Commit Graph

2039 Commits

Author SHA1 Message Date
Matthew Hoops
a7e6745ba4 Some PCE BIOSROM's have a 0x200 byte header. We need to skip that if it's present to get to the correct font data.
svn-id: r46100
2009-11-22 23:33:58 +00:00
Travis Howell
0edf7332b2 Remove obsolete check, since HE72+ uses separate function.
svn-id: r46085
2009-11-22 13:38:18 +00:00
Travis Howell
faceb8d41f Remove obsolete check, since HE72+ uses separate function.
svn-id: r46084
2009-11-22 13:37:33 +00:00
Travis Howell
7b4771bd9f Add mapping of TM and (C) characters in PCE version of Loom, based on information from Tobias.
svn-id: r46083
2009-11-22 13:34:58 +00:00
Travis Howell
40504d7810 Add patch #2876221 - FBEAR: Fix for MIDI piano notes (DOS version), with minor change.
svn-id: r46081
2009-11-22 11:58:14 +00:00
Travis Howell
bb0c765731 Exclude Loom PCE engine specific code, from non-16bit color build.
svn-id: r46080
2009-11-22 11:43:12 +00:00
Travis Howell
6c2cc3e1bb Removed the incorrect line in CharsetRendererPCE::drawBits1().
svn-id: r46079
2009-11-22 11:36:30 +00:00
Travis Howell
1d948f1012 Virtualise drawBits1().
svn-id: r46076
2009-11-22 11:12:26 +00:00
Torbjörn Andersson
55c03b9aab Better make sure that cursorPCE[] has 16 elements, like some of the other
hard-coded cursors.

svn-id: r46075
2009-11-22 11:00:14 +00:00
Torbjörn Andersson
00708d056a Added hard-coded cursor, and adjusted the colours slightly, for the PC-Engine
version of Loom, based on information from hennymcc.

svn-id: r46074
2009-11-22 10:56:49 +00:00
Travis Howell
326eb2230b Update game details for Japanese PCE version of Loom.
svn-id: r46072
2009-11-22 09:31:07 +00:00
Travis Howell
5ab550da20 Update game details for English PCE version of Loom.
svn-id: r46069
2009-11-22 09:17:33 +00:00
Travis Howell
d81bb78053 Add patch for Tobias, for cursor palette in PCE version of Loom.
svn-id: r46066
2009-11-22 08:55:36 +00:00
Travis Howell
d5d3ca66ce Add patch for Tobias, for more accurate palette in PCE version of Loom.
svn-id: r46065
2009-11-22 08:49:19 +00:00
Travis Howell
94e75b8b6d Fix charset palette in PCE version of Loom, based on information from Tobias.
svn-id: r46064
2009-11-22 08:36:14 +00:00
Travis Howell
2d31fc3af8 Add patch for Tobias, for Kanji support in Japanese PCE version of Loom, with minor changes.
svn-id: r46061
2009-11-22 08:20:20 +00:00
Travis Howell
25025f58f0 Add fix from Tobias, for bobbing Bobbin in PCE version of Loom.
svn-id: r45685
2009-11-05 11:40:33 +00:00
Max Horn
51933629d1 Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
2009-11-02 21:54:57 +00:00
Torbjörn Andersson
149d784d0b Kirben suggested using vs->bytesPerPixel instead of _bytesPerPixel when drawing
the corners on the flashlight. He's probably right, since 'vs' is what we are
drawing to.

svn-id: r45561
2009-10-31 13:43:46 +00:00
Torbjörn Andersson
2f7f5bb4f1 Fixed flashlight drawing in 16 bpp games. (Which probably means PC-Engine Loom
is the only game where it makes any difference.)

svn-id: r45560
2009-10-31 13:34:31 +00:00
Travis Howell
f7fcec1ce2 The verb images for distaff have no mask data, in PCE version of Loom.
svn-id: r45559
2009-10-31 13:15:49 +00:00
Travis Howell
d76c1c6552 Add patch from Tobias, for menu keys in PCE version of Loom, with minor change.
svn-id: r45554
2009-10-31 09:48:19 +00:00
Travis Howell
4f5a99655c Fix charset masking for 16bit color games.
svn-id: r45454
2009-10-28 04:57:54 +00:00
Matthew Hoops
d9f4e446e9 Update detection of Loom PCE Japanese.
svn-id: r45439
2009-10-27 12:30:42 +00:00
Travis Howell
ba979cbd56 Add patch #2856940 - MM C64: corner walkboxes fixed.
svn-id: r45438
2009-10-27 12:08:19 +00:00
Travis Howell
26948eca76 Add patch #2846425 - MM C64: walkbox fixed, with minor changes.
svn-id: r45437
2009-10-27 11:32:33 +00:00
Travis Howell
3d80bb47a8 Load/save the 16BitPalette data in PCE version of Loom.
svn-id: r45436
2009-10-27 09:44:13 +00:00
Travis Howell
64515d892c Fix restoring distaff, after reloading saved game in PCE version of Loom.
svn-id: r45435
2009-10-27 09:29:47 +00:00
Travis Howell
a6195bc175 Reset _distaff after drawing distaff image in PCE version of Loom.
svn-id: r45434
2009-10-27 09:24:00 +00:00
Travis Howell
e49065c821 Add support for distaff images in PCE version of Loom.
svn-id: r45433
2009-10-27 09:17:09 +00:00
Travis Howell
b0b1ab70c3 Fix charset color in PCE version of Loom.
svn-id: r45407
2009-10-26 14:49:01 +00:00
Travis Howell
dec5406e41 Fix charset display in PCE version of Loom.
svn-id: r45406
2009-10-26 13:22:05 +00:00
Travis Howell
bd781fad91 Increase the _palette size for PCE version of Loom.
svn-id: r45405
2009-10-26 12:44:26 +00:00
Travis Howell
c669b8472c Fix cursor image in PCE version of Loom.
svn-id: r45404
2009-10-26 12:35:15 +00:00
Travis Howell
bf20d530a3 Add patch from Tobias, for costume palettes in PCE version of Loom, with minor changes.
svn-id: r45403
2009-10-26 12:29:57 +00:00
Travis Howell
88c7ca6f8f Add patch from Tobias, for object masking support in PCE version of Loom.
svn-id: r45396
2009-10-26 10:15:05 +00:00
Travis Howell
485ee55308 Ooops, that part should not have been commited.
svn-id: r45394
2009-10-26 09:13:58 +00:00
Travis Howell
ea91714b17 Switch PCE version of Loom to 16bit color, since it used 9bit color.
svn-id: r45393
2009-10-26 09:11:18 +00:00
Travis Howell
6b61700a7b Add patch from Tobias, for masking support in PCE version of Loom, with minor changes.
svn-id: r45387
2009-10-26 02:45:26 +00:00
Travis Howell
7e98cf5ca9 Remove unused variables.
svn-id: r45382
2009-10-25 23:12:46 +00:00
Travis Howell
4064d35d15 Add patch from Tobias, for initial costume support in PCE version of Loom, with minor changes.
svn-id: r45370
2009-10-25 14:20:47 +00:00
Travis Howell
ff78169680 Correct error in CD music table for PCE version of Loom.
svn-id: r45359
2009-10-24 12:33:18 +00:00
Torbjörn Andersson
cc19ed27a1 Made the "drafts" debugger command work with the PC-Engine version. The drafts
appear to be stored in the same variables as in the DOS CD version. Other than
that, I only have the DOS floppy version, so other versions still may or may
not work as intended.

svn-id: r45358
2009-10-24 09:51:28 +00:00
Travis Howell
a5c97673eb The CD music was hard coded in PCE version of Loom.
svn-id: r45356
2009-10-24 03:52:38 +00:00
Travis Howell
8bb99f4571 Fix object names in PCE version of Loom.
svn-id: r45346
2009-10-23 12:50:51 +00:00
Travis Howell
770fbdcf53 Add opcode difference in PCE version of Loom.
svn-id: r45343
2009-10-23 07:51:08 +00:00
Travis Howell
4350f7b8c0 Fix objects structure and object scripts in PCE version of Loom.
svn-id: r45335
2009-10-22 11:33:05 +00:00
Travis Howell
ebd04d4479 Fix verb display in PCE version of Loom.
svn-id: r45333
2009-10-22 09:13:45 +00:00
Matthew Hoops
3f3353c520 Update detection of Loom PCE Japanese.
svn-id: r45320
2009-10-22 01:25:23 +00:00
Travis Howell
48e3d9a767 Update detection of PCEngine version of Loom.
svn-id: r45319
2009-10-22 01:07:49 +00:00
Travis Howell
bb0cee730e Add/remove comments.
svn-id: r45306
2009-10-21 13:21:26 +00:00
Travis Howell
746258f882 Add patch from Tobias, for graphic support (backgrounds/objects) in PCE version of Loom, with minor changes.
svn-id: r45304
2009-10-21 12:59:10 +00:00
Max Horn
745be029b2 SCUMM: Get rid of 'static int sortArrayOffset' by tweaking ScummEngine_v90he::sortArray
svn-id: r45302
2009-10-21 09:59:18 +00:00
Max Horn
2bbf708dea Introduced new type Common::DisposeAfterUse::Flag
svn-id: r45233
2009-10-18 19:41:59 +00:00
Travis Howell
01057a75f4 Fix bug #2879796 - Reversed Ventriloquists.
svn-id: r45143
2009-10-16 02:02:09 +00:00
Max Horn
6a2985ba08 Patch #2834677: Wave/ADPCM Endianness Fixes
svn-id: r45095
2009-10-14 22:37:05 +00:00
Max Horn
d0876b06ed Remove some unused variables
svn-id: r44853
2009-10-09 22:21:45 +00:00
Max Horn
3399c3aeb6 Change doxygen inline comments from "//!" to "///" as proposed on -devel
svn-id: r44802
2009-10-08 21:28:57 +00:00
Max Horn
42120ed626 Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though
svn-id: r44793
2009-10-08 19:41:38 +00:00
Travis Howell
982950941c The layout of global object data is different in the PCE version of Loom.
svn-id: r44779
2009-10-08 09:33:20 +00:00
Max Horn
f242266f6d Change a couple places from 'end of namespace' to 'End of namespace', for consistency
svn-id: r44634
2009-10-04 21:26:33 +00:00
Max Horn
8ba75fc522 Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
svn-id: r44495
2009-09-30 16:16:53 +00:00
Johannes Schickel
70f7c46f42 Add newline after "Available debug channels" in Cmd_Debug, now all debug channels will be listed in separate lines.
svn-id: r44463
2009-09-29 14:36:46 +00:00
Paweł Kołodziejski
e46029e8c6 added option to allow control digital imuse tempo callback. it's related to volume fading, lip sync quality and platform resource costs.
svn-id: r44374
2009-09-26 09:31:05 +00:00
Max Horn
f91f4d4186 Patch #2858137 and fix for bug #2855359: fmt_fnt.rom font loading failure is ignored
svn-id: r44346
2009-09-25 11:39:22 +00:00
Max Horn
adaf3ec8b4 SCUMM: Rename _bitDepth to _bytesPerPixel
svn-id: r44336
2009-09-25 09:13:33 +00:00
Johannes Schickel
902e0699b1 Add comment about why r44322 was needed.
svn-id: r44323
2009-09-25 01:00:34 +00:00
Johannes Schickel
ec040488b7 Implement proper overflow handling in Gdi::writeRoomColor for Indy4 Amiga as described in #1294513 "FOA/Amiga: Palette problem (Regression)".
svn-id: r44322
2009-09-25 00:50:51 +00:00
Johannes Schickel
506fceeb9d Attempt to fix bug #2838205 "MONKEY: Palette glitches in Amiga version" as described on the tracker item.
svn-id: r44321
2009-09-25 00:31:46 +00:00
Paweł Kołodziejski
227e4e65df fix for bug #2820389
svn-id: r44274
2009-09-23 13:22:12 +00:00
Paweł Kołodziejski
e6580be475 not need continue checks after found
svn-id: r44272
2009-09-23 13:04:51 +00:00
Paweł Kołodziejski
63208a20fd ops, remove some ancient change
svn-id: r44268
2009-09-23 10:49:18 +00:00
Paweł Kołodziejski
66df660e2a this should fix bug #2820389
svn-id: r44267
2009-09-23 10:40:13 +00:00
Johannes Schickel
c50940bbf4 Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel.
svn-id: r44266
2009-09-23 00:15:00 +00:00
Johannes Schickel
d1acdaeb59 Slightly changed unsupported effect level handling in native MT-32 mode.
svn-id: r44214
2009-09-20 15:24:08 +00:00
Johannes Schickel
066d748c95 Cleanup.
svn-id: r44186
2009-09-18 15:54:39 +00:00
Johannes Schickel
0864394748 Implement proper reverb setting in native MT-32 mode (as desribed in bug report #1088045 "MI2: Minor problems in native MT-32 mode").
svn-id: r44185
2009-09-18 15:54:12 +00:00
Johannes Schickel
c20bc5ea99 Implement proper pan reversal for Roland MT-32 in iMuse (as desribed in bug report #1088045 "MI2: Minor problems in native MT-32 mode").
svn-id: r44184
2009-09-18 15:12:27 +00:00
Torbjörn Andersson
e7469479ce Removed unnecessary semi-colons.
svn-id: r44048
2009-09-13 10:32:55 +00:00
Travis Howell
122ff32d75 Remove excess spaces.
svn-id: r44029
2009-09-11 10:13:54 +00:00
Bertrand Augereau
d454c9b379 Minor constness fixes
svn-id: r43974
2009-09-06 10:51:20 +00:00
Max Horn
197e68ef2a SCUMM: Better fix for convertFilePath (use snprintf instead of sprintf, avoid intermediate buffer)
svn-id: r43879
2009-09-01 13:01:59 +00:00
Travis Howell
a336f3a9e9 Correct title for Freddi Fish 5.
svn-id: r43816
2009-08-30 05:59:13 +00:00
Eugene Sandulenko
e8a5cf29d4 Fix bug #2846887: "MANIAC NES: incorrect background color?" by reverting
commit r25657. In fact this was an incorrect fix introduced in 0.10.0

svn-id: r43805
2009-08-29 19:35:06 +00:00
Travis Howell
e12d3c966a Correct regression in V1 DOS version of Zak McKracken.
svn-id: r43802
2009-08-29 14:20:27 +00:00
Travis Howell
1be7ab068e Add patch #2846581 - MM C64: savedialog.
svn-id: r43801
2009-08-29 14:08:19 +00:00
Travis Howell
08bc900e50 There is no sentence script in SCUMM0.
svn-id: r43800
2009-08-29 13:54:41 +00:00
Travis Howell
a6ec9f9f17 Add patch #2846476 - MM C64: german verbs fix.
svn-id: r43797
2009-08-29 10:11:19 +00:00
Travis Howell
0ae1d719db Fix the default save game path setting in HE98+ games.
svn-id: r43791
2009-08-29 07:40:48 +00:00
Travis Howell
ea8ff6624e Add Macintosh version of Blue's ABC Time Activities.
svn-id: r43789
2009-08-29 07:29:35 +00:00
Travis Howell
19920fece2 Fix the default save game path setting in Macintosh versions of HE72+ games.
svn-id: r43784
2009-08-29 01:13:47 +00:00
Andre Heider
e98c791106 Fixed iMuse regression: IMuseInternal::terminate() was never called, because the base class does not have that virtual function anymore. Code moved to the destructor.
svn-id: r43714
2009-08-24 22:41:56 +00:00
Norbert Lange
917d4b78b3 Merge with trunk
svn-id: r43701
2009-08-24 17:51:47 +00:00
Norbert Lange
184aae3c8c Enable alternative palettse for Amiga Monkey Island - Patch ID: 2819787
use tables for palette colors instead of code with constants

svn-id: r43696
2009-08-24 12:39:03 +00:00
Travis Howell
cba88415bb Fix bug #2843387 - PUTTPUTT/FATTYBEAR: Macintosh versions assert on startup.
svn-id: r43687
2009-08-24 10:06:38 +00:00
Travis Howell
4ff0c2619b Fix Moonbase Commander startup.
svn-id: r43670
2009-08-23 14:51:04 +00:00
Travis Howell
ee0e1bfcea Fix endian regression, when clearing the buffer of non-cursor images.
svn-id: r43649
2009-08-22 13:32:56 +00:00
Travis Howell
811cea60e7 Correct game title.
svn-id: r43645
2009-08-22 13:14:46 +00:00
Travis Howell
bed502a7c7 Fix endian issue in copyFrameToBuffer().
svn-id: r43633
2009-08-22 09:39:55 +00:00
Andre Heider
6c6ae69f3d Fixed cursor transparency for 16bit HE games on big endian architectures
svn-id: r43632
2009-08-22 09:22:23 +00:00
Travis Howell
66d8adef9f Backyard Soccer MLS requires 16bit color support too.
svn-id: r43630
2009-08-22 07:18:15 +00:00
Travis Howell
7cb03ffa3e Exclude 16bit specific code, when 16bit support is disabled.
svn-id: r43625
2009-08-22 00:27:01 +00:00
Andre Heider
68fed4c62a type fix
svn-id: r43621
2009-08-21 22:56:09 +00:00
Robin Watts
a790e4953c Updated comments.
svn-id: r43620
2009-08-21 22:55:19 +00:00
Robin Watts
f9fe1cbbcc Improved comments.
svn-id: r43619
2009-08-21 22:48:54 +00:00
Robin Watts
6166c85b06 Improved comments.
svn-id: r43617
2009-08-21 22:42:51 +00:00
Robin Watts
71b9b5f497 Oops. Bitdepth is 1 or 2, not 8 or 16. Could be better named perhaps?
(bytedepth maybe?)

svn-id: r43616
2009-08-21 22:31:50 +00:00
Robin Watts
894635e91d Attempt to fix builds that use the ARM screen column clear code; add new
bitdepth argument that was missing in ARM builds previously.

Also fix a few warnings.

Also fix the WinCE build which fails in the SDL init call with a missing
bitdepth field.

Untested at this point (build certainly gets further than before). Committing
this seems reasonable, as it can't make it any worse :)

svn-id: r43614
2009-08-21 22:29:28 +00:00
Andre Heider
007f68366f Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.
svn-id: r43604
2009-08-21 18:16:37 +00:00
Travis Howell
ba7a574ca1 Only enable 16bit color HE games, if 16bit color support is enabled.
svn-id: r43584
2009-08-21 10:34:13 +00:00
Jody Northup
3084919b32 Merged RGB color API and support in from /scummvm/branches/gsoc2009-16bit/
svn-id: r43577
2009-08-21 09:37:51 +00:00
Johannes Schickel
8b0a10ad75 Cleanup.
svn-id: r43554
2009-08-20 09:24:22 +00:00
Johannes Schickel
b5ce08b2c6 Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implementing its own, which resulted in code duplication.
svn-id: r43552
2009-08-20 09:21:09 +00:00
Travis Howell
89d7fea4e6 Merged revisions 43458-43468,43470-43471,43473-43475,43477,43479-43483,43485,43497-43498,43500,43503-43504,43507,43509-43510,43512-43515,43517,43519,43521,43523 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

........
  r43458 | thebluegr | 2009-08-17 15:55:21 +1000 (Mon, 17 Aug 2009) | 8 lines
  
  - Simplified some functions to accept only the parts of the EngineState they need as parameters, instead of the whole EngineState
  - Moved the class table in the Segment manager - it's the only class using it directly
  - Removed the sci11 flag from save games (we already know this, we don't need to store it)
  - Moved script_get_segment() and get_class_address() inside the segment manager class
  - Removed the script_locate_by_segment wrapper
  - Simplified script_lookup_export() a lot by removing some paranoia checks
  - Added some WIP code for automatically determining the game id in the fallback detector (still not working)
  - General cleanup
........
  r43459 | lordhoto | 2009-08-17 17:36:08 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers.
........
  r43460 | thebluegr | 2009-08-17 19:19:53 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Cleanup
........
  r43461 | strangerke | 2009-08-17 19:50:35 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Added OPCODEDRAW 0x85, with a specific workaround for Bambou hardcoded paths in scripts
........
  r43462 | strangerke | 2009-08-17 19:54:49 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Suppress useless parentheses
........
  r43463 | lordhoto | 2009-08-17 19:57:09 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Formatting.
........
  r43464 | strangerke | 2009-08-17 20:05:02 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Add back parenthesis (I wasn't aware of this convention, sorry) in saveload, and mimic this code in oPlaytoons_openItk
........
  r43465 | lordhoto | 2009-08-17 20:48:03 +1000 (Mon, 17 Aug 2009) | 2 lines
  
  - Add note about that modifing the parent stream will mess up SeekableSubReadStream and SeekableSubReadStreamEndian.
  - Link to SubReadStream documentation from SeekableSubReadStream and SeekableSubReadStreamEndian.
........
  r43466 | thebluegr | 2009-08-17 21:06:27 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Made sound effect playing code consistent for compressed and uncompressed sounds. MemoryReadStream is used again instead of SeekableSubReadStream, as there will be issues when multiple sound effects or voices are played simultaneously
........
  r43467 | thebluegr | 2009-08-17 21:11:38 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Ignore speech and sound effect samples with unknown compression, instead of trying to play them as raw sound. Some cleanup
........
  r43468 | dreammaster | 2009-08-17 21:36:09 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix for some more !!HIGH STRINGS!! when talking to the palace guards
........
  r43470 | thebluegr | 2009-08-17 21:49:07 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Simplified the sound playing code by removing the boolean variables for signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup.
........
  r43471 | dreammaster | 2009-08-17 21:51:42 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Switched event loop while/do to do/while, to ensure event handling occurs even when the game is under heavy load
........
  r43473 | lordhoto | 2009-08-17 22:22:15 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Cleanup: don't copy the Kyrandia 1 Amiga credits data in a temporary buffer, and thus keeping it twice in memory.
........
  r43474 | lordhoto | 2009-08-17 22:22:30 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Clear input queue before displaying the credits in Kyrandia 1.
........
  r43475 | lordhoto | 2009-08-17 22:47:57 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix possible out of bounds access in Screen::drawShape.
........
  r43477 | joostp | 2009-08-17 22:57:37 +1000 (Mon, 17 Aug 2009) | 2 lines
  
  Commit (slightly) modified version of patch #2831248: Allow suspend/resume for PSP
........
  r43479 | thebluegr | 2009-08-17 23:16:40 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Added looping support to LinearDiskStream, needed by SAGA and perhaps other engines. Note that the loop end parameter is still not implemented
........
  r43480 | thebluegr | 2009-08-17 23:25:44 +1000 (Mon, 17 Aug 2009) | 2 lines
  
  - Removed the custom DigitalMusicInputStream used in SAGA for the digital music in ITE CD and replaced it with the common LinearDiskStream class
  - Removed leftover code which plays standalone tracks (it's not used anywhere)
........
  r43481 | lordhoto | 2009-08-17 23:49:56 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Slight cleanup to makeLinearDiskStream interface.
........
  r43482 | waltervn | 2009-08-18 01:49:22 +1000 (Tue, 18 Aug 2009) | 1 line
  
  SCI: Add autodetection for DoSound. Cleanup.
........
  r43483 | waltervn | 2009-08-18 02:07:47 +1000 (Tue, 18 Aug 2009) | 1 line
  
  SCI: Build fix.
........
  r43485 | thebluegr | 2009-08-18 04:25:51 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Put back the code for playing external digital music, used by the MIDI enhancement project, which was removed in rev. #43480
........
  r43497 | waltervn | 2009-08-18 09:11:25 +1000 (Tue, 18 Aug 2009) | 1 line
  
  SCI: Fix kernel table for multilingual SCI01 games. Cleanup.
........
  r43498 | joostp | 2009-08-18 09:54:40 +1000 (Tue, 18 Aug 2009) | 2 lines
  
  PSP: increase optimization level and change clock rate to 333mhz
........
  r43500 | thebluegr | 2009-08-18 16:43:06 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied
........
  r43503 | thebluegr | 2009-08-18 19:12:41 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Removed the maxMemory parameter of the resource manager and replaced it with a define
........
  r43504 | thebluegr | 2009-08-18 20:01:18 +1000 (Tue, 18 Aug 2009) | 2 lines
  
  - Added game ID detection to the fallback detector. We still need to map some of Sierra's internal IDs to our own ones
  - The class table is now created in the segment manager constructor
........
  r43507 | dreammaster | 2009-08-18 22:25:04 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Bugfix for Castle Skorl problem reported on the list
........
  r43509 | thebluegr | 2009-08-18 22:49:34 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Mapped some Sierra internal IDs to our own ones, and added a note about a hack currently used in the fallback detector
........
  r43510 | thebluegr | 2009-08-19 00:10:31 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Started rewriting the SCI engine to use FSNode instead of file names. This is the proper solution for removing the hack in the fallback detector, but it still needs work. Also, reduced the things needed to be initialized a bit, so that the detection is a bit faster
........
  r43512 | lordhoto | 2009-08-19 01:31:26 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
........
  r43513 | lordhoto | 2009-08-19 01:32:26 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  - Destory AudioCDManager singleton after user quits a game, this saves a few bytes memory
  - Added FIXME to audiocd.h, concering why destroying the AudioCDManager can not quit CD playback right now
........
  r43514 | joostp | 2009-08-19 01:39:47 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  PSP: disable dosbox OPL
........
  r43515 | lordhoto | 2009-08-19 01:41:00 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Typos.
........
  r43517 | joostp | 2009-08-19 03:12:01 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  PSP: Make R-trigger act as a context sensitive modifier key, remap ENTER to triangle
........
  r43519 | joostp | 2009-08-19 04:06:50 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  Implement setCursorPalette(), correct hasFeature() <-> getFeatureState() mixup.
........
  r43521 | john_doe | 2009-08-19 05:42:13 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  - PMV player: Use frame count from PVM file and fix incorrect "invalid chunk type" warning
  - Fix sprite drawing glitch with vertically flipped sprites (bug #2825925)
........
  r43523 | buddha_ | 2009-08-19 07:37:31 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break anything else then should go to the branch-1-0-0 too, but haven't had the time to do much testing yet - thus committing to the trunk first.
........

svn-id: r43524
2009-08-19 01:22:43 +00:00
Johannes Schickel
b33b90ecd0 Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
svn-id: r43512
2009-08-18 15:31:26 +00:00
Norbert Lange
cc3a20c13c merge with trunk
svn-id: r43478
2009-08-17 12:58:53 +00:00
Travis Howell
445b01676e Merged revisions 43417,43420,43425-43426,43428,43431,43434,43436-43438,43440-43441,43444-43447,43449-43452 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

........
  r43417 | Kirben | 2009-08-16 10:53:55 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Fix overflow in convertFilePath().
........
  r43420 | mthreepwood | 2009-08-16 11:43:18 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Fix using the backspace key on Mac OS X in HE games.
........
  r43425 | lordhoto | 2009-08-16 15:38:03 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Fix options dialog's reflowLayout.
........
  r43426 | lordhoto | 2009-08-16 15:38:16 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Added Ninteno DS specific hack, which takes care of tab button width problems. This actually is not a NDS specific problem, but so far the NDS seems to be the only backend, which has a custom (hardcoded) dialog, which makes problems with our theme layouts. Instead of r43423, which enabled auto width calculaction for tab buttons on all platforms, this commit limits this to the Nintendo DS backend. This takes care of possible layout changes, caused by the changes of the commit. I also added a comment with possible solutions to this problem.
........
  r43428 | lordhoto | 2009-08-16 16:33:34 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Fix valgrind warnings.
........
  r43431 | lordhoto | 2009-08-16 21:28:59 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Fix bug #2838464 "SCUMM: GUI messages misaligned".
........
  r43434 | dreammaster | 2009-08-16 22:03:48 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Added detection entry for the UK 16 colour version
........
  r43436 | lordhoto | 2009-08-16 22:10:37 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Fix F5's save button in DOTT CD for me. Actually I was able to reproduce the issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently.
........
  r43437 | lordhoto | 2009-08-16 22:10:51 +1000 (Sun, 16 Aug 2009) | 1 line
  
  For a better user experience, clear all meta infos, when clicking on an unused slot in the GMM save/load dialog.
........
  r43438 | lordhoto | 2009-08-16 22:11:45 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Cleanup.
........
  r43440 | mthreepwood | 2009-08-16 23:47:48 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Fix for bug #2838517 (FF: backspace does not work when typing save game name).
........
  r43441 | mthreepwood | 2009-08-17 00:04:54 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Introduce a better fix for the Mac OS X backspace problem by adding the workaround to default-events.cpp.
........
  r43444 | lordhoto | 2009-08-17 03:35:59 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix format arugments in LoL code. (triggered via -Wformat-security)
........
  r43445 | lordhoto | 2009-08-17 03:36:16 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix warning caused by -Wformat-security, also fixed a possible buffer overflow along with it.
........
  r43446 | lordhoto | 2009-08-17 03:36:31 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix warning caused by -Wformat-security.
........
  r43447 | lordhoto | 2009-08-17 03:38:09 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix for bug #2838568 "AMIGAOS4: Compiler error in audiostream.cpp"
........
  r43449 | waltervn | 2009-08-17 05:18:19 +1000 (Mon, 17 Aug 2009) | 3 lines
  
  SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect
  as much as possible. All SCI_VERSION_* information was removed from
  detection.cpp (much of it was incorrect anyway).
........
  r43450 | waltervn | 2009-08-17 05:19:26 +1000 (Mon, 17 Aug 2009) | 1 line
  
  SCI: Fix regression in previous commit (QFG2).
........
  r43451 | waltervn | 2009-08-17 05:20:09 +1000 (Mon, 17 Aug 2009) | 1 line
  
  SCI: Fix whitespace.
........
  r43452 | sev | 2009-08-17 05:48:13 +1000 (Mon, 17 Aug 2009) | 2 lines
  
  Fix bug #2838551: "PSP: AGI games are unbearably slow"
........

svn-id: r43457
2009-08-17 01:42:39 +00:00
Johannes Schickel
ecb6423055 Fix warning caused by -Wformat-security, also fixed a possible buffer overflow along with it.
svn-id: r43445
2009-08-16 17:36:16 +00:00
Norbert Lange
c96affd0c1 merge with trunk
svn-id: r43443
2009-08-16 16:39:34 +00:00
Matthew Hoops
ce30a513ac Introduce a better fix for the Mac OS X backspace problem by adding the workaround to default-events.cpp.
svn-id: r43441
2009-08-16 14:04:54 +00:00
Johannes Schickel
5a89bc058c Fix F5's save button in DOTT CD for me. Actually I was able to reproduce the issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently.
svn-id: r43436
2009-08-16 12:10:37 +00:00
Johannes Schickel
0e32d53341 Fix bug #2838464 "SCUMM: GUI messages misaligned".
svn-id: r43431
2009-08-16 11:28:59 +00:00
Travis Howell
43d57fd333 Update branch specific save game changes, to prevent conflicts.
svn-id: r43421
2009-08-16 01:46:47 +00:00
Matthew Hoops
34380d9335 Fix using the backspace key on Mac OS X in HE games.
svn-id: r43420
2009-08-16 01:43:18 +00:00
Travis Howell
58486725ec Fix overflow in convertFilePath().
svn-id: r43417
2009-08-16 00:53:55 +00:00
Travis Howell
09845556e0 Revert revision 43410, and add alternative fix.
svn-id: r43416
2009-08-16 00:20:23 +00:00
Matthew Hoops
8e417b0884 Fix compile when compiling with --disable-he
svn-id: r43410
2009-08-15 14:50:21 +00:00
Travis Howell
7d9890ff2e Merged revisions 43245-43249,43251-43252,43257,43260,43262-43264,43266,43268-43270,43272-43280,43282-43285,43287,43289-43290,43292,43294,43299,43301,43303-43304,43307,43314,43318,43320-43326,43329,43332 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

........
  r43245 | lordhoto | 2009-08-11 11:24:15 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Some fixes for the Kyrandia 1 Amiga outro.
........
  r43246 | lordhoto | 2009-08-11 11:24:40 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Finally fixed the string extraction for Kyrandia 1 Amiga. This should make the intro/outro strings work fine again.
........
  r43247 | lordhoto | 2009-08-11 11:24:56 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Some changes to get the Kyrandia 1 Amiga credits to show up at least.
........
  r43248 | lordhoto | 2009-08-11 11:31:34 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Fix in-game GUI text input field colors for Kyrandia 1 Amiga.
........
  r43249 | lordhoto | 2009-08-11 11:47:29 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Fix crash when using Will-O-Wisp in the grotto.
........
  r43251 | lordhoto | 2009-08-11 12:12:09 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Disable "Screen_LoK::fadeSpecialPalette" for Kyrandia 1 Amiga, like the original does.
........
  r43252 | lordhoto | 2009-08-11 12:12:24 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Implement palette differences for seq_playDrinkPotionAnim.
........
  r43257 | anotherguest | 2009-08-11 17:52:59 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Updated with m4.dat file
........
  r43260 | anotherguest | 2009-08-11 18:01:41 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Updated actions to support tinsel and made (from CE version)
........
  r43262 | anotherguest | 2009-08-11 19:57:44 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Enable virtual keyboard support, since qvga gfx is now supported. 
........
  r43263 | anotherguest | 2009-08-11 20:18:10 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Include vkeybd default pack into installation file
........
  r43264 | Hkz | 2009-08-11 20:28:15 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Maniac Mansion NES: added workaround to fix dirty screen when loading a narrow room from a full width room
........
  r43266 | Hkz | 2009-08-11 20:51:49 +1000 (Tue, 11 Aug 2009) | 1 line
  
  code formatting fixes
........
  r43268 | waltervn | 2009-08-11 22:57:51 +1000 (Tue, 11 Aug 2009) | 2 lines
  
  SCI: Turn off logging in debugger.
........
  r43269 | athrxx | 2009-08-12 00:34:33 +1000 (Wed, 12 Aug 2009) | 1 line
  
  LOL: some minor fixes
........
  r43270 | Kirben | 2009-08-12 00:42:44 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
........
  r43272 | lordhoto | 2009-08-12 01:34:13 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Fix Kallak's note displaying in Kyrandia 1 Amiga and Kyrandia 1 DOS CD.
........
  r43273 | lordhoto | 2009-08-12 01:34:28 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Implement differences in seq_winterScroll1 for Kyrandia 1 Amiga.
........
  r43274 | lordhoto | 2009-08-12 01:34:55 +1000 (Wed, 12 Aug 2009) | 3 lines
  
  - Yet another minor difference in seq_winterScroll2
  - Fix wrong offsets of flasks strings for Kyrandia 1 Amiga in kyra.dat
  - Increase kyra.dat version
........
  r43275 | lordhoto | 2009-08-12 01:35:13 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Fix bug in Amiga specific bits of o1_fadeSpecialPalette, this should make the cauldron water change color correctly.
........
  r43276 | lordhoto | 2009-08-12 01:35:30 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Fix AGOS compilation.
........
  r43277 | lordhoto | 2009-08-12 02:18:01 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Fix graphics glitch in Darm's abode in Kyrandia 1 Amiga.
........
  r43278 | lordhoto | 2009-08-12 02:18:43 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Fix thumbnails for savegames made via the in-game GUI of Kyrandia 1 Amiga.
........
  r43279 | lordhoto | 2009-08-12 02:46:20 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Cleanup.
........
  r43280 | lordhoto | 2009-08-12 02:46:38 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Enable dirty rect handling for the Amiga version again.
........
  r43282 | buddha_ | 2009-08-12 03:44:06 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Fix compilation on MSVC8/9 after r43270: Add ENABLE_AGOS2 and ENABLE_PN to global Visual Studio properties.
........
  r43283 | lordhoto | 2009-08-12 04:16:21 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Don't allow menu / inventory usage in o1_waitForConfirmationMouseClick, just like the original does. This prevents creating bad saves like in bug #2835715 "KYRA: GFX glitch in Amiga version at the bridge".
........
  r43284 | lordhoto | 2009-08-12 04:17:07 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Fix for bug #2835715 "KYRA: GFX glitch in Amiga version at the bridge", which was caused by featuring restoring of Brandon's position on save load, which the original did not support.
........
  r43285 | lordhoto | 2009-08-12 04:17:53 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Fix graphical glitches when loading saves where Brandon is in Will-O-Wisp form.
........
  r43287 | dhewg | 2009-08-12 05:11:26 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Fixed an endian bug in the ADPCM decoder (#2211901).
........
  r43289 | waltervn | 2009-08-12 06:18:15 +1000 (Wed, 12 Aug 2009) | 2 lines
  
  SCI: Added a crude speed throttler.
........
  r43290 | lordhoto | 2009-08-12 07:53:06 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Mention support for Kyrandia 1 Amiga in 1.1.0.
........
  r43292 | Kirben | 2009-08-12 09:40:07 +1000 (Wed, 12 Aug 2009) | 1 line
  
  vc22_setPaletteOld was renamed to vc22_setPalette, since function was virtualized.
........
  r43294 | Kirben | 2009-08-12 10:53:35 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Fix building with specific games disabled in MSVC.
........
  r43299 | Kirben | 2009-08-12 11:21:25 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Fix bug #2835822 - SSPP: Sounds from DIMP appearing randomly in other games.
........
  r43301 | Kirben | 2009-08-12 11:35:42 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Update status of Amiga version of The Legend of Kyrandia.
........
  r43303 | Kirben | 2009-08-12 11:44:17 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Update status of The Legend of Kyrandia.
........
  r43304 | Kirben | 2009-08-12 12:24:03 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Enable Personal Nightmare by default.
........
  r43307 | sev | 2009-08-12 14:36:01 +1000 (Wed, 12 Aug 2009) | 2 lines
  
  Fix formatting
........
  r43314 | dhewg | 2009-08-12 17:37:45 +1000 (Wed, 12 Aug 2009) | 1 line
  
  Removed duplicated functions.
........
  r43318 | lordhoto | 2009-08-13 00:02:18 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Change SJIS code guard to also check whether dynamic plugins are enabled.
........
  r43320 | lordhoto | 2009-08-13 03:10:47 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Implement difference for the Kyrandia 1 Amiga version in TextDisplayer::printCharacterText.
........
  r43321 | lordhoto | 2009-08-13 03:11:04 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Cleanup.
........
  r43322 | lordhoto | 2009-08-13 03:13:46 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Oops forgot a "{".
........
  r43323 | lordhoto | 2009-08-13 04:05:41 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Further cleaning up credits player code for Kyra1.
........
  r43324 | lordhoto | 2009-08-13 04:06:32 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Fix graphics glitch in credits of Kyrandia 1 German.
........
  r43325 | lordhoto | 2009-08-13 04:07:27 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Add a slight paranoia check to drawCharANSI.
........
  r43326 | lordhoto | 2009-08-13 04:08:01 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Put some more IHNM / SAGA2 specific code into compile guards.
........
  r43329 | lordhoto | 2009-08-13 08:05:09 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Implement special Kyrandia 1 Amiga credits text scroller.
........
  r43332 | lordhoto | 2009-08-13 09:16:35 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Properly respect users sfx/music config settings for MIDI output.
........

svn-id: r43343
2009-08-13 00:32:15 +00:00
Norbert Lange
0f618509af another merge from trunk
svn-id: r43330
2009-08-12 22:39:48 +00:00
Travis Howell
f186d9c860 Fix building with specific games disabled in MSVC.
svn-id: r43294
2009-08-12 00:53:35 +00:00
Norbert Lange
0836cf6d9b merged from trunk (Amiga LoK supposedly completeable!)
fixed a bug I introduced in one of the last cleanups

svn-id: r43291
2009-08-11 22:35:56 +00:00
Fabio Battaglia
c1c58769e4 code formatting fixes
svn-id: r43266
2009-08-11 10:51:49 +00:00
Fabio Battaglia
194e3d674d Maniac Mansion NES: added workaround to fix dirty screen when loading a narrow room from a full width room
svn-id: r43264
2009-08-11 10:28:15 +00:00
Travis Howell
1b47344cc1 Merged revisions 43066,43068,43088,43093,43095,43097,43101-43102,43107,43112,43114,43117,43119-43120,43122-43123,43126,43131,43139,43143,43145,43147,43150,43152,43155-43156,43163,43165,43167,43171-43172,43178-43179,43183,43186-43200,43202,43205-43223,43227-43235,43237-43241 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

........
  r43066 | dreammaster | 2009-08-05 20:44:37 +1000 (Wed, 05 Aug 2009) | 1 line
  
  Bugfix for music not being stopped when music volume is set to zero
........
  r43068 | scott_t | 2009-08-05 23:57:40 +1000 (Wed, 05 Aug 2009) | 1 line
  
  T7G: Fix bug #2831041 by implementing opcode responsible for starting music partway through a video
........
  r43088 | knakos | 2009-08-07 04:05:50 +1000 (Fri, 07 Aug 2009) | 1 line
  
  overload showMouse to kill mouse shadows in kyra
........
  r43093 | dreammaster | 2009-08-07 19:25:06 +1000 (Fri, 07 Aug 2009) | 1 line
  
  Bugfix for #2831159 - Palace guards saying !!HIGH STRING!!
........
  r43095 | knakos | 2009-08-07 20:44:34 +1000 (Fri, 07 Aug 2009) | 1 line
  
  hint backend about virtual keyboard on save, in LoK
........
  r43097 | knakos | 2009-08-07 21:05:58 +1000 (Fri, 07 Aug 2009) | 1 line
  
  show VK in gui_v2 games of kyra
........
  r43101 | dhewg | 2009-08-08 04:16:58 +1000 (Sat, 08 Aug 2009) | 3 lines
  
  Merge creation of Info.plist into update-version.pl.
  This fixes the static version info after branching (#2820503).
........
  r43102 | knakos | 2009-08-08 05:33:39 +1000 (Sat, 08 Aug 2009) | 1 line
  
  mouse up events need the same lovin' as mouse down events do. don't underestimate 'em. fixes bug #2833549
........
  r43107 | drmccoy | 2009-08-08 12:23:04 +1000 (Sat, 08 Aug 2009) | 1 line
  
  When opening a data stream, don't read the whole file into memory if not necessary. This vastly improves the loading times of Gob3 on small devices
........
  r43112 | dreammaster | 2009-08-08 19:34:23 +1000 (Sat, 08 Aug 2009) | 1 line
  
  Commit of dhewg's patch to fix screen refreshes on the Wii
........
  r43114 | knakos | 2009-08-08 19:38:12 +1000 (Sat, 08 Aug 2009) | 1 line
  
  forward port of wince 3.0 fix for paths from branch 0.13.0, r39978
........
  r43117 | dhewg | 2009-08-08 21:30:56 +1000 (Sat, 08 Aug 2009) | 1 line
  
  tweaked the mapped keys to reintroduce SHIFT for mass adding games
........
  r43119 | lordhoto | 2009-08-08 21:42:29 +1000 (Sat, 08 Aug 2009) | 1 line
  
  Add workaround for bug #2820054 "DW1: No intro music at first start on Wii", which actually happened on all systems, when using the multilanguage version.
........
  r43120 | lordhoto | 2009-08-08 21:51:15 +1000 (Sat, 08 Aug 2009) | 1 line
  
  Fix for bug #2412336 "DW2: Voices cut off" (commit on behalf of dreammaster)
........
  r43122 | lordhoto | 2009-08-08 22:00:34 +1000 (Sat, 08 Aug 2009) | 1 line
  
  Formatting fix.
........
  r43123 | lordhoto | 2009-08-08 22:22:34 +1000 (Sat, 08 Aug 2009) | 1 line
  
  Change workaround for bug #2820054 to apply for all GRA versions.
........
  r43126 | lordhoto | 2009-08-08 23:57:21 +1000 (Sat, 08 Aug 2009) | 1 line
  
  Fix XMIDI looping implementation. Now for example the music in the ferret village of ITE plays fine.
........
  r43131 | sev | 2009-08-09 04:01:44 +1000 (Sun, 09 Aug 2009) | 2 lines
  
  Implement FR#2821534: "GUI: Mute All disable volume sliders"
........
  r43139 | sev | 2009-08-09 06:08:22 +1000 (Sun, 09 Aug 2009) | 2 lines
  
  Add DS version of Atari MM from Bug #2834054
........
  r43143 | sev | 2009-08-09 06:16:58 +1000 (Sun, 09 Aug 2009) | 2 lines
  
  Patch #2832247: "GMM: Enable loading & deleting of unnamed savegames"
........
  r43145 | sev | 2009-08-09 06:49:13 +1000 (Sun, 09 Aug 2009) | 2 lines
  
  Fix bug #2825565: "Unable to select subtitles in Atlantis and Simon 1"
........
  r43147 | drmccoy | 2009-08-09 07:43:07 +1000 (Sun, 09 Aug 2009) | 1 line
  
  Changed the scroll-handling to be more like the original. This fixes bug #2832362 ("GOB3: Scrolling locked after cutscene")
........
  r43150 | dreammaster | 2009-08-09 11:05:47 +1000 (Sun, 09 Aug 2009) | 1 line
  
  Changed subtitles display speed to also include the time taken to say voice samples (if voices are turned on). This means subtitles will display for the same time irrespective of whether voices are on or not
........
  r43152 | Kirben | 2009-08-09 11:20:08 +1000 (Sun, 09 Aug 2009) | 1 line
  
  Fix bug #2834254 - ELVIRA: Buggy scroll arrows when mixing spells.
........
  r43155 | dreammaster | 2009-08-09 11:45:39 +1000 (Sun, 09 Aug 2009) | 1 line
  
  Slight adjustment to Spanish font lookup table, based on mac_es's description of character lookup problems
........
  r43156 | Kirben | 2009-08-09 11:55:34 +1000 (Sun, 09 Aug 2009) | 1 line
  
  Fix bug #2834252 - ELVIRA1 Problem with 8-character-long save names.
........
  r43163 | Kirben | 2009-08-09 17:16:08 +1000 (Sun, 09 Aug 2009) | 1 line
  
  Fix bug #2834260 - ELVIRA1: Graphic glitch when bird takes off.
........
  r43165 | Kirben | 2009-08-09 20:28:11 +1000 (Sun, 09 Aug 2009) | 1 line
  
  Fix glitch when removing arrows from spell book in Elvira 1.
........
  r43167 | djwillis | 2009-08-09 22:12:24 +1000 (Sun, 09 Aug 2009) | 1 line
  
  GP2X: Commit local version of backend, contains a 'fix' to work around a GP2X SDL 'feature' that was removing the ability to disable aspect ratio correction. Also misc cleanup and changes to default volume levels to cut down on sample clipping.
........
  r43171 | dreammaster | 2009-08-09 22:23:01 +1000 (Sun, 09 Aug 2009) | 1 line
  
  Removed redundant code related to Midi handling
........
  r43172 | lordhoto | 2009-08-10 01:37:00 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Fix for bug #2834250 "GUI: Incorrect behavior of sliders".
........
  r43178 | knakos | 2009-08-10 04:34:08 +1000 (Mon, 10 Aug 2009) | 1 line
  
  removing support for flac (good riddance) and mpeg2
........
  r43179 | knakos | 2009-08-10 04:37:29 +1000 (Mon, 10 Aug 2009) | 1 line
  
  update news files for 1.0.0rc1 release
........
  r43183 | lordhoto | 2009-08-10 05:11:10 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Cleanup AMIGA graphics conversion.
........
  r43186 | lordhoto | 2009-08-10 08:46:25 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Create a "Font" interface and create a "DOSFont" implementation for handling DOS version fonts.
........
  r43187 | lordhoto | 2009-08-10 08:46:43 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Add support for the font format used in Kyrandia 1 Amiga. (font colors are wrong though)
........
  r43188 | lordhoto | 2009-08-10 09:23:48 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Unbreak basic Kyra1 amiga in game support, by disabling some palette code for the amiga version.
........
  r43189 | lordhoto | 2009-08-10 09:32:52 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Clear the destination page for bitmap loading, this fixes graphics artifacts in Kyra1 amiga.
........
  r43190 | waltervn | 2009-08-10 11:08:20 +1000 (Mon, 10 Aug 2009) | 3 lines
  
  SCI: Added detection entries for French versions of Eco Quest 1/2 (reported
  by Strangerke).
........
  r43191 | lordhoto | 2009-08-10 11:32:22 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Disable menu text fading in kyra1 amiga for now.
........
  r43192 | lordhoto | 2009-08-10 11:32:39 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Initial support for correct colors in the interface of Kyra1 AMIGA.
........
  r43193 | lordhoto | 2009-08-10 11:32:59 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Fix inventory background color.
........
  r43194 | lordhoto | 2009-08-10 11:33:18 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Fix text color in character speeches in Kyra1 amiga.
........
  r43195 | lordhoto | 2009-08-10 11:33:36 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Fix interface text color.
........
  r43196 | lordhoto | 2009-08-10 11:33:56 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Enable interface text fading in Kyra1 amiga again.
........
  r43197 | lordhoto | 2009-08-10 11:34:14 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Use interface palette for mouse cursor in Kyra1 amiga, when it's enabled.
........
  r43198 | lordhoto | 2009-08-10 11:34:29 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Cleanup.
........
  r43199 | lordhoto | 2009-08-10 11:34:46 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Remove dead code.
........
  r43200 | lordhoto | 2009-08-10 12:32:19 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Fix bug when setting up mouse cursor with inventory palette.
........
  r43202 | athrxx | 2009-08-10 20:25:53 +1000 (Mon, 10 Aug 2009) | 1 line
  
  LOL: fix main menu in floppy version
........
  r43205 | lordhoto | 2009-08-10 23:46:17 +1000 (Mon, 10 Aug 2009) | 1 line
  
  Made font color configuration independend from font style configuration.
........
  r43206 | lordhoto | 2009-08-11 00:05:14 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Rename 'font_color' attribute for 'text' draw step to 'text_color'.
........
  r43207 | lordhoto | 2009-08-11 00:35:28 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Fix copyright string displaying in Kyra1 amiga. Unlike the DOS version it does not use a second print for creating a shadow look.
........
  r43208 | lordhoto | 2009-08-11 02:42:39 +1000 (Tue, 11 Aug 2009) | 4 lines
  
  - Fix extraction of Kyra 1 amiga string tables in kyra.dat
  - Fix "taken" string offsets in kyra.dat
  - Add temporary workaround for only one "taken" string being present in Kyra 1 amiga.
  - Update kyra.dat
........
  r43209 | lordhoto | 2009-08-11 03:14:03 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Fix GUI strings in Kyrandia 1 Amiga.
........
  r43210 | lordhoto | 2009-08-11 03:14:22 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Implement item to item name list index mapping for Kyrandia 1 Amiga.
........
  r43211 | lordhoto | 2009-08-11 03:17:19 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Typo.
........
  r43212 | lordhoto | 2009-08-11 04:01:28 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Fix GUI font colors and text drawing in Kyrandia 1 Amiga.
........
  r43213 | lordhoto | 2009-08-11 04:03:37 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Fix GUI button outline colors in Kyra1 Amiga.
........
  r43214 | tramboi | 2009-08-11 04:03:54 +1000 (Tue, 11 Aug 2009) | 2 lines
  
  Option "desired_screen_aspect_ratio" for fullscreen mode in the SDL backend
  Shortcoming: the picture is not centered
........
  r43215 | lordhoto | 2009-08-11 04:04:53 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Fix GUI menu colors for Kyrandia 1 Amiga.
........
  r43216 | lordhoto | 2009-08-11 04:13:01 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Remove unused variables.
........
  r43217 | waltervn | 2009-08-11 04:37:47 +1000 (Tue, 11 Aug 2009) | 2 lines
  
  SCI: Improved multilanguage support for SCI1 and SCI1.1.
........
  r43218 | waltervn | 2009-08-11 04:43:15 +1000 (Tue, 11 Aug 2009) | 2 lines
  
  SCI: Fix warnings.
........
  r43219 | waltervn | 2009-08-11 04:59:59 +1000 (Tue, 11 Aug 2009) | 2 lines
  
  SCI: Fix vmvars debug command.
........
  r43220 | lordhoto | 2009-08-11 05:08:00 +1000 (Tue, 11 Aug 2009) | 2 lines
  
  - Fix AMIGA to DOS palette conversion
  - Amiga version uses 13 instead of 12 palette buffers
........
  r43221 | lordhoto | 2009-08-11 05:09:13 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Fix incorrect converted colors in Kyra1 Amiga speech text color setup.
........
  r43222 | lordhoto | 2009-08-11 05:10:11 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Implement differences for Kyrandia 1 Amiga in o1_setCustomPaletteRange.
........
  r43223 | sev | 2009-08-11 05:31:08 +1000 (Tue, 11 Aug 2009) | 2 lines
  
  Add support for Italian MM NES
........
  r43227 | strangerke | 2009-08-11 06:57:26 +1000 (Tue, 11 Aug 2009) | 1 line
  
  gob - Add a workaround for files (at least in Playtoons) that are tested on CD only, with the '@' symbol
........
  r43228 | strangerke | 2009-08-11 06:58:13 +1000 (Tue, 11 Aug 2009) | 1 line
  
  gob - Add 2 files tested and used by Playtoons and Playtoons CK
........
  r43229 | waltervn | 2009-08-11 07:30:16 +1000 (Tue, 11 Aug 2009) | 2 lines
  
  SCI: Added several debug command aliases.
........
  r43230 | lordhoto | 2009-08-11 08:18:18 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Cleanup.
........
  r43231 | lordhoto | 2009-08-11 08:18:33 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Fix o1_makeAmuletAppear for Kyrandia 1 Amiga.
........
  r43232 | lordhoto | 2009-08-11 08:18:47 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Fix WSA movies for final sequence of Kyrandia 1 Amiga. (this is just a theoretical fix, the game isn't yet playable till then)
........
  r43233 | lordhoto | 2009-08-11 08:54:25 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Proper implementation of o1_fadeSpecialPalette for Kyrandia 1 Amiga.
........
  r43234 | lordhoto | 2009-08-11 08:54:45 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Fix cauldron water color in Zanthia's home in Kyrandia 1 Amiga.
........
  r43235 | mthreepwood | 2009-08-11 09:01:11 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Provide a better detection method for Indy3 Mac sound effects. This fixes sounds such as the music that plays when Indy uses the whip on the hook in the giant cork. This also is a proper fix for bug #1852635 -- Sound 54 is actually not a sound effect.
........
  r43237 | lordhoto | 2009-08-11 09:34:35 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Implement different in Kyrandia 1 Amiga in o1_setFireberryGlowPalette.
........
  r43238 | lordhoto | 2009-08-11 09:35:16 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Fix yet another inventory background color glitch in Kyrandia 1 Amiga.
........
  r43239 | lordhoto | 2009-08-11 10:14:24 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Fix a little graphics bug in Kyrandia 1 Amiga, when jewels are enabled.
........
  r43240 | lordhoto | 2009-08-11 10:14:40 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Disable Kyragem fading for Kyrandia 1 Amiga.
........
  r43241 | lordhoto | 2009-08-11 10:14:54 +1000 (Tue, 11 Aug 2009) | 1 line
  
  Fix regression introduced with r41081.
........

svn-id: r43250
2009-08-11 02:04:17 +00:00
Matthew Hoops
753f6cf587 Provide a better detection method for Indy3 Mac sound effects. This fixes sounds such as the music that plays when Indy uses the whip on the hook in the giant cork. This also is a proper fix for bug #1852635 -- Sound 54 is actually not a sound effect.
svn-id: r43235
2009-08-10 23:01:11 +00:00
Eugene Sandulenko
8999f8dbff Add support for Italian MM NES
svn-id: r43223
2009-08-10 19:31:08 +00:00
Norbert Lange
b4c689a3c1 fixed up some missing newlines
removed MSVC6 disable pragmas, the warnings are already disabled in the project files

svn-id: r43182
2009-08-09 18:59:22 +00:00
Eugene Sandulenko
f805e1b413 Add DS version of Atari MM from Bug #2834054
svn-id: r43139
2009-08-08 20:08:22 +00:00
Norbert Lange
0350a1598d merge with trunk
svn-id: r43134
2009-08-08 19:09:30 +00:00
Norbert Lange
4e7b156e10 fix a bug that prevented gcc from compiling
correctly added my palette patch (it showed up in the rev-changes but dint got applied fully to the svn tree?)

svn-id: r43116
2009-08-08 09:49:28 +00:00
Norbert Lange
4890ada18f replace workaround in case musicfiles are missing with a simpler one
svn-id: r43071
2009-08-05 17:29:02 +00:00
Travis Howell
baa31cd83d Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

........
  r42578 | dreammaster | 2009-07-18 11:22:43 +1000 (Sat, 18 Jul 2009) | 1 line
  
  Minor tweak to prevent mouse clicks that close a user wait message also being further interpreted as a user walk destination
........
  r42587 | wjpalenstijn | 2009-07-18 22:51:12 +1000 (Sat, 18 Jul 2009) | 1 line
  
  SCI: Fix stepping in debugger
........
  r42588 | drmccoy | 2009-07-18 23:05:36 +1000 (Sat, 18 Jul 2009) | 1 line
  
  Adding a workaround for the guard house card game "game over" screen in Woodruff
........
  r42589 | wjpalenstijn | 2009-07-18 23:05:39 +1000 (Sat, 18 Jul 2009) | 1 line
  
  SCI: don't leave debugger after bt
........
  r42590 | Kirben | 2009-07-18 23:39:21 +1000 (Sat, 18 Jul 2009) | 1 line
  
  Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel from outside.
........
  r42591 | fingolfin | 2009-07-19 01:11:19 +1000 (Sun, 19 Jul 2009) | 1 line
  
  AGOS: Fixed backspace under OS X in Personal Nightmare
........
  r42592 | fingolfin | 2009-07-19 01:12:54 +1000 (Sun, 19 Jul 2009) | 1 line
  
  AGOS: Get rid of one setjmp in PN code (needs testing)
........
  r42593 | fingolfin | 2009-07-19 01:15:26 +1000 (Sun, 19 Jul 2009) | 1 line
  
  AGOS: Removed second setjmp in PN code (untested!)
........
  r42596 | cyx | 2009-07-19 07:26:44 +1000 (Sun, 19 Jul 2009) | 2 lines
  
  add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes french version of atlantis
........
  r42597 | wjpalenstijn | 2009-07-19 08:17:56 +1000 (Sun, 19 Jul 2009) | 1 line
  
  Fix crash in tab completion if one command is a prefix of another.
........
  r42598 | wjpalenstijn | 2009-07-19 08:19:07 +1000 (Sun, 19 Jul 2009) | 1 line
  
  SCI: Fix disasm_addr option parsing
........
  r42599 | wjpalenstijn | 2009-07-19 08:46:07 +1000 (Sun, 19 Jul 2009) | 1 line
  
  SCI: Fix breakpoints
........
  r42606 | Kirben | 2009-07-19 19:09:56 +1000 (Sun, 19 Jul 2009) | 1 line
  
  Add patch #2823590 - Fix music crashes in Waxworks (PC).
........
  r42608 | Kirben | 2009-07-19 19:13:17 +1000 (Sun, 19 Jul 2009) | 1 line
  
  Update Waxworks.
........
  r42609 | wjpalenstijn | 2009-07-19 20:50:14 +1000 (Sun, 19 Jul 2009) | 1 line
  
  SCI: check shouldQuit() in main loop
........
  r42610 | cyx | 2009-07-19 21:07:17 +1000 (Sun, 19 Jul 2009) | 2 lines
  
  fix bug #2597980 - TUCKER: Sprite glitch
........
  r42611 | dreammaster | 2009-07-19 22:52:19 +1000 (Sun, 19 Jul 2009) | 1 line
  
  Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 demo entry
........
  r42614 | Kirben | 2009-07-20 00:03:35 +1000 (Mon, 20 Jul 2009) | 1 line
  
  Change generic save game name.
........
  r42615 | knakos | 2009-07-20 00:46:11 +1000 (Mon, 20 Jul 2009) | 1 line
  
  remove dead code leftover
........
  r42619 | knakos | 2009-07-20 02:10:55 +1000 (Mon, 20 Jul 2009) | 1 line
  
  whoops, fix non-arm build (why? :-) )
........
  r42623 | wjpalenstijn | 2009-07-20 07:06:25 +1000 (Mon, 20 Jul 2009) | 1 line
  
  Fix compilation with USE_CONSOLE = 0
........
  r42624 | fingolfin | 2009-07-20 15:02:17 +1000 (Mon, 20 Jul 2009) | 1 line
  
  AGOS: Fixed badload(); some whitespace cleanup
........
  r42625 | sev | 2009-07-20 18:31:40 +1000 (Mon, 20 Jul 2009) | 3 lines
  
  Moved new ports section to more appropriate place. And force buildbot to
  recompile :)
........
  r42626 | dreammaster | 2009-07-20 19:19:27 +1000 (Mon, 20 Jul 2009) | 1 line
  
  Bugfix for hangs on scene changes in Discworld 1 after having loaded a savegame from the GMM when the title screens are displayed
........
  r42632 | wjpalenstijn | 2009-07-21 06:55:28 +1000 (Tue, 21 Jul 2009) | 4 lines
  
  Make ScummFile::eos() consistent with Stream::eos().
  Remove usage of ioFailed from SCUMM engine.
  Fix reading up to the end of a SCUMM SubFile.
  This hopefully fixes #2820957.
........
  r42633 | mthreepwood | 2009-07-21 06:59:35 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Fixing bug #2823854: Mickey's space adventure crash. There's one too many space characters in a string which causes it to be drawn off the screen.
........
  r42634 | sev | 2009-07-21 08:15:37 +1000 (Tue, 21 Jul 2009) | 2 lines
  
  Proper implementation of microscope puzzle.
........
  r42635 | lordhoto | 2009-07-21 08:26:41 +1000 (Tue, 21 Jul 2009) | 2 lines
  
  Fix gcc warning (hopefully this is correct).
........
  r42636 | Kirben | 2009-07-21 17:02:18 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Update GUI flags for AGOS game engine.
........
  r42637 | wjpalenstijn | 2009-07-21 19:39:58 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Use a BufferedReadStream to buffer ArjFile's input to reduce memory usage
........
  r42638 | Kirben | 2009-07-21 20:37:58 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Fix fade effects in Waxworks.
........
  r42639 | Kirben | 2009-07-21 20:48:32 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Fix bug #2823818 - GUI: unable to select subtitles and speech for Simon 2.
........
  r42640 | drmccoy | 2009-07-21 21:26:31 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Making some static const uint32s public, older GCC versions don't seem to like nested classes to access their parents' protected members
........
  r42641 | drmccoy | 2009-07-21 21:58:58 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Fixing "Game "hangs" after first level" (bug #2824414)
........
  r42642 | drmccoy | 2009-07-21 22:14:36 +1000 (Tue, 21 Jul 2009) | 1 line
  
  Fixing the text input in Gob1 (the loading code wasn't printed as you typed anymore)
........
  r42645 | robinwatts | 2009-07-22 05:39:24 +1000 (Wed, 22 Jul 2009) | 4 lines
  
  Add ARM code implementation of Scaler2x, and enable it for the WinCE
  port.
........
  r42654 | Kirben | 2009-07-22 19:52:44 +1000 (Wed, 22 Jul 2009) | 1 line
  
  Simplify fade code.
........
  r42655 | Kirben | 2009-07-22 20:23:58 +1000 (Wed, 22 Jul 2009) | 1 line
  
  Change the default target to CD version, for games which offer floppy and CD versions. So all GUI options are still available in fan translations.
........
  r42656 | Kirben | 2009-07-22 20:32:35 +1000 (Wed, 22 Jul 2009) | 1 line
  
  Update video script debug table for Waxworks.
........
  r42658 | sev | 2009-07-22 21:48:51 +1000 (Wed, 22 Jul 2009) | 2 lines
  
  Fix bug #2823762: "AGI: PQ1 All function keys are broken after restart"
........
  r42659 | sev | 2009-07-22 22:24:55 +1000 (Wed, 22 Jul 2009) | 2 lines
  
  Fix bug #2823759: "AGI: PQ1 help not showing the first time you press F1"
........
  r42660 | sev | 2009-07-22 22:36:08 +1000 (Wed, 22 Jul 2009) | 2 lines
  
  Mention microscope puzzle improvement in T7G
........
  r42661 | lordhoto | 2009-07-22 22:38:34 +1000 (Wed, 22 Jul 2009) | 1 line
  
  Since Kyra PC98 version is japanese only don't mention it explicitly.
........
  r42662 | sev | 2009-07-23 01:55:33 +1000 (Thu, 23 Jul 2009) | 2 lines
  
  Move functions from agi.cpp to more appropriate files.
........
  r42663 | sev | 2009-07-23 02:26:53 +1000 (Thu, 23 Jul 2009) | 2 lines
  
  Fix bug #2798797: "AGI: larry 1 doesn't restart after dying"
........
  r42664 | sev | 2009-07-23 05:25:53 +1000 (Thu, 23 Jul 2009) | 7 lines
  
  Fix bug #1745396: "MI: Saved game from the credits sequence fails to load".
  
  Now we specifically disallow saves in room 0 for all v4+ games. Original
  has exactly this check in all versions, and such games are impossible to load.
  
  Still the problem is not resolved for v0-v3 and HE games.
........
  r42668 | sev | 2009-07-23 06:37:48 +1000 (Thu, 23 Jul 2009) | 2 lines
  
  Fix bug #2825252: "GUI: Low Res Bugs"
........
  r42671 | Kirben | 2009-07-23 15:48:20 +1000 (Thu, 23 Jul 2009) | 1 line
  
  Simplify the code to check whether loading or saving a game is possible.
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  r42672 | Kirben | 2009-07-23 15:57:00 +1000 (Thu, 23 Jul 2009) | 1 line
  
  Simplify the code to check whether loading or saving a game is possible.
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  r42673 | Kirben | 2009-07-23 17:49:28 +1000 (Thu, 23 Jul 2009) | 1 line
  
  Correct error in revision 26678.
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  r42674 | Kirben | 2009-07-23 20:31:06 +1000 (Thu, 23 Jul 2009) | 1 line
  
  Remove keyboard support for mouse buttons, since it interferes with load/save scripts in HE games and input scripts in others games (COMI, FT). It isn't much use anyway, since we dropped support for cursor movement via keyboard long ago.
........
  r42675 | Kirben | 2009-07-23 20:33:13 +1000 (Thu, 23 Jul 2009) | 1 line
  
  Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircting HE games to their original load/save interface.
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  r42676 | dreammaster | 2009-07-23 20:49:30 +1000 (Thu, 23 Jul 2009) | 1 line
  
  Bugfix for player blocking room entrance causing NPCs trying to enter getting an excessive number of action entries
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  r42677 | Kirben | 2009-07-23 20:54:12 +1000 (Thu, 23 Jul 2009) | 1 line
  
  Only autosave in supported scenes.
........
  r42679 | drmccoy | 2009-07-24 05:50:13 +1000 (Fri, 24 Jul 2009) | 1 line
  
  Fixing a bug in the V4 save file handler, produced by a "neat" feature in Woodruff: The saves remember their position within the list and use that information to load the "correct" screen properties, making it impossible to load reordered saves correctly -.-
........
  r42681 | Kirben | 2009-07-24 14:59:21 +1000 (Fri, 24 Jul 2009) | 1 line
  
  Bear Stormin' is the full mini game, and not a demo.
........
  r42685 | Kirben | 2009-07-24 15:20:44 +1000 (Fri, 24 Jul 2009) | 1 line
  
  Fix cursor position, when entering a save game name in HE games.
........
  r42690 | drmccoy | 2009-07-24 20:45:25 +1000 (Fri, 24 Jul 2009) | 1 line
  
  Adding transparency for VMD video block type 2, fixing bug #2037158 ("n-Game animation shifted(?)"). The problem was that the animation in question has an one pixel wide transparent bar on the left
........
  r42693 | Kirben | 2009-07-24 22:28:53 +1000 (Fri, 24 Jul 2009) | 1 line
  
  Add workaround for bug #2826144 - SAM: Game hangs when talking to bigfoot guard.
........
  r42695 | Kirben | 2009-07-24 23:30:26 +1000 (Fri, 24 Jul 2009) | 1 line
  
  Adjust workaround for bug #2826144, to use hard coded offset, that should be safe in all language versions.
........
  r42696 | wjpalenstijn | 2009-07-25 04:58:15 +1000 (Sat, 25 Jul 2009) | 3 lines
  
  SAGA: Instead of trying to detect duplicate glyphs,
  simply generate duplicate outline glyphs.
  This should fix #2826697.
........
  r42697 | eriktorbjorn | 2009-07-25 05:24:15 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  Removed unused variable.
........
  r42699 | sev | 2009-07-25 05:56:46 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  This is 1.1.0svn
........
  r42701 | sev | 2009-07-25 06:21:49 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  re-enable SCI engine
........
  r42704 | drmccoy | 2009-07-25 07:29:41 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Adding support for ADPCM sound data (yet another IMA ADPCM variant). What we've called ADPCM before is more like DPCM
........
  r42705 | drmccoy | 2009-07-25 07:31:00 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Adding subtitle support to Woodruff
........
  r42706 | drmccoy | 2009-07-25 07:31:58 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Caching the subtitle font and color, because some don't assign those
........
  r42707 | drmccoy | 2009-07-25 07:32:45 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Calculating the number of data bytes per initial sound slice, because relying on the standard amount doesn't work for some videos
........
  r42708 | drmccoy | 2009-07-25 07:33:22 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Properly reading the video codec fourcc, in case we need other codecs in the future
........
  r42709 | drmccoy | 2009-07-25 07:33:55 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Adding ADL playback to the demoplayer
........
  r42710 | drmccoy | 2009-07-25 07:34:17 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Adding stubs for newer VMDs found in Addy 5
........
  r42711 | drmccoy | 2009-07-25 07:34:43 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Added a method to easily dump resources to file
........
  r42712 | drmccoy | 2009-07-25 07:35:06 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Fixing bytes per pixel detection
........
  r42713 | drmccoy | 2009-07-25 07:35:57 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Renaming getAnchor() to getFrameCoords()
........
  r42714 | drmccoy | 2009-07-25 07:36:16 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Moving all implementations into the cpp
........
  r42715 | drmccoy | 2009-07-25 07:36:42 +1000 (Sat, 25 Jul 2009) | 1 line
  
  CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete notifyPaused()
........
  r42716 | drmccoy | 2009-07-25 07:36:59 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Merging Map_v4 into Map_v2
........
  r42717 | lordhoto | 2009-07-25 10:58:44 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Add new event dispatching API.
........
  r42718 | lordhoto | 2009-07-25 10:59:03 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Replace "EventProvider" class of the DefaultEventManager implementation with "Common::EventSource".
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  r42719 | lordhoto | 2009-07-25 10:59:18 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Got rid of EventManger::artificialEventQueue.
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  r42720 | lordhoto | 2009-07-25 10:59:30 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Add function "allowMapping" to EventSource, for testing whether the event source allows mapping (via the Keymapper for example.)
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  r42721 | lordhoto | 2009-07-25 10:59:39 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Prevent EventMapper events from being mapped.
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  r42722 | lordhoto | 2009-07-25 10:59:53 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Replaced "_artificialEventQueue" by an EventSource.
........
  r42723 | lordhoto | 2009-07-25 11:00:12 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Made DefaultEventManager a subclass of EventObserver.
........
  r42724 | lordhoto | 2009-07-25 11:00:24 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  - Add marco to easily access the EventDispatcher instance.
  - Add events.cpp to module.mk
........
  r42725 | lordhoto | 2009-07-25 11:00:37 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Change DefaultEventManager to use EventDispatcher.
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  r42726 | lordhoto | 2009-07-25 11:00:47 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Moved ArtificialEventSource to common/events.h.
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  r42727 | lordhoto | 2009-07-25 11:01:05 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  - Adapt DefaultEventManager to use Common::ArtificialEventSource
  - Adapt Keymapper to implement EventMapper interface
........
  r42728 | lordhoto | 2009-07-25 11:01:22 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  - EventDispatcher is no longer a singleton.
  - Add "getEventDispatcher" method to EventManager.
........
  r42729 | lordhoto | 2009-07-25 11:01:41 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Add enum which marks global priorites of the EventManager event dispatcher.
........
  r42736 | Kirben | 2009-07-25 15:39:57 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Add patch #2816140 - MM C64 Costume Animation.
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  r42737 | Kirben | 2009-07-25 16:27:41 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.
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  r42738 | Kirben | 2009-07-25 16:36:41 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Update credits.
........
  r42739 | eriktorbjorn | 2009-07-25 16:55:28 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  Fixed GCC warnings.
........
  r42740 | Kirben | 2009-07-25 17:17:37 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Whitespace changes.
........
  r42742 | fingolfin | 2009-07-25 19:36:16 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Whitespace fixes
........
  r42743 | wjpalenstijn | 2009-07-25 20:25:57 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Add Common::String::printf to format a string
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  r42744 | wjpalenstijn | 2009-07-25 20:26:17 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Use new Common::String::printf
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  r42746 | sev | 2009-07-25 20:37:20 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  Formatting
........
  r42747 | joostp | 2009-07-25 22:28:45 +1000 (Sat, 25 Jul 2009) | 1 line
  
  fix unaligned writes
........
  r42748 | joostp | 2009-07-25 22:41:46 +1000 (Sat, 25 Jul 2009) | 1 line
  
  remove implicit SoundDigital::Sound ctor call, which is redundant because the required initialisation is done below -- this fixes a linker error with mipspro
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  r42751 | lordhoto | 2009-07-25 22:59:46 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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  r42752 | lordhoto | 2009-07-25 23:00:09 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Strip trailing whitespaces.
........
  r42753 | joostp | 2009-07-25 23:07:17 +1000 (Sat, 25 Jul 2009) | 1 line
  
  fix another aligned write
........
  r42755 | eriktorbjorn | 2009-07-25 23:07:50 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  Added word-wrapping to Drascula's conversation options. Fixes bug #2826607.
........
  r42757 | eriktorbjorn | 2009-07-25 23:17:31 +1000 (Sat, 25 Jul 2009) | 2 lines
  
  Don't hog the CPU while waiting for the player to pick a conversation option.
........
  r42759 | lordhoto | 2009-07-25 23:23:51 +1000 (Sat, 25 Jul 2009) | 1 line
  
  Fix gp2x port building.
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  r42761 | lordhoto | 2009-07-26 00:09:58 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Yet another fix for the GP2x backend.
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  r42765 | lordhoto | 2009-07-26 01:31:11 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Adept savegame name creation code to use Common::String::printf.
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  r42766 | drmccoy | 2009-07-26 02:07:29 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Added a workaround to fix the Last Dynasty video greenness for now
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  r42767 | drmccoy | 2009-07-26 02:08:31 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
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  r42768 | drmccoy | 2009-07-26 02:09:19 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Fixing Woodruff videos again after enabling block type 2 transparency
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  r42771 | lordhoto | 2009-07-26 02:34:01 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Fix palette regression in Kyra2.
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  r42773 | lordhoto | 2009-07-26 02:37:25 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Implement missing bits in KyraEngine_HoF::setCauldronState.
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  r42776 | eriktorbjorn | 2009-07-26 03:48:51 +1000 (Sun, 26 Jul 2009) | 5 lines
  
  Make sure that "buf" is properly terminated. Actually, we could probably get
  rid of "buf" completely, and replace it with face = syncChar[p] - '0', assuming
  that syncChar only contains digits. But for now, let's make a minimal change.
  This might fix bug #2826611 ("DRASCULA: Crash when smashing church window").
........
  r42780 | joostp | 2009-07-26 04:35:27 +1000 (Sun, 26 Jul 2009) | 2 lines
  
  use READ_UINT16 macro
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  r42782 | drmccoy | 2009-07-26 04:44:06 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Adding support for (new-style) stereo in DPCM audio
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  r42783 | drmccoy | 2009-07-26 04:44:24 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Adding more sanity checks to Vmd::renderFrame()
........
  r42785 | djwillis | 2009-07-26 05:07:28 +1000 (Sun, 26 Jul 2009) | 1 line
  
  GP2X Backend: Volume control code cleanup.
........
  r42787 | wjpalenstijn | 2009-07-26 09:36:24 +1000 (Sun, 26 Jul 2009) | 2 lines
  
  Add optional readline support to the text debugger console.
  Make text/graphical console selectable with an option to configure.
........
  r42790 | dreammaster | 2009-07-26 10:27:32 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Changed the events.cpp file to EventDispatcher.cpp, to avoid MSVC name clashes with sdl/events.cpp
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  r42791 | dreammaster | 2009-07-26 10:31:28 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Fixed compilation from file changes to common and gob engine
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  r42792 | lordhoto | 2009-07-26 17:07:35 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Formatting.
........
  r42793 | peres001 | 2009-07-26 18:37:03 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Moved parser functions arrays to file scope, as they were tripping up the obsolete gcc used for the BeOS/Haiku port. If anybody can work out a better solution please apply it, because this makes me sick.
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  r42795 | dreammaster | 2009-07-26 19:09:07 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Added a delay to the in-game menu loop to prevent 100% CPU usage
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  r42798 | dreammaster | 2009-07-26 19:40:35 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Bugfix for mouse button clicks getting counted multiple times
........
  r42799 | dreammaster | 2009-07-26 19:48:52 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Added a debug line to allow tracking of script execution
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  r42801 | eriktorbjorn | 2009-07-26 20:10:08 +1000 (Sun, 26 Jul 2009) | 4 lines
  
  78 bytes isn't enough for some of the longer conversation options. 128 might
  not be enough either, but at least it fixes bug #2827170 ("DRASCULA:
  Conversation error").
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  r42807 | djwillis | 2009-07-26 22:58:22 +1000 (Sun, 26 Jul 2009) | 2 lines
  
  Virtual Keyboard: Update default keyboard pack using slightly tweaked versions of the graphics very kindly provided by Carl Mitchell. Also update xml file to make best use of the keyboard graphics and add the 'delete' event in addition the passing backspace back to the calling textarea.
........
  r42809 | drmccoy | 2009-07-26 23:50:18 +1000 (Sun, 26 Jul 2009) | 1 line
  
  Reverting my fix for bug #2037158 ("In-Game animation shifted(?)"), because it breaks Woodruff's intro
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  r42812 | lordhoto | 2009-07-27 00:16:51 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Create base class FontSJIS16x16 for our own SJIS font.
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  r42813 | lordhoto | 2009-07-27 00:17:06 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Add support for our custom SJIS font.
........
  r42814 | lordhoto | 2009-07-27 00:17:21 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Change KYRA to use our SJIS font, when it's available.
........
  r42815 | lordhoto | 2009-07-27 00:17:40 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Change the way the font data for SJIS fonts is load.
........
  r42816 | lordhoto | 2009-07-27 00:17:54 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Add a factory method, which tries to open different SJIS fonts/ROMs and returns a font for the first present data.
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  r42817 | lordhoto | 2009-07-27 00:18:06 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Print warning, when client code does try to draw an unsupported SJIS char.
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  r42818 | lordhoto | 2009-07-27 00:18:21 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Specify that the chars passed to FontSJIS::drawChar should be little endian.
........
  r42819 | lordhoto | 2009-07-27 00:18:34 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Add way to overwrite default SJIS font.
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  r42820 | lordhoto | 2009-07-27 00:18:49 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Simplify KYRA's SJIS font loading code.
........
  r42821 | lordhoto | 2009-07-27 00:19:02 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Reflect code to test the magic bytes in the sjis.fnt header.
........
  r42822 | lordhoto | 2009-07-27 00:24:45 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Add NEWS entry about new SJIS code.
........
  r42823 | lordhoto | 2009-07-27 00:40:03 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Instead of only printing a warning, when no SJIS char data is present, just return to the caller.
........
  r42824 | lordhoto | 2009-07-27 00:40:44 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Add a todo to FontSJIS::drawChar taking an Graphics::Surface.
........
  r42825 | marcus_c | 2009-07-27 06:41:33 +1000 (Mon, 27 Jul 2009) | 1 line
  
  Create IP.BIN.
........
  r42826 | joostp | 2009-07-27 07:06:53 +1000 (Mon, 27 Jul 2009) | 1 line
  
  fix/workaround for cruise crash on OSX
........
  r42842 | wjpalenstijn | 2009-07-28 02:04:35 +1000 (Tue, 28 Jul 2009) | 2 lines
  
  Fix format string issues (and compiler warnings).
  Patch by salty-horse.
........
  r42843 | robinwatts | 2009-07-28 02:29:36 +1000 (Tue, 28 Jul 2009) | 7 lines
  
  Add ARM code version of Normal2x scaler.
  Add ARM only aspect ratio correcting version of Normal2x scaler.
  
  Make WinCE port use Normal2x by default if the screen is large enough.
  Make WinCE port use aspect ratio correcting version if panel is hidden.
........
  r42844 | lordhoto | 2009-07-28 03:04:06 +1000 (Tue, 28 Jul 2009) | 1 line
  
  Formatting.
........
  r42845 | lordhoto | 2009-07-28 03:48:40 +1000 (Tue, 28 Jul 2009) | 1 line
  
  Fix bug #2827459 "ITE: Ingame GUI does not list slots 96-99", by defining in SagaMetaEngine that the last valid save slot for SAGA is slot 95.
........
  r42847 | djwillis | 2009-07-28 04:05:16 +1000 (Tue, 28 Jul 2009) | 1 line
  
  GP2XWiz: Update GP2X Wiz bundle.sh to copy libraries into the distribution file from the tool chain where the libraries are broken on the device. Also add LD_LIBRARY_PATH 'hack' to launch script to ensure bundled libraries are used over system ones.
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  r42849 | lordhoto | 2009-07-28 04:19:16 +1000 (Tue, 28 Jul 2009) | 1 line
  
  Oops enabled HACK to prevent multiple OPL instances again.
........
  r42851 | drmccoy | 2009-07-28 05:01:17 +1000 (Tue, 28 Jul 2009) | 1 line
  
  Abstracting off the block types from Imd::renderFrame() and Vmd::renderFrame()
........
  r42856 | drmccoy | 2009-07-29 01:05:44 +1000 (Wed, 29 Jul 2009) | 1 line
  
  Silencing two "empty loop body" warnings
........
  r42857 | drmccoy | 2009-07-29 01:19:55 +1000 (Wed, 29 Jul 2009) | 1 line
  
  Changing stuff around a bit so alignment requirements won't increase
........
  r42858 | drmccoy | 2009-07-29 02:28:32 +1000 (Wed, 29 Jul 2009) | 1 line
  
  More alignment-related changes
........
  r42859 | eriktorbjorn | 2009-07-29 03:19:33 +1000 (Wed, 29 Jul 2009) | 3 lines
  
  Fixed drawing subtitles for cutscenes that are narrower than the screen, and
  erase the subtitles manually if they are drawn outside the frame.
........
  r42861 | eriktorbjorn | 2009-07-29 03:53:59 +1000 (Wed, 29 Jul 2009) | 3 lines
  
  Broken Sword 2, unsurprisingly, had the same subtitle drawing glitch for small
  cutscenes that Broken Sword 1 had. And a memory leak. This should fix both.
........
  r42863 | djwillis | 2009-07-29 06:22:38 +1000 (Wed, 29 Jul 2009) | 1 line
  
  GP2XWiz: Add downscale support to the backend using the PocketPCHalfARM scaler from the WinCE backend (Maybe this should be moved into /graphics/scalers at some point?). Also enable all the ARM optemised routines in this and the GP2X backend.
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  r42866 | fingolfin | 2009-07-29 08:28:40 +1000 (Wed, 29 Jul 2009) | 1 line
  
  SCI: Avoid using perror (it's not portable)
........
  r42868 | fingolfin | 2009-07-29 08:42:08 +1000 (Wed, 29 Jul 2009) | 1 line
  
  Patch #2828644: Support for mingw32ce 0.5.1 toolchain in configure script
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  r42870 | fingolfin | 2009-07-29 09:19:33 +1000 (Wed, 29 Jul 2009) | 2 lines
  
  SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it.
  Fixes bug #2828417: Zak V2: inventory position isn't reset when loading.
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  r42880 | fingolfin | 2009-07-29 18:55:04 +1000 (Wed, 29 Jul 2009) | 1 line
  
  SCUMM: cleanup
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  r42881 | fingolfin | 2009-07-29 18:55:17 +1000 (Wed, 29 Jul 2009) | 1 line
  
  GUI: When clicking in a scrollbar to page up/down, don't scroll a full page; rather scroll a full page minus one line (see FR #2821508). This matches the behavior of the page up/down keys
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  r42886 | fingolfin | 2009-07-29 19:19:56 +1000 (Wed, 29 Jul 2009) | 1 line
  
  Sort audio output rates numerically (see FR #2821525)
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  r42887 | drmccoy | 2009-07-29 20:17:44 +1000 (Wed, 29 Jul 2009) | 1 line
  
  Adding a SoundType parameter to SmackerDecoder, defaulting to kSFXSoundType
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  r42889 | fingolfin | 2009-07-29 21:48:20 +1000 (Wed, 29 Jul 2009) | 1 line
  
  SCUMM: Rewrote ScummEngine::inventoryScriptIndy3Mac for clarity
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  r42890 | lordhoto | 2009-07-30 00:54:27 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Fix animation script sound effect opcode implementation in Kyra3.
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  r42892 | lordhoto | 2009-07-30 01:31:23 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Fix saving of item in hand in HoF and MR.
........
  r42894 | drmccoy | 2009-07-30 01:57:50 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Oops, fixing a regression I created with the Map_v4/Map_v2-merge
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  r42895 | lordhoto | 2009-07-30 02:24:07 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Fix a little bug in KyraEngine_MR::showBadConscience, which prevented Gunther's mouse shapes from showing up.
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  r42898 | fingolfin | 2009-07-30 04:35:34 +1000 (Thu, 30 Jul 2009) | 1 line
  
  SCUMM: Enable looping in Indy3Mac sound effects
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  r42900 | lordhoto | 2009-07-30 05:39:03 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Fix regression, which prevented saving in COMI.
........
  r42904 | lordhoto | 2009-07-30 06:03:46 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Fix typo, which made our "floorf" macro use "floorf" instead of "floor" on systems without "floorf".
........
  r42907 | fingolfin | 2009-07-30 06:35:50 +1000 (Thu, 30 Jul 2009) | 1 line
  
  SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be used to trigger a verb/sentence)
........
  r42910 | fingolfin | 2009-07-30 07:39:00 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Removed last traces of clearIOFailed. Yay :)
........
  r42911 | fingolfin | 2009-07-30 07:39:16 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Removed redundant File::ioFailed() implementation; also turned ReadStream::ioFailed from a virtual into an inline method
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  r42912 | fingolfin | 2009-07-30 07:39:34 +1000 (Thu, 30 Jul 2009) | 1 line
  
  SWORD1 & SWORD2: Replaced ioFailed by err+eos
........
  r42918 | fingolfin | 2009-07-30 19:36:50 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Patch #2818501: enable scale2x mmx on x86_64
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  r42920 | dreammaster | 2009-07-30 21:03:16 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Added the character lookup table for the Spanish font
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  r42922 | peres001 | 2009-07-30 23:41:22 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Use SaveFileMan::listSaveFiles() to build list of old savegames for Nippon Safes.
........
  r42923 | peres001 | 2009-07-30 23:42:08 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Fixed typo in user message.
........
  r42924 | peres001 | 2009-07-30 23:44:50 +1000 (Thu, 30 Jul 2009) | 1 line
  
  Cleanup the header file as I removed one function in r42922.
........
  r42926 | lordhoto | 2009-07-31 00:24:23 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Fix bug which caused the mouse cursor not to update in some cases.
........
  r42929 | lordhoto | 2009-07-31 01:12:42 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Add tanoku to our GUI credits section.
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  r42932 | lordhoto | 2009-07-31 01:19:15 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Prevent our "credits" make target updating Credits.rtf, which in fact is not present in SVN anymore, and the outdated docbook.
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  r42934 | lordhoto | 2009-07-31 02:43:25 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Fix bug #2829737: "GUI: Wrong background colours on dialog screens (IRIX)".
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  r42935 | lordhoto | 2009-07-31 02:51:53 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Fixed missing clearing of the low bit of the alpha mask in the "dim" screen shading function.
........
  r42937 | fingolfin | 2009-07-31 03:48:03 +1000 (Fri, 31 Jul 2009) | 1 line
  
  NDS: Changed jtypes.h to ndstypes.h (this 'newer' name has been in effect even in the older versions of DevKitPro used for compiling ScummVM...)
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  r42938 | fingolfin | 2009-07-31 03:52:44 +1000 (Fri, 31 Jul 2009) | 1 line
  
  minor cleanup to scale2x, to avoid confusing the compiler about potential pointer aliasing (only the tip of the iceberg, of course... ;)
........
  r42939 | fingolfin | 2009-07-31 04:27:50 +1000 (Fri, 31 Jul 2009) | 1 line
  
  DS: Started work on a new build system for the  Nintendo DS port, based on configure (and thus suitable for buildbot). Currently only the ARM7 part is 'done'
........
  r42940 | lordhoto | 2009-07-31 05:43:36 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Change code to use our fractional utilities.
........
  r42941 | lordhoto | 2009-07-31 05:43:53 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Fix Browser dialog name.
........
  r42943 | fingolfin | 2009-07-31 06:46:43 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Overhauled the credits: Retired members are now (partially) back to their old sections, to make sure people really see all people who contribute to an engine/backend. Also added&fixed some entries, and moved the FreeSCI section
........
  r42946 | fingolfin | 2009-07-31 06:58:32 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Changed 10rdH070's nick back to LordHoto, and added Hkz to the credits
........
  r42947 | fingolfin | 2009-07-31 07:04:46 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Added Strangerke to credits, and moved wjp from Gob to SCI on his request
........
  r42950 | fingolfin | 2009-07-31 07:45:09 +1000 (Fri, 31 Jul 2009) | 1 line
  
  Patch #2828669: CRUISE: Fix cruise compilation with mingw32ce toolchain
........
  r42951 | fingolfin | 2009-07-31 07:56:04 +1000 (Fri, 31 Jul 2009) | 1 line
  
  SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos
........
  r42952 | fingolfin | 2009-07-31 07:56:18 +1000 (Fri, 31 Jul 2009) | 1 line
  
  cleanup
........
  r42953 | tanoku | 2009-07-31 09:42:12 +1000 (Fri, 31 Jul 2009) | 2 lines
  
  Fixed corrupted theme files.
........
  r42955 | tanoku | 2009-07-31 10:22:46 +1000 (Fri, 31 Jul 2009) | 2 lines
  
  Prevent high-resolution layouts to be loaded on low resolutions.
........
  r42958 | peres001 | 2009-07-31 22:39:31 +1000 (Fri, 31 Jul 2009) | 1 line
  
  When renaming old savefiles for Nippon Safes, don't assert if a file that matches the pattern game.* and is not a savefile is found in the savepath.
........
  r42959 | djwillis | 2009-07-31 23:01:28 +1000 (Fri, 31 Jul 2009) | 1 line
  
  GP2X: Clean up README-GP2X and remove HTML version of it from SVN (no one ever reads it and the WiKi is more upto date).
........
  r42964 | djwillis | 2009-08-01 03:10:20 +1000 (Sat, 01 Aug 2009) | 1 line
  
  GP2XWiz: Small cleanup of render code to slave as much of loadGFXMode() code back to the OSystem_SDL::loadGFXMode(). version. Also update README-GP2XWIZ.
........
  r42965 | dreammaster | 2009-08-01 09:27:19 +1000 (Sat, 01 Aug 2009) | 1 line
  
  Fix bug with the event loop that was discarding pending events rather than leaving them to be processed in the following frame
........
  r42973 | buddha_ | 2009-08-01 19:53:21 +1000 (Sat, 01 Aug 2009) | 1 line
  
  Remove obsolete comment from Cine::Palette::saturatedAddColor.
........
  r42974 | eriktorbjorn | 2009-08-02 01:42:42 +1000 (Sun, 02 Aug 2009) | 4 lines
  
  Added some more information to the "Compressed sound ... invalid" error. Maybe
  this will help in determining what's causing bug #2830364. (It sounds like a
  bad data file, but who knows...)
........
  r42995 | drmccoy | 2009-08-02 20:40:27 +1000 (Sun, 02 Aug 2009) | 1 line
  
  When ESCing videos, seek to the last frame that was meant to be played. Fixes graphical glitches (bug #2830985) and crashes (bug #2830988)
........
  r42996 | drmccoy | 2009-08-02 20:40:48 +1000 (Sun, 02 Aug 2009) | 1 line
  
  Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and didn't even do what it was supposed to in v4+ games anyway. (bug #2830985)
........
  r42999 | eriktorbjorn | 2009-08-02 22:49:57 +1000 (Sun, 02 Aug 2009) | 2 lines
  
  Show a message if saving or loading a game fails.
........
  r43001 | drmccoy | 2009-08-02 23:54:06 +1000 (Sun, 02 Aug 2009) | 1 line
  
  Show a message if saving or loading a game fails.
........
  r43003 | knakos | 2009-08-03 03:34:57 +1000 (Mon, 03 Aug 2009) | 1 line
  
  rework mixer (re)init. fixes bug #2694722
........
  r43005 | joostp | 2009-08-03 03:58:48 +1000 (Mon, 03 Aug 2009) | 1 line
  
  align memory handles to sizeof(void*) instead of 4 (which is just good enough for 32-bit) - this fixes DW2 on 64-bit systems that require alignment
........
  r43007 | djwillis | 2009-08-03 05:46:18 +1000 (Mon, 03 Aug 2009) | 1 line
  
  GP2XWiz: More cleanup of render code and fix silly screen update bug when reverting to a 320*2xx game from a 640*4xx game. Dirty rect code for downscaled images still needs work.
........
  r43008 | knakos | 2009-08-03 05:50:24 +1000 (Mon, 03 Aug 2009) | 1 line
  
  clean up and fix vga aspect scaler routines
........
  r43010 | djwillis | 2009-08-03 07:18:25 +1000 (Mon, 03 Aug 2009) | 1 line
  
  GP2XWiz/SDL: Fix 2 small typos.
........
  r43011 | joostp | 2009-08-03 07:22:46 +1000 (Mon, 03 Aug 2009) | 1 line
  
  Fix AGI crashes on 64-bit systems that require alignment
........
  r43013 | joostp | 2009-08-03 07:44:21 +1000 (Mon, 03 Aug 2009) | 1 line
  
  Make MemoryReAlloc() 64-bit alignment safe
........
  r43020 | scott_t | 2009-08-03 11:19:36 +1000 (Mon, 03 Aug 2009) | 1 line
  
  T7G: Fix bug #2831046 where save names not shown after loading a save from launcher
........
  r43023 | dreammaster | 2009-08-03 19:28:06 +1000 (Mon, 03 Aug 2009) | 1 line
  
  Bugfix to correctly reset the music tempo when loading a savegame
........
  r43025 | buddha_ | 2009-08-04 03:18:18 +1000 (Tue, 04 Aug 2009) | 6 lines
  
  Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays):
  - Made all savegame loading in AGI do the same pre-load and post-load stuff.
  - Moved load/saveGameState from AgiBase to AgiEngine
  - Added rudimentary error handling to load/saveGameState
  - Incidentally also fixes the hanging note from bug #2798797.
........
  r43027 | buddha_ | 2009-08-04 03:52:07 +1000 (Tue, 04 Aug 2009) | 8 lines
  
  Fix for #2824798 (FW: crash when clicking "load" in the GUI):
  - Fixed CineMetaEngine::listSaves(const char *target) which was broken.
  - Also added explicit initialization of savegame descriptions to
    empty strings for safety reasons (e.g. arrays on stack aren't
    initialized to zero).
  - Added explicit trailing zero setting to savegame descriptions
    (Previously using GMM you could write a description of length >= 20
    that had no trailing zero when written to description file (e.g. fw.dir)).
........
  r43029 | djwillis | 2009-08-04 04:38:46 +1000 (Tue, 04 Aug 2009) | 1 line
  
  GP2XWiz: Fix bug with downscaled cursors.
........
  r43033 | knakos | 2009-08-04 22:02:07 +1000 (Tue, 04 Aug 2009) | 1 line
  
  add bindings for cruise engine
........
  r43035 | knakos | 2009-08-04 22:19:30 +1000 (Tue, 04 Aug 2009) | 1 line
  
  support made engine
........
  r43037 | knakos | 2009-08-04 22:39:33 +1000 (Tue, 04 Aug 2009) | 1 line
  
  update Makefile
........
  r43039 | knakos | 2009-08-04 22:51:17 +1000 (Tue, 04 Aug 2009) | 1 line
  
  update readme (draft)
........
  r43041 | knakos | 2009-08-04 23:17:33 +1000 (Tue, 04 Aug 2009) | 1 line
  
  commit slightly modified patch #2828646: WINCE: Integrate Windows CE with the master build system
........
  r43042 | thebluegr | 2009-08-05 00:20:38 +1000 (Wed, 05 Aug 2009) | 1 line
  
  Cleaned up the MSVC project files of the gob engine
........
  r43043 | knakos | 2009-08-05 00:53:43 +1000 (Wed, 05 Aug 2009) | 1 line
  
  got rid of superfluous semicolons
........
  r43048 | thebluegr | 2009-08-05 03:22:18 +1000 (Wed, 05 Aug 2009) | 1 line
  
  Removed the superfluous VGA buffer, replacing it with direct writes to the video buffer
........
  r43056 | thebluegr | 2009-08-05 07:56:59 +1000 (Wed, 05 Aug 2009) | 1 line
  
  Cleanup
........

svn-id: r43062
2009-08-05 02:26:51 +00:00
Norbert Lange
139fa6ff13 remove a former workaround for Amiga MI
svn-id: r43055
2009-08-04 20:27:25 +00:00
Norbert Lange
28210abe77 fixed hanging intro (and possible other scenes) when music cant be loaded
svn-id: r43054
2009-08-04 19:53:13 +00:00
Norbert Lange
4c4eb1394c added warning should the sound files not be available (intro will hang if there is no musictimer)
svn-id: r43049
2009-08-04 17:43:56 +00:00
Norbert Lange
ed8f02af96 synced the branch with the palette patch (#2819787)
svn-id: r42987
2009-08-02 01:00:56 +00:00
Norbert Lange
92d292a3f6 made MdatResource struct private and changed the signatures of functions which load the resources.
svn-id: r42982
2009-08-02 00:03:42 +00:00
Norbert Lange
59395eb6b6 stole formatting for constructors from existing code
svn-id: r42981
2009-08-01 23:14:28 +00:00
Norbert Lange
a28281072d engines/scumm/scumm.cpp: terminate method is pretty redundant - removed
tfmx, player_v4a: refactored Tfmx to allow sharing of resources between 2 instances. Needed changes in player_v4a aswell

svn-id: r42980
2009-08-01 23:02:45 +00:00
Norbert Lange
27ee1eb331 refactored and commented player_va4 a bit
fix waitcommand in Tfmx
try making tfmxplayer compile again

svn-id: r42976
2009-08-01 16:10:00 +00:00
Torbjörn Andersson
01886d3e52 Added some more information to the "Compressed sound ... invalid" error. Maybe
this will help in determining what's causing bug #2830364. (It sounds like a
bad data file, but who knows...)

svn-id: r42974
2009-08-01 15:42:42 +00:00
Norbert Lange
a4ebf2cfa6 using accessmodifiers in Tfmx now and removed/disabled functions that now dont work anymore (the commandline utility cant be compiled anymore as result of this)
added arraysize of external signals and check it before accesses
moved 2 debug-functions into Tfmx.cpp, removed depencies to files in the tfmx folder
moved common code for fade-effects in a seperate method

svn-id: r42961
2009-07-31 14:29:04 +00:00
Max Horn
91434bd9c5 SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos
svn-id: r42951
2009-07-30 21:56:04 +00:00
Max Horn
25d83581dc minor cleanup to scale2x, to avoid confusing the compiler about potential pointer aliasing (only the tip of the iceberg, of course... ;)
svn-id: r42938
2009-07-30 17:52:44 +00:00
Max Horn
6df25f47c3 Removed last traces of clearIOFailed. Yay :)
svn-id: r42910
2009-07-29 21:39:00 +00:00
Max Horn
d91d68a9ca SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be used to trigger a verb/sentence)
svn-id: r42907
2009-07-29 20:35:50 +00:00
Johannes Schickel
d1cce09149 Fix regression, which prevented saving in COMI.
svn-id: r42900
2009-07-29 19:39:03 +00:00
Max Horn
2205541e86 SCUMM: Enable looping in Indy3Mac sound effects
svn-id: r42898
2009-07-29 18:35:34 +00:00
Max Horn
fcdd3b0310 SCUMM: Rewrote ScummEngine::inventoryScriptIndy3Mac for clarity
svn-id: r42889
2009-07-29 11:48:20 +00:00
Max Horn
f6e16537b3 SCUMM: cleanup
svn-id: r42880
2009-07-29 08:55:04 +00:00
Max Horn
eb9600b5e9 SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it.
Fixes bug #2828417: Zak V2: inventory position isn't reset when loading.

svn-id: r42870
2009-07-28 23:19:33 +00:00
Willem Jan Palenstijn
ed763cccfe Fix format string issues (and compiler warnings).
Patch by salty-horse.

svn-id: r42842
2009-07-27 16:04:35 +00:00
Johannes Schickel
7e71865e91 Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
svn-id: r42751
2009-07-25 12:59:46 +00:00
Max Horn
4463e1c084 Whitespace fixes
svn-id: r42742
2009-07-25 09:36:16 +00:00
Travis Howell
27efb99ae8 Whitespace changes.
svn-id: r42740
2009-07-25 07:17:37 +00:00
Torbjörn Andersson
b92477f6ab Fixed GCC warnings.
svn-id: r42739
2009-07-25 06:55:28 +00:00
Travis Howell
c02ad3b7bf Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.
svn-id: r42737
2009-07-25 06:27:41 +00:00
Travis Howell
41ef4938ac Add patch #2816140 - MM C64 Costume Animation.
svn-id: r42736
2009-07-25 05:39:57 +00:00
Travis Howell
035dad7b3c Adjust workaround for bug #2826144, to use hard coded offset, that should be safe in all language versions.
svn-id: r42695
2009-07-24 13:30:26 +00:00
Travis Howell
171061894b Add workaround for bug #2826144 - SAM: Game hangs when talking to bigfoot guard.
svn-id: r42693
2009-07-24 12:28:53 +00:00
Travis Howell
3efecb3afc Fix cursor position, when entering a save game name in HE games.
svn-id: r42685
2009-07-24 05:20:44 +00:00
Travis Howell
211869d02e Bear Stormin' is the full mini game, and not a demo.
svn-id: r42681
2009-07-24 04:59:21 +00:00
Travis Howell
33929b5248 Only autosave in supported scenes.
svn-id: r42677
2009-07-23 10:54:12 +00:00
Travis Howell
c8d7b677f8 Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircting HE games to their original load/save interface.
svn-id: r42675
2009-07-23 10:33:13 +00:00
Travis Howell
68a75c2170 Remove keyboard support for mouse buttons, since it interferes with load/save scripts in HE games and input scripts in others games (COMI, FT). It isn't much use anyway, since we dropped support for cursor movement via keyboard long ago.
svn-id: r42674
2009-07-23 10:31:06 +00:00
Travis Howell
870e0341bb Correct error in revision 26678.
svn-id: r42673
2009-07-23 07:49:28 +00:00
Travis Howell
46be9c3a1c Simplify the code to check whether loading or saving a game is possible.
svn-id: r42672
2009-07-23 05:57:00 +00:00
Travis Howell
fad11ade6e Simplify the code to check whether loading or saving a game is possible.
svn-id: r42671
2009-07-23 05:48:20 +00:00
Eugene Sandulenko
9b031982cf Fix bug #1745396: "MI: Saved game from the credits sequence fails to load".
Now we specifically disallow saves in room 0 for all v4+ games. Original
has exactly this check in all versions, and such games are impossible to load.

Still the problem is not resolved for v0-v3 and HE games.

svn-id: r42664
2009-07-22 19:25:53 +00:00
Travis Howell
f4916b9830 Change the default target to CD version, for games which offer floppy and CD versions. So all GUI options are still available in fan translations.
svn-id: r42655
2009-07-22 10:23:58 +00:00
Willem Jan Palenstijn
f9208f1bb0 Make ScummFile::eos() consistent with Stream::eos().
Remove usage of ioFailed from SCUMM engine.
Fix reading up to the end of a SCUMM SubFile.
This hopefully fixes #2820957.

svn-id: r42632
2009-07-20 20:55:28 +00:00
Gregory Montoir
d362ca86f6 add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes french version of atlantis
svn-id: r42596
2009-07-18 21:26:44 +00:00
Travis Howell
1d40f78499 Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel from outside.
svn-id: r42590
2009-07-18 13:39:21 +00:00
Travis Howell
aa98f944fe Merged revisions 42463,42468-42484,42486-42488,42490-42495,42498-42507,42510-42513,42516-42518,42521-42525,42527-42531,42533,42536-42540,42543,42545,42548,42551-42552,42558-42561,42563-42565,42570,42572 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

........
  r42463 | drmccoy | 2009-07-14 09:42:37 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Allow resource loading from EXT even if the TOT has none again
........
  r42468 | fingolfin | 2009-07-14 18:36:06 +1000 (Tue, 14 Jul 2009) | 1 line
  
  TINSEL: Don't use ioFailed to check if a file was opened succesfuly
........
  r42469 | drmccoy | 2009-07-14 18:57:55 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Removing ioFailed() usage and fixing a leak in case of error
........
  r42470 | joostp | 2009-07-14 19:44:56 +1000 (Tue, 14 Jul 2009) | 2 lines
  
  commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an assert 
........
  r42471 | dreammaster | 2009-07-14 20:26:56 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Bugfix for player being able to walk through some objects against room walls
........
  r42472 | dreammaster | 2009-07-14 20:55:51 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Bugfix to cursor updates - it previously required that both X and Y positions had changed before a cursor change could occur
........
  r42473 | joostp | 2009-07-14 21:15:21 +1000 (Tue, 14 Jul 2009) | 2 lines
  
  add workaround for #2687172: BASS: Occasional loss of speech
........
  r42474 | Kirben | 2009-07-14 22:34:42 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed.
........
  r42475 | vinterstum | 2009-07-14 22:55:54 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Updated xcode project
........
  r42476 | strangerke | 2009-07-14 23:25:38 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Add detection for Playtoons CK 3 (FR)
........
  r42477 | buddha_ | 2009-07-14 23:48:31 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Fix some typos and grammar in sword1's Sound::checkSpeechFileEndianness-function's comments.
........
  r42478 | Kirben | 2009-07-14 23:50:17 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Change key combination to dump all script, due to conflict.
........
  r42479 | vinterstum | 2009-07-14 23:52:11 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Split the iPhone OSystem class up into several files
........
  r42480 | Kirben | 2009-07-14 23:53:54 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Update workaround for bug #1538873, which effects the Polish version of Simon the Sorcerer 2 too.
........
  r42481 | Kirben | 2009-07-14 23:55:10 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Remove last ioFailed() usage in AGOS game engine.
........
  r42482 | buddha_ | 2009-07-15 01:02:17 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop).
........
  r42483 | strangerke | 2009-07-15 01:48:05 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006
........
  r42484 | eriktorbjorn | 2009-07-15 02:45:18 +1000 (Wed, 15 Jul 2009) | 3 lines
  
  Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEG
  decoder at the moment, and it was only used in the BACKEND_8BIT case anyway.
........
  r42486 | lordhoto | 2009-07-15 04:14:20 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Got rid of ioFailed in font code, also added another check for err() when loading bdf fonts from text files.
........
  r42487 | lordhoto | 2009-07-15 04:15:07 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Fix possible memory leak.
........
  r42488 | fingolfin | 2009-07-15 04:24:20 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code)
........
  r42490 | lordhoto | 2009-07-15 05:32:25 +1000 (Wed, 15 Jul 2009) | 2 lines
  
  Replaced char usage by int8, since char is unsigned on Linux/PPC by default.
........
  r42491 | fingolfin | 2009-07-15 07:46:23 +1000 (Wed, 15 Jul 2009) | 1 line
  
  AGOS: Cleanup PN code a bit, trying to make sense out of it
........
  r42492 | fingolfin | 2009-07-15 07:50:22 +1000 (Wed, 15 Jul 2009) | 1 line
  
  AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26
........
  r42493 | lordhoto | 2009-07-15 08:47:33 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Fix graphics glitch in LoL PC98 intro.
........
  r42494 | fingolfin | 2009-07-15 09:03:25 +1000 (Wed, 15 Jul 2009) | 1 line
  
  AGOS: Some more cleanup and added some comments to the PN code
........
  r42495 | buddha_ | 2009-07-15 09:03:40 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Remove ioFailed() usage from AGI engine.
........
  r42498 | Kirben | 2009-07-15 12:06:26 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
........
  r42499 | Kirben | 2009-07-15 15:00:59 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Hack is no longer required, due to revision 42498.
........
  r42500 | dreammaster | 2009-07-15 18:55:12 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Created a system for inserting arbitrary code fragments into game scripts, and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version
........
  r42501 | fingolfin | 2009-07-15 20:04:50 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Got rid of two more ioFailed uses
........
  r42502 | buddha_ | 2009-07-15 23:04:17 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Remove ioFailed() usage from Cine engine.
........
  r42503 | buddha_ | 2009-07-15 23:10:29 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Fix some typos in TransactionError-enumeration's comments.
........
  r42504 | Kirben | 2009-07-15 23:19:49 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Fix recent PN regression in vc32_saveScreen().
........
  r42505 | Kirben | 2009-07-15 23:53:18 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Add Discworld 1/2.
........
  r42506 | Kirben | 2009-07-15 23:58:23 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Add Cruise for a Corpse and games from MADE engine.
........
  r42507 | lordhoto | 2009-07-16 01:51:47 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Bugfix: Disallow GMM Save/Load while in kyragem scene.
........
  r42510 | lordhoto | 2009-07-16 03:07:45 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Fix "search" filter being settings lost in launcher, when using the "Edit Game..." menu for example.
........
  r42511 | lordhoto | 2009-07-16 03:23:27 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Fix bug, which caused the ListWidget to draw a widget background around the selected item, when the ListWidget had no focus.
........
  r42512 | lordhoto | 2009-07-16 04:05:37 +1000 (Thu, 16 Jul 2009) | 1 line
  
  For a smoother user experience, use different colors for inverted text of the ListWidget, depending on whether the widget has focus or not.
........
  r42513 | lordhoto | 2009-07-16 04:08:54 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Fix formatting of some switch statements.
........
  r42516 | robinwatts | 2009-07-16 06:51:31 +1000 (Thu, 16 Jul 2009) | 4 lines
  
  New ARM code blending Smartphone landscale scaler for WinCE port. Seems to work
  in my mockup - I don't have a smartphone resolution device to test it.
........
  r42517 | lordhoto | 2009-07-16 08:19:16 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Fix ugly spacing between tabs in classic theme (as reported by sunmax on -devel).
........
  r42518 | lordhoto | 2009-07-16 08:19:31 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Slightly brighten up the active tab color in the modern theme.
........
  r42521 | dreammaster | 2009-07-16 12:27:26 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Game script fix for bug #2525010 - in the GRA version, the luggage blocked Rincewind's exit from the Inn, leaving him in a non-walkable area
........
  r42522 | dreammaster | 2009-07-16 14:06:35 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added no blocking fix for Present Outside Inn scene as well
........
  r42523 | thebluegr | 2009-07-16 18:13:08 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added a detection entry for Pepper's Adventures in Time, and fixed an issue with _gfxop_set_pic(), which was causing crashes in that game
........
  r42524 | thebluegr | 2009-07-16 18:17:38 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added the French version of KQ5 floppy (bug report #2812611)
........
  r42525 | thebluegr | 2009-07-16 18:21:06 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added missing information for the newly-added version of Pepper
........
  r42527 | dreammaster | 2009-07-16 19:31:31 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added game script fix for bug #2680397 - game hang when using the brochure on the Beekeeper
........
  r42528 | dreammaster | 2009-07-16 19:53:19 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Prior script fix also fixes bug #2820788, with stealing wizard's mallets
........
  r42529 | tanoku | 2009-07-16 21:37:36 +1000 (Thu, 16 Jul 2009) | 2 lines
  
  Fixed issue with beveled shapes being drawn outside their shapes. Possible regressions.
........
  r42530 | lordhoto | 2009-07-16 21:41:45 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Formatting.
........
  r42531 | lordhoto | 2009-07-16 21:42:07 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Update classic and builtin theme after r42529.
........
  r42533 | thebluegr | 2009-07-16 22:43:42 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added a proper fix for Pepper (the previous one caused regressions in KQ6)
........
  r42536 | eriktorbjorn | 2009-07-17 03:26:44 +1000 (Fri, 17 Jul 2009) | 2 lines
  
  Fixed GCC warning.
........
  r42537 | tanoku | 2009-07-17 03:29:31 +1000 (Fri, 17 Jul 2009) | 2 lines
  
  Fixed bug 2820514 ("Help dialog causes crash")
........
  r42538 | lordhoto | 2009-07-17 03:39:16 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Formatting fixes.
........
  r42539 | lordhoto | 2009-07-17 03:44:05 +1000 (Fri, 17 Jul 2009) | 1 line
  
  This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces instead of tabs for indentation -.-)
........
  r42540 | tanoku | 2009-07-17 03:51:12 +1000 (Fri, 17 Jul 2009) | 2 lines
  
  Fixed bug: In-game console doesn't stay centered when switching resolutions on the fly.
........
  r42543 | lordhoto | 2009-07-17 07:47:57 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia says, when picking up the spellbook page in the town.
........
  r42545 | Kirben | 2009-07-17 10:10:10 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Fix using subtitles only setting in The Dig.
........
  r42548 | Kirben | 2009-07-17 10:25:27 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech.
........
  r42551 | drmccoy | 2009-07-17 10:55:42 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Added some more debug warnings when resources can't be loaded
........
  r42552 | drmccoy | 2009-07-17 10:55:56 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Making TOTResourceItem::size unsigned, fixing a graphics bug that crept in
........
  r42558 | dreammaster | 2009-07-17 15:10:24 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Added an explicit break out of the event processing loop for mouse buttons and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed
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  r42559 | Kirben | 2009-07-17 16:26:37 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Fix input glitch regression, after pausing in PN.
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  r42560 | Kirben | 2009-07-17 19:56:03 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).
........
  r42561 | Kirben | 2009-07-17 20:48:30 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Correct error in saveBackGround.
........
  r42563 | lordhoto | 2009-07-17 23:35:56 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Replace LGPL header by GPL header.
........
  r42564 | lordhoto | 2009-07-17 23:50:59 +1000 (Fri, 17 Jul 2009) | 3 lines
  
  - Moved SoundAdlibPC definition to new header file sound_adlib.h
  - Made the future versions of sound.h GPL only
  - sound_adlib.h is dual licensed under GPL and LGPL (so AdPlug can still benefit from future changes)
........
  r42565 | lordhoto | 2009-07-18 00:05:22 +1000 (Sat, 18 Jul 2009) | 1 line
  
  Cleanup.
........
  r42570 | drmccoy | 2009-07-18 05:22:12 +1000 (Sat, 18 Jul 2009) | 1 line
  
  Adding a workaround for the vanishing Coh Cott bug (#1972466), which is actually an error in that video file
........
  r42572 | drmccoy | 2009-07-18 06:03:41 +1000 (Sat, 18 Jul 2009) | 1 line
  
  /Finally/ fixing the longstanding flicker bug in Woodruff. I was completely mistaken about its cause, too
........

svn-id: r42576
2009-07-18 00:53:31 +00:00
Norbert Lange
bb64bf008d merge with trunk
svn-id: r42574
2009-07-17 21:23:54 +00:00
Travis Howell
cff307e55d Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech.
svn-id: r42548
2009-07-17 00:25:27 +00:00
Travis Howell
c0965b2a2a Fix using subtitles only setting in The Dig.
svn-id: r42545
2009-07-17 00:10:10 +00:00
Johannes Schickel
1e3beb40c0 This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces instead of tabs for indentation -.-)
svn-id: r42539
2009-07-16 17:44:05 +00:00
Johannes Schickel
2422ee06a2 Formatting fixes.
svn-id: r42538
2009-07-16 17:39:16 +00:00
Vicent Marti
af289bdb03 Fixed bug 2820514 ("Help dialog causes crash")
svn-id: r42537
2009-07-16 17:29:31 +00:00
Travis Howell
9c06549d31 Hack is no longer required, due to revision 42498.
svn-id: r42499
2009-07-15 05:00:59 +00:00
Travis Howell
b159517dc3 Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
svn-id: r42498
2009-07-15 02:06:26 +00:00
Johannes Schickel
464ee013f0 Replaced char usage by int8, since char is unsigned on Linux/PPC by default.
svn-id: r42490
2009-07-14 19:32:25 +00:00
Jody Northup
cdf751accd changed generic Graphics::PixelFormat constructor to take xBits instead of xLoss. Modified OSystem_SDL::getSupportedFormats and ScummEngine::init to account for this change.
svn-id: r42467
2009-07-14 08:27:36 +00:00
Travis Howell
6f66d6a425 Merged revisions 42433-42434,42436,42439-42441,42443-42446,42455-42456,42458-42459 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

........
  r42433 | sunmax | 2009-07-13 10:55:30 +1000 (Mon, 13 Jul 2009) | 5 lines
  
  Reverted my previous change (fprintf vs fputs),
  and properly implemented fputs for stderr case
  on PS2 ;-)
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  r42434 | Kirben | 2009-07-13 17:55:11 +1000 (Mon, 13 Jul 2009) | 1 line
  
  Fix bug #2820472 - MAZE: Keyboard input fault.
........
  r42436 | wjpalenstijn | 2009-07-14 00:46:14 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Add one more type of IQ-points filename (for bug #2820803)
........
  r42439 | buddha_ | 2009-07-14 02:52:09 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Fix for bug #2669415 (FW: half walking speed in a screen).
........
  r42440 | buddha_ | 2009-07-14 03:09:40 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Fix compilation under Windows (The fabs-calls were causing error C2668 about 'ambiguous call to overloaded function').
........
  r42441 | sev | 2009-07-14 03:28:49 +1000 (Tue, 14 Jul 2009) | 2 lines
  
  Add Drascula engine to the credits
........
  r42443 | lordhoto | 2009-07-14 03:48:13 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Got rid of Screen_LoL::_paletteConvTable.
........
  r42444 | lordhoto | 2009-07-14 04:31:42 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Support transparent guioptions update on game launch for AdvancedMetaEngine.
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  r42445 | lordhoto | 2009-07-14 04:32:03 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Add transparent GUI options update for SCUMM too.
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  r42446 | lordhoto | 2009-07-14 04:47:32 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Refactor GUI options update into a function in Common: updateGameGUIOptions.
........
  r42455 | fingolfin | 2009-07-14 08:08:56 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Unify PS2 and non-PS2 alloc code in Common::Array code (if this causes regressions somewhere, we better find a fix that also works on PS2)
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  r42456 | cyx | 2009-07-14 08:11:54 +1000 (Tue, 14 Jul 2009) | 1 line
  
  tucker: fixed issues with dirty rects handling (tracker item #2597763)
........
  r42458 | cyx | 2009-07-14 08:19:10 +1000 (Tue, 14 Jul 2009) | 1 line
  
  tucker: added workaround for original game glitch (tracker item #2597763)
........
  r42459 | fingolfin | 2009-07-14 08:19:33 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Completed name of the creator of our logo
........

svn-id: r42462
2009-07-13 23:36:22 +00:00
Johannes Schickel
51a9bfc9e2 Refactor GUI options update into a function in Common: updateGameGUIOptions.
svn-id: r42446
2009-07-13 18:47:32 +00:00
Johannes Schickel
88e0fc2c43 Add transparent GUI options update for SCUMM too.
svn-id: r42445
2009-07-13 18:32:03 +00:00
Willem Jan Palenstijn
4ea74d7e04 Add one more type of IQ-points filename (for bug #2820803)
svn-id: r42436
2009-07-13 14:46:14 +00:00
Travis Howell
01624bbb28 Fix bug #2820472 - MAZE: Keyboard input fault.
svn-id: r42434
2009-07-13 07:55:11 +00:00
Travis Howell
7d1badc5d5 Merged revisions 42398,42402-42406,42418-42421,42423,42428-42430 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

........
  r42398 | thebluegr | 2009-07-12 09:45:54 +1000 (Sun, 12 Jul 2009) | 1 line
  
  Moved the kernel and the vocabulary outside of the engine state (they're static data, which never changes during a game)
........
  r42402 | sunmax | 2009-07-12 15:34:46 +1000 (Sun, 12 Jul 2009) | 8 lines
  
  Added a temporary work-around for PS2 backend in common/array.h
  cause its vintage compiler does not support "new T[newCapacity]()"
  but only "new T[newCapacity]", this will let it compile through.
  
  It's ifdef'd as __PLAYSTATION2__, so it won't make a difference
  for other backends with more modern tools.
........
  r42403 | sunmax | 2009-07-12 15:35:56 +1000 (Sun, 12 Jul 2009) | 5 lines
  
  I am re-commiting the FORCE_RTL as a temporary solution
  in trunk, so that trunk/1.0rc is au pair feature-wise
  with 0.13.x.
........
  r42404 | sunmax | 2009-07-12 15:38:08 +1000 (Sun, 12 Jul 2009) | 24 lines
  
  ScummVM/PS2 bugs fixed by this commit:
  
   - general file write corruption (eg. ScummVM.ini, etc.)
  
   - COMI specific save crash / corruption
     (added option in engines/scumm/saveload.cpp to disable
      thumbnails on PS2, as emergency fallback in case the
      fix should prove to be insufficient)
  
   - implemented _screenChange logic
     (fixes grabOverlay & COMI popup menu)
  
   - fixed higher pitch (chipmunk fx)
  
   - made NET IRXs optional to allow it to work on fat PS2 without net+hd
  
   - fixed cursor restore on RTL
  
   - added "." as R2 to skip single lines of dialog
  
   - added write cache
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  r42405 | dreammaster | 2009-07-12 17:23:50 +1000 (Sun, 12 Jul 2009) | 1 line
  
  Added support for sub-relation message types - this fixes trying to attach the chain to the hook on the deck
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  r42406 | lordhoto | 2009-07-12 18:51:57 +1000 (Sun, 12 Jul 2009) | 1 line
  
  Add missing quotation mark to error message.
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  r42418 | lordhoto | 2009-07-13 00:29:59 +1000 (Mon, 13 Jul 2009) | 1 line
  
  Fix typo, which in fact fixes bug #2820353 "GUI: Search doesn't handle uppercase properly".
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  r42419 | knakos | 2009-07-13 01:59:27 +1000 (Mon, 13 Jul 2009) | 1 line
  
  Apply patch 2802544: WINCE: Implement OSystem::engineInit to remove hack
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  r42420 | knakos | 2009-07-13 01:59:56 +1000 (Mon, 13 Jul 2009) | 1 line
  
  fix build with arm-asm routines
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  r42421 | knakos | 2009-07-13 02:40:10 +1000 (Mon, 13 Jul 2009) | 1 line
  
  oops, fix props
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  r42423 | sev | 2009-07-13 04:52:38 +1000 (Mon, 13 Jul 2009) | 2 lines
  
  Patch #1936137: "Speech for Mac BS1 english"
........
  r42428 | sunmax | 2009-07-13 07:58:00 +1000 (Mon, 13 Jul 2009) | 6 lines
  
  Split _eof vs. _err.
  
  Latter defaults to false for now, there are hooks
  for possible future implementation.
........
  r42429 | sunmax | 2009-07-13 08:00:47 +1000 (Mon, 13 Jul 2009) | 4 lines
  
  On PS2 use "fprintf" (as in 0.13.x ) to print error messages to stderr,
  rather than "fputs", which is buggy in the PS2 implementation.
........
  r42430 | wjpalenstijn | 2009-07-13 08:08:10 +1000 (Mon, 13 Jul 2009) | 1 line
  
  Remove double endline
........

svn-id: r42432
2009-07-12 23:54:46 +00:00