Benjamin Haisch
a8562cf64b
- Implemented sfGetMusicBeat (used in several games as some kind of timer)
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svn-id: r36023
2009-01-23 12:17:12 +00:00
Filippos Karapetis
ba469d3cbb
Silenced MSVC warnings
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svn-id: r36002
2009-01-22 19:09:05 +00:00
Max Horn
6692330c41
Fix warning
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svn-id: r36000
2009-01-22 18:33:02 +00:00
Benjamin Haisch
5b8105afb3
- Added support for The Manhole EGA version
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- Support for 'chunked' picture resources and EGA pictures
- Improved the mouth sync in RtZ (still not perfect, though)
- Removed obsolete TODOs
- Fixed sfPlayMovie to return if the movie playback was aborted or not; this is used by RtZ to determine if it should display the credits screen after the intro movie
svn-id: r35997
2009-01-22 13:04:29 +00:00
Paul Gilbert
df6aa6361d
Slight changes to fx method #9 to more correctly match the original game
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svn-id: r35893
2009-01-18 09:29:22 +00:00
Torbjörn Andersson
eb0ea6a297
Make sure that "quit" events are handled immediately. This fixes a warning - or
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possibly worse - about an invalid opcode when quitting the game.
svn-id: r35879
2009-01-17 04:50:13 +00:00
Filippos Karapetis
68a20e2aba
- Removed _gameVersion, engine versions are set in the game detection entries now
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- Renamed ProjectReader -> ResourceReader
- Added some WIP code for the EGA version of the Manhole (still not working/disabled)
- The resource reader now closes the files it has opened correctly when it's deleted
svn-id: r35877
2009-01-16 23:20:17 +00:00
Filippos Karapetis
405680af6d
Game database headers are verified now
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svn-id: r35861
2009-01-14 11:18:14 +00:00
Torbjörn Andersson
b0fb307978
Fixed warnings.
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svn-id: r35859
2009-01-14 05:49:18 +00:00
Filippos Karapetis
fa755b3729
Some updates/observations on script functions
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svn-id: r35850
2009-01-13 21:08:22 +00:00
Filippos Karapetis
0ecaa8c4fd
- PMV video headers are evaluated correctly now
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- PMV video is now stopped correctly if the end of the video has been reached. Removed a relevant hack, which was caused due to an invalid memory read
svn-id: r35849
2009-01-13 20:36:52 +00:00
Filippos Karapetis
305954d34a
Save game headers are now verified
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svn-id: r35848
2009-01-13 19:29:55 +00:00
Filippos Karapetis
470b07004a
Added a possible FIXME
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svn-id: r35846
2009-01-13 16:57:59 +00:00
Benjamin Haisch
78776638d3
Reworked the sound energy code
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svn-id: r35845
2009-01-13 16:18:22 +00:00
Filippos Karapetis
c2db2b91a5
- Music now works in LGoP2
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- Changed the default music volume to 127, down from 255
- Added an explanation/FIXME for the out of sync mouth animations in RTZ
- Added some TODOs and removed some obsolete ones
svn-id: r35843
2009-01-13 10:11:52 +00:00
Paul Gilbert
5afb4ad165
Implemented screen vfx #19 and #20
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svn-id: r35834
2009-01-12 07:21:34 +00:00
Paul Gilbert
138c1936a4
Completed screen vfx #8 , and also implemented screen vfx #18
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svn-id: r35822
2009-01-11 11:15:16 +00:00
Paul Gilbert
75c2dc82b3
Implemented screen vfx #8
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svn-id: r35806
2009-01-10 22:11:22 +00:00
Filippos Karapetis
ef78bbdf0d
The sound energy buffer is now cleared inside decompressSound()
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svn-id: r35753
2009-01-06 13:09:16 +00:00
Filippos Karapetis
de7721c638
Sound energy values are now stored in a list, to account for the fact that the original decompressed sounds on the fly, but we're decompressing them when the sound is being loaded
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svn-id: r35752
2009-01-06 12:33:59 +00:00
Paul Gilbert
e2463f77cd
Changed sfGetSoundEnergy to use the correct soundEnergy value from decompressing sounds for proper lip-sync
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svn-id: r35751
2009-01-06 10:40:38 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
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svn-id: r35648
2009-01-01 15:06:43 +00:00
Filippos Karapetis
51c22d9905
Added stubs for the missing visual effect opcodes
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svn-id: r35512
2008-12-23 22:37:24 +00:00
Benjamin Haisch
2ce4a32fb6
- Implemented cmd_restart (for the restart functionality in Return to Zork)
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svn-id: r35378
2008-12-15 09:01:43 +00:00
Max Horn
b085afc451
Removed obsolete refs to OSystem::kFeatureAutoComputeDirtyRects
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svn-id: r35240
2008-12-04 19:09:10 +00:00
Johannes Schickel
5a0556f09c
Committed my patch #2123680 "SDL: Backend transaction / rollback support".
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svn-id: r35062
2008-11-14 22:08:10 +00:00
Benjamin Haisch
8709acb6de
- Global options dialog support
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svn-id: r34981
2008-11-10 00:19:43 +00:00
Benjamin Haisch
8ffcd984b0
Implemented RTL support
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svn-id: r34933
2008-11-07 21:59:25 +00:00
Max Horn
40136f2590
Switched various Engine APIs to use Common::Error
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svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn
142a8d5a51
Simplified AdvancedMetaEngine::fallbackDetect usage
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svn-id: r34909
2008-11-06 13:59:39 +00:00
Benjamin Haisch
53163a4284
Implemented visual effects 1, 3, 4, 5, 6, 7 and 16
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svn-id: r34823
2008-10-18 21:28:05 +00:00
Benjamin Haisch
99f8add65c
- Declared all stack functions as inline
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- Sleep some ms after 500 opcodes to reduce CPU load
- Fixed odd bug in LGoP2 where text disappeared quickly without waiting for user input by returning 0x38 in sfShowPage
svn-id: r34746
2008-10-04 21:40:14 +00:00
Benjamin Haisch
cea848303b
Return 32000 in sfGetCdTime instead of 0; this fixes the Manhole intro/credits (until the function is actually implemented)
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svn-id: r34671
2008-09-28 20:02:01 +00:00
Benjamin Haisch
a776beb2b9
Improved updateScreenAndWait; the mouse cursor is less jerky now in some scenes in Manhole:N&E
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svn-id: r34638
2008-09-23 23:16:47 +00:00
Willem Jan Palenstijn
c8eeae8d4d
Big patch changing semantics of ReadStream::eos():
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eos() now only returns true _after_ trying to read past the end of the stream.
This has a large potential for regressions. Please test!
svn-id: r34549
2008-09-14 22:28:53 +00:00
Max Horn
6bfa3e274a
Got rid of File::eof()
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svn-id: r34396
2008-09-06 21:23:08 +00:00
Max Horn
531bcf847c
Moved FilesystemNode / FSList to namespace Common; also got rid of some 'typedef Common::String String;' name aliases
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svn-id: r34302
2008-09-03 11:22:51 +00:00
Filippos Karapetis
80c47666db
Silence MSVC warning about ambiguous usage of CLIP
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svn-id: r34296
2008-09-03 09:55:29 +00:00
Torbjörn Andersson
eb35835f5e
I believe the setVolume() function has to be guarded by a mutex. (I added this to
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the Tinsel engine a while back to fix mysterious problems, but forgot to add it
elsewhere.) Maybe this will fix the mysterious IHNM crashes, as well?
svn-id: r34048
2008-08-20 09:12:11 +00:00
Max Horn
bd296a45fa
Fixed unitialized variables
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svn-id: r32865
2008-07-01 10:33:25 +00:00
Benjamin Haisch
b6ad2b0035
- Fixed umlauts in printText
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- Don't exit when a pmv video couldn't be found
svn-id: r32817
2008-06-27 09:57:38 +00:00
Benjamin Haisch
7bceafb3f2
- Fixed sprite drawing in Rodney's Funscreen
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- Handle mouse button up events and event number fixes in MadeEngine::handleEvents()
- Use milliseconds -> game ticks calculation based on Windows version of the original engine
- "Rodney's Fun Screen" -> "Rodney's Funscreen"
svn-id: r32731
2008-06-18 11:01:51 +00:00
Sven Hesse
46681407ab
Fixing compilation
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svn-id: r32676
2008-06-12 18:33:34 +00:00
Benjamin Haisch
fb31c62ad8
- Added support for Rodney's Fun Screen
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- Added audio cd playback (still kinda broken though)
- Renamed getObjectPropertyPtr to findObjectProperty
svn-id: r32669
2008-06-12 11:09:04 +00:00
Benjamin Haisch
555ddf9f95
Updated script dumper to show opcode offset.
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svn-id: r32668
2008-06-12 11:01:08 +00:00
Benjamin Haisch
b9776d46b2
- Implemented opcodes: sfHomeText, sfDrawAnimPic
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- Comments on unneeded opcodes
- Simplified getting/setting strings in Objects
svn-id: r32361
2008-05-29 12:57:11 +00:00
Filippos Karapetis
b844e4bd5a
Implemented visual effects 11 and 13 (inverse of 10 and 12)
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svn-id: r32356
2008-05-28 23:17:10 +00:00
Sven Hesse
ab6c82a850
Silenced a signed/unsigned comparison warning
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svn-id: r32355
2008-05-28 22:42:15 +00:00
Benjamin Haisch
4afd19ad0f
Fixed premature stopping of sounds/voices.
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svn-id: r32354
2008-05-28 22:15:10 +00:00
Benjamin Haisch
885fa54f28
Split Object/GameDatabase into engine version specific classes
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svn-id: r32349
2008-05-28 20:16:22 +00:00
Benjamin Haisch
df0e072a1b
Fixed a crash in LGOP2 when attempting to get a sprite item from an empty array.
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svn-id: r32348
2008-05-28 20:12:01 +00:00
Jordi Vilalta Prat
c6e29f4e4d
Disable Drascula's and MADE's dummy fallbackDetect.
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svn-id: r32297
2008-05-26 18:18:38 +00:00
Kari Salminen
bff1bcd329
Silence MSVC warning C4800.
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svn-id: r32288
2008-05-26 12:40:42 +00:00
Benjamin Haisch
23da4c5fa2
Fixed graphics decoding bug in Manhole: N&E
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svn-id: r32281
2008-05-26 11:07:18 +00:00
Benjamin Haisch
aa02a6758a
- Hopefully fixed 'responsiveness' of the mouse cursor/event handling
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- Disabled auto dirty rects which caused major gfx problems
- Added default mouse cursor for Manhole: N&E
- Fixed sound rate for Manhole: N&E
- Don't automatically show mouse cursor when a new cursor was loaded
svn-id: r32279
2008-05-26 07:27:46 +00:00
Benjamin Haisch
365513d9e4
Implemented visual effects 2 and 15
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svn-id: r32278
2008-05-26 07:20:23 +00:00
Benjamin Haisch
4074d49844
- Moved event polling from sfPollEvent to runScript
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- LGOP2: Fixed problem where Barth's gun was drawn at the wrong position
svn-id: r32205
2008-05-21 10:07:33 +00:00
Benjamin Haisch
529800e172
Removed obsolete comment and code in ScriptInterpreter::dumpScript
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svn-id: r32204
2008-05-21 07:16:12 +00:00
Benjamin Haisch
828a217a03
- Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
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- Commented which script opcodes and extended functions are actually used or not.
svn-id: r32202
2008-05-20 20:00:10 +00:00
Benjamin Haisch
11697c0eb2
Delete animation frames in AnimationResource destructor.
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svn-id: r32201
2008-05-20 19:56:49 +00:00
Filippos Karapetis
970f7e7c93
Some updates to the script dumper
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svn-id: r32200
2008-05-20 18:56:22 +00:00
Filippos Karapetis
141215136f
Documented what screen effects 10 and 12 are doing
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svn-id: r32199
2008-05-20 18:30:26 +00:00
Filippos Karapetis
bf52cc2186
Clarification about the weird sound frequencies in PMV videos
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svn-id: r32198
2008-05-20 18:20:17 +00:00
Filippos Karapetis
e20abe228d
Silenced an MSVC warning
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svn-id: r32197
2008-05-20 18:19:32 +00:00
Benjamin Haisch
eb354bbe02
Implemented visual effects 10 and 12
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svn-id: r32196
2008-05-20 18:01:26 +00:00
Benjamin Haisch
520af7d4bb
RtZ: Fixed a bug where sounds were cut off prematurely.
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svn-id: r32188
2008-05-19 21:32:37 +00:00
Torbjörn Andersson
7d28b65172
Removed unused variable.
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svn-id: r32187
2008-05-19 21:22:59 +00:00
Benjamin Haisch
cefff90ac6
RtZ: Fixed bug which caused PMV videos to look odd (noticeable in the intro movie) and optimized frame decompression code.
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svn-id: r32182
2008-05-19 19:34:55 +00:00
Filippos Karapetis
0c81b70ba3
Rewrote the MADE script dumper, hopefully in a more efficient way
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svn-id: r32167
2008-05-18 10:57:58 +00:00
Filippos Karapetis
84610606c1
Slight cleanup and small bugfix for dumpScript()'s cmd_call
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svn-id: r32151
2008-05-17 14:47:30 +00:00
Filippos Karapetis
25e7e1999a
Initial incomplete version of a MADE script dumper
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svn-id: r32150
2008-05-17 13:35:57 +00:00
Filippos Karapetis
2ceb1b2577
Documented screen effects
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svn-id: r32148
2008-05-17 10:17:35 +00:00
Filippos Karapetis
66ecacc7c3
Screen mask is now only used for V2 games
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svn-id: r32147
2008-05-17 09:06:54 +00:00
Filippos Karapetis
f1b099cb0c
Added entries for the unpacked (*.dat) English and German CD versions of RtZ 1.2
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svn-id: r32126
2008-05-14 21:10:41 +00:00
Filippos Karapetis
d35600db72
Added Return to Zork German CD version 1.2
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Updated comment about *.red and *.dat
svn-id: r32124
2008-05-14 20:24:22 +00:00
Filippos Karapetis
e279d9693a
Some comments to opcodes sfGetMusicBeat and sfSetTextRect
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svn-id: r32123
2008-05-14 20:12:58 +00:00
Benjamin Haisch
6c1cee1a1d
Forgot the makefile, sorry
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svn-id: r32107
2008-05-14 11:21:33 +00:00
Benjamin Haisch
a896272b1f
Deleting obsolete files
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svn-id: r32106
2008-05-14 11:21:09 +00:00
Benjamin Haisch
4a0b936495
Merged the three ScriptFunctionsXXX classes into ScriptFunctions
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svn-id: r32105
2008-05-14 11:19:31 +00:00
Benjamin Haisch
0ec51de272
- Added some visual effects (palette fading etc.)
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- Moved Screen::getAnimFrameCount directly into o1_GETFRAMECOUNT
- Renamed variables/cleanup
svn-id: r32104
2008-05-14 09:54:15 +00:00
Filippos Karapetis
c3bdf1c75f
Removed obsolete file
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svn-id: r32101
2008-05-14 07:17:27 +00:00
Filippos Karapetis
3c119e17cb
Added a sanity check to o1_LOADCURSOR to prevent LGoP2 from crashing when the save/load menu is opened during character selection
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svn-id: r32089
2008-05-13 16:12:37 +00:00
Benjamin Haisch
3db45cc0c8
Implemented savegame saving/loading for LGOP2.
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svn-id: r32081
2008-05-13 08:21:28 +00:00
Benjamin Haisch
f03a27747c
Hide the mouse cursor while a movie plays.
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svn-id: r32080
2008-05-13 08:19:15 +00:00
Benjamin Haisch
16ac1bcebf
Changed clipping rectangles to use Common::Rect (thanks to [md5]/thebluegr)
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svn-id: r32077
2008-05-12 22:28:52 +00:00
Benjamin Haisch
f54036b6a4
Implemented o1_EXCLUDEAREA for RtZ
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svn-id: r32074
2008-05-12 21:47:38 +00:00
Sven Hesse
f833cf4c61
Muting "comparing signed and unsigned values" compiler warning
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svn-id: r32072
2008-05-12 20:17:54 +00:00
Benjamin Haisch
9b911cadcd
Fixed printTextEx segment fault bug.
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svn-id: r32071
2008-05-12 20:14:07 +00:00
Benjamin Haisch
3e133f3a9f
Fixed o1_DRAWTEXT in LGOP2
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svn-id: r32070
2008-05-12 19:29:46 +00:00
Benjamin Haisch
31a8d984a4
Sanity checks in RtZ: o1_PLAYMUS and o1_STOPMUS
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svn-id: r32068
2008-05-12 17:48:56 +00:00
Benjamin Haisch
11e6527674
Implemented o1_ADDMASK and o1_SETMASK for LGOP2
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svn-id: r32066
2008-05-12 17:43:33 +00:00
Benjamin Haisch
c3b1b9bf82
Fixed timer resolution/conversion; now the vulture in the first scene of RtZ lands on the sign, and the thunder sound is in sync with the flash screen effect in the Infocom logo screen.
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svn-id: r32063
2008-05-12 16:10:13 +00:00
Benjamin Haisch
9e39e7d7a2
- Fixed timers, LGOP2 intro should now play correctly
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- Some cleanup in LGOP2 opcodes
svn-id: r32051
2008-05-12 09:49:10 +00:00
Filippos Karapetis
57dfdbc6c8
Added a sanity check to getFrame()
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svn-id: r32020
2008-05-11 13:11:01 +00:00
Filippos Karapetis
271ce25823
The backspace key is now working
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svn-id: r31969
2008-05-09 19:29:17 +00:00
Filippos Karapetis
e0b9dec766
Implemented o1_CLIPAREA
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svn-id: r31968
2008-05-09 16:11:01 +00:00
Filippos Karapetis
10826a29d2
Removed debug output
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svn-id: r31967
2008-05-09 16:09:46 +00:00
Filippos Karapetis
3f3ba85bf1
Exit more gracefully when a quit event is triggered
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svn-id: r31966
2008-05-09 15:49:38 +00:00
Filippos Karapetis
601f0efdd4
Removed now obsolete FIXME
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svn-id: r31964
2008-05-09 12:23:19 +00:00
Benjamin Haisch
b222d0c539
Added workaround for o1_SNDENERGY
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svn-id: r31962
2008-05-09 10:56:03 +00:00
Benjamin Haisch
55e4b05b18
- Fixed a bug which sometimes caused crashes when ProjectReader::purgeCache() was called
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- Some cleanup
svn-id: r31961
2008-05-09 07:22:22 +00:00
Filippos Karapetis
e6d6281c89
o1_ADDSPRITE is not implemented yet, so throw a warning
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svn-id: r31954
2008-05-08 20:33:28 +00:00
Filippos Karapetis
a9b4058ba9
Fixed some game crashes which occurred when ProjectReader::purgeCache() got called:
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- MIDI music data is marked to be deleted in o1_STOPMUS now, instead of o1_PLAYMUS.
- Added a FIXME to Screen::setFont() - purgeCache crashes the game if the active font is deleted
svn-id: r31948
2008-05-08 13:23:02 +00:00
Filippos Karapetis
4f108b76a3
Reverted commit #31774
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svn-id: r31947
2008-05-08 13:17:18 +00:00
Filippos Karapetis
b4e9433820
Silenced MSVC warnings about uninitialized variables
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svn-id: r31946
2008-05-08 12:20:08 +00:00
Benjamin Haisch
b63ae7dee4
Possibly fixed the sound stuttering in the PMV videos and added frame skipping based on the Gob engine's IMD/VMD player.
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svn-id: r31944
2008-05-08 11:17:38 +00:00
Benjamin Haisch
b6d2cf3553
Implemented vertical/horizontal flipping of sprites.
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svn-id: r31931
2008-05-07 17:29:46 +00:00
Benjamin Haisch
a7f5150228
- cmd_return now exits the game if it returns from the main function
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- Implemented cmd_exit
- PmvPlayer now exits "more gracefully" when the application is closed while playing
svn-id: r31930
2008-05-07 17:28:38 +00:00
Benjamin Haisch
8f9cc2e164
Added patch #1956516 : MADE: Fix Save File Names by clone2727 (with some modifications)
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svn-id: r31919
2008-05-07 08:25:13 +00:00
Filippos Karapetis
46f1e98688
Fixed RTZ 1.0 game flags and updated copyright
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svn-id: r31918
2008-05-07 08:19:36 +00:00
Benjamin Haisch
202e4eb410
Added detection for RtZ CD version 1.0 (thanks to spookypeanut)
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svn-id: r31917
2008-05-07 07:15:42 +00:00
Sven Hesse
7595f20e33
Silencing two signess compiler warnings
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svn-id: r31897
2008-05-06 15:08:48 +00:00
Benjamin Haisch
9df82055f0
- The Manhole: New and Enhanced is now (partially) playable
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- Implemented cmd_objectp
- Changed how the script externals array is set up
- Cleanup
svn-id: r31895
2008-05-06 11:45:23 +00:00
Jordi Vilalta Prat
38a8aa516e
Allow static and dynamic plugins to be used at the same time
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svn-id: r31888
2008-05-06 03:00:26 +00:00
Kari Salminen
4eb9abe99f
Fixed unsigned/signed mismatch warning.
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svn-id: r31875
2008-05-05 13:11:34 +00:00
Benjamin Haisch
7191b2c515
Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all)
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svn-id: r31873
2008-05-05 12:51:50 +00:00
Benjamin Haisch
b6c7385eb4
- Renamed XmidiResource to GenericResource
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- Added MIDI resource type
- Added ScriptFunctionsLgop2 and ScriptFunctionsMhne (for Leather Goddesses of Phobos 2 and The Manhole: New and Enhanced, resp.)
- Many changes for LGOP2 and The Manhole: N&E
Note about the new ScriptFunctions classes:
I copied the ScriptFunctionsRtz class and so duplicated a lot of code. Most of the opcode functions are the same in all games but there might be differences. Once all common opcode functions have been figured out, they'll be moved to a common place (like the ScriptFunctions class).
svn-id: r31871
2008-05-05 10:45:11 +00:00
Sven Hesse
c84b371957
Fixing Fingolfin's commit :P
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svn-id: r31830
2008-05-02 16:46:06 +00:00
Max Horn
8da048a468
Fix warnings
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svn-id: r31829
2008-05-02 16:41:54 +00:00
Benjamin Haisch
d1ef9aa213
- Added patch #1955698 : MADE: Add "The Manhole" Detection
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- Added detection for Leather Goddesses of Phobos 2
Note that these two games will definitely not work as expected and will probably crash!
svn-id: r31810
2008-05-02 12:08:06 +00:00
Benjamin Haisch
7509d66caf
Implemented savegame loading/saving and sprite clipping
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Fixed bug in Screen::printTextEx
Implemented opcodes:
- o1_DRAWTEXT
- o1_DRAWMENU
- o1_MENUCOUNT
- o1_SAVEGAME
- o1_LOADGAME
- o1_GAMENAME
svn-id: r31794
2008-04-30 20:36:19 +00:00
Benjamin Haisch
9605e28f7b
Fixed bug in o1_READMENU where an incorrect string length was returned.
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Also fixed o1_EVENT to return the correct event number when a key was pressed and removed the debug code there.
svn-id: r31781
2008-04-29 21:56:13 +00:00
Benjamin Haisch
e0b964b527
Turned printf into warning.
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svn-id: r31780
2008-04-29 21:52:26 +00:00
Benjamin Haisch
5975956f2c
Fixed possible endian problems in getObjectPropertyPtr.
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svn-id: r31779
2008-04-29 21:51:55 +00:00
Max Horn
01dcd766af
Fix warning
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svn-id: r31778
2008-04-29 21:27:16 +00:00
Filippos Karapetis
14523bd3bb
Fixed crash that occurred when skipping a video while MIDI music was active
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svn-id: r31775
2008-04-29 15:51:22 +00:00
Filippos Karapetis
42412ad2c6
Fixed crash that occurred when Ms Peeper's test started
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svn-id: r31774
2008-04-29 15:41:12 +00:00
Benjamin Haisch
fc6fe46951
Implemented text drawing and cleanup.
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svn-id: r31756
2008-04-28 10:56:21 +00:00
Benjamin Haisch
3dc6263b17
Started work on text drawing code.
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svn-id: r31719
2008-04-25 11:20:43 +00:00
Benjamin Haisch
134762be38
Fixed cmd_rand and cmd_randomize and some cleanup.
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svn-id: r31718
2008-04-25 11:07:56 +00:00
Benjamin Haisch
5540ef2d67
Added FontResource type
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svn-id: r31717
2008-04-25 11:05:56 +00:00
Benjamin Haisch
4bcf3ab823
(Poissbly) fixed sound glitches due to a non-implemented decoding variant.
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svn-id: r31716
2008-04-25 11:02:37 +00:00
Filippos Karapetis
2172eee072
Center videos to screen
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svn-id: r31715
2008-04-25 10:43:47 +00:00
Filippos Karapetis
9e0cd64629
Implemented cmd_rand() and cmd_randomize()
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svn-id: r31714
2008-04-25 07:36:38 +00:00
Joost Peters
c622414022
add detection entry for 1.2 CD version.
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the md5 of rtzcd.dat is identical to the existing entry, so no additional "unpacked" entry was added.
svn-id: r31713
2008-04-24 23:11:34 +00:00
Filippos Karapetis
673784e6ef
Typo
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svn-id: r31712
2008-04-24 23:07:22 +00:00
Filippos Karapetis
8b7486b5ca
Implemented opcodes o1_DROPSHADOW, o1_TEXTCOLOR, o1_OUTLINE. Added some initial code for opcode o1_TEXTRECT
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svn-id: r31711
2008-04-24 23:06:21 +00:00
Filippos Karapetis
b861f38d10
Some initial code for font loading
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Implemented opcode o1_LOADANIM
svn-id: r31698
2008-04-24 18:45:11 +00:00
Torbjörn Andersson
dd1ae2dd4f
Fixed warning.
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svn-id: r31697
2008-04-24 17:50:15 +00:00
Filippos Karapetis
9c4b451e1a
Unimplemented commands and opcodes throw a warning now
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svn-id: r31693
2008-04-24 14:39:01 +00:00
Filippos Karapetis
00e652f8e4
More cleanup
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svn-id: r31692
2008-04-24 14:15:35 +00:00
Filippos Karapetis
068372ac94
Cleanup and simplification of the music playing code
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svn-id: r31691
2008-04-24 14:12:08 +00:00
Filippos Karapetis
68c511423e
Cleanup
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svn-id: r31686
2008-04-24 13:12:08 +00:00
Filippos Karapetis
e14746db3c
Slight cleanup to o1_PLAYSND
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svn-id: r31684
2008-04-24 05:17:51 +00:00
Benjamin Haisch
efeb8a3193
Added (early) midi player code.
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Added "screen flash" effect.
Implemented opcodes:
- o1_PLAYMUS
- o1_STOPMUS
- o1_ISMUS
- o1_FLASH
- o1_LOADSND
- o1_LOADMUS
svn-id: r31682
2008-04-23 23:22:02 +00:00
Torbjörn Andersson
97932a8f32
This memory is released with free(), so it has to be allocated with malloc(),
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not new. Fixes a Valgrind warning.
svn-id: r31678
2008-04-23 21:07:11 +00:00
Torbjörn Andersson
718787d700
Fixed signed/unsigned warning.
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svn-id: r31677
2008-04-23 20:56:10 +00:00
Benjamin Haisch
d0ad5867e0
Fixed palette issues when showing the inventory and the menu.
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Moved drawing code from drawFlex/drawAnimFrame to drawSurface.
Implemented opcodes:
- o1_VISUALFX
- o1_SCREENLOCK
- o1_SETTIMER
- o1_SETGROUND
- o1_SETCLIP
- o1_SETEXCLUDE
svn-id: r31675
2008-04-23 20:12:06 +00:00
Torbjörn Andersson
1267ed09db
Surely, it's the "version" of Return to Zork with rtzcd.red that should have
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the GF_CD_COMPRESSED flag?
svn-id: r31672
2008-04-23 19:11:13 +00:00
Filippos Karapetis
1a6bd23780
Removed file existence checks to determine game version and added game flags instead. Added the MD5 of the English floppy version of Return to Zork
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svn-id: r31670
2008-04-23 18:22:06 +00:00
Benjamin Haisch
4f108832c3
Loading from rtzcd.red should now actually work.
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svn-id: r31668
2008-04-23 17:41:28 +00:00
Torbjörn Andersson
a643a8cc8a
Fixed warning about potentially undefined behaviour.
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svn-id: r31667
2008-04-23 17:39:13 +00:00
Filippos Karapetis
b69ffa922a
In-game sound effects and voices should be working correctly now.
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Implemented the following opcodes:
- o1_PLAYSND
- o1_ISSND
- o1_STOPSND
- o1_PLAYVOICE
- o1_SOUNDRATE
- o1_SETVOLUME
svn-id: r31666
2008-04-23 17:21:49 +00:00
Benjamin Haisch
6069dba988
Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
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svn-id: r31661
2008-04-23 08:08:37 +00:00
Filippos Karapetis
52f43fcff4
Fixed Return to Zork game ID
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svn-id: r31656
2008-04-22 10:18:32 +00:00
Filippos Karapetis
b302ca9a7e
Implemented o1_EVENTKEY. Removed some debug delays
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svn-id: r31655
2008-04-22 08:08:07 +00:00
Filippos Karapetis
f1a27858d5
Added palette locking and some wip sound playing code. Some cleanup
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svn-id: r31654
2008-04-22 07:40:28 +00:00
Filippos Karapetis
056547f45f
Removed 2 obsolete fixmes
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svn-id: r31653
2008-04-22 07:38:49 +00:00
Filippos Karapetis
54485c24c5
Some palette related fixes
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svn-id: r31650
2008-04-21 20:20:34 +00:00
Filippos Karapetis
169bf5ddba
More code merge
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svn-id: r31649
2008-04-21 18:46:57 +00:00
Filippos Karapetis
36bec1d5c8
Code merge
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svn-id: r31648
2008-04-21 18:40:28 +00:00
Filippos Karapetis
008c4ca9d6
Added missing ScummVM headers
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svn-id: r31647
2008-04-21 17:47:00 +00:00
Filippos Karapetis
4e62a13a67
Performed some optimizations to the PMV player
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svn-id: r31644
2008-04-21 16:52:09 +00:00
Benjamin Haisch
42e8f1f882
Fixed drawAnimFrame (don't draw anything if the frame number is invalid)
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svn-id: r31642
2008-04-21 11:17:51 +00:00
Benjamin Haisch
7531e54006
Fixed palette handling in PMV videos.
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svn-id: r31641
2008-04-21 11:05:44 +00:00
Travis Howell
d003b7e6a8
Add detection of the Return to Zork demo.
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svn-id: r31640
2008-04-21 08:51:25 +00:00
Benjamin Haisch
651bc3a278
Removed Functor2 class definition.
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svn-id: r31639
2008-04-21 07:29:35 +00:00
Benjamin Haisch
5279c58072
Fixed endian issues in get/setObjectProperty.
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svn-id: r31638
2008-04-21 07:28:13 +00:00
Torbjörn Andersson
179479f6f4
Made the sound less choppy. Though we may have to do some kind of double
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buffering here to completely fix the problem.
svn-id: r31627
2008-04-20 19:17:36 +00:00
Filippos Karapetis
ad6f9caf51
Compilation fixes by lordhoto
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svn-id: r31619
2008-04-20 17:15:31 +00:00
Torbjörn Andersson
00a8c77527
Catch EVENT_QUIT events, too. I realize that g_system->quit() isn't the nicest
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way to quit a game, but it beats not being able to quit at all.
svn-id: r31617
2008-04-20 16:18:50 +00:00
Torbjörn Andersson
7e07dd5ec7
Changed spaces to tabs.
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svn-id: r31610
2008-04-20 15:36:40 +00:00
Filippos Karapetis
d0590a09ea
Initial import of the work in progress MADE engine
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svn-id: r31599
2008-04-20 14:43:56 +00:00