Strangerke
6c53d6b391
MADS: Phantom: Implement scene 408
2015-11-01 00:04:03 +01:00
Strangerke
2243a976ce
MADS: Phantom: Implement scene 407
2015-10-31 15:59:20 +01:00
Strangerke
89684642bb
MADS: Phantom: Add scene 406
2015-10-31 00:47:43 +01:00
Strangerke
f2e17d83fe
MADS: Phantom: Implement scene 404
2015-10-30 18:24:25 +01:00
Strangerke
71ea3ce562
MADS: Phantom: Implement scene 403
2015-10-30 14:14:06 +01:00
Strangerke
7c4f6bae20
MADS: Phantom: Implement scene 401
2015-10-30 11:05:07 +01:00
Strangerke
bd1f03ee6c
MADS: Phantom: Hook scene 310
2015-10-29 13:22:15 +01:00
Strangerke
11753df6ff
MADS: Phantom: Implement generic scene 4xx
2015-10-29 13:19:16 +01:00
Strangerke
af7a233d97
MADS: Phantom: Implement scene 310
2015-10-29 03:17:14 +01:00
Strangerke
73614e9415
MADS: Use uint32 for frame timer functions
2015-10-28 18:02:34 +01:00
Strangerke
c21bf3cf38
MADS: Phantom: Implement scene 309
2015-10-28 16:41:42 +01:00
Strangerke
49ef6339ee
MADS: Phantom: Implement scene 308
2015-10-28 15:24:23 +01:00
Strangerke
4552a9026c
MADS: Phantom: Implement scene 307
2015-10-28 13:37:23 +01:00
Strangerke
90e7f030c3
MADS: Phantom: Implement scene 306
2015-10-28 12:51:34 +01:00
Strangerke
0db7c488ea
MADS: Phantom: Add scene 305
2015-10-28 12:29:46 +01:00
Strangerke
b5e787cd35
MADS: Phantom: Polish scene 303, add scene 304
2015-10-28 11:46:58 +01:00
Strangerke
58c94024a0
MADS: Phantom: Add scene 303
2015-10-28 09:53:11 +01:00
Strangerke
b06b0ef872
MADS: Janitorial: Remove trailing spaces and tabs
2015-10-27 23:33:23 +01:00
Strangerke
b2a07f52f4
MADS: Phantom: Implement scene 302
2015-10-27 23:29:58 +01:00
Strangerke
cbb302a550
MADS: Phantom: Implement scene 301
2015-10-27 22:28:43 +01:00
Strangerke
49a5b194d0
MADS: Phantom: Rewrite some comments
2015-10-27 14:27:54 +01:00
Strangerke
cb72286b34
MADS: Phantom: Set scaling velocity in generic classes Scene1xx and Scene2xx
2015-10-27 14:24:50 +01:00
Strangerke
892565069c
MADS: Phantom: Add generic class Scene3xx
2015-10-27 14:23:54 +01:00
Strangerke
8aa06b4dd9
MADS: Phantom: Implement scene 250
2015-10-27 12:33:00 +01:00
Strangerke
18683f98b0
MADS: Phantom: Implement scene 208
2015-10-27 11:44:35 +01:00
Strangerke
f0f5bd81ee
MADS: Phantom: Implement scene 207
2015-10-27 10:37:19 +01:00
Strangerke
26ae514e9d
MADS: Phantom: Add scene 206
2015-10-27 09:57:29 +01:00
Strangerke
de343a4d41
MADS: Phantom: Implement scene 205
2015-10-27 00:26:03 +01:00
Strangerke
98b52670c9
MADS: Phantom: Implement scene 204
2015-10-26 01:24:16 +01:00
Strangerke
adfe7de5ab
MADS: Phantom: change the type of a couple of local variables
2015-10-25 19:05:28 +01:00
Strangerke
2c5b63acfa
MADS: Phantom: Implement scene 203
2015-10-25 19:02:11 +01:00
Strangerke
f7389e98bc
MADS: Dragon: Some rework in scene 104
2015-10-25 00:28:40 +02:00
Strangerke
8422142c74
MADS: Phantom: Implement scene 202
2015-10-25 00:26:05 +02:00
Strangerke
9aeecf83a3
MADS: Implement getFrameWidth and getFrameHeight
2015-10-24 23:21:08 +02:00
Paul Gilbert
faff6b534d
MADS: Don't show protection dialog when resuming game from in-game menu
2015-10-24 16:32:46 -04:00
Paul Gilbert
d159320571
MADS: Fix crash at end of copy protection failure cutscene
2015-10-24 16:17:30 -04:00
Filippos Karapetis
86722cc41f
MADS: Phantom: Initial implementation of Player::setWalkTrigger()
2015-10-24 14:43:36 +03:00
Filippos Karapetis
6fc4d50443
MADS: Phantom: Add hack in setHeroTrigger to stop conversations
...
This allows the conversation in Phantom scene 101 to close, and enables
player actions for the scene
2015-10-24 14:41:01 +03:00
Filippos Karapetis
3e979e59ef
MADS: More work on V2 conversations
...
Most of the conversation data has been figured out, with a few TODOs
left
2015-10-24 14:38:19 +03:00
Strangerke
85c45c210e
MADS: Dragon: Implement scene 104
2015-10-24 12:38:31 +02:00
Strangerke
d26bc1937d
MADS: Dragon: Implement scene 103
2015-10-23 10:50:55 +02:00
Strangerke
796b04d3cd
MADS: Dragon: Implement scene 102
2015-10-23 00:28:47 +02:00
Filippos Karapetis
0f27b68d57
MADS: Phantom: Disable auto camera adjust code for V2 games, for now
2015-10-22 23:23:07 +03:00
Filippos Karapetis
91bc69b1a3
MADS: Phantom: Some initial work on reading conversation files
2015-10-22 23:23:06 +03:00
Strangerke
43065c9ee2
MADS: Dragon: Implement scene 101
2015-10-22 22:15:57 +02:00
Strangerke
2856020c37
MADS: Dragon: Add generic scene for group 1
2015-10-22 21:22:37 +02:00
Strangerke
9bb46f2af3
MADS: Phantom: Some renaming in scene 113
2015-10-22 17:16:16 +02:00
Strangerke
cbbfeb0171
MADS: Phantom: Implement scene 201
2015-10-22 17:11:02 +02:00
Strangerke
5e6dbbef4c
MADS: Phantom: Add Scene Group 2 generic functions
2015-10-22 15:15:57 +02:00
Filippos Karapetis
6a14396d73
MADS: Dragon: Better checking for scene codes
2015-10-22 03:24:14 +03:00
Filippos Karapetis
a2bd9b524e
MADS: Phantom: Better checking for scene codes
...
This allows scene 150 to start
2015-10-22 03:23:52 +03:00
Filippos Karapetis
51d5f6c2b8
MADS: Phantom: Implement deleteSequence()
...
I've left in a CHECKME for the part of the code I'm not 100% sure.
Unfortunately, this can't really be tested yet until animations
work properly
2015-10-22 03:23:08 +03:00
Filippos Karapetis
fac601ae2e
MADS: Fix typo
2015-10-22 03:21:54 +03:00
Filippos Karapetis
9bfa51ef30
MADS: Phantom: Expand the existing camera adjustment logic for V2 games
...
This fixes all of the scenes that expand over the screen (e.g. 101, 104,
109 in Phantom, as well as the several scenes in the Dragonsphere intro).
Also added a new debugger command, "set_camera", which sets the scene
camera to specific coordinates
2015-10-22 02:14:41 +03:00
Filippos Karapetis
80dae7b8fc
MADS: Phantom: Initial work on hotspots with dynamic animations
2015-10-22 00:42:04 +03:00
Filippos Karapetis
e232c9fdb6
MADS: Phantom: Implement resetFacing()
2015-10-21 23:42:33 +03:00
Filippos Karapetis
51365c11ca
MADS: Phantom: Fix loadAnimation and silence warning in animations_tick
2015-10-21 21:42:25 +03:00
Filippos Karapetis
d12d110543
MADS: Phantom: Increase maximum dynamic hotspots to 10, up from 8
...
Scene 105 in Phantom uses 9 dynamic hotspots
2015-10-21 21:42:24 +03:00
Strangerke
d22a997cb2
MADS: Get rid of SequenceList::setRange, use SequenceList::setAnimRange instead
2015-10-21 20:17:57 +02:00
Filippos Karapetis
d7ba77cfe6
MADS: Phantom: Implement loadSpeech() and playSpeech()
2015-10-21 21:08:33 +03:00
Strangerke
52d035e962
MADS: Phantom: Implement SequenceList::addStampCycle()
2015-10-21 18:48:13 +02:00
Strangerke
0b046f848a
MADS: Phantom: Add scene 150
2015-10-21 10:21:08 +02:00
Strangerke
4e0b3ca04b
MADS: Phantom: Implement scene 114
2015-10-20 22:50:26 +02:00
Strangerke
44a28dbd49
MADS: Phantom: Move Exit and Climb to verbs. Review calls to isAction, use isObject instead when needed
2015-10-20 16:52:43 +02:00
Strangerke
3864ad17ac
MADS: Phantom: Some refactoring and renaming
2015-10-20 16:40:44 +02:00
Strangerke
5b02ca1316
MADS: Phantom: Fix calls to setDynamicAnim in Scene 101
2015-10-20 16:29:20 +02:00
Strangerke
e2d86c3248
MADS: Phantom: Implement scene 113, some renaming
2015-10-20 14:07:26 +02:00
Strangerke
340016f423
MADS: Phantom: Implement scene 112
2015-10-20 01:04:59 +02:00
Strangerke
808ef06339
MADS: Phantom: Implement scene 111. Remove dead 'breaks'.
2015-10-19 21:32:27 +02:00
Strangerke
8d7872272f
MADS: Phantom: Move "lock" to the list of verbs
2015-10-19 14:34:02 +02:00
Strangerke
1ce678fddb
MADS: Phantom: Implement scene 110
2015-10-19 14:31:31 +02:00
Strangerke
7a6bc4f8cf
MADS: Phantom: Implement scene 109
2015-10-19 07:15:42 +02:00
Strangerke
3488f05585
MADS: Phantom: Some renaming in scene 108
2015-10-19 00:20:09 +02:00
Strangerke
7a56c52c89
MADS: Phantom: Fix some hotspot rects in scene 103, implement scene 108
2015-10-18 23:57:38 +02:00
Strangerke
5f3c0cf63a
MADS: Phantom: Add logic for scene 107
2015-10-18 20:51:42 +02:00
Strangerke
aa61aabdaf
MADS: Phantom: Implement scene 106
2015-10-18 14:59:13 +02:00
Strangerke
08cbf3d843
MADS: Phantom: Fix code formatting
2015-10-18 10:24:41 +02:00
Strangerke
9519fb3a86
MADS: Phantom: Fix hotspot rects, remove some dead code
2015-10-18 10:18:39 +02:00
Strangerke
f6db784f50
MADS: Phantom: Fix several calls to startPingPongCycle, addSpriteCycle and addReverseSpriteCycle
2015-10-18 01:14:12 +02:00
Strangerke
abd7d58633
MADS: Phantom: Add logic for scene 105
...
Use an enum in various calls of _scene->_dynamicHotspots.add()
2015-10-18 01:07:06 +02:00
Strangerke
530c3303c6
MADS: Phantom: Fix some code formatting
2015-10-16 15:55:08 +02:00
Strangerke
2c59f4932e
MADS: Phantom: Implement logic for scene 104
2015-10-16 15:44:35 +02:00
Strangerke
1d4e56c455
MADS: Phantom: Some renaming
2015-10-15 14:56:03 +02:00
Strangerke
b5167ceef6
MADS: Phantom: Fix calls to addSpriteCycle, remove duplicated sequence function
2015-10-15 11:46:11 +02:00
Strangerke
79fbcb96c3
MADS: Add logic for scene 103, some rework on animations
2015-10-15 11:21:31 +02:00
Strangerke
c275e304df
MADS: Phantom: Rewrite logic for Scene102
2015-10-13 09:09:50 +02:00
Strangerke
12a1393faf
MADS: Phantom: Add some more logic for scene 101
2015-10-12 10:53:46 +02:00
Strangerke
692e45a6e6
MADS: Phantom: Add a check on conversation restore in scene 1XX, rework some checks
2015-10-10 18:10:11 +02:00
Strangerke
3ffa01ec2a
MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine functions
2015-10-10 17:32:51 +02:00
Strangerke
c7902537da
MADS: Rex - Fix check used to force sprite reload in scene group 1xx
2015-09-22 10:44:07 +02:00
Strangerke
7fbbf51593
MADS: Phantom - Implement Scene1xx functions
2015-09-22 10:39:43 +02:00
Strangerke
63ad675abf
MADS: Allow multiple animations for Phantom and later games
2015-09-21 21:18:19 +02:00
Paul Gilbert
2356501d34
Merge branch 'master' into phantom
...
Conflicts:
engines/mads/phantom/game_phantom.cpp
engines/mads/phantom/globals_phantom.h
engines/mads/phantom/phantom_scenes.h
engines/mads/phantom/phantom_scenes1.cpp
engines/mads/phantom/phantom_scenes1.h
engines/sherlock/events.cpp
engines/sherlock/inventory.cpp
engines/sherlock/journal.cpp
engines/sherlock/map.cpp
engines/sherlock/map.h
engines/sherlock/module.mk
engines/sherlock/music.cpp
engines/sherlock/music.h
engines/sherlock/objects.cpp
engines/sherlock/objects.h
engines/sherlock/people.cpp
engines/sherlock/people.h
engines/sherlock/resources.cpp
engines/sherlock/resources.h
engines/sherlock/scalpel/drivers/adlib.cpp
engines/sherlock/scalpel/drivers/mididriver.h
engines/sherlock/scalpel/scalpel.cpp
engines/sherlock/scalpel/scalpel_scene.cpp
engines/sherlock/scalpel/scalpel_scene.h
engines/sherlock/scalpel/scalpel_user_interface.cpp
engines/sherlock/scalpel/scalpel_user_interface.h
engines/sherlock/scalpel/settings.cpp
engines/sherlock/scalpel/tsage/logo.cpp
engines/sherlock/scalpel/tsage/logo.h
engines/sherlock/scene.cpp
engines/sherlock/scene.h
engines/sherlock/screen.cpp
engines/sherlock/screen.h
engines/sherlock/sherlock.cpp
engines/sherlock/sherlock.h
engines/sherlock/sound.cpp
engines/sherlock/sound.h
engines/sherlock/surface.cpp
engines/sherlock/surface.h
engines/sherlock/talk.cpp
engines/sherlock/talk.h
engines/sherlock/tattoo/tattoo.cpp
engines/sherlock/tattoo/tattoo.h
engines/sherlock/tattoo/tattoo_scene.cpp
engines/sherlock/tattoo/tattoo_scene.h
engines/sherlock/tattoo/tattoo_user_interface.cpp
engines/sherlock/tattoo/tattoo_user_interface.h
engines/sherlock/user_interface.cpp
engines/sherlock/user_interface.h
2015-08-30 19:36:40 -04:00
Matthew Hoops
bed9da8b9d
AUDIO: Remove all AudioStream access to OPL
2015-07-07 20:19:47 -04:00
Matthew Hoops
4c6724c5fa
MADS: Use the built-in OPL timer
2015-07-07 20:19:44 -04:00
Matthew Hoops
2e8f9dcec9
AUDIO: Remove the sample rate configuration from the OPL code
2015-07-07 20:19:42 -04:00
Matthew Hoops
f1f29302f5
AUDIO: Remove the legacy OPL API
2015-07-07 20:19:42 -04:00
Filippos Karapetis
1347e8a424
MADS: V2: Remove comma at the end of the Phantom verb list
...
This should fix compilation on gcc
2015-07-04 02:31:19 +03:00
Filippos Karapetis
4d501c79e0
MADS: V2: Initial work on Phantom scenes 101 and 102
2015-07-04 01:51:47 +03:00
Filippos Karapetis
972e7e313e
MADS: V2: Initial work on verbs for Phantom
2015-07-04 01:51:47 +03:00
Filippos Karapetis
a211aeffca
MADS: V2: Re-enable sprite drawing
2015-07-04 01:51:47 +03:00
Filippos Karapetis
4248054304
MADS: V2: The intro scenes do not have any codes
2015-07-04 01:51:46 +03:00
Filippos Karapetis
ca6612e151
MADS: Phantom: Initial work on game globals
2015-07-04 01:51:46 +03:00
Filippos Karapetis
d7e0f8f4c1
MADS: V2: The two new hotspot fields refer to the cursor and the syntax
2015-07-04 01:51:46 +03:00
Paul Gilbert
e5296ebf8d
Merge branch 'master' into phantom
2015-05-31 14:45:10 -04:00
Torbjörn Andersson
3c9a5f02d2
MADS: Remove unnecessary semicolon
2015-05-31 09:21:23 +02:00
Johannes Schickel
5dd69b4dd1
MADS: Make GPL header consistent with what we normally use.
2015-05-09 15:56:27 +02:00
Paul Gilbert
dd63cef93e
MADS: Fix memory leak in Dialog class
2015-04-11 15:38:31 -05:00
Filippos Karapetis
ec03857d7d
MADS: Fix a regression in V2 games
2015-04-09 14:08:48 +03:00
Filippos Karapetis
ec999f1cb7
MADS: Plug some memory leaks
...
Surfaces should be freed (to free their inner allocated surface
buffers) before being deleted
2015-04-09 13:44:39 +03:00
Paul Gilbert
47afe424c1
MADS: Don't show protection dialog when exiting directly from main menu
2015-04-08 21:28:24 -05:00
Paul Gilbert
07c7f5e31a
MADS: Fix crash leaving scene after shooting monkey
2015-04-07 20:09:00 -05:00
Torbjörn Andersson
c8ac76b22b
MADS: Show first character of the Rex Nebular copy protection word
2015-04-06 10:42:16 +02:00
Torbjörn Andersson
f3251b5bb6
MADS: Allow quitting in Rex's copy protection dialog
2015-04-06 08:29:46 +02:00
Filippos Karapetis
661542b8c6
MADS: Implement copy protection screen for Rex
2015-04-06 03:12:15 +03:00
Paul Gilbert
d9168c8fae
MADS: Fix placement of blowgun in easy mode
2015-04-05 15:28:10 -05:00
unknown
cb91e1518a
MADS: Have Rex swim to correct spot when throwing burger or fish
2015-04-04 22:59:43 -05:00
unknown
d6945864ea
MADS: Keep Rex's speech on-screen longer when exitting crashed ship
2015-04-04 22:39:56 -05:00
unknown
ae61f8ba04
MADS: Fix wait cursor when leaving crashed ship for the first time
2015-04-04 22:03:06 -05:00
unknown
355fa444ca
MADS: Fix throwing burger in the different difficulty modes
2015-04-04 21:40:21 -05:00
unknown
a44ab1facc
MADS: Fix incorrect depth handling after picking up rebreather
2015-04-04 21:08:15 -05:00
Paul Gilbert
478fae2a6e
MADS: Set testing flags for Rex Nebular
2015-03-29 22:12:27 -04:00
Paul Gilbert
fb0f95172a
MADS: Don't hide sprites bewteen resources in an animation sequence
2015-03-29 16:21:49 -04:00
Paul Gilbert
4009305070
MADS: Hook up ScummVM volume control
2015-03-18 20:29:50 -04:00
Filippos Karapetis
7a9514567f
MADS: Handle a game bug in scene 604, which prevents game completion
2015-03-16 01:41:08 +02:00
Paul Gilbert
6d8134f751
MADS: Revert fix for sprites disappearing on last frame of cutscenes
...
The fix that kept the sprites on-screen for the last frame before scene
changes in the intro/ending sequences was also causing crashes in-game,
where the animation is getting freed before the scene update to remove
the sprites was done, so it couldn't get the areas of the screen to
refresh
2015-03-15 16:20:01 -04:00
Paul Gilbert
9caed13d90
MADS: Better handling for removing sprite sets
2015-03-15 16:18:38 -04:00
Filippos Karapetis
74327cadad
MADS: Add custom game options to the ScummVM GUI
...
This should be part of commit 19a9c068f
, but it wasn't committed
2015-03-15 13:47:45 +02:00
Filippos Karapetis
97ca67ecac
MADS: Properly reset the sound flag
2015-03-15 13:45:31 +02:00
Filippos Karapetis
19a9c068f9
MADS: Hook up all of the remaining options, and add custom game options
2015-03-15 04:05:06 +02:00
Paul Gilbert
d3afff9bc7
MADS: Fix animations erasing sprites on the last frame before transitioning
2015-03-14 19:30:01 -04:00
Paul Gilbert
299bfa3696
MADS: Fix showing inventory pictures when inventory animating is off
2015-03-14 19:24:56 -04:00
Paul Gilbert
97ef41707a
MADS: Hook up sfx/music flags
2015-03-14 19:09:44 -04:00
Paul Gilbert
9eb342615c
MADS: Fix frequently getting endless wait cursor after doctor hits you
2015-03-14 18:34:26 -04:00
Paul Gilbert
fa7dfc396a
MADS: Fix greeting when talking to cell wall the first time
2015-03-14 15:05:42 -04:00
Paul Gilbert
1e15c02d1e
MADS: Fix animation of tying rope to the boat
2015-03-14 14:38:22 -04:00
Paul Gilbert
b39abbfb49
MADS: Save reverted options if you cancel out of Game Options dialog
2015-03-14 14:04:41 -04:00
Paul Gilbert
a924d4beef
MADS: Fix hotspot highlighting when easy mouse is off
2015-03-14 12:46:46 -04:00
Paul Gilbert
561481499d
MADS: Persist gameplay options
2015-03-14 11:57:28 -04:00
Paul Gilbert
d47197f1fa
MADS: Fix original bug re-adding disabled hotspots to scene as active
2015-03-14 11:41:27 -04:00
Paul Gilbert
ff29535074
MADS: Fix animation for putting severed arm on scanner
2015-03-14 10:23:45 -04:00
Paul Gilbert
0f02cdb4aa
MADS: Fix crash in stream crossing death, simplify SpriteSets class
2015-03-14 10:11:19 -04:00
Filippos Karapetis
1f8845e9f4
MADS: Fix toggling of game options
2015-03-14 13:04:46 +02:00
Filippos Karapetis
4c97e08e33
MADS: Fix some verbs
2015-03-14 12:50:04 +02:00
Paul Gilbert
84702e7d5c
MADS: Fix text display when opening the Slippery Pig fridge
2015-03-13 22:52:58 -04:00
Paul Gilbert
5c83481543
MADS: Action fixes for top of south elevator scene
2015-03-13 22:05:21 -04:00
Paul Gilbert
c0df1248b5
MADS: Properly handle reloading scenes when closing dialogs
2015-03-13 21:54:20 -04:00
Paul Gilbert
ed33dee753
MADS: Fix distortions when playing many of the sounds
2015-03-13 08:43:27 -04:00
Paul Gilbert
8e3ee9523e
MADS: Fix cycling remaining active when ending TextView starts
2015-03-11 22:10:41 -04:00
Paul Gilbert
1e3442ae44
MADS: Fix boat hotspot after loading savegame for scene 801
2015-03-10 22:54:47 -04:00
Paul Gilbert
e18a0af32b
MADS: Fix incorrect depth for animation when repairing crack in ship
2015-03-10 22:17:48 -04:00
Paul Gilbert
0e03995463
MADS: Fix display of crack and background in ship
2015-03-10 21:16:01 -04:00
Paul Gilbert
01c3e3b9d5
MADS: Fix door animations for South Elevator
2015-03-10 21:04:36 -04:00
Paul Gilbert
879e44a2fb
MADS: Fix Herman's thanks for batteries speech remaining on-screen
2015-03-10 20:51:55 -04:00
Paul Gilbert
0503893f1c
MADS: Improved fix for giving batteries to Herman
2015-03-10 20:32:44 -04:00
Paul Gilbert
4c765121bc
MADS: Fix door closing anim when leaving video store
2015-03-10 20:18:42 -04:00
Paul Gilbert
98f77a6651
MADS: Fix timer module hotspot remaining active after taking it
2015-03-10 20:10:55 -04:00
Torbjörn Andersson
b03d46ceeb
MADS: Silence GCC signed/unsigned warnings
2015-03-10 06:39:09 +01:00
Paul Gilbert
d23e493b46
MADS: Fix crash if you talk to intern in gurney room too quickly
2015-03-09 20:35:10 -04:00
Paul Gilbert
82faf6b50d
MADS: Fix walking to exit in guard room after dropping severed arm
2015-03-09 20:02:55 -04:00
Paul Gilbert
f37a0b2155
MADS: Improved fix for picking up plant stalk
2015-03-09 18:24:05 -04:00
Paul Gilbert
05250d14fa
MADS: Fix crash picking up bamboo stalk
2015-03-09 08:56:33 -04:00
Paul Gilbert
43aad22eb2
MADS: Fix SceneInfo instance leak when showing dialogs
2015-03-08 23:53:10 -04:00
Paul Gilbert
cc0b88cc53
MADS: Fix leak of SpriteAsset instances
2015-03-08 23:40:50 -04:00
Paul Gilbert
aad048674b
MADS: Fix unused variable warning
2015-03-08 22:34:40 -04:00
Paul Gilbert
9ec28cb27f
MADS: Fix trying to walk into corridor from security station
2015-03-08 21:38:28 -04:00
Paul Gilbert
3cb1a6dc55
MADS: Fix looking at magazine at security station
2015-03-08 21:25:15 -04:00
Paul Gilbert
6dd6e55513
MADS: Fix prior conversation list showing when crawling in vents
2015-03-08 21:15:14 -04:00
Paul Gilbert
1d76659da8
MADS: Fix walking behind counter at Sand Bar restaurant
2015-03-08 20:46:40 -04:00
Paul Gilbert
d048776ef3
MADS: Fix walking behind counter in software store
2015-03-08 20:44:19 -04:00
Paul Gilbert
29ac19947f
MADS: Rename some outstanding 'abortTimers' to the more proper 'endTrigger'
2015-03-08 19:54:00 -04:00
Paul Gilbert
62c1485df2
MADS: Fix flickering message from sitting at ruined security desk
2015-03-08 19:51:33 -04:00
Paul Gilbert
b25325599d
MADS: Fix for penlight when starting a new game in Hard mode
2015-03-08 12:05:54 -04:00
Paul Gilbert
6454c5f35d
MADS: Fix closing door animation for video store
2015-03-08 11:49:47 -04:00
Paul Gilbert
2b1155711f
MADS: Fix showing covered pit by default in Easy mode
2015-03-08 11:44:06 -04:00
Paul Gilbert
10361d077a
MADS: Fix game startup settings for pit & batteries based on difficulty
2015-03-08 11:18:10 -04:00
Paul Gilbert
14a8bb52a0
MADS: Fix a large number of incorrect animations
2015-03-07 18:33:11 -05:00
Paul Gilbert
a35aa07c79
MADS: Fix crash looking at fishing rod in restaurant
2015-03-07 17:43:15 -05:00
Paul Gilbert
adc5b5ca2e
MADS: Fix animation for teleporting into conveyor belt scene
2015-03-07 17:39:00 -05:00
Paul Gilbert
d7460701ea
MADS: Fix not being able to leave hanger via teleporter
2015-03-07 17:36:32 -05:00
Paul Gilbert
27b6ded6f9
MADS: Fix Credits and Quotes option on the main menu
2015-03-07 17:18:51 -05:00
Paul Gilbert
dacd7d4022
MADS: Correctly show main menu after showing credits
2015-03-07 17:14:49 -05:00
Paul Gilbert
c80c74e499
MADS: Refactoring of text/animation views to show outside game loop
2015-03-07 17:01:07 -05:00
Paul Gilbert
a22d7f2d5f
MADS: Fix crash on leaving planeet
2015-03-06 20:55:53 -05:00
Paul Gilbert
119c179d5a
MADS: Fix hand animations on Antigrav control panel
2015-03-06 20:25:25 -05:00
Paul Gilbert
1cb764b086
MADS: Fix crash after installing cards in ship
2015-03-06 20:20:25 -05:00
Paul Gilbert
62d007168a
MADS: Animation fixes for scene group 8
2015-03-06 19:24:30 -05:00
Paul Gilbert
0deee07844
MADS: Fix map fade out when choosing a car destination
2015-03-06 19:03:49 -05:00
Paul Gilbert
177d7ac24f
MADS: Fix car door exiting animations
2015-03-06 18:57:00 -05:00
Paul Gilbert
cf845c6dbb
MADS: Another car opening animation fix
2015-03-06 18:40:53 -05:00
Paul Gilbert
763a962e14
MADS: Fix animation of lab door opening
2015-03-06 08:39:39 -05:00
Paul Gilbert
4c88d81cc2
MADS: Fix another incorrect car door opening animation
2015-03-06 08:30:26 -05:00
Paul Gilbert
76e824eddc
MADS: Bugfixes and cleanup for Herman conversation
2015-03-05 17:42:16 -05:00
Paul Gilbert
c0fafcf33f
MADS: Fix mismatched delete/free releasing screen surface
2015-03-05 12:24:25 -05:00
Paul Gilbert
3fae9f17da
MADS: Show a warning if sound code reads beyond end of sound data blocks
2015-03-05 12:16:24 -05:00
Paul Gilbert
f501e91ed1
MADS: Fix crash after throwing both bones to dog
2015-03-05 09:12:20 -05:00
Paul Gilbert
b84d2e8d73
MADS: Fix timer initialization in two scenes
2015-03-05 07:49:00 -05:00
Paul Gilbert
bb175b39c1
MADS: Fix screwed up death animation when getting eaten in village stream
2015-03-05 07:40:47 -05:00
Paul Gilbert
ce4c030117
MADS: Fix animations for opening car door at various car locations
2015-03-04 21:51:01 -05:00
Paul Gilbert
51797d1438
MADS: Fix gender scanning animation in car
2015-03-04 21:30:04 -05:00