Commit Graph

322 Commits

Author SHA1 Message Date
Paweł Kołodziejski
d62ff5dca7 fixed warnings
svn-id: r14603
2004-08-14 09:10:14 +00:00
Eugene Sandulenko
3fe739efb2 Merge SDEBUG_*, SF_* and STHREAD_* into Script class.
svn-id: r14568
2004-08-12 23:57:45 +00:00
Eugene Sandulenko
ec5d498703 Drop SSTACK_ in favor of common/stack.h implementation.
svn-id: r14566
2004-08-12 21:39:11 +00:00
Eugene Sandulenko
f2c3731f7b Launch scene start script.
svn-id: r14561
2004-08-12 01:11:11 +00:00
Eugene Sandulenko
a8ea40756f Move ITE_* and IHNM_* to Scene class.
svn-id: r14560
2004-08-11 23:42:02 +00:00
Eugene Sandulenko
f9b1c3991c Start animations too.
svn-id: r14559
2004-08-11 22:47:45 +00:00
Eugene Sandulenko
94b377ce73 Handle fades in scene load routine.
Introduce immediate events.

svn-id: r14558
2004-08-11 22:27:39 +00:00
Eugene Sandulenko
39137da10d Fix scene description structure data types and rename it.
svn-id: r14556
2004-08-11 18:02:03 +00:00
Eugene Sandulenko
23d5d1fb82 Move SYSINPUT_* and TRANSITION_* to SagaEngine class
svn-id: r14555
2004-08-11 14:04:12 +00:00
Eugene Sandulenko
57b1582149 Move CF_ commands to class and call them from wrappers. This will let us
remove global _vm later.

svn-id: r14552
2004-08-11 00:27:43 +00:00
Eugene Sandulenko
aba3176b0e Correct ESC key behaviour.
svn-id: r14551
2004-08-11 00:16:23 +00:00
Eugene Sandulenko
6c060161e6 Correct scene transitions. Now intro seems to be complete.
svn-id: r14548
2004-08-10 23:52:19 +00:00
Eugene Sandulenko
6e87774d33 oops
svn-id: r14545
2004-08-10 23:07:05 +00:00
Eugene Sandulenko
b13fc9f366 Improved intro. Now it correctly shows game title.
svn-id: r14544
2004-08-10 23:04:52 +00:00
Eugene Sandulenko
720ea20bed Moved PALANIM_* to a class.
svn-id: r14540
2004-08-10 19:20:33 +00:00
Eugene Sandulenko
fe7ac87bc7 Move EVENT_* to a class.
svn-id: r14539
2004-08-10 19:00:30 +00:00
Eugene Sandulenko
632042dae4 Move CON_* to a class.
svn-id: r14538
2004-08-10 18:31:33 +00:00
Torbjörn Andersson
f8cc6c2241 Initialise variables to stop the ITE intro from crashing.
svn-id: r14520
2004-08-08 18:03:52 +00:00
Eugene Sandulenko
2c0c065fe4 No longer needed.
svn-id: r14479
2004-08-06 01:43:57 +00:00
Eugene Sandulenko
602cd289f3 Move INTERFACE_ to class.
svn-id: r14478
2004-08-06 01:39:17 +00:00
Eugene Sandulenko
51b5acfc9c Move SCENE_* to class.
svn-id: r14463
2004-08-04 20:28:57 +00:00
Eugene Sandulenko
11078570dc Move state static variable to appropriate class
svn-id: r14462
2004-08-04 18:07:57 +00:00
Eugene Sandulenko
ab326af54e Rename some class variables in Font class.
Fix compilation.

svn-id: r14452
2004-08-03 01:12:08 +00:00
Eugene Sandulenko
b197c3dac8 Move SPRITE_ to a class
svn-id: r14451
2004-08-03 01:07:34 +00:00
Eugene Sandulenko
415400f24e Move TEXT_* to SagaEngine class.
svn-id: r14450
2004-08-03 00:40:16 +00:00
Eugene Sandulenko
fe1ab79bee Move FONT_* to class.
svn-id: r14449
2004-08-03 00:06:18 +00:00
Eugene Sandulenko
166b05aed4 Fix #include paths.
svn-id: r14443
2004-08-02 16:20:35 +00:00
Jonathan Gray
79e2af8787 no longer needed
svn-id: r14442
2004-08-02 15:53:33 +00:00
Eugene Sandulenko
98816ad3ae Objectize actor.cpp
svn-id: r14441
2004-08-02 15:47:42 +00:00
Jonathan Gray
dcf5805440 create objectMap class
svn-id: r14440
2004-08-02 15:44:18 +00:00
Jonathan Gray
632612680b move isomap into a class
svn-id: r14439
2004-08-02 14:51:48 +00:00
Jonathan Gray
e4c813670f remove timer wrapper functions
svn-id: r14437
2004-08-02 12:41:40 +00:00
Jonathan Gray
7846a6ed61 move static vars to private members
svn-id: r14434
2004-08-02 11:27:50 +00:00
Joost Peters
2a7f885477 Clean up Script class a bit; add get/set functions
svn-id: r14428
2004-08-01 23:47:19 +00:00
Eugene Sandulenko
873c886910 Made all MemoryReadStream local variables. This plugged a giantic constant
leakage in the engine.

svn-id: r14427
2004-08-01 23:24:22 +00:00
Joost Peters
936142bf40 rename load() to loadMap()
svn-id: r14426
2004-08-01 22:52:45 +00:00
Joost Peters
4aaea2131e create Script class from SCRIPT_* and ScriptModule
svn-id: r14425
2004-08-01 22:48:40 +00:00
Joost Peters
48cddda4b9 move SDATA_* into seperate class
svn-id: r14424
2004-08-01 19:53:29 +00:00
Eugene Sandulenko
ea694ffd68 Pass SagaEngine object to Anim and ActionMap objects
svn-id: r14422
2004-08-01 13:34:20 +00:00
Eugene Sandulenko
f97621d6e4 Remove unneeded code
svn-id: r14421
2004-08-01 13:29:39 +00:00
Jonathan Gray
c8d9018909 init _gfx in a less hacky manner
svn-id: r14420
2004-08-01 12:06:12 +00:00
Jonathan Gray
0bbeb61f5e merge gfx_mod.h into gfx.h and stick functions into a class
svn-id: r14419
2004-08-01 11:48:53 +00:00
Jonathan Gray
12e1c4711b prune uneeded code
svn-id: r14418
2004-08-01 10:48:11 +00:00
Max Horn
4ef4583523 Oh the beauty of stack based objects: they free themselves automatically, so you don't leak them all the time (fixed 10e6 object leaks :-)
svn-id: r14417
2004-08-01 10:02:41 +00:00
Jonathan Gray
69cf6a070a move sceneproc.cpp/h into scene.cpp/h
svn-id: r14416
2004-08-01 09:15:12 +00:00
Jonathan Gray
5833e67076 try to stop the abuse of MemoryReadStream (ie actually delete the memory when we're done with it)
svn-id: r14415
2004-08-01 08:45:40 +00:00
Jonathan Gray
bc900fde60 init some member vars
svn-id: r14414
2004-08-01 07:56:08 +00:00
Eugene Sandulenko
6a2e05edb8 More tweaks
svn-id: r14413
2004-08-01 07:50:28 +00:00
Eugene Sandulenko
890d667087 oops
svn-id: r14412
2004-08-01 07:41:15 +00:00
Eugene Sandulenko
2ed2770eed Yet more proper memory free'ing
svn-id: r14411
2004-08-01 07:37:42 +00:00
Eugene Sandulenko
e20d53a869 More correct Anim destructor
svn-id: r14410
2004-08-01 07:32:27 +00:00
Eugene Sandulenko
d4c84fefde Initialize Anim object properly.
svn-id: r14409
2004-08-01 07:23:36 +00:00
Jonathan Gray
182dd48bd4 merge reinherit.h into saga.h and gfx_mod.h, note the error loading animations wasn't caused by this commit :)
svn-id: r14405
2004-08-01 01:56:22 +00:00
Eugene Sandulenko
f1cfbe9065 Forgot to implement destructor for ActionMap
svn-id: r14400
2004-08-01 00:07:17 +00:00
Eugene Sandulenko
d530fc7696 Objectize actionmap.cpp
svn-id: r14399
2004-08-01 00:03:45 +00:00
Eugene Sandulenko
46a1c45d70 Extended CVAR_RegisterFunc with callback object parameter.
Got rid of static structure in animation.cpp

svn-id: r14397
2004-07-31 23:33:14 +00:00
Eugene Sandulenko
c5836541fe Objectize render.cpp
svn-id: r14395
2004-07-31 23:00:48 +00:00
Eugene Sandulenko
2060a9475d Rename some more functions to fit our naming rules
svn-id: r14394
2004-07-31 20:50:34 +00:00
Max Horn
62bcb7975f Fix warning (static functions are source/object file local; declaring them in a header makes no sense anyway :-)
svn-id: r14393
2004-07-31 19:10:47 +00:00
Eugene Sandulenko
6e6edb8c0d Objectize image.cpp
svn-id: r14391
2004-07-31 13:49:26 +00:00
Eugene Sandulenko
6038cf68ad Add xref.txt to saga module, though it's empty.
svn-id: r14390
2004-07-31 13:44:23 +00:00
Jonathan Gray
52918b9197 no longer needed
svn-id: r14389
2004-07-31 13:36:06 +00:00
Jonathan Gray
59c88e428b merge animation.h and animation_mod.h into a class
svn-id: r14388
2004-07-31 13:34:43 +00:00
Jonathan Gray
387c8abeda update comment to relfect reality
svn-id: r14386
2004-07-31 12:39:26 +00:00
Jonathan Gray
c7d6425a38 remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes
svn-id: r14385
2004-07-31 12:37:36 +00:00
Max Horn
a1b82d8e13 Cleanup for MemoryReadStream; made it match the File-class interface
svn-id: r14086
2004-06-27 21:30:33 +00:00
Max Horn
ca9448fe40 clearnup
svn-id: r14054
2004-06-25 21:47:37 +00:00
Max Horn
fb188716d5 cleanup
svn-id: r14053
2004-06-25 20:11:46 +00:00
Max Horn
bb3ef09efa Removed unused stuff; cleanup
svn-id: r14052
2004-06-25 20:01:31 +00:00
Jonathan Gray
fc2044f743 Set graphics cursor before using it, fixes segfault when launching ihnm from the launcher. Fixes bug #966614
svn-id: r13934
2004-06-05 11:12:51 +00:00
Torbjörn Andersson
28e63617e1 Set _parser to NULL after deleting it. I don't know if it's necessary, but
it'll make me sleep easier at night, and I should have remembered to do it
before anyway.

svn-id: r13912
2004-05-31 08:59:11 +00:00
Torbjörn Andersson
cddf02fc32 Make sure music is unloaded and the parser object deleted before starting a
new piece of music.

svn-id: r13909
2004-05-31 08:46:36 +00:00
Eugene Sandulenko
4ceb84c643 Extend midi music table.
Implement music looping.

svn-id: r13899
2004-05-29 21:04:44 +00:00
Eugene Sandulenko
b3feb1107e Remove slipped in underscores.
svn-id: r13898
2004-05-29 21:03:56 +00:00
Eugene Sandulenko
5464e0951b Some more actor struct renames to match disassembly
svn-id: r13843
2004-05-21 01:23:50 +00:00
Torbjörn Andersson
9ec42ab9a7 Added support for using the separate VOC file (P2_A.VOC) from the Wyrmkeep
release of ITE. The code is a bit rough, and there's a nasty 'pop' at the
beginning of the sound (and a smaller one at the end), but it's a start.

It's a shame that the sound is of such low quality: lower sample rate, and
8 bits instead of 16. Perhaps it was extracted from the floppy version?

svn-id: r13840
2004-05-17 16:11:04 +00:00
Torbjörn Andersson
c51d9fba08 Cleaned up the handling of external MIDI files, and added the missing ones.
This is based on experimentation and guesswork, so it might be wrong, but
it will have to do for now.

svn-id: r13839
2004-05-16 12:57:49 +00:00
Eugene Sandulenko
cd229dc57a Revamp static actor data. Add missed fields and reformat table.
svn-id: r13837
2004-05-14 02:25:36 +00:00
Eugene Sandulenko
1b78dc468f Added more stubs from script fucntions, some renames for consistency with
disassembly.

svn-id: r13835
2004-05-13 01:41:23 +00:00
Torbjörn Andersson
148872d1fd Replaced R_printf() with debug() and warning(). There are still a couple of
standard printf()s left, though.

svn-id: r13791
2004-05-05 13:05:45 +00:00
Torbjörn Andersson
4102a3b13f Removed data_dir, since it wasn't used.
svn-id: r13790
2004-05-05 12:05:00 +00:00
Paweł Kołodziejski
6c38484c1a workaround warning - fixme
svn-id: r13779
2004-05-05 06:56:01 +00:00
Eugene Sandulenko
5a5e6ba868 Now cursor is really always shown.
svn-id: r13778
2004-05-05 02:35:33 +00:00
Eugene Sandulenko
8de181f4f0 Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.
In fact there were no binary writes at all.

svn-id: r13773
2004-05-04 03:33:03 +00:00
Eugene Sandulenko
5de55d2dfa indent
svn-id: r13771
2004-05-03 23:12:59 +00:00
Eugene Sandulenko
51801dc503 Started work on moving from ys_read/write to MemoryReadStream
svn-id: r13769
2004-05-03 23:06:57 +00:00
Eugene Sandulenko
86c055b796 Make sure cursor is always white
svn-id: r13750
2004-05-02 16:32:28 +00:00
Torbjörn Andersson
2617f36cb6 Made the cursor work a bit better in IHNM.
svn-id: r13749
2004-05-02 15:59:06 +00:00
Torbjörn Andersson
67d82f23d8 Got rid of r_softcursor by having the backend always draw the cursor
instead. This fixes graphics glitches in at least ITE.

Got rid of r_fullscreen, which wasn't even used anymore anyway.

svn-id: r13748
2004-05-02 15:44:19 +00:00
Jonathan Gray
88ac74992c get rid of the last bits of SDL timer usage, SAGA should now be 100% OSystem
svn-id: r13729
2004-05-02 02:11:55 +00:00
Jonathan Gray
64485a9314 use features so ihnm doesn't default to 1280x960, change over some of the timer stuff to osystem not yet finished
svn-id: r13728
2004-05-02 01:39:14 +00:00
Eugene Sandulenko
6722103aa8 Removed last sys* file
svn-id: r13727
2004-05-02 00:06:34 +00:00
Eugene Sandulenko
90a876798a Merged sysgfx.cpp and gfx.cpp to gfx.cpp
svn-id: r13726
2004-05-02 00:00:39 +00:00
Eugene Sandulenko
0765b272ae Renamed files for consistency
svn-id: r13725
2004-05-01 23:46:23 +00:00
Eugene Sandulenko
66876dc1d1 Proper #includes everywhere
Improved game detector

svn-id: r13724
2004-05-01 23:42:22 +00:00
Eugene Sandulenko
c0772498b6 All graphics and input now is in OSystem.
Only timers left.

svn-id: r13723
2004-05-01 19:41:47 +00:00
Torbjörn Andersson
4110aeb5d5 With Jamieson630's MIDI parser fix, all the ITE MIDIs should work.
svn-id: r13720
2004-05-01 16:49:23 +00:00
Paweł Kołodziejski
4d6b9206b9 fix warning
svn-id: r13717
2004-05-01 16:24:39 +00:00
Paweł Kołodziejski
da719908fe indent
svn-id: r13716
2004-05-01 16:23:54 +00:00
Paweł Kołodziejski
0af53f3c97 indent
svn-id: r13715
2004-05-01 16:15:55 +00:00
Eugene Sandulenko
d84d93b5d0 Fix IHNM hang
svn-id: r13714
2004-05-01 15:08:20 +00:00
Paweł Kołodziejski
3ad363a274 indent
svn-id: r13713
2004-05-01 14:34:00 +00:00
Paweł Kołodziejski
e04312c0a5 indent
svn-id: r13712
2004-05-01 14:05:10 +00:00
Jonathan Gray
6f33b9225c unbreak change that prevented ite disk version from launching, add detection for win32 demo
svn-id: r13711
2004-05-01 14:00:53 +00:00
Paweł Kołodziejski
273be948c0 indent
svn-id: r13710
2004-05-01 13:48:01 +00:00
Jonathan Gray
db5e659d0c add some debug calls in the verify functions
svn-id: r13709
2004-05-01 13:20:58 +00:00
Paweł Kołodziejski
d46b68d7fe indent
svn-id: r13708
2004-05-01 13:19:15 +00:00
Paweł Kołodziejski
84eb0101a7 indent
svn-id: r13706
2004-05-01 13:04:31 +00:00
Eugene Sandulenko
d82c9bd640 Remove scalers, 16bpp code, unused functions.
svn-id: r13703
2004-05-01 09:40:47 +00:00
Torbjörn Andersson
ca7b89d2a5 Fixed warning
svn-id: r13702
2004-05-01 09:38:03 +00:00
Paweł Kołodziejski
6b39b875fc indent
svn-id: r13701
2004-05-01 09:37:24 +00:00
Torbjörn Andersson
4265979a6a Fixed warnings
svn-id: r13700
2004-05-01 09:37:12 +00:00
Torbjörn Andersson
5f5e6e4279 Fixed warning. The R_GAMEDESC for the disk version of ITE didn't initialise
the gd_suppoerted flag, so I set it to 0.

svn-id: r13699
2004-05-01 09:36:02 +00:00
Paweł Kołodziejski
1d649b1c06 indent
svn-id: r13698
2004-05-01 09:19:35 +00:00
Paweł Kołodziejski
ae9f6dd86a indent
svn-id: r13697
2004-05-01 09:07:31 +00:00
Paweł Kołodziejski
a8453637f8 indent
svn-id: r13696
2004-05-01 08:44:00 +00:00
Paweł Kołodziejski
4b5e78b774 indent
svn-id: r13695
2004-05-01 07:50:08 +00:00
Paweł Kołodziejski
b7a1956382 indent
svn-id: r13694
2004-05-01 07:39:39 +00:00
Paweł Kołodziejski
b3fe9ee32a indent
svn-id: r13693
2004-05-01 07:32:48 +00:00
Paweł Kołodziejski
74fce461b8 indent
svn-id: r13692
2004-05-01 06:57:54 +00:00
Paweł Kołodziejski
7792c3fd5e indent
svn-id: r13691
2004-05-01 06:50:20 +00:00
Paweł Kołodziejski
e8cb50e17f indent
svn-id: r13690
2004-05-01 06:35:06 +00:00
Eugene Sandulenko
1ecf43aabe Remove unneeded #defines
svn-id: r13689
2004-05-01 06:31:50 +00:00
Paweł Kołodziejski
1ac5aef647 indent
svn-id: r13688
2004-05-01 06:16:57 +00:00
Eugene Sandulenko
1353e2d2dc Move from custom unsigned types to those provided by main config.h
svn-id: r13687
2004-04-30 23:02:23 +00:00
Eugene Sandulenko
06d9f402df Indentation madness
svn-id: r13686
2004-04-30 21:41:51 +00:00
Torbjörn Andersson
d5873104ad Added fixme comment about a bug that happens (at least) in the Wyrmkeep
re-release of ITE, and how to work around it.

svn-id: r13685
2004-04-30 17:49:33 +00:00
Torbjörn Andersson
7ab18634c7 Very experimental support for the separate MIDI files used by the Wyrmkeep
re-release of ITE.

Unfortunately I only know the mapping from resource number to file name for
the two tunes in the intro, and the second one causes ScummVM to crash so I
had to disable it.

svn-id: r13682
2004-04-30 07:13:26 +00:00
Max Horn
a6d632c6cf Fix warning
svn-id: r13681
2004-04-29 22:19:15 +00:00
Jonathan Gray
90075cd190 use timer rate from driver, makes midi a bit more audible
svn-id: r13679
2004-04-29 13:45:10 +00:00
Torbjörn Andersson
f3d4bc7f8f Quick-and-dirty music fix. I can hear music in the ITE intro now. I haven't
tried IHNM yet.

svn-id: r13678
2004-04-29 12:27:17 +00:00
Jonathan Gray
ce98de540d fix another unitialised var use
svn-id: r13675
2004-04-29 05:13:18 +00:00
Jonathan Gray
cd21d5919b init some things to fix segfaults
svn-id: r13674
2004-04-29 04:50:45 +00:00
Eugene Sandulenko
4ed0d02f05 Now it produces sound, but it's clear that XMIDI parsing is wrong
svn-id: r13673
2004-04-29 04:24:55 +00:00
Eugene Sandulenko
91f5c00a12 Make MIDI driver run, though no sound yet.
svn-id: r13672
2004-04-29 04:07:14 +00:00
Eugene Sandulenko
e344d4e1b0 Forgot to commit header file
svn-id: r13671
2004-04-29 03:54:03 +00:00
Eugene Sandulenko
bb8ee598c9 Music.cpp objectizing.
Initial MIDI checkin, doesn't work

svn-id: r13670
2004-04-29 03:52:59 +00:00
Eugene Sandulenko
b03304c870 Rename sysmusic.cpp to music.cpp
svn-id: r13669
2004-04-29 01:47:51 +00:00
Eugene Sandulenko
d7835da8c7 Voices are played
svn-id: r13668
2004-04-29 01:24:18 +00:00
Eugene Sandulenko
4c889000f2 Objectizing sound.cpp
svn-id: r13667
2004-04-28 23:54:40 +00:00
Eugene Sandulenko
c3171841aa Rename syssound.cpp to sound.cpp
svn-id: r13666
2004-04-28 23:24:56 +00:00
Eugene Sandulenko
4f25dbb45b Rename Snd object to SndRes
svn-id: r13665
2004-04-28 23:19:45 +00:00
Eugene Sandulenko
1ad6498bd5 Objectize sndres.cpp
svn-id: r13664
2004-04-28 23:10:59 +00:00
Eugene Sandulenko
b59c8004a5 code formatting insanity
svn-id: r13663
2004-04-28 22:21:51 +00:00
Eugene Sandulenko
d6e78803db Fixed crash. Original clip routine was more sane.
Some code formatting.

svn-id: r13658
2004-04-28 02:11:09 +00:00
Max Horn
56e25a8f7f Removing more files from SAGA. Justification: we already have XMIDI/SMF code; SDL already gets inited by OSystem (which this code should use, too, of course...); no need to have a simple poly hit test in a separate file
svn-id: r13657
2004-04-28 00:30:16 +00:00
Max Horn
54d27c12d9 more dead code gone
svn-id: r13655
2004-04-27 11:47:36 +00:00
Max Horn
38ef0d081b Remove yet another file
svn-id: r13654
2004-04-27 11:44:17 +00:00
Max Horn
1e293d409d Remove some more unused code
svn-id: r13653
2004-04-27 11:39:12 +00:00
Max Horn
9ae54838b9 cleanup
svn-id: r13652
2004-04-27 11:22:13 +00:00
Torbjörn Andersson
b2b9317dad Fixed warnings. At the time of writing, only xmidi.cpp causes warnings for
me now, but I'm not sure how to fix those.

svn-id: r13651
2004-04-27 10:01:15 +00:00
Torbjörn Andersson
aaf508d4da Don't use uninitialized variable, lang_path, in debugging messages. It
caused ScummVM to hang on my Linux box.

Fixed - correctly, I hope - compiler warning.

svn-id: r13648
2004-04-27 08:54:03 +00:00
Max Horn
abc8dca073 more cleanup
svn-id: r13625
2004-04-25 16:06:22 +00:00
Max Horn
ae1b03a1f5 More ScummVMification
svn-id: r13624
2004-04-25 15:14:46 +00:00
Max Horn
f6a4ed1cff Fix yet another const warning
svn-id: r13623
2004-04-25 14:45:08 +00:00
Max Horn
d4f876b37d Fix many warnings; use C++ type system instead of C style typedefs; removed various unused stuff; const correctness; etc.
svn-id: r13622
2004-04-25 14:42:14 +00:00
Jonathan Gray
8f8d1967c9 convert the file routines to use the File class
svn-id: r13607
2004-04-23 11:40:51 +00:00
Eugene Sandulenko
881c86c1e7 File is not needed
svn-id: r13576
2004-04-13 09:45:09 +00:00
Torbjörn Andersson
be5c529487 Fixed warning.
svn-id: r13575
2004-04-13 09:25:54 +00:00
Torbjörn Andersson
e03cca03d4 Fixed warning.
svn-id: r13574
2004-04-13 09:18:36 +00:00
Torbjörn Andersson
7f0adec96e Fixed warning. (There are plenty of warnings in the SAGA engine, but this
one was obvious how to fix. :-)

svn-id: r13573
2004-04-13 09:14:19 +00:00
Eugene Sandulenko
7284700741 File is not needed
svn-id: r13568
2004-04-12 22:37:54 +00:00
Eugene Sandulenko
6055328d27 oops. Forgot the file
svn-id: r13567
2004-04-12 22:26:48 +00:00
Eugene Sandulenko
3fc1da7291 More headers
svn-id: r13566
2004-04-12 21:54:02 +00:00
Eugene Sandulenko
975a9015e8 Forgot to add header.
Please, remove SAGA engine from MSVC builds. It should be broken there until
porting to OSystem is finished

svn-id: r13565
2004-04-12 21:51:26 +00:00
Eugene Sandulenko
f3d340fb0c WIP for SAGA engine.
o text formatting is not consistent with rules, just indent utility is too
   dumb for that
 o it does not use OSystem, i.e. it runs on direct SDL calls
 o it may not even compile on your box
 o if you enable it, expect zillions of warnings
 o no sound

Now it runs ITE intro as reinherit did

svn-id: r13564
2004-04-12 21:40:49 +00:00
Paweł Kołodziejski
89d159f9c8 corrections to namespaces
svn-id: r13362
2004-03-22 21:25:29 +00:00
Torbjörn Andersson
2705815d1d Fixed warnings. I hope I didn't break anything!
svn-id: r13317
2004-03-16 08:25:46 +00:00
Eugene Sandulenko
8ca8912dbd Use Saga namespace everywhere
svn-id: r13293
2004-03-15 01:59:06 +00:00
Eugene Sandulenko
08332ab559 Code formatting
svn-id: r13288
2004-03-15 01:14:49 +00:00
Max Horn
b585b9ac4b fix warnings
svn-id: r13283
2004-03-15 00:29:46 +00:00
Eugene Sandulenko
0d4cfaa559 Initial SAGA checkin
svn-id: r13281
2004-03-14 23:39:41 +00:00