scummvm/po/hi.po

8558 lines
215 KiB
Plaintext
Raw Normal View History

2020-09-17 11:25:24 +00:00
# LANGUAGE translation for ScummVM.
# Copyright (C) YEAR ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2022-05-22 20:08+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Aashwin Vaish <aashwin.vaish@research.iiit.ac.in>\n"
"Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
"scummvm/hi/>\n"
2020-09-17 11:25:24 +00:00
"Language: hi\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
"X-Generator: Weblate 4.4\n"
2020-10-01 03:22:45 +05:30
"X-Language-name: Hindi\n"
2020-09-17 11:25:24 +00:00
#. I18N: built on <build date> with <compiler>
#: gui/about.cpp:104
#, fuzzy, c-format
#| msgid "(built on %s)"
msgid "(built on %s with %s)"
msgstr "(%s को बनाया गया)"
2020-09-17 11:25:24 +00:00
#: gui/about.cpp:111
2020-11-29 16:45:21 +01:00
msgid "Features compiled in:"
msgstr "सुविधा बनाए गए:"
2020-09-17 11:25:24 +00:00
#: gui/about.cpp:120
2020-11-29 16:45:21 +01:00
msgid "Available engines:"
msgstr "उपलब्ध इंजन :"
2020-09-17 11:25:24 +00:00
#: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90
2020-11-29 16:45:21 +01:00
msgid "Show hidden files"
msgstr "छिपी हुई फाइलें दिखायें"
2020-09-17 11:25:24 +00:00
#: gui/browser.cpp:74
2020-11-29 16:45:21 +01:00
msgid "Show files marked with the hidden attribute"
msgstr ""
#: gui/browser.cpp:78 gui/remotebrowser.cpp:56
2020-11-29 16:45:21 +01:00
msgid "Go up"
msgstr "ऊपर जाएँ"
2020-11-29 16:45:21 +01:00
#: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
2020-11-29 16:45:21 +01:00
msgid "Go to previous directory level"
msgstr "पिछले फोल्डर स्तर पे जाएँ"
2020-11-29 16:45:21 +01:00
#: gui/browser.cpp:80 gui/remotebrowser.cpp:58
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Go up"
msgstr "ऊपर जाएँ"
2020-11-29 16:45:21 +01:00
#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/downloadiconsdialog.cpp:161
#: gui/editgamedialog.cpp:384 gui/editrecorddialog.cpp:66
#: gui/filebrowser-dialog.cpp:68 gui/fluidsynth-dialog.cpp:152
#: gui/massadd.cpp:91 gui/options.cpp:2104 gui/predictivedialog.cpp:68
#: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:154
#: gui/remotebrowser.cpp:59 gui/saveload-dialog.cpp:62
#: gui/saveload-dialog.cpp:406 gui/saveload-dialog.cpp:477
#: gui/saveload-dialog.cpp:781 gui/saveload-dialog.cpp:1174
#: gui/themebrowser.cpp:54 gui/unknown-game-dialog.cpp:53
#: engines/engine.cpp:714 backends/dialogs/gtk/gtk-dialogs.cpp:63
#: backends/events/default/default-events.cpp:194
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:201
#: engines/buried/saveload.cpp:69 engines/cine/saveload.cpp:863
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/mohawk/riven_stacks/aspit.cpp:371
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/nancy/dialogs.cpp:100
#: engines/parallaction/saveload.cpp:270 engines/scumm/dialogs.cpp:178
#: engines/sword1/control.cpp:888 engines/wintermute/wintermute.cpp:182
2020-11-29 16:45:21 +01:00
msgid "Cancel"
msgstr "रद्द करें"
2020-11-29 16:45:21 +01:00
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69
#: gui/remotebrowser.cpp:60 gui/themebrowser.cpp:55
#: backends/dialogs/gtk/gtk-dialogs.cpp:62
#: backends/dialogs/macosx/macosx-dialogs.mm:144
#: backends/dialogs/win32/win32-dialogs.cpp:136
2020-11-29 16:45:21 +01:00
msgid "Choose"
msgstr "चुनें"
#: gui/downloaddialog.cpp:48
2020-11-29 16:45:21 +01:00
msgid "Select directory where to download game data"
msgstr "उस फोल्डर को चुने जहाँ गेम डेटा डाउनलोड करना है"
2020-11-29 16:45:21 +01:00
#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:583 gui/launcher.cpp:274
2020-11-29 16:45:21 +01:00
msgid "Select directory with game data"
msgstr "उस फोल्डर को चुने जिसमे गेम डेटा है"
2020-11-29 16:45:21 +01:00
#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:226
2020-11-29 16:45:21 +01:00
msgid "From: "
msgstr "स्रोत: "
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
2020-11-29 16:45:21 +01:00
msgid "To: "
msgstr "गंतव्य: "
#: gui/downloaddialog.cpp:63 gui/downloadiconsdialog.cpp:93
#: gui/downloadiconsdialog.cpp:136 gui/downloadiconsdialog.cpp:146
#: gui/downloadiconsdialog.cpp:168 gui/downloadiconsdialog.cpp:182
2020-11-29 16:45:21 +01:00
msgid "Cancel download"
msgstr "डाउनलोड रद्द करें"
2020-11-29 16:45:21 +01:00
#: gui/downloaddialog.cpp:65
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Cancel download"
msgstr "डाउनलोड रद्द करें"
2020-11-29 16:45:21 +01:00
#: gui/downloaddialog.cpp:67 gui/downloadiconsdialog.cpp:94
#: gui/downloadiconsdialog.cpp:172
2020-11-29 16:45:21 +01:00
msgid "Hide"
msgstr "छिपाएं"
2020-11-29 16:45:21 +01:00
#: gui/downloaddialog.cpp:117
2020-11-29 16:45:21 +01:00
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"ऐसा लगता है की आपका कनेक्शन सीमित है। क्या आप इसके द्वारा ही डाउनलोड करना चाहते हैं?"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152
#: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:398 gui/launcher.cpp:427 gui/launcher.cpp:470
#: gui/options.cpp:3063 gui/options.cpp:3101
#: backends/events/default/default-events.cpp:194 engines/buried/buried.cpp:580
#: engines/director/events.cpp:91 engines/grim/grim.cpp:357
#: engines/kyra/gui/saveload_eob.cpp:597 engines/kyra/gui/saveload_eob.cpp:630
#: engines/parallaction/metaengine.cpp:145
#: engines/sci/graphics/controls32.cpp:927
2020-11-29 16:45:21 +01:00
msgid "Yes"
msgstr "हाँ"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:398 gui/launcher.cpp:427 gui/launcher.cpp:470
#: gui/options.cpp:3063 gui/options.cpp:3101 engines/buried/buried.cpp:580
#: engines/director/events.cpp:91 engines/grim/grim.cpp:357
#: engines/kyra/gui/saveload_eob.cpp:597 engines/kyra/gui/saveload_eob.cpp:630
#: engines/parallaction/metaengine.cpp:151
#: engines/sci/graphics/controls32.cpp:927
2020-11-29 16:45:21 +01:00
msgid "No"
msgstr "नहीं"
#: gui/downloaddialog.cpp:136 gui/launcher.cpp:567
2020-11-29 16:45:21 +01:00
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM यह फोल्डर नहीं खोल पाया!"
2020-11-29 16:45:21 +01:00
#: gui/downloaddialog.cpp:146
2020-11-29 16:45:21 +01:00
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"डाउनलोड के लिए फोल्डर नहीं बना सकते - इस फोल्डर में पहले से ही इस नाम की एक फाइल है।"
2020-11-29 16:45:21 +01:00
#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:385
#: gui/editrecorddialog.cpp:67 gui/fluidsynth-dialog.cpp:153
#: gui/launcher.cpp:526 gui/launcher.cpp:530 gui/massadd.cpp:88
#: gui/options.cpp:2106 gui/predictivedialog.cpp:69
#: gui/saveload-dialog.cpp:1175 engines/engine.cpp:525 engines/engine.cpp:549
#: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:558
#: engines/buried/saveload.cpp:69
#: engines/director/lingo/lingo-builtins.cpp:1652
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83
#: engines/groovie/script.cpp:652 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:270 engines/saga/music.cpp:99
#: engines/sci/engine/kgraphics.cpp:75 engines/sci/graphics/controls32.cpp:924
#: engines/scumm/dialogs.cpp:180 engines/scumm/scumm.cpp:1048
#: engines/scumm/scumm.cpp:1074 engines/scumm/scumm.cpp:1096
#: engines/scumm/scumm.cpp:1375 engines/scumm/scumm.cpp:1846
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:531
#: engines/sword1/animation.cpp:552 engines/sword1/animation.cpp:568
#: engines/sword1/animation.cpp:576 engines/sword1/control.cpp:888
#: engines/sword1/logic.cpp:1634 engines/sword2/animation.cpp:428
#: engines/sword2/animation.cpp:448 engines/sword2/animation.cpp:464
#: engines/sword2/animation.cpp:474 engines/zvision/file/save_manager.cpp:225
2020-11-29 16:45:21 +01:00
msgid "OK"
msgstr "ठीक है"
#: gui/downloaddialog.cpp:151
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"इस फोल्डर में \"%s\" पहले से मौजूद है।\n"
"क्या आप इस फोल्डर में ही फाइलें डाउनलोड करना चाहते हैं?"
#: gui/downloaddialog.cpp:214 gui/downloadiconsdialog.cpp:254
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "%s %S / %s %S डाउनलोड कर लिया"
2020-11-29 16:45:21 +01:00
#: gui/downloaddialog.cpp:221 gui/downloadiconsdialog.cpp:261
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Download speed: %s %S"
msgstr "डाउनलोड की गति: %s %S"
#: gui/downloadiconsdialog.cpp:81 gui/downloadiconsdialog.cpp:135
#, fuzzy
#| msgid "Download complete."
msgid "Downloading icons list..."
msgstr "डाउनलोड पूरा हुआ।"
#: gui/downloadiconsdialog.cpp:145
#, c-format
msgid "Downloading icons list... %d entries"
msgstr ""
#: gui/downloadiconsdialog.cpp:155
#, c-format
msgid "Detected %d new packs, %s %S"
msgstr ""
#: gui/downloadiconsdialog.cpp:157
#, fuzzy
#| msgid "Down"
msgid "Download"
msgstr "नीचे"
#: gui/downloadiconsdialog.cpp:180
#, c-format
msgid "Download complete, downloaded %d packs, %s %S"
msgstr ""
#: gui/downloadiconsdialog.cpp:186 gui/downloadiconsdialog.cpp:303
#: gui/gui-manager.cpp:221 gui/unknown-game-dialog.cpp:53
#: engines/nancy/dialogs.cpp:313 engines/scumm/help.cpp:124
#: engines/scumm/help.cpp:139 engines/scumm/help.cpp:164
#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
msgid "Close"
msgstr "बंद करें"
#: gui/downloadiconsdialog.cpp:308
#, c-format
msgid "ERROR %d: %s"
msgstr ""
#: gui/downloadiconsdialog.cpp:325
msgid "ERROR: No icons path set"
msgstr ""
#: gui/downloadiconsdialog.cpp:355
msgid "No new icons packs available"
msgstr ""
#: gui/editgamedialog.cpp:141 engines/dialogs.cpp:275
2020-11-29 16:45:21 +01:00
msgid "Game"
msgstr "गेम"
2020-11-29 16:45:21 +01:00
#: gui/editgamedialog.cpp:145
2020-11-29 16:45:21 +01:00
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:145 gui/editgamedialog.cpp:147
#: gui/editgamedialog.cpp:148
2020-11-29 16:45:21 +01:00
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
#: gui/editgamedialog.cpp:147
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:152 gui/editrecorddialog.cpp:58
2020-11-29 16:45:21 +01:00
msgid "Name:"
msgstr "नाम:"
#: gui/editgamedialog.cpp:152 gui/editgamedialog.cpp:154
#: gui/editgamedialog.cpp:155
2020-11-29 16:45:21 +01:00
msgid "Full title of the game"
msgstr "गेम का पूरा नाम"
2020-11-29 16:45:21 +01:00
#: gui/editgamedialog.cpp:154
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Name:"
msgstr "नाम:"
#: gui/editgamedialog.cpp:161 engines/mohawk/dialogs.cpp:159
#: engines/mohawk/dialogs.cpp:378
2020-11-29 16:45:21 +01:00
msgid "Language:"
msgstr "भाषा:"
#: gui/editgamedialog.cpp:161 gui/editgamedialog.cpp:162
2020-11-29 16:45:21 +01:00
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr "गेम की भाषा। यह आपके स्पैनिश गेम को अंग्रेज़ी में नहीं बदलेगा"
#: gui/editgamedialog.cpp:163 gui/editgamedialog.cpp:178 gui/options.cpp:1368
#: gui/options.cpp:1388 gui/options.cpp:1401 gui/options.cpp:1415
#: gui/options.cpp:1427 gui/options.cpp:1447 gui/options.cpp:1461
#: gui/options.cpp:1840 gui/options.cpp:2258 gui/options.cpp:2331
#: gui/options.cpp:2511 gui/options.cpp:2951 audio/null.cpp:40
#: engines/ags/dialogs.cpp:62
2020-11-29 16:45:21 +01:00
msgid "<default>"
msgstr "<default>"
2020-11-29 16:45:21 +01:00
#: gui/editgamedialog.cpp:174
2020-11-29 16:45:21 +01:00
msgid "Platform:"
msgstr "प्लैटफॉर्म:"
#: gui/editgamedialog.cpp:174 gui/editgamedialog.cpp:176
#: gui/editgamedialog.cpp:177
2020-11-29 16:45:21 +01:00
msgid "Platform the game was originally designed for"
msgstr "वह प्लैटफॉर्म जिसके लिए गेम बनाया गया था"
#: gui/editgamedialog.cpp:176
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Platform:"
msgstr "प्लैटफॉर्म:"
#: gui/editgamedialog.cpp:207 gui/options.cpp:1782 gui/options.cpp:1952
#: backends/graphics/sdl/sdl-graphics.cpp:418
2020-11-29 16:45:21 +01:00
msgid "Graphics"
msgstr "ग्राफ़िक्स"
2020-11-29 16:45:21 +01:00
#: gui/editgamedialog.cpp:207 gui/options.cpp:1782 gui/options.cpp:1952
2020-11-29 16:45:21 +01:00
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:213
2020-11-29 16:45:21 +01:00
msgid "Override global graphic settings"
msgstr "ग्लोबल ग्राफ़िक सेटिंग्स को ओवरराइड करें"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:215
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "ग्लोबल ग्राफ़िक सेटिंग्स को ओवरराइड करें"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:225 gui/options.cpp:1963
2020-11-29 16:45:21 +01:00
msgid "Shader"
msgstr "शेडर"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:228
2020-11-29 16:45:21 +01:00
msgid "Override global shader settings"
msgstr "ग्लोबल शेडर सेटिंग्स को ओवरराइड करें"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:230
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Override global shader settings"
msgstr "ग्लोबल शेडर सेटिंग्स को ओवरराइड करें"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:244 gui/options.cpp:1995 engines/dialogs.cpp:318
2020-11-29 16:45:21 +01:00
msgid "Keymaps"
msgstr "कीमैप"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:251 gui/options.cpp:2002 engines/dialogs.cpp:325
2020-11-29 16:45:21 +01:00
msgid "Backend"
msgstr ""
#: gui/editgamedialog.cpp:254
#, fuzzy
msgid "Override global backend settings"
msgstr "ग्लोबल ऑडियो सेटिंग्स को ओवरराइड करें"
#: gui/editgamedialog.cpp:256
#, fuzzy
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "ग्लोबल ऑडियो सेटिंग्स को ओवरराइड करें"
#: gui/editgamedialog.cpp:270 gui/options.cpp:2016 engines/dialogs.cpp:293
2020-11-29 16:45:21 +01:00
msgid "Audio"
msgstr "ऑडियो"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:273
2020-11-29 16:45:21 +01:00
msgid "Override global audio settings"
msgstr "ग्लोबल ऑडियो सेटिंग्स को ओवरराइड करें"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:275
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "ग्लोबल ऑडियो सेटिंग्स को ओवरराइड करें"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:284 gui/options.cpp:2021
2020-11-29 16:45:21 +01:00
msgid "Volume"
msgstr "वॉल्यूम"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:286 gui/options.cpp:2023
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Volume"
msgstr "वॉल्यूम"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:289
2020-11-29 16:45:21 +01:00
msgid "Override global volume settings"
msgstr "ग्लोबल वॉल्यूम सेटिंग्स को ओवरराइड करें"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:291
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "ग्लोबल वॉल्यूम सेटिंग्स को ओवरराइड करें"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:302 gui/options.cpp:2031
2020-11-29 16:45:21 +01:00
msgid "MIDI"
msgstr "MIDI"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:305
2020-11-29 16:45:21 +01:00
msgid "Override global MIDI settings"
msgstr "ग्लोबल MIDI सेटिंग्स को ओवरराइड करें"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:307
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "ग्लोबल MIDI सेटिंग्स को ओवरराइड करें"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:317 gui/options.cpp:2037
2020-11-29 16:45:21 +01:00
msgid "MT-32"
msgstr "MT-32"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:320
2020-11-29 16:45:21 +01:00
msgid "Override global MT-32 settings"
msgstr "ग्लोबल MT-32 सेटिंग्स को ओवरराइड करें"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:322
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "ग्लोबल MT-32 सेटिंग्स को ओवरराइड करें"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:331 gui/options.cpp:2044
2020-11-29 16:45:21 +01:00
msgid "Paths"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:333 gui/options.cpp:2046
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Paths"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:340
2020-11-29 16:45:21 +01:00
msgid "Game Path:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:342
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Game Path:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:347 gui/options.cpp:2235
2020-11-29 16:45:21 +01:00
msgid "Extra Path:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349
#: gui/editgamedialog.cpp:350
2020-11-29 16:45:21 +01:00
msgid "Specifies path to additional data used by the game"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:349 gui/options.cpp:2237
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Extra Path:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:356 gui/options.cpp:2211
2020-11-29 16:45:21 +01:00
msgid "Save Path:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:356 gui/editgamedialog.cpp:358
#: gui/editgamedialog.cpp:359 gui/options.cpp:2211 gui/options.cpp:2213
#: gui/options.cpp:2214
2020-11-29 16:45:21 +01:00
msgid "Specifies where your saved games are put"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:358 gui/options.cpp:2213
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Save Path:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:370 engines/dialogs.cpp:340
2020-11-29 16:45:21 +01:00
msgid "Achievements"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:374 engines/dialogs.cpp:344
msgid "Statistics"
msgstr ""
#: gui/editgamedialog.cpp:398 gui/editgamedialog.cpp:504
#: gui/editgamedialog.cpp:570 gui/editgamedialog.cpp:637 gui/options.cpp:2128
#: gui/options.cpp:2134 gui/options.cpp:2140 gui/options.cpp:2148
#: gui/options.cpp:2179 gui/options.cpp:2222 gui/options.cpp:2230
#: gui/options.cpp:2238 gui/options.cpp:2247 gui/options.cpp:2624
#: gui/options.cpp:2630 gui/options.cpp:2636 gui/options.cpp:2643
#: gui/options.cpp:2652 gui/options.cpp:2932 gui/options.cpp:2935
#: gui/options.cpp:2938 gui/options.cpp:2945 gui/options.cpp:2957
#: gui/options.cpp:2968
2020-11-29 16:45:21 +01:00
msgctxt "path"
msgid "None"
msgstr "कोई नहीं"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:403 gui/editgamedialog.cpp:510
#: gui/editgamedialog.cpp:641 gui/options.cpp:2122 gui/options.cpp:2618
#: gui/options.cpp:2941 backends/platform/wii/options.cpp:55
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Default"
msgstr "<अनुपस्थिति>"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:563 gui/options.cpp:2962
2020-11-29 16:45:21 +01:00
msgid "Select SoundFont"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:602
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Select additional game directory"
msgstr "उस फोल्डर को चुने जिसमे गेम डाटा है"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:615 gui/options.cpp:2843
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Select directory for saved games"
msgstr "उस फोल्डर को चुने जिसमे गेम डाटा है"
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:622 gui/options.cpp:2850
msgid "The chosen directory cannot be written to. Please select another one."
msgstr ""
#: gui/editgamedialog.cpp:627
2020-11-29 16:45:21 +01:00
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/editgamedialog.cpp:653
2020-11-29 16:45:21 +01:00
msgid "This game ID is already taken. Please choose another one."
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/editrecorddialog.cpp:57
2020-11-29 16:45:21 +01:00
msgid "Author:"
msgstr "लेखक:"
2020-09-17 11:25:24 +00:00
#: gui/editrecorddialog.cpp:59
2020-11-29 16:45:21 +01:00
msgid "Notes:"
msgstr "टिप्पणियाँ:"
2020-09-17 11:25:24 +00:00
#: gui/filebrowser-dialog.cpp:53
2020-11-29 16:45:21 +01:00
msgid "Choose file for loading"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/filebrowser-dialog.cpp:53
2020-11-29 16:45:21 +01:00
msgid "Enter filename for saving"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/filebrowser-dialog.cpp:136
2020-11-29 16:45:21 +01:00
msgid "Do you really want to overwrite the file?"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:68
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Reverb"
msgstr "कभी नहीँ"
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
2020-11-29 16:45:21 +01:00
msgid "Active"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:72
2020-11-29 16:45:21 +01:00
msgid "Room:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:79
2020-11-29 16:45:21 +01:00
msgid "Damp:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:86
2020-11-29 16:45:21 +01:00
msgid "Width:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
2020-11-29 16:45:21 +01:00
msgid "Level:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:100
2020-11-29 16:45:21 +01:00
msgid "Chorus"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:104
2020-11-29 16:45:21 +01:00
msgid "N:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:118
2020-11-29 16:45:21 +01:00
msgid "Speed:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:125
2020-11-29 16:45:21 +01:00
msgid "Depth:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:132
2020-11-29 16:45:21 +01:00
msgid "Type:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:135
2020-11-29 16:45:21 +01:00
msgid "Sine"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43
#: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:190
2020-11-29 16:45:21 +01:00
msgid "Triangle"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2053
2020-11-29 16:45:21 +01:00
msgid "Misc"
msgstr ""
2020-10-11 22:17:00 +02:00
#: gui/fluidsynth-dialog.cpp:140
2020-11-29 16:45:21 +01:00
msgid "Interpolation:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:143
2020-11-29 16:45:21 +01:00
msgid "None (fastest)"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:144
2020-11-29 16:45:21 +01:00
msgid "Linear"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:145
2020-11-29 16:45:21 +01:00
msgid "Fourth-order"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:146
2020-11-29 16:45:21 +01:00
msgid "Seventh-order"
msgstr ""
2020-09-17 11:25:24 +00:00
2020-11-29 16:45:21 +01:00
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:318
2020-11-29 16:45:21 +01:00
msgid "Reset"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:150
2020-11-29 16:45:21 +01:00
msgid "Reset all FluidSynth settings to their default values."
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/fluidsynth-dialog.cpp:217
2020-11-29 16:45:21 +01:00
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/gui-manager.cpp:212
2020-11-29 16:45:21 +01:00
msgid "GUI"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/gui-manager.cpp:216 engines/mohawk/myst.cpp:573
#: engines/mohawk/riven.cpp:837
2020-11-29 16:45:21 +01:00
msgid "Interact"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/gui-manager.cpp:227 engines/metaengine.cpp:109
#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:95
#: engines/grim/grim.cpp:455 engines/grim/grim.cpp:536
#: engines/twine/metaengine.cpp:329 engines/twine/metaengine.cpp:396
#: engines/wintermute/keymapper_tables.h:1262
#: engines/wintermute/keymapper_tables.h:1372
#: engines/wintermute/keymapper_tables.h:1843
#: engines/wintermute/keymapper_tables.h:2077
2020-11-29 16:45:21 +01:00
msgid "Up"
msgstr "ऊपर"
2020-09-17 11:25:24 +00:00
#: gui/gui-manager.cpp:232 engines/metaengine.cpp:114
#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:101
#: engines/grim/grim.cpp:460 engines/grim/grim.cpp:541
#: engines/twine/metaengine.cpp:336 engines/twine/metaengine.cpp:404
#: engines/wintermute/keymapper_tables.h:1268
#: engines/wintermute/keymapper_tables.h:1379
#: engines/wintermute/keymapper_tables.h:1849
#: engines/wintermute/keymapper_tables.h:2083
2020-11-29 16:45:21 +01:00
msgid "Down"
msgstr "नीचे"
2020-09-17 11:25:24 +00:00
#: gui/gui-manager.cpp:237 engines/metaengine.cpp:119
#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:107
#: engines/grim/grim.cpp:465 engines/grim/grim.cpp:546
#: engines/twine/metaengine.cpp:351 engines/twine/metaengine.cpp:419
#: engines/wintermute/keymapper_tables.h:320
#: engines/wintermute/keymapper_tables.h:1274
#: engines/wintermute/keymapper_tables.h:1831
#: engines/wintermute/keymapper_tables.h:1941
#: engines/wintermute/keymapper_tables.h:2065
2020-11-29 16:45:21 +01:00
msgid "Left"
msgstr "बाएँ"
2020-09-17 11:25:24 +00:00
#: gui/gui-manager.cpp:242 engines/metaengine.cpp:124
#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:113
#: engines/grim/grim.cpp:470 engines/grim/grim.cpp:551
#: engines/twine/metaengine.cpp:343 engines/twine/metaengine.cpp:412
#: engines/wintermute/keymapper_tables.h:326
#: engines/wintermute/keymapper_tables.h:1280
#: engines/wintermute/keymapper_tables.h:1837
#: engines/wintermute/keymapper_tables.h:1949
#: engines/wintermute/keymapper_tables.h:2071
2020-11-29 16:45:21 +01:00
msgid "Right"
msgstr "दाएँ"
2020-09-17 11:25:24 +00:00
#: gui/gui-manager.cpp:247 engines/pegasus/pegasus.cpp:2814
#: engines/wintermute/keymapper_tables.h:305
#: engines/wintermute/keymapper_tables.h:346
#: engines/wintermute/keymapper_tables.h:381
#: engines/wintermute/keymapper_tables.h:491
#: engines/wintermute/keymapper_tables.h:520
#: engines/wintermute/keymapper_tables.h:624
#: engines/wintermute/keymapper_tables.h:779
#: engines/wintermute/keymapper_tables.h:806
#: engines/wintermute/keymapper_tables.h:846
#: engines/wintermute/keymapper_tables.h:986
#: engines/wintermute/keymapper_tables.h:1194
#: engines/wintermute/keymapper_tables.h:1241
#: engines/wintermute/keymapper_tables.h:1497
#: engines/wintermute/keymapper_tables.h:1707
#: engines/wintermute/keymapper_tables.h:1761
#: engines/wintermute/keymapper_tables.h:1812
#: engines/wintermute/keymapper_tables.h:1867
#: engines/wintermute/keymapper_tables.h:1925
msgid "???"
msgstr ""
#. I18N: Group name for the game list
#: gui/launcher.cpp:99
#, fuzzy
msgctxt "group"
msgid "None"
msgstr "कोई नहीं"
#. I18N: Group name for the game list, grouped by the first letter of the game title
#: gui/launcher.cpp:101
msgctxt "group"
msgid "First letter"
msgstr ""
#. I18N: Group name for the game list, grouped by game engine
#: gui/launcher.cpp:103
#, fuzzy
#| msgid "Engine"
msgctxt "group"
msgid "Engine"
msgstr "इंजन"
#. I18N: Group name for the game list, grouped by game series
#: gui/launcher.cpp:105
msgctxt "group"
msgid "Series"
msgstr ""
#. I18N: Group name for the game list, grouped by game publisher
#: gui/launcher.cpp:107
msgctxt "group"
msgid "Publisher"
msgstr ""
#. I18N: Group name for the game list, grouped by language
#: gui/launcher.cpp:109
#, fuzzy
#| msgid "Language:"
msgctxt "group"
msgid "Language"
msgstr "भाषा:"
#. I18N: Group name for the game list, grouped by game platform
#: gui/launcher.cpp:111
#, fuzzy
#| msgid "Platform:"
msgctxt "group"
msgid "Platform"
msgstr "प्लैटफॉर्म:"
#: gui/launcher.cpp:210
msgid "Select Group by"
msgstr ""
#: gui/launcher.cpp:215
msgid "Group by: "
msgstr ""
#: gui/launcher.cpp:217
msgid "Select a criteria to group the entries"
msgstr ""
#: gui/launcher.cpp:240 engines/dialogs.cpp:94
2020-11-29 16:45:21 +01:00
msgid "~Q~uit"
msgstr "बंद करें (Q)"
2020-09-17 11:25:24 +00:00
#: gui/launcher.cpp:240 backends/platform/sdl/macosx/appmenu_osx.mm:229
2020-11-29 16:45:21 +01:00
msgid "Quit ScummVM"
msgstr "ScummVM बंद करें"
2020-09-17 11:25:24 +00:00
#: gui/launcher.cpp:242
#, fuzzy
#| msgid "A~b~out..."
msgid "A~b~out"
2020-11-29 16:45:21 +01:00
msgstr "जानकारी(B)..."
2020-09-17 11:25:24 +00:00
#: gui/launcher.cpp:242 backends/platform/sdl/macosx/appmenu_osx.mm:223
2020-11-29 16:45:21 +01:00
msgid "About ScummVM"
msgstr "ScummVM के बारे में जानकारी"
2020-09-17 11:25:24 +00:00
#: gui/launcher.cpp:243
#, fuzzy
#| msgid "~O~ptions..."
msgid "Global ~O~ptions..."
2020-11-29 16:45:21 +01:00
msgstr "विकल्प(O)..."
2020-09-17 11:25:24 +00:00
#: gui/launcher.cpp:243
2020-11-29 16:45:21 +01:00
msgid "Change global ScummVM options"
msgstr "ScummVM के ग्लोबल विकल्प बदलें"
2020-09-17 11:25:24 +00:00
#: gui/launcher.cpp:243
#, fuzzy
#| msgid "~O~ptions..."
msgctxt "lowres"
msgid "Global Opts..."
msgstr "विकल्प(O)..."
#: gui/launcher.cpp:247
2020-11-29 16:45:21 +01:00
msgid "~A~dd Game..."
msgstr "नया गेम जोड़ें (A)..."
2020-09-17 11:25:24 +00:00
#: gui/launcher.cpp:247
2020-11-29 16:45:21 +01:00
msgid "Add games to the list"
msgstr ""
#: gui/launcher.cpp:247
#, fuzzy
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "खेल add करे..."
2020-11-29 16:45:21 +01:00
#: gui/launcher.cpp:250
2020-11-29 16:45:21 +01:00
msgid "~R~emove Game"
msgstr "गेम हटाएँ (R)"
2020-11-29 16:45:21 +01:00
#: gui/launcher.cpp:250
2020-11-29 16:45:21 +01:00
msgid "Remove game from the list. The game data files stay intact"
msgstr "गेम सूचि से हटा दें। गेम की फाइलें नहीं हटेंगी"
2020-11-29 16:45:21 +01:00
#: gui/launcher.cpp:250
#, fuzzy
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "खेल हटा डे (R)"
2020-09-17 11:25:24 +00:00
#: gui/launcher.cpp:252
2020-11-29 16:45:21 +01:00
msgid "Mass Add..."
msgstr "अनेक गेम जोड़ें..."
2020-09-17 11:25:24 +00:00
#: gui/launcher.cpp:254
#, fuzzy
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Mass Add..."
msgstr "अनेक खेल add करे..."
2020-11-29 16:45:21 +01:00
#: gui/launcher.cpp:262
2020-11-29 16:45:21 +01:00
msgid "Search in game list"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/launcher.cpp:266 gui/launcher.cpp:774
2020-11-29 16:45:21 +01:00
msgid "Search:"
msgstr "तलाशें:"
2020-09-17 11:25:24 +00:00
#: gui/launcher.cpp:277 engines/dialogs.cpp:97 engines/engine.cpp:864
#: engines/pegasus/pegasus.cpp:383 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:630 engines/wage/saveload.cpp:741
#: engines/xeen/saves.cpp:255
2020-11-29 16:45:21 +01:00
msgid "Load game:"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/launcher.cpp:277 engines/dialogs.cpp:97 engines/engine.cpp:864
#: engines/parallaction/metaengine.cpp:127
#: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:383
#: engines/scumm/dialogs.cpp:176 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:630 engines/wage/saveload.cpp:741
#: engines/xeen/saves.cpp:255
2020-11-29 16:45:21 +01:00
msgid "Load"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/launcher.cpp:386
2020-11-29 16:45:21 +01:00
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/launcher.cpp:397
2020-11-29 16:45:21 +01:00
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
2020-09-17 11:25:24 +00:00
#: gui/launcher.cpp:427
2020-11-29 16:45:21 +01:00
msgid "Do you really want to remove this game configuration?"
msgstr ""
#: gui/launcher.cpp:469
2020-11-29 16:45:21 +01:00
msgid "Do you want to load saved game?"
msgstr ""
#: gui/launcher.cpp:526
2020-11-29 16:45:21 +01:00
msgid "This game does not support loading games from the launcher."
msgstr ""
#: gui/launcher.cpp:530
2020-11-29 16:45:21 +01:00
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
#: gui/launcher.cpp:586
#, fuzzy
2020-11-29 16:45:21 +01:00
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM ये directory खोल नहीं पाया!"
#. I18N: Unknown game variant
#: gui/launcher.cpp:602
2020-11-29 16:45:21 +01:00
msgid "Unknown variant"
msgstr ""
#: gui/launcher.cpp:608
2020-11-29 16:45:21 +01:00
msgid "Pick the game:"
msgstr ""
#: gui/launcher.cpp:783
msgid "Group by:"
msgstr ""
#: gui/launcher.cpp:823 gui/saveload-dialog.cpp:355
msgid "List view"
msgstr ""
#: gui/launcher.cpp:824 gui/saveload-dialog.cpp:356
msgid "Grid view"
msgstr ""
#: gui/launcher.cpp:978
msgid "~S~tart"
msgstr "शुरू करें (S)"
#: gui/launcher.cpp:978
msgid "Start selected game"
msgstr "चयनित गेम को शुरू करें"
#: gui/launcher.cpp:981
msgid "~L~oad..."
msgstr ""
#: gui/launcher.cpp:981
#, fuzzy
msgid "Load saved game for selected game"
msgstr "इस चयनित खेल को शुरू करें"
#: gui/launcher.cpp:983
msgid "Record..."
msgstr ""
#: gui/launcher.cpp:989
#, fuzzy
#| msgid "~O~ptions..."
msgid "~G~ame Options..."
msgstr "विकल्प(O)..."
#: gui/launcher.cpp:989
msgid "Change game options"
msgstr "गेम के विकल्प चुनें"
#: gui/launcher.cpp:989
#, fuzzy
#| msgid "~O~ptions..."
msgctxt "lowres"
msgid "Game Opts..."
msgstr "विकल्प(O)..."
#. I18N: List grouping when no engine is specified
#. I18N: List grouping when no enginr is specified
#: gui/launcher.cpp:1110 gui/launcher.cpp:1305
#, fuzzy
#| msgid "Engine"
msgid "Unknown Engine"
msgstr "इंजन"
#. I18N: List grouping when no pubisher is specified
#. I18N: List group when no publisher is specified
#: gui/launcher.cpp:1128 gui/launcher.cpp:1337
msgid "Unknown Publisher"
msgstr ""
#. I18N: List group when no game series is specified
#. I18N: List grouping when no game series is specified
#: gui/launcher.cpp:1146 gui/launcher.cpp:1323
msgid "No Series"
msgstr ""
#. I18N: List group when no languageis specified
#. I18N: List group when no language is specified
#: gui/launcher.cpp:1161 gui/launcher.cpp:1356
msgid "Language not detected"
msgstr ""
#. I18N: List group when no platform is specified
#: gui/launcher.cpp:1176 gui/launcher.cpp:1371
msgid "Platform not detected"
msgstr ""
#. I18N: Group for All items
#: gui/launcher.cpp:1382 gui/widgets/groupedlist.cpp:122
msgid "All"
msgstr ""
#: gui/massadd.cpp:75 gui/massadd.cpp:78
2020-11-29 16:45:21 +01:00
msgid "... progress ..."
msgstr "... प्रगति ..."
#: gui/massadd.cpp:256
2020-11-29 16:45:21 +01:00
msgid "Scan complete!"
msgstr ""
#: gui/massadd.cpp:259
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
#: gui/massadd.cpp:263
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Scanned %d directories ..."
msgstr ""
#: gui/massadd.cpp:266
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
#: gui/message.cpp:173 gui/message.cpp:177 gui/options.cpp:2446
2020-11-29 16:45:21 +01:00
msgid "Open URL"
msgstr ""
#: gui/onscreendialog.cpp:100 gui/onscreendialog.cpp:102
2020-11-29 16:45:21 +01:00
msgid "Stop"
msgstr ""
#: gui/onscreendialog.cpp:105
2020-11-29 16:45:21 +01:00
msgid "Edit record description"
msgstr ""
#: gui/onscreendialog.cpp:107
#, fuzzy
2020-11-29 16:45:21 +01:00
msgid "Switch to Game"
msgstr "खेल"
#: gui/onscreendialog.cpp:109
2020-11-29 16:45:21 +01:00
msgid "Fast replay"
msgstr ""
#: gui/options.cpp:137 common/updates.cpp:55
2020-11-29 16:45:21 +01:00
msgid "Never"
msgstr "कभी नहीं"
2020-11-29 16:45:21 +01:00
#: gui/options.cpp:137
2020-11-29 16:45:21 +01:00
msgid "Every 5 mins"
msgstr "हर 5 मिनट में"
#: gui/options.cpp:137
2020-11-29 16:45:21 +01:00
msgid "Every 10 mins"
msgstr "हर 10 मिनट में"
#: gui/options.cpp:137
2020-11-29 16:45:21 +01:00
msgid "Every 15 mins"
msgstr "हर 15 मिनट में"
#: gui/options.cpp:137
2020-11-29 16:45:21 +01:00
msgid "Every 30 mins"
msgstr "हर 30 मिनट में"
#. I18N: Very large GUI scale
#: gui/options.cpp:142
msgid "Very large"
msgstr ""
#. I18N: Large GUI scale
#: gui/options.cpp:144
msgid "Large"
msgstr ""
#. I18N: Medium GUI scale
#: gui/options.cpp:146 engines/nancy/dialogs.cpp:119
msgid "Medium"
msgstr ""
#. I18N: Small GUI scale
#: gui/options.cpp:148
msgid "Small"
msgstr ""
#: gui/options.cpp:456 gui/options.cpp:863 gui/options.cpp:1004
#: gui/options.cpp:1139 gui/options.cpp:1566
#, fuzzy
2020-11-29 16:45:21 +01:00
msgctxt "soundfont"
msgid "None"
msgstr "कोई नहीं"
#: gui/options.cpp:732
2020-11-29 16:45:21 +01:00
msgid "Failed to apply some of the graphic options changes:"
msgstr ""
#: gui/options.cpp:744
2020-11-29 16:45:21 +01:00
msgid "the video mode could not be changed"
msgstr ""
#: gui/options.cpp:757
2020-11-29 16:45:21 +01:00
msgid "the stretch mode could not be changed"
msgstr ""
#: gui/options.cpp:763
2020-11-29 16:45:21 +01:00
msgid "the aspect ratio setting could not be changed"
msgstr ""
#: gui/options.cpp:769
2020-11-29 16:45:21 +01:00
msgid "the fullscreen setting could not be changed"
msgstr ""
#: gui/options.cpp:775
2020-11-29 16:45:21 +01:00
msgid "the filtering setting could not be changed"
msgstr ""
#: gui/options.cpp:1219 backends/platform/android/options.cpp:72
2020-11-29 16:45:21 +01:00
msgid "Touchpad mouse mode"
msgstr ""
#: gui/options.cpp:1224
2020-11-29 16:45:21 +01:00
msgid "Pointer Speed:"
msgstr ""
#: gui/options.cpp:1224 gui/options.cpp:1226 gui/options.cpp:1227
2020-11-29 16:45:21 +01:00
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""
#: gui/options.cpp:1226
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr ""
#: gui/options.cpp:1237
2020-11-29 16:45:21 +01:00
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1237 gui/options.cpp:1239 gui/options.cpp:1240
2020-11-29 16:45:21 +01:00
msgid "Analog joystick Deadzone"
msgstr ""
#: gui/options.cpp:1239
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1311
2020-11-29 16:45:21 +01:00
#, c-format
msgid "%d hidden achievements remaining"
msgstr ""
#: gui/options.cpp:1316
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr ""
#: gui/options.cpp:1362
#, fuzzy
2020-11-29 16:45:21 +01:00
msgid "HW Shader:"
msgstr "शेडर"
#: gui/options.cpp:1362 gui/options.cpp:1364
2020-11-29 16:45:21 +01:00
msgid "Different hardware shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1364
#, fuzzy
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "HW Shader:"
msgstr "शेडर"
#: gui/options.cpp:1365
2020-11-29 16:45:21 +01:00
msgid "Different shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1385
2020-11-29 16:45:21 +01:00
msgid "Graphics mode:"
msgstr "ग्राफिक्स मोड:"
2020-11-29 16:45:21 +01:00
#: gui/options.cpp:1399
2020-11-29 16:45:21 +01:00
msgid "Render mode:"
msgstr ""
#: gui/options.cpp:1399 gui/options.cpp:1400
2020-11-29 16:45:21 +01:00
msgid "Special dithering modes supported by some games"
msgstr ""
#: gui/options.cpp:1412
2020-11-29 16:45:21 +01:00
msgid "Stretch mode:"
msgstr ""
#: gui/options.cpp:1424
msgid "Scaler:"
msgstr ""
#: gui/options.cpp:1437 backends/graphics/sdl/sdl-graphics.cpp:409
2020-11-29 16:45:21 +01:00
msgid "Fullscreen mode"
msgstr ""
#: gui/options.cpp:1439
msgid "V-Sync"
2020-11-29 16:45:21 +01:00
msgstr ""
#: gui/options.cpp:1439
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
2020-11-29 16:45:21 +01:00
msgstr ""
#: gui/options.cpp:1442
msgid "Game 3D Renderer:"
msgstr ""
#: gui/options.cpp:1444
msgctxt "lowres"
2020-11-29 16:45:21 +01:00
msgid "Game 3D Renderer:"
msgstr ""
#: gui/options.cpp:1459
2020-11-29 16:45:21 +01:00
msgid "3D Anti-aliasing:"
msgstr ""
#: gui/options.cpp:1463 engines/mohawk/dialogs.cpp:365
2020-11-29 16:45:21 +01:00
msgid "Disabled"
msgstr ""
#: gui/options.cpp:1475
#, fuzzy
2020-11-29 16:45:21 +01:00
msgid "Filter graphics"
msgstr "ग्राफिक्स"
#: gui/options.cpp:1475
2020-11-29 16:45:21 +01:00
msgid "Use linear filtering when scaling graphics"
msgstr ""
#: gui/options.cpp:1478
2020-11-29 16:45:21 +01:00
msgid "Aspect ratio correction"
msgstr ""
#: gui/options.cpp:1478
2020-11-29 16:45:21 +01:00
msgid "Correct aspect ratio for games"
msgstr ""
#: gui/options.cpp:1486
2020-11-29 16:45:21 +01:00
msgid "Preferred device:"
msgstr ""
#: gui/options.cpp:1486
2020-11-29 16:45:21 +01:00
msgid "Music device:"
msgstr ""
#: gui/options.cpp:1486 gui/options.cpp:1488
2020-11-29 16:45:21 +01:00
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:1486 gui/options.cpp:1488 gui/options.cpp:1489
2020-11-29 16:45:21 +01:00
msgid "Specifies output sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:1488
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr ""
#: gui/options.cpp:1488
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Music device:"
msgstr ""
#: gui/options.cpp:1515
2020-11-29 16:45:21 +01:00
msgid "AdLib emulator:"
msgstr ""
#: gui/options.cpp:1515 gui/options.cpp:1516
2020-11-29 16:45:21 +01:00
msgid "AdLib is used for music in many games"
msgstr ""
#: gui/options.cpp:1529
2020-11-29 16:45:21 +01:00
msgid "GM device:"
msgstr ""
#: gui/options.cpp:1529
2020-11-29 16:45:21 +01:00
msgid "Specifies default sound device for General MIDI output"
msgstr ""
#: gui/options.cpp:1540
2020-11-29 16:45:21 +01:00
msgid "Don't use General MIDI music"
msgstr ""
#: gui/options.cpp:1551 gui/options.cpp:1613
2020-11-29 16:45:21 +01:00
msgid "Use first available device"
msgstr ""
#: gui/options.cpp:1563
2020-11-29 16:45:21 +01:00
msgid "SoundFont:"
msgstr ""
#: gui/options.cpp:1563 gui/options.cpp:1565 gui/options.cpp:1566
2020-11-29 16:45:21 +01:00
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
#: gui/options.cpp:1565
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "SoundFont:"
msgstr ""
#: gui/options.cpp:1571
2020-11-29 16:45:21 +01:00
msgid "Mixed AdLib/MIDI mode"
msgstr ""
#: gui/options.cpp:1571
2020-11-29 16:45:21 +01:00
msgid "Use both MIDI and AdLib sound generation"
msgstr ""
#: gui/options.cpp:1574
2020-11-29 16:45:21 +01:00
msgid "MIDI gain:"
msgstr ""
#: gui/options.cpp:1584
2020-11-29 16:45:21 +01:00
msgid "MT-32 Device:"
msgstr ""
#: gui/options.cpp:1584
2020-11-29 16:45:21 +01:00
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
#: gui/options.cpp:1589
2020-11-29 16:45:21 +01:00
msgid "True Roland MT-32 (disable GM emulation)"
msgstr ""
#: gui/options.cpp:1589 gui/options.cpp:1591
2020-11-29 16:45:21 +01:00
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
#: gui/options.cpp:1591
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr ""
#: gui/options.cpp:1594
2020-11-29 16:45:21 +01:00
msgid "Roland GS device (enable MT-32 mappings)"
msgstr ""
#: gui/options.cpp:1594
2020-11-29 16:45:21 +01:00
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
#: gui/options.cpp:1603
2020-11-29 16:45:21 +01:00
msgid "Don't use Roland MT-32 music"
msgstr ""
#: gui/options.cpp:1630
2020-11-29 16:45:21 +01:00
msgid "Text and speech:"
msgstr ""
#: gui/options.cpp:1634 gui/options.cpp:1644
2020-11-29 16:45:21 +01:00
msgid "Speech"
msgstr ""
#: gui/options.cpp:1635 gui/options.cpp:1645
2020-11-29 16:45:21 +01:00
msgid "Subtitles"
msgstr ""
#: gui/options.cpp:1636
2020-11-29 16:45:21 +01:00
msgid "Both"
msgstr "दोनों"
#: gui/options.cpp:1638
2020-11-29 16:45:21 +01:00
msgid "Subtitle speed:"
msgstr ""
#: gui/options.cpp:1640
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Text and speech:"
msgstr ""
#: gui/options.cpp:1644
2020-11-29 16:45:21 +01:00
msgid "Spch"
msgstr ""
#: gui/options.cpp:1645
2020-11-29 16:45:21 +01:00
msgid "Subs"
msgstr ""
#: gui/options.cpp:1646
2020-11-29 16:45:21 +01:00
#, fuzzy
msgctxt "lowres"
msgid "Both"
msgstr "दोनों"
#: gui/options.cpp:1646
2020-11-29 16:45:21 +01:00
msgid "Show subtitles and play speech"
msgstr ""
#: gui/options.cpp:1648
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr ""
#: gui/options.cpp:1665
2020-11-29 16:45:21 +01:00
msgid "Music volume:"
msgstr ""
#: gui/options.cpp:1667
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Music volume:"
msgstr ""
#: gui/options.cpp:1674
2020-11-29 16:45:21 +01:00
msgid "Mute all"
msgstr ""
#: gui/options.cpp:1677
2020-11-29 16:45:21 +01:00
msgid "SFX volume:"
msgstr ""
#: gui/options.cpp:1677 gui/options.cpp:1679 gui/options.cpp:1680
2020-11-29 16:45:21 +01:00
msgid "Special sound effects volume"
msgstr ""
#: gui/options.cpp:1679
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "SFX volume:"
msgstr ""
#: gui/options.cpp:1687
2020-11-29 16:45:21 +01:00
msgid "Speech volume:"
msgstr ""
#: gui/options.cpp:1689
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Speech volume:"
msgstr ""
#: gui/options.cpp:1973
2020-11-29 16:45:21 +01:00
msgid "Control"
msgstr ""
#: gui/options.cpp:2055
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Misc"
msgstr ""
#: gui/options.cpp:2067
2020-11-29 16:45:21 +01:00
msgid "Cloud"
msgstr ""
#: gui/options.cpp:2069
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Cloud"
msgstr ""
#: gui/options.cpp:2083
2020-11-29 16:45:21 +01:00
msgid "LAN"
msgstr ""
#: gui/options.cpp:2085
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "LAN"
msgstr ""
#: gui/options.cpp:2093
2020-11-29 16:45:21 +01:00
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:2095
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:2104
msgid "Discard changes and close the dialog"
msgstr ""
#: gui/options.cpp:2105
2020-11-29 16:45:21 +01:00
msgid "Apply"
msgstr ""
#: gui/options.cpp:2105
msgid "Apply changes without closing the dialog"
msgstr ""
#: gui/options.cpp:2106
msgid "Apply changes and close the dialog"
msgstr ""
#: gui/options.cpp:2200
2020-11-29 16:45:21 +01:00
msgid "FluidSynth Settings"
msgstr ""
#: gui/options.cpp:2219
2020-11-29 16:45:21 +01:00
msgid "Theme Path:"
msgstr ""
#: gui/options.cpp:2221
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Theme Path:"
msgstr ""
#: gui/options.cpp:2227
msgid "Icon Path:"
msgstr ""
#: gui/options.cpp:2229
msgctxt "lowres"
msgid "Icon Path:"
msgstr ""
#: gui/options.cpp:2235 gui/options.cpp:2237 gui/options.cpp:2238
2020-11-29 16:45:21 +01:00
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
#: gui/options.cpp:2244
2020-11-29 16:45:21 +01:00
msgid "Plugins Path:"
msgstr ""
#: gui/options.cpp:2246
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Plugins Path:"
msgstr ""
#: gui/options.cpp:2256
msgid "ScummVM config path: "
msgstr ""
#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2263 gui/options.cpp:2951
msgid "Last browser path: "
msgstr ""
#: gui/options.cpp:2268
2020-11-29 16:45:21 +01:00
msgid "Theme:"
msgstr ""
#: gui/options.cpp:2272
#, fuzzy
msgid "GUI scale:"
msgstr "भाषा:"
#: gui/options.cpp:2279
2020-11-29 16:45:21 +01:00
msgid "GUI renderer:"
msgstr ""
#: gui/options.cpp:2291
2020-11-29 16:45:21 +01:00
msgid "Autosave:"
msgstr ""
#: gui/options.cpp:2293
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Autosave:"
msgstr ""
#: gui/options.cpp:2302
msgid "Always return to the launcher when leaving a game"
msgstr ""
#: gui/options.cpp:2303
msgid ""
"Always return to the launcher when leaving a game instead of closing ScummVM."
msgstr ""
#: gui/options.cpp:2310
msgid "Ask for confirmation on exit"
msgstr ""
#: gui/options.cpp:2311
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr ""
#: gui/options.cpp:2318
2021-10-01 18:12:19 +01:00
msgid "Enable Discord integration"
msgstr ""
#: gui/options.cpp:2319
2021-10-01 18:12:19 +01:00
msgid ""
"Show information about the games you are playing on Discord if the Discord "
"client is running."
msgstr ""
#: gui/options.cpp:2328
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "GUI language:"
msgstr "भाषा:"
#: gui/options.cpp:2328
2020-11-29 16:45:21 +01:00
msgid "Language of ScummVM GUI"
msgstr ""
#: gui/options.cpp:2354
2020-11-29 16:45:21 +01:00
msgid "Switch the ScummVM GUI language to the game language"
msgstr ""
#: gui/options.cpp:2355
2020-11-29 16:45:21 +01:00
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
#: gui/options.cpp:2367
2020-11-29 16:45:21 +01:00
msgid "Use native system file browser"
msgstr ""
#: gui/options.cpp:2368
2020-11-29 16:45:21 +01:00
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
#: gui/options.cpp:2376 gui/updates-dialog.cpp:85
2020-11-29 16:45:21 +01:00
msgid "Update check:"
msgstr ""
#: gui/options.cpp:2376
2020-11-29 16:45:21 +01:00
msgid "How often to check ScummVM updates"
msgstr ""
#: gui/options.cpp:2387
2020-11-29 16:45:21 +01:00
msgid "Check now"
msgstr ""
#: gui/options.cpp:2393
msgid "Update Icons"
msgstr ""
#: gui/options.cpp:2401
2020-11-29 16:45:21 +01:00
msgid "Active storage:"
msgstr ""
#: gui/options.cpp:2401
2020-11-29 16:45:21 +01:00
msgid "Active cloud storage"
msgstr ""
#: gui/options.cpp:2410
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2412
2020-11-29 16:45:21 +01:00
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2413
2020-11-29 16:45:21 +01:00
msgid "Enable storage"
msgstr ""
#: gui/options.cpp:2413
2020-11-29 16:45:21 +01:00
msgid "Confirm you want to use this account for this storage"
msgstr ""
#: gui/options.cpp:2415 backends/platform/wii/options.cpp:113
2020-11-29 16:45:21 +01:00
msgid "Username:"
msgstr ""
#: gui/options.cpp:2415
2020-11-29 16:45:21 +01:00
msgid "Username used by this storage"
msgstr ""
#: gui/options.cpp:2416
2020-11-29 16:45:21 +01:00
msgid "<none>"
msgstr ""
#: gui/options.cpp:2418
2020-11-29 16:45:21 +01:00
msgid "Used space:"
msgstr ""
#: gui/options.cpp:2418
2020-11-29 16:45:21 +01:00
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
#: gui/options.cpp:2421
2020-11-29 16:45:21 +01:00
msgid "Last sync:"
msgstr ""
#: gui/options.cpp:2421
2020-11-29 16:45:21 +01:00
msgid "When was the last time saved games were synced with this storage"
msgstr ""
#: gui/options.cpp:2422 gui/options.cpp:3306
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "<never>"
msgstr "कभी नहीँ"
#: gui/options.cpp:2424
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2426
2020-11-29 16:45:21 +01:00
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2427
2020-11-29 16:45:21 +01:00
msgid "Sync now"
msgstr ""
#: gui/options.cpp:2427
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Start saved games sync"
msgstr "इस चयनित खेल को शुरू करें"
#: gui/options.cpp:2430
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2432
2020-11-29 16:45:21 +01:00
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2433
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Download game files"
msgstr "डाउनलोड की गति: %s %S"
#: gui/options.cpp:2433
2020-11-29 16:45:21 +01:00
msgid "Open downloads manager dialog"
msgstr ""
#: gui/options.cpp:2436
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2438
2020-11-29 16:45:21 +01:00
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2439
2020-11-29 16:45:21 +01:00
msgid "Disconnect"
msgstr ""
#: gui/options.cpp:2439
2020-11-29 16:45:21 +01:00
msgid "Stop using this storage on this device"
msgstr ""
#: gui/options.cpp:2442
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2444
2020-11-29 16:45:21 +01:00
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2445
2020-11-29 16:45:21 +01:00
msgid "1. Open this link:"
msgstr ""
#: gui/options.cpp:2448
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2450
2020-11-29 16:45:21 +01:00
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2452
2020-11-29 16:45:21 +01:00
msgid "Paste"
msgstr ""
#: gui/options.cpp:2452
2020-11-29 16:45:21 +01:00
msgid "Paste code from clipboard"
msgstr ""
#: gui/options.cpp:2453
2020-11-29 16:45:21 +01:00
msgid "3. Connect"
msgstr ""
#: gui/options.cpp:2453
2020-11-29 16:45:21 +01:00
msgid "Connect your cloud storage account"
msgstr ""
#: gui/options.cpp:2462
2020-11-29 16:45:21 +01:00
msgid "Run server"
msgstr ""
#: gui/options.cpp:2462
2020-11-29 16:45:21 +01:00
msgid "Run local webserver"
msgstr ""
#: gui/options.cpp:2463 gui/options.cpp:3421
2020-11-29 16:45:21 +01:00
msgid "Not running"
msgstr ""
#: gui/options.cpp:2467
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "/root/ Path:"
msgstr ""
#: gui/options.cpp:2467 gui/options.cpp:2469 gui/options.cpp:2470
2020-11-29 16:45:21 +01:00
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr ""
#: gui/options.cpp:2469
2020-11-29 16:45:21 +01:00
msgid "/root/ Path:"
msgstr ""
#: gui/options.cpp:2475
2020-11-29 16:45:21 +01:00
msgid "Server's port:"
msgstr ""
#: gui/options.cpp:2475
2020-11-29 16:45:21 +01:00
msgid "Port for server to use"
msgstr ""
#: gui/options.cpp:2480
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2481
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2483
2020-11-29 16:45:21 +01:00
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2484
2020-11-29 16:45:21 +01:00
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2496
2020-11-29 16:45:21 +01:00
msgid "Use Text to speech"
msgstr ""
#: gui/options.cpp:2496
2020-11-29 16:45:21 +01:00
msgid "Will read text in gui on mouse over."
msgstr ""
#: gui/options.cpp:2509
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "None"
msgstr "कोई नहीं"
#: gui/options.cpp:2570
msgid "Ignore"
msgstr ""
#: gui/options.cpp:2571
#, fuzzy
msgid "Disable autosave"
msgstr "रद्द करदो"
#: gui/options.cpp:2572
msgid ""
"WARNING: Autosave was enabled. Some of your games have existing saved games "
"on the autosave slot. You can either move the existing saves to new slots, "
"disable autosave, or ignore (you will be prompted when autosave is about to "
"overwrite a save).\n"
"List of games:\n"
msgstr ""
#: gui/options.cpp:2581
#, fuzzy
msgid ""
"\n"
"And more..."
msgstr "नया गेम जोड़ें (A)..."
#: gui/options.cpp:2582 engines/engine.cpp:579
#, fuzzy
msgid "Move"
msgstr "नीचे देखो"
#: gui/options.cpp:2595
msgid "ERROR: Failed to move the following saved games:\n"
msgstr ""
#: gui/options.cpp:2688
2020-11-29 16:45:21 +01:00
msgid "Failed to change cloud storage!"
msgstr ""
#: gui/options.cpp:2691
2020-11-29 16:45:21 +01:00
msgid "Another cloud storage is already active."
msgstr ""
#: gui/options.cpp:2781
2020-11-29 16:45:21 +01:00
msgid "Theme does not support selected language!"
msgstr ""
#: gui/options.cpp:2784
2020-11-29 16:45:21 +01:00
msgid "Theme cannot be loaded!"
msgstr ""
#: gui/options.cpp:2787
2020-11-29 16:45:21 +01:00
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
#: gui/options.cpp:2859
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Select directory for GUI themes"
msgstr "उस फोल्डर को चुने जिसमे गेम डाटा है"
#: gui/options.cpp:2869
#, fuzzy
msgid "Select directory for GUI launcher thumbnails"
msgstr "उस फोल्डर को चुने जिसमे गेम डाटा है"
#: gui/options.cpp:2879
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Select directory for extra files"
msgstr "उस फोल्डर को चुने जिसमे गेम डाटा है"
#: gui/options.cpp:2890
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Select directory for plugins"
msgstr "उस फोल्डर को चुने जिसमे गेम डाटा है"
#: gui/options.cpp:2903
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Select directory for Files Manager /root/"
msgstr "उस फोल्डर को चुने जिसमे गेम डाटा है"
#: gui/options.cpp:3038
2020-11-29 16:45:21 +01:00
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
#: gui/options.cpp:3063
2020-11-29 16:45:21 +01:00
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:3072 gui/options.cpp:3110
2020-11-29 16:45:21 +01:00
msgid "Wait until current Storage finishes up and try again."
msgstr ""
#: gui/options.cpp:3085
2020-11-29 16:45:21 +01:00
msgid "Connecting..."
msgstr ""
#: gui/options.cpp:3101
2020-11-29 16:45:21 +01:00
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:3304 backends/cloud/cloudmanager.cpp:156
2020-11-29 16:45:21 +01:00
msgid "<right now>"
msgstr ""
#: gui/options.cpp:3413
2020-11-29 16:45:21 +01:00
msgid "Stop server"
msgstr ""
#: gui/options.cpp:3414
2020-11-29 16:45:21 +01:00
msgid "Stop local webserver"
msgstr ""
#: gui/options.cpp:3466
2020-11-29 16:45:21 +01:00
msgid "Storage connected."
msgstr ""
#: gui/options.cpp:3468
2020-11-29 16:45:21 +01:00
msgid "Failed to connect storage."
msgstr ""
#: gui/options.cpp:3470
2020-11-29 16:45:21 +01:00
msgid "Failed to connect storage: "
msgstr ""
#: gui/options.cpp:3490
2020-11-29 16:45:21 +01:00
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
#: gui/predictivedialog.cpp:66
msgid "Enter Text"
msgstr ""
2020-11-29 16:45:21 +01:00
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:101
2020-11-29 16:45:21 +01:00
msgid "# next"
msgstr ""
#: gui/predictivedialog.cpp:102
2020-11-29 16:45:21 +01:00
msgid "add"
msgstr ""
#: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:184
2020-11-29 16:45:21 +01:00
msgid "Delete char"
msgstr ""
#: gui/predictivedialog.cpp:112 gui/predictivedialog.cpp:188
2020-11-29 16:45:21 +01:00
msgid "<"
msgstr ""
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:114 gui/predictivedialog.cpp:601
2020-11-29 16:45:21 +01:00
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:604
2020-11-29 16:45:21 +01:00
msgid "* Num"
msgstr ""
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:607
2020-11-29 16:45:21 +01:00
msgid "* Abc"
msgstr ""
#: gui/recorderdialog.cpp:61
2020-11-29 16:45:21 +01:00
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:66 gui/recorderdialog.cpp:154
#: gui/saveload-dialog.cpp:410 gui/saveload-dialog.cpp:477
2020-11-29 16:45:21 +01:00
msgid "Delete"
msgstr ""
#: gui/recorderdialog.cpp:68
2020-11-29 16:45:21 +01:00
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:69
2020-11-29 16:45:21 +01:00
msgid "Playback"
msgstr ""
#: gui/recorderdialog.cpp:71 gui/widgets/grid.cpp:224
2020-11-29 16:45:21 +01:00
msgid "Edit"
msgstr ""
#: gui/recorderdialog.cpp:83 gui/recorderdialog.cpp:240
#: gui/recorderdialog.cpp:250
2020-11-29 16:45:21 +01:00
msgid "Author: "
msgstr "लेखक: "
2020-11-29 16:45:21 +01:00
#: gui/recorderdialog.cpp:84 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
2020-11-29 16:45:21 +01:00
msgid "Notes: "
msgstr "टिप्पणियाँ: "
2020-11-29 16:45:21 +01:00
#: gui/recorderdialog.cpp:153
2020-11-29 16:45:21 +01:00
msgid "Do you really want to delete this record?"
msgstr ""
#: gui/recorderdialog.cpp:170
2020-11-29 16:45:21 +01:00
msgid "Unknown Author"
msgstr ""
#: gui/remotebrowser.cpp:128
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "ScummVM could not access the directory!"
msgstr "ScummVM ये directory खोल नहीं पाया!"
#: gui/saveload-dialog.cpp:54
2020-11-29 16:45:21 +01:00
msgid "Downloading saves..."
msgstr ""
#: gui/saveload-dialog.cpp:63
2020-11-29 16:45:21 +01:00
msgid "Run in background"
msgstr ""
#: gui/saveload-dialog.cpp:401 gui/saveload-dialog.cpp:581
2020-11-29 16:45:21 +01:00
msgid "No date saved"
msgstr ""
#: gui/saveload-dialog.cpp:402 gui/saveload-dialog.cpp:582
2020-11-29 16:45:21 +01:00
msgid "No time saved"
msgstr ""
#: gui/saveload-dialog.cpp:403 gui/saveload-dialog.cpp:583
2020-11-29 16:45:21 +01:00
msgid "No playtime saved"
msgstr ""
#: gui/saveload-dialog.cpp:476
2020-11-29 16:45:21 +01:00
msgid "Do you really want to delete this saved game?"
msgstr ""
#: gui/saveload-dialog.cpp:608 gui/saveload-dialog.cpp:1125
2020-11-29 16:45:21 +01:00
msgid "Date: "
msgstr ""
#: gui/saveload-dialog.cpp:612 gui/saveload-dialog.cpp:1131
2020-11-29 16:45:21 +01:00
msgid "Time: "
msgstr ""
#: gui/saveload-dialog.cpp:618 gui/saveload-dialog.cpp:1139
2020-11-29 16:45:21 +01:00
msgid "Playtime: "
msgstr ""
#: gui/saveload-dialog.cpp:631 gui/saveload-dialog.cpp:719
2020-11-29 16:45:21 +01:00
msgid "Untitled saved game"
msgstr ""
#: gui/saveload-dialog.cpp:782
2020-11-29 16:45:21 +01:00
msgid "Next"
msgstr ""
#: gui/saveload-dialog.cpp:785
2020-11-29 16:45:21 +01:00
msgid "Prev"
msgstr ""
#: gui/saveload-dialog.cpp:986
2020-11-29 16:45:21 +01:00
msgid "New Save"
msgstr ""
#: gui/saveload-dialog.cpp:986
2020-11-29 16:45:21 +01:00
msgid "Create a new saved game"
msgstr ""
#: gui/saveload-dialog.cpp:1118
2020-11-29 16:45:21 +01:00
msgid "Name: "
msgstr "नाम: "
2020-11-29 16:45:21 +01:00
#: gui/saveload-dialog.cpp:1194
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Enter a description for slot %d:"
msgstr ""
#: gui/themebrowser.cpp:44
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Select a Theme"
msgstr "इस चयनित खेल को शुरू करें"
#: gui/ThemeEngine.cpp:276
2020-11-29 16:45:21 +01:00
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:276
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:277
2020-11-29 16:45:21 +01:00
msgid "Standard renderer"
msgstr ""
#: gui/ThemeEngine.cpp:277 engines/scumm/dialogs.cpp:675
2020-11-29 16:45:21 +01:00
msgid "Standard"
msgstr ""
#: gui/ThemeEngine.cpp:279
2020-11-29 16:45:21 +01:00
msgid "Antialiased renderer"
msgstr ""
#: gui/ThemeEngine.cpp:279
2020-11-29 16:45:21 +01:00
msgid "Antialiased"
msgstr ""
#: gui/unknown-game-dialog.cpp:48
2020-11-29 16:45:21 +01:00
msgid "Add anyway"
msgstr ""
#: gui/unknown-game-dialog.cpp:57
2020-11-29 16:45:21 +01:00
msgid "Copy to clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:63
2020-11-29 16:45:21 +01:00
msgid "Report game"
msgstr ""
#: gui/unknown-game-dialog.cpp:100
2020-11-29 16:45:21 +01:00
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
#: gui/unknown-game-dialog.cpp:105
2020-11-29 16:45:21 +01:00
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
#: gui/unknown-game-dialog.cpp:155
2020-11-29 16:45:21 +01:00
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:157
2020-11-29 16:45:21 +01:00
msgid "Copying the game information to the clipboard has failed!"
msgstr ""
#: gui/updates-dialog.cpp:48
2020-11-29 16:45:21 +01:00
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
#: gui/updates-dialog.cpp:51
2020-11-29 16:45:21 +01:00
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/updates-dialog.cpp:115
2020-11-29 16:45:21 +01:00
msgid "Proceed"
msgstr ""
#: gui/widget.cpp:422 gui/widget.cpp:424 gui/widget.cpp:430 gui/widget.cpp:432
2020-11-29 16:45:21 +01:00
msgid "Clear value"
msgstr ""
#: gui/widgets/grid.cpp:218 engines/scumm/dialogs.cpp:177
msgid "Play"
msgstr ""
#: gui/widgets/grid.cpp:221
#, fuzzy
msgid "Saves"
msgstr "इस चयनित खेल को शुरू करें"
#: base/main.cpp:650
2020-11-29 16:45:21 +01:00
msgid "Error running game:"
msgstr ""
#: base/main.cpp:697
2020-11-29 16:45:21 +01:00
msgid "Could not find any engine capable of running the selected game"
msgstr ""
#: common/achievements.cpp:230
2020-11-29 16:45:21 +01:00
msgid "Achievement unlocked!"
msgstr ""
#: common/error.cpp:37
2020-11-29 16:45:21 +01:00
msgid "No error"
msgstr ""
#: common/error.cpp:39
2020-11-29 16:45:21 +01:00
msgid "Game data not found"
msgstr ""
#: common/error.cpp:41
2020-11-29 16:45:21 +01:00
msgid "Game id not supported"
msgstr ""
#: common/error.cpp:43
2020-11-29 16:45:21 +01:00
msgid "Unsupported color mode"
msgstr ""
#: common/error.cpp:45
2020-11-29 16:45:21 +01:00
msgid "Audio device initialization failed"
msgstr ""
#: common/error.cpp:48
2020-11-29 16:45:21 +01:00
msgid "Read permission denied"
msgstr ""
#: common/error.cpp:50
2020-11-29 16:45:21 +01:00
msgid "Write permission denied"
msgstr ""
#: common/error.cpp:53
2020-11-29 16:45:21 +01:00
msgid "Path does not exist"
msgstr ""
#: common/error.cpp:55
2020-11-29 16:45:21 +01:00
msgid "Path not a directory"
msgstr ""
#: common/error.cpp:57
2020-11-29 16:45:21 +01:00
msgid "Path not a file"
msgstr ""
#: common/error.cpp:60
2020-11-29 16:45:21 +01:00
msgid "Cannot create file"
msgstr ""
#: common/error.cpp:62
2020-11-29 16:45:21 +01:00
msgid "Reading data failed"
msgstr ""
#: common/error.cpp:64
2020-11-29 16:45:21 +01:00
msgid "Writing data failed"
msgstr ""
#: common/error.cpp:67
2020-11-29 16:45:21 +01:00
msgid "Could not find suitable engine plugin"
msgstr ""
#: common/error.cpp:69
2020-11-29 16:45:21 +01:00
msgid "Engine plugin does not support saved games"
msgstr ""
#: common/error.cpp:72
2020-11-29 16:45:21 +01:00
msgid "User canceled"
msgstr ""
#: common/error.cpp:76
2020-11-29 16:45:21 +01:00
msgid "Unknown error"
msgstr ""
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:34
2020-11-29 16:45:21 +01:00
msgid "Hercules Green"
msgstr ""
#: common/rendermode.cpp:35
2020-11-29 16:45:21 +01:00
msgid "Hercules Amber"
msgstr ""
#: common/rendermode.cpp:41
2020-11-29 16:45:21 +01:00
msgid "PC-9821 (256 Colors)"
msgstr ""
#: common/rendermode.cpp:42
2020-11-29 16:45:21 +01:00
msgid "PC-9801 (16 Colors)"
msgstr ""
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:47
msgid "Macintosh b/w"
msgstr ""
#: common/rendermode.cpp:75
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Hercules Green"
msgstr ""
#: common/rendermode.cpp:76
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Hercules Amber"
msgstr ""
#: common/updates.cpp:57
2020-11-29 16:45:21 +01:00
msgid "Daily"
msgstr ""
#: common/updates.cpp:59
2020-11-29 16:45:21 +01:00
msgid "Weekly"
msgstr ""
#: common/updates.cpp:61
2020-11-29 16:45:21 +01:00
msgid "Monthly"
msgstr ""
#: common/updates.cpp:63
2020-11-29 16:45:21 +01:00
msgid "<Bad value>"
msgstr ""
#. I18N: Abbreviation for 'bytes' as data size
#: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:145
#: backends/platform/sdl/switch/switch.cpp:37
msgid "B"
msgstr ""
#. I18N: Abbreviation for 'kilobytes' as data size
#: common/util.cpp:189
msgid "KB"
msgstr ""
#. I18N: Abbreviation for 'megabytes' as data size
#: common/util.cpp:194
msgid "MB"
msgstr ""
#. I18N: Abbreviation for 'gigabytes' as data size
#: common/util.cpp:200
msgid "GB"
msgstr ""
#. I18N: Abbreviation for 'terabytes' as data size
#: common/util.cpp:206
msgid "TB"
msgstr ""
#. I18N: One line summary as shown in *nix distributions
#: dists/scummvm.appdata.xml.cpp:32
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr ""
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:37
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:45
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:51
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""
#: engines/advancedDetector.cpp:245
2020-11-29 16:45:21 +01:00
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
#: engines/dialogs.cpp:68
2020-11-29 16:45:21 +01:00
msgid "~R~esume"
msgstr ""
#: engines/dialogs.cpp:70
2020-11-29 16:45:21 +01:00
msgid "~L~oad"
msgstr ""
#: engines/dialogs.cpp:74 backends/platform/3ds/options-dialog.cpp:45
2020-11-29 16:45:21 +01:00
msgid "~S~ave"
msgstr ""
#: engines/dialogs.cpp:78
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "~O~ptions"
msgstr "विकल्प(O)..."
#: engines/dialogs.cpp:83
2020-11-29 16:45:21 +01:00
msgid "~H~elp"
msgstr ""
#: engines/dialogs.cpp:85
2020-11-29 16:45:21 +01:00
msgid "~A~bout"
msgstr ""
#: engines/dialogs.cpp:88 engines/dialogs.cpp:164
2020-11-29 16:45:21 +01:00
msgid "~R~eturn to Launcher"
msgstr ""
#: engines/dialogs.cpp:90 engines/dialogs.cpp:166
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr ""
#: engines/dialogs.cpp:98 engines/engine.cpp:893 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:846
#: engines/groovie/script.cpp:2194 engines/groovie/script.cpp:2235
#: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702
#: engines/kingdom/kingdom.cpp:736 engines/lab/savegame.cpp:242
#: engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/neverhood/menumodule.cpp:889 engines/pegasus/pegasus.cpp:402
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:742
#: engines/sci/engine/kfile.cpp:1079 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3405
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
#: engines/zvision/file/save_manager.cpp:48
2020-11-29 16:45:21 +01:00
msgid "Save game:"
msgstr ""
#: engines/dialogs.cpp:98 engines/engine.cpp:893 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:841
#: engines/groovie/script.cpp:846 engines/groovie/script.cpp:2194
#: engines/groovie/script.cpp:2235 engines/hugo/file.cpp:297
#: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:736
#: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:242
#: engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/neverhood/menumodule.cpp:889 engines/parallaction/metaengine.cpp:133
#: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:402
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:743
#: engines/sci/engine/kfile.cpp:1079 engines/scumm/dialogs.cpp:175
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3405
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:193
2020-11-29 16:45:21 +01:00
msgid "Save"
msgstr ""
#: engines/dialogs.cpp:128
2020-11-29 16:45:21 +01:00
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
#: engines/dialogs.cpp:212 engines/pegasus/pegasus.cpp:413
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
#: engines/dialogs.cpp:355
2020-11-29 16:45:21 +01:00
msgid "~O~K"
msgstr ""
#: engines/dialogs.cpp:356
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "~C~ancel"
msgstr "रद्द करदो"
#: engines/engine.cpp:342
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr ""
#: engines/engine.cpp:351
2020-11-29 16:45:21 +01:00
msgid "Could not initialize color format."
msgstr ""
#: engines/engine.cpp:360
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr ""
#: engines/engine.cpp:368
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr ""
#: engines/engine.cpp:375
2020-11-29 16:45:21 +01:00
msgid "Could not apply aspect ratio setting."
msgstr ""
#: engines/engine.cpp:380
2020-11-29 16:45:21 +01:00
msgid "Could not apply fullscreen setting."
msgstr ""
#: engines/engine.cpp:385
2020-11-29 16:45:21 +01:00
msgid "Could not apply filtering setting."
msgstr ""
#: engines/engine.cpp:443
2020-11-29 16:45:21 +01:00
msgid "Error"
msgstr ""
#: engines/engine.cpp:521
2020-11-29 16:45:21 +01:00
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the documentation (CD audio) for details."
2020-11-29 16:45:21 +01:00
msgstr ""
#: engines/engine.cpp:545
2020-11-29 16:45:21 +01:00
msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
2020-11-29 16:45:21 +01:00
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
2020-11-29 16:45:21 +01:00
msgstr ""
#: engines/engine.cpp:572
msgid "Overwrite"
msgstr ""
#: engines/engine.cpp:573
#, fuzzy
msgid "Cancel autosave"
msgstr "रद्द करदो"
#: engines/engine.cpp:575
#, c-format
msgid ""
"WARNING: The autosave slot has a saved game named %S. You can either move "
"the existing save to a new slot, Overwrite the existing save, or cancel "
"autosave (will not prompt again until restart)"
msgstr ""
#: engines/engine.cpp:583
msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:609 engines/metaengine.cpp:370 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:249 engines/sky/metaengine.cpp:185
#: engines/xeen/saves.cpp:289
2020-11-29 16:45:21 +01:00
msgid "Autosave"
msgstr ""
#: engines/engine.cpp:617
2020-11-29 16:45:21 +01:00
msgid "Error occurred making autosave"
msgstr ""
#: engines/engine.cpp:692
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
#: engines/engine.cpp:710
msgid "WARNING: "
msgstr ""
#: engines/engine.cpp:710
#, fuzzy
msgid " Shall we still run the game?"
msgstr "गेम का पूरा नाम"
#: engines/engine.cpp:711
2020-11-29 16:45:21 +01:00
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
#: engines/engine.cpp:714 engines/wintermute/wintermute.cpp:182
2020-11-29 16:45:21 +01:00
msgid "Start anyway"
msgstr ""
#: engines/engine.cpp:721
2020-11-29 16:45:21 +01:00
msgid "This game is not supported."
msgstr ""
#: engines/engine.cpp:721
2020-11-29 16:45:21 +01:00
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr ""
#: engines/engine.cpp:860
2020-11-29 16:45:21 +01:00
msgid "Loading game is currently unavailable"
msgstr ""
#: engines/engine.cpp:889
2020-11-29 16:45:21 +01:00
msgid "Saving game is currently unavailable"
msgstr ""
#: engines/game.cpp:184
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:188
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: engines/metaengine.cpp:56
2020-11-29 16:45:21 +01:00
msgid "Default game keymap"
msgstr ""
#: engines/metaengine.cpp:60 backends/platform/maemo/maemo.cpp:161
#: engines/hdb/metaengine.cpp:187 engines/parallaction/metaengine.cpp:114
#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:114
2020-11-29 16:45:21 +01:00
msgid "Left Click"
msgstr ""
#: engines/metaengine.cpp:66 backends/platform/maemo/maemo.cpp:165
#: engines/wintermute/keymapper_tables.h:256
#: engines/wintermute/keymapper_tables.h:300
#: engines/wintermute/keymapper_tables.h:2089
2020-11-29 16:45:21 +01:00
msgid "Middle Click"
msgstr ""
#: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:169
#: engines/parallaction/metaengine.cpp:120
#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:120
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Right Click"
msgstr "दाहिने"
#: engines/metaengine.cpp:77 engines/grim/grim.cpp:523
#: engines/hdb/metaengine.cpp:238 engines/mohawk/myst.cpp:596
#: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:122
#: engines/twine/metaengine.cpp:99 engines/wintermute/keymapper_tables.h:1531
2020-11-29 16:45:21 +01:00
msgid "Pause"
msgstr ""
#: engines/metaengine.cpp:82 engines/parallaction/metaengine.cpp:139
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Game menu"
msgstr "खेल"
#: engines/metaengine.cpp:88 engines/grim/grim.cpp:506
#: engines/grim/grim.cpp:602 engines/mohawk/myst.cpp:567
#: engines/mohawk/riven.cpp:831 engines/wintermute/keymapper_tables.h:220
#: engines/wintermute/keymapper_tables.h:1092
#: engines/wintermute/keymapper_tables.h:1248
#: engines/wintermute/keymapper_tables.h:1524
#: engines/wintermute/keymapper_tables.h:1639
#: engines/wintermute/keymapper_tables.h:2033
2020-11-29 16:45:21 +01:00
msgid "Skip"
msgstr ""
#: engines/metaengine.cpp:94 engines/sky/metaengine.cpp:117
2020-11-29 16:45:21 +01:00
msgid "Skip line"
msgstr ""
#: engines/metaengine.cpp:100
2020-11-29 16:45:21 +01:00
msgid "Predictive input dialog"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
#: engines/metaengine.cpp:104 engines/bladerunner/metaengine.cpp:181
#: engines/griffon/metaengine.cpp:89 engines/grim/grim.cpp:512
#: engines/grim/grim.cpp:608 engines/sky/metaengine.cpp:97
#: engines/wintermute/keymapper_tables.h:54
2020-11-29 16:45:21 +01:00
msgid "Confirm"
msgstr ""
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:174
2020-11-29 16:45:21 +01:00
msgid "OpenGL"
msgstr ""
#: graphics/renderer.cpp:36
2020-11-29 16:45:21 +01:00
msgid "OpenGL with shaders"
msgstr ""
#: graphics/renderer.cpp:44
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr ""
#: audio/adlib.cpp:2294
2020-11-29 16:45:21 +01:00
msgid "AdLib emulator"
msgstr ""
#: audio/fmopl.cpp:81
2020-11-29 16:45:21 +01:00
msgid "MAME OPL emulator"
msgstr ""
#: audio/fmopl.cpp:83
2020-11-29 16:45:21 +01:00
msgid "DOSBox OPL emulator"
msgstr ""
#: audio/fmopl.cpp:86
2020-11-29 16:45:21 +01:00
msgid "Nuked OPL emulator"
msgstr ""
#: audio/fmopl.cpp:89
2020-11-29 16:45:21 +01:00
msgid "ALSA Direct FM"
msgstr ""
#: audio/fmopl.cpp:92
2020-11-29 16:45:21 +01:00
msgid "OPL2LPT"
msgstr ""
#: audio/fmopl.cpp:93
2020-11-29 16:45:21 +01:00
msgid "OPL3LPT"
msgstr ""
#: audio/fmopl.cpp:96
msgid "RetroWave OPL3"
msgstr ""
#: audio/mididrv.cpp:219
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:220 audio/mididrv.cpp:234 audio/mididrv.cpp:272
#: audio/mididrv.cpp:289
2020-11-29 16:45:21 +01:00
msgid "Attempting to fall back to the next available device..."
msgstr ""
#: audio/mididrv.cpp:233
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:271
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:288
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:453
2020-11-29 16:45:21 +01:00
msgid "Starting MIDI dump"
msgstr ""
#: audio/mods/paula.cpp:313
2020-11-29 16:45:21 +01:00
msgid "Amiga Audio emulator"
msgstr ""
#: audio/null.h:43
2020-11-29 16:45:21 +01:00
msgid "No music"
msgstr ""
#: audio/softsynth/appleiigs.cpp:32
2020-11-29 16:45:21 +01:00
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr ""
#: audio/softsynth/cms.cpp:354
2020-11-29 16:45:21 +01:00
msgid "Creative Music System emulator"
msgstr ""
#: audio/softsynth/fluidsynth.cpp:235
2020-11-29 16:45:21 +01:00
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
#: audio/softsynth/fluidsynth.cpp:367
2020-11-29 16:45:21 +01:00
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31
2020-11-29 16:45:21 +01:00
msgid "FM-Towns Audio"
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "PC-98 Audio"
msgstr "ऑडियो"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81
2020-11-29 16:45:21 +01:00
msgid "SegaCD Audio"
msgstr ""
#: audio/softsynth/mt32.cpp:169
2020-11-29 16:45:21 +01:00
msgid "Initializing MT-32 Emulator"
msgstr ""
#: audio/softsynth/mt32.cpp:436
2020-11-29 16:45:21 +01:00
msgid "MT-32 emulator"
msgstr ""
#: audio/softsynth/pcspk.cpp:203
2020-11-29 16:45:21 +01:00
msgid "PC Speaker emulator"
msgstr ""
#: audio/softsynth/pcspk.cpp:222
2020-11-29 16:45:21 +01:00
msgid "IBM PCjr emulator"
msgstr ""
#: audio/softsynth/sid.cpp:1433
2020-11-29 16:45:21 +01:00
msgid "C64 Audio emulator"
msgstr ""
#: backends/cloud/cloudmanager.cpp:155
2020-11-29 16:45:21 +01:00
msgid "<syncing...>"
msgstr ""
#: backends/cloud/storage.cpp:241
2020-11-29 16:45:21 +01:00
msgid "Saved games sync was cancelled."
msgstr ""
#: backends/cloud/storage.cpp:243
2020-11-29 16:45:21 +01:00
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:347
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:349
2020-11-29 16:45:21 +01:00
msgid "Download complete."
msgstr "डाउनलोड पूरा हुआ।"
2020-11-29 16:45:21 +01:00
#: backends/cloud/storage.cpp:359
2020-11-29 16:45:21 +01:00
msgid "Download failed."
msgstr ""
#: backends/events/default/default-events.cpp:194
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
2020-11-29 16:45:21 +01:00
msgstr ""
#: backends/events/default/default-events.cpp:218
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
2020-11-29 16:45:21 +01:00
msgstr ""
#: backends/events/default/default-events.cpp:218
#: backends/events/default/default-events.cpp:359
#: engines/adl/metaengine.cpp:260 engines/hdb/metaengine.cpp:255
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/dialogs.cpp:179
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:83
#: engines/zvision/metaengine.cpp:203 engines/zvision/metaengine.cpp:221
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Quit"
msgstr "खेल"
#: backends/events/default/default-events.cpp:333
2020-11-29 16:45:21 +01:00
msgid "Global"
msgstr ""
#: backends/events/default/default-events.cpp:336
#: engines/twine/metaengine.cpp:218
2020-11-29 16:45:21 +01:00
msgid "Global Main Menu"
msgstr ""
#: backends/events/default/default-events.cpp:346
2020-11-29 16:45:21 +01:00
msgid "Display keyboard"
msgstr ""
#: backends/events/default/default-events.cpp:353
2020-11-29 16:45:21 +01:00
msgid "Toggle mute"
msgstr ""
#: backends/events/default/default-events.cpp:381
2020-11-29 16:45:21 +01:00
msgid "Open Debugger"
msgstr ""
#: backends/events/gph/gph-events.cpp:411
#: backends/events/gph/gph-events.cpp:454
#: backends/events/openpandora/op-events.cpp:156
2020-11-29 16:45:21 +01:00
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:413
#: backends/events/gph/gph-events.cpp:456
#: backends/events/openpandora/op-events.cpp:158
2020-11-29 16:45:21 +01:00
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:415
#: backends/events/gph/gph-events.cpp:458
#: backends/events/openpandora/op-events.cpp:160
2020-11-29 16:45:21 +01:00
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
#: backends/events/gph/gph-events.cpp:435
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Maximum Volume"
msgstr "वॉल्यूम"
#: backends/events/gph/gph-events.cpp:437
2020-11-29 16:45:21 +01:00
msgid "Increasing Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:443
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Minimal Volume"
msgstr "वॉल्यूम"
#: backends/events/gph/gph-events.cpp:445
2020-11-29 16:45:21 +01:00
msgid "Decreasing Volume"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:100
2020-11-29 16:45:21 +01:00
msgid "Clicking Enabled"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:100
2020-11-29 16:45:21 +01:00
msgid "Clicking Disabled"
msgstr ""
#: backends/events/openpandora/op-events.cpp:162
2020-11-29 16:45:21 +01:00
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:253
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: engines/twine/metaengine.cpp:228
msgid "Center"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
msgid "Pixel-perfect scaling"
2020-11-29 16:45:21 +01:00
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:255
msgid "Even pixels scaling"
2020-11-29 16:45:21 +01:00
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
msgid "Stretch to window"
2020-11-29 16:45:21 +01:00
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
2020-11-29 16:45:21 +01:00
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:717
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:740
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
2020-11-29 16:45:21 +01:00
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:742
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2456
2020-11-29 16:45:21 +01:00
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:763
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472
2020-11-29 16:45:21 +01:00
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:765
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474
2020-11-29 16:45:21 +01:00
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:794
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2501
2020-11-29 16:45:21 +01:00
msgid "Stretch mode"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgid "SDL Surface"
2020-11-29 16:45:21 +01:00
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2416
2020-11-29 16:45:21 +01:00
msgid "Active graphics filter:"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:355
#, c-format
msgid "Saved screenshot '%s'"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:364
msgid "Could not save screenshot"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:411
2020-11-29 16:45:21 +01:00
msgid "Windowed mode"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:422 engines/scumm/help.cpp:85
2020-11-29 16:45:21 +01:00
msgid "Toggle fullscreen"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:429 engines/scumm/help.cpp:98
#: engines/wintermute/keymapper_tables.h:960
2020-11-29 16:45:21 +01:00
msgid "Toggle mouse capture"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:434
#: engines/wintermute/keymapper_tables.h:646
#: engines/wintermute/keymapper_tables.h:695
#: engines/wintermute/keymapper_tables.h:1098
#: engines/wintermute/keymapper_tables.h:1312
#: engines/wintermute/keymapper_tables.h:1402
#: engines/wintermute/keymapper_tables.h:1562
#: engines/wintermute/keymapper_tables.h:1767
#: engines/wintermute/keymapper_tables.h:1785
#: engines/wintermute/keymapper_tables.h:1818
2020-11-29 16:45:21 +01:00
msgid "Save screenshot"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:440
2020-11-29 16:45:21 +01:00
msgid "Toggle aspect ratio correction"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:447
2020-11-29 16:45:21 +01:00
msgid "Toggle linear filtered scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:454
2020-11-29 16:45:21 +01:00
msgid "Cycle through stretch modes"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:460
2020-11-29 16:45:21 +01:00
msgid "Increase the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:466
2020-11-29 16:45:21 +01:00
msgid "Decrease the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:472
#, fuzzy
msgid "Switch to the next scaler"
msgstr "खेल"
2020-11-29 16:45:21 +01:00
#: backends/graphics/sdl/sdl-graphics.cpp:477
msgid "Switch to the previous scaler"
2020-11-29 16:45:21 +01:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:244
2020-11-29 16:45:21 +01:00
msgid "Left Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:245
2020-11-29 16:45:21 +01:00
msgid "Right Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:246
2020-11-29 16:45:21 +01:00
msgid "Middle Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:247
2020-11-29 16:45:21 +01:00
msgid "Mouse Wheel Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:248
2020-11-29 16:45:21 +01:00
msgid "Mouse Wheel Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:249
2020-11-29 16:45:21 +01:00
msgid "X1 Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:250
2020-11-29 16:45:21 +01:00
msgid "X2 Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:255
2020-11-29 16:45:21 +01:00
msgid "Joy A"
msgstr ""
#: backends/keymapper/hardware-input.cpp:256
2020-11-29 16:45:21 +01:00
msgid "Joy B"
msgstr ""
#: backends/keymapper/hardware-input.cpp:257
2020-11-29 16:45:21 +01:00
msgid "Joy X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:258
2020-11-29 16:45:21 +01:00
msgid "Joy Y"
msgstr ""
#: backends/keymapper/hardware-input.cpp:259
2020-11-29 16:45:21 +01:00
msgid "Joy Back"
msgstr ""
#: backends/keymapper/hardware-input.cpp:260
2020-11-29 16:45:21 +01:00
msgid "Joy Guide"
msgstr ""
#: backends/keymapper/hardware-input.cpp:261
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Joy Start"
msgstr "शुरू करे(S)"
#: backends/keymapper/hardware-input.cpp:262
2020-11-29 16:45:21 +01:00
msgid "Left Stick"
msgstr ""
#: backends/keymapper/hardware-input.cpp:263
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Right Stick"
msgstr "दाहिने"
#: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:208
2020-11-29 16:45:21 +01:00
msgid "Left Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:214
2020-11-29 16:45:21 +01:00
msgid "Right Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:266
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:152 backends/platform/sdl/ps3/ps3.cpp:51
#: backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:48
msgid "D-pad Up"
msgstr ""
2020-11-29 16:45:21 +01:00
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:153 backends/platform/sdl/ps3/ps3.cpp:52
#: backends/platform/sdl/psp2/psp2.cpp:52
2020-11-29 16:45:21 +01:00
#: backends/platform/sdl/switch/switch.cpp:49
msgid "D-pad Down"
2020-11-29 16:45:21 +01:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/ds/osystem_ds.cpp:154 backends/platform/sdl/ps3/ps3.cpp:53
#: backends/platform/sdl/psp2/psp2.cpp:53
2020-11-29 16:45:21 +01:00
#: backends/platform/sdl/switch/switch.cpp:50
msgid "D-pad Left"
2020-11-29 16:45:21 +01:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/ds/osystem_ds.cpp:155 backends/platform/sdl/ps3/ps3.cpp:54
#: backends/platform/sdl/psp2/psp2.cpp:54
2020-11-29 16:45:21 +01:00
#: backends/platform/sdl/switch/switch.cpp:51
#, fuzzy
msgid "D-pad Right"
msgstr "दाहिने"
#: backends/keymapper/hardware-input.cpp:274
2020-11-29 16:45:21 +01:00
msgid "Left Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:275
2020-11-29 16:45:21 +01:00
msgid "Right Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:276
#: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59
#: backends/platform/sdl/switch/switch.cpp:58
msgid "Left Stick X"
msgstr ""
2020-11-29 16:45:21 +01:00
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
2020-11-29 16:45:21 +01:00
#: backends/platform/sdl/switch/switch.cpp:59
msgid "Left Stick Y"
2020-11-29 16:45:21 +01:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
2020-11-29 16:45:21 +01:00
#: backends/platform/sdl/switch/switch.cpp:60
msgid "Right Stick X"
2020-11-29 16:45:21 +01:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
2020-11-29 16:45:21 +01:00
#: backends/platform/sdl/switch/switch.cpp:61
msgid "Right Stick Y"
msgstr ""
#: backends/keymapper/remap-widget.cpp:289
#: backends/keymapper/remap-widget.cpp:319
2020-11-29 16:45:21 +01:00
msgid "Reset to defaults"
msgstr ""
#: backends/keymapper/remap-widget.cpp:290
2020-11-29 16:45:21 +01:00
msgid "Clear mapping"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:156
2020-11-29 16:45:21 +01:00
msgid "Virtual mouse up"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:161
2020-11-29 16:45:21 +01:00
msgid "Virtual mouse down"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:166
2020-11-29 16:45:21 +01:00
msgid "Virtual mouse left"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:171
2020-11-29 16:45:21 +01:00
msgid "Virtual mouse right"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:176
2020-11-29 16:45:21 +01:00
msgid "Slow down virtual mouse"
msgstr ""
#: backends/midi/windows.cpp:168
2020-11-29 16:45:21 +01:00
msgid "Windows MIDI"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:59
2020-11-29 16:45:21 +01:00
msgid "Can't create directory here!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:65
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:136
2020-11-29 16:45:21 +01:00
msgid "Invalid path!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83
2020-11-29 16:45:21 +01:00
msgid "Parent directory doesn't exists!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87
2020-11-29 16:45:21 +01:00
msgid "Can't create a directory within a file!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:97
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:140
2020-11-29 16:45:21 +01:00
msgid "There is a file with that name in the parent directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:103
2020-11-29 16:45:21 +01:00
msgid "Failed to create the directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:110
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119
2020-11-29 16:45:21 +01:00
msgid "Directory created successfully!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:121
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:203
2020-11-29 16:45:21 +01:00
msgid "Back to parent directory"
msgstr "पिछले फोल्डर स्तर पे जाएँ"
2020-11-29 16:45:21 +01:00
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66
2020-11-29 16:45:21 +01:00
msgid "The file doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70
2020-11-29 16:45:21 +01:00
msgid "Can't download a directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75
2020-11-29 16:45:21 +01:00
msgid "Failed to read the file!"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58
2020-11-29 16:45:21 +01:00
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66
2020-11-29 16:45:21 +01:00
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:222
2020-11-29 16:45:21 +01:00
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
msgid "Create directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
2020-11-29 16:45:21 +01:00
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:226
2020-11-29 16:45:21 +01:00
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
msgid "Upload files"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
2020-11-29 16:45:21 +01:00
msgid "Type new directory name:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
2020-11-29 16:45:21 +01:00
msgid "Select a file to upload:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
2020-11-29 16:45:21 +01:00
msgid "Or select a directory (works in Chrome only):"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
2020-11-29 16:45:21 +01:00
msgid "Index of "
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75
2020-11-29 16:45:21 +01:00
msgid "Error occurred"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:80
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44
2020-11-29 16:45:21 +01:00
msgid "File system root"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Saved games"
msgstr "इस चयनित खेल को शुरू करें"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:118
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:83
2020-11-29 16:45:21 +01:00
msgid "Parent directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:217
2020-11-29 16:45:21 +01:00
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM यह फोल्डर नहीं खोल पाया।"
2020-11-29 16:45:21 +01:00
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
2020-11-29 16:45:21 +01:00
msgid "Index of"
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41
2020-11-29 16:45:21 +01:00
msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
2020-11-29 16:45:21 +01:00
msgid "Open Files manager"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66
2020-11-29 16:45:21 +01:00
msgid "The parent directory doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70
2020-11-29 16:45:21 +01:00
msgid "Can't upload into a file!"
msgstr ""
#: backends/networking/sdl_net/handlerutils.cpp:197
2020-11-29 16:45:21 +01:00
msgid "Back to the files manager"
msgstr ""
#: backends/networking/sdl_net/localwebserver.cpp:126
2020-11-29 16:45:21 +01:00
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:68
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:110
2020-11-29 16:45:21 +01:00
msgid "Invalid request: headers are too long!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:154
2020-11-29 16:45:21 +01:00
msgid "Failed to upload the file!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:183
2020-11-29 16:45:21 +01:00
msgid "No file was passed!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:201
2020-11-29 16:45:21 +01:00
msgid "Uploaded successfully!"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:44 engines/scumm/dialogs.cpp:278
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "~C~lose"
msgstr "बंद करे"
#: backends/platform/3ds/options-dialog.cpp:47
2020-11-29 16:45:21 +01:00
msgid "Show mouse cursor"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:50
2020-11-29 16:45:21 +01:00
msgid "Snap to edges"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:53
2020-11-29 16:45:21 +01:00
msgid "Stretch to fit"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:56
2020-11-29 16:45:21 +01:00
msgid "Use Screen:"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:58
2020-11-29 16:45:21 +01:00
msgctxt "3ds-screen"
msgid "Top"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:59
2020-11-29 16:45:21 +01:00
msgctxt "3ds-screen"
msgid "Bottom"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:60
2020-11-29 16:45:21 +01:00
#, fuzzy
msgctxt "3ds-screen"
msgid "Both"
msgstr "दोनों"
#: backends/platform/3ds/osystem-events.cpp:47
#: backends/platform/ds/osystem_ds.cpp:144
#: backends/platform/sdl/switch/switch.cpp:38
2020-11-29 16:45:21 +01:00
msgid "A"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:146
#: backends/platform/sdl/switch/switch.cpp:40
2020-11-29 16:45:21 +01:00
msgid "X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:147
#: backends/platform/sdl/switch/switch.cpp:39
2020-11-29 16:45:21 +01:00
msgid "Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/ds/osystem_ds.cpp:148 backends/platform/sdl/ps3/ps3.cpp:44
#: backends/platform/sdl/psp2/psp2.cpp:47
2020-11-29 16:45:21 +01:00
msgid "Select"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/osystem_ds.cpp:149 backends/platform/sdl/ps3/ps3.cpp:46
#: backends/platform/sdl/psp2/psp2.cpp:48
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Start"
msgstr "शुरू करे(S)"
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/sdl/switch/switch.cpp:56
msgid "ZL"
msgstr ""
2020-11-29 16:45:21 +01:00
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZR"
2020-11-29 16:45:21 +01:00
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/ds/osystem_ds.cpp:150
#: backends/platform/sdl/psp2/psp2.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "L"
2020-11-29 16:45:21 +01:00
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:151
#: backends/platform/sdl/psp2/psp2.cpp:50
2020-11-29 16:45:21 +01:00
#: backends/platform/sdl/switch/switch.cpp:47
msgid "R"
2020-11-29 16:45:21 +01:00
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:65
2020-11-29 16:45:21 +01:00
msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:66
2020-11-29 16:45:21 +01:00
msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:71
#: backends/platform/ds/osystem_ds.cpp:164
2020-11-29 16:45:21 +01:00
msgid "Touch"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:311
2020-11-29 16:45:21 +01:00
msgid "Toggle Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:316
2020-11-29 16:45:21 +01:00
msgid "Toggle Magnify Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:321
2020-11-29 16:45:21 +01:00
msgid "Open 3DS Settings"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:359
2020-11-29 16:45:21 +01:00
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:361
2020-11-29 16:45:21 +01:00
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:395
2020-11-29 16:45:21 +01:00
msgid "Hover Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:399
2020-11-29 16:45:21 +01:00
msgid "Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:401
2020-11-29 16:45:21 +01:00
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:408
2020-11-29 16:45:21 +01:00
msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:411
2020-11-29 16:45:21 +01:00
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:413
2020-11-29 16:45:21 +01:00
msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:419
2020-11-29 16:45:21 +01:00
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:421
2020-11-29 16:45:21 +01:00
msgid "Magnify Mode On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:428
2020-11-29 16:45:21 +01:00
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:430
2020-11-29 16:45:21 +01:00
msgid "Magnify Mode Off"
msgstr ""
#: backends/platform/android/options.cpp:71
msgid "Show On-screen control"
msgstr ""
#. I18N: Show a button to revoke Storage Access Framework permissions for Android
#: backends/platform/android/options.cpp:76
msgid "Show SAF revoke permissions overlay button"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:256
msgid "Unscaled"
2020-11-29 16:45:21 +01:00
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:257
2020-11-29 16:45:21 +01:00
msgid "Hardware scale (fast, but low quality)"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:258
2020-11-29 16:45:21 +01:00
msgid "Software scale (good quality, but slower)"
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:326
#: backends/platform/ios7/ios7_osys_events.cpp:457
#: backends/platform/iphone/osys_events.cpp:299
2020-11-29 16:45:21 +01:00
msgid "Mouse-click-and-drag mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:328
#: backends/platform/ios7/ios7_osys_events.cpp:459
#: backends/platform/iphone/osys_events.cpp:301
2020-11-29 16:45:21 +01:00
msgid "Mouse-click-and-drag mode disabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:339
#: backends/platform/ios7/ios7_osys_events.cpp:478
#: backends/platform/iphone/osys_events.cpp:312
2020-11-29 16:45:21 +01:00
msgid "Touchpad mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:341
#: backends/platform/ios7/ios7_osys_events.cpp:480
#: backends/platform/iphone/osys_events.cpp:314
2020-11-29 16:45:21 +01:00
msgid "Touchpad mode disabled."
msgstr ""
#: backends/platform/maemo/maemo.cpp:157
2020-11-29 16:45:21 +01:00
msgid "Click Mode"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:225
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Hide ScummVM"
msgstr "ScummVM छोड़ डे"
#: backends/platform/sdl/macosx/appmenu_osx.mm:226
2020-11-29 16:45:21 +01:00
msgid "Hide Others"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:227
2020-11-29 16:45:21 +01:00
msgid "Show All"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:232
2020-11-29 16:45:21 +01:00
msgid "Window"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:234
2020-11-29 16:45:21 +01:00
msgid "Minimize"
msgstr ""
#. I18N: This keymap opens KIA's HELP tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ONLINE HELP
#: backends/platform/sdl/macosx/appmenu_osx.mm:237
#: engines/bladerunner/metaengine.cpp:221 engines/zvision/metaengine.cpp:157
2020-11-29 16:45:21 +01:00
msgid "Help"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:242
2020-11-29 16:45:21 +01:00
msgid "User Manual"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:244
2020-11-29 16:45:21 +01:00
msgid "General Information"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:245
2020-11-29 16:45:21 +01:00
msgid "What's New in ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:247
2020-11-29 16:45:21 +01:00
msgid "Credits"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:248
2020-11-29 16:45:21 +01:00
msgid "GPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:249
2020-11-29 16:45:21 +01:00
msgid "LGPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:250
2020-11-29 16:45:21 +01:00
msgid "Freefont License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:251
2020-11-29 16:45:21 +01:00
msgid "OFL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:252
2020-11-29 16:45:21 +01:00
msgid "BSD License"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43
#: engines/dragons/metaengine.cpp:202
2020-11-29 16:45:21 +01:00
msgid "Cross"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:196
2020-11-29 16:45:21 +01:00
msgid "Circle"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:184
2020-11-29 16:45:21 +01:00
msgid "Square"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:45
2020-11-29 16:45:21 +01:00
msgid "PS"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/switch/switch.cpp:44
2020-11-29 16:45:21 +01:00
msgid "L3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
2020-11-29 16:45:21 +01:00
msgid "R3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:49
2020-11-29 16:45:21 +01:00
msgid "L1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:50
2020-11-29 16:45:21 +01:00
msgid "R1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:59
2020-11-29 16:45:21 +01:00
msgid "L2"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:60
2020-11-29 16:45:21 +01:00
msgid "R2"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:41
2020-11-29 16:45:21 +01:00
msgid "Minus"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:42
2020-11-29 16:45:21 +01:00
#: backends/platform/sdl/switch/switch.cpp:43
msgid "Plus"
msgstr ""
#: backends/platform/wii/options.cpp:50
2020-11-29 16:45:21 +01:00
msgid "Video"
msgstr ""
#: backends/platform/wii/options.cpp:53
2020-11-29 16:45:21 +01:00
msgid "Current video mode:"
msgstr ""
#: backends/platform/wii/options.cpp:55
2020-11-29 16:45:21 +01:00
msgid "Double-strike"
msgstr ""
#: backends/platform/wii/options.cpp:59
2020-11-29 16:45:21 +01:00
msgid "Horizontal underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:65
2020-11-29 16:45:21 +01:00
msgid "Vertical underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:70
2020-11-29 16:45:21 +01:00
msgid "Input"
msgstr ""
#: backends/platform/wii/options.cpp:73
2020-11-29 16:45:21 +01:00
msgid "GC Pad sensitivity:"
msgstr ""
#: backends/platform/wii/options.cpp:79
2020-11-29 16:45:21 +01:00
msgid "GC Pad acceleration:"
msgstr ""
#: backends/platform/wii/options.cpp:85
2020-11-29 16:45:21 +01:00
msgid "DVD"
msgstr ""
#: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100
2020-11-29 16:45:21 +01:00
msgid "Status:"
msgstr ""
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
2020-11-29 16:45:21 +01:00
msgid "Unknown"
msgstr ""
#: backends/platform/wii/options.cpp:92
2020-11-29 16:45:21 +01:00
msgid "Mount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:93
2020-11-29 16:45:21 +01:00
msgid "Unmount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:97
2020-11-29 16:45:21 +01:00
msgid "SMB"
msgstr ""
#: backends/platform/wii/options.cpp:105
2020-11-29 16:45:21 +01:00
msgid "Server:"
msgstr ""
#: backends/platform/wii/options.cpp:109
2020-11-29 16:45:21 +01:00
msgid "Share:"
msgstr ""
#: backends/platform/wii/options.cpp:117
2020-11-29 16:45:21 +01:00
msgid "Password:"
msgstr ""
#: backends/platform/wii/options.cpp:120
2020-11-29 16:45:21 +01:00
msgid "Init network"
msgstr ""
#: backends/platform/wii/options.cpp:122
2020-11-29 16:45:21 +01:00
msgid "Mount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:123
2020-11-29 16:45:21 +01:00
msgid "Unmount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:142
2020-11-29 16:45:21 +01:00
msgid "DVD Mounted successfully"
msgstr ""
#: backends/platform/wii/options.cpp:145
2020-11-29 16:45:21 +01:00
msgid "Error while mounting the DVD"
msgstr ""
#: backends/platform/wii/options.cpp:147
2020-11-29 16:45:21 +01:00
msgid "DVD not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:160
2020-11-29 16:45:21 +01:00
msgid "Network up, share mounted"
msgstr ""
#: backends/platform/wii/options.cpp:162
2020-11-29 16:45:21 +01:00
msgid "Network up"
msgstr ""
#: backends/platform/wii/options.cpp:165
2020-11-29 16:45:21 +01:00
msgid ", error while mounting the share"
msgstr ""
#: backends/platform/wii/options.cpp:167
2020-11-29 16:45:21 +01:00
msgid ", share not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:173
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Network down"
msgstr "नीचे देखो"
#: backends/platform/wii/options.cpp:177
2020-11-29 16:45:21 +01:00
msgid "Initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:181
2020-11-29 16:45:21 +01:00
msgid "Timeout while initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:185
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Network not initialized (%d)"
msgstr ""
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr ""
#: backends/updates/macosx/macosx-updates.mm:73
2020-11-29 16:45:21 +01:00
msgid "Check for Updates..."
msgstr ""
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:933
#: engines/hugo/hugo.cpp:424 engines/lure/lure.cpp:57
#: engines/mortevielle/mortevielle.cpp:301 engines/sky/compact.cpp:130
#: engines/supernova/supernova.cpp:464 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:187 engines/toon/toon.cpp:4999
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:949
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:66
#: engines/mortevielle/mortevielle.cpp:309 engines/supernova/supernova.cpp:469
#: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5012
2020-11-29 16:45:21 +01:00
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:960
#: engines/hugo/hugo.cpp:446 engines/lure/lure.cpp:69
#: engines/mortevielle/mortevielle.cpp:319 engines/tony/tony.cpp:211
#: engines/toon/toon.cpp:5023
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/detection.cpp:53
2020-11-29 16:45:21 +01:00
msgid "TV emulation"
msgstr ""
#: engines/adl/detection.cpp:54
2020-11-29 16:45:21 +01:00
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:77
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Color graphics"
msgstr "ग्राफिक्स"
#: engines/adl/detection.cpp:66 engines/adl/detection.cpp:78
2020-11-29 16:45:21 +01:00
msgid "Use color graphics instead of monochrome"
msgstr ""
#: engines/adl/detection.cpp:89
2020-11-29 16:45:21 +01:00
msgid "Show scanlines"
msgstr ""
#: engines/adl/detection.cpp:90
2020-11-29 16:45:21 +01:00
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/detection.cpp:101
2020-11-29 16:45:21 +01:00
msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/detection.cpp:102
2020-11-29 16:45:21 +01:00
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection.cpp:86 engines/cine/detection.cpp:51
#: engines/drascula/detection.cpp:298 engines/dreamweb/detection.cpp:54
#: engines/groovie/detection.cpp:287 engines/neverhood/detection.cpp:134
#: engines/sci/detection_options.h:105 engines/sherlock/detection.cpp:58
#: engines/toltecs/detection.cpp:212 engines/trecision/detection.cpp:219
#: engines/ultima/detection.cpp:55 engines/ultima/detection.cpp:120
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
2021-10-01 18:15:17 +01:00
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:55
#: engines/groovie/detection.cpp:288 engines/neverhood/detection.cpp:135
#: engines/sci/detection_options.h:106 engines/sherlock/detection.cpp:59
#: engines/toltecs/detection.cpp:213 engines/trecision/detection.cpp:220
#: engines/ultima/detection.cpp:56 engines/ultima/detection.cpp:121
#: engines/zvision/detection_tables.h:51
2020-11-29 16:45:21 +01:00
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
#: engines/agi/detection.cpp:98
2020-11-29 16:45:21 +01:00
msgid "Use an alternative palette"
msgstr ""
#: engines/agi/detection.cpp:99
2020-11-29 16:45:21 +01:00
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/detection.cpp:110
2020-11-29 16:45:21 +01:00
msgid "Mouse support"
msgstr ""
#: engines/agi/detection.cpp:111
2020-11-29 16:45:21 +01:00
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:122
2020-11-29 16:45:21 +01:00
msgid "Use Hercules hires font"
msgstr ""
#: engines/agi/detection.cpp:123
2020-11-29 16:45:21 +01:00
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:134
2020-11-29 16:45:21 +01:00
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:135
2020-11-29 16:45:21 +01:00
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/detection.cpp:146
2020-11-29 16:45:21 +01:00
msgid "Add speed menu"
msgstr ""
#: engines/agi/detection.cpp:147
2020-11-29 16:45:21 +01:00
msgid "Add game speed menu (similar to PC version)"
msgstr ""
#: engines/agi/font.cpp:1096
2020-11-29 16:45:21 +01:00
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:823
#: engines/groovie/script.cpp:858 engines/groovie/script.cpp:2181
#: engines/groovie/script.cpp:2251 engines/hugo/file.cpp:399
#: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:746
#: engines/lab/savegame.cpp:257 engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/neverhood/menumodule.cpp:902 engines/prince/saveload.cpp:63
#: engines/sci/engine/guest_additions.cpp:745 engines/sci/engine/kfile.cpp:1206
#: engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3499
#: engines/zvision/file/save_manager.cpp:61
2020-11-29 16:45:21 +01:00
msgid "Restore game:"
msgstr ""
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:823
#: engines/groovie/script.cpp:841 engines/groovie/script.cpp:858
#: engines/groovie/script.cpp:2181 engines/groovie/script.cpp:2251
#: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679
#: engines/kingdom/kingdom.cpp:746 engines/lab/savegame.cpp:237
#: engines/lab/savegame.cpp:257 engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/neverhood/menumodule.cpp:902 engines/prince/saveload.cpp:63
#: engines/sci/engine/guest_additions.cpp:746 engines/sci/engine/kfile.cpp:1206
#: engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3499
#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:198
2020-11-29 16:45:21 +01:00
msgid "Restore"
msgstr ""
#: engines/agos/saveload.cpp:139
2020-11-29 16:45:21 +01:00
msgid "Quick load or save game isn't supported in this location"
msgstr ""
#: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2563
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2553
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2576
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/animation.cpp:557
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr ""
#: engines/agos/metaengine.cpp:103
#, fuzzy
msgid "AGOS 2 support is not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:75
2020-11-29 16:45:21 +01:00
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
#: engines/agos/detection.cpp:77
msgid "AdLib OPL3 mode"
msgstr ""
#: engines/agos/detection.cpp:78
msgid ""
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
msgstr ""
#: engines/agos/detection.cpp:86
msgid "Use DOS version music tempos"
msgstr ""
#: engines/agos/detection.cpp:87
msgid ""
"Selecting this option will play the music using the tempos used by the DOS "
"version of the game. Otherwise, the faster tempos of the Windows version "
"will be used."
msgstr ""
#: engines/agos/detection.cpp:95 engines/sci/detection_options.h:93
msgid "Prefer digital sound effects"
msgstr ""
#: engines/agos/detection.cpp:96 engines/sci/detection_options.h:94
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/ags/dialogs.cpp:58
#, fuzzy
msgid "Game language:"
msgstr "भाषा:"
#: engines/ags/dialogs.cpp:58
msgid "Language to use for multilingual games"
msgstr ""
#: engines/ags/dialogs.cpp:78
msgid "Force antialiased text"
msgstr ""
#: engines/ags/dialogs.cpp:78
msgid "Use antialiasing to draw text even if the game does not ask for it"
msgstr ""
#: engines/ags/ags.cpp:125
msgid ""
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
"supported."
msgstr ""
#: engines/ags/ags.cpp:133
msgid ""
"The selected game has a data file greater than 2Gb, which isn't supported by "
"your version of ScummVM yet."
msgstr ""
#: engines/asylum/metaengine.cpp:114
#, fuzzy
msgid "Show version"
msgstr "छिपी हुई files दिखाये"
#: engines/asylum/metaengine.cpp:119 engines/wintermute/keymapper_tables.h:950
msgid "Quick load"
msgstr ""
#: engines/asylum/metaengine.cpp:124 engines/wintermute/keymapper_tables.h:930
msgid "Quick save"
msgstr ""
#: engines/asylum/metaengine.cpp:129
#, fuzzy
msgid "Switch to Sarah"
msgstr "खेल"
#: engines/asylum/metaengine.cpp:134
#, fuzzy
msgid "Switch to Grimwall"
msgstr "खेल"
#: engines/asylum/metaengine.cpp:139
#, fuzzy
msgid "Switch to Olmec"
msgstr "खेल"
#. I18N: Warn user about loading potentially incompatible saved game
#: engines/asylum/asylum.cpp:200
#, c-format
msgid ""
"WARNING: Attempt to load saved game from a previous version: Version %s / "
"Build %d"
msgstr ""
#: engines/asylum/asylum.cpp:201 engines/cine/saveload.cpp:863
msgid "Load anyway"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:390
2020-11-29 16:45:21 +01:00
msgid "Failed to initialize resources"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:1143
2020-11-29 16:45:21 +01:00
msgid "A required game resource was not found"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2664
2020-11-29 16:45:21 +01:00
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2666
2020-11-29 16:45:21 +01:00
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2668
2020-11-29 16:45:21 +01:00
msgid "Continue"
msgstr ""
#: engines/bladerunner/detection.cpp:52
2020-11-29 16:45:21 +01:00
msgid "Sitcom mode"
msgstr ""
#: engines/bladerunner/detection.cpp:53
2020-11-29 16:45:21 +01:00
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/detection.cpp:63
2020-11-29 16:45:21 +01:00
msgid "Shorty mode"
msgstr ""
#: engines/bladerunner/detection.cpp:64
2020-11-29 16:45:21 +01:00
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/detection.cpp:74
2020-11-29 16:45:21 +01:00
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/detection.cpp:75
2020-11-29 16:45:21 +01:00
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/detection.cpp:85
2020-11-29 16:45:21 +01:00
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/detection.cpp:86
2020-11-29 16:45:21 +01:00
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/bladerunner/detection.cpp:96
2020-11-29 16:45:21 +01:00
msgid "Disable McCoy's quick stamina drain"
msgstr ""
#: engines/bladerunner/detection.cpp:97
2020-11-29 16:45:21 +01:00
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
#: engines/bladerunner/detection_tables.h:95
#: engines/bladerunner/detection_tables.h:106
#: engines/kyra/detection_tables.h:84
2020-11-29 16:45:21 +01:00
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""
#: engines/bladerunner/detection_tables.h:128 engines/cge/detection.cpp:56
#: engines/cge/detection.cpp:62 engines/cge/detection.cpp:68
#: engines/groovie/detection.cpp:104 engines/kyra/detection_tables.h:303
#: engines/lure/detection.cpp:251 engines/mohawk/detection_tables.h:988
#: engines/mohawk/detection_tables.h:1094
#: engines/mohawk/detection_tables.h:1109 engines/myst3/detection.cpp:142
#: engines/neverhood/detection.cpp:120 engines/saga/detection_tables.h:186
#: engines/saga/detection_tables.h:1241 engines/saga/detection_tables.h:1300
#: engines/sci/detection_tables.h:5068 engines/sci/detection_tables.h:5076
#: engines/sherlock/detection_tables.h:223 engines/stark/detection.cpp:319
#: engines/teenagent/detection.cpp:117 engines/trecision/detection.cpp:199
#: engines/zvision/detection_tables.h:200
#: engines/zvision/detection_tables.h:220
msgid "Missing game code"
msgstr ""
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
#: engines/bladerunner/metaengine.cpp:107
msgid "common shortcuts"
msgstr ""
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:109
#, fuzzy
msgid "main game shortcuts"
msgstr "खेल के विकल्प चुनें"
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:111
msgid "KIA only shortcuts"
msgstr ""
#. I18N: This keymap is the main way for the user interact with the game.
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
#: engines/bladerunner/metaengine.cpp:118
msgid "Walk / Look / Talk / Select / Shoot"
msgstr ""
#. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. TOGGLE MCCOY'S COMBAT MODE
#: engines/bladerunner/metaengine.cpp:128
msgid "Toggle Combat"
msgstr ""
#. I18N: This keymap allows skipping video cutscenes
#: engines/bladerunner/metaengine.cpp:137 engines/scumm/help.cpp:76
#: engines/zvision/metaengine.cpp:215
msgid "Skip cutscene"
msgstr ""
#. I18N: This keymap allows skipping the current line of dialogue.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SKIP PAST CURRENT LINE OF DIALOGUE
#: engines/bladerunner/metaengine.cpp:150
msgid "Skip dialogue"
msgstr ""
#. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. GAME OPTIONS
#: engines/bladerunner/metaengine.cpp:161
#, fuzzy
#| msgid "~O~ptions..."
msgid "Game Options"
msgstr "विकल्प(O)..."
#. I18N: This keymap opens the KIA database on one of the investigation tabs,
#. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ACTIVATE KIA CLUE DATABASE SYSTEM
#: engines/bladerunner/metaengine.cpp:172
msgid "Open KIA Database"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows submitting a selected existing save game for deletion.
#: engines/bladerunner/metaengine.cpp:190
msgid "Delete Selected Saved Game"
msgstr ""
#. I18N: This keymap allows scrolling texts and lists upwards
#: engines/bladerunner/metaengine.cpp:204
#, fuzzy
msgid "Scroll Up"
msgstr "नीचे देखो"
#. I18N: This keymap allows scrolling texts and lists downwards
#: engines/bladerunner/metaengine.cpp:211
#, fuzzy
msgid "Scroll Down"
msgstr "नीचे देखो"
#. I18N: This keymap opens KIA's SAVE GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SAVE GAME
#: engines/bladerunner/metaengine.cpp:230 engines/pegasus/pegasus.cpp:2820
#, fuzzy
msgid "Save Game"
msgstr "खेल हटा डे (R)"
#. I18N: This keymap opens KIA's LOAD GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. LOAD GAME
#: engines/bladerunner/metaengine.cpp:239 engines/pegasus/pegasus.cpp:2826
#, fuzzy
msgid "Load Game"
msgstr "खेल"
#. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CRIME SCENE DATABASE
#: engines/bladerunner/metaengine.cpp:248
msgid "Crime Scene Database"
msgstr ""
#. I18N: This keymap opens KIA's SUSPECT DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SUSPECT DATABASE
#: engines/bladerunner/metaengine.cpp:257
msgid "Suspect Database"
msgstr ""
#. I18N: This keymap opens KIA's CLUE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CLUE DATABASE
#: engines/bladerunner/metaengine.cpp:266
msgid "Clue Database"
msgstr ""
#. I18N: This keymap opens KIA's QUIT GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. QUIT GAME
#: engines/bladerunner/metaengine.cpp:275 engines/dragons/metaengine.cpp:225
#, fuzzy
msgid "Quit Game"
msgstr "खेल"
#: engines/buried/buried.cpp:580
msgid "Are you sure you want to quit?"
msgstr ""
#: engines/buried/buried.cpp:590
msgid "Your game is now Paused. Click OK to continue."
msgstr ""
#: engines/buried/saveload.cpp:66
msgid ""
"ScummVM found that you have saved games that should be converted from the "
"original saved game format.\n"
"The original saved game format is no longer supported directly, so you will "
"not be able to load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/buried/saveload.cpp:165
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
msgstr ""
#: engines/cge/detection.cpp:113
2020-11-29 16:45:21 +01:00
msgid "Color Blind Mode"
msgstr ""
#: engines/cge/detection.cpp:114
2020-11-29 16:45:21 +01:00
msgid "Enable Color Blind Mode by default"
msgstr ""
#: engines/cge/detection.cpp:126 engines/glk/detection.cpp:238
#: engines/sci/detection_options.h:221 engines/supernova/detection.cpp:53
#, fuzzy
msgid "Enable Text to Speech"
msgstr "खेल का पूरा नाम"
#: engines/cge/detection.cpp:127
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr ""
#: engines/cine/detection.cpp:62
2020-11-29 16:45:21 +01:00
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
#: engines/cine/detection.cpp:63
2020-11-29 16:45:21 +01:00
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
#: engines/cine/metaengine.cpp:133
2020-11-29 16:45:21 +01:00
msgid "Unnamed autosave"
msgstr ""
#: engines/cine/metaengine.cpp:135 engines/cine/metaengine.cpp:207
2020-11-29 16:45:21 +01:00
msgid "Unnamed savegame"
msgstr ""
#: engines/cine/metaengine.cpp:152 engines/cine/metaengine.cpp:215
2020-11-29 16:45:21 +01:00
msgid "Empty autosave"
msgstr ""
#: engines/cine/saveload.cpp:860
2020-11-29 16:45:21 +01:00
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
#: engines/cryomni3d/metaengine.cpp:145
#, fuzzy
msgid "Versailles 1685 support is not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/director/events.cpp:90
msgid ""
"The game prevents quitting at this moment. Are you sure you want to quit "
"anyway?"
msgstr ""
#: engines/dragons/dragons.cpp:1802
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos for "
"details on how to properly extract the DTSPEECH.XA and *.STR files from your "
"game disc."
msgstr ""
#: engines/dragons/metaengine.cpp:121
2020-11-29 16:45:21 +01:00
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See https://wiki.scummvm.org/index.php?title=Datafiles#Blazing_Dragons"
msgstr ""
#: engines/dragons/metaengine.cpp:137
2020-11-29 16:45:21 +01:00
msgid "Action"
msgstr ""
#: engines/dragons/metaengine.cpp:143
2020-11-29 16:45:21 +01:00
msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:126
#: engines/grim/grim.cpp:495 engines/grim/grim.cpp:591
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:145
#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
#: engines/twine/metaengine.cpp:286 engines/zvision/metaengine.cpp:163
2020-11-29 16:45:21 +01:00
msgid "Inventory"
msgstr ""
#: engines/dragons/metaengine.cpp:154 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:88
2020-11-29 16:45:21 +01:00
msgid "Enter"
msgstr ""
#: engines/dragons/metaengine.cpp:220
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Debug Graphics"
msgstr "ग्राफिक्स"
#: engines/drascula/saveload.cpp:46
2020-11-29 16:45:21 +01:00
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/dreamweb/detection.cpp:66
2020-11-29 16:45:21 +01:00
msgid "Use bright palette mode"
msgstr ""
#: engines/dreamweb/detection.cpp:67
2020-11-29 16:45:21 +01:00
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/dreamweb/detection.cpp:79
2021-10-01 18:15:17 +01:00
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""
#: engines/dreamweb/detection.cpp:80 engines/lure/detection.cpp:45
#: engines/mads/detection.cpp:124 engines/sci/detection_options.h:222
#: engines/sherlock/detection.cpp:132 engines/supernova/detection.cpp:54
#: engines/twine/detection.cpp:775
2021-10-01 18:15:17 +01:00
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/dreamweb/detection.cpp:91
2021-10-01 18:15:17 +01:00
#, fuzzy
msgid "Enable Text to Speech for Subtitles"
msgstr "खेल का पूरा नाम"
#: engines/dreamweb/detection.cpp:92
2021-10-01 18:15:17 +01:00
msgid "Use TTS to read the subtitles (if TTS is available)"
msgstr ""
#: engines/glk/detection.cpp:239
2020-11-29 16:45:21 +01:00
msgid "Use TTS to read the text"
msgstr ""
#: engines/glk/detection.cpp:246
2020-11-29 16:45:21 +01:00
msgid "Also read input text"
msgstr ""
#: engines/glk/detection.cpp:247
2020-11-29 16:45:21 +01:00
msgid "Use TTS to read the input text"
msgstr ""
#: engines/glk/glk_api.cpp:62
2020-11-29 16:45:21 +01:00
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
2020-11-29 16:45:21 +01:00
msgid "Untitled Savegame"
msgstr ""
#: engines/glk/adrift/os_glk.cpp:2813
2020-11-29 16:45:21 +01:00
msgid "Loading game...\n"
msgstr ""
#: engines/glk/advsys/advsys.cpp:34
2020-11-29 16:45:21 +01:00
msgid "Could not start AdvSys game"
msgstr ""
#: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319
2020-11-29 16:45:21 +01:00
msgid "Sorry, the savegame couldn't be restored"
msgstr ""
#: engines/glk/advsys/vm.cpp:314
2020-11-29 16:45:21 +01:00
msgid "Sorry, the savegame couldn't be created"
msgstr ""
#: engines/glk/advsys/vm.cpp:560
2020-11-29 16:45:21 +01:00
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:596
2020-11-29 16:45:21 +01:00
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:682
2020-11-29 16:45:21 +01:00
msgid "I don't understand.\n"
msgstr ""
#: engines/glk/alan2/alan2.cpp:75
2020-11-29 16:45:21 +01:00
msgid "This is too short to be a valid Alan2 file."
msgstr ""
#: engines/glk/alan2/alan2.cpp:80
2020-11-29 16:45:21 +01:00
msgid "This is not a valid Alan2 file."
msgstr ""
#: engines/glk/comprehend/game.cpp:321
2020-11-29 16:45:21 +01:00
msgid "Savegame"
msgstr ""
#: engines/glk/comprehend/game.cpp:860
2020-11-29 16:45:21 +01:00
msgid "Picture window toggled\n"
msgstr ""
#: engines/glk/glulx/glulx.cpp:81
2020-11-29 16:45:21 +01:00
msgid "This is too short to be a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:86
2020-11-29 16:45:21 +01:00
msgid "This is not a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:93
2020-11-29 16:45:21 +01:00
msgid "This Glulx file is too old a version to execute."
msgstr ""
#: engines/glk/glulx/glulx.cpp:97
2020-11-29 16:45:21 +01:00
msgid "This Glulx file is too new a version to execute."
msgstr ""
#: engines/glk/quest/quest.cpp:44
2020-11-29 16:45:21 +01:00
msgid "Could not start Quest game"
msgstr ""
#: engines/glk/scott/scott.cpp:662
2020-11-29 16:45:21 +01:00
msgid "Saved.\n"
msgstr ""
#: engines/glk/zcode/zcode.cpp:144
2020-11-29 16:45:21 +01:00
msgid "Error writing save file\n"
msgstr ""
#: engines/glk/hugo/hugo.cpp:182
2020-11-29 16:45:21 +01:00
msgid "Incorrect rs file."
msgstr ""
#: engines/glk/hugo/hugo.cpp:189
2020-11-29 16:45:21 +01:00
msgid "Save file created by different version."
msgstr ""
#: engines/gob/inter_playtoons.cpp:257 engines/gob/inter_v2.cpp:1479
#: engines/gob/inter_geisha.cpp:231 engines/tinsel/saveload.cpp:554
2020-11-29 16:45:21 +01:00
msgid "Failed to load saved game from file."
msgstr ""
#: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:262
#: engines/tinsel/saveload.cpp:567
2020-11-29 16:45:21 +01:00
msgid "Failed to save game to file."
msgstr ""
#: engines/gob/inter_v5.cpp:106
2020-11-29 16:45:21 +01:00
msgid "Failed to delete file."
msgstr ""
#: engines/griffon/metaengine.cpp:83
2020-11-29 16:45:21 +01:00
msgid "Menu / Skip"
msgstr ""
#: engines/griffon/metaengine.cpp:119
2020-11-29 16:45:21 +01:00
msgid "Attack"
msgstr ""
#: engines/griffon/metaengine.cpp:133
2020-11-29 16:45:21 +01:00
msgid "Speed Up Cutscene"
msgstr ""
#: engines/grim/detection.cpp:69
2020-11-29 16:45:21 +01:00
msgid "Load user patch (unsupported)"
msgstr ""
#: engines/grim/detection.cpp:70
2020-11-29 16:45:21 +01:00
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
#: engines/grim/detection.cpp:80 engines/zvision/metaengine.cpp:152
2020-11-29 16:45:21 +01:00
msgid "Show FPS"
msgstr ""
#: engines/grim/detection.cpp:81
2020-11-29 16:45:21 +01:00
msgid "Show the current FPS-rate, while you play."
msgstr ""
#: engines/grim/grim.cpp:352
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
#: engines/grim/grim.cpp:475 engines/grim/grim.cpp:566
2020-11-29 16:45:21 +01:00
msgid "Run"
msgstr ""
#: engines/grim/grim.cpp:480 engines/scumm/help.cpp:238
#: engines/scumm/help.cpp:246
2020-11-29 16:45:21 +01:00
msgid "Examine"
msgstr ""
#: engines/grim/grim.cpp:485 engines/grim/grim.cpp:581
2020-11-29 16:45:21 +01:00
msgid "Use/Talk"
msgstr ""
#: engines/grim/grim.cpp:490 engines/grim/grim.cpp:586
2020-11-29 16:45:21 +01:00
msgid "Pick up/Put away"
msgstr ""
#: engines/grim/grim.cpp:500 engines/grim/grim.cpp:596
2020-11-29 16:45:21 +01:00
msgid "Skip dialog lines"
msgstr ""
#: engines/grim/grim.cpp:518 engines/grim/grim.cpp:614
#: engines/hdb/metaengine.cpp:244
2020-11-29 16:45:21 +01:00
msgid "Menu"
msgstr ""
#: engines/grim/grim.cpp:556
2020-11-29 16:45:21 +01:00
msgid "Cycle Objects Up"
msgstr ""
#: engines/grim/grim.cpp:561
2020-11-29 16:45:21 +01:00
msgid "Cycle Objects Down"
msgstr ""
#: engines/grim/grim.cpp:571
2020-11-29 16:45:21 +01:00
msgid "Quick Room Exit"
msgstr ""
#: engines/grim/grim.cpp:576
2020-11-29 16:45:21 +01:00
msgid "Examine/Look"
msgstr ""
#: engines/grim/grim.cpp:1350
2020-11-29 16:45:21 +01:00
msgid "Error: the game could not be saved."
msgstr ""
#: engines/grim/inputdialog.cpp:79
msgid "Input text"
msgstr ""
#: engines/grim/md5check.cpp:558
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
#: engines/grim/md5check.cpp:565
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to https://wiki.scummvm.org/index.php/Datafiles to see a list of the "
"needed files."
msgstr ""
#: engines/grim/md5checkdialog.cpp:41
2020-11-29 16:45:21 +01:00
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
#: engines/grim/metaengine.cpp:61
#, fuzzy
msgid "Escape from Monkey Island support is not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/grim/resource.cpp:100
2020-11-29 16:45:21 +01:00
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"https://downloads.scummvm.org/frs/extras/patches/gfupd101.exe\n"
2020-11-29 16:45:21 +01:00
"and put it in the game data files directory"
msgstr ""
#: engines/grim/resource.cpp:105
2020-11-29 16:45:21 +01:00
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from https://downloads.scummvm.org/frs/extras/patches/\n"
2020-11-29 16:45:21 +01:00
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language"
msgstr ""
#: engines/grim/emi/sound/emisound.cpp:653
2020-11-29 16:45:21 +01:00
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
#: engines/groovie/detection.cpp:275
2020-11-29 16:45:21 +01:00
msgid "Fast movie speed"
msgstr ""
#: engines/groovie/detection.cpp:276
2020-11-29 16:45:21 +01:00
msgid "Play movies at an increased speed"
msgstr ""
#: engines/groovie/detection.cpp:299
msgid "Easier AI"
msgstr ""
#: engines/groovie/detection.cpp:300
msgid "Decrease the difficulty of AI puzzles"
msgstr ""
#: engines/groovie/detection.cpp:311
msgid "Updated Credits Music"
msgstr ""
#: engines/groovie/detection.cpp:312
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr ""
#: engines/groovie/metaengine.cpp:52
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "GroovieV2 support is not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/groovie/script.cpp:652
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Failed to save game"
msgstr "खेल का पूरा नाम"
#: engines/groovie/script.cpp:841 engines/lab/savegame.cpp:237
2021-10-01 18:15:17 +01:00
msgid "Would you like to save or restore a game?"
msgstr ""
#: engines/hadesch/rooms/daedalus.cpp:213
msgid "The Minotaur minigame is not supported yet. Skipping"
msgstr ""
#: engines/hadesch/rooms/medisle.cpp:647
msgid "The Medusa minigame is not supported yet. Skipping"
msgstr ""
#: engines/hadesch/rooms/troy.cpp:505
msgid "The Troy minigame is not supported yet. Skipping"
msgstr ""
#: engines/hdb/detection.cpp:123
2020-11-29 16:45:21 +01:00
msgid "Enable cheat mode"
msgstr ""
#: engines/hdb/detection.cpp:124
2020-11-29 16:45:21 +01:00
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hdb/metaengine.cpp:193 engines/nancy/input.cpp:177
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Move up"
msgstr "नीचे देखो"
#: engines/hdb/metaengine.cpp:199 engines/nancy/input.cpp:183
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Move down"
msgstr "नीचे देखो"
#: engines/hdb/metaengine.cpp:205 engines/nancy/input.cpp:189
msgid "Move left"
msgstr ""
#: engines/hdb/metaengine.cpp:211 engines/nancy/input.cpp:195
#, fuzzy
msgid "Move right"
msgstr "दायें मुड़िए"
#: engines/hdb/metaengine.cpp:217 engines/scumm/help.cpp:127
#: engines/scumm/help.cpp:151 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:223 engines/scumm/help.cpp:249
#: engines/sky/metaengine.cpp:91 engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1475
2020-11-29 16:45:21 +01:00
msgid "Use"
msgstr ""
#: engines/hdb/metaengine.cpp:224
2020-11-29 16:45:21 +01:00
msgid "Clear waypoints"
msgstr ""
#: engines/hdb/metaengine.cpp:250
2020-11-29 16:45:21 +01:00
msgid "Debug"
msgstr ""
#: engines/hopkins/detection.cpp:46 engines/hopkins/detection.cpp:58
2020-11-29 16:45:21 +01:00
msgid "Gore Mode"
msgstr ""
#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:59
2020-11-29 16:45:21 +01:00
msgid "Enable Gore Mode when available"
msgstr ""
#: engines/hypno/detection.cpp:244
#, fuzzy
msgid "Enable original cheats"
msgstr "खेल का पूरा नाम"
#: engines/hypno/detection.cpp:245
msgid "Allow cheats using the C key."
msgstr ""
#: engines/hypno/detection.cpp:253
msgid "Enable infinite health cheat"
msgstr ""
#: engines/hypno/detection.cpp:254
msgid "Player health will never decrease (except for game over scenes)."
msgstr ""
#: engines/hypno/detection.cpp:262
#, fuzzy
msgid "Enable infinite ammo cheat"
msgstr "खेल का पूरा नाम"
#: engines/hypno/detection.cpp:263
msgid "Player ammo will never decrease."
msgstr ""
#: engines/hypno/detection.cpp:271
#, fuzzy
msgid "Enable restored content"
msgstr "खेल का पूरा नाम"
#: engines/hypno/detection.cpp:272
msgid "Add additional content that is not enabled the original implementation."
msgstr ""
2020-11-29 16:45:21 +01:00
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:61
2020-11-29 16:45:21 +01:00
msgid "Studio audience"
msgstr ""
#: engines/kyra/detection.cpp:62
2020-11-29 16:45:21 +01:00
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:74
2020-11-29 16:45:21 +01:00
msgid "Skip support"
msgstr ""
#: engines/kyra/detection.cpp:75
2020-11-29 16:45:21 +01:00
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:87
2020-11-29 16:45:21 +01:00
msgid "Helium mode"
msgstr ""
#: engines/kyra/detection.cpp:88
2020-11-29 16:45:21 +01:00
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:103
2020-11-29 16:45:21 +01:00
msgid "Smooth scrolling"
msgstr ""
#: engines/kyra/detection.cpp:104
2020-11-29 16:45:21 +01:00
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:118
2020-11-29 16:45:21 +01:00
msgid "Floating cursors"
msgstr ""
#: engines/kyra/detection.cpp:119
2020-11-29 16:45:21 +01:00
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/detection.cpp:132
2020-11-29 16:45:21 +01:00
msgid "Suggest save names"
msgstr ""
#: engines/kyra/detection.cpp:133
2020-11-29 16:45:21 +01:00
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:147
2020-11-29 16:45:21 +01:00
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/detection.cpp:148
2020-11-29 16:45:21 +01:00
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:160
2020-11-29 16:45:21 +01:00
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/detection.cpp:161
2020-11-29 16:45:21 +01:00
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/detection_tables.h:82
msgid "Missing language specific game code and/or resources."
msgstr ""
#: engines/kyra/detection_tables.h:83
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""
#: engines/kyra/detection_tables.h:85
2021-10-01 18:15:17 +01:00
msgid "Demo plays simple animations without using Westwood's Engine."
msgstr ""
#: engines/kyra/detection_tables.h:1460
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1476
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""
#: engines/kyra/metaengine.cpp:118
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Lands of Lore support is not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/kyra/metaengine.cpp:128
2020-11-29 16:45:21 +01:00
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
#: engines/kyra/metaengine.cpp:134
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Eye of Beholder support is not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/kyra/engine/eobcommon.cpp:367 engines/kyra/engine/lol.cpp:458
#: engines/ultima/ultima4/meta_engine.cpp:224
#: engines/ultima/ultima8/meta_engine.cpp:142
2020-11-29 16:45:21 +01:00
msgid "Interact via Left Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:459
#: engines/ultima/ultima4/meta_engine.cpp:230
#: engines/ultima/ultima8/meta_engine.cpp:148
2020-11-29 16:45:21 +01:00
msgid "Interact via Right Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:466
#: engines/twine/metaengine.cpp:248
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Move Forward"
msgstr "नीचे देखो"
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:467
2020-11-29 16:45:21 +01:00
msgid "Move Back"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:371
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Move Left"
msgstr "बाएं"
#: engines/kyra/engine/eobcommon.cpp:372
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Move Right"
msgstr "दाहिने"
#: engines/kyra/engine/eobcommon.cpp:373 engines/kyra/engine/lol.cpp:470
#: engines/pegasus/pegasus.cpp:2735 engines/twine/metaengine.cpp:269
#: engines/zvision/metaengine.cpp:140
2020-11-29 16:45:21 +01:00
msgid "Turn Left"
msgstr "बांए मुड़िए"
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:471
#: engines/pegasus/pegasus.cpp:2742 engines/twine/metaengine.cpp:262
#: engines/zvision/metaengine.cpp:146
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Turn Right"
msgstr "दायें मुड़िए"
#: engines/kyra/engine/eobcommon.cpp:375
2020-11-29 16:45:21 +01:00
msgid "Open/Close Inventory"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:376
2020-11-29 16:45:21 +01:00
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:377
2020-11-29 16:45:21 +01:00
msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:378
2020-11-29 16:45:21 +01:00
msgid "Cast Spell"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:381
2020-11-29 16:45:21 +01:00
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:382
2020-11-29 16:45:21 +01:00
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:383
2020-11-29 16:45:21 +01:00
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:384
2020-11-29 16:45:21 +01:00
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:385
2020-11-29 16:45:21 +01:00
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:387
2020-11-29 16:45:21 +01:00
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:462
2020-11-29 16:45:21 +01:00
msgid "Attack 1"
msgstr ""
#: engines/kyra/engine/lol.cpp:463
2020-11-29 16:45:21 +01:00
msgid "Attack 2"
msgstr ""
#: engines/kyra/engine/lol.cpp:464
2020-11-29 16:45:21 +01:00
msgid "Attack 3"
msgstr ""
#: engines/kyra/engine/lol.cpp:465
2020-11-29 16:45:21 +01:00
msgid "Show Map"
msgstr ""
#: engines/kyra/engine/lol.cpp:468
2020-11-29 16:45:21 +01:00
msgid "Slide Left"
msgstr ""
#: engines/kyra/engine/lol.cpp:469
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Slide Right"
msgstr "दाहिने"
#: engines/kyra/engine/lol.cpp:472
2020-11-29 16:45:21 +01:00
msgid "Rest"
msgstr ""
#: engines/kyra/engine/lol.cpp:473
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Options"
msgstr "विकल्प(O)..."
#: engines/kyra/engine/lol.cpp:474
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Choose Spell"
msgstr "चुनें"
#: engines/kyra/gui/saveload_eob.cpp:597
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:630
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:663
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:279
2020-11-29 16:45:21 +01:00
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the original installer for the installation these files\n"
2020-11-29 16:45:21 +01:00
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:287
2020-11-29 16:45:21 +01:00
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/lab/engine.cpp:124
2020-11-29 16:45:21 +01:00
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
#: engines/lab/processroom.cpp:329
2020-11-29 16:45:21 +01:00
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
#: engines/lab/speciallocks.cpp:148
2020-11-29 16:45:21 +01:00
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:123
#: engines/sherlock/detection.cpp:131 engines/twine/detection.cpp:774
2020-11-29 16:45:21 +01:00
msgid "TTS Narrator"
msgstr ""
#: engines/made/detection.cpp:62
msgid "Play a digital soundtrack during the opening movie"
msgstr ""
#: engines/made/detection.cpp:63
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
msgstr ""
#: engines/made/detection_tables.h:441 engines/made/detection_tables.h:458
2020-11-29 16:45:21 +01:00
msgid "The game is using unsupported engine"
msgstr ""
#: engines/mads/detection.cpp:62
2020-11-29 16:45:21 +01:00
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/detection.cpp:63
2020-11-29 16:45:21 +01:00
msgid "Shows object names when hovering the mouse over them"
msgstr ""
#: engines/mads/detection.cpp:74 engines/mads/detection.cpp:75
2020-11-29 16:45:21 +01:00
msgid "Animated inventory items"
msgstr ""
#: engines/mads/detection.cpp:86 engines/mads/detection.cpp:87
2020-11-29 16:45:21 +01:00
msgid "Animated game interface"
msgstr ""
#: engines/mads/detection.cpp:98 engines/mads/detection.cpp:99
2020-11-29 16:45:21 +01:00
msgid "Naughty game mode"
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:358
2020-11-29 16:45:21 +01:00
msgid "~Z~ip Mode Activated"
msgstr ""
#: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:358
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""
#: engines/mohawk/dialogs.cpp:117
2020-11-29 16:45:21 +01:00
msgid "~T~ransitions Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:118
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:121
2020-11-29 16:45:21 +01:00
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/dialogs.cpp:122
2020-11-29 16:45:21 +01:00
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:134
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
msgstr ""
#: engines/mohawk/dialogs.cpp:135
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
msgstr ""
#: engines/mohawk/dialogs.cpp:138
msgid "Simulate loading times of old CD drives"
msgstr ""
#: engines/mohawk/dialogs.cpp:139
msgid ""
"Simulate loading times of old CD-ROM drives by adding a random delay during "
"scene transitions."
msgstr ""
2020-11-29 16:45:21 +01:00
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:146
2020-11-29 16:45:21 +01:00
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:150
2020-11-29 16:45:21 +01:00
msgid "Show ~M~ap"
msgstr ""
#: engines/mohawk/dialogs.cpp:155
2020-11-29 16:45:21 +01:00
msgid "Main Men~u~"
msgstr ""
#: engines/mohawk/dialogs.cpp:287
2020-11-29 16:45:21 +01:00
msgid "The new language will be applied after restarting the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:359
2020-11-29 16:45:21 +01:00
msgid "~W~ater Effect Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:359
msgid ""
"Toggles the use of QuickTime videos for visual effects related to water "
"surfaces (ripples, waves, etc.)."
msgstr ""
#: engines/mohawk/dialogs.cpp:361
2020-11-29 16:45:21 +01:00
msgid "Transitions:"
msgstr ""
#: engines/mohawk/dialogs.cpp:361
msgid ""
"Adjusts the speed of screen transitions. Disabling screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:366
2020-11-29 16:45:21 +01:00
msgid "Fastest"
msgstr ""
#: engines/mohawk/dialogs.cpp:367
2020-11-29 16:45:21 +01:00
msgid "Normal"
msgstr ""
#: engines/mohawk/dialogs.cpp:368
2020-11-29 16:45:21 +01:00
msgid "Best"
msgstr ""
#: engines/mohawk/metaengine.cpp:292
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Myst ME support not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/mohawk/metaengine.cpp:297
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Myst support not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/mohawk/metaengine.cpp:304
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Riven support not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/mohawk/metaengine.cpp:318
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "CSTime support not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/mohawk/mohawk.cpp:51
msgid "The game is paused. Press any key to continue."
msgstr ""
#: engines/mohawk/myst.cpp:555 engines/mohawk/riven.cpp:819
2020-11-29 16:45:21 +01:00
msgid "Open main menu"
msgstr ""
#: engines/mohawk/myst.cpp:579 engines/mohawk/riven.cpp:843
2020-11-29 16:45:21 +01:00
msgid "Load game state"
msgstr ""
#: engines/mohawk/myst.cpp:584 engines/mohawk/riven.cpp:848
2020-11-29 16:45:21 +01:00
msgid "Save game state"
msgstr ""
#: engines/mohawk/myst.cpp:589 engines/mohawk/riven.cpp:853
2020-11-29 16:45:21 +01:00
msgid "Show options menu"
msgstr ""
#: engines/mohawk/myst.cpp:601
2020-11-29 16:45:21 +01:00
msgid "Drop page"
msgstr ""
#: engines/mohawk/myst.cpp:607 engines/wintermute/keymapper_tables.h:1449
#: engines/wintermute/keymapper_tables.h:1596
#: engines/wintermute/keymapper_tables.h:1645
#: engines/wintermute/keymapper_tables.h:1668
#: engines/wintermute/keymapper_tables.h:1687
#: engines/wintermute/keymapper_tables.h:1720
2020-11-29 16:45:21 +01:00
msgid "Show map"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:282
#: engines/mohawk/riven_stacks/aspit.cpp:348
2020-11-29 16:45:21 +01:00
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/wintermute/keymapper_tables.h:925
2020-11-29 16:45:21 +01:00
msgid "Load game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:299
#: engines/mohawk/riven_stacks/aspit.cpp:370
2020-11-29 16:45:21 +01:00
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
2020-11-29 16:45:21 +01:00
msgid "New game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454
2020-11-29 16:45:21 +01:00
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/preview.cpp:89
2020-11-29 16:45:21 +01:00
msgid "You can't leave the library in the demo."
msgstr ""
#: engines/mohawk/riven.cpp:156
2020-11-29 16:45:21 +01:00
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:157
2020-11-29 16:45:21 +01:00
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:169
2020-11-29 16:45:21 +01:00
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:503
2020-11-29 16:45:21 +01:00
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven.cpp:865
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Move forward"
msgstr "नीचे देखो"
#: engines/mohawk/riven.cpp:871
2020-11-29 16:45:21 +01:00
msgid "Move forward left"
msgstr ""
#: engines/mohawk/riven.cpp:875
2020-11-29 16:45:21 +01:00
msgid "Move forward right"
msgstr ""
#: engines/mohawk/riven.cpp:879
2020-11-29 16:45:21 +01:00
msgid "Move backwards"
msgstr ""
#: engines/mohawk/riven.cpp:885 engines/wintermute/keymapper_tables.h:161
#: engines/wintermute/keymapper_tables.h:741
#: engines/wintermute/keymapper_tables.h:2045
#: engines/wintermute/keymapper_tables.h:2146
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Turn left"
msgstr "बांए मुड़िए"
#: engines/mohawk/riven.cpp:891 engines/wintermute/keymapper_tables.h:167
#: engines/wintermute/keymapper_tables.h:746
#: engines/wintermute/keymapper_tables.h:2051
#: engines/wintermute/keymapper_tables.h:2153
2020-11-29 16:45:21 +01:00
msgid "Turn right"
msgstr "दायें मुड़िए"
#: engines/mohawk/riven.cpp:897
2020-11-29 16:45:21 +01:00
msgid "Look up"
msgstr "ऊपर देखें"
2020-11-29 16:45:21 +01:00
#: engines/mohawk/riven.cpp:902
2020-11-29 16:45:21 +01:00
msgid "Look down"
msgstr "नीचे देखें"
2020-11-29 16:45:21 +01:00
#: engines/mohawk/riven.cpp:908
2020-11-29 16:45:21 +01:00
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:203
2020-11-29 16:45:21 +01:00
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:428
2020-11-29 16:45:21 +01:00
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/mutationofjb/util.cpp:32
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr ""
#: engines/myst3/detection.cpp:179 engines/myst3/detection.cpp:193
2020-11-29 16:45:21 +01:00
msgid "PS2 version is not yet supported"
msgstr ""
#: engines/myst3/detection.cpp:212
2020-11-29 16:45:21 +01:00
msgid "Widescreen mod"
msgstr ""
#: engines/myst3/detection.cpp:213
2020-11-29 16:45:21 +01:00
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
#: engines/myst3/myst3.cpp:365
2020-11-29 16:45:21 +01:00
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
#: engines/myst3/myst3.cpp:1579 engines/pegasus/pegasus.cpp:744
2020-11-29 16:45:21 +01:00
msgid "Invalid file name for saving"
msgstr ""
#: engines/nancy/input.cpp:163
msgid "Left Click Interact"
msgstr ""
#: engines/nancy/input.cpp:170
#, fuzzy
msgid "Right Click Interact"
msgstr "दाहिने"
#: engines/nancy/input.cpp:201
msgid "Fast move modifier"
msgstr ""
#: engines/nancy/input.cpp:209
msgid "Toggle fast conversation mode"
msgstr ""
#: engines/nancy/input.cpp:214
msgid "Toggle end conversation mode"
msgstr ""
#: engines/nancy/input.cpp:219
msgid "Go to main menu"
msgstr ""
#: engines/nancy/input.cpp:224
msgid "Go to save/load menu"
msgstr ""
#: engines/nancy/input.cpp:229
msgid "Reload last save"
msgstr ""
#: engines/nancy/input.cpp:234
msgid "Go to setup menu"
msgstr ""
#: engines/nancy/input.cpp:239
#, fuzzy
msgid "Show credits"
msgstr "छिपी हुई files दिखाये"
#: engines/nancy/input.cpp:244
msgid "Go to map screen"
msgstr ""
#: engines/nancy/input.cpp:250
msgid "Open general cheat menu"
msgstr ""
#: engines/nancy/input.cpp:255
msgid "Open event flags cheat menu"
msgstr ""
#: engines/nancy/dialogs.cpp:40
msgid "Player Speech"
msgstr ""
#: engines/nancy/dialogs.cpp:40
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:41
msgid "Character Speech"
msgstr ""
#: engines/nancy/dialogs.cpp:41
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid "Use original menus"
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid ""
"Use the original engine's main, save/load, and setup menus. ScummVM's Global "
"Main Menu can still be accessed through its keymap."
msgstr ""
#. I18N: Second Chance is the name of the original engine's autosave system
#: engines/nancy/dialogs.cpp:45
#, fuzzy
msgid "Enable Second Chance"
msgstr "खेल का पूरा नाम"
#: engines/nancy/dialogs.cpp:45
msgid ""
"Enable the Second Chance feature, which automatically saves at specific "
"scenes. Enabling this disables timed autosaves."
msgstr ""
#: engines/nancy/dialogs.cpp:47
#, fuzzy
msgid "Speech Options"
msgstr "विकल्प(O)..."
#: engines/nancy/dialogs.cpp:48
#, fuzzy
msgid "Engine Options"
msgstr "विकल्प(O)..."
#: engines/nancy/dialogs.cpp:103
msgid "General"
msgstr ""
#: engines/nancy/dialogs.cpp:105
msgid "Scene Data"
msgstr ""
#: engines/nancy/dialogs.cpp:106
msgid "Restart the Scene"
msgstr ""
#: engines/nancy/dialogs.cpp:108
msgid "Scene Number"
msgstr ""
#: engines/nancy/dialogs.cpp:110
msgid "Frame Number"
msgstr ""
#. I18N: The Y position (a.k.a vertical scroll) of the background
#: engines/nancy/dialogs.cpp:114
msgid "Background Top (Y)"
msgstr ""
#: engines/nancy/dialogs.cpp:116
msgid "Hints Remaining"
msgstr ""
#: engines/nancy/dialogs.cpp:117
msgid "Easy"
msgstr ""
#: engines/nancy/dialogs.cpp:121
msgid "Hard"
msgstr ""
#: engines/nancy/dialogs.cpp:124
msgid "Player Data"
msgstr ""
#: engines/nancy/dialogs.cpp:125
msgid "Player Time:"
msgstr ""
#: engines/nancy/dialogs.cpp:127
msgid "Days"
msgstr ""
#: engines/nancy/dialogs.cpp:129 engines/nancy/dialogs.cpp:139
msgid "Hours"
msgstr ""
#: engines/nancy/dialogs.cpp:131 engines/nancy/dialogs.cpp:141
msgid "Minutes"
msgstr ""
#: engines/nancy/dialogs.cpp:133
msgid "Player Difficulty Level"
msgstr ""
#: engines/nancy/dialogs.cpp:135
msgid "Software Timer"
msgstr ""
#: engines/nancy/dialogs.cpp:136
msgid "Timer On"
msgstr ""
#: engines/nancy/dialogs.cpp:143
msgid "Seconds"
msgstr ""
#: engines/nancy/dialogs.cpp:212
msgid "Invalid Scene ID!"
msgstr ""
#: engines/neverhood/detection.cpp:143
2020-11-29 16:45:21 +01:00
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:144
2020-11-29 16:45:21 +01:00
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:152
2020-11-29 16:45:21 +01:00
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/detection.cpp:153
2020-11-29 16:45:21 +01:00
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:129
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
#: engines/parallaction/saveload.cpp:193
2020-11-29 16:45:21 +01:00
msgid "Load file"
msgstr ""
#: engines/parallaction/saveload.cpp:200
2020-11-29 16:45:21 +01:00
msgid "Loading game..."
msgstr ""
#: engines/parallaction/saveload.cpp:208
2020-11-29 16:45:21 +01:00
msgid "Save file"
msgstr ""
#: engines/parallaction/saveload.cpp:215
2020-11-29 16:45:21 +01:00
msgid "Saving game..."
msgstr ""
#: engines/parallaction/saveload.cpp:268
2020-11-29 16:45:21 +01:00
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
#: engines/parallaction/saveload.cpp:315
2020-11-29 16:45:21 +01:00
msgid "ScummVM successfully converted all your saved games."
msgstr ""
#: engines/parallaction/saveload.cpp:317
2020-11-29 16:45:21 +01:00
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:2719
2020-11-29 16:45:21 +01:00
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2727
2020-11-29 16:45:21 +01:00
msgid "Down/Zoom Out"
msgstr ""
#: engines/pegasus/pegasus.cpp:2749
2020-11-29 16:45:21 +01:00
msgid "Action/Select"
msgstr ""
#: engines/pegasus/pegasus.cpp:2769
2020-11-29 16:45:21 +01:00
msgid "Display/Hide Inventory Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2776
2020-11-29 16:45:21 +01:00
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2784
2020-11-29 16:45:21 +01:00
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2791
2020-11-29 16:45:21 +01:00
msgid "Display/Hide Info Screen"
msgstr ""
#: engines/pegasus/pegasus.cpp:2798
2020-11-29 16:45:21 +01:00
msgid "Display/Hide Pause Menu"
msgstr ""
#: engines/pegasus/pegasus.cpp:2805
msgid "Toggle Chatty AI"
msgstr ""
#: engines/pink/gui.cpp:219
2020-11-29 16:45:21 +01:00
msgid "This menu item is not yet implemented"
msgstr ""
#: engines/private/detection.cpp:193 engines/private/detection.cpp:212
msgid ""
"Compressed game detected. Please uncompress it as specified in the game "
"description on our Wiki"
msgstr ""
#: engines/queen/detection.cpp:44
2020-11-29 16:45:21 +01:00
msgid "Alternative intro"
msgstr ""
#: engines/queen/detection.cpp:45
2020-11-29 16:45:21 +01:00
msgid "Use an alternative game intro (CD version only)"
msgstr ""
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:813
msgid "Windows Trial version is not supported"
msgstr ""
2021-10-01 18:15:17 +01:00
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:839
2021-10-01 18:15:17 +01:00
msgid "macOS Trial version is not supported"
msgstr ""
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:864
2021-10-01 18:15:17 +01:00
msgid "Pocket PC Trial version is not supported"
msgstr ""
#: engines/saga/metaengine.cpp:112
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "I Have No Mouth support not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/saga/music.cpp:95
#, c-format
msgid ""
"Could not find AdLib instrument definition files\n"
"%s and %s. Without these files,\n"
"the music will not sound the same as the original game."
msgstr ""
#: engines/saga/saga.cpp:228
2020-11-29 16:45:21 +01:00
msgid "Error loading game resources."
msgstr ""
#: engines/sci/detection_options.h:31
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection_options.h:32
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection_options.h:43
#, fuzzy
msgid "Enable high resolution graphics"
msgstr "खेल का पूरा नाम"
#: engines/sci/detection_options.h:44
#, fuzzy
msgid "Enable high resolution graphics/content"
msgstr "खेल का पूरा नाम"
#: engines/sci/detection_options.h:55
msgid "Enable black-lined video"
msgstr ""
#: engines/sci/detection_options.h:56
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection_options.h:68
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection_options.h:69
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection_options.h:81
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection_options.h:82
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection_options.h:117
msgid "Use CD audio"
msgstr ""
#: engines/sci/detection_options.h:118
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
#: engines/sci/detection_options.h:130
msgid "Use Windows cursors"
msgstr ""
#: engines/sci/detection_options.h:131
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
#: engines/sci/detection_options.h:143
msgid "Use silver cursors"
msgstr ""
#: engines/sci/detection_options.h:144
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
#: engines/sci/detection_options.h:156
msgid "Enable content censoring"
msgstr ""
#: engines/sci/detection_options.h:157
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection_options.h:169
msgid "Upscale videos"
msgstr ""
#: engines/sci/detection_options.h:170
msgid "Upscale videos to double their size"
msgstr ""
#: engines/sci/detection_options.h:182
msgid "Use RGB rendering"
msgstr ""
#: engines/sci/detection_options.h:183
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
#: engines/sci/detection_options.h:195
msgid "Use per-resource modified palettes"
msgstr ""
#: engines/sci/detection_options.h:196
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
#: engines/sci/detection_options.h:208
msgid "Enable bearded musicians"
msgstr ""
#: engines/sci/detection_options.h:209
msgid "Enable graphics that were disabled for legal reasons"
msgstr ""
#: engines/sci/detection_options.h:237
msgid "MIDI mode:"
msgstr ""
#: engines/sci/detection_options.h:238
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
#: engines/sci/detection_options.h:243
msgid "Standard (GM / MT-32)"
msgstr ""
#: engines/sci/detection_options.h:247
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
#: engines/sci/detection_options.h:251
msgid "Yamaha FB-01"
msgstr ""
#: engines/sci/detection_tables.h:4397
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""
#: engines/sci/engine/kfile.cpp:484 engines/sci/metaengine.cpp:366
2020-11-29 16:45:21 +01:00
msgid "(Autosave)"
msgstr ""
#: engines/sci/engine/kgraphics32.cpp:361
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/kmisc.cpp:857
2020-11-29 16:45:21 +01:00
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
#: engines/sci/engine/savegame.cpp:1453
2020-11-29 16:45:21 +01:00
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1455
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
#: engines/sci/engine/savegame.cpp:1466
2020-11-29 16:45:21 +01:00
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/graphics/video32.cpp:68
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
#: engines/sci/metaengine.cpp:298
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "SCI32 support not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/sci/resource/resource.cpp:863
2020-11-29 16:45:21 +01:00
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:387
2020-11-29 16:45:21 +01:00
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:411
2020-11-29 16:45:21 +01:00
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:430
2020-11-29 16:45:21 +01:00
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/sci/sci.cpp:509
2020-11-29 16:45:21 +01:00
msgid "Download patch"
msgstr ""
#: engines/sci/sci.cpp:510
2020-11-29 16:45:21 +01:00
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:517
2020-11-29 16:45:21 +01:00
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:848
2020-11-29 16:45:21 +01:00
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:160
2020-11-29 16:45:21 +01:00
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:163
2020-11-29 16:45:21 +01:00
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
"\n"
"\n"
"कुछ ऑडियो ड्राइवर (कम से कम कुछ गेम के लिए) गेम के प्रकाशन के बाद\n"
"Sierra द्वारा पैच के रूप में दिए गए थे, अतः यह हो सकता है की ये\n"
"गेम के साथ इनस्टॉल न हुए हों।\n"
"\n"
"कृपया इन फाइलों को अपने गेम डेटा फोल्डर में कॉपी करें।\n"
"\n"
"हालाँकि, ध्यान दें की कुछ फाइलें अलग से नहीं बल्कि सिर्फ\n"
"(पैच लगे हुए) रिसोर्स बंडलों के भाग के रूप में उपलब्ध हैं।\n"
"अगर ऐसा हो तो आपको असली Sierra पैच को अप्लाई करना पड़ सकता है।\n"
"\n"
2020-11-29 16:45:21 +01:00
#: engines/scumm/detection.cpp:175
2020-11-29 16:45:21 +01:00
msgid "Show Object Line"
msgstr ""
#: engines/scumm/detection.cpp:176
2020-11-29 16:45:21 +01:00
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/detection.cpp:184
2020-11-29 16:45:21 +01:00
msgid "Use NES Classic Palette"
msgstr ""
#: engines/scumm/detection.cpp:185
2020-11-29 16:45:21 +01:00
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
#: engines/scumm/detection.cpp:193
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
#: engines/scumm/detection.cpp:194
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""
#: engines/scumm/detection.cpp:202
msgid "Play simplified music"
msgstr ""
#: engines/scumm/detection.cpp:203
msgid ""
"This music was presumably intended for low-end Macs, and uses only one "
"channel."
msgstr ""
#: engines/scumm/detection.cpp:211
msgid "Enable smooth scrolling"
msgstr ""
#: engines/scumm/detection.cpp:212
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr ""
#: engines/scumm/detection.cpp:220
msgid "Allow semi-smooth scrolling"
msgstr ""
#: engines/scumm/detection.cpp:221
msgid ""
"Allow scrolling to be less smooth during the fast camera movement in the "
"intro."
msgstr ""
#: engines/scumm/detection.cpp:229 engines/scumm/dialogs.cpp:730
msgid "Enable game-specific enhancements"
msgstr ""
#: engines/scumm/detection.cpp:230 engines/scumm/dialogs.cpp:730
msgid ""
"Allow ScummVM to make small enhancements to the game, usually based on other "
"versions of the same game."
msgstr ""
#: engines/scumm/detection_internal.h:358
msgid ""
"This version of Monkey Island can't be played, because Limited Run Games "
"provided corrupted DISK04.LEC and 903.LFL files.\n"
"\n"
"Please contact their technical support for replacement files, or look online "
"for some guides which can help you recover valid files from the KryoFlux "
"dumps that Limited Run Games also provided."
msgstr ""
#: engines/scumm/dialogs.cpp:163
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr ""
#: engines/scumm/dialogs.cpp:164
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:165
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:166
2020-11-29 16:45:21 +01:00
msgid "Game Paused. Press SPACE to Continue."
msgstr ""
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:170
2020-11-29 16:45:21 +01:00
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr ""
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:172
2020-11-29 16:45:21 +01:00
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr ""
#: engines/scumm/dialogs.cpp:181
2020-11-29 16:45:21 +01:00
msgid "Insert save/load game disk"
msgstr ""
#: engines/scumm/dialogs.cpp:182
2020-11-29 16:45:21 +01:00
msgid "You must enter a name"
msgstr ""
#: engines/scumm/dialogs.cpp:183
2020-11-29 16:45:21 +01:00
msgid "The game was NOT saved (disk full?)"
msgstr ""
#: engines/scumm/dialogs.cpp:184
2020-11-29 16:45:21 +01:00
msgid "The game was NOT loaded"
msgstr ""
#: engines/scumm/dialogs.cpp:185
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Saving '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:186
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Loading '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:187
2020-11-29 16:45:21 +01:00
msgid "Name your SAVE game"
msgstr ""
#: engines/scumm/dialogs.cpp:188
2020-11-29 16:45:21 +01:00
msgid "Select a game to LOAD"
msgstr ""
#: engines/scumm/dialogs.cpp:189
2020-11-29 16:45:21 +01:00
msgid "Game title)"
msgstr ""
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:275
2020-11-29 16:45:21 +01:00
msgid "~P~revious"
msgstr "पिछला (P)"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:277
2020-11-29 16:45:21 +01:00
msgid "~N~ext"
msgstr "अगला (N)"
#: engines/scumm/dialogs.cpp:614
2020-11-29 16:45:21 +01:00
msgid "Speech Only"
msgstr ""
#: engines/scumm/dialogs.cpp:615
2020-11-29 16:45:21 +01:00
msgid "Speech and Subtitles"
msgstr ""
#: engines/scumm/dialogs.cpp:616
2020-11-29 16:45:21 +01:00
msgid "Subtitles Only"
msgstr ""
#: engines/scumm/dialogs.cpp:624
2020-11-29 16:45:21 +01:00
msgctxt "lowres"
msgid "Speech & Subs"
msgstr ""
#: engines/scumm/dialogs.cpp:670
2020-11-29 16:45:21 +01:00
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:672
2020-11-29 16:45:21 +01:00
msgid "Refer to your Loom(TM) manual for help."
msgstr ""
#: engines/scumm/dialogs.cpp:676
2020-11-29 16:45:21 +01:00
msgid "Practice"
msgstr ""
#: engines/scumm/dialogs.cpp:677
2020-11-29 16:45:21 +01:00
msgid "Expert"
msgstr ""
#: engines/scumm/dialogs.cpp:704
msgid "Overture Timing:"
msgstr ""
#: engines/scumm/dialogs.cpp:708
msgid ""
"When using replacement music, this adjusts the time when the Overture "
"changes to the scene with the Lucasfilm and Loom logotypes."
msgstr ""
#: engines/scumm/help.cpp:72
2020-11-29 16:45:21 +01:00
msgid "Common keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:73
2020-11-29 16:45:21 +01:00
msgid "Save / Load dialog"
msgstr ""
#: engines/scumm/help.cpp:75
2020-11-29 16:45:21 +01:00
msgid "Skip line of text"
msgstr ""
#: engines/scumm/help.cpp:76
2020-11-29 16:45:21 +01:00
msgid "Esc"
msgstr ""
#: engines/scumm/help.cpp:77 engines/wintermute/keymapper_tables.h:2059
2020-11-29 16:45:21 +01:00
msgid "Space"
msgstr ""
#: engines/scumm/help.cpp:77
2020-11-29 16:45:21 +01:00
msgid "Pause game"
msgstr ""
#: engines/scumm/help.cpp:78 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:94 engines/scumm/help.cpp:95
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
2020-11-29 16:45:21 +01:00
msgid "Ctrl"
msgstr ""
#: engines/scumm/help.cpp:78
2020-11-29 16:45:21 +01:00
msgid "Load saved game 1-10"
msgstr ""
#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
2020-11-29 16:45:21 +01:00
msgid "Alt"
msgstr ""
#: engines/scumm/help.cpp:79
2020-11-29 16:45:21 +01:00
msgid "Save game 1-10"
msgstr ""
#: engines/scumm/help.cpp:86
2020-11-29 16:45:21 +01:00
msgid "Music volume up / down"
msgstr ""
#: engines/scumm/help.cpp:87
2020-11-29 16:45:21 +01:00
msgid "Text speed slower / faster"
msgstr ""
#: engines/scumm/help.cpp:88
2020-11-29 16:45:21 +01:00
msgid "Simulate left mouse button"
msgstr ""
#: engines/scumm/help.cpp:89 engines/wintermute/keymapper_tables.h:2114
2020-11-29 16:45:21 +01:00
msgid "Tab"
msgstr ""
#: engines/scumm/help.cpp:89
2020-11-29 16:45:21 +01:00
msgid "Simulate right mouse button"
msgstr ""
#: engines/scumm/help.cpp:92
2020-11-29 16:45:21 +01:00
msgid "Special keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:93
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Show / Hide console"
msgstr "छिपी हुई files दिखाये"
#: engines/scumm/help.cpp:94
2020-11-29 16:45:21 +01:00
msgid "Start the debugger"
msgstr ""
#: engines/scumm/help.cpp:95
2020-11-29 16:45:21 +01:00
msgid "Show memory consumption"
msgstr ""
#: engines/scumm/help.cpp:96
2020-11-29 16:45:21 +01:00
msgid "Run in fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:97
2020-11-29 16:45:21 +01:00
msgid "Run in really fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:99
2020-11-29 16:45:21 +01:00
msgid "Switch between graphics filters"
msgstr ""
#: engines/scumm/help.cpp:100
2020-11-29 16:45:21 +01:00
msgid "Increase / Decrease scale factor"
msgstr ""
#: engines/scumm/help.cpp:101
2020-11-29 16:45:21 +01:00
msgid "Toggle aspect-ratio correction"
msgstr ""
#: engines/scumm/help.cpp:106
2020-11-29 16:45:21 +01:00
msgid "* Note that using ctrl-f and"
msgstr ""
#: engines/scumm/help.cpp:107
2020-11-29 16:45:21 +01:00
msgid " ctrl-g are not recommended"
msgstr ""
#: engines/scumm/help.cpp:108
2020-11-29 16:45:21 +01:00
msgid " since they may cause crashes"
msgstr ""
#: engines/scumm/help.cpp:109
2020-11-29 16:45:21 +01:00
msgid " or incorrect game behavior."
msgstr ""
#: engines/scumm/help.cpp:113
2020-11-29 16:45:21 +01:00
msgid "Spinning drafts on the keyboard:"
msgstr ""
#: engines/scumm/help.cpp:115
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Main game controls:"
msgstr "खेल के विकल्प चुनें"
#: engines/scumm/help.cpp:120 engines/scumm/help.cpp:135
#: engines/scumm/help.cpp:160
2020-11-29 16:45:21 +01:00
msgid "Push"
msgstr ""
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
2020-11-29 16:45:21 +01:00
msgid "Pull"
msgstr ""
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162 engines/scumm/help.cpp:196
#: engines/scumm/help.cpp:206
2020-11-29 16:45:21 +01:00
msgid "Give"
msgstr ""
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:189
#: engines/scumm/help.cpp:207
2020-11-29 16:45:21 +01:00
msgid "Open"
msgstr ""
#: engines/scumm/help.cpp:125
2020-11-29 16:45:21 +01:00
msgid "Go to"
msgstr ""
#: engines/scumm/help.cpp:126
2020-11-29 16:45:21 +01:00
msgid "Get"
msgstr ""
#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:140
2020-11-29 16:45:21 +01:00
msgid "Read"
msgstr ""
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:146
2020-11-29 16:45:21 +01:00
msgid "New kid"
msgstr ""
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:152
#: engines/scumm/help.cpp:170
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Turn on"
msgstr "बांए मुड़िए"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Turn off"
msgstr "बांए मुड़िए"
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:193 engines/wintermute/keymapper_tables.h:1463
2020-11-29 16:45:21 +01:00
msgid "Walk to"
msgstr ""
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
#: engines/scumm/help.cpp:226 engines/wintermute/keymapper_tables.h:134
#: engines/wintermute/keymapper_tables.h:1469
2020-11-29 16:45:21 +01:00
msgid "Pick up"
msgstr ""
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
2020-11-29 16:45:21 +01:00
msgid "What is"
msgstr ""
#: engines/scumm/help.cpp:145
2020-11-29 16:45:21 +01:00
msgid "Unlock"
msgstr ""
#: engines/scumm/help.cpp:148
2020-11-29 16:45:21 +01:00
msgid "Put on"
msgstr ""
#: engines/scumm/help.cpp:149
2020-11-29 16:45:21 +01:00
msgid "Take off"
msgstr ""
#: engines/scumm/help.cpp:155
2020-11-29 16:45:21 +01:00
msgid "Fix"
msgstr ""
#: engines/scumm/help.cpp:157
2020-11-29 16:45:21 +01:00
msgid "Switch"
msgstr ""
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:227
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Look"
msgstr "ऊपर देखो"
#: engines/scumm/help.cpp:172 engines/scumm/help.cpp:222
2020-11-29 16:45:21 +01:00
msgid "Talk"
msgstr ""
#: engines/scumm/help.cpp:173
2020-11-29 16:45:21 +01:00
msgid "Travel"
msgstr ""
#: engines/scumm/help.cpp:174
2020-11-29 16:45:21 +01:00
msgid "To Henry / To Indy"
msgstr ""
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:178
2020-11-29 16:45:21 +01:00
msgid "play C minor on distaff"
msgstr ""
#: engines/scumm/help.cpp:179
2020-11-29 16:45:21 +01:00
msgid "play D on distaff"
msgstr ""
#: engines/scumm/help.cpp:180
2020-11-29 16:45:21 +01:00
msgid "play E on distaff"
msgstr ""
#: engines/scumm/help.cpp:181
2020-11-29 16:45:21 +01:00
msgid "play F on distaff"
msgstr ""
#: engines/scumm/help.cpp:182
2020-11-29 16:45:21 +01:00
msgid "play G on distaff"
msgstr ""
#: engines/scumm/help.cpp:183
2020-11-29 16:45:21 +01:00
msgid "play A on distaff"
msgstr ""
#: engines/scumm/help.cpp:184
2020-11-29 16:45:21 +01:00
msgid "play B on distaff"
msgstr ""
#: engines/scumm/help.cpp:185
2020-11-29 16:45:21 +01:00
msgid "play C major on distaff"
msgstr ""
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
2020-11-29 16:45:21 +01:00
msgid "puSh"
msgstr ""
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
2020-11-29 16:45:21 +01:00
msgid "pull (Yank)"
msgstr ""
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:247 engines/wintermute/keymapper_tables.h:128
#: engines/wintermute/keymapper_tables.h:1481
2020-11-29 16:45:21 +01:00
msgid "Talk to"
msgstr ""
#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
#: engines/wintermute/keymapper_tables.h:122
#: engines/wintermute/keymapper_tables.h:1457
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Look at"
msgstr "ऊपर देखो"
#: engines/scumm/help.cpp:199
2020-11-29 16:45:21 +01:00
msgid "turn oN"
msgstr ""
#: engines/scumm/help.cpp:200
2020-11-29 16:45:21 +01:00
msgid "turn oFf"
msgstr ""
#: engines/scumm/help.cpp:216
2020-11-29 16:45:21 +01:00
msgid "KeyUp"
msgstr ""
#: engines/scumm/help.cpp:216
2020-11-29 16:45:21 +01:00
msgid "Highlight prev dialogue"
msgstr ""
#: engines/scumm/help.cpp:217
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "KeyDown"
msgstr "नीचे"
#: engines/scumm/help.cpp:217
2020-11-29 16:45:21 +01:00
msgid "Highlight next dialogue"
msgstr ""
#: engines/scumm/help.cpp:221
2020-11-29 16:45:21 +01:00
msgid "Walk"
msgstr ""
#: engines/scumm/help.cpp:225
2020-11-29 16:45:21 +01:00
msgid "Object"
msgstr ""
#: engines/scumm/help.cpp:228
2020-11-29 16:45:21 +01:00
msgid "Black and White / Color"
msgstr ""
#: engines/scumm/help.cpp:231
2020-11-29 16:45:21 +01:00
msgid "Eyes"
msgstr ""
#: engines/scumm/help.cpp:232
2020-11-29 16:45:21 +01:00
msgid "Tongue"
msgstr ""
#: engines/scumm/help.cpp:234
2020-11-29 16:45:21 +01:00
msgid "Punch"
msgstr ""
#: engines/scumm/help.cpp:235
2020-11-29 16:45:21 +01:00
msgid "Kick"
msgstr ""
#: engines/scumm/help.cpp:239
2020-11-29 16:45:21 +01:00
msgid "Regular cursor"
msgstr ""
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:242
2020-11-29 16:45:21 +01:00
msgid "Comm"
msgstr ""
#: engines/scumm/help.cpp:245
2020-11-29 16:45:21 +01:00
msgid "Save / Load / Options"
msgstr ""
#: engines/scumm/help.cpp:256
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Other game controls:"
msgstr "खेल के विकल्प चुनें"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
2020-11-29 16:45:21 +01:00
msgid "Inventory:"
msgstr ""
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
2020-11-29 16:45:21 +01:00
msgid "Scroll list up"
msgstr ""
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
2020-11-29 16:45:21 +01:00
msgid "Scroll list down"
msgstr ""
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
2020-11-29 16:45:21 +01:00
msgid "Upper left item"
msgstr ""
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
2020-11-29 16:45:21 +01:00
msgid "Lower left item"
msgstr ""
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
2020-11-29 16:45:21 +01:00
msgid "Upper right item"
msgstr ""
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
2020-11-29 16:45:21 +01:00
msgid "Lower right item"
msgstr ""
#: engines/scumm/help.cpp:270
2020-11-29 16:45:21 +01:00
msgid "Middle left item"
msgstr ""
#: engines/scumm/help.cpp:273
2020-11-29 16:45:21 +01:00
msgid "Middle right item"
msgstr ""
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
2020-11-29 16:45:21 +01:00
msgid "Switching characters:"
msgstr ""
#: engines/scumm/help.cpp:282
2020-11-29 16:45:21 +01:00
msgid "Second kid"
msgstr ""
#: engines/scumm/help.cpp:283
2020-11-29 16:45:21 +01:00
msgid "Third kid"
msgstr ""
#: engines/scumm/help.cpp:292
2020-11-29 16:45:21 +01:00
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:293
2020-11-29 16:45:21 +01:00
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:295
2020-11-29 16:45:21 +01:00
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:296
2020-11-29 16:45:21 +01:00
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:297
2020-11-29 16:45:21 +01:00
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:304
2020-11-29 16:45:21 +01:00
msgid "Fighting controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
2020-11-29 16:45:21 +01:00
msgid "Step back"
msgstr ""
#: engines/scumm/help.cpp:308
2020-11-29 16:45:21 +01:00
msgid "Block high"
msgstr ""
#: engines/scumm/help.cpp:309
2020-11-29 16:45:21 +01:00
msgid "Block middle"
msgstr ""
#: engines/scumm/help.cpp:310
2020-11-29 16:45:21 +01:00
msgid "Block low"
msgstr ""
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr ""
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr ""
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr ""
#: engines/scumm/help.cpp:315
2020-11-29 16:45:21 +01:00
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:318
2020-11-29 16:45:21 +01:00
msgid "These are for Indy on left."
msgstr ""
#: engines/scumm/help.cpp:319
2020-11-29 16:45:21 +01:00
msgid "When Indy is on the right,"
msgstr ""
#: engines/scumm/help.cpp:320
2020-11-29 16:45:21 +01:00
msgid "7, 4, and 1 are switched with"
msgstr ""
#: engines/scumm/help.cpp:321
2020-11-29 16:45:21 +01:00
msgid "9, 6, and 3, respectively."
msgstr ""
#: engines/scumm/help.cpp:330
2020-11-29 16:45:21 +01:00
msgid "Biplane controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:331
2020-11-29 16:45:21 +01:00
msgid "Fly to upper left"
msgstr ""
#: engines/scumm/help.cpp:332
2020-11-29 16:45:21 +01:00
msgid "Fly to left"
msgstr ""
#: engines/scumm/help.cpp:333
2020-11-29 16:45:21 +01:00
msgid "Fly to lower left"
msgstr ""
#: engines/scumm/help.cpp:334
2020-11-29 16:45:21 +01:00
msgid "Fly upwards"
msgstr ""
#: engines/scumm/help.cpp:335
2020-11-29 16:45:21 +01:00
msgid "Fly straight"
msgstr ""
#: engines/scumm/help.cpp:336
2020-11-29 16:45:21 +01:00
msgid "Fly down"
msgstr ""
#: engines/scumm/help.cpp:337
2020-11-29 16:45:21 +01:00
msgid "Fly to upper right"
msgstr ""
#: engines/scumm/help.cpp:338
2020-11-29 16:45:21 +01:00
msgid "Fly to right"
msgstr ""
#: engines/scumm/help.cpp:339
2020-11-29 16:45:21 +01:00
msgid "Fly to lower right"
msgstr ""
#: engines/scumm/input.cpp:590
2020-11-29 16:45:21 +01:00
msgid "Snap scroll on"
msgstr ""
#: engines/scumm/input.cpp:592
2020-11-29 16:45:21 +01:00
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:605
2020-11-29 16:45:21 +01:00
msgid "Music volume: "
msgstr ""
#: engines/scumm/input.cpp:622
2020-11-29 16:45:21 +01:00
msgid "Subtitle speed: "
msgstr ""
#: engines/scumm/metaengine.cpp:330
2020-11-29 16:45:21 +01:00
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/metaengine.cpp:427
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "HE v71+ support is not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/scumm/metaengine.cpp:451
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "SCUMM v7-8 support is not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/scumm/scumm.cpp:236
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be achieved by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""
#: engines/scumm/scumm.cpp:1047
msgid ""
"Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n"
"be disabled."
msgstr ""
#: engines/scumm/scumm.cpp:1073
2020-11-29 16:45:21 +01:00
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
2020-11-29 16:45:21 +01:00
msgstr ""
#: engines/scumm/scumm.cpp:1095
2020-11-29 16:45:21 +01:00
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
2020-11-29 16:45:21 +01:00
msgstr ""
#: engines/scumm/scumm.cpp:1372
msgid ""
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
"compression is not supported anymore for this game, audio will be disabled.\n"
"Please copy the game from the original media without compression."
msgstr ""
#: engines/scumm/scumm.cpp:1844
#, c-format
2020-11-29 16:45:21 +01:00
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
2020-11-29 16:45:21 +01:00
msgstr ""
#: engines/scumm/scumm.cpp:2875
2020-11-29 16:45:21 +01:00
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
2020-11-29 16:45:21 +01:00
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:652
2020-11-29 16:45:21 +01:00
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:657
2020-11-29 16:45:21 +01:00
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/detection.cpp:70
2020-11-29 16:45:21 +01:00
msgid "Pixellated scene transitions"
msgstr ""
#: engines/sherlock/detection.cpp:71
2020-11-29 16:45:21 +01:00
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/detection.cpp:82
2020-11-29 16:45:21 +01:00
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/detection.cpp:83
2020-11-29 16:45:21 +01:00
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/detection.cpp:94
2020-11-29 16:45:21 +01:00
msgid "Show character portraits"
msgstr ""
#: engines/sherlock/detection.cpp:95
2020-11-29 16:45:21 +01:00
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/detection.cpp:106
2020-11-29 16:45:21 +01:00
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/detection.cpp:107
2020-11-29 16:45:21 +01:00
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:118
2020-11-29 16:45:21 +01:00
msgid "Transparent windows"
msgstr ""
#: engines/sherlock/detection.cpp:119
2020-11-29 16:45:21 +01:00
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:141
2020-11-29 16:45:21 +01:00
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/detection.cpp:36
2020-11-29 16:45:21 +01:00
msgid "Floppy intro"
msgstr ""
#: engines/sky/detection.cpp:37
2020-11-29 16:45:21 +01:00
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
#: engines/sky/metaengine.cpp:85
2020-11-29 16:45:21 +01:00
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/metaengine.cpp:103
2020-11-29 16:45:21 +01:00
msgid "Skip / Close"
msgstr ""
#: engines/sky/metaengine.cpp:111
2020-11-29 16:45:21 +01:00
msgid "Open control panel"
msgstr ""
#: engines/sky/metaengine.cpp:127
2020-11-29 16:45:21 +01:00
msgid "Toggle fast mode"
msgstr ""
#: engines/sky/metaengine.cpp:132
2020-11-29 16:45:21 +01:00
msgid "Toggle really fast mode"
msgstr ""
#: engines/sky/metaengine.cpp:202
2021-10-01 18:12:19 +01:00
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""
#: engines/stark/detection.cpp:375
2020-11-29 16:45:21 +01:00
msgid "Load modded assets"
msgstr ""
#: engines/stark/detection.cpp:376
2020-11-29 16:45:21 +01:00
msgid "Enable loading of external replacement assets."
msgstr ""
#: engines/stark/detection.cpp:386
2020-11-29 16:45:21 +01:00
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
#: engines/stark/detection.cpp:387
2020-11-29 16:45:21 +01:00
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
#: engines/stark/detection.cpp:397 engines/ultima/detection.cpp:136
2020-11-29 16:45:21 +01:00
msgid "Enable font anti-aliasing"
msgstr ""
#: engines/stark/detection.cpp:398 engines/ultima/detection.cpp:137
2020-11-29 16:45:21 +01:00
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
#: engines/stark/stark.cpp:106
msgid "Software renderer does not support modded assets"
msgstr ""
#: engines/stark/stark.cpp:291
2020-11-29 16:45:21 +01:00
msgid "You are missing recommended data files:"
msgstr ""
#: engines/stark/stark.cpp:305
2020-11-29 16:45:21 +01:00
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
#: engines/stark/stark.cpp:312
2020-11-29 16:45:21 +01:00
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
#: engines/stark/stark.cpp:318
2020-11-29 16:45:21 +01:00
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
#: engines/stark/stark.cpp:324
2020-11-29 16:45:21 +01:00
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
#: engines/supernova/supernova.cpp:192
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:476
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:486
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:529
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:833
2020-11-29 16:45:21 +01:00
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
#: engines/supernova/supernova.cpp:834
2020-11-29 16:45:21 +01:00
msgid "Failed to load temporary game state."
msgstr ""
#: engines/supernova/detection.cpp:41
2020-11-29 16:45:21 +01:00
msgid "Improved mode"
msgstr ""
#: engines/supernova/detection.cpp:42
2020-11-29 16:45:21 +01:00
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:531
2020-11-29 16:45:21 +01:00
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:552 engines/sword2/animation.cpp:448
2020-11-29 16:45:21 +01:00
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:464
2020-11-29 16:45:21 +01:00
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
#: engines/sword1/animation.cpp:575 engines/sword2/animation.cpp:473
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Cutscene '%s' not found"
msgstr ""
#: engines/sword1/control.cpp:886
2020-11-29 16:45:21 +01:00
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/sword1/control.cpp:1260
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
#: engines/sword1/control.cpp:1263
2020-11-29 16:45:21 +01:00
msgid "Keep the old one"
msgstr ""
#: engines/sword1/control.cpp:1263
2020-11-29 16:45:21 +01:00
msgid "Keep the new one"
msgstr ""
#: engines/sword1/logic.cpp:1634
2020-11-29 16:45:21 +01:00
msgid "This is the end of the Broken Sword 1 Demo"
msgstr ""
#: engines/sword2/animation.cpp:428
2020-11-29 16:45:21 +01:00
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
#: engines/sword2/detection.cpp:32
2020-11-29 16:45:21 +01:00
msgid "Show object labels"
msgstr ""
#: engines/sword2/detection.cpp:33
2020-11-29 16:45:21 +01:00
msgid "Show labels for objects on mouse hover"
msgstr ""
#: engines/sword25/detection.cpp:47
2020-11-29 16:45:21 +01:00
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:48
2020-11-29 16:45:21 +01:00
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:120
2020-11-29 16:45:21 +01:00
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
#: engines/tinsel/detection_tables.h:481
2020-11-29 16:45:21 +01:00
msgid "Saturn CD version is not yet supported"
msgstr ""
#: engines/tony/tony.cpp:248
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:215
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Saved game in slot #%d "
msgstr ""
#: engines/toon/toon.cpp:219
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""
#: engines/toon/toon.cpp:232
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
#: engines/toon/toon.cpp:236
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr ""
#: engines/toon/toon.cpp:1563
2020-11-29 16:45:21 +01:00
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr ""
#: engines/twine/detection.cpp:259
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
#: engines/twine/detection.cpp:673
2020-11-29 16:45:21 +01:00
msgid "Enable wall collisions"
msgstr ""
#: engines/twine/detection.cpp:674
2020-11-29 16:45:21 +01:00
msgid "Enable the original wall collision damage"
msgstr ""
#: engines/twine/detection.cpp:683
2020-11-29 16:45:21 +01:00
msgid "Disable save menu"
msgstr ""
#: engines/twine/detection.cpp:684
2020-11-29 16:45:21 +01:00
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
#: engines/twine/detection.cpp:692
2020-11-29 16:45:21 +01:00
msgid "Enable debug mode"
msgstr ""
#: engines/twine/detection.cpp:693
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Enable the debug mode"
msgstr "खेल का पूरा नाम"
#: engines/twine/detection.cpp:701
2020-11-29 16:45:21 +01:00
msgid "Enable audio CD"
msgstr ""
#: engines/twine/detection.cpp:702
2020-11-29 16:45:21 +01:00
msgid "Enable the original audio cd track"
msgstr ""
#: engines/twine/detection.cpp:710
2020-11-29 16:45:21 +01:00
msgid "Enable sound"
msgstr ""
#: engines/twine/detection.cpp:711
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Enable the sound for the game"
msgstr "खेल का पूरा नाम"
#: engines/twine/detection.cpp:719
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Enable voices"
msgstr "खेल का पूरा नाम"
#: engines/twine/detection.cpp:720
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Enable the voices for the game"
msgstr "खेल का पूरा नाम"
#: engines/twine/detection.cpp:728
2020-11-29 16:45:21 +01:00
msgid "Enable text"
msgstr ""
#: engines/twine/detection.cpp:729
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Enable the text for the game"
msgstr "खेल का पूरा नाम"
#: engines/twine/detection.cpp:737
2020-11-29 16:45:21 +01:00
msgid "Enable movies"
msgstr ""
#: engines/twine/detection.cpp:738
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Enable the cutscenes for the game"
msgstr "खेल का पूरा नाम"
#: engines/twine/detection.cpp:746
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Enable mouse"
msgstr "खेल का पूरा नाम"
#: engines/twine/detection.cpp:747
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Enable the mouse for the UI"
msgstr "खेल का पूरा नाम"
#: engines/twine/detection.cpp:755
2020-11-29 16:45:21 +01:00
msgid "Use the USA version"
msgstr ""
#: engines/twine/detection.cpp:756
2020-11-29 16:45:21 +01:00
msgid "Enable the USA specific version flags"
msgstr ""
#: engines/twine/detection.cpp:764 engines/ultima/detection.cpp:92
msgid "Enable high resolution"
msgstr ""
#: engines/twine/detection.cpp:765 engines/ultima/detection.cpp:93
#, fuzzy
msgid "Enable a higher resolution for the game"
msgstr "खेल का पूरा नाम"
#: engines/twine/metaengine.cpp:104
2020-11-29 16:45:21 +01:00
msgid "Debug Next Room"
msgstr ""
#: engines/twine/metaengine.cpp:109
2020-11-29 16:45:21 +01:00
msgid "Debug Previous Room"
msgstr ""
#: engines/twine/metaengine.cpp:114
2020-11-29 16:45:21 +01:00
msgid "Debug Apply Celling Grid"
msgstr ""
#: engines/twine/metaengine.cpp:119
2020-11-29 16:45:21 +01:00
msgid "Debug Increase Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:124
2020-11-29 16:45:21 +01:00
msgid "Debug Decrease Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:129
2020-11-29 16:45:21 +01:00
msgid "Debug Grid Camera Up"
msgstr ""
#: engines/twine/metaengine.cpp:134
2020-11-29 16:45:21 +01:00
msgid "Debug Grid Camera Down"
msgstr ""
#: engines/twine/metaengine.cpp:139
2020-11-29 16:45:21 +01:00
msgid "Debug Grid Camera Left"
msgstr ""
#: engines/twine/metaengine.cpp:145
2020-11-29 16:45:21 +01:00
msgid "Debug Grid Camera Right"
msgstr ""
#: engines/twine/metaengine.cpp:150
msgid "Place actor at center of screen"
2020-11-29 16:45:21 +01:00
msgstr ""
#: engines/twine/metaengine.cpp:155
msgid "Debug Menu"
msgstr ""
#: engines/twine/metaengine.cpp:160
2020-11-29 16:45:21 +01:00
msgid "Debug Menu Execute"
msgstr ""
#: engines/twine/metaengine.cpp:165 engines/twine/metaengine.cpp:185
2020-11-29 16:45:21 +01:00
msgid "Normal Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:170 engines/twine/metaengine.cpp:190
2020-11-29 16:45:21 +01:00
msgid "Athletic Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:175 engines/twine/metaengine.cpp:195
2020-11-29 16:45:21 +01:00
msgid "Aggressive Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:180 engines/twine/metaengine.cpp:200
2020-11-29 16:45:21 +01:00
msgid "Discreet Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:205
2020-11-29 16:45:21 +01:00
msgid "Behaviour Action"
msgstr ""
#: engines/twine/metaengine.cpp:211
2020-11-29 16:45:21 +01:00
msgid "Change Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:223
2020-11-29 16:45:21 +01:00
msgid "Options Menu"
msgstr ""
#: engines/twine/metaengine.cpp:235
2020-11-29 16:45:21 +01:00
msgid "Use Selected Object"
msgstr ""
#: engines/twine/metaengine.cpp:241
2020-11-29 16:45:21 +01:00
msgid "Throw Magic Ball"
msgstr ""
#: engines/twine/metaengine.cpp:255
2020-11-29 16:45:21 +01:00
msgid "Move Backward"
msgstr ""
#: engines/twine/metaengine.cpp:276
2020-11-29 16:45:21 +01:00
msgid "Use Protopack"
msgstr ""
#: engines/twine/metaengine.cpp:281
2020-11-29 16:45:21 +01:00
msgid "Open Holomap"
msgstr ""
#: engines/twine/metaengine.cpp:294
2020-11-29 16:45:21 +01:00
msgid "Special Action"
msgstr ""
#: engines/twine/metaengine.cpp:300 engines/wintermute/keymapper_tables.h:60
2020-11-29 16:45:21 +01:00
msgid "Escape"
msgstr ""
#: engines/twine/metaengine.cpp:313
2020-11-29 16:45:21 +01:00
msgid "Accept"
msgstr ""
#: engines/twine/metaengine.cpp:321 engines/twine/metaengine.cpp:373
#: engines/twine/metaengine.cpp:389
2020-11-29 16:45:21 +01:00
msgid "Abort"
msgstr ""
#: engines/twine/metaengine.cpp:359
2020-11-29 16:45:21 +01:00
msgid "Next Page"
msgstr ""
#: engines/twine/metaengine.cpp:426
#, fuzzy
msgid "Previous location"
msgstr "पिछला (P)"
#: engines/twine/metaengine.cpp:431
msgid "Next location"
msgstr ""
#: engines/twine/parser/text.cpp:33
msgctxt "Options menu"
msgid "High resolution on"
msgstr ""
#: engines/twine/parser/text.cpp:34
msgctxt "Options menu"
msgid "High resolution off"
msgstr ""
#: engines/twine/parser/text.cpp:35
msgctxt "Options menu"
msgid "Wall collision on"
msgstr ""
#: engines/twine/parser/text.cpp:36
msgctxt "Options menu"
msgid "Wall collision off"
msgstr ""
#: engines/ultima/detection.cpp:68
msgid "Enable frame skipping"
msgstr ""
#: engines/ultima/detection.cpp:69
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
#: engines/ultima/detection.cpp:76
msgid "Enable frame limiting"
msgstr ""
#: engines/ultima/detection.cpp:77
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
#: engines/ultima/detection.cpp:84
#, fuzzy
msgid "Enable cheats"
msgstr "खेल का पूरा नाम"
#: engines/ultima/detection.cpp:85
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
#: engines/ultima/detection.cpp:104
msgid "Play foot step sounds"
msgstr ""
#: engines/ultima/detection.cpp:105
msgid "Plays sound when the player moves."
msgstr ""
#: engines/ultima/detection.cpp:112
#, fuzzy
msgid "Enable jump to mouse position"
msgstr "खेल का पूरा नाम"
#: engines/ultima/detection.cpp:113
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
#: engines/ultima/detection.cpp:128
msgid "Enable font replacement"
msgstr ""
#: engines/ultima/detection.cpp:129
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
#: engines/ultima/detection.cpp:148
msgid "Camera moves with Silencer"
msgstr ""
#: engines/ultima/detection.cpp:149
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
#: engines/ultima/detection.cpp:164
msgid "Always enable Christmas easter-egg"
msgstr ""
#: engines/ultima/detection.cpp:165
msgid "Enable the Christmas music at any time of year."
msgstr ""
#: engines/ultima/shared/early/ultima_early.cpp:70
msgid "Could not find correct ultima.dat datafile"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:80
#, c-format
msgid "Could not locate engine data %s"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:98
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:387
#, c-format
msgid "loading quick save %d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:392
#, c-format
msgid "saving quick save %d"
msgstr ""
#: engines/ultima/nuvie/meta_engine.cpp:38
msgid "Original Save"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:211
msgid "Transfer Character"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:135
2020-11-29 16:45:21 +01:00
msgid "Ultima VIII"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:135
2020-11-29 16:45:21 +01:00
msgid "Crusader"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:178
2020-11-29 16:45:21 +01:00
msgid "Ultima VIII Cheats"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:193
2020-11-29 16:45:21 +01:00
msgid "Ultima VIII Debug"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:299
2020-11-29 16:45:21 +01:00
msgid "[corrupt]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:302
2020-11-29 16:45:21 +01:00
msgid "[outdated]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:305
2020-11-29 16:45:21 +01:00
msgid "[too modern]"
msgstr ""
#: engines/wintermute/detection.cpp:52
2020-11-29 16:45:21 +01:00
msgid "Show FPS-counter"
msgstr ""
#: engines/wintermute/detection.cpp:53
2020-11-29 16:45:21 +01:00
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
#: engines/wintermute/detection.cpp:64
2020-11-29 16:45:21 +01:00
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/detection.cpp:65
2020-11-29 16:45:21 +01:00
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/wintermute/metaengine.cpp:64
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "FoxTail support is not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/wintermute/metaengine.cpp:70
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Hero Craft support is not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/wintermute/metaengine.cpp:76
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Wintermute3D support is not compiled in"
msgstr "सुविधा बनाए गए:"
#: engines/wintermute/wintermute.cpp:148
2020-11-29 16:45:21 +01:00
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr ""
#: engines/wintermute/wintermute.cpp:159
2020-11-29 16:45:21 +01:00
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:170
2020-11-29 16:45:21 +01:00
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:181
2020-11-29 16:45:21 +01:00
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
2020-11-29 16:45:21 +01:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:149
#: engines/wintermute/keymapper_tables.h:731
#: engines/wintermute/keymapper_tables.h:2039
#: engines/wintermute/keymapper_tables.h:2139
2020-11-29 16:45:21 +01:00
msgid "Walk forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:155
#: engines/wintermute/keymapper_tables.h:736
#: engines/wintermute/keymapper_tables.h:2161
2020-11-29 16:45:21 +01:00
msgid "Walk backward"
msgstr ""
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:174
#: engines/wintermute/keymapper_tables.h:685
#: engines/wintermute/keymapper_tables.h:1778
2020-11-29 16:45:21 +01:00
msgid "Show scene geometry"
msgstr ""
#: engines/wintermute/keymapper_tables.h:183
#: engines/wintermute/keymapper_tables.h:199
#: engines/wintermute/keymapper_tables.h:630
#: engines/wintermute/keymapper_tables.h:906
#: engines/wintermute/keymapper_tables.h:1103
#: engines/wintermute/keymapper_tables.h:1231
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Previous page"
msgstr "पिछला (P)"
#: engines/wintermute/keymapper_tables.h:190
#: engines/wintermute/keymapper_tables.h:207
#: engines/wintermute/keymapper_tables.h:638
#: engines/wintermute/keymapper_tables.h:913
#: engines/wintermute/keymapper_tables.h:1110
#: engines/wintermute/keymapper_tables.h:1236
2020-11-29 16:45:21 +01:00
msgid "Next page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:239
#: engines/wintermute/keymapper_tables.h:262
#: engines/wintermute/keymapper_tables.h:313
#: engines/wintermute/keymapper_tables.h:352
#: engines/wintermute/keymapper_tables.h:389
#: engines/wintermute/keymapper_tables.h:499
#: engines/wintermute/keymapper_tables.h:526
#: engines/wintermute/keymapper_tables.h:651
#: engines/wintermute/keymapper_tables.h:785
#: engines/wintermute/keymapper_tables.h:812
#: engines/wintermute/keymapper_tables.h:833
#: engines/wintermute/keymapper_tables.h:858
#: engines/wintermute/keymapper_tables.h:885
#: engines/wintermute/keymapper_tables.h:1045
#: engines/wintermute/keymapper_tables.h:1291
#: engines/wintermute/keymapper_tables.h:1338
#: engines/wintermute/keymapper_tables.h:1395
#: engines/wintermute/keymapper_tables.h:1421
#: engines/wintermute/keymapper_tables.h:1583
#: engines/wintermute/keymapper_tables.h:1632
#: engines/wintermute/keymapper_tables.h:1680
#: engines/wintermute/keymapper_tables.h:1713
#: engines/wintermute/keymapper_tables.h:1906
#: engines/wintermute/keymapper_tables.h:2026
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Show hints"
msgstr "छिपी हुई files दिखाये"
#: engines/wintermute/keymapper_tables.h:249
#: engines/wintermute/keymapper_tables.h:396
#: engines/wintermute/keymapper_tables.h:658
#: engines/wintermute/keymapper_tables.h:864
#: engines/wintermute/keymapper_tables.h:1365
#: engines/wintermute/keymapper_tables.h:1442
#: engines/wintermute/keymapper_tables.h:1590
#: engines/wintermute/keymapper_tables.h:1602
#: engines/wintermute/keymapper_tables.h:1611
#: engines/wintermute/keymapper_tables.h:1873
2020-11-29 16:45:21 +01:00
msgid "Show inventory"
msgstr ""
#: engines/wintermute/keymapper_tables.h:269
#: engines/wintermute/keymapper_tables.h:332
#: engines/wintermute/keymapper_tables.h:367
#: engines/wintermute/keymapper_tables.h:402
#: engines/wintermute/keymapper_tables.h:506
#: engines/wintermute/keymapper_tables.h:533
#: engines/wintermute/keymapper_tables.h:1855
#: engines/wintermute/keymapper_tables.h:1913
2020-11-29 16:45:21 +01:00
msgid "GUI variant A"
msgstr ""
#: engines/wintermute/keymapper_tables.h:276
#: engines/wintermute/keymapper_tables.h:339
#: engines/wintermute/keymapper_tables.h:374
#: engines/wintermute/keymapper_tables.h:408
#: engines/wintermute/keymapper_tables.h:513
#: engines/wintermute/keymapper_tables.h:540
#: engines/wintermute/keymapper_tables.h:1861
#: engines/wintermute/keymapper_tables.h:1919
2020-11-29 16:45:21 +01:00
msgid "GUI variant B"
msgstr ""
#: engines/wintermute/keymapper_tables.h:283
#: engines/wintermute/keymapper_tables.h:414
#: engines/wintermute/keymapper_tables.h:547
#: engines/wintermute/keymapper_tables.h:1117
2020-11-29 16:45:21 +01:00
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:288
#: engines/wintermute/keymapper_tables.h:419
#: engines/wintermute/keymapper_tables.h:552
#: engines/wintermute/keymapper_tables.h:1122
msgid "Phone up button"
2020-11-29 16:45:21 +01:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:294
#: engines/wintermute/keymapper_tables.h:425
#: engines/wintermute/keymapper_tables.h:558
#: engines/wintermute/keymapper_tables.h:1128
msgid "Phone down button"
msgstr ""
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:360
msgid "Alternative action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:431
#: engines/wintermute/keymapper_tables.h:564
#: engines/wintermute/keymapper_tables.h:1134
2020-11-29 16:45:21 +01:00
msgid "Phone 0 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:436
#: engines/wintermute/keymapper_tables.h:569
#: engines/wintermute/keymapper_tables.h:1139
#: engines/wintermute/keymapper_tables.h:1740
2020-11-29 16:45:21 +01:00
msgid "Phone 1 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:441
#: engines/wintermute/keymapper_tables.h:574
#: engines/wintermute/keymapper_tables.h:1144
#: engines/wintermute/keymapper_tables.h:1745
2020-11-29 16:45:21 +01:00
msgid "Phone 2 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:446
#: engines/wintermute/keymapper_tables.h:579
#: engines/wintermute/keymapper_tables.h:1149
#: engines/wintermute/keymapper_tables.h:1750
2020-11-29 16:45:21 +01:00
msgid "Phone 3 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:451
#: engines/wintermute/keymapper_tables.h:584
#: engines/wintermute/keymapper_tables.h:1154
2020-11-29 16:45:21 +01:00
msgid "Phone 4 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:456
#: engines/wintermute/keymapper_tables.h:589
#: engines/wintermute/keymapper_tables.h:1159
2020-11-29 16:45:21 +01:00
msgid "Phone 5 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:461
#: engines/wintermute/keymapper_tables.h:594
#: engines/wintermute/keymapper_tables.h:1164
2020-11-29 16:45:21 +01:00
msgid "Phone 6 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:466
#: engines/wintermute/keymapper_tables.h:599
#: engines/wintermute/keymapper_tables.h:1169
2020-11-29 16:45:21 +01:00
msgid "Phone 7 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:471
#: engines/wintermute/keymapper_tables.h:604
#: engines/wintermute/keymapper_tables.h:1174
2020-11-29 16:45:21 +01:00
msgid "Phone 8 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:476
#: engines/wintermute/keymapper_tables.h:609
#: engines/wintermute/keymapper_tables.h:1179
2020-11-29 16:45:21 +01:00
msgid "Phone 9 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:481
#: engines/wintermute/keymapper_tables.h:614
#: engines/wintermute/keymapper_tables.h:1184
2020-11-29 16:45:21 +01:00
msgid "Phone * button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:486
#: engines/wintermute/keymapper_tables.h:619
#: engines/wintermute/keymapper_tables.h:1189
2020-11-29 16:45:21 +01:00
msgid "Phone # button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:664
#: engines/wintermute/keymapper_tables.h:1345
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Show help"
msgstr "छिपी हुई files दिखाये"
#: engines/wintermute/keymapper_tables.h:670
#: engines/wintermute/keymapper_tables.h:871
#: engines/wintermute/keymapper_tables.h:892
#: engines/wintermute/keymapper_tables.h:1298
#: engines/wintermute/keymapper_tables.h:1324
#: engines/wintermute/keymapper_tables.h:1351
#: engines/wintermute/keymapper_tables.h:1407
#: engines/wintermute/keymapper_tables.h:1428
#: engines/wintermute/keymapper_tables.h:1618
#: engines/wintermute/keymapper_tables.h:1892
#: engines/wintermute/keymapper_tables.h:2094
2020-11-29 16:45:21 +01:00
msgid "Scroll up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:677
#: engines/wintermute/keymapper_tables.h:878
#: engines/wintermute/keymapper_tables.h:899
#: engines/wintermute/keymapper_tables.h:1305
#: engines/wintermute/keymapper_tables.h:1331
#: engines/wintermute/keymapper_tables.h:1358
#: engines/wintermute/keymapper_tables.h:1414
#: engines/wintermute/keymapper_tables.h:1435
#: engines/wintermute/keymapper_tables.h:1625
#: engines/wintermute/keymapper_tables.h:1899
#: engines/wintermute/keymapper_tables.h:2099
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Scroll down"
msgstr "नीचे देखो"
#: engines/wintermute/keymapper_tables.h:690
2020-11-29 16:45:21 +01:00
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/keymapper_tables.h:700
#: engines/wintermute/keymapper_tables.h:819
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Volume max"
msgstr "वॉल्यूम"
#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:706
2020-11-29 16:45:21 +01:00
msgid "Show debug parser"
msgstr ""
#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:714
#: engines/wintermute/keymapper_tables.h:853
#: engines/wintermute/keymapper_tables.h:1504
#: engines/wintermute/keymapper_tables.h:1756
#: engines/wintermute/keymapper_tables.h:1801
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Debug print"
msgstr "ग्राफिक्स"
#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:720
#: engines/wintermute/keymapper_tables.h:1772
2020-11-29 16:45:21 +01:00
msgid "Exit"
msgstr ""
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:726
2020-11-29 16:45:21 +01:00
msgid "Light helper window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:751
2020-11-29 16:45:21 +01:00
msgid "Run forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:756
2020-11-29 16:45:21 +01:00
msgid "Run backward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:761
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Turn left fast"
msgstr "बांए मुड़िए"
#: engines/wintermute/keymapper_tables.h:766
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Turn right fast"
msgstr "दायें मुड़िए"
#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:772
2020-11-29 16:45:21 +01:00
msgid "Show blueprint"
msgstr ""
#: engines/wintermute/keymapper_tables.h:792
#: engines/wintermute/keymapper_tables.h:1510
#: engines/wintermute/keymapper_tables.h:1693
#: engines/wintermute/keymapper_tables.h:1726
#: engines/wintermute/keymapper_tables.h:2012
msgid "Next action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:799
#: engines/wintermute/keymapper_tables.h:1518
#: engines/wintermute/keymapper_tables.h:1700
#: engines/wintermute/keymapper_tables.h:1733
#: engines/wintermute/keymapper_tables.h:2020
#, fuzzy
msgid "Previous action"
msgstr "पिछला (P)"
#: engines/wintermute/keymapper_tables.h:826
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Volume off"
msgstr "वॉल्यूम"
#: engines/wintermute/keymapper_tables.h:840
2020-11-29 16:45:21 +01:00
msgid "Change font size"
msgstr ""
#: engines/wintermute/keymapper_tables.h:920
2020-11-29 16:45:21 +01:00
msgid "Save game"
msgstr ""
#: engines/wintermute/keymapper_tables.h:935
2020-11-29 16:45:21 +01:00
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/keymapper_tables.h:940
2020-11-29 16:45:21 +01:00
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/keymapper_tables.h:945
2020-11-29 16:45:21 +01:00
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/keymapper_tables.h:955
#: engines/wintermute/keymapper_tables.h:1286
#: engines/wintermute/keymapper_tables.h:1795
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Cancel waiting"
msgstr "Download रद्द करदो"
#: engines/wintermute/keymapper_tables.h:965
2020-11-29 16:45:21 +01:00
msgid "First page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:970
2020-11-29 16:45:21 +01:00
msgid "Last page"
msgstr ""
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:978
2020-11-29 16:45:21 +01:00
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:994
2020-11-29 16:45:21 +01:00
msgid "Show game credits"
msgstr ""
#: engines/wintermute/keymapper_tables.h:999
2020-11-29 16:45:21 +01:00
msgid "Play selected music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1004
2020-11-29 16:45:21 +01:00
msgid "Select next music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1009
2020-11-29 16:45:21 +01:00
msgid "Play note 1: A"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1014
2020-11-29 16:45:21 +01:00
msgid "Play note 2: F#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1019
2020-11-29 16:45:21 +01:00
msgid "Play note 3: D#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1024
2020-11-29 16:45:21 +01:00
msgid "Play note 4: C#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1029
2020-11-29 16:45:21 +01:00
msgid "Play note 5: E"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1034
2020-11-29 16:45:21 +01:00
msgid "Play note 6: G#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1039
2020-11-29 16:45:21 +01:00
msgid "Play note 7: B"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1052
2020-11-29 16:45:21 +01:00
msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1057
2020-11-29 16:45:21 +01:00
msgid "Ability: Push"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1062
2020-11-29 16:45:21 +01:00
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1067
2020-11-29 16:45:21 +01:00
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1072
2020-11-29 16:45:21 +01:00
msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1077
2020-11-29 16:45:21 +01:00
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1082
2020-11-29 16:45:21 +01:00
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1087
2020-11-29 16:45:21 +01:00
msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1200
2020-11-29 16:45:21 +01:00
msgid "Show hints / Dance move"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1207
2020-11-29 16:45:21 +01:00
msgid "Dance move up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1213
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Dance move down"
msgstr "नीचे देखो"
#: engines/wintermute/keymapper_tables.h:1219
2020-11-29 16:45:21 +01:00
msgid "Dance move left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1225
2020-11-29 16:45:21 +01:00
msgid "Dance move right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1255
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Cancel input"
msgstr "रद्द करदो"
#: engines/wintermute/keymapper_tables.h:1317
msgid "Toggle subtitles"
2020-11-29 16:45:21 +01:00
msgstr ""
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1387
msgid "Shift key"
2020-11-29 16:45:21 +01:00
msgstr ""
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1489
#, fuzzy
msgid "Chapayev's action"
msgstr "पिछला (P)"
2020-11-29 16:45:21 +01:00
#: engines/wintermute/keymapper_tables.h:1537
#: engines/wintermute/keymapper_tables.h:1790
#: engines/wintermute/keymapper_tables.h:1886
2020-11-29 16:45:21 +01:00
msgid "Settings"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1542
2020-11-29 16:45:21 +01:00
msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1547
2020-11-29 16:45:21 +01:00
msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1552
2020-11-29 16:45:21 +01:00
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1557
2020-11-29 16:45:21 +01:00
msgid "Dialogue answer 4"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1568
msgid "Spin wheel slower"
2020-11-29 16:45:21 +01:00
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1576
msgid "Spin wheel faster"
2020-11-29 16:45:21 +01:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:1654
2020-11-29 16:45:21 +01:00
msgid "Zoom out"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1661
2020-11-29 16:45:21 +01:00
msgid "Zoom in"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1674
#: engines/wintermute/keymapper_tables.h:1880
2020-11-29 16:45:21 +01:00
msgid "Show journal"
msgstr ""
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1807
2020-11-29 16:45:21 +01:00
msgid "Bezier window"
msgstr ""
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1824
#, fuzzy
msgid "Droid's action"
msgstr "पिछला (P)"
2020-11-29 16:45:21 +01:00
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:1932
2020-11-29 16:45:21 +01:00
msgid "Rotate"
msgstr ""
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:1958
2020-11-29 16:45:21 +01:00
msgid "Drop"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1966
2020-11-29 16:45:21 +01:00
msgid "Player 1: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1971
2020-11-29 16:45:21 +01:00
msgid "Player 1: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1976
2020-11-29 16:45:21 +01:00
msgid "Player 1: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1981
2020-11-29 16:45:21 +01:00
msgid "Player 1: Right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1986
2020-11-29 16:45:21 +01:00
msgid "Player 2: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1991
2020-11-29 16:45:21 +01:00
msgid "Player 2: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1996
2020-11-29 16:45:21 +01:00
msgid "Player 2: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2001
2020-11-29 16:45:21 +01:00
msgid "Player 2: Right"
msgstr ""
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2007
2020-11-29 16:45:21 +01:00
msgid "Debug FPS"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2104
2020-11-29 16:45:21 +01:00
msgid "F1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2109
2020-11-29 16:45:21 +01:00
msgid "Key i"
msgstr ""
#: engines/xeen/detection.cpp:55
2020-11-29 16:45:21 +01:00
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:56
2020-11-29 16:45:21 +01:00
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:67
2020-11-29 16:45:21 +01:00
msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:68
2020-11-29 16:45:21 +01:00
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/xeen/saves.cpp:290
2020-11-29 16:45:21 +01:00
msgid "Failed to autosave"
msgstr ""
#: engines/zvision/detection_tables.h:62
2020-11-29 16:45:21 +01:00
msgid "Double FPS"
msgstr ""
#: engines/zvision/detection_tables.h:63
2020-11-29 16:45:21 +01:00
msgid "Increase framerate from 30 to 60 FPS"
msgstr ""
#: engines/zvision/detection_tables.h:74
2020-11-29 16:45:21 +01:00
msgid "Enable Venus"
msgstr ""
#: engines/zvision/detection_tables.h:75
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Enable the Venus help system"
msgstr "खेल का पूरा नाम"
#: engines/zvision/detection_tables.h:86
2020-11-29 16:45:21 +01:00
msgid "Disable animation while turning"
msgstr ""
#: engines/zvision/detection_tables.h:87
2020-11-29 16:45:21 +01:00
msgid "Disable animation while turning in panorama mode"
msgstr ""
#: engines/zvision/detection_tables.h:98
2020-11-29 16:45:21 +01:00
msgid "Use high resolution MPEG video"
msgstr ""
#: engines/zvision/detection_tables.h:99
2020-11-29 16:45:21 +01:00
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
#: engines/zvision/file/save_manager.cpp:221
2020-11-29 16:45:21 +01:00
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#: engines/zvision/metaengine.cpp:128
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Look Up"
msgstr "ऊपर देखो"
#: engines/zvision/metaengine.cpp:134
2020-11-29 16:45:21 +01:00
#, fuzzy
msgid "Look Down"
msgstr "नीचे देखो"
#: engines/zvision/metaengine.cpp:169
2020-11-29 16:45:21 +01:00
msgid "Spellbook"
msgstr ""
#: engines/zvision/metaengine.cpp:175
2020-11-29 16:45:21 +01:00
msgid "Score"
msgstr ""
#: engines/zvision/metaengine.cpp:181
2020-11-29 16:45:21 +01:00
msgid "Put away object"
msgstr ""
#: engines/zvision/metaengine.cpp:187
2020-11-29 16:45:21 +01:00
msgid "Extract coin"
msgstr ""
#: engines/zvision/metaengine.cpp:208
2020-11-29 16:45:21 +01:00
msgid "Preferences"
msgstr ""
#: engines/zvision/zvision.cpp:309
2020-11-29 16:45:21 +01:00
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
"इस गेम को खेलने से पहले, आपको आवश्यक फॉन्ट को ScummVM के extras फोल्डर, या अपने गेम "
"फोल्डर में कॉपी करना होगा। Windows पर आपको Windows font फोल्डर से इन फॉन्ट की "
"आवश्यकता है: Times New Roman, Century Schoolbook, Garamond, Courier New और "
"Arial। इसके अलावा, आप Liberation fonts या GNU FreeFont पैकेज को डाउनलोड कर सकते "
"हैं। आपको अपने चुने पैकेज के सारे फॉन्ट की आवश्यकता होगी, यानी की Liberation fonts से "
"LiberationMono, LiberationSans और LiberationSerif, या GNU FreeFont से "
"FreeMono, FreeSans और FreeSerif."
#~ msgid "Ok"
#~ msgstr "ठीक है"
#, fuzzy
#~ msgid "~E~dit Game..."
#~ msgstr "खेल add करे..."
#, fuzzy
#~ msgctxt "lowres"
#~ msgid "~E~dit Game..."
#~ msgstr "खेल add करे..."
#, fuzzy
#~ msgid "SAGA2 support not compiled in"
#~ msgstr "सुविधा बनाए गए:"
#~ msgid "Associated key : %s"
#~ msgstr "सम्बंधित कुंजी : %s"
#~ msgid "Associated key : none"
#~ msgstr "सम्बंधित कुंजी : कुछ नहीं"
#~ msgid "Please select an action"
#~ msgstr "कृप्या एक action चुने"
#, fuzzy
#~ msgid "Pad Left"
#~ msgstr "बाएं"
#, fuzzy
#~ msgid "Pad Right"
#~ msgstr "दाहिने"
#, fuzzy
#~ msgid "Pad Down"
#~ msgstr "नीचे"
#, fuzzy
#~ msgid "Show/hide debug console"
#~ msgstr "छिपी हुई files दिखाये"