SSNES_LOG("Set audio input rate to: %.2f Hz.\n", g_settings.audio.in_rate);
|
||||
first = false;
|
||||
}
|
||||
|
||||
#define AUDIO_CHUNK_SIZE_BLOCKING 64
|
||||
#define AUDIO_CHUNK_SIZE_NONBLOCKING 2048 // So we don't get complete line-noise when fast-forwarding audio.
|
||||
#define AUDIO_MAX_RATIO 16
|
||||
void init_audio(void)
|
||||
{
|
||||
// Accomodate rewind since at some point we might have two full buffers.
|
||||
size_t max_bufsamples = AUDIO_CHUNK_SIZE_NONBLOCKING * 2;
|
||||
|
||||
// Used for recording even if audio isn't enabled.
|
||||
ssnes_assert(g_extern.audio_data.conv_outsamples = (int16_t*)malloc(max_bufsamples * sizeof(int16_t) * AUDIO_MAX_RATIO));
|
||||
|
||||
g_extern.audio_data.block_chunk_size = AUDIO_CHUNK_SIZE_BLOCKING;
|
||||
g_extern.audio_data.nonblock_chunk_size = AUDIO_CHUNK_SIZE_NONBLOCKING;
|
||||
g_extern.audio_data.chunk_size = g_extern.audio_data.block_chunk_size;
|
||||
|
||||
// Needs to be able to hold full content of a full max_bufsamples in addition to its own.
|
||||
ssnes_assert(g_extern.audio_data.rewind_buf = (int16_t*)malloc(max_bufsamples * sizeof(int16_t)));
|
||||
g_extern.audio_data.rewind_size = max_bufsamples;
|
||||
|
||||
if (!g_settings.audio.enable)
|
||||
{
|
||||
g_extern.audio_active = false;
|
||||
return;
|
||||
}
|
||||
|
||||
adjust_audio_input_rate();
|
||||
find_audio_driver();
|
||||
|
||||
g_extern.audio_data.block_chunk_size = AUDIO_CHUNK_SIZE_BLOCKING;
|
||||
g_extern.audio_data.nonblock_chunk_size = AUDIO_CHUNK_SIZE_NONBLOCKING;
|
||||
driver.audio_data = driver.audio->init(*g_settings.audio.device ? g_settings.audio.device : NULL,
|
||||
g_settings.audio.out_rate, g_settings.audio.latency);
|
||||
|
||||
driver.audio_data = driver.audio->init(strlen(g_settings.audio.device) ? g_settings.audio.device : NULL, g_settings.audio.out_rate, g_settings.audio.latency);
|
||||
if ( driver.audio_data == NULL )
|
||||
if (!driver.audio_data)
|
||||
g_extern.audio_active = false;
|
||||
|
||||
if (g_extern.audio_active && driver.audio->use_float && driver.audio->use_float(driver.audio_data))
|
||||
@@ -242,57 +329,55 @@ void init_audio(void)
|
||||
driver.audio->set_nonblock_state(driver.audio_data, true);
|
||||
g_extern.audio_data.chunk_size = g_extern.audio_data.nonblock_chunk_size;
|
||||
}
|
||||
else
|
||||
g_extern.audio_data.chunk_size = g_extern.audio_data.block_chunk_size;
|
||||
|
||||
#ifdef HAVE_SRC
|
||||
int err;
|
||||
g_extern.audio_data.source = src_new(g_settings.audio.src_quality, 2, &err);
|
||||
g_extern.audio_data.source = hermite_new();
|
||||
if (!g_extern.audio_data.source)
|
||||
g_extern.audio_active = false;
|
||||
#else
|
||||
g_extern.audio_data.source = hermite_new(2);
|
||||
if (!g_extern.audio_data.source)
|
||||
g_extern.audio_active = false;
|
||||
#endif
|
||||
|
||||
size_t max_bufsamples = g_extern.audio_data.block_chunk_size > g_extern.audio_data.nonblock_chunk_size ?
|
||||
g_extern.audio_data.block_chunk_size : g_extern.audio_data.nonblock_chunk_size;
|
||||
|
||||
assert(g_settings.audio.out_rate < g_settings.audio.in_rate * AUDIO_MAX_RATIO);
|
||||
assert((g_extern.audio_data.data = malloc(max_bufsamples * sizeof(float))));
|
||||
ssnes_assert(g_extern.audio_data.data = (float*)malloc(max_bufsamples * sizeof(float)));
|
||||
g_extern.audio_data.data_ptr = 0;
|
||||
assert((g_extern.audio_data.outsamples = malloc(max_bufsamples * sizeof(float) * AUDIO_MAX_RATIO)));
|
||||
assert((g_extern.audio_data.conv_outsamples = malloc(max_bufsamples * sizeof(int16_t) * AUDIO_MAX_RATIO)));
|
||||
|
||||
ssnes_assert(g_settings.audio.out_rate < g_settings.audio.in_rate * AUDIO_MAX_RATIO);
|
||||
ssnes_assert(g_extern.audio_data.outsamples = (float*)malloc(max_bufsamples * sizeof(float) * AUDIO_MAX_RATIO));
|
||||
|
||||
g_extern.audio_data.src_ratio =
|
||||
(double)g_settings.audio.out_rate / g_settings.audio.in_rate;
|
||||
|
||||
#ifdef HAVE_DYLIB
|
||||
init_dsp_plugin();
|
||||
#endif
|
||||
}
|
||||
|
||||
void uninit_audio(void)
|
||||
{
|
||||
free(g_extern.audio_data.conv_outsamples);
|
||||
g_extern.audio_data.conv_outsamples = NULL;
|
||||
g_extern.audio_data.data_ptr = 0;
|
||||
|
||||
free(g_extern.audio_data.rewind_buf);
|
||||
g_extern.audio_data.rewind_buf = NULL;
|
||||
|
||||
if (!g_settings.audio.enable)
|
||||
{
|
||||
g_extern.audio_active = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if ( driver.audio_data && driver.audio )
|
||||
if (driver.audio_data && driver.audio)
|
||||
driver.audio->free(driver.audio_data);
|
||||
|
||||
if ( g_extern.audio_data.source )
|
||||
{
|
||||
#ifdef HAVE_SRC
|
||||
src_delete(g_extern.audio_data.source);
|
||||
#else
|
||||
if (g_extern.audio_data.source)
|
||||
hermite_free(g_extern.audio_data.source);
|
||||
#endif
|
||||
}
|
||||
|
||||
free(g_extern.audio_data.data); g_extern.audio_data.data = NULL;
|
||||
free(g_extern.audio_data.outsamples); g_extern.audio_data.outsamples = NULL;
|
||||
free(g_extern.audio_data.conv_outsamples); g_extern.audio_data.conv_outsamples = NULL;
|
||||
free(g_extern.audio_data.data);
|
||||
g_extern.audio_data.data = NULL;
|
||||
|
||||
free(g_extern.audio_data.outsamples);
|
||||
g_extern.audio_data.outsamples = NULL;
|
||||
|
||||
#ifdef HAVE_DYLIB
|
||||
deinit_dsp_plugin();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef HAVE_DYLIB
|
||||
@@ -327,21 +412,21 @@ static void init_filter(void)
|
||||
|
||||
g_extern.filter.active = true;
|
||||
|
||||
unsigned width = 512;
|
||||
unsigned height = 512;
|
||||
unsigned width = g_extern.system.geom.max_width;
|
||||
unsigned height = g_extern.system.geom.max_height;
|
||||
g_extern.filter.psize(&width, &height);
|
||||
|
||||
unsigned pow2_x = next_pow2(ceil(width));
|
||||
unsigned pow2_y = next_pow2(ceil(height));
|
||||
unsigned pow2_x = next_pow2(width);
|
||||
unsigned pow2_y = next_pow2(height);
|
||||
unsigned maxsize = pow2_x > pow2_y ? pow2_x : pow2_y;
|
||||
g_extern.filter.scale = maxsize / 256;
|
||||
g_extern.filter.scale = maxsize / SSNES_SCALE_BASE;
|
||||
|
||||
g_extern.filter.buffer = malloc(256 * 256 * g_extern.filter.scale * g_extern.filter.scale * sizeof(uint32_t));
|
||||
g_extern.filter.pitch = 256 * g_extern.filter.scale * sizeof(uint32_t);
|
||||
assert(g_extern.filter.buffer);
|
||||
g_extern.filter.buffer = (uint32_t*)malloc(SSNES_SCALE_BASE * SSNES_SCALE_BASE * g_extern.filter.scale * g_extern.filter.scale * sizeof(uint32_t));
|
||||
g_extern.filter.pitch = SSNES_SCALE_BASE * g_extern.filter.scale * sizeof(uint32_t);
|
||||
ssnes_assert(g_extern.filter.buffer);
|
||||
|
||||
g_extern.filter.colormap = malloc(32768 * sizeof(uint32_t));
|
||||
assert(g_extern.filter.colormap);
|
||||
g_extern.filter.colormap = (uint32_t*)malloc(32768 * sizeof(uint32_t));
|
||||
ssnes_assert(g_extern.filter.colormap);
|
||||
|
||||
// Set up conversion map from 16-bit XRGB1555 to 32-bit ARGB.
|
||||
for (int i = 0; i < 32768; i++)
|
||||
@@ -356,7 +441,6 @@ static void init_filter(void)
|
||||
g_extern.filter.colormap[i] = (r << 16) | (g << 8) | (b << 0);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static void deinit_filter(void)
|
||||
{
|
||||
@@ -369,6 +453,7 @@ static void deinit_filter(void)
|
||||
free(g_extern.filter.colormap);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_XML
|
||||
static void init_shader_dir(void)
|
||||
@@ -393,6 +478,9 @@ static void deinit_shader_dir(void)
|
||||
{
|
||||
// It handles NULL, no worries :D
|
||||
dir_list_free(g_extern.shader_dir.elems);
|
||||
g_extern.shader_dir.elems = NULL;
|
||||
g_extern.shader_dir.size = 0;
|
||||
g_extern.shader_dir.ptr = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -406,8 +494,9 @@ void init_video_input(void)
|
||||
init_shader_dir();
|
||||
#endif
|
||||
|
||||
// We use at least 512x512 textures to accomodate for hi-res games.
|
||||
unsigned scale = 2;
|
||||
unsigned max_dim = max(g_extern.system.geom.max_width, g_extern.system.geom.max_height);
|
||||
unsigned scale = max_dim / SSNES_SCALE_BASE;
|
||||
scale = max(scale, 1);
|
||||
|
||||
find_video_driver();
|
||||
find_input_driver();
|
||||
@@ -424,36 +513,43 @@ void init_video_input(void)
|
||||
}
|
||||
else
|
||||
{
|
||||
if (g_settings.video.force_aspect)
|
||||
if (g_settings.video.force_aspect && (g_settings.video.aspect_ratio > 0.0f))
|
||||
{
|
||||
width = 224 * g_settings.video.xscale * g_settings.video.aspect_ratio;
|
||||
height = 224 * g_settings.video.yscale;
|
||||
width = roundf(g_extern.system.geom.base_height * g_settings.video.xscale * g_settings.video.aspect_ratio);
|
||||
height = roundf(g_extern.system.geom.base_height * g_settings.video.yscale);
|
||||
}
|
||||
else
|
||||
{
|
||||
width = 256 * g_settings.video.xscale;
|
||||
height = 224 * g_settings.video.yscale;
|
||||
width = roundf(g_extern.system.geom.base_width * g_settings.video.xscale);
|
||||
height = roundf(g_extern.system.geom.base_height * g_settings.video.yscale);
|
||||
}
|
||||
}
|
||||
|
||||
video_info_t video = {
|
||||
.width = width,
|
||||
.height = height,
|
||||
.fullscreen = g_settings.video.fullscreen,
|
||||
.vsync = g_settings.video.vsync,
|
||||
.force_aspect = g_settings.video.force_aspect,
|
||||
.smooth = g_settings.video.smooth,
|
||||
.input_scale = scale,
|
||||
.rgb32 = g_extern.filter.active
|
||||
};
|
||||
if (g_settings.video.aspect_ratio < 0.0f)
|
||||
{
|
||||
g_settings.video.aspect_ratio = (float)g_extern.system.geom.base_width / g_extern.system.geom.base_height;
|
||||
SSNES_LOG("Adjusting aspect ratio to %.2f\n", g_settings.video.aspect_ratio);
|
||||
}
|
||||
|
||||
SSNES_LOG("Video @ %ux%u\n", width, height);
|
||||
|
||||
video_info_t video = {0};
|
||||
video.width = width;
|
||||
video.height = height;
|
||||
video.fullscreen = g_settings.video.fullscreen;
|
||||
video.vsync = g_settings.video.vsync;
|
||||
video.force_aspect = g_settings.video.force_aspect;
|
||||
video.smooth = g_settings.video.smooth;
|
||||
video.input_scale = scale;
|
||||
video.rgb32 = g_extern.filter.active;
|
||||
|
||||
const input_driver_t *tmp = driver.input;
|
||||
driver.video_data = driver.video->init(&video, &driver.input, &driver.input_data);
|
||||
|
||||
if ( driver.video_data == NULL )
|
||||
if (driver.video_data == NULL)
|
||||
{
|
||||
SSNES_ERR("Cannot open video driver ... Exiting ...\n");
|
||||
exit(1);
|
||||
ssnes_fail(1, "init_video_input()");
|
||||
}
|
||||
|
||||
// Video driver didn't provide an input driver so we use configured one.
|
||||
@@ -463,29 +559,31 @@ void init_video_input(void)
|
||||
if (driver.input != NULL)
|
||||
{
|
||||
driver.input_data = driver.input->init();
|
||||
if ( driver.input_data == NULL )
|
||||
if (driver.input_data == NULL)
|
||||
{
|
||||
SSNES_ERR("Cannot init input driver. Exiting ...\n");
|
||||
exit(1);
|
||||
ssnes_fail(1, "init_video_input()");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_ERR("Cannot find input driver. Exiting ...\n");
|
||||
exit(1);
|
||||
ssnes_fail(1, "init_video_input()");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void uninit_video_input(void)
|
||||
{
|
||||
if ( driver.video_data && driver.video )
|
||||
driver.video->free(driver.video_data);
|
||||
|
||||
if ( driver.input_data != driver.video_data && driver.input )
|
||||
if (driver.input_data != driver.video_data && driver.input)
|
||||
driver.input->free(driver.input_data);
|
||||
|
||||
if (driver.video_data && driver.video)
|
||||
driver.video->free(driver.video_data);
|
||||
|
||||
#ifdef HAVE_DYLIB
|
||||
deinit_filter();
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_XML
|
||||
deinit_shader_dir();
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -20,14 +20,21 @@
|
||||
#define __DRIVER__H
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <stdbool.h>
|
||||
#include "boolean.h"
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include <unistd.h>
|
||||
#include "msvc/msvc_compat.h"
|
||||
#include "input/keysym.h"
|
||||
|
||||
#define AUDIO_CHUNK_SIZE_BLOCKING 64
|
||||
#define AUDIO_CHUNK_SIZE_NONBLOCKING 2048 // So we don't get complete line-noise when fast-forwarding audio.
|
||||
#define AUDIO_MAX_RATIO 16
|
||||
|
||||
// SNES has 12 buttons from 0-11 (libsnes.hpp)
|
||||
#define SSNES_FIRST_META_KEY 12
|
||||
enum
|
||||
{
|
||||
SSNES_FAST_FORWARD_KEY = 0x666, // Hurr, durr
|
||||
SSNES_FAST_FORWARD_KEY = SSNES_FIRST_META_KEY,
|
||||
SSNES_FAST_FORWARD_HOLD_KEY,
|
||||
SSNES_LOAD_STATE_KEY,
|
||||
SSNES_SAVE_STATE_KEY,
|
||||
@@ -40,6 +47,7 @@ enum
|
||||
SSNES_REWIND,
|
||||
SSNES_MOVIE_RECORD_TOGGLE,
|
||||
SSNES_PAUSE_TOGGLE,
|
||||
SSNES_FRAMEADVANCE,
|
||||
SSNES_RESET,
|
||||
SSNES_SHADER_NEXT,
|
||||
SSNES_SHADER_PREV,
|
||||
@@ -47,14 +55,23 @@ enum
|
||||
SSNES_CHEAT_INDEX_MINUS,
|
||||
SSNES_CHEAT_TOGGLE,
|
||||
SSNES_SCREENSHOT,
|
||||
SSNES_DSP_CONFIG
|
||||
};
|
||||
SSNES_DSP_CONFIG,
|
||||
SSNES_MUTE,
|
||||
|
||||
#if defined(__CELLOS_LV2__) || defined(XENON) || defined(_XBOX)
|
||||
SSNES_CHEAT_INPUT,
|
||||
SSNES_INGAME_MENU,
|
||||
SSNES_EXIT_TO_MENU,
|
||||
SSNES_SRAM_WRITE_PROTECT,
|
||||
#endif
|
||||
|
||||
SSNES_BIND_LIST_END
|
||||
};
|
||||
|
||||
struct snes_keybind
|
||||
{
|
||||
int id;
|
||||
uint16_t key;
|
||||
enum ssnes_key key;
|
||||
uint16_t joykey;
|
||||
uint32_t joyaxis;
|
||||
};
|
||||
@@ -73,24 +90,24 @@ typedef struct video_info
|
||||
|
||||
typedef struct audio_driver
|
||||
{
|
||||
void* (*init)(const char* device, unsigned rate, unsigned latency);
|
||||
ssize_t (*write)(void* data, const void* buf, size_t size);
|
||||
bool (*stop)(void* data);
|
||||
bool (*start)(void* data);
|
||||
void (*set_nonblock_state)(void* data, bool toggle); // Should we care about blocking in audio thread? Fast forwarding.
|
||||
void (*free)(void* data);
|
||||
void *(*init)(const char *device, unsigned rate, unsigned latency);
|
||||
ssize_t (*write)(void *data, const void *buf, size_t size);
|
||||
bool (*stop)(void *data);
|
||||
bool (*start)(void *data);
|
||||
void (*set_nonblock_state)(void *data, bool toggle); // Should we care about blocking in audio thread? Fast forwarding.
|
||||
void (*free)(void *data);
|
||||
bool (*use_float)(void *data); // Defines if driver will take standard floating point samples, or int16_t samples.
|
||||
const char *ident;
|
||||
} audio_driver_t;
|
||||
|
||||
#define AXIS_NEG(x) (((uint32_t)(x) << 16) | 0xFFFFU)
|
||||
#define AXIS_POS(x) ((uint32_t)(x) | 0xFFFF0000U)
|
||||
#define AXIS_NONE (0xFFFFFFFFU)
|
||||
#define AXIS_NEG(x) (((uint32_t)(x) << 16) | UINT16_C(0xFFFF))
|
||||
#define AXIS_POS(x) ((uint32_t)(x) | UINT32_C(0xFFFF0000))
|
||||
#define AXIS_NONE UINT32_C(0xFFFFFFFF)
|
||||
|
||||
#define AXIS_NEG_GET(x) (((uint32_t)(x) >> 16) & 0xFFFFU)
|
||||
#define AXIS_POS_GET(x) ((uint32_t)(x) & 0xFFFFU)
|
||||
#define AXIS_NEG_GET(x) (((uint32_t)(x) >> 16) & UINT16_C(0xFFFF))
|
||||
#define AXIS_POS_GET(x) ((uint32_t)(x) & UINT16_C(0xFFFF))
|
||||
|
||||
#define NO_BTN ((uint16_t)0xFFFFU) // I hope no joypad will ever have this many buttons ... ;)
|
||||
#define NO_BTN UINT16_C(0xFFFF) // I hope no joypad will ever have this many buttons ... ;)
|
||||
|
||||
#define HAT_UP_MASK (1 << 15)
|
||||
#define HAT_DOWN_MASK (1 << 14)
|
||||
@@ -104,29 +121,28 @@ typedef struct audio_driver
|
||||
|
||||
typedef struct input_driver
|
||||
{
|
||||
void* (*init)(void);
|
||||
void (*poll)(void* data);
|
||||
int16_t (*input_state)(void* data, const struct snes_keybind **snes_keybinds, bool port, unsigned device, unsigned index, unsigned id);
|
||||
bool (*key_pressed)(void* data, int key);
|
||||
void (*free)(void* data);
|
||||
void *(*init)(void);
|
||||
void (*poll)(void *data);
|
||||
int16_t (*input_state)(void *data, const struct snes_keybind **snes_keybinds, bool port, unsigned device, unsigned index, unsigned id);
|
||||
bool (*key_pressed)(void *data, int key);
|
||||
void (*free)(void *data);
|
||||
const char *ident;
|
||||
} input_driver_t;
|
||||
|
||||
typedef struct video_driver
|
||||
{
|
||||
void* (*init)(const video_info_t *video, const input_driver_t **input, void **input_data);
|
||||
void *(*init)(const video_info_t *video, const input_driver_t **input, void **input_data);
|
||||
// Should the video driver act as an input driver as well? :) The video init might preinitialize an input driver to override the settings in case the video driver relies on input driver for event handling, e.g.
|
||||
bool (*frame)(void* data, const void* frame, unsigned width, unsigned height, unsigned pitch, const char *msg); // msg is for showing a message on the screen along with the video frame.
|
||||
void (*set_nonblock_state)(void* data, bool toggle); // Should we care about syncing to vblank? Fast forwarding.
|
||||
bool (*frame)(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg); // msg is for showing a message on the screen along with the video frame.
|
||||
void (*set_nonblock_state)(void *data, bool toggle); // Should we care about syncing to vblank? Fast forwarding.
|
||||
// Is the window still active?
|
||||
bool (*alive)(void *data);
|
||||
bool (*focus)(void *data); // Does the window have focus?
|
||||
bool (*xml_shader)(void *data, const char *path); // Sets XML-shader. Might not be implemented.
|
||||
void (*free)(void* data);
|
||||
void (*free)(void *data);
|
||||
const char *ident;
|
||||
} video_driver_t;
|
||||
|
||||
|
||||
typedef struct driver
|
||||
{
|
||||
const audio_driver_t *audio;
|
||||
@@ -158,12 +174,25 @@ extern const audio_driver_t audio_sdl;
|
||||
extern const audio_driver_t audio_xa;
|
||||
extern const audio_driver_t audio_pulse;
|
||||
extern const audio_driver_t audio_ext;
|
||||
extern const audio_driver_t audio_dsound;
|
||||
extern const audio_driver_t audio_coreaudio;
|
||||
extern const audio_driver_t audio_xenon360;
|
||||
extern const audio_driver_t audio_xdk360;
|
||||
extern const audio_driver_t audio_ps3;
|
||||
extern const audio_driver_t audio_wii;
|
||||
extern const video_driver_t video_gl;
|
||||
extern const video_driver_t video_wii;
|
||||
extern const video_driver_t video_xenon360;
|
||||
extern const video_driver_t video_xvideo;
|
||||
extern const video_driver_t video_xdk360;
|
||||
extern const video_driver_t video_sdl;
|
||||
extern const video_driver_t video_ext;
|
||||
extern const input_driver_t input_sdl;
|
||||
extern const input_driver_t input_x;
|
||||
extern const input_driver_t input_ps3;
|
||||
extern const input_driver_t input_xenon360;
|
||||
extern const input_driver_t input_wii;
|
||||
extern const input_driver_t input_xdk360;
|
||||
////////////////////////////////////////////////
|
||||
|
||||
#endif
|
||||
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -17,36 +17,41 @@
|
||||
|
||||
#include "dynamic.h"
|
||||
#include "general.h"
|
||||
#include "strl.h"
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include <libsnes.hpp>
|
||||
#include "boolean.h"
|
||||
#include "libsnes.hpp"
|
||||
|
||||
#ifdef NEED_DYNAMIC
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DYNAMIC
|
||||
#ifdef NEED_DYNAMIC
|
||||
#define DLSYM(lib, x) dylib_proc(lib, #x)
|
||||
|
||||
#define SYM(type, x) do { \
|
||||
p##x = (type)DLSYM(lib_handle, x); \
|
||||
if (p##x == NULL) { SSNES_ERR("Failed to load symbol: \"%s\"\n", #x); exit(1); } \
|
||||
} while(0)
|
||||
if (p##x == NULL) { SSNES_ERR("Failed to load symbol: \"%s\"\n", #x); ssnes_fail(1, "init_libsnes_sym()"); } \
|
||||
} while (0)
|
||||
|
||||
#define OPT_SYM(type, x) do { \
|
||||
p##x = (type)DLSYM(lib_handle, x); \
|
||||
} while(0)
|
||||
} while (0)
|
||||
|
||||
static dylib_t lib_handle = NULL;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DYNAMIC
|
||||
static dylib_t lib_handle = NULL;
|
||||
#endif
|
||||
|
||||
void (*psnes_init)(void);
|
||||
|
||||
@@ -96,6 +101,11 @@ unsigned (*psnes_get_memory_size)(unsigned);
|
||||
void (*psnes_unload_cartridge)(void);
|
||||
void (*psnes_term)(void);
|
||||
|
||||
#if defined(NEED_DYNAMIC) || defined(GEKKO) || defined(__CELLOS_LV2__) || defined(XENON)
|
||||
static void set_environment(void);
|
||||
#endif
|
||||
static void set_environment_defaults(void);
|
||||
|
||||
#ifdef HAVE_DYNAMIC
|
||||
static void load_dynamic(void)
|
||||
{
|
||||
@@ -104,7 +114,7 @@ static void load_dynamic(void)
|
||||
if (!lib_handle)
|
||||
{
|
||||
SSNES_ERR("Failed to open dynamic library: \"%s\"\n", g_settings.libsnes);
|
||||
exit(1);
|
||||
ssnes_fail(1, "load_dynamic()");
|
||||
}
|
||||
|
||||
SYM(void (*)(void), snes_init);
|
||||
@@ -112,7 +122,7 @@ static void load_dynamic(void)
|
||||
SYM(void (*)(snes_audio_sample_t), snes_set_audio_sample);
|
||||
SYM(void (*)(snes_input_poll_t), snes_set_input_poll);
|
||||
SYM(void (*)(snes_input_state_t), snes_set_input_state);
|
||||
OPT_SYM(const char *(*)(void), snes_library_id);
|
||||
SYM(const char *(*)(void), snes_library_id);
|
||||
SYM(unsigned (*)(void), snes_library_revision_minor);
|
||||
SYM(unsigned (*)(void), snes_library_revision_major);
|
||||
SYM(void (*)(void), snes_cheat_reset);
|
||||
@@ -140,13 +150,11 @@ static void load_dynamic(void)
|
||||
SYM(void (*)(void), snes_unload_cartridge);
|
||||
SYM(void (*)(void), snes_term);
|
||||
}
|
||||
#endif
|
||||
|
||||
#else
|
||||
#define SSYM(x) do { \
|
||||
p##x = x; \
|
||||
} while(0)
|
||||
} while (0)
|
||||
|
||||
#ifndef HAVE_DYNAMIC
|
||||
static void set_statics(void)
|
||||
{
|
||||
SSYM(snes_init);
|
||||
@@ -156,6 +164,7 @@ static void set_statics(void)
|
||||
SSYM(snes_set_input_state);
|
||||
SSYM(snes_library_revision_minor);
|
||||
SSYM(snes_library_revision_major);
|
||||
SSYM(snes_library_id);
|
||||
SSYM(snes_cheat_reset);
|
||||
SSYM(snes_cheat_set);
|
||||
SSYM(snes_reset);
|
||||
@@ -178,25 +187,47 @@ static void set_statics(void)
|
||||
}
|
||||
#endif
|
||||
|
||||
void init_dlsym(void)
|
||||
void init_libsnes_sym(void)
|
||||
{
|
||||
// Guarantee that we can do "dirty" casting. Every OS that this program supports should pass this ...
|
||||
assert(sizeof(void*) == sizeof(void (*)(void)));
|
||||
// Guarantee that we can do "dirty" casting.
|
||||
// Every OS that this program supports should pass this ...
|
||||
ssnes_assert(sizeof(void*) == sizeof(void (*)(void)));
|
||||
|
||||
#ifdef HAVE_DYNAMIC
|
||||
if (strlen(g_settings.libsnes) > 0)
|
||||
load_dynamic();
|
||||
else
|
||||
// Try to verify that -lsnes was not linked in from other modules
|
||||
// since loading it dynamically and with -l will fail hard.
|
||||
function_t sym = dylib_proc(NULL, "snes_init");
|
||||
if (sym)
|
||||
{
|
||||
SSNES_ERR("This binary is built to use runtime dynamic binding of libsnes. Set libsnes_path in config to load a libsnes library dynamically.\n");
|
||||
exit(1);
|
||||
SSNES_ERR("Serious problem! SSNES wants to load libsnes dyamically, but it is already linked!\n");
|
||||
SSNES_ERR("This could happen if other modules SSNES depends on link against libsnes directly.\n");
|
||||
SSNES_ERR("Proceeding could cause a crash! Aborting ...\n");
|
||||
ssnes_fail(1, "init_libsnes_sym()");
|
||||
}
|
||||
|
||||
if (!*g_settings.libsnes)
|
||||
{
|
||||
#if defined(_WIN32)
|
||||
strlcpy(g_settings.libsnes, "snes.dll", sizeof(g_settings.libsnes));
|
||||
#elif defined(__APPLE__)
|
||||
strlcpy(g_settings.libsnes, "libsnes.dylib", sizeof(g_settings.libsnes));
|
||||
#else
|
||||
set_statics();
|
||||
strlcpy(g_settings.libsnes, "libsnes.so", sizeof(g_settings.libsnes));
|
||||
#endif
|
||||
}
|
||||
|
||||
load_dynamic();
|
||||
#else
|
||||
set_statics();
|
||||
#endif
|
||||
|
||||
set_environment_defaults();
|
||||
#if defined(NEED_DYNAMIC) || defined(GEKKO) || defined(__CELLOS_LV2__) || defined(XENON)
|
||||
set_environment();
|
||||
#endif
|
||||
}
|
||||
|
||||
void uninit_dlsym(void)
|
||||
void uninit_libsnes_sym(void)
|
||||
{
|
||||
#ifdef HAVE_DYNAMIC
|
||||
if (lib_handle)
|
||||
@@ -204,6 +235,7 @@ void uninit_dlsym(void)
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef NEED_DYNAMIC
|
||||
// Platform independent dylib loading.
|
||||
dylib_t dylib_load(const char *path)
|
||||
{
|
||||
@@ -217,25 +249,133 @@ dylib_t dylib_load(const char *path)
|
||||
function_t dylib_proc(dylib_t lib, const char *proc)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
function_t sym = (function_t)GetProcAddress(lib, proc);
|
||||
function_t sym = (function_t)GetProcAddress(lib ? (HMODULE)lib : GetModuleHandle(NULL), proc);
|
||||
#else
|
||||
// Dirty hack to workaround the non-legality of void* -> fn-pointer casts.
|
||||
void *ptr_sym = dlsym(lib, proc);
|
||||
void *ptr_sym = NULL;
|
||||
if (lib)
|
||||
ptr_sym = dlsym(lib, proc);
|
||||
else
|
||||
{
|
||||
void *handle = dlopen(NULL, RTLD_LAZY);
|
||||
if (handle)
|
||||
{
|
||||
ptr_sym = dlsym(handle, proc);
|
||||
dlclose(handle);
|
||||
}
|
||||
}
|
||||
|
||||
// Dirty hack to workaround the non-legality of (void*) -> fn-pointer casts.
|
||||
function_t sym;
|
||||
memcpy(&sym, &ptr_sym, sizeof(void*));
|
||||
#endif
|
||||
|
||||
if (!sym)
|
||||
SSNES_WARN("Failed to load symbol \"%s\"\n", proc);
|
||||
return sym;
|
||||
}
|
||||
|
||||
void dylib_close(dylib_t lib)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
FreeLibrary(lib);
|
||||
FreeLibrary((HMODULE)lib);
|
||||
#else
|
||||
dlclose(lib);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(NEED_DYNAMIC) || defined(GEKKO) || defined(__CELLOS_LV2__) || defined(XENON)
|
||||
static bool environment_cb(unsigned cmd, void *data)
|
||||
{
|
||||
switch (cmd)
|
||||
{
|
||||
case SNES_ENVIRONMENT_GET_FULLPATH:
|
||||
*(const char**)data = g_extern.system.fullpath;
|
||||
SSNES_LOG("Environ FULLPATH: \"%s\"\n", g_extern.system.fullpath);
|
||||
break;
|
||||
|
||||
case SNES_ENVIRONMENT_SET_GEOMETRY:
|
||||
g_extern.system.geom = *(const struct snes_geometry*)data;
|
||||
g_extern.system.geom.max_width = next_pow2(g_extern.system.geom.max_width);
|
||||
g_extern.system.geom.max_height = next_pow2(g_extern.system.geom.max_height);
|
||||
SSNES_LOG("Environ SET_GEOMETRY: (%ux%u) / (%ux%u)\n",
|
||||
g_extern.system.geom.base_width,
|
||||
g_extern.system.geom.base_height,
|
||||
g_extern.system.geom.max_width,
|
||||
g_extern.system.geom.max_height);
|
||||
break;
|
||||
|
||||
case SNES_ENVIRONMENT_SET_PITCH:
|
||||
g_extern.system.pitch = *(const unsigned*)data;
|
||||
SSNES_LOG("Environ SET_PITCH: %u\n", g_extern.system.pitch);
|
||||
break;
|
||||
|
||||
case SNES_ENVIRONMENT_GET_OVERSCAN:
|
||||
*(bool*)data = !g_settings.video.crop_overscan;
|
||||
SSNES_LOG("Environ GET_OVERSCAN: %u\n", (unsigned)!g_settings.video.crop_overscan);
|
||||
break;
|
||||
|
||||
case SNES_ENVIRONMENT_SET_TIMING:
|
||||
g_extern.system.timing = *(const struct snes_system_timing*)data;
|
||||
g_extern.system.timing_set = true;
|
||||
SSNES_LOG("Environ SET_TIMING: %.3f Hz/ %.3f Hz\n",
|
||||
(float)g_extern.system.timing.fps, (float)g_extern.system.timing.sample_rate);
|
||||
break;
|
||||
|
||||
case SNES_ENVIRONMENT_GET_CAN_DUPE:
|
||||
*(bool*)data = true;
|
||||
SSNES_LOG("Environ GET_CAN_DUPE: true\n");
|
||||
break;
|
||||
|
||||
case SNES_ENVIRONMENT_SET_NEED_FULLPATH:
|
||||
g_extern.system.need_fullpath = *(const bool*)data;
|
||||
SSNES_LOG("Environ SET_NEED_FULLPATH: %s\n", g_extern.system.need_fullpath ? "true" : "false");
|
||||
break;
|
||||
|
||||
case SNES_ENVIRONMENT_GET_CAN_REWIND:
|
||||
*(bool*)data = g_settings.rewind_enable;
|
||||
SSNES_LOG("Environ GET_CAN_REWIND: %s\n", g_settings.rewind_enable ? "true" : "false");
|
||||
break;
|
||||
|
||||
default:
|
||||
SSNES_LOG("Environ UNSUPPORTED (#%u)!\n", cmd);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef NEED_DYNAMIC
|
||||
// SSNES extension hooks. Totally optional 'n shizz :)
|
||||
static void set_environment(void)
|
||||
{
|
||||
#ifdef HAVE_DYNAMIC
|
||||
dylib_t lib = lib_handle;
|
||||
#else
|
||||
dylib_t lib = NULL;
|
||||
#endif
|
||||
|
||||
void (*psnes_set_environment)(snes_environment_t) =
|
||||
(void (*)(snes_environment_t))dylib_proc(lib, "snes_set_environment");
|
||||
|
||||
if (psnes_set_environment)
|
||||
psnes_set_environment(environment_cb);
|
||||
}
|
||||
#elif defined(GEKKO) || defined(__CELLOS_LV2__) || defined(XENON)
|
||||
// Not very optional when we're running on a console without dynamic loading support.
|
||||
static void set_environment(void)
|
||||
{
|
||||
snes_set_environment(environment_cb);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Assume SNES as defaults.
|
||||
static void set_environment_defaults(void)
|
||||
{
|
||||
SSNES_LOG("Setting environment defaults (SNES)\n");
|
||||
g_extern.system.pitch = 0; // 0 is classic libsnes semantics.
|
||||
g_extern.system.geom.base_width = 256;
|
||||
g_extern.system.geom.base_height = 224;
|
||||
g_extern.system.geom.max_width = 512;
|
||||
g_extern.system.geom.max_height = 512;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -18,18 +18,30 @@
|
||||
#ifndef __DYNAMIC_H
|
||||
#define __DYNAMIC_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <libsnes.hpp>
|
||||
#include "boolean.h"
|
||||
#include "libsnes.hpp"
|
||||
|
||||
void init_dlsym(void);
|
||||
void uninit_dlsym(void);
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
|
||||
#define NEED_DYNAMIC
|
||||
#else
|
||||
#undef NEED_DYNAMIC
|
||||
#endif
|
||||
|
||||
void init_libsnes_sym(void);
|
||||
void uninit_libsnes_sym(void);
|
||||
|
||||
typedef void *dylib_t;
|
||||
#ifdef NEED_DYNAMIC
|
||||
typedef void (*function_t)(void);
|
||||
|
||||
dylib_t dylib_load(const char *path);
|
||||
void dylib_close(dylib_t lib);
|
||||
function_t dylib_proc(dylib_t lib, const char *proc);
|
||||
#endif
|
||||
|
||||
extern void (*psnes_init)(void);
|
||||
|
||||
@@ -41,7 +53,7 @@ extern void (*psnes_set_input_state)(snes_input_state_t);
|
||||
extern void (*psnes_cheat_reset)(void);
|
||||
extern void (*psnes_cheat_set)(unsigned, bool, const char*);
|
||||
|
||||
extern const char* (*psnes_library_id)(void);
|
||||
extern const char *(*psnes_library_id)(void);
|
||||
extern unsigned (*psnes_library_revision_minor)(void);
|
||||
extern unsigned (*psnes_library_revision_major)(void);
|
||||
|
||||
|
||||
+14
-32
@@ -1,5 +1,5 @@
|
||||
/* RSound - A PCM audio client/server
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* RSound is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
@@ -14,22 +14,23 @@
|
||||
*/
|
||||
|
||||
#include "fifo_buffer.h"
|
||||
#include <stdint.h>
|
||||
|
||||
struct fifo_buffer
|
||||
{
|
||||
char *buffer;
|
||||
uint8_t *buffer;
|
||||
size_t bufsize;
|
||||
size_t first;
|
||||
size_t end;
|
||||
};
|
||||
|
||||
fifo_buffer_t* fifo_new(size_t size)
|
||||
fifo_buffer_t *fifo_new(size_t size)
|
||||
{
|
||||
fifo_buffer_t *buf = calloc(1, sizeof(*buf));
|
||||
fifo_buffer_t *buf = (fifo_buffer_t*)calloc(1, sizeof(*buf));
|
||||
if (buf == NULL)
|
||||
return NULL;
|
||||
|
||||
buf->buffer = calloc(1, size + 1);
|
||||
buf->buffer = (uint8_t*)calloc(1, size + 1);
|
||||
if (buf->buffer == NULL)
|
||||
{
|
||||
free(buf);
|
||||
@@ -40,20 +41,14 @@ fifo_buffer_t* fifo_new(size_t size)
|
||||
return buf;
|
||||
}
|
||||
|
||||
void fifo_free(fifo_buffer_t* buffer)
|
||||
void fifo_free(fifo_buffer_t *buffer)
|
||||
{
|
||||
assert(buffer);
|
||||
assert(buffer->buffer);
|
||||
|
||||
free(buffer->buffer);
|
||||
free(buffer);
|
||||
}
|
||||
|
||||
size_t fifo_read_avail(fifo_buffer_t* buffer)
|
||||
size_t fifo_read_avail(fifo_buffer_t *buffer)
|
||||
{
|
||||
assert(buffer);
|
||||
assert(buffer->buffer);
|
||||
|
||||
size_t first = buffer->first;
|
||||
size_t end = buffer->end;
|
||||
if (end < first)
|
||||
@@ -61,11 +56,8 @@ size_t fifo_read_avail(fifo_buffer_t* buffer)
|
||||
return end - first;
|
||||
}
|
||||
|
||||
size_t fifo_write_avail(fifo_buffer_t* buffer)
|
||||
size_t fifo_write_avail(fifo_buffer_t *buffer)
|
||||
{
|
||||
assert(buffer);
|
||||
assert(buffer->buffer);
|
||||
|
||||
size_t first = buffer->first;
|
||||
size_t end = buffer->end;
|
||||
if (end < first)
|
||||
@@ -74,13 +66,8 @@ size_t fifo_write_avail(fifo_buffer_t* buffer)
|
||||
return (buffer->bufsize - 1) - (end - first);
|
||||
}
|
||||
|
||||
void fifo_write(fifo_buffer_t* buffer, const void* in_buf, size_t size)
|
||||
void fifo_write(fifo_buffer_t *buffer, const void *in_buf, size_t size)
|
||||
{
|
||||
assert(buffer);
|
||||
assert(buffer->buffer);
|
||||
assert(in_buf);
|
||||
assert(fifo_write_avail(buffer) >= size);
|
||||
|
||||
size_t first_write = size;
|
||||
size_t rest_write = 0;
|
||||
if (buffer->end + size > buffer->bufsize)
|
||||
@@ -91,19 +78,14 @@ void fifo_write(fifo_buffer_t* buffer, const void* in_buf, size_t size)
|
||||
|
||||
memcpy(buffer->buffer + buffer->end, in_buf, first_write);
|
||||
if (rest_write > 0)
|
||||
memcpy(buffer->buffer, (const char*)in_buf + first_write, rest_write);
|
||||
memcpy(buffer->buffer, (const uint8_t*)in_buf + first_write, rest_write);
|
||||
|
||||
buffer->end = (buffer->end + size) % buffer->bufsize;
|
||||
}
|
||||
|
||||
|
||||
void fifo_read(fifo_buffer_t* buffer, void* in_buf, size_t size)
|
||||
void fifo_read(fifo_buffer_t *buffer, void *in_buf, size_t size)
|
||||
{
|
||||
assert(buffer);
|
||||
assert(buffer->buffer);
|
||||
assert(in_buf);
|
||||
assert(fifo_read_avail(buffer) >= size);
|
||||
|
||||
size_t first_read = size;
|
||||
size_t rest_read = 0;
|
||||
if (buffer->first + size > buffer->bufsize)
|
||||
@@ -112,9 +94,9 @@ void fifo_read(fifo_buffer_t* buffer, void* in_buf, size_t size)
|
||||
rest_read = size - first_read;
|
||||
}
|
||||
|
||||
memcpy(in_buf, (const char*)buffer->buffer + buffer->first, first_read);
|
||||
memcpy(in_buf, (const uint8_t*)buffer->buffer + buffer->first, first_read);
|
||||
if (rest_read > 0)
|
||||
memcpy((char*)in_buf + first_read, buffer->buffer, rest_read);
|
||||
memcpy((uint8_t*)in_buf + first_read, buffer->buffer, rest_read);
|
||||
|
||||
buffer->first = (buffer->first + size) % buffer->bufsize;
|
||||
}
|
||||
|
||||
+7
-8
@@ -1,5 +1,5 @@
|
||||
/* RSound - A PCM audio client/server
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* RSound is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
@@ -17,7 +17,6 @@
|
||||
#define __BUFFER_H
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
@@ -26,11 +25,11 @@
|
||||
typedef struct fifo_buffer fifo_buffer_t;
|
||||
#endif
|
||||
|
||||
fifo_buffer_t* fifo_new(size_t size);
|
||||
void fifo_write(fifo_buffer_t* buffer, const void* in_buf, size_t size);
|
||||
void fifo_read(fifo_buffer_t* buffer, void* in_buf, size_t size);
|
||||
void fifo_free(fifo_buffer_t* buffer);
|
||||
size_t fifo_read_avail(fifo_buffer_t* buffer);
|
||||
size_t fifo_write_avail(fifo_buffer_t* buffer);
|
||||
fifo_buffer_t *fifo_new(size_t size);
|
||||
void fifo_write(fifo_buffer_t *buffer, const void *in_buf, size_t size);
|
||||
void fifo_read(fifo_buffer_t *buffer, void *in_buf, size_t size);
|
||||
void fifo_free(fifo_buffer_t *buffer);
|
||||
size_t fifo_read_avail(fifo_buffer_t *buffer);
|
||||
size_t fifo_write_avail(fifo_buffer_t *buffer);
|
||||
|
||||
#endif
|
||||
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -19,25 +19,40 @@
|
||||
#ifndef __SSNES_FILE_H
|
||||
#define __SSNES_FILE_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "boolean.h"
|
||||
#include <stdio.h>
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include <sys/types.h>
|
||||
#include "general.h"
|
||||
|
||||
// Generic file, path and directory handling.
|
||||
|
||||
ssize_t read_file(const char *path, void **buf);
|
||||
|
||||
bool load_state(const char* path);
|
||||
bool save_state(const char* path);
|
||||
bool load_state(const char *path);
|
||||
bool save_state(const char *path);
|
||||
|
||||
void load_ram_file(const char* path, int type);
|
||||
void save_ram_file(const char* path, int type);
|
||||
void load_ram_file(const char *path, int type);
|
||||
void save_ram_file(const char *path, int type);
|
||||
|
||||
bool init_rom_file(enum ssnes_game_type type);
|
||||
|
||||
// Returns a NULL-terminated list of files in a directory with full paths.
|
||||
char** dir_list_new(const char *dir, const char *ext);
|
||||
// If ext is NULL, any file will be picked.
|
||||
// If non-NULL, only files with extension ext are added.
|
||||
char **dir_list_new(const char *dir, const char *ext);
|
||||
void dir_list_free(char **dir_list);
|
||||
|
||||
bool path_is_directory(const char *path);
|
||||
bool path_file_exists(const char *path);
|
||||
|
||||
// Path-name operations.
|
||||
// Replaces filename extension with replace.
|
||||
void fill_pathname(char *out_path, const char *in_path, const char *replace, size_t size);
|
||||
// Sets filename extension. Assumes in_path has no extension.
|
||||
void fill_pathname_noext(char *out_path, const char *in_path, const char *replace, size_t size);
|
||||
// Concatenates in_basename and replace to in_dir.
|
||||
void fill_pathname_dir(char *in_dir, const char *in_basename, const char *replace, size_t size);
|
||||
|
||||
#endif
|
||||
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -19,32 +19,56 @@
|
||||
#ifndef __SSNES_GENERAL_H
|
||||
#define __SSNES_GENERAL_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "driver.h"
|
||||
#include "boolean.h"
|
||||
#include <stdio.h>
|
||||
#include <time.h>
|
||||
#include <limits.h>
|
||||
#include <setjmp.h>
|
||||
#include "driver.h"
|
||||
#include "record/ffemu.h"
|
||||
#include "message.h"
|
||||
#include "rewind.h"
|
||||
#include "movie.h"
|
||||
#include "autosave.h"
|
||||
#include "netplay.h"
|
||||
#include "dynamic.h"
|
||||
#include "cheats.h"
|
||||
#include "audio/ext/ssnes_dsp.h"
|
||||
#include "strl.h"
|
||||
|
||||
#ifdef __CELLOS_LV2__
|
||||
#include <sys/timer.h>
|
||||
#endif
|
||||
|
||||
#ifdef XENON
|
||||
#include <time/time.h>
|
||||
#endif
|
||||
|
||||
#if defined(XENON) || defined(__CELLOS_LV2__)
|
||||
#undef PATH_MAX
|
||||
#define PATH_MAX 4096
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SRC
|
||||
#include <samplerate.h>
|
||||
#else
|
||||
#include "audio/hermite.h"
|
||||
#ifdef HAVE_NETPLAY
|
||||
#include "netplay.h"
|
||||
#endif
|
||||
|
||||
#include "audio/hermite.h"
|
||||
|
||||
#if defined(_WIN32) && !defined(_XBOX)
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include "msvc/msvc_compat.h"
|
||||
#elif defined(_XBOX)
|
||||
#include <xtl.h>
|
||||
#include "360/msvc_compat.h"
|
||||
#endif
|
||||
|
||||
#define MAX_PLAYERS 5
|
||||
#define MAX_BINDS 34 // Needs to be increased every time there are new binds added.
|
||||
#define MAX_BINDS (SSNES_BIND_LIST_END + 1)
|
||||
#define SSNES_NO_JOYPAD 0xFFFF
|
||||
|
||||
enum ssnes_shader_type
|
||||
@@ -71,26 +95,36 @@ struct settings
|
||||
bool force_aspect;
|
||||
bool crop_overscan;
|
||||
float aspect_ratio;
|
||||
char cg_shader_path[256];
|
||||
char bsnes_shader_path[256];
|
||||
char filter_path[256];
|
||||
char cg_shader_path[PATH_MAX];
|
||||
char bsnes_shader_path[PATH_MAX];
|
||||
char filter_path[PATH_MAX];
|
||||
enum ssnes_shader_type shader_type;
|
||||
float refresh_rate;
|
||||
|
||||
bool render_to_texture;
|
||||
double fbo_scale_x;
|
||||
double fbo_scale_y;
|
||||
char second_pass_shader[256];
|
||||
float fbo_scale_x;
|
||||
float fbo_scale_y;
|
||||
char second_pass_shader[PATH_MAX];
|
||||
bool second_pass_smooth;
|
||||
char shader_dir[256];
|
||||
char shader_dir[PATH_MAX];
|
||||
|
||||
char font_path[256];
|
||||
char font_path[PATH_MAX];
|
||||
unsigned font_size;
|
||||
bool font_enable;
|
||||
bool font_scale;
|
||||
float msg_pos_x;
|
||||
float msg_pos_y;
|
||||
float msg_color_r;
|
||||
float msg_color_g;
|
||||
float msg_color_b;
|
||||
|
||||
bool force_16bit;
|
||||
bool disable_composition;
|
||||
|
||||
char external_driver[256];
|
||||
bool hires_record;
|
||||
bool post_filter_record;
|
||||
|
||||
char external_driver[PATH_MAX];
|
||||
} video;
|
||||
|
||||
struct
|
||||
@@ -100,13 +134,12 @@ struct settings
|
||||
unsigned out_rate;
|
||||
float in_rate;
|
||||
float rate_step;
|
||||
char device[256];
|
||||
char device[PATH_MAX];
|
||||
unsigned latency;
|
||||
bool sync;
|
||||
int src_quality;
|
||||
|
||||
char dsp_plugin[256];
|
||||
char external_driver[256];
|
||||
char dsp_plugin[PATH_MAX];
|
||||
char external_driver[PATH_MAX];
|
||||
} audio;
|
||||
|
||||
struct
|
||||
@@ -118,26 +151,42 @@ struct settings
|
||||
bool netplay_client_swap_input;
|
||||
} input;
|
||||
|
||||
char libsnes[256];
|
||||
char cheat_database[256];
|
||||
char libsnes[PATH_MAX];
|
||||
char cheat_database[PATH_MAX];
|
||||
char cheat_settings_path[PATH_MAX];
|
||||
|
||||
char screenshot_directory[256];
|
||||
char screenshot_directory[PATH_MAX];
|
||||
|
||||
bool rewind_enable;
|
||||
unsigned rewind_buffer_size;
|
||||
size_t rewind_buffer_size;
|
||||
unsigned rewind_granularity;
|
||||
|
||||
bool pause_nonactive;
|
||||
unsigned autosave_interval;
|
||||
|
||||
bool block_sram_overwrite;
|
||||
bool savestate_auto_index;
|
||||
};
|
||||
|
||||
// Settings and/or global state that is specific to a console-style implementation.
|
||||
#ifdef SSNES_CONSOLE
|
||||
struct console_settings
|
||||
{
|
||||
bool block_config_read;
|
||||
#ifdef __CELLOS_LV2__
|
||||
bool return_to_multiman_enable;
|
||||
#endif
|
||||
bool screenshots_enable;
|
||||
};
|
||||
#endif
|
||||
|
||||
enum ssnes_game_type
|
||||
{
|
||||
SSNES_CART_NORMAL = 0,
|
||||
SSNES_CART_SGB,
|
||||
SSNES_CART_BSX,
|
||||
SSNES_CART_BSX_SLOTTED,
|
||||
SSNES_CART_SUFAMI,
|
||||
SSNES_CART_SUFAMI
|
||||
};
|
||||
|
||||
|
||||
@@ -147,6 +196,7 @@ struct global
|
||||
bool verbose;
|
||||
bool audio_active;
|
||||
bool video_active;
|
||||
bool force_fullscreen;
|
||||
|
||||
bool has_mouse[2];
|
||||
bool has_scope[2];
|
||||
@@ -159,34 +209,45 @@ struct global
|
||||
enum ssnes_game_type game_type;
|
||||
uint32_t cart_crc;
|
||||
|
||||
char gb_rom_path[256];
|
||||
char bsx_rom_path[256];
|
||||
char sufami_rom_path[2][256];
|
||||
char gb_rom_path[PATH_MAX];
|
||||
char bsx_rom_path[PATH_MAX];
|
||||
char sufami_rom_path[2][PATH_MAX];
|
||||
bool has_set_save_path;
|
||||
bool has_set_state_path;
|
||||
|
||||
#ifdef HAVE_CONFIGFILE
|
||||
char config_path[256];
|
||||
char config_path[PATH_MAX];
|
||||
#endif
|
||||
|
||||
char basename[256];
|
||||
char savefile_name_srm[256];
|
||||
char savefile_name_rtc[512]; // Make sure that fill_pathname has space.
|
||||
char savefile_name_psrm[512];
|
||||
char savefile_name_asrm[512];
|
||||
char savefile_name_bsrm[512];
|
||||
char savestate_name[256];
|
||||
char ups_name[512];
|
||||
char basename[PATH_MAX];
|
||||
char savefile_name_srm[PATH_MAX];
|
||||
char savefile_name_rtc[PATH_MAX]; // Make sure that fill_pathname has space.
|
||||
char savefile_name_psrm[PATH_MAX];
|
||||
char savefile_name_asrm[PATH_MAX];
|
||||
char savefile_name_bsrm[PATH_MAX];
|
||||
char savestate_name[PATH_MAX];
|
||||
char xml_name[PATH_MAX];
|
||||
|
||||
bool ups_pref;
|
||||
bool bps_pref;
|
||||
char ups_name[PATH_MAX];
|
||||
char bps_name[PATH_MAX];
|
||||
|
||||
unsigned state_slot;
|
||||
|
||||
struct
|
||||
{
|
||||
#ifdef HAVE_SRC
|
||||
SRC_STATE *source;
|
||||
#else
|
||||
struct snes_geometry geom;
|
||||
unsigned pitch; // If 0, has classic libsnes semantics.
|
||||
char fullpath[PATH_MAX];
|
||||
struct snes_system_timing timing;
|
||||
bool timing_set;
|
||||
bool need_fullpath;
|
||||
} system;
|
||||
|
||||
struct
|
||||
{
|
||||
hermite_resampler_t *source;
|
||||
#endif
|
||||
|
||||
float *data;
|
||||
size_t data_ptr;
|
||||
@@ -194,11 +255,18 @@ struct global
|
||||
size_t nonblock_chunk_size;
|
||||
size_t block_chunk_size;
|
||||
|
||||
double src_ratio;
|
||||
|
||||
bool use_float;
|
||||
bool mute;
|
||||
|
||||
float *outsamples;
|
||||
int16_t *conv_outsamples;
|
||||
|
||||
int16_t *rewind_buf;
|
||||
size_t rewind_ptr;
|
||||
size_t rewind_size;
|
||||
|
||||
dylib_t dsp_lib;
|
||||
const ssnes_dsp_plugin_t *dsp_plugin;
|
||||
void *dsp_handle;
|
||||
@@ -223,73 +291,120 @@ struct global
|
||||
// Rewind support.
|
||||
state_manager_t *state_manager;
|
||||
void *state_buf;
|
||||
size_t state_size;
|
||||
bool frame_is_reverse;
|
||||
|
||||
// Movie record support
|
||||
bsv_movie_t *bsv_movie;
|
||||
char bsv_movie_path[256];
|
||||
bool bsv_movie_end;
|
||||
bool bsv_movie_playback;
|
||||
// Movie playback/recording support.
|
||||
struct
|
||||
{
|
||||
bsv_movie_t *movie;
|
||||
char movie_path[PATH_MAX];
|
||||
bool movie_playback;
|
||||
|
||||
// Immediate playback/recording.
|
||||
char movie_start_path[PATH_MAX];
|
||||
bool movie_start_recording;
|
||||
bool movie_start_playback;
|
||||
bool movie_end;
|
||||
} bsv;
|
||||
|
||||
bool sram_load_disable;
|
||||
bool sram_save_disable;
|
||||
bool use_sram;
|
||||
|
||||
// Pausing support
|
||||
bool is_paused;
|
||||
bool is_oneshot;
|
||||
|
||||
// Autosave support.
|
||||
autosave_t *autosave[2];
|
||||
|
||||
// Netplay.
|
||||
#ifdef HAVE_NETPLAY
|
||||
netplay_t *netplay;
|
||||
char netplay_server[256];
|
||||
char netplay_server[PATH_MAX];
|
||||
bool netplay_enable;
|
||||
bool netplay_is_client;
|
||||
bool netplay_is_spectate;
|
||||
unsigned netplay_sync_frames;
|
||||
uint16_t netplay_port;
|
||||
#endif
|
||||
|
||||
// FFmpeg record.
|
||||
#ifdef HAVE_FFMPEG
|
||||
ffemu_t *rec;
|
||||
char record_path[256];
|
||||
char record_path[PATH_MAX];
|
||||
bool recording;
|
||||
unsigned record_width;
|
||||
unsigned record_height;
|
||||
#endif
|
||||
|
||||
struct
|
||||
{
|
||||
const uint16_t *data;
|
||||
unsigned width;
|
||||
unsigned height;
|
||||
} frame_cache;
|
||||
|
||||
char title_buf[64];
|
||||
|
||||
struct
|
||||
{
|
||||
char** elems;
|
||||
char **elems;
|
||||
size_t size;
|
||||
size_t ptr;
|
||||
} shader_dir;
|
||||
|
||||
char sha256[64 + 1];
|
||||
|
||||
bool do_screenshot;
|
||||
|
||||
#ifdef HAVE_XML
|
||||
cheat_manager_t *cheat;
|
||||
#endif
|
||||
|
||||
bool error_in_init;
|
||||
char error_string[1024];
|
||||
jmp_buf error_sjlj_context;
|
||||
};
|
||||
|
||||
void parse_config(void);
|
||||
void config_set_defaults(void);
|
||||
|
||||
void ssnes_main_clear_state(void);
|
||||
int ssnes_main_init(int argc, char *argv[]);
|
||||
bool ssnes_main_iterate(void);
|
||||
void ssnes_main_deinit(void);
|
||||
|
||||
extern struct settings g_settings;
|
||||
extern struct global g_extern;
|
||||
#ifdef SSNES_CONSOLE
|
||||
extern struct console_settings g_console;
|
||||
#endif
|
||||
|
||||
#define SSNES_LOG(...) do { \
|
||||
if (g_extern.verbose) \
|
||||
fprintf(stderr, "SSNES: " __VA_ARGS__); \
|
||||
fflush(stderr); \
|
||||
} while(0)
|
||||
} while (0)
|
||||
|
||||
#define SSNES_ERR(...) do { \
|
||||
fprintf(stderr, "SSNES [ERROR] :: " __VA_ARGS__); \
|
||||
fflush(stderr); \
|
||||
} while(0)
|
||||
} while (0)
|
||||
|
||||
#define SSNES_WARN(...) do { \
|
||||
fprintf(stderr, "SSNES [WARN] :: " __VA_ARGS__); \
|
||||
fflush(stderr); \
|
||||
} while(0)
|
||||
} while (0)
|
||||
|
||||
#ifndef max
|
||||
#define max(a, b) ((a) > (b) ? (a) : (b))
|
||||
#endif
|
||||
|
||||
#ifndef min
|
||||
#define min(a, b) ((a) < (b) ? (a) : (b))
|
||||
#endif
|
||||
|
||||
#define SSNES_SCALE_BASE 256
|
||||
|
||||
static inline uint32_t next_pow2(uint32_t v)
|
||||
{
|
||||
@@ -303,6 +418,53 @@ static inline uint32_t next_pow2(uint32_t v)
|
||||
return v;
|
||||
}
|
||||
|
||||
static inline uint8_t is_little_endian(void)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint16_t x;
|
||||
uint8_t y[2];
|
||||
} u;
|
||||
|
||||
u.x = 1;
|
||||
return u.y[0];
|
||||
}
|
||||
|
||||
#ifdef GEKKO
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
static inline void ssnes_sleep(unsigned msec)
|
||||
{
|
||||
#ifdef __CELLOS_LV2__
|
||||
sys_timer_usleep(1000 * msec);
|
||||
#elif defined(_WIN32)
|
||||
Sleep(msec);
|
||||
#elif defined(XENON)
|
||||
udelay(1000 * msec);
|
||||
#elif defined(GEKKO)
|
||||
usleep(1000 * msec);
|
||||
#else
|
||||
struct timespec tv = {0};
|
||||
tv.tv_sec = msec / 1000;
|
||||
tv.tv_nsec = (msec % 1000) * 1000000;
|
||||
nanosleep(&tv, NULL);
|
||||
#endif
|
||||
}
|
||||
|
||||
#define ssnes_assert(cond) \
|
||||
if (!(cond)) { SSNES_ERR("Assertion failed at %s:%d!\n", __FILE__, __LINE__); exit(2); }
|
||||
|
||||
static inline void ssnes_fail(int error_code, const char *error)
|
||||
{
|
||||
// We cannot longjmp unless we're in ssnes_main_init().
|
||||
// If not, something went very wrong, and we should just exit right away.
|
||||
ssnes_assert(g_extern.error_in_init);
|
||||
|
||||
strlcpy(g_extern.error_string, error, sizeof(g_extern.error_string));
|
||||
longjmp(g_extern.error_sjlj_context, error_code);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -0,0 +1,187 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "getopt_ssnes.h"
|
||||
|
||||
#ifndef HAVE_GETOPT_LONG
|
||||
|
||||
#include <string.h>
|
||||
#include "boolean.h"
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
#include "msvc/msvc_compat.h"
|
||||
#include "general.h"
|
||||
|
||||
char *optarg;
|
||||
int optind, opterr, optopt;
|
||||
|
||||
static bool is_short_option(const char *str)
|
||||
{
|
||||
return str[0] == '-' && str[1] != '-';
|
||||
}
|
||||
|
||||
static bool is_long_option(const char *str)
|
||||
{
|
||||
return str[0] == '-' && str[1] == '-';
|
||||
}
|
||||
|
||||
static int find_short_index(char * const *argv)
|
||||
{
|
||||
for (int index = 0; argv[index]; index++)
|
||||
{
|
||||
if (is_short_option(argv[index]))
|
||||
return index;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
static int find_long_index(char * const *argv)
|
||||
{
|
||||
for (int index = 0; argv[index]; index++)
|
||||
{
|
||||
if (is_long_option(argv[index]))
|
||||
return index;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
static int parse_short(const char *optstring, char * const *argv)
|
||||
{
|
||||
char arg = argv[0][1];
|
||||
if (arg == ':')
|
||||
return '?';
|
||||
|
||||
const char *opt = strchr(optstring, arg);
|
||||
if (!opt)
|
||||
return '?';
|
||||
|
||||
bool multiple_opt = argv[0][2];
|
||||
bool takes_arg = opt[1] == ':';
|
||||
if (multiple_opt && takes_arg) // Makes little sense to allow.
|
||||
return '?';
|
||||
|
||||
if (takes_arg)
|
||||
{
|
||||
optarg = argv[1];
|
||||
optind += 2;
|
||||
return optarg ? opt[0] : '?';
|
||||
}
|
||||
else if (multiple_opt)
|
||||
{
|
||||
memmove(&argv[0][1], &argv[0][2], strlen(&argv[0][2]) + 1);
|
||||
return opt[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
optind++;
|
||||
return opt[0];
|
||||
}
|
||||
}
|
||||
|
||||
static int parse_long(const struct option *longopts, char * const *argv)
|
||||
{
|
||||
const struct option *opt = NULL;
|
||||
for (size_t indice = 0; longopts[indice].name; indice++)
|
||||
{
|
||||
if (strcmp(longopts[indice].name, &argv[0][2]) == 0)
|
||||
{
|
||||
opt = &longopts[indice];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!opt)
|
||||
return '?';
|
||||
|
||||
// getopt_long has an "optional" arg, but we don't bother with that.
|
||||
if (opt->has_arg && !argv[1])
|
||||
return '?';
|
||||
|
||||
if (opt->has_arg)
|
||||
{
|
||||
optarg = argv[1];
|
||||
optind += 2;
|
||||
}
|
||||
else
|
||||
optind++;
|
||||
|
||||
if (opt->flag)
|
||||
{
|
||||
*opt->flag = opt->val;
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
return opt->val;
|
||||
}
|
||||
|
||||
static void shuffle_block(char **begin, char **last, char **end)
|
||||
{
|
||||
ptrdiff_t len = last - begin;
|
||||
const char **tmp = (const char**)calloc(len, sizeof(const char*));
|
||||
ssnes_assert(tmp);
|
||||
|
||||
memcpy(tmp, begin, sizeof(tmp));
|
||||
memmove(begin, last, (end - last) * sizeof(char*));
|
||||
memcpy(end - len, tmp, sizeof(tmp));
|
||||
|
||||
free(tmp);
|
||||
}
|
||||
|
||||
int getopt_long(int argc, char *argv[],
|
||||
const char *optstring, const struct option *longopts, int *longindex)
|
||||
{
|
||||
(void)longindex;
|
||||
if (argc == 1)
|
||||
return -1;
|
||||
|
||||
if (optind == 0)
|
||||
optind = 1;
|
||||
|
||||
int short_index = find_short_index(&argv[optind]);
|
||||
int long_index = find_long_index(&argv[optind]);
|
||||
|
||||
// We're done here.
|
||||
if (short_index == -1 && long_index == -1)
|
||||
return -1;
|
||||
|
||||
// Reorder argv so that non-options come last.
|
||||
// Non-POSIXy, but that's what getopt does by default.
|
||||
if ((short_index > 0) && ((short_index < long_index) || (long_index == -1)))
|
||||
{
|
||||
shuffle_block(&argv[optind], &argv[optind + short_index], &argv[argc]);
|
||||
short_index = 0;
|
||||
}
|
||||
else if ((long_index > 0) && ((long_index < short_index) || (short_index == -1)))
|
||||
{
|
||||
shuffle_block(&argv[optind], &argv[optind + long_index], &argv[argc]);
|
||||
long_index = 0;
|
||||
}
|
||||
|
||||
ssnes_assert(short_index == 0 || long_index == 0);
|
||||
|
||||
if (short_index == 0)
|
||||
return parse_short(optstring, &argv[optind]);
|
||||
else if (long_index == 0)
|
||||
return parse_long(longopts, &argv[optind]);
|
||||
else
|
||||
return '?';
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __SSNES_GETOPT_H
|
||||
#define __SSNES_GETOPT_H
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
// Custom implementation of the GNU getopt_long for portability.
|
||||
// Not designed to be fully compatible,
|
||||
// but compatible with the features SSNES uses.
|
||||
|
||||
#ifdef HAVE_GETOPT_LONG
|
||||
#include <getopt.h>
|
||||
#else
|
||||
// Avoid possible naming collitions during link since we prefer to use the actual name.
|
||||
#define getopt_long(argc, argv, optstring, longopts, longindex) __getopt_long_ssnes(argc, argv, optstring, longopts, longindex)
|
||||
|
||||
struct option
|
||||
{
|
||||
const char *name;
|
||||
int has_arg;
|
||||
int *flag;
|
||||
int val;
|
||||
};
|
||||
|
||||
// argv[] is declared with char * const argv[] in GNU,
|
||||
// but this makes no sense, as non-POSIX getopt_long mutates argv (non-opts are moved to the end).
|
||||
int getopt_long(int argc, char *argv[],
|
||||
const char *optstring, const struct option *longopts, int *longindex);
|
||||
extern char *optarg;
|
||||
extern int optind, opterr, optopt;
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
+44
-17
@@ -6,6 +6,8 @@
|
||||
#ifndef __SSNES_VIDEO_DRIVER_H
|
||||
#define __SSNES_VIDEO_DRIVER_H
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
@@ -22,10 +24,10 @@ extern "C" {
|
||||
#define SSNES_API_CALLTYPE
|
||||
#endif
|
||||
|
||||
#define SSNES_GRAPHICS_API_VERSION 1
|
||||
#define SSNES_GRAPHICS_API_VERSION 2
|
||||
|
||||
// Since we don't want to rely on C++ or C99 for a proper boolean type,
|
||||
// and make sure return semantics are perfectly clear ... ;)
|
||||
// make sure return semantics are perfectly clear ... ;)
|
||||
|
||||
#ifndef SSNES_OK
|
||||
#define SSNES_OK 1
|
||||
@@ -46,6 +48,23 @@ extern "C" {
|
||||
#define SSNES_COLOR_FORMAT_XRGB1555 0
|
||||
#define SSNES_COLOR_FORMAT_ARGB8888 1
|
||||
|
||||
#define SSNES_INPUT_SCALE_BASE 256
|
||||
|
||||
typedef struct py_state py_state_t;
|
||||
|
||||
// Create a new runtime for Python.
|
||||
// py_script: The python script to be loaded. If is_file is true, this will be the full path to a file.
|
||||
// If false, it will be an UTF-8 encoded string of the script.
|
||||
// is_file: Tells if py_script is the path to a script, or a script itself.
|
||||
// py_class: name of the class being instantiated.
|
||||
typedef py_state_t *(*python_state_new_cb)(const char *py_script, unsigned is_file, const char *py_class);
|
||||
// Grabs a value from the Python runtime.
|
||||
// id: The uniform (class method) to be called.
|
||||
// frame_count: Passes frame_count as an argument to the script.
|
||||
typedef float (*python_state_get_cb)(py_state_t *handle, const char *id, unsigned frame_count);
|
||||
// Frees the runtime.
|
||||
typedef void (*python_state_free_cb)(py_state_t *handle);
|
||||
|
||||
typedef struct ssnes_video_info
|
||||
{
|
||||
// Width of window.
|
||||
@@ -79,12 +98,9 @@ typedef struct ssnes_video_info
|
||||
|
||||
// input_scale defines the maximum size of the picture that will
|
||||
// ever be used with the frame callback.
|
||||
// The maximum resolution is a multiple of 256x256 size,
|
||||
// The maximum resolution is a multiple of 256x256 size (SSNES_INPUT_SCALE_BASE),
|
||||
// so an input scale of 2
|
||||
// means you should allocate a texture or of 512x512.
|
||||
// It is normally set to 2 due to the possibility of
|
||||
// pseudo-hires on the SNES.
|
||||
// CPU filters or otherwise might increase this value.
|
||||
unsigned input_scale;
|
||||
|
||||
// Defines the coloring format used of the input frame.
|
||||
@@ -108,7 +124,17 @@ typedef struct ssnes_video_info
|
||||
// Can be disregarded.
|
||||
const char *ttf_font;
|
||||
unsigned ttf_font_size;
|
||||
unsigned ttf_font_color; // Font color, in format ARGB8888. Alpha should be disregarded.
|
||||
|
||||
// A title that should be displayed in the title bar of the window.
|
||||
const char *title_hint;
|
||||
|
||||
// Functions to peek into the python runtime for shaders.
|
||||
// Check typedefs above for explanation.
|
||||
// These may be NULL if SSNES is not built with Python support.
|
||||
python_state_new_cb python_state_new;
|
||||
python_state_get_cb python_state_get;
|
||||
python_state_free_cb python_state_free;
|
||||
} ssnes_video_info_t;
|
||||
|
||||
// Some convenience macros.
|
||||
@@ -119,7 +145,7 @@ typedef struct ssnes_video_info
|
||||
|
||||
// I hope no joypad will ever have this many buttons or axes ... ;)
|
||||
// If joykey is this value, do not check that button.
|
||||
#define SSNES_NO_AXIS ((unsigned short)0xFFFFU)
|
||||
#define SSNES_NO_AXIS (0xFFFFFFFFU)
|
||||
#define SSNES_NO_BTN ((unsigned short)0xFFFFU)
|
||||
|
||||
// Masks to test on joykey which hat direction is to be tested for.
|
||||
@@ -155,8 +181,9 @@ struct ssnes_keybind
|
||||
// last frame and current frame in the Y-axis.
|
||||
int analog_y;
|
||||
|
||||
// Keyboard key. The key values use the SDL keysyms,
|
||||
// Keyboard key. The key values use the SDL 1.2 keysyms,
|
||||
// which probably need to be transformed to the native format.
|
||||
// The actual keysyms SSNES uses are found in input/keysym.h.
|
||||
unsigned short key;
|
||||
|
||||
// Joypad key. Joypad POV (hats) are embedded into this key as well.
|
||||
@@ -177,20 +204,20 @@ typedef struct ssnes_input_driver
|
||||
// The range of this is [0, 1],
|
||||
// where 0 means any displacement will register,
|
||||
// and 1 means the axis has to be pressed all the way to register.
|
||||
void* (*init)(const int joypad_index[5], float axis_threshold);
|
||||
void *(*init)(const int joypad_index[5], float axis_threshold);
|
||||
|
||||
// Polls input. Called once every frame.
|
||||
void (*poll)(void* data);
|
||||
void (*poll)(void *data);
|
||||
|
||||
// Queries input state for a certain key on a certain player.
|
||||
// Players are 1 - 5.
|
||||
// For digital inputs, pressed key is 1, not pressed key is 0.
|
||||
// Analog values have same range as a signed 16-bit integer.
|
||||
int (*input_state)(void* data, const struct ssnes_keybind *bind,
|
||||
int (*input_state)(void *data, const struct ssnes_keybind *bind,
|
||||
unsigned player);
|
||||
|
||||
// Frees the input struct.
|
||||
void (*free)(void* data);
|
||||
void (*free)(void *data);
|
||||
|
||||
// Human readable indentification string.
|
||||
const char *ident;
|
||||
@@ -204,7 +231,7 @@ typedef struct ssnes_video_driver
|
||||
// Should the video driver request that a certain input driver is used,
|
||||
// it is possible to set the driver to *input.
|
||||
// If no certain driver is desired, set *input to NULL.
|
||||
void* (*init)(const ssnes_video_info_t *video,
|
||||
void *(*init)(const ssnes_video_info_t *video,
|
||||
const ssnes_input_driver_t **input);
|
||||
|
||||
// Updates frame on the screen.
|
||||
@@ -214,13 +241,13 @@ typedef struct ssnes_video_driver
|
||||
//
|
||||
// When msg is non-NULL,
|
||||
// it's a message that should be displayed to the user.
|
||||
int (*frame)(void* data, const void* frame,
|
||||
int (*frame)(void *data, const void *frame,
|
||||
unsigned width, unsigned height, unsigned pitch, const char *msg);
|
||||
|
||||
// Requests nonblocking operation.
|
||||
// True = VSync is turned off.
|
||||
// False = VSync is turned on.
|
||||
void (*set_nonblock_state)(void* data, int toggle);
|
||||
void (*set_nonblock_state)(void *data, int toggle);
|
||||
|
||||
// This must return false when the user exits the emulator.
|
||||
int (*alive)(void *data);
|
||||
@@ -229,13 +256,13 @@ typedef struct ssnes_video_driver
|
||||
int (*focus)(void *data);
|
||||
|
||||
// Frees the video driver.
|
||||
void (*free)(void* data);
|
||||
void (*free)(void *data);
|
||||
|
||||
// A human-readable identification of the video driver.
|
||||
const char *ident;
|
||||
|
||||
// Needs to be defined to SSNES_GRAPHICS_API_VERSION.
|
||||
// This is used to detect API mismatches.
|
||||
// This is used to detect API/ABI mismatches.
|
||||
int api_version;
|
||||
} ssnes_video_driver_t;
|
||||
|
||||
|
||||
+110
-60
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -19,11 +19,22 @@
|
||||
|
||||
#define SSNES_DLL_IMPORT
|
||||
#include "ext/ssnes_video.h"
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include "dynamic.h"
|
||||
#include "general.h"
|
||||
#include "../dynamic.h"
|
||||
#include "../general.h"
|
||||
#include "sdlwrap.h"
|
||||
#include "gfx_common.h"
|
||||
|
||||
#ifdef HAVE_FREETYPE
|
||||
#include "fonts.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
#define PY_STATE_OMIT_DECLARATION
|
||||
#include "py_state/py_state.h"
|
||||
#endif
|
||||
|
||||
static bool g_input_dead = true;
|
||||
static bool g_video_dead = true;
|
||||
@@ -37,7 +48,7 @@ typedef struct
|
||||
void *handle;
|
||||
} input_ext_t;
|
||||
|
||||
static void* input_ext_init(void)
|
||||
static void *input_ext_init(void)
|
||||
{
|
||||
g_input_dead = false;
|
||||
return calloc(1, sizeof(input_ext_t));
|
||||
@@ -45,13 +56,13 @@ static void* input_ext_init(void)
|
||||
|
||||
static void input_ext_poll(void *data)
|
||||
{
|
||||
input_ext_t *ext = data;
|
||||
input_ext_t *ext = (input_ext_t*)data;
|
||||
ext->driver->poll(ext->handle);
|
||||
}
|
||||
|
||||
static int16_t input_ext_input_state(void *data, const struct snes_keybind **snes_keybinds, bool port, unsigned device, unsigned index, unsigned id)
|
||||
{
|
||||
input_ext_t *ext = data;
|
||||
input_ext_t *ext = (input_ext_t*)data;
|
||||
|
||||
unsigned player = 0;
|
||||
if (device == SNES_DEVICE_MULTITAP)
|
||||
@@ -63,7 +74,7 @@ static int16_t input_ext_input_state(void *data, const struct snes_keybind **sne
|
||||
|
||||
for (unsigned i = 0; g_settings.input.binds[player - 1][i].id != -1; i++)
|
||||
{
|
||||
if (g_settings.input.binds[player - 1][i].id == id)
|
||||
if (g_settings.input.binds[player - 1][i].id == (int)id)
|
||||
{
|
||||
ssnes_bind = &g_settings.input.binds[player - 1][i];
|
||||
break;
|
||||
@@ -72,11 +83,10 @@ static int16_t input_ext_input_state(void *data, const struct snes_keybind **sne
|
||||
|
||||
if (ssnes_bind)
|
||||
{
|
||||
struct ssnes_keybind bind = {
|
||||
.key = ssnes_bind->key,
|
||||
.joykey = ssnes_bind->joykey,
|
||||
.joyaxis = ssnes_bind->joyaxis
|
||||
};
|
||||
struct ssnes_keybind bind = {0};
|
||||
bind.key = ssnes_bind->key;
|
||||
bind.joykey = ssnes_bind->joykey;
|
||||
bind.joyaxis = ssnes_bind->joyaxis;
|
||||
|
||||
return ext->driver->input_state(ext->handle, &bind, player);
|
||||
}
|
||||
@@ -86,7 +96,7 @@ static int16_t input_ext_input_state(void *data, const struct snes_keybind **sne
|
||||
|
||||
static bool input_ext_key_pressed(void *data, int key)
|
||||
{
|
||||
input_ext_t *ext = data;
|
||||
input_ext_t *ext = (input_ext_t*)data;
|
||||
|
||||
const struct snes_keybind *ssnes_bind = NULL;
|
||||
for (unsigned i = 0; g_settings.input.binds[0][i].id != -1; i++)
|
||||
@@ -100,11 +110,10 @@ static bool input_ext_key_pressed(void *data, int key)
|
||||
|
||||
if (ssnes_bind)
|
||||
{
|
||||
struct ssnes_keybind bind = {
|
||||
.key = ssnes_bind->key,
|
||||
.joykey = ssnes_bind->joykey,
|
||||
.joyaxis = ssnes_bind->joyaxis
|
||||
};
|
||||
struct ssnes_keybind bind = {0};
|
||||
bind.key = ssnes_bind->key;
|
||||
bind.joykey = ssnes_bind->joykey;
|
||||
bind.joyaxis = ssnes_bind->joyaxis;
|
||||
|
||||
return ext->driver->input_state(ext->handle, &bind, 1);
|
||||
}
|
||||
@@ -114,7 +123,7 @@ static bool input_ext_key_pressed(void *data, int key)
|
||||
|
||||
static void input_ext_free(void *data)
|
||||
{
|
||||
input_ext_t *ext = data;
|
||||
input_ext_t *ext = (input_ext_t*)data;
|
||||
if (ext)
|
||||
{
|
||||
if (ext->driver && ext->handle)
|
||||
@@ -133,15 +142,14 @@ static void input_ext_free(void *data)
|
||||
}
|
||||
|
||||
static const input_driver_t input_ext = {
|
||||
.init = input_ext_init,
|
||||
.poll = input_ext_poll,
|
||||
.input_state = input_ext_input_state,
|
||||
.key_pressed = input_ext_key_pressed,
|
||||
.free = input_ext_free,
|
||||
.ident = "ext"
|
||||
input_ext_init,
|
||||
input_ext_poll,
|
||||
input_ext_input_state,
|
||||
input_ext_key_pressed,
|
||||
input_ext_free,
|
||||
"ext"
|
||||
};
|
||||
|
||||
|
||||
//////////// Video hook
|
||||
typedef struct
|
||||
{
|
||||
@@ -151,7 +159,7 @@ typedef struct
|
||||
|
||||
static void video_ext_free(void *data)
|
||||
{
|
||||
ext_t *ext = data;
|
||||
ext_t *ext = (ext_t*)data;
|
||||
if (ext)
|
||||
{
|
||||
if (ext->driver && ext->handle)
|
||||
@@ -171,29 +179,29 @@ static void video_ext_free(void *data)
|
||||
|
||||
static bool video_ext_focus(void *data)
|
||||
{
|
||||
ext_t *ext = data;
|
||||
ext_t *ext = (ext_t*)data;
|
||||
return ext->driver->focus(ext->handle);
|
||||
}
|
||||
|
||||
static bool video_ext_alive(void *data)
|
||||
{
|
||||
ext_t *ext = data;
|
||||
ext_t *ext = (ext_t*)data;
|
||||
return ext->driver->alive(ext->handle);
|
||||
}
|
||||
|
||||
static void video_ext_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
ext_t *ext = data;
|
||||
ext_t *ext = (ext_t*)data;
|
||||
ext->driver->set_nonblock_state(ext->handle, state);
|
||||
}
|
||||
|
||||
static bool video_ext_frame(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg)
|
||||
{
|
||||
ext_t *ext = data;
|
||||
ext_t *ext = (ext_t*)data;
|
||||
return ext->driver->frame(ext->handle, frame, width, height, pitch, msg);
|
||||
}
|
||||
|
||||
static void* setup_input(ext_t *ext, const ssnes_input_driver_t *driver)
|
||||
static void *setup_input(ext_t *ext, const ssnes_input_driver_t *driver)
|
||||
{
|
||||
int joypad_index[5];
|
||||
for (unsigned i = 0; i < 5; i++)
|
||||
@@ -203,7 +211,7 @@ static void* setup_input(ext_t *ext, const ssnes_input_driver_t *driver)
|
||||
if (!handle)
|
||||
return NULL;
|
||||
|
||||
input_ext_t *wrap_handle = input_ext.init();
|
||||
input_ext_t *wrap_handle = (input_ext_t*)input_ext.init();
|
||||
if (!wrap_handle)
|
||||
return NULL;
|
||||
|
||||
@@ -224,21 +232,61 @@ static bool setup_video(ext_t *ext, const video_info_t *video, const input_drive
|
||||
return false;
|
||||
}
|
||||
|
||||
ssnes_video_info_t info = {
|
||||
.width = video->width,
|
||||
.height = video->height,
|
||||
.fullscreen = video->fullscreen,
|
||||
.vsync = video->vsync,
|
||||
.force_aspect = video->force_aspect,
|
||||
.aspect_ratio = g_settings.video.aspect_ratio,
|
||||
.smooth = video->smooth,
|
||||
.input_scale = video->input_scale,
|
||||
.color_format = video->rgb32 ? SSNES_COLOR_FORMAT_ARGB8888 : SSNES_COLOR_FORMAT_XRGB1555,
|
||||
.xml_shader = g_settings.video.bsnes_shader_path,
|
||||
.cg_shader = g_settings.video.cg_shader_path,
|
||||
.ttf_font = *g_settings.video.font_path ? g_settings.video.font_path : NULL,
|
||||
.ttf_font_size = g_settings.video.font_size
|
||||
};
|
||||
const char *cg_shader = NULL;
|
||||
const char *xml_shader = NULL;
|
||||
enum ssnes_shader_type type = g_settings.video.shader_type;
|
||||
if ((type == SSNES_SHADER_CG || type == SSNES_SHADER_AUTO) && *g_settings.video.cg_shader_path)
|
||||
cg_shader = g_settings.video.cg_shader_path;
|
||||
else if ((type == SSNES_SHADER_BSNES || type == SSNES_SHADER_AUTO) && *g_settings.video.bsnes_shader_path)
|
||||
xml_shader = g_settings.video.bsnes_shader_path;
|
||||
|
||||
int font_color_r = g_settings.video.msg_color_r * 255;
|
||||
int font_color_g = g_settings.video.msg_color_g * 255;
|
||||
int font_color_b = g_settings.video.msg_color_b * 255;
|
||||
font_color_r = font_color_r > 255 ? 255 : (font_color_r < 0 ? 0 : font_color_r);
|
||||
font_color_g = font_color_g > 255 ? 255 : (font_color_g < 0 ? 0 : font_color_g);
|
||||
font_color_b = font_color_b > 255 ? 255 : (font_color_b < 0 ? 0 : font_color_b);
|
||||
|
||||
const char *font = NULL;
|
||||
if (g_settings.video.font_enable)
|
||||
{
|
||||
#ifdef HAVE_FREETYPE
|
||||
if (*g_settings.video.font_path)
|
||||
font = g_settings.video.font_path;
|
||||
else
|
||||
font = font_renderer_get_default_font();
|
||||
#else
|
||||
font = *g_settings.video.font_path ?
|
||||
g_settings.video.font_path : NULL;
|
||||
#endif
|
||||
}
|
||||
|
||||
char title_buf[128];
|
||||
gfx_window_title_reset();
|
||||
gfx_window_title(title_buf, sizeof(title_buf));
|
||||
|
||||
ssnes_video_info_t info = {0};
|
||||
info.width = video->width;
|
||||
info.height = video->height;
|
||||
info.fullscreen = video->fullscreen;
|
||||
info.vsync = video->vsync;
|
||||
info.force_aspect = video->force_aspect;
|
||||
info.aspect_ratio = g_settings.video.aspect_ratio;
|
||||
info.smooth = video->smooth;
|
||||
info.input_scale = video->input_scale;
|
||||
info.color_format = video->rgb32 ? SSNES_COLOR_FORMAT_ARGB8888 : SSNES_COLOR_FORMAT_XRGB1555;
|
||||
info.xml_shader = xml_shader;
|
||||
info.cg_shader = cg_shader;
|
||||
info.ttf_font = font;
|
||||
info.ttf_font_size = g_settings.video.font_size;
|
||||
info.ttf_font_color = (font_color_r << 16) | (font_color_g << 8) | (font_color_b << 0);
|
||||
info.title_hint = title_buf;
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
info.python_state_new = py_state_new;
|
||||
info.python_state_get = py_state_get;
|
||||
info.python_state_free = py_state_free;
|
||||
#endif
|
||||
|
||||
const ssnes_input_driver_t *input_driver = NULL;
|
||||
ext->handle = ext->driver->init(&info, &input_driver);
|
||||
@@ -254,12 +302,14 @@ static bool setup_video(ext_t *ext, const video_info_t *video, const input_drive
|
||||
return true;
|
||||
}
|
||||
|
||||
static void* video_ext_init(const video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
static void *video_ext_init(const video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
{
|
||||
ext_t *ext = calloc(1, sizeof(*ext));
|
||||
ext_t *ext = (ext_t*)calloc(1, sizeof(*ext));
|
||||
if (!ext)
|
||||
return NULL;
|
||||
|
||||
const ssnes_video_driver_t *(*video_init)(void) = NULL;
|
||||
|
||||
if (!(*g_settings.video.external_driver))
|
||||
{
|
||||
SSNES_ERR("External driver needs video_external_driver path to be set!\n");
|
||||
@@ -273,8 +323,7 @@ static void* video_ext_init(const video_info_t *video, const input_driver_t **in
|
||||
goto error;
|
||||
}
|
||||
|
||||
const ssnes_video_driver_t* (*video_init)(void) =
|
||||
(const ssnes_video_driver_t *(*)(void))dylib_proc(g_lib, "ssnes_video_init");
|
||||
video_init = (const ssnes_video_driver_t *(*)(void))dylib_proc(g_lib, "ssnes_video_init");
|
||||
if (!video_init)
|
||||
{
|
||||
SSNES_ERR("Couldn't find function ssnes_video_init in library ...\n");
|
||||
@@ -303,12 +352,13 @@ error:
|
||||
}
|
||||
|
||||
const video_driver_t video_ext = {
|
||||
.init = video_ext_init,
|
||||
.frame = video_ext_frame,
|
||||
.alive = video_ext_alive,
|
||||
.set_nonblock_state = video_ext_set_nonblock_state,
|
||||
.focus = video_ext_focus,
|
||||
.free = video_ext_free,
|
||||
.ident = "ext"
|
||||
video_ext_init,
|
||||
video_ext_frame,
|
||||
video_ext_set_nonblock_state,
|
||||
video_ext_alive,
|
||||
video_ext_focus,
|
||||
NULL,
|
||||
video_ext_free,
|
||||
"ext"
|
||||
};
|
||||
|
||||
+46
-9
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -16,10 +16,10 @@
|
||||
*/
|
||||
|
||||
#include "fonts.h"
|
||||
#include "../file.h"
|
||||
#include <string.h>
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
@@ -33,11 +33,12 @@ struct font_renderer
|
||||
font_renderer_t *font_renderer_new(const char *font_path, unsigned font_size)
|
||||
{
|
||||
(void)font_size;
|
||||
font_renderer_t *handle = calloc(1, sizeof(*handle));
|
||||
FT_Error err;
|
||||
font_renderer_t *handle = (font_renderer_t*)calloc(1, sizeof(*handle));
|
||||
if (!handle)
|
||||
goto error;
|
||||
|
||||
FT_Error err = FT_Init_FreeType(&handle->lib);
|
||||
err = FT_Init_FreeType(&handle->lib);
|
||||
if (err)
|
||||
goto error;
|
||||
|
||||
@@ -78,13 +79,17 @@ void font_renderer_msg(font_renderer_t *handle, const char *msg, struct font_out
|
||||
|
||||
if (!err)
|
||||
{
|
||||
struct font_output *tmp = calloc(1, sizeof(*tmp));
|
||||
assert(tmp);
|
||||
struct font_output *tmp = (struct font_output*)calloc(1, sizeof(*tmp));
|
||||
if (!tmp)
|
||||
break;
|
||||
|
||||
//fprintf(stderr, "Char: %c, off_x: %d, off_y: %d, bmp_left: %d, bmp_top: %d\n", msg[i], off_x, off_y, slot->bitmap_left, slot->bitmap_top);
|
||||
tmp->output = (uint8_t*)malloc(slot->bitmap.pitch * slot->bitmap.rows);
|
||||
if (!tmp->output)
|
||||
{
|
||||
free(tmp);
|
||||
break;
|
||||
}
|
||||
|
||||
tmp->output = malloc(slot->bitmap.pitch * slot->bitmap.rows);
|
||||
assert(tmp->output);
|
||||
memcpy(tmp->output, slot->bitmap.buffer, slot->bitmap.pitch * slot->bitmap.rows);
|
||||
|
||||
tmp->width = slot->bitmap.width;
|
||||
@@ -128,3 +133,35 @@ void font_renderer_free(font_renderer_t *handle)
|
||||
if (handle->lib)
|
||||
FT_Done_FreeType(handle->lib);
|
||||
}
|
||||
|
||||
// Not the cleanest way to do things for sure, but should hopefully work ... :)
|
||||
|
||||
#if defined(_WIN32)
|
||||
static const char *font_paths[] = {
|
||||
"C:\\Windows\\Fonts\\consola.ttf",
|
||||
"C:\\Windows\\Fonts\\verdana.ttf",
|
||||
#elif defined(__APPLE__)
|
||||
static const char *font_paths[] = {
|
||||
"/Library/Fonts/Microsoft/Candara.ttf",
|
||||
"/Library/Fonts/Verdana.ttf",
|
||||
"/Library/Fonts/Tahoma.ttf",
|
||||
#else
|
||||
static const char *font_paths[] = {
|
||||
"/usr/share/fonts/TTF/DejaVuSansMono.ttf",
|
||||
"/usr/share/fonts/TTF/DejaVuSans.ttf",
|
||||
#endif
|
||||
"osd-font.ttf", // Magic font to search for, useful for distribution.
|
||||
};
|
||||
|
||||
// Highly OS/platform dependent.
|
||||
const char *font_renderer_get_default_font(void)
|
||||
{
|
||||
for (size_t i = 0; i < sizeof(font_paths) / sizeof(font_paths[0]); i++)
|
||||
{
|
||||
if (path_file_exists(font_paths[i]))
|
||||
return font_paths[i];
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
+8
-4
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -25,10 +25,10 @@ typedef struct font_renderer font_renderer_t;
|
||||
|
||||
struct font_output
|
||||
{
|
||||
uint8_t *output;
|
||||
uint8_t *output; // 8-bit intensity.
|
||||
unsigned width, height, pitch;
|
||||
int off_x, off_y;
|
||||
struct font_output *next;
|
||||
struct font_output *next; // linked list.
|
||||
};
|
||||
|
||||
struct font_output_list
|
||||
@@ -37,8 +37,12 @@ struct font_output_list
|
||||
};
|
||||
|
||||
font_renderer_t *font_renderer_new(const char *font_path, unsigned font_size);
|
||||
void font_renderer_msg(font_renderer_t *handle, const char *msg, struct font_output_list *output);
|
||||
void font_renderer_msg(font_renderer_t *handle, const char *msg,
|
||||
struct font_output_list *output);
|
||||
|
||||
void font_renderer_free_output(struct font_output_list *list);
|
||||
void font_renderer_free(font_renderer_t *handle);
|
||||
|
||||
const char *font_renderer_get_default_font(void);
|
||||
|
||||
#endif
|
||||
+91
-8
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -16,8 +16,35 @@
|
||||
*/
|
||||
|
||||
#include "gfx_common.h"
|
||||
#include "general.h"
|
||||
#include "../general.h"
|
||||
|
||||
#ifndef _MSC_VER
|
||||
#include <sys/time.h>
|
||||
#else
|
||||
#include <winsock2.h>
|
||||
#include <mmsystem.h>
|
||||
static int gettimeofday(struct timeval *val, void *dummy)
|
||||
{
|
||||
(void)dummy;
|
||||
DWORD msec = timeGetTime();
|
||||
uint64_t usec = msec * 1000;
|
||||
val->tv_sec = usec / 1000000;
|
||||
val->tv_usec = usec % 1000000;
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef __CELLOS_LV2__
|
||||
#include <sys/sys_time.h>
|
||||
static int gettimeofday(struct timeval *val, void *dummy)
|
||||
{
|
||||
(void)dummy;
|
||||
uint64_t usec = sys_time_get_system_time();
|
||||
val->tv_sec = usec / 1000000;
|
||||
val->tv_usec = usec % 1000000;
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
static float tv_to_fps(const struct timeval *tv, const struct timeval *new_tv, int frames)
|
||||
{
|
||||
@@ -25,21 +52,26 @@ static float tv_to_fps(const struct timeval *tv, const struct timeval *new_tv, i
|
||||
return frames/time;
|
||||
}
|
||||
|
||||
static unsigned gl_frames = 0;
|
||||
|
||||
void gfx_window_title_reset(void)
|
||||
{
|
||||
gl_frames = 0;
|
||||
}
|
||||
|
||||
bool gfx_window_title(char *buf, size_t size)
|
||||
{
|
||||
static int frames = 0;
|
||||
static struct timeval tv;
|
||||
struct timeval new_tv;
|
||||
bool ret = false;
|
||||
|
||||
if (frames == 0)
|
||||
if (gl_frames == 0)
|
||||
{
|
||||
gettimeofday(&tv, NULL);
|
||||
snprintf(buf, size, "%s", g_extern.title_buf);
|
||||
ret = true;
|
||||
}
|
||||
|
||||
if ((frames % 180) == 0 && frames > 0)
|
||||
else if ((gl_frames % 180) == 0)
|
||||
{
|
||||
gettimeofday(&new_tv, NULL);
|
||||
struct timeval tmp_tv = tv;
|
||||
@@ -47,12 +79,63 @@ bool gfx_window_title(char *buf, size_t size)
|
||||
|
||||
float fps = tv_to_fps(&tmp_tv, &new_tv, 180);
|
||||
|
||||
snprintf(buf, size, "%s || FPS: %6.1f || Frames: %d", g_extern.title_buf, fps, frames);
|
||||
snprintf(buf, size, "%s || FPS: %6.1f || Frames: %d", g_extern.title_buf, fps, gl_frames);
|
||||
ret = true;
|
||||
}
|
||||
|
||||
frames++;
|
||||
gl_frames++;
|
||||
return ret;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include "../dynamic.h"
|
||||
// We only load this library once, so we let it be unloaded at application shutdown,
|
||||
// since unloading it early seems to cause issues on some systems.
|
||||
|
||||
static dylib_t dwmlib = NULL;
|
||||
|
||||
static void gfx_dwm_shutdown(void)
|
||||
{
|
||||
if (dwmlib)
|
||||
dylib_close(dwmlib);
|
||||
}
|
||||
|
||||
void gfx_set_dwm(void)
|
||||
{
|
||||
static bool inited = false;
|
||||
if (inited)
|
||||
return;
|
||||
inited = true;
|
||||
|
||||
dwmlib = dylib_load("dwmapi.dll");
|
||||
if (!dwmlib)
|
||||
{
|
||||
SSNES_LOG("Did not find dwmapi.dll.\n");
|
||||
return;
|
||||
}
|
||||
atexit(gfx_dwm_shutdown);
|
||||
|
||||
HRESULT (WINAPI *mmcss)(BOOL) = (HRESULT (WINAPI*)(BOOL))dylib_proc(dwmlib, "DwmEnableMMCSS");
|
||||
if (mmcss)
|
||||
{
|
||||
SSNES_LOG("Setting multimedia scheduling for DWM.\n");
|
||||
mmcss(TRUE);
|
||||
}
|
||||
|
||||
if (!g_settings.video.disable_composition)
|
||||
return;
|
||||
|
||||
HRESULT (WINAPI *composition_enable)(UINT) = (HRESULT (WINAPI*)(UINT))dylib_proc(dwmlib, "DwmEnableComposition");
|
||||
if (!composition_enable)
|
||||
{
|
||||
SSNES_ERR("Did not find DwmEnableComposition ...\n");
|
||||
return;
|
||||
}
|
||||
|
||||
HRESULT ret = composition_enable(0);
|
||||
if (FAILED(ret))
|
||||
SSNES_ERR("Failed to set composition state ...\n");
|
||||
}
|
||||
#endif
|
||||
|
||||
+7
-2
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -19,8 +19,13 @@
|
||||
#define __GFX_COMMON_H
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
|
||||
bool gfx_window_title(char *buf, size_t size);
|
||||
void gfx_window_title_reset(void);
|
||||
|
||||
#ifdef _WIN32
|
||||
void gfx_set_dwm(void);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -16,15 +16,13 @@
|
||||
*/
|
||||
|
||||
|
||||
#include "driver.h"
|
||||
#include "../driver.h"
|
||||
|
||||
#include <stdint.h>
|
||||
#include "libsnes.hpp"
|
||||
#include "../libsnes.hpp"
|
||||
#include <stdio.h>
|
||||
#include <sys/time.h>
|
||||
#include <string.h>
|
||||
#include "general.h"
|
||||
#include <assert.h>
|
||||
#include "../general.h"
|
||||
#include <math.h>
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
@@ -33,11 +31,13 @@
|
||||
|
||||
#include "gl_common.h"
|
||||
#include "gfx_common.h"
|
||||
#include "sdlwrap.h"
|
||||
#include "../strl.h"
|
||||
|
||||
#define NO_SDL_GLEXT
|
||||
#include "SDL.h"
|
||||
#include "SDL_opengl.h"
|
||||
#include "input/ssnes_sdl_input.h"
|
||||
#include "../input/ssnes_sdl_input.h"
|
||||
|
||||
#ifdef HAVE_CG
|
||||
#include "shader_cg.h"
|
||||
@@ -76,6 +76,14 @@ static const GLfloat tex_coords[] = {
|
||||
1, 1
|
||||
};
|
||||
|
||||
static const GLfloat white_color[] = {
|
||||
1, 1, 1, 1,
|
||||
1, 1, 1, 1,
|
||||
1, 1, 1, 1,
|
||||
1, 1, 1, 1,
|
||||
};
|
||||
|
||||
#define LOAD_SYM(sym) if (!p##sym) { SDL_SYM_WRAP(p##sym, #sym) }
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
#ifdef _WIN32
|
||||
@@ -85,7 +93,6 @@ static PFNGLFRAMEBUFFERTEXTURE2DPROC pglFramebufferTexture2D = NULL;
|
||||
static PFNGLCHECKFRAMEBUFFERSTATUSPROC pglCheckFramebufferStatus = NULL;
|
||||
static PFNGLDELETEFRAMEBUFFERSPROC pglDeleteFramebuffers = NULL;
|
||||
|
||||
#define LOAD_SYM(sym) if (!p##sym) { SDL_SYM_WRAP(p##sym, #sym) }
|
||||
static bool load_fbo_proc(void)
|
||||
{
|
||||
LOAD_SYM(glGenFramebuffers);
|
||||
@@ -122,10 +129,19 @@ static inline bool load_gl_proc(void) { return true; }
|
||||
|
||||
#define MAX_SHADERS 16
|
||||
|
||||
#if defined(HAVE_XML) || defined(HAVE_CG)
|
||||
#define TEXTURES 8
|
||||
#else
|
||||
#define TEXTURES 1
|
||||
#endif
|
||||
#define TEXTURES_MASK (TEXTURES - 1)
|
||||
|
||||
typedef struct gl
|
||||
{
|
||||
bool vsync;
|
||||
GLuint texture;
|
||||
GLuint texture[TEXTURES];
|
||||
unsigned tex_index; // For use with PREV.
|
||||
struct gl_tex_info prev_info[TEXTURES];
|
||||
GLuint tex_filter;
|
||||
|
||||
void *empty_buf;
|
||||
@@ -145,6 +161,7 @@ typedef struct gl
|
||||
|
||||
bool should_resize;
|
||||
bool quitting;
|
||||
bool fullscreen;
|
||||
bool keep_aspect;
|
||||
|
||||
unsigned full_x, full_y;
|
||||
@@ -153,8 +170,8 @@ typedef struct gl
|
||||
unsigned win_height;
|
||||
unsigned vp_width, vp_out_width;
|
||||
unsigned vp_height, vp_out_height;
|
||||
unsigned last_width;
|
||||
unsigned last_height;
|
||||
unsigned last_width[TEXTURES];
|
||||
unsigned last_height[TEXTURES];
|
||||
unsigned tex_w, tex_h;
|
||||
GLfloat tex_coords[8];
|
||||
#ifdef HAVE_FBO
|
||||
@@ -168,6 +185,12 @@ typedef struct gl
|
||||
#ifdef HAVE_FREETYPE
|
||||
font_renderer_t *font;
|
||||
GLuint font_tex;
|
||||
int font_tex_w, font_tex_h;
|
||||
void *font_tex_empty_buf;
|
||||
char font_last_msg[256];
|
||||
int font_last_width, font_last_height;
|
||||
GLfloat font_color[16];
|
||||
GLfloat font_color_dark[16];
|
||||
#endif
|
||||
|
||||
} gl_t;
|
||||
@@ -255,20 +278,21 @@ static void gl_shader_set_params(unsigned width, unsigned height,
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count,
|
||||
const struct gl_tex_info *info,
|
||||
const struct gl_tex_info *prev_info,
|
||||
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt)
|
||||
{
|
||||
#ifdef HAVE_CG
|
||||
gl_cg_set_params(width, height,
|
||||
tex_width, tex_height,
|
||||
out_width, out_height,
|
||||
frame_count, info, fbo_info, fbo_info_cnt);
|
||||
frame_count, info, prev_info, fbo_info, fbo_info_cnt);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_XML
|
||||
gl_glsl_set_params(width, height,
|
||||
tex_width, tex_height,
|
||||
out_width, out_height,
|
||||
frame_count, info, fbo_info, fbo_info_cnt);
|
||||
frame_count, info, prev_info, fbo_info, fbo_info_cnt);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -327,9 +351,16 @@ static void gl_shader_scale(unsigned index, struct gl_fbo_scale *scale)
|
||||
static inline void gl_init_font(gl_t *gl, const char *font_path, unsigned font_size)
|
||||
{
|
||||
#ifdef HAVE_FREETYPE
|
||||
if (strlen(font_path) > 0)
|
||||
if (!g_settings.video.font_enable)
|
||||
return;
|
||||
|
||||
const char *path = font_path;
|
||||
if (!*path)
|
||||
path = font_renderer_get_default_font();
|
||||
|
||||
if (path)
|
||||
{
|
||||
gl->font = font_renderer_new(font_path, font_size);
|
||||
gl->font = font_renderer_new(path, font_size);
|
||||
if (gl->font)
|
||||
{
|
||||
glGenTextures(1, &gl->font_tex);
|
||||
@@ -338,11 +369,33 @@ static inline void gl_init_font(gl_t *gl, const char *font_path, unsigned font_s
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
}
|
||||
else
|
||||
SSNES_WARN("Couldn't init font renderer with font \"%s\"...\n", font_path);
|
||||
}
|
||||
else
|
||||
SSNES_LOG("Did not find default font.\n");
|
||||
|
||||
for (unsigned i = 0; i < 4; i++)
|
||||
{
|
||||
gl->font_color[4 * i + 0] = g_settings.video.msg_color_r;
|
||||
gl->font_color[4 * i + 1] = g_settings.video.msg_color_g;
|
||||
gl->font_color[4 * i + 2] = g_settings.video.msg_color_b;
|
||||
gl->font_color[4 * i + 3] = 1.0;
|
||||
}
|
||||
|
||||
for (unsigned i = 0; i < 4; i++)
|
||||
{
|
||||
for (unsigned j = 0; j < 3; j++)
|
||||
gl->font_color_dark[4 * i + j] = 0.3 * gl->font_color[4 * i + j];
|
||||
gl->font_color_dark[4 * i + 3] = 1.0;
|
||||
}
|
||||
|
||||
#else
|
||||
(void)gl;
|
||||
(void)font_path;
|
||||
(void)font_size;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -495,7 +548,7 @@ static void gl_init_fbo(gl_t *gl, unsigned width, unsigned height)
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter_type);
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0, GL_RGBA, gl->fbo_rect[i].width, gl->fbo_rect[i].height, 0, GL_RGBA,
|
||||
0, GL_RGBA, gl->fbo_rect[i].width, gl->fbo_rect[i].height, 0, GL_BGRA,
|
||||
GL_UNSIGNED_INT_8_8_8_8, NULL);
|
||||
}
|
||||
|
||||
@@ -518,7 +571,7 @@ static void gl_init_fbo(gl_t *gl, unsigned width, unsigned height)
|
||||
error:
|
||||
glDeleteTextures(gl->fbo_pass, gl->fbo_texture);
|
||||
pglDeleteFramebuffers(gl->fbo_pass, gl->fbo);
|
||||
SSNES_WARN("Failed to set up FBO. Two-pass shading will not work.\n");
|
||||
SSNES_ERR("Failed to set up frame buffer objects. Multi-pass shading will not work.\n");
|
||||
#else
|
||||
(void)gl;
|
||||
(void)width;
|
||||
@@ -533,7 +586,12 @@ static inline void gl_deinit_font(gl_t *gl)
|
||||
{
|
||||
font_renderer_free(gl->font);
|
||||
glDeleteTextures(1, &gl->font_tex);
|
||||
|
||||
if (gl->font_tex_empty_buf)
|
||||
free(gl->font_tex_empty_buf);
|
||||
}
|
||||
#else
|
||||
(void)gl;
|
||||
#endif
|
||||
}
|
||||
////////////
|
||||
@@ -600,63 +658,207 @@ static void set_viewport(gl_t *gl, unsigned width, unsigned height, bool force_f
|
||||
//SSNES_LOG("Setting viewport @ %ux%u\n", width, height);
|
||||
}
|
||||
|
||||
#ifdef HAVE_FREETYPE
|
||||
|
||||
// Somewhat overwhelming code just to render some damn fonts.
|
||||
// We aim to use NPOT textures for compatibility with old and shitty cards.
|
||||
// Also, we want to avoid reallocating a texture for each glyph (performance dips), so we
|
||||
// contruct the whole texture using one call, and copy straight to it with
|
||||
// glTexSubImage.
|
||||
|
||||
struct font_rect
|
||||
{
|
||||
int x, y;
|
||||
int width, height;
|
||||
int pot_width, pot_height;
|
||||
};
|
||||
|
||||
static void calculate_msg_geometry(const struct font_output *head, struct font_rect *rect)
|
||||
{
|
||||
int x_min = head->off_x;
|
||||
int x_max = head->off_x + head->width;
|
||||
int y_min = head->off_y;
|
||||
int y_max = head->off_y + head->height;
|
||||
|
||||
while ((head = head->next))
|
||||
{
|
||||
int left = head->off_x;
|
||||
int right = head->off_x + head->width;
|
||||
int bottom = head->off_y;
|
||||
int top = head->off_y + head->height;
|
||||
|
||||
if (left < x_min)
|
||||
x_min = left;
|
||||
if (right > x_max)
|
||||
x_max = right;
|
||||
|
||||
if (bottom < y_min)
|
||||
y_min = bottom;
|
||||
if (top > y_max)
|
||||
y_max = top;
|
||||
}
|
||||
|
||||
rect->x = x_min;
|
||||
rect->y = y_min;
|
||||
rect->width = x_max - x_min;
|
||||
rect->height = y_max - y_min;
|
||||
}
|
||||
|
||||
static void adjust_power_of_two(gl_t *gl, struct font_rect *geom)
|
||||
{
|
||||
// Some systems really hate NPOT textures.
|
||||
geom->pot_width = next_pow2(geom->width);
|
||||
geom->pot_height = next_pow2(geom->height);
|
||||
|
||||
if ((geom->pot_width > gl->font_tex_w) || (geom->pot_height > gl->font_tex_h))
|
||||
{
|
||||
gl->font_tex_empty_buf = realloc(gl->font_tex_empty_buf, geom->pot_width * geom->pot_height);
|
||||
memset(gl->font_tex_empty_buf, 0, geom->pot_width * geom->pot_height);
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 8);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, geom->pot_width);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_INTENSITY8, geom->pot_width, geom->pot_height,
|
||||
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, gl->font_tex_empty_buf);
|
||||
|
||||
gl->font_tex_w = geom->pot_width;
|
||||
gl->font_tex_h = geom->pot_height;
|
||||
}
|
||||
}
|
||||
|
||||
// Old style "blitting", so we can render all the fonts in one go.
|
||||
// TODO: Is it possible that fonts could overlap if we blit without alpha blending?
|
||||
static void blit_fonts(gl_t *gl, const struct font_output *head, const struct font_rect *geom)
|
||||
{
|
||||
// Clear out earlier fonts.
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 8);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, gl->font_tex_w);
|
||||
glTexSubImage2D(GL_TEXTURE_2D,
|
||||
0, 0, 0, gl->font_tex_w, gl->font_tex_h,
|
||||
GL_LUMINANCE, GL_UNSIGNED_BYTE, gl->font_tex_empty_buf);
|
||||
|
||||
while (head)
|
||||
{
|
||||
// head has top-left oriented coords.
|
||||
int x = head->off_x - geom->x;
|
||||
int y = head->off_y - geom->y;
|
||||
y = gl->font_tex_h - head->height - y - 1;
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, get_alignment(head->pitch));
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, head->pitch);
|
||||
glTexSubImage2D(GL_TEXTURE_2D,
|
||||
0, x, y, head->width, head->height,
|
||||
GL_LUMINANCE, GL_UNSIGNED_BYTE, head->output);
|
||||
|
||||
head = head->next;
|
||||
}
|
||||
}
|
||||
|
||||
static void calculate_font_coords(gl_t *gl,
|
||||
GLfloat font_vertex[8], GLfloat font_vertex_dark[8], GLfloat font_tex_coords[8])
|
||||
{
|
||||
GLfloat scale_factor = g_settings.video.font_scale ?
|
||||
(GLfloat)gl->full_x / (GLfloat)gl->vp_width :
|
||||
1.0f;
|
||||
|
||||
GLfloat lx = g_settings.video.msg_pos_x;
|
||||
GLfloat hx = (GLfloat)gl->font_last_width / (gl->vp_width * scale_factor) + lx;
|
||||
GLfloat ly = g_settings.video.msg_pos_y;
|
||||
GLfloat hy = (GLfloat)gl->font_last_height / (gl->vp_height * scale_factor) + ly;
|
||||
|
||||
font_vertex[0] = lx;
|
||||
font_vertex[1] = ly;
|
||||
font_vertex[2] = lx;
|
||||
font_vertex[3] = hy;
|
||||
font_vertex[4] = hx;
|
||||
font_vertex[5] = hy;
|
||||
font_vertex[6] = hx;
|
||||
font_vertex[7] = ly;
|
||||
|
||||
GLfloat shift_x = 2.0f / gl->vp_width;
|
||||
GLfloat shift_y = 2.0f / gl->vp_height;
|
||||
for (unsigned i = 0; i < 4; i++)
|
||||
{
|
||||
font_vertex_dark[2 * i + 0] = font_vertex[2 * i + 0] - shift_x;
|
||||
font_vertex_dark[2 * i + 1] = font_vertex[2 * i + 1] - shift_y;
|
||||
}
|
||||
|
||||
lx = 0.0f;
|
||||
hx = (GLfloat)gl->font_last_width / gl->font_tex_w;
|
||||
ly = 1.0f - (GLfloat)gl->font_last_height / gl->font_tex_h;
|
||||
hy = 1.0f;
|
||||
|
||||
font_tex_coords[0] = lx;
|
||||
font_tex_coords[1] = hy;
|
||||
font_tex_coords[2] = lx;
|
||||
font_tex_coords[3] = ly;
|
||||
font_tex_coords[4] = hx;
|
||||
font_tex_coords[5] = ly;
|
||||
font_tex_coords[6] = hx;
|
||||
font_tex_coords[7] = hy;
|
||||
}
|
||||
|
||||
static void gl_render_msg(gl_t *gl, const char *msg)
|
||||
{
|
||||
#ifdef HAVE_FREETYPE
|
||||
if (!gl->font)
|
||||
return;
|
||||
|
||||
GLfloat font_vertex[8];
|
||||
GLfloat font_vertex_dark[8];
|
||||
GLfloat font_tex_coords[8];
|
||||
|
||||
// Deactivate custom shaders. Enable the font texture.
|
||||
gl_shader_use(0);
|
||||
set_viewport(gl, gl->win_width, gl->win_height, false);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->font_tex);
|
||||
glVertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), font_vertex);
|
||||
glTexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), tex_coords); // Use the static one (uses whole texture).
|
||||
glTexCoordPointer(2, GL_FLOAT, 0, font_tex_coords);
|
||||
|
||||
// Need blending.
|
||||
// Using fixed function pipeline here since we cannot guarantee presence of shaders (would be kinda overkill anyways).
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
struct font_output_list out;
|
||||
font_renderer_msg(gl->font, msg, &out);
|
||||
struct font_output *head = out.head;
|
||||
|
||||
while (head != NULL)
|
||||
// If we get the same message, there's obviously no need to render fonts again ...
|
||||
if (strcmp(gl->font_last_msg, msg) != 0)
|
||||
{
|
||||
GLfloat lx = (GLfloat)head->off_x / gl->vp_width + g_settings.video.msg_pos_x;
|
||||
GLfloat hx = (GLfloat)(head->off_x + head->width) / gl->vp_width + g_settings.video.msg_pos_x;
|
||||
GLfloat ly = (GLfloat)head->off_y / gl->vp_height + g_settings.video.msg_pos_y;
|
||||
GLfloat hy = (GLfloat)(head->off_y + head->height) / gl->vp_height + g_settings.video.msg_pos_y;
|
||||
font_renderer_msg(gl->font, msg, &out);
|
||||
struct font_output *head = out.head;
|
||||
|
||||
font_vertex[0] = lx;
|
||||
font_vertex[1] = ly;
|
||||
font_vertex[2] = lx;
|
||||
font_vertex[3] = hy;
|
||||
font_vertex[4] = hx;
|
||||
font_vertex[5] = hy;
|
||||
font_vertex[6] = hx;
|
||||
font_vertex[7] = ly;
|
||||
struct font_rect geom;
|
||||
calculate_msg_geometry(head, &geom);
|
||||
adjust_power_of_two(gl, &geom);
|
||||
blit_fonts(gl, head, &geom);
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, get_alignment(head->pitch));
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, head->pitch);
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0, GL_INTENSITY8, head->width, head->height, 0, GL_LUMINANCE,
|
||||
GL_UNSIGNED_BYTE, head->output);
|
||||
font_renderer_free_output(&out);
|
||||
strlcpy(gl->font_last_msg, msg, sizeof(gl->font_last_msg));
|
||||
|
||||
head = head->next;
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
gl->font_last_width = geom.width;
|
||||
gl->font_last_height = geom.height;
|
||||
}
|
||||
font_renderer_free_output(&out);
|
||||
calculate_font_coords(gl, font_vertex, font_vertex_dark, font_tex_coords);
|
||||
|
||||
glVertexPointer(2, GL_FLOAT, 0, font_vertex_dark);
|
||||
glColorPointer(4, GL_FLOAT, 0, gl->font_color_dark);
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
glVertexPointer(2, GL_FLOAT, 0, font_vertex);
|
||||
glColorPointer(4, GL_FLOAT, 0, gl->font_color);
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
|
||||
// Go back to old rendering path.
|
||||
glTexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), gl->tex_coords);
|
||||
glVertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), vertexes_flipped);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
glTexCoordPointer(2, GL_FLOAT, 0, gl->tex_coords);
|
||||
glVertexPointer(2, GL_FLOAT, 0, vertexes_flipped);
|
||||
glColorPointer(4, GL_FLOAT, 0, white_color);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
|
||||
glDisable(GL_BLEND);
|
||||
#endif
|
||||
}
|
||||
#else
|
||||
static void gl_render_msg(gl_t *gl, const char *msg)
|
||||
{
|
||||
(void)gl;
|
||||
(void)msg;
|
||||
}
|
||||
#endif
|
||||
|
||||
static inline void set_lut_texture_coords(const GLfloat *coords)
|
||||
{
|
||||
@@ -664,7 +866,7 @@ static inline void set_lut_texture_coords(const GLfloat *coords)
|
||||
// For texture images.
|
||||
pglClientActiveTexture(GL_TEXTURE1);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glTexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), coords);
|
||||
glTexCoordPointer(2, GL_FLOAT, 0, coords);
|
||||
pglClientActiveTexture(GL_TEXTURE0);
|
||||
#else
|
||||
(void)coords;
|
||||
@@ -681,37 +883,29 @@ static inline void set_texture_coords(GLfloat *coords, GLfloat xamt, GLfloat yam
|
||||
|
||||
static void check_window(gl_t *gl)
|
||||
{
|
||||
SDL_Event event;
|
||||
bool quit, resize;
|
||||
|
||||
// Search for events we care about ...
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
case SDL_QUIT:
|
||||
gl->quitting = true;
|
||||
break;
|
||||
sdlwrap_check_window(&quit,
|
||||
&resize, &gl->win_width, &gl->win_height,
|
||||
gl->frame_count);
|
||||
|
||||
case SDL_VIDEORESIZE:
|
||||
gl->should_resize = true;
|
||||
gl->win_width = event.resize.w;
|
||||
gl->win_height = event.resize.h;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (quit)
|
||||
gl->quitting = true;
|
||||
else if (resize)
|
||||
gl->should_resize = true;
|
||||
}
|
||||
|
||||
static bool gl_frame(void *data, const void* frame, unsigned width, unsigned height, unsigned pitch, const char *msg)
|
||||
static bool gl_frame(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg)
|
||||
{
|
||||
gl_t *gl = data;
|
||||
check_window(gl);
|
||||
gl_t *gl = (gl_t*)data;
|
||||
|
||||
gl_shader_use(1);
|
||||
gl->frame_count++;
|
||||
|
||||
#if defined(HAVE_XML) || defined(HAVE_CG)
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
// Render to texture in first pass.
|
||||
if (gl->fbo_inited)
|
||||
@@ -767,7 +961,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
last_max_height = gl->fbo_rect[i].max_img_height;
|
||||
}
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
pglBindFramebuffer(GL_FRAMEBUFFER, gl->fbo[0]);
|
||||
gl->render_to_tex = true;
|
||||
set_viewport(gl, gl->fbo_rect[0].img_width, gl->fbo_rect[0].img_height, true);
|
||||
@@ -777,7 +971,8 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
if (gl->should_resize)
|
||||
{
|
||||
gl->should_resize = false;
|
||||
SDL_SetVideoMode(gl->win_width, gl->win_height, 0, SDL_OPENGL | SDL_RESIZABLE | (g_settings.video.fullscreen ? SDL_FULLSCREEN : 0));
|
||||
|
||||
sdlwrap_set_resize(gl->win_width, gl->win_height);
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
if (!gl->render_to_tex)
|
||||
@@ -800,7 +995,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
pglBindFramebuffer(GL_FRAMEBUFFER, gl->fbo[i]);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->fbo_texture[i]);
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0, GL_RGBA, gl->fbo_rect[i].width, gl->fbo_rect[i].height, 0, GL_RGBA,
|
||||
0, GL_RGBA, gl->fbo_rect[i].width, gl->fbo_rect[i].height, 0, GL_BGRA,
|
||||
GL_UNSIGNED_INT_8_8_8_8, NULL);
|
||||
|
||||
pglFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, gl->fbo_texture[i], 0);
|
||||
@@ -814,7 +1009,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
}
|
||||
|
||||
// Go back to what we're supposed to do, render to FBO #0 :D
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
pglBindFramebuffer(GL_FRAMEBUFFER, gl->fbo[0]);
|
||||
set_viewport(gl, gl->fbo_rect[0].img_width, gl->fbo_rect[0].img_height, true);
|
||||
}
|
||||
@@ -823,10 +1018,10 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
#endif
|
||||
}
|
||||
|
||||
if ((width != gl->last_width || height != gl->last_height) && gl->empty_buf) // Res change. need to clear out texture.
|
||||
if ((width != gl->last_width[gl->tex_index] || height != gl->last_height[gl->tex_index]) && gl->empty_buf) // Res change. need to clear out texture.
|
||||
{
|
||||
gl->last_width = width;
|
||||
gl->last_height = height;
|
||||
gl->last_width[gl->tex_index] = width;
|
||||
gl->last_height[gl->tex_index] = height;
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, get_alignment(pitch));
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, gl->tex_w);
|
||||
|
||||
@@ -839,20 +1034,21 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
|
||||
set_texture_coords(gl->tex_coords, xamt, yamt);
|
||||
}
|
||||
|
||||
// Work around a certain issue a Cg where not using TEXUNIT0
|
||||
// in shader causes cgGLEnableTextureParameter() causes it
|
||||
// to bind to TEXUNIT0, to avoid really funny bugs, rebind
|
||||
// our texture.
|
||||
#ifdef HAVE_CG
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
#if defined(HAVE_XML) || defined(HAVE_CG)
|
||||
// We might have used different texture coordinates last frame. Edge case if resolution changes very rapidly.
|
||||
else if (width != gl->last_width[(gl->tex_index - 1) & TEXTURES_MASK] || height != gl->last_height[(gl->tex_index - 1) & TEXTURES_MASK])
|
||||
{
|
||||
GLfloat xamt = (GLfloat)width / gl->tex_w;
|
||||
GLfloat yamt = (GLfloat)height / gl->tex_h;
|
||||
set_texture_coords(gl->tex_coords, xamt, yamt);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
// Need to preserve the "flipped" state when in FBO too to have
|
||||
// Need to preserve the "flipped" state when in FBO as well to have
|
||||
// consistent texture coordinates.
|
||||
if (gl->render_to_tex)
|
||||
glVertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), vertexes);
|
||||
glVertexPointer(2, GL_FLOAT, 0, vertexes);
|
||||
#endif
|
||||
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch / gl->base_size);
|
||||
@@ -860,18 +1056,20 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
0, 0, 0, width, height, gl->texture_type,
|
||||
gl->texture_fmt, frame);
|
||||
|
||||
struct gl_tex_info tex_info = {
|
||||
.tex = gl->texture,
|
||||
.input_size = {width, height},
|
||||
.tex_size = {gl->tex_w, gl->tex_h}
|
||||
};
|
||||
struct gl_tex_info tex_info = {0};
|
||||
tex_info.tex = gl->texture[gl->tex_index];
|
||||
tex_info.input_size[0] = width;
|
||||
tex_info.input_size[1] = height;
|
||||
tex_info.tex_size[0] = gl->tex_w;
|
||||
tex_info.tex_size[1] = gl->tex_h;
|
||||
|
||||
struct gl_tex_info fbo_tex_info[MAX_SHADERS];
|
||||
unsigned fbo_tex_info_cnt = 0;
|
||||
memcpy(tex_info.coord, gl->tex_coords, sizeof(gl->tex_coords));
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
gl_shader_set_params(width, height, gl->tex_w, gl->tex_h, gl->vp_width, gl->vp_height, gl->frame_count,
|
||||
&tex_info, fbo_tex_info, fbo_tex_info_cnt);
|
||||
&tex_info, gl->prev_info, fbo_tex_info, fbo_tex_info_cnt);
|
||||
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
|
||||
@@ -879,7 +1077,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
if (gl->fbo_inited)
|
||||
{
|
||||
// Render the rest of our passes.
|
||||
glTexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), gl->fbo_tex_coords);
|
||||
glTexCoordPointer(2, GL_FLOAT, 0, gl->fbo_tex_coords);
|
||||
|
||||
// It's kinda handy ... :)
|
||||
const struct gl_fbo_rect *prev_rect;
|
||||
@@ -916,7 +1114,7 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
gl_shader_set_params(prev_rect->img_width, prev_rect->img_height,
|
||||
prev_rect->width, prev_rect->height,
|
||||
gl->vp_width, gl->vp_height, gl->frame_count,
|
||||
&tex_info, fbo_tex_info, fbo_tex_info_cnt);
|
||||
&tex_info, gl->prev_info, fbo_tex_info, fbo_tex_info_cnt);
|
||||
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
|
||||
@@ -942,35 +1140,43 @@ static bool gl_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
gl_shader_set_params(prev_rect->img_width, prev_rect->img_height,
|
||||
prev_rect->width, prev_rect->height,
|
||||
gl->vp_width, gl->vp_height, gl->frame_count,
|
||||
&tex_info, fbo_tex_info, fbo_tex_info_cnt);
|
||||
&tex_info, gl->prev_info, fbo_tex_info, fbo_tex_info_cnt);
|
||||
|
||||
glVertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), vertexes_flipped);
|
||||
glVertexPointer(2, GL_FLOAT, 0, vertexes_flipped);
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
|
||||
glTexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), gl->tex_coords);
|
||||
glTexCoordPointer(2, GL_FLOAT, 0, gl->tex_coords);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_XML) || defined(HAVE_CG)
|
||||
memmove(gl->prev_info + 1, gl->prev_info, sizeof(tex_info) * (TEXTURES - 1));
|
||||
memcpy(&gl->prev_info[0], &tex_info, sizeof(tex_info));
|
||||
gl->tex_index = (gl->tex_index + 1) & TEXTURES_MASK;
|
||||
#endif
|
||||
|
||||
if (msg)
|
||||
gl_render_msg(gl, msg);
|
||||
|
||||
char buf[128];
|
||||
if (gfx_window_title(buf, sizeof(buf)))
|
||||
SDL_WM_SetCaption(buf, NULL);
|
||||
SDL_GL_SwapBuffers();
|
||||
sdlwrap_wm_set_caption(buf);
|
||||
|
||||
sdlwrap_swap_buffers();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void gl_free(void *data)
|
||||
{
|
||||
gl_t *gl = data;
|
||||
gl_t *gl = (gl_t*)data;
|
||||
|
||||
gl_deinit_font(gl);
|
||||
gl_shader_deinit();
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glDeleteTextures(1, &gl->texture);
|
||||
glDisableClientState(GL_COLOR_ARRAY);
|
||||
glDeleteTextures(TEXTURES, gl->texture);
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
if (gl->fbo_inited)
|
||||
@@ -979,7 +1185,7 @@ static void gl_free(void *data)
|
||||
pglDeleteFramebuffers(gl->fbo_pass, gl->fbo);
|
||||
}
|
||||
#endif
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
sdlwrap_destroy();
|
||||
|
||||
if (gl->empty_buf)
|
||||
free(gl->empty_buf);
|
||||
@@ -989,49 +1195,48 @@ static void gl_free(void *data)
|
||||
|
||||
static void gl_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
gl_t *gl = data;
|
||||
gl_t *gl = (gl_t*)data;
|
||||
if (gl->vsync)
|
||||
{
|
||||
SSNES_LOG("GL VSync => %s\n", state ? "off" : "on");
|
||||
#ifdef _WIN32
|
||||
static BOOL (APIENTRY *wgl_swap_interval)(int) = NULL;
|
||||
if (!wgl_swap_interval)
|
||||
{
|
||||
SDL_SYM_WRAP(wgl_swap_interval, "wglSwapIntervalEXT");
|
||||
}
|
||||
if (wgl_swap_interval) wgl_swap_interval(state ? 0 : 1);
|
||||
#else
|
||||
static int (*glx_swap_interval)(int) = NULL;
|
||||
if (!glx_swap_interval)
|
||||
{
|
||||
SDL_SYM_WRAP(glx_swap_interval, "glXSwapIntervalSGI");
|
||||
}
|
||||
if (!glx_swap_interval)
|
||||
{
|
||||
SDL_SYM_WRAP(glx_swap_interval, "glXSwapIntervalMESA");
|
||||
}
|
||||
if (glx_swap_interval) glx_swap_interval(state ? 0 : 1);
|
||||
#endif
|
||||
sdlwrap_set_swap_interval(state ? 0 : 1, true);
|
||||
}
|
||||
}
|
||||
|
||||
static void* gl_init(const video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
static void *gl_init(const video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
{
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0)
|
||||
#ifdef _WIN32
|
||||
gfx_set_dwm();
|
||||
#endif
|
||||
|
||||
if (!sdlwrap_init())
|
||||
return NULL;
|
||||
|
||||
const SDL_VideoInfo *video_info = SDL_GetVideoInfo();
|
||||
assert(video_info);
|
||||
ssnes_assert(video_info);
|
||||
unsigned full_x = video_info->current_w;
|
||||
unsigned full_y = video_info->current_h;
|
||||
SSNES_LOG("Detecting desktop resolution %ux%u.\n", full_x, full_y);
|
||||
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, video->vsync ? 1 : 0);
|
||||
sdlwrap_set_swap_interval(video->vsync ? 1 : 0, false);
|
||||
|
||||
if (!SDL_SetVideoMode(video->width, video->height, g_settings.video.force_16bit ? 16 : 0, SDL_OPENGL | SDL_RESIZABLE | (video->fullscreen ? SDL_FULLSCREEN : 0)))
|
||||
unsigned win_width = video->width;
|
||||
unsigned win_height = video->height;
|
||||
if (video->fullscreen && (win_width == 0) && (win_height == 0))
|
||||
{
|
||||
win_width = full_x;
|
||||
win_height = full_y;
|
||||
}
|
||||
|
||||
if (!sdlwrap_set_video_mode(win_width, win_height,
|
||||
g_settings.video.force_16bit ? 15 : 0, video->fullscreen))
|
||||
return NULL;
|
||||
|
||||
gfx_window_title_reset();
|
||||
char buf[128];
|
||||
if (gfx_window_title(buf, sizeof(buf)))
|
||||
sdlwrap_wm_set_caption(buf);
|
||||
|
||||
// Remove that ugly mouse :D
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
@@ -1041,51 +1246,32 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
// Need to load dynamically :(
|
||||
if (!load_gl_proc())
|
||||
{
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
sdlwrap_destroy();
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
gl_t *gl = calloc(1, sizeof(gl_t));
|
||||
gl_t *gl = (gl_t*)calloc(1, sizeof(gl_t));
|
||||
if (!gl)
|
||||
{
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
sdlwrap_destroy();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
gl->vsync = video->vsync;
|
||||
int attr = 0;
|
||||
SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL, &attr);
|
||||
if (attr <= 0 && video->vsync)
|
||||
{
|
||||
SSNES_WARN("SDL failed to setup VSync, attempting to recover using native calls!\n");
|
||||
gl_set_nonblock_state(gl, false);
|
||||
}
|
||||
attr = 0;
|
||||
SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &attr);
|
||||
if (attr <= 0)
|
||||
SSNES_WARN("GL double buffer has not been enabled!\n");
|
||||
|
||||
gl->fullscreen = video->fullscreen;
|
||||
|
||||
gl->full_x = full_x;
|
||||
gl->full_y = full_y;
|
||||
|
||||
if (video->fullscreen)
|
||||
{
|
||||
gl->win_width = video->width ? video->width : gl->full_x;
|
||||
gl->win_height = video->height ? video->height : gl->full_y;
|
||||
}
|
||||
else
|
||||
{
|
||||
gl->win_width = video->width;
|
||||
gl->win_height = video->height;
|
||||
}
|
||||
gl->win_width = win_width;
|
||||
gl->win_height = win_height;
|
||||
|
||||
SSNES_LOG("GL: Using resolution %ux%u\n", gl->win_width, gl->win_height);
|
||||
|
||||
if (!gl_shader_init())
|
||||
{
|
||||
SSNES_ERR("Shader init failed.\n");
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
sdlwrap_destroy();
|
||||
free(gl);
|
||||
return NULL;
|
||||
}
|
||||
@@ -1093,7 +1279,8 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
SSNES_LOG("GL: Loaded %u program(s).\n", gl_shader_num());
|
||||
|
||||
// Set up render to texture.
|
||||
gl_init_fbo(gl, 256 * video->input_scale, 256 * video->input_scale);
|
||||
gl_init_fbo(gl, SSNES_SCALE_BASE * video->input_scale,
|
||||
SSNES_SCALE_BASE * video->input_scale);
|
||||
|
||||
gl->keep_aspect = video->force_aspect;
|
||||
|
||||
@@ -1116,50 +1303,70 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_DITHER);
|
||||
glColor4f(1, 1, 1, 1);
|
||||
glClearColor(0, 0, 0, 1);
|
||||
|
||||
char buf[128];
|
||||
if (gfx_window_title(buf, sizeof(buf)))
|
||||
SDL_WM_SetCaption(buf, NULL);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
glGenTextures(1, &gl->texture);
|
||||
glGenTextures(TEXTURES, gl->texture);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
for (unsigned i = 0; i < TEXTURES; i++)
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[i]);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl->tex_filter);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl->tex_filter);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl->tex_filter);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl->tex_filter);
|
||||
}
|
||||
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glVertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), vertexes_flipped);
|
||||
glEnableClientState(GL_COLOR_ARRAY);
|
||||
glVertexPointer(2, GL_FLOAT, 0, vertexes_flipped);
|
||||
|
||||
memcpy(gl->tex_coords, tex_coords, sizeof(tex_coords));
|
||||
glTexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), gl->tex_coords);
|
||||
glTexCoordPointer(2, GL_FLOAT, 0, gl->tex_coords);
|
||||
|
||||
glColorPointer(4, GL_FLOAT, 0, white_color);
|
||||
|
||||
set_lut_texture_coords(tex_coords);
|
||||
|
||||
gl->tex_w = 256 * video->input_scale;
|
||||
gl->tex_h = 256 * video->input_scale;
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0, GL_RGBA, gl->tex_w, gl->tex_h, 0, gl->texture_type,
|
||||
gl->texture_fmt, NULL);
|
||||
gl->tex_w = SSNES_SCALE_BASE * video->input_scale;
|
||||
gl->tex_h = SSNES_SCALE_BASE * video->input_scale;
|
||||
|
||||
// Empty buffer that we use to clear out the texture with on res change.
|
||||
gl->empty_buf = calloc(gl->base_size, gl->tex_w * gl->tex_h);
|
||||
gl->empty_buf = calloc(gl->tex_w * gl->tex_h, gl->base_size);
|
||||
|
||||
gl->last_width = gl->tex_w;
|
||||
gl->last_height = gl->tex_h;
|
||||
for (unsigned i = 0; i < TEXTURES; i++)
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[i]);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, gl->tex_w);
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0, GL_RGBA, gl->tex_w, gl->tex_h, 0, gl->texture_type,
|
||||
gl->texture_fmt, gl->empty_buf ? gl->empty_buf : NULL);
|
||||
}
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
|
||||
for (unsigned i = 0; i < TEXTURES; i++)
|
||||
{
|
||||
gl->last_width[i] = gl->tex_w;
|
||||
gl->last_height[i] = gl->tex_h;
|
||||
}
|
||||
|
||||
for (unsigned i = 0; i < TEXTURES; i++)
|
||||
{
|
||||
gl->prev_info[i].tex = gl->texture[(gl->tex_index - (i + 1)) & TEXTURES_MASK];
|
||||
gl->prev_info[i].input_size[0] = gl->tex_w;
|
||||
gl->prev_info[i].tex_size[0] = gl->tex_w;
|
||||
gl->prev_info[i].input_size[1] = gl->tex_h;
|
||||
gl->prev_info[i].tex_size[1] = gl->tex_h;
|
||||
memcpy(gl->prev_info[i].coord, tex_coords, sizeof(tex_coords));
|
||||
}
|
||||
|
||||
// Hook up SDL input driver to get SDL_QUIT events and RESIZE.
|
||||
sdl_input_t *sdl_input = input_sdl.init();
|
||||
sdl_input_t *sdl_input = (sdl_input_t*)input_sdl.init();
|
||||
if (sdl_input)
|
||||
{
|
||||
*input = &input_sdl;
|
||||
@@ -1172,7 +1379,7 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
|
||||
if (!gl_check_error())
|
||||
{
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
sdlwrap_destroy();
|
||||
free(gl);
|
||||
return NULL;
|
||||
}
|
||||
@@ -1182,27 +1389,21 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
|
||||
static bool gl_alive(void *data)
|
||||
{
|
||||
gl_t *gl = data;
|
||||
gl_t *gl = (gl_t*)data;
|
||||
check_window(gl);
|
||||
return !gl->quitting;
|
||||
}
|
||||
|
||||
static bool gl_focus(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return (SDL_GetAppState() & (SDL_APPINPUTFOCUS | SDL_APPACTIVE)) == (SDL_APPINPUTFOCUS | SDL_APPACTIVE);
|
||||
return sdlwrap_window_has_focus();
|
||||
}
|
||||
|
||||
#ifdef HAVE_XML
|
||||
static bool gl_xml_shader(void *data, const char *path)
|
||||
{
|
||||
gl_t *gl = data;
|
||||
|
||||
//if (!gl_check_error())
|
||||
// SSNES_WARN("Error happened before deinit!\n");
|
||||
|
||||
|
||||
//if (!gl_check_error())
|
||||
// SSNES_WARN("Error happened in deinit!\n");
|
||||
gl_t *gl = (gl_t*)data;
|
||||
|
||||
#ifdef HAVE_FBO
|
||||
if (gl->fbo_inited)
|
||||
@@ -1215,15 +1416,12 @@ static bool gl_xml_shader(void *data, const char *path)
|
||||
gl->render_to_tex = false;
|
||||
gl->fbo_pass = 0;
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture);
|
||||
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
||||
}
|
||||
#endif
|
||||
|
||||
gl_shader_deinit();
|
||||
|
||||
//if (!gl_check_error())
|
||||
// SSNES_WARN("Failed to deinit rendering path properly!\n");
|
||||
|
||||
if (!gl_glsl_init(path))
|
||||
return false;
|
||||
|
||||
@@ -1241,17 +1439,17 @@ static bool gl_xml_shader(void *data, const char *path)
|
||||
#endif
|
||||
|
||||
const video_driver_t video_gl = {
|
||||
.init = gl_init,
|
||||
.frame = gl_frame,
|
||||
.alive = gl_alive,
|
||||
.set_nonblock_state = gl_set_nonblock_state,
|
||||
.focus = gl_focus,
|
||||
.free = gl_free,
|
||||
gl_init,
|
||||
gl_frame,
|
||||
gl_set_nonblock_state,
|
||||
gl_alive,
|
||||
gl_focus,
|
||||
#ifdef HAVE_XML
|
||||
.xml_shader = gl_xml_shader,
|
||||
gl_xml_shader,
|
||||
#else
|
||||
NULL,
|
||||
#endif
|
||||
.ident = "gl"
|
||||
gl_free,
|
||||
"gl"
|
||||
};
|
||||
|
||||
|
||||
|
||||
+11
-18
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -18,16 +18,19 @@
|
||||
#ifndef __GL_COMMON_H
|
||||
#define __GL_COMMON_H
|
||||
|
||||
#include "general.h"
|
||||
#include <assert.h>
|
||||
#include "../general.h"
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#include "../config.h"
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
#if defined(__APPLE__)
|
||||
#include <OpenGL/gl.h>
|
||||
#include <OpenGL/glext.h>
|
||||
#elif defined(__CELLOS_LV2__)
|
||||
#include <PSGL/psgl.h>
|
||||
#include <PSGL/psglu.h>
|
||||
#include <GLES/glext.h>
|
||||
#else
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/gl.h>
|
||||
@@ -57,9 +60,6 @@ static inline bool gl_check_error(void)
|
||||
case GL_OUT_OF_MEMORY:
|
||||
SSNES_ERR("GL: Out of memory. Harhar.\n");
|
||||
break;
|
||||
case GL_TABLE_TOO_LARGE:
|
||||
SSNES_ERR("GL: Table too large. Big tables scare you! :(\n");
|
||||
break;
|
||||
case GL_NO_ERROR:
|
||||
return true;
|
||||
break;
|
||||
@@ -101,18 +101,11 @@ struct gl_fbo_scale
|
||||
struct gl_tex_info
|
||||
{
|
||||
GLuint tex;
|
||||
float input_size[2];
|
||||
float tex_size[2];
|
||||
float coord[8];
|
||||
GLfloat input_size[2];
|
||||
GLfloat tex_size[2];
|
||||
GLfloat coord[8];
|
||||
};
|
||||
|
||||
// Not legal to cast void* to fn-pointer. Need dirty hack to be compilant.
|
||||
// sizeof(void*) == sizeof(void (*)(void)) is asserted earlier.
|
||||
#define SDL_SYM_WRAP(sym, symbol) { \
|
||||
void *sym__ = SDL_GL_GetProcAddress(symbol); \
|
||||
memcpy(&(sym), &sym__, sizeof(void*)); \
|
||||
}
|
||||
|
||||
// Windows ... <_<
|
||||
#if (defined(HAVE_XML) || defined(HAVE_CG)) && defined(_WIN32)
|
||||
extern PFNGLCLIENTACTIVETEXTUREPROC pglClientActiveTexture;
|
||||
|
||||
+19
-19
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -16,16 +16,16 @@
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#include "../config.h"
|
||||
#endif
|
||||
|
||||
#include "image.h"
|
||||
#include "file.h"
|
||||
#include "../file.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stddef.h>
|
||||
#include "general.h"
|
||||
#include "../general.h"
|
||||
|
||||
#ifdef HAVE_SDL_IMAGE
|
||||
|
||||
@@ -40,7 +40,7 @@ bool texture_image_load(const char *path, struct texture_image *out_img)
|
||||
out_img->height = img->h;
|
||||
|
||||
size_t size = out_img->width * out_img->height * sizeof(uint32_t);
|
||||
out_img->pixels = malloc(size);
|
||||
out_img->pixels = (uint32_t*)malloc(size);
|
||||
if (!out_img->pixels)
|
||||
{
|
||||
SDL_FreeSurface(img);
|
||||
@@ -52,29 +52,29 @@ bool texture_image_load(const char *path, struct texture_image *out_img)
|
||||
SSNES_LOG("SDL_image: %dx%d @ %d bpp\n", img->w, img->h, img->format->BitsPerPixel);
|
||||
if (img->format->BitsPerPixel == 32)
|
||||
{
|
||||
for (unsigned y = 0; y < img->h; y++)
|
||||
for (int y = 0; y < img->h; y++)
|
||||
{
|
||||
uint32_t *dst = out_img->pixels + y * img->w;
|
||||
const uint32_t *src = (const uint32_t*)img->pixels + y * img->pitch / sizeof(uint32_t);
|
||||
|
||||
for (unsigned x = 0; x < img->w; x++)
|
||||
for (int x = 0; x < img->w; x++)
|
||||
{
|
||||
uint32_t r = (src[x] & fmt->Rmask) >> fmt->Rshift;
|
||||
uint32_t g = (src[x] & fmt->Gmask) >> fmt->Gshift;
|
||||
uint32_t b = (src[x] & fmt->Bmask) >> fmt->Bshift;
|
||||
uint32_t a = (src[x] & fmt->Amask) >> fmt->Ashift;
|
||||
dst[x] = (r << 24) | (g << 16) | (b << 8) | a;
|
||||
dst[x] = (b << 24) | (g << 16) | (r << 8) | a;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (img->format->BitsPerPixel == 24)
|
||||
{
|
||||
for (unsigned y = 0; y < img->h; y++)
|
||||
for (int y = 0; y < img->h; y++)
|
||||
{
|
||||
uint32_t *dst = out_img->pixels + y * img->w;
|
||||
const uint8_t *src = (const uint8_t*)img->pixels + y * img->pitch;
|
||||
|
||||
for (unsigned x = 0; x < img->w; x++)
|
||||
for (int x = 0; x < img->w; x++)
|
||||
{
|
||||
// Correct?
|
||||
uint32_t color = 0;
|
||||
@@ -84,7 +84,7 @@ bool texture_image_load(const char *path, struct texture_image *out_img)
|
||||
uint32_t r = (color & fmt->Rmask) >> fmt->Rshift;
|
||||
uint32_t g = (color & fmt->Gmask) >> fmt->Gshift;
|
||||
uint32_t b = (color & fmt->Bmask) >> fmt->Bshift;
|
||||
dst[x] = (r << 24) | (g << 16) | (b << 8) | 0xff;
|
||||
dst[x] = (b << 24) | (g << 16) | (r << 8) | 0xff;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -113,7 +113,7 @@ bool texture_image_load(const char *path, struct texture_image *out_img)
|
||||
if (len < 0)
|
||||
return false;
|
||||
|
||||
uint8_t *buf = raw_buf;
|
||||
uint8_t *buf = (uint8_t*)raw_buf;
|
||||
|
||||
if (buf[2] != 2) // Uncompressed RGB
|
||||
{
|
||||
@@ -134,7 +134,7 @@ bool texture_image_load(const char *path, struct texture_image *out_img)
|
||||
SSNES_LOG("Loaded TGA: (%ux%u @ %u bpp)\n", width, height, bits);
|
||||
|
||||
unsigned size = width * height * sizeof(uint32_t);
|
||||
out_img->pixels = malloc(size);
|
||||
out_img->pixels = (uint32_t*)malloc(size);
|
||||
out_img->width = width;
|
||||
out_img->height = height;
|
||||
if (!out_img->pixels)
|
||||
@@ -148,24 +148,24 @@ bool texture_image_load(const char *path, struct texture_image *out_img)
|
||||
{
|
||||
for (unsigned i = 0; i < width * height; i++)
|
||||
{
|
||||
uint32_t r = tmp[i * 4 + 2];
|
||||
uint32_t g = tmp[i * 4 + 1];
|
||||
uint32_t b = tmp[i * 4 + 0];
|
||||
uint32_t g = tmp[i * 4 + 1];
|
||||
uint32_t r = tmp[i * 4 + 2];
|
||||
uint32_t a = tmp[i * 4 + 3];
|
||||
|
||||
out_img->pixels[i] = (r << 24) | (g << 16) | (b << 8) | a;
|
||||
out_img->pixels[i] = (b << 24) | (g << 16) | (r << 8) | a;
|
||||
}
|
||||
}
|
||||
else if (bits == 24)
|
||||
{
|
||||
for (unsigned i = 0; i < width * height; i++)
|
||||
{
|
||||
uint32_t r = tmp[i * 3 + 2];
|
||||
uint32_t g = tmp[i * 3 + 1];
|
||||
uint32_t b = tmp[i * 3 + 0];
|
||||
uint32_t g = tmp[i * 3 + 1];
|
||||
uint32_t r = tmp[i * 3 + 2];
|
||||
uint32_t a = 0xff;
|
||||
|
||||
out_img->pixels[i] = (r << 24) | (g << 16) | (b << 8) | a;
|
||||
out_img->pixels[i] = (b << 24) | (g << 16) | (r << 8) | a;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
+3
-3
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -19,7 +19,7 @@
|
||||
#define __SSNES_IMAGE_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
|
||||
struct texture_image
|
||||
{
|
||||
@@ -30,5 +30,5 @@ struct texture_image
|
||||
|
||||
bool texture_image_load(const char *path, struct texture_image* img);
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
+120
-55
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -16,16 +16,18 @@
|
||||
*/
|
||||
|
||||
#include <Python.h>
|
||||
#include <stdbool.h>
|
||||
#include "../../boolean.h"
|
||||
#include <stdlib.h>
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "dynamic.h"
|
||||
#include "libsnes.hpp"
|
||||
#include "../../dynamic.h"
|
||||
#include "../../libsnes.hpp"
|
||||
#include "py_state.h"
|
||||
#include "general.h"
|
||||
#include "strl.h"
|
||||
#include "../../general.h"
|
||||
#include "../../strl.h"
|
||||
#include "../../posix_string.h"
|
||||
#include "../../file.h"
|
||||
|
||||
#define PY_READ_FUNC_DECL(RAMTYPE) py_read_##RAMTYPE
|
||||
#define PY_READ_FUNC(RAMTYPE) \
|
||||
@@ -60,7 +62,7 @@ PY_READ_FUNC(APURAM)
|
||||
PY_READ_FUNC(CGRAM)
|
||||
PY_READ_FUNC(OAM)
|
||||
|
||||
static PyObject* py_read_input(PyObject *self, PyObject *args)
|
||||
static PyObject *py_read_input(PyObject *self, PyObject *args)
|
||||
{
|
||||
(void)self;
|
||||
|
||||
@@ -72,12 +74,16 @@ static PyObject* py_read_input(PyObject *self, PyObject *args)
|
||||
if (!PyArg_ParseTuple(args, "II", &player, &key))
|
||||
return NULL;
|
||||
|
||||
if (player > MAX_PLAYERS || player < 1)
|
||||
if (player > MAX_PLAYERS || player < 1 || key >= SSNES_FIRST_META_KEY)
|
||||
return NULL;
|
||||
|
||||
const struct snes_keybind *binds[MAX_PLAYERS];
|
||||
for (int i = 0; i < MAX_PLAYERS; i++)
|
||||
binds[i] = g_settings.input.binds[i];
|
||||
static const struct snes_keybind *binds[MAX_PLAYERS] = {
|
||||
g_settings.input.binds[0],
|
||||
g_settings.input.binds[1],
|
||||
g_settings.input.binds[2],
|
||||
g_settings.input.binds[3],
|
||||
g_settings.input.binds[4],
|
||||
};
|
||||
|
||||
int16_t res = driver.input->input_state(driver.input_data,
|
||||
binds, player > 1,
|
||||
@@ -85,7 +91,25 @@ static PyObject* py_read_input(PyObject *self, PyObject *args)
|
||||
player > 2 ? player - 2 : 0,
|
||||
key);
|
||||
|
||||
return PyBool_FromLong((long)res);
|
||||
return PyBool_FromLong(res);
|
||||
}
|
||||
|
||||
static PyObject *py_read_input_meta(PyObject *self, PyObject *args)
|
||||
{
|
||||
(void)self;
|
||||
|
||||
if (!driver.input_data)
|
||||
return PyBool_FromLong(0);
|
||||
|
||||
unsigned key;
|
||||
if (!PyArg_ParseTuple(args, "I", &key))
|
||||
return NULL;
|
||||
|
||||
if (key < SSNES_FIRST_META_KEY)
|
||||
return NULL;
|
||||
|
||||
bool ret = driver.input->key_pressed(driver.input_data, key);
|
||||
return PyBool_FromLong(ret);
|
||||
}
|
||||
|
||||
static PyMethodDef SNESMethods[] = {
|
||||
@@ -95,23 +119,50 @@ static PyMethodDef SNESMethods[] = {
|
||||
{ "read_cgram", PY_READ_FUNC_DECL(CGRAM), METH_VARARGS, "Read CGRAM from SNES." },
|
||||
{ "read_oam", PY_READ_FUNC_DECL(OAM), METH_VARARGS, "Read OAM from SNES." },
|
||||
{ "input", py_read_input, METH_VARARGS, "Read input state from SNES." },
|
||||
{ "input_meta", py_read_input_meta, METH_VARARGS, "Read SSNES specific input." },
|
||||
{ NULL, NULL, 0, NULL }
|
||||
};
|
||||
|
||||
#define DECL_ATTR_SNES(attr) PyObject_SetAttrString(mod, #attr, PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_##attr))
|
||||
#define DECL_ATTR_SSNES(attr) PyObject_SetAttrString(mod, #attr, PyLong_FromLong(SSNES_##attr))
|
||||
static void py_set_attrs(PyObject *mod)
|
||||
{
|
||||
PyObject_SetAttrString(mod, "B", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_B));
|
||||
PyObject_SetAttrString(mod, "Y", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_Y));
|
||||
PyObject_SetAttrString(mod, "SELECT", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_SELECT));
|
||||
PyObject_SetAttrString(mod, "START", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_START));
|
||||
PyObject_SetAttrString(mod, "UP", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_UP));
|
||||
PyObject_SetAttrString(mod, "DOWN", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_DOWN));
|
||||
PyObject_SetAttrString(mod, "LEFT", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_LEFT));
|
||||
PyObject_SetAttrString(mod, "RIGHT", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_RIGHT));
|
||||
PyObject_SetAttrString(mod, "A", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_A));
|
||||
PyObject_SetAttrString(mod, "X", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_X));
|
||||
PyObject_SetAttrString(mod, "L", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_L));
|
||||
PyObject_SetAttrString(mod, "R", PyLong_FromLong(SNES_DEVICE_ID_JOYPAD_R));
|
||||
DECL_ATTR_SNES(B);
|
||||
DECL_ATTR_SNES(Y);
|
||||
DECL_ATTR_SNES(SELECT);
|
||||
DECL_ATTR_SNES(START);
|
||||
DECL_ATTR_SNES(UP);
|
||||
DECL_ATTR_SNES(DOWN);
|
||||
DECL_ATTR_SNES(LEFT);
|
||||
DECL_ATTR_SNES(RIGHT);
|
||||
DECL_ATTR_SNES(A);
|
||||
DECL_ATTR_SNES(X);
|
||||
DECL_ATTR_SNES(L);
|
||||
DECL_ATTR_SNES(R);
|
||||
|
||||
DECL_ATTR_SSNES(FAST_FORWARD_KEY);
|
||||
DECL_ATTR_SSNES(FAST_FORWARD_HOLD_KEY);
|
||||
DECL_ATTR_SSNES(LOAD_STATE_KEY);
|
||||
DECL_ATTR_SSNES(SAVE_STATE_KEY);
|
||||
DECL_ATTR_SSNES(FULLSCREEN_TOGGLE_KEY);
|
||||
DECL_ATTR_SSNES(QUIT_KEY);
|
||||
DECL_ATTR_SSNES(STATE_SLOT_PLUS);
|
||||
DECL_ATTR_SSNES(STATE_SLOT_MINUS);
|
||||
DECL_ATTR_SSNES(AUDIO_INPUT_RATE_PLUS);
|
||||
DECL_ATTR_SSNES(AUDIO_INPUT_RATE_MINUS);
|
||||
DECL_ATTR_SSNES(REWIND);
|
||||
DECL_ATTR_SSNES(MOVIE_RECORD_TOGGLE);
|
||||
DECL_ATTR_SSNES(PAUSE_TOGGLE);
|
||||
DECL_ATTR_SSNES(FRAMEADVANCE);
|
||||
DECL_ATTR_SSNES(RESET);
|
||||
DECL_ATTR_SSNES(SHADER_NEXT);
|
||||
DECL_ATTR_SSNES(SHADER_PREV);
|
||||
DECL_ATTR_SSNES(CHEAT_INDEX_PLUS);
|
||||
DECL_ATTR_SSNES(CHEAT_INDEX_MINUS);
|
||||
DECL_ATTR_SSNES(CHEAT_TOGGLE);
|
||||
DECL_ATTR_SSNES(SCREENSHOT);
|
||||
DECL_ATTR_SSNES(DSP_CONFIG);
|
||||
DECL_ATTR_SSNES(MUTE);
|
||||
}
|
||||
|
||||
static PyModuleDef SNESModule = {
|
||||
@@ -145,7 +196,7 @@ static char *dupe_newline(const char *str)
|
||||
return NULL;
|
||||
|
||||
unsigned size = strlen(str) + 2;
|
||||
char *ret = malloc(size);
|
||||
char *ret = (char*)malloc(size);
|
||||
if (!ret)
|
||||
return NULL;
|
||||
|
||||
@@ -156,14 +207,14 @@ static char *dupe_newline(const char *str)
|
||||
}
|
||||
|
||||
// Need to make sure that first-line indentation is 0. :(
|
||||
static char* align_program(const char *program)
|
||||
static char *align_program(const char *program)
|
||||
{
|
||||
char *prog = strdup(program);
|
||||
if (!prog)
|
||||
return NULL;
|
||||
|
||||
size_t prog_size = strlen(program) + 1;
|
||||
char *new_prog = calloc(1, prog_size);
|
||||
char *new_prog = (char*)calloc(1, prog_size);
|
||||
if (!new_prog)
|
||||
return NULL;
|
||||
|
||||
@@ -190,28 +241,39 @@ static char* align_program(const char *program)
|
||||
}
|
||||
|
||||
free(prog);
|
||||
|
||||
return new_prog;
|
||||
}
|
||||
|
||||
py_state_t *py_state_new(const char *script, bool is_file, const char *pyclass)
|
||||
py_state_t *py_state_new(const char *script, unsigned is_file, const char *pyclass)
|
||||
{
|
||||
SSNES_LOG("Initializing Python runtime ...\n");
|
||||
PyImport_AppendInittab("snes", &PyInit_SNES);
|
||||
Py_Initialize();
|
||||
SSNES_LOG("Initialized Python runtime!\n");
|
||||
|
||||
py_state_t *handle = calloc(1, sizeof(*handle));
|
||||
py_state_t *handle = (py_state_t*)calloc(1, sizeof(*handle));
|
||||
PyObject *hook = NULL;
|
||||
|
||||
handle->main = PyImport_AddModule("__main__");
|
||||
if (!handle->main)
|
||||
goto error;
|
||||
Py_INCREF(handle->main);
|
||||
|
||||
if (is_file)
|
||||
{
|
||||
FILE *file = fopen(script, "r");
|
||||
if (!file)
|
||||
// Have to hack around the fact that the
|
||||
// FILE struct isn't standardized across environments.
|
||||
// PyRun_SimpleFile() breaks on Windows.
|
||||
|
||||
char *script_ = NULL;
|
||||
if (read_file(script, (void**)&script_) < 0)
|
||||
{
|
||||
SSNES_ERR("Python: Failed to read script\n");
|
||||
goto error;
|
||||
PyRun_SimpleFile(file, script);
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
PyRun_SimpleString(script_);
|
||||
free(script_);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -223,22 +285,35 @@ py_state_t *py_state_new(const char *script, bool is_file, const char *pyclass)
|
||||
}
|
||||
}
|
||||
|
||||
SSNES_LOG("Python: Script loaded.\n");
|
||||
handle->dict = PyModule_GetDict(handle->main);
|
||||
if (!handle->dict)
|
||||
{
|
||||
SSNES_ERR("Python: PyModule_GetDict() failed.\n");
|
||||
goto error;
|
||||
}
|
||||
Py_INCREF(handle->dict);
|
||||
|
||||
PyObject *hook = PyDict_GetItemString(handle->dict, pyclass);
|
||||
hook = PyDict_GetItemString(handle->dict, pyclass);
|
||||
if (!hook)
|
||||
{
|
||||
SSNES_ERR("Python: PyDict_GetItemString() failed.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
handle->inst = PyObject_CallFunction(hook, NULL);
|
||||
if (!handle->inst)
|
||||
{
|
||||
SSNES_ERR("Python: PyObject_CallFunction() failed.\n");
|
||||
goto error;
|
||||
}
|
||||
Py_INCREF(handle->inst);
|
||||
|
||||
return handle;
|
||||
|
||||
error:
|
||||
PyErr_Print();
|
||||
PyErr_Clear();
|
||||
py_state_free(handle);
|
||||
return NULL;
|
||||
}
|
||||
@@ -247,20 +322,19 @@ void py_state_free(py_state_t *handle)
|
||||
{
|
||||
if (handle)
|
||||
{
|
||||
if (handle->main)
|
||||
Py_DECREF(handle->main);
|
||||
if (handle->dict)
|
||||
Py_DECREF(handle->dict);
|
||||
if (handle->inst)
|
||||
Py_DECREF(handle->inst);
|
||||
PyErr_Print();
|
||||
PyErr_Clear();
|
||||
|
||||
Py_CLEAR(handle->inst);
|
||||
Py_CLEAR(handle->dict);
|
||||
Py_CLEAR(handle->main);
|
||||
|
||||
free(handle);
|
||||
Py_Finalize();
|
||||
}
|
||||
|
||||
Py_Finalize();
|
||||
}
|
||||
|
||||
int py_state_get(py_state_t *handle, const char *id,
|
||||
float py_state_get(py_state_t *handle, const char *id,
|
||||
unsigned frame_count)
|
||||
{
|
||||
PyObject *ret = PyObject_CallMethod(handle->inst, (char*)id, (char*)"I", frame_count);
|
||||
@@ -269,19 +343,10 @@ int py_state_get(py_state_t *handle, const char *id,
|
||||
if (!handle->warned_ret)
|
||||
SSNES_WARN("Didn't get return value from script! Bug?\n");
|
||||
handle->warned_ret = true;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int retval = 0;
|
||||
if (PyLong_Check(ret))
|
||||
retval = (int)PyLong_AsLong(ret);
|
||||
else
|
||||
{
|
||||
if (!handle->warned_type)
|
||||
SSNES_WARN("Didn't get long compatible value from script! Bug?\n");
|
||||
handle->warned_type = true;
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
float retval = (float)PyFloat_AsDouble(ret);
|
||||
Py_DECREF(ret);
|
||||
return retval;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -19,14 +19,16 @@
|
||||
#define __SSNES_PY_STATE_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include "../../boolean.h"
|
||||
|
||||
#ifndef PY_STATE_OMIT_DECLARATION
|
||||
typedef struct py_state py_state_t;
|
||||
#endif
|
||||
|
||||
py_state_t *py_state_new(const char *program, bool is_file, const char *pyclass);
|
||||
py_state_t *py_state_new(const char *program, unsigned is_file, const char *pyclass);
|
||||
void py_state_free(py_state_t *handle);
|
||||
|
||||
int py_state_get(py_state_t *handle,
|
||||
float py_state_get(py_state_t *handle,
|
||||
const char *id, unsigned frame_count);
|
||||
|
||||
#endif
|
||||
+116
-79
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -16,12 +16,11 @@
|
||||
*/
|
||||
|
||||
#include "SDL.h"
|
||||
#include "driver.h"
|
||||
#include <assert.h>
|
||||
#include "../driver.h"
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "general.h"
|
||||
#include "input/ssnes_sdl_input.h"
|
||||
#include "../general.h"
|
||||
#include "../input/ssnes_sdl_input.h"
|
||||
#include "gfx_common.h"
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
@@ -37,25 +36,29 @@ static void convert_32bit_32bit_direct(uint32_t *out, unsigned outpitch, const u
|
||||
static void convert_15bit_15bit_shift(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
|
||||
static void convert_32bit_32bit_shift(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt);
|
||||
|
||||
typedef struct sdl_video sdl_video_t;
|
||||
struct sdl_video
|
||||
typedef struct sdl_video
|
||||
{
|
||||
SDL_Surface *screen, *buffer;
|
||||
bool quitting;
|
||||
bool rgb32;
|
||||
bool upsample;
|
||||
|
||||
bool render32;
|
||||
|
||||
void (*convert_15_func)(uint16_t*, unsigned, const uint16_t*, unsigned, unsigned, unsigned, const SDL_PixelFormat*);
|
||||
void (*convert_32_func)(uint32_t*, unsigned, const uint32_t*, unsigned, unsigned, unsigned, const SDL_PixelFormat*);
|
||||
|
||||
#ifdef HAVE_FREETYPE
|
||||
font_renderer_t *font;
|
||||
uint8_t font_r;
|
||||
uint8_t font_g;
|
||||
uint8_t font_b;
|
||||
#endif
|
||||
};
|
||||
} sdl_video_t;
|
||||
|
||||
static void sdl_gfx_free(void *data)
|
||||
{
|
||||
sdl_video_t *vid = data;
|
||||
sdl_video_t *vid = (sdl_video_t*)data;
|
||||
if (!vid)
|
||||
return;
|
||||
|
||||
@@ -75,12 +78,43 @@ static void sdl_gfx_free(void *data)
|
||||
static void sdl_init_font(sdl_video_t *vid, const char *font_path, unsigned font_size)
|
||||
{
|
||||
#ifdef HAVE_FREETYPE
|
||||
if (*font_path)
|
||||
if (!g_settings.video.font_enable)
|
||||
return;
|
||||
|
||||
const char *path = font_path;
|
||||
if (!*path)
|
||||
path = font_renderer_get_default_font();
|
||||
|
||||
if (path)
|
||||
{
|
||||
vid->font = font_renderer_new(font_path, font_size);
|
||||
if (!vid->font)
|
||||
vid->font = font_renderer_new(path, font_size);
|
||||
if (vid->font)
|
||||
{
|
||||
int r = g_settings.video.msg_color_r * 255;
|
||||
int g = g_settings.video.msg_color_g * 255;
|
||||
int b = g_settings.video.msg_color_b * 255;
|
||||
|
||||
r = r < 0 ? 0 : (r > 255 ? 255 : r);
|
||||
g = g < 0 ? 0 : (g > 255 ? 255 : g);
|
||||
b = b < 0 ? 0 : (b > 255 ? 255 : b);
|
||||
|
||||
// RGB888 -> RGB555
|
||||
if (!vid->render32)
|
||||
{
|
||||
r >>= 3;
|
||||
g >>= 3;
|
||||
b >>= 3;
|
||||
}
|
||||
|
||||
vid->font_r = r;
|
||||
vid->font_g = g;
|
||||
vid->font_b = b;
|
||||
}
|
||||
else
|
||||
SSNES_WARN("Failed to init font.\n");
|
||||
}
|
||||
else
|
||||
SSNES_LOG("Did not find default font.\n");
|
||||
#else
|
||||
(void)vid;
|
||||
(void)font_path;
|
||||
@@ -112,7 +146,7 @@ static void sdl_render_msg_15(sdl_video_t *vid, SDL_Surface *buffer, const char
|
||||
int rbase_y = base_y - head->off_y;
|
||||
if (rbase_y >= 0)
|
||||
{
|
||||
for (int y = 0; y < head->height && (y + rbase_y) < height; y++)
|
||||
for (int y = 0; y < (int)head->height && (y + rbase_y) < (int)height; y++)
|
||||
{
|
||||
if (rbase_x < 0)
|
||||
continue;
|
||||
@@ -120,7 +154,7 @@ static void sdl_render_msg_15(sdl_video_t *vid, SDL_Surface *buffer, const char
|
||||
const uint8_t *a = head->output + head->pitch * y;
|
||||
uint16_t *out = (uint16_t*)buffer->pixels + (rbase_y - head->height + y) * (buffer->pitch >> 1) + rbase_x;
|
||||
|
||||
for (int x = 0; x < head->width && (x + rbase_x) < width; x++)
|
||||
for (int x = 0; x < (int)head->width && (x + rbase_x) < (int)width; x++)
|
||||
{
|
||||
unsigned blend = a[x];
|
||||
unsigned out_pix = out[x];
|
||||
@@ -128,9 +162,9 @@ static void sdl_render_msg_15(sdl_video_t *vid, SDL_Surface *buffer, const char
|
||||
unsigned g = (out_pix >> gshift) & 0x1f;
|
||||
unsigned b = (out_pix >> bshift) & 0x1f;
|
||||
|
||||
unsigned out_r = (r * (256 - blend) + 0x1f * blend) >> 8;
|
||||
unsigned out_g = (g * (256 - blend) + 0x1f * blend) >> 8;
|
||||
unsigned out_b = (b * (256 - blend) + 0x1f * blend) >> 8;
|
||||
unsigned out_r = (r * (256 - blend) + vid->font_r * blend) >> 8;
|
||||
unsigned out_g = (g * (256 - blend) + vid->font_g * blend) >> 8;
|
||||
unsigned out_b = (b * (256 - blend) + vid->font_b * blend) >> 8;
|
||||
out[x] = (out_r << rshift) | (out_g << gshift) | (out_b << bshift);
|
||||
}
|
||||
}
|
||||
@@ -173,7 +207,7 @@ static void sdl_render_msg_32(sdl_video_t *vid, SDL_Surface *buffer, const char
|
||||
int rbase_y = base_y - head->off_y;
|
||||
if (rbase_y >= 0)
|
||||
{
|
||||
for (int y = 0; y < head->height && (y + rbase_y) < height; y++)
|
||||
for (int y = 0; y < (int)head->height && (y + rbase_y) < (int)height; y++)
|
||||
{
|
||||
if (rbase_x < 0)
|
||||
continue;
|
||||
@@ -181,7 +215,7 @@ static void sdl_render_msg_32(sdl_video_t *vid, SDL_Surface *buffer, const char
|
||||
const uint8_t *a = head->output + head->pitch * y;
|
||||
uint32_t *out = (uint32_t*)buffer->pixels + (rbase_y - head->height + y) * (buffer->pitch >> 2) + rbase_x;
|
||||
|
||||
for (int x = 0; x < head->width && (x + rbase_x) < width; x++)
|
||||
for (int x = 0; x < (int)head->width && (x + rbase_x) < (int)width; x++)
|
||||
{
|
||||
unsigned blend = a[x];
|
||||
unsigned out_pix = out[x];
|
||||
@@ -189,9 +223,9 @@ static void sdl_render_msg_32(sdl_video_t *vid, SDL_Surface *buffer, const char
|
||||
unsigned g = (out_pix >> gshift) & 0xff;
|
||||
unsigned b = (out_pix >> bshift) & 0xff;
|
||||
|
||||
unsigned out_r = (r * (256 - blend) + 0xff * blend) >> 8;
|
||||
unsigned out_g = (g * (256 - blend) + 0xff * blend) >> 8;
|
||||
unsigned out_b = (b * (256 - blend) + 0xff * blend) >> 8;
|
||||
unsigned out_r = (r * (256 - blend) + vid->font_r * blend) >> 8;
|
||||
unsigned out_g = (g * (256 - blend) + vid->font_g * blend) >> 8;
|
||||
unsigned out_b = (b * (256 - blend) + vid->font_b * blend) >> 8;
|
||||
out[x] = (out_r << rshift) | (out_g << gshift) | (out_b << bshift);
|
||||
}
|
||||
}
|
||||
@@ -211,30 +245,39 @@ static void sdl_render_msg_32(sdl_video_t *vid, SDL_Surface *buffer, const char
|
||||
#endif
|
||||
}
|
||||
|
||||
static void* sdl_gfx_init(const video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
static void *sdl_gfx_init(const video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
gfx_set_dwm();
|
||||
#endif
|
||||
|
||||
SDL_InitSubSystem(SDL_INIT_VIDEO);
|
||||
|
||||
sdl_video_t *vid = calloc(1, sizeof(*vid));
|
||||
sdl_video_t *vid = (sdl_video_t*)calloc(1, sizeof(*vid));
|
||||
if (!vid)
|
||||
return NULL;
|
||||
|
||||
const SDL_VideoInfo *video_info = SDL_GetVideoInfo();
|
||||
assert(video_info);
|
||||
ssnes_assert(video_info);
|
||||
unsigned full_x = video_info->current_w;
|
||||
unsigned full_y = video_info->current_h;
|
||||
SSNES_LOG("Detecting desktop resolution %ux%u.\n", full_x, full_y);
|
||||
|
||||
sdl_input_t *sdl_input = NULL;
|
||||
const SDL_PixelFormat *fmt = NULL;
|
||||
|
||||
if (!video->fullscreen)
|
||||
SSNES_LOG("Creating window @ %ux%u\n", video->width, video->height);
|
||||
|
||||
vid->screen = SDL_SetVideoMode(video->width, video->height, (g_settings.video.force_16bit || !video->rgb32) ? 15 : 32, SDL_HWSURFACE | SDL_HWACCEL | SDL_DOUBLEBUF | (video->fullscreen ? SDL_FULLSCREEN : 0));
|
||||
vid->render32 = video->rgb32 && !g_settings.video.force_16bit;
|
||||
vid->screen = SDL_SetVideoMode(video->width, video->height, vid->render32 ? 32 : 15, SDL_HWSURFACE | SDL_HWACCEL | SDL_DOUBLEBUF | (video->fullscreen ? SDL_FULLSCREEN : 0));
|
||||
|
||||
if (!vid->screen && !g_settings.video.force_16bit && !video->rgb32)
|
||||
{
|
||||
vid->upsample = true;
|
||||
vid->screen = SDL_SetVideoMode(video->width, video->height, 32, SDL_HWSURFACE | SDL_HWACCEL | SDL_DOUBLEBUF | (video->fullscreen ? SDL_FULLSCREEN : 0));
|
||||
SSNES_WARN("SDL: 15-bit colors failed, attempting 32-bit colors.\n");
|
||||
vid->render32 = true;
|
||||
}
|
||||
|
||||
if (!vid->screen)
|
||||
@@ -245,17 +288,19 @@ static void* sdl_gfx_init(const video_info_t *video, const input_driver_t **inpu
|
||||
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
|
||||
const SDL_PixelFormat *fmt = vid->screen->format;
|
||||
if (!g_settings.video.force_16bit && (video->rgb32 || vid->upsample))
|
||||
fmt = vid->screen->format;
|
||||
if (vid->render32)
|
||||
{
|
||||
SSNES_LOG("SDL: Creating 32-bit buffer.\n");
|
||||
vid->buffer = SDL_CreateRGBSurface(SDL_SWSURFACE, 256 * video->input_scale, 256 * video->input_scale, 32,
|
||||
vid->buffer = SDL_CreateRGBSurface(SDL_SWSURFACE, SSNES_SCALE_BASE * video->input_scale,
|
||||
SSNES_SCALE_BASE * video->input_scale, 32,
|
||||
fmt->Rmask, fmt->Bmask, fmt->Gmask, fmt->Amask);
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_LOG("SDL: Creating 15-bit buffer.\n");
|
||||
vid->buffer = SDL_CreateRGBSurface(SDL_SWSURFACE, 256 * video->input_scale, 256 * video->input_scale, 15,
|
||||
vid->buffer = SDL_CreateRGBSurface(SDL_SWSURFACE, SSNES_SCALE_BASE * video->input_scale,
|
||||
SSNES_SCALE_BASE * video->input_scale, 15,
|
||||
fmt->Rmask, fmt->Gmask, fmt->Bmask, fmt->Amask);
|
||||
}
|
||||
SSNES_LOG("[Debug]: SDL Pixel format: Rshift = %u, Gshift = %u, Bshift = %u\n",
|
||||
@@ -267,21 +312,23 @@ static void* sdl_gfx_init(const video_info_t *video, const input_driver_t **inpu
|
||||
goto error;
|
||||
}
|
||||
|
||||
sdl_input_t *sdl_input = input_sdl.init();
|
||||
sdl_input = (sdl_input_t*)input_sdl.init();
|
||||
if (sdl_input)
|
||||
{
|
||||
*input = &input_sdl;
|
||||
*input_data = sdl_input;
|
||||
}
|
||||
else
|
||||
{
|
||||
*input = NULL;
|
||||
*input_data = NULL;
|
||||
}
|
||||
|
||||
vid->rgb32 = video->rgb32;
|
||||
|
||||
sdl_init_font(vid, g_settings.video.font_path, g_settings.video.font_size);
|
||||
|
||||
|
||||
if (fmt->Rshift == 10 && fmt->Gshift == 5 && fmt->Bshift == 0)
|
||||
if (fmt->Rshift == 10 && fmt->Gshift == 5 && fmt->Bshift == 0) // XRGB1555
|
||||
{
|
||||
SSNES_LOG("SDL: 15-bit format matches. Fast blit.\n");
|
||||
vid->convert_15_func = convert_15bit_15bit_direct;
|
||||
@@ -292,7 +339,7 @@ static void* sdl_gfx_init(const video_info_t *video, const input_driver_t **inpu
|
||||
vid->convert_15_func = convert_15bit_15bit_shift;
|
||||
}
|
||||
|
||||
if (fmt->Rshift == 16 && fmt->Gshift == 8 && fmt->Bshift == 0)
|
||||
if (fmt->Rshift == 16 && fmt->Gshift == 8 && fmt->Bshift == 0) // ARGB8888
|
||||
{
|
||||
SSNES_LOG("SDL: 32-bit format matches. Fast blit.\n");
|
||||
vid->convert_32_func = convert_32bit_32bit_direct;
|
||||
@@ -423,10 +470,9 @@ static void check_window(sdl_video_t *vid)
|
||||
}
|
||||
}
|
||||
|
||||
static bool sdl_gfx_frame(void *data, const void* frame, unsigned width, unsigned height, unsigned pitch, const char *msg)
|
||||
static bool sdl_gfx_frame(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg)
|
||||
{
|
||||
sdl_video_t *vid = data;
|
||||
check_window(vid);
|
||||
sdl_video_t *vid = (sdl_video_t*)data;
|
||||
|
||||
if (SDL_MUSTLOCK(vid->buffer))
|
||||
SDL_LockSurface(vid->buffer);
|
||||
@@ -434,52 +480,42 @@ static bool sdl_gfx_frame(void *data, const void* frame, unsigned width, unsigne
|
||||
// :(
|
||||
// 15-bit -> 32-bit (Sometimes 15-bit won't work on "modern" OSes :\)
|
||||
if (vid->upsample)
|
||||
{
|
||||
convert_15bit_32bit(vid->buffer->pixels, vid->buffer->pitch, frame, width, height, pitch, vid->screen->format);
|
||||
}
|
||||
convert_15bit_32bit((uint32_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint16_t*)frame, width, height, pitch, vid->screen->format);
|
||||
// 15-bit -> 15-bit
|
||||
else if (!vid->rgb32)
|
||||
{
|
||||
vid->convert_15_func(vid->buffer->pixels, vid->buffer->pitch, frame, width, height, pitch, vid->screen->format);
|
||||
}
|
||||
vid->convert_15_func((uint16_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint16_t*)frame, width, height, pitch, vid->screen->format);
|
||||
// 32-bit -> 15-bit
|
||||
else if (vid->rgb32 && g_settings.video.force_16bit)
|
||||
{
|
||||
convert_32bit_15bit(vid->buffer->pixels, vid->buffer->pitch, frame, width, height, pitch, vid->screen->format);
|
||||
}
|
||||
convert_32bit_15bit((uint16_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint32_t*)frame, width, height, pitch, vid->screen->format);
|
||||
// 32-bit -> 32-bit
|
||||
else
|
||||
{
|
||||
vid->convert_32_func(vid->buffer->pixels, vid->buffer->pitch, frame, width, height, pitch, vid->screen->format);
|
||||
}
|
||||
vid->convert_32_func((uint32_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint32_t*)frame, width, height, pitch, vid->screen->format);
|
||||
|
||||
if (SDL_MUSTLOCK(vid->buffer))
|
||||
SDL_UnlockSurface(vid->buffer);
|
||||
|
||||
SDL_Rect src = {0};
|
||||
src.x = 0;
|
||||
src.y = 0;
|
||||
src.w = width;
|
||||
src.h = height;
|
||||
|
||||
SDL_Rect dest = {0};
|
||||
dest.x = 0;
|
||||
dest.y = 0;
|
||||
dest.w = vid->screen->w;
|
||||
dest.h = vid->screen->h;
|
||||
|
||||
SDL_SoftStretch(vid->buffer, &src, vid->screen, &dest);
|
||||
|
||||
if (msg)
|
||||
{
|
||||
if ((!vid->rgb32 || g_settings.video.force_16bit) && !vid->upsample)
|
||||
sdl_render_msg_15(vid, vid->buffer, msg, width, height, vid->screen->format);
|
||||
sdl_render_msg_15(vid, vid->screen, msg, vid->screen->w, vid->screen->h, vid->screen->format);
|
||||
else
|
||||
sdl_render_msg_32(vid, vid->buffer, msg, width, height, vid->screen->format);
|
||||
sdl_render_msg_32(vid, vid->screen, msg, vid->screen->w, vid->screen->h, vid->screen->format);
|
||||
}
|
||||
|
||||
if (SDL_MUSTLOCK(vid->buffer))
|
||||
SDL_UnlockSurface(vid->buffer);
|
||||
|
||||
SDL_Rect src = {
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.w = width,
|
||||
.h = height
|
||||
};
|
||||
|
||||
SDL_Rect dest = {
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.w = vid->screen->w,
|
||||
.h = vid->screen->h
|
||||
};
|
||||
|
||||
SDL_SoftStretch(vid->buffer, &src, vid->screen, &dest);
|
||||
|
||||
char buf[128];
|
||||
if (gfx_window_title(buf, sizeof(buf)))
|
||||
SDL_WM_SetCaption(buf, NULL);
|
||||
@@ -497,7 +533,8 @@ static void sdl_gfx_set_nonblock_state(void *data, bool state)
|
||||
|
||||
static bool sdl_gfx_alive(void *data)
|
||||
{
|
||||
sdl_video_t *vid = data;
|
||||
sdl_video_t *vid = (sdl_video_t*)data;
|
||||
check_window(vid);
|
||||
return !vid->quitting;
|
||||
}
|
||||
|
||||
@@ -507,14 +544,14 @@ static bool sdl_gfx_focus(void *data)
|
||||
return (SDL_GetAppState() & (SDL_APPINPUTFOCUS | SDL_APPACTIVE)) == (SDL_APPINPUTFOCUS | SDL_APPACTIVE);
|
||||
}
|
||||
|
||||
|
||||
const video_driver_t video_sdl = {
|
||||
.init = sdl_gfx_init,
|
||||
.frame = sdl_gfx_frame,
|
||||
.alive = sdl_gfx_alive,
|
||||
.set_nonblock_state = sdl_gfx_set_nonblock_state,
|
||||
.focus = sdl_gfx_focus,
|
||||
.free = sdl_gfx_free,
|
||||
.ident = "sdl"
|
||||
sdl_gfx_init,
|
||||
sdl_gfx_frame,
|
||||
sdl_gfx_set_nonblock_state,
|
||||
sdl_gfx_alive,
|
||||
sdl_gfx_focus,
|
||||
NULL,
|
||||
sdl_gfx_free,
|
||||
"sdl"
|
||||
};
|
||||
|
||||
+363
@@ -0,0 +1,363 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "sdlwrap.h"
|
||||
#include "SDL_syswm.h"
|
||||
#include "../general.h"
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <OpenGL/OpenGL.h>
|
||||
#include <OpenGL/gl.h>
|
||||
#endif
|
||||
|
||||
// SDL 1.2 is portable, sure, but you still need some platform specific workarounds ;)
|
||||
// Hopefully SDL 1.3 will solve this more cleanly :D
|
||||
// Welcome to #ifdef HELL! :D
|
||||
//
|
||||
|
||||
#if SDL_MODERN
|
||||
static SDL_Window* g_window;
|
||||
static SDL_GLContext g_ctx;
|
||||
#endif
|
||||
|
||||
static bool g_fullscreen;
|
||||
static unsigned g_interval;
|
||||
|
||||
void sdlwrap_set_swap_interval(unsigned interval, bool inited)
|
||||
{
|
||||
g_interval = interval;
|
||||
|
||||
bool success = true;
|
||||
#if SDL_MODERN
|
||||
if (g_window)
|
||||
success = SDL_GL_SetSwapInterval(g_interval) == 0;
|
||||
#else
|
||||
if (inited)
|
||||
{
|
||||
#if defined(_WIN32)
|
||||
static BOOL (APIENTRY *wgl_swap_interval)(int) = NULL;
|
||||
if (!wgl_swap_interval)
|
||||
SDL_SYM_WRAP(wgl_swap_interval, "wglSwapIntervalEXT");
|
||||
if (wgl_swap_interval)
|
||||
success = wgl_swap_interval(g_interval);
|
||||
#elif defined(__APPLE__) && defined(HAVE_OPENGL)
|
||||
GLint val = g_interval;
|
||||
success = CGLSetParameter(CGLGetCurrentContext(), kCGLCPSwapInterval, &val) == 0;
|
||||
#else
|
||||
static int (*glx_swap_interval)(int) = NULL;
|
||||
if (!glx_swap_interval)
|
||||
SDL_SYM_WRAP(glx_swap_interval, "glXSwapIntervalSGI");
|
||||
if (!glx_swap_interval)
|
||||
SDL_SYM_WRAP(glx_swap_interval, "glXSwapIntervalMESA");
|
||||
|
||||
if (glx_swap_interval)
|
||||
success = glx_swap_interval(g_interval) == 0;
|
||||
else
|
||||
SSNES_WARN("Could not find GLX VSync call.\n");
|
||||
#endif
|
||||
|
||||
}
|
||||
#endif
|
||||
if (!success)
|
||||
SSNES_WARN("Failed to set swap interval!\n");
|
||||
}
|
||||
|
||||
bool sdlwrap_init(void)
|
||||
{
|
||||
#if SDL_MODERN
|
||||
bool ret = SDL_VideoInit(NULL) == 0;
|
||||
#else
|
||||
if (SDL_WasInit(SDL_INIT_VIDEO))
|
||||
return true;
|
||||
|
||||
bool ret = SDL_Init(SDL_INIT_VIDEO) == 0;
|
||||
#endif
|
||||
if (!ret)
|
||||
SSNES_ERR("Failed to init SDL video!\n");
|
||||
return ret;
|
||||
}
|
||||
|
||||
#if SDL_MODERN
|
||||
void sdlwrap_destroy(void)
|
||||
{
|
||||
if (g_ctx)
|
||||
SDL_GL_DeleteContext(g_ctx);
|
||||
if (g_window)
|
||||
SDL_DestroyWindow(g_window);
|
||||
|
||||
g_ctx = NULL;
|
||||
g_window = NULL;
|
||||
SDL_VideoQuit();
|
||||
}
|
||||
#else
|
||||
void sdlwrap_destroy(void)
|
||||
{
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
}
|
||||
#endif
|
||||
|
||||
bool sdlwrap_set_video_mode(
|
||||
unsigned width, unsigned height,
|
||||
unsigned bits, bool fullscreen)
|
||||
{
|
||||
#if SDL_MODERN
|
||||
if (g_window)
|
||||
return true;
|
||||
#endif
|
||||
|
||||
#if SDL_MODERN
|
||||
static const int resizable = SDL_WINDOW_RESIZABLE;
|
||||
#else
|
||||
#ifndef __APPLE__ // Resizing on OSX is broken in 1.2 it seems :)
|
||||
static const int resizable = SDL_RESIZABLE;
|
||||
#else
|
||||
static const int resizable = 0;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
|
||||
#if !SDL_MODERN
|
||||
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, g_interval);
|
||||
#endif
|
||||
|
||||
#if SDL_MODERN
|
||||
if (bits == 15)
|
||||
{
|
||||
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
|
||||
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
|
||||
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
|
||||
}
|
||||
|
||||
g_window = SDL_CreateWindow("SSNES", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
||||
width, height, SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | (fullscreen ? SDL_WINDOW_FULLSCREEN : resizable));
|
||||
if (!g_window)
|
||||
{
|
||||
SSNES_ERR("Failed to create SDL window!\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
g_ctx = SDL_GL_CreateContext(g_window);
|
||||
#else
|
||||
if (!SDL_SetVideoMode(width, height, bits,
|
||||
SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : resizable)))
|
||||
{
|
||||
SSNES_ERR("Failed to create SDL window!\n");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
int attr = 0;
|
||||
#if SDL_MODERN
|
||||
SDL_GL_SetSwapInterval(g_interval);
|
||||
#else
|
||||
SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL, &attr);
|
||||
if (attr <= 0 && g_interval)
|
||||
{
|
||||
SSNES_WARN("SDL failed to setup VSync, attempting to recover using native calls!\n");
|
||||
sdlwrap_set_swap_interval(g_interval, true);
|
||||
}
|
||||
#endif
|
||||
|
||||
g_fullscreen = fullscreen;
|
||||
|
||||
attr = 0;
|
||||
SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &attr);
|
||||
if (attr <= 0)
|
||||
SSNES_WARN("GL double buffer has not been enabled!\n");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// SDL 1.2 has an awkward model where you need to "confirm" window resizing.
|
||||
// SDL 1.3 luckily removes this quirk.
|
||||
void sdlwrap_set_resize(unsigned width, unsigned height)
|
||||
{
|
||||
#if SDL_MODERN
|
||||
(void)width;
|
||||
(void)height;
|
||||
#else
|
||||
#ifndef __APPLE__ // Resizing on OSX is broken in 1.2 it seems :)
|
||||
static const int resizable = SDL_RESIZABLE;
|
||||
#else
|
||||
static const int resizable = 0;
|
||||
#endif
|
||||
SDL_SetVideoMode(width, height, 0, SDL_OPENGL | (g_fullscreen ? SDL_FULLSCREEN : resizable));
|
||||
#endif
|
||||
}
|
||||
|
||||
void sdlwrap_wm_set_caption(const char *str)
|
||||
{
|
||||
#if SDL_MODERN
|
||||
SDL_SetWindowTitle(g_window, str);
|
||||
#else
|
||||
SDL_WM_SetCaption(str, NULL);
|
||||
#endif
|
||||
}
|
||||
|
||||
void sdlwrap_swap_buffers(void)
|
||||
{
|
||||
#if SDL_MODERN
|
||||
SDL_GL_SwapWindow(g_window);
|
||||
#else
|
||||
SDL_GL_SwapBuffers();
|
||||
#endif
|
||||
}
|
||||
|
||||
bool sdlwrap_key_pressed(int key)
|
||||
{
|
||||
int num_keys;
|
||||
#if SDL_MODERN
|
||||
Uint8 *keymap = SDL_GetKeyboardState(&num_keys);
|
||||
key = SDL_GetScancodeFromKey(key);
|
||||
if (key >= num_keys)
|
||||
return false;
|
||||
|
||||
return keymap[key];
|
||||
#else
|
||||
Uint8 *keymap = SDL_GetKeyState(&num_keys);
|
||||
if (key >= num_keys)
|
||||
return false;
|
||||
|
||||
return keymap[key];
|
||||
#endif
|
||||
}
|
||||
|
||||
// 1.2 specific workaround for tiling WMs. In 1.3 we call GetSize directly, so we don't need to rely on
|
||||
// proper event handling (I hope).
|
||||
#if !defined(__APPLE__) && !defined(_WIN32) && !SDL_MODERN && !defined(XENON)
|
||||
static void sdlwrap_get_window_size(unsigned *width, unsigned *height)
|
||||
{
|
||||
SDL_SysWMinfo info;
|
||||
SDL_VERSION(&info.version);
|
||||
SDL_GetWMInfo(&info);
|
||||
XWindowAttributes target;
|
||||
|
||||
info.info.x11.lock_func();
|
||||
XGetWindowAttributes(info.info.x11.display, info.info.x11.window,
|
||||
&target);
|
||||
info.info.x11.unlock_func();
|
||||
|
||||
*width = target.width;
|
||||
*height = target.height;
|
||||
}
|
||||
#endif
|
||||
|
||||
void sdlwrap_check_window(bool *quit,
|
||||
bool *resize, unsigned *width, unsigned *height, unsigned frame_count)
|
||||
{
|
||||
*quit = false;
|
||||
*resize = false;
|
||||
SDL_Event event;
|
||||
#if SDL_MODERN
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
case SDL_QUIT:
|
||||
*quit = true;
|
||||
return;
|
||||
|
||||
case SDL_WINDOWEVENT:
|
||||
switch (event.window.event)
|
||||
{
|
||||
case SDL_WINDOWEVENT_CLOSE:
|
||||
*quit = true;
|
||||
return;
|
||||
|
||||
case SDL_WINDOWEVENT_RESIZED:
|
||||
*resize = true;
|
||||
*width = event.window.data1;
|
||||
*height = event.window.data2;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!*resize)
|
||||
{
|
||||
int w, h;
|
||||
SDL_GetWindowSize(g_window, &w, &h);
|
||||
if (*width != (unsigned)w || *height != (unsigned)h)
|
||||
{
|
||||
*resize = true;
|
||||
*width = w;
|
||||
*height = h;
|
||||
}
|
||||
}
|
||||
#else
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
case SDL_QUIT:
|
||||
*quit = true;
|
||||
break;
|
||||
|
||||
case SDL_VIDEORESIZE:
|
||||
*resize = true;
|
||||
*width = event.resize.w;
|
||||
*height = event.resize.h;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#if !defined(__APPLE__) && !defined(_WIN32) && !defined(XENON)
|
||||
// Hack to workaround limitations in tiling WMs ...
|
||||
if (!*resize && !g_fullscreen)
|
||||
{
|
||||
unsigned new_width, new_height;
|
||||
sdlwrap_get_window_size(&new_width, &new_height);
|
||||
if ((new_width != *width || new_height != *height) || (frame_count == 10)) // Ugly hack :D
|
||||
{
|
||||
*resize = true;
|
||||
*width = new_width;
|
||||
*height = new_height;
|
||||
SSNES_LOG("GL: Verified window size: %u x %u\n", *width, *height);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
bool sdlwrap_get_wm_info(SDL_SysWMinfo *info)
|
||||
{
|
||||
#ifdef XENON
|
||||
(void)info;
|
||||
return false;
|
||||
#elif SDL_MODERN
|
||||
if (g_window)
|
||||
return SDL_GetWindowWMInfo(g_window, info);
|
||||
else
|
||||
return SDL_GetWMInfo(info) == 1;
|
||||
#else
|
||||
return SDL_GetWMInfo(info) == 1;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool sdlwrap_window_has_focus(void)
|
||||
{
|
||||
#if SDL_MODERN
|
||||
Uint32 flags = SDL_GetWindowFlags(g_window);
|
||||
flags &= SDL_WINDOW_INPUT_FOCUS;
|
||||
return flags == SDL_WINDOW_INPUT_FOCUS;
|
||||
#else
|
||||
return (SDL_GetAppState() & (SDL_APPINPUTFOCUS | SDL_APPACTIVE)) == (SDL_APPINPUTFOCUS | SDL_APPACTIVE);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -0,0 +1,68 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
// Compatibility wrapper between SDL 1.2/1.3 for OpenGL.
|
||||
// Wraps functions which differ in 1.2 and 1.3.
|
||||
|
||||
#ifndef __SDLWRAP_H
|
||||
#define __SDLWRAP_H
|
||||
|
||||
#include "../boolean.h"
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_version.h"
|
||||
#include "SDL_syswm.h"
|
||||
|
||||
#if SDL_VERSION_ATLEAST(1, 3, 0)
|
||||
#define SDL_MODERN 1
|
||||
#else
|
||||
#define SDL_MODERN 0
|
||||
#endif
|
||||
|
||||
// Not legal to cast (void*) to fn-pointer. Need workaround to be compliant.
|
||||
#define SDL_SYM_WRAP(sym, symbol) { \
|
||||
ssnes_assert(sizeof(void*) == sizeof(void (*)(void))); \
|
||||
void *sym__ = SDL_GL_GetProcAddress(symbol); \
|
||||
memcpy(&(sym), &sym__, sizeof(void*)); \
|
||||
}
|
||||
|
||||
void sdlwrap_set_swap_interval(unsigned interval, bool inited);
|
||||
|
||||
bool sdlwrap_set_video_mode(
|
||||
unsigned width, unsigned height,
|
||||
unsigned bits, bool fullscreen);
|
||||
|
||||
bool sdlwrap_init(void);
|
||||
void sdlwrap_destroy(void);
|
||||
|
||||
void sdlwrap_wm_set_caption(const char *str);
|
||||
|
||||
void sdlwrap_swap_buffers(void);
|
||||
|
||||
bool sdlwrap_key_pressed(int key);
|
||||
|
||||
void sdlwrap_check_window(bool *quit,
|
||||
bool *resize, unsigned *width, unsigned *height, unsigned frame_count);
|
||||
|
||||
void sdlwrap_set_resize(unsigned width, unsigned height);
|
||||
|
||||
bool sdlwrap_get_wm_info(SDL_SysWMinfo *info);
|
||||
|
||||
bool sdlwrap_window_has_focus(void);
|
||||
|
||||
#endif
|
||||
|
||||
+273
-124
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -18,12 +18,13 @@
|
||||
#include "shader_cg.h"
|
||||
#include <Cg/cg.h>
|
||||
#include <Cg/cgGL.h>
|
||||
#include "general.h"
|
||||
#include "../general.h"
|
||||
#include <string.h>
|
||||
#include "strl.h"
|
||||
#include "conf/config_file.h"
|
||||
#include "../strl.h"
|
||||
#include "../conf/config_file.h"
|
||||
#include "image.h"
|
||||
#include "dynamic.h"
|
||||
#include "../dynamic.h"
|
||||
#include "../posix_string.h"
|
||||
|
||||
#ifdef HAVE_CONFIGFILE
|
||||
#include "snes_state.h"
|
||||
@@ -32,28 +33,28 @@
|
||||
//#define SSNES_CG_DEBUG
|
||||
|
||||
// Used when we call deactivate() since just unbinding the program didn't seem to work... :(
|
||||
static const char* stock_cg_program =
|
||||
static const char *stock_cg_program =
|
||||
"void main_vertex"
|
||||
"("
|
||||
" float4 position : POSITION,"
|
||||
" float4 color : COLOR,"
|
||||
" float2 texCoord : TEXCOORD0,"
|
||||
" float4 color : COLOR,"
|
||||
""
|
||||
" uniform float4x4 modelViewProj,"
|
||||
""
|
||||
" out float4 oPosition : POSITION,"
|
||||
" out float4 oColor : COLOR,"
|
||||
" out float2 otexCoord : TEXCOORD0"
|
||||
" out float2 otexCoord : TEXCOORD0,"
|
||||
" out float4 oColor : COLOR"
|
||||
")"
|
||||
"{"
|
||||
" oPosition = mul(modelViewProj, position);"
|
||||
" oColor = color;"
|
||||
" otexCoord = texCoord;"
|
||||
" oColor = color;"
|
||||
"}"
|
||||
""
|
||||
"float4 main_fragment(float2 tex : TEXCOORD0, uniform sampler2D s0 : TEXUNIT0) : COLOR"
|
||||
"float4 main_fragment(in float4 color : COLOR, float2 tex : TEXCOORD0, uniform sampler2D s0 : TEXUNIT0) : COLOR"
|
||||
"{"
|
||||
" return tex2D(s0, tex);"
|
||||
" return color * tex2D(s0, tex);"
|
||||
"}";
|
||||
|
||||
#ifdef SSNES_CG_DEBUG
|
||||
@@ -95,6 +96,7 @@ struct cg_fbo_params
|
||||
#define MAX_SHADERS 16
|
||||
#define MAX_TEXTURES 8
|
||||
#define MAX_VARIABLES 64
|
||||
#define PREV_TEXTURES 7
|
||||
|
||||
struct cg_program
|
||||
{
|
||||
@@ -104,14 +106,17 @@ struct cg_program
|
||||
CGparameter tex_size_f;
|
||||
CGparameter out_size_f;
|
||||
CGparameter frame_cnt_f;
|
||||
CGparameter frame_dir_f;
|
||||
CGparameter vid_size_v;
|
||||
CGparameter tex_size_v;
|
||||
CGparameter out_size_v;
|
||||
CGparameter frame_cnt_v;
|
||||
CGparameter frame_dir_v;
|
||||
CGparameter mvp;
|
||||
|
||||
struct cg_fbo_params fbo[MAX_SHADERS];
|
||||
struct cg_fbo_params orig;
|
||||
struct cg_fbo_params prev[PREV_TEXTURES];
|
||||
};
|
||||
|
||||
#define FILTER_UNSPEC 0
|
||||
@@ -130,7 +135,19 @@ static unsigned lut_textures[MAX_TEXTURES];
|
||||
static unsigned lut_textures_num = 0;
|
||||
static char lut_textures_uniform[MAX_TEXTURES][64];
|
||||
|
||||
static CGparameter cg_attribs[PREV_TEXTURES + 1 + MAX_SHADERS];
|
||||
static unsigned cg_attrib_index;
|
||||
|
||||
#ifdef HAVE_CONFIGFILE
|
||||
static snes_tracker_t *snes_tracker = NULL;
|
||||
#endif
|
||||
|
||||
static void gl_cg_reset_attrib(void)
|
||||
{
|
||||
for (unsigned i = 0; i < cg_attrib_index; i++)
|
||||
cgGLDisableClientState(cg_attribs[i]);
|
||||
cg_attrib_index = 0;
|
||||
}
|
||||
|
||||
void gl_cg_set_proj_matrix(void)
|
||||
{
|
||||
@@ -148,100 +165,128 @@ void gl_cg_set_params(unsigned width, unsigned height,
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count,
|
||||
const struct gl_tex_info *info,
|
||||
const struct gl_tex_info *prev_info,
|
||||
const struct gl_tex_info *fbo_info,
|
||||
unsigned fbo_info_cnt)
|
||||
{
|
||||
if (cg_active && active_index > 0)
|
||||
if (!cg_active || (active_index == 0))
|
||||
return;
|
||||
|
||||
// Set frame.
|
||||
set_param_2f(prg[active_index].vid_size_f, width, height);
|
||||
set_param_2f(prg[active_index].tex_size_f, tex_width, tex_height);
|
||||
set_param_2f(prg[active_index].out_size_f, out_width, out_height);
|
||||
set_param_1f(prg[active_index].frame_cnt_f, (float)frame_count);
|
||||
set_param_1f(prg[active_index].frame_dir_f, g_extern.frame_is_reverse ? -1.0 : 1.0);
|
||||
|
||||
set_param_2f(prg[active_index].vid_size_v, width, height);
|
||||
set_param_2f(prg[active_index].tex_size_v, tex_width, tex_height);
|
||||
set_param_2f(prg[active_index].out_size_v, out_width, out_height);
|
||||
set_param_1f(prg[active_index].frame_cnt_v, (float)frame_count);
|
||||
set_param_1f(prg[active_index].frame_dir_v, g_extern.frame_is_reverse ? -1.0 : 1.0);
|
||||
|
||||
// Set orig texture.
|
||||
CGparameter param = prg[active_index].orig.tex;
|
||||
if (param)
|
||||
{
|
||||
// Set frame.
|
||||
set_param_2f(prg[active_index].vid_size_f, width, height);
|
||||
set_param_2f(prg[active_index].tex_size_f, tex_width, tex_height);
|
||||
set_param_2f(prg[active_index].out_size_f, out_width, out_height);
|
||||
set_param_1f(prg[active_index].frame_cnt_f, (float)frame_count);
|
||||
cgGLSetTextureParameter(param, info->tex);
|
||||
cgGLEnableTextureParameter(param);
|
||||
}
|
||||
|
||||
set_param_2f(prg[active_index].vid_size_v, width, height);
|
||||
set_param_2f(prg[active_index].tex_size_v, tex_width, tex_height);
|
||||
set_param_2f(prg[active_index].out_size_v, out_width, out_height);
|
||||
set_param_1f(prg[active_index].frame_cnt_v, (float)frame_count);
|
||||
set_param_2f(prg[active_index].orig.vid_size_v, info->input_size[0], info->input_size[1]);
|
||||
set_param_2f(prg[active_index].orig.vid_size_f, info->input_size[0], info->input_size[1]);
|
||||
set_param_2f(prg[active_index].orig.tex_size_v, info->tex_size[0], info->tex_size[1]);
|
||||
set_param_2f(prg[active_index].orig.tex_size_f, info->tex_size[0], info->tex_size[1]);
|
||||
if (prg[active_index].orig.coord)
|
||||
{
|
||||
cgGLSetParameterPointer(prg[active_index].orig.coord, 2, GL_FLOAT, 0, info->coord);
|
||||
cgGLEnableClientState(prg[active_index].orig.coord);
|
||||
cg_attribs[cg_attrib_index++] = prg[active_index].orig.coord;
|
||||
}
|
||||
|
||||
// Set orig texture.
|
||||
CGparameter param = prg[active_index].orig.tex;
|
||||
// Set prev textures.
|
||||
for (unsigned i = 0; i < PREV_TEXTURES; i++)
|
||||
{
|
||||
param = prg[active_index].prev[i].tex;
|
||||
if (param)
|
||||
{
|
||||
cgGLSetTextureParameter(param, info->tex);
|
||||
//fprintf(stderr, "ORIGtex = (%d) %d\n", cgGLGetTextureParameter(param), cgGLGetTextureEnum(param) - GL_TEXTURE0);
|
||||
cgGLSetTextureParameter(param, prev_info[i].tex);
|
||||
cgGLEnableTextureParameter(param);
|
||||
}
|
||||
|
||||
set_param_2f(prg[active_index].orig.vid_size_v, info->input_size[0], info->input_size[1]);
|
||||
set_param_2f(prg[active_index].orig.vid_size_f, info->input_size[0], info->input_size[1]);
|
||||
set_param_2f(prg[active_index].orig.tex_size_v, info->tex_size[0], info->tex_size[1]);
|
||||
set_param_2f(prg[active_index].orig.tex_size_f, info->tex_size[0], info->tex_size[1]);
|
||||
if (prg[active_index].orig.coord)
|
||||
{
|
||||
cgGLSetParameterPointer(prg[active_index].orig.coord, 2, GL_FLOAT, 0, info->coord);
|
||||
cgGLEnableClientState(prg[active_index].orig.coord);
|
||||
}
|
||||
set_param_2f(prg[active_index].prev[i].vid_size_v, prev_info[i].input_size[0], prev_info[i].input_size[1]);
|
||||
set_param_2f(prg[active_index].prev[i].vid_size_f, prev_info[i].input_size[0], prev_info[i].input_size[1]);
|
||||
set_param_2f(prg[active_index].prev[i].tex_size_v, prev_info[i].tex_size[0], prev_info[i].tex_size[1]);
|
||||
set_param_2f(prg[active_index].prev[i].tex_size_f, prev_info[i].tex_size[0], prev_info[i].tex_size[1]);
|
||||
|
||||
// Set lookup textures.
|
||||
for (unsigned i = 0; i < lut_textures_num; i++)
|
||||
if (prg[active_index].prev[i].coord)
|
||||
{
|
||||
CGparameter param = cgGetNamedParameter(prg[active_index].fprg, lut_textures_uniform[i]);
|
||||
if (param)
|
||||
cgGLSetParameterPointer(prg[active_index].prev[i].coord, 2, GL_FLOAT, 0, prev_info[i].coord);
|
||||
cgGLEnableClientState(prg[active_index].prev[i].coord);
|
||||
cg_attribs[cg_attrib_index++] = prg[active_index].prev[i].coord;
|
||||
}
|
||||
}
|
||||
|
||||
// Set lookup textures.
|
||||
for (unsigned i = 0; i < lut_textures_num; i++)
|
||||
{
|
||||
CGparameter param = cgGetNamedParameter(prg[active_index].fprg, lut_textures_uniform[i]);
|
||||
if (param)
|
||||
{
|
||||
cgGLSetTextureParameter(param, lut_textures[i]);
|
||||
cgGLEnableTextureParameter(param);
|
||||
}
|
||||
}
|
||||
|
||||
// Set FBO textures.
|
||||
if (active_index > 2)
|
||||
{
|
||||
for (unsigned i = 0; i < fbo_info_cnt; i++)
|
||||
{
|
||||
if (prg[active_index].fbo[i].tex)
|
||||
{
|
||||
cgGLSetTextureParameter(param, lut_textures[i]);
|
||||
cgGLEnableTextureParameter(param);
|
||||
//fprintf(stderr, "LUTtex = (%d) %d\n", cgGLGetTextureParameter(param), cgGLGetTextureEnum(param) - GL_TEXTURE0);
|
||||
cgGLSetTextureParameter(prg[active_index].fbo[i].tex, fbo_info[i].tex);
|
||||
cgGLEnableTextureParameter(prg[active_index].fbo[i].tex);
|
||||
}
|
||||
}
|
||||
|
||||
// Set FBO textures.
|
||||
if (active_index > 2)
|
||||
{
|
||||
for (unsigned i = 0; i < fbo_info_cnt; i++)
|
||||
|
||||
set_param_2f(prg[active_index].fbo[i].vid_size_v,
|
||||
fbo_info[i].input_size[0], fbo_info[i].input_size[1]);
|
||||
set_param_2f(prg[active_index].fbo[i].vid_size_f,
|
||||
fbo_info[i].input_size[0], fbo_info[i].input_size[1]);
|
||||
|
||||
set_param_2f(prg[active_index].fbo[i].tex_size_v,
|
||||
fbo_info[i].tex_size[0], fbo_info[i].tex_size[1]);
|
||||
set_param_2f(prg[active_index].fbo[i].tex_size_f,
|
||||
fbo_info[i].tex_size[0], fbo_info[i].tex_size[1]);
|
||||
|
||||
if (prg[active_index].fbo[i].coord)
|
||||
{
|
||||
if (prg[active_index].fbo[i].tex)
|
||||
{
|
||||
cgGLSetTextureParameter(prg[active_index].fbo[i].tex, fbo_info[i].tex);
|
||||
cgGLEnableTextureParameter(prg[active_index].fbo[i].tex);
|
||||
}
|
||||
|
||||
set_param_2f(prg[active_index].fbo[i].vid_size_v,
|
||||
fbo_info[i].input_size[0], fbo_info[i].input_size[1]);
|
||||
set_param_2f(prg[active_index].fbo[i].vid_size_f,
|
||||
fbo_info[i].input_size[0], fbo_info[i].input_size[1]);
|
||||
|
||||
set_param_2f(prg[active_index].fbo[i].tex_size_v,
|
||||
fbo_info[i].tex_size[0], fbo_info[i].tex_size[1]);
|
||||
set_param_2f(prg[active_index].fbo[i].tex_size_f,
|
||||
fbo_info[i].tex_size[0], fbo_info[i].tex_size[1]);
|
||||
|
||||
if (prg[active_index].fbo[i].coord)
|
||||
{
|
||||
cgGLSetParameterPointer(prg[active_index].fbo[i].coord, 2, GL_FLOAT, 0, fbo_info[i].coord);
|
||||
cgGLEnableClientState(prg[active_index].fbo[i].coord);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Set state parameters
|
||||
if (snes_tracker)
|
||||
{
|
||||
static struct snes_tracker_uniform info[MAX_VARIABLES];
|
||||
static unsigned cnt = 0;
|
||||
|
||||
if (active_index == 1)
|
||||
cnt = snes_get_uniform(snes_tracker, info, MAX_VARIABLES, frame_count);
|
||||
|
||||
for (unsigned i = 0; i < cnt; i++)
|
||||
{
|
||||
CGparameter param_v = cgGetNamedParameter(prg[active_index].vprg, info[i].id);
|
||||
CGparameter param_f = cgGetNamedParameter(prg[active_index].fprg, info[i].id);
|
||||
set_param_1f(param_v, info[i].value);
|
||||
set_param_1f(param_f, info[i].value);
|
||||
cgGLSetParameterPointer(prg[active_index].fbo[i].coord, 2, GL_FLOAT, 0, fbo_info[i].coord);
|
||||
cgGLEnableClientState(prg[active_index].fbo[i].coord);
|
||||
cg_attribs[cg_attrib_index++] = prg[active_index].fbo[i].coord;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef HAVE_CONFIGFILE
|
||||
// Set state parameters
|
||||
if (snes_tracker)
|
||||
{
|
||||
static struct snes_tracker_uniform info[MAX_VARIABLES];
|
||||
static unsigned cnt = 0;
|
||||
|
||||
if (active_index == 1)
|
||||
cnt = snes_get_uniform(snes_tracker, info, MAX_VARIABLES, frame_count);
|
||||
|
||||
for (unsigned i = 0; i < cnt; i++)
|
||||
{
|
||||
CGparameter param_v = cgGetNamedParameter(prg[active_index].vprg, info[i].id);
|
||||
CGparameter param_f = cgGetNamedParameter(prg[active_index].fprg, info[i].id);
|
||||
set_param_1f(param_v, info[i].value);
|
||||
set_param_1f(param_f, info[i].value);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void gl_cg_deinit(void)
|
||||
@@ -249,6 +294,8 @@ void gl_cg_deinit(void)
|
||||
if (!cg_active)
|
||||
return;
|
||||
|
||||
gl_cg_reset_attrib();
|
||||
|
||||
cg_active = false;
|
||||
cg_shader_num = 0;
|
||||
memset(prg, 0, sizeof(prg));
|
||||
@@ -258,31 +305,58 @@ void gl_cg_deinit(void)
|
||||
glDeleteTextures(lut_textures_num, lut_textures);
|
||||
lut_textures_num = 0;
|
||||
|
||||
#ifdef HAVE_CONFIGFILE
|
||||
if (snes_tracker)
|
||||
{
|
||||
snes_tracker_free(snes_tracker);
|
||||
snes_tracker = NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef __CELLOS_LV2__
|
||||
cgDestroyContext(cgCtx);
|
||||
#endif
|
||||
}
|
||||
|
||||
#define SET_LISTING_INDEX(type, index) \
|
||||
{ \
|
||||
const char *list = cgGetLastListing(cgCtx); \
|
||||
if (list) \
|
||||
listing_##type[index] = strdup(list); \
|
||||
}
|
||||
|
||||
#define SET_LISTING(type) \
|
||||
{ \
|
||||
const char *list = cgGetLastListing(cgCtx); \
|
||||
if (list) \
|
||||
listing_##type = strdup(list); \
|
||||
}
|
||||
|
||||
static bool load_plain(const char *path)
|
||||
{
|
||||
SSNES_LOG("Loading Cg file: %s\n", path);
|
||||
if (strlen(g_settings.video.second_pass_shader) > 0)
|
||||
SSNES_LOG("Loading 2nd pass: %s\n", g_settings.video.second_pass_shader);
|
||||
|
||||
char *listing_v[3] = {NULL};
|
||||
char *listing_f[3] = {NULL};
|
||||
|
||||
prg[0].fprg = cgCreateProgram(cgCtx, CG_SOURCE, stock_cg_program, cgFProf, "main_fragment", 0);
|
||||
SET_LISTING_INDEX(f, 0);
|
||||
prg[0].vprg = cgCreateProgram(cgCtx, CG_SOURCE, stock_cg_program, cgVProf, "main_vertex", 0);
|
||||
SET_LISTING_INDEX(v, 0);
|
||||
|
||||
prg[1].fprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, path, cgFProf, "main_fragment", 0);
|
||||
SET_LISTING_INDEX(f, 1);
|
||||
prg[1].vprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, path, cgVProf, "main_vertex", 0);
|
||||
SET_LISTING_INDEX(v, 1);
|
||||
|
||||
if (strlen(g_settings.video.second_pass_shader) > 0)
|
||||
if (*g_settings.video.second_pass_shader && g_settings.video.render_to_texture)
|
||||
{
|
||||
SSNES_LOG("Loading 2nd pass: %s\n", g_settings.video.second_pass_shader);
|
||||
prg[2].fprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, g_settings.video.second_pass_shader, cgFProf, "main_fragment", 0);
|
||||
SET_LISTING_INDEX(f, 2);
|
||||
prg[2].vprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, g_settings.video.second_pass_shader, cgVProf, "main_vertex", 0);
|
||||
SET_LISTING_INDEX(v, 2);
|
||||
|
||||
cg_shader_num = 2;
|
||||
}
|
||||
else
|
||||
@@ -291,20 +365,38 @@ static bool load_plain(const char *path)
|
||||
cg_shader_num = 1;
|
||||
}
|
||||
|
||||
for (int i = 0; i < cg_shader_num + 1; i++)
|
||||
for (unsigned i = 0; i <= cg_shader_num; i++)
|
||||
{
|
||||
if (!prg[i].fprg || !prg[i].vprg)
|
||||
{
|
||||
CGerror err = cgGetError();
|
||||
SSNES_ERR("CG error: %s\n", cgGetErrorString(err));
|
||||
return false;
|
||||
if (listing_v[i])
|
||||
SSNES_ERR("Vertex:\n%s\n", listing_v[i]);
|
||||
else if (listing_f[i])
|
||||
SSNES_ERR("Fragment:\n%s\n", listing_f[i]);
|
||||
goto error;
|
||||
}
|
||||
|
||||
cgGLLoadProgram(prg[i].fprg);
|
||||
cgGLLoadProgram(prg[i].vprg);
|
||||
}
|
||||
|
||||
for (unsigned i = 0; i < 3; i++)
|
||||
{
|
||||
free(listing_v[i]);
|
||||
free(listing_f[i]);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
error:
|
||||
for (unsigned i = 0; i < 3; i++)
|
||||
{
|
||||
free(listing_v[i]);
|
||||
free(listing_f[i]);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#define print_buf(buf, ...) snprintf(buf, sizeof(buf), __VA_ARGS__)
|
||||
@@ -355,10 +447,12 @@ static bool load_textures(const char *dir_path, config_file_t *conf)
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, smooth ? GL_LINEAR : GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, smooth ? GL_LINEAR : GL_NEAREST);
|
||||
|
||||
#ifndef __CELLOS_LV2__
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, img.width);
|
||||
#endif
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0, GL_RGBA, img.width, img.height, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, img.pixels);
|
||||
0, GL_RGBA, img.width, img.height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, img.pixels);
|
||||
|
||||
lut_textures_num++;
|
||||
|
||||
@@ -390,6 +484,13 @@ static bool load_imports(const char *dir_path, config_file_t *conf)
|
||||
|
||||
struct snes_tracker_uniform_info info[MAX_VARIABLES];
|
||||
unsigned info_cnt = 0;
|
||||
struct snes_tracker_info tracker_info = {0};
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
char script_path[128];
|
||||
char *script = NULL;
|
||||
char *script_class = NULL;
|
||||
#endif
|
||||
|
||||
const char *id = strtok(imports, ";");
|
||||
while (id && info_cnt < MAX_VARIABLES)
|
||||
@@ -423,7 +524,7 @@ static bool load_imports(const char *dir_path, config_file_t *conf)
|
||||
}
|
||||
|
||||
enum snes_tracker_type tracker_type;
|
||||
enum snes_ram_type ram_type = SNES_MEMORY_WRAM;
|
||||
enum snes_ram_type ram_type = SSNES_STATE_NONE;
|
||||
|
||||
if (strcmp(semantic, "capture") == 0)
|
||||
tracker_type = SSNES_STATE_CAPTURE;
|
||||
@@ -448,8 +549,8 @@ static bool load_imports(const char *dir_path, config_file_t *conf)
|
||||
unsigned addr = 0;
|
||||
#ifdef HAVE_PYTHON
|
||||
if (tracker_type != SSNES_STATE_PYTHON)
|
||||
{
|
||||
#endif
|
||||
{
|
||||
unsigned input_slot = 0;
|
||||
if (config_get_hex(conf, input_slot_buf, &input_slot))
|
||||
{
|
||||
@@ -483,11 +584,9 @@ static bool load_imports(const char *dir_path, config_file_t *conf)
|
||||
SSNES_ERR("No address assigned to semantic.\n");
|
||||
goto error;
|
||||
}
|
||||
#ifdef HAVE_PYTHON
|
||||
}
|
||||
#endif
|
||||
|
||||
int memtype = 0;
|
||||
unsigned memtype;
|
||||
switch (ram_type)
|
||||
{
|
||||
case SSNES_STATE_WRAM:
|
||||
@@ -507,10 +606,10 @@ static bool load_imports(const char *dir_path, config_file_t *conf)
|
||||
break;
|
||||
|
||||
default:
|
||||
memtype = SNES_MEMORY_WRAM;
|
||||
memtype = -1u;
|
||||
}
|
||||
|
||||
if (addr >= psnes_get_memory_size(memtype))
|
||||
if ((memtype != -1u) && (addr >= psnes_get_memory_size(memtype)))
|
||||
{
|
||||
SSNES_ERR("Address out of bounds.\n");
|
||||
goto error;
|
||||
@@ -532,20 +631,15 @@ static bool load_imports(const char *dir_path, config_file_t *conf)
|
||||
id = strtok(NULL, ";");
|
||||
}
|
||||
|
||||
struct snes_tracker_info tracker_info = {
|
||||
.wram = psnes_get_memory_data(SNES_MEMORY_WRAM),
|
||||
.vram = psnes_get_memory_data(SNES_MEMORY_VRAM),
|
||||
.cgram = psnes_get_memory_data(SNES_MEMORY_CGRAM),
|
||||
.oam = psnes_get_memory_data(SNES_MEMORY_OAM),
|
||||
.apuram = psnes_get_memory_data(SNES_MEMORY_APURAM),
|
||||
.info = info,
|
||||
.info_elem = info_cnt
|
||||
};
|
||||
tracker_info.wram = psnes_get_memory_data(SNES_MEMORY_WRAM);
|
||||
tracker_info.vram = psnes_get_memory_data(SNES_MEMORY_VRAM);
|
||||
tracker_info.cgram = psnes_get_memory_data(SNES_MEMORY_CGRAM);
|
||||
tracker_info.oam = psnes_get_memory_data(SNES_MEMORY_OAM);
|
||||
tracker_info.apuram = psnes_get_memory_data(SNES_MEMORY_APURAM);
|
||||
tracker_info.info = info;
|
||||
tracker_info.info_elem = info_cnt;
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
char script_path[128];
|
||||
char *script = NULL;
|
||||
char *script_class = NULL;
|
||||
if (config_get_string(conf, "import_script", &script))
|
||||
{
|
||||
strlcpy(script_path, dir_path, sizeof(script_path));
|
||||
@@ -571,7 +665,6 @@ static bool load_imports(const char *dir_path, config_file_t *conf)
|
||||
#endif
|
||||
|
||||
free(imports);
|
||||
|
||||
return true;
|
||||
|
||||
error:
|
||||
@@ -595,6 +688,11 @@ static bool load_preset(const char *path)
|
||||
cgGLLoadProgram(prg[0].fprg);
|
||||
cgGLLoadProgram(prg[0].vprg);
|
||||
|
||||
int shaders;
|
||||
// Basedir.
|
||||
char dir_path[PATH_MAX];
|
||||
char *ptr = NULL;
|
||||
|
||||
SSNES_LOG("Loading Cg meta-shader: %s\n", path);
|
||||
config_file_t *conf = config_file_new(path);
|
||||
if (!conf)
|
||||
@@ -603,7 +701,6 @@ static bool load_preset(const char *path)
|
||||
goto error;
|
||||
}
|
||||
|
||||
int shaders;
|
||||
if (!config_get_int(conf, "shaders", &shaders))
|
||||
{
|
||||
SSNES_ERR("Cannot find \"shaders\" param.\n");
|
||||
@@ -629,7 +726,7 @@ static bool load_preset(const char *path)
|
||||
prg[shaders + 1] = prg[0];
|
||||
|
||||
// Check filter params.
|
||||
for (unsigned i = 0; i < shaders; i++)
|
||||
for (int i = 0; i < shaders; i++)
|
||||
{
|
||||
bool smooth;
|
||||
char filter_name_buf[64];
|
||||
@@ -639,7 +736,7 @@ static bool load_preset(const char *path)
|
||||
}
|
||||
|
||||
// Bigass for-loop ftw. Check scaling params.
|
||||
for (unsigned i = 0; i < shaders; i++)
|
||||
for (int i = 0; i < shaders; i++)
|
||||
{
|
||||
char *scale_type = NULL;
|
||||
char *scale_type_x = NULL;
|
||||
@@ -681,8 +778,8 @@ static bool load_preset(const char *path)
|
||||
scale->type_y = SSNES_SCALE_INPUT;
|
||||
scale->scale_x = 1.0;
|
||||
scale->scale_y = 1.0;
|
||||
scale->abs_x = 256;
|
||||
scale->abs_y = 224;
|
||||
scale->abs_x = g_extern.system.geom.base_width;
|
||||
scale->abs_y = g_extern.system.geom.base_height;
|
||||
|
||||
if (strcmp(scale_type_x, "source") == 0)
|
||||
scale->type_x = SSNES_SCALE_INPUT;
|
||||
@@ -764,10 +861,8 @@ static bool load_preset(const char *path)
|
||||
free(scale_type_y);
|
||||
}
|
||||
|
||||
// Basedir.
|
||||
char dir_path[256];
|
||||
strlcpy(dir_path, path, sizeof(dir_path));
|
||||
char *ptr = strrchr(dir_path, '/');
|
||||
ptr = strrchr(dir_path, '/');
|
||||
if (!ptr) ptr = strrchr(dir_path, '\\');
|
||||
if (ptr)
|
||||
ptr[1] = '\0';
|
||||
@@ -775,11 +870,11 @@ static bool load_preset(const char *path)
|
||||
dir_path[0] = '\0';
|
||||
|
||||
// Finally load shaders :)
|
||||
for (unsigned i = 0; i < shaders; i++)
|
||||
for (int i = 0; i < shaders; i++)
|
||||
{
|
||||
char *shader_path;
|
||||
char attr_buf[64];
|
||||
char path_buf[512];
|
||||
char path_buf[PATH_MAX];
|
||||
|
||||
print_buf(attr_buf, "shader%u", i);
|
||||
if (config_get_string(conf, attr_buf, &shader_path))
|
||||
@@ -797,16 +892,31 @@ static bool load_preset(const char *path)
|
||||
SSNES_LOG("Loading Cg shader: \"%s\".\n", path_buf);
|
||||
|
||||
struct cg_program *prog = &prg[i + 1];
|
||||
|
||||
char *listing_f = NULL;
|
||||
prog->fprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, path_buf, cgFProf, "main_fragment", 0);
|
||||
SET_LISTING(f);
|
||||
|
||||
char *listing_v = NULL;
|
||||
prog->vprg = cgCreateProgramFromFile(cgCtx, CG_SOURCE, path_buf, cgVProf, "main_vertex", 0);
|
||||
SET_LISTING(v);
|
||||
|
||||
if (!prog->fprg || !prog->vprg)
|
||||
{
|
||||
CGerror err = cgGetError();
|
||||
SSNES_ERR("CG error: %s\n", cgGetErrorString(err));
|
||||
if (listing_v)
|
||||
SSNES_ERR("Vertex:\n%s\n", listing_v);
|
||||
else if (listing_f)
|
||||
SSNES_ERR("Fragment:\n%s\n", listing_f);
|
||||
|
||||
free(listing_f);
|
||||
free(listing_v);
|
||||
goto error;
|
||||
}
|
||||
|
||||
free(listing_f);
|
||||
free(listing_v);
|
||||
cgGLLoadProgram(prog->fprg);
|
||||
cgGLLoadProgram(prog->vprg);
|
||||
}
|
||||
@@ -839,6 +949,9 @@ error:
|
||||
|
||||
bool gl_cg_init(const char *path)
|
||||
{
|
||||
#ifdef __CELLOS_LV2__
|
||||
cgRTCgcInit();
|
||||
#endif
|
||||
cgCtx = cgCreateContext();
|
||||
if (cgCtx == NULL)
|
||||
{
|
||||
@@ -878,7 +991,7 @@ bool gl_cg_init(const char *path)
|
||||
if (prg[0].mvp)
|
||||
cgGLSetStateMatrixParameter(prg[0].mvp, CG_GL_MODELVIEW_PROJECTION_MATRIX, CG_GL_MATRIX_IDENTITY);
|
||||
|
||||
for (unsigned i = 1; i < cg_shader_num + 1; i++)
|
||||
for (unsigned i = 1; i <= cg_shader_num; i++)
|
||||
{
|
||||
cgGLBindProgram(prg[i].fprg);
|
||||
cgGLBindProgram(prg[i].vprg);
|
||||
@@ -887,10 +1000,12 @@ bool gl_cg_init(const char *path)
|
||||
prg[i].tex_size_f = cgGetNamedParameter(prg[i].fprg, "IN.texture_size");
|
||||
prg[i].out_size_f = cgGetNamedParameter(prg[i].fprg, "IN.output_size");
|
||||
prg[i].frame_cnt_f = cgGetNamedParameter(prg[i].fprg, "IN.frame_count");
|
||||
prg[i].frame_dir_f = cgGetNamedParameter(prg[i].fprg, "IN.frame_direction");
|
||||
prg[i].vid_size_v = cgGetNamedParameter(prg[i].vprg, "IN.video_size");
|
||||
prg[i].tex_size_v = cgGetNamedParameter(prg[i].vprg, "IN.texture_size");
|
||||
prg[i].out_size_v = cgGetNamedParameter(prg[i].vprg, "IN.output_size");
|
||||
prg[i].frame_cnt_v = cgGetNamedParameter(prg[i].vprg, "IN.frame_count");
|
||||
prg[i].frame_dir_v = cgGetNamedParameter(prg[i].vprg, "IN.frame_direction");
|
||||
prg[i].mvp = cgGetNamedParameter(prg[i].vprg, "modelViewProj");
|
||||
if (prg[i].mvp)
|
||||
cgGLSetStateMatrixParameter(prg[i].mvp, CG_GL_MODELVIEW_PROJECTION_MATRIX, CG_GL_MATRIX_IDENTITY);
|
||||
@@ -902,6 +1017,38 @@ bool gl_cg_init(const char *path)
|
||||
prg[i].orig.tex_size_f = cgGetNamedParameter(prg[i].fprg, "ORIG.texture_size");
|
||||
prg[i].orig.coord = cgGetNamedParameter(prg[i].vprg, "ORIG.tex_coord");
|
||||
|
||||
for (unsigned j = 0; j < PREV_TEXTURES; j++)
|
||||
{
|
||||
char attr_buf_tex[64];
|
||||
char attr_buf_vid_size[64];
|
||||
char attr_buf_tex_size[64];
|
||||
char attr_buf_coord[64];
|
||||
static const char *prev_names[PREV_TEXTURES] = {
|
||||
"PREV",
|
||||
"PREV1",
|
||||
"PREV2",
|
||||
"PREV3",
|
||||
"PREV4",
|
||||
"PREV5",
|
||||
"PREV6",
|
||||
};
|
||||
|
||||
snprintf(attr_buf_tex, sizeof(attr_buf_tex), "%s.texture", prev_names[j]);
|
||||
snprintf(attr_buf_vid_size, sizeof(attr_buf_vid_size), "%s.video_size", prev_names[j]);
|
||||
snprintf(attr_buf_tex_size, sizeof(attr_buf_tex_size), "%s.texture_size", prev_names[j]);
|
||||
snprintf(attr_buf_coord, sizeof(attr_buf_coord), "%s.tex_coord", prev_names[j]);
|
||||
|
||||
prg[i].prev[j].tex = cgGetNamedParameter(prg[i].fprg, attr_buf_tex);
|
||||
|
||||
prg[i].prev[j].vid_size_v = cgGetNamedParameter(prg[i].vprg, attr_buf_vid_size);
|
||||
prg[i].prev[j].vid_size_f = cgGetNamedParameter(prg[i].fprg, attr_buf_vid_size);
|
||||
|
||||
prg[i].prev[j].tex_size_v = cgGetNamedParameter(prg[i].vprg, attr_buf_tex_size);
|
||||
prg[i].prev[j].tex_size_f = cgGetNamedParameter(prg[i].fprg, attr_buf_tex_size);
|
||||
|
||||
prg[i].prev[j].coord = cgGetNamedParameter(prg[i].vprg, attr_buf_coord);
|
||||
}
|
||||
|
||||
for (unsigned j = 0; j < i - 1; j++)
|
||||
{
|
||||
char attr_buf[64];
|
||||
@@ -933,6 +1080,8 @@ void gl_cg_use(unsigned index)
|
||||
{
|
||||
if (cg_active && prg[index].vprg && prg[index].fprg)
|
||||
{
|
||||
gl_cg_reset_attrib();
|
||||
|
||||
active_index = index;
|
||||
cgGLBindProgram(prg[index].vprg);
|
||||
cgGLBindProgram(prg[index].fprg);
|
||||
|
||||
+3
-2
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -19,7 +19,7 @@
|
||||
#ifndef __SSNES_CG_H
|
||||
#define __SSNES_CG_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
#include "gl_common.h"
|
||||
|
||||
bool gl_cg_init(const char *path);
|
||||
@@ -33,6 +33,7 @@ void gl_cg_set_params(unsigned width, unsigned height,
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count,
|
||||
const struct gl_tex_info *info,
|
||||
const struct gl_tex_info *prev_info,
|
||||
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt);
|
||||
|
||||
void gl_cg_use(unsigned index);
|
||||
|
||||
+261
-135
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -15,13 +15,14 @@
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
#include <string.h>
|
||||
#include "general.h"
|
||||
#include "../general.h"
|
||||
#include "shader_glsl.h"
|
||||
#include "strl.h"
|
||||
#include "../strl.h"
|
||||
#include "../posix_string.h"
|
||||
#include "snes_state.h"
|
||||
#include "dynamic.h"
|
||||
#include "../dynamic.h"
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <OpenGL/gl.h>
|
||||
@@ -33,9 +34,10 @@
|
||||
|
||||
|
||||
#define NO_SDL_GLEXT
|
||||
#include "SDL.h"
|
||||
#include "sdlwrap.h"
|
||||
#include "SDL_opengl.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <libxml/parser.h>
|
||||
#include <libxml/tree.h>
|
||||
|
||||
@@ -55,6 +57,7 @@
|
||||
#define pglLinkProgram glLinkProgram
|
||||
#define pglGetUniformLocation glGetUniformLocation
|
||||
#define pglUniform1i glUniform1i
|
||||
#define pglUniform1f glUniform1f
|
||||
#define pglUniform2fv glUniform2fv
|
||||
#define pglUniform4fv glUniform4fv
|
||||
#define pglGetShaderiv glGetShaderiv
|
||||
@@ -65,6 +68,7 @@
|
||||
#define pglGetAttachedShaders glGetAttachedShaders
|
||||
#define pglGetAttribLocation glGetAttribLocation
|
||||
#define pglEnableVertexAttribArray glEnableVertexAttribArray
|
||||
#define pglDisableVertexAttribArray glDisableVertexAttribArray
|
||||
#define pglVertexAttribPointer glVertexAttribPointer
|
||||
#else
|
||||
static PFNGLCREATEPROGRAMPROC pglCreateProgram = NULL;
|
||||
@@ -78,6 +82,7 @@ static PFNGLDETACHSHADERPROC pglDetachShader = NULL;
|
||||
static PFNGLLINKPROGRAMPROC pglLinkProgram = NULL;
|
||||
static PFNGLGETUNIFORMLOCATIONPROC pglGetUniformLocation = NULL;
|
||||
static PFNGLUNIFORM1IPROC pglUniform1i = NULL;
|
||||
static PFNGLUNIFORM1FPROC pglUniform1f = NULL;
|
||||
static PFNGLUNIFORM2FVPROC pglUniform2fv = NULL;
|
||||
static PFNGLUNIFORM4FVPROC pglUniform4fv = NULL;
|
||||
static PFNGLGETSHADERIVPROC pglGetShaderiv = NULL;
|
||||
@@ -88,12 +93,14 @@ static PFNGLDELETEPROGRAMPROC pglDeleteProgram = NULL;
|
||||
static PFNGLGETATTACHEDSHADERSPROC pglGetAttachedShaders = NULL;
|
||||
static PFNGLGETATTRIBLOCATIONPROC pglGetAttribLocation = NULL;
|
||||
static PFNGLENABLEVERTEXATTRIBARRAYPROC pglEnableVertexAttribArray = NULL;
|
||||
static PFNGLDISABLEVERTEXATTRIBARRAYPROC pglDisableVertexAttribArray = NULL;
|
||||
static PFNGLVERTEXATTRIBPOINTERPROC pglVertexAttribPointer = NULL;
|
||||
#endif
|
||||
|
||||
#define MAX_PROGRAMS 16
|
||||
#define MAX_TEXTURES 8
|
||||
#define MAX_VARIABLES 256
|
||||
#define PREV_TEXTURES 7
|
||||
|
||||
enum filter_type
|
||||
{
|
||||
@@ -116,10 +123,14 @@ static char gl_teximage_uniforms[MAX_TEXTURES][64];
|
||||
static snes_tracker_t *gl_snes_tracker = NULL;
|
||||
static struct snes_tracker_uniform_info gl_tracker_info[MAX_VARIABLES];
|
||||
static unsigned gl_tracker_info_cnt = 0;
|
||||
static char gl_tracker_script[256];
|
||||
static char gl_tracker_script[PATH_MAX];
|
||||
static char gl_tracker_script_class[64];
|
||||
static xmlChar *gl_script_program = NULL;
|
||||
|
||||
static GLint gl_attribs[PREV_TEXTURES + 1 + MAX_PROGRAMS];
|
||||
static unsigned gl_attrib_index = 0;
|
||||
|
||||
|
||||
struct shader_program
|
||||
{
|
||||
char *vertex;
|
||||
@@ -136,6 +147,21 @@ struct shader_program
|
||||
bool valid_scale;
|
||||
};
|
||||
|
||||
static const char *stock_vertex =
|
||||
"varying vec4 color;\n"
|
||||
"void main() {\n"
|
||||
" gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
|
||||
" gl_TexCoord[0] = gl_MultiTexCoord0;\n"
|
||||
" color = gl_Color;\n"
|
||||
"}";
|
||||
|
||||
static const char *stock_fragment =
|
||||
"uniform sampler2D rubyTexture;\n"
|
||||
"varying vec4 color;\n"
|
||||
"void main() {\n"
|
||||
" gl_FragColor = color * texture2D(rubyTexture, gl_TexCoord[0].xy);\n"
|
||||
"}";
|
||||
|
||||
static bool get_xml_attrs(struct shader_program *prog, xmlNodePtr ptr)
|
||||
{
|
||||
prog->scale_x = 1.0;
|
||||
@@ -309,6 +335,8 @@ static bool get_texture_image(const char *shader_path, xmlNodePtr ptr)
|
||||
xmlChar *filename = xmlGetProp(ptr, (const xmlChar*)"file");
|
||||
xmlChar *filter = xmlGetProp(ptr, (const xmlChar*)"filter");
|
||||
xmlChar *id = xmlGetProp(ptr, (const xmlChar*)"id");
|
||||
char *last = NULL;
|
||||
struct texture_image img;
|
||||
|
||||
if (!id)
|
||||
{
|
||||
@@ -325,16 +353,15 @@ static bool get_texture_image(const char *shader_path, xmlNodePtr ptr)
|
||||
if (filter && strcmp((const char*)filter, "nearest") == 0)
|
||||
linear = false;
|
||||
|
||||
char tex_path[256];
|
||||
char tex_path[PATH_MAX];
|
||||
strlcpy(tex_path, shader_path, sizeof(tex_path));
|
||||
|
||||
char *last = strrchr(tex_path, '/');
|
||||
last = strrchr(tex_path, '/');
|
||||
if (!last) last = strrchr(tex_path, '\\');
|
||||
if (last) last[1] = '\0';
|
||||
|
||||
strlcat(tex_path, (const char*)filename, sizeof(tex_path));
|
||||
|
||||
struct texture_image img;
|
||||
SSNES_LOG("Loading texture image from: \"%s\" ...\n", tex_path);
|
||||
if (!texture_image_load(tex_path, &img))
|
||||
{
|
||||
@@ -356,7 +383,7 @@ static bool get_texture_image(const char *shader_path, xmlNodePtr ptr)
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, img.width);
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0, GL_RGBA, img.width, img.height, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, img.pixels);
|
||||
0, GL_RGBA, img.width, img.height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, img.pixels);
|
||||
|
||||
pglActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
@@ -453,13 +480,18 @@ static bool get_import_value(xmlNodePtr ptr)
|
||||
xmlChar *cgram = xmlGetProp(ptr, (const xmlChar*)"cgram");
|
||||
xmlChar *bitmask = xmlGetProp(ptr, (const xmlChar*)"mask");
|
||||
|
||||
unsigned memtype;
|
||||
enum snes_tracker_type tracker_type;
|
||||
enum snes_ram_type ram_type = SSNES_STATE_NONE;
|
||||
uint32_t addr = 0;
|
||||
unsigned mask_value = 0;
|
||||
|
||||
if (!semantic || !id)
|
||||
{
|
||||
SSNES_ERR("No semantic or ID for import value!\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
enum snes_tracker_type tracker_type;
|
||||
|
||||
if (strcmp((const char*)semantic, "capture") == 0)
|
||||
tracker_type = SSNES_STATE_CAPTURE;
|
||||
@@ -481,13 +513,10 @@ static bool get_import_value(xmlNodePtr ptr)
|
||||
goto error;
|
||||
}
|
||||
|
||||
enum snes_ram_type ram_type = SSNES_STATE_WRAM;
|
||||
uint32_t addr = 0;
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
if (tracker_type != SSNES_STATE_PYTHON)
|
||||
{
|
||||
#endif
|
||||
{
|
||||
if (input)
|
||||
{
|
||||
unsigned slot = strtoul((const char*)input, NULL, 0);
|
||||
@@ -515,11 +544,8 @@ static bool get_import_value(xmlNodePtr ptr)
|
||||
SSNES_ERR("No RAM address specificed for import value.\n");
|
||||
goto error;
|
||||
}
|
||||
#ifdef HAVE_PYTHON
|
||||
}
|
||||
#endif
|
||||
|
||||
int memtype = 0;
|
||||
switch (ram_type)
|
||||
{
|
||||
case SSNES_STATE_WRAM:
|
||||
@@ -539,16 +565,15 @@ static bool get_import_value(xmlNodePtr ptr)
|
||||
break;
|
||||
|
||||
default:
|
||||
memtype = SNES_MEMORY_WRAM;
|
||||
memtype = -1u;
|
||||
}
|
||||
|
||||
if (addr >= psnes_get_memory_size(memtype))
|
||||
if ((memtype != -1u) && (addr >= psnes_get_memory_size(memtype)))
|
||||
{
|
||||
SSNES_ERR("Address out of bounds.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
unsigned mask_value = 0;
|
||||
if (bitmask)
|
||||
mask_value = strtoul((const char*)bitmask, NULL, 16);
|
||||
|
||||
@@ -596,6 +621,10 @@ static unsigned get_xml_shaders(const char *path, struct shader_program *prog, s
|
||||
|
||||
SSNES_LOG("Loading XML shader: %s\n", path);
|
||||
xmlDocPtr doc = xmlCtxtReadFile(ctx, path, NULL, 0);
|
||||
xmlNodePtr head = NULL;
|
||||
xmlNodePtr cur = NULL;
|
||||
unsigned num = 0;
|
||||
|
||||
if (!doc)
|
||||
{
|
||||
SSNES_ERR("Failed to parse XML file: %s\n", path);
|
||||
@@ -608,8 +637,8 @@ static unsigned get_xml_shaders(const char *path, struct shader_program *prog, s
|
||||
goto error;
|
||||
}
|
||||
|
||||
xmlNodePtr head = xmlDocGetRootElement(doc);
|
||||
xmlNodePtr cur = NULL;
|
||||
head = xmlDocGetRootElement(doc);
|
||||
|
||||
for (cur = head; cur; cur = cur->next)
|
||||
{
|
||||
if (cur->type == XML_ELEMENT_NODE && strcmp((const char*)cur->name, "shader") == 0)
|
||||
@@ -630,7 +659,6 @@ static unsigned get_xml_shaders(const char *path, struct shader_program *prog, s
|
||||
if (!cur) // We couldn't find any GLSL shader :(
|
||||
goto error;
|
||||
|
||||
unsigned num = 0;
|
||||
memset(prog, 0, sizeof(struct shader_program) * size);
|
||||
|
||||
// Iterate to check if we find fragment and/or vertex shaders.
|
||||
@@ -712,30 +740,46 @@ error:
|
||||
|
||||
static void print_shader_log(GLuint obj)
|
||||
{
|
||||
int info_len = 0;
|
||||
int max_len;
|
||||
GLint info_len = 0;
|
||||
GLint max_len;
|
||||
|
||||
pglGetShaderiv(obj, GL_INFO_LOG_LENGTH, &max_len);
|
||||
|
||||
char info_log[max_len];
|
||||
if (max_len == 0)
|
||||
return;
|
||||
|
||||
char *info_log = (char*)malloc(max_len);
|
||||
if (!info_log)
|
||||
return;
|
||||
|
||||
pglGetShaderInfoLog(obj, max_len, &info_len, info_log);
|
||||
|
||||
if (info_len > 0)
|
||||
SSNES_LOG("Shader log: %s\n", info_log);
|
||||
|
||||
free(info_log);
|
||||
}
|
||||
|
||||
static void print_linker_log(GLuint obj)
|
||||
{
|
||||
int info_len = 0;
|
||||
int max_len;
|
||||
GLint info_len = 0;
|
||||
GLint max_len;
|
||||
|
||||
pglGetProgramiv(obj, GL_INFO_LOG_LENGTH, &max_len);
|
||||
|
||||
char info_log[max_len];
|
||||
if (max_len == 0)
|
||||
return;
|
||||
|
||||
char *info_log = (char*)malloc(max_len);
|
||||
if (!info_log)
|
||||
return;
|
||||
|
||||
pglGetProgramInfoLog(obj, max_len, &info_len, info_log);
|
||||
|
||||
if (info_len > 0)
|
||||
SSNES_LOG("Linker log: %s\n", info_log);
|
||||
|
||||
free(info_log);
|
||||
}
|
||||
|
||||
static bool compile_shader(GLuint shader, const char *program)
|
||||
@@ -825,6 +869,13 @@ static bool compile_programs(GLuint *gl_prog, struct shader_program *progs, size
|
||||
return true;
|
||||
}
|
||||
|
||||
static void gl_glsl_reset_attrib(void)
|
||||
{
|
||||
for (unsigned i = 0; i < gl_attrib_index; i++)
|
||||
pglDisableVertexAttribArray(gl_attribs[i]);
|
||||
gl_attrib_index = 0;
|
||||
}
|
||||
|
||||
#define LOAD_GL_SYM(SYM) if (!pgl##SYM) { SDL_SYM_WRAP(pgl##SYM, "gl" #SYM) }
|
||||
|
||||
bool gl_glsl_init(const char *path)
|
||||
@@ -842,6 +893,7 @@ bool gl_glsl_init(const char *path)
|
||||
LOAD_GL_SYM(LinkProgram);
|
||||
LOAD_GL_SYM(GetUniformLocation);
|
||||
LOAD_GL_SYM(Uniform1i);
|
||||
LOAD_GL_SYM(Uniform1f);
|
||||
LOAD_GL_SYM(Uniform2fv);
|
||||
LOAD_GL_SYM(Uniform4fv);
|
||||
LOAD_GL_SYM(GetShaderiv);
|
||||
@@ -852,6 +904,7 @@ bool gl_glsl_init(const char *path)
|
||||
LOAD_GL_SYM(GetAttachedShaders);
|
||||
LOAD_GL_SYM(GetAttribLocation);
|
||||
LOAD_GL_SYM(EnableVertexAttribArray);
|
||||
LOAD_GL_SYM(DisableVertexAttribArray);
|
||||
LOAD_GL_SYM(VertexAttribPointer);
|
||||
#endif
|
||||
|
||||
@@ -862,19 +915,26 @@ bool gl_glsl_init(const char *path)
|
||||
bool shader_support = pglCreateProgram && pglUseProgram && pglCreateShader
|
||||
&& pglDeleteShader && pglShaderSource && pglCompileShader && pglAttachShader
|
||||
&& pglDetachShader && pglLinkProgram && pglGetUniformLocation
|
||||
&& pglUniform1i && pglUniform2fv && pglUniform4fv
|
||||
&& pglUniform1i && pglUniform1f && pglUniform2fv && pglUniform4fv
|
||||
&& pglGetShaderiv && pglGetShaderInfoLog && pglGetProgramiv && pglGetProgramInfoLog
|
||||
&& pglDeleteProgram && pglGetAttachedShaders
|
||||
&& pglGetAttribLocation && pglEnableVertexAttribArray
|
||||
&& pglGetAttribLocation && pglEnableVertexAttribArray && pglDisableVertexAttribArray
|
||||
&& pglVertexAttribPointer;
|
||||
#endif
|
||||
|
||||
if (!shader_support)
|
||||
{
|
||||
SSNES_ERR("GLSL shaders aren't supported by your GL driver.\n");
|
||||
SSNES_ERR("GLSL shaders aren't supported by your OpenGL driver.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
struct shader_program stock_prog = {0};
|
||||
stock_prog.vertex = strdup(stock_vertex);
|
||||
stock_prog.fragment = strdup(stock_fragment);
|
||||
|
||||
if (!compile_programs(&gl_program[0], &stock_prog, 1))
|
||||
return false;
|
||||
|
||||
struct shader_program progs[MAX_PROGRAMS];
|
||||
unsigned num_progs = get_xml_shaders(path, progs, MAX_PROGRAMS - 1);
|
||||
|
||||
@@ -900,7 +960,7 @@ bool gl_glsl_init(const char *path)
|
||||
return false;
|
||||
|
||||
// SSNES custom two-pass with two different files.
|
||||
if (num_progs == 1 && *g_settings.video.second_pass_shader)
|
||||
if (num_progs == 1 && *g_settings.video.second_pass_shader && g_settings.video.render_to_texture)
|
||||
{
|
||||
unsigned secondary_progs = get_xml_shaders(g_settings.video.second_pass_shader, progs, 1);
|
||||
if (secondary_progs == 1)
|
||||
@@ -920,15 +980,14 @@ bool gl_glsl_init(const char *path)
|
||||
|
||||
if (gl_tracker_info_cnt > 0)
|
||||
{
|
||||
struct snes_tracker_info info = {
|
||||
.wram = psnes_get_memory_data(SNES_MEMORY_WRAM),
|
||||
.vram = psnes_get_memory_data(SNES_MEMORY_VRAM),
|
||||
.cgram = psnes_get_memory_data(SNES_MEMORY_CGRAM),
|
||||
.apuram = psnes_get_memory_data(SNES_MEMORY_APURAM),
|
||||
.oam = psnes_get_memory_data(SNES_MEMORY_OAM),
|
||||
.info = gl_tracker_info,
|
||||
.info_elem = gl_tracker_info_cnt,
|
||||
};
|
||||
struct snes_tracker_info info = {0};
|
||||
info.wram = psnes_get_memory_data(SNES_MEMORY_WRAM);
|
||||
info.vram = psnes_get_memory_data(SNES_MEMORY_VRAM);
|
||||
info.cgram = psnes_get_memory_data(SNES_MEMORY_CGRAM);
|
||||
info.apuram = psnes_get_memory_data(SNES_MEMORY_APURAM);
|
||||
info.oam = psnes_get_memory_data(SNES_MEMORY_OAM);
|
||||
info.info = gl_tracker_info;
|
||||
info.info_elem = gl_tracker_info_cnt;
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
if (*gl_tracker_script)
|
||||
@@ -949,6 +1008,10 @@ bool gl_glsl_init(const char *path)
|
||||
|
||||
glsl_enable = true;
|
||||
gl_num_programs = num_progs;
|
||||
gl_program[gl_num_programs + 1] = gl_program[0];
|
||||
|
||||
gl_glsl_reset_attrib();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -957,10 +1020,10 @@ void gl_glsl_deinit(void)
|
||||
if (glsl_enable)
|
||||
{
|
||||
pglUseProgram(0);
|
||||
for (int i = 1; i < MAX_PROGRAMS; i++)
|
||||
for (unsigned i = 0; i <= gl_num_programs; i++)
|
||||
{
|
||||
if (gl_program[i] == 0)
|
||||
break;
|
||||
continue;
|
||||
|
||||
GLsizei count;
|
||||
GLuint shaders[2];
|
||||
@@ -998,6 +1061,8 @@ void gl_glsl_deinit(void)
|
||||
snes_tracker_free(gl_snes_tracker);
|
||||
gl_snes_tracker = NULL;
|
||||
}
|
||||
|
||||
gl_glsl_reset_attrib();
|
||||
}
|
||||
|
||||
void gl_glsl_set_params(unsigned width, unsigned height,
|
||||
@@ -1005,123 +1070,182 @@ void gl_glsl_set_params(unsigned width, unsigned height,
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_count,
|
||||
const struct gl_tex_info *info,
|
||||
const struct gl_tex_info *prev_info,
|
||||
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt)
|
||||
{
|
||||
if (glsl_enable && gl_program[active_index] > 0)
|
||||
// We enforce a certain layout for our various texture types in the texunits.
|
||||
// - Regular SNES frame (rubyTexture) (always bound).
|
||||
// - LUT textures (always bound).
|
||||
// - Original texture (always bound if meaningful).
|
||||
// - FBO textures (always bound if available).
|
||||
// - Previous textures.
|
||||
|
||||
if (!glsl_enable || (gl_program[active_index] == 0))
|
||||
return;
|
||||
|
||||
GLint location;
|
||||
|
||||
float inputSize[2] = {(float)width, (float)height};
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyInputSize");
|
||||
pglUniform2fv(location, 1, inputSize);
|
||||
|
||||
float outputSize[2] = {(float)out_width, (float)out_height};
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyOutputSize");
|
||||
pglUniform2fv(location, 1, outputSize);
|
||||
|
||||
float textureSize[2] = {(float)tex_width, (float)tex_height};
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyTextureSize");
|
||||
pglUniform2fv(location, 1, textureSize);
|
||||
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyFrameCount");
|
||||
pglUniform1i(location, frame_count);
|
||||
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyFrameDirection");
|
||||
pglUniform1i(location, g_extern.frame_is_reverse ? -1 : 1);
|
||||
|
||||
for (unsigned i = 0; i < gl_teximage_cnt; i++)
|
||||
{
|
||||
GLint location;
|
||||
location = pglGetUniformLocation(gl_program[active_index], gl_teximage_uniforms[i]);
|
||||
pglUniform1i(location, i + 1);
|
||||
}
|
||||
|
||||
float inputSize[2] = {width, height};
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyInputSize");
|
||||
pglUniform2fv(location, 1, inputSize);
|
||||
unsigned texunit = gl_teximage_cnt + 1;
|
||||
|
||||
float outputSize[2] = {out_width, out_height};
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyOutputSize");
|
||||
pglUniform2fv(location, 1, outputSize);
|
||||
// Set original texture unless we're in first pass (pointless).
|
||||
if (active_index > 1)
|
||||
{
|
||||
// Bind original texture.
|
||||
pglActiveTexture(GL_TEXTURE0 + texunit);
|
||||
|
||||
float textureSize[2] = {tex_width, tex_height};
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyTextureSize");
|
||||
pglUniform2fv(location, 1, textureSize);
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyOrigTexture");
|
||||
pglUniform1i(location, texunit++);
|
||||
glBindTexture(GL_TEXTURE_2D, info->tex);
|
||||
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyFrameCount");
|
||||
pglUniform1i(location, frame_count);
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyOrigTextureSize");
|
||||
pglUniform2fv(location, 1, info->tex_size);
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyOrigInputSize");
|
||||
pglUniform2fv(location, 1, info->input_size);
|
||||
|
||||
for (unsigned i = 0; i < gl_teximage_cnt; i++)
|
||||
// Pass texture coordinates.
|
||||
location = pglGetAttribLocation(gl_program[active_index], "rubyOrigTexCoord");
|
||||
if (location >= 0)
|
||||
{
|
||||
location = pglGetUniformLocation(gl_program[active_index], gl_teximage_uniforms[i]);
|
||||
pglUniform1i(location, i + 1);
|
||||
pglEnableVertexAttribArray(location);
|
||||
pglVertexAttribPointer(location, 2, GL_FLOAT, GL_FALSE, 0, info->coord);
|
||||
gl_attribs[gl_attrib_index++] = location;
|
||||
}
|
||||
|
||||
// Set original texture unless we're in first pass (pointless).
|
||||
if (active_index > 1)
|
||||
// Bind new texture in the chain.
|
||||
if (fbo_info_cnt > 0)
|
||||
{
|
||||
// Bind original texture.
|
||||
pglActiveTexture(GL_TEXTURE0 + gl_teximage_cnt + 1);
|
||||
glBindTexture(GL_TEXTURE_2D, info->tex);
|
||||
pglActiveTexture(GL_TEXTURE0 + texunit + fbo_info_cnt - 1);
|
||||
glBindTexture(GL_TEXTURE_2D, fbo_info[fbo_info_cnt - 1].tex);
|
||||
}
|
||||
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyOrigTexture");
|
||||
pglUniform1i(location, gl_teximage_cnt + 1);
|
||||
// Bind FBO textures.
|
||||
for (unsigned i = 0; i < fbo_info_cnt; i++)
|
||||
{
|
||||
char attrib_buf[64];
|
||||
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyOrigTextureSize");
|
||||
pglUniform2fv(location, 1, info->tex_size);
|
||||
location = pglGetUniformLocation(gl_program[active_index], "rubyOrigInputSize");
|
||||
pglUniform2fv(location, 1, info->input_size);
|
||||
snprintf(attrib_buf, sizeof(attrib_buf), "rubyPass%uTexture", i + 1);
|
||||
location = pglGetUniformLocation(gl_program[active_index], attrib_buf);
|
||||
pglUniform1i(location, texunit++);
|
||||
|
||||
// Pass texture coordinates.
|
||||
location = pglGetAttribLocation(gl_program[active_index], "rubyOrigTexCoord");
|
||||
snprintf(attrib_buf, sizeof(attrib_buf), "rubyPass%uTextureSize", i + 1);
|
||||
location = pglGetUniformLocation(gl_program[active_index], attrib_buf);
|
||||
pglUniform2fv(location, 1, fbo_info[i].tex_size);
|
||||
|
||||
snprintf(attrib_buf, sizeof(attrib_buf), "rubyPass%uInputSize", i + 1);
|
||||
location = pglGetUniformLocation(gl_program[active_index], attrib_buf);
|
||||
pglUniform2fv(location, 1, fbo_info[i].input_size);
|
||||
|
||||
snprintf(attrib_buf, sizeof(attrib_buf), "rubyPass%uTexCoord", i + 1);
|
||||
location = pglGetAttribLocation(gl_program[active_index], attrib_buf);
|
||||
if (location >= 0)
|
||||
{
|
||||
pglEnableVertexAttribArray(location);
|
||||
pglVertexAttribPointer(location, 2, GL_FLOAT, GL_FALSE, 0, info->coord);
|
||||
}
|
||||
|
||||
GLuint base_tex = GL_TEXTURE0 + gl_teximage_cnt + 2;
|
||||
|
||||
// Bind new texture in the chain.
|
||||
if (fbo_info_cnt > 0)
|
||||
{
|
||||
pglActiveTexture(base_tex + fbo_info_cnt - 1);
|
||||
glBindTexture(GL_TEXTURE_2D, fbo_info[fbo_info_cnt - 1].tex);
|
||||
}
|
||||
|
||||
// Bind FBO textures.
|
||||
for (unsigned i = 0; i < fbo_info_cnt; i++)
|
||||
{
|
||||
char attrib_buf[64];
|
||||
|
||||
snprintf(attrib_buf, sizeof(attrib_buf), "rubyPass%uTexture", i + 1);
|
||||
location = pglGetUniformLocation(gl_program[active_index], attrib_buf);
|
||||
pglUniform1i(location, base_tex + i - GL_TEXTURE0);
|
||||
|
||||
snprintf(attrib_buf, sizeof(attrib_buf), "rubyPass%uTextureSize", i + 1);
|
||||
location = pglGetUniformLocation(gl_program[active_index], attrib_buf);
|
||||
pglUniform2fv(location, 1, fbo_info[i].tex_size);
|
||||
|
||||
snprintf(attrib_buf, sizeof(attrib_buf), "rubyPass%uInputSize", i + 1);
|
||||
location = pglGetUniformLocation(gl_program[active_index], attrib_buf);
|
||||
pglUniform2fv(location, 1, fbo_info[i].input_size);
|
||||
|
||||
snprintf(attrib_buf, sizeof(attrib_buf), "rubyPass%uTexCoord", i + 1);
|
||||
location = pglGetAttribLocation(gl_program[active_index], attrib_buf);
|
||||
if (location >= 0)
|
||||
{
|
||||
pglEnableVertexAttribArray(location);
|
||||
pglVertexAttribPointer(location, 2, GL_FLOAT, GL_FALSE, 0, fbo_info[i].coord);
|
||||
}
|
||||
pglVertexAttribPointer(location, 2, GL_FLOAT, GL_FALSE, 0, fbo_info[i].coord);
|
||||
gl_attribs[gl_attrib_index++] = location;
|
||||
}
|
||||
}
|
||||
else
|
||||
}
|
||||
else
|
||||
{
|
||||
// First pass, so unbind everything to avoid collitions.
|
||||
// Unbind ORIG.
|
||||
pglActiveTexture(GL_TEXTURE0 + texunit);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
GLuint base_tex = texunit + 1;
|
||||
// Unbind any lurking FBO passes.
|
||||
// Rendering to a texture that is bound to a texture unit
|
||||
// sounds very shaky ... ;)
|
||||
for (unsigned i = 0; i < gl_num_programs; i++)
|
||||
{
|
||||
// First pass, so unbind everything to avoid collitions.
|
||||
pglActiveTexture(GL_TEXTURE0 + gl_teximage_cnt + 1);
|
||||
pglActiveTexture(GL_TEXTURE0 + base_tex + i);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
}
|
||||
|
||||
GLuint base_tex = GL_TEXTURE0 + gl_teximage_cnt + 2;
|
||||
// Unbind any lurking FBO passes.
|
||||
// Rendering to a texture that is bound to a texture unit
|
||||
// sounds very shaky ... ;)
|
||||
for (int i = 0; i < gl_num_programs; i++)
|
||||
{
|
||||
pglActiveTexture(GL_TEXTURE0 + base_tex + i);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
// Set previous textures. Only bind if they're actually used.
|
||||
for (unsigned i = 0; i < PREV_TEXTURES; i++)
|
||||
{
|
||||
char attr_buf_tex[64];
|
||||
char attr_buf_tex_size[64];
|
||||
char attr_buf_input_size[64];
|
||||
char attr_buf_coord[64];
|
||||
static const char *prev_names[PREV_TEXTURES] = {
|
||||
"Prev",
|
||||
"Prev1",
|
||||
"Prev2",
|
||||
"Prev3",
|
||||
"Prev4",
|
||||
"Prev5",
|
||||
"Prev6",
|
||||
};
|
||||
|
||||
snprintf(attr_buf_tex, sizeof(attr_buf_tex), "ruby%sTexture", prev_names[i]);
|
||||
snprintf(attr_buf_tex_size, sizeof(attr_buf_tex_size), "ruby%sTextureSize", prev_names[i]);
|
||||
snprintf(attr_buf_input_size, sizeof(attr_buf_input_size), "ruby%sInputSize", prev_names[i]);
|
||||
snprintf(attr_buf_coord, sizeof(attr_buf_coord), "ruby%sTexCoord", prev_names[i]);
|
||||
|
||||
location = pglGetUniformLocation(gl_program[active_index], attr_buf_tex);
|
||||
if (location >= 0)
|
||||
{
|
||||
pglActiveTexture(GL_TEXTURE0 + texunit);
|
||||
glBindTexture(GL_TEXTURE_2D, prev_info[i].tex);
|
||||
pglUniform1i(location, texunit++);
|
||||
}
|
||||
|
||||
pglActiveTexture(GL_TEXTURE0);
|
||||
location = pglGetUniformLocation(gl_program[active_index], attr_buf_tex_size);
|
||||
pglUniform2fv(location, 1, prev_info[i].tex_size);
|
||||
location = pglGetUniformLocation(gl_program[active_index], attr_buf_input_size);
|
||||
pglUniform2fv(location, 1, prev_info[i].input_size);
|
||||
|
||||
if (gl_snes_tracker)
|
||||
// Pass texture coordinates.
|
||||
location = pglGetAttribLocation(gl_program[active_index], attr_buf_coord);
|
||||
if (location >= 0)
|
||||
{
|
||||
static struct snes_tracker_uniform info[MAX_VARIABLES];
|
||||
static unsigned cnt = 0;
|
||||
|
||||
if (active_index == 1)
|
||||
cnt = snes_get_uniform(gl_snes_tracker, info, MAX_VARIABLES, frame_count);
|
||||
pglEnableVertexAttribArray(location);
|
||||
pglVertexAttribPointer(location, 2, GL_FLOAT, GL_FALSE, 0, prev_info[i].coord);
|
||||
gl_attribs[gl_attrib_index++] = location;
|
||||
}
|
||||
}
|
||||
|
||||
for (unsigned i = 0; i < cnt; i++)
|
||||
{
|
||||
location = pglGetUniformLocation(gl_program[active_index], info[i].id);
|
||||
pglUniform1i(location, info[i].value);
|
||||
}
|
||||
pglActiveTexture(GL_TEXTURE0);
|
||||
|
||||
if (gl_snes_tracker)
|
||||
{
|
||||
static struct snes_tracker_uniform info[MAX_VARIABLES];
|
||||
static unsigned cnt = 0;
|
||||
|
||||
if (active_index == 1)
|
||||
cnt = snes_get_uniform(gl_snes_tracker, info, MAX_VARIABLES, frame_count);
|
||||
|
||||
for (unsigned i = 0; i < cnt; i++)
|
||||
{
|
||||
location = pglGetUniformLocation(gl_program[active_index], info[i].id);
|
||||
pglUniform1f(location, info[i].value);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1133,6 +1257,8 @@ void gl_glsl_use(unsigned index)
|
||||
{
|
||||
if (glsl_enable)
|
||||
{
|
||||
gl_glsl_reset_attrib();
|
||||
|
||||
active_index = index;
|
||||
pglUseProgram(gl_program[index]);
|
||||
}
|
||||
|
||||
+3
-2
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -19,7 +19,7 @@
|
||||
#ifndef __SSNES_GLSL_H
|
||||
#define __SSNES_GLSL_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
#include "gl_common.h"
|
||||
|
||||
bool gl_glsl_init(const char *path);
|
||||
@@ -33,6 +33,7 @@ void gl_glsl_set_params(unsigned width, unsigned height,
|
||||
unsigned out_width, unsigned out_height,
|
||||
unsigned frame_counter,
|
||||
const struct gl_tex_info *info,
|
||||
const struct gl_tex_info *prev_info,
|
||||
const struct gl_tex_info *fbo_info, unsigned fbo_info_cnt);
|
||||
|
||||
void gl_glsl_use(unsigned index);
|
||||
|
||||
+15
-16
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -17,10 +17,9 @@
|
||||
|
||||
#include "snes_state.h"
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
#include "strl.h"
|
||||
#include "general.h"
|
||||
#include <libsnes.hpp>
|
||||
#include "../strl.h"
|
||||
#include "../general.h"
|
||||
#include "../libsnes.hpp"
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
#include "py_state/py_state.h"
|
||||
@@ -63,7 +62,7 @@ struct snes_tracker
|
||||
|
||||
snes_tracker_t* snes_tracker_init(const struct snes_tracker_info *info)
|
||||
{
|
||||
snes_tracker_t *tracker = calloc(1, sizeof(*tracker));
|
||||
snes_tracker_t *tracker = (snes_tracker_t*)calloc(1, sizeof(*tracker));
|
||||
if (!tracker)
|
||||
return NULL;
|
||||
|
||||
@@ -80,7 +79,7 @@ snes_tracker_t* snes_tracker_init(const struct snes_tracker_info *info)
|
||||
}
|
||||
#endif
|
||||
|
||||
tracker->info = calloc(info->info_elem, sizeof(struct snes_tracker_internal));
|
||||
tracker->info = (struct snes_tracker_internal*)calloc(info->info_elem, sizeof(struct snes_tracker_internal));
|
||||
tracker->info_elem = info->info_elem;
|
||||
|
||||
for (unsigned i = 0; i < info->info_elem; i++)
|
||||
@@ -88,32 +87,32 @@ snes_tracker_t* snes_tracker_init(const struct snes_tracker_info *info)
|
||||
strlcpy(tracker->info[i].id, info->info[i].id, sizeof(tracker->info[i].id));
|
||||
tracker->info[i].addr = info->info[i].addr;
|
||||
tracker->info[i].type = info->info[i].type;
|
||||
tracker->info[i].mask = (info->info[i].mask == 0) ? 0xffffffffu : info->info[i].mask;
|
||||
tracker->info[i].mask = (info->info[i].mask == 0) ? -1u : info->info[i].mask;
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
if (info->info[i].type == SSNES_STATE_PYTHON)
|
||||
tracker->info[i].py = tracker->py;
|
||||
#endif
|
||||
|
||||
assert(info->wram && info->vram && info->cgram &&
|
||||
info->oam && info->apuram);
|
||||
// If we don't have a valid pointer.
|
||||
static const uint8_t empty = 0;
|
||||
|
||||
switch (info->info[i].ram_type)
|
||||
{
|
||||
case SSNES_STATE_WRAM:
|
||||
tracker->info[i].ptr = info->wram;
|
||||
tracker->info[i].ptr = info->wram ? info->wram : ∅
|
||||
break;
|
||||
case SSNES_STATE_APURAM:
|
||||
tracker->info[i].ptr = info->apuram;
|
||||
tracker->info[i].ptr = info->apuram ? info->apuram : ∅
|
||||
break;
|
||||
case SSNES_STATE_OAM:
|
||||
tracker->info[i].ptr = info->oam;
|
||||
tracker->info[i].ptr = info->oam ? info->oam : ∅
|
||||
break;
|
||||
case SSNES_STATE_CGRAM:
|
||||
tracker->info[i].ptr = info->cgram;
|
||||
tracker->info[i].ptr = info->cgram ? info->cgram : ∅
|
||||
break;
|
||||
case SSNES_STATE_VRAM:
|
||||
tracker->info[i].ptr = info->vram;
|
||||
tracker->info[i].ptr = info->vram ? info->vram : ∅
|
||||
break;
|
||||
case SSNES_STATE_INPUT_SLOT1:
|
||||
tracker->info[i].input_ptr = &tracker->input_state[0];
|
||||
@@ -125,7 +124,7 @@ snes_tracker_t* snes_tracker_init(const struct snes_tracker_info *info)
|
||||
break;
|
||||
|
||||
default:
|
||||
tracker->info[i].ptr = NULL;
|
||||
tracker->info[i].ptr = ∅
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+4
-3
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -19,7 +19,7 @@
|
||||
#define __SSNES_SNES_STATE_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
@@ -39,6 +39,7 @@ enum snes_tracker_type
|
||||
|
||||
enum snes_ram_type
|
||||
{
|
||||
SSNES_STATE_NONE,
|
||||
SSNES_STATE_WRAM,
|
||||
SSNES_STATE_APURAM,
|
||||
SSNES_STATE_OAM,
|
||||
@@ -78,7 +79,7 @@ struct snes_tracker_info
|
||||
struct snes_tracker_uniform
|
||||
{
|
||||
const char *id;
|
||||
int value;
|
||||
float value;
|
||||
};
|
||||
|
||||
typedef struct snes_tracker snes_tracker_t;
|
||||
|
||||
+210
-128
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -37,8 +37,7 @@
|
||||
|
||||
// Adapted from bSNES and MPlayer source.
|
||||
|
||||
typedef struct xv xv_t;
|
||||
struct xv
|
||||
typedef struct xv
|
||||
{
|
||||
Display *display;
|
||||
GC gc;
|
||||
@@ -63,19 +62,25 @@ struct xv
|
||||
uint8_t *ytable;
|
||||
uint8_t *utable;
|
||||
uint8_t *vtable;
|
||||
unsigned luma_i;
|
||||
unsigned chroma_i;
|
||||
|
||||
#ifdef HAVE_FREETYPE
|
||||
font_renderer_t *font;
|
||||
|
||||
unsigned luma_index[2];
|
||||
unsigned chroma_u_index;
|
||||
unsigned chroma_v_index;
|
||||
|
||||
uint8_t font_y;
|
||||
uint8_t font_u;
|
||||
uint8_t font_v;
|
||||
#endif
|
||||
|
||||
void (*render_func)(xv_t*, const void *frame, unsigned width, unsigned height, unsigned pitch);
|
||||
};
|
||||
void (*render_func)(struct xv*, const void *frame, unsigned width, unsigned height, unsigned pitch);
|
||||
} xv_t;
|
||||
|
||||
static void xv_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
xv_t *xv = data;
|
||||
xv_t *xv = (xv_t*)data;
|
||||
Atom atom = XInternAtom(xv->display, "XV_SYNC_TO_VBLANK", true);
|
||||
if (atom != None && xv->port)
|
||||
XvSetPortAttribute(xv->display, xv->port, atom, !state);
|
||||
@@ -89,27 +94,32 @@ static void sighandler(int sig)
|
||||
g_quit = 1;
|
||||
}
|
||||
|
||||
static inline void calculate_yuv(uint8_t *y, uint8_t *u, uint8_t *v, unsigned r, unsigned g, unsigned b)
|
||||
{
|
||||
int y_ = (int)(+((double)r * 0.257) + ((double)g * 0.504) + ((double)b * 0.098) + 16.0);
|
||||
int u_ = (int)(-((double)r * 0.148) - ((double)g * 0.291) + ((double)b * 0.439) + 128.0);
|
||||
int v_ = (int)(+((double)r * 0.439) - ((double)g * 0.368) - ((double)b * 0.071) + 128.0);
|
||||
|
||||
*y = y_ < 0 ? 0 : (y_ > 255 ? 255 : y_);
|
||||
*u = y_ < 0 ? 0 : (u_ > 255 ? 255 : u_);
|
||||
*v = v_ < 0 ? 0 : (v_ > 255 ? 255 : v_);
|
||||
}
|
||||
|
||||
static void init_yuv_tables(xv_t *xv)
|
||||
{
|
||||
xv->ytable = malloc(0x8000);
|
||||
xv->utable = malloc(0x8000);
|
||||
xv->vtable = malloc(0x8000);
|
||||
xv->ytable = (uint8_t*)malloc(0x8000);
|
||||
xv->utable = (uint8_t*)malloc(0x8000);
|
||||
xv->vtable = (uint8_t*)malloc(0x8000);
|
||||
|
||||
for (unsigned i = 0; i < 0x8000; i++)
|
||||
{
|
||||
// Extract RGB555 color data from i
|
||||
uint8_t r = (i >> 10) & 0x1F, g = (i >> 5) & 0x1F, b = (i) & 0x1F;
|
||||
r = (r << 3) | (r >> 2); //R5->R8
|
||||
g = (g << 3) | (g >> 2); //G5->G8
|
||||
b = (b << 3) | (b >> 2); //B5->B8
|
||||
unsigned r = (i >> 10) & 0x1F, g = (i >> 5) & 0x1F, b = (i) & 0x1F;
|
||||
r = (r << 3) | (r >> 2); // R5->R8
|
||||
g = (g << 3) | (g >> 2); // G5->G8
|
||||
b = (b << 3) | (b >> 2); // B5->B8
|
||||
|
||||
int y = (int)(+((double)r * 0.257) + ((double)g * 0.504) + ((double)b * 0.098) + 16.0);
|
||||
int u = (int)(-((double)r * 0.148) - ((double)g * 0.291) + ((double)b * 0.439) + 128.0);
|
||||
int v = (int)(+((double)r * 0.439) - ((double)g * 0.368) - ((double)b * 0.071) + 128.0);
|
||||
|
||||
xv->ytable[i] = y < 0 ? 0 : y > 255 ? 255 : y;
|
||||
xv->utable[i] = u < 0 ? 0 : u > 255 ? 255 : u;
|
||||
xv->vtable[i] = v < 0 ? 0 : v > 255 ? 255 : v;
|
||||
calculate_yuv(&xv->ytable[i], &xv->utable[i], &xv->vtable[i], r, g, b);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -173,19 +183,40 @@ static void set_fullscreen(xv_t *xv)
|
||||
static void xv_init_font(xv_t *xv, const char *font_path, unsigned font_size)
|
||||
{
|
||||
#ifdef HAVE_FREETYPE
|
||||
if (*font_path)
|
||||
if (!g_settings.video.font_enable)
|
||||
return;
|
||||
|
||||
const char *path = font_path;
|
||||
if (!*path)
|
||||
path = font_renderer_get_default_font();
|
||||
|
||||
if (path)
|
||||
{
|
||||
xv->font = font_renderer_new(font_path, font_size);
|
||||
if (!xv->font)
|
||||
xv->font = font_renderer_new(path, font_size);
|
||||
if (xv->font)
|
||||
{
|
||||
int r = g_settings.video.msg_color_r * 255;
|
||||
r = (r < 0 ? 0 : (r > 255 ? 255 : r));
|
||||
int g = g_settings.video.msg_color_g * 255;
|
||||
g = (g < 0 ? 0 : (g > 255 ? 255 : g));
|
||||
int b = g_settings.video.msg_color_b * 255;
|
||||
b = (b < 0 ? 0 : (b > 255 ? 255 : b));
|
||||
|
||||
calculate_yuv(&xv->font_y, &xv->font_u, &xv->font_v,
|
||||
r, g, b);
|
||||
}
|
||||
else
|
||||
SSNES_WARN("Failed to init font.\n");
|
||||
}
|
||||
else
|
||||
SSNES_LOG("Did not find default font.\n");
|
||||
#endif
|
||||
}
|
||||
|
||||
// We render @ 2x scale to combat chroma downsampling. Also makes fonts more bearable :)
|
||||
static void render16_yuy2(xv_t *xv, const void *input_, unsigned width, unsigned height, unsigned pitch)
|
||||
{
|
||||
const uint16_t *input = input_;
|
||||
const uint16_t *input = (const uint16_t*)input_;
|
||||
uint8_t *output = (uint8_t*)xv->image->data;
|
||||
|
||||
for (unsigned y = 0; y < height; y++)
|
||||
@@ -213,7 +244,7 @@ static void render16_yuy2(xv_t *xv, const void *input_, unsigned width, unsigned
|
||||
|
||||
static void render16_uyvy(xv_t *xv, const void *input_, unsigned width, unsigned height, unsigned pitch)
|
||||
{
|
||||
const uint16_t *input = input_;
|
||||
const uint16_t *input = (const uint16_t*)input_;
|
||||
uint8_t *output = (uint8_t*)xv->image->data;
|
||||
|
||||
for (unsigned y = 0; y < height; y++)
|
||||
@@ -241,7 +272,7 @@ static void render16_uyvy(xv_t *xv, const void *input_, unsigned width, unsigned
|
||||
|
||||
static void render32_yuy2(xv_t *xv, const void *input_, unsigned width, unsigned height, unsigned pitch)
|
||||
{
|
||||
const uint32_t *input = input_;
|
||||
const uint32_t *input = (const uint32_t*)input_;
|
||||
uint8_t *output = (uint8_t*)xv->image->data;
|
||||
|
||||
for (unsigned y = 0; y < height; y++)
|
||||
@@ -270,7 +301,7 @@ static void render32_yuy2(xv_t *xv, const void *input_, unsigned width, unsigned
|
||||
|
||||
static void render32_uyvy(xv_t *xv, const void *input_, unsigned width, unsigned height, unsigned pitch)
|
||||
{
|
||||
const uint32_t *input = input_;
|
||||
const uint32_t *input = (const uint32_t*)input_;
|
||||
uint16_t *output = (uint16_t*)xv->image->data;
|
||||
|
||||
for (unsigned y = 0; y < height; y++)
|
||||
@@ -297,14 +328,92 @@ static void render32_uyvy(xv_t *xv, const void *input_, unsigned width, unsigned
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void* xv_init(const video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
struct format_desc
|
||||
{
|
||||
xv_t *xv = calloc(1, sizeof(*xv));
|
||||
void (*render_16)(xv_t *xv, const void *input,
|
||||
unsigned width, unsigned height, unsigned pitch);
|
||||
void (*render_32)(xv_t *xv, const void *input,
|
||||
unsigned width, unsigned height, unsigned pitch);
|
||||
char components[4];
|
||||
unsigned luma_index[2];
|
||||
unsigned u_index;
|
||||
unsigned v_index;
|
||||
};
|
||||
|
||||
static const struct format_desc formats[] = {
|
||||
{
|
||||
render16_yuy2,
|
||||
render32_yuy2,
|
||||
{ 'Y', 'U', 'Y', 'V' },
|
||||
{ 0, 2 },
|
||||
1,
|
||||
3,
|
||||
},
|
||||
{
|
||||
render16_uyvy,
|
||||
render32_uyvy,
|
||||
{ 'U', 'Y', 'V', 'Y' },
|
||||
{ 1, 3 },
|
||||
0,
|
||||
2,
|
||||
},
|
||||
};
|
||||
|
||||
static bool adaptor_set_format(xv_t *xv, Display *dpy, XvPortID port, const video_info_t *video)
|
||||
{
|
||||
int format_count;
|
||||
XvImageFormatValues *format = XvListImageFormats(xv->display, port, &format_count);
|
||||
if (!format)
|
||||
return false;
|
||||
|
||||
for (int i = 0; i < format_count; i++)
|
||||
{
|
||||
for (unsigned j = 0; j < sizeof(formats) / sizeof(formats[0]); j++)
|
||||
{
|
||||
if (format[i].type == XvYUV && format[i].bits_per_pixel == 16 && format[i].format == XvPacked)
|
||||
{
|
||||
if (format[i].component_order[0] == formats[j].components[0] &&
|
||||
format[i].component_order[1] == formats[j].components[1] &&
|
||||
format[i].component_order[2] == formats[j].components[2] &&
|
||||
format[i].component_order[3] == formats[j].components[3])
|
||||
{
|
||||
xv->fourcc = format[i].id;
|
||||
xv->render_func = video->rgb32 ? formats[j].render_32 : formats[j].render_16;
|
||||
|
||||
#ifdef HAVE_FREETYPE
|
||||
xv->luma_index[0] = formats[j].luma_index[0];
|
||||
xv->luma_index[1] = formats[j].luma_index[1];
|
||||
xv->chroma_u_index = formats[j].u_index;
|
||||
xv->chroma_v_index = formats[j].v_index;
|
||||
#endif
|
||||
XFree(format);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
XFree(format);
|
||||
return false;
|
||||
}
|
||||
|
||||
static void *xv_init(const video_info_t *video, const input_driver_t **input, void **input_data)
|
||||
{
|
||||
xv_t *xv = (xv_t*)calloc(1, sizeof(*xv));
|
||||
if (!xv)
|
||||
return NULL;
|
||||
|
||||
xv->display = XOpenDisplay(NULL);
|
||||
struct sigaction sa;
|
||||
unsigned adaptor_count = 0;
|
||||
int visualmatches = 0;
|
||||
XSetWindowAttributes attributes = {0};
|
||||
unsigned width = 0, height = 0;
|
||||
char buf[128];
|
||||
Atom atom = 0;
|
||||
void *xinput = NULL;
|
||||
XVisualInfo *visualinfo = NULL;
|
||||
XVisualInfo visualtemplate = {0};
|
||||
|
||||
if (!XShmQueryExtension(xv->display))
|
||||
{
|
||||
@@ -317,7 +426,6 @@ static void* xv_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
// Find an appropriate Xv port.
|
||||
xv->port = 0;
|
||||
XvAdaptorInfo *adaptor_info;
|
||||
unsigned adaptor_count = 0;
|
||||
XvQueryAdaptors(xv->display, DefaultRootWindow(xv->display), &adaptor_count, &adaptor_info);
|
||||
for (unsigned i = 0; i < adaptor_count; i++)
|
||||
{
|
||||
@@ -325,27 +433,28 @@ static void* xv_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
if (adaptor_info[i].num_formats < 1) continue;
|
||||
if (!(adaptor_info[i].type & XvInputMask)) continue;
|
||||
if (!(adaptor_info[i].type & XvImageMask)) continue;
|
||||
if (!adaptor_set_format(xv, xv->display, adaptor_info[i].base_id, video)) continue;
|
||||
|
||||
xv->port = adaptor_info[i].base_id;
|
||||
xv->depth = adaptor_info[i].formats->depth;
|
||||
xv->visualid = adaptor_info[i].formats->visual_id;
|
||||
|
||||
SSNES_LOG("XVideo: Found suitable XvPort #%u\n", (unsigned)xv->port);
|
||||
break;
|
||||
}
|
||||
XvFreeAdaptorInfo(adaptor_info);
|
||||
|
||||
if (xv->port == 0)
|
||||
{
|
||||
SSNES_ERR("XVideo: Failed to find valid XvPort.\n");
|
||||
SSNES_ERR("XVideo: Failed to find valid XvPort or format.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
XVisualInfo visualtemplate;
|
||||
visualtemplate.visualid = xv->visualid;
|
||||
visualtemplate.screen = DefaultScreen(xv->display);
|
||||
visualtemplate.depth = xv->depth;
|
||||
visualtemplate.visual = 0;
|
||||
int visualmatches = 0;
|
||||
XVisualInfo *visualinfo = XGetVisualInfo(xv->display, VisualIDMask | VisualScreenMask | VisualDepthMask, &visualtemplate, &visualmatches);
|
||||
visualinfo = XGetVisualInfo(xv->display, VisualIDMask | VisualScreenMask | VisualDepthMask, &visualtemplate, &visualmatches);
|
||||
if (visualmatches < 1 || !visualinfo->visual)
|
||||
{
|
||||
if (visualinfo) XFree(visualinfo);
|
||||
@@ -354,13 +463,12 @@ static void* xv_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
}
|
||||
|
||||
xv->colormap = XCreateColormap(xv->display, DefaultRootWindow(xv->display), visualinfo->visual, AllocNone);
|
||||
XSetWindowAttributes attributes;
|
||||
attributes.colormap = xv->colormap;
|
||||
attributes.border_pixel = 0;
|
||||
attributes.event_mask = StructureNotifyMask | DestroyNotify | ClientMessage;
|
||||
|
||||
unsigned width = video->fullscreen ? ((video->width == 0) ? 256 : video->width) : video->width;
|
||||
unsigned height = video->fullscreen ? ((video->height == 0) ? 224 : video->height) : video->height;
|
||||
width = video->fullscreen ? ((video->width == 0) ? g_extern.system.geom.base_width : video->width) : video->width;
|
||||
height = video->fullscreen ? ((video->height == 0) ? g_extern.system.geom.base_height : video->height) : video->height;
|
||||
xv->window = XCreateWindow(xv->display, DefaultRootWindow(xv->display),
|
||||
0, 0, width, height,
|
||||
0, xv->depth, InputOutput, visualinfo->visual,
|
||||
@@ -371,7 +479,6 @@ static void* xv_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
|
||||
XMapWindow(xv->display, xv->window);
|
||||
|
||||
char buf[128];
|
||||
if (gfx_window_title(buf, sizeof(buf)))
|
||||
XStoreName(xv->display, xv->window, buf);
|
||||
|
||||
@@ -382,55 +489,11 @@ static void* xv_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
xv->gc = XCreateGC(xv->display, xv->window, 0, 0);
|
||||
|
||||
// Set colorkey to auto paint, so that Xv video output is always visible
|
||||
Atom atom = XInternAtom(xv->display, "XV_AUTOPAINT_COLORKEY", true);
|
||||
if(atom != None) XvSetPortAttribute(xv->display, xv->port, atom, 1);
|
||||
atom = XInternAtom(xv->display, "XV_AUTOPAINT_COLORKEY", true);
|
||||
if (atom != None) XvSetPortAttribute(xv->display, xv->port, atom, 1);
|
||||
|
||||
int format_count;
|
||||
XvImageFormatValues *format = XvListImageFormats(xv->display, xv->port, &format_count);
|
||||
|
||||
bool has_format = false;
|
||||
for (int i = 0; i < format_count; i++)
|
||||
{
|
||||
if (format[i].type == XvYUV && format[i].bits_per_pixel == 16 && format[i].format == XvPacked)
|
||||
{
|
||||
if (format[i].component_order[0] == 'Y' && format[i].component_order[1] == 'U'
|
||||
&& format[i].component_order[2] == 'Y' && format[i].component_order[3] == 'V')
|
||||
{
|
||||
has_format = true;
|
||||
xv->fourcc = format[i].id;
|
||||
xv->render_func = video->rgb32 ? render32_yuy2 : render16_yuy2;
|
||||
xv->luma_i = 0; xv->chroma_i = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!has_format) for (int i = 0; i < format_count; i++)
|
||||
{
|
||||
if (format[i].type == XvYUV && format[i].bits_per_pixel == 16 && format[i].format == XvPacked)
|
||||
{
|
||||
if (format[i].component_order[0] == 'U' && format[i].component_order[1] == 'Y'
|
||||
&& format[i].component_order[2] == 'V' && format[i].component_order[3] == 'Y')
|
||||
{
|
||||
has_format = true;
|
||||
xv->fourcc = format[i].id;
|
||||
xv->render_func = video->rgb32 ? render32_uyvy : render16_uyvy;
|
||||
xv->chroma_i = 0; xv->luma_i = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
free(format);
|
||||
if (!has_format)
|
||||
{
|
||||
SSNES_ERR("XVideo: unable to find a supported image format.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
xv->width = 512;
|
||||
xv->height = 512;
|
||||
xv->width = g_extern.system.geom.max_width;
|
||||
xv->height = g_extern.system.geom.max_height;
|
||||
|
||||
xv->image = XvShmCreateImage(xv->display, xv->port, xv->fourcc, NULL, xv->width, xv->height, &xv->shminfo);
|
||||
if (!xv->image)
|
||||
@@ -442,7 +505,7 @@ static void* xv_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
xv->height = xv->image->height;
|
||||
|
||||
xv->shminfo.shmid = shmget(IPC_PRIVATE, xv->image->data_size, IPC_CREAT | 0777);
|
||||
xv->shminfo.shmaddr = xv->image->data = shmat(xv->shminfo.shmid, NULL, 0);
|
||||
xv->shminfo.shmaddr = xv->image->data = (char*)shmat(xv->shminfo.shmid, NULL, 0);
|
||||
xv->shminfo.readOnly = false;
|
||||
if (!XShmAttach(xv->display, &xv->shminfo))
|
||||
{
|
||||
@@ -456,7 +519,6 @@ static void* xv_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
if (xv->quit_atom)
|
||||
XSetWMProtocols(xv->display, xv->window, &xv->quit_atom, 1);
|
||||
|
||||
struct sigaction sa;
|
||||
sa.sa_handler = sighandler;
|
||||
sa.sa_flags = SA_RESTART;
|
||||
sigemptyset(&sa.sa_mask);
|
||||
@@ -466,9 +528,7 @@ static void* xv_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
xv_set_nonblock_state(xv, !video->vsync);
|
||||
xv->focus = true;
|
||||
|
||||
xv_init_font(xv, g_settings.video.font_path, g_settings.video.font_size);
|
||||
|
||||
void *xinput = input_x.init();
|
||||
xinput = input_x.init();
|
||||
if (xinput)
|
||||
{
|
||||
*input = &input_x;
|
||||
@@ -478,6 +538,8 @@ static void* xv_init(const video_info_t *video, const input_driver_t **input, vo
|
||||
*input = NULL;
|
||||
|
||||
init_yuv_tables(xv);
|
||||
xv_init_font(xv, g_settings.video.font_path, g_settings.video.font_size);
|
||||
|
||||
return xv;
|
||||
|
||||
error:
|
||||
@@ -516,7 +578,7 @@ static bool check_resize(xv_t *xv, unsigned width, unsigned height)
|
||||
return false;
|
||||
}
|
||||
|
||||
xv->shminfo.shmaddr = xv->image->data = shmat(xv->shminfo.shmid, NULL, 0);
|
||||
xv->shminfo.shmaddr = xv->image->data = (char*)shmat(xv->shminfo.shmid, NULL, 0);
|
||||
xv->shminfo.readOnly = false;
|
||||
|
||||
if (!XShmAttach(xv->display, &xv->shminfo))
|
||||
@@ -561,6 +623,7 @@ static void calc_out_rect(bool keep_aspect, unsigned *x, unsigned *y, unsigned *
|
||||
}
|
||||
|
||||
// TODO: Is there some way to render directly like GL? :(
|
||||
// Hacky C code is hacky :D Yay.
|
||||
static void xv_render_msg(xv_t *xv, const char *msg, unsigned width, unsigned height)
|
||||
{
|
||||
#ifdef HAVE_FREETYPE
|
||||
@@ -574,35 +637,52 @@ static void xv_render_msg(xv_t *xv, const char *msg, unsigned width, unsigned he
|
||||
int _base_x = g_settings.video.msg_pos_x * width;
|
||||
int _base_y = height - g_settings.video.msg_pos_y * height;
|
||||
|
||||
unsigned luma_i = xv->luma_i;
|
||||
unsigned chroma_i = xv->chroma_i;
|
||||
unsigned luma_index[2] = { xv->luma_index[0], xv->luma_index[1] };
|
||||
unsigned chroma_u_index = xv->chroma_u_index;
|
||||
unsigned chroma_v_index = xv->chroma_v_index;
|
||||
|
||||
unsigned pitch = width << 1; // YUV formats used are 16 bpp.
|
||||
|
||||
while (head)
|
||||
{
|
||||
int base_x = _base_x + head->off_x;
|
||||
int base_x = (_base_x + head->off_x) << 1;
|
||||
base_x &= ~3; // Make sure we always start on the correct boundary so the indices are correct.
|
||||
|
||||
int base_y = _base_y - head->off_y;
|
||||
if (base_y >= 0)
|
||||
{
|
||||
for (int y = 0; y < head->height && (base_y + y) < height; y++)
|
||||
for (int y = 0; y < (int)head->height && (base_y + y) < height; y++)
|
||||
{
|
||||
if (base_x < 0)
|
||||
continue;
|
||||
|
||||
const uint8_t *a = head->output + head->pitch * y;
|
||||
uint8_t *out = (uint8_t*)xv->image->data + (base_y - head->height + y) * (width << 1) + (base_x << 1);
|
||||
uint8_t *out = (uint8_t*)xv->image->data + (base_y - head->height + y) * pitch + base_x;
|
||||
|
||||
for (int x = 0; x < (head->width << 1) && (base_x + x) < width; x += 2)
|
||||
for (int x = 0; x < (head->width << 1) && (base_x + x) < pitch; x += 4)
|
||||
{
|
||||
// Blend luma
|
||||
uint8_t blend = a[x >> 1];
|
||||
unsigned blended = blend + (((256 - blend) * (unsigned)out[x + luma_i]) >> 8);
|
||||
blended = blended > 255 ? 255 : blended;
|
||||
out[x + luma_i] = blended;
|
||||
unsigned alpha[2];
|
||||
alpha[0] = a[(x >> 1) + 0];
|
||||
|
||||
// Blend chroma
|
||||
blended = (128 * blend + ((256 - blend) * (unsigned)out[x + chroma_i])) >> 8;
|
||||
blended = blended > 255 ? 255 : blended;
|
||||
out[x + chroma_i] = blended;
|
||||
if (((x >> 1) + 1) == head->width) // We reached the end, uhoh! Branching like a BOSS! :D
|
||||
alpha[1] = 0;
|
||||
else
|
||||
alpha[1] = a[(x >> 1) + 1];
|
||||
|
||||
unsigned alpha_sub = (alpha[0] + alpha[1]) >> 1; // Blended alpha for the sub-samples U/V channels.
|
||||
|
||||
for (unsigned i = 0; i < 2; i++)
|
||||
{
|
||||
unsigned blended = (xv->font_y * alpha[i] + ((256 - alpha[i]) * out[x + luma_index[i]])) >> 8;
|
||||
out[x + luma_index[i]] = blended;
|
||||
}
|
||||
|
||||
// Blend chroma channels
|
||||
unsigned blended = (xv->font_u * alpha_sub + ((256 - alpha_sub) * out[x + chroma_u_index])) >> 8;
|
||||
out[x + chroma_u_index] = blended;
|
||||
|
||||
blended = (xv->font_v * alpha_sub + ((256 - alpha_sub) * out[x + chroma_v_index])) >> 8;
|
||||
out[x + chroma_v_index] = blended;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -619,9 +699,9 @@ static void xv_render_msg(xv_t *xv, const char *msg, unsigned width, unsigned he
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool xv_frame(void *data, const void* frame, unsigned width, unsigned height, unsigned pitch, const char *msg)
|
||||
static bool xv_frame(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg)
|
||||
{
|
||||
xv_t *xv = data;
|
||||
xv_t *xv = (xv_t*)data;
|
||||
|
||||
if (!check_resize(xv, width, height))
|
||||
return false;
|
||||
@@ -630,11 +710,12 @@ static bool xv_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
XGetWindowAttributes(xv->display, xv->window, &target);
|
||||
xv->render_func(xv, frame, width, height, pitch);
|
||||
|
||||
if (msg)
|
||||
xv_render_msg(xv, msg, xv->width, xv->height);
|
||||
|
||||
unsigned x, y, owidth, oheight;
|
||||
calc_out_rect(xv->keep_aspect, &x, &y, &owidth, &oheight, target.width, target.height);
|
||||
|
||||
if (msg)
|
||||
xv_render_msg(xv, msg, width << 1, height << 1);
|
||||
|
||||
XvShmPutImage(xv->display, xv->port, xv->window, xv->gc, xv->image,
|
||||
0, 0, width << 1, height << 1,
|
||||
x, y, owidth, oheight,
|
||||
@@ -650,7 +731,7 @@ static bool xv_frame(void *data, const void* frame, unsigned width, unsigned hei
|
||||
|
||||
static bool xv_alive(void *data)
|
||||
{
|
||||
xv_t *xv = data;
|
||||
xv_t *xv = (xv_t*)data;
|
||||
|
||||
XEvent event;
|
||||
while (XPending(xv->display))
|
||||
@@ -659,7 +740,7 @@ static bool xv_alive(void *data)
|
||||
switch (event.type)
|
||||
{
|
||||
case ClientMessage:
|
||||
if (event.xclient.data.l[0] == xv->quit_atom)
|
||||
if ((Atom)event.xclient.data.l[0] == xv->quit_atom)
|
||||
return false;
|
||||
break;
|
||||
case DestroyNotify:
|
||||
@@ -680,22 +761,22 @@ static bool xv_alive(void *data)
|
||||
|
||||
static bool xv_focus(void *data)
|
||||
{
|
||||
xv_t *xv = data;
|
||||
xv_t *xv = (xv_t*)data;
|
||||
return xv->focus;
|
||||
}
|
||||
|
||||
|
||||
static void xv_free(void *data)
|
||||
{
|
||||
xv_t *xv = data;
|
||||
xv_t *xv = (xv_t*)data;
|
||||
XShmDetach(xv->display, &xv->shminfo);
|
||||
shmdt(xv->shminfo.shmaddr);
|
||||
shmctl(xv->shminfo.shmid, IPC_RMID, NULL);
|
||||
XFree(xv->image);
|
||||
|
||||
if(xv->window)
|
||||
if (xv->window)
|
||||
XUnmapWindow(xv->display, xv->window);
|
||||
if(xv->colormap)
|
||||
if (xv->colormap)
|
||||
XFreeColormap(xv->display, xv->colormap);
|
||||
|
||||
XCloseDisplay(xv->display);
|
||||
@@ -713,12 +794,13 @@ static void xv_free(void *data)
|
||||
}
|
||||
|
||||
const video_driver_t video_xvideo = {
|
||||
.init = xv_init,
|
||||
.frame = xv_frame,
|
||||
.alive = xv_alive,
|
||||
.set_nonblock_state = xv_set_nonblock_state,
|
||||
.focus = xv_focus,
|
||||
.free = xv_free,
|
||||
.ident = "xvideo"
|
||||
xv_init,
|
||||
xv_frame,
|
||||
xv_set_nonblock_state,
|
||||
xv_alive,
|
||||
xv_focus,
|
||||
NULL,
|
||||
xv_free,
|
||||
"xvideo"
|
||||
};
|
||||
|
||||
+26
-8
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -15,13 +15,14 @@
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ssnes_dinput.h"
|
||||
#include "SDL.h"
|
||||
#include "SDL_syswm.h"
|
||||
#include <stdbool.h>
|
||||
#include "ssnes_dinput.h"
|
||||
#include "../boolean.h"
|
||||
#include <stdlib.h>
|
||||
#include <stddef.h>
|
||||
#include <string.h>
|
||||
#include "../gfx/sdlwrap.h"
|
||||
|
||||
void sdl_dinput_free(sdl_dinput_t *di)
|
||||
{
|
||||
@@ -45,7 +46,7 @@ void sdl_dinput_free(sdl_dinput_t *di)
|
||||
|
||||
static BOOL CALLBACK enum_axes_cb(const DIDEVICEOBJECTINSTANCE *inst, void *p)
|
||||
{
|
||||
IDirectInputDevice8 *joypad = p;
|
||||
LPDIRECTINPUTDEVICE8 joypad = (LPDIRECTINPUTDEVICE8)p;
|
||||
|
||||
DIPROPRANGE range;
|
||||
memset(&range, 0, sizeof(range));
|
||||
@@ -62,7 +63,7 @@ static BOOL CALLBACK enum_axes_cb(const DIDEVICEOBJECTINSTANCE *inst, void *p)
|
||||
|
||||
static BOOL CALLBACK enum_joypad_cb(const DIDEVICEINSTANCE *inst, void *p)
|
||||
{
|
||||
sdl_dinput_t *di = p;
|
||||
sdl_dinput_t *di = (sdl_dinput_t*)p;
|
||||
|
||||
unsigned active = 0;
|
||||
unsigned n;
|
||||
@@ -81,7 +82,11 @@ static BOOL CALLBACK enum_joypad_cb(const DIDEVICEINSTANCE *inst, void *p)
|
||||
if (n == MAX_PLAYERS)
|
||||
return DIENUM_CONTINUE;
|
||||
|
||||
#ifdef __cplusplus
|
||||
if (FAILED(IDirectInput8_CreateDevice(di->ctx, inst->guidInstance, &di->joypad[n], NULL)))
|
||||
#else
|
||||
if (FAILED(IDirectInput8_CreateDevice(di->ctx, &inst->guidInstance, &di->joypad[n], NULL)))
|
||||
#endif
|
||||
return DIENUM_CONTINUE;
|
||||
|
||||
IDirectInputDevice8_SetDataFormat(di->joypad[n], &c_dfDIJoystick2);
|
||||
@@ -96,23 +101,36 @@ static BOOL CALLBACK enum_joypad_cb(const DIDEVICEINSTANCE *inst, void *p)
|
||||
|
||||
sdl_dinput_t* sdl_dinput_init(void)
|
||||
{
|
||||
sdl_dinput_t *di = calloc(1, sizeof(*di));
|
||||
sdl_dinput_t *di = (sdl_dinput_t*)calloc(1, sizeof(*di));
|
||||
if (!di)
|
||||
return NULL;
|
||||
|
||||
CoInitialize(NULL);
|
||||
|
||||
SDL_SysWMinfo info;
|
||||
if (!SDL_GetWMInfo(&info))
|
||||
SDL_VERSION(&info.version);
|
||||
|
||||
if (!sdlwrap_get_wm_info(&info))
|
||||
{
|
||||
SSNES_ERR("Failed to get SysWM info.\n");
|
||||
goto error;
|
||||
}
|
||||
di->hWnd = info.window;
|
||||
|
||||
#if SDL_MODERN
|
||||
di->hWnd = info.info.win.window;
|
||||
#else
|
||||
di->hWnd = info.window;
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
if (FAILED(DirectInput8Create(
|
||||
GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8,
|
||||
(void**)&di->ctx, NULL)))
|
||||
#else
|
||||
if (FAILED(DirectInput8Create(
|
||||
GetModuleHandle(NULL), DIRECTINPUT_VERSION, &IID_IDirectInput8,
|
||||
(void**)&di->ctx, NULL)))
|
||||
#endif
|
||||
{
|
||||
SSNES_ERR("Failed to init DirectInput.\n");
|
||||
goto error;
|
||||
|
||||
+173
@@ -0,0 +1,173 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __SSNES_KEYSYM_H
|
||||
#define __SSNES_KEYSYM_H
|
||||
|
||||
// Global keysym table for SSNES.
|
||||
// As you may have noticed, it's the same as SDL 1.2 since I'm lazy.
|
||||
|
||||
enum ssnes_key
|
||||
{
|
||||
SK_UNKNOWN = 0,
|
||||
SK_FIRST = 0,
|
||||
SK_BACKSPACE = 8,
|
||||
SK_TAB = 9,
|
||||
SK_CLEAR = 12,
|
||||
SK_RETURN = 13,
|
||||
SK_PAUSE = 19,
|
||||
SK_ESCAPE = 27,
|
||||
SK_SPACE = 32,
|
||||
SK_EXCLAIM = 33,
|
||||
SK_QUOTEDBL = 34,
|
||||
SK_HASH = 35,
|
||||
SK_DOLLAR = 36,
|
||||
SK_AMPERSAND = 38,
|
||||
SK_QUOTE = 39,
|
||||
SK_LEFTPAREN = 40,
|
||||
SK_RIGHTPAREN = 41,
|
||||
SK_ASTERISK = 42,
|
||||
SK_PLUS = 43,
|
||||
SK_COMMA = 44,
|
||||
SK_MINUS = 45,
|
||||
SK_PERIOD = 46,
|
||||
SK_SLASH = 47,
|
||||
SK_0 = 48,
|
||||
SK_1 = 49,
|
||||
SK_2 = 50,
|
||||
SK_3 = 51,
|
||||
SK_4 = 52,
|
||||
SK_5 = 53,
|
||||
SK_6 = 54,
|
||||
SK_7 = 55,
|
||||
SK_8 = 56,
|
||||
SK_9 = 57,
|
||||
SK_COLON = 58,
|
||||
SK_SEMICOLON = 59,
|
||||
SK_LESS = 60,
|
||||
SK_EQUALS = 61,
|
||||
SK_GREATER = 62,
|
||||
SK_QUESTION = 63,
|
||||
SK_AT = 64,
|
||||
SK_LEFTBRACKET = 91,
|
||||
SK_BACKSLASH = 92,
|
||||
SK_RIGHTBRACKET = 93,
|
||||
SK_CARET = 94,
|
||||
SK_UNDERSCORE = 95,
|
||||
SK_BACKQUOTE = 96,
|
||||
SK_a = 97,
|
||||
SK_b = 98,
|
||||
SK_c = 99,
|
||||
SK_d = 100,
|
||||
SK_e = 101,
|
||||
SK_f = 102,
|
||||
SK_g = 103,
|
||||
SK_h = 104,
|
||||
SK_i = 105,
|
||||
SK_j = 106,
|
||||
SK_k = 107,
|
||||
SK_l = 108,
|
||||
SK_m = 109,
|
||||
SK_n = 110,
|
||||
SK_o = 111,
|
||||
SK_p = 112,
|
||||
SK_q = 113,
|
||||
SK_r = 114,
|
||||
SK_s = 115,
|
||||
SK_t = 116,
|
||||
SK_u = 117,
|
||||
SK_v = 118,
|
||||
SK_w = 119,
|
||||
SK_x = 120,
|
||||
SK_y = 121,
|
||||
SK_z = 122,
|
||||
SK_DELETE = 127,
|
||||
|
||||
SK_KP0 = 256,
|
||||
SK_KP1 = 257,
|
||||
SK_KP2 = 258,
|
||||
SK_KP3 = 259,
|
||||
SK_KP4 = 260,
|
||||
SK_KP5 = 261,
|
||||
SK_KP6 = 262,
|
||||
SK_KP7 = 263,
|
||||
SK_KP8 = 264,
|
||||
SK_KP9 = 265,
|
||||
SK_KP_PERIOD = 266,
|
||||
SK_KP_DIVIDE = 267,
|
||||
SK_KP_MULTIPLY = 268,
|
||||
SK_KP_MINUS = 269,
|
||||
SK_KP_PLUS = 270,
|
||||
SK_KP_ENTER = 271,
|
||||
SK_KP_EQUALS = 272,
|
||||
|
||||
SK_UP = 273,
|
||||
SK_DOWN = 274,
|
||||
SK_RIGHT = 275,
|
||||
SK_LEFT = 276,
|
||||
SK_INSERT = 277,
|
||||
SK_HOME = 278,
|
||||
SK_END = 279,
|
||||
SK_PAGEUP = 280,
|
||||
SK_PAGEDOWN = 281,
|
||||
|
||||
SK_F1 = 282,
|
||||
SK_F2 = 283,
|
||||
SK_F3 = 284,
|
||||
SK_F4 = 285,
|
||||
SK_F5 = 286,
|
||||
SK_F6 = 287,
|
||||
SK_F7 = 288,
|
||||
SK_F8 = 289,
|
||||
SK_F9 = 290,
|
||||
SK_F10 = 291,
|
||||
SK_F11 = 292,
|
||||
SK_F12 = 293,
|
||||
SK_F13 = 294,
|
||||
SK_F14 = 295,
|
||||
SK_F15 = 296,
|
||||
|
||||
SK_NUMLOCK = 300,
|
||||
SK_CAPSLOCK = 301,
|
||||
SK_SCROLLOCK = 302,
|
||||
SK_RSHIFT = 303,
|
||||
SK_LSHIFT = 304,
|
||||
SK_RCTRL = 305,
|
||||
SK_LCTRL = 306,
|
||||
SK_RALT = 307,
|
||||
SK_LALT = 308,
|
||||
SK_RMETA = 309,
|
||||
SK_LMETA = 310,
|
||||
SK_LSUPER = 311,
|
||||
SK_RSUPER = 312,
|
||||
SK_MODE = 313,
|
||||
SK_COMPOSE = 314,
|
||||
|
||||
SK_HELP = 315,
|
||||
SK_PRINT = 316,
|
||||
SK_SYSREQ = 317,
|
||||
SK_BREAK = 318,
|
||||
SK_MENU = 319,
|
||||
SK_POWER = 320,
|
||||
SK_EURO = 321,
|
||||
SK_UNDO = 322,
|
||||
|
||||
SK_LAST
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+120
-28
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -15,20 +15,118 @@
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "driver.h"
|
||||
#include "../driver.h"
|
||||
|
||||
#include "SDL.h"
|
||||
#include <stdbool.h>
|
||||
#include "general.h"
|
||||
#include "../gfx/sdlwrap.h"
|
||||
#include "../boolean.h"
|
||||
#include "../general.h"
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <libsnes.hpp>
|
||||
#include "../libsnes.hpp"
|
||||
#include "ssnes_sdl_input.h"
|
||||
#include "keysym.h"
|
||||
|
||||
|
||||
static void* sdl_input_init(void)
|
||||
struct key_bind
|
||||
{
|
||||
sdl_input_t *sdl = calloc(1, sizeof(*sdl));
|
||||
unsigned sdl;
|
||||
enum ssnes_key sk;
|
||||
};
|
||||
|
||||
static unsigned keysym_lut[SK_LAST];
|
||||
static const struct key_bind lut_binds[] = {
|
||||
{ SDLK_LEFT, SK_LEFT },
|
||||
{ SDLK_RIGHT, SK_RIGHT },
|
||||
{ SDLK_UP, SK_UP },
|
||||
{ SDLK_DOWN, SK_DOWN },
|
||||
{ SDLK_RETURN, SK_RETURN },
|
||||
{ SDLK_TAB, SK_TAB },
|
||||
{ SDLK_INSERT, SK_INSERT },
|
||||
{ SDLK_DELETE, SK_DELETE },
|
||||
{ SDLK_RSHIFT, SK_RSHIFT },
|
||||
{ SDLK_LSHIFT, SK_LSHIFT },
|
||||
{ SDLK_LCTRL, SK_LCTRL },
|
||||
{ SDLK_LALT, SK_LALT },
|
||||
{ SDLK_SPACE, SK_SPACE },
|
||||
{ SDLK_ESCAPE, SK_ESCAPE },
|
||||
{ SDLK_BACKSPACE, SK_BACKSPACE },
|
||||
{ SDLK_KP_ENTER, SK_KP_ENTER },
|
||||
{ SDLK_KP_PLUS, SK_KP_PLUS },
|
||||
{ SDLK_KP_MINUS, SK_KP_MINUS },
|
||||
{ SDLK_KP_MULTIPLY, SK_KP_MULTIPLY },
|
||||
{ SDLK_KP_DIVIDE, SK_KP_DIVIDE },
|
||||
{ SDLK_BACKQUOTE, SK_BACKQUOTE },
|
||||
{ SDLK_PAUSE, SK_PAUSE },
|
||||
{ SDLK_KP0, SK_KP0 },
|
||||
{ SDLK_KP1, SK_KP1 },
|
||||
{ SDLK_KP2, SK_KP2 },
|
||||
{ SDLK_KP3, SK_KP3 },
|
||||
{ SDLK_KP4, SK_KP4 },
|
||||
{ SDLK_KP5, SK_KP5 },
|
||||
{ SDLK_KP6, SK_KP6 },
|
||||
{ SDLK_KP7, SK_KP7 },
|
||||
{ SDLK_KP8, SK_KP8 },
|
||||
{ SDLK_KP9, SK_KP9 },
|
||||
{ SDLK_0, SK_0 },
|
||||
{ SDLK_1, SK_1 },
|
||||
{ SDLK_2, SK_2 },
|
||||
{ SDLK_3, SK_3 },
|
||||
{ SDLK_4, SK_4 },
|
||||
{ SDLK_5, SK_5 },
|
||||
{ SDLK_6, SK_6 },
|
||||
{ SDLK_7, SK_7 },
|
||||
{ SDLK_8, SK_8 },
|
||||
{ SDLK_9, SK_9 },
|
||||
{ SDLK_F1, SK_F1 },
|
||||
{ SDLK_F2, SK_F2 },
|
||||
{ SDLK_F3, SK_F3 },
|
||||
{ SDLK_F4, SK_F4 },
|
||||
{ SDLK_F5, SK_F5 },
|
||||
{ SDLK_F6, SK_F6 },
|
||||
{ SDLK_F7, SK_F7 },
|
||||
{ SDLK_F8, SK_F8 },
|
||||
{ SDLK_F9, SK_F9 },
|
||||
{ SDLK_F10, SK_F10 },
|
||||
{ SDLK_F11, SK_F11 },
|
||||
{ SDLK_F12, SK_F12 },
|
||||
{ SDLK_a, SK_a },
|
||||
{ SDLK_b, SK_b },
|
||||
{ SDLK_c, SK_c },
|
||||
{ SDLK_d, SK_d },
|
||||
{ SDLK_e, SK_e },
|
||||
{ SDLK_f, SK_f },
|
||||
{ SDLK_g, SK_g },
|
||||
{ SDLK_h, SK_h },
|
||||
{ SDLK_i, SK_i },
|
||||
{ SDLK_j, SK_j },
|
||||
{ SDLK_k, SK_k },
|
||||
{ SDLK_l, SK_l },
|
||||
{ SDLK_m, SK_m },
|
||||
{ SDLK_n, SK_n },
|
||||
{ SDLK_o, SK_o },
|
||||
{ SDLK_p, SK_p },
|
||||
{ SDLK_q, SK_q },
|
||||
{ SDLK_r, SK_r },
|
||||
{ SDLK_s, SK_s },
|
||||
{ SDLK_t, SK_t },
|
||||
{ SDLK_u, SK_u },
|
||||
{ SDLK_v, SK_v },
|
||||
{ SDLK_w, SK_w },
|
||||
{ SDLK_x, SK_x },
|
||||
{ SDLK_y, SK_y },
|
||||
{ SDLK_z, SK_z },
|
||||
};
|
||||
|
||||
static void init_lut(void)
|
||||
{
|
||||
memset(keysym_lut, 0, sizeof(keysym_lut));
|
||||
for (unsigned i = 0; i < sizeof(lut_binds) / sizeof(lut_binds[0]); i++)
|
||||
keysym_lut[lut_binds[i].sk] = lut_binds[i].sdl;
|
||||
}
|
||||
|
||||
static void *sdl_input_init(void)
|
||||
{
|
||||
init_lut();
|
||||
sdl_input_t *sdl = (sdl_input_t*)calloc(1, sizeof(*sdl));
|
||||
if (!sdl)
|
||||
return NULL;
|
||||
|
||||
@@ -76,16 +174,9 @@ static void* sdl_input_init(void)
|
||||
return sdl;
|
||||
}
|
||||
|
||||
|
||||
static bool sdl_key_pressed(int key)
|
||||
{
|
||||
int num_keys;
|
||||
Uint8 *keymap = SDL_GetKeyState(&num_keys);
|
||||
|
||||
if (key >= num_keys)
|
||||
return false;
|
||||
|
||||
return keymap[key];
|
||||
return sdlwrap_key_pressed(keysym_lut[key]);
|
||||
}
|
||||
|
||||
#ifndef HAVE_DINPUT
|
||||
@@ -98,7 +189,7 @@ static bool sdl_joykey_pressed(sdl_input_t *sdl, int port_num, uint16_t joykey)
|
||||
if (GET_HAT_DIR(joykey))
|
||||
{
|
||||
int hat = GET_HAT(joykey);
|
||||
if (hat < sdl->num_hats[port_num])
|
||||
if (hat < (int)sdl->num_hats[port_num])
|
||||
{
|
||||
Uint8 dir = SDL_JoystickGetHat(sdl->joysticks[port_num], hat);
|
||||
switch (GET_HAT_DIR(joykey))
|
||||
@@ -182,7 +273,7 @@ static bool sdl_bind_button_pressed(void *data, int key)
|
||||
for (unsigned i = 0; binds[i].id != -1; i++)
|
||||
{
|
||||
if (binds[i].id == key)
|
||||
return sdl_is_pressed(data, 0, &binds[i]);
|
||||
return sdl_is_pressed((sdl_input_t*)data, 0, &binds[i]);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -261,8 +352,9 @@ static int16_t sdl_justifier_device_state(sdl_input_t *sdl, unsigned index, unsi
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int16_t sdl_input_state(void *data, const struct snes_keybind **binds, bool port, unsigned device, unsigned index, unsigned id)
|
||||
static int16_t sdl_input_state(void *data_, const struct snes_keybind **binds, bool port, unsigned device, unsigned index, unsigned id)
|
||||
{
|
||||
sdl_input_t *data = (sdl_input_t*)data_;
|
||||
switch (device)
|
||||
{
|
||||
case SNES_DEVICE_JOYPAD:
|
||||
@@ -290,7 +382,7 @@ static void sdl_input_free(void *data)
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event));
|
||||
|
||||
sdl_input_t *sdl = data;
|
||||
sdl_input_t *sdl = (sdl_input_t*)data;
|
||||
|
||||
#ifdef HAVE_DINPUT
|
||||
sdl_dinput_free(sdl->di);
|
||||
@@ -321,7 +413,7 @@ static void sdl_poll_mouse(sdl_input_t *sdl)
|
||||
static void sdl_input_poll(void *data)
|
||||
{
|
||||
SDL_PumpEvents();
|
||||
sdl_input_t *sdl = data;
|
||||
sdl_input_t *sdl = (sdl_input_t*)data;
|
||||
|
||||
#ifdef HAVE_DINPUT
|
||||
sdl_dinput_poll(sdl->di);
|
||||
@@ -333,11 +425,11 @@ static void sdl_input_poll(void *data)
|
||||
}
|
||||
|
||||
const input_driver_t input_sdl = {
|
||||
.init = sdl_input_init,
|
||||
.poll = sdl_input_poll,
|
||||
.input_state = sdl_input_state,
|
||||
.key_pressed = sdl_bind_button_pressed,
|
||||
.free = sdl_input_free,
|
||||
.ident = "sdl"
|
||||
sdl_input_init,
|
||||
sdl_input_poll,
|
||||
sdl_input_state,
|
||||
sdl_bind_button_pressed,
|
||||
sdl_input_free,
|
||||
"sdl"
|
||||
};
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -22,16 +22,16 @@
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
|
||||
#include <dinput.h>
|
||||
#include <stdbool.h>
|
||||
#include "general.h"
|
||||
#include "../boolean.h"
|
||||
#include "../general.h"
|
||||
|
||||
// Piggyback joypad driver for SDL.
|
||||
|
||||
typedef struct sdl_dinput
|
||||
{
|
||||
HWND hWnd;
|
||||
IDirectInput8 *ctx;
|
||||
IDirectInputDevice8 *joypad[MAX_PLAYERS];
|
||||
LPDIRECTINPUT8 ctx;
|
||||
LPDIRECTINPUTDEVICE8 joypad[MAX_PLAYERS];
|
||||
unsigned joypad_cnt;
|
||||
DIJOYSTATE2 joy_state[MAX_PLAYERS];
|
||||
} sdl_dinput_t;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -19,7 +19,7 @@
|
||||
#define __SSNES_SDL_INPUT_H
|
||||
|
||||
#include "SDL.h"
|
||||
#include "general.h"
|
||||
#include "../general.h"
|
||||
|
||||
#ifdef HAVE_DINPUT
|
||||
#include "ssnes_dinput.h"
|
||||
|
||||
+101
-101
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -18,11 +18,12 @@
|
||||
#include "driver.h"
|
||||
|
||||
#include "SDL.h"
|
||||
#include <stdbool.h>
|
||||
#include "../boolean.h"
|
||||
#include "general.h"
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include "ssnes_sdl_input.h"
|
||||
#include "keysym.h"
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
@@ -37,105 +38,104 @@ typedef struct x11_input
|
||||
|
||||
struct key_bind
|
||||
{
|
||||
int x;
|
||||
int sdl;
|
||||
unsigned x;
|
||||
enum ssnes_key sk;
|
||||
};
|
||||
|
||||
static int keysym_lut[SDLK_LAST];
|
||||
static unsigned keysym_lut[SK_LAST];
|
||||
static const struct key_bind lut_binds[] = {
|
||||
{ XK_Left, SDLK_LEFT },
|
||||
{ XK_Right, SDLK_RIGHT },
|
||||
{ XK_Up, SDLK_UP },
|
||||
{ XK_Down, SDLK_DOWN },
|
||||
{ XK_Return, SDLK_RETURN },
|
||||
{ XK_Tab, SDLK_TAB },
|
||||
{ XK_Insert, SDLK_INSERT },
|
||||
{ XK_Delete, SDLK_DELETE },
|
||||
{ XK_Shift_R, SDLK_RSHIFT },
|
||||
{ XK_Shift_L, SDLK_LSHIFT },
|
||||
{ XK_Control_L, SDLK_LCTRL },
|
||||
{ XK_Alt_L, SDLK_LALT },
|
||||
{ XK_space, SDLK_SPACE },
|
||||
{ XK_Escape, SDLK_ESCAPE },
|
||||
{ XK_KP_Add, SDLK_KP_PLUS },
|
||||
{ XK_KP_Subtract, SDLK_KP_MINUS },
|
||||
{ XK_BackSpace, SDLK_BACKSPACE },
|
||||
{ XK_KP_Enter, SDLK_KP_ENTER },
|
||||
{ XK_KP_Add, SDLK_KP_PLUS },
|
||||
{ XK_KP_Subtract, SDLK_KP_MINUS },
|
||||
{ XK_KP_Multiply, SDLK_KP_MULTIPLY },
|
||||
{ XK_KP_Divide, SDLK_KP_DIVIDE },
|
||||
{ XK_grave, SDLK_BACKQUOTE },
|
||||
{ XK_KP_0, SDLK_KP0 },
|
||||
{ XK_KP_1, SDLK_KP1 },
|
||||
{ XK_KP_2, SDLK_KP2 },
|
||||
{ XK_KP_3, SDLK_KP3 },
|
||||
{ XK_KP_4, SDLK_KP4 },
|
||||
{ XK_KP_5, SDLK_KP5 },
|
||||
{ XK_KP_6, SDLK_KP6 },
|
||||
{ XK_KP_7, SDLK_KP7 },
|
||||
{ XK_KP_8, SDLK_KP8 },
|
||||
{ XK_KP_9, SDLK_KP9 },
|
||||
{ XK_0, SDLK_0 },
|
||||
{ XK_1, SDLK_1 },
|
||||
{ XK_2, SDLK_2 },
|
||||
{ XK_3, SDLK_3 },
|
||||
{ XK_4, SDLK_4 },
|
||||
{ XK_5, SDLK_5 },
|
||||
{ XK_6, SDLK_6 },
|
||||
{ XK_7, SDLK_7 },
|
||||
{ XK_8, SDLK_8 },
|
||||
{ XK_9, SDLK_9 },
|
||||
{ XK_F1, SDLK_F1 },
|
||||
{ XK_F2, SDLK_F2 },
|
||||
{ XK_F3, SDLK_F3 },
|
||||
{ XK_F4, SDLK_F4 },
|
||||
{ XK_F5, SDLK_F5 },
|
||||
{ XK_F6, SDLK_F6 },
|
||||
{ XK_F7, SDLK_F7 },
|
||||
{ XK_F8, SDLK_F8 },
|
||||
{ XK_F9, SDLK_F9 },
|
||||
{ XK_F10, SDLK_F10 },
|
||||
{ XK_F11, SDLK_F11 },
|
||||
{ XK_F12, SDLK_F12 },
|
||||
{ XK_a, SDLK_a },
|
||||
{ XK_b, SDLK_b },
|
||||
{ XK_c, SDLK_c },
|
||||
{ XK_d, SDLK_d },
|
||||
{ XK_e, SDLK_e },
|
||||
{ XK_f, SDLK_f },
|
||||
{ XK_g, SDLK_g },
|
||||
{ XK_h, SDLK_h },
|
||||
{ XK_i, SDLK_i },
|
||||
{ XK_j, SDLK_j },
|
||||
{ XK_k, SDLK_k },
|
||||
{ XK_l, SDLK_l },
|
||||
{ XK_m, SDLK_m },
|
||||
{ XK_n, SDLK_n },
|
||||
{ XK_o, SDLK_o },
|
||||
{ XK_p, SDLK_p },
|
||||
{ XK_q, SDLK_q },
|
||||
{ XK_r, SDLK_r },
|
||||
{ XK_s, SDLK_s },
|
||||
{ XK_t, SDLK_t },
|
||||
{ XK_u, SDLK_u },
|
||||
{ XK_v, SDLK_v },
|
||||
{ XK_w, SDLK_w },
|
||||
{ XK_x, SDLK_x },
|
||||
{ XK_y, SDLK_y },
|
||||
{ XK_z, SDLK_z },
|
||||
{ XK_Left, SK_LEFT },
|
||||
{ XK_Right, SK_RIGHT },
|
||||
{ XK_Up, SK_UP },
|
||||
{ XK_Down, SK_DOWN },
|
||||
{ XK_Return, SK_RETURN },
|
||||
{ XK_Tab, SK_TAB },
|
||||
{ XK_Insert, SK_INSERT },
|
||||
{ XK_Delete, SK_DELETE },
|
||||
{ XK_Shift_R, SK_RSHIFT },
|
||||
{ XK_Shift_L, SK_LSHIFT },
|
||||
{ XK_Control_L, SK_LCTRL },
|
||||
{ XK_Alt_L, SK_LALT },
|
||||
{ XK_space, SK_SPACE },
|
||||
{ XK_Escape, SK_ESCAPE },
|
||||
{ XK_BackSpace, SK_BACKSPACE },
|
||||
{ XK_KP_Enter, SK_KP_ENTER },
|
||||
{ XK_KP_Add, SK_KP_PLUS },
|
||||
{ XK_KP_Subtract, SK_KP_MINUS },
|
||||
{ XK_KP_Multiply, SK_KP_MULTIPLY },
|
||||
{ XK_KP_Divide, SK_KP_DIVIDE },
|
||||
{ XK_grave, SK_BACKQUOTE },
|
||||
{ XK_Pause, SK_PAUSE },
|
||||
{ XK_KP_0, SK_KP0 },
|
||||
{ XK_KP_1, SK_KP1 },
|
||||
{ XK_KP_2, SK_KP2 },
|
||||
{ XK_KP_3, SK_KP3 },
|
||||
{ XK_KP_4, SK_KP4 },
|
||||
{ XK_KP_5, SK_KP5 },
|
||||
{ XK_KP_6, SK_KP6 },
|
||||
{ XK_KP_7, SK_KP7 },
|
||||
{ XK_KP_8, SK_KP8 },
|
||||
{ XK_KP_9, SK_KP9 },
|
||||
{ XK_0, SK_0 },
|
||||
{ XK_1, SK_1 },
|
||||
{ XK_2, SK_2 },
|
||||
{ XK_3, SK_3 },
|
||||
{ XK_4, SK_4 },
|
||||
{ XK_5, SK_5 },
|
||||
{ XK_6, SK_6 },
|
||||
{ XK_7, SK_7 },
|
||||
{ XK_8, SK_8 },
|
||||
{ XK_9, SK_9 },
|
||||
{ XK_F1, SK_F1 },
|
||||
{ XK_F2, SK_F2 },
|
||||
{ XK_F3, SK_F3 },
|
||||
{ XK_F4, SK_F4 },
|
||||
{ XK_F5, SK_F5 },
|
||||
{ XK_F6, SK_F6 },
|
||||
{ XK_F7, SK_F7 },
|
||||
{ XK_F8, SK_F8 },
|
||||
{ XK_F9, SK_F9 },
|
||||
{ XK_F10, SK_F10 },
|
||||
{ XK_F11, SK_F11 },
|
||||
{ XK_F12, SK_F12 },
|
||||
{ XK_a, SK_a },
|
||||
{ XK_b, SK_b },
|
||||
{ XK_c, SK_c },
|
||||
{ XK_d, SK_d },
|
||||
{ XK_e, SK_e },
|
||||
{ XK_f, SK_f },
|
||||
{ XK_g, SK_g },
|
||||
{ XK_h, SK_h },
|
||||
{ XK_i, SK_i },
|
||||
{ XK_j, SK_j },
|
||||
{ XK_k, SK_k },
|
||||
{ XK_l, SK_l },
|
||||
{ XK_m, SK_m },
|
||||
{ XK_n, SK_n },
|
||||
{ XK_o, SK_o },
|
||||
{ XK_p, SK_p },
|
||||
{ XK_q, SK_q },
|
||||
{ XK_r, SK_r },
|
||||
{ XK_s, SK_s },
|
||||
{ XK_t, SK_t },
|
||||
{ XK_u, SK_u },
|
||||
{ XK_v, SK_v },
|
||||
{ XK_w, SK_w },
|
||||
{ XK_x, SK_x },
|
||||
{ XK_y, SK_y },
|
||||
{ XK_z, SK_z },
|
||||
};
|
||||
|
||||
static void init_lut(void)
|
||||
{
|
||||
memset(keysym_lut, 0, sizeof(keysym_lut));
|
||||
for (unsigned i = 0; i < sizeof(lut_binds) / sizeof(lut_binds[0]); i++)
|
||||
keysym_lut[lut_binds[i].sdl] = lut_binds[i].x;
|
||||
keysym_lut[lut_binds[i].sk] = lut_binds[i].x;
|
||||
}
|
||||
|
||||
static void* x_input_init(void)
|
||||
static void *x_input_init(void)
|
||||
{
|
||||
x11_input_t *x11 = calloc(1, sizeof(*x11));
|
||||
x11_input_t *x11 = (x11_input_t*)calloc(1, sizeof(*x11));
|
||||
if (!x11)
|
||||
return NULL;
|
||||
|
||||
@@ -146,7 +146,7 @@ static void* x_input_init(void)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
x11->sdl = input_sdl.init();
|
||||
x11->sdl = (sdl_input_t*)input_sdl.init();
|
||||
if (!x11->sdl)
|
||||
{
|
||||
free(x11);
|
||||
@@ -171,7 +171,7 @@ static bool x_is_pressed(x11_input_t *x11, const struct snes_keybind *binds, uns
|
||||
{
|
||||
for (int i = 0; binds[i].id != -1; i++)
|
||||
{
|
||||
if (binds[i].id == id)
|
||||
if (binds[i].id == (int)id)
|
||||
return x_key_pressed(x11, binds[i].key);
|
||||
}
|
||||
|
||||
@@ -180,7 +180,7 @@ static bool x_is_pressed(x11_input_t *x11, const struct snes_keybind *binds, uns
|
||||
|
||||
static bool x_bind_button_pressed(void *data, int key)
|
||||
{
|
||||
x11_input_t *x11 = data;
|
||||
x11_input_t *x11 = (x11_input_t*)data;
|
||||
bool pressed = x_is_pressed(x11, g_settings.input.binds[0], key);
|
||||
if (!pressed)
|
||||
return input_sdl.key_pressed(x11->sdl, key);
|
||||
@@ -189,7 +189,7 @@ static bool x_bind_button_pressed(void *data, int key)
|
||||
|
||||
static int16_t x_input_state(void *data, const struct snes_keybind **binds, bool port, unsigned device, unsigned index, unsigned id)
|
||||
{
|
||||
x11_input_t *x11 = data;
|
||||
x11_input_t *x11 = (x11_input_t*)data;
|
||||
bool pressed = false;
|
||||
|
||||
switch (device)
|
||||
@@ -213,7 +213,7 @@ static int16_t x_input_state(void *data, const struct snes_keybind **binds, bool
|
||||
|
||||
static void x_input_free(void *data)
|
||||
{
|
||||
x11_input_t *x11 = data;
|
||||
x11_input_t *x11 = (x11_input_t*)data;
|
||||
input_sdl.free(x11->sdl);
|
||||
XCloseDisplay(x11->display);
|
||||
free(data);
|
||||
@@ -221,17 +221,17 @@ static void x_input_free(void *data)
|
||||
|
||||
static void x_input_poll(void *data)
|
||||
{
|
||||
x11_input_t *x11 = data;
|
||||
x11_input_t *x11 = (x11_input_t*)data;
|
||||
XQueryKeymap(x11->display, x11->state);
|
||||
input_sdl.poll(x11->sdl);
|
||||
}
|
||||
|
||||
const input_driver_t input_x = {
|
||||
.init = x_input_init,
|
||||
.poll = x_input_poll,
|
||||
.input_state = x_input_state,
|
||||
.key_pressed = x_bind_button_pressed,
|
||||
.free = x_input_free,
|
||||
.ident = "x"
|
||||
x_input_init,
|
||||
x_input_poll,
|
||||
x_input_state,
|
||||
x_bind_button_pressed,
|
||||
x_input_free,
|
||||
"x"
|
||||
};
|
||||
|
||||
+56
@@ -66,6 +66,60 @@ extern "C" {
|
||||
#define SNES_MEMORY_OAM 103
|
||||
#define SNES_MEMORY_CGRAM 104
|
||||
|
||||
// SSNES extension. Not required to be implemented for a working implementation.
|
||||
#define SNES_ENVIRONMENT_GET_FULLPATH 0 // const char ** --
|
||||
// Full path of game loaded.
|
||||
//
|
||||
#define SNES_ENVIRONMENT_SET_GEOMETRY 1 // const struct snes_geometry * --
|
||||
// Window geometry information for the system/game.
|
||||
//
|
||||
#define SNES_ENVIRONMENT_SET_PITCH 2 // const unsigned * --
|
||||
// Pitch of game image.
|
||||
//
|
||||
#define SNES_ENVIRONMENT_GET_OVERSCAN 3 // bool * --
|
||||
// Boolean value whether or not the implementation should use overscan.
|
||||
//
|
||||
#define SNES_ENVIRONMENT_SET_TIMING 4 // const struct snes_system_timing * --
|
||||
// Set exact timings of the system. Used primarily for video recording.
|
||||
//
|
||||
#define SNES_ENVIRONMENT_GET_CAN_DUPE 5 // bool * --
|
||||
// Boolean value whether or not SSNES supports frame duping,
|
||||
// passing NULL to video frame callback.
|
||||
//
|
||||
//
|
||||
#define SNES_ENVIRONMENT_SET_NEED_FULLPATH 6 // const bool * --
|
||||
// Boolean value telling if implementation needs a valid fullpath to be able to run.
|
||||
// If this is the case, SSNES will not open the rom directly,
|
||||
// and pass NULL to rom data.
|
||||
// Implementation must then use SNES_ENVIRONMENT_GET_FULLPATH.
|
||||
// This is useful for implementations with very large roms,
|
||||
// which are impractical to load fully into RAM.
|
||||
//
|
||||
#define SNES_ENVIRONMENT_GET_CAN_REWIND 7 // bool * --
|
||||
// Boolean value telling if SSNES is able to rewind.
|
||||
// Some implementations might need to take extra precautions
|
||||
// to allow this as smoothly as possible.
|
||||
|
||||
struct snes_geometry
|
||||
{
|
||||
unsigned base_width; // Nominal video width of system.
|
||||
unsigned base_height; // Nominal video height of system.
|
||||
unsigned max_width; // Maximum possible width of system.
|
||||
unsigned max_height; // Maximum possible height of system.
|
||||
};
|
||||
|
||||
struct snes_system_timing
|
||||
{
|
||||
double fps;
|
||||
double sample_rate;
|
||||
};
|
||||
|
||||
typedef bool (*snes_environment_t)(unsigned cmd, void *data);
|
||||
|
||||
// Must be called before calling snes_init().
|
||||
void snes_set_environment(snes_environment_t);
|
||||
////
|
||||
|
||||
typedef void (*snes_video_refresh_t)(const uint16_t *data, unsigned width, unsigned height);
|
||||
typedef void (*snes_audio_sample_t)(uint16_t left, uint16_t right);
|
||||
typedef void (*snes_input_poll_t)(void);
|
||||
@@ -74,6 +128,8 @@ typedef int16_t (*snes_input_state_t)(bool port, unsigned device, unsigned index
|
||||
unsigned snes_library_revision_major(void);
|
||||
unsigned snes_library_revision_minor(void);
|
||||
|
||||
const char *snes_library_id(void);
|
||||
|
||||
void snes_set_video_refresh(snes_video_refresh_t);
|
||||
void snes_set_audio_sample(snes_audio_sample_t);
|
||||
void snes_set_input_poll(snes_input_poll_t);
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
@@ -18,7 +18,8 @@
|
||||
#include "message.h"
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdbool.h>
|
||||
#include "boolean.h"
|
||||
#include "posix_string.h"
|
||||
|
||||
struct queue_elem
|
||||
{
|
||||
@@ -37,12 +38,12 @@ struct msg_queue
|
||||
|
||||
msg_queue_t *msg_queue_new(size_t size)
|
||||
{
|
||||
msg_queue_t *queue = calloc(1, sizeof(*queue));
|
||||
msg_queue_t *queue = (msg_queue_t*)calloc(1, sizeof(*queue));
|
||||
if (!queue)
|
||||
return NULL;
|
||||
|
||||
queue->size = size + 1;
|
||||
queue->elems = calloc(queue->size, sizeof(struct queue_elem*));
|
||||
queue->elems = (struct queue_elem**)calloc(queue->size, sizeof(struct queue_elem*));
|
||||
|
||||
if (!queue->elems)
|
||||
{
|
||||
@@ -65,7 +66,7 @@ void msg_queue_push(msg_queue_t *queue, const char *msg, unsigned prio, unsigned
|
||||
if (queue->ptr >= queue->size)
|
||||
return;
|
||||
|
||||
struct queue_elem *new_elem = calloc(1, sizeof(struct queue_elem));
|
||||
struct queue_elem *new_elem = (struct queue_elem*)calloc(1, sizeof(struct queue_elem));
|
||||
new_elem->prio = prio;
|
||||
new_elem->duration = duration;
|
||||
new_elem->msg = msg ? strdup(msg) : NULL;
|
||||
|
||||
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