scummvm/po/zh.po

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2020-09-17 11:17:36 +00:00
# LANGUAGE translation for ScummVM.
# Copyright (C) YEAR ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-12-24 00:57+0000\n"
"PO-Revision-Date: 2021-07-12 15:25+0000\n"
"Last-Translator: Crane yang <1173886760@qq.com>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
"scummvm/zh/>\n"
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"Language: zh\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 4.4\n"
"X-Language-name: Chinese (Trad)\n"
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#: gui/about.cpp:104
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#, c-format
msgid "(built on %s)"
msgstr "(编译于:%s)"
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#: gui/about.cpp:111
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msgid "Features compiled in:"
msgstr "特性编译于:"
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#: gui/about.cpp:120
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msgid "Available engines:"
msgstr "可用引擎:"
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#: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:91
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msgid "Show hidden files"
msgstr "显示隐藏的文件"
#: gui/browser.cpp:75
msgid "Show files marked with the hidden attribute"
msgstr "显示具有隐藏属性的文件"
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#: gui/browser.cpp:79 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr ""
#: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "回到先前目录"
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#: gui/browser.cpp:81 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "向上"
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#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/downloadiconsdialog.cpp:162
#: gui/editgamedialog.cpp:389 gui/editrecorddialog.cpp:67
#: gui/filebrowser-dialog.cpp:69 gui/fluidsynth-dialog.cpp:153
#: gui/massadd.cpp:92 gui/options.cpp:2139 gui/predictivedialog.cpp:69
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/remotebrowser.cpp:60 gui/saveload-dialog.cpp:63
#: gui/saveload-dialog.cpp:419 gui/saveload-dialog.cpp:490
#: gui/saveload-dialog.cpp:794 gui/saveload-dialog.cpp:1187
#: gui/themebrowser.cpp:55 gui/unknown-game-dialog.cpp:54
#: engines/engine.cpp:715 backends/dialogs/gtk/gtk-dialogs.cpp:64
#: backends/events/default/default-events.cpp:195
#: backends/events/default/default-events.cpp:219
#: backends/platform/wii/options.cpp:48 engines/asylum/asylum.cpp:202
#: engines/cine/saveload.cpp:864 engines/drascula/saveload.cpp:49
#: engines/mohawk/myst_stacks/menu.cpp:284
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#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/myst_stacks/menu.cpp:319
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:179
#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:183
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msgid "Cancel"
msgstr "取消"
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#: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:70
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#: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56
#: backends/dialogs/gtk/gtk-dialogs.cpp:63
#: backends/dialogs/macosx/macosx-dialogs.mm:145
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#: backends/dialogs/win32/win32-dialogs.cpp:137
msgid "Choose"
msgstr "选择"
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#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "选择下载保存游戏数据的目录"
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#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:588 gui/launcher.cpp:270
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msgid "Select directory with game data"
msgstr "选择包含游戏数据的目录"
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#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "From: "
msgstr "来自: "
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#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228
msgid "To: "
msgstr "下载到: "
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#: gui/downloaddialog.cpp:64 gui/downloadiconsdialog.cpp:94
#: gui/downloadiconsdialog.cpp:137 gui/downloadiconsdialog.cpp:147
#: gui/downloadiconsdialog.cpp:169 gui/downloadiconsdialog.cpp:183
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msgid "Cancel download"
msgstr "取消下载"
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#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "取消下载"
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#: gui/downloaddialog.cpp:68 gui/downloadiconsdialog.cpp:95
#: gui/downloadiconsdialog.cpp:173
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msgid "Hide"
msgstr "隐藏"
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#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr "你的连接似乎受到限制。你确定想用它下载文件吗?"
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#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
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#: gui/filebrowser-dialog.cpp:137 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:393 gui/launcher.cpp:422 gui/launcher.cpp:465
#: gui/options.cpp:3097 gui/options.cpp:3135 gui/saveload-dialog.cpp:344
#: backends/events/default/default-events.cpp:195 engines/buried/buried.cpp:530
#: engines/grim/grim.cpp:357 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:146
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#: engines/sci/graphics/controls32.cpp:928
msgid "Yes"
msgstr "是"
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#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
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#: gui/filebrowser-dialog.cpp:137 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:393 gui/launcher.cpp:422 gui/launcher.cpp:465
#: gui/options.cpp:3097 gui/options.cpp:3135 gui/saveload-dialog.cpp:344
#: engines/buried/buried.cpp:530 engines/grim/grim.cpp:357
#: engines/kyra/gui/saveload_eob.cpp:596 engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:152
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#: engines/sci/graphics/controls32.cpp:928
msgid "No"
msgstr "否"
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#: gui/downloaddialog.cpp:137 gui/launcher.cpp:562
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msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM 无法打开你指定的目录!"
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#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr "无法创建下载目录 —— 指定的目录中有相同文件名的文件。"
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#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:390
#: gui/fluidsynth-dialog.cpp:154 gui/launcher.cpp:521 gui/launcher.cpp:525
#: gui/massadd.cpp:89 gui/options.cpp:2141 gui/saveload-dialog.cpp:1188
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#: engines/engine.cpp:526 engines/engine.cpp:550
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#: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:606
#: engines/parallaction/saveload.cpp:271 engines/saga/music.cpp:100
#: engines/sci/engine/kgraphics.cpp:76 engines/sci/graphics/controls32.cpp:925
#: engines/scumm/dialogs.cpp:181 engines/scumm/scumm.cpp:1353
#: engines/scumm/scumm.cpp:1379 engines/scumm/scumm.cpp:1401
#: engines/scumm/scumm.cpp:1669 engines/scumm/scumm.cpp:2139
#: engines/sky/compact.cpp:142 engines/sword1/animation.cpp:532
#: engines/sword1/animation.cpp:553 engines/sword1/animation.cpp:569
#: engines/sword1/animation.cpp:577 engines/sword1/control.cpp:889
#: engines/sword1/logic.cpp:1635 engines/sword2/animation.cpp:429
#: engines/sword2/animation.cpp:449 engines/sword2/animation.cpp:465
#: engines/sword2/animation.cpp:475 engines/zvision/file/save_manager.cpp:226
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msgid "OK"
msgstr "确认"
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#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"指定目录中已存在“%s”。\n"
"你确定要将文件下载到该目录吗?"
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#: gui/downloaddialog.cpp:215 gui/downloadiconsdialog.cpp:255
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#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "已下载 %s %S / %s %S"
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#: gui/downloaddialog.cpp:222 gui/downloadiconsdialog.cpp:262
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#, c-format
msgid "Download speed: %s %S"
msgstr "下载速度:%s%S"
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#: gui/downloadiconsdialog.cpp:82 gui/downloadiconsdialog.cpp:136
msgid "Downloading icons list..."
msgstr ""
#: gui/downloadiconsdialog.cpp:146
#, c-format
msgid "Downloading icons list... %d entries"
msgstr ""
#: gui/downloadiconsdialog.cpp:156
#, c-format
msgid "Detected %d new packs, %s %S"
msgstr ""
#: gui/downloadiconsdialog.cpp:158
#, fuzzy
#| msgid "Down"
msgid "Download"
msgstr "向下"
#: gui/downloadiconsdialog.cpp:181
#, c-format
msgid "Download complete, downloaded %d packs, %s %S"
msgstr ""
#: gui/downloadiconsdialog.cpp:187 gui/downloadiconsdialog.cpp:304
#: gui/gui-manager.cpp:220 gui/unknown-game-dialog.cpp:54
#: engines/nancy/dialogs.cpp:314 engines/scumm/help.cpp:125
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209
msgid "Close"
msgstr "关闭"
#: gui/downloadiconsdialog.cpp:309
#, c-format
msgid "ERROR %d: %s"
msgstr ""
#: gui/downloadiconsdialog.cpp:326
msgid "ERROR: No icons path set"
msgstr ""
#: gui/downloadiconsdialog.cpp:356
msgid "No new icons packs available"
msgstr ""
#: gui/editgamedialog.cpp:142 engines/dialogs.cpp:276
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msgid "Game"
msgstr "游戏"
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#: gui/editgamedialog.cpp:146
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msgid "ID:"
msgstr "ID"
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#: gui/editgamedialog.cpp:146 gui/editgamedialog.cpp:148
#: gui/editgamedialog.cpp:149
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msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
#: gui/editgamedialog.cpp:148
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msgctxt "lowres"
msgid "ID:"
msgstr ""
#: gui/editgamedialog.cpp:153 gui/editrecorddialog.cpp:59
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msgid "Name:"
msgstr "游戏名:"
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#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:155
#: gui/editgamedialog.cpp:156
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msgid "Full title of the game"
msgstr "游戏全名"
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#: gui/editgamedialog.cpp:155
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msgctxt "lowres"
msgid "Name:"
msgstr "游戏名:"
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#: gui/editgamedialog.cpp:162 engines/mohawk/dialogs.cpp:160
#: engines/mohawk/dialogs.cpp:379
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msgid "Language:"
msgstr "语言:"
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#: gui/editgamedialog.cpp:162 gui/editgamedialog.cpp:163
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msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr "游戏的语言。这并不会将你的西班牙语版本游戏变成英语版"
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#: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:179 gui/options.cpp:1403
#: gui/options.cpp:1423 gui/options.cpp:1436 gui/options.cpp:1450
#: gui/options.cpp:1462 gui/options.cpp:1482 gui/options.cpp:1494
#: gui/options.cpp:1873 gui/options.cpp:2293 gui/options.cpp:2366
#: gui/options.cpp:2546 gui/options.cpp:2985 audio/null.cpp:41
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msgid "<default>"
msgstr "<默认>"
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#: gui/editgamedialog.cpp:175
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msgid "Platform:"
msgstr "平台:"
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#: gui/editgamedialog.cpp:175 gui/editgamedialog.cpp:177
#: gui/editgamedialog.cpp:178
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msgid "Platform the game was originally designed for"
msgstr "原版游戏的平台"
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#: gui/editgamedialog.cpp:177
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msgctxt "lowres"
msgid "Platform:"
msgstr "平台:"
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#. I18N: Group name for the game list, grouped by game engine
#: gui/editgamedialog.cpp:191 gui/launcher.cpp:206
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msgid "Engine"
msgstr "引擎"
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#: gui/editgamedialog.cpp:212 gui/options.cpp:1815 gui/options.cpp:1985
#: backends/graphics/sdl/sdl-graphics.cpp:426
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msgid "Graphics"
msgstr "图像"
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#: gui/editgamedialog.cpp:212 gui/options.cpp:1815 gui/options.cpp:1985
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msgid "GFX"
msgstr "图像"
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#: gui/editgamedialog.cpp:218
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msgid "Override global graphic settings"
msgstr "覆盖全局图像设置"
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#: gui/editgamedialog.cpp:220
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msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "覆盖全局图像设置"
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#: gui/editgamedialog.cpp:230 gui/options.cpp:1996
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msgid "Shader"
msgstr "着色器"
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#: gui/editgamedialog.cpp:233
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msgid "Override global shader settings"
msgstr "覆盖全局着色器设置"
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#: gui/editgamedialog.cpp:235
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#, fuzzy
msgctxt "lowres"
msgid "Override global shader settings"
msgstr "覆盖全局着色器设置"
#: gui/editgamedialog.cpp:249 gui/options.cpp:2030 engines/dialogs.cpp:319
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msgid "Keymaps"
msgstr "键盘布局"
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#: gui/editgamedialog.cpp:256 gui/options.cpp:2037 engines/dialogs.cpp:326
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msgid "Backend"
msgstr "后端"
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#: gui/editgamedialog.cpp:259
#, fuzzy
msgid "Override global backend settings"
msgstr "覆盖全局着色器设置"
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#: gui/editgamedialog.cpp:261
#, fuzzy
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "覆盖全局着色器设置"
#: gui/editgamedialog.cpp:275 gui/options.cpp:2051 engines/dialogs.cpp:294
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msgid "Audio"
msgstr ""
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#: gui/editgamedialog.cpp:278
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#, fuzzy
msgid "Override global audio settings"
msgstr "覆盖全局着色器设置"
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#: gui/editgamedialog.cpp:280
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#, fuzzy
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "覆盖全局着色器设置"
#: gui/editgamedialog.cpp:289 gui/options.cpp:2056
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msgid "Volume"
msgstr "音量"
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#: gui/editgamedialog.cpp:291 gui/options.cpp:2058
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msgctxt "lowres"
msgid "Volume"
msgstr "音量"
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#: gui/editgamedialog.cpp:294
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#, fuzzy
msgid "Override global volume settings"
msgstr "覆盖全局着色器设置"
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#: gui/editgamedialog.cpp:296
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#, fuzzy
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "覆盖全局着色器设置"
#: gui/editgamedialog.cpp:307 gui/options.cpp:2066
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msgid "MIDI"
msgstr ""
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#: gui/editgamedialog.cpp:310
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#, fuzzy
msgid "Override global MIDI settings"
msgstr "覆盖全局着色器设置"
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#: gui/editgamedialog.cpp:312
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#, fuzzy
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "覆盖全局着色器设置"
#: gui/editgamedialog.cpp:322 gui/options.cpp:2072
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msgid "MT-32"
msgstr "MT-32"
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#: gui/editgamedialog.cpp:325
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msgid "Override global MT-32 settings"
msgstr "覆盖全局 MT-32 设置"
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2021-10-01 17:15:17 +00:00
#: gui/editgamedialog.cpp:327
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msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "覆盖全局 MT-32 设置"
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#: gui/editgamedialog.cpp:336 gui/options.cpp:2079
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msgid "Paths"
msgstr "路径"
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#: gui/editgamedialog.cpp:338 gui/options.cpp:2081
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msgctxt "lowres"
msgid "Paths"
msgstr "路径"
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#: gui/editgamedialog.cpp:345
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msgid "Game Path:"
msgstr "游戏路径:"
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#: gui/editgamedialog.cpp:347
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msgctxt "lowres"
msgid "Game Path:"
msgstr "游戏路径:"
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#: gui/editgamedialog.cpp:352 gui/options.cpp:2270
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msgid "Extra Path:"
msgstr "其他路径:"
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2021-10-01 17:15:17 +00:00
#: gui/editgamedialog.cpp:352 gui/editgamedialog.cpp:354
#: gui/editgamedialog.cpp:355
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msgid "Specifies path to additional data used by the game"
msgstr "指定游戏使用的其他数据的路径"
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#: gui/editgamedialog.cpp:354 gui/options.cpp:2272
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msgctxt "lowres"
msgid "Extra Path:"
msgstr "其他路径:"
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#: gui/editgamedialog.cpp:361 gui/options.cpp:2246
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msgid "Save Path:"
msgstr "保存路径:"
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#: gui/editgamedialog.cpp:361 gui/editgamedialog.cpp:363
#: gui/editgamedialog.cpp:364 gui/options.cpp:2246 gui/options.cpp:2248
#: gui/options.cpp:2249
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msgid "Specifies where your saved games are put"
msgstr "指定游戏存档的位置"
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#: gui/editgamedialog.cpp:363 gui/options.cpp:2248
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msgctxt "lowres"
msgid "Save Path:"
msgstr "存档路径:"
2020-11-29 15:45:21 +00:00
2021-10-01 17:15:17 +00:00
#: gui/editgamedialog.cpp:375 engines/dialogs.cpp:341
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msgid "Achievements"
msgstr "成就"
2020-11-29 15:45:21 +00:00
2021-10-01 17:15:17 +00:00
#: gui/editgamedialog.cpp:379 engines/dialogs.cpp:345
msgid "Statistics"
msgstr ""
2021-10-01 17:15:17 +00:00
#: gui/editgamedialog.cpp:403 gui/editgamedialog.cpp:509
#: gui/editgamedialog.cpp:575 gui/editgamedialog.cpp:642 gui/options.cpp:2163
#: gui/options.cpp:2169 gui/options.cpp:2175 gui/options.cpp:2183
#: gui/options.cpp:2214 gui/options.cpp:2257 gui/options.cpp:2265
#: gui/options.cpp:2273 gui/options.cpp:2282 gui/options.cpp:2659
#: gui/options.cpp:2665 gui/options.cpp:2671 gui/options.cpp:2678
#: gui/options.cpp:2687 gui/options.cpp:2966 gui/options.cpp:2969
#: gui/options.cpp:2972 gui/options.cpp:2979 gui/options.cpp:2991
#: gui/options.cpp:3002
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msgctxt "path"
msgid "None"
msgstr "无"
2020-11-29 15:45:21 +00:00
2021-10-01 17:15:17 +00:00
#: gui/editgamedialog.cpp:408 gui/editgamedialog.cpp:515
#: gui/editgamedialog.cpp:646 gui/options.cpp:2157 gui/options.cpp:2653
#: gui/options.cpp:2975 backends/platform/wii/options.cpp:56
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msgid "Default"
msgstr "默认"
2020-11-29 15:45:21 +00:00
#: gui/editgamedialog.cpp:568 gui/options.cpp:2996
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msgid "Select SoundFont"
msgstr "选择 SoundFont"
2020-11-29 15:45:21 +00:00
2021-10-01 17:15:17 +00:00
#: gui/editgamedialog.cpp:607
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msgid "Select additional game directory"
msgstr "选择附加游戏目录"
2020-11-29 15:45:21 +00:00
#: gui/editgamedialog.cpp:620 gui/options.cpp:2877
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msgid "Select directory for saved games"
msgstr "选择游戏存档目录"
2020-11-29 15:45:21 +00:00
#: gui/editgamedialog.cpp:627 gui/options.cpp:2884
msgid "The chosen directory cannot be written to. Please select another one."
msgstr ""
2021-10-01 17:15:17 +00:00
#: gui/editgamedialog.cpp:632
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msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"游戏存档同步功能无法同步非默认的目录。如果你想同步存档,请使用默认目录。"
2020-11-29 15:45:21 +00:00
2021-10-01 17:15:17 +00:00
#: gui/editgamedialog.cpp:658
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msgid "This game ID is already taken. Please choose another one."
msgstr "这个游戏 ID 已被使用,请换一个。"
2020-11-29 15:45:21 +00:00
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "作者:"
2020-11-29 15:45:21 +00:00
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "说明:"
2020-11-29 15:45:21 +00:00
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:70
#: engines/nancy/dialogs.cpp:102
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msgid "Ok"
msgstr "确认"
2020-11-29 15:45:21 +00:00
2021-10-01 17:12:19 +00:00
#: gui/filebrowser-dialog.cpp:54
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msgid "Choose file for loading"
msgstr "选择要载入的文件"
2020-11-29 15:45:21 +00:00
2021-10-01 17:12:19 +00:00
#: gui/filebrowser-dialog.cpp:54
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msgid "Enter filename for saving"
msgstr "输入存档文件名"
2020-11-29 15:45:21 +00:00
2021-10-01 17:12:19 +00:00
#: gui/filebrowser-dialog.cpp:137
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msgid "Do you really want to overwrite the file?"
msgstr "你确定要覆盖文件吗?"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "混响效果"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "激活"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "房间:"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr "湿气:"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "宽度:"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "等级:"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "合唱"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "速度:"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "深度:"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "类型:"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "正弦"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:44
#: backends/platform/sdl/psp2/psp2.cpp:47 engines/dragons/metaengine.cpp:191
2020-11-29 15:45:21 +00:00
msgid "Triangle"
msgstr "三角形"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:2088
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msgid "Misc"
msgstr "杂项"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "插值:"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "无(最快的)"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "线性"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr "四阶"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr "七阶"
2020-11-29 15:45:21 +00:00
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:319
msgid "Reset"
msgstr "重置"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "将所有 FluidSynth 设置重置为默认值。"
2020-11-29 15:45:21 +00:00
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr "你确定要重置所有 FluidSynth 设置到默认值吗?"
2020-11-29 15:45:21 +00:00
#: gui/gui-manager.cpp:211
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msgid "GUI"
msgstr "图形界面"
2020-11-29 15:45:21 +00:00
#: gui/gui-manager.cpp:215 engines/mohawk/myst.cpp:574
#: engines/mohawk/riven.cpp:838
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msgid "Interact"
msgstr "互动"
2020-11-29 15:45:21 +00:00
#: gui/gui-manager.cpp:226 engines/metaengine.cpp:110
#: engines/dragons/metaengine.cpp:161 engines/glk/scott/scott.cpp:412
#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:455
#: engines/grim/grim.cpp:532 engines/twine/metaengine.cpp:330
#: engines/twine/metaengine.cpp:397 engines/wintermute/keymapper_tables.h:1263
#: engines/wintermute/keymapper_tables.h:1373
#: engines/wintermute/keymapper_tables.h:1844
#: engines/wintermute/keymapper_tables.h:2078
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msgid "Up"
msgstr "向上"
2020-11-29 15:45:21 +00:00
#: gui/gui-manager.cpp:231 engines/metaengine.cpp:115
#: engines/dragons/metaengine.cpp:167 engines/glk/scott/scott.cpp:412
#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:460
#: engines/grim/grim.cpp:537 engines/twine/metaengine.cpp:337
#: engines/twine/metaengine.cpp:405 engines/wintermute/keymapper_tables.h:1269
#: engines/wintermute/keymapper_tables.h:1380
#: engines/wintermute/keymapper_tables.h:1850
#: engines/wintermute/keymapper_tables.h:2084
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msgid "Down"
msgstr "向下"
2020-11-29 15:45:21 +00:00
#: gui/gui-manager.cpp:236 engines/metaengine.cpp:120
#: engines/dragons/metaengine.cpp:173 engines/griffon/metaengine.cpp:108
#: engines/grim/grim.cpp:465 engines/grim/grim.cpp:542
#: engines/twine/metaengine.cpp:352 engines/twine/metaengine.cpp:420
#: engines/wintermute/keymapper_tables.h:321
#: engines/wintermute/keymapper_tables.h:1275
#: engines/wintermute/keymapper_tables.h:1832
#: engines/wintermute/keymapper_tables.h:1942
#: engines/wintermute/keymapper_tables.h:2066
2020-11-29 15:45:21 +00:00
msgid "Left"
msgstr "向左"
2020-11-29 15:45:21 +00:00
#: gui/gui-manager.cpp:241 engines/metaengine.cpp:125
#: engines/dragons/metaengine.cpp:179 engines/griffon/metaengine.cpp:114
#: engines/grim/grim.cpp:470 engines/grim/grim.cpp:547
#: engines/twine/metaengine.cpp:344 engines/twine/metaengine.cpp:413
#: engines/wintermute/keymapper_tables.h:327
#: engines/wintermute/keymapper_tables.h:1281
#: engines/wintermute/keymapper_tables.h:1838
#: engines/wintermute/keymapper_tables.h:1950
#: engines/wintermute/keymapper_tables.h:2072
2020-11-29 15:45:21 +00:00
msgid "Right"
msgstr "向右"
2020-11-29 15:45:21 +00:00
#: gui/gui-manager.cpp:246 engines/pegasus/pegasus.cpp:2815
#: engines/wintermute/keymapper_tables.h:306
#: engines/wintermute/keymapper_tables.h:347
#: engines/wintermute/keymapper_tables.h:382
#: engines/wintermute/keymapper_tables.h:492
#: engines/wintermute/keymapper_tables.h:521
#: engines/wintermute/keymapper_tables.h:625
#: engines/wintermute/keymapper_tables.h:780
#: engines/wintermute/keymapper_tables.h:807
#: engines/wintermute/keymapper_tables.h:847
#: engines/wintermute/keymapper_tables.h:987
#: engines/wintermute/keymapper_tables.h:1195
#: engines/wintermute/keymapper_tables.h:1242
#: engines/wintermute/keymapper_tables.h:1498
#: engines/wintermute/keymapper_tables.h:1708
#: engines/wintermute/keymapper_tables.h:1762
#: engines/wintermute/keymapper_tables.h:1813
#: engines/wintermute/keymapper_tables.h:1868
#: engines/wintermute/keymapper_tables.h:1926
msgid "???"
msgstr ""
#: gui/launcher.cpp:193
msgid "Select Group by"
msgstr ""
#: gui/launcher.cpp:198
msgid "Group by: "
msgstr ""
#: gui/launcher.cpp:200
msgid "Select a criteria to group the entries"
msgstr ""
#. I18N: Group name for the game list
#: gui/launcher.cpp:202
#, fuzzy
#| msgctxt "path"
#| msgid "None"
msgctxt "group"
msgid "None"
msgstr "无"
#. I18N: Group name for the game list, grouped by the first letter of the game title
#: gui/launcher.cpp:204
msgid "First letter"
msgstr ""
#. I18N: Group name for the game list, grouped by game series
#: gui/launcher.cpp:208
msgid "Series"
msgstr ""
#. I18N: Group name for the game list, grouped by game publisher
#: gui/launcher.cpp:210
msgid "Publisher"
msgstr ""
#. I18N: Group name for the game list, grouped by language
#: gui/launcher.cpp:212
#, fuzzy
#| msgid "Language:"
msgid "Language"
msgstr "语言:"
#. I18N: Group name for the game list, grouped by game platform
#: gui/launcher.cpp:214
#, fuzzy
#| msgid "Platform:"
msgid "Platform"
msgstr "平台:"
#: gui/launcher.cpp:230 engines/dialogs.cpp:95
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msgid "~Q~uit"
msgstr "退出(Q)"
#: gui/launcher.cpp:230 backends/platform/sdl/macosx/appmenu_osx.mm:230
2020-11-29 15:45:21 +00:00
msgid "Quit ScummVM"
msgstr "退出 ScummVM"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:231
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msgid "A~b~out..."
msgstr "关于(B)..."
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:231 backends/platform/sdl/macosx/appmenu_osx.mm:224
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msgid "About ScummVM"
msgstr "关于 ScummVM"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:232
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msgid "~O~ptions..."
msgstr "选项(O)..."
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:232
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msgid "Change global ScummVM options"
msgstr "修改全局 ScummVM 设置"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:237
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msgid "~A~dd Game..."
msgstr "添加游戏(A)..."
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:237 gui/launcher.cpp:245
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msgid "Add games to the list"
msgstr "添加一个游戏到列表"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:238
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msgid "Mass Add..."
msgstr "批量添加..."
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:242
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msgid "~R~emove Game"
msgstr "删除游戏(R)"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:242 gui/launcher.cpp:250
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msgid "Remove game from the list. The game data files stay intact"
msgstr "从列表中移除游戏,但游戏数据文件会保留"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:245
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msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "添加游戏(A)..."
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:246
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msgctxt "lowres"
msgid "Mass Add..."
msgstr "批量添加..."
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:250
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#, fuzzy
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "刪除遊戲(R)"
#: gui/launcher.cpp:258
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msgid "Search in game list"
msgstr "在游戏列表中搜索"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:262 gui/launcher.cpp:769
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msgid "Search:"
msgstr "搜索:"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:273 engines/dialogs.cpp:98 engines/engine.cpp:865
#: engines/buried/saveload.cpp:515 engines/pegasus/pegasus.cpp:384
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:631
#: engines/wage/saveload.cpp:742 engines/xeen/saves.cpp:256
2020-11-29 15:45:21 +00:00
msgid "Load game:"
msgstr "载入游戏:"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:273 engines/dialogs.cpp:98 engines/engine.cpp:865
#: engines/buried/saveload.cpp:515 engines/parallaction/metaengine.cpp:128
#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:384
#: engines/scumm/dialogs.cpp:177 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:631 engines/wage/saveload.cpp:742
#: engines/xeen/saves.cpp:256
2020-11-29 15:45:21 +00:00
msgid "Load"
msgstr "载入"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:381
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msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "这个目录还不能使用,文件正在下载中!"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:392
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msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr "你确定要进行全盘扫描吗?这可能会添加大量的游戏。"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:422
2020-11-29 15:45:21 +00:00
msgid "Do you really want to remove this game configuration?"
msgstr "你确定要删除这个游戏设定吗?"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:464
2020-11-29 15:45:21 +00:00
msgid "Do you want to load saved game?"
msgstr "你要载入存档吗?"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:521
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msgid "This game does not support loading games from the launcher."
msgstr "这个游戏不支持直接从启动器载入存档。"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:525
2020-11-29 15:45:21 +00:00
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM 找不到任何能运行这个游戏的引擎!"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:581
2020-11-29 15:45:21 +00:00
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM 在指定目录找不到任何游戏!"
2020-11-29 15:45:21 +00:00
#. I18N: Unknown game variant
#: gui/launcher.cpp:597
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msgid "Unknown variant"
msgstr "未知变量"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:603
2020-11-29 15:45:21 +00:00
msgid "Pick the game:"
msgstr "选择游戏:"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:778
msgid "Group by:"
msgstr ""
#: gui/launcher.cpp:818 gui/saveload-dialog.cpp:368
msgid "List view"
msgstr ""
#: gui/launcher.cpp:819 gui/saveload-dialog.cpp:369
msgid "Grid view"
msgstr ""
#: gui/launcher.cpp:973
msgid "~S~tart"
msgstr "开始游戏(S)"
#: gui/launcher.cpp:973
msgid "Start selected game"
msgstr "开始选定的游戏"
#: gui/launcher.cpp:976
msgid "~L~oad..."
msgstr "载入游戏(L)..."
#: gui/launcher.cpp:976
msgid "Load saved game for selected game"
msgstr "为选定的游戏载入存档"
#: gui/launcher.cpp:978
msgid "Record..."
msgstr "记录..."
#: gui/launcher.cpp:985
msgid "~E~dit Game..."
msgstr "编辑游戏(E)..."
#: gui/launcher.cpp:985 gui/launcher.cpp:988
msgid "Change game options"
msgstr "改变游戏设置"
#: gui/launcher.cpp:988
#, fuzzy
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "編輯遊戲(E)..."
#. I18N: List grouping when no engine is specified
#. I18N: List grouping when no enginr is specified
#: gui/launcher.cpp:1110 gui/launcher.cpp:1297
#, fuzzy
#| msgid "Unknown variant"
msgid "Unknown Engine"
msgstr "未知变量"
#. I18N: List grouping when no pubisher is specified
#. I18N: List group when no publisher is specified
#: gui/launcher.cpp:1128 gui/launcher.cpp:1329
msgid "Unknown Publisher"
msgstr ""
#. I18N: List group when no game series is specified
#. I18N: List grouping when no game series is specified
#: gui/launcher.cpp:1146 gui/launcher.cpp:1315
msgid "No Series"
msgstr ""
#. I18N: List group when no languageis specified
#. I18N: List group when no language is specified
#: gui/launcher.cpp:1161 gui/launcher.cpp:1348
msgid "Language not detected"
msgstr ""
#. I18N: List group when no platform is specified
#: gui/launcher.cpp:1176 gui/launcher.cpp:1363
msgid "Platform not detected"
msgstr ""
#. I18N: Group for All items
#: gui/launcher.cpp:1374 gui/widgets/groupedlist.cpp:123
msgid "All"
msgstr ""
2020-11-29 15:45:21 +00:00
#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr "...扫描中..."
2020-11-29 15:45:21 +00:00
#: gui/massadd.cpp:257
2020-11-29 15:45:21 +00:00
msgid "Scan complete!"
msgstr "扫描完成!"
2020-11-29 15:45:21 +00:00
#: gui/massadd.cpp:260
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "找到了%d个新游戏忽略了%d个之前添加的游戏。"
2020-11-29 15:45:21 +00:00
#: gui/massadd.cpp:264
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#, c-format
msgid "Scanned %d directories ..."
msgstr "扫描了 %d 目录..."
2020-11-29 15:45:21 +00:00
#: gui/massadd.cpp:267
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#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "找到了%d个新游戏忽略了%d个之前添加的游戏..."
2020-11-29 15:45:21 +00:00
#: gui/message.cpp:174 gui/message.cpp:178 gui/options.cpp:2481
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msgid "Open URL"
msgstr "打开链接"
2020-11-29 15:45:21 +00:00
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "停止"
2020-11-29 15:45:21 +00:00
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "编辑记录描述"
2020-11-29 15:45:21 +00:00
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "切换到游戏"
2020-11-29 15:45:21 +00:00
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "快速回放"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:138 common/updates.cpp:56
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msgid "Never"
msgstr "从不"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:138
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msgid "Every 5 mins"
msgstr "每5分钟"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:138
2020-11-29 15:45:21 +00:00
msgid "Every 10 mins"
msgstr "每10分钟"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:138
2020-11-29 15:45:21 +00:00
msgid "Every 15 mins"
msgstr "每15分钟"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:138
2020-11-29 15:45:21 +00:00
msgid "Every 30 mins"
msgstr "每30分钟"
2020-11-29 15:45:21 +00:00
#. I18N: Very large GUI scale
#: gui/options.cpp:143
msgid "Very large"
msgstr ""
#. I18N: Large GUI scale
#: gui/options.cpp:145
msgid "Large"
msgstr "大的"
#. I18N: Medium GUI scale
#: gui/options.cpp:147 engines/nancy/dialogs.cpp:120
msgid "Medium"
msgstr "中等的"
#. I18N: Small GUI scale
#: gui/options.cpp:149
msgid "Small"
msgstr "小的"
#: gui/options.cpp:473 gui/options.cpp:890 gui/options.cpp:1031
#: gui/options.cpp:1166 gui/options.cpp:1599
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msgctxt "soundfont"
msgid "None"
msgstr "无"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:749
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msgid "Failed to apply some of the graphic options changes:"
msgstr "部分画面选项改动失败:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:761
2020-11-29 15:45:21 +00:00
msgid "the video mode could not be changed"
msgstr "无法更改视频模式"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:774
2020-11-29 15:45:21 +00:00
msgid "the stretch mode could not be changed"
msgstr "无法更改拉伸模式"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:780
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msgid "the aspect ratio setting could not be changed"
msgstr "无法更改画面比例"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:786
2020-11-29 15:45:21 +00:00
msgid "the fullscreen setting could not be changed"
msgstr "无法更改全屏设定"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:792
2020-11-29 15:45:21 +00:00
msgid "the filtering setting could not be changed"
msgstr "无法更改滤镜设定"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1246 backends/platform/android/options.cpp:72
2020-11-29 15:45:21 +00:00
msgid "Show On-screen control"
msgstr "显示屏幕中控制"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1250 backends/platform/android/options.cpp:73
2020-11-29 15:45:21 +00:00
msgid "Touchpad mouse mode"
msgstr "触摸板鼠标模式"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1254
2020-11-29 15:45:21 +00:00
msgid "Swap Menu and Back buttons"
msgstr "交换菜单和返回按钮"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1259
2020-11-29 15:45:21 +00:00
msgid "Pointer Speed:"
msgstr "指针速度:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1259 gui/options.cpp:1261 gui/options.cpp:1262
2020-11-29 15:45:21 +00:00
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "键盘/Joystick 鼠标指针速度"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1261
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msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "指针速度:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1272
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msgid "Joy Deadzone:"
msgstr "Joy 死区:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1272 gui/options.cpp:1274 gui/options.cpp:1275
2020-11-29 15:45:21 +00:00
msgid "Analog joystick Deadzone"
msgstr "模拟Joystick死区"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1274
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Joy死区"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1346
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#, c-format
msgid "%d hidden achievements remaining"
msgstr "%d个剩余的隐藏成就"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1351
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#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr "成就解锁:%d/%d"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1397
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msgid "HW Shader:"
msgstr "着色器:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1397 gui/options.cpp:1399
2020-11-29 15:45:21 +00:00
msgid "Different hardware shaders give different visual effects"
msgstr "不同的硬件着色器提供不同的视觉效果"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1399
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msgctxt "lowres"
msgid "HW Shader:"
msgstr "着色器:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1400
2020-11-29 15:45:21 +00:00
msgid "Different shaders give different visual effects"
msgstr "不同的硬件着色器提供不同的视觉效果"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1420
2020-11-29 15:45:21 +00:00
msgid "Graphics mode:"
msgstr "图像模式:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1434
2020-11-29 15:45:21 +00:00
msgid "Render mode:"
msgstr "渲染模式:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1434 gui/options.cpp:1435
2020-11-29 15:45:21 +00:00
msgid "Special dithering modes supported by some games"
msgstr "一些游戏支持的特殊抖动模式"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1447
2020-11-29 15:45:21 +00:00
msgid "Stretch mode:"
msgstr "伸展模式:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1459
msgid "Scaler:"
msgstr ""
#: gui/options.cpp:1472 backends/graphics/sdl/sdl-graphics.cpp:417
2020-11-29 15:45:21 +00:00
msgid "Fullscreen mode"
msgstr "全屏模式"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1474
msgid "V-Sync"
msgstr ""
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1474
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr "等待垂直同步来刷新3D渲染器中的屏幕"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1477
msgid "Game 3D Renderer:"
msgstr "游戏3D渲染器"
#: gui/options.cpp:1479
msgctxt "lowres"
2020-11-29 15:45:21 +00:00
msgid "Game 3D Renderer:"
msgstr "游戏3D渲染器"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1492
2020-11-29 15:45:21 +00:00
msgid "3D Anti-aliasing:"
msgstr "3D消除混叠"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1496 engines/mohawk/dialogs.cpp:366
2020-11-29 15:45:21 +00:00
msgid "Disabled"
msgstr "关闭"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1508
2020-11-29 15:45:21 +00:00
msgid "Filter graphics"
msgstr "过滤图形"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1508
2020-11-29 15:45:21 +00:00
msgid "Use linear filtering when scaling graphics"
msgstr "缩放图形时使用线性过滤"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1511
2020-11-29 15:45:21 +00:00
msgid "Aspect ratio correction"
msgstr "纵横比校正"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1511
2020-11-29 15:45:21 +00:00
msgid "Correct aspect ratio for games"
msgstr "为游戏矫正纵横比"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1519
2020-11-29 15:45:21 +00:00
msgid "Preferred device:"
msgstr "首选设备:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1519
2020-11-29 15:45:21 +00:00
msgid "Music device:"
msgstr "音乐设备:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1519 gui/options.cpp:1521
2020-11-29 15:45:21 +00:00
msgid "Specifies preferred sound device or sound card emulator"
msgstr "指定首选的声音设备或声卡仿真器"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1519 gui/options.cpp:1521 gui/options.cpp:1522
2020-11-29 15:45:21 +00:00
msgid "Specifies output sound device or sound card emulator"
msgstr "指定输出声音设备或声卡仿真器"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1521
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "首选开发:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1521
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Music device:"
msgstr "音乐设备:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1548
2020-11-29 15:45:21 +00:00
msgid "AdLib emulator:"
msgstr "AdLib模拟器"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1548 gui/options.cpp:1549
2020-11-29 15:45:21 +00:00
msgid "AdLib is used for music in many games"
msgstr "AdLib在很多游戏中用于音乐"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1562
2020-11-29 15:45:21 +00:00
msgid "GM device:"
msgstr "GM设备"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1562
2020-11-29 15:45:21 +00:00
msgid "Specifies default sound device for General MIDI output"
msgstr "指定常规MIDI输出的默认声音设备"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1573
2020-11-29 15:45:21 +00:00
msgid "Don't use General MIDI music"
msgstr "不使用常规MIDI声音设备"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1584 gui/options.cpp:1646
2020-11-29 15:45:21 +00:00
msgid "Use first available device"
msgstr "用第一个有效的设备"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1596
2020-11-29 15:45:21 +00:00
msgid "SoundFont:"
msgstr "声音字体:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1596 gui/options.cpp:1598 gui/options.cpp:1599
2020-11-29 15:45:21 +00:00
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "一些声卡、FluidSync和Timbity支持声音字体"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1598
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "SoundFont:"
msgstr "声音字体:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1604
2020-11-29 15:45:21 +00:00
msgid "Mixed AdLib/MIDI mode"
msgstr "混合AdLib/MIDI模式"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1604
2020-11-29 15:45:21 +00:00
msgid "Use both MIDI and AdLib sound generation"
msgstr "使用MIDI和AdLib生成声音"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1607
2020-11-29 15:45:21 +00:00
msgid "MIDI gain:"
msgstr "MIDI增益"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1617
2020-11-29 15:45:21 +00:00
msgid "MT-32 Device:"
msgstr "MT-32装置"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1617
2020-11-29 15:45:21 +00:00
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "为Roland MT-32/LAPC1/CM32l/CM64输出指定默认声音设备"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1622
2020-11-29 15:45:21 +00:00
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "真Roland MT-32(关闭GM模拟)"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1622 gui/options.cpp:1624
2020-11-29 15:45:21 +00:00
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr "检查是否要使用真正的硬件Roland兼容的声音设备连接到您的计算机"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1624
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "打开Roland MT-32无GM仿真"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1627
2020-11-29 15:45:21 +00:00
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Roland GS 设备打开MT-32映射"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1627
2020-11-29 15:45:21 +00:00
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr "检查是否要启用修补程序映射来模拟Roland GS设备上的MT-32"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1636
2020-11-29 15:45:21 +00:00
msgid "Don't use Roland MT-32 music"
msgstr "不适用Roland MT-32 音乐"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1663
2020-11-29 15:45:21 +00:00
msgid "Text and speech:"
msgstr "文字和语音:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1667 gui/options.cpp:1677
2020-11-29 15:45:21 +00:00
msgid "Speech"
msgstr "语音"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1668 gui/options.cpp:1678
2020-11-29 15:45:21 +00:00
msgid "Subtitles"
msgstr "字幕"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1669
2020-11-29 15:45:21 +00:00
msgid "Both"
msgstr "全部(字幕和语音)"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1671
2020-11-29 15:45:21 +00:00
msgid "Subtitle speed:"
msgstr "字幕速度:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1673
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Text and speech:"
msgstr "文字和语音:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1677
2020-11-29 15:45:21 +00:00
msgid "Spch"
msgstr "语音"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1678
2020-11-29 15:45:21 +00:00
msgid "Subs"
msgstr "字幕"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1679
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Both"
msgstr "全部"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1679
2020-11-29 15:45:21 +00:00
msgid "Show subtitles and play speech"
msgstr "显示字幕并播放语音"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1681
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "字幕速度:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1698
2020-11-29 15:45:21 +00:00
msgid "Music volume:"
msgstr "音乐音量:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1700
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Music volume:"
msgstr "音乐音量:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1707
2020-11-29 15:45:21 +00:00
msgid "Mute all"
msgstr "屏蔽全部"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1710
2020-11-29 15:45:21 +00:00
msgid "SFX volume:"
msgstr "特殊效果音量:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1710 gui/options.cpp:1712 gui/options.cpp:1713
2020-11-29 15:45:21 +00:00
msgid "Special sound effects volume"
msgstr "特殊音效音量"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1712
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "SFX volume:"
msgstr "特殊效果音量:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1720
2020-11-29 15:45:21 +00:00
msgid "Speech volume:"
msgstr "语音音量:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1722
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Speech volume:"
msgstr "语音音量:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2008
2020-11-29 15:45:21 +00:00
msgid "Control"
msgstr "控制"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2090
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Misc"
msgstr "杂项"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2102
2020-11-29 15:45:21 +00:00
msgid "Cloud"
msgstr "云端"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2104
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Cloud"
msgstr "云端"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2118
2020-11-29 15:45:21 +00:00
msgid "LAN"
msgstr "本地局域网"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2120
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "LAN"
msgstr "本地局域网"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2128
2020-11-29 15:45:21 +00:00
msgid "Accessibility"
msgstr "访问性"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2130
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Accessibility"
msgstr "访问性"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2139
msgid "Discard changes and close the dialog"
msgstr "取消更改并关闭对话框"
#: gui/options.cpp:2140
2020-11-29 15:45:21 +00:00
msgid "Apply"
msgstr "应用"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2140
msgid "Apply changes without closing the dialog"
msgstr "应用更改并保留对话框"
#: gui/options.cpp:2141
msgid "Apply changes and close the dialog"
msgstr "应用更改并关闭对话框"
#: gui/options.cpp:2235
2020-11-29 15:45:21 +00:00
msgid "FluidSynth Settings"
msgstr "FluidSynth设置"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2254
2020-11-29 15:45:21 +00:00
msgid "Theme Path:"
msgstr "主题路径:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2256
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Theme Path:"
msgstr "主题路径:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2262
#, fuzzy
#| msgid "Game Path:"
msgid "Icon Path:"
msgstr "游戏路径:"
#: gui/options.cpp:2264
#, fuzzy
#| msgid "Game Path:"
msgctxt "lowres"
msgid "Icon Path:"
msgstr "游戏路径:"
#: gui/options.cpp:2270 gui/options.cpp:2272 gui/options.cpp:2273
2020-11-29 15:45:21 +00:00
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
#: gui/options.cpp:2279
2020-11-29 15:45:21 +00:00
msgid "Plugins Path:"
msgstr ""
#: gui/options.cpp:2281
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Plugins Path:"
msgstr ""
#: gui/options.cpp:2291
msgid "ScummVM config path: "
msgstr ""
#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2298 gui/options.cpp:2985
msgid "Last browser path: "
msgstr ""
#: gui/options.cpp:2303
2020-11-29 15:45:21 +00:00
msgid "Theme:"
msgstr ""
#: gui/options.cpp:2307
msgid "GUI scale:"
msgstr ""
#: gui/options.cpp:2314
2020-11-29 15:45:21 +00:00
msgid "GUI renderer:"
msgstr ""
#: gui/options.cpp:2326
2020-11-29 15:45:21 +00:00
msgid "Autosave:"
msgstr ""
#: gui/options.cpp:2328
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Autosave:"
msgstr ""
#: gui/options.cpp:2337
msgid "Always return to the launcher when leaving a game"
msgstr ""
#: gui/options.cpp:2338
msgid ""
"Always return to the launcher when leaving a game instead of closing ScummVM."
msgstr ""
#: gui/options.cpp:2345
msgid "Ask for confirmation on exit"
msgstr ""
#: gui/options.cpp:2346
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr ""
#: gui/options.cpp:2353
2021-10-01 17:12:19 +00:00
msgid "Enable Discord integration"
msgstr ""
#: gui/options.cpp:2354
2021-10-01 17:12:19 +00:00
msgid ""
"Show information about the games you are playing on Discord if the Discord "
"client is running."
msgstr ""
#: gui/options.cpp:2363
2020-11-29 15:45:21 +00:00
msgid "GUI language:"
msgstr ""
#: gui/options.cpp:2363
2020-11-29 15:45:21 +00:00
msgid "Language of ScummVM GUI"
msgstr ""
#: gui/options.cpp:2389
2020-11-29 15:45:21 +00:00
msgid "Switch the ScummVM GUI language to the game language"
msgstr ""
#: gui/options.cpp:2390
2020-11-29 15:45:21 +00:00
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
#: gui/options.cpp:2402
2020-11-29 15:45:21 +00:00
msgid "Use native system file browser"
msgstr ""
#: gui/options.cpp:2403
2020-11-29 15:45:21 +00:00
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
#: gui/options.cpp:2411 gui/updates-dialog.cpp:86
2020-11-29 15:45:21 +00:00
msgid "Update check:"
msgstr ""
#: gui/options.cpp:2411
2020-11-29 15:45:21 +00:00
msgid "How often to check ScummVM updates"
msgstr ""
#: gui/options.cpp:2422
2020-11-29 15:45:21 +00:00
msgid "Check now"
msgstr ""
#: gui/options.cpp:2428
msgid "Update Icons"
msgstr ""
#: gui/options.cpp:2436
2020-11-29 15:45:21 +00:00
msgid "Active storage:"
msgstr ""
#: gui/options.cpp:2436
2020-11-29 15:45:21 +00:00
msgid "Active cloud storage"
msgstr ""
#: gui/options.cpp:2445
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2447
2020-11-29 15:45:21 +00:00
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2448
2020-11-29 15:45:21 +00:00
msgid "Enable storage"
msgstr ""
#: gui/options.cpp:2448
2020-11-29 15:45:21 +00:00
msgid "Confirm you want to use this account for this storage"
msgstr ""
#: gui/options.cpp:2450 backends/platform/wii/options.cpp:114
2020-11-29 15:45:21 +00:00
msgid "Username:"
msgstr ""
#: gui/options.cpp:2450
2020-11-29 15:45:21 +00:00
msgid "Username used by this storage"
msgstr ""
#: gui/options.cpp:2451
2020-11-29 15:45:21 +00:00
msgid "<none>"
msgstr ""
#: gui/options.cpp:2453
2020-11-29 15:45:21 +00:00
msgid "Used space:"
msgstr ""
#: gui/options.cpp:2453
2020-11-29 15:45:21 +00:00
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
#: gui/options.cpp:2456
2020-11-29 15:45:21 +00:00
msgid "Last sync:"
msgstr ""
#: gui/options.cpp:2456
2020-11-29 15:45:21 +00:00
msgid "When was the last time saved games were synced with this storage"
msgstr ""
#: gui/options.cpp:2457 gui/options.cpp:3340
2020-11-29 15:45:21 +00:00
msgid "<never>"
msgstr ""
#: gui/options.cpp:2459
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2461
2020-11-29 15:45:21 +00:00
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2462
2020-11-29 15:45:21 +00:00
msgid "Sync now"
msgstr ""
#: gui/options.cpp:2462
2020-11-29 15:45:21 +00:00
msgid "Start saved games sync"
msgstr ""
#: gui/options.cpp:2465
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2467
2020-11-29 15:45:21 +00:00
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2468
2020-11-29 15:45:21 +00:00
msgid "Download game files"
msgstr ""
#: gui/options.cpp:2468
2020-11-29 15:45:21 +00:00
msgid "Open downloads manager dialog"
msgstr ""
#: gui/options.cpp:2471
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2473
2020-11-29 15:45:21 +00:00
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2474
2020-11-29 15:45:21 +00:00
msgid "Disconnect"
msgstr ""
#: gui/options.cpp:2474
2020-11-29 15:45:21 +00:00
msgid "Stop using this storage on this device"
msgstr ""
#: gui/options.cpp:2477
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2479
2020-11-29 15:45:21 +00:00
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2480
2020-11-29 15:45:21 +00:00
msgid "1. Open this link:"
msgstr ""
#: gui/options.cpp:2483
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2485
2020-11-29 15:45:21 +00:00
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2487
2020-11-29 15:45:21 +00:00
msgid "Paste"
msgstr ""
#: gui/options.cpp:2487
2020-11-29 15:45:21 +00:00
msgid "Paste code from clipboard"
msgstr ""
#: gui/options.cpp:2488
2020-11-29 15:45:21 +00:00
msgid "3. Connect"
msgstr ""
#: gui/options.cpp:2488
2020-11-29 15:45:21 +00:00
msgid "Connect your cloud storage account"
msgstr ""
#: gui/options.cpp:2497
2020-11-29 15:45:21 +00:00
msgid "Run server"
msgstr ""
#: gui/options.cpp:2497
2020-11-29 15:45:21 +00:00
msgid "Run local webserver"
msgstr ""
#: gui/options.cpp:2498 gui/options.cpp:3455
2020-11-29 15:45:21 +00:00
msgid "Not running"
msgstr ""
#: gui/options.cpp:2502
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "/root/ Path:"
msgstr ""
#: gui/options.cpp:2502 gui/options.cpp:2504 gui/options.cpp:2505
2020-11-29 15:45:21 +00:00
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr ""
#: gui/options.cpp:2504
2020-11-29 15:45:21 +00:00
msgid "/root/ Path:"
msgstr ""
#: gui/options.cpp:2510
2020-11-29 15:45:21 +00:00
msgid "Server's port:"
msgstr ""
#: gui/options.cpp:2510
2020-11-29 15:45:21 +00:00
msgid "Port for server to use"
msgstr ""
#: gui/options.cpp:2515
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2516
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2518
2020-11-29 15:45:21 +00:00
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2519
2020-11-29 15:45:21 +00:00
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2531
2020-11-29 15:45:21 +00:00
msgid "Use Text to speech"
msgstr ""
#: gui/options.cpp:2531
2020-11-29 15:45:21 +00:00
msgid "Will read text in gui on mouse over."
msgstr ""
#: gui/options.cpp:2544
2020-11-29 15:45:21 +00:00
msgid "None"
msgstr ""
#: gui/options.cpp:2605
msgid "Ignore"
msgstr ""
#: gui/options.cpp:2606
#, fuzzy
msgid "Disable autosave"
msgstr "取消下载"
#: gui/options.cpp:2607
msgid ""
"WARNING: Autosave was enabled. Some of your games have existing saved games "
"on the autosave slot. You can either move the existing saves to new slots, "
"disable autosave, or ignore (you will be prompted when autosave is about to "
"overwrite a save).\n"
"List of games:\n"
msgstr ""
#: gui/options.cpp:2616
#, fuzzy
msgid ""
"\n"
"And more..."
msgstr "添加游戏(A)..."
#: gui/options.cpp:2617 engines/engine.cpp:580
msgid "Move"
msgstr ""
#: gui/options.cpp:2630
msgid "ERROR: Failed to move the following saved games:\n"
msgstr ""
#: gui/options.cpp:2723
2020-11-29 15:45:21 +00:00
msgid "Failed to change cloud storage!"
msgstr ""
#: gui/options.cpp:2726
2020-11-29 15:45:21 +00:00
msgid "Another cloud storage is already active."
msgstr ""
#: gui/options.cpp:2816
2020-11-29 15:45:21 +00:00
msgid "Theme does not support selected language!"
msgstr ""
#: gui/options.cpp:2819
2020-11-29 15:45:21 +00:00
msgid "Theme cannot be loaded!"
msgstr ""
#: gui/options.cpp:2822
2020-11-29 15:45:21 +00:00
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
#: gui/options.cpp:2893
2020-11-29 15:45:21 +00:00
msgid "Select directory for GUI themes"
msgstr ""
#: gui/options.cpp:2903
#, fuzzy
#| msgid "Select directory for saved games"
msgid "Select directory for GUI launcher thumbnails"
msgstr "选择游戏存档目录"
#: gui/options.cpp:2913
2020-11-29 15:45:21 +00:00
msgid "Select directory for extra files"
msgstr ""
#: gui/options.cpp:2924
2020-11-29 15:45:21 +00:00
msgid "Select directory for plugins"
msgstr ""
#: gui/options.cpp:2937
2020-11-29 15:45:21 +00:00
msgid "Select directory for Files Manager /root/"
msgstr ""
#: gui/options.cpp:3072
2020-11-29 15:45:21 +00:00
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
#: gui/options.cpp:3097
2020-11-29 15:45:21 +00:00
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:3106 gui/options.cpp:3144
2020-11-29 15:45:21 +00:00
msgid "Wait until current Storage finishes up and try again."
msgstr ""
#: gui/options.cpp:3119
2020-11-29 15:45:21 +00:00
msgid "Connecting..."
msgstr ""
#: gui/options.cpp:3135
2020-11-29 15:45:21 +00:00
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:3338 backends/cloud/cloudmanager.cpp:157
2020-11-29 15:45:21 +00:00
msgid "<right now>"
msgstr ""
#: gui/options.cpp:3447
2020-11-29 15:45:21 +00:00
msgid "Stop server"
msgstr ""
#: gui/options.cpp:3448
2020-11-29 15:45:21 +00:00
msgid "Stop local webserver"
msgstr ""
#: gui/options.cpp:3500
2020-11-29 15:45:21 +00:00
msgid "Storage connected."
msgstr ""
#: gui/options.cpp:3502
2020-11-29 15:45:21 +00:00
msgid "Failed to connect storage."
msgstr ""
#: gui/options.cpp:3504
2020-11-29 15:45:21 +00:00
msgid "Failed to connect storage: "
msgstr ""
#: gui/options.cpp:3524
2020-11-29 15:45:21 +00:00
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:102
2020-11-29 15:45:21 +00:00
msgid "# next"
msgstr ""
#: gui/predictivedialog.cpp:103
2020-11-29 15:45:21 +00:00
msgid "add"
msgstr ""
#: gui/predictivedialog.cpp:108 gui/predictivedialog.cpp:185
2020-11-29 15:45:21 +00:00
msgid "Delete char"
msgstr ""
#: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:189
2020-11-29 15:45:21 +00:00
msgid "<"
msgstr ""
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:115 gui/predictivedialog.cpp:602
2020-11-29 15:45:21 +00:00
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:605
2020-11-29 15:45:21 +00:00
msgid "* Num"
msgstr ""
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:608
2020-11-29 15:45:21 +00:00
msgid "* Abc"
msgstr ""
#: gui/recorderdialog.cpp:62
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:423 gui/saveload-dialog.cpp:490
2020-11-29 15:45:21 +00:00
msgid "Delete"
msgstr ""
#: gui/recorderdialog.cpp:69
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:70
msgid "Playback"
msgstr ""
#: gui/recorderdialog.cpp:72 gui/widgets/grid.cpp:225
2020-11-29 15:45:21 +00:00
msgid "Edit"
msgstr ""
#: gui/recorderdialog.cpp:84 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
2020-11-29 15:45:21 +00:00
msgid "Author: "
msgstr ""
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
2020-11-29 15:45:21 +00:00
msgid "Notes: "
msgstr ""
#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr ""
#: gui/recorderdialog.cpp:171
msgid "Unknown Author"
msgstr ""
#: gui/remotebrowser.cpp:129
msgid "ScummVM could not access the directory!"
msgstr ""
#: gui/saveload-dialog.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Downloading saves..."
msgstr ""
#: gui/saveload-dialog.cpp:64
2020-11-29 15:45:21 +00:00
msgid "Run in background"
msgstr ""
#: gui/saveload-dialog.cpp:343
msgid ""
"WARNING: Existing save has longer gameplay duration than the current state. "
"Are you sure you want to overwrite it?"
msgstr ""
#: gui/saveload-dialog.cpp:414 gui/saveload-dialog.cpp:594
2020-11-29 15:45:21 +00:00
msgid "No date saved"
msgstr ""
#: gui/saveload-dialog.cpp:415 gui/saveload-dialog.cpp:595
2020-11-29 15:45:21 +00:00
msgid "No time saved"
msgstr ""
#: gui/saveload-dialog.cpp:416 gui/saveload-dialog.cpp:596
2020-11-29 15:45:21 +00:00
msgid "No playtime saved"
msgstr ""
#: gui/saveload-dialog.cpp:489
2020-11-29 15:45:21 +00:00
msgid "Do you really want to delete this saved game?"
msgstr ""
#: gui/saveload-dialog.cpp:621 gui/saveload-dialog.cpp:1138
2020-11-29 15:45:21 +00:00
msgid "Date: "
msgstr ""
#: gui/saveload-dialog.cpp:625 gui/saveload-dialog.cpp:1144
2020-11-29 15:45:21 +00:00
msgid "Time: "
msgstr ""
#: gui/saveload-dialog.cpp:631 gui/saveload-dialog.cpp:1152
2020-11-29 15:45:21 +00:00
msgid "Playtime: "
msgstr ""
#: gui/saveload-dialog.cpp:644 gui/saveload-dialog.cpp:732
2020-11-29 15:45:21 +00:00
msgid "Untitled saved game"
msgstr ""
#: gui/saveload-dialog.cpp:795
2020-11-29 15:45:21 +00:00
msgid "Next"
msgstr ""
#: gui/saveload-dialog.cpp:798
2020-11-29 15:45:21 +00:00
msgid "Prev"
msgstr ""
#: gui/saveload-dialog.cpp:999
2020-11-29 15:45:21 +00:00
msgid "New Save"
msgstr ""
#: gui/saveload-dialog.cpp:999
2020-11-29 15:45:21 +00:00
msgid "Create a new saved game"
msgstr ""
#: gui/saveload-dialog.cpp:1131
2020-11-29 15:45:21 +00:00
msgid "Name: "
msgstr ""
#: gui/saveload-dialog.cpp:1207
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Enter a description for slot %d:"
msgstr ""
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr ""
#: gui/ThemeEngine.cpp:277
2020-11-29 15:45:21 +00:00
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:277
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:278
2020-11-29 15:45:21 +00:00
msgid "Standard renderer"
msgstr ""
#: gui/ThemeEngine.cpp:278 engines/scumm/dialogs.cpp:676
2020-11-29 15:45:21 +00:00
msgid "Standard"
msgstr ""
#: gui/ThemeEngine.cpp:280
2020-11-29 15:45:21 +00:00
msgid "Antialiased renderer"
msgstr ""
#: gui/ThemeEngine.cpp:280
2020-11-29 15:45:21 +00:00
msgid "Antialiased"
msgstr ""
#: gui/unknown-game-dialog.cpp:49
msgid "Add anyway"
msgstr ""
#: gui/unknown-game-dialog.cpp:58
msgid "Copy to clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:64
msgid "Report game"
msgstr ""
#: gui/unknown-game-dialog.cpp:101
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
#: gui/unknown-game-dialog.cpp:106
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
#: gui/unknown-game-dialog.cpp:156
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:158
msgid "Copying the game information to the clipboard has failed!"
msgstr ""
#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr ""
#: gui/widget.cpp:411 gui/widget.cpp:413 gui/widget.cpp:419 gui/widget.cpp:421
2020-11-29 15:45:21 +00:00
msgid "Clear value"
msgstr ""
#: gui/widgets/grid.cpp:219 engines/scumm/dialogs.cpp:178
msgid "Play"
msgstr ""
#: gui/widgets/grid.cpp:222
msgid "Saves"
msgstr ""
#: base/main.cpp:651
2020-11-29 15:45:21 +00:00
msgid "Error running game:"
msgstr ""
#: base/main.cpp:698
2020-11-29 15:45:21 +00:00
msgid "Could not find any engine capable of running the selected game"
msgstr ""
#: common/achievements.cpp:231
2020-11-29 15:45:21 +00:00
msgid "Achievement unlocked!"
msgstr ""
#: common/error.cpp:38
msgid "No error"
msgstr ""
#: common/error.cpp:40
msgid "Game data not found"
msgstr ""
#: common/error.cpp:42
msgid "Game id not supported"
msgstr ""
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr ""
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr ""
#: common/error.cpp:49
msgid "Read permission denied"
msgstr ""
#: common/error.cpp:51
msgid "Write permission denied"
msgstr ""
#: common/error.cpp:54
msgid "Path does not exist"
msgstr ""
#: common/error.cpp:56
msgid "Path not a directory"
msgstr ""
#: common/error.cpp:58
msgid "Path not a file"
msgstr ""
#: common/error.cpp:61
msgid "Cannot create file"
msgstr ""
#: common/error.cpp:63
msgid "Reading data failed"
msgstr ""
#: common/error.cpp:65
msgid "Writing data failed"
msgstr ""
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr ""
#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr ""
#: common/error.cpp:73
msgid "User canceled"
msgstr ""
#: common/error.cpp:77
msgid "Unknown error"
msgstr ""
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr ""
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr ""
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr ""
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr ""
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:48
msgid "Macintosh b/w"
msgstr ""
#: common/rendermode.cpp:76
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Hercules Green"
msgstr ""
#: common/rendermode.cpp:77
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Hercules Amber"
msgstr ""
#: common/updates.cpp:58
msgid "Daily"
msgstr ""
#: common/updates.cpp:60
msgid "Weekly"
msgstr ""
#: common/updates.cpp:62
msgid "Monthly"
msgstr ""
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr ""
#. I18N: Abbreviation for 'bytes' as data size
#: common/util.cpp:184 backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:146
#: backends/platform/sdl/switch/switch.cpp:38
msgid "B"
msgstr ""
#. I18N: Abbreviation for 'kilobytes' as data size
#: common/util.cpp:190
msgid "KB"
msgstr ""
#. I18N: Abbreviation for 'megabytes' as data size
#: common/util.cpp:195
msgid "MB"
msgstr ""
#. I18N: Abbreviation for 'gigabytes' as data size
#: common/util.cpp:201
msgid "GB"
msgstr ""
#. I18N: Abbreviation for 'terabytes' as data size
#: common/util.cpp:207
msgid "TB"
msgstr ""
#. I18N: One line summary as shown in *nix distributions
#: dists/scummvm.appdata.xml.cpp:33
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr ""
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:38
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:46
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:52
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""
#: engines/advancedDetector.cpp:242
2020-11-29 15:45:21 +00:00
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
#: engines/dialogs.cpp:69
2020-11-29 15:45:21 +00:00
msgid "~R~esume"
msgstr ""
#: engines/dialogs.cpp:71
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "~L~oad"
msgstr "加載遊戲(L)..."
#: engines/dialogs.cpp:75 backends/platform/3ds/options-dialog.cpp:46
2020-11-29 15:45:21 +00:00
msgid "~S~ave"
msgstr ""
#: engines/dialogs.cpp:79
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "~O~ptions"
msgstr "選項(O)..."
#: engines/dialogs.cpp:84
2020-11-29 15:45:21 +00:00
msgid "~H~elp"
msgstr ""
#: engines/dialogs.cpp:86
2020-11-29 15:45:21 +00:00
msgid "~A~bout"
msgstr ""
#: engines/dialogs.cpp:89 engines/dialogs.cpp:165
2020-11-29 15:45:21 +00:00
msgid "~R~eturn to Launcher"
msgstr ""
#: engines/dialogs.cpp:91 engines/dialogs.cpp:167
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr ""
#: engines/dialogs.cpp:99 engines/engine.cpp:894 engines/agi/saveload.cpp:767
#: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534
#: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/groovie/script.cpp:782 engines/groovie/script.cpp:2070
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
#: engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:679
#: engines/sci/engine/kfile.cpp:1080 engines/sherlock/scalpel/scalpel.cpp:1250
2020-11-29 15:45:21 +00:00
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
#: engines/toltecs/menu.cpp:303 engines/toon/toon.cpp:3406
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:629
#: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277
#: engines/zvision/file/save_manager.cpp:49
2020-11-29 15:45:21 +00:00
msgid "Save game:"
msgstr ""
#: engines/dialogs.cpp:99 engines/engine.cpp:894 engines/agi/saveload.cpp:767
#: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534
#: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/groovie/script.cpp:777 engines/groovie/script.cpp:782
#: engines/groovie/script.cpp:2070 engines/hugo/file.cpp:298
#: engines/illusions/menusystem.cpp:703 engines/kingdom/kingdom.cpp:737
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:243
#: engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:134
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:680
#: engines/sci/engine/kfile.cpp:1080 engines/scumm/dialogs.cpp:176
#: engines/sherlock/scalpel/scalpel.cpp:1250
2020-11-29 15:45:21 +00:00
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
#: engines/toltecs/menu.cpp:303 engines/toon/toon.cpp:3406
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:629
#: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277
#: engines/zvision/file/save_manager.cpp:49 engines/zvision/metaengine.cpp:194
2020-11-29 15:45:21 +00:00
msgid "Save"
msgstr ""
#: engines/dialogs.cpp:129
2020-11-29 15:45:21 +00:00
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
#: engines/dialogs.cpp:213 engines/pegasus/pegasus.cpp:414
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
#: engines/dialogs.cpp:356
2020-11-29 15:45:21 +00:00
msgid "~O~K"
msgstr ""
#: engines/dialogs.cpp:357
2020-11-29 15:45:21 +00:00
msgid "~C~ancel"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/engine.cpp:343
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/engine.cpp:352
2020-11-29 15:45:21 +00:00
msgid "Could not initialize color format."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/engine.cpp:361
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/engine.cpp:369
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/engine.cpp:376
2020-11-29 15:45:21 +00:00
msgid "Could not apply aspect ratio setting."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/engine.cpp:381
2020-11-29 15:45:21 +00:00
msgid "Could not apply fullscreen setting."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/engine.cpp:386
2020-11-29 15:45:21 +00:00
msgid "Could not apply filtering setting."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/engine.cpp:444
2020-11-29 15:45:21 +00:00
msgid "Error"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/engine.cpp:522
2020-11-29 15:45:21 +00:00
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the documentation (CD audio) for details."
2020-11-29 15:45:21 +00:00
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/engine.cpp:546
2020-11-29 15:45:21 +00:00
msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
2020-11-29 15:45:21 +00:00
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/engine.cpp:573
msgid "Overwrite"
msgstr ""
#: engines/engine.cpp:574
#, fuzzy
msgid "Cancel autosave"
msgstr "取消下载"
#: engines/engine.cpp:576
#, c-format
msgid ""
"WARNING: The autosave slot has a saved game named %S. You can either move "
"the existing save to a new slot, Overwrite the existing save, or cancel "
"autosave (will not prompt again until restart)"
msgstr ""
#: engines/engine.cpp:584
msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:610 engines/metaengine.cpp:371 engines/savestate.cpp:99
#: backends/platform/ios7/ios7_osys_main.cpp:249 engines/sky/metaengine.cpp:186
2020-11-29 15:45:21 +00:00
#: engines/xeen/saves.cpp:290
msgid "Autosave"
msgstr ""
#: engines/engine.cpp:618
2020-11-29 15:45:21 +00:00
msgid "Error occurred making autosave"
msgstr ""
#: engines/engine.cpp:693
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
#: engines/engine.cpp:711
msgid "WARNING: "
msgstr ""
#: engines/engine.cpp:711
msgid " Shall we still run the game?"
msgstr ""
#: engines/engine.cpp:712
2020-11-29 15:45:21 +00:00
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
#: engines/engine.cpp:715 engines/wintermute/wintermute.cpp:183
2020-11-29 15:45:21 +00:00
msgid "Start anyway"
msgstr ""
#: engines/engine.cpp:722
2020-11-29 15:45:21 +00:00
msgid "This game is not supported."
msgstr ""
#: engines/engine.cpp:722
2020-11-29 15:45:21 +00:00
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr ""
#: engines/engine.cpp:861
2020-11-29 15:45:21 +00:00
msgid "Loading game is currently unavailable"
msgstr ""
#: engines/engine.cpp:890
2020-11-29 15:45:21 +00:00
msgid "Saving game is currently unavailable"
msgstr ""
#: engines/game.cpp:185
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:189
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: engines/metaengine.cpp:57
2020-11-29 15:45:21 +00:00
msgid "Default game keymap"
msgstr ""
#: engines/metaengine.cpp:61 backends/platform/maemo/maemo.cpp:162
#: engines/hdb/metaengine.cpp:188 engines/parallaction/metaengine.cpp:115
#: engines/wintermute/keymapper_tables.h:43 engines/zvision/metaengine.cpp:115
2020-11-29 15:45:21 +00:00
msgid "Left Click"
msgstr ""
#: engines/metaengine.cpp:67 backends/platform/maemo/maemo.cpp:166
#: engines/wintermute/keymapper_tables.h:257
#: engines/wintermute/keymapper_tables.h:301
#: engines/wintermute/keymapper_tables.h:2090
2020-11-29 15:45:21 +00:00
msgid "Middle Click"
msgstr ""
#: engines/metaengine.cpp:72 backends/platform/maemo/maemo.cpp:170
#: engines/parallaction/metaengine.cpp:121
2020-11-29 15:45:21 +00:00
#: engines/wintermute/keymapper_tables.h:49 engines/zvision/metaengine.cpp:121
msgid "Right Click"
msgstr ""
#: engines/metaengine.cpp:78 engines/hdb/metaengine.cpp:239
#: engines/mohawk/myst.cpp:597 engines/mohawk/riven.cpp:861
#: engines/sky/metaengine.cpp:123 engines/twine/metaengine.cpp:100
#: engines/wintermute/keymapper_tables.h:1532
2020-11-29 15:45:21 +00:00
msgid "Pause"
msgstr ""
#: engines/metaengine.cpp:83 engines/parallaction/metaengine.cpp:140
2020-11-29 15:45:21 +00:00
msgid "Game menu"
msgstr ""
#: engines/metaengine.cpp:89 engines/grim/grim.cpp:506
#: engines/grim/grim.cpp:598 engines/mohawk/myst.cpp:568
#: engines/mohawk/riven.cpp:832 engines/wintermute/keymapper_tables.h:221
#: engines/wintermute/keymapper_tables.h:1093
#: engines/wintermute/keymapper_tables.h:1249
#: engines/wintermute/keymapper_tables.h:1525
#: engines/wintermute/keymapper_tables.h:1640
#: engines/wintermute/keymapper_tables.h:2034
2020-11-29 15:45:21 +00:00
msgid "Skip"
msgstr ""
#: engines/metaengine.cpp:95 engines/sky/metaengine.cpp:118
2020-11-29 15:45:21 +00:00
msgid "Skip line"
msgstr ""
#: engines/metaengine.cpp:101
2020-11-29 15:45:21 +00:00
msgid "Predictive input dialog"
msgstr ""
#: engines/metaengine.cpp:105 engines/griffon/metaengine.cpp:90
#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
#: engines/sky/metaengine.cpp:98 engines/wintermute/keymapper_tables.h:55
2020-11-29 15:45:21 +00:00
msgid "Confirm"
msgstr ""
#: graphics/renderer.cpp:31 backends/graphics/opengl/opengl-graphics.cpp:175
2020-11-29 15:45:21 +00:00
msgid "OpenGL"
msgstr ""
#: graphics/renderer.cpp:34
msgid "OpenGL with shaders"
msgstr ""
#: graphics/renderer.cpp:42
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr ""
#: audio/adlib.cpp:2295
2020-11-29 15:45:21 +00:00
msgid "AdLib emulator"
msgstr ""
#: audio/fmopl.cpp:72
msgid "MAME OPL emulator"
msgstr ""
#: audio/fmopl.cpp:74
msgid "DOSBox OPL emulator"
msgstr ""
#: audio/fmopl.cpp:77
msgid "Nuked OPL emulator"
msgstr ""
#: audio/fmopl.cpp:80
msgid "ALSA Direct FM"
msgstr ""
#: audio/fmopl.cpp:83
msgid "OPL2LPT"
msgstr ""
#: audio/fmopl.cpp:84
msgid "OPL3LPT"
msgstr ""
#: audio/mididrv.cpp:220
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:221 audio/mididrv.cpp:235 audio/mididrv.cpp:273
#: audio/mididrv.cpp:290
msgid "Attempting to fall back to the next available device..."
msgstr ""
#: audio/mididrv.cpp:234
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:289
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:454
msgid "Starting MIDI dump"
msgstr ""
#: audio/mods/paula.cpp:314
2020-11-29 15:45:21 +00:00
msgid "Amiga Audio emulator"
msgstr ""
#: audio/null.h:44
msgid "No music"
msgstr ""
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr ""
#: audio/softsynth/cms.cpp:351
msgid "Creative Music System emulator"
msgstr ""
#: audio/softsynth/fluidsynth.cpp:236
2020-11-29 15:45:21 +00:00
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
#: audio/softsynth/fluidsynth.cpp:368
2020-11-29 15:45:21 +00:00
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32
msgid "FM-Towns Audio"
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57
msgid "PC-98 Audio"
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:82
msgid "SegaCD Audio"
msgstr ""
#: audio/softsynth/mt32.cpp:170
2020-11-29 15:45:21 +00:00
msgid "Initializing MT-32 Emulator"
msgstr ""
#: audio/softsynth/mt32.cpp:437
2020-11-29 15:45:21 +00:00
msgid "MT-32 emulator"
msgstr ""
2021-10-01 17:15:17 +00:00
#: audio/softsynth/pcspk.cpp:204
2020-11-29 15:45:21 +00:00
msgid "PC Speaker emulator"
msgstr ""
2021-10-01 17:15:17 +00:00
#: audio/softsynth/pcspk.cpp:223
2020-11-29 15:45:21 +00:00
msgid "IBM PCjr emulator"
msgstr ""
#: audio/softsynth/sid.cpp:1434
msgid "C64 Audio emulator"
msgstr ""
#: backends/cloud/cloudmanager.cpp:156
msgid "<syncing...>"
msgstr ""
#: backends/cloud/storage.cpp:242
msgid "Saved games sync was cancelled."
msgstr ""
#: backends/cloud/storage.cpp:244
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:348
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:350
msgid "Download complete."
msgstr ""
#: backends/cloud/storage.cpp:360
msgid "Download failed."
msgstr ""
#: backends/events/default/default-events.cpp:195
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/events/default/default-events.cpp:219
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/events/default/default-events.cpp:219
#: backends/events/default/default-events.cpp:360
#: engines/adl/metaengine.cpp:261 engines/hdb/metaengine.cpp:256
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:180
2020-11-29 15:45:21 +00:00
#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
#: engines/zvision/metaengine.cpp:204 engines/zvision/metaengine.cpp:222
#, fuzzy
msgid "Quit"
msgstr "編輯遊戲(E)..."
#: backends/events/default/default-events.cpp:334
2020-11-29 15:45:21 +00:00
msgid "Global"
msgstr ""
#: backends/events/default/default-events.cpp:337
#: engines/twine/metaengine.cpp:219
2020-11-29 15:45:21 +00:00
msgid "Global Main Menu"
msgstr ""
#: backends/events/default/default-events.cpp:347
2020-11-29 15:45:21 +00:00
msgid "Display keyboard"
msgstr ""
#: backends/events/default/default-events.cpp:354
2020-11-29 15:45:21 +00:00
msgid "Toggle mute"
msgstr ""
#: backends/events/default/default-events.cpp:382
2020-11-29 15:45:21 +00:00
msgid "Open Debugger"
msgstr ""
#: backends/events/gph/gph-events.cpp:412
#: backends/events/gph/gph-events.cpp:455
2020-11-29 15:45:21 +00:00
#: backends/events/openpandora/op-events.cpp:157
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:414
#: backends/events/gph/gph-events.cpp:457
2020-11-29 15:45:21 +00:00
#: backends/events/openpandora/op-events.cpp:159
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:416
#: backends/events/gph/gph-events.cpp:459
2020-11-29 15:45:21 +00:00
#: backends/events/openpandora/op-events.cpp:161
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
#: backends/events/gph/gph-events.cpp:436
2020-11-29 15:45:21 +00:00
msgid "Maximum Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:438
2020-11-29 15:45:21 +00:00
msgid "Increasing Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:444
2020-11-29 15:45:21 +00:00
msgid "Minimal Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:446
2020-11-29 15:45:21 +00:00
msgid "Decreasing Volume"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:101
msgid "Clicking Enabled"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:101
msgid "Clicking Disabled"
msgstr ""
#: backends/events/openpandora/op-events.cpp:163
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: engines/twine/metaengine.cpp:229
2020-11-29 15:45:21 +00:00
msgid "Center"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
2020-11-29 15:45:21 +00:00
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:256
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
2020-11-29 15:45:21 +00:00
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
2020-11-29 15:45:21 +00:00
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:77
2020-11-29 15:45:21 +00:00
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2456
2020-11-29 15:45:21 +00:00
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2462
2020-11-29 15:45:21 +00:00
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
2020-11-29 15:45:21 +00:00
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
2020-11-29 15:45:21 +00:00
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2507
2020-11-29 15:45:21 +00:00
msgid "Stretch mode"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:67
msgid "SDL Surface"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2422
2020-11-29 15:45:21 +00:00
msgid "Active graphics filter:"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:365
#, c-format
msgid "Saved screenshot '%s'"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:374
msgid "Could not save screenshot"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:419
2020-11-29 15:45:21 +00:00
msgid "Windowed mode"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:430 engines/scumm/help.cpp:86
2020-11-29 15:45:21 +00:00
msgid "Toggle fullscreen"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:437 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:961
2020-11-29 15:45:21 +00:00
msgid "Toggle mouse capture"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:442
#: engines/wintermute/keymapper_tables.h:647
#: engines/wintermute/keymapper_tables.h:696
#: engines/wintermute/keymapper_tables.h:1099
#: engines/wintermute/keymapper_tables.h:1313
#: engines/wintermute/keymapper_tables.h:1403
#: engines/wintermute/keymapper_tables.h:1563
#: engines/wintermute/keymapper_tables.h:1768
#: engines/wintermute/keymapper_tables.h:1786
#: engines/wintermute/keymapper_tables.h:1819
2020-11-29 15:45:21 +00:00
msgid "Save screenshot"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:448
2020-11-29 15:45:21 +00:00
msgid "Toggle aspect ratio correction"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:455
2020-11-29 15:45:21 +00:00
msgid "Toggle linear filtered scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:462
2020-11-29 15:45:21 +00:00
msgid "Cycle through stretch modes"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:468
2020-11-29 15:45:21 +00:00
msgid "Increase the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:474
2020-11-29 15:45:21 +00:00
msgid "Decrease the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:480
#, fuzzy
msgid "Switch to the next scaler"
msgstr "編輯遊戲(E)..."
2020-11-29 15:45:21 +00:00
#: backends/graphics/sdl/sdl-graphics.cpp:485
msgid "Switch to the previous scaler"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:245
msgid "Left Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:246
msgid "Right Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:247
msgid "Middle Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:249
msgid "Mouse Wheel Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:250
msgid "X1 Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:251
msgid "X2 Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:256
msgid "Joy A"
msgstr ""
#: backends/keymapper/hardware-input.cpp:257
msgid "Joy B"
msgstr ""
#: backends/keymapper/hardware-input.cpp:258
msgid "Joy X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:259
msgid "Joy Y"
msgstr ""
#: backends/keymapper/hardware-input.cpp:260
msgid "Joy Back"
msgstr ""
#: backends/keymapper/hardware-input.cpp:261
msgid "Joy Guide"
msgstr ""
#: backends/keymapper/hardware-input.cpp:262
#, fuzzy
msgid "Joy Start"
msgstr "開始(S)"
#: backends/keymapper/hardware-input.cpp:263
msgid "Left Stick"
msgstr ""
#: backends/keymapper/hardware-input.cpp:264
msgid "Right Stick"
msgstr ""
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:209
2020-11-29 15:45:21 +00:00
msgid "Left Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:266 engines/dragons/metaengine.cpp:215
2020-11-29 15:45:21 +00:00
msgid "Right Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:153 backends/platform/sdl/ps3/ps3.cpp:52
#: backends/platform/sdl/psp2/psp2.cpp:52
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:49
msgid "D-pad Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/ds/osystem_ds.cpp:154 backends/platform/sdl/ps3/ps3.cpp:53
#: backends/platform/sdl/psp2/psp2.cpp:53
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:50
msgid "D-pad Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/ds/osystem_ds.cpp:155 backends/platform/sdl/ps3/ps3.cpp:54
#: backends/platform/sdl/psp2/psp2.cpp:54
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:51
msgid "D-pad Left"
msgstr ""
#: backends/keymapper/hardware-input.cpp:270
#: backends/platform/3ds/osystem-events.cpp:61
#: backends/platform/ds/osystem_ds.cpp:156 backends/platform/sdl/ps3/ps3.cpp:55
#: backends/platform/sdl/psp2/psp2.cpp:55
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:52
msgid "D-pad Right"
msgstr ""
#: backends/keymapper/hardware-input.cpp:275
msgid "Left Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:276
msgid "Right Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:59
msgid "Left Stick X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:60
msgid "Left Stick Y"
msgstr ""
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:61
msgid "Right Stick X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:280
#: backends/platform/sdl/ps3/ps3.cpp:65 backends/platform/sdl/psp2/psp2.cpp:63
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:62
msgid "Right Stick Y"
msgstr ""
#: backends/keymapper/remap-widget.cpp:290
#: backends/keymapper/remap-widget.cpp:320
msgid "Reset to defaults"
msgstr ""
#: backends/keymapper/remap-widget.cpp:291
msgid "Clear mapping"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:157
msgid "Virtual mouse up"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:162
msgid "Virtual mouse down"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:167
msgid "Virtual mouse left"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:172
msgid "Virtual mouse right"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:177
msgid "Slow down virtual mouse"
msgstr ""
#: backends/midi/windows.cpp:169
2020-11-29 15:45:21 +00:00
msgid "Windows MIDI"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60
msgid "Can't create directory here!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
msgid "Invalid path!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84
msgid "Parent directory doesn't exists!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88
msgid "Can't create a directory within a file!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:141
msgid "There is a file with that name in the parent directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104
msgid "Failed to create the directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120
msgid "Directory created successfully!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:204
msgid "Back to parent directory"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67
msgid "The file doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71
msgid "Can't download a directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76
msgid "Failed to read the file!"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
msgid "Create directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
msgid "Upload files"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
msgid "Type new directory name:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
msgid "Select a file to upload:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
msgid "Or select a directory (works in Chrome only):"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74
msgid "Index of "
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76
msgid "Error occurred"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
msgid "File system root"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:82
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:46
msgid "Saved games"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:119
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:84
msgid "Parent directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:218
msgid "ScummVM couldn't list the directory you specified."
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:232
msgid "Index of"
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43
msgid "Open Files manager"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67
msgid "The parent directory doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71
msgid "Can't upload into a file!"
msgstr ""
#: backends/networking/sdl_net/handlerutils.cpp:198
msgid "Back to the files manager"
msgstr ""
#: backends/networking/sdl_net/localwebserver.cpp:123
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:69
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:111
msgid "Invalid request: headers are too long!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:155
msgid "Failed to upload the file!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:184
msgid "No file was passed!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:202
msgid "Uploaded successfully!"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:45 engines/scumm/dialogs.cpp:279
2020-11-29 15:45:21 +00:00
msgid "~C~lose"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:48
msgid "Show mouse cursor"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:51
msgid "Snap to edges"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:54
msgid "Stretch to fit"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:57
msgid "Use Screen:"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:59
msgctxt "3ds-screen"
msgid "Top"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:60
msgctxt "3ds-screen"
msgid "Bottom"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:61
msgctxt "3ds-screen"
msgid "Both"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:145
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:39
msgid "A"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:147
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:41
msgid "X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/ds/osystem_ds.cpp:148
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:40
msgid "Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/osystem_ds.cpp:149 backends/platform/sdl/ps3/ps3.cpp:45
#: backends/platform/sdl/psp2/psp2.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Select"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/ds/osystem_ds.cpp:150 backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/psp2/psp2.cpp:49
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Start"
msgstr "開始(S)"
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZL"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/sdl/switch/switch.cpp:58
msgid "ZR"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:151
#: backends/platform/sdl/psp2/psp2.cpp:50
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:47
msgid "L"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:152
#: backends/platform/sdl/psp2/psp2.cpp:51
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:48
msgid "R"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:67
msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:72
#: backends/platform/ds/osystem_ds.cpp:165
2020-11-29 15:45:21 +00:00
msgid "Touch"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:312
msgid "Toggle Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:317
msgid "Toggle Magnify Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:322
msgid "Open 3DS Settings"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:360
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:362
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:396
msgid "Hover Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:400
msgid "Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:402
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:409
msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:412
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:414
msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:420
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:422
msgid "Magnify Mode On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:429
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:431
msgid "Magnify Mode Off"
msgstr ""
#. I18N: Show a button to revoke Storage Access Framework permissions for Android
#: backends/platform/android/options.cpp:77
msgid "Show SAF revoke permissions overlay button"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:257
msgid "Unscaled"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:258
2020-11-29 15:45:21 +00:00
msgid "Hardware scale (fast, but low quality)"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:259
2020-11-29 15:45:21 +00:00
msgid "Software scale (good quality, but slower)"
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:327
2021-10-01 17:12:19 +00:00
#: backends/platform/ios7/ios7_osys_events.cpp:458
2020-11-29 15:45:21 +00:00
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:329
2021-10-01 17:12:19 +00:00
#: backends/platform/ios7/ios7_osys_events.cpp:460
2020-11-29 15:45:21 +00:00
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:340
2021-10-01 17:12:19 +00:00
#: backends/platform/ios7/ios7_osys_events.cpp:479
2020-11-29 15:45:21 +00:00
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:342
2021-10-01 17:12:19 +00:00
#: backends/platform/ios7/ios7_osys_events.cpp:481
2020-11-29 15:45:21 +00:00
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr ""
#: backends/platform/maemo/maemo.cpp:158
msgid "Click Mode"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:226
2020-11-29 15:45:21 +00:00
msgid "Hide ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:227
2020-11-29 15:45:21 +00:00
msgid "Hide Others"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:228
2020-11-29 15:45:21 +00:00
msgid "Show All"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:233
2020-11-29 15:45:21 +00:00
msgid "Window"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:235
2020-11-29 15:45:21 +00:00
msgid "Minimize"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:238
2020-11-29 15:45:21 +00:00
#: engines/zvision/metaengine.cpp:158
msgid "Help"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:243
2020-11-29 15:45:21 +00:00
msgid "User Manual"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:245
2020-11-29 15:45:21 +00:00
msgid "General Information"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:246
2020-11-29 15:45:21 +00:00
msgid "What's New in ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:248
2020-11-29 15:45:21 +00:00
msgid "Credits"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:249
2020-11-29 15:45:21 +00:00
msgid "GPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:250
2020-11-29 15:45:21 +00:00
msgid "LGPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:251
2020-11-29 15:45:21 +00:00
msgid "Freefont License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:252
2020-11-29 15:45:21 +00:00
msgid "OFL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:253
2020-11-29 15:45:21 +00:00
msgid "BSD License"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:203
2020-11-29 15:45:21 +00:00
msgid "Cross"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:197
2020-11-29 15:45:21 +00:00
msgid "Circle"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:43 backends/platform/sdl/psp2/psp2.cpp:46
#: engines/dragons/metaengine.cpp:185
2020-11-29 15:45:21 +00:00
msgid "Square"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:46
msgid "PS"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
msgid "L3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "R3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "L1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:51
msgid "R1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "L2"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:61
msgid "R2"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:42
msgid "Minus"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:43
#: backends/platform/sdl/switch/switch.cpp:44
msgid "Plus"
msgstr ""
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr ""
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr ""
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr ""
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr ""
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr ""
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr ""
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr ""
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr ""
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr ""
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr ""
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr ""
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr ""
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr ""
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr ""
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr ""
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr ""
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr ""
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr ""
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ""
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr ""
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr ""
2021-10-01 17:12:19 +00:00
#: backends/presence/discord/discord.cpp:47
msgid "Launcher"
msgstr ""
2020-11-29 15:45:21 +00:00
#: backends/updates/macosx/macosx-updates.mm:74
msgid "Check for Updates..."
msgstr ""
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:934
#: engines/hugo/hugo.cpp:425 engines/lure/lure.cpp:57
#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
2021-10-01 17:15:17 +00:00
#: engines/supernova/supernova.cpp:463 engines/teenagent/resources.cpp:98
#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:5000
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:950
#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:66
2021-10-01 17:15:17 +00:00
#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:468
#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:5013
2020-11-29 15:45:21 +00:00
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:961
#: engines/hugo/hugo.cpp:447 engines/lure/lure.cpp:69
#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
#: engines/toon/toon.cpp:5024
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/detection.cpp:54
2020-11-29 15:45:21 +00:00
msgid "TV emulation"
msgstr ""
#: engines/adl/detection.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
2020-11-29 15:45:21 +00:00
msgid "Color graphics"
msgstr ""
#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
2020-11-29 15:45:21 +00:00
msgid "Use color graphics instead of monochrome"
msgstr ""
#: engines/adl/detection.cpp:84
2020-11-29 15:45:21 +00:00
msgid "Show scanlines"
msgstr ""
#: engines/adl/detection.cpp:85
2020-11-29 15:45:21 +00:00
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/detection.cpp:94
2020-11-29 15:45:21 +00:00
msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/detection.cpp:95
2020-11-29 15:45:21 +00:00
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
2021-10-01 17:15:17 +00:00
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:55
#: engines/groovie/detection.cpp:388 engines/neverhood/detection.cpp:135
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
2021-10-01 17:15:17 +00:00
#: engines/trecision/detection.cpp:220 engines/ultima/detection.cpp:56
#: engines/ultima/detection.cpp:107 engines/zvision/detection_tables.h:51
2020-11-29 15:45:21 +00:00
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
2021-10-01 17:15:17 +00:00
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:56
#: engines/groovie/detection.cpp:389 engines/neverhood/detection.cpp:136
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
2021-10-01 17:15:17 +00:00
#: engines/trecision/detection.cpp:221 engines/ultima/detection.cpp:57
#: engines/ultima/detection.cpp:108 engines/zvision/detection_tables.h:52
2020-11-29 15:45:21 +00:00
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
#: engines/agi/detection.cpp:97
2020-11-29 15:45:21 +00:00
msgid "Use an alternative palette"
msgstr ""
#: engines/agi/detection.cpp:98
2020-11-29 15:45:21 +00:00
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/detection.cpp:107
2020-11-29 15:45:21 +00:00
msgid "Mouse support"
msgstr ""
#: engines/agi/detection.cpp:108
2020-11-29 15:45:21 +00:00
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:117
2020-11-29 15:45:21 +00:00
msgid "Use Hercules hires font"
msgstr ""
#: engines/agi/detection.cpp:118
2020-11-29 15:45:21 +00:00
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:127
2020-11-29 15:45:21 +00:00
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:128
2020-11-29 15:45:21 +00:00
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/detection.cpp:137
2020-11-29 15:45:21 +00:00
msgid "Add speed menu"
msgstr ""
#: engines/agi/detection.cpp:138
2020-11-29 15:45:21 +00:00
msgid "Add game speed menu (similar to PC version)"
msgstr ""
#: engines/agi/font.cpp:1097
2020-11-29 15:45:21 +00:00
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
#: engines/agi/saveload.cpp:780 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:274
2020-11-29 15:45:21 +00:00
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/groovie/script.cpp:759
#: engines/groovie/script.cpp:794 engines/groovie/script.cpp:2057
#: engines/hugo/file.cpp:400 engines/illusions/menusystem.cpp:680
#: engines/kingdom/kingdom.cpp:747 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
2020-11-29 15:45:21 +00:00
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:682 engines/sci/engine/kfile.cpp:1207
2020-11-29 15:45:21 +00:00
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
#: engines/toltecs/menu.cpp:273 engines/toon/toon.cpp:3500
2020-11-29 15:45:21 +00:00
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr ""
#: engines/agi/saveload.cpp:780 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:274
2020-11-29 15:45:21 +00:00
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/groovie/script.cpp:759
#: engines/groovie/script.cpp:777 engines/groovie/script.cpp:794
#: engines/groovie/script.cpp:2057 engines/hugo/file.cpp:400
#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
2020-11-29 15:45:21 +00:00
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:683 engines/sci/engine/kfile.cpp:1207
2020-11-29 15:45:21 +00:00
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
#: engines/toltecs/menu.cpp:273 engines/toon/toon.cpp:3500
2020-11-29 15:45:21 +00:00
#: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
msgid "Restore"
msgstr ""
#: engines/agos/saveload.cpp:140
2020-11-29 15:45:21 +00:00
msgid "Quick load or save game isn't supported in this location"
msgstr ""
#: engines/agos/saveload.cpp:162 engines/scumm/scumm.cpp:2751
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:197 engines/scumm/scumm.cpp:2741
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:205 engines/scumm/scumm.cpp:2764
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr ""
#: engines/agos/metaengine.cpp:104
msgid "AGOS 2 support is not compiled in"
msgstr ""
#: engines/agos/midi.cpp:158 engines/kyra/sound/sound_pc_midi.cpp:76
2020-11-29 15:45:21 +00:00
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
#: engines/ags/ags.cpp:128
msgid ""
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
"supported."
msgstr ""
#: engines/ags/ags.cpp:136
msgid ""
"The selected game has a data file greater than 2Gb, which isn't supported by "
"your version of ScummVM yet."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/asylum/metaengine.cpp:115
#, fuzzy
msgid "Show version"
msgstr "显示隐藏的文件"
2021-10-01 17:15:17 +00:00
#: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:951
msgid "Quick load"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:931
msgid "Quick save"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/asylum/metaengine.cpp:130
#, fuzzy
msgid "Switch to Sarah"
msgstr "編輯遊戲(E)..."
2021-10-01 17:15:17 +00:00
#: engines/asylum/metaengine.cpp:135
#, fuzzy
msgid "Switch to Grimwall"
msgstr "編輯遊戲(E)..."
2021-10-01 17:15:17 +00:00
#: engines/asylum/metaengine.cpp:140
#, fuzzy
msgid "Switch to Olmec"
msgstr "編輯遊戲(E)..."
#. I18N: Warn user about loading potentially incompatible saved game
#: engines/asylum/asylum.cpp:201
#, c-format
msgid ""
"WARNING: Attempt to load saved game from a previous version: Version %s / "
"Build %d"
msgstr ""
#: engines/asylum/asylum.cpp:202 engines/cine/saveload.cpp:864
msgid "Load anyway"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:357
2020-11-29 15:45:21 +00:00
msgid "Failed to initialize resources"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:1058
2020-11-29 15:45:21 +00:00
msgid "A required game resource was not found"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2301
2020-11-29 15:45:21 +00:00
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2303
2020-11-29 15:45:21 +00:00
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2305
2020-11-29 15:45:21 +00:00
msgid "Continue"
msgstr ""
#: engines/bladerunner/detection.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Sitcom mode"
msgstr ""
#: engines/bladerunner/detection.cpp:54
2020-11-29 15:45:21 +00:00
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/detection.cpp:62
2020-11-29 15:45:21 +00:00
msgid "Shorty mode"
msgstr ""
#: engines/bladerunner/detection.cpp:63
2020-11-29 15:45:21 +00:00
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/detection.cpp:71
2020-11-29 15:45:21 +00:00
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/detection.cpp:72
2020-11-29 15:45:21 +00:00
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/detection.cpp:80
2020-11-29 15:45:21 +00:00
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/detection.cpp:81
2020-11-29 15:45:21 +00:00
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/bladerunner/detection.cpp:89
2020-11-29 15:45:21 +00:00
msgid "Disable McCoy's quick stamina drain"
msgstr ""
#: engines/bladerunner/detection.cpp:90
2020-11-29 15:45:21 +00:00
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
#: engines/bladerunner/detection_tables.h:96
#: engines/bladerunner/detection_tables.h:107
#: engines/kyra/detection_tables.h:85
2020-11-29 15:45:21 +00:00
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""
#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:57
2021-10-01 17:15:17 +00:00
#: engines/cge/detection.cpp:63 engines/cge/detection.cpp:69
#: engines/hypno/detection.cpp:145 engines/kyra/detection_tables.h:304
#: engines/lure/detection.cpp:250 engines/mohawk/detection_tables.h:989
#: engines/mohawk/detection_tables.h:1095
#: engines/mohawk/detection_tables.h:1110 engines/myst3/detection.cpp:143
#: engines/neverhood/detection.cpp:121 engines/saga/detection_tables.h:187
#: engines/saga/detection_tables.h:1220 engines/saga/detection_tables.h:1279
#: engines/sci/detection_tables.h:4988 engines/sci/detection_tables.h:4996
#: engines/sherlock/detection_tables.h:224 engines/stark/detection.cpp:320
#: engines/teenagent/detection.cpp:118 engines/trecision/detection.cpp:200
#: engines/zvision/detection_tables.h:191
#: engines/zvision/detection_tables.h:211
msgid "Missing game code"
msgstr ""
#: engines/buried/biochip_view.cpp:623
msgid "Your game is now Paused. Click OK to continue."
msgstr ""
#: engines/buried/buried.cpp:530
msgid "Are you sure you want to quit?"
msgstr ""
#: engines/buried/saveload.cpp:108
msgid "Invalid save file name"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/cge/detection.cpp:114
2020-11-29 15:45:21 +00:00
msgid "Color Blind Mode"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/cge/detection.cpp:115
2020-11-29 15:45:21 +00:00
msgid "Enable Color Blind Mode by default"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/cge/detection.cpp:125 engines/glk/detection.cpp:239
#: engines/supernova/detection.cpp:52
msgid "Enable Text to Speech"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/cge/detection.cpp:126
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr ""
#: engines/cine/detection.cpp:61
2020-11-29 15:45:21 +00:00
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
#: engines/cine/detection.cpp:62
2020-11-29 15:45:21 +00:00
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
#: engines/cine/metaengine.cpp:134
2020-11-29 15:45:21 +00:00
msgid "Unnamed autosave"
msgstr ""
#: engines/cine/metaengine.cpp:136 engines/cine/metaengine.cpp:208
2020-11-29 15:45:21 +00:00
msgid "Unnamed savegame"
msgstr ""
#: engines/cine/metaengine.cpp:153 engines/cine/metaengine.cpp:216
2020-11-29 15:45:21 +00:00
msgid "Empty autosave"
msgstr ""
#: engines/cine/saveload.cpp:861
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
#: engines/cryomni3d/metaengine.cpp:146
msgid "Versailles 1685 support is not compiled in"
msgstr ""
2020-11-29 15:45:21 +00:00
#: engines/dragons/dragons.cpp:1803
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos for "
"details on how to properly extract the DTSPEECH.XA and *.STR files from your "
"game disc."
msgstr ""
#: engines/dragons/metaengine.cpp:122
2020-11-29 15:45:21 +00:00
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See https://wiki.scummvm.org/index.php?title=Datafiles#Blazing_Dragons"
msgstr ""
#: engines/dragons/metaengine.cpp:138
2020-11-29 15:45:21 +00:00
msgid "Action"
msgstr ""
#: engines/dragons/metaengine.cpp:144
2020-11-29 15:45:21 +00:00
msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:150 engines/griffon/metaengine.cpp:127
#: engines/grim/grim.cpp:495 engines/grim/grim.cpp:587
#: engines/hdb/metaengine.cpp:232 engines/nancy/dialogs.cpp:146
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
#: engines/twine/metaengine.cpp:287 engines/zvision/metaengine.cpp:164
2020-11-29 15:45:21 +00:00
msgid "Inventory"
msgstr ""
#: engines/dragons/metaengine.cpp:155 engines/scumm/help.cpp:86
2020-11-29 15:45:21 +00:00
#: engines/scumm/help.cpp:89
msgid "Enter"
msgstr ""
#: engines/dragons/metaengine.cpp:221
2020-11-29 15:45:21 +00:00
msgid "Debug Graphics"
msgstr ""
#: engines/dragons/metaengine.cpp:226
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Quit Game"
msgstr "編輯遊戲(E)..."
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/dreamweb/detection.cpp:65
2020-11-29 15:45:21 +00:00
msgid "Use bright palette mode"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/dreamweb/detection.cpp:66
2020-11-29 15:45:21 +00:00
msgid "Display graphics using the game's bright palette"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/dreamweb/detection.cpp:76
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""
#: engines/dreamweb/detection.cpp:77 engines/lure/detection.cpp:46
#: engines/mads/detection.cpp:115 engines/sherlock/detection.cpp:121
#: engines/supernova/detection.cpp:53 engines/twine/detection.cpp:748
2021-10-01 17:15:17 +00:00
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/dreamweb/detection.cpp:86
msgid "Enable Text to Speech for Subtitles"
msgstr ""
#: engines/dreamweb/detection.cpp:87
msgid "Use TTS to read the subtitles (if TTS is available)"
msgstr ""
#: engines/glk/detection.cpp:240
2020-11-29 15:45:21 +00:00
msgid "Use TTS to read the text"
msgstr ""
#: engines/glk/detection.cpp:245
2020-11-29 15:45:21 +00:00
msgid "Also read input text"
msgstr ""
#: engines/glk/detection.cpp:246
2020-11-29 15:45:21 +00:00
msgid "Use TTS to read the input text"
msgstr ""
#: engines/glk/glk_api.cpp:63
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:148 engines/glk/quetzal.cpp:157
msgid "Untitled Savegame"
msgstr ""
#: engines/glk/adrift/os_glk.cpp:2814
#, fuzzy
msgid "Loading game...\n"
msgstr "編輯遊戲(E)..."
#: engines/glk/advsys/advsys.cpp:35
msgid "Could not start AdvSys game"
msgstr ""
#: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:320
msgid "Sorry, the savegame couldn't be restored"
msgstr ""
#: engines/glk/advsys/vm.cpp:315
msgid "Sorry, the savegame couldn't be created"
msgstr ""
#: engines/glk/advsys/vm.cpp:561
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:597
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:683
msgid "I don't understand.\n"
msgstr ""
#: engines/glk/alan2/alan2.cpp:76
msgid "This is too short to be a valid Alan2 file."
msgstr ""
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr ""
#: engines/glk/comprehend/game.cpp:322
2020-11-29 15:45:21 +00:00
msgid "Savegame"
msgstr ""
#: engines/glk/comprehend/game.cpp:862
2020-11-29 15:45:21 +00:00
msgid "Picture window toggled\n"
msgstr ""
#: engines/glk/glulx/glulx.cpp:82
msgid "This is too short to be a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:87
msgid "This is not a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:94
msgid "This Glulx file is too old a version to execute."
msgstr ""
#: engines/glk/glulx/glulx.cpp:98
msgid "This Glulx file is too new a version to execute."
msgstr ""
#: engines/glk/quest/quest.cpp:45
msgid "Could not start Quest game"
msgstr ""
#: engines/glk/scott/scott.cpp:100
msgid "I don't understand your command. "
msgstr ""
#: engines/glk/scott/scott.cpp:103
msgid "I can't do that yet. "
msgstr ""
#: engines/glk/scott/scott.cpp:119
msgid "Light has run out! "
msgstr ""
#: engines/glk/scott/scott.cpp:121
msgid "Your light has run out. "
msgstr ""
#: engines/glk/scott/scott.cpp:130
msgid "Light runs out in "
msgstr ""
#: engines/glk/scott/scott.cpp:132
msgid " turns. "
msgstr ""
#: engines/glk/scott/scott.cpp:135
msgid "Your light is growing dim. "
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "North"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "South"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "East"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "West"
msgstr ""
#: engines/glk/scott/scott.cpp:424
msgid "You can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:426
msgid "I can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:436
#, c-format
msgid "You are in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:438
#, c-format
msgid "I'm in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:443
msgid ""
"\n"
"Obvious exits: "
msgstr ""
#: engines/glk/scott/scott.cpp:456
msgid "none"
msgstr ""
#: engines/glk/scott/scott.cpp:465
msgid ""
"\n"
"You can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:468
msgid ""
"\n"
"I can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:551
msgid "Saved.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:644
msgid "You use word(s) I don't know! "
msgstr ""
#: engines/glk/scott/scott.cpp:774 engines/glk/scott/scott.cpp:1097
#: engines/glk/scott/scott.cpp:1119
msgid "You are carrying too much. "
msgstr ""
#: engines/glk/scott/scott.cpp:776
msgid "I've too much to carry! "
msgstr ""
#: engines/glk/scott/scott.cpp:807
msgid "You are dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:809
msgid "I am dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:821
msgid "The game is now over.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:836
msgid "You have stored "
msgstr ""
#: engines/glk/scott/scott.cpp:838
msgid "I've stored "
msgstr ""
#: engines/glk/scott/scott.cpp:840
msgid " treasures. On a scale of 0 to 100, that rates "
msgstr ""
#: engines/glk/scott/scott.cpp:844
msgid "Well done.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:853
msgid "You are carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:855
msgid "I'm carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:870
msgid "Nothing"
msgstr ""
#: engines/glk/scott/scott.cpp:999
msgid "Give me a direction too."
msgstr ""
#: engines/glk/scott/scott.cpp:1008
msgid "Dangerous to move in the dark! "
msgstr ""
#: engines/glk/scott/scott.cpp:1016
msgid "You fell down and broke your neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1018
msgid "I fell down and broke my neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1023
msgid "You can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1025
msgid "I can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1083
msgid "It is dark.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1099 engines/glk/scott/scott.cpp:1121
msgid "I've too much to carry. "
msgstr ""
#: engines/glk/scott/scott.cpp:1104 engines/glk/scott/scott.cpp:1152
msgid ": O.K.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1110
msgid "Nothing taken."
msgstr ""
#: engines/glk/scott/scott.cpp:1114 engines/glk/scott/scott.cpp:1162
msgid "What ? "
msgstr ""
#: engines/glk/scott/scott.cpp:1127
msgid "It is beyond your power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1129
msgid "It's beyond my power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1133
msgid "O.K. "
msgstr ""
#: engines/glk/scott/scott.cpp:1158
msgid "Nothing dropped.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1168
msgid "It's beyond your power to do that.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1170
msgid "It's beyond my power to do that.\n"
msgstr ""
#: engines/glk/zcode/zcode.cpp:145
msgid "Error writing save file\n"
msgstr ""
#: engines/glk/hugo/hugo.cpp:183
msgid "Incorrect rs file."
msgstr ""
#: engines/glk/hugo/hugo.cpp:190
msgid "Save file created by different version."
msgstr ""
#: engines/gob/inter_playtoons.cpp:258 engines/gob/inter_v2.cpp:1480
2020-11-29 15:45:21 +00:00
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:554
msgid "Failed to load saved game from file."
msgstr ""
#: engines/gob/inter_v2.cpp:1550 engines/gob/inter_geisha.cpp:263
2020-11-29 15:45:21 +00:00
#: engines/tinsel/saveload.cpp:567
msgid "Failed to save game to file."
msgstr ""
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr ""
#: engines/griffon/metaengine.cpp:84
2020-11-29 15:45:21 +00:00
msgid "Menu / Skip"
msgstr ""
#: engines/griffon/metaengine.cpp:120
2020-11-29 15:45:21 +00:00
msgid "Attack"
msgstr ""
#: engines/griffon/metaengine.cpp:134
2020-11-29 15:45:21 +00:00
msgid "Speed Up Cutscene"
msgstr ""
#: engines/grim/detection.cpp:70
2020-11-29 15:45:21 +00:00
msgid "Load user patch (unsupported)"
msgstr ""
#: engines/grim/detection.cpp:71
2020-11-29 15:45:21 +00:00
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
2020-11-29 15:45:21 +00:00
msgid "Show FPS"
msgstr ""
#: engines/grim/detection.cpp:80
2020-11-29 15:45:21 +00:00
msgid "Show the current FPS-rate, while you play."
msgstr ""
#: engines/grim/grim.cpp:352
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
#: engines/grim/grim.cpp:475 engines/grim/grim.cpp:562
2020-11-29 15:45:21 +00:00
msgid "Run"
msgstr ""
#: engines/grim/grim.cpp:480 engines/scumm/help.cpp:239
2020-11-29 15:45:21 +00:00
#: engines/scumm/help.cpp:247
msgid "Examine"
msgstr ""
#: engines/grim/grim.cpp:485 engines/grim/grim.cpp:577
2020-11-29 15:45:21 +00:00
msgid "Use/Talk"
msgstr ""
#: engines/grim/grim.cpp:490 engines/grim/grim.cpp:582
2020-11-29 15:45:21 +00:00
msgid "Pick up/Put away"
msgstr ""
#: engines/grim/grim.cpp:500 engines/grim/grim.cpp:592
2020-11-29 15:45:21 +00:00
msgid "Skip dialog lines"
msgstr ""
#: engines/grim/grim.cpp:518 engines/grim/grim.cpp:610
#: engines/hdb/metaengine.cpp:245
2020-11-29 15:45:21 +00:00
msgid "Menu"
msgstr ""
#: engines/grim/grim.cpp:552
2020-11-29 15:45:21 +00:00
msgid "Cycle Objects Up"
msgstr ""
#: engines/grim/grim.cpp:557
2020-11-29 15:45:21 +00:00
msgid "Cycle Objects Down"
msgstr ""
#: engines/grim/grim.cpp:567
2020-11-29 15:45:21 +00:00
msgid "Quick Room Exit"
msgstr ""
#: engines/grim/grim.cpp:572
2020-11-29 15:45:21 +00:00
msgid "Examine/Look"
msgstr ""
#: engines/grim/grim.cpp:1344
2020-11-29 15:45:21 +00:00
msgid "Error: the game could not be saved."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/grim/md5check.cpp:559
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/grim/md5check.cpp:566
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to https://wiki.scummvm.org/index.php/Datafiles to see a list of the "
"needed files."
msgstr ""
#: engines/grim/md5checkdialog.cpp:42
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
#: engines/grim/metaengine.cpp:63
msgid "Escape from Monkey Island support is not compiled in"
msgstr ""
2020-11-29 15:45:21 +00:00
#: engines/grim/resource.cpp:100
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"https://downloads.scummvm.org/frs/extras/patches/gfupd101.exe\n"
2020-11-29 15:45:21 +00:00
"and put it in the game data files directory"
msgstr ""
#: engines/grim/resource.cpp:105
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from https://downloads.scummvm.org/frs/extras/patches/\n"
2020-11-29 15:45:21 +00:00
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language"
msgstr ""
#: engines/grim/emi/sound/emisound.cpp:654
2020-11-29 15:45:21 +00:00
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
#: engines/groovie/detection.cpp:378
2020-11-29 15:45:21 +00:00
msgid "Fast movie speed"
msgstr ""
#: engines/groovie/detection.cpp:379
2020-11-29 15:45:21 +00:00
msgid "Play movies at an increased speed"
msgstr ""
#: engines/groovie/detection.cpp:398
msgid "Easier AI"
msgstr ""
#: engines/groovie/detection.cpp:399
msgid "Decrease the difficulty of AI puzzles"
msgstr ""
#: engines/groovie/detection.cpp:408
msgid "Updated Credits Music"
msgstr ""
#: engines/groovie/detection.cpp:409
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr ""
#: engines/groovie/metaengine.cpp:53
2020-11-29 15:45:21 +00:00
msgid "GroovieV2 support is not compiled in"
msgstr ""
#: engines/groovie/script.cpp:606
2020-11-29 15:45:21 +00:00
msgid "Failed to save game"
msgstr ""
#: engines/groovie/script.cpp:777 engines/lab/savegame.cpp:238
2021-10-01 17:15:17 +00:00
msgid "Would you like to save or restore a game?"
msgstr ""
2020-11-29 15:45:21 +00:00
#: engines/hdb/detection.cpp:124
msgid "Enable cheat mode"
msgstr ""
#: engines/hdb/detection.cpp:125
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hdb/metaengine.cpp:194 engines/nancy/input.cpp:178
2020-11-29 15:45:21 +00:00
msgid "Move up"
msgstr ""
#: engines/hdb/metaengine.cpp:200 engines/nancy/input.cpp:184
2020-11-29 15:45:21 +00:00
msgid "Move down"
msgstr ""
#: engines/hdb/metaengine.cpp:206 engines/nancy/input.cpp:190
msgid "Move left"
msgstr ""
#: engines/hdb/metaengine.cpp:212 engines/nancy/input.cpp:196
msgid "Move right"
msgstr ""
#: engines/hdb/metaengine.cpp:218 engines/scumm/help.cpp:128
2020-11-29 15:45:21 +00:00
#: engines/scumm/help.cpp:152 engines/scumm/help.cpp:170
#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:250
#: engines/sky/metaengine.cpp:92 engines/wintermute/keymapper_tables.h:141
#: engines/wintermute/keymapper_tables.h:1476
2020-11-29 15:45:21 +00:00
msgid "Use"
msgstr ""
#: engines/hdb/metaengine.cpp:225
2020-11-29 15:45:21 +00:00
msgid "Clear waypoints"
msgstr ""
#: engines/hdb/metaengine.cpp:251
2020-11-29 15:45:21 +00:00
msgid "Debug"
msgstr ""
#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
2020-11-29 15:45:21 +00:00
msgid "Gore Mode"
msgstr ""
#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
2020-11-29 15:45:21 +00:00
msgid "Enable Gore Mode when available"
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
2020-11-29 15:45:21 +00:00
msgid "Studio audience"
msgstr ""
#: engines/kyra/detection.cpp:63
2020-11-29 15:45:21 +00:00
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
2020-11-29 15:45:21 +00:00
msgid "Skip support"
msgstr ""
#: engines/kyra/detection.cpp:74
2020-11-29 15:45:21 +00:00
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
2020-11-29 15:45:21 +00:00
msgid "Helium mode"
msgstr ""
#: engines/kyra/detection.cpp:85
2020-11-29 15:45:21 +00:00
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:98
2020-11-29 15:45:21 +00:00
msgid "Smooth scrolling"
msgstr ""
#: engines/kyra/detection.cpp:99
2020-11-29 15:45:21 +00:00
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:111
2020-11-29 15:45:21 +00:00
msgid "Floating cursors"
msgstr ""
#: engines/kyra/detection.cpp:112
2020-11-29 15:45:21 +00:00
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/detection.cpp:123
2020-11-29 15:45:21 +00:00
msgid "Suggest save names"
msgstr ""
#: engines/kyra/detection.cpp:124
2020-11-29 15:45:21 +00:00
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:136
2020-11-29 15:45:21 +00:00
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/detection.cpp:137
2020-11-29 15:45:21 +00:00
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:147
2020-11-29 15:45:21 +00:00
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/detection.cpp:148
2020-11-29 15:45:21 +00:00
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/detection_tables.h:83
msgid "Missing language specific game code and/or resources."
msgstr ""
#: engines/kyra/detection_tables.h:84
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/kyra/detection_tables.h:86
msgid "Demo plays simple animations without using Westwood's Engine."
msgstr ""
#: engines/kyra/detection_tables.h:1448
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1464
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""
#: engines/kyra/metaengine.cpp:117
2020-11-29 15:45:21 +00:00
msgid "Lands of Lore support is not compiled in"
msgstr ""
#: engines/kyra/metaengine.cpp:127
2020-11-29 15:45:21 +00:00
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
#: engines/kyra/metaengine.cpp:133
2020-11-29 15:45:21 +00:00
msgid "Eye of Beholder support is not compiled in"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:454
#: engines/ultima/ultima4/meta_engine.cpp:225
#: engines/ultima/ultima8/meta_engine.cpp:136
2020-11-29 15:45:21 +00:00
msgid "Interact via Left Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:455
#: engines/ultima/ultima4/meta_engine.cpp:231
#: engines/ultima/ultima8/meta_engine.cpp:142
2020-11-29 15:45:21 +00:00
msgid "Interact via Right Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:462
#: engines/twine/metaengine.cpp:249
2020-11-29 15:45:21 +00:00
msgid "Move Forward"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:463
2020-11-29 15:45:21 +00:00
msgid "Move Back"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:372
2020-11-29 15:45:21 +00:00
msgid "Move Left"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:373
2020-11-29 15:45:21 +00:00
msgid "Move Right"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:466
#: engines/pegasus/pegasus.cpp:2736 engines/twine/metaengine.cpp:270
2020-11-29 15:45:21 +00:00
#: engines/zvision/metaengine.cpp:141
msgid "Turn Left"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:467
#: engines/pegasus/pegasus.cpp:2743 engines/twine/metaengine.cpp:263
2020-11-29 15:45:21 +00:00
#: engines/zvision/metaengine.cpp:147
msgid "Turn Right"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:376
2020-11-29 15:45:21 +00:00
msgid "Open/Close Inventory"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:377
2020-11-29 15:45:21 +00:00
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:378
2020-11-29 15:45:21 +00:00
msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:379
2020-11-29 15:45:21 +00:00
msgid "Cast Spell"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:382
2020-11-29 15:45:21 +00:00
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:383
2020-11-29 15:45:21 +00:00
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:384
2020-11-29 15:45:21 +00:00
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:385
2020-11-29 15:45:21 +00:00
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:386
2020-11-29 15:45:21 +00:00
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:388
2020-11-29 15:45:21 +00:00
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:458
2020-11-29 15:45:21 +00:00
msgid "Attack 1"
msgstr ""
#: engines/kyra/engine/lol.cpp:459
2020-11-29 15:45:21 +00:00
msgid "Attack 2"
msgstr ""
#: engines/kyra/engine/lol.cpp:460
2020-11-29 15:45:21 +00:00
msgid "Attack 3"
msgstr ""
#: engines/kyra/engine/lol.cpp:461
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msgid "Show Map"
msgstr ""
#: engines/kyra/engine/lol.cpp:464
2020-11-29 15:45:21 +00:00
msgid "Slide Left"
msgstr ""
#: engines/kyra/engine/lol.cpp:465
2020-11-29 15:45:21 +00:00
msgid "Slide Right"
msgstr ""
#: engines/kyra/engine/lol.cpp:468
2020-11-29 15:45:21 +00:00
msgid "Rest"
msgstr ""
#: engines/kyra/engine/lol.cpp:469
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#, fuzzy
msgid "Options"
msgstr "選項(O)..."
#: engines/kyra/engine/lol.cpp:470
2020-11-29 15:45:21 +00:00
msgid "Choose Spell"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:596
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:629
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:662
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:280
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the original installer for the installation these files\n"
2020-11-29 15:45:21 +00:00
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:288
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/lab/engine.cpp:125
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
#: engines/lab/processroom.cpp:330
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
#: engines/lab/speciallocks.cpp:149
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
#: engines/sherlock/detection.cpp:120 engines/twine/detection.cpp:747
2020-11-29 15:45:21 +00:00
msgid "TTS Narrator"
msgstr ""
#: engines/made/detection.cpp:63
msgid "Play a digital soundtrack during the opening movie"
msgstr ""
#: engines/made/detection.cpp:64
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/made/detection_tables.h:442 engines/made/detection_tables.h:459
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msgid "The game is using unsupported engine"
msgstr ""
#: engines/mads/detection.cpp:63
2020-11-29 15:45:21 +00:00
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/detection.cpp:64
2020-11-29 15:45:21 +00:00
msgid "Shows object names when hovering the mouse over them"
msgstr ""
#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
2020-11-29 15:45:21 +00:00
msgid "Animated inventory items"
msgstr ""
#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
2020-11-29 15:45:21 +00:00
msgid "Animated game interface"
msgstr ""
#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
2020-11-29 15:45:21 +00:00
msgid "Naughty game mode"
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:359
2020-11-29 15:45:21 +00:00
msgid "~Z~ip Mode Activated"
msgstr ""
#: engines/mohawk/dialogs.cpp:115
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""
#: engines/mohawk/dialogs.cpp:118
2020-11-29 15:45:21 +00:00
msgid "~T~ransitions Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:119
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:122
2020-11-29 15:45:21 +00:00
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/dialogs.cpp:123
2020-11-29 15:45:21 +00:00
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:135
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
msgstr ""
#: engines/mohawk/dialogs.cpp:136
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
msgstr ""
#: engines/mohawk/dialogs.cpp:139
msgid "Simulate loading times of old CD drives"
msgstr ""
#: engines/mohawk/dialogs.cpp:140
msgid ""
"Simulate loading times of old CD-ROM drives by adding a random delay during "
"scene transitions."
msgstr ""
2020-11-29 15:45:21 +00:00
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:147
2020-11-29 15:45:21 +00:00
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:151
2020-11-29 15:45:21 +00:00
msgid "Show ~M~ap"
msgstr ""
#: engines/mohawk/dialogs.cpp:156
2020-11-29 15:45:21 +00:00
msgid "Main Men~u~"
msgstr ""
#: engines/mohawk/dialogs.cpp:288
2020-11-29 15:45:21 +00:00
msgid "The new language will be applied after restarting the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:360
2020-11-29 15:45:21 +00:00
msgid "~W~ater Effect Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:362
2020-11-29 15:45:21 +00:00
msgid "Transitions:"
msgstr ""
#: engines/mohawk/dialogs.cpp:367
2020-11-29 15:45:21 +00:00
msgid "Fastest"
msgstr ""
#: engines/mohawk/dialogs.cpp:368
2020-11-29 15:45:21 +00:00
msgid "Normal"
msgstr ""
#: engines/mohawk/dialogs.cpp:369
2020-11-29 15:45:21 +00:00
msgid "Best"
msgstr ""
#: engines/mohawk/metaengine.cpp:293
2020-11-29 15:45:21 +00:00
msgid "Myst ME support not compiled in"
msgstr ""
#: engines/mohawk/metaengine.cpp:298
2020-11-29 15:45:21 +00:00
msgid "Myst support not compiled in"
msgstr ""
#: engines/mohawk/metaengine.cpp:305
2020-11-29 15:45:21 +00:00
msgid "Riven support not compiled in"
msgstr ""
#: engines/mohawk/metaengine.cpp:319
2020-11-29 15:45:21 +00:00
msgid "CSTime support not compiled in"
msgstr ""
#: engines/mohawk/mohawk.cpp:52
msgid "The game is paused. Press any key to continue."
msgstr ""
#: engines/mohawk/myst.cpp:556 engines/mohawk/riven.cpp:820
2020-11-29 15:45:21 +00:00
msgid "Open main menu"
msgstr ""
#: engines/mohawk/myst.cpp:580 engines/mohawk/riven.cpp:844
2020-11-29 15:45:21 +00:00
msgid "Load game state"
msgstr ""
#: engines/mohawk/myst.cpp:585 engines/mohawk/riven.cpp:849
2020-11-29 15:45:21 +00:00
msgid "Save game state"
msgstr ""
#: engines/mohawk/myst.cpp:590 engines/mohawk/riven.cpp:854
2020-11-29 15:45:21 +00:00
msgid "Show options menu"
msgstr ""
#: engines/mohawk/myst.cpp:602
2020-11-29 15:45:21 +00:00
msgid "Drop page"
msgstr ""
#: engines/mohawk/myst.cpp:608 engines/wintermute/keymapper_tables.h:1450
#: engines/wintermute/keymapper_tables.h:1597
#: engines/wintermute/keymapper_tables.h:1646
#: engines/wintermute/keymapper_tables.h:1669
#: engines/wintermute/keymapper_tables.h:1688
#: engines/wintermute/keymapper_tables.h:1721
2020-11-29 15:45:21 +00:00
msgid "Show map"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/wintermute/keymapper_tables.h:926
2020-11-29 15:45:21 +00:00
msgid "Load game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/riven_stacks/aspit.cpp:372
msgid "New game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/preview.cpp:90
msgid "You can't leave the library in the demo."
msgstr ""
#: engines/mohawk/riven.cpp:157
2020-11-29 15:45:21 +00:00
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:158
2020-11-29 15:45:21 +00:00
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:170
2020-11-29 15:45:21 +00:00
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:504
2020-11-29 15:45:21 +00:00
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven.cpp:866
2020-11-29 15:45:21 +00:00
msgid "Move forward"
msgstr ""
#: engines/mohawk/riven.cpp:872
2020-11-29 15:45:21 +00:00
msgid "Move forward left"
msgstr ""
#: engines/mohawk/riven.cpp:876
2020-11-29 15:45:21 +00:00
msgid "Move forward right"
msgstr ""
#: engines/mohawk/riven.cpp:880
2020-11-29 15:45:21 +00:00
msgid "Move backwards"
msgstr ""
#: engines/mohawk/riven.cpp:886 engines/wintermute/keymapper_tables.h:162
#: engines/wintermute/keymapper_tables.h:742
#: engines/wintermute/keymapper_tables.h:2046
#: engines/wintermute/keymapper_tables.h:2147
2020-11-29 15:45:21 +00:00
msgid "Turn left"
msgstr ""
#: engines/mohawk/riven.cpp:892 engines/wintermute/keymapper_tables.h:168
#: engines/wintermute/keymapper_tables.h:747
#: engines/wintermute/keymapper_tables.h:2052
#: engines/wintermute/keymapper_tables.h:2154
2020-11-29 15:45:21 +00:00
msgid "Turn right"
msgstr ""
#: engines/mohawk/riven.cpp:898
2020-11-29 15:45:21 +00:00
msgid "Look up"
msgstr ""
#: engines/mohawk/riven.cpp:903
2020-11-29 15:45:21 +00:00
msgid "Look down"
msgstr ""
#: engines/mohawk/riven.cpp:909
2020-11-29 15:45:21 +00:00
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:429
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/mutationofjb/util.cpp:33
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr ""
#: engines/myst3/detection.cpp:180 engines/myst3/detection.cpp:194
2020-11-29 15:45:21 +00:00
msgid "PS2 version is not yet supported"
msgstr ""
#: engines/myst3/detection.cpp:213
2020-11-29 15:45:21 +00:00
msgid "Widescreen mod"
msgstr ""
#: engines/myst3/detection.cpp:214
2020-11-29 15:45:21 +00:00
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
#: engines/myst3/myst3.cpp:356
2020-11-29 15:45:21 +00:00
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
#: engines/myst3/myst3.cpp:1570 engines/pegasus/pegasus.cpp:745
2020-11-29 15:45:21 +00:00
msgid "Invalid file name for saving"
msgstr ""
#: engines/nancy/input.cpp:164
msgid "Left Click Interact"
msgstr ""
#: engines/nancy/input.cpp:171
msgid "Right Click Interact"
msgstr ""
#: engines/nancy/input.cpp:202
msgid "Fast move modifier"
msgstr ""
#: engines/nancy/input.cpp:210
msgid "Toggle fast conversation mode"
msgstr ""
#: engines/nancy/input.cpp:215
msgid "Toggle end conversation mode"
msgstr ""
#: engines/nancy/input.cpp:220
msgid "Go to main menu"
msgstr ""
#: engines/nancy/input.cpp:225
msgid "Go to save/load menu"
msgstr ""
#: engines/nancy/input.cpp:230
msgid "Reload last save"
msgstr ""
#: engines/nancy/input.cpp:235
msgid "Go to setup menu"
msgstr ""
#: engines/nancy/input.cpp:240
#, fuzzy
msgid "Show credits"
msgstr "显示隐藏的文件"
#: engines/nancy/input.cpp:245
msgid "Go to map screen"
msgstr ""
#: engines/nancy/input.cpp:251
msgid "Open general cheat menu"
msgstr ""
#: engines/nancy/input.cpp:256
msgid "Open event flags cheat menu"
msgstr ""
#: engines/nancy/dialogs.cpp:41
msgid "Player Speech"
msgstr ""
#: engines/nancy/dialogs.cpp:41
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid "Character Speech"
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:43
msgid "Use original menus"
msgstr ""
#: engines/nancy/dialogs.cpp:43
msgid ""
"Use the original engine's main, save/load, and setup menus. ScummVM's Global "
"Main Menu can still be accessed through its keymap."
msgstr ""
#. I18N: Second Chance is the name of the original engine's autosave system
#: engines/nancy/dialogs.cpp:46
msgid "Enable Second Chance"
msgstr ""
#: engines/nancy/dialogs.cpp:46
msgid ""
"Enable the Second Chance feature, which automatically saves at specific "
"scenes. Enabling this disables timed autosaves."
msgstr ""
#: engines/nancy/dialogs.cpp:48
#, fuzzy
msgid "Speech Options"
msgstr "選項(O)..."
#: engines/nancy/dialogs.cpp:49
#, fuzzy
msgid "Engine Options"
msgstr "選項(O)..."
#: engines/nancy/dialogs.cpp:104
msgid "General"
msgstr ""
#: engines/nancy/dialogs.cpp:106
msgid "Scene Data"
msgstr ""
#: engines/nancy/dialogs.cpp:107
msgid "Restart the Scene"
msgstr ""
#: engines/nancy/dialogs.cpp:109
msgid "Scene Number"
msgstr ""
#: engines/nancy/dialogs.cpp:111
msgid "Frame Number"
msgstr ""
#. I18N: The Y position (a.k.a vertical scroll) of the background
#: engines/nancy/dialogs.cpp:115
msgid "Background Top (Y)"
msgstr ""
#: engines/nancy/dialogs.cpp:117
msgid "Hints Remaining"
msgstr ""
#: engines/nancy/dialogs.cpp:118
msgid "Easy"
msgstr ""
#: engines/nancy/dialogs.cpp:122
msgid "Hard"
msgstr ""
#: engines/nancy/dialogs.cpp:125
msgid "Player Data"
msgstr ""
#: engines/nancy/dialogs.cpp:126
msgid "Player Time:"
msgstr ""
#: engines/nancy/dialogs.cpp:128
msgid "Days"
msgstr ""
#: engines/nancy/dialogs.cpp:130 engines/nancy/dialogs.cpp:140
msgid "Hours"
msgstr ""
#: engines/nancy/dialogs.cpp:132 engines/nancy/dialogs.cpp:142
msgid "Minutes"
msgstr ""
#: engines/nancy/dialogs.cpp:134
msgid "Player Difficulty Level"
msgstr ""
#: engines/nancy/dialogs.cpp:136
msgid "Software Timer"
msgstr ""
#: engines/nancy/dialogs.cpp:137
msgid "Timer On"
msgstr ""
#: engines/nancy/dialogs.cpp:144
msgid "Seconds"
msgstr ""
#: engines/nancy/dialogs.cpp:213
msgid "Invalid Scene ID!"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/neverhood/detection.cpp:142
2020-11-29 15:45:21 +00:00
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/neverhood/detection.cpp:143
2020-11-29 15:45:21 +00:00
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/neverhood/detection.cpp:149
2020-11-29 15:45:21 +00:00
msgid "Scale the making of videos to full screen"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/neverhood/detection.cpp:150
2020-11-29 15:45:21 +00:00
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr ""
#: engines/parallaction/saveload.cpp:201
#, fuzzy
msgid "Loading game..."
msgstr "編輯遊戲(E)..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr ""
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr ""
#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr ""
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:2720
2020-11-29 15:45:21 +00:00
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2728
2020-11-29 15:45:21 +00:00
msgid "Down/Zoom Out"
msgstr ""
#: engines/pegasus/pegasus.cpp:2750
2020-11-29 15:45:21 +00:00
msgid "Action/Select"
msgstr ""
#: engines/pegasus/pegasus.cpp:2770
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Inventory Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2777
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2785
2020-11-29 15:45:21 +00:00
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2792
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Info Screen"
msgstr ""
#: engines/pegasus/pegasus.cpp:2799
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Pause Menu"
msgstr ""
#: engines/pegasus/pegasus.cpp:2806
msgid "Toggle Chatty AI"
msgstr ""
#: engines/pegasus/pegasus.cpp:2821
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Save Game"
msgstr "刪除遊戲(R)"
#: engines/pegasus/pegasus.cpp:2827
2020-11-29 15:45:21 +00:00
msgid "Load Game"
msgstr ""
#: engines/pink/gui.cpp:220
msgid "This menu item is not yet implemented"
msgstr ""
#: engines/private/detection.cpp:184 engines/private/detection.cpp:203
msgid ""
"Compressed game detected. Please uncompress it as specified in the game "
"description on our Wiki"
msgstr ""
2020-11-29 15:45:21 +00:00
#: engines/queen/detection.cpp:45
msgid "Alternative intro"
msgstr ""
#: engines/queen/detection.cpp:46
msgid "Use an alternative game intro (CD version only)"
msgstr ""
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:792
msgid "Windows Trial version is not supported"
msgstr ""
2021-10-01 17:15:17 +00:00
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:818
2021-10-01 17:15:17 +00:00
msgid "macOS Trial version is not supported"
2020-11-29 15:45:21 +00:00
msgstr ""
2021-10-01 17:15:17 +00:00
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:843
2021-10-01 17:15:17 +00:00
msgid "Pocket PC Trial version is not supported"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/saga/metaengine.cpp:113
2021-10-01 17:15:17 +00:00
msgid "I Have No Mouth support not compiled in"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/saga/music.cpp:96
#, c-format
msgid ""
"Could not find AdLib instrument definition files\n"
"%s and %s. Without these files,\n"
"the music will not sound the same as the original game."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/saga/saga.cpp:229
msgid "Error loading game resources."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/sci/detection_tables.h:4333
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""
#: engines/sci/engine/kfile.cpp:485 engines/sci/metaengine.cpp:372
2020-11-29 15:45:21 +00:00
msgid "(Autosave)"
msgstr ""
#: engines/sci/engine/kgraphics32.cpp:362
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/kmisc.cpp:877
2020-11-29 15:45:21 +00:00
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
2021-10-01 17:12:19 +00:00
#: engines/sci/engine/savegame.cpp:1435
2020-11-29 15:45:21 +00:00
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
2021-10-01 17:12:19 +00:00
#: engines/sci/engine/savegame.cpp:1437
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
2021-10-01 17:12:19 +00:00
#: engines/sci/engine/savegame.cpp:1448
2020-11-29 15:45:21 +00:00
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/graphics/video32.cpp:69
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/sci/metaengine.cpp:297
2020-11-29 15:45:21 +00:00
msgid "SCI32 support not compiled in"
msgstr ""
#: engines/sci/resource/resource.cpp:864
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msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:388
2020-11-29 15:45:21 +00:00
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:412
2020-11-29 15:45:21 +00:00
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:431
2020-11-29 15:45:21 +00:00
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/sci/sci.cpp:510
2020-11-29 15:45:21 +00:00
msgid "Download patch"
msgstr ""
#: engines/sci/sci.cpp:511
2020-11-29 15:45:21 +00:00
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:518
2020-11-29 15:45:21 +00:00
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:849
2020-11-29 15:45:21 +00:00
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:161
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:164
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection.cpp:176
2020-11-29 15:45:21 +00:00
msgid "Show Object Line"
msgstr ""
#: engines/scumm/detection.cpp:177
2020-11-29 15:45:21 +00:00
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/detection.cpp:183
2020-11-29 15:45:21 +00:00
msgid "Use NES Classic Palette"
msgstr ""
#: engines/scumm/detection.cpp:184
2020-11-29 15:45:21 +00:00
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
#: engines/scumm/detection.cpp:190
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
#: engines/scumm/detection.cpp:191
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""
#: engines/scumm/detection.cpp:197
msgid "Play simplified music"
msgstr ""
#: engines/scumm/detection.cpp:198
msgid ""
"This music was presumably intended for low-end Macs, and uses only one "
"channel."
msgstr ""
#: engines/scumm/detection.cpp:204
msgid "Use correct font spacing"
msgstr ""
#: engines/scumm/detection.cpp:205
msgid ""
"Draw text with correct font spacing. This arguably looks better, but doesn't "
"match the original behavior."
msgstr ""
#: engines/scumm/detection.cpp:211
msgid "Enable smooth scrolling"
msgstr ""
#: engines/scumm/detection.cpp:212
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr ""
#: engines/scumm/dialogs.cpp:164
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#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr ""
#: engines/scumm/dialogs.cpp:165
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#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:166
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:167
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msgid "Game Paused. Press SPACE to Continue."
msgstr ""
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:171
2020-11-29 15:45:21 +00:00
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr ""
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:173
2020-11-29 15:45:21 +00:00
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr ""
#: engines/scumm/dialogs.cpp:182
2020-11-29 15:45:21 +00:00
msgid "Insert save/load game disk"
msgstr ""
#: engines/scumm/dialogs.cpp:183
2020-11-29 15:45:21 +00:00
msgid "You must enter a name"
msgstr ""
#: engines/scumm/dialogs.cpp:184
2020-11-29 15:45:21 +00:00
msgid "The game was NOT saved (disk full?)"
msgstr ""
#: engines/scumm/dialogs.cpp:185
2020-11-29 15:45:21 +00:00
msgid "The game was NOT loaded"
msgstr ""
#: engines/scumm/dialogs.cpp:186
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Saving '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:187
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Loading '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:188
2020-11-29 15:45:21 +00:00
msgid "Name your SAVE game"
msgstr ""
#: engines/scumm/dialogs.cpp:189
2020-11-29 15:45:21 +00:00
msgid "Select a game to LOAD"
msgstr ""
#: engines/scumm/dialogs.cpp:190
2020-11-29 15:45:21 +00:00
msgid "Game title)"
msgstr ""
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:276
2020-11-29 15:45:21 +00:00
msgid "~P~revious"
msgstr ""
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:278
2020-11-29 15:45:21 +00:00
msgid "~N~ext"
msgstr ""
#: engines/scumm/dialogs.cpp:615
2020-11-29 15:45:21 +00:00
msgid "Speech Only"
msgstr ""
#: engines/scumm/dialogs.cpp:616
2020-11-29 15:45:21 +00:00
msgid "Speech and Subtitles"
msgstr ""
#: engines/scumm/dialogs.cpp:617
2020-11-29 15:45:21 +00:00
msgid "Subtitles Only"
msgstr ""
#: engines/scumm/dialogs.cpp:625
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Speech & Subs"
msgstr ""
#: engines/scumm/dialogs.cpp:671
2020-11-29 15:45:21 +00:00
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:673
2020-11-29 15:45:21 +00:00
msgid "Refer to your Loom(TM) manual for help."
msgstr ""
#: engines/scumm/dialogs.cpp:677
2020-11-29 15:45:21 +00:00
msgid "Practice"
msgstr ""
#: engines/scumm/dialogs.cpp:678
2020-11-29 15:45:21 +00:00
msgid "Expert"
msgstr ""
#: engines/scumm/help.cpp:73
msgid "Common keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:74
msgid "Save / Load dialog"
msgstr ""
#: engines/scumm/help.cpp:76
msgid "Skip line of text"
msgstr ""
#: engines/scumm/help.cpp:77
msgid "Esc"
msgstr ""
#: engines/scumm/help.cpp:77 engines/zvision/metaengine.cpp:216
msgid "Skip cutscene"
msgstr ""
#: engines/scumm/help.cpp:78 engines/wintermute/keymapper_tables.h:2060
2020-11-29 15:45:21 +00:00
msgid "Space"
msgstr ""
#: engines/scumm/help.cpp:78
msgid "Pause game"
msgstr ""
#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Ctrl"
msgstr ""
#: engines/scumm/help.cpp:79
msgid "Load saved game 1-10"
msgstr ""
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Alt"
msgstr ""
#: engines/scumm/help.cpp:80
msgid "Save game 1-10"
msgstr ""
#: engines/scumm/help.cpp:87
msgid "Music volume up / down"
msgstr ""
#: engines/scumm/help.cpp:88
msgid "Text speed slower / faster"
msgstr ""
#: engines/scumm/help.cpp:89
msgid "Simulate left mouse button"
msgstr ""
#: engines/scumm/help.cpp:90 engines/wintermute/keymapper_tables.h:2115
2020-11-29 15:45:21 +00:00
msgid "Tab"
msgstr ""
#: engines/scumm/help.cpp:90
msgid "Simulate right mouse button"
msgstr ""
#: engines/scumm/help.cpp:93
msgid "Special keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:94
#, fuzzy
msgid "Show / Hide console"
msgstr "显示隐藏的文件"
#: engines/scumm/help.cpp:95
msgid "Start the debugger"
msgstr ""
#: engines/scumm/help.cpp:96
msgid "Show memory consumption"
msgstr ""
#: engines/scumm/help.cpp:97
msgid "Run in fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:98
msgid "Run in really fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:100
msgid "Switch between graphics filters"
msgstr ""
#: engines/scumm/help.cpp:101
msgid "Increase / Decrease scale factor"
msgstr ""
#: engines/scumm/help.cpp:102
msgid "Toggle aspect-ratio correction"
msgstr ""
#: engines/scumm/help.cpp:107
msgid "* Note that using ctrl-f and"
msgstr ""
#: engines/scumm/help.cpp:108
msgid " ctrl-g are not recommended"
msgstr ""
#: engines/scumm/help.cpp:109
msgid " since they may cause crashes"
msgstr ""
#: engines/scumm/help.cpp:110
msgid " or incorrect game behavior."
msgstr ""
#: engines/scumm/help.cpp:114
msgid "Spinning drafts on the keyboard:"
msgstr ""
#: engines/scumm/help.cpp:116
msgid "Main game controls:"
msgstr ""
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
msgid "Push"
msgstr ""
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Pull"
msgstr ""
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197
#: engines/scumm/help.cpp:207
msgid "Give"
msgstr ""
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190
#: engines/scumm/help.cpp:208
msgid "Open"
msgstr ""
#: engines/scumm/help.cpp:126
msgid "Go to"
msgstr ""
#: engines/scumm/help.cpp:127
msgid "Get"
msgstr ""
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
msgid "Read"
msgstr ""
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
msgid "New kid"
msgstr ""
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
msgid "Turn on"
msgstr ""
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn off"
msgstr ""
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194 engines/wintermute/keymapper_tables.h:1464
2020-11-29 15:45:21 +00:00
msgid "Walk to"
msgstr ""
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210
#: engines/scumm/help.cpp:227 engines/wintermute/keymapper_tables.h:135
#: engines/wintermute/keymapper_tables.h:1470
2020-11-29 15:45:21 +00:00
msgid "Pick up"
msgstr ""
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
msgid "What is"
msgstr ""
#: engines/scumm/help.cpp:146
msgid "Unlock"
msgstr ""
#: engines/scumm/help.cpp:149
msgid "Put on"
msgstr ""
#: engines/scumm/help.cpp:150
msgid "Take off"
msgstr ""
#: engines/scumm/help.cpp:156
msgid "Fix"
msgstr ""
#: engines/scumm/help.cpp:158
msgid "Switch"
msgstr ""
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228
msgid "Look"
msgstr ""
#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223
msgid "Talk"
msgstr ""
#: engines/scumm/help.cpp:174
msgid "Travel"
msgstr ""
#: engines/scumm/help.cpp:175
msgid "To Henry / To Indy"
msgstr ""
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:179
msgid "play C minor on distaff"
msgstr ""
#: engines/scumm/help.cpp:180
msgid "play D on distaff"
msgstr ""
#: engines/scumm/help.cpp:181
msgid "play E on distaff"
msgstr ""
#: engines/scumm/help.cpp:182
msgid "play F on distaff"
msgstr ""
#: engines/scumm/help.cpp:183
msgid "play G on distaff"
msgstr ""
#: engines/scumm/help.cpp:184
msgid "play A on distaff"
msgstr ""
#: engines/scumm/help.cpp:185
msgid "play B on distaff"
msgstr ""
#: engines/scumm/help.cpp:186
msgid "play C major on distaff"
msgstr ""
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
msgid "puSh"
msgstr ""
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "pull (Yank)"
msgstr ""
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:248 engines/wintermute/keymapper_tables.h:129
#: engines/wintermute/keymapper_tables.h:1482
2020-11-29 15:45:21 +00:00
msgid "Talk to"
msgstr ""
#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211
#: engines/wintermute/keymapper_tables.h:123
#: engines/wintermute/keymapper_tables.h:1458
2020-11-29 15:45:21 +00:00
msgid "Look at"
msgstr ""
#: engines/scumm/help.cpp:200
msgid "turn oN"
msgstr ""
#: engines/scumm/help.cpp:201
msgid "turn oFf"
msgstr ""
#: engines/scumm/help.cpp:217
msgid "KeyUp"
msgstr ""
#: engines/scumm/help.cpp:217
msgid "Highlight prev dialogue"
msgstr ""
#: engines/scumm/help.cpp:218
msgid "KeyDown"
msgstr ""
#: engines/scumm/help.cpp:218
msgid "Highlight next dialogue"
msgstr ""
#: engines/scumm/help.cpp:222
msgid "Walk"
msgstr ""
#: engines/scumm/help.cpp:226
msgid "Object"
msgstr ""
#: engines/scumm/help.cpp:229
msgid "Black and White / Color"
msgstr ""
#: engines/scumm/help.cpp:232
msgid "Eyes"
msgstr ""
#: engines/scumm/help.cpp:233
msgid "Tongue"
msgstr ""
#: engines/scumm/help.cpp:235
msgid "Punch"
msgstr ""
#: engines/scumm/help.cpp:236
msgid "Kick"
msgstr ""
#: engines/scumm/help.cpp:240
msgid "Regular cursor"
msgstr ""
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:243
msgid "Comm"
msgstr ""
#: engines/scumm/help.cpp:246
msgid "Save / Load / Options"
msgstr ""
#: engines/scumm/help.cpp:257
msgid "Other game controls:"
msgstr ""
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:269
msgid "Inventory:"
msgstr ""
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list up"
msgstr ""
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:277
msgid "Scroll list down"
msgstr ""
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:270
msgid "Upper left item"
msgstr ""
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Lower left item"
msgstr ""
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:273
msgid "Upper right item"
msgstr ""
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:275
msgid "Lower right item"
msgstr ""
#: engines/scumm/help.cpp:271
msgid "Middle left item"
msgstr ""
#: engines/scumm/help.cpp:274
msgid "Middle right item"
msgstr ""
#: engines/scumm/help.cpp:281 engines/scumm/help.cpp:286
msgid "Switching characters:"
msgstr ""
#: engines/scumm/help.cpp:283
msgid "Second kid"
msgstr ""
#: engines/scumm/help.cpp:284
msgid "Third kid"
msgstr ""
#: engines/scumm/help.cpp:293
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:294
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:296
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:297
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:298
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:305
msgid "Fighting controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:306 engines/scumm/help.cpp:307
#: engines/scumm/help.cpp:308
msgid "Step back"
msgstr ""
#: engines/scumm/help.cpp:309
msgid "Block high"
msgstr ""
#: engines/scumm/help.cpp:310
msgid "Block middle"
msgstr ""
#: engines/scumm/help.cpp:311
msgid "Block low"
msgstr ""
#: engines/scumm/help.cpp:312
msgid "Punch high"
msgstr ""
#: engines/scumm/help.cpp:313
msgid "Punch middle"
msgstr ""
#: engines/scumm/help.cpp:314
msgid "Punch low"
msgstr ""
2020-11-29 15:45:21 +00:00
#: engines/scumm/help.cpp:316
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:319
msgid "These are for Indy on left."
msgstr ""
#: engines/scumm/help.cpp:320
msgid "When Indy is on the right,"
msgstr ""
#: engines/scumm/help.cpp:321
msgid "7, 4, and 1 are switched with"
msgstr ""
#: engines/scumm/help.cpp:322
msgid "9, 6, and 3, respectively."
msgstr ""
#: engines/scumm/help.cpp:331
msgid "Biplane controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:332
msgid "Fly to upper left"
msgstr ""
#: engines/scumm/help.cpp:333
msgid "Fly to left"
msgstr ""
#: engines/scumm/help.cpp:334
msgid "Fly to lower left"
msgstr ""
#: engines/scumm/help.cpp:335
msgid "Fly upwards"
msgstr ""
#: engines/scumm/help.cpp:336
msgid "Fly straight"
msgstr ""
#: engines/scumm/help.cpp:337
msgid "Fly down"
msgstr ""
#: engines/scumm/help.cpp:338
msgid "Fly to upper right"
msgstr ""
#: engines/scumm/help.cpp:339
msgid "Fly to right"
msgstr ""
#: engines/scumm/help.cpp:340
msgid "Fly to lower right"
msgstr ""
#: engines/scumm/input.cpp:575
2020-11-29 15:45:21 +00:00
msgid "Snap scroll on"
msgstr ""
#: engines/scumm/input.cpp:577
2020-11-29 15:45:21 +00:00
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:590
2020-11-29 15:45:21 +00:00
msgid "Music volume: "
msgstr ""
#: engines/scumm/input.cpp:607
2020-11-29 15:45:21 +00:00
msgid "Subtitle speed: "
msgstr ""
#: engines/scumm/metaengine.cpp:330
2020-11-29 15:45:21 +00:00
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/metaengine.cpp:421
2020-11-29 15:45:21 +00:00
msgid "HE v71+ support is not compiled in"
msgstr ""
#: engines/scumm/metaengine.cpp:445
2020-11-29 15:45:21 +00:00
msgid "SCUMM v7-8 support is not compiled in"
msgstr ""
#: engines/scumm/scumm.cpp:543
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be achieved by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""
#: engines/scumm/scumm.cpp:1352
msgid ""
"Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n"
"be disabled."
msgstr ""
#: engines/scumm/scumm.cpp:1378
2020-11-29 15:45:21 +00:00
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/scumm.cpp:1400
2020-11-29 15:45:21 +00:00
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/scumm.cpp:1666
msgid ""
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
"compression is not supported anymore for this game, audio will be disabled.\n"
"Please copy the game from the original media without compression."
msgstr ""
#: engines/scumm/scumm.cpp:2137
#, c-format
2020-11-29 15:45:21 +00:00
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/scumm.cpp:3069
2020-11-29 15:45:21 +00:00
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:653
2020-11-29 15:45:21 +00:00
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:658
2020-11-29 15:45:21 +00:00
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/detection.cpp:69
2020-11-29 15:45:21 +00:00
msgid "Pixellated scene transitions"
msgstr ""
#: engines/sherlock/detection.cpp:70
2020-11-29 15:45:21 +00:00
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/detection.cpp:79
2020-11-29 15:45:21 +00:00
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/detection.cpp:80
2020-11-29 15:45:21 +00:00
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/detection.cpp:89
2020-11-29 15:45:21 +00:00
msgid "Show character portraits"
msgstr ""
#: engines/sherlock/detection.cpp:90
2020-11-29 15:45:21 +00:00
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/detection.cpp:99
2020-11-29 15:45:21 +00:00
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/detection.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:109
2020-11-29 15:45:21 +00:00
msgid "Transparent windows"
msgstr ""
#: engines/sherlock/detection.cpp:110
2020-11-29 15:45:21 +00:00
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:142
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/detection.cpp:37
2020-11-29 15:45:21 +00:00
msgid "Floppy intro"
msgstr ""
#: engines/sky/detection.cpp:38
2020-11-29 15:45:21 +00:00
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
#: engines/sky/metaengine.cpp:86
2020-11-29 15:45:21 +00:00
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/metaengine.cpp:104
2020-11-29 15:45:21 +00:00
msgid "Skip / Close"
msgstr ""
#: engines/sky/metaengine.cpp:112
2020-11-29 15:45:21 +00:00
msgid "Open control panel"
msgstr ""
#: engines/sky/metaengine.cpp:128
2020-11-29 15:45:21 +00:00
msgid "Toggle fast mode"
msgstr ""
#: engines/sky/metaengine.cpp:133
2020-11-29 15:45:21 +00:00
msgid "Toggle really fast mode"
msgstr ""
#: engines/sky/metaengine.cpp:203
2021-10-01 17:12:19 +00:00
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""
#: engines/stark/detection.cpp:376
2020-11-29 15:45:21 +00:00
msgid "Load modded assets"
msgstr ""
2021-10-01 17:12:19 +00:00
#: engines/stark/detection.cpp:377
2020-11-29 15:45:21 +00:00
msgid "Enable loading of external replacement assets."
msgstr ""
2021-10-01 17:12:19 +00:00
#: engines/stark/detection.cpp:385
2020-11-29 15:45:21 +00:00
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
2021-10-01 17:12:19 +00:00
#: engines/stark/detection.cpp:386
2020-11-29 15:45:21 +00:00
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
2021-10-01 17:12:19 +00:00
#: engines/stark/detection.cpp:394 engines/ultima/detection.cpp:119
2020-11-29 15:45:21 +00:00
msgid "Enable font anti-aliasing"
msgstr ""
2021-10-01 17:12:19 +00:00
#: engines/stark/detection.cpp:395 engines/ultima/detection.cpp:120
2020-11-29 15:45:21 +00:00
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
#: engines/stark/stark.cpp:107
msgid "Software renderer does not support modded assets"
msgstr ""
#: engines/stark/stark.cpp:292
2020-11-29 15:45:21 +00:00
msgid "You are missing recommended data files:"
msgstr ""
#: engines/stark/stark.cpp:306
2020-11-29 15:45:21 +00:00
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
#: engines/stark/stark.cpp:313
2020-11-29 15:45:21 +00:00
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
#: engines/stark/stark.cpp:319
2020-11-29 15:45:21 +00:00
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
#: engines/stark/stark.cpp:325
2020-11-29 15:45:21 +00:00
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/supernova/supernova.cpp:191
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/supernova/supernova.cpp:475
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/supernova/supernova.cpp:485
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/supernova/supernova.cpp:528
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/supernova/supernova.cpp:832
2020-11-29 15:45:21 +00:00
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/supernova/supernova.cpp:833
2020-11-29 15:45:21 +00:00
msgid "Failed to load temporary game state."
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/supernova/detection.cpp:42
2020-11-29 15:45:21 +00:00
msgid "Improved mode"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/supernova/detection.cpp:43
2020-11-29 15:45:21 +00:00
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
#: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
#: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474
#, c-format
msgid "Cutscene '%s' not found"
msgstr ""
#: engines/sword1/control.cpp:887
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/sword1/control.cpp:1261
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
#: engines/sword1/control.cpp:1264
msgid "Keep the old one"
msgstr ""
#: engines/sword1/control.cpp:1264
msgid "Keep the new one"
msgstr ""
#: engines/sword1/logic.cpp:1635
msgid "This is the end of the Broken Sword 1 Demo"
msgstr ""
#: engines/sword2/animation.cpp:429
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
#: engines/sword2/detection.cpp:33
msgid "Show object labels"
msgstr ""
#: engines/sword2/detection.cpp:34
msgid "Show labels for objects on mouse hover"
msgstr ""
#: engines/sword25/detection.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:49
2020-11-29 15:45:21 +00:00
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:121
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
#: engines/tinsel/detection_tables.h:482
2020-11-29 15:45:21 +00:00
msgid "Saturn CD version is not yet supported"
msgstr ""
#: engines/tony/tony.cpp:249
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:216
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Saved game in slot #%d "
msgstr ""
#: engines/toon/toon.cpp:220
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""
#: engines/toon/toon.cpp:233
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
#: engines/toon/toon.cpp:237
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr ""
#: engines/toon/toon.cpp:1564
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr ""
#: engines/twine/detection.cpp:254
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
#: engines/twine/detection.cpp:668
2020-11-29 15:45:21 +00:00
msgid "Enable wall collisions"
msgstr ""
#: engines/twine/detection.cpp:669
2020-11-29 15:45:21 +00:00
msgid "Enable the original wall collision damage"
msgstr ""
#: engines/twine/detection.cpp:676
2020-11-29 15:45:21 +00:00
msgid "Disable save menu"
msgstr ""
#: engines/twine/detection.cpp:677
2020-11-29 15:45:21 +00:00
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
#: engines/twine/detection.cpp:683
2020-11-29 15:45:21 +00:00
msgid "Enable debug mode"
msgstr ""
#: engines/twine/detection.cpp:684
2020-11-29 15:45:21 +00:00
msgid "Enable the debug mode"
msgstr ""
#: engines/twine/detection.cpp:690
2020-11-29 15:45:21 +00:00
msgid "Enable audio CD"
msgstr ""
#: engines/twine/detection.cpp:691
2020-11-29 15:45:21 +00:00
msgid "Enable the original audio cd track"
msgstr ""
#: engines/twine/detection.cpp:697
2020-11-29 15:45:21 +00:00
msgid "Enable sound"
msgstr ""
#: engines/twine/detection.cpp:698
2020-11-29 15:45:21 +00:00
msgid "Enable the sound for the game"
msgstr ""
#: engines/twine/detection.cpp:704
2020-11-29 15:45:21 +00:00
msgid "Enable voices"
msgstr ""
#: engines/twine/detection.cpp:705
2020-11-29 15:45:21 +00:00
msgid "Enable the voices for the game"
msgstr ""
#: engines/twine/detection.cpp:711
2020-11-29 15:45:21 +00:00
msgid "Enable text"
msgstr ""
#: engines/twine/detection.cpp:712
2020-11-29 15:45:21 +00:00
msgid "Enable the text for the game"
msgstr ""
#: engines/twine/detection.cpp:718
2020-11-29 15:45:21 +00:00
msgid "Enable movies"
msgstr ""
#: engines/twine/detection.cpp:719
2020-11-29 15:45:21 +00:00
msgid "Enable the cutscenes for the game"
msgstr ""
#: engines/twine/detection.cpp:725
2020-11-29 15:45:21 +00:00
msgid "Enable mouse"
msgstr ""
#: engines/twine/detection.cpp:726
2020-11-29 15:45:21 +00:00
msgid "Enable the mouse for the UI"
msgstr ""
#: engines/twine/detection.cpp:732
2020-11-29 15:45:21 +00:00
msgid "Use the USA version"
msgstr ""
#: engines/twine/detection.cpp:733
2020-11-29 15:45:21 +00:00
msgid "Enable the USA specific version flags"
msgstr ""
#: engines/twine/detection.cpp:739 engines/ultima/detection.cpp:85
msgid "Enable high resolution"
msgstr ""
#: engines/twine/detection.cpp:740 engines/ultima/detection.cpp:86
msgid "Enable a higher resolution for the game"
msgstr ""
#: engines/twine/metaengine.cpp:105
2020-11-29 15:45:21 +00:00
msgid "Debug Next Room"
msgstr ""
#: engines/twine/metaengine.cpp:110
2020-11-29 15:45:21 +00:00
msgid "Debug Previous Room"
msgstr ""
#: engines/twine/metaengine.cpp:115
2020-11-29 15:45:21 +00:00
msgid "Debug Apply Celling Grid"
msgstr ""
#: engines/twine/metaengine.cpp:120
2020-11-29 15:45:21 +00:00
msgid "Debug Increase Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:125
2020-11-29 15:45:21 +00:00
msgid "Debug Decrease Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:130
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Up"
msgstr ""
#: engines/twine/metaengine.cpp:135
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Down"
msgstr ""
#: engines/twine/metaengine.cpp:140
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Left"
msgstr ""
#: engines/twine/metaengine.cpp:146
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Right"
msgstr ""
#: engines/twine/metaengine.cpp:151
msgid "Place actor at center of screen"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/twine/metaengine.cpp:156
msgid "Debug Menu"
msgstr ""
#: engines/twine/metaengine.cpp:161
2020-11-29 15:45:21 +00:00
msgid "Debug Menu Execute"
msgstr ""
#: engines/twine/metaengine.cpp:166 engines/twine/metaengine.cpp:186
2020-11-29 15:45:21 +00:00
msgid "Normal Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:171 engines/twine/metaengine.cpp:191
2020-11-29 15:45:21 +00:00
msgid "Athletic Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:176 engines/twine/metaengine.cpp:196
2020-11-29 15:45:21 +00:00
msgid "Aggressive Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:181 engines/twine/metaengine.cpp:201
2020-11-29 15:45:21 +00:00
msgid "Discreet Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:206
2020-11-29 15:45:21 +00:00
msgid "Behaviour Action"
msgstr ""
#: engines/twine/metaengine.cpp:212
2020-11-29 15:45:21 +00:00
msgid "Change Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:224
2020-11-29 15:45:21 +00:00
msgid "Options Menu"
msgstr ""
#: engines/twine/metaengine.cpp:236
2020-11-29 15:45:21 +00:00
msgid "Use Selected Object"
msgstr ""
#: engines/twine/metaengine.cpp:242
2020-11-29 15:45:21 +00:00
msgid "Throw Magic Ball"
msgstr ""
#: engines/twine/metaengine.cpp:256
2020-11-29 15:45:21 +00:00
msgid "Move Backward"
msgstr ""
#: engines/twine/metaengine.cpp:277
2020-11-29 15:45:21 +00:00
msgid "Use Protopack"
msgstr ""
#: engines/twine/metaengine.cpp:282
2020-11-29 15:45:21 +00:00
msgid "Open Holomap"
msgstr ""
#: engines/twine/metaengine.cpp:295
2020-11-29 15:45:21 +00:00
msgid "Special Action"
msgstr ""
#: engines/twine/metaengine.cpp:301 engines/wintermute/keymapper_tables.h:61
2020-11-29 15:45:21 +00:00
msgid "Escape"
msgstr ""
#: engines/twine/metaengine.cpp:314
2020-11-29 15:45:21 +00:00
msgid "Accept"
msgstr ""
#: engines/twine/metaengine.cpp:322 engines/twine/metaengine.cpp:374
#: engines/twine/metaengine.cpp:390
2020-11-29 15:45:21 +00:00
msgid "Abort"
msgstr ""
#: engines/twine/metaengine.cpp:360
2020-11-29 15:45:21 +00:00
msgid "Next Page"
msgstr ""
#: engines/twine/metaengine.cpp:427
msgid "Previous location"
msgstr ""
#: engines/twine/metaengine.cpp:432
msgid "Next location"
msgstr ""
#: engines/twine/parser/text.cpp:34
msgctxt "Options menu"
msgid "High resolution on"
msgstr ""
#: engines/twine/parser/text.cpp:35
msgctxt "Options menu"
msgid "High resolution off"
msgstr ""
#: engines/twine/parser/text.cpp:36
msgctxt "Options menu"
msgid "Wall collision on"
msgstr ""
#: engines/twine/parser/text.cpp:37
msgctxt "Options menu"
msgid "Wall collision off"
msgstr ""
#: engines/ultima/detection.cpp:67
msgid "Enable frame skipping"
msgstr ""
#: engines/ultima/detection.cpp:68
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
#: engines/ultima/detection.cpp:73
msgid "Enable frame limiting"
msgstr ""
#: engines/ultima/detection.cpp:74
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
#: engines/ultima/detection.cpp:79
msgid "Enable cheats"
msgstr ""
#: engines/ultima/detection.cpp:80
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
#: engines/ultima/detection.cpp:95
msgid "Play foot step sounds"
msgstr ""
#: engines/ultima/detection.cpp:96
msgid "Plays sound when the player moves."
msgstr ""
#: engines/ultima/detection.cpp:101
msgid "Enable jump to mouse position"
msgstr ""
#: engines/ultima/detection.cpp:102
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
#: engines/ultima/detection.cpp:113
msgid "Enable font replacement"
msgstr ""
#: engines/ultima/detection.cpp:114
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
#: engines/ultima/detection.cpp:130
msgid "Camera moves with Silencer"
msgstr ""
#: engines/ultima/detection.cpp:131
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
#: engines/ultima/shared/early/ultima_early.cpp:71
msgid "Could not find correct ultima.dat datafile"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:81
#, c-format
msgid "Could not locate engine data %s"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:99
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:388
#, c-format
msgid "loading quick save %d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:393
#, c-format
msgid "saving quick save %d"
msgstr ""
#: engines/ultima/nuvie/meta_engine.cpp:39
msgid "Original Save"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:212
msgid "Transfer Character"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:129
2020-11-29 15:45:21 +00:00
msgid "Ultima VIII"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:129
2020-11-29 15:45:21 +00:00
msgid "Crusader"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:172
2020-11-29 15:45:21 +00:00
msgid "Ultima VIII Cheats"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:187
2020-11-29 15:45:21 +00:00
msgid "Ultima VIII Debug"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:300
2020-11-29 15:45:21 +00:00
msgid "[corrupt]"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:303
2020-11-29 15:45:21 +00:00
msgid "[outdated]"
msgstr ""
2021-10-01 17:15:17 +00:00
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:306
2020-11-29 15:45:21 +00:00
msgid "[too modern]"
msgstr ""
#: engines/wintermute/detection.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Show FPS-counter"
msgstr ""
#: engines/wintermute/detection.cpp:54
2020-11-29 15:45:21 +00:00
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
#: engines/wintermute/detection.cpp:63
2020-11-29 15:45:21 +00:00
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/detection.cpp:64
2020-11-29 15:45:21 +00:00
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/wintermute/metaengine.cpp:65
2020-11-29 15:45:21 +00:00
msgid "FoxTail support is not compiled in"
msgstr ""
#: engines/wintermute/metaengine.cpp:71
2020-11-29 15:45:21 +00:00
msgid "Hero Craft support is not compiled in"
msgstr ""
#: engines/wintermute/metaengine.cpp:77
2020-11-29 15:45:21 +00:00
msgid "Wintermute3D support is not compiled in"
msgstr ""
#: engines/wintermute/wintermute.cpp:149
2020-11-29 15:45:21 +00:00
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr ""
#: engines/wintermute/wintermute.cpp:160
2020-11-29 15:45:21 +00:00
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:171
2020-11-29 15:45:21 +00:00
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:182
2020-11-29 15:45:21 +00:00
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:150
#: engines/wintermute/keymapper_tables.h:732
#: engines/wintermute/keymapper_tables.h:2040
#: engines/wintermute/keymapper_tables.h:2140
2020-11-29 15:45:21 +00:00
msgid "Walk forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:156
#: engines/wintermute/keymapper_tables.h:737
#: engines/wintermute/keymapper_tables.h:2162
2020-11-29 15:45:21 +00:00
msgid "Walk backward"
msgstr ""
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:175
#: engines/wintermute/keymapper_tables.h:686
#: engines/wintermute/keymapper_tables.h:1779
2020-11-29 15:45:21 +00:00
msgid "Show scene geometry"
msgstr ""
#: engines/wintermute/keymapper_tables.h:184
#: engines/wintermute/keymapper_tables.h:200
#: engines/wintermute/keymapper_tables.h:631
#: engines/wintermute/keymapper_tables.h:907
#: engines/wintermute/keymapper_tables.h:1104
#: engines/wintermute/keymapper_tables.h:1232
2020-11-29 15:45:21 +00:00
msgid "Previous page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:191
#: engines/wintermute/keymapper_tables.h:208
#: engines/wintermute/keymapper_tables.h:639
#: engines/wintermute/keymapper_tables.h:914
#: engines/wintermute/keymapper_tables.h:1111
#: engines/wintermute/keymapper_tables.h:1237
2020-11-29 15:45:21 +00:00
msgid "Next page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:240
#: engines/wintermute/keymapper_tables.h:263
#: engines/wintermute/keymapper_tables.h:314
#: engines/wintermute/keymapper_tables.h:353
#: engines/wintermute/keymapper_tables.h:390
#: engines/wintermute/keymapper_tables.h:500
#: engines/wintermute/keymapper_tables.h:527
#: engines/wintermute/keymapper_tables.h:652
#: engines/wintermute/keymapper_tables.h:786
#: engines/wintermute/keymapper_tables.h:813
#: engines/wintermute/keymapper_tables.h:834
#: engines/wintermute/keymapper_tables.h:859
#: engines/wintermute/keymapper_tables.h:886
#: engines/wintermute/keymapper_tables.h:1046
#: engines/wintermute/keymapper_tables.h:1292
#: engines/wintermute/keymapper_tables.h:1339
#: engines/wintermute/keymapper_tables.h:1396
#: engines/wintermute/keymapper_tables.h:1422
#: engines/wintermute/keymapper_tables.h:1584
#: engines/wintermute/keymapper_tables.h:1633
#: engines/wintermute/keymapper_tables.h:1681
#: engines/wintermute/keymapper_tables.h:1714
#: engines/wintermute/keymapper_tables.h:1907
#: engines/wintermute/keymapper_tables.h:2027
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Show hints"
msgstr "显示隐藏的文件"
#: engines/wintermute/keymapper_tables.h:250
#: engines/wintermute/keymapper_tables.h:397
#: engines/wintermute/keymapper_tables.h:659
#: engines/wintermute/keymapper_tables.h:865
#: engines/wintermute/keymapper_tables.h:1366
#: engines/wintermute/keymapper_tables.h:1443
#: engines/wintermute/keymapper_tables.h:1591
#: engines/wintermute/keymapper_tables.h:1603
#: engines/wintermute/keymapper_tables.h:1612
#: engines/wintermute/keymapper_tables.h:1874
2020-11-29 15:45:21 +00:00
msgid "Show inventory"
msgstr ""
#: engines/wintermute/keymapper_tables.h:270
#: engines/wintermute/keymapper_tables.h:333
#: engines/wintermute/keymapper_tables.h:368
#: engines/wintermute/keymapper_tables.h:403
#: engines/wintermute/keymapper_tables.h:507
#: engines/wintermute/keymapper_tables.h:534
#: engines/wintermute/keymapper_tables.h:1856
#: engines/wintermute/keymapper_tables.h:1914
2020-11-29 15:45:21 +00:00
msgid "GUI variant A"
msgstr ""
#: engines/wintermute/keymapper_tables.h:277
#: engines/wintermute/keymapper_tables.h:340
#: engines/wintermute/keymapper_tables.h:375
#: engines/wintermute/keymapper_tables.h:409
#: engines/wintermute/keymapper_tables.h:514
#: engines/wintermute/keymapper_tables.h:541
#: engines/wintermute/keymapper_tables.h:1862
#: engines/wintermute/keymapper_tables.h:1920
2020-11-29 15:45:21 +00:00
msgid "GUI variant B"
msgstr ""
2020-09-17 11:17:36 +00:00
#: engines/wintermute/keymapper_tables.h:284
#: engines/wintermute/keymapper_tables.h:415
#: engines/wintermute/keymapper_tables.h:548
#: engines/wintermute/keymapper_tables.h:1118
2020-11-29 15:45:21 +00:00
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:289
#: engines/wintermute/keymapper_tables.h:420
#: engines/wintermute/keymapper_tables.h:553
#: engines/wintermute/keymapper_tables.h:1123
msgid "Phone up button"
2020-11-29 15:45:21 +00:00
msgstr ""
2020-09-17 11:17:36 +00:00
#: engines/wintermute/keymapper_tables.h:295
#: engines/wintermute/keymapper_tables.h:426
#: engines/wintermute/keymapper_tables.h:559
#: engines/wintermute/keymapper_tables.h:1129
msgid "Phone down button"
msgstr ""
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:361
msgid "Alternative action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:432
#: engines/wintermute/keymapper_tables.h:565
#: engines/wintermute/keymapper_tables.h:1135
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msgid "Phone 0 button"
msgstr ""
2020-09-17 11:17:36 +00:00
#: engines/wintermute/keymapper_tables.h:437
#: engines/wintermute/keymapper_tables.h:570
#: engines/wintermute/keymapper_tables.h:1140
#: engines/wintermute/keymapper_tables.h:1741
2020-11-29 15:45:21 +00:00
msgid "Phone 1 button"
msgstr ""
2020-09-17 11:17:36 +00:00
#: engines/wintermute/keymapper_tables.h:442
#: engines/wintermute/keymapper_tables.h:575
#: engines/wintermute/keymapper_tables.h:1145
#: engines/wintermute/keymapper_tables.h:1746
2020-11-29 15:45:21 +00:00
msgid "Phone 2 button"
msgstr ""
2020-09-17 11:17:36 +00:00
#: engines/wintermute/keymapper_tables.h:447
#: engines/wintermute/keymapper_tables.h:580
#: engines/wintermute/keymapper_tables.h:1150
#: engines/wintermute/keymapper_tables.h:1751
2020-11-29 15:45:21 +00:00
msgid "Phone 3 button"
msgstr ""
2020-09-17 11:17:36 +00:00
#: engines/wintermute/keymapper_tables.h:452
#: engines/wintermute/keymapper_tables.h:585
#: engines/wintermute/keymapper_tables.h:1155
2020-11-29 15:45:21 +00:00
msgid "Phone 4 button"
msgstr ""
2020-09-17 11:17:36 +00:00
#: engines/wintermute/keymapper_tables.h:457
#: engines/wintermute/keymapper_tables.h:590
#: engines/wintermute/keymapper_tables.h:1160
2020-11-29 15:45:21 +00:00
msgid "Phone 5 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:462
#: engines/wintermute/keymapper_tables.h:595
#: engines/wintermute/keymapper_tables.h:1165
2020-11-29 15:45:21 +00:00
msgid "Phone 6 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:467
#: engines/wintermute/keymapper_tables.h:600
#: engines/wintermute/keymapper_tables.h:1170
2020-11-29 15:45:21 +00:00
msgid "Phone 7 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:472
#: engines/wintermute/keymapper_tables.h:605
#: engines/wintermute/keymapper_tables.h:1175
2020-11-29 15:45:21 +00:00
msgid "Phone 8 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:477
#: engines/wintermute/keymapper_tables.h:610
#: engines/wintermute/keymapper_tables.h:1180
2020-11-29 15:45:21 +00:00
msgid "Phone 9 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:482
#: engines/wintermute/keymapper_tables.h:615
#: engines/wintermute/keymapper_tables.h:1185
2020-11-29 15:45:21 +00:00
msgid "Phone * button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:487
#: engines/wintermute/keymapper_tables.h:620
#: engines/wintermute/keymapper_tables.h:1190
2020-11-29 15:45:21 +00:00
msgid "Phone # button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:665
#: engines/wintermute/keymapper_tables.h:1346
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Show help"
msgstr "显示隐藏的文件"
#: engines/wintermute/keymapper_tables.h:671
#: engines/wintermute/keymapper_tables.h:872
#: engines/wintermute/keymapper_tables.h:893
#: engines/wintermute/keymapper_tables.h:1299
#: engines/wintermute/keymapper_tables.h:1325
#: engines/wintermute/keymapper_tables.h:1352
#: engines/wintermute/keymapper_tables.h:1408
#: engines/wintermute/keymapper_tables.h:1429
#: engines/wintermute/keymapper_tables.h:1619
#: engines/wintermute/keymapper_tables.h:1893
#: engines/wintermute/keymapper_tables.h:2095
2020-11-29 15:45:21 +00:00
msgid "Scroll up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:678
#: engines/wintermute/keymapper_tables.h:879
#: engines/wintermute/keymapper_tables.h:900
#: engines/wintermute/keymapper_tables.h:1306
#: engines/wintermute/keymapper_tables.h:1332
#: engines/wintermute/keymapper_tables.h:1359
#: engines/wintermute/keymapper_tables.h:1415
#: engines/wintermute/keymapper_tables.h:1436
#: engines/wintermute/keymapper_tables.h:1626
#: engines/wintermute/keymapper_tables.h:1900
#: engines/wintermute/keymapper_tables.h:2100
2020-11-29 15:45:21 +00:00
msgid "Scroll down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:691
2020-11-29 15:45:21 +00:00
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/keymapper_tables.h:701
#: engines/wintermute/keymapper_tables.h:820
2020-11-29 15:45:21 +00:00
msgid "Volume max"
msgstr ""
#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:707
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msgid "Show debug parser"
msgstr ""
#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:715
#: engines/wintermute/keymapper_tables.h:854
#: engines/wintermute/keymapper_tables.h:1505
#: engines/wintermute/keymapper_tables.h:1757
#: engines/wintermute/keymapper_tables.h:1802
2020-11-29 15:45:21 +00:00
msgid "Debug print"
msgstr ""
#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:721
#: engines/wintermute/keymapper_tables.h:1773
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msgid "Exit"
msgstr ""
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:727
2020-11-29 15:45:21 +00:00
msgid "Light helper window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:752
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msgid "Run forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:757
2020-11-29 15:45:21 +00:00
msgid "Run backward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:762
2020-11-29 15:45:21 +00:00
msgid "Turn left fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:767
2020-11-29 15:45:21 +00:00
msgid "Turn right fast"
msgstr ""
#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:773
2020-11-29 15:45:21 +00:00
msgid "Show blueprint"
msgstr ""
#: engines/wintermute/keymapper_tables.h:793
#: engines/wintermute/keymapper_tables.h:1511
#: engines/wintermute/keymapper_tables.h:1694
#: engines/wintermute/keymapper_tables.h:1727
#: engines/wintermute/keymapper_tables.h:2013
msgid "Next action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:800
#: engines/wintermute/keymapper_tables.h:1519
#: engines/wintermute/keymapper_tables.h:1701
#: engines/wintermute/keymapper_tables.h:1734
#: engines/wintermute/keymapper_tables.h:2021
msgid "Previous action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:827
2020-11-29 15:45:21 +00:00
msgid "Volume off"
msgstr ""
#: engines/wintermute/keymapper_tables.h:841
2020-11-29 15:45:21 +00:00
msgid "Change font size"
msgstr ""
#: engines/wintermute/keymapper_tables.h:921
2020-11-29 15:45:21 +00:00
msgid "Save game"
msgstr ""
#: engines/wintermute/keymapper_tables.h:936
2020-11-29 15:45:21 +00:00
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/keymapper_tables.h:941
2020-11-29 15:45:21 +00:00
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/keymapper_tables.h:946
2020-11-29 15:45:21 +00:00
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/keymapper_tables.h:956
#: engines/wintermute/keymapper_tables.h:1287
#: engines/wintermute/keymapper_tables.h:1796
2020-11-29 15:45:21 +00:00
msgid "Cancel waiting"
msgstr ""
#: engines/wintermute/keymapper_tables.h:966
2020-11-29 15:45:21 +00:00
msgid "First page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:971
2020-11-29 15:45:21 +00:00
msgid "Last page"
msgstr ""
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:979
2020-11-29 15:45:21 +00:00
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:995
2020-11-29 15:45:21 +00:00
msgid "Show game credits"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1000
2020-11-29 15:45:21 +00:00
msgid "Play selected music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1005
2020-11-29 15:45:21 +00:00
msgid "Select next music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1010
2020-11-29 15:45:21 +00:00
msgid "Play note 1: A"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1015
2020-11-29 15:45:21 +00:00
msgid "Play note 2: F#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1020
2020-11-29 15:45:21 +00:00
msgid "Play note 3: D#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1025
2020-11-29 15:45:21 +00:00
msgid "Play note 4: C#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1030
2020-11-29 15:45:21 +00:00
msgid "Play note 5: E"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1035
2020-11-29 15:45:21 +00:00
msgid "Play note 6: G#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1040
2020-11-29 15:45:21 +00:00
msgid "Play note 7: B"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1053
2020-11-29 15:45:21 +00:00
msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1058
2020-11-29 15:45:21 +00:00
msgid "Ability: Push"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1063
2020-11-29 15:45:21 +00:00
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1068
2020-11-29 15:45:21 +00:00
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1073
2020-11-29 15:45:21 +00:00
msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1078
2020-11-29 15:45:21 +00:00
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1083
2020-11-29 15:45:21 +00:00
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1088
2020-11-29 15:45:21 +00:00
msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1201
2020-11-29 15:45:21 +00:00
msgid "Show hints / Dance move"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1208
2020-11-29 15:45:21 +00:00
msgid "Dance move up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1214
2020-11-29 15:45:21 +00:00
msgid "Dance move down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1220
2020-11-29 15:45:21 +00:00
msgid "Dance move left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1226
2020-11-29 15:45:21 +00:00
msgid "Dance move right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1256
2020-11-29 15:45:21 +00:00
msgid "Cancel input"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1318
msgid "Toggle subtitles"
2020-11-29 15:45:21 +00:00
msgstr ""
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1388
msgid "Shift key"
2020-11-29 15:45:21 +00:00
msgstr ""
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1490
msgid "Chapayev's action"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:1538
#: engines/wintermute/keymapper_tables.h:1791
#: engines/wintermute/keymapper_tables.h:1887
2020-11-29 15:45:21 +00:00
msgid "Settings"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1543
2020-11-29 15:45:21 +00:00
msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1548
2020-11-29 15:45:21 +00:00
msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1553
2020-11-29 15:45:21 +00:00
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1558
2020-11-29 15:45:21 +00:00
msgid "Dialogue answer 4"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1569
msgid "Spin wheel slower"
2020-11-29 15:45:21 +00:00
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1577
msgid "Spin wheel faster"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:1655
2020-11-29 15:45:21 +00:00
msgid "Zoom out"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1662
2020-11-29 15:45:21 +00:00
msgid "Zoom in"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1675
#: engines/wintermute/keymapper_tables.h:1881
2020-11-29 15:45:21 +00:00
msgid "Show journal"
msgstr ""
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1808
2020-11-29 15:45:21 +00:00
msgid "Bezier window"
msgstr ""
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1825
msgid "Droid's action"
2020-11-29 15:45:21 +00:00
msgstr ""
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:1933
2020-11-29 15:45:21 +00:00
msgid "Rotate"
msgstr ""
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:1959
2020-11-29 15:45:21 +00:00
msgid "Drop"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1967
2020-11-29 15:45:21 +00:00
msgid "Player 1: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1972
2020-11-29 15:45:21 +00:00
msgid "Player 1: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1977
2020-11-29 15:45:21 +00:00
msgid "Player 1: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1982
2020-11-29 15:45:21 +00:00
msgid "Player 1: Right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1987
2020-11-29 15:45:21 +00:00
msgid "Player 2: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1992
2020-11-29 15:45:21 +00:00
msgid "Player 2: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1997
2020-11-29 15:45:21 +00:00
msgid "Player 2: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2002
2020-11-29 15:45:21 +00:00
msgid "Player 2: Right"
msgstr ""
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2008
2020-11-29 15:45:21 +00:00
msgid "Debug FPS"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2105
2020-11-29 15:45:21 +00:00
msgid "F1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2110
2020-11-29 15:45:21 +00:00
msgid "Key i"
msgstr ""
#: engines/xeen/detection.cpp:56
2020-11-29 15:45:21 +00:00
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:57
2020-11-29 15:45:21 +00:00
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:66
2020-11-29 15:45:21 +00:00
msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:67
2020-11-29 15:45:21 +00:00
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/xeen/saves.cpp:291
msgid "Failed to autosave"
msgstr ""
#: engines/zvision/detection_tables.h:61
2020-11-29 15:45:21 +00:00
msgid "Double FPS"
msgstr ""
#: engines/zvision/detection_tables.h:62
2020-11-29 15:45:21 +00:00
msgid "Increase framerate from 30 to 60 FPS"
msgstr ""
#: engines/zvision/detection_tables.h:71
2020-11-29 15:45:21 +00:00
msgid "Enable Venus"
msgstr ""
#: engines/zvision/detection_tables.h:72
2020-11-29 15:45:21 +00:00
msgid "Enable the Venus help system"
msgstr ""
#: engines/zvision/detection_tables.h:81
2020-11-29 15:45:21 +00:00
msgid "Disable animation while turning"
msgstr ""
#: engines/zvision/detection_tables.h:82
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msgid "Disable animation while turning in panorama mode"
msgstr ""
#: engines/zvision/detection_tables.h:91
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msgid "Use high resolution MPEG video"
msgstr ""
#: engines/zvision/detection_tables.h:92
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msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
#: engines/zvision/file/save_manager.cpp:222
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#: engines/zvision/metaengine.cpp:129
msgid "Look Up"
msgstr ""
#: engines/zvision/metaengine.cpp:135
msgid "Look Down"
msgstr "往下看"
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#: engines/zvision/metaengine.cpp:170
msgid "Spellbook"
msgstr "法术书"
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#: engines/zvision/metaengine.cpp:176
msgid "Score"
msgstr "得分"
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#: engines/zvision/metaengine.cpp:182
msgid "Put away object"
msgstr ""
#: engines/zvision/metaengine.cpp:188
msgid "Extract coin"
msgstr ""
#: engines/zvision/metaengine.cpp:209
msgid "Preferences"
msgstr "偏好选项"
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#: engines/zvision/zvision.cpp:310
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msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
"在玩这个游戏之前,你要先将特定的字体复制到 ScummVM 的 extras 目录或游戏目录"
"里。在 Windows 系统中,请在 Windows 字体目录中找到以下字体文件Times New "
"RomanCentury SchoolbookGaramondCourier New 和 Arial。或者你也可以下"
"载 Liberation Fonts 或 GNU FreeFont 这两套字体包,并二选一。你会需要用到其中"
"任意一套中的全部字体也就是LiberationMonoLiberationSans 和"
"LiberationSerif ,或者 FreeMonoFreeSans 和 FreeSerif。"
#~ msgid "V-Sync in 3D Games"
#~ msgstr "3D游戏中的垂直同步"
#~ msgid "Auto"
#~ msgstr "自动"
#, fuzzy
#~ msgid "Show/hide debug console"
#~ msgstr "显示隐藏的文件"