2013-08-07 00:43:08 +03:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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2014-02-18 02:34:20 +01:00
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*
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2013-08-07 00:43:08 +03:00
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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2014-02-18 02:34:20 +01:00
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*
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2013-08-07 00:43:08 +03:00
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef FULLPIPE_SCENES_H
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#define FULLPIPE_SCENES_H
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namespace Fullpipe {
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2014-02-03 15:11:51 +02:00
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struct Bat;
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2016-07-22 22:33:34 +03:00
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struct BehaviorMove;
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2014-02-12 21:15:48 +02:00
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struct Hanger;
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2016-08-14 20:00:14 +02:00
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class AniHandler;
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2014-01-18 11:26:51 +02:00
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class MctlLadder;
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struct Ring;
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class StaticANIObject;
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2014-03-01 13:15:37 +02:00
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struct Swinger;
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2014-03-25 00:20:39 +02:00
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struct WalkingBearder;
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2013-08-07 00:43:08 +03:00
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2013-11-20 12:18:02 -08:00
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int defaultUpdateCursor();
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int sceneIntro_updateCursor();
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void sceneIntro_initScene(Scene *sc);
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int sceneHandlerIntro(ExCommand *cmd);
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void scene01_fixEntrance();
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void scene01_initScene(Scene *sc, int entrance);
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int sceneHandler01(ExCommand *cmd);
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void scene02_initScene(Scene *sc);
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int sceneHandler02(ExCommand *ex);
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void scene03_setEaterState();
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int scene03_updateCursor();
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void scene03_initScene(Scene *sc);
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int sceneHandler03(ExCommand *cmd);
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2013-11-21 08:49:12 -08:00
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int scene04_updateCursor();
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void scene04_initScene(Scene *sc);
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int sceneHandler04(ExCommand *cmd);
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2013-12-14 17:38:14 +02:00
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void scene05_initScene(Scene *sc);
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int sceneHandler05(ExCommand *cmd);
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2013-12-16 22:18:49 +02:00
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void scene06_initScene(Scene *sc);
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void scene06_initMumsy();
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int sceneHandler06(ExCommand *cmd);
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int scene06_updateCursor();
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2013-12-14 17:38:14 +02:00
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2013-12-19 18:45:11 +02:00
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void scene07_initScene(Scene *sc);
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int sceneHandler07(ExCommand *cmd);
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2013-12-20 11:35:42 +02:00
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void scene08_initScene(Scene *sc);
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void scene08_setupMusic();
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int sceneHandler08(ExCommand *cmd);
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int scene08_updateCursor();
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2014-02-12 22:02:19 +02:00
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int scene09_updateCursor();
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void scene09_initScene(Scene *sc);
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int sceneHandler09(ExCommand *cmd);
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2013-12-22 01:09:17 +02:00
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void scene10_initScene(Scene *sc);
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int sceneHandler10(ExCommand *cmd);
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int scene10_updateCursor();
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2013-12-27 21:43:20 +02:00
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void scene11_initScene(Scene *sc);
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void scene11_setupMusic();
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int sceneHandler11(ExCommand *cmd);
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int scene11_updateCursor();
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2013-12-24 18:52:36 +02:00
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void scene12_initScene(Scene *sc);
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int sceneHandler12(ExCommand *ex);
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2013-12-29 23:18:51 +02:00
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void scene13_initScene(Scene *sc);
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int sceneHandler13(ExCommand *ex);
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2013-12-31 00:17:35 +02:00
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void scene14_initScene(Scene *sc);
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void scene14_setupMusic();
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int sceneHandler14(ExCommand *cmd);
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int scene14_updateCursor();
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2013-12-24 22:49:09 +02:00
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int scene15_updateCursor();
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void scene15_initScene(Scene *sc);
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int sceneHandler15(ExCommand *cmd);
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2014-01-01 14:10:18 +02:00
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void scene16_initScene(Scene *sc);
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int sceneHandler16(ExCommand *cmd);
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int scene16_updateCursor();
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2014-01-02 00:47:55 +02:00
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void scene17_initScene(Scene *sc);
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void scene17_restoreState();
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int sceneHandler17(ExCommand *cmd);
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int scene17_updateCursor();
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2014-01-10 21:25:56 +02:00
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void scene18_preload();
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2014-03-05 22:59:21 +02:00
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void scene18_setupEntrance();
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void scene18_initScene1(Scene *sc);
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void scene18_initScene2(Scene *sc);
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int sceneHandler18(ExCommand *cmd);
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int scene18_updateCursor();
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void scene19_preload();
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void scene19_setMovements(Scene *sc, int entranceId);
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void scene19_initScene2();
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2014-03-03 00:26:57 +02:00
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void scene19_setMovements(Scene *sc, int key);
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2014-03-05 22:59:21 +02:00
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int sceneHandler19(ExCommand *cmd);
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int scene19_updateCursor();
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void scene19_setSugarState(Scene *sc);
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2014-01-10 21:25:56 +02:00
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2014-01-02 16:40:31 +02:00
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void scene20_initScene(Scene *sc);
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int sceneHandler20(ExCommand *ex);
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2014-01-02 10:43:55 +02:00
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int scene21_updateCursor();
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void scene21_initScene(Scene *sc);
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int sceneHandler21(ExCommand *cmd);
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2014-01-03 00:11:41 +02:00
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void scene22_initScene(Scene *sc);
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void scene22_setBagState();
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int sceneHandler22(ExCommand *cmd);
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int scene22_updateCursor();
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2014-01-05 00:53:10 +02:00
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void scene23_initScene(Scene *sc);
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void scene23_setGiraffeState();
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int sceneHandler23(ExCommand *cmd);
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int scene23_updateCursor();
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2013-12-28 22:28:54 +02:00
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void scene24_initScene(Scene *sc);
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void scene24_setPoolState();
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int sceneHandler24(ExCommand *cmd);
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2014-01-05 16:56:44 +02:00
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void scene25_initScene(Scene *sc, int entrance);
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void scene25_setupWater(Scene *sc, int entrance);
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int sceneHandler25(ExCommand *cmd);
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int scene25_updateCursor();
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2014-01-05 22:41:04 +02:00
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void scene26_initScene(Scene *sc);
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void scene26_setupDrop(Scene *sc);
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int sceneHandler26(ExCommand *cmd);
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int scene26_updateCursor();
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2014-02-03 21:00:17 +02:00
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void scene27_initScene(Scene *sc);
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int sceneHandler27(ExCommand *ex);
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int scene27_updateCursor();
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2014-01-06 22:19:27 +02:00
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void scene28_initScene(Scene *sc);
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2014-02-03 21:00:17 +02:00
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int sceneHandler28(ExCommand *ex);
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2014-01-06 22:19:27 +02:00
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int scene28_updateCursor();
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2014-03-25 00:27:31 +02:00
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int scene29_updateCursor();
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void scene29_initScene(Scene *sc);
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int sceneHandler29(ExCommand *cmd);
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2014-01-02 14:04:05 +02:00
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int scene30_updateCursor();
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2014-01-05 16:56:44 +02:00
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void scene30_initScene(Scene *sc, int flag);
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2014-01-02 14:04:05 +02:00
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int sceneHandler30(ExCommand *cmd);
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2014-01-02 13:25:48 +02:00
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void scene31_initScene(Scene *sc);
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int sceneHandler31(ExCommand *ex);
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2014-01-07 16:31:03 +02:00
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void scene32_initScene(Scene *sc);
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void scene32_setupMusic();
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int sceneHandler32(ExCommand *cmd);
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int scene32_updateCursor();
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2014-01-09 22:57:16 +02:00
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void scene33_initScene(Scene *sc);
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void scene33_setupMusic();
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int sceneHandler33(ExCommand *cmd);
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int scene33_updateCursor();
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2014-01-12 22:04:55 +02:00
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void scene34_initScene(Scene *sc);
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void scene34_initBeh();
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int sceneHandler34(ExCommand *cmd);
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int scene34_updateCursor();
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2014-01-17 20:32:06 +02:00
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void scene35_initScene(Scene *sc);
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int sceneHandler35(ExCommand *cmd);
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2014-01-02 15:17:11 +02:00
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int scene36_updateCursor();
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void scene36_initScene(Scene *sc);
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int sceneHandler36(ExCommand *cmd);
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2014-01-18 12:07:28 +02:00
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void scene37_initScene(Scene *sc);
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int sceneHandler37(ExCommand *ex);
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int scene37_updateCursor();
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2014-01-22 07:26:45 -08:00
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void scene38_initScene(Scene *sc);
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int sceneHandler38(ExCommand *ex);
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2014-01-23 12:00:18 -08:00
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int sceneFinal_updateCursor();
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void sceneFinal_initScene();
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int sceneHandlerFinal(ExCommand *cmd);
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2013-11-20 12:18:02 -08:00
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void sceneDbgMenu_initScene(Scene *sc);
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int sceneHandlerDbgMenu(ExCommand *cmd);
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2013-08-07 00:43:08 +03:00
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class Vars {
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2013-11-04 00:28:13 +02:00
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public:
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2013-08-07 00:43:08 +03:00
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Vars();
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2013-09-18 19:37:07 +04:00
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GameVar *swallowedEgg1;
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GameVar *swallowedEgg2;
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GameVar *swallowedEgg3;
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2013-08-20 00:34:15 +03:00
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2013-08-07 00:43:08 +03:00
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StaticANIObject *sceneIntro_aniin1man;
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bool sceneIntro_needSleep;
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bool sceneIntro_needGetup;
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bool sceneIntro_skipIntro;
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bool sceneIntro_playing;
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bool sceneIntro_needBlackout;
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2013-08-07 20:52:23 +03:00
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PictureObject *scene01_picSc01Osk;
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PictureObject *scene01_picSc01Osk2;
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2013-09-09 23:23:33 +03:00
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2013-11-18 08:25:48 -08:00
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StaticANIObject *scene02_guvTheDrawer;
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2013-11-19 13:07:20 -08:00
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int scene02_boxDelay;
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2013-11-18 08:25:48 -08:00
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bool scene02_boxOpen;
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2013-11-04 00:28:13 +02:00
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StaticANIObject *scene03_eggeater;
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StaticANIObject *scene03_domino;
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2013-11-21 07:44:52 -08:00
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PictureObject *scene04_bottle;
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StaticANIObject *scene04_hand;
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StaticANIObject *scene04_plank;
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StaticANIObject *scene04_clock;
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StaticANIObject *scene04_spring;
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StaticANIObject *scene04_mamasha;
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StaticANIObject *scene04_boot;
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StaticANIObject *scene04_speaker;
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Common::Point scene04_jumpingKozyawki[20];
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Common::Point scene04_jumpRotateKozyawki[20];
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2013-11-27 23:38:22 -05:00
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Common::List<StaticANIObject *> scene04_kozyawkiObjList;
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2013-11-29 09:29:34 +01:00
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Common::List<GameObject *> scene04_bottleObjList;
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Common::List<StaticANIObject *> scene04_kozyawkiAni;
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2013-11-21 07:44:52 -08:00
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2013-12-05 22:41:02 +02:00
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MctlLadder *scene04_ladder;
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2013-12-08 15:38:27 +02:00
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int scene04_ladderOffset;
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2013-11-21 07:44:52 -08:00
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bool scene04_coinPut;
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bool scene04_soundPlaying;
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2013-12-12 16:13:10 +02:00
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bool scene04_dudeOnLadder;
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2013-12-08 15:46:12 +02:00
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2013-11-21 07:44:52 -08:00
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int scene04_dynamicPhaseIndex;
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2013-11-21 21:04:24 -08:00
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int scene04_sceneClickX;
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int scene04_sceneClickY;
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int scene04_dudePosX;
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int scene04_dudePosY;
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2013-12-08 15:38:27 +02:00
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int scene04_bottleY;
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StaticANIObject *scene04_walkingKozyawka;
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int scene04_speakerVariant;
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int scene04_speakerPhase;
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2013-11-21 07:44:52 -08:00
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2013-12-14 15:48:35 +02:00
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bool scene04_bottleIsTaken;
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bool scene04_kozyawkaOnLadder;
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2013-12-11 14:22:21 +02:00
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int scene04_bottleWeight;
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2013-12-14 15:48:35 +02:00
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bool scene04_var07;
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bool scene04_ladderClickable;
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bool scene04_handIsDown;
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bool scene04_dudeInBottle;
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bool scene04_kozHeadRaised;
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bool scene04_bottleIsDropped;
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bool scene04_bigBallIn;
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int scene04_bigBallCounter;
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2013-12-14 16:12:40 +02:00
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bool scene04_bigBallFromLeft;
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bool scene04_clockCanGo;
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bool scene04_objectIsTaken;
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int scene04_springOffset;
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StaticANIObject *scene04_lastKozyawka;
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int scene04_springDelay;
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2013-11-21 07:44:52 -08:00
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2013-12-14 17:38:14 +02:00
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StaticANIObject *scene05_handle;
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StaticANIObject *scene05_wacko;
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StaticANIObject *scene05_bigHatch;
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2013-12-15 16:45:28 +02:00
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int scene05_wackoTicker;
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int scene05_handleFlipper;
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int scene05_floatersTicker;
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2013-12-14 17:38:14 +02:00
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2013-12-16 11:08:54 +02:00
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StaticANIObject *scene06_mumsy;
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2013-12-19 00:14:18 +02:00
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int scene06_manX;
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int scene06_manY;
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int scene06_ballX;
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int scene06_ballY;
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2013-12-18 23:53:43 +02:00
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StaticANIObject *scene06_someBall;
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2013-12-16 11:08:54 +02:00
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StaticANIObject *scene06_invHandle;
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StaticANIObject *scene06_liftButton;
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StaticANIObject *scene06_ballDrop;
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2013-12-18 23:53:43 +02:00
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bool scene06_arcadeEnabled;
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bool scene06_aimingBall;
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2013-12-17 22:47:56 +02:00
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StaticANIObject *scene06_currentBall;
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2013-12-19 00:14:18 +02:00
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StaticANIObject *scene06_ballInHands;
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StaticANIObject *scene06_flyingBall;
|
2013-12-16 11:08:54 +02:00
|
|
|
Common::Array<StaticANIObject *> scene06_balls;
|
2013-12-17 12:15:51 +02:00
|
|
|
int scene06_numBallsGiven;
|
2013-12-19 00:14:18 +02:00
|
|
|
int scene06_mumsyNumBalls;
|
|
|
|
int scene06_eggieTimeout;
|
|
|
|
int scene06_eggieDirection;
|
|
|
|
int scene06_mumsyGotBall;
|
|
|
|
int scene06_ballDeltaX;
|
|
|
|
int scene06_ballDeltaY;
|
2013-12-16 22:05:21 +02:00
|
|
|
int scene06_sceneClickX;
|
|
|
|
int scene06_sceneClickY;
|
|
|
|
int scene06_mumsyPos;
|
2016-07-22 22:33:34 +03:00
|
|
|
BehaviorMove *scene06_mumsyJumpBk;
|
|
|
|
BehaviorMove *scene06_mumsyJumpFw;
|
2013-12-16 22:05:21 +02:00
|
|
|
int scene06_mumsyJumpBkPercent;
|
|
|
|
int scene06_mumsyJumpFwPercent;
|
2013-12-16 11:08:54 +02:00
|
|
|
|
2016-07-22 22:33:34 +03:00
|
|
|
BehaviorMove *scene07_lukeAnim;
|
2013-12-19 17:49:27 +02:00
|
|
|
int scene07_lukePercent;
|
|
|
|
StaticANIObject *scene07_plusMinus;
|
|
|
|
|
2013-12-19 23:00:23 +02:00
|
|
|
StaticANIObject *scene08_batuta;
|
|
|
|
StaticANIObject *scene08_vmyats;
|
|
|
|
StaticANIObject *scene08_clock;
|
2013-12-23 01:06:54 +02:00
|
|
|
bool scene08_inAir;
|
2013-12-23 00:38:59 +02:00
|
|
|
bool scene08_flyingUp;
|
2013-12-23 01:06:54 +02:00
|
|
|
int scene08_onBelly;
|
|
|
|
int scene08_stairsOffset;
|
|
|
|
int scene08_snoringCountdown;
|
|
|
|
bool scene08_inArcade;
|
|
|
|
bool scene08_stairsVisible;
|
|
|
|
int scene08_manOffsetY;
|
2013-12-19 23:00:23 +02:00
|
|
|
|
2014-02-23 23:40:23 +02:00
|
|
|
int scene09_dudeY;
|
2014-02-12 21:15:48 +02:00
|
|
|
StaticANIObject *scene09_flyingBall;
|
2014-02-23 23:40:23 +02:00
|
|
|
int scene09_numSwallenBalls;
|
|
|
|
StaticANIObject *scene09_gulper;
|
2014-02-12 21:15:48 +02:00
|
|
|
StaticANIObject *scene09_spitter;
|
|
|
|
StaticANIObject *scene09_grit;
|
2014-02-23 23:40:23 +02:00
|
|
|
bool scene09_gulperIsPresent;
|
2014-02-23 23:44:53 +02:00
|
|
|
bool scene09_dudeIsOnLadder;
|
|
|
|
int scene09_interactingHanger;
|
2014-02-25 20:58:51 +02:00
|
|
|
int scene09_intHangerPhase;
|
|
|
|
int scene09_intHangerMaxPhase;
|
2016-09-06 11:16:37 +02:00
|
|
|
Common::Array<StaticANIObject *> scene09_flyingBalls;
|
2016-09-06 20:53:38 +02:00
|
|
|
Common::Array<Hanger *> scene09_hangers;
|
|
|
|
Common::Array<StaticANIObject *> scene09_sceneBalls;
|
2014-02-12 21:15:48 +02:00
|
|
|
int scene09_numMovingHangers;
|
2014-02-25 00:09:12 +02:00
|
|
|
int scene09_clickY;
|
|
|
|
Common::Point scene09_hangerOffsets[4];
|
2014-02-12 21:15:48 +02:00
|
|
|
|
2013-12-21 17:18:06 +02:00
|
|
|
StaticANIObject *scene10_gum;
|
|
|
|
StaticANIObject *scene10_packet;
|
|
|
|
StaticANIObject *scene10_packet2;
|
|
|
|
StaticANIObject *scene10_inflater;
|
|
|
|
PictureObject *scene10_ladder;
|
|
|
|
int scene10_hasGum;
|
|
|
|
|
2013-12-24 00:08:18 +02:00
|
|
|
StaticANIObject *scene11_swingie;
|
|
|
|
StaticANIObject *scene11_boots;
|
|
|
|
StaticANIObject *scene11_dudeOnSwing;
|
|
|
|
PictureObject *scene11_hint;
|
2016-08-14 20:05:32 +02:00
|
|
|
AniHandler scene11_aniHandler;
|
2013-12-28 13:56:02 +02:00
|
|
|
bool scene11_arcadeIsOn;
|
2013-12-28 14:17:23 +02:00
|
|
|
bool scene11_scrollIsEnabled;
|
|
|
|
bool scene11_scrollIsMaximized;
|
2013-12-28 13:56:02 +02:00
|
|
|
int scene11_hintCounter;
|
2013-12-28 14:17:23 +02:00
|
|
|
int scene11_swingieScreenEdge;
|
2013-12-28 13:56:02 +02:00
|
|
|
int scene11_crySound;
|
|
|
|
double scene11_swingAngle;
|
|
|
|
double scene11_swingOldAngle;
|
|
|
|
double scene11_swingSpeed;
|
|
|
|
double scene11_swingAngleDiff;
|
|
|
|
double scene11_swingInertia;
|
2013-12-28 14:17:23 +02:00
|
|
|
int scene11_swingCounter;
|
|
|
|
int scene11_swingCounterPrevTurn;
|
|
|
|
int scene11_swingDirection;
|
|
|
|
int scene11_swingDirectionPrevTurn;
|
|
|
|
bool scene11_swingIsSwinging;
|
|
|
|
bool scene11_swingieStands;
|
|
|
|
int scene11_dudeX;
|
|
|
|
int scene11_dudeY;
|
|
|
|
int scene11_swingMaxAngle;
|
2013-12-24 00:08:18 +02:00
|
|
|
|
2013-12-24 18:30:19 +02:00
|
|
|
int scene12_fly;
|
|
|
|
int scene12_flyCountdown;
|
|
|
|
|
2013-12-29 09:42:54 +02:00
|
|
|
StaticANIObject *scene13_whirlgig;
|
|
|
|
StaticANIObject *scene13_guard;
|
|
|
|
StaticANIObject *scene13_handleR;
|
|
|
|
StaticANIObject *scene13_handleL;
|
|
|
|
StaticANIObject *scene13_bridge;
|
2013-12-30 00:59:50 +02:00
|
|
|
bool scene13_guardDirection;
|
|
|
|
int scene13_dudeX;
|
2013-12-29 09:42:54 +02:00
|
|
|
|
2013-12-30 23:25:53 +02:00
|
|
|
StaticANIObject *scene14_grandma;
|
2014-01-01 01:51:45 +02:00
|
|
|
int scene14_sceneDeltaX;
|
|
|
|
int scene14_sceneDeltaY;
|
|
|
|
bool scene14_arcadeIsOn;
|
|
|
|
bool scene14_dudeIsKicking;
|
|
|
|
bool scene14_ballIsFlying;
|
|
|
|
bool scene14_dudeCanKick;
|
|
|
|
int scene14_sceneDiffX;
|
|
|
|
int scene14_sceneDiffY;
|
2013-12-30 23:25:53 +02:00
|
|
|
StaticANIObject *scene14_pink;
|
2014-01-01 01:51:45 +02:00
|
|
|
StaticANIObject *scene14_flyingBall;
|
|
|
|
Common::List<StaticANIObject *> scene14_balls;
|
2014-01-01 02:01:56 +02:00
|
|
|
bool scene14_grandmaIsHere;
|
|
|
|
int scene14_dudeX;
|
|
|
|
int scene14_dudeY;
|
|
|
|
int scene14_grandmaX;
|
|
|
|
int scene14_grandmaY;
|
|
|
|
int scene14_dude2X;
|
2014-01-01 02:10:12 +02:00
|
|
|
int scene14_ballDeltaX;
|
|
|
|
int scene14_ballDeltaY;
|
|
|
|
int scene14_ballX;
|
|
|
|
int scene14_ballY;
|
|
|
|
int scene14_hitsLeft;
|
2013-12-31 23:12:16 +02:00
|
|
|
Common::Point scene14_mouseCursorPos;
|
2013-12-30 23:25:53 +02:00
|
|
|
|
2013-12-24 23:00:05 +02:00
|
|
|
int scene15_chantingCountdown;
|
2013-12-24 22:12:05 +02:00
|
|
|
StaticANIObject *scene15_plusminus;
|
|
|
|
PictureObject *scene15_ladder;
|
|
|
|
StaticANIObject *scene15_boot;
|
|
|
|
|
2014-01-01 16:32:47 +02:00
|
|
|
Common::List<StaticANIObject *> scene16_figures;
|
|
|
|
StaticANIObject *scene16_walkingBoy;
|
|
|
|
StaticANIObject *scene16_walkingGirl;
|
2014-01-01 16:37:37 +02:00
|
|
|
int scene16_walkingCount;
|
2014-01-01 13:06:49 +02:00
|
|
|
StaticANIObject *scene16_wire;
|
|
|
|
StaticANIObject *scene16_mug;
|
|
|
|
StaticANIObject *scene16_jettie;
|
|
|
|
StaticANIObject *scene16_boot;
|
2014-01-01 16:37:37 +02:00
|
|
|
bool scene16_girlIsLaughing;
|
2014-01-01 13:06:49 +02:00
|
|
|
int scene16_sound;
|
2014-01-01 16:37:37 +02:00
|
|
|
bool scene16_placeIsOccupied;
|
2014-01-01 13:06:49 +02:00
|
|
|
|
2014-01-02 00:30:38 +02:00
|
|
|
int scene17_flyState;
|
|
|
|
bool scene17_sugarIsShown;
|
2014-01-02 00:34:21 +02:00
|
|
|
int scene17_sceneOldEdgeX;
|
2014-01-02 00:30:38 +02:00
|
|
|
int scene17_flyCountdown;
|
2014-01-01 23:07:58 +02:00
|
|
|
StaticANIObject *scene17_hand;
|
2014-01-02 00:30:38 +02:00
|
|
|
bool scene17_handPhase;
|
|
|
|
int scene17_sceneEdgeX;
|
2014-01-01 23:07:58 +02:00
|
|
|
|
2014-03-16 22:06:49 +02:00
|
|
|
bool scene18_inScene18p1;
|
2014-02-27 23:05:54 +04:00
|
|
|
StaticANIObject *scene18_whirlgig;
|
2014-03-13 23:11:31 +02:00
|
|
|
Common::Array<Swinger *> scene18_swingers;
|
2014-03-16 22:15:51 +02:00
|
|
|
int scene18_wheelCenterX;
|
|
|
|
int scene18_wheelCenterY;
|
2014-03-15 23:27:34 +02:00
|
|
|
bool scene18_bridgeIsConvoluted;
|
2014-03-16 22:06:49 +02:00
|
|
|
int scene18_whirlgigMovMum;
|
2014-03-14 23:40:54 +02:00
|
|
|
bool scene18_girlIsSwinging;
|
2014-03-16 22:06:49 +02:00
|
|
|
int scene18_rotationCounter;
|
|
|
|
int scene18_manY;
|
2014-03-16 22:39:22 +02:00
|
|
|
bool scene18_wheelFlipper;
|
2014-03-14 23:40:54 +02:00
|
|
|
bool scene18_wheelIsTurning;
|
2014-03-16 22:39:22 +02:00
|
|
|
int scene18_kidIsOnWheel;
|
|
|
|
int scene18_boyIsOnWheel;
|
|
|
|
int scene18_girlIsOnWheel;
|
|
|
|
bool scene18_boyJumpedOff;
|
2014-03-16 22:27:32 +02:00
|
|
|
int scene18_manWheelPos;
|
|
|
|
int scene18_manWheelPosTo;
|
|
|
|
int scene18_kidWheelPos;
|
|
|
|
int scene18_kidWheelPosTo;
|
2014-03-14 23:40:54 +02:00
|
|
|
int scene18_jumpDistance;
|
2014-03-16 22:39:22 +02:00
|
|
|
int scene18_jumpAngle;
|
2014-03-16 22:27:32 +02:00
|
|
|
bool scene18_manIsReady;
|
2014-03-14 23:40:54 +02:00
|
|
|
bool scene18_enteredTrubaRight;
|
2014-02-27 23:05:54 +04:00
|
|
|
StaticANIObject *scene18_boy;
|
|
|
|
StaticANIObject *scene18_girl;
|
|
|
|
StaticANIObject *scene18_domino;
|
2014-03-16 22:15:51 +02:00
|
|
|
int scene18_boyJumpX;
|
|
|
|
int scene18_boyJumpY;
|
|
|
|
int scene18_girlJumpX;
|
|
|
|
int scene18_girlJumpY;
|
2014-01-10 21:25:56 +02:00
|
|
|
|
2014-03-14 23:40:54 +02:00
|
|
|
bool scene19_enteredTruba3;
|
2014-02-26 22:21:33 +04:00
|
|
|
|
2014-01-02 16:39:00 +02:00
|
|
|
int scene20_fliesCountdown;
|
2014-01-02 16:03:39 +02:00
|
|
|
StaticANIObject *scene20_grandma;
|
|
|
|
|
2014-01-02 10:23:31 +02:00
|
|
|
StaticANIObject *scene21_giraffeBottom;
|
|
|
|
int scene21_giraffeBottomX;
|
|
|
|
int scene21_giraffeBottomY;
|
2014-01-02 10:40:36 +02:00
|
|
|
int scene21_pipeIsOpen;
|
|
|
|
double scene21_wigglePos;
|
|
|
|
bool scene21_wiggleTrigger;
|
2014-01-02 10:23:31 +02:00
|
|
|
|
2014-01-02 21:01:34 +02:00
|
|
|
StaticANIObject *scene22_bag;
|
|
|
|
StaticANIObject *scene22_giraffeMiddle;
|
2014-01-03 00:06:37 +02:00
|
|
|
bool scene22_dudeIsOnStool;
|
|
|
|
bool scene22_interactionIsDisabled;
|
|
|
|
bool scene22_craneIsOut;
|
|
|
|
int scene22_numBagFalls;
|
2014-01-02 21:01:34 +02:00
|
|
|
|
2014-01-04 23:58:28 +02:00
|
|
|
StaticANIObject *scene23_calend0;
|
|
|
|
StaticANIObject *scene23_calend1;
|
|
|
|
StaticANIObject *scene23_calend2;
|
|
|
|
StaticANIObject *scene23_calend3;
|
2014-01-05 02:30:04 +02:00
|
|
|
bool scene23_topReached;
|
|
|
|
bool scene23_isOnStool;
|
|
|
|
int scene23_someVar;
|
2014-01-04 23:58:28 +02:00
|
|
|
StaticANIObject *scene23_giraffeTop;
|
|
|
|
StaticANIObject *scene23_giraffee;
|
|
|
|
|
2013-12-28 22:28:54 +02:00
|
|
|
bool scene24_jetIsOn;
|
|
|
|
bool scene24_flowIsLow;
|
|
|
|
bool scene24_waterIsOn;
|
2013-12-28 22:04:12 +02:00
|
|
|
StaticANIObject *scene24_water;
|
|
|
|
StaticANIObject *scene24_jet;
|
|
|
|
StaticANIObject *scene24_drop;
|
|
|
|
|
2014-01-05 10:53:17 +02:00
|
|
|
StaticANIObject *scene25_water;
|
|
|
|
StaticANIObject *scene25_board;
|
|
|
|
StaticANIObject *scene25_drop;
|
2014-01-05 17:13:07 +02:00
|
|
|
bool scene25_dudeIsOnBoard;
|
|
|
|
bool scene25_waterIsPresent;
|
|
|
|
bool scene25_boardIsSelectable;
|
|
|
|
bool scene25_beardersAreThere;
|
2014-01-05 17:06:55 +02:00
|
|
|
int scene25_beardersCounter;
|
|
|
|
Common::Array<StaticANIObject *> scene25_bearders;
|
|
|
|
bool scene25_sneezeFlipper;
|
2014-01-05 10:53:17 +02:00
|
|
|
|
2014-01-05 22:10:09 +02:00
|
|
|
StaticANIObject *scene26_chhi;
|
|
|
|
StaticANIObject *scene26_drop;
|
|
|
|
PictureObject *scene26_sockPic;
|
|
|
|
StaticANIObject *scene26_sock;
|
2014-01-06 01:19:22 +02:00
|
|
|
StaticANIObject *scene26_activeVent;
|
2014-01-05 22:10:09 +02:00
|
|
|
|
2014-02-03 15:11:51 +02:00
|
|
|
PictureObject *scene27_hitZone;
|
|
|
|
StaticANIObject *scene27_driver;
|
|
|
|
StaticANIObject *scene27_maid;
|
|
|
|
StaticANIObject *scene27_batHandler;
|
2014-02-10 23:26:52 +02:00
|
|
|
bool scene27_driverHasVent;
|
2014-02-03 15:11:51 +02:00
|
|
|
StaticANIObject *scene27_bat;
|
2014-02-10 23:12:53 +02:00
|
|
|
bool scene27_dudeIsAiming;
|
|
|
|
bool scene27_maxPhaseReached;
|
2014-02-10 23:26:52 +02:00
|
|
|
bool scene27_wipeIsNeeded;
|
|
|
|
bool scene27_driverPushedButton;
|
|
|
|
int scene27_numLostBats;
|
|
|
|
int scene27_knockCount;
|
|
|
|
int scene27_aimStartX;
|
|
|
|
int scene27_aimStartY;
|
2014-02-03 15:11:51 +02:00
|
|
|
int scene27_launchPhase;
|
2016-09-07 18:38:38 +02:00
|
|
|
Common::Array<StaticANIObject *> scene27_balls;
|
2014-02-03 22:09:21 +02:00
|
|
|
Common::Array<Bat *> scene27_bats;
|
2014-02-03 22:50:51 +02:00
|
|
|
Common::Array<Bat *> scene27_var07;
|
2014-02-03 15:11:51 +02:00
|
|
|
|
2014-01-07 12:04:32 +02:00
|
|
|
bool scene28_fliesArePresent;
|
|
|
|
bool scene28_beardedDirection;
|
|
|
|
PictureObject *scene28_darkeningObject;
|
|
|
|
PictureObject *scene28_lighteningObject;
|
|
|
|
bool scene28_headDirection;
|
|
|
|
bool scene28_headBeardedFlipper;
|
|
|
|
bool scene28_lift6inside;
|
2014-01-06 10:03:24 +02:00
|
|
|
|
2014-03-25 00:20:39 +02:00
|
|
|
StaticANIObject *scene29_porter;
|
|
|
|
StaticANIObject *scene29_shooter1;
|
|
|
|
StaticANIObject *scene29_shooter2;
|
|
|
|
StaticANIObject *scene29_ass;
|
2016-09-13 10:12:23 +02:00
|
|
|
Common::Array<StaticANIObject *> scene29_greenBalls;
|
2016-09-12 11:42:32 +02:00
|
|
|
Common::Array<StaticANIObject *> scene29_redBalls;
|
|
|
|
Common::Array<StaticANIObject *> scene29_flyingRedBalls;
|
2016-09-13 10:12:23 +02:00
|
|
|
Common::Array<StaticANIObject *> scene29_flyingGreenBalls;
|
2014-04-06 23:50:52 +03:00
|
|
|
bool scene29_manIsRiding;
|
2014-04-08 19:01:28 +03:00
|
|
|
bool scene29_arcadeIsOn;
|
2014-04-07 23:37:03 +03:00
|
|
|
bool scene29_reachedFarRight;
|
|
|
|
bool scene29_rideBackEnabled;
|
2014-04-07 23:43:22 +03:00
|
|
|
int scene29_shootCountdown;
|
2014-04-07 23:37:03 +03:00
|
|
|
int scene29_shootDistance;
|
2014-04-07 23:43:22 +03:00
|
|
|
int scene29_manIsHit;
|
|
|
|
int scene29_scrollSpeed;
|
|
|
|
bool scene29_scrollingDisabled;
|
2014-04-08 18:55:42 +03:00
|
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int scene29_hitBall;
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Common::Array<WalkingBearder *> scene29_bearders;
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int scene29_manX;
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int scene29_manY;
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2016-08-14 20:05:32 +02:00
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AniHandler scene29_aniHandler;
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2014-03-25 00:20:39 +02:00
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2014-01-02 13:44:57 +02:00
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StaticANIObject *scene30_leg;
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2014-01-02 14:02:21 +02:00
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int scene30_liftFlag;
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2014-01-02 13:44:57 +02:00
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2014-01-02 13:24:30 +02:00
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int scene31_chantingCountdown;
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2014-01-02 13:07:11 +02:00
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StaticANIObject *scene31_cactus;
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StaticANIObject *scene31_plusMinus;
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2014-01-07 17:20:15 +02:00
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bool scene32_flagIsWaving;
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bool scene32_flagNeedsStopping;
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2014-01-07 17:26:59 +02:00
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bool scene32_dudeIsSitting;
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int scene32_cactusCounter;
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bool scene32_dudeOnLadder;
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bool scene32_cactusIsGrowing;
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2014-01-07 13:08:51 +02:00
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StaticANIObject *scene32_flag;
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StaticANIObject *scene32_cactus;
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StaticANIObject *scene32_massOrange;
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StaticANIObject *scene32_massBlue;
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StaticANIObject *scene32_massGreen;
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StaticANIObject *scene32_button;
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2014-01-09 20:25:37 +02:00
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StaticANIObject *scene33_mug;
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StaticANIObject *scene33_jettie;
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2014-01-10 00:41:45 +02:00
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StaticANIObject *scene33_cube;
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int scene33_cubeX;
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bool scene33_handleIsDown;
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2014-01-09 20:25:37 +02:00
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int scene33_ventsX[9];
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int scene33_ventsState[9];
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2014-01-12 12:14:59 +02:00
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StaticANIObject *scene34_cactus;
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StaticANIObject *scene34_vent;
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StaticANIObject *scene34_hatch;
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StaticANIObject *scene34_boot;
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2014-01-13 22:23:11 +02:00
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bool scene34_dudeClimbed;
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bool scene34_dudeOnBoard;
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bool scene34_dudeOnCactus;
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int scene34_fliesCountdown;
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2014-01-12 12:14:59 +02:00
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|
2014-01-16 12:15:40 +02:00
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StaticANIObject *scene35_hose;
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StaticANIObject *scene35_bellyInflater;
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2014-01-17 13:57:17 +02:00
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int scene35_flowCounter;
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int scene35_fliesCounter;
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2014-01-16 12:15:40 +02:00
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|
2014-01-02 14:56:54 +02:00
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StaticANIObject *scene36_rotohrust;
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StaticANIObject *scene36_scissors;
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|
2014-01-18 13:49:19 +02:00
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|
Common::Array<Ring *> scene37_rings;
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int scene37_lastDudeX;
|
2016-10-01 22:56:23 +02:00
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|
bool scene37_pipeIsOpen;
|
2014-01-18 11:26:51 +02:00
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|
StaticANIObject *scene37_plusMinus1;
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|
StaticANIObject *scene37_plusMinus2;
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|
|
StaticANIObject *scene37_plusMinus3;
|
2014-01-18 13:49:19 +02:00
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|
|
int scene37_soundFlipper;
|
|
|
|
int scene37_dudeX;
|
2014-01-18 11:26:51 +02:00
|
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|
|
2014-01-19 16:28:47 +04:00
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|
|
StaticANIObject *scene38_boss;
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|
|
StaticANIObject *scene38_tally;
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|
|
StaticANIObject *scene38_shorty;
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|
StaticANIObject *scene38_domino0;
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|
StaticANIObject *scene38_dominos;
|
|
|
|
StaticANIObject *scene38_domino1;
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|
|
StaticANIObject *scene38_bottle;
|
2014-01-22 07:17:58 -08:00
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|
|
int scene38_bossCounter;
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|
|
|
int scene38_lastBossAnim;
|
|
|
|
int scene38_bossAnimCounter;
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|
|
|
int scene38_tallyCounter;
|
2014-01-22 07:22:53 -08:00
|
|
|
int scene38_lastTallyAnim;
|
|
|
|
int scene38_tallyAnimCounter;
|
|
|
|
int scene38_shortyCounter;
|
|
|
|
int scene38_lastShortyAnim;
|
|
|
|
int scene38_shortyAnimCounter;
|
2014-01-19 16:28:47 +04:00
|
|
|
|
2014-01-23 11:31:07 -08:00
|
|
|
int sceneFinal_var01;
|
|
|
|
int sceneFinal_var02;
|
|
|
|
int sceneFinal_var03;
|
|
|
|
|
2013-10-30 00:54:58 +02:00
|
|
|
PictureObject *selector;
|
2013-08-07 00:43:08 +03:00
|
|
|
};
|
|
|
|
|
2014-01-18 11:17:57 +02:00
|
|
|
struct Ring {
|
|
|
|
StaticANIObject *ani;
|
|
|
|
int x;
|
|
|
|
int y;
|
|
|
|
int numSubRings;
|
2014-01-18 11:26:51 +02:00
|
|
|
int subRings[10];
|
2014-01-18 11:17:57 +02:00
|
|
|
bool state;
|
|
|
|
|
|
|
|
Ring();
|
|
|
|
};
|
|
|
|
|
2013-08-07 00:43:08 +03:00
|
|
|
} // End of namespace Fullpipe
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#endif /* FULLPIPE_SCENES_H */
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