scummvm/po/be-tarask.po

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# LANGUAGE translation for ScummVM.
# Copyright (C) YEAR ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2022-02-06 22:53+0000\n"
"PO-Revision-Date: 2022-02-07 21:33+0000\n"
"Last-Translator: Kastuś K. <oakum2334@gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
"projects/scummvm/scummvm/be-tarask/>\n"
"Language: be-tarask\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 4.4\n"
"X-Language-name: Беларуская (тар)\n"
#: gui/about.cpp:103
#, c-format
msgid "(built on %s)"
msgstr "(збор ад %s)"
#: gui/about.cpp:110
msgid "Features compiled in:"
msgstr "Склад збору:"
#: gui/about.cpp:119
msgid "Available engines:"
msgstr "Даступныя рухавікі:"
#: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90
msgid "Show hidden files"
msgstr "Паказваць схаваныя файлы"
#: gui/browser.cpp:74
msgid "Show files marked with the hidden attribute"
msgstr "Паказваць файлы, што пазначаны схаванымі"
#: gui/browser.cpp:78 gui/remotebrowser.cpp:56
msgid "Go up"
msgstr "Угару"
#: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
msgid "Go to previous directory level"
msgstr "Вярнуцца да папярэдняе тэчкі"
#: gui/browser.cpp:80 gui/remotebrowser.cpp:58
msgctxt "lowres"
msgid "Go up"
msgstr "Угару"
#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/downloadiconsdialog.cpp:161
#: gui/editgamedialog.cpp:384 gui/editrecorddialog.cpp:66
#: gui/filebrowser-dialog.cpp:68 gui/fluidsynth-dialog.cpp:152
#: gui/massadd.cpp:91 gui/options.cpp:2102 gui/predictivedialog.cpp:68
#: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:154
#: gui/remotebrowser.cpp:59 gui/saveload-dialog.cpp:62
#: gui/saveload-dialog.cpp:418 gui/saveload-dialog.cpp:489
#: gui/saveload-dialog.cpp:793 gui/saveload-dialog.cpp:1186
#: gui/themebrowser.cpp:54 gui/unknown-game-dialog.cpp:53
#: engines/engine.cpp:714 backends/dialogs/gtk/gtk-dialogs.cpp:63
#: backends/events/default/default-events.cpp:194
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:201
#: engines/buried/saveload.cpp:69 engines/cine/saveload.cpp:863
#: engines/drascula/saveload.cpp:48 engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/mohawk/riven_stacks/aspit.cpp:371
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/nancy/dialogs.cpp:100
#: engines/parallaction/saveload.cpp:270 engines/scumm/dialogs.cpp:178
#: engines/sword1/control.cpp:888 engines/wintermute/wintermute.cpp:182
msgid "Cancel"
msgstr "Скасаваць"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69
#: gui/remotebrowser.cpp:60 gui/themebrowser.cpp:55
#: backends/dialogs/gtk/gtk-dialogs.cpp:62
#: backends/dialogs/macosx/macosx-dialogs.mm:144
#: backends/dialogs/win32/win32-dialogs.cpp:136
msgid "Choose"
msgstr "Выбраць"
#: gui/downloaddialog.cpp:48
msgid "Select directory where to download game data"
msgstr "Выберыце тэчку, у якую заладаваць файлы гульні"
#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:583 gui/launcher.cpp:269
msgid "Select directory with game data"
msgstr "Выберыце тэчку з файламі гульні"
#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:226
msgid "From: "
msgstr ""
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "To: "
msgstr ""
#: gui/downloaddialog.cpp:63 gui/downloadiconsdialog.cpp:93
#: gui/downloadiconsdialog.cpp:136 gui/downloadiconsdialog.cpp:146
#: gui/downloadiconsdialog.cpp:168 gui/downloadiconsdialog.cpp:182
msgid "Cancel download"
msgstr "Скасаваць ладаваньне"
#: gui/downloaddialog.cpp:65
msgctxt "lowres"
msgid "Cancel download"
msgstr "Скасаваць ладаваньне"
#: gui/downloaddialog.cpp:67 gui/downloadiconsdialog.cpp:94
#: gui/downloadiconsdialog.cpp:172
msgid "Hide"
msgstr "Схаваць"
#: gui/downloaddialog.cpp:117
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Відаць, вашае злучэньне абмежаванае. Ці сапраўды вы хочаце заладаваць файлы?"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152
#: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:392 gui/launcher.cpp:421 gui/launcher.cpp:464
#: gui/options.cpp:3060 gui/options.cpp:3098 gui/saveload-dialog.cpp:343
#: backends/events/default/default-events.cpp:194 engines/buried/buried.cpp:580
#: engines/grim/grim.cpp:357 engines/kyra/gui/saveload_eob.cpp:595
#: engines/kyra/gui/saveload_eob.cpp:628
#: engines/parallaction/metaengine.cpp:145
#: engines/sci/graphics/controls32.cpp:927
msgid "Yes"
msgstr "Так"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:392 gui/launcher.cpp:421 gui/launcher.cpp:464
#: gui/options.cpp:3060 gui/options.cpp:3098 gui/saveload-dialog.cpp:343
#: engines/buried/buried.cpp:580 engines/grim/grim.cpp:357
#: engines/kyra/gui/saveload_eob.cpp:595 engines/kyra/gui/saveload_eob.cpp:628
#: engines/parallaction/metaengine.cpp:151
#: engines/sci/graphics/controls32.cpp:927
msgid "No"
msgstr "Не"
#: gui/downloaddialog.cpp:136 gui/launcher.cpp:561
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM ня можа адкрыць гэтую тэчку!"
#: gui/downloaddialog.cpp:146
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Нельга стварыць тэчку для ладаваньня, бо ў гэтай тэчцы ёсьць файл з такой жа "
"назвай."
#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:385
#: gui/fluidsynth-dialog.cpp:153 gui/launcher.cpp:520 gui/launcher.cpp:524
#: gui/massadd.cpp:88 gui/options.cpp:2104 gui/saveload-dialog.cpp:1187
#: engines/engine.cpp:525 engines/engine.cpp:549
#: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:558
#: engines/buried/saveload.cpp:69 engines/drascula/saveload.cpp:48
#: engines/groovie/script.cpp:616 engines/parallaction/saveload.cpp:270
#: engines/saga/music.cpp:99 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:924 engines/scumm/dialogs.cpp:180
#: engines/scumm/scumm.cpp:1352 engines/scumm/scumm.cpp:1378
#: engines/scumm/scumm.cpp:1400 engines/scumm/scumm.cpp:1672
#: engines/scumm/scumm.cpp:2142 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:531 engines/sword1/animation.cpp:552
#: engines/sword1/animation.cpp:568 engines/sword1/animation.cpp:576
#: engines/sword1/control.cpp:888 engines/sword1/logic.cpp:1634
#: engines/sword2/animation.cpp:428 engines/sword2/animation.cpp:448
#: engines/sword2/animation.cpp:464 engines/sword2/animation.cpp:474
#: engines/zvision/file/save_manager.cpp:225
msgid "OK"
msgstr "ОК"
#: gui/downloaddialog.cpp:151
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"У гэтай тэчке ўжо ёсьць „%s“.\n"
"Вы упэўнены, што хочаце заладаваць файлы ў гэтую тэчку?"
#: gui/downloaddialog.cpp:214 gui/downloadiconsdialog.cpp:254
#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "Заладавана %s %S / %s %S"
#: gui/downloaddialog.cpp:221 gui/downloadiconsdialog.cpp:261
#, c-format
msgid "Download speed: %s %S"
msgstr "Хуткасьць ладаваньня: %s %S"
#: gui/downloadiconsdialog.cpp:81 gui/downloadiconsdialog.cpp:135
msgid "Downloading icons list..."
msgstr "Ладуецца сьпіс значкоў…"
#: gui/downloadiconsdialog.cpp:145
#, c-format
msgid "Downloading icons list... %d entries"
msgstr "Ладуецца сьпіс значкоў… Запісаў: %d"
#: gui/downloadiconsdialog.cpp:155
#, c-format
msgid "Detected %d new packs, %s %S"
msgstr "Знойдзена %d новых пакоў, %s⋅%S"
#: gui/downloadiconsdialog.cpp:157
msgid "Download"
msgstr "Заладаваць"
#: gui/downloadiconsdialog.cpp:180
#, c-format
msgid "Download complete, downloaded %d packs, %s %S"
msgstr "Ладаваньне завершанае, заладавана %d новых пакоў, %s⋅%S"
#: gui/downloadiconsdialog.cpp:186 gui/downloadiconsdialog.cpp:303
#: gui/gui-manager.cpp:221 gui/unknown-game-dialog.cpp:53
#: engines/nancy/dialogs.cpp:313 engines/scumm/help.cpp:124
#: engines/scumm/help.cpp:139 engines/scumm/help.cpp:164
#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
msgid "Close"
msgstr "Закрыць"
#: gui/downloadiconsdialog.cpp:308
#, c-format
msgid "ERROR %d: %s"
msgstr "ПАМЫЛКА %d: %s"
#: gui/downloadiconsdialog.cpp:325
msgid "ERROR: No icons path set"
msgstr "ПАМЫЛКА: Ня ўведзены шлях да значкоў"
#: gui/downloadiconsdialog.cpp:355
msgid "No new icons packs available"
msgstr "Няма новых пакоў значкоў"
#: gui/editgamedialog.cpp:141 engines/dialogs.cpp:275
msgid "Game"
msgstr "Гульня"
#: gui/editgamedialog.cpp:145
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:145 gui/editgamedialog.cpp:147
#: gui/editgamedialog.cpp:148
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Кароткі ідэнтыфікатар для захаваных гульняў і запуску гульні з загаднага "
"радка"
#: gui/editgamedialog.cpp:147
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:152 gui/editrecorddialog.cpp:58
msgid "Name:"
msgstr "Назва:"
#: gui/editgamedialog.cpp:152 gui/editgamedialog.cpp:154
#: gui/editgamedialog.cpp:155
msgid "Full title of the game"
msgstr "Поўная назва гульні"
#: gui/editgamedialog.cpp:154
msgctxt "lowres"
msgid "Name:"
msgstr "Назва:"
#: gui/editgamedialog.cpp:161 engines/mohawk/dialogs.cpp:159
#: engines/mohawk/dialogs.cpp:378
msgid "Language:"
msgstr "Мова:"
#: gui/editgamedialog.cpp:161 gui/editgamedialog.cpp:162
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr "Мова гульні. Гэта не ператворыць ангельскую мову гульні ў беларускую"
#: gui/editgamedialog.cpp:163 gui/editgamedialog.cpp:178 gui/options.cpp:1368
#: gui/options.cpp:1388 gui/options.cpp:1401 gui/options.cpp:1415
#: gui/options.cpp:1427 gui/options.cpp:1447 gui/options.cpp:1459
#: gui/options.cpp:1838 gui/options.cpp:2256 gui/options.cpp:2329
#: gui/options.cpp:2509 gui/options.cpp:2948 audio/null.cpp:40
msgid "<default>"
msgstr "<стандартна>"
#: gui/editgamedialog.cpp:174
msgid "Platform:"
msgstr "Пляцформа:"
#: gui/editgamedialog.cpp:174 gui/editgamedialog.cpp:176
#: gui/editgamedialog.cpp:177
msgid "Platform the game was originally designed for"
msgstr "Пляцформа, на якую стварылі гульню першапачаткова"
#: gui/editgamedialog.cpp:176
msgctxt "lowres"
msgid "Platform:"
msgstr "Пляцформа:"
#: gui/editgamedialog.cpp:207 gui/options.cpp:1780 gui/options.cpp:1950
#: backends/graphics/sdl/sdl-graphics.cpp:410
msgid "Graphics"
msgstr "Графіка"
#: gui/editgamedialog.cpp:207 gui/options.cpp:1780 gui/options.cpp:1950
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:213
msgid "Override global graphic settings"
msgstr "Замяніць глябальныя налады графікі"
#: gui/editgamedialog.cpp:215
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Замяніць глябальныя налады графікі"
#: gui/editgamedialog.cpp:225 gui/options.cpp:1961
msgid "Shader"
msgstr "Шэйдэр"
#: gui/editgamedialog.cpp:228
msgid "Override global shader settings"
msgstr "Замяніць глябальныя налады шэйдэру"
#: gui/editgamedialog.cpp:230
msgctxt "lowres"
msgid "Override global shader settings"
msgstr "Замяніць глябальныя налады шэйдэру"
#: gui/editgamedialog.cpp:244 gui/options.cpp:1993 engines/dialogs.cpp:318
msgid "Keymaps"
msgstr "Клявішы"
#: gui/editgamedialog.cpp:251 gui/options.cpp:2000 engines/dialogs.cpp:325
msgid "Backend"
msgstr "Бэкэнд"
#: gui/editgamedialog.cpp:254
msgid "Override global backend settings"
msgstr "Замяніць глябальныя налады бэкэнду"
#: gui/editgamedialog.cpp:256
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "Замяніць глябальныя налады бэкэнду"
#: gui/editgamedialog.cpp:270 gui/options.cpp:2014 engines/dialogs.cpp:293
msgid "Audio"
msgstr "Гук"
#: gui/editgamedialog.cpp:273
msgid "Override global audio settings"
msgstr "Замяніць глябальныя налады гуку"
#: gui/editgamedialog.cpp:275
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Замяніць глябальныя налады гуку"
#: gui/editgamedialog.cpp:284 gui/options.cpp:2019
msgid "Volume"
msgstr "Гучнасьць"
#: gui/editgamedialog.cpp:286 gui/options.cpp:2021
msgctxt "lowres"
msgid "Volume"
msgstr "Гучнасьць"
#: gui/editgamedialog.cpp:289
msgid "Override global volume settings"
msgstr "Замяніць глябальныя налады гучнасьці"
#: gui/editgamedialog.cpp:291
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Замяніць глябальныя налады гучнасьці"
#: gui/editgamedialog.cpp:302 gui/options.cpp:2029
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:305
msgid "Override global MIDI settings"
msgstr "Замяніць глябальныя налады MIDI"
#: gui/editgamedialog.cpp:307
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Замяніць глябальныя налады MIDI"
#: gui/editgamedialog.cpp:317 gui/options.cpp:2035
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:320
msgid "Override global MT-32 settings"
msgstr "Замяніць глябальныя налады MT-32"
#: gui/editgamedialog.cpp:322
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Замяніць глябальныя налады MT-32"
#: gui/editgamedialog.cpp:331 gui/options.cpp:2042
msgid "Paths"
msgstr "Шляхі"
#: gui/editgamedialog.cpp:333 gui/options.cpp:2044
msgctxt "lowres"
msgid "Paths"
msgstr "Шляхі"
#: gui/editgamedialog.cpp:340
msgid "Game Path:"
msgstr "Шлях да гульні:"
#: gui/editgamedialog.cpp:342
msgctxt "lowres"
msgid "Game Path:"
msgstr "Шлях да гульні:"
#: gui/editgamedialog.cpp:347 gui/options.cpp:2233
msgid "Extra Path:"
msgstr "Дад. шлях:"
#: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349
#: gui/editgamedialog.cpp:350
msgid "Specifies path to additional data used by the game"
msgstr "Шлях да дадатковых зьвестак гульні"
#: gui/editgamedialog.cpp:349 gui/options.cpp:2235
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Дад. шлях:"
#: gui/editgamedialog.cpp:356 gui/options.cpp:2209
msgid "Save Path:"
msgstr "Шлях заховаў:"
#: gui/editgamedialog.cpp:356 gui/editgamedialog.cpp:358
#: gui/editgamedialog.cpp:359 gui/options.cpp:2209 gui/options.cpp:2211
#: gui/options.cpp:2212
msgid "Specifies where your saved games are put"
msgstr "Шлях да вашых захаваных гульняў"
#: gui/editgamedialog.cpp:358 gui/options.cpp:2211
msgctxt "lowres"
msgid "Save Path:"
msgstr "Шлях заховаў:"
#: gui/editgamedialog.cpp:370 engines/dialogs.cpp:340
msgid "Achievements"
msgstr "Дасягненьні"
#: gui/editgamedialog.cpp:374 engines/dialogs.cpp:344
msgid "Statistics"
msgstr "Статыстыка"
#: gui/editgamedialog.cpp:398 gui/editgamedialog.cpp:504
#: gui/editgamedialog.cpp:570 gui/editgamedialog.cpp:637 gui/options.cpp:2126
#: gui/options.cpp:2132 gui/options.cpp:2138 gui/options.cpp:2146
#: gui/options.cpp:2177 gui/options.cpp:2220 gui/options.cpp:2228
#: gui/options.cpp:2236 gui/options.cpp:2245 gui/options.cpp:2622
#: gui/options.cpp:2628 gui/options.cpp:2634 gui/options.cpp:2641
#: gui/options.cpp:2650 gui/options.cpp:2929 gui/options.cpp:2932
#: gui/options.cpp:2935 gui/options.cpp:2942 gui/options.cpp:2954
#: gui/options.cpp:2965
msgctxt "path"
msgid "None"
msgstr "Няма"
#: gui/editgamedialog.cpp:403 gui/editgamedialog.cpp:510
#: gui/editgamedialog.cpp:641 gui/options.cpp:2120 gui/options.cpp:2616
#: gui/options.cpp:2938 backends/platform/wii/options.cpp:55
msgid "Default"
msgstr "Стандартна"
#: gui/editgamedialog.cpp:563 gui/options.cpp:2959
msgid "Select SoundFont"
msgstr "Выбярыце SoundFont"
#: gui/editgamedialog.cpp:602
msgid "Select additional game directory"
msgstr "Выбярыце дадатковую тэчку гульні"
#: gui/editgamedialog.cpp:615 gui/options.cpp:2840
msgid "Select directory for saved games"
msgstr "Выбярыце тэчку для заховаў"
#: gui/editgamedialog.cpp:622 gui/options.cpp:2847
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Немажліва скарыстаць гэтую тэчку. Калі ласка, выбярыце іншую."
#: gui/editgamedialog.cpp:627
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Сынхранаваньне заховаў не працуе зь нестандартнымі тэчкамі. Калі вы хочаце, "
"каб вашыя заховы сынхранаваліся, то выбярыце стандартную тэчку."
#: gui/editgamedialog.cpp:653
msgid "This game ID is already taken. Please choose another one."
msgstr "Гэты ID заняты. Калі ласка, выбярыце іншы."
#: gui/editrecorddialog.cpp:57
msgid "Author:"
msgstr "Аўтар:"
#: gui/editrecorddialog.cpp:59
msgid "Notes:"
msgstr "Нататкі:"
#: gui/editrecorddialog.cpp:67 gui/predictivedialog.cpp:69
#: engines/nancy/dialogs.cpp:101
msgid "Ok"
msgstr "Ок"
#: gui/filebrowser-dialog.cpp:53
msgid "Choose file for loading"
msgstr "Выбярыце файл для ладаваньня"
#: gui/filebrowser-dialog.cpp:53
msgid "Enter filename for saving"
msgstr "Напішыце імя файла для захова"
#: gui/filebrowser-dialog.cpp:136
msgid "Do you really want to overwrite the file?"
msgstr "Ці сапраўды вы хочаце перапісаць гэты файл?"
#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "Рэвэрбэрацыя"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "Дзейна"
#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "Пакой:"
#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr "Прыглушэньне:"
#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "Шырыня:"
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "Ступень:"
#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr "Хор"
#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "Хуткасьць:"
#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "Глыбіня:"
#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "Тып:"
#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "Сінус"
#: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43
#: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:190
msgid "Triangle"
msgstr "Трыкутнік"
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2051
msgid "Misc"
msgstr "Рознае"
#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "Інтэрпаляцыя:"
#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "Няма (найхутка)"
#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "Лінейная"
#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr "Чатыры ступені"
#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr "Сем ступеняў"
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:318
msgid "Reset"
msgstr "Аднавіць"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "Аднавіць усе стандартныя налады FluidSynth."
#: gui/fluidsynth-dialog.cpp:217
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr "Ці сапраўды вы хочаце аднавіць усе стандартныя налады FluidSynth?"
#: gui/gui-manager.cpp:212
msgid "GUI"
msgstr "Графічны інтэрфэйс"
#: gui/gui-manager.cpp:216 engines/mohawk/myst.cpp:573
#: engines/mohawk/riven.cpp:837
msgid "Interact"
msgstr "Інтэракцыя"
#: gui/gui-manager.cpp:227 engines/metaengine.cpp:109
#: engines/dragons/metaengine.cpp:160 engines/glk/scott/scott.cpp:411
#: engines/griffon/metaengine.cpp:95 engines/grim/grim.cpp:455
#: engines/grim/grim.cpp:536 engines/twine/metaengine.cpp:329
#: engines/twine/metaengine.cpp:396 engines/wintermute/keymapper_tables.h:1262
#: engines/wintermute/keymapper_tables.h:1372
#: engines/wintermute/keymapper_tables.h:1843
#: engines/wintermute/keymapper_tables.h:2077
msgid "Up"
msgstr "Угару"
#: gui/gui-manager.cpp:232 engines/metaengine.cpp:114
#: engines/dragons/metaengine.cpp:166 engines/glk/scott/scott.cpp:411
#: engines/griffon/metaengine.cpp:101 engines/grim/grim.cpp:460
#: engines/grim/grim.cpp:541 engines/twine/metaengine.cpp:336
#: engines/twine/metaengine.cpp:404 engines/wintermute/keymapper_tables.h:1268
#: engines/wintermute/keymapper_tables.h:1379
#: engines/wintermute/keymapper_tables.h:1849
#: engines/wintermute/keymapper_tables.h:2083
msgid "Down"
msgstr "Уніз"
#: gui/gui-manager.cpp:237 engines/metaengine.cpp:119
#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:107
#: engines/grim/grim.cpp:465 engines/grim/grim.cpp:546
#: engines/twine/metaengine.cpp:351 engines/twine/metaengine.cpp:419
#: engines/wintermute/keymapper_tables.h:320
#: engines/wintermute/keymapper_tables.h:1274
#: engines/wintermute/keymapper_tables.h:1831
#: engines/wintermute/keymapper_tables.h:1941
#: engines/wintermute/keymapper_tables.h:2065
msgid "Left"
msgstr "Налева"
#: gui/gui-manager.cpp:242 engines/metaengine.cpp:124
#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:113
#: engines/grim/grim.cpp:470 engines/grim/grim.cpp:551
#: engines/twine/metaengine.cpp:343 engines/twine/metaengine.cpp:412
#: engines/wintermute/keymapper_tables.h:326
#: engines/wintermute/keymapper_tables.h:1280
#: engines/wintermute/keymapper_tables.h:1837
#: engines/wintermute/keymapper_tables.h:1949
#: engines/wintermute/keymapper_tables.h:2071
msgid "Right"
msgstr "Направа"
#: gui/gui-manager.cpp:247 engines/pegasus/pegasus.cpp:2814
#: engines/wintermute/keymapper_tables.h:305
#: engines/wintermute/keymapper_tables.h:346
#: engines/wintermute/keymapper_tables.h:381
#: engines/wintermute/keymapper_tables.h:491
#: engines/wintermute/keymapper_tables.h:520
#: engines/wintermute/keymapper_tables.h:624
#: engines/wintermute/keymapper_tables.h:779
#: engines/wintermute/keymapper_tables.h:806
#: engines/wintermute/keymapper_tables.h:846
#: engines/wintermute/keymapper_tables.h:986
#: engines/wintermute/keymapper_tables.h:1194
#: engines/wintermute/keymapper_tables.h:1241
#: engines/wintermute/keymapper_tables.h:1497
#: engines/wintermute/keymapper_tables.h:1707
#: engines/wintermute/keymapper_tables.h:1761
#: engines/wintermute/keymapper_tables.h:1812
#: engines/wintermute/keymapper_tables.h:1867
#: engines/wintermute/keymapper_tables.h:1925
msgid "???"
msgstr "???"
#: gui/launcher.cpp:192
msgid "Select Group by"
msgstr "Выбраць групаваньне"
#: gui/launcher.cpp:197
msgid "Group by: "
msgstr "Групаваць па: "
#: gui/launcher.cpp:199
msgid "Select a criteria to group the entries"
msgstr "Выбярыце крытэр для групаваньня"
#. I18N: Group name for the game list
#: gui/launcher.cpp:201
msgctxt "group"
msgid "None"
msgstr "Няма"
#. I18N: Group name for the game list, grouped by the first letter of the game title
#: gui/launcher.cpp:203
msgid "First letter"
msgstr "Першая літара"
#. I18N: Group name for the game list, grouped by game engine
#: gui/launcher.cpp:205
msgid "Engine"
msgstr "Рухавік"
#. I18N: Group name for the game list, grouped by game series
#: gui/launcher.cpp:207
msgid "Series"
msgstr "Сэрыя"
#. I18N: Group name for the game list, grouped by game publisher
#: gui/launcher.cpp:209
msgid "Publisher"
msgstr "Выдавецтва"
#. I18N: Group name for the game list, grouped by language
#: gui/launcher.cpp:211
msgid "Language"
msgstr "Мова"
#. I18N: Group name for the game list, grouped by game platform
#: gui/launcher.cpp:213
msgid "Platform"
msgstr "Пляцформа"
#: gui/launcher.cpp:229 engines/dialogs.cpp:94
msgid "~Q~uit"
msgstr "~В~ыйсьце"
#: gui/launcher.cpp:229 backends/platform/sdl/macosx/appmenu_osx.mm:229
msgid "Quit ScummVM"
msgstr "Выйсьці са ScummVM"
#: gui/launcher.cpp:230
msgid "A~b~out"
msgstr "Д~а~ведка"
#: gui/launcher.cpp:230 backends/platform/sdl/macosx/appmenu_osx.mm:223
msgid "About ScummVM"
msgstr "Пра ScummVM"
#: gui/launcher.cpp:231
msgid "~O~ptions..."
msgstr "~Н~алады..."
#: gui/launcher.cpp:231
msgid "Change global ScummVM options"
msgstr "Зьмяніць глябальныя налады ScummVM"
#: gui/launcher.cpp:236
msgid "~A~dd Game..."
msgstr "~Д~адаць гульню..."
#: gui/launcher.cpp:236 gui/launcher.cpp:244
msgid "Add games to the list"
msgstr "Дадаць гульні ў сьпіс"
#: gui/launcher.cpp:237
msgid "Mass Add..."
msgstr "Дадаць масава…"
#: gui/launcher.cpp:241
msgid "~R~emove Game"
msgstr "В~ы~даліць гульню"
#: gui/launcher.cpp:241 gui/launcher.cpp:249
msgid "Remove game from the list. The game data files stay intact"
msgstr "Выдаліць гульню са сьпісу. Гэта ня выдаліць зьвесткі гульні"
#: gui/launcher.cpp:244
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~Д~адаць гульню..."
#: gui/launcher.cpp:245
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Дадаць масава…"
#: gui/launcher.cpp:249
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "В~ы~даліць гульню"
#: gui/launcher.cpp:257
msgid "Search in game list"
msgstr "Пошук у сьпісе гульняў"
#: gui/launcher.cpp:261 gui/launcher.cpp:768
msgid "Search:"
msgstr "Пошук:"
#: gui/launcher.cpp:272 engines/dialogs.cpp:97 engines/engine.cpp:864
#: engines/pegasus/pegasus.cpp:383 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:630 engines/wage/saveload.cpp:741
#: engines/xeen/saves.cpp:255
msgid "Load game:"
msgstr "Заладаваць гульню:"
#: gui/launcher.cpp:272 engines/dialogs.cpp:97 engines/engine.cpp:864
#: engines/parallaction/metaengine.cpp:127
#: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:383
#: engines/scumm/dialogs.cpp:176 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:630 engines/wage/saveload.cpp:741
#: engines/xeen/saves.cpp:255
msgid "Load"
msgstr "Заладаваць"
#: gui/launcher.cpp:380
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "Гэтай тэчкай нельга карыстацца, пакуль у яе ідзе ладаваньне!"
#: gui/launcher.cpp:391
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Ці сапраўды вы хочаце запусьціць масавы пошук гульняў? Гэта можа дадаць у "
"сьпіс дужа шмат гульняў."
#: gui/launcher.cpp:421
msgid "Do you really want to remove this game configuration?"
msgstr "Ці сапраўды вы хочаце выдаліць налады гэтай гульні?"
#: gui/launcher.cpp:463
msgid "Do you want to load saved game?"
msgstr "Ці хочаце вы заладаваць захаваную гульню?"
#: gui/launcher.cpp:520
msgid "This game does not support loading games from the launcher."
msgstr "Гэтая гульня не падтрымлівае ладаваньне гульні адсюль."
#: gui/launcher.cpp:524
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM не знайшоў рухавікоў для запуску гэтай гульні!"
#: gui/launcher.cpp:580
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM не знайшоў гульняў у гэтай тэчцы!"
#. I18N: Unknown game variant
#: gui/launcher.cpp:596
msgid "Unknown variant"
msgstr "Невядомы варыянт"
#: gui/launcher.cpp:602
msgid "Pick the game:"
msgstr "Выбярыце гульню:"
#: gui/launcher.cpp:777
#, fuzzy
msgid "Group by:"
msgstr "Групаваць па:"
#: gui/launcher.cpp:817 gui/saveload-dialog.cpp:367
msgid "List view"
msgstr "Сьпіс"
#: gui/launcher.cpp:818 gui/saveload-dialog.cpp:368
msgid "Grid view"
msgstr "Сетка"
#: gui/launcher.cpp:972
msgid "~S~tart"
msgstr "~П~ачаць"
#: gui/launcher.cpp:972
msgid "Start selected game"
msgstr "Распачаць выбраную гульню"
#: gui/launcher.cpp:975
msgid "~L~oad..."
msgstr "~З~аладаваць..."
#: gui/launcher.cpp:975
msgid "Load saved game for selected game"
msgstr "Заладаваць захоў для выбранай гульні"
#: gui/launcher.cpp:977
msgid "Record..."
msgstr "Запіс…"
#: gui/launcher.cpp:984
msgid "~E~dit Game..."
msgstr "На~л~адзіць гульню..."
#: gui/launcher.cpp:984 gui/launcher.cpp:987
msgid "Change game options"
msgstr "Зьмяніць налады гульні"
#: gui/launcher.cpp:987
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "На~л~адзіць гульню..."
#. I18N: List grouping when no engine is specified
#. I18N: List grouping when no enginr is specified
#: gui/launcher.cpp:1109 gui/launcher.cpp:1296
msgid "Unknown Engine"
msgstr "Невядомы рухавік"
#. I18N: List grouping when no pubisher is specified
#. I18N: List group when no publisher is specified
#: gui/launcher.cpp:1127 gui/launcher.cpp:1328
msgid "Unknown Publisher"
msgstr "Невядомае выдавецтва"
#. I18N: List group when no game series is specified
#. I18N: List grouping when no game series is specified
#: gui/launcher.cpp:1145 gui/launcher.cpp:1314
msgid "No Series"
msgstr "Бяз сэрыі"
#. I18N: List group when no languageis specified
#. I18N: List group when no language is specified
#: gui/launcher.cpp:1160 gui/launcher.cpp:1347
msgid "Language not detected"
msgstr "Нявызначаная мова"
#. I18N: List group when no platform is specified
#: gui/launcher.cpp:1175 gui/launcher.cpp:1362
msgid "Platform not detected"
msgstr "Нявызначаная пляцформа"
#. I18N: Group for All items
#: gui/launcher.cpp:1373 gui/widgets/groupedlist.cpp:122
msgid "All"
msgstr "Усе"
#: gui/massadd.cpp:75 gui/massadd.cpp:78
msgid "... progress ..."
msgstr "…пошук…"
#: gui/massadd.cpp:256
msgid "Scan complete!"
msgstr "Пошук завершаны!"
#: gui/massadd.cpp:259
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"Знойдзена новых гульняў — %d. Праігнаравана даданых раней гульняў — %d."
#: gui/massadd.cpp:263
#, c-format
msgid "Scanned %d directories ..."
msgstr "Прагледжана тэчак: %d…"
#: gui/massadd.cpp:266
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Знойдзена новых гульняў — %d. Праігнаравана даданых раней гульняў — %d..."
#: gui/message.cpp:173 gui/message.cpp:177 gui/options.cpp:2444
msgid "Open URL"
msgstr "Адкрыць URL"
#: gui/onscreendialog.cpp:100 gui/onscreendialog.cpp:102
msgid "Stop"
msgstr "Спыніць"
#: gui/onscreendialog.cpp:105
msgid "Edit record description"
msgstr "Рэдагаваць апісаньне запісу"
#: gui/onscreendialog.cpp:107
msgid "Switch to Game"
msgstr "Перайсьці да гульні"
#: gui/onscreendialog.cpp:109
msgid "Fast replay"
msgstr "Хуткае прайграваньне"
#: gui/options.cpp:137 common/updates.cpp:55
msgid "Never"
msgstr "Ніколі"
#: gui/options.cpp:137
msgid "Every 5 mins"
msgstr "Кожныя 5 хвілін"
#: gui/options.cpp:137
msgid "Every 10 mins"
msgstr "Кожныя 10 хвілін"
#: gui/options.cpp:137
msgid "Every 15 mins"
msgstr "Кожныя 15 хвілін"
#: gui/options.cpp:137
msgid "Every 30 mins"
msgstr "Кожныя 30 хвілін"
#. I18N: Very large GUI scale
#: gui/options.cpp:142
msgid "Very large"
msgstr "Дужа вялікі"
#. I18N: Large GUI scale
#: gui/options.cpp:144
msgid "Large"
msgstr "Вялікі"
#. I18N: Medium GUI scale
#: gui/options.cpp:146 engines/nancy/dialogs.cpp:119
msgid "Medium"
msgstr "Сярэдні"
#. I18N: Small GUI scale
#: gui/options.cpp:148
msgid "Small"
msgstr "Малы"
#: gui/options.cpp:456 gui/options.cpp:863 gui/options.cpp:1004
#: gui/options.cpp:1139 gui/options.cpp:1564
msgctxt "soundfont"
msgid "None"
msgstr "Няма"
#: gui/options.cpp:732
msgid "Failed to apply some of the graphic options changes:"
msgstr "Ня выйшла ўжыць нейкія зьмены наладаў графікі:"
#: gui/options.cpp:744
msgid "the video mode could not be changed"
msgstr "немажліва зьмяніць відэарэжым"
#: gui/options.cpp:757
msgid "the stretch mode could not be changed"
msgstr "немажліва зьмяніць рэжым расьцягу"
#: gui/options.cpp:763
msgid "the aspect ratio setting could not be changed"
msgstr "немажліва зьмяніць прапорцыі экрану"
#: gui/options.cpp:769
msgid "the fullscreen setting could not be changed"
msgstr "немажліва зьмяніць налады поўнага экрану"
#: gui/options.cpp:775
msgid "the filtering setting could not be changed"
msgstr "немажліва зьмяніць налады фільтраваньня"
#: gui/options.cpp:1219 backends/platform/android/options.cpp:72
msgid "Touchpad mouse mode"
msgstr "Рэжым тачпаду"
#: gui/options.cpp:1224
msgid "Pointer Speed:"
msgstr "Хуткасьць паказальніка:"
#: gui/options.cpp:1224 gui/options.cpp:1226 gui/options.cpp:1227
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "Хуткасьць паказальніка мышы, які кіруецца клявіятурай/джойстыкам"
#: gui/options.cpp:1226
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Хуткасьць паказальніка:"
#: gui/options.cpp:1237
msgid "Joy Deadzone:"
msgstr "„Мёртвая“ зона джойстыку:"
#: gui/options.cpp:1237 gui/options.cpp:1239 gui/options.cpp:1240
msgid "Analog joystick Deadzone"
msgstr "„Мёртвая“ зона аналягавага джойстыку"
#: gui/options.cpp:1239
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "„Мёртвая“ зона джойстыку:"
#: gui/options.cpp:1311
#, c-format
msgid "%d hidden achievements remaining"
msgstr "Засталося таемных дасягненьняў — %d"
#: gui/options.cpp:1316
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr "Дасягненьняў разблякавана: %d/%d"
#: gui/options.cpp:1362
msgid "HW Shader:"
msgstr "Апаратны шэйдэр:"
#: gui/options.cpp:1362 gui/options.cpp:1364
msgid "Different hardware shaders give different visual effects"
msgstr "Розныя апаратныя шэйдэры даюць розныя візуальныя эфэкты"
#: gui/options.cpp:1364
msgctxt "lowres"
msgid "HW Shader:"
msgstr "Апаратны шэйдэр:"
#: gui/options.cpp:1365
msgid "Different shaders give different visual effects"
msgstr "Розныя шэйдэры даюць розныя візуальныя эфэкты"
#: gui/options.cpp:1385
msgid "Graphics mode:"
msgstr "Граф. рэжым:"
#: gui/options.cpp:1399
msgid "Render mode:"
msgstr "Рэжым рэндэру:"
#: gui/options.cpp:1399 gui/options.cpp:1400
msgid "Special dithering modes supported by some games"
msgstr "Спэцыяльныя рэжымы дызэрынґу, якія падтрымліваюць нейкія гульні"
#: gui/options.cpp:1412
msgid "Stretch mode:"
msgstr "Рэжым расьцягу:"
#: gui/options.cpp:1424
msgid "Scaler:"
msgstr "Павялічнік:"
#: gui/options.cpp:1437 backends/graphics/sdl/sdl-graphics.cpp:401
msgid "Fullscreen mode"
msgstr "Рэжым поўнага экрану"
#: gui/options.cpp:1439
msgid "V-Sync"
msgstr "Вэрт. сынхранаваньне"
#: gui/options.cpp:1439
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
"Чакаць пакуль вэртыкальнае сынхранаваньне абновіць экран, каб перадухіліць "
"разрыў выявы"
#: gui/options.cpp:1442
msgid "Game 3D Renderer:"
msgstr "3D рэндэр:"
#: gui/options.cpp:1444
msgctxt "lowres"
msgid "Game 3D Renderer:"
msgstr "3D рэндэр:"
#: gui/options.cpp:1457
msgid "3D Anti-aliasing:"
msgstr "Памякчэньне 3D:"
#: gui/options.cpp:1461 engines/mohawk/dialogs.cpp:365
msgid "Disabled"
msgstr "Адлучана"
#: gui/options.cpp:1473
msgid "Filter graphics"
msgstr "Фільтраваньне графікі"
#: gui/options.cpp:1473
msgid "Use linear filtering when scaling graphics"
msgstr "Ужывайце лінейнае фільтраваньне, калі павялічваеце графіку"
#: gui/options.cpp:1476
msgid "Aspect ratio correction"
msgstr "Карэкцыя прапорцый экрану"
#: gui/options.cpp:1476
msgid "Correct aspect ratio for games"
msgstr "Карэктаваць прапорцыі экрану пад гульні"
#: gui/options.cpp:1484
msgid "Preferred device:"
msgstr "Пераважная прылада:"
#: gui/options.cpp:1484
msgid "Music device:"
msgstr "Музычная прылада:"
#: gui/options.cpp:1484 gui/options.cpp:1486
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Пераважная гукавая прылада або эмулятар гукавой карты"
#: gui/options.cpp:1484 gui/options.cpp:1486 gui/options.cpp:1487
msgid "Specifies output sound device or sound card emulator"
msgstr "Выходная гукавая прылада або эмулятар гукавой карты"
#: gui/options.cpp:1486
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Пераважн. прыл.:"
#: gui/options.cpp:1486
msgctxt "lowres"
msgid "Music device:"
msgstr "Муз. прыл.:"
#: gui/options.cpp:1513
msgid "AdLib emulator:"
msgstr "Эмулятар AdLib:"
#: gui/options.cpp:1513 gui/options.cpp:1514
msgid "AdLib is used for music in many games"
msgstr "AdLib выкарыстоўваецца для музыкі ў многіх гульнях"
#: gui/options.cpp:1527
msgid "GM device:"
msgstr "Прылада GM:"
#: gui/options.cpp:1527
msgid "Specifies default sound device for General MIDI output"
msgstr "Стандартная выходная гукавая прылада для General MIDI"
#: gui/options.cpp:1538
msgid "Don't use General MIDI music"
msgstr "Не выкарыстоўваць музыку General MIDI"
#: gui/options.cpp:1549 gui/options.cpp:1611
msgid "Use first available device"
msgstr "Выкарыстоўваць першую даступную прыладу"
#: gui/options.cpp:1561
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1561 gui/options.cpp:1563 gui/options.cpp:1564
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"SoundFont падтрымліваецца нейкімі гукавымі картамі, FluidSynth і Timidity"
#: gui/options.cpp:1563
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1569
msgid "Mixed AdLib/MIDI mode"
msgstr "Рэжым мяшаных AdLib/MIDI"
#: gui/options.cpp:1569
msgid "Use both MIDI and AdLib sound generation"
msgstr "Выкарыстоўваць і MIDI, і AdLib для стварэньня гуку"
#: gui/options.cpp:1572
msgid "MIDI gain:"
msgstr "Узмацненьне MIDI:"
#: gui/options.cpp:1582
msgid "MT-32 Device:"
msgstr "Прылада MT-32:"
#: gui/options.cpp:1582
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "Стандартная выходная гукавая прылада для Roland MT-32/LAPC1/CM32l/CM64"
#: gui/options.cpp:1587
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Сапраўдны Roland MT-32 (адлучыць эмуляцыю GM)"
#: gui/options.cpp:1587 gui/options.cpp:1589
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Адзначце, калі вы хочаце выкарыстоўваць гукавую прыладу, сумяшчальную з "
"Roland, увамкнёную да вашага кампутара"
#: gui/options.cpp:1589
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Сапраўдны Roland MT-32 (без эмуляцыі GM)"
#: gui/options.cpp:1592
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Прылада Roland GS (далучыць мапаваньне MT-32)"
#: gui/options.cpp:1592
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Адзначце, калі вы хочаце далучыць латкі мапаваньня для эмуляцыі MT-32 на "
"прыладзе Roland GS"
#: gui/options.cpp:1601
msgid "Don't use Roland MT-32 music"
msgstr "Не выкарыстоўваць музыку Roland MT-32"
#: gui/options.cpp:1628
msgid "Text and speech:"
msgstr "Тэкст ды мова:"
#: gui/options.cpp:1632 gui/options.cpp:1642
msgid "Speech"
msgstr "Агучка"
#: gui/options.cpp:1633 gui/options.cpp:1643
msgid "Subtitles"
msgstr "Субтытры"
#: gui/options.cpp:1634
msgid "Both"
msgstr "Разам"
#: gui/options.cpp:1636
msgid "Subtitle speed:"
msgstr "Хуткасьць субтытраў:"
#: gui/options.cpp:1638
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Тэкст ды мова:"
#: gui/options.cpp:1642
msgid "Spch"
msgstr "Мова"
#: gui/options.cpp:1643
msgid "Subs"
msgstr "Тэкст"
#: gui/options.cpp:1644
msgctxt "lowres"
msgid "Both"
msgstr "Разам"
#: gui/options.cpp:1644
msgid "Show subtitles and play speech"
msgstr "Паказваць субтытры й граць мову"
#: gui/options.cpp:1646
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Хутк. субтытраў:"
#: gui/options.cpp:1663
msgid "Music volume:"
msgstr "Гучнасьць музыкі:"
#: gui/options.cpp:1665
msgctxt "lowres"
msgid "Music volume:"
msgstr "Гучн. музыкі:"
#: gui/options.cpp:1672
msgid "Mute all"
msgstr "Бяз гуку"
#: gui/options.cpp:1675
msgid "SFX volume:"
msgstr "Гучнасьць гук. эфэктаў:"
#: gui/options.cpp:1675 gui/options.cpp:1677 gui/options.cpp:1678
msgid "Special sound effects volume"
msgstr "Гучнасьць спэцыяльных гукавых эфэктаў"
#: gui/options.cpp:1677
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Гучнасьць гук. эф.:"
#: gui/options.cpp:1685
msgid "Speech volume:"
msgstr "Гучнасьць мовы:"
#: gui/options.cpp:1687
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Гучнасьць мовы:"
#: gui/options.cpp:1971
msgid "Control"
msgstr "Кіраваньне"
#: gui/options.cpp:2053
msgctxt "lowres"
msgid "Misc"
msgstr "Рознае"
#: gui/options.cpp:2065
msgid "Cloud"
msgstr "Воблака"
#: gui/options.cpp:2067
msgctxt "lowres"
msgid "Cloud"
msgstr "Воблака"
#: gui/options.cpp:2081
msgid "LAN"
msgstr "LAN"
#: gui/options.cpp:2083
msgctxt "lowres"
msgid "LAN"
msgstr "LAN"
#: gui/options.cpp:2091
msgid "Accessibility"
msgstr "Даступнасьць"
#: gui/options.cpp:2093
msgctxt "lowres"
msgid "Accessibility"
msgstr "Даступнасьць"
#: gui/options.cpp:2102
msgid "Discard changes and close the dialog"
msgstr "Скасаваць зьмены й закрыць дыялёг"
#: gui/options.cpp:2103
msgid "Apply"
msgstr "Ужыць"
#: gui/options.cpp:2103
msgid "Apply changes without closing the dialog"
msgstr "Ужыць зьмены й не закрываць дыялёг"
#: gui/options.cpp:2104
msgid "Apply changes and close the dialog"
msgstr "Ужыць зьмены й закрыць дыялёг"
#: gui/options.cpp:2198
msgid "FluidSynth Settings"
msgstr "Налады FluidSynth"
#: gui/options.cpp:2217
msgid "Theme Path:"
msgstr "Шлях да тэмаў:"
#: gui/options.cpp:2219
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Шлях да тэмаў:"
#: gui/options.cpp:2225
msgid "Icon Path:"
msgstr "Шлях да значкоў:"
#: gui/options.cpp:2227
msgctxt "lowres"
msgid "Icon Path:"
msgstr "Шлях да значкоў:"
#: gui/options.cpp:2233 gui/options.cpp:2235 gui/options.cpp:2236
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Шлях да дадатковых зьвестак усіх гульняў ці ScummVM"
#: gui/options.cpp:2242
msgid "Plugins Path:"
msgstr "Шлях да плаґінаў:"
#: gui/options.cpp:2244
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Шлях да плаґінаў:"
#: gui/options.cpp:2254
msgid "ScummVM config path: "
msgstr "Шлях да наладаў ScummVM: "
#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2261 gui/options.cpp:2948
msgid "Last browser path: "
msgstr "Апошні шлях: "
#: gui/options.cpp:2266
msgid "Theme:"
msgstr "Тэма:"
#: gui/options.cpp:2270
msgid "GUI scale:"
msgstr "Памер інтэрфэйсу:"
#: gui/options.cpp:2277
msgid "GUI renderer:"
msgstr "Рэндэр інтэрфэйсу:"
#: gui/options.cpp:2289
msgid "Autosave:"
msgstr "Аўтазахаваньне:"
#: gui/options.cpp:2291
msgctxt "lowres"
msgid "Autosave:"
msgstr "Аўтазахаваньне:"
#: gui/options.cpp:2300
msgid "Always return to the launcher when leaving a game"
msgstr "Заўжды вяртацца ў ScummVM пасьля выхаду з гульні"
#: gui/options.cpp:2301
msgid ""
"Always return to the launcher when leaving a game instead of closing ScummVM."
msgstr ""
"Не закрываць ScummVM, а заўжды вяртацца да яго пасьля выйсьця з гульні."
#: gui/options.cpp:2308
msgid "Ask for confirmation on exit"
msgstr "Запытваць падцьвярджэньне выйсьця"
#: gui/options.cpp:2309
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr "Запытваць падцьвярджэньне пры закрыцьці ScummVM ці выйсьці з гульні."
#: gui/options.cpp:2316
2021-10-01 17:12:19 +00:00
msgid "Enable Discord integration"
msgstr "Далучыць інтэґрацыю з Discord"
2021-10-01 17:12:19 +00:00
#: gui/options.cpp:2317
2021-10-01 17:12:19 +00:00
msgid ""
"Show information about the games you are playing on Discord if the Discord "
"client is running."
msgstr "Паказваць гульню, у якую вы гуляеце ў Discord, калі ён запушчаны."
2021-10-01 17:12:19 +00:00
#: gui/options.cpp:2326
msgid "GUI language:"
msgstr "Мова інтэрфэйсу:"
#: gui/options.cpp:2326
msgid "Language of ScummVM GUI"
msgstr "Мова графічнага інтэрфэйсу ScummVM"
#: gui/options.cpp:2352
msgid "Switch the ScummVM GUI language to the game language"
msgstr "Мяняць мову інтэрфэйсу ScummVM на мову гульні"
#: gui/options.cpp:2353
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
"Калі гульня запускаецца, мяняць мову інтэрфэйсу ScummVM на мову гульні. "
"Такім чынам, калі гульня выкарыстоўвае дыялёгі захаваньня й заладаваньня ад "
"ScummVM, яны будуць той жа моваю, што й гульня."
#: gui/options.cpp:2365
msgid "Use native system file browser"
msgstr "Выкарыстоўваць сістэмны файлавы аглядач"
#: gui/options.cpp:2366
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
"Выкарыстоўваць сістэмны файлавы аглядач для выбару файлаў і тэчак, замест "
"аглядача ScummVM."
#: gui/options.cpp:2374 gui/updates-dialog.cpp:85
msgid "Update check:"
msgstr "Правяраць абновы:"
#: gui/options.cpp:2374
msgid "How often to check ScummVM updates"
msgstr "Як часта правяраць абновы ScummVM"
#: gui/options.cpp:2385
msgid "Check now"
msgstr "Праверыць зараз"
#: gui/options.cpp:2391
msgid "Update Icons"
msgstr "Абнавіць значкі"
#: gui/options.cpp:2399
msgid "Active storage:"
msgstr "Дзейнае сховішча:"
#: gui/options.cpp:2399
msgid "Active cloud storage"
msgstr "Дзейнае воблачнае сховішча"
#: gui/options.cpp:2408
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. Сховішча шчэ не далучана. Праверце, ці імя карыстача карэктнае й далучыце:"
#: gui/options.cpp:2410
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. Сховішча шчэ не далучана. Праверце, ці імя карыстача карэктнае й далучыце:"
#: gui/options.cpp:2411
msgid "Enable storage"
msgstr "Далучыць сховішча"
#: gui/options.cpp:2411
msgid "Confirm you want to use this account for this storage"
msgstr "Пацьвердзіце, што хочаце выкарыстоўваць гэты конт для гэтага сховішча"
#: gui/options.cpp:2413 backends/platform/wii/options.cpp:113
msgid "Username:"
msgstr "Карыстач:"
#: gui/options.cpp:2413
msgid "Username used by this storage"
msgstr "Імя карыстача для гэтага сховішча"
#: gui/options.cpp:2414
msgid "<none>"
msgstr "<няма>"
#: gui/options.cpp:2416
msgid "Used space:"
msgstr "Выкарыстана месца:"
#: gui/options.cpp:2416
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Месца, занятае захаванымі гульнямі ScummVM на гэтым сховішчы"
#: gui/options.cpp:2419
msgid "Last sync:"
msgstr "Апошняе сынхранаваньне:"
#: gui/options.cpp:2419
msgid "When was the last time saved games were synced with this storage"
msgstr "Калі было апошняе сынхранаваньне захаваных гульняў з гэтым сховішчам"
#: gui/options.cpp:2420 gui/options.cpp:3303
msgid "<never>"
msgstr "<аніколі>"
#: gui/options.cpp:2422
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Захаваныя гульні сынхрануюцца аўтаматычна падчас запуску, захаваньня й "
"заладаваньня."
#: gui/options.cpp:2424
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Захаваныя гульні сынхрануюцца аўтаматычна падчас запуску, захаваньня й "
"заладаваньня."
#: gui/options.cpp:2425
msgid "Sync now"
msgstr "Сынхранаваць зараз"
#: gui/options.cpp:2425
msgid "Start saved games sync"
msgstr "Пачаць сынхранаваньне захаваных гульняў"
#: gui/options.cpp:2428
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Вы можаце заладаваць гульнёвыя файлы з вашай воблачнай тэчкі ScummVM:"
#: gui/options.cpp:2430
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Вы можаце заладаваць гульнёвыя файлы з вашай воблачнай тэчкі ScummVM:"
#: gui/options.cpp:2431
msgid "Download game files"
msgstr "Заладаваць гульнёвыя файлы"
#: gui/options.cpp:2431
msgid "Open downloads manager dialog"
msgstr "Адкрыць кіраваньні заладаваньнямі"
#: gui/options.cpp:2434
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr "Каб зьмяніць конт гэтага сховішча, адлучыцеся й далучыцеся зноўку:"
#: gui/options.cpp:2436
msgid "To change account for this storage, disconnect and connect again:"
msgstr "Каб зьмяніць конт гэтага сховішча, адлучыцеся й далучыцеся зноўку:"
#: gui/options.cpp:2437
msgid "Disconnect"
msgstr "Адлучыць"
#: gui/options.cpp:2437
msgid "Stop using this storage on this device"
msgstr "Спыніць карыстаньне гэтым сховішчам на гэтай прыладзе"
#: gui/options.cpp:2440
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr "Гэтае сховішча шчэ не далучана! Каб далучыць,"
#: gui/options.cpp:2442
msgid "This storage is not connected yet! To connect,"
msgstr "Гэтае сховішча шчэ не далучана! Каб далучыць,"
#: gui/options.cpp:2443
msgid "1. Open this link:"
msgstr "1. Адкрыйце спасылку:"
#: gui/options.cpp:2446
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr "2. Атрымайце код і напішыце яго тут:"
#: gui/options.cpp:2448
msgid "2. Get the code and enter it here:"
msgstr "2. Атрымайце код і напішыце яго тут:"
#: gui/options.cpp:2450
msgid "Paste"
msgstr "Уставіць"
#: gui/options.cpp:2450
msgid "Paste code from clipboard"
msgstr "Уставіць код з кішэні"
#: gui/options.cpp:2451
msgid "3. Connect"
msgstr "3. Далучыць"
#: gui/options.cpp:2451
msgid "Connect your cloud storage account"
msgstr "Далучыць конт вашага воблачнага сховішча"
#: gui/options.cpp:2460
msgid "Run server"
msgstr "Запусьціць сэрвэр"
#: gui/options.cpp:2460
msgid "Run local webserver"
msgstr "Запусьціць лякальны вэб-сэрвэр"
#: gui/options.cpp:2461 gui/options.cpp:3418
msgid "Not running"
msgstr "Не запушчаны"
#: gui/options.cpp:2465
msgctxt "lowres"
msgid "/root/ Path:"
msgstr ""
#: gui/options.cpp:2465 gui/options.cpp:2467 gui/options.cpp:2468
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr ""
#: gui/options.cpp:2467
msgid "/root/ Path:"
msgstr ""
#: gui/options.cpp:2473
msgid "Server's port:"
msgstr "Порт сэрвэру:"
#: gui/options.cpp:2473
msgid "Port for server to use"
msgstr "Порт для выкарыстаньня сэрвэрам"
#: gui/options.cpp:2478
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr "Запусьціце сэрвэр, каб кіраваць файламі ў агледачы (у адной сетцы)."
#: gui/options.cpp:2479
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr "Закрыцьця дыялёгу з наладамі спыніць сэрвэр."
#: gui/options.cpp:2481
msgid "Run server to manage files with browser (in the same network)."
msgstr "Запусьціце сэрвэр, каб кіраваць файламі ў агледачы (у адной сетцы)."
#: gui/options.cpp:2482
msgid "Closing options dialog will stop the server."
msgstr "Закрыцьця дыялёгу з наладамі спыніць сэрвэр."
#: gui/options.cpp:2494
msgid "Use Text to speech"
msgstr "Ператвараць тэкст у мову"
#: gui/options.cpp:2494
msgid "Will read text in gui on mouse over."
msgstr "Прачытае тэкст інтэрфэйсу пры навядзеньні мышы."
#: gui/options.cpp:2507
msgid "None"
msgstr "Няма"
#: gui/options.cpp:2568
msgid "Ignore"
msgstr "Ігнараваць"
#: gui/options.cpp:2569
msgid "Disable autosave"
msgstr "Адлучыць аўтазахаваньне"
#: gui/options.cpp:2570
msgid ""
"WARNING: Autosave was enabled. Some of your games have existing saved games "
"on the autosave slot. You can either move the existing saves to new slots, "
"disable autosave, or ignore (you will be prompted when autosave is about to "
"overwrite a save).\n"
"List of games:\n"
msgstr ""
"УВАГА: Аўтазахаваньне было далучана. Нейкія вашыя гульні маюць заховы ў "
"слоце аўтазахаваньня. Вы можаце перамясьціць існыя заховы ў новыя слоты, "
"адлучыць аўтазахаваньне, або праігнараваць (вам паведамяць, калі "
"аўтазахаваньне захоча перазапісаць захоў).\n"
"Сьпіс гульняў:\n"
#: gui/options.cpp:2579
#, fuzzy
msgid ""
"\n"
"And more..."
msgstr ""
"\n"
"Ды іншыя…"
#: gui/options.cpp:2580 engines/engine.cpp:579
msgid "Move"
msgstr "Перамясьціць"
#: gui/options.cpp:2593
msgid "ERROR: Failed to move the following saved games:\n"
msgstr "ПАМЫЛКА: Ня выйшла перамясьціць гэтыя захаваныя гульні:\n"
#: gui/options.cpp:2686
msgid "Failed to change cloud storage!"
msgstr "Ня выйшла зьмяніць воблачнае сховішча!"
#: gui/options.cpp:2689
msgid "Another cloud storage is already active."
msgstr "Ужо дзейнае іншае воблачнае сховішча."
#: gui/options.cpp:2779
msgid "Theme does not support selected language!"
msgstr "Тэма не падтрымлівае выбраную мову!"
#: gui/options.cpp:2782
msgid "Theme cannot be loaded!"
msgstr "Немажліва заладаваць тэму!"
#: gui/options.cpp:2785
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"Налады з „Рознае“ будуць адноўлены."
#: gui/options.cpp:2856
msgid "Select directory for GUI themes"
msgstr "Выбярыце тэчку для тэм інтэрфэйсу"
#: gui/options.cpp:2866
msgid "Select directory for GUI launcher thumbnails"
msgstr "Выбярыце тэчку для значкоў інтэрфэйсу"
#: gui/options.cpp:2876
msgid "Select directory for extra files"
msgstr "Выбярыце тэчку для дадатковых файлаў"
#: gui/options.cpp:2887
msgid "Select directory for plugins"
msgstr "Выбярыце тэчку для плаґінаў"
#: gui/options.cpp:2900
msgid "Select directory for Files Manager /root/"
msgstr ""
#: gui/options.cpp:3035
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"Ня выйшла адкрыць URL!\n"
"Калі ласка, зайдзіце на гэтую старонку самі."
#: gui/options.cpp:3060
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr "Іншае сховішча працуе цяпер. Ці хочаце вы адлучыць яго?"
#: gui/options.cpp:3069 gui/options.cpp:3107
msgid "Wait until current Storage finishes up and try again."
msgstr ""
"Пачакайце, пакуль цяперашняе сховішча ня скончыць працу й паспрабуйце зноўку."
#: gui/options.cpp:3082
msgid "Connecting..."
msgstr "Далучэньне…"
#: gui/options.cpp:3098
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr "Гэтае сховішча працуе цяпер. Ці хочаце вы адлучыць яго?"
#: gui/options.cpp:3301 backends/cloud/cloudmanager.cpp:156
msgid "<right now>"
msgstr "<цяпер>"
#: gui/options.cpp:3410
msgid "Stop server"
msgstr "Спыніць сэрвэр"
#: gui/options.cpp:3411
msgid "Stop local webserver"
msgstr "Гэта спыніць лякальны вэб-сэрвэр"
#: gui/options.cpp:3463
msgid "Storage connected."
msgstr "Сховішча далучана."
#: gui/options.cpp:3465
msgid "Failed to connect storage."
msgstr "Ня выйшла далучыць сховішча."
#: gui/options.cpp:3467
msgid "Failed to connect storage: "
msgstr "Ня выйшла далучыць сховішча: "
#: gui/options.cpp:3487
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"Памылка запыту.\n"
"Праверце вашае злучэньне з інтэрнэтам."
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:101
msgid "# next"
msgstr "# наступны"
#: gui/predictivedialog.cpp:102
msgid "add"
msgstr "дадаць"
#: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:184
msgid "Delete char"
msgstr "Выдаліць сымбаль"
#: gui/predictivedialog.cpp:112 gui/predictivedialog.cpp:188
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:114 gui/predictivedialog.cpp:601
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:604
msgid "* Num"
msgstr ""
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:607
msgid "* Abc"
msgstr ""
#: gui/recorderdialog.cpp:61
msgid "Recorder or Playback Gameplay"
msgstr "Запісаць ці прайграць гульнёвы працэс"
#: gui/recorderdialog.cpp:66 gui/recorderdialog.cpp:154
#: gui/saveload-dialog.cpp:422 gui/saveload-dialog.cpp:489
msgid "Delete"
msgstr "Выдаліць"
#: gui/recorderdialog.cpp:68
msgid "Record"
msgstr "Запісаць"
#: gui/recorderdialog.cpp:69
msgid "Playback"
msgstr "Прайграць"
#: gui/recorderdialog.cpp:71 gui/widgets/grid.cpp:224
msgid "Edit"
msgstr "Рэдагаваць"
#: gui/recorderdialog.cpp:83 gui/recorderdialog.cpp:240
#: gui/recorderdialog.cpp:250
msgid "Author: "
msgstr "Аўтар: "
#: gui/recorderdialog.cpp:84 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Notes: "
msgstr "Нататкі: "
#: gui/recorderdialog.cpp:153
msgid "Do you really want to delete this record?"
msgstr "Ці сапраўды вы хочаце выдаліць гэты запіс?"
#: gui/recorderdialog.cpp:170
msgid "Unknown Author"
msgstr "Невядомы аўтар"
#: gui/remotebrowser.cpp:128
msgid "ScummVM could not access the directory!"
msgstr "ScummVM ня мае доступу да гэтай тэчкі!"
#: gui/saveload-dialog.cpp:54
msgid "Downloading saves..."
msgstr "Ладуюцца сховы…"
#: gui/saveload-dialog.cpp:63
msgid "Run in background"
msgstr "Працаваць на фоне"
#: gui/saveload-dialog.cpp:342
msgid ""
"WARNING: Existing save has longer gameplay duration than the current state. "
"Are you sure you want to overwrite it?"
msgstr ""
"УВАГА: У цяперашнім захове вы гулялі даўжэй, чым цяпер. Ці сапраўды вы "
"хочаце яго перазапісаць?"
#: gui/saveload-dialog.cpp:413 gui/saveload-dialog.cpp:593
msgid "No date saved"
msgstr "Дата не захаваная"
#: gui/saveload-dialog.cpp:414 gui/saveload-dialog.cpp:594
msgid "No time saved"
msgstr "Час не захаваны"
#: gui/saveload-dialog.cpp:415 gui/saveload-dialog.cpp:595
msgid "No playtime saved"
msgstr "Час гульні не захаваны"
#: gui/saveload-dialog.cpp:488
msgid "Do you really want to delete this saved game?"
msgstr "Ці сапраўды вы хочаце выдаліць гэтую захаваную гульню?"
#: gui/saveload-dialog.cpp:620 gui/saveload-dialog.cpp:1137
msgid "Date: "
msgstr "Дата: "
#: gui/saveload-dialog.cpp:624 gui/saveload-dialog.cpp:1143
msgid "Time: "
msgstr "Час: "
#: gui/saveload-dialog.cpp:630 gui/saveload-dialog.cpp:1151
msgid "Playtime: "
msgstr "Час гульні: "
#: gui/saveload-dialog.cpp:643 gui/saveload-dialog.cpp:731
msgid "Untitled saved game"
msgstr "Неназваная захаваная гульня"
#: gui/saveload-dialog.cpp:794
msgid "Next"
msgstr "Наступны"
#: gui/saveload-dialog.cpp:797
msgid "Prev"
msgstr "Папярэдні"
#: gui/saveload-dialog.cpp:998
msgid "New Save"
msgstr "Новы захоў"
#: gui/saveload-dialog.cpp:998
msgid "Create a new saved game"
msgstr "Стварыць новую захаваную гульню"
#: gui/saveload-dialog.cpp:1130
msgid "Name: "
msgstr "Назва: "
#: gui/saveload-dialog.cpp:1206
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Напішыце апісаньне для слоту %d:"
#: gui/themebrowser.cpp:44
msgid "Select a Theme"
msgstr "Выбярыце тэму"
#: gui/ThemeEngine.cpp:276
msgid "Disabled GFX"
msgstr "Без графічных эфэктаў"
#: gui/ThemeEngine.cpp:276
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Без граф. эф."
#: gui/ThemeEngine.cpp:277
msgid "Standard renderer"
msgstr "Стандартны рэндэр"
#: gui/ThemeEngine.cpp:277 engines/scumm/dialogs.cpp:675
msgid "Standard"
msgstr "Стандартна"
#: gui/ThemeEngine.cpp:279
msgid "Antialiased renderer"
msgstr "Памякчальны рэндэр"
#: gui/ThemeEngine.cpp:279
msgid "Antialiased"
msgstr "З памякчэньнем"
#: gui/unknown-game-dialog.cpp:48
msgid "Add anyway"
msgstr "Усё адно дадаць"
#: gui/unknown-game-dialog.cpp:57
msgid "Copy to clipboard"
msgstr "Скапіяваць у кішэню"
#: gui/unknown-game-dialog.cpp:63
msgid "Report game"
msgstr "Паведаміць пра гульню"
#: gui/unknown-game-dialog.cpp:100
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
"Скарыстайцеся ніжэйшай кнопкай, каб скапіяваць у кішэню патрэбную інфармацыю "
"пра гульню."
#: gui/unknown-game-dialog.cpp:105
msgid "You can also directly report your game to the Bug Tracker."
msgstr "Таксама вы можаце наўпрост паведаміць пра гульню ў Выяўнік хібаў."
#: gui/unknown-game-dialog.cpp:155
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr "Уся патрэбная інфармацыя пра гульню скапіявана ў кішэню"
#: gui/unknown-game-dialog.cpp:157
msgid "Copying the game information to the clipboard has failed!"
msgstr "Ня выйшла скапіяваць ў кішэню інфармацыю пра гульню!"
#: gui/updates-dialog.cpp:48
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"ScummVM можа аўтаматычна правяраць\n"
"абновы цераз інтэрнэт. Ці хочаце вы\n"
"далучыць гэтую функцыю?"
#: gui/updates-dialog.cpp:51
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"Вы можаце наладзіць гэтую функцыю пазьней\n"
"на картцы „Рознае“ у дыялёгу Наладаў."
#: gui/updates-dialog.cpp:115
msgid "Proceed"
msgstr "Працягнуць"
#: gui/widget.cpp:407 gui/widget.cpp:409 gui/widget.cpp:415 gui/widget.cpp:417
msgid "Clear value"
msgstr "Ачысьціць значэньне"
#: gui/widgets/grid.cpp:218 engines/scumm/dialogs.cpp:177
msgid "Play"
msgstr "Гуляць"
#: gui/widgets/grid.cpp:221
msgid "Saves"
msgstr "Заховы"
#: base/main.cpp:650
msgid "Error running game:"
msgstr "Памылка запуску гульні:"
#: base/main.cpp:697
msgid "Could not find any engine capable of running the selected game"
msgstr "Ня знойдзена рухавікоў для запуску гэтай гульні"
#: common/achievements.cpp:230
msgid "Achievement unlocked!"
msgstr "Дасягненьне разблякавана!"
#: common/error.cpp:37
msgid "No error"
msgstr "Памылкі няма"
#: common/error.cpp:39
msgid "Game data not found"
msgstr "Файлы гульні ня знойдзены"
#: common/error.cpp:41
msgid "Game id not supported"
msgstr "ID гульні не падтрымліваецца"
#: common/error.cpp:43
msgid "Unsupported color mode"
msgstr "Рэжым колеру не падтрымліваецца"
#: common/error.cpp:45
msgid "Audio device initialization failed"
msgstr "Ня выйшла прадвызначыць гукавую прыладу"
#: common/error.cpp:48
msgid "Read permission denied"
msgstr "Брак правоў для чытаньня"
#: common/error.cpp:50
msgid "Write permission denied"
msgstr "Брак правоў для запісу"
#: common/error.cpp:53
msgid "Path does not exist"
msgstr "Шлях не існуе"
#: common/error.cpp:55
msgid "Path not a directory"
msgstr "Шлях ня ё тэчкаю"
#: common/error.cpp:57
msgid "Path not a file"
msgstr "Шлях ня ё файлам"
#: common/error.cpp:60
msgid "Cannot create file"
msgstr "Немажліва стварыць файл"
#: common/error.cpp:62
msgid "Reading data failed"
msgstr "Ня выйшла прачытаць зьвесткі"
#: common/error.cpp:64
msgid "Writing data failed"
msgstr "Ня выйшла запісаць зьвесткі"
#: common/error.cpp:67
msgid "Could not find suitable engine plugin"
msgstr "Ня знойдзены адпаведны рухавіковы плаґін"
#: common/error.cpp:69
msgid "Engine plugin does not support saved games"
msgstr "Рухавіковы плаґін не падтрымлівае захваныя гульні"
#: common/error.cpp:72
msgid "User canceled"
msgstr "Скасована карыстачом"
#: common/error.cpp:76
msgid "Unknown error"
msgstr "Невядомая памылка"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:34
msgid "Hercules Green"
msgstr "Зялёны Hercules"
#: common/rendermode.cpp:35
msgid "Hercules Amber"
msgstr "Бурштынавы Hercules"
#: common/rendermode.cpp:41
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 колераў)"
#: common/rendermode.cpp:42
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 колераў)"
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:47
msgid "Macintosh b/w"
msgstr "Ч/б Macintosh"
#: common/rendermode.cpp:75
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Зялёны Hercules"
#: common/rendermode.cpp:76
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Бурштынавы Hercules"
#: common/updates.cpp:57
msgid "Daily"
msgstr "Штодзень"
#: common/updates.cpp:59
msgid "Weekly"
msgstr "Штотыдзень"
#: common/updates.cpp:61
msgid "Monthly"
msgstr "Штомесяц"
#: common/updates.cpp:63
msgid "<Bad value>"
msgstr "<Няпэўнае значэньне>"
#. I18N: Abbreviation for 'bytes' as data size
#: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:145
#: backends/platform/sdl/switch/switch.cpp:37
msgid "B"
msgstr "Б"
#. I18N: Abbreviation for 'kilobytes' as data size
#: common/util.cpp:189
msgid "KB"
msgstr "КБ"
#. I18N: Abbreviation for 'megabytes' as data size
#: common/util.cpp:194
msgid "MB"
msgstr "МБ"
#. I18N: Abbreviation for 'gigabytes' as data size
#: common/util.cpp:200
msgid "GB"
msgstr "ҐБ"
#. I18N: Abbreviation for 'terabytes' as data size
#: common/util.cpp:206
msgid "TB"
msgstr "ТБ"
#. I18N: One line summary as shown in *nix distributions
#: dists/scummvm.appdata.xml.cpp:32
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr "Інтэрпрэтатар многіх авантурных і ролявых гульняў"
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:37
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""
"ScummVM — гэта праграма для запуску розных клясічных графічных point-and-"
"click авантурных і ралявых гульняў, пры ўмове, што вы маеце зьвесткі тых "
"гульняў. Карацей, ScummVM проста замяняе выканальныя файлы гульняў, "
"дазваляючы гуляць на сістэмах, на якія іх ніколі не распрацоўвалі!"
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:45
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""
"На гэты момант ScummVM падтрымлівае вялічэзную бібліятэку авантур, дзе болей "
"за 4000 гульняў. Вы зможаце дакрануцца да многіх клясічных твораў, выданых "
"леґэндарнымі студыямі як LucasArts, Sierra On-Line, Revolution Software, "
"Cyan, Inc. і Westwood Studios."
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:51
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""
"Разам з рэвалюцыйнымі гульнямі як Monkey Island, Broken Sword, Myst, Blade "
"Runner і безьлічам іншых гульняў, вы знойдзіце насамрэч малавядомыя авантуры "
"й прыхаваныя скарбы."
#: engines/advancedDetector.cpp:241
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr "Знойдзена нелегальная копія гульні. Такія гульні мы не падтрымліваем"
#: engines/dialogs.cpp:68
msgid "~R~esume"
msgstr "~П~рацягнуць"
#: engines/dialogs.cpp:70
msgid "~L~oad"
msgstr "За~л~адаваць"
#: engines/dialogs.cpp:74 backends/platform/3ds/options-dialog.cpp:45
msgid "~S~ave"
msgstr "~З~ахаваць"
#: engines/dialogs.cpp:78
msgid "~O~ptions"
msgstr "~Н~алады"
#: engines/dialogs.cpp:83
msgid "~H~elp"
msgstr "Дапа~м~ога"
#: engines/dialogs.cpp:85
msgid "~A~bout"
msgstr "Д~а~ведка"
#: engines/dialogs.cpp:88 engines/dialogs.cpp:164
msgid "~R~eturn to Launcher"
msgstr "Да S~c~ummVM"
#: engines/dialogs.cpp:90 engines/dialogs.cpp:166
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "Да S~c~ummVM"
#: engines/dialogs.cpp:98 engines/engine.cpp:893 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:800
#: engines/groovie/script.cpp:2109 engines/hugo/file.cpp:297
#: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:736
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/neverhood/menumodule.cpp:889 engines/pegasus/pegasus.cpp:402
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:725
#: engines/sci/engine/kfile.cpp:1079 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3405
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
#: engines/zvision/file/save_manager.cpp:48
msgid "Save game:"
msgstr "Захаваць гульню:"
#: engines/dialogs.cpp:98 engines/engine.cpp:893 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:795
#: engines/groovie/script.cpp:800 engines/groovie/script.cpp:2109
#: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702
#: engines/kingdom/kingdom.cpp:736 engines/lab/savegame.cpp:237
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/neverhood/menumodule.cpp:889 engines/parallaction/metaengine.cpp:133
#: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:402
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:726
#: engines/sci/engine/kfile.cpp:1079 engines/scumm/dialogs.cpp:175
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3405
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:193
msgid "Save"
msgstr "Захаваць"
#: engines/dialogs.cpp:128
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Прабачце, гэты рухавіх пакуль не падтрымлівае даведку ў гульні. Калі ласка, "
"праглядзіце файл README з асноўнай інфармацыяй й інструкцыямі, як атрымаць "
"дадатковую дапамогу."
#: engines/dialogs.cpp:212 engines/pegasus/pegasus.cpp:413
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Ня выйшла захаваць гульню (%s)! Калі ласка, праглядзіце файл README з "
"асноўнай інфармацыяй й інструкцыямі, як атрымаць дадатковую дапамогу."
#: engines/dialogs.cpp:355
msgid "~O~K"
msgstr "~О~К"
#: engines/dialogs.cpp:356
msgid "~C~ancel"
msgstr "С~к~асаваць"
#: engines/engine.cpp:342
#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "Ня выйшла перайсьці да разрознасьці '%dx%d'."
#: engines/engine.cpp:351
msgid "Could not initialize color format."
msgstr "Ня выйшла прадвызначыць фармат колеру."
#: engines/engine.cpp:360
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr "Ня выйшла перайсьці да відэарэжыму '%s'."
#: engines/engine.cpp:368
#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "Ня выйшла перайсьці да рэжыму расьцягу '%s'."
#: engines/engine.cpp:375
msgid "Could not apply aspect ratio setting."
msgstr "Ня выйшла ўжыць налады прапорцыяў экрану."
#: engines/engine.cpp:380
msgid "Could not apply fullscreen setting."
msgstr "Ня выйшла ўжыць налады поўнага экрану."
#: engines/engine.cpp:385
msgid "Could not apply filtering setting."
msgstr "Ня выйшла ўжыць налады фільтраваньня."
#: engines/engine.cpp:443
msgid "Error"
msgstr "Памылка"
#: engines/engine.cpp:521
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Відаць, вы гуляеце ў гульню наўпрост\n"
"з кампактнага дыску. Як вядома, гэта\n"
"выклікае праблемы, таму прапануем \n"
"скапіяваць файлы на цьвёрды дыск.\n"
"Падрабязнасьці ў дакумэнтацыі (CD audio)."
#: engines/engine.cpp:545
msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Гэтая гульня мае гукавыя дарожкі\n"
"на кампактным дыску. Каб чуць музыку,\n"
"іх патрэбна скапіяваць з дыску з дапамогаю\n"
"адпаведнага інструмэнта для гэтай апэрацыі.\n"
"Падрабязнасьці ў дакумэнтацыі (CD audio)."
#: engines/engine.cpp:572
msgid "Overwrite"
msgstr "Перазапісаць"
#: engines/engine.cpp:573
msgid "Cancel autosave"
msgstr "Скасаваць аўтазахаваньне"
#: engines/engine.cpp:575
#, c-format
msgid ""
"WARNING: The autosave slot has a saved game named %S. You can either move "
"the existing save to a new slot, Overwrite the existing save, or cancel "
"autosave (will not prompt again until restart)"
msgstr ""
"УВАГА: У слоце аўтазахаваньня ё захаваная гульня %S. Вы можаце перанесьці "
"існы захоў у новы слот, перазапісаць яго або скасаваць аўтазахаваньне (ажно "
"да перазапуску)"
#: engines/engine.cpp:583
msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "ПАМЫЛКА: Ня выйшла перанесьці захоў у новы слот"
#: engines/engine.cpp:609 engines/metaengine.cpp:370 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:248 engines/sky/metaengine.cpp:185
#: engines/xeen/saves.cpp:289
msgid "Autosave"
msgstr "Аўтазахаваньне"
#: engines/engine.cpp:617
msgid "Error occurred making autosave"
msgstr "Памылка аўтазахаваньня"
#: engines/engine.cpp:692
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Ня выйшла заладаваць захаваную гульню (%s)! Калі ласка, праглядзіце файл "
"README з асноўнай інфармацыяй й інструкцыямі, як атрымаць дадатковую "
"дапамогу."
#: engines/engine.cpp:710
msgid "WARNING: "
msgstr "УВАГА: "
#: engines/engine.cpp:710
msgid " Shall we still run the game?"
msgstr " Ці хочаце вы шчэ запусьціць гульню?"
#: engines/engine.cpp:711
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"УВАГА: Гэтая гульня шчэ ня поўнасьцю падтрымлівае ScummVM. Хутчэй за ўсё, "
"гульня будзе нестабільная й вашыя захаваныя гульні могуць не працаваць у "
"будучых вэрсіях ScummVM."
#: engines/engine.cpp:714 engines/wintermute/wintermute.cpp:182
msgid "Start anyway"
msgstr "Усё адно запусьціць"
#: engines/engine.cpp:721
msgid "This game is not supported."
msgstr "Гэтая гульня не падтрымліваецца."
#: engines/engine.cpp:721
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr ""
"Гэтая гульня не падтрымліваецца, бо:\n"
"\n"
#: engines/engine.cpp:860
msgid "Loading game is currently unavailable"
msgstr "Заладаваньне гульні немажліва цяпер"
#: engines/engine.cpp:889
msgid "Saving game is currently unavailable"
msgstr "Захаваньне гульні немажліва цяпер"
#: engines/game.cpp:184
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
"Відаць, гульня у '%s' ё невядомым варыянтам гульні.\n"
"\n"
"Калі ласка, паведаміце суполцы ScummVM на %s наступныя зьвесткі, разам з "
"назваю гульні, ейнай вэрсіяй, мовай і г.д.:"
#: engines/game.cpp:188
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr "Прыдатныя ID гульні для рухавіку %s:"
#: engines/metaengine.cpp:56
msgid "Default game keymap"
msgstr "Стандартныя клявішы гульні"
#: engines/metaengine.cpp:60 backends/platform/maemo/maemo.cpp:161
#: engines/hdb/metaengine.cpp:187 engines/parallaction/metaengine.cpp:114
#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:114
msgid "Left Click"
msgstr "Левы пстрык"
#: engines/metaengine.cpp:66 backends/platform/maemo/maemo.cpp:165
#: engines/wintermute/keymapper_tables.h:256
#: engines/wintermute/keymapper_tables.h:300
#: engines/wintermute/keymapper_tables.h:2089
msgid "Middle Click"
msgstr "Сярэдні пстрык"
#: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:169
#: engines/parallaction/metaengine.cpp:120
#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:120
msgid "Right Click"
msgstr "Правы пстрык"
#: engines/metaengine.cpp:77 engines/grim/grim.cpp:523
#: engines/hdb/metaengine.cpp:238 engines/mohawk/myst.cpp:596
#: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:122
#: engines/twine/metaengine.cpp:99 engines/wintermute/keymapper_tables.h:1531
msgid "Pause"
msgstr "Перапынак"
#: engines/metaengine.cpp:82 engines/parallaction/metaengine.cpp:139
msgid "Game menu"
msgstr "Мэню гульні"
#: engines/metaengine.cpp:88 engines/grim/grim.cpp:506
#: engines/grim/grim.cpp:602 engines/mohawk/myst.cpp:567
#: engines/mohawk/riven.cpp:831 engines/wintermute/keymapper_tables.h:220
#: engines/wintermute/keymapper_tables.h:1092
#: engines/wintermute/keymapper_tables.h:1248
#: engines/wintermute/keymapper_tables.h:1524
#: engines/wintermute/keymapper_tables.h:1639
#: engines/wintermute/keymapper_tables.h:2033
msgid "Skip"
msgstr "Прапусьціць"
#: engines/metaengine.cpp:94 engines/sky/metaengine.cpp:117
msgid "Skip line"
msgstr "Прапусьціць радок"
#: engines/metaengine.cpp:100
msgid "Predictive input dialog"
msgstr "Дыялёг прадбачнага ўводу"
#: engines/metaengine.cpp:104 engines/griffon/metaengine.cpp:89
#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:608
#: engines/sky/metaengine.cpp:97 engines/wintermute/keymapper_tables.h:54
msgid "Confirm"
msgstr "Пацьвердзіць"
#: graphics/renderer.cpp:30 backends/graphics/opengl/opengl-graphics.cpp:174
msgid "OpenGL"
msgstr "OpenGL"
#: graphics/renderer.cpp:33
msgid "OpenGL with shaders"
msgstr "OpenGL з шэйдэрамі"
#: graphics/renderer.cpp:41
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr "OpenGL з шэйдэрамі"
#: audio/adlib.cpp:2294
msgid "AdLib emulator"
msgstr "Эмулятар AdLib"
#: audio/fmopl.cpp:81
msgid "MAME OPL emulator"
msgstr "Эмулятар MAME OPL"
#: audio/fmopl.cpp:83
msgid "DOSBox OPL emulator"
msgstr "Эмулятар DOSBox OPL"
#: audio/fmopl.cpp:86
msgid "Nuked OPL emulator"
msgstr "Эмулятар Nuked OPL"
#: audio/fmopl.cpp:89
msgid "ALSA Direct FM"
msgstr "ALSA Просты FM"
#: audio/fmopl.cpp:92
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/fmopl.cpp:93
msgid "OPL3LPT"
msgstr "OPL3LPT"
#: audio/fmopl.cpp:96
msgid "RetroWave OPL3"
msgstr "RetroWave OPL3"
#: audio/mididrv.cpp:219
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Адзначаная гукавая прылада '%s' ня знойдзена (мабыць яна вымкнена або "
"адлучана)."
#: audio/mididrv.cpp:220 audio/mididrv.cpp:234 audio/mididrv.cpp:272
#: audio/mididrv.cpp:289
msgid "Attempting to fall back to the next available device..."
msgstr "Спроба выкарыстаць іншую даступную прыладу…"
#: audio/mididrv.cpp:233
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Адзначаная гукавая прылада '%s' ня можа быць выкарыстана. Падрабязнасьці ў "
"файле хронікі."
#: audio/mididrv.cpp:271
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Пераважная гукавая прылада '%s' ня знойдзена (мабыць яна вымкнена або "
"адлучана)."
#: audio/mididrv.cpp:288
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Пераважная гукавая прылада '%s' ня можа быць выкарыстана. Падрабязнасьці ў "
"файле хронікі."
#: audio/mididrv.cpp:453
msgid "Starting MIDI dump"
msgstr "Запуск адбітку MIDI"
#: audio/mods/paula.cpp:313
msgid "Amiga Audio emulator"
msgstr "Гукавы эмулятар Amiga"
#: audio/null.h:43
msgid "No music"
msgstr "Бяз музыкі"
#: audio/softsynth/appleiigs.cpp:32
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Эмулятар Apple II GS (НЯ ДЗЕЙСНЫ)"
#: audio/softsynth/cms.cpp:350
msgid "Creative Music System emulator"
msgstr "Эмулятар Creative Music System"
#: audio/softsynth/fluidsynth.cpp:235
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
"FluidSynth патрабуе наладаў 'soundfont'. Калі ласка, адзначце яго ў ScummVM "
"на картцы MIDI. Музыка адлучана."
#: audio/softsynth/fluidsynth.cpp:367
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
"ScummVM: Ня выйшла заладаваць карыстальніцкі SoundFont '%s'. Музыка адлучана."
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31
msgid "FM-Towns Audio"
msgstr "Гук FM-Towns"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56
msgid "PC-98 Audio"
msgstr "Гук PC-98"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81
msgid "SegaCD Audio"
msgstr "Гук SegaCD"
#: audio/softsynth/mt32.cpp:169
msgid "Initializing MT-32 Emulator"
msgstr "Прадвызначэньне эмулятару MT-32"
#: audio/softsynth/mt32.cpp:436
msgid "MT-32 emulator"
msgstr "Эмулятар MT-32"
#: audio/softsynth/pcspk.cpp:203
msgid "PC Speaker emulator"
msgstr "Эмулятар дынаміку ПК"
#: audio/softsynth/pcspk.cpp:222
msgid "IBM PCjr emulator"
msgstr "Эмулятар IBM PCjr"
#: audio/softsynth/sid.cpp:1433
msgid "C64 Audio emulator"
msgstr "Эмулятар гуку C64"
#: backends/cloud/cloudmanager.cpp:155
msgid "<syncing...>"
msgstr "<сынхранаваньне...>"
#: backends/cloud/storage.cpp:241
msgid "Saved games sync was cancelled."
msgstr "Сынхранаваньне захаваных гульняў скасована."
#: backends/cloud/storage.cpp:243
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"Ня выйшла сынхранаваць захаваныя гульні.\n"
"Праверце вашае злучэньне з інтэрнэтам."
#: backends/cloud/storage.cpp:347
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"Ладаваньне завершанае.\n"
"Ня выйшла заладаваць файлаў: %u."
#: backends/cloud/storage.cpp:349
msgid "Download complete."
msgstr "Ладаваньне завершанае."
#: backends/cloud/storage.cpp:359
msgid "Download failed."
msgstr "Ладаваньне ня выйшла."
#: backends/events/default/default-events.cpp:194
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
msgstr ""
"Ці сапраўды вы хочаце вярнуцца да ScummVM?\n"
"Увесь незахаваны поступ будзе страчаны."
#: backends/events/default/default-events.cpp:218
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
msgstr ""
"Ці сапраўды вы хочаце выйсьці?\n"
"Увесь незахаваны поступ будзе страчаны."
#: backends/events/default/default-events.cpp:218
#: backends/events/default/default-events.cpp:359
#: engines/adl/metaengine.cpp:260 engines/hdb/metaengine.cpp:255
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/dialogs.cpp:179
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:83
#: engines/zvision/metaengine.cpp:203 engines/zvision/metaengine.cpp:221
msgid "Quit"
msgstr "Выйсьце"
#: backends/events/default/default-events.cpp:333
msgid "Global"
msgstr ""
#: backends/events/default/default-events.cpp:336
#: engines/twine/metaengine.cpp:218
msgid "Global Main Menu"
msgstr "Глябальнае мэню"
#: backends/events/default/default-events.cpp:346
msgid "Display keyboard"
msgstr "Паказваць клявіятуру"
#: backends/events/default/default-events.cpp:353
msgid "Toggle mute"
msgstr "Прыбраць гук"
#: backends/events/default/default-events.cpp:381
msgid "Open Debugger"
msgstr "Адкрыць наладнік хібаў"
#: backends/events/gph/gph-events.cpp:411
#: backends/events/gph/gph-events.cpp:454
#: backends/events/openpandora/op-events.cpp:156
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Дотык экрану — Левы пстрык"
#: backends/events/gph/gph-events.cpp:413
#: backends/events/gph/gph-events.cpp:456
#: backends/events/openpandora/op-events.cpp:158
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Дотык экрану — Правы пстрык"
#: backends/events/gph/gph-events.cpp:415
#: backends/events/gph/gph-events.cpp:458
#: backends/events/openpandora/op-events.cpp:160
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Дотык экрану — Рух (бяз пстрыку)"
#: backends/events/gph/gph-events.cpp:435
msgid "Maximum Volume"
msgstr "Максымальная гучнасьць"
#: backends/events/gph/gph-events.cpp:437
msgid "Increasing Volume"
msgstr "Павялічэньне гучнасьці"
#: backends/events/gph/gph-events.cpp:443
msgid "Minimal Volume"
msgstr "Мінімальная гучнасьць"
#: backends/events/gph/gph-events.cpp:445
msgid "Decreasing Volume"
msgstr "Памяншэньне гучнасьці"
#: backends/events/maemosdl/maemosdl-events.cpp:100
msgid "Clicking Enabled"
msgstr "Пстрыкі далучаны"
#: backends/events/maemosdl/maemosdl-events.cpp:100
msgid "Clicking Disabled"
msgstr "Пстрыкі адлучаны"
#: backends/events/openpandora/op-events.cpp:162
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Дотык экрану — Рух (пстрыкі кірункавага крыжу)"
#: backends/graphics/opengl/opengl-graphics.cpp:253
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: engines/twine/metaengine.cpp:228
msgid "Center"
msgstr "Цэнтравана"
#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
msgid "Pixel-perfect scaling"
msgstr "Павялічэньне акурат у піксэль"
#: backends/graphics/opengl/opengl-graphics.cpp:255
msgid "Even pixels scaling"
msgstr "Раўнамернае павялічэньне піксэляў"
#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
msgid "Fit to window"
msgstr "Па памеру акна"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
msgid "Stretch to window"
msgstr "Расьцягнуць па акну"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
msgid "Fit to window (4:3)"
msgstr "Па памеру акна (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:717
#, c-format
msgid "Resolution: %dx%d"
msgstr "Разрознасьць: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:740
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
msgid "Enabled aspect ratio correction"
msgstr "Карэкцыя прапорцыяў экрану далучана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:742
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2456
msgid "Disabled aspect ratio correction"
msgstr "Карэкцыя прапорцыяў экрану адлучана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:763
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472
msgid "Filtering enabled"
msgstr "Фільтраваньне далучана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:765
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474
msgid "Filtering disabled"
msgstr "Фільтраваньне адлучана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:794
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2501
msgid "Stretch mode"
msgstr "Рэжым расьцягу"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgid "SDL Surface"
msgstr "Паверхня SDL"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2416
msgid "Active graphics filter:"
msgstr "Дзейны графічны фільтар:"
#: backends/graphics/sdl/sdl-graphics.cpp:349
#, c-format
msgid "Saved screenshot '%s'"
msgstr "Захаваны здымак экрану '%s'"
#: backends/graphics/sdl/sdl-graphics.cpp:358
msgid "Could not save screenshot"
msgstr "Ня выйшла захаваць здымак экрану"
#: backends/graphics/sdl/sdl-graphics.cpp:403
msgid "Windowed mode"
msgstr "Аконны рэжым"
#: backends/graphics/sdl/sdl-graphics.cpp:414 engines/scumm/help.cpp:85
msgid "Toggle fullscreen"
msgstr "Пералучэньне рэжыму поўнага экрану"
#: backends/graphics/sdl/sdl-graphics.cpp:421 engines/scumm/help.cpp:98
#: engines/wintermute/keymapper_tables.h:960
msgid "Toggle mouse capture"
msgstr "Пералучэньне захопу мышы"
#: backends/graphics/sdl/sdl-graphics.cpp:426
#: engines/wintermute/keymapper_tables.h:646
#: engines/wintermute/keymapper_tables.h:695
#: engines/wintermute/keymapper_tables.h:1098
#: engines/wintermute/keymapper_tables.h:1312
#: engines/wintermute/keymapper_tables.h:1402
#: engines/wintermute/keymapper_tables.h:1562
#: engines/wintermute/keymapper_tables.h:1767
#: engines/wintermute/keymapper_tables.h:1785
#: engines/wintermute/keymapper_tables.h:1818
msgid "Save screenshot"
msgstr "Захаваць здымак экрану"
#: backends/graphics/sdl/sdl-graphics.cpp:432
msgid "Toggle aspect ratio correction"
msgstr "Пералучэньне карэкцыі прапорцыяў экрану"
#: backends/graphics/sdl/sdl-graphics.cpp:439
msgid "Toggle linear filtered scaling"
msgstr "Пералучэньне лінейнага фільтраваньня пры павялічэньні"
#: backends/graphics/sdl/sdl-graphics.cpp:446
msgid "Cycle through stretch modes"
msgstr "Пералучэньне рэжыму расьцягу"
#: backends/graphics/sdl/sdl-graphics.cpp:452
msgid "Increase the scale factor"
msgstr "Павысіць каэфіцыент павялічэньне"
#: backends/graphics/sdl/sdl-graphics.cpp:458
msgid "Decrease the scale factor"
msgstr "Зьнізіць каэфіцыент павялічэньня"
#: backends/graphics/sdl/sdl-graphics.cpp:464
msgid "Switch to the next scaler"
msgstr "Пералучэньне на наступны павялічнік"
#: backends/graphics/sdl/sdl-graphics.cpp:469
msgid "Switch to the previous scaler"
msgstr "Пералучэньне на папярэдні павялічнік"
#: backends/keymapper/hardware-input.cpp:244
msgid "Left Mouse Button"
msgstr "Левая кнопка мышы"
#: backends/keymapper/hardware-input.cpp:245
msgid "Right Mouse Button"
msgstr "Правая кнопка мышы"
#: backends/keymapper/hardware-input.cpp:246
msgid "Middle Mouse Button"
msgstr "Сярэдняя кнопка мышы"
#: backends/keymapper/hardware-input.cpp:247
msgid "Mouse Wheel Up"
msgstr "Кола мышы ўгару"
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Down"
msgstr "Кола мышы ўніз"
#: backends/keymapper/hardware-input.cpp:249
msgid "X1 Mouse Button"
msgstr "Кнопка мышы X1"
#: backends/keymapper/hardware-input.cpp:250
msgid "X2 Mouse Button"
msgstr "Кнопка мышы X2"
#: backends/keymapper/hardware-input.cpp:255
msgid "Joy A"
msgstr "„A“ джойстыку"
#: backends/keymapper/hardware-input.cpp:256
msgid "Joy B"
msgstr "„B“ джойстыку"
#: backends/keymapper/hardware-input.cpp:257
msgid "Joy X"
msgstr "„X“ джойстыку"
#: backends/keymapper/hardware-input.cpp:258
msgid "Joy Y"
msgstr "„Y“ джойстыку"
#: backends/keymapper/hardware-input.cpp:259
msgid "Joy Back"
msgstr "„Назад“ джойстыку"
#: backends/keymapper/hardware-input.cpp:260
msgid "Joy Guide"
msgstr "„Меню“ джойстыку"
#: backends/keymapper/hardware-input.cpp:261
msgid "Joy Start"
msgstr "„Пачатак“ джойстыку"
#: backends/keymapper/hardware-input.cpp:262
msgid "Left Stick"
msgstr "Левы стык"
#: backends/keymapper/hardware-input.cpp:263
msgid "Right Stick"
msgstr "Правы стык"
#: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:208
msgid "Left Shoulder"
msgstr "Левы гак"
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:214
msgid "Right Shoulder"
msgstr "Правы гак"
#: backends/keymapper/hardware-input.cpp:266
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:152 backends/platform/sdl/ps3/ps3.cpp:51
#: backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:48
msgid "D-pad Up"
msgstr "Кірункавы крыжак угару"
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:153 backends/platform/sdl/ps3/ps3.cpp:52
#: backends/platform/sdl/psp2/psp2.cpp:52
#: backends/platform/sdl/switch/switch.cpp:49
msgid "D-pad Down"
msgstr "Кірункавы крыжак уніз"
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/ds/osystem_ds.cpp:154 backends/platform/sdl/ps3/ps3.cpp:53
#: backends/platform/sdl/psp2/psp2.cpp:53
#: backends/platform/sdl/switch/switch.cpp:50
msgid "D-pad Left"
msgstr "Кірункавы крыжак улева"
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/ds/osystem_ds.cpp:155 backends/platform/sdl/ps3/ps3.cpp:54
#: backends/platform/sdl/psp2/psp2.cpp:54
#: backends/platform/sdl/switch/switch.cpp:51
msgid "D-pad Right"
msgstr "Кірункавы крыжак управа"
#: backends/keymapper/hardware-input.cpp:274
msgid "Left Trigger"
msgstr "Левы цынгель"
#: backends/keymapper/hardware-input.cpp:275
msgid "Right Trigger"
msgstr "Правы цынгель"
#: backends/keymapper/hardware-input.cpp:276
#: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59
#: backends/platform/sdl/switch/switch.cpp:58
msgid "Left Stick X"
msgstr "Левы стык, вось X"
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
#: backends/platform/sdl/switch/switch.cpp:59
msgid "Left Stick Y"
msgstr "Левы стык, вось Y"
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
#: backends/platform/sdl/switch/switch.cpp:60
msgid "Right Stick X"
msgstr "Правы стык, вось X"
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
#: backends/platform/sdl/switch/switch.cpp:61
msgid "Right Stick Y"
msgstr "Правы стык, вось Y"
#: backends/keymapper/remap-widget.cpp:289
#: backends/keymapper/remap-widget.cpp:319
msgid "Reset to defaults"
msgstr "Скінуць да стандарту"
#: backends/keymapper/remap-widget.cpp:290
msgid "Clear mapping"
msgstr "Скінуць клявішы"
#: backends/keymapper/virtual-mouse.cpp:156
msgid "Virtual mouse up"
msgstr "Віртуальная мыш угару"
#: backends/keymapper/virtual-mouse.cpp:161
msgid "Virtual mouse down"
msgstr "Віртуальная мыш уніз"
#: backends/keymapper/virtual-mouse.cpp:166
msgid "Virtual mouse left"
msgstr "Віртуальная мыш улева"
#: backends/keymapper/virtual-mouse.cpp:171
msgid "Virtual mouse right"
msgstr "Віртуальная мыш управа"
#: backends/keymapper/virtual-mouse.cpp:176
msgid "Slow down virtual mouse"
msgstr "Замарудзіць віртуальную мыш"
#: backends/midi/windows.cpp:168
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:59
msgid "Can't create directory here!"
msgstr "Немажліва стварыць тэчку тут!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:65
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:136
msgid "Invalid path!"
msgstr "Няпэўны шлях!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83
msgid "Parent directory doesn't exists!"
msgstr "Бацькоўскай тэчкі не існуе!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87
msgid "Can't create a directory within a file!"
msgstr "Немажліва стварыць тэчку ў файле!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:97
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:140
msgid "There is a file with that name in the parent directory!"
msgstr "У бацькоўскай тэчцы ё файл з такой назвай!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:103
msgid "Failed to create the directory!"
msgstr "Ня выйшла стварыць тэчку!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:110
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119
msgid "Directory created successfully!"
msgstr "Тэчка пасьпяхова створана!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:121
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:203
msgid "Back to parent directory"
msgstr "Назад да бацькоўскай тэчкі"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66
msgid "The file doesn't exist!"
msgstr "Файл не існуе!"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70
msgid "Can't download a directory!"
msgstr "Немажліва заладаваць тэчку!"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75
msgid "Failed to read the file!"
msgstr "Ня выйшла прачытаць файл!"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
"Старонка недаступная без рэсурсаў. Упэўніцеся, што файл wwwroot.zip з "
"дыстрыбуцыі ScummVM даступны у 'themepath'."
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:222
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
msgid "Create directory"
msgstr "Стварыць тэчку"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:226
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
msgid "Upload files"
msgstr "Заладаваць файлы"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
msgid "Type new directory name:"
msgstr "Увядзіце новую назву тэчкі:"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
msgid "Select a file to upload:"
msgstr "Выбярыце файл для ладаваньня:"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
msgid "Or select a directory (works in Chrome only):"
msgstr "Ці выбярыце тэчку (працуе толькі ў Chrome):"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
msgid "Index of "
msgstr "Паказальнік "
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75
msgid "Error occurred"
msgstr "Узьнікла памылка"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:80
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44
msgid "File system root"
msgstr "Корань файлавай сістэмы"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
msgid "Saved games"
msgstr "Захаваныя гульні"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:118
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:83
msgid "Parent directory"
msgstr "Бацькоўская тэчка"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:217
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM ня змог вывесьці азначаную вамі тэчку."
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
msgid "Index of"
msgstr "Паказальнік"
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41
msgid "This is a local webserver index page."
msgstr "Гэта галоўная старонка лякальнага вэб-сэрвэру."
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "Open Files manager"
msgstr "Адкрыць кіраваньні файламі"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66
msgid "The parent directory doesn't exist!"
msgstr "Бацькоўская тэчка не існуе!"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70
msgid "Can't upload into a file!"
msgstr "Немажліва заладаваць у файл!"
#: backends/networking/sdl_net/handlerutils.cpp:197
msgid "Back to the files manager"
msgstr "Вярнуцца да кіраваньня файламі"
#: backends/networking/sdl_net/localwebserver.cpp:126
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
"Ня выйшла запусьціць лякальны вэб-сэрвэр.\n"
"Праверце, ці не заняты выбраны порт іншай праграмай і паспрабуйце зноўку."
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:68
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:110
msgid "Invalid request: headers are too long!"
msgstr "Няпэўны запыт: загалоўкі задоўгія!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:154
msgid "Failed to upload the file!"
msgstr "Ня выйшла заладаваць файл!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:183
msgid "No file was passed!"
msgstr "Файлы не былі пераданы!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:201
msgid "Uploaded successfully!"
msgstr "Пасьпяхова заладована!"
#: backends/platform/3ds/options-dialog.cpp:44 engines/scumm/dialogs.cpp:278
msgid "~C~lose"
msgstr "Зак~р~ыць"
#: backends/platform/3ds/options-dialog.cpp:47
msgid "Show mouse cursor"
msgstr "Паказваць паказальнік мышы"
#: backends/platform/3ds/options-dialog.cpp:50
msgid "Snap to edges"
msgstr "Прымацаваць да краёў"
#: backends/platform/3ds/options-dialog.cpp:53
msgid "Stretch to fit"
msgstr "Расьцягнуць да адпаведнасьці"
#: backends/platform/3ds/options-dialog.cpp:56
msgid "Use Screen:"
msgstr "Карыстаць экран:"
#: backends/platform/3ds/options-dialog.cpp:58
msgctxt "3ds-screen"
msgid "Top"
msgstr "Вышні"
#: backends/platform/3ds/options-dialog.cpp:59
msgctxt "3ds-screen"
msgid "Bottom"
msgstr "Ніжні"
#: backends/platform/3ds/options-dialog.cpp:60
msgctxt "3ds-screen"
msgid "Both"
msgstr "Разам"
#: backends/platform/3ds/osystem-events.cpp:47
#: backends/platform/ds/osystem_ds.cpp:144
#: backends/platform/sdl/switch/switch.cpp:38
msgid "A"
msgstr "A"
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:146
#: backends/platform/sdl/switch/switch.cpp:40
msgid "X"
msgstr "X"
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:147
#: backends/platform/sdl/switch/switch.cpp:39
msgid "Y"
msgstr "Y"
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/ds/osystem_ds.cpp:148 backends/platform/sdl/ps3/ps3.cpp:44
#: backends/platform/sdl/psp2/psp2.cpp:47
msgid "Select"
msgstr "Выбраць"
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/osystem_ds.cpp:149 backends/platform/sdl/ps3/ps3.cpp:46
#: backends/platform/sdl/psp2/psp2.cpp:48
msgid "Start"
msgstr "Пачаць"
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/sdl/switch/switch.cpp:56
msgid "ZL"
msgstr "ZL"
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZR"
msgstr "ZR"
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/ds/osystem_ds.cpp:150
#: backends/platform/sdl/psp2/psp2.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "L"
msgstr "L"
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:151
#: backends/platform/sdl/psp2/psp2.cpp:50
#: backends/platform/sdl/switch/switch.cpp:47
msgid "R"
msgstr "R"
#: backends/platform/3ds/osystem-events.cpp:65
msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:71
#: backends/platform/ds/osystem_ds.cpp:164
msgid "Touch"
msgstr "Дотык"
#: backends/platform/3ds/osystem-events.cpp:311
msgid "Toggle Drag Mode"
msgstr "Пералучыць рэжым перацягу"
#: backends/platform/3ds/osystem-events.cpp:316
msgid "Toggle Magnify Mode"
msgstr "Пералучыць рэжым люпы"
#: backends/platform/3ds/osystem-events.cpp:321
msgid "Open 3DS Settings"
msgstr "Адкрыць налады 3DS"
#: backends/platform/3ds/osystem-events.cpp:359
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
"Рэжым люпы адлучаны. Перазапуск рэжыму перацягу.\n"
"Зварот да ScummVM…"
#: backends/platform/3ds/osystem-events.cpp:361
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr "Рэжым люпы адлучаны. Зварот да ScummVM…"
#: backends/platform/3ds/osystem-events.cpp:395
msgid "Hover Mode"
msgstr "Рэжым руху"
#: backends/platform/3ds/osystem-events.cpp:399
msgid "Drag Mode"
msgstr "Рэжым перацягу"
#: backends/platform/3ds/osystem-events.cpp:401
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr "Немажліва пералучыцца на рэжым перацягу, калі далучаны рэжым люпы"
#: backends/platform/3ds/osystem-events.cpp:408
msgid "Magnify Mode cannot be activated in menus."
msgstr "Рэжым люпы немажліва запусьціць ў мэню."
#: backends/platform/3ds/osystem-events.cpp:411
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
"Рэжым люпы можна запусьціць,\n"
"толькі калі абодва экраны далучаны."
#: backends/platform/3ds/osystem-events.cpp:413
msgid "In-game resolution too small to magnify."
msgstr "Разроснасьць гульні замалая для рэжыму люпы."
#: backends/platform/3ds/osystem-events.cpp:419
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr "Рэжым люпы далучаны. Запуск рэжыму руху…"
#: backends/platform/3ds/osystem-events.cpp:421
msgid "Magnify Mode On"
msgstr "Рэжым люпы далучаны"
#: backends/platform/3ds/osystem-events.cpp:428
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr "Рэжым люпы адлучаны. Перазапуск рэжыму перацягу."
#: backends/platform/3ds/osystem-events.cpp:430
msgid "Magnify Mode Off"
msgstr "Рэжым люпы адлучаны"
#: backends/platform/android/options.cpp:71
msgid "Show On-screen control"
msgstr "Паказваць кіраваньне на экране"
#. I18N: Show a button to revoke Storage Access Framework permissions for Android
#: backends/platform/android/options.cpp:76
msgid "Show SAF revoke permissions overlay button"
msgstr "Паказваць кнопку скасаваньня дазволу SAF"
#: backends/platform/ds/ds-graphics.cpp:256
msgid "Unscaled"
msgstr "Без павялічэньня"
#: backends/platform/ds/ds-graphics.cpp:257
msgid "Hardware scale (fast, but low quality)"
msgstr "Апаратнае павялічэньне (хутка, але нізкая якасьць)"
#: backends/platform/ds/ds-graphics.cpp:258
msgid "Software scale (good quality, but slower)"
msgstr "Праграмнае павялічэньне (высокая якасьць, але марудна)"
#: backends/platform/ios7/ios7_osys_events.cpp:326
#: backends/platform/ios7/ios7_osys_events.cpp:457
#: backends/platform/iphone/osys_events.cpp:299
msgid "Mouse-click-and-drag mode enabled."
msgstr "Рэжым мышы „пстрык/перацяг“ далучаны."
#: backends/platform/ios7/ios7_osys_events.cpp:328
#: backends/platform/ios7/ios7_osys_events.cpp:459
#: backends/platform/iphone/osys_events.cpp:301
msgid "Mouse-click-and-drag mode disabled."
msgstr "Рэжым мышы „пстрык/перацяг“ адлучаны."
#: backends/platform/ios7/ios7_osys_events.cpp:339
#: backends/platform/ios7/ios7_osys_events.cpp:478
#: backends/platform/iphone/osys_events.cpp:312
msgid "Touchpad mode enabled."
msgstr "Рэжым тачпэду далучаны."
#: backends/platform/ios7/ios7_osys_events.cpp:341
#: backends/platform/ios7/ios7_osys_events.cpp:480
#: backends/platform/iphone/osys_events.cpp:314
msgid "Touchpad mode disabled."
msgstr "Рэжым тачпэду адлучаны."
#: backends/platform/maemo/maemo.cpp:157
msgid "Click Mode"
msgstr "Рэжым пстрыку"
#: backends/platform/sdl/macosx/appmenu_osx.mm:225
msgid "Hide ScummVM"
msgstr "Схаваць ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:226
msgid "Hide Others"
msgstr "Схаваць іншыя"
#: backends/platform/sdl/macosx/appmenu_osx.mm:227
msgid "Show All"
msgstr "Паказаць усе"
#: backends/platform/sdl/macosx/appmenu_osx.mm:232
msgid "Window"
msgstr "Акно"
#: backends/platform/sdl/macosx/appmenu_osx.mm:234
msgid "Minimize"
msgstr "Паменьшыць"
#: backends/platform/sdl/macosx/appmenu_osx.mm:237
#: engines/zvision/metaengine.cpp:157
msgid "Help"
msgstr "Дапамога"
#: backends/platform/sdl/macosx/appmenu_osx.mm:242
msgid "User Manual"
msgstr "Дапаможнік карыстача"
#: backends/platform/sdl/macosx/appmenu_osx.mm:244
msgid "General Information"
msgstr "Асноўная інфармацыя"
#: backends/platform/sdl/macosx/appmenu_osx.mm:245
msgid "What's New in ScummVM"
msgstr "Навіны ў ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:247
msgid "Credits"
msgstr "Аўтары"
#: backends/platform/sdl/macosx/appmenu_osx.mm:248
msgid "GPL License"
msgstr "Ліцэнзія GPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:249
msgid "LGPL License"
msgstr "Ліцэнзія LGPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:250
msgid "Freefont License"
msgstr "Ліцэнзія Freefont"
#: backends/platform/sdl/macosx/appmenu_osx.mm:251
msgid "OFL License"
msgstr "Ліцэнзія OFL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:252
msgid "BSD License"
msgstr "Ліцэнзія BSD"
#: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43
#: engines/dragons/metaengine.cpp:202
msgid "Cross"
msgstr "Крыж"
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:196
msgid "Circle"
msgstr "Круг"
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:184
msgid "Square"
msgstr "Квадрат"
#: backends/platform/sdl/ps3/ps3.cpp:45
msgid "PS"
msgstr "PS"
#: backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/switch/switch.cpp:44
msgid "L3"
msgstr "L3"
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
msgid "R3"
msgstr "R3"
#: backends/platform/sdl/ps3/ps3.cpp:49
msgid "L1"
msgstr "L1"
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "R1"
msgstr "R1"
#: backends/platform/sdl/ps3/ps3.cpp:59
msgid "L2"
msgstr "L2"
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "R2"
msgstr "R2"
#: backends/platform/sdl/switch/switch.cpp:41
msgid "Minus"
msgstr "Мінус"
#: backends/platform/sdl/switch/switch.cpp:42
#: backends/platform/sdl/switch/switch.cpp:43
msgid "Plus"
msgstr "Плюс"
#: backends/platform/wii/options.cpp:50
msgid "Video"
msgstr "Відэа"
#: backends/platform/wii/options.cpp:53
msgid "Current video mode:"
msgstr "Цяперашні відэарэжым:"
#: backends/platform/wii/options.cpp:55
msgid "Double-strike"
msgstr "Падвойны ўдар"
#: backends/platform/wii/options.cpp:59
msgid "Horizontal underscan:"
msgstr "Гарызантальны underscan:"
#: backends/platform/wii/options.cpp:65
msgid "Vertical underscan:"
msgstr "Вэртыкальны underscan:"
#: backends/platform/wii/options.cpp:70
msgid "Input"
msgstr "Увод"
#: backends/platform/wii/options.cpp:73
msgid "GC Pad sensitivity:"
msgstr "Чуласьць GC Pad:"
#: backends/platform/wii/options.cpp:79
msgid "GC Pad acceleration:"
msgstr "Паскарэньне GC Pad:"
#: backends/platform/wii/options.cpp:85
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100
msgid "Status:"
msgstr "Статус:"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Unknown"
msgstr "Невядома"
#: backends/platform/wii/options.cpp:92
msgid "Mount DVD"
msgstr "Умацаваць DVD"
#: backends/platform/wii/options.cpp:93
msgid "Unmount DVD"
msgstr "Размацаваць DVD"
#: backends/platform/wii/options.cpp:97
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:105
msgid "Server:"
msgstr "Сэрвэр:"
#: backends/platform/wii/options.cpp:109
#, fuzzy
msgid "Share:"
msgstr "Мена:"
#: backends/platform/wii/options.cpp:117
msgid "Password:"
msgstr "Пароль:"
#: backends/platform/wii/options.cpp:120
msgid "Init network"
msgstr "Прадвызначэньне сеткі"
#: backends/platform/wii/options.cpp:122
msgid "Mount SMB"
msgstr "Умацаваць SMB"
#: backends/platform/wii/options.cpp:123
msgid "Unmount SMB"
msgstr "Размацаваць SMB"
#: backends/platform/wii/options.cpp:142
msgid "DVD Mounted successfully"
msgstr "DVD пасьпяхова ўмацованы"
#: backends/platform/wii/options.cpp:145
msgid "Error while mounting the DVD"
msgstr "Памылка падчас умацаваньня DVD"
#: backends/platform/wii/options.cpp:147
msgid "DVD not mounted"
msgstr "DVD не ўмацаваны"
#: backends/platform/wii/options.cpp:160
#, fuzzy
msgid "Network up, share mounted"
msgstr "Сетка працуе, мена ўмацаваная"
#: backends/platform/wii/options.cpp:162
msgid "Network up"
msgstr "Сетка працуе"
#: backends/platform/wii/options.cpp:165
#, fuzzy
msgid ", error while mounting the share"
msgstr ", памылка падчас умацаваньне мены"
#: backends/platform/wii/options.cpp:167
#, fuzzy
msgid ", share not mounted"
msgstr ", мена не ўмацаваная"
#: backends/platform/wii/options.cpp:173
msgid "Network down"
msgstr "Сетка не працуе"
#: backends/platform/wii/options.cpp:177
msgid "Initializing network"
msgstr "Прадвызначэньне сеткі"
#: backends/platform/wii/options.cpp:181
msgid "Timeout while initializing network"
msgstr "Выйшаў час прадвызначэньня сеткі"
#: backends/platform/wii/options.cpp:185
#, c-format
msgid "Network not initialized (%d)"
msgstr "Сетка не прадвызначаная (%d)"
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr "ScummVM"
#: backends/updates/macosx/macosx-updates.mm:73
msgid "Check for Updates..."
msgstr "Праверыць абновы..."
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:933
#: engines/hugo/hugo.cpp:424 engines/lure/lure.cpp:56
#: engines/mortevielle/mortevielle.cpp:301 engines/sky/compact.cpp:130
#: engines/supernova/supernova.cpp:462 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:187 engines/toon/toon.cpp:4999
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr "Ня выйшла знайсьці рухавіковы файл '%s'."
#: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:949
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:65
#: engines/mortevielle/mortevielle.cpp:309 engines/supernova/supernova.cpp:467
#: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5012
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr "Рухавіковы файл '%s' сапсаваны."
#: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:960
#: engines/hugo/hugo.cpp:446 engines/lure/lure.cpp:68
#: engines/mortevielle/mortevielle.cpp:319 engines/tony/tony.cpp:211
#: engines/toon/toon.cpp:5023
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
"Знойдзена няпэўная вэрсія рухавіковага файлу'%s'. Мусіў быць %d.%d, але ё %d."
"%d."
#: engines/adl/detection.cpp:53
msgid "TV emulation"
msgstr "Эмуляцыя ТВ"
#: engines/adl/detection.cpp:54
msgid "Emulate composite output to an NTSC TV"
msgstr "Эмуляцыя складальнага вываду на тэлевізію NTSC"
#: engines/adl/detection.cpp:63 engines/adl/detection.cpp:73
msgid "Color graphics"
msgstr "Каляровая графіка"
#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
msgid "Use color graphics instead of monochrome"
msgstr "Каляровая графіка замест манахромнай"
#: engines/adl/detection.cpp:83
msgid "Show scanlines"
msgstr "Паказваць рысы сканаваньня"
#: engines/adl/detection.cpp:84
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr "Зацямняць кожную другую рысу сканаваньня для імітацыі выгляду CRT"
#: engines/adl/detection.cpp:93
msgid "Always use sharp monochrome text"
msgstr "Заўжды выкарыстоўваць выразны манахромны тэкст"
#: engines/adl/detection.cpp:94
msgid "Do not emulate NTSC artifacts for text"
msgstr "Не эмуляваць артэфактаў NTSC для тэксту"
#: engines/agi/detection.cpp:86 engines/cine/detection.cpp:51
#: engines/drascula/detection.cpp:298 engines/dreamweb/detection.cpp:54
#: engines/groovie/detection.cpp:424 engines/neverhood/detection.cpp:134
#: engines/sherlock/detection.cpp:58 engines/toltecs/detection.cpp:212
#: engines/trecision/detection.cpp:219 engines/ultima/detection.cpp:55
#: engines/ultima/detection.cpp:106 engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr "Выкарыстоўваць арыґінальныя экраны захаваньня/заладаваньня"
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
2021-10-01 17:15:17 +00:00
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:55
#: engines/groovie/detection.cpp:425 engines/neverhood/detection.cpp:135
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
2021-10-01 17:15:17 +00:00
#: engines/trecision/detection.cpp:220 engines/ultima/detection.cpp:56
#: engines/ultima/detection.cpp:107 engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
"Выкарыстоўваць арыґінальныя экраны захаваньня/заладаваньня замест экранаў "
"ScummVM"
#: engines/agi/detection.cpp:96
msgid "Use an alternative palette"
msgstr "Выкарыстоўваць альтэрнатыўную палітру"
#: engines/agi/detection.cpp:97
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Выкарыстоўваць альтэрнатыўную палітру для ўсіх гульняў Amiga. Гэта старая "
"функцыя"
#: engines/agi/detection.cpp:106
msgid "Mouse support"
msgstr "Падтрыманьне мышы"
#: engines/agi/detection.cpp:107
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Далучае падтыманьне мышы. Дазваляе карыстаць мыш для руху ды ў мэню гульняў."
#: engines/agi/detection.cpp:116
msgid "Use Hercules hires font"
msgstr "Выкарыстоўваць HD шрыфт Hercules"
#: engines/agi/detection.cpp:117
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
"Выкарыстоўваецца шрыфт Hercules вялікай разрознасьці, калі ё даступны файл "
"шрыфту."
#: engines/agi/detection.cpp:126
msgid "Pause when entering commands"
msgstr "Перапынак падчас уводу загадаў"
#: engines/agi/detection.cpp:127
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
"Паказваць загаднае акно ўводу й перапыняць гульню (як у SCI) замест ўводу ў "
"цяперашнім часе."
#: engines/agi/detection.cpp:136
msgid "Add speed menu"
msgstr "Дадаць хуткае мэню"
#: engines/agi/detection.cpp:137
msgid "Add game speed menu (similar to PC version)"
msgstr "Дадаць хуткае мэню (як у вэрсіі на ПК)"
#: engines/agi/font.cpp:1096
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
"Ня выйшла адкрыць/ужыць файл 'hgc_font' для HD шрыфту Hercules.\n"
"Калі вы маеце такі ж файл у іншай гульні AGI (Sierra), вы можаце скапіяваць "
"яго ў тэчку з гульнёй"
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:777
#: engines/groovie/script.cpp:812 engines/groovie/script.cpp:2096
#: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679
#: engines/kingdom/kingdom.cpp:746 engines/lab/savegame.cpp:257
#: engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/neverhood/menumodule.cpp:902 engines/prince/saveload.cpp:63
#: engines/sci/engine/guest_additions.cpp:728 engines/sci/engine/kfile.cpp:1206
#: engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3499
#: engines/zvision/file/save_manager.cpp:61
msgid "Restore game:"
msgstr "Аднавіць гульню:"
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:777
#: engines/groovie/script.cpp:795 engines/groovie/script.cpp:812
#: engines/groovie/script.cpp:2096 engines/hugo/file.cpp:399
#: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:746
#: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257
#: engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/neverhood/menumodule.cpp:902 engines/prince/saveload.cpp:63
#: engines/sci/engine/guest_additions.cpp:729 engines/sci/engine/kfile.cpp:1206
#: engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3499
#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:198
msgid "Restore"
msgstr "Аднавіць"
#: engines/agos/saveload.cpp:139
msgid "Quick load or save game isn't supported in this location"
msgstr "Хуткія заладаваньне ці захаваньне не падтрымліваюцца ў гэтай лякацыі"
#: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2754
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Ня выйшла заладаваць гульню з файлу:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2744
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Ня выйшла захаваць гульню ў файл:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2767
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Гульня пасьпяхова захаваная ў файл:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:557
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Файл сцэнкі '%s' ня знойдзены!"
#: engines/agos/metaengine.cpp:103
msgid "AGOS 2 support is not compiled in"
msgstr "Падтрыманьне AGOS 2 не сабранае"
#: engines/agos/midi.cpp:157 engines/kyra/sound/sound_pc_midi.cpp:75
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Відаць, вы выкарыстоўваеце прыладу General MIDI,\n"
"але гэтая гульня падтрымлівае толькі Roland MT32 MIDI.\n"
"Мы паспрабуем параўнаць інструмэнты Roland MT32 да\n"
"General MIDI. Але можа быць, што некаторая музыка\n"
"будзе гучаць няправільна."
#: engines/ags/ags.cpp:127
msgid ""
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
"supported."
msgstr ""
"Гэтая гульня выкарыстоўвае рухавік AGS engine вэрсіі да 2.5, якая не "
"падтрымліваецца."
#: engines/ags/ags.cpp:135
msgid ""
"The selected game has a data file greater than 2Gb, which isn't supported by "
"your version of ScummVM yet."
msgstr ""
"Гэтая гульня мае файл зьвестак памерам больш за 2 Гб, што не падтрымліваецца "
"ў вашай вэрсіі ScummVM."
#: engines/asylum/metaengine.cpp:114
#, fuzzy
msgid "Show version"
msgstr "Паказваць вэрсію"
#: engines/asylum/metaengine.cpp:119 engines/wintermute/keymapper_tables.h:950
msgid "Quick load"
msgstr "Хуткае заладаваньне"
#: engines/asylum/metaengine.cpp:124 engines/wintermute/keymapper_tables.h:930
msgid "Quick save"
msgstr "Хуткае захаваньне"
#: engines/asylum/metaengine.cpp:129
msgid "Switch to Sarah"
msgstr "Пералучыцца на Сару"
#: engines/asylum/metaengine.cpp:134
msgid "Switch to Grimwall"
msgstr "Пералучцыцца на Ґрэмвэла"
#: engines/asylum/metaengine.cpp:139
msgid "Switch to Olmec"
msgstr "Пералучыцца на Олмэка"
#. I18N: Warn user about loading potentially incompatible saved game
#: engines/asylum/asylum.cpp:200
#, c-format
msgid ""
"WARNING: Attempt to load saved game from a previous version: Version %s / "
"Build %d"
msgstr ""
"Увага: Спроба заладваць захаваную гульню папярэдняй вэрсіі: Вэрсія %s / Збор "
"%d"
#: engines/asylum/asylum.cpp:201 engines/cine/saveload.cpp:863
msgid "Load anyway"
msgstr "Усё адно заладаваць"
#: engines/bladerunner/bladerunner.cpp:357
msgid "Failed to initialize resources"
msgstr "Ня выйшла прадвызначыць рэсурсы"
#: engines/bladerunner/bladerunner.cpp:1058
msgid "A required game resource was not found"
msgstr "Патрэбны рэсурс гульні ня знойдзены"
#: engines/bladerunner/bladerunner.cpp:2301
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
"УВАГА: Гэтая гульня захаваная ў рэжыме адноўленага выдаленага зьместу, а вы "
"гуляеце ў рэжыме арыґінальнага зьместу. Для гэтай сэсіі будзе пастаўлены "
"рэжым адноўленага выдаленага зьместу да поўнага выйсьця з Гульні."
#: engines/bladerunner/bladerunner.cpp:2303
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
"УВАГА: Гэтая гульня захаваная ў рэжыме арыґінальнага зьместу, а вы гуляеце ў "
"рэжыме адноўленага выдаленага зьместу. Для гэтай сэсіі будзе пастаўлены "
"рэжым арыґінальнага зьместу да поўнага выйсьця з Гульні."
#: engines/bladerunner/bladerunner.cpp:2305
msgid "Continue"
msgstr "Працягнуць"
#: engines/bladerunner/detection.cpp:52
msgid "Sitcom mode"
msgstr "Рэжым сыткому"
#: engines/bladerunner/detection.cpp:53
msgid "Game will add laughter after actor's line or narration"
msgstr "Гульня дадасьць сьмех пасьля слоў героя ці дыктара"
#: engines/bladerunner/detection.cpp:61
msgid "Shorty mode"
msgstr "Рэжым курдупляў"
#: engines/bladerunner/detection.cpp:62
msgid "Game will shrink the actors and make their voices high pitched"
msgstr "Гульня паменьшыць герояў і павысіць іхныя галасы"
#: engines/bladerunner/detection.cpp:70
msgid "Frame limiter high performance mode"
msgstr "Рэжым высокай прадукцыйнасьці з абмежаваньнем кадраў"
#: engines/bladerunner/detection.cpp:71
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
"Гэты рэжым можа моцна выкарыстоўваць працэсар! Ён пазьбягае функцыю "
"delayMillis()."
#: engines/bladerunner/detection.cpp:79
msgid "Max frames per second limit"
msgstr "Максымальны ліміт кадраў у сэкунду"
#: engines/bladerunner/detection.cpp:80
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
"З гэты рэжымам будзе максымальна 120 кадраў/c. Калі ён адлучаны, то гульня ё "
"максымальна 60 кадраў/с"
#: engines/bladerunner/detection.cpp:88
msgid "Disable McCoy's quick stamina drain"
msgstr "Адлучыць хуткае стамленьне МакКоя"
#: engines/bladerunner/detection.cpp:89
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
"Падчас бегу, МакКой ня будзе замаруджвацца, калі гулец спыняе пстрыкаць мышшу"
#: engines/bladerunner/detection_tables.h:95
#: engines/bladerunner/detection_tables.h:106
#: engines/kyra/detection_tables.h:84
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr "Аматарскі перакладнік не пажадаў, каб ягоны пераклад быў у ScummVM."
#: engines/bladerunner/detection_tables.h:128 engines/cge/detection.cpp:56
#: engines/cge/detection.cpp:62 engines/cge/detection.cpp:68
#: engines/hypno/detection.cpp:165 engines/kyra/detection_tables.h:303
#: engines/lure/detection.cpp:249 engines/mohawk/detection_tables.h:988
#: engines/mohawk/detection_tables.h:1094
#: engines/mohawk/detection_tables.h:1109 engines/myst3/detection.cpp:142
#: engines/neverhood/detection.cpp:120 engines/saga/detection_tables.h:186
#: engines/saga/detection_tables.h:1217 engines/saga/detection_tables.h:1276
#: engines/sci/detection_tables.h:5005 engines/sci/detection_tables.h:5013
#: engines/sherlock/detection_tables.h:223 engines/stark/detection.cpp:319
#: engines/teenagent/detection.cpp:117 engines/trecision/detection.cpp:199
#: engines/zvision/detection_tables.h:190
#: engines/zvision/detection_tables.h:210
msgid "Missing game code"
msgstr "Брак коду гульні"
#: engines/buried/buried.cpp:580
msgid "Are you sure you want to quit?"
msgstr "Ці сапраўды вы хочаце выйсьці?"
#: engines/buried/buried.cpp:590
msgid "Your game is now Paused. Click OK to continue."
msgstr "Гульня перапынена. Націсьніце ОК, каб працягнуць."
#: engines/buried/saveload.cpp:66
msgid ""
"ScummVM found that you have saved games that should be converted from the "
"original saved game format.\n"
"The original saved game format is no longer supported directly, so you will "
"not be able to load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM знайшоў вашыя захаваныя гульні, якія патрэбна ператварыць з "
"арыґінальнага фармату.\n"
"Арыґінальны фармат болей не падтрымліваецца, таму немажліва заладаваць "
"неператвораную гульню.\n"
"\n"
"Націсьніце ОК, каб ператварыць іх, інакш наступным разам вам паведамяць "
"зноўку.\n"
#: engines/buried/saveload.cpp:165
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
msgstr ""
"Захаваная гульня была зроблена цераз навейшую вэрсію ScummVM. Заладаваць "
"немажліва."
#: engines/cge/detection.cpp:113
msgid "Color Blind Mode"
msgstr "Рэжым колеравай сьлепаты"
#: engines/cge/detection.cpp:114
msgid "Enable Color Blind Mode by default"
msgstr "Робіць рэжым Колеравай сьлепаты стандартным"
#: engines/cge/detection.cpp:124 engines/glk/detection.cpp:238
#: engines/supernova/detection.cpp:51
msgid "Enable Text to Speech"
msgstr "Далучыць ператварэньне тэксту ў мову"
#: engines/cge/detection.cpp:125
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr "Ператвараць тэкст у мову ў гульні (калі даступна)"
#: engines/cine/detection.cpp:60
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr "Выкарыстоўваць празрыстыя дыялёгавыя вокны ў 16-каляровых сцэнах"
#: engines/cine/detection.cpp:61
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
"Выкарыстоўваць празрыстыя дыялёгавыя вокны ў 16-каляровых сцэнах, нават калі "
"арыґінальная гульна не падтрымлівала гэтага"
#: engines/cine/metaengine.cpp:133
msgid "Unnamed autosave"
msgstr "Неназваны аўтазахоў"
#: engines/cine/metaengine.cpp:135 engines/cine/metaengine.cpp:207
msgid "Unnamed savegame"
msgstr "Неназваны захоў"
#: engines/cine/metaengine.cpp:152 engines/cine/metaengine.cpp:215
msgid "Empty autosave"
msgstr "Пусты аўтазахоў"
#: engines/cine/saveload.cpp:860
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
"УВАГА: Захаваная гульня, якую вы ладуеце, выкарыстоўвае няпэўны часовы "
"фармат. Гульня будзе зламаная. Калі ласка, абмяркуйце гуляньне ў Operation "
"Stealth адпачатку з новымі захаваньнямі."
#: engines/cryomni3d/metaengine.cpp:145
msgid "Versailles 1685 support is not compiled in"
msgstr "Падтрыманьне Versailles 1685 не сабранае"
#: engines/dragons/dragons.cpp:1802
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos for "
"details on how to properly extract the DTSPEECH.XA and *.STR files from your "
"game disc."
msgstr ""
"Памылка: Файл '%s' выцягнуты няправільна.\n"
"Калі ласка, праглядзіце старонку на Вікі пра тое, як правільна выцягнуць "
"DTSPEECH.XA і файлы *.STR з вашага дыску з гульнёй:\n"
"https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos"
#: engines/dragons/metaengine.cpp:121
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See https://wiki.scummvm.org/index.php?title=Datafiles#Blazing_Dragons"
msgstr ""
"Памылка: Відаць, файлы гульні выцягнуты няправільна.\n"
"\n"
"Вы маеце выцягваць толькі файлы STR і XA спэцыяльным спосабам, а астатнія "
"проста скапіяваць з кампактнага дыску гульні.\n"
"\n"
"Праглядзіце: https://wiki.scummvm.org/index.php?"
"title=Datafiles#Blazing_Dragons"
#: engines/dragons/metaengine.cpp:137
msgid "Action"
msgstr "Дзея"
#: engines/dragons/metaengine.cpp:143
msgid "Change Command"
msgstr "Зьмяніць загад"
#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:126
#: engines/grim/grim.cpp:495 engines/grim/grim.cpp:591
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:145
#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
#: engines/twine/metaengine.cpp:286 engines/zvision/metaengine.cpp:163
msgid "Inventory"
msgstr ""
#: engines/dragons/metaengine.cpp:154 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:88
msgid "Enter"
msgstr "Увод"
#: engines/dragons/metaengine.cpp:220
msgid "Debug Graphics"
msgstr "Наладжваньне графікі"
#: engines/dragons/metaengine.cpp:225
msgid "Quit Game"
msgstr "Выйсьці з гульні"
#: engines/drascula/saveload.cpp:46
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM знайшоў вашыя старыя захаваныя гульні для Drascula, якія патрэбна "
"ператварыць.\n"
"Стары фармат захаванай гульні болей не падтрымліваецца, таму немажліва "
"заладаваць неператвораную гульню.\n"
"\n"
"Націсьніце ОК, каб ператварыць іх, інакш наступным разам вам паведамяць "
"зноўку.\n"
#: engines/dreamweb/detection.cpp:64
msgid "Use bright palette mode"
msgstr "Выкарыстоўваць рэжым яскравай палітры"
#: engines/dreamweb/detection.cpp:65
msgid "Display graphics using the game's bright palette"
msgstr "Паказваць графіку карыстаючыся яскравай палітрай гульні"
#: engines/dreamweb/detection.cpp:75
2021-10-01 17:15:17 +00:00
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""
"Далучыць ператварэньне тэксту ў мову для аб’ектаў, наладаў і біблійнай цытаты"
2021-10-01 17:15:17 +00:00
#: engines/dreamweb/detection.cpp:76 engines/lure/detection.cpp:45
#: engines/mads/detection.cpp:114 engines/sherlock/detection.cpp:120
#: engines/supernova/detection.cpp:52 engines/twine/detection.cpp:747
2021-10-01 17:15:17 +00:00
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr "Ператвараць тэкст у мову ў апісаньнях (калі даступна)"
2021-10-01 17:15:17 +00:00
#: engines/dreamweb/detection.cpp:85
2021-10-01 17:15:17 +00:00
msgid "Enable Text to Speech for Subtitles"
msgstr "Далучыць ператварэньне тэкст у мову для субтытраў"
2021-10-01 17:15:17 +00:00
#: engines/dreamweb/detection.cpp:86
2021-10-01 17:15:17 +00:00
msgid "Use TTS to read the subtitles (if TTS is available)"
msgstr "Ператвараць тэкст у мову ў субтытрах (калі даступна)"
2021-10-01 17:15:17 +00:00
#: engines/glk/detection.cpp:239
msgid "Use TTS to read the text"
msgstr "Ператвараць тэкст у мову ў тэкстах"
#: engines/glk/detection.cpp:244
msgid "Also read input text"
msgstr "Таксама ператвараць у мову ўведзены тэкст"
#: engines/glk/detection.cpp:245
msgid "Use TTS to read the input text"
msgstr "Ператвараць ўведзены тэкст у мову"
#: engines/glk/glk_api.cpp:62
msgid "[ press any key to exit ]"
msgstr "[ націсьніце абы-якую клявішу для выйсьця ]"
#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
msgid "Untitled Savegame"
msgstr "Неназваны захоў"
#: engines/glk/adrift/os_glk.cpp:2813
msgid "Loading game...\n"
msgstr "Ладаваньне гульні…\n"
#: engines/glk/advsys/advsys.cpp:34
msgid "Could not start AdvSys game"
msgstr "Ня выйшла запусьціць гульню AdvSys"
#: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319
msgid "Sorry, the savegame couldn't be restored"
msgstr "Прабачце, ня выйшла аднавіць захаваную гульню"
#: engines/glk/advsys/vm.cpp:314
msgid "Sorry, the savegame couldn't be created"
msgstr "Прабачце, ня выйшла стварыць захаваную гульню"
#: engines/glk/advsys/vm.cpp:560
msgid "Speak up! I can't hear you!\n"
msgstr "Гаварыце гучней! Я вас ня чую!\n"
#: engines/glk/advsys/vm.cpp:596
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr "Я ня ведаю слова „%s“.\n"
#: engines/glk/advsys/vm.cpp:682
msgid "I don't understand.\n"
msgstr "Я не разумею.\n"
#: engines/glk/alan2/alan2.cpp:75
msgid "This is too short to be a valid Alan2 file."
msgstr "Закоратка, каб быць сапраўдным файлам Alan2."
#: engines/glk/alan2/alan2.cpp:80
msgid "This is not a valid Alan2 file."
msgstr "Гэта несапраўдны файл Alan2."
#: engines/glk/comprehend/game.cpp:321
msgid "Savegame"
msgstr "Захаваная гульня"
#: engines/glk/comprehend/game.cpp:861
msgid "Picture window toggled\n"
msgstr "Акно выявы пералучанае\n"
#: engines/glk/glulx/glulx.cpp:81
msgid "This is too short to be a valid Glulx file."
msgstr "Закоратка, каб быць сапраўдным файлам Glulx."
#: engines/glk/glulx/glulx.cpp:86
msgid "This is not a valid Glulx file."
msgstr "Гэта несапраўдны файл Glulx ."
#: engines/glk/glulx/glulx.cpp:93
msgid "This Glulx file is too old a version to execute."
msgstr "Вэрсія файлу Glulx застарая для запуску."
#: engines/glk/glulx/glulx.cpp:97
msgid "This Glulx file is too new a version to execute."
msgstr "Вэрсія файлу Glulx зановая для запуску."
#: engines/glk/quest/quest.cpp:44
msgid "Could not start Quest game"
msgstr "Ня выйшла запусьціць гульню Quest"
#: engines/glk/scott/scott.cpp:99
msgid "I don't understand your command. "
msgstr "Я не разумею ваш загад. "
#: engines/glk/scott/scott.cpp:102
msgid "I can't do that yet. "
msgstr "Я не магу зрабіць гэта шчэ. "
#: engines/glk/scott/scott.cpp:118
msgid "Light has run out! "
msgstr "Сьвятло згасла! "
#: engines/glk/scott/scott.cpp:120
msgid "Your light has run out. "
msgstr "Вашае сьвятло згасла. "
#: engines/glk/scott/scott.cpp:129
msgid "Light runs out in "
msgstr "Сьвятло згасьне цераз "
#: engines/glk/scott/scott.cpp:131
msgid " turns. "
msgstr " рухаў. "
#: engines/glk/scott/scott.cpp:134
msgid "Your light is growing dim. "
msgstr "Вашае сьвятло гасьне. "
#: engines/glk/scott/scott.cpp:411
msgid "North"
msgstr "Поўнач"
#: engines/glk/scott/scott.cpp:411
msgid "South"
msgstr "Поўдзень"
#: engines/glk/scott/scott.cpp:411
msgid "East"
msgstr "Усход"
#: engines/glk/scott/scott.cpp:411
msgid "West"
msgstr "Захад"
#: engines/glk/scott/scott.cpp:423
msgid "You can't see. It is too dark!\n"
msgstr "Вы ня бачыце. Тут зацемна!\n"
#: engines/glk/scott/scott.cpp:425
msgid "I can't see. It is too dark!\n"
msgstr "Я нічога ня бачу. Тут зацемна!\n"
#: engines/glk/scott/scott.cpp:435
#, c-format
msgid "You are in a %s\n"
msgstr "Вы знаходзіцеся ў %s\n"
#: engines/glk/scott/scott.cpp:437
#, c-format
msgid "I'm in a %s\n"
msgstr "Я знаходжуся ў %s\n"
#: engines/glk/scott/scott.cpp:442
msgid ""
"\n"
"Obvious exits: "
msgstr ""
"\n"
"Яўныя выйсьці: "
#: engines/glk/scott/scott.cpp:455
msgid "none"
msgstr "няма"
#: engines/glk/scott/scott.cpp:464
msgid ""
"\n"
"You can also see: "
msgstr ""
"\n"
"Вы таксама бачыце: "
#: engines/glk/scott/scott.cpp:467
msgid ""
"\n"
"I can also see: "
msgstr ""
"\n"
"Я таксама бачу: "
#: engines/glk/scott/scott.cpp:550
msgid "Saved.\n"
msgstr "Захавана.\n"
#: engines/glk/scott/scott.cpp:643
msgid "You use word(s) I don't know! "
msgstr "Вы ўжываеце словы, якія я ня ведаю! "
#: engines/glk/scott/scott.cpp:773 engines/glk/scott/scott.cpp:1096
#: engines/glk/scott/scott.cpp:1118
msgid "You are carrying too much. "
msgstr "Вы нясеце зашмат. "
#: engines/glk/scott/scott.cpp:775
msgid "I've too much to carry! "
msgstr "Я нясу зашмат! "
#: engines/glk/scott/scott.cpp:806
msgid "You are dead.\n"
msgstr "Вы памерлі.\n"
#: engines/glk/scott/scott.cpp:808
msgid "I am dead.\n"
msgstr "Я памёр.\n"
#: engines/glk/scott/scott.cpp:820
msgid "The game is now over.\n"
msgstr "Гульня скончаная.\n"
#: engines/glk/scott/scott.cpp:835
msgid "You have stored "
msgstr "Вы нажылі "
#: engines/glk/scott/scott.cpp:837
msgid "I've stored "
msgstr "Я нажыў "
#: engines/glk/scott/scott.cpp:839
msgid " treasures. On a scale of 0 to 100, that rates "
msgstr " скарбаў. Па шкале ад 0 да 100, гэта роўна "
#: engines/glk/scott/scott.cpp:843
msgid "Well done.\n"
msgstr "Цудоўна.\n"
#: engines/glk/scott/scott.cpp:852
msgid "You are carrying:\n"
msgstr "Вы несяце:\n"
#: engines/glk/scott/scott.cpp:854
msgid "I'm carrying:\n"
msgstr "Я нясу:\n"
#: engines/glk/scott/scott.cpp:869
msgid "Nothing"
msgstr "Нічога"
#: engines/glk/scott/scott.cpp:998
msgid "Give me a direction too."
msgstr "Дайце мне загад таксама."
#: engines/glk/scott/scott.cpp:1007
msgid "Dangerous to move in the dark! "
msgstr "У цемры небясьпечна рухацца! "
#: engines/glk/scott/scott.cpp:1015
msgid "You fell down and broke your neck. "
msgstr "Вы ўпалі й зламалі шыю. "
#: engines/glk/scott/scott.cpp:1017
msgid "I fell down and broke my neck. "
msgstr "Я ўпаў і зламаў шыю. "
#: engines/glk/scott/scott.cpp:1022
msgid "You can't go in that direction. "
msgstr "Вы ня можаце ісьці ў тым кірунку. "
#: engines/glk/scott/scott.cpp:1024
msgid "I can't go in that direction. "
msgstr "Я не магу ісьці ў тым кірунку. "
#: engines/glk/scott/scott.cpp:1082
msgid "It is dark.\n"
msgstr "Тут цёмна.\n"
#: engines/glk/scott/scott.cpp:1098 engines/glk/scott/scott.cpp:1120
msgid "I've too much to carry. "
msgstr "Я нясу зашмат. "
#: engines/glk/scott/scott.cpp:1103 engines/glk/scott/scott.cpp:1151
msgid ": O.K.\n"
msgstr ": ОК\n"
#: engines/glk/scott/scott.cpp:1109
msgid "Nothing taken."
msgstr "Няма чаго ўзяць."
#: engines/glk/scott/scott.cpp:1113 engines/glk/scott/scott.cpp:1161
msgid "What ? "
msgstr "Што? "
#: engines/glk/scott/scott.cpp:1126
msgid "It is beyond your power to do that. "
msgstr "Вы няздольны гэта зрабіць. "
#: engines/glk/scott/scott.cpp:1128
msgid "It's beyond my power to do that. "
msgstr "Я няздольны гэта зрабіць. "
#: engines/glk/scott/scott.cpp:1132
msgid "O.K. "
msgstr "ОК "
#: engines/glk/scott/scott.cpp:1157
msgid "Nothing dropped.\n"
msgstr "Нічога ня выпала.\n"
#: engines/glk/scott/scott.cpp:1167
msgid "It's beyond your power to do that.\n"
msgstr "Вы няздольны гэта зрабіць.\n"
#: engines/glk/scott/scott.cpp:1169
msgid "It's beyond my power to do that.\n"
msgstr "Я няздольны гэта зрабіць.\n"
#: engines/glk/zcode/zcode.cpp:144
msgid "Error writing save file\n"
msgstr "Памылка захаваньня гульні\n"
#: engines/glk/hugo/hugo.cpp:182
msgid "Incorrect rs file."
msgstr "Няпэўны rs файл."
#: engines/glk/hugo/hugo.cpp:189
msgid "Save file created by different version."
msgstr "Захаваная гульня зробленая іншай вэрсіяй."
#: engines/gob/inter_playtoons.cpp:257 engines/gob/inter_v2.cpp:1479
#: engines/gob/inter_geisha.cpp:231 engines/tinsel/saveload.cpp:553
msgid "Failed to load saved game from file."
msgstr "Ня выйшла заладаваць захаваную гульню з файлу."
#: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:262
#: engines/tinsel/saveload.cpp:566
msgid "Failed to save game to file."
msgstr "Ня выйшла захаваць гульню ў файл."
#: engines/gob/inter_v5.cpp:106
msgid "Failed to delete file."
msgstr "Ня выйшла выдаліць файл."
#: engines/griffon/metaengine.cpp:83
msgid "Menu / Skip"
msgstr "Мэню / Прапусьціць"
#: engines/griffon/metaengine.cpp:119
msgid "Attack"
msgstr "Атака"
#: engines/griffon/metaengine.cpp:133
msgid "Speed Up Cutscene"
msgstr "Паскорыць сцэнку"
#: engines/grim/detection.cpp:69
msgid "Load user patch (unsupported)"
msgstr "Заладаваць карыстальніцкую латку (ня мае падтрыманьня)"
#: engines/grim/detection.cpp:70
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
"Заладаваць карыстальніцкую латку. Калі ласка, заўважце, што суполка ScummVM "
"не падтрымлівае па пытаньням такіх латак."
#: engines/grim/detection.cpp:78 engines/zvision/metaengine.cpp:152
msgid "Show FPS"
msgstr "Паказваць лічыльнік кадраў/с"
#: engines/grim/detection.cpp:79
msgid "Show the current FPS-rate, while you play."
msgstr "Паказваць лічыльнік кадраў/с падчас гульні."
#: engines/grim/grim.cpp:352
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
"ScummVM знайшоў нейкія праблемы са зьвесткамі вашай гульні.\n"
"Запук ScummVM можа выклікаць хібы й нават крахі.\n"
"Ці хочаце вы шчэ запусьціць %s?"
#: engines/grim/grim.cpp:475 engines/grim/grim.cpp:566
#, fuzzy
msgid "Run"
msgstr "Запусьціць"
#: engines/grim/grim.cpp:480 engines/scumm/help.cpp:238
#: engines/scumm/help.cpp:246
msgid "Examine"
msgstr "Праверыць"
#: engines/grim/grim.cpp:485 engines/grim/grim.cpp:581
msgid "Use/Talk"
msgstr "Ужыць/Гаварыць"
#: engines/grim/grim.cpp:490 engines/grim/grim.cpp:586
msgid "Pick up/Put away"
msgstr "Падняць/Адкласьці"
#: engines/grim/grim.cpp:500 engines/grim/grim.cpp:596
msgid "Skip dialog lines"
msgstr "Прапусьціць дыялёг"
#: engines/grim/grim.cpp:518 engines/grim/grim.cpp:614
#: engines/hdb/metaengine.cpp:244
msgid "Menu"
msgstr "Мэню"
#: engines/grim/grim.cpp:556
msgid "Cycle Objects Up"
msgstr "Круціць аб’екты ўгару"
#: engines/grim/grim.cpp:561
msgid "Cycle Objects Down"
msgstr "Круціць аб’екты ўніз"
#: engines/grim/grim.cpp:571
msgid "Quick Room Exit"
msgstr "Хуткае выйсьце з пакою"
#: engines/grim/grim.cpp:576
msgid "Examine/Look"
msgstr "Праверыць/Глядзець"
#: engines/grim/grim.cpp:1350
msgid "Error: the game could not be saved."
msgstr "Памылка: ня выйшла захаваць гульню."
#: engines/grim/md5check.cpp:558
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
"Файл %s зьвестак гульні сапсаваны.\n"
"Калі вы ўпэўнены, што гэта ня так, калі ласка, перадайце суполцы ScummVM "
"наступны код разам з назвай файлу й апісаньнем вашай вэрсіі гульні (то бок "
"dvd-box ці jewelcase):"
#: engines/grim/md5check.cpp:565
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to https://wiki.scummvm.org/index.php/Datafiles to see a list of the "
"needed files."
msgstr ""
"Ня выйшла адкрыць файл %s каб праверыць.\n"
"Яго можа ня быць або вы можаце ня мець правоў, каб адкрыць яго.\n"
"Праглядзіце сьпіс патрэбных файлаў тут: https://wiki.scummvm.org/index.php/"
"Datafiles"
#: engines/grim/md5checkdialog.cpp:41
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
"ScummVM зараз праверыць файлы гульні, каб упэўніцца, што вашая гульня працуе "
"найлепшым чынам.\n"
"Гэта можа заняць нейкі час, калі ласка, пачакайце.\n"
"Наступныя запускі гульні правярацца ня будуць."
#: engines/grim/metaengine.cpp:61
msgid "Escape from Monkey Island support is not compiled in"
msgstr "Падтрыманьне Monkey Island не сабранае"
#: engines/grim/resource.cpp:99
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"https://downloads.scummvm.org/frs/extras/patches/gfupd101.exe\n"
"and put it in the game data files directory"
msgstr ""
"Арыґінальнай латкі для Grim Fandango\n"
"бракуе. Калі ласка, заладуйце й\n"
"памясьціце ў тэчку са зьвесткамі гульні:\n"
"https://downloads.scummvm.org/frs/extras/patches/gfupd101.exe"
#: engines/grim/resource.cpp:104
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from https://downloads.scummvm.org/frs/extras/patches/\n"
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language"
msgstr ""
"Арыґінальнай латкі для Escape from Monkey Island\n"
"бракуе. Калі ласка, заладуйце й\n"
"памясьціце ў тэчку са зьвесткамі гульні:\n"
"https://downloads.scummvm.org/frs/extras/patches/"
#: engines/grim/emi/sound/emisound.cpp:653
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
"ПАМЫЛКА: Знойдзена ня ўся мызка!\n"
"Escape from Monkey Island мае дзьве вэрсіі FullMonkeyMap.imt,\n"
"вам трэба скапіяваць абодва файла з абодвух кампактных дыскаў\n"
"ў тэчку Textures/ і пераназваць іх наступным чынам:\n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Дарэчы, копіі гульні Steam ці GOG маюць зьяднаны файл FullMonkeyMap.imt"
#: engines/groovie/detection.cpp:414
msgid "Fast movie speed"
msgstr "Хуткія відэа"
#: engines/groovie/detection.cpp:415
msgid "Play movies at an increased speed"
msgstr "Іграць відэа з павялічанай хуткасьцю"
#: engines/groovie/detection.cpp:434
msgid "Easier AI"
msgstr "Праставаты ШІ"
#: engines/groovie/detection.cpp:435
msgid "Decrease the difficulty of AI puzzles"
msgstr "Памяньшае складанасьць загадак са штучным інтэлектам"
#: engines/groovie/detection.cpp:444
msgid "Updated Credits Music"
msgstr "Абноўленая музыка тытраў"
#: engines/groovie/detection.cpp:445
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr "Граць песьнюThe Final Hour падчас тытраў замест паўтору MIDI-мэлёдый"
#: engines/groovie/metaengine.cpp:52
msgid "GroovieV2 support is not compiled in"
msgstr "Падтрыманьне GroovieV2 не сабранае"
#: engines/groovie/script.cpp:616
msgid "Failed to save game"
msgstr "Ня выйшла захаваць гульню"
#: engines/groovie/script.cpp:795 engines/lab/savegame.cpp:237
2021-10-01 17:15:17 +00:00
msgid "Would you like to save or restore a game?"
msgstr ""
#: engines/hadesch/rooms/daedalus.cpp:213
msgid "The Minotaur minigame is not supported yet. Skipping"
msgstr ""
#: engines/hadesch/rooms/medisle.cpp:647
msgid "The Medusa minigame is not supported yet. Skipping"
msgstr ""
#: engines/hadesch/rooms/troy.cpp:505
msgid "The Troy minigame is not supported yet. Skipping"
msgstr ""
#: engines/hdb/detection.cpp:123
msgid "Enable cheat mode"
msgstr ""
#: engines/hdb/detection.cpp:124
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hdb/metaengine.cpp:193 engines/nancy/input.cpp:177
msgid "Move up"
msgstr ""
#: engines/hdb/metaengine.cpp:199 engines/nancy/input.cpp:183
msgid "Move down"
msgstr ""
#: engines/hdb/metaengine.cpp:205 engines/nancy/input.cpp:189
msgid "Move left"
msgstr ""
#: engines/hdb/metaengine.cpp:211 engines/nancy/input.cpp:195
msgid "Move right"
msgstr ""
#: engines/hdb/metaengine.cpp:217 engines/scumm/help.cpp:127
#: engines/scumm/help.cpp:151 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:223 engines/scumm/help.cpp:249
#: engines/sky/metaengine.cpp:91 engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1475
msgid "Use"
msgstr ""
#: engines/hdb/metaengine.cpp:224
msgid "Clear waypoints"
msgstr ""
#: engines/hdb/metaengine.cpp:250
msgid "Debug"
msgstr ""
#: engines/hopkins/detection.cpp:46 engines/hopkins/detection.cpp:56
msgid "Gore Mode"
msgstr ""
#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
msgid "Enable Gore Mode when available"
msgstr ""
#: engines/hypno/detection.cpp:190 engines/ultima/detection.cpp:78
msgid "Enable cheats"
msgstr ""
#: engines/hypno/detection.cpp:191
msgid "Allow cheats using the C key."
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:61
msgid "Studio audience"
msgstr ""
#: engines/kyra/detection.cpp:62
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:72
msgid "Skip support"
msgstr ""
#: engines/kyra/detection.cpp:73
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:83
msgid "Helium mode"
msgstr ""
#: engines/kyra/detection.cpp:84
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:97
msgid "Smooth scrolling"
msgstr ""
#: engines/kyra/detection.cpp:98
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:110
msgid "Floating cursors"
msgstr ""
#: engines/kyra/detection.cpp:111
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/detection.cpp:122
msgid "Suggest save names"
msgstr ""
#: engines/kyra/detection.cpp:123
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:135
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/detection.cpp:136
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:146
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/detection.cpp:147
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/detection_tables.h:82
msgid "Missing language specific game code and/or resources."
msgstr ""
#: engines/kyra/detection_tables.h:83
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""
#: engines/kyra/detection_tables.h:85
2021-10-01 17:15:17 +00:00
msgid "Demo plays simple animations without using Westwood's Engine."
msgstr ""
#: engines/kyra/detection_tables.h:1447
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1463
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""
#: engines/kyra/metaengine.cpp:116
msgid "Lands of Lore support is not compiled in"
msgstr ""
#: engines/kyra/metaengine.cpp:126
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
#: engines/kyra/metaengine.cpp:132
msgid "Eye of Beholder support is not compiled in"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:367 engines/kyra/engine/lol.cpp:453
#: engines/ultima/ultima4/meta_engine.cpp:224
#: engines/ultima/ultima8/meta_engine.cpp:142
msgid "Interact via Left Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:454
#: engines/ultima/ultima4/meta_engine.cpp:230
#: engines/ultima/ultima8/meta_engine.cpp:148
msgid "Interact via Right Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:461
#: engines/twine/metaengine.cpp:248
msgid "Move Forward"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:462
msgid "Move Back"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:371
msgid "Move Left"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:372
msgid "Move Right"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:373 engines/kyra/engine/lol.cpp:465
#: engines/pegasus/pegasus.cpp:2735 engines/twine/metaengine.cpp:269
#: engines/zvision/metaengine.cpp:140
msgid "Turn Left"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:466
#: engines/pegasus/pegasus.cpp:2742 engines/twine/metaengine.cpp:262
#: engines/zvision/metaengine.cpp:146
msgid "Turn Right"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:375
msgid "Open/Close Inventory"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:376
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:377
msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:378
msgid "Cast Spell"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:381
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:382
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:383
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:384
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:385
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:387
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:457
msgid "Attack 1"
msgstr ""
#: engines/kyra/engine/lol.cpp:458
msgid "Attack 2"
msgstr ""
#: engines/kyra/engine/lol.cpp:459
msgid "Attack 3"
msgstr ""
#: engines/kyra/engine/lol.cpp:460
msgid "Show Map"
msgstr ""
#: engines/kyra/engine/lol.cpp:463
msgid "Slide Left"
msgstr ""
#: engines/kyra/engine/lol.cpp:464
msgid "Slide Right"
msgstr ""
#: engines/kyra/engine/lol.cpp:467
msgid "Rest"
msgstr ""
#: engines/kyra/engine/lol.cpp:468
msgid "Options"
msgstr ""
#: engines/kyra/engine/lol.cpp:469
msgid "Choose Spell"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:595
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:628
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:661
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:279
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the original installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:287
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/lab/engine.cpp:124
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
#: engines/lab/processroom.cpp:329
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
#: engines/lab/speciallocks.cpp:148
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:113
#: engines/sherlock/detection.cpp:119 engines/twine/detection.cpp:746
msgid "TTS Narrator"
msgstr ""
#: engines/made/detection.cpp:62
msgid "Play a digital soundtrack during the opening movie"
msgstr ""
#: engines/made/detection.cpp:63
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
msgstr ""
#: engines/made/detection_tables.h:441 engines/made/detection_tables.h:458
msgid "The game is using unsupported engine"
msgstr ""
#: engines/mads/detection.cpp:62
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/detection.cpp:63
msgid "Shows object names when hovering the mouse over them"
msgstr ""
#: engines/mads/detection.cpp:72 engines/mads/detection.cpp:73
msgid "Animated inventory items"
msgstr ""
#: engines/mads/detection.cpp:82 engines/mads/detection.cpp:83
msgid "Animated game interface"
msgstr ""
#: engines/mads/detection.cpp:92 engines/mads/detection.cpp:93
msgid "Naughty game mode"
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:358
msgid "~Z~ip Mode Activated"
msgstr ""
#: engines/mohawk/dialogs.cpp:114
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""
#: engines/mohawk/dialogs.cpp:117
msgid "~T~ransitions Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:118
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:121
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/dialogs.cpp:122
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:134
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
msgstr ""
#: engines/mohawk/dialogs.cpp:135
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
msgstr ""
#: engines/mohawk/dialogs.cpp:138
msgid "Simulate loading times of old CD drives"
msgstr ""
#: engines/mohawk/dialogs.cpp:139
msgid ""
"Simulate loading times of old CD-ROM drives by adding a random delay during "
"scene transitions."
msgstr ""
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:146
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:150
msgid "Show ~M~ap"
msgstr ""
#: engines/mohawk/dialogs.cpp:155
msgid "Main Men~u~"
msgstr ""
#: engines/mohawk/dialogs.cpp:287
msgid "The new language will be applied after restarting the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:359
msgid "~W~ater Effect Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:361
msgid "Transitions:"
msgstr ""
#: engines/mohawk/dialogs.cpp:366
msgid "Fastest"
msgstr ""
#: engines/mohawk/dialogs.cpp:367
msgid "Normal"
msgstr ""
#: engines/mohawk/dialogs.cpp:368
msgid "Best"
msgstr ""
#: engines/mohawk/metaengine.cpp:292
msgid "Myst ME support not compiled in"
msgstr ""
#: engines/mohawk/metaengine.cpp:297
msgid "Myst support not compiled in"
msgstr ""
#: engines/mohawk/metaengine.cpp:304
msgid "Riven support not compiled in"
msgstr ""
#: engines/mohawk/metaengine.cpp:318
msgid "CSTime support not compiled in"
msgstr ""
#: engines/mohawk/mohawk.cpp:51
msgid "The game is paused. Press any key to continue."
msgstr ""
#: engines/mohawk/myst.cpp:555 engines/mohawk/riven.cpp:819
msgid "Open main menu"
msgstr ""
#: engines/mohawk/myst.cpp:579 engines/mohawk/riven.cpp:843
msgid "Load game state"
msgstr ""
#: engines/mohawk/myst.cpp:584 engines/mohawk/riven.cpp:848
msgid "Save game state"
msgstr ""
#: engines/mohawk/myst.cpp:589 engines/mohawk/riven.cpp:853
msgid "Show options menu"
msgstr ""
#: engines/mohawk/myst.cpp:601
msgid "Drop page"
msgstr ""
#: engines/mohawk/myst.cpp:607 engines/wintermute/keymapper_tables.h:1449
#: engines/wintermute/keymapper_tables.h:1596
#: engines/wintermute/keymapper_tables.h:1645
#: engines/wintermute/keymapper_tables.h:1668
#: engines/wintermute/keymapper_tables.h:1687
#: engines/wintermute/keymapper_tables.h:1720
msgid "Show map"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:282
#: engines/mohawk/riven_stacks/aspit.cpp:348
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/wintermute/keymapper_tables.h:925
msgid "Load game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:299
#: engines/mohawk/riven_stacks/aspit.cpp:370
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid "New game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/preview.cpp:89
msgid "You can't leave the library in the demo."
msgstr ""
#: engines/mohawk/riven.cpp:156
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:157
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:169
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:503
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven.cpp:865
msgid "Move forward"
msgstr ""
#: engines/mohawk/riven.cpp:871
msgid "Move forward left"
msgstr ""
#: engines/mohawk/riven.cpp:875
msgid "Move forward right"
msgstr ""
#: engines/mohawk/riven.cpp:879
msgid "Move backwards"
msgstr ""
#: engines/mohawk/riven.cpp:885 engines/wintermute/keymapper_tables.h:161
#: engines/wintermute/keymapper_tables.h:741
#: engines/wintermute/keymapper_tables.h:2045
#: engines/wintermute/keymapper_tables.h:2146
msgid "Turn left"
msgstr ""
#: engines/mohawk/riven.cpp:891 engines/wintermute/keymapper_tables.h:167
#: engines/wintermute/keymapper_tables.h:746
#: engines/wintermute/keymapper_tables.h:2051
#: engines/wintermute/keymapper_tables.h:2153
msgid "Turn right"
msgstr ""
#: engines/mohawk/riven.cpp:897
msgid "Look up"
msgstr ""
#: engines/mohawk/riven.cpp:902
msgid "Look down"
msgstr ""
#: engines/mohawk/riven.cpp:908
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:203
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:428
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/mutationofjb/util.cpp:32
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr ""
#: engines/myst3/detection.cpp:179 engines/myst3/detection.cpp:193
msgid "PS2 version is not yet supported"
msgstr ""
#: engines/myst3/detection.cpp:212
msgid "Widescreen mod"
msgstr ""
#: engines/myst3/detection.cpp:213
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
#: engines/myst3/myst3.cpp:355
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
#: engines/myst3/myst3.cpp:1569 engines/pegasus/pegasus.cpp:744
msgid "Invalid file name for saving"
msgstr ""
#: engines/nancy/input.cpp:163
msgid "Left Click Interact"
msgstr ""
#: engines/nancy/input.cpp:170
msgid "Right Click Interact"
msgstr ""
#: engines/nancy/input.cpp:201
msgid "Fast move modifier"
msgstr ""
#: engines/nancy/input.cpp:209
msgid "Toggle fast conversation mode"
msgstr ""
#: engines/nancy/input.cpp:214
msgid "Toggle end conversation mode"
msgstr ""
#: engines/nancy/input.cpp:219
msgid "Go to main menu"
msgstr ""
#: engines/nancy/input.cpp:224
msgid "Go to save/load menu"
msgstr ""
#: engines/nancy/input.cpp:229
msgid "Reload last save"
msgstr ""
#: engines/nancy/input.cpp:234
msgid "Go to setup menu"
msgstr ""
#: engines/nancy/input.cpp:239
msgid "Show credits"
msgstr ""
#: engines/nancy/input.cpp:244
msgid "Go to map screen"
msgstr ""
#: engines/nancy/input.cpp:250
msgid "Open general cheat menu"
msgstr ""
#: engines/nancy/input.cpp:255
msgid "Open event flags cheat menu"
msgstr ""
#: engines/nancy/dialogs.cpp:40
msgid "Player Speech"
msgstr ""
#: engines/nancy/dialogs.cpp:40
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:41
msgid "Character Speech"
msgstr ""
#: engines/nancy/dialogs.cpp:41
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid "Use original menus"
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid ""
"Use the original engine's main, save/load, and setup menus. ScummVM's Global "
"Main Menu can still be accessed through its keymap."
msgstr ""
#. I18N: Second Chance is the name of the original engine's autosave system
#: engines/nancy/dialogs.cpp:45
msgid "Enable Second Chance"
msgstr ""
#: engines/nancy/dialogs.cpp:45
msgid ""
"Enable the Second Chance feature, which automatically saves at specific "
"scenes. Enabling this disables timed autosaves."
msgstr ""
#: engines/nancy/dialogs.cpp:47
msgid "Speech Options"
msgstr ""
#: engines/nancy/dialogs.cpp:48
#, fuzzy
msgid "Engine Options"
msgstr "Зьмяніць налады гульні"
#: engines/nancy/dialogs.cpp:103
msgid "General"
msgstr ""
#: engines/nancy/dialogs.cpp:105
msgid "Scene Data"
msgstr ""
#: engines/nancy/dialogs.cpp:106
msgid "Restart the Scene"
msgstr ""
#: engines/nancy/dialogs.cpp:108
msgid "Scene Number"
msgstr ""
#: engines/nancy/dialogs.cpp:110
msgid "Frame Number"
msgstr ""
#. I18N: The Y position (a.k.a vertical scroll) of the background
#: engines/nancy/dialogs.cpp:114
msgid "Background Top (Y)"
msgstr ""
#: engines/nancy/dialogs.cpp:116
msgid "Hints Remaining"
msgstr ""
#: engines/nancy/dialogs.cpp:117
msgid "Easy"
msgstr ""
#: engines/nancy/dialogs.cpp:121
msgid "Hard"
msgstr ""
#: engines/nancy/dialogs.cpp:124
msgid "Player Data"
msgstr ""
#: engines/nancy/dialogs.cpp:125
msgid "Player Time:"
msgstr ""
#: engines/nancy/dialogs.cpp:127
msgid "Days"
msgstr ""
#: engines/nancy/dialogs.cpp:129 engines/nancy/dialogs.cpp:139
msgid "Hours"
msgstr ""
#: engines/nancy/dialogs.cpp:131 engines/nancy/dialogs.cpp:141
msgid "Minutes"
msgstr ""
#: engines/nancy/dialogs.cpp:133
msgid "Player Difficulty Level"
msgstr ""
#: engines/nancy/dialogs.cpp:135
msgid "Software Timer"
msgstr ""
#: engines/nancy/dialogs.cpp:136
msgid "Timer On"
msgstr ""
#: engines/nancy/dialogs.cpp:143
msgid "Seconds"
msgstr ""
#: engines/nancy/dialogs.cpp:212
msgid "Invalid Scene ID!"
msgstr ""
#: engines/neverhood/detection.cpp:141
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:142
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:148
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/detection.cpp:149
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:129
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
#: engines/parallaction/saveload.cpp:193
msgid "Load file"
msgstr ""
#: engines/parallaction/saveload.cpp:200
msgid "Loading game..."
msgstr ""
#: engines/parallaction/saveload.cpp:208
msgid "Save file"
msgstr ""
#: engines/parallaction/saveload.cpp:215
msgid "Saving game..."
msgstr ""
#: engines/parallaction/saveload.cpp:268
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
#: engines/parallaction/saveload.cpp:315
msgid "ScummVM successfully converted all your saved games."
msgstr ""
#: engines/parallaction/saveload.cpp:317
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:2719
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2727
msgid "Down/Zoom Out"
msgstr ""
#: engines/pegasus/pegasus.cpp:2749
msgid "Action/Select"
msgstr ""
#: engines/pegasus/pegasus.cpp:2769
msgid "Display/Hide Inventory Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2776
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2784
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2791
msgid "Display/Hide Info Screen"
msgstr ""
#: engines/pegasus/pegasus.cpp:2798
msgid "Display/Hide Pause Menu"
msgstr ""
#: engines/pegasus/pegasus.cpp:2805
msgid "Toggle Chatty AI"
msgstr ""
#: engines/pegasus/pegasus.cpp:2820
msgid "Save Game"
msgstr ""
#: engines/pegasus/pegasus.cpp:2826
msgid "Load Game"
msgstr ""
#: engines/pink/gui.cpp:219
msgid "This menu item is not yet implemented"
msgstr ""
#: engines/private/detection.cpp:193 engines/private/detection.cpp:212
msgid ""
"Compressed game detected. Please uncompress it as specified in the game "
"description on our Wiki"
msgstr ""
#: engines/queen/detection.cpp:44
msgid "Alternative intro"
msgstr ""
#: engines/queen/detection.cpp:45
msgid "Use an alternative game intro (CD version only)"
msgstr ""
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:789
msgid "Windows Trial version is not supported"
msgstr ""
2021-10-01 17:15:17 +00:00
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:815
2021-10-01 17:15:17 +00:00
msgid "macOS Trial version is not supported"
msgstr ""
2021-10-01 17:15:17 +00:00
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:840
2021-10-01 17:15:17 +00:00
msgid "Pocket PC Trial version is not supported"
msgstr ""
#: engines/saga/metaengine.cpp:112
2021-10-01 17:15:17 +00:00
msgid "I Have No Mouth support not compiled in"
msgstr ""
#: engines/saga/music.cpp:95
#, c-format
msgid ""
"Could not find AdLib instrument definition files\n"
"%s and %s. Without these files,\n"
"the music will not sound the same as the original game."
msgstr ""
#: engines/saga/saga.cpp:228
2021-10-01 17:15:17 +00:00
msgid "Error loading game resources."
msgstr ""
#: engines/sci/detection_tables.h:4350
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""
#: engines/sci/engine/kfile.cpp:484 engines/sci/metaengine.cpp:366
msgid "(Autosave)"
msgstr ""
#: engines/sci/engine/kgraphics32.cpp:361
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/kmisc.cpp:876
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
#: engines/sci/engine/savegame.cpp:1446
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1448
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
#: engines/sci/engine/savegame.cpp:1459
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/graphics/video32.cpp:68
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
#: engines/sci/metaengine.cpp:298
msgid "SCI32 support not compiled in"
msgstr ""
#: engines/sci/resource/resource.cpp:863
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:387
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:411
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:430
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/sci/sci.cpp:509
msgid "Download patch"
msgstr ""
#: engines/sci/sci.cpp:510
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:517
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:848
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:160
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:163
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection.cpp:175
msgid "Show Object Line"
msgstr ""
#: engines/scumm/detection.cpp:176
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/detection.cpp:182
msgid "Use NES Classic Palette"
msgstr ""
#: engines/scumm/detection.cpp:183
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
#: engines/scumm/detection.cpp:189
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
#: engines/scumm/detection.cpp:190
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""
#: engines/scumm/detection.cpp:196
msgid "Play simplified music"
msgstr ""
#: engines/scumm/detection.cpp:197
msgid ""
"This music was presumably intended for low-end Macs, and uses only one "
"channel."
msgstr ""
#: engines/scumm/detection.cpp:203
msgid "Use correct font spacing"
msgstr ""
#: engines/scumm/detection.cpp:204
msgid ""
"Draw text with correct font spacing. This arguably looks better, but doesn't "
"match the original behavior."
msgstr ""
#: engines/scumm/detection.cpp:210
msgid "Enable smooth scrolling"
msgstr ""
#: engines/scumm/detection.cpp:211
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr ""
#: engines/scumm/dialogs.cpp:163
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr ""
#: engines/scumm/dialogs.cpp:164
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:166
msgid "Game Paused. Press SPACE to Continue."
msgstr ""
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:170
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr ""
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:172
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr ""
#: engines/scumm/dialogs.cpp:181
msgid "Insert save/load game disk"
msgstr ""
#: engines/scumm/dialogs.cpp:182
msgid "You must enter a name"
msgstr ""
#: engines/scumm/dialogs.cpp:183
msgid "The game was NOT saved (disk full?)"
msgstr ""
#: engines/scumm/dialogs.cpp:184
msgid "The game was NOT loaded"
msgstr ""
#: engines/scumm/dialogs.cpp:185
#, c-format
msgid "Saving '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:186
#, c-format
msgid "Loading '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:187
msgid "Name your SAVE game"
msgstr ""
#: engines/scumm/dialogs.cpp:188
msgid "Select a game to LOAD"
msgstr ""
#: engines/scumm/dialogs.cpp:189
msgid "Game title)"
msgstr ""
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:275
msgid "~P~revious"
msgstr ""
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:277
msgid "~N~ext"
msgstr ""
#: engines/scumm/dialogs.cpp:614
msgid "Speech Only"
msgstr ""
#: engines/scumm/dialogs.cpp:615
msgid "Speech and Subtitles"
msgstr ""
#: engines/scumm/dialogs.cpp:616
msgid "Subtitles Only"
msgstr ""
#: engines/scumm/dialogs.cpp:624
msgctxt "lowres"
msgid "Speech & Subs"
msgstr ""
#: engines/scumm/dialogs.cpp:670
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:672
msgid "Refer to your Loom(TM) manual for help."
msgstr ""
#: engines/scumm/dialogs.cpp:676
msgid "Practice"
msgstr ""
#: engines/scumm/dialogs.cpp:677
msgid "Expert"
msgstr ""
#: engines/scumm/help.cpp:72
msgid "Common keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:73
msgid "Save / Load dialog"
msgstr ""
#: engines/scumm/help.cpp:75
msgid "Skip line of text"
msgstr ""
#: engines/scumm/help.cpp:76
msgid "Esc"
msgstr ""
#: engines/scumm/help.cpp:76 engines/zvision/metaengine.cpp:215
msgid "Skip cutscene"
msgstr ""
#: engines/scumm/help.cpp:77 engines/wintermute/keymapper_tables.h:2059
msgid "Space"
msgstr ""
#: engines/scumm/help.cpp:77
msgid "Pause game"
msgstr ""
#: engines/scumm/help.cpp:78 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:94 engines/scumm/help.cpp:95
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
msgid "Ctrl"
msgstr ""
#: engines/scumm/help.cpp:78
msgid "Load saved game 1-10"
msgstr ""
#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
msgid "Alt"
msgstr ""
#: engines/scumm/help.cpp:79
msgid "Save game 1-10"
msgstr ""
#: engines/scumm/help.cpp:86
msgid "Music volume up / down"
msgstr ""
#: engines/scumm/help.cpp:87
msgid "Text speed slower / faster"
msgstr ""
#: engines/scumm/help.cpp:88
msgid "Simulate left mouse button"
msgstr ""
#: engines/scumm/help.cpp:89 engines/wintermute/keymapper_tables.h:2114
msgid "Tab"
msgstr ""
#: engines/scumm/help.cpp:89
msgid "Simulate right mouse button"
msgstr ""
#: engines/scumm/help.cpp:92
msgid "Special keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:93
msgid "Show / Hide console"
msgstr ""
#: engines/scumm/help.cpp:94
msgid "Start the debugger"
msgstr ""
#: engines/scumm/help.cpp:95
msgid "Show memory consumption"
msgstr ""
#: engines/scumm/help.cpp:96
msgid "Run in fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:97
msgid "Run in really fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:99
msgid "Switch between graphics filters"
msgstr ""
#: engines/scumm/help.cpp:100
msgid "Increase / Decrease scale factor"
msgstr ""
#: engines/scumm/help.cpp:101
msgid "Toggle aspect-ratio correction"
msgstr ""
#: engines/scumm/help.cpp:106
msgid "* Note that using ctrl-f and"
msgstr ""
#: engines/scumm/help.cpp:107
msgid " ctrl-g are not recommended"
msgstr ""
#: engines/scumm/help.cpp:108
msgid " since they may cause crashes"
msgstr ""
#: engines/scumm/help.cpp:109
msgid " or incorrect game behavior."
msgstr ""
#: engines/scumm/help.cpp:113
msgid "Spinning drafts on the keyboard:"
msgstr ""
#: engines/scumm/help.cpp:115
msgid "Main game controls:"
msgstr ""
#: engines/scumm/help.cpp:120 engines/scumm/help.cpp:135
#: engines/scumm/help.cpp:160
msgid "Push"
msgstr ""
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
msgid "Pull"
msgstr ""
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162 engines/scumm/help.cpp:196
#: engines/scumm/help.cpp:206
msgid "Give"
msgstr ""
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:189
#: engines/scumm/help.cpp:207
msgid "Open"
msgstr ""
#: engines/scumm/help.cpp:125
msgid "Go to"
msgstr ""
#: engines/scumm/help.cpp:126
msgid "Get"
msgstr ""
#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:140
msgid "Read"
msgstr ""
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:146
msgid "New kid"
msgstr ""
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:152
#: engines/scumm/help.cpp:170
msgid "Turn on"
msgstr ""
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
msgid "Turn off"
msgstr ""
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:193 engines/wintermute/keymapper_tables.h:1463
msgid "Walk to"
msgstr ""
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
#: engines/scumm/help.cpp:226 engines/wintermute/keymapper_tables.h:134
#: engines/wintermute/keymapper_tables.h:1469
msgid "Pick up"
msgstr ""
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
msgid "What is"
msgstr ""
#: engines/scumm/help.cpp:145
msgid "Unlock"
msgstr ""
#: engines/scumm/help.cpp:148
msgid "Put on"
msgstr ""
#: engines/scumm/help.cpp:149
msgid "Take off"
msgstr ""
#: engines/scumm/help.cpp:155
msgid "Fix"
msgstr ""
#: engines/scumm/help.cpp:157
msgid "Switch"
msgstr ""
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:227
msgid "Look"
msgstr ""
#: engines/scumm/help.cpp:172 engines/scumm/help.cpp:222
msgid "Talk"
msgstr ""
#: engines/scumm/help.cpp:173
msgid "Travel"
msgstr ""
#: engines/scumm/help.cpp:174
msgid "To Henry / To Indy"
msgstr ""
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:178
msgid "play C minor on distaff"
msgstr ""
#: engines/scumm/help.cpp:179
msgid "play D on distaff"
msgstr ""
#: engines/scumm/help.cpp:180
msgid "play E on distaff"
msgstr ""
#: engines/scumm/help.cpp:181
msgid "play F on distaff"
msgstr ""
#: engines/scumm/help.cpp:182
msgid "play G on distaff"
msgstr ""
#: engines/scumm/help.cpp:183
msgid "play A on distaff"
msgstr ""
#: engines/scumm/help.cpp:184
msgid "play B on distaff"
msgstr ""
#: engines/scumm/help.cpp:185
msgid "play C major on distaff"
msgstr ""
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
msgid "puSh"
msgstr ""
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
msgid "pull (Yank)"
msgstr ""
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:247 engines/wintermute/keymapper_tables.h:128
#: engines/wintermute/keymapper_tables.h:1481
msgid "Talk to"
msgstr ""
#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
#: engines/wintermute/keymapper_tables.h:122
#: engines/wintermute/keymapper_tables.h:1457
msgid "Look at"
msgstr ""
#: engines/scumm/help.cpp:199
msgid "turn oN"
msgstr ""
#: engines/scumm/help.cpp:200
msgid "turn oFf"
msgstr ""
#: engines/scumm/help.cpp:216
msgid "KeyUp"
msgstr ""
#: engines/scumm/help.cpp:216
msgid "Highlight prev dialogue"
msgstr ""
#: engines/scumm/help.cpp:217
msgid "KeyDown"
msgstr ""
#: engines/scumm/help.cpp:217
msgid "Highlight next dialogue"
msgstr ""
#: engines/scumm/help.cpp:221
msgid "Walk"
msgstr ""
#: engines/scumm/help.cpp:225
msgid "Object"
msgstr ""
#: engines/scumm/help.cpp:228
msgid "Black and White / Color"
msgstr ""
#: engines/scumm/help.cpp:231
msgid "Eyes"
msgstr ""
#: engines/scumm/help.cpp:232
msgid "Tongue"
msgstr ""
#: engines/scumm/help.cpp:234
msgid "Punch"
msgstr ""
#: engines/scumm/help.cpp:235
msgid "Kick"
msgstr ""
#: engines/scumm/help.cpp:239
msgid "Regular cursor"
msgstr ""
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:242
msgid "Comm"
msgstr ""
#: engines/scumm/help.cpp:245
msgid "Save / Load / Options"
msgstr ""
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr ""
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr ""
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr ""
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr ""
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr ""
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr ""
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr ""
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr ""
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr ""
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr ""
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr ""
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr ""
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr ""
#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr ""
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr ""
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr ""
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr ""
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr ""
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr ""
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr ""
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr ""
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr ""
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr ""
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr ""
#: engines/scumm/help.cpp:330
msgid "Biplane controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:331
msgid "Fly to upper left"
msgstr ""
#: engines/scumm/help.cpp:332
msgid "Fly to left"
msgstr ""
#: engines/scumm/help.cpp:333
msgid "Fly to lower left"
msgstr ""
#: engines/scumm/help.cpp:334
msgid "Fly upwards"
msgstr ""
#: engines/scumm/help.cpp:335
msgid "Fly straight"
msgstr ""
#: engines/scumm/help.cpp:336
msgid "Fly down"
msgstr ""
#: engines/scumm/help.cpp:337
msgid "Fly to upper right"
msgstr ""
#: engines/scumm/help.cpp:338
msgid "Fly to right"
msgstr ""
#: engines/scumm/help.cpp:339
msgid "Fly to lower right"
msgstr ""
#: engines/scumm/input.cpp:574
msgid "Snap scroll on"
msgstr ""
#: engines/scumm/input.cpp:576
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:589
msgid "Music volume: "
msgstr ""
#: engines/scumm/input.cpp:606
msgid "Subtitle speed: "
msgstr ""
#: engines/scumm/metaengine.cpp:329
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/metaengine.cpp:420
msgid "HE v71+ support is not compiled in"
msgstr ""
#: engines/scumm/metaengine.cpp:444
msgid "SCUMM v7-8 support is not compiled in"
msgstr ""
#: engines/scumm/scumm.cpp:542
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be achieved by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""
#: engines/scumm/scumm.cpp:1351
msgid ""
"Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n"
"be disabled."
msgstr ""
#: engines/scumm/scumm.cpp:1377
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
#: engines/scumm/scumm.cpp:1399
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/scumm/scumm.cpp:1669
msgid ""
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
"compression is not supported anymore for this game, audio will be disabled.\n"
"Please copy the game from the original media without compression."
msgstr ""
#: engines/scumm/scumm.cpp:2140
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:3068
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:652
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:657
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/detection.cpp:68
msgid "Pixellated scene transitions"
msgstr ""
#: engines/sherlock/detection.cpp:69
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/detection.cpp:78
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/detection.cpp:79
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/detection.cpp:88
msgid "Show character portraits"
msgstr ""
#: engines/sherlock/detection.cpp:89
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/detection.cpp:98
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/detection.cpp:99
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:108
msgid "Transparent windows"
msgstr ""
#: engines/sherlock/detection.cpp:109
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/detection.cpp:36
msgid "Floppy intro"
msgstr ""
#: engines/sky/detection.cpp:37
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
#: engines/sky/metaengine.cpp:85
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/metaengine.cpp:103
msgid "Skip / Close"
msgstr ""
#: engines/sky/metaengine.cpp:111
msgid "Open control panel"
msgstr ""
#: engines/sky/metaengine.cpp:127
msgid "Toggle fast mode"
msgstr ""
#: engines/sky/metaengine.cpp:132
msgid "Toggle really fast mode"
msgstr ""
#: engines/sky/metaengine.cpp:202
2021-10-01 17:12:19 +00:00
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""
#: engines/stark/detection.cpp:375
msgid "Load modded assets"
msgstr ""
#: engines/stark/detection.cpp:376
msgid "Enable loading of external replacement assets."
msgstr ""
#: engines/stark/detection.cpp:384
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
#: engines/stark/detection.cpp:385
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
#: engines/stark/detection.cpp:393 engines/ultima/detection.cpp:118
msgid "Enable font anti-aliasing"
msgstr ""
#: engines/stark/detection.cpp:394 engines/ultima/detection.cpp:119
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
#: engines/stark/stark.cpp:106
msgid "Software renderer does not support modded assets"
msgstr ""
#: engines/stark/stark.cpp:291
msgid "You are missing recommended data files:"
msgstr ""
#: engines/stark/stark.cpp:305
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
#: engines/stark/stark.cpp:312
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
#: engines/stark/stark.cpp:318
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
#: engines/stark/stark.cpp:324
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
#: engines/supernova/supernova.cpp:190
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:474
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:484
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:527
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:831
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
#: engines/supernova/supernova.cpp:832
msgid "Failed to load temporary game state."
msgstr ""
#: engines/supernova/detection.cpp:41
msgid "Improved mode"
msgstr ""
#: engines/supernova/detection.cpp:42
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:531
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:552 engines/sword2/animation.cpp:448
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:464
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
#: engines/sword1/animation.cpp:575 engines/sword2/animation.cpp:473
#, c-format
msgid "Cutscene '%s' not found"
msgstr ""
#: engines/sword1/control.cpp:886
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/sword1/control.cpp:1260
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
#: engines/sword1/control.cpp:1263
msgid "Keep the old one"
msgstr ""
#: engines/sword1/control.cpp:1263
msgid "Keep the new one"
msgstr ""
#: engines/sword1/logic.cpp:1634
msgid "This is the end of the Broken Sword 1 Demo"
msgstr ""
#: engines/sword2/animation.cpp:428
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
#: engines/sword2/detection.cpp:32
msgid "Show object labels"
msgstr ""
#: engines/sword2/detection.cpp:33
msgid "Show labels for objects on mouse hover"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:48
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:120
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
#: engines/tinsel/detection_tables.h:481
msgid "Saturn CD version is not yet supported"
msgstr ""
#: engines/tony/tony.cpp:248
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:215
#, c-format
msgid "Saved game in slot #%d "
msgstr ""
#: engines/toon/toon.cpp:219
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""
#: engines/toon/toon.cpp:232
#, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
#: engines/toon/toon.cpp:236
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr ""
#: engines/toon/toon.cpp:1563
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr ""
#: engines/twine/detection.cpp:253
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
#: engines/twine/detection.cpp:667
msgid "Enable wall collisions"
msgstr ""
#: engines/twine/detection.cpp:668
msgid "Enable the original wall collision damage"
msgstr ""
#: engines/twine/detection.cpp:675
msgid "Disable save menu"
msgstr ""
#: engines/twine/detection.cpp:676
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
#: engines/twine/detection.cpp:682
msgid "Enable debug mode"
msgstr ""
#: engines/twine/detection.cpp:683
msgid "Enable the debug mode"
msgstr ""
#: engines/twine/detection.cpp:689
msgid "Enable audio CD"
msgstr ""
#: engines/twine/detection.cpp:690
msgid "Enable the original audio cd track"
msgstr ""
#: engines/twine/detection.cpp:696
msgid "Enable sound"
msgstr ""
#: engines/twine/detection.cpp:697
msgid "Enable the sound for the game"
msgstr ""
#: engines/twine/detection.cpp:703
msgid "Enable voices"
msgstr ""
#: engines/twine/detection.cpp:704
msgid "Enable the voices for the game"
msgstr ""
#: engines/twine/detection.cpp:710
msgid "Enable text"
msgstr ""
#: engines/twine/detection.cpp:711
msgid "Enable the text for the game"
msgstr ""
#: engines/twine/detection.cpp:717
msgid "Enable movies"
msgstr ""
#: engines/twine/detection.cpp:718
msgid "Enable the cutscenes for the game"
msgstr ""
#: engines/twine/detection.cpp:724
msgid "Enable mouse"
msgstr ""
#: engines/twine/detection.cpp:725
msgid "Enable the mouse for the UI"
msgstr ""
#: engines/twine/detection.cpp:731
msgid "Use the USA version"
msgstr ""
#: engines/twine/detection.cpp:732
msgid "Enable the USA specific version flags"
msgstr ""
#: engines/twine/detection.cpp:738 engines/ultima/detection.cpp:84
msgid "Enable high resolution"
msgstr ""
#: engines/twine/detection.cpp:739 engines/ultima/detection.cpp:85
msgid "Enable a higher resolution for the game"
msgstr ""
#: engines/twine/metaengine.cpp:104
msgid "Debug Next Room"
msgstr ""
#: engines/twine/metaengine.cpp:109
msgid "Debug Previous Room"
msgstr ""
#: engines/twine/metaengine.cpp:114
msgid "Debug Apply Celling Grid"
msgstr ""
#: engines/twine/metaengine.cpp:119
msgid "Debug Increase Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:124
msgid "Debug Decrease Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:129
msgid "Debug Grid Camera Up"
msgstr ""
#: engines/twine/metaengine.cpp:134
msgid "Debug Grid Camera Down"
msgstr ""
#: engines/twine/metaengine.cpp:139
msgid "Debug Grid Camera Left"
msgstr ""
#: engines/twine/metaengine.cpp:145
msgid "Debug Grid Camera Right"
msgstr ""
#: engines/twine/metaengine.cpp:150
msgid "Place actor at center of screen"
msgstr ""
#: engines/twine/metaengine.cpp:155
msgid "Debug Menu"
msgstr ""
#: engines/twine/metaengine.cpp:160
msgid "Debug Menu Execute"
msgstr ""
#: engines/twine/metaengine.cpp:165 engines/twine/metaengine.cpp:185
msgid "Normal Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:170 engines/twine/metaengine.cpp:190
msgid "Athletic Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:175 engines/twine/metaengine.cpp:195
msgid "Aggressive Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:180 engines/twine/metaengine.cpp:200
msgid "Discreet Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:205
msgid "Behaviour Action"
msgstr ""
#: engines/twine/metaengine.cpp:211
msgid "Change Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:223
msgid "Options Menu"
msgstr ""
#: engines/twine/metaengine.cpp:235
msgid "Use Selected Object"
msgstr ""
#: engines/twine/metaengine.cpp:241
msgid "Throw Magic Ball"
msgstr ""
#: engines/twine/metaengine.cpp:255
msgid "Move Backward"
msgstr ""
#: engines/twine/metaengine.cpp:276
msgid "Use Protopack"
msgstr ""
#: engines/twine/metaengine.cpp:281
msgid "Open Holomap"
msgstr ""
#: engines/twine/metaengine.cpp:294
msgid "Special Action"
msgstr ""
#: engines/twine/metaengine.cpp:300 engines/wintermute/keymapper_tables.h:60
msgid "Escape"
msgstr ""
#: engines/twine/metaengine.cpp:313
msgid "Accept"
msgstr ""
#: engines/twine/metaengine.cpp:321 engines/twine/metaengine.cpp:373
#: engines/twine/metaengine.cpp:389
msgid "Abort"
msgstr ""
#: engines/twine/metaengine.cpp:359
msgid "Next Page"
msgstr ""
#: engines/twine/metaengine.cpp:426
msgid "Previous location"
msgstr ""
#: engines/twine/metaengine.cpp:431
msgid "Next location"
msgstr ""
#: engines/twine/parser/text.cpp:33
msgctxt "Options menu"
msgid "High resolution on"
msgstr ""
#: engines/twine/parser/text.cpp:34
msgctxt "Options menu"
msgid "High resolution off"
msgstr ""
#: engines/twine/parser/text.cpp:35
msgctxt "Options menu"
msgid "Wall collision on"
msgstr ""
#: engines/twine/parser/text.cpp:36
msgctxt "Options menu"
msgid "Wall collision off"
msgstr ""
#: engines/ultima/detection.cpp:66
msgid "Enable frame skipping"
msgstr ""
#: engines/ultima/detection.cpp:67
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
#: engines/ultima/detection.cpp:72
msgid "Enable frame limiting"
msgstr ""
#: engines/ultima/detection.cpp:73
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
#: engines/ultima/detection.cpp:79
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
#: engines/ultima/detection.cpp:94
msgid "Play foot step sounds"
msgstr ""
#: engines/ultima/detection.cpp:95
msgid "Plays sound when the player moves."
msgstr ""
#: engines/ultima/detection.cpp:100
msgid "Enable jump to mouse position"
msgstr ""
#: engines/ultima/detection.cpp:101
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
#: engines/ultima/detection.cpp:112
msgid "Enable font replacement"
msgstr ""
#: engines/ultima/detection.cpp:113
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
#: engines/ultima/detection.cpp:128
msgid "Camera moves with Silencer"
msgstr ""
#: engines/ultima/detection.cpp:129
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
#: engines/ultima/detection.cpp:142
msgid "Always enable Christmas easter-egg"
msgstr ""
#: engines/ultima/detection.cpp:143
msgid "Enable the Christmas music at any time of year."
msgstr ""
#: engines/ultima/shared/early/ultima_early.cpp:70
msgid "Could not find correct ultima.dat datafile"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:80
#, c-format
msgid "Could not locate engine data %s"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:98
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:387
#, c-format
msgid "loading quick save %d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:392
#, c-format
msgid "saving quick save %d"
msgstr ""
#: engines/ultima/nuvie/meta_engine.cpp:38
msgid "Original Save"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:211
msgid "Transfer Character"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:135
msgid "Ultima VIII"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:135
msgid "Crusader"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:178
msgid "Ultima VIII Cheats"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:193
msgid "Ultima VIII Debug"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:299
msgid "[corrupt]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:302
msgid "[outdated]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:305
msgid "[too modern]"
msgstr ""
#: engines/wintermute/detection.cpp:52
msgid "Show FPS-counter"
msgstr ""
#: engines/wintermute/detection.cpp:53
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
#: engines/wintermute/detection.cpp:62
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/detection.cpp:63
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/wintermute/metaengine.cpp:64
msgid "FoxTail support is not compiled in"
msgstr ""
#: engines/wintermute/metaengine.cpp:70
msgid "Hero Craft support is not compiled in"
msgstr ""
#: engines/wintermute/metaengine.cpp:76
msgid "Wintermute3D support is not compiled in"
msgstr ""
#: engines/wintermute/wintermute.cpp:148
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr ""
#: engines/wintermute/wintermute.cpp:159
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:170
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:181
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
msgstr ""
#: engines/wintermute/keymapper_tables.h:149
#: engines/wintermute/keymapper_tables.h:731
#: engines/wintermute/keymapper_tables.h:2039
#: engines/wintermute/keymapper_tables.h:2139
msgid "Walk forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:155
#: engines/wintermute/keymapper_tables.h:736
#: engines/wintermute/keymapper_tables.h:2161
msgid "Walk backward"
msgstr ""
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:174
#: engines/wintermute/keymapper_tables.h:685
#: engines/wintermute/keymapper_tables.h:1778
msgid "Show scene geometry"
msgstr ""
#: engines/wintermute/keymapper_tables.h:183
#: engines/wintermute/keymapper_tables.h:199
#: engines/wintermute/keymapper_tables.h:630
#: engines/wintermute/keymapper_tables.h:906
#: engines/wintermute/keymapper_tables.h:1103
#: engines/wintermute/keymapper_tables.h:1231
msgid "Previous page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:190
#: engines/wintermute/keymapper_tables.h:207
#: engines/wintermute/keymapper_tables.h:638
#: engines/wintermute/keymapper_tables.h:913
#: engines/wintermute/keymapper_tables.h:1110
#: engines/wintermute/keymapper_tables.h:1236
msgid "Next page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:239
#: engines/wintermute/keymapper_tables.h:262
#: engines/wintermute/keymapper_tables.h:313
#: engines/wintermute/keymapper_tables.h:352
#: engines/wintermute/keymapper_tables.h:389
#: engines/wintermute/keymapper_tables.h:499
#: engines/wintermute/keymapper_tables.h:526
#: engines/wintermute/keymapper_tables.h:651
#: engines/wintermute/keymapper_tables.h:785
#: engines/wintermute/keymapper_tables.h:812
#: engines/wintermute/keymapper_tables.h:833
#: engines/wintermute/keymapper_tables.h:858
#: engines/wintermute/keymapper_tables.h:885
#: engines/wintermute/keymapper_tables.h:1045
#: engines/wintermute/keymapper_tables.h:1291
#: engines/wintermute/keymapper_tables.h:1338
#: engines/wintermute/keymapper_tables.h:1395
#: engines/wintermute/keymapper_tables.h:1421
#: engines/wintermute/keymapper_tables.h:1583
#: engines/wintermute/keymapper_tables.h:1632
#: engines/wintermute/keymapper_tables.h:1680
#: engines/wintermute/keymapper_tables.h:1713
#: engines/wintermute/keymapper_tables.h:1906
#: engines/wintermute/keymapper_tables.h:2026
msgid "Show hints"
msgstr ""
#: engines/wintermute/keymapper_tables.h:249
#: engines/wintermute/keymapper_tables.h:396
#: engines/wintermute/keymapper_tables.h:658
#: engines/wintermute/keymapper_tables.h:864
#: engines/wintermute/keymapper_tables.h:1365
#: engines/wintermute/keymapper_tables.h:1442
#: engines/wintermute/keymapper_tables.h:1590
#: engines/wintermute/keymapper_tables.h:1602
#: engines/wintermute/keymapper_tables.h:1611
#: engines/wintermute/keymapper_tables.h:1873
msgid "Show inventory"
msgstr ""
#: engines/wintermute/keymapper_tables.h:269
#: engines/wintermute/keymapper_tables.h:332
#: engines/wintermute/keymapper_tables.h:367
#: engines/wintermute/keymapper_tables.h:402
#: engines/wintermute/keymapper_tables.h:506
#: engines/wintermute/keymapper_tables.h:533
#: engines/wintermute/keymapper_tables.h:1855
#: engines/wintermute/keymapper_tables.h:1913
msgid "GUI variant A"
msgstr ""
#: engines/wintermute/keymapper_tables.h:276
#: engines/wintermute/keymapper_tables.h:339
#: engines/wintermute/keymapper_tables.h:374
#: engines/wintermute/keymapper_tables.h:408
#: engines/wintermute/keymapper_tables.h:513
#: engines/wintermute/keymapper_tables.h:540
#: engines/wintermute/keymapper_tables.h:1861
#: engines/wintermute/keymapper_tables.h:1919
msgid "GUI variant B"
msgstr ""
#: engines/wintermute/keymapper_tables.h:283
#: engines/wintermute/keymapper_tables.h:414
#: engines/wintermute/keymapper_tables.h:547
#: engines/wintermute/keymapper_tables.h:1117
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:288
#: engines/wintermute/keymapper_tables.h:419
#: engines/wintermute/keymapper_tables.h:552
#: engines/wintermute/keymapper_tables.h:1122
msgid "Phone up button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:294
#: engines/wintermute/keymapper_tables.h:425
#: engines/wintermute/keymapper_tables.h:558
#: engines/wintermute/keymapper_tables.h:1128
msgid "Phone down button"
msgstr ""
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:360
msgid "Alternative action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:431
#: engines/wintermute/keymapper_tables.h:564
#: engines/wintermute/keymapper_tables.h:1134
msgid "Phone 0 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:436
#: engines/wintermute/keymapper_tables.h:569
#: engines/wintermute/keymapper_tables.h:1139
#: engines/wintermute/keymapper_tables.h:1740
msgid "Phone 1 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:441
#: engines/wintermute/keymapper_tables.h:574
#: engines/wintermute/keymapper_tables.h:1144
#: engines/wintermute/keymapper_tables.h:1745
msgid "Phone 2 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:446
#: engines/wintermute/keymapper_tables.h:579
#: engines/wintermute/keymapper_tables.h:1149
#: engines/wintermute/keymapper_tables.h:1750
msgid "Phone 3 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:451
#: engines/wintermute/keymapper_tables.h:584
#: engines/wintermute/keymapper_tables.h:1154
msgid "Phone 4 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:456
#: engines/wintermute/keymapper_tables.h:589
#: engines/wintermute/keymapper_tables.h:1159
msgid "Phone 5 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:461
#: engines/wintermute/keymapper_tables.h:594
#: engines/wintermute/keymapper_tables.h:1164
msgid "Phone 6 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:466
#: engines/wintermute/keymapper_tables.h:599
#: engines/wintermute/keymapper_tables.h:1169
msgid "Phone 7 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:471
#: engines/wintermute/keymapper_tables.h:604
#: engines/wintermute/keymapper_tables.h:1174
msgid "Phone 8 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:476
#: engines/wintermute/keymapper_tables.h:609
#: engines/wintermute/keymapper_tables.h:1179
msgid "Phone 9 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:481
#: engines/wintermute/keymapper_tables.h:614
#: engines/wintermute/keymapper_tables.h:1184
msgid "Phone * button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:486
#: engines/wintermute/keymapper_tables.h:619
#: engines/wintermute/keymapper_tables.h:1189
msgid "Phone # button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:664
#: engines/wintermute/keymapper_tables.h:1345
msgid "Show help"
msgstr ""
#: engines/wintermute/keymapper_tables.h:670
#: engines/wintermute/keymapper_tables.h:871
#: engines/wintermute/keymapper_tables.h:892
#: engines/wintermute/keymapper_tables.h:1298
#: engines/wintermute/keymapper_tables.h:1324
#: engines/wintermute/keymapper_tables.h:1351
#: engines/wintermute/keymapper_tables.h:1407
#: engines/wintermute/keymapper_tables.h:1428
#: engines/wintermute/keymapper_tables.h:1618
#: engines/wintermute/keymapper_tables.h:1892
#: engines/wintermute/keymapper_tables.h:2094
msgid "Scroll up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:677
#: engines/wintermute/keymapper_tables.h:878
#: engines/wintermute/keymapper_tables.h:899
#: engines/wintermute/keymapper_tables.h:1305
#: engines/wintermute/keymapper_tables.h:1331
#: engines/wintermute/keymapper_tables.h:1358
#: engines/wintermute/keymapper_tables.h:1414
#: engines/wintermute/keymapper_tables.h:1435
#: engines/wintermute/keymapper_tables.h:1625
#: engines/wintermute/keymapper_tables.h:1899
#: engines/wintermute/keymapper_tables.h:2099
msgid "Scroll down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:690
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/keymapper_tables.h:700
#: engines/wintermute/keymapper_tables.h:819
msgid "Volume max"
msgstr ""
#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:706
msgid "Show debug parser"
msgstr ""
#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:714
#: engines/wintermute/keymapper_tables.h:853
#: engines/wintermute/keymapper_tables.h:1504
#: engines/wintermute/keymapper_tables.h:1756
#: engines/wintermute/keymapper_tables.h:1801
msgid "Debug print"
msgstr ""
#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:720
#: engines/wintermute/keymapper_tables.h:1772
msgid "Exit"
msgstr ""
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:726
msgid "Light helper window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:751
msgid "Run forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:756
msgid "Run backward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:761
msgid "Turn left fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:766
msgid "Turn right fast"
msgstr ""
#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:772
msgid "Show blueprint"
msgstr ""
#: engines/wintermute/keymapper_tables.h:792
#: engines/wintermute/keymapper_tables.h:1510
#: engines/wintermute/keymapper_tables.h:1693
#: engines/wintermute/keymapper_tables.h:1726
#: engines/wintermute/keymapper_tables.h:2012
msgid "Next action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:799
#: engines/wintermute/keymapper_tables.h:1518
#: engines/wintermute/keymapper_tables.h:1700
#: engines/wintermute/keymapper_tables.h:1733
#: engines/wintermute/keymapper_tables.h:2020
msgid "Previous action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:826
msgid "Volume off"
msgstr ""
#: engines/wintermute/keymapper_tables.h:840
msgid "Change font size"
msgstr ""
#: engines/wintermute/keymapper_tables.h:920
msgid "Save game"
msgstr ""
#: engines/wintermute/keymapper_tables.h:935
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/keymapper_tables.h:940
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/keymapper_tables.h:945
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/keymapper_tables.h:955
#: engines/wintermute/keymapper_tables.h:1286
#: engines/wintermute/keymapper_tables.h:1795
msgid "Cancel waiting"
msgstr ""
#: engines/wintermute/keymapper_tables.h:965
msgid "First page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:970
msgid "Last page"
msgstr ""
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:978
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:994
msgid "Show game credits"
msgstr ""
#: engines/wintermute/keymapper_tables.h:999
msgid "Play selected music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1004
msgid "Select next music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1009
msgid "Play note 1: A"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1014
msgid "Play note 2: F#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1019
msgid "Play note 3: D#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1024
msgid "Play note 4: C#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1029
msgid "Play note 5: E"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1034
msgid "Play note 6: G#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1039
msgid "Play note 7: B"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1052
msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1057
msgid "Ability: Push"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1062
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1067
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1072
msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1077
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1082
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1087
msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1200
msgid "Show hints / Dance move"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1207
msgid "Dance move up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1213
msgid "Dance move down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1219
msgid "Dance move left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1225
msgid "Dance move right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1255
msgid "Cancel input"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1317
#, fuzzy
msgid "Toggle subtitles"
msgstr "Субтытры"
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1387
msgid "Shift key"
msgstr ""
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1489
msgid "Chapayev's action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1537
#: engines/wintermute/keymapper_tables.h:1790
#: engines/wintermute/keymapper_tables.h:1886
msgid "Settings"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1542
msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1547
msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1552
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1557
msgid "Dialogue answer 4"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1568
msgid "Spin wheel slower"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1576
msgid "Spin wheel faster"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1654
msgid "Zoom out"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1661
msgid "Zoom in"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1674
#: engines/wintermute/keymapper_tables.h:1880
msgid "Show journal"
msgstr ""
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1807
msgid "Bezier window"
msgstr ""
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1824
msgid "Droid's action"
msgstr ""
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:1932
msgid "Rotate"
msgstr ""
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:1958
msgid "Drop"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1966
msgid "Player 1: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1971
msgid "Player 1: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1976
msgid "Player 1: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1981
msgid "Player 1: Right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1986
msgid "Player 2: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1991
msgid "Player 2: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1996
msgid "Player 2: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2001
msgid "Player 2: Right"
msgstr ""
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2007
msgid "Debug FPS"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2104
msgid "F1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2109
msgid "Key i"
msgstr ""
#: engines/xeen/detection.cpp:55
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:56
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:65
msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:66
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/xeen/saves.cpp:290
msgid "Failed to autosave"
msgstr ""
#: engines/zvision/detection_tables.h:60
msgid "Double FPS"
msgstr ""
#: engines/zvision/detection_tables.h:61
msgid "Increase framerate from 30 to 60 FPS"
msgstr ""
#: engines/zvision/detection_tables.h:70
msgid "Enable Venus"
msgstr ""
#: engines/zvision/detection_tables.h:71
msgid "Enable the Venus help system"
msgstr ""
#: engines/zvision/detection_tables.h:80
msgid "Disable animation while turning"
msgstr ""
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning in panorama mode"
msgstr ""
#: engines/zvision/detection_tables.h:90
msgid "Use high resolution MPEG video"
msgstr ""
#: engines/zvision/detection_tables.h:91
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
#: engines/zvision/file/save_manager.cpp:221
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#: engines/zvision/metaengine.cpp:128
msgid "Look Up"
msgstr ""
#: engines/zvision/metaengine.cpp:134
msgid "Look Down"
msgstr ""
#: engines/zvision/metaengine.cpp:169
msgid "Spellbook"
msgstr ""
#: engines/zvision/metaengine.cpp:175
msgid "Score"
msgstr ""
#: engines/zvision/metaengine.cpp:181
msgid "Put away object"
msgstr ""
#: engines/zvision/metaengine.cpp:187
msgid "Extract coin"
msgstr ""
#: engines/zvision/metaengine.cpp:208
msgid "Preferences"
msgstr ""
#: engines/zvision/zvision.cpp:309
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
2021-10-01 17:15:17 +00:00
#~ msgid "Swap Menu and Back buttons"
#~ msgstr "Памяняць кнопкі „Мэню“ й „Назад“"
2021-10-01 17:15:17 +00:00
#, fuzzy
#~| msgid "Language:"
#~ msgid "Game language:"
#~ msgstr "Мова:"