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1484 Commits
Author SHA1 Message Date
twinaphex 6fc6bfbb24 (XDK1) Set default assets dir too 2018-02-19 13:43:32 +01:00
twinaphex 6c02dfd84c (XDK1) Setup some default dirs 2018-02-19 13:29:16 +01:00
twinaphex 5139241e87 Fix Python codepath 2018-02-19 09:11:33 +01:00
Twinaphex a453819732 Merge pull request #6315 from MrHuu/3DS
(3DS) Clean / Reorder / Add FreeIntv
2018-02-19 08:22:54 +01:00
MrHuu 9193bdc46c (3DS) Clean / Reorder / Add FreeIntv 2018-02-18 15:42:55 +01:00
twinaphex 56cbaefd05 Change this back 2018-02-18 02:12:15 +01:00
twinaphex c0f79d2032 Update 2018-02-18 02:11:41 +01:00
twinaphex 4e222589a0 (Xbox) Update 2018-02-18 02:09:55 +01:00
twinaphex daa44b7441 Update 2018-02-18 02:08:18 +01:00
twinaphex 22e9029640 (Xbox) Set IP 2018-02-18 02:04:22 +01:00
twinaphex 4d0af5f4ae (xdk) Update platform 2018-02-18 02:00:39 +01:00
twinaphex e7cde2c4ef (Xbox) Fix dist-scripts 2018-02-18 01:58:34 +01:00
Twinaphex 60b8a25203 Merge pull request #6314 from meepingsnesroms/master
Add eclipse ide files to gitignore
2018-02-18 01:37:49 +01:00
twinaphex c842d2e27e (Xbox1) Take out XMB 2018-02-18 01:37:36 +01:00
meepingsnesroms 28a0b6c2e2 Add missing slash 2018-02-17 15:59:04 -08:00
meepingsnesroms 56d22d4564 Add eclipse ide files to gitignore 2018-02-17 15:55:59 -08:00
twinaphex 9bdb6291b0 (input device ID) Should no longer crash when pressing left on
this entry when no devices are connected
2018-02-18 00:49:26 +01:00
twinaphex 175672dedc Fix ifdef 2018-02-17 20:02:18 +01:00
twinaphex 064ea5368e (Xbox 1) Add SSE/MMX 2018-02-17 19:59:26 +01:00
twinaphex bf610ba2e6 (D3D) Prevent crash with D3D8 2018-02-17 19:19:16 +01:00
twinaphex 7acd4b1847 (Windows) Buildfixes - use fseek for MSVC 2003 and earlier 2018-02-17 19:11:49 +01:00
Andrés dcf7ae855e Merge pull request #6313 from fr500/master
subsystem fix
2018-02-17 12:44:08 -05:00
radius fd767f65bd subsystem fix 2018-02-17 12:28:19 -05:00
Twinaphex f94c798792 Update CHANGES.md 2018-02-17 16:44:08 +01:00
twinaphex b6347420d3 Set 1.7.1 2018-02-17 16:43:51 +01:00
twinaphex 0de6af43bb Set cache_context to false by default 2018-02-17 15:18:28 +01:00
twinaphex 64db75a62e Prevent MSVC warning 2018-02-17 14:28:30 +01:00
twinaphex 11289367cf Subsystem should work now with archives when using 'Open' instead of
'Load'
2018-02-17 12:40:00 +01:00
twinaphex 7b52b4a258 Add some placeholder code 2018-02-17 12:23:15 +01:00
twinaphex 7e45bd93f6 (configuration.c)
- Fix Coverity leak
- Stylistic nits
2018-02-17 11:55:39 +01:00
twinaphex 242eef6a6d Prevent problems with empty strings in the future 2018-02-17 11:41:25 +01:00
twinaphex 89cd494ab7 (WiiU) Buildfix 2018-02-17 11:27:14 +01:00
Twinaphex 9bd18e22ba Merge pull request #6312 from fr500/master
fix potential wiiu crash
2018-02-17 09:36:13 +01:00
Twinaphex f48cce2334 Merge pull request #6311 from GregorR/netplay-discovery-string-length-bug
Fix bug in string length in strlcpy.
2018-02-17 09:03:17 +01:00
radius 7913b88853 fix potential wiiu crash 2018-02-17 00:10:08 -05:00
Gregor Richards 8cf4127695 Fix bug in string length in strlcpy. 2018-02-16 19:31:00 -05:00
twinaphex 5888718c04 (Zarch) Buildfix 2018-02-16 21:47:42 +01:00
twinaphex 070c09faec Avoid more pointer grabbing for video driver ptr 2018-02-16 20:42:37 +01:00
twinaphex 35f1c9ba33 (menu display driver) Get rid of remaining pointer grabbing 2018-02-16 19:42:13 +01:00
twinaphex 407d7e2c4e (menu display) Get rid of more pointer grabbing 2018-02-16 19:25:19 +01:00
twinaphex a05d3bc4f7 Update 2018-02-16 19:15:55 +01:00
twinaphex a0ba515337 Update 2018-02-16 19:08:16 +01:00
twinaphex d19aebc0bf (menu_display_gl) Remove unused pointer variable 2018-02-16 18:26:11 +01:00
twinaphex b25e2ce4e8 reduce more calls to video_driver_get_ptr 2018-02-16 17:54:39 +01:00
twinaphex 964e9db588 Reduce calls to video_driver_get_ptr - set it once for
video_frame_info_t
2018-02-16 17:19:55 +01:00
twinaphex 1e2d8de9ca Move renderchain code to the relevant files 2018-02-16 11:24:10 +01:00
twinaphex f5efddb7ec Cleanup 2018-02-15 21:10:10 +01:00
Twinaphex d7ab78d923 Merge pull request #6306 from GameDragon2k/master
RetroAchievements reset addition buffer
2018-02-15 20:53:42 +01:00
GameDragon2k 44d3561468 Reset Add buffer when hit condition is triggered 2018-02-15 14:30:46 -05:00
twinaphex 2b02616512 Disable ENABLE_TOUCH_SCREEN_MOUSE for now until issues are resolved 2018-02-15 14:50:14 +01:00
twinaphex ff831a7d99 Silence Coverity warning 2018-02-15 13:07:46 +01:00
twinaphex ddf34bacfd Disable D3D10 for now by default until it gets menu display driver
support and shader support
2018-02-15 12:46:37 +01:00
twinaphex bda5e67b48 (PS3) Use fseek for PS3 - fseeko not available 2018-02-15 06:50:15 +01:00
Twinaphex 8bea9ceadb Merge pull request #6303 from fr500/master
fix a bug with the || clean-up, tried to clean up the whole thing a bit
2018-02-15 06:21:19 +01:00
radius 789897481b fix a bug with the || clean-up, tried to clean up the whole thing a bit 2018-02-14 22:32:19 -05:00
Twinaphex be87075618 Merge pull request #6302 from bparker06/fseek
use 64-bit file offsets/seeking on windows
2018-02-14 07:29:34 +01:00
Brad Parker 95bb7f5aa5 use 64-bit file offsets/seeking on windows 2018-02-14 06:16:12 +00:00
twinaphex b01ac41c5f (XMB) C89 fixes 2018-02-14 05:42:42 +01:00
Twinaphex 186528a7e0 Merge pull request #6301 from fr500/master
remove the empty || that is shown when FPS display is disabled
2018-02-14 05:11:15 +01:00
radius 5b99a74cd8 remove the empty || that is shown when FPS display is disabled 2018-02-13 22:43:34 -05:00
Twinaphex a6539570a2 Merge pull request #6300 from GameDragon2k/master
Small fix for certain RetroAchievement conditions.
2018-02-14 03:59:21 +01:00
GameDragon2k 468256a8f8 Reset hits after evaluation. 2018-02-13 21:56:04 -05:00
GameDragon2k 79219c1640 Fix issue regarding Add Hits condition type 2018-02-13 21:43:41 -05:00
twinaphex 71b423c572 Don't use mmap for libretrodb - using mmap seems
to have adverse performance impact
2018-02-13 07:34:19 +01:00
Twinaphex 8f64909886 Merge pull request #6296 from fr500/master
de-hardcode rom count
2018-02-13 04:13:24 +01:00
radius a16cbe7cde de-hardcode rom count 2018-02-12 22:10:44 -05:00
Twinaphex d56bd2180f Merge pull request #6294 from GregorR/netplay-intl-fix
Remove leftover positional intl strings.
2018-02-13 03:28:50 +01:00
Twinaphex 6cc7d124c0 Merge pull request #6295 from fr500/master
C89 build fixes
2018-02-13 03:24:19 +01:00
radius 755578fc43 C89 build fixes 2018-02-12 21:19:51 -05:00
Gregor Richards 6f69034f6a Fix for es and ja as well. 2018-02-12 13:41:20 -05:00
Gregor Richards c44e4de4f8 Remove leftover positional intl strings. 2018-02-12 13:01:02 -05:00
Andrés d3504abc5d try to fix shader preset loading on WiiU 2018-02-12 12:27:16 -05:00
Twinaphex c6a9967b58 Merge pull request #6282 from fr500/master
Menu Subsystem Implementation
2018-02-12 08:56:51 +01:00
radius 1f2054d42f subsystem part 3: cleanups 2018-02-12 02:44:54 -05:00
radius d254c3eca4 subsystem part 3: fix saves 2018-02-12 02:39:26 -05:00
radius 9a23ee8017 subsystem part 3: remove more globals 2018-02-12 02:39:25 -05:00
radius 1b1ec37f36 subsystem part 3: these can be static again 2018-02-12 02:39:25 -05:00
radius 2a9046c06f subsystem part 3: cleanups 2018-02-12 02:39:25 -05:00
radius 9730fa5c51 subsystem part 2: load content! hacky 2018-02-12 02:39:25 -05:00
radius d3484528d1 subsystem part 2: load content? 2018-02-12 02:39:25 -05:00
radius 752e729ec2 subsystem part 2: set paths 2018-02-12 02:39:24 -05:00
radius b212640732 subsystem part 2: add a wrapper to set the current subsystem 2018-02-12 02:39:24 -05:00
radius 692c8683b2 subsystem part 2: add missing define, fix typo 2018-02-12 02:39:24 -05:00
radius 1951adeb5b subsystem part 2: add LABELS 2018-02-12 02:39:24 -05:00
radius 788bb4de50 subsystem part 1: proper labels for each entry 2018-02-12 02:39:24 -05:00
radius 597e0ce1ec subsystem part 1: get the required data to load content 2018-02-12 02:39:23 -05:00
Andrés 521433d1c7 Merge pull request #6293 from aliaspider/master
(D3D) better handling of frame duping.
2018-02-11 21:36:21 -05:00
aliaspider 72e6909aaa (D3D) better handling of frame duping. 2018-02-12 03:25:37 +01:00
Andrés c58af0d74e Merge pull request #6292 from orbea/upnp
Makefile.common: Fix builtin-miniupnpc.
2018-02-11 20:20:37 -05:00
orbea e28db33f64 Makefile.common: Fix builtin-miniupnpc. 2018-02-11 17:07:04 -08:00
Twinaphex 34edaaf98b Merge pull request #6291 from aliaspider/master
(D3D12) silence warning.
2018-02-12 01:32:16 +01:00
aliaspider 8a93e8d503 (D3D12) silence warning. 2018-02-12 01:29:44 +01:00
Twinaphex e428cec428 Merge pull request #6290 from aliaspider/master
(D3D11/12) add overlays.
2018-02-12 01:25:19 +01:00
aliaspider 98682197c9 (D3D11/12) add overlays. 2018-02-12 01:19:43 +01:00
Twinaphex 327e2237d6 Merge pull request #6289 from aliaspider/master
(D3D11/12) prevent double-free when resizing framebuffers.
2018-02-11 23:03:04 +01:00
aliaspider 19aed2af36 (D3D11/12) prevent double-free when resizing framebuffers.
(D3D12)
- correctly support lut/filtering/wrap options for slang shaders.
- rework frame sync.
2018-02-11 22:56:37 +01:00
twinaphex 56389466aa (input_overlay.c) Cleanups 2018-02-11 17:58:24 +01:00
twinaphex 6738d64546 Cleanups 2018-02-11 16:45:40 +01:00
twinaphex 2d8623fa10 Cleanup unused variable 2018-02-11 16:42:53 +01:00
twinaphex ce2fb1770b Some further cleanups 2018-02-11 16:20:05 +01:00
twinaphex d4bd06545f Small cleanups to menu_shader.c 2018-02-11 16:18:44 +01:00
twinaphex 02ae733b27 Try to fix console builds 2018-02-11 16:13:58 +01:00
Twinaphex 6ccb9aa00d Merge pull request #6283 from BlueKore/master
Updated the locales
2018-02-11 15:57:30 +01:00
Diogo Barros 8c95a5731a Merge branch 'master' into master 2018-02-11 12:59:44 +00:00
Diogo Barros 1a3b137d9d Update msg_hash_pt_pt.c 2018-02-11 12:16:26 +00:00
Diogo Barros 8c785fa689 Update msg_hash_pt_pt.h 2018-02-11 12:14:53 +00:00
Twinaphex 4d1090dc53 Merge pull request #6281 from bparker06/decorations
add menu setting to toggle window decorations
2018-02-11 05:56:15 +01:00
Brad Parker 43aa977a91 add menu setting to toggle window decorations 2018-02-10 23:46:09 -05:00
Twinaphex ef84300de0 Merge pull request #6276 from orbea/docdir
qb: Add --docdir
2018-02-11 02:39:34 +01:00
Twinaphex d8257f4817 Merge pull request #6279 from aliaspider/master
(D3D12) slang shaders support.
2018-02-11 02:00:46 +01:00
aliaspider 37bebb5b65 (D3D12) slang shaders support. 2018-02-11 00:00:20 +01:00
twinaphex febfc18f0b Silence warning 2018-02-10 23:28:35 +01:00
twinaphex 8b1f8b8ae2 (Utils) fix builds 2018-02-10 23:20:34 +01:00
twinaphex b31779c588 (D3D8/9) Don't do allocation for this struct 2018-02-10 22:27:38 +01:00
twinaphex b45b1b3e55 (D3D8) Refactor texture loading to no longer be thread-unsafe 2018-02-10 21:36:40 +01:00
twinaphex 49bea666ff (D3D9 Cg) Buildfix 2018-02-10 21:23:15 +01:00
twinaphex b141c37fe9 Get rid of set_mvp function in D3D9 renderchain driver - use
one common set_mvp function instead
2018-02-10 21:21:09 +01:00
twinaphex 843a7f200c (D3D9) Make video texture load functions thread-safe 2018-02-10 21:13:24 +01:00
Brad Parker a8af4ee8c6 use 64-bit ftell on mingw also 2018-02-10 13:19:24 -05:00
orbea 85e4f5d94d qb: Add --docdir
By default 'make install' will now install the following 2-3 files
to $(DESTDIR)$(SHARE_DIR)/doc/retroarch which by default is
/usr/local/share/doc/retroarch.

COPYING
README.md

and if media/assets exists it will install:

media/assets/COPYING to COPYING.assets

Users will be able to configure this install path with.

./configure --docdir=PATH

For example:

./configure --docdir=/usr/doc/RetroArch-1.7.0
2018-02-10 08:55:54 -08:00
Twinaphex da0e2e6a51 Merge pull request #6259 from orbea/configure
qb: Add --bindir and --mandir.
2018-02-10 16:23:02 +01:00
Twinaphex 1f3e1baeb6 Merge pull request #6273 from fr500/master
Fix #6272
2018-02-10 01:49:16 +01:00
radius 1bfea60c2d fix whitespace 2018-02-09 19:44:42 -05:00
radius 31b99e2b01 Fix #6272 2018-02-09 19:42:48 -05:00
Twinaphex 01d659a4a3 Merge pull request #6269 from bparker06/ftell
use 64-bit ftell() on Windows where available
2018-02-09 22:34:51 +01:00
Brad Parker 40e9416c6c use 64-bit ftell on Windows where available 2018-02-09 13:33:03 -05:00
Brad Parker b5d2782833 C89 buildfix 2018-02-09 13:31:00 -05:00
Brad Parker bfb71f0694 C89 buildfix 2018-02-09 13:27:18 -05:00
Twinaphex 875ab9378d Merge pull request #6267 from aliaspider/master
restore some changes made in previous commit.
2018-02-09 18:13:13 +01:00
aliaspider a8ee5f6c44 restore some changes made in 9dc597cf6c. 2018-02-09 16:59:48 +01:00
Twinaphex ecc6c60ed2 Merge pull request #6266 from aliaspider/master
(D3D12) add a compute shader for mipmap generation.
2018-02-09 16:39:44 +01:00
aliaspider e11209ac79 (D3D12) precompute alpha before scaling when generating mipmaps. 2018-02-09 16:33:08 +01:00
Andrés a5be56dd77 Merge pull request #6263 from fr500/master
Fix #6255
2018-02-09 10:02:54 -05:00
aliaspider 6fe379d978 (D3D12) add a compute shader for mipmap generation. 2018-02-09 14:57:07 +01:00
Brad Parker aaf35f53f8 fill_pathname_parent_dir_name: return failure if path has no slash 2018-02-08 23:19:12 -05:00
radius 42f88a8239 Revert "Fix 'Append Disk Image'"
Reverting this truly fixes disk image append

¯\_(ツ)_/¯

This reverts commit 366c73f429.
2018-02-08 22:30:51 -05:00
Andrés 42e93f3197 restore missing code pieces of my last PR (#6261) 2018-02-08 22:24:18 -05:00
Brad Parker 09ad30f9de fix stack-use-after-scope ASAN error 2018-02-08 22:09:27 -05:00
twinaphex 9dc597cf6c Undo all menu hash related changes - was causing more harm
than good - apologies to radius since we now have to recode
his shader changes PR
2018-02-09 01:51:37 +01:00
orbea 72ff4c4d44 qb: Add --bindir and --mandir.
This also deprecates --with-bin_dir and --with-man_dir.
2018-02-08 12:01:28 -08:00
Twinaphex 8e33b35b09 Merge pull request #6257 from aliaspider/master
(D3D11/12) fix dialogbox / gradient.
2018-02-08 20:54:05 +01:00
Brad Parker 1923ec11a9 platform_unix: remove HAVE_NETWORKING requirement 2018-02-08 11:44:26 -05:00
aliaspider 97813b9722 (D3D11/12) fix dialogbox / gradient. 2018-02-08 17:11:24 +01:00
Twinaphex 2a211f90cf Merge pull request #6253 from ramiro/small-translations-fmt-fix
Fixed mismatching *printf fmt spec in translations.
2018-02-08 14:46:58 +01:00
Ramiro Morales 30e24a0bee Fixed mismatching *printf fmt spec in translations. 2018-02-08 07:40:02 -03:00
Twinaphex f2c9e754a9 Update CHANGES.md 2018-02-08 05:53:32 +01:00
Twinaphex 103c8c3939 Merge pull request #6237 from orbea/datarootdir
qb: Add --datarootdir to configure.
2018-02-08 05:47:18 +01:00
Twinaphex 5f14aab6fc Merge pull request #6249 from fr500/master
Shader preset changes
2018-02-08 05:32:04 +01:00
radius 11df736662 coverity fixes 2018-02-07 21:26:03 -05:00
radius ce5b481fc8 android build fix 2018-02-07 21:26:03 -05:00
radius c02ff23ab6 fix these entries 2018-02-07 21:26:03 -05:00
radius 4eb7ca5db1 better fix for shader next / shader prev 2018-02-07 21:26:03 -05:00
radius 26b2ff7c3f build fixes 2018-02-07 21:26:02 -05:00
radius 6900045b35 remove a leftover string 2018-02-07 21:26:02 -05:00
radius 3b3bcd8697 update strings 2018-02-07 21:26:01 -05:00
radius 30353792a5 update gx2_gfx to use retroarch_get_shader_preset() 2018-02-07 21:26:01 -05:00
radius e9b7c7267e fix some potential crashes when a shader is not set in config 2018-02-07 21:26:01 -05:00
radius 37454f79a8 fix SHADER_NEXT/SHADER_PREV 2018-02-07 21:26:00 -05:00
radius bc90062366 small fixes 2018-02-07 21:26:00 -05:00
radius c64d5556c1 readd shader to config, let's use a runtime check instead of overwritting the shader preset all the time 2018-02-07 21:25:59 -05:00
radius d5dbfe78d5 make sure a startup shader loads if one exists 2018-02-07 21:25:59 -05:00
radius 940efa8d73 allow loading of parent-dir specific presets 2018-02-07 21:25:58 -05:00
radius 5783030b5c add per-parent-dir shader preset saving 2018-02-07 21:25:58 -05:00
radius 8031a541da remove menu shader parameters 2018-02-07 21:25:57 -05:00
twinaphex 6ace5e99f0 Fix RDB entries 2018-02-08 01:40:27 +01:00
twinaphex a6a53bd539 Cleanups 2018-02-08 01:10:08 +01:00
twinaphex 71d1dedbdb Fix playlist run entries 2018-02-08 01:02:32 +01:00
Twinaphex 3391a0b94e Merge pull request #6251 from aliaspider/master
(D3D12) menu display driver / font renderer
2018-02-08 00:29:12 +01:00
aliaspider 0d88799e6d (D3D12) add menu display driver. 2018-02-08 00:18:05 +01:00
aliaspider 92afd7387d (D3D12) add a font driver. 2018-02-08 00:18:04 +01:00
aliaspider e42015e026 (D3D12) allow for dynamic allocation of descriptors. 2018-02-08 00:18:04 +01:00
aliaspider 757a9c08de (D3D) refactors. 2018-02-08 00:18:04 +01:00
aliaspider 4ccb844ad6 (D3D12) add font and menu pipelines. 2018-02-08 00:18:04 +01:00
aliaspider b030588669 (D3D12) refactor d3d12_init_samplers, add support for wrap modes. 2018-02-08 00:18:04 +01:00
aliaspider 6d90aae5d6 (D3D12) refactor init_pipeline. 2018-02-08 00:18:04 +01:00
twinaphex c1a936ea81 Remove remaining hashes 2018-02-07 23:42:24 +01:00
twinaphex cd33e39040 Remove all hashes 2018-02-07 23:41:25 +01:00
twinaphex 596901b335 Get rid of more hashes 2018-02-07 23:38:32 +01:00
twinaphex 115bdd9fe5 Cleanups 2018-02-07 23:31:30 +01:00
twinaphex 1ca2a617f9 Update 2018-02-07 22:59:34 +01:00
twinaphex aa0f553a25 Remove label_hash some more 2018-02-07 22:52:45 +01:00
twinaphex e83a74528b Get rid of more label hash usage 2018-02-07 22:45:01 +01:00
twinaphex 8024dd367e Remove this label hash 2018-02-07 22:39:49 +01:00
twinaphex 428175cbbc Get rid of menu_label_hash usage 2018-02-07 22:28:44 +01:00
twinaphex 2cfe34ce3f Get rid of another label 2018-02-07 22:22:04 +01:00
twinaphex f93af36364 Pass menu_label to bind OK 2018-02-07 22:19:18 +01:00
twinaphex 2b4b38a5c5 Don't scan anymore when pressing Y 2018-02-07 19:40:22 +01:00
twinaphex 63b0084d3b Try to fix build for platforms where HAVE_LIBRETRODB is not defined 2018-02-07 19:36:59 +01:00
twinaphex 2a4bbe301a Add hack 2018-02-07 16:19:12 +01:00
twinaphex 72f97fe712 Let's try to remove the !ANDROID ifdef I suppose 2018-02-07 05:49:33 +01:00
twinaphex ba35d29541 (menu_cbs_ok.c) Cleanups 2018-02-07 05:47:35 +01:00
twinaphex bc67aa3aad Cleanups 2018-02-07 05:36:58 +01:00
twinaphex 755d1ee17b Remove more hashes 2018-02-07 05:22:28 +01:00
twinaphex a42b400ee9 Get rid of more hashes 2018-02-07 05:05:03 +01:00
twinaphex b90e0750c3 Update 2018-02-07 05:01:02 +01:00
twinaphex 17dc8e9fb2 Remove more hashes 2018-02-07 04:44:36 +01:00
twinaphex 1d05861969 Get rid of more hashes 2018-02-07 04:40:18 +01:00
Andrés abc18d3793 Delete readme.txt 2018-02-06 22:37:22 -05:00
Andrés 408cfd66d6 Update README.md 2018-02-06 22:37:07 -05:00
Twinaphex 7ca6538095 Merge pull request #6246 from fr500/fixes
Fixes
2018-02-07 04:22:33 +01:00
radius db65537c24 fixup emscripten bundle 2018-02-06 22:17:58 -05:00
Brad Parker 039da3bb83 C89 buildfix 2018-02-06 22:17:32 -05:00
radius ee9c786297 add missing bundle files 2018-02-06 22:05:21 -05:00
twinaphex 35300bf08b UINT32_MAX not defined on random platforms even though we are including
stdint - just resort to dropping in real value instead
2018-02-07 01:10:14 +01:00
twinaphex f30f597499 Get rid of more hashes 2018-02-06 22:04:17 +01:00
twinaphex 5202afb173 Get rid of more hashes 2018-02-06 21:55:49 +01:00
twinaphex 934d5782a7 Cleanups 2018-02-06 21:42:06 +01:00
twinaphex e6bf322737 Remove hashes 2018-02-06 21:38:25 +01:00
Diogo Barros 75673beac6 Update msg_hash_pt_pt.c 2018-02-06 19:14:54 +00:00
Diogo Barros a6ad1241ed Update msg_hash_pt_pt.h 2018-02-06 19:13:43 +00:00
twinaphex 23ae113bfb Get rid of another hash 2018-02-06 17:25:19 +01:00
twinaphex 83aa0842ca Remove another hash 2018-02-06 17:21:19 +01:00
twinaphex 9436951437 Cleanups 2018-02-06 17:16:21 +01:00
twinaphex 5d0c4a0237 Get rid of more hashes 2018-02-06 14:45:04 +01:00
twinaphex 0ac208c91d Remove more hashes 2018-02-06 14:27:51 +01:00
twinaphex 84e253becc Remove more hashes 2018-02-06 14:25:25 +01:00
twinaphex 962e1f710e Updates 2018-02-06 13:56:49 +01:00
twinaphex 409c541494 Cleanups 2018-02-06 13:52:23 +01:00
twinaphex a2f2a726bb Get rid of more hashes 2018-02-06 13:47:34 +01:00
twinaphex 11ff498f3d Get rid of hash 2018-02-06 13:14:46 +01:00
Twinaphex a08eef9fda Merge pull request #6243 from gblues/master
Fix build
2018-02-06 12:19:53 +01:00
Twinaphex fe4b8983e7 Merge pull request #6244 from aliaspider/master
prevent crash in render_msg and add byte-order-marker for msvc.
2018-02-06 12:19:23 +01:00
aliaspider 2b70e9d9ec update arabic translation. 2018-02-06 11:12:01 +01:00
aliaspider d8f1a08a47 add byte-order-marker to msg_hash_ar.* 2018-02-06 09:29:55 +01:00
aliaspider 9b1e1af86e check for empty string in font_driver_render_msg. 2018-02-06 09:28:18 +01:00
gblues f5d923caec Fix build
== DETAILS

`intl/msg_hash_es.h` was missing some parenthesis, causing the build to
fail.

== TESTING
tested local build successfully
2018-02-05 23:23:24 -08:00
Twinaphex 007d3323c5 Merge pull request #6242 from alfrix/spanish
Update Spanish translation
2018-02-06 04:40:20 +01:00
Alfredo Monclus 67af3758df Update Spanish translation 2018-02-05 23:40:46 -03:00
Brad Parker cc879a7bcc update JP translation 2018-02-05 20:34:48 -05:00
twinaphex 833285cfbf Fix Playlist settings 2018-02-06 02:22:49 +01:00
twinaphex d89f268d98 Fix regression with load archive 2018-02-06 01:07:52 +01:00
twinaphex 1523976d2c Updates 2018-02-06 00:26:00 +01:00
twinaphex 0e46a6b77e Update 2018-02-06 00:16:49 +01:00
twinaphex 410188ce90 Cleanups 2018-02-06 00:10:40 +01:00
twinaphex cef20c4135 remove hash 2018-02-06 00:05:47 +01:00
twinaphex 532462702e Remove hash 2018-02-06 00:03:27 +01:00
twinaphex 76267cf05f Remove hashes 2018-02-06 00:00:55 +01:00
twinaphex 942c61cb58 Remove hashes 2018-02-05 23:58:10 +01:00
twinaphex b726959297 Get rid of hashes 2018-02-05 23:49:46 +01:00
twinaphex 8e21e61923 Cleanups 2018-02-05 23:43:26 +01:00
twinaphex 226206e2f8 Remove more hashes 2018-02-05 23:40:38 +01:00
twinaphex 754c9d4db9 Cleanup more hashes 2018-02-05 23:37:27 +01:00
Diogo Barros ca75e5ee50 Update msg_hash_pt_pt.h
Finished the review of the header file (really final!!!)
2018-02-05 21:17:26 +00:00
twinaphex fb1c44c900 Get rid of more hashes 2018-02-05 21:41:34 +01:00
Twinaphex 24ea73b218 Merge pull request #6240 from aliaspider/master
add basic support for arabic.
2018-02-05 21:25:48 +01:00
twinaphex 18c708d29a Get rid of more hashes 2018-02-05 21:22:57 +01:00
twinaphex 6fa5822bb2 Cleanup hashes 2018-02-05 21:14:49 +01:00
twinaphex da070061b0 Cleanups 2018-02-05 21:09:59 +01:00
twinaphex 81859c805f Get rid of MENU_LABEL_FAVORITES 2018-02-05 20:59:59 +01:00
aliaspider 45580cb9a8 add basic support for arabic. 2018-02-05 20:54:55 +01:00
twinaphex 457d543cb1 Get rid of callback function hashes 2018-02-05 19:14:55 +01:00
Twinaphex 45cde3c49e Merge pull request #6236 from BlueKore/master
Finished the translation of the portuguese header file.
2018-02-05 18:44:58 +01:00
twinaphex c61230cdbe setting->name_hash can be safely removed now 2018-02-05 17:42:54 +01:00
twinaphex 85e7920b66 Start getting rid of msg_hash_calculate in menu code 2018-02-05 17:40:32 +01:00
twinaphex c9fd0d4a77 Get rid of more hashes 2018-02-05 17:18:54 +01:00
twinaphex e8941ec437 Get rid of more hashes in menu_generic.c 2018-02-05 17:14:03 +01:00
twinaphex 9e372c6c29 Prevent leak 2018-02-05 16:50:11 +01:00
twinaphex 1bbdad4621 Cleanups 2018-02-05 16:49:04 +01:00
twinaphex 969067b359 Revert "Cleanup code"
This reverts commit 8d835d9b51.
2018-02-05 16:42:02 +01:00
twinaphex 8d835d9b51 Cleanup code 2018-02-05 16:41:02 +01:00
twinaphex 0adba21410 Cleanup hashes 2018-02-05 16:18:32 +01:00
twinaphex b979e6209e Remove another unused hash 2018-02-05 16:00:26 +01:00
twinaphex fb94ccbfd2 Remove some hashes 2018-02-05 15:55:58 +01:00
twinaphex 7e67a1bf36 Get rid of more hashes 2018-02-05 15:50:16 +01:00
twinaphex d2aa12149f task_load_content - simplify code 2018-02-05 15:37:43 +01:00
twinaphex 562201bdd4 (deferred push) Refactor 2018-02-05 15:10:10 +01:00
twinaphex 6eee3d68dd Cleanups 2018-02-05 15:03:54 +01:00
twinaphex bcea63b177 Cleanups 2018-02-05 14:34:54 +01:00
twinaphex e2617d56cf (deferred_push) Cleanups 2018-02-05 14:27:00 +01:00
twinaphex eec5d7722b (deferred_push.c) Cleanups 2018-02-05 14:19:50 +01:00
twinaphex d950794659 (video_shader_parse.c) Be safer with memory allocations 2018-02-05 13:55:04 +01:00
twinaphex a43d2b627a (Menu) Cleanups 2018-02-05 13:33:34 +01:00
Brad Parker 12cf1bf5f8 update JP translation 2018-02-04 22:59:13 -05:00
Brad Parker 966a1d49e7 fix typos 2018-02-04 22:59:13 -05:00
twinaphex 27c6e3c5c4 (Zarch) Buildfix 2018-02-05 01:52:11 +01:00
twinaphex e01416a0da Split up code to platform_xdk.h 2018-02-05 01:33:54 +01:00
twinaphex b2963a9124 (menu_display_d3d.c) Turn this into HAVE_D3D8 conditional instead 2018-02-05 01:26:43 +01:00
Twinaphex 377f5567ce Merge pull request #6239 from aliaspider/master
(msvc) CXX_BUILD + griffin fixes.
2018-02-05 00:44:51 +01:00
twinaphex 69fedc6b40 task_screenshot.c - remove XBOX1 specific code 2018-02-05 00:29:05 +01:00
aliaspider 5549b136c2 (msvc) CXX_BUILD + griffin fixes. 2018-02-05 00:25:03 +01:00
twinaphex 6982dd838f (MSVC 2017) Fix VS 2017 solution 2018-02-05 00:04:41 +01:00
twinaphex fa07570f76 Simplify fill_pathname_representation_wrapper 2018-02-04 23:40:27 +01:00
twinaphex f364d2d3ec (C89) Don't build D3D9/10/11/12 2018-02-04 23:25:12 +01:00
twinaphex c830d0273d (core_info.c) cleanup memory allocations 2018-02-04 23:07:24 +01:00
twinaphex 32888c1f17 Cleanup some allocations 2018-02-04 23:02:52 +01:00
orbea b67bb87c8d qb: Add --datarootdir to configure.
This allows a user to use --datarootdir=PATH to configure the
share directory used for pixmaps, desktop files, man pages and assets.

By default this will be '/usr/local/share'. Assets and man page install
paths can still be configured with:
  --with-man_dir=PATH
and
  --with-assets_dir=PATH

Some operating systems like Haiku use unconventional install paths
and this should allow them to configure their build correctly.
2018-02-04 13:54:55 -08:00
twinaphex cbd5e87711 Indenting nits 2018-02-04 22:12:53 +01:00
twinaphex 534e5bbf34 Make code compatible when compiled as C++ 2018-02-04 21:50:05 +01:00
Diogo Barros d73685d3ef Update msg_hash_pt_pt.h 2018-02-04 20:31:32 +00:00
twinaphex 3ff3cada71 CXX_BUILD is fixed again for Windows 2018-02-04 21:13:41 +01:00
twinaphex 028fc18294 Fix more warnings 2018-02-04 21:12:42 +01:00
radius 29e1000e47 update CHANGES.md 2018-02-04 15:12:26 -05:00
Diogo Barros 7ed13e667f Update msg_hash_pt_pt.h 2018-02-04 20:10:18 +00:00
twinaphex 9dd33b9797 More CXX_BUILD linking error fixing 2018-02-04 20:57:30 +01:00
Diogo Barros 02a2a81dac Update msg_hash_pt_pt.h 2018-02-04 19:55:35 +00:00
Diogo Barros a31a73efba Update msg_hash_pt_pt.h 2018-02-04 19:50:51 +00:00
Diogo Barros 3b256becc6 Update msg_hash_pt_pt.h 2018-02-04 19:49:54 +00:00
twinaphex 47ea7c7cb9 Fix libflac linking errors with CXX_BUILD 2018-02-04 20:42:37 +01:00
twinaphex 2b4890220a (D3D) Silence CXX_BUILD warnings 2018-02-04 20:40:28 +01:00
Twinaphex 5483f5fc39 Merge pull request #6234 from aliaspider/master
various fixes for CXX_BUILD.
2018-02-04 20:08:43 +01:00
aliaspider 700fce3bd2 various fixes for CXX_BUILD. 2018-02-04 20:03:27 +01:00
twinaphex dc4f7ec920 Buildfix 2018-02-04 19:58:36 +01:00
twinaphex 3aaab43736 Should fix Emscripten build 2018-02-04 19:57:31 +01:00
twinaphex df1c131520 Prevent more Coverity warnings 2018-02-04 19:45:47 +01:00
twinaphex 3d0e768e71 Silence some Coverity errors 2018-02-04 19:30:34 +01:00
twinaphex 0b3545837e Cleanup some allocations 2018-02-04 19:05:43 +01:00
twinaphex a180b1094e Add stdint.h to spirv_msl.hpp 2018-02-04 18:55:22 +01:00
Twinaphex d2fa1f177d Merge pull request #6225 from bparker06/mitm_list
add menu option to select different MITM server locations
2018-02-04 18:27:10 +01:00
Twinaphex 39406c3357 Merge pull request #6233 from fr500/fixes
Fixes
2018-02-04 18:17:37 +01:00
radius 453681b59d fix saves for subsystem 2018-02-04 11:48:21 -05:00
twinaphex ac22a9ce20 (D3D10) Start making D3D10 ready for CXX_BUILD 2018-02-04 17:11:00 +01:00
radius c4bb588f3b fix small logging issue 2018-02-04 10:59:02 -05:00
Andrés aa5ac765b7 Merge pull request #6232 from leiradel/master
Fixed empty menu when there are no cheevos
2018-02-04 10:50:57 -05:00
leiradel 8b5e7c45d0 Fixed empty menu when there are no cheevos 2018-02-04 15:32:17 +00:00
twinaphex 2e8569a472 Bake in spirv_msl as well - just use UINT32_MAX - max() numeric_limits
was conflicting with Windows min/max macros
2018-02-04 15:56:50 +01:00
twinaphex 8771171f63 (glslang) Compatibility tweaks for MSVC 2010 compatibility 2018-02-04 15:49:53 +01:00
twinaphex 24306429bd (VS2013) Update solution; add Vulkan, D3D10, D3D11 support 2018-02-04 14:33:37 +01:00
twinaphex 2963288b29 SPIRV-Cross and glslang will compile with Griffin/MSVC targets now 2018-02-04 14:21:34 +01:00
Twinaphex 2c7d674d52 Merge pull request #6231 from orbea/source
dist-scripts: Don't use the 'source' builtin.
2018-02-04 11:52:37 +01:00
orbea ae6524a7f5 dist-scripts: Don't use the 'source' builtin.
The 'source' builtin is not POSIX and not all of the build environments have it.
For example the wiiu build log report:

./wiiu-cores.sh: 8: ./wiiu-cores.sh: source: not found
2018-02-03 21:56:46 -08:00
Twinaphex 31a30f1496 Merge pull request #6229 from aliaspider/master
(slang) slang_process: preset alias setting has higher priority.
2018-02-03 23:36:59 +01:00
aliaspider 0e159a0ec0 (slang) slang_process: preset alias setting has higher priority. 2018-02-03 23:35:04 +01:00
twinaphex 80dbef47cb (Android) Add HAVE_SLANG/HAVE_SPIRV_CROSS 2018-02-03 21:36:42 +01:00
twinaphex c60f706f1e (MSVC 2013) Update solution
Griffin - add better ifdefs
2018-02-03 20:50:31 +01:00
Twinaphex e5610d5ddb Merge pull request #6228 from aliaspider/master
(slang) slang_process: simplify data mappings.
2018-02-03 17:27:25 +01:00
aliaspider 76d07cd6a7 (slang) slang_process: simplify data mappings. 2018-02-03 17:22:47 +01:00
twinaphex 311de8138e (Griffin) shader_vulkan - Uniquely name set_unique_map to avoid collision 2018-02-03 17:20:23 +01:00
twinaphex df632814e6 Add appropriate HAVE_SPIRV_CROSS ifdefs 2018-02-03 17:13:36 +01:00
twinaphex 94022f0599 (MSVC 2013) Add HAVE_SLANG
(Griffin) Add SPIRV-Cross/slang rules to Griffin
2018-02-03 17:10:20 +01:00
twinaphex 1464995fdc (D3D11) ability to compile without HAVE_SLANG 2018-02-03 17:01:47 +01:00
twinaphex 43a6213b68 (MaterialUI) prevent crashes when font driver is NULL 2018-02-03 16:58:37 +01:00
twinaphex 4dfda8743c (XMB) Prevent crash when no font driver loaded 2018-02-03 16:55:24 +01:00
twinaphex 8e96700f0f (D3D8/D3D9) Update headers to work with C89 2018-02-03 16:50:26 +01:00
Twinaphex 27c47a89b9 Update CHANGES.md 2018-02-03 15:57:32 +01:00
Twinaphex f9ba402766 Update CHANGES.md 2018-02-03 15:56:26 +01:00
Twinaphex 840ebb13ca Update CHANGES.md 2018-02-03 15:55:05 +01:00
Twinaphex 48adfab643 Update CHANGES.md 2018-02-03 15:53:58 +01:00
twinaphex 4f7f237644 (Wiiu) uniquely name global variable 'pos' to prevent collissions with
variables in other cores (like freeintv)
2018-02-03 15:40:54 +01:00
twinaphex 5d2b7ce32f (D3D8 headers) Start making this C89-compatible 2018-02-03 15:29:56 +01:00
twinaphex 0336c2f975 (Headers) Make Cg/D3D9 X headers C89-compatible 2018-02-03 15:18:19 +01:00
twinaphex dac1f10708 C89_BUILD fixes 2018-02-03 15:16:04 +01:00
Twinaphex 50e902f2ea Merge pull request #6227 from aliaspider/master
(D3D11) multi-pass shaders: add support for history frames.
2018-02-03 14:48:48 +01:00
twinaphex 0b4ccf25e7 Revert "* d3d11.c - minor cleanups for C89"
This reverts commit fa458b2f5c.
2018-02-03 14:48:34 +01:00
twinaphex fa458b2f5c * d3d11.c - minor cleanups for C89
* C89 build fixes for D3D9X headers
2018-02-03 14:01:32 +01:00
aliaspider e225e96025 (D3D11) multi-pass shaders: add support for history frames. 2018-02-03 13:29:00 +01:00
twinaphex 178730891d - Silence more warnings
- Don't include d3dx headers when including cgD3D9
2018-02-03 13:11:31 +01:00
twinaphex d446742d4b Some C89_BUILD build fixes 2018-02-03 12:47:53 +01:00
Twinaphex ef75c80218 Merge pull request #6226 from BlueKore/master
Update msg_hash_pt_pt.h
2018-02-03 12:39:12 +01:00
Diogo Barros caaf4f922b Update msg_hash_pt_pt.h 2018-02-03 11:35:16 +00:00
twinaphex 9c305f7e95 Update 2018-02-03 12:22:08 +01:00
twinaphex 88cb40834c Style nits 2018-02-02 22:50:07 +01:00
twinaphex 535012f8bf Put compute_audio_buffer_statistics behind ifdef DEBUG 2018-02-02 21:57:58 +01:00
twinaphex 0ee124582c Silence another Coverity warning 2018-02-02 21:53:58 +01:00
twinaphex 58d6918533 Silence Coverity warning 2018-02-02 21:48:55 +01:00
Brad Parker 6fc0cc4645 send selected MITM server to the lobby 2018-02-02 15:48:45 -05:00
Brad Parker 9449184c69 Update CHANGES.md 2018-02-02 15:44:29 -05:00
twinaphex 75b48a866f (3DS) Fix compilation error 2018-02-02 21:44:24 +01:00
Brad Parker df27e704a5 add menu option to select different MITM server locations 2018-02-02 15:37:02 -05:00
Brad Parker efc35e43bb allow bool/string/path settings to override cbs_get_value 2018-02-02 15:28:43 -05:00
Twinaphex 6776caa3f5 Merge pull request #6224 from aliaspider/master
(D3D11) multi-pass shaders: add support for feed-back textures.
2018-02-02 20:46:57 +01:00
aliaspider e30c7edd8d (D3D11) multi-pass shaders: add support for feed-back textures. 2018-02-02 19:57:45 +01:00
twinaphex acdbf6f069 Cleanup retro_dirent.c 2018-02-02 19:09:25 +01:00
Brad Parker dbe270476a Prevent undefined behavior reported by UBSan
runtime error: member access within null pointer of type 'const struct dirent'
2018-02-02 11:43:24 -05:00
Twinaphex 81519d227b Merge pull request #6223 from aliaspider/master
(D3D11) multi-pass shaders: add support for wrap modes and lut mipmapping.
2018-02-02 17:23:34 +01:00
aliaspider 6fe3a31617 (D3D11) multi-pass shaders: add support for wrap modes and lut
mipmapping.
2018-02-02 17:18:41 +01:00
Twinaphex 3451994374 Merge pull request #6222 from aliaspider/master
(D3D11) better handling of FBO scale.
2018-02-02 14:41:23 +01:00
aliaspider 2a25e284af (D3D11) better handling of FBO scale. 2018-02-02 14:39:53 +01:00
Twinaphex ea6b69f078 Merge pull request #6221 from aliaspider/master
(deps) update SPIRV-Cross.
2018-02-02 14:24:59 +01:00
aliaspider 7f75e9f4cf build fix for HAVE_GLSLANG=1 HAVE_VULKAN=0. 2018-02-02 13:35:31 +01:00
aliaspider 14d2528da7 Merge commit 'f880cb2d48c302803937f45618392145ab923413' 2018-02-02 13:19:12 +01:00
aliaspider f880cb2d48 Squashed 'deps/SPIRV-Cross/' changes from d4b0625cbd..33c5cd9b19
33c5cd9b19 Merge pull request #427 from aliaspider/master
5fc48b61fa add `matrix` to the list of illegal names.

git-subtree-dir: deps/SPIRV-Cross
git-subtree-split: 33c5cd9b19295f94702c8c3002283fb4b55f47ab
2018-02-02 13:19:10 +01:00
aliaspider 1fd1426388 (slang) no need for this anymore. 2018-02-02 12:32:31 +01:00
aliaspider 501fd33b68 Squashed 'deps/SPIRV-Cross/' content from commit d4b0625cbd
git-subtree-dir: deps/SPIRV-Cross
git-subtree-split: d4b0625cbd7377e720b4fa1d63e6a3c09da5db63
2018-02-02 11:53:59 +01:00
aliaspider 553f9b705e Merge commit '501fd33b6849de260c6a81fd9575c3aa8a01f7a5' as 'deps/SPIRV-Cross' 2018-02-02 11:53:59 +01:00
aliaspider cd5852d3b0 use git subtree for deps/SPIRV-Cross 2018-02-02 11:53:23 +01:00
Twinaphex 1d118c46a3 Merge pull request #6220 from aliaspider/master
(D3D11) font + slang fixes.
2018-02-02 02:38:33 +01:00
aliaspider 1e96393228 (D3D11) font renderer: fix line spacing. 2018-02-02 02:21:18 +01:00
aliaspider caad590d04 (slang) slang_process: fix compatibility with more shaders. 2018-02-02 01:50:18 +01:00
Twinaphex b297bd7e6c Merge pull request #6217 from aliaspider/master
(slang) slang_process: fix clash with HLSL keywords.
2018-02-01 23:09:03 +01:00
Andrés 3a5d1c5322 Merge pull request #6218 from leiradel/master
Fixed unable to use savestates when the game has no cheevos and an as…
2018-02-01 16:59:15 -05:00
leiradel dda52a1eed Fixed unable to use savestates when the game has no cheevos and an associated freeze 2018-02-01 21:54:11 +00:00
aliaspider 189ea0578d (slang) slang_process: change the type of FragCoord only when it is a
pixel shader input.
2018-02-01 22:22:56 +01:00
aliaspider b8e3933fe0 (slang) slang_process: 'linear' and 'point' are also reserved keywords
in HLSL.
2018-02-01 22:11:11 +01:00
Twinaphex d24478d0d8 Merge pull request #6216 from aliaspider/master
(slang) slang_process.cpp: enforce the binding of  the uniform and push constant blocks.
2018-02-01 21:50:11 +01:00
aliaspider 80880ec857 (slang) slang_process.cpp: enforce the binding of the uniform and push
constant blocks.
2018-02-01 21:45:36 +01:00
Twinaphex ba3513fb70 Merge pull request #6215 from aliaspider/master
(slang) slang_process.cpp: add support for more shaders.
2018-02-01 21:10:04 +01:00
aliaspider 461a936eb4 (D3D11) correct the size data of the last pass. 2018-02-01 20:56:40 +01:00
aliaspider 8db625dd59 (slang) slang_process.cpp: add support for more shaders. 2018-02-01 20:10:07 +01:00
Twinaphex 7eecb5b2b8 Merge pull request #6213 from aliaspider/master
(d3d11) slang reflection fix.
2018-02-01 18:03:09 +01:00
aliaspider d0b997a414 (slang) slang_process.cpp: stage_mask texture semantic doesn't apply to
the size uniforms.
2018-02-01 17:48:27 +01:00
Twinaphex f096e667d8 Merge pull request #6204 from aliaspider/master
(D3D11) Implement slang shader specification using Spirv-Cross.
2018-02-01 16:33:58 +01:00
aliaspider 0aa1164a6f (D3D11) fix fbo size when no scale factor is specified. 2018-02-01 16:29:40 +01:00
aliaspider 11a7171b51 (slang) set enum value SLANG_FORMAT_UNKNOWN to 0. 2018-02-01 15:13:58 +01:00
aliaspider 3865856aa2 (D3D11) add support for #pragma format in slang shaders. 2018-02-01 15:07:12 +01:00
aliaspider 91298255ad (D3D11) resize fbos when the viewport size changes. 2018-02-01 12:45:35 +01:00
aliaspider 4dd8fb4df9 (D3D11) make sure the stock shader is set before drawing the menu
texture.
2018-02-01 12:31:24 +01:00
aliaspider 5d46e8bca4 (D3D11) plug leak. 2018-02-01 11:29:28 +01:00
twinaphex 2f55c5724f Don't keep grabbing config_get_ptr inside loop 2018-02-01 11:28:45 +01:00
aliaspider e6c455d2c6 (D3D11) move format support checks to d3d11_init_texture(); 2018-02-01 11:21:51 +01:00
twinaphex 8d99fd7ce0 Cleanup string manipulation 2018-02-01 11:16:13 +01:00
twinaphex a7bad98b39 Cleanups 2018-02-01 10:55:49 +01:00
twinaphex f80d701ca7 menu_displaylist_parse_horizontal_list - cleanups 2018-01-31 23:41:53 +01:00
twinaphex 6d4b5a93ea Cleanup menu_displaylist_parse_database_entry 2018-01-31 23:36:00 +01:00
twinaphex e81ee5f0cb Simplifications 2018-01-31 23:13:47 +01:00
twinaphex 7cf4763bfb Add TODO/FIXME note 2018-01-31 23:05:42 +01:00
twinaphex b0013dbd68 Cleanups 2018-01-31 22:49:19 +01:00
twinaphex f9a412dc11 Create fill_pathname_join_concat_noext and use it 2018-01-31 22:43:55 +01:00
Twinaphex 19c537db52 Merge pull request #6207 from leiradel/master
Fixed crash when a content is loaded before the cheevos task for the previous content was finished
2018-01-31 22:23:33 +01:00
leiradel 9c695765dd Fixed crash when a content is loaded before the cheevos task for the previous content was finished 2018-01-31 21:10:08 +00:00
aliaspider f34dbdff8b (slang) cleanups. 2018-01-31 19:36:31 +01:00
twinaphex ed9e82d906 get rid of BOM for griffin.c 2018-01-31 19:07:57 +01:00
twinaphex de1efd7878 This hack is no longer needed with latest nvidia windows
drivers (390.77)
2018-01-31 18:10:53 +01:00
aliaspider 0ccfa3804b (D3D11) frame count is an unsigned int. 2018-01-31 17:21:18 +01:00
aliaspider d8924d6fbb (D3D11) clear out all unused texture/sampler bindings each pass to avoid
hazards with SetRenderTargets.
2018-01-31 17:05:48 +01:00
aliaspider f7b5baccb6 (D3D11) always save emitted hlsl code when debugging. 2018-01-31 16:12:55 +01:00
aliaspider f907f2ea7d (D3D11) save spirv-cross's hlsl output when shader compilation fails. 2018-01-31 15:55:59 +01:00
twinaphex 445c2dd6f4 (miniupnpc) Another warning fixed 2018-01-31 14:52:29 +01:00
twinaphex 337e185d18 Prevent more warnings with Griffin 2018-01-31 14:49:35 +01:00
twinaphex 5fc95142e5 (miniupnpc) Get rid of PRINT_SOCKET_ERROR 2018-01-31 14:47:00 +01:00
twinaphex ebb65cd781 (libFLAC) use retro_miscellaneous MIN/MAX 2018-01-31 14:40:47 +01:00
Twinaphex 761f172367 (iOS 11 Static) Update 2018-01-31 14:12:16 +01:00
Twinaphex ceb1d1f8a0 (iOS 11) Update solution 2018-01-31 13:23:39 +01:00
twinaphex 5dd837b310 Add iOS 11 solutions 2018-01-31 13:22:30 +01:00
Twinaphex 9783e59ed3 Update iOS 8 xcodeproj 2018-01-31 12:54:25 +01:00
aliaspider 5e09af9c77 (D3D11) attach identifiers to the generated slang semantic mappings to
simplify debugging.
2018-01-31 12:00:39 +01:00
twinaphex 5bfa63e4bd (Darwin) Fix warnings 2018-01-31 11:23:57 +01:00
twinaphex efcbb7627c (libco) Add aarch64 backend 2018-01-31 09:17:37 +01:00
twinaphex b1732efd03 (libco) Small style nit 2018-01-31 09:15:19 +01:00
Twinaphex 1f7649bfd8 Merge pull request #6205 from fr500/gx2
load shader presets at startup on wiiu
2018-01-31 08:58:02 +01:00
radius d953ec2b5f load shader presets at startup on wiiu 2018-01-30 22:49:49 -05:00
aliaspider 5bc78d3ad5 (D3D11) Implement slang shader specification using Spirv-Cross.
(incomplete)
2018-01-31 01:08:36 +01:00
Alcaro 9889f34180 Fix this issue https://forums.libretro.com/t/issue-linking-libco/14482 2018-01-31 00:39:27 +01:00
twinaphex 08e61230e9 Update video_poke_interface 2018-01-30 22:29:57 +01:00
twinaphex b0b39ff899 Cleanups 2018-01-30 22:16:16 +01:00
twinaphex 7dcd46a20f Get rid of HAVE_MENU ifdefs for video_driver_poke interface 2018-01-30 22:14:47 +01:00
twinaphex 7f38ee79f7 (MSVC2013) Add additional features 2018-01-30 22:01:09 +01:00
twinaphex b011f27c89 (MSVC 2013) Solution starts working now 2018-01-30 21:53:37 +01:00
twinaphex 911d01b1e4 CLeanups 2018-01-30 21:46:49 +01:00
Twinaphex 7b1b5b07c6 Merge pull request #6203 from aliaspider/master
various cleanups / fixes.
2018-01-30 21:39:46 +01:00
aliaspider b228775b0d (D3D10/11/12) allow building without HAVE_D3D9 2018-01-30 21:33:25 +01:00
aliaspider 4a3e4fc7de (mingw) include all of the sal.h defines in dxgi_common.h 2018-01-30 20:02:40 +01:00
aliaspider 13f18afcd9 (D3D10/11/12) cleanups / fixes. 2018-01-30 19:34:53 +01:00
leiradel 8147e6f31c Remove cheevos stuff from coro.h; add macros to increase readability 2018-01-30 17:47:20 +00:00
aliaspider f896ba29d0 silence some warnings. 2018-01-30 18:07:12 +01:00
aliaspider 037b57a4bd make: change the clean rule to remove both release and debug objects. 2018-01-30 17:57:54 +01:00
twinaphex 27a133c4fd Update 2018-01-30 17:20:34 +01:00
twinaphex 80bdcd89a6 (D3D10/11/12) Cleanup non-HAVE_DYNAMIC codepaths 2018-01-30 17:06:57 +01:00
twinaphex b5a1111e07 Don't define HAVE_D3D12 for MSVC 2013 2018-01-30 16:44:42 +01:00
twinaphex a5f232793b Silence warnings 2018-01-30 16:44:42 +01:00
Twinaphex 55c33d2022 Merge pull request #6202 from esoptron/patch-2
Add MIT License to internal Imageviewer core
2018-01-30 16:09:26 +01:00
twinaphex aeab2e5bd1 enable d3d10/11/12 again for mingw build 2018-01-30 16:04:45 +01:00
esoptron ebf644f172 Add MIT License to internal Imageviewer core 2018-01-30 10:00:56 -05:00
twinaphex 15fb080e74 Turn this off by default again until we properly solve this on the
buildbot
2018-01-30 14:54:07 +01:00
Twinaphex c7acc4b118 Merge pull request #6201 from QuarkTheAwesome/wiiu-clock
[WiiU] Add missing time/clock libc functions
2018-01-30 09:53:06 +01:00
Ash af37d3780a [WiiU] Fix indentation, for real this time
-_-
2018-01-30 17:43:45 +11:00
Ash 68f7aeadb2 [WiiU] Reformat line indents
Not sure what happened there. Do we need a squash merge now?
2018-01-30 17:38:16 +11:00
Ash 3a442af6be [WiiU] Add missing time/clock libc functions
Add some timing functions so that we can know the time (woo-hoo?)
I use errno here, which worries me a bit. I wouldn't put it past
devkitPPC to have it as a null pointer or something.

Can confirm this makes XMB's clock work, much to @cucholix's delight;
I'm sure ;D
2018-01-30 17:14:58 +11:00
leiradel d3d4c5740c Merge branch 'master' of https://github.com/libretro/RetroArch 2018-01-29 22:03:17 +00:00
twinaphex 7ab992e858 Add missing null pointer check 2018-01-29 23:01:58 +01:00
twinaphex 05e35bd4b1 Compiles with MSVC 2013 2018-01-29 21:31:03 +01:00
twinaphex fde8cbecf2 Try to see if this works 2018-01-29 17:48:57 +01:00
Twinaphex 34699a9504 Update config.params.sh 2018-01-29 17:42:23 +01:00
twinaphex 604024b799 Revert "Fixed crash when the content is closed and the cheevos are still being loaded"
This reverts commit 7b39da0848.
2018-01-29 17:30:47 +01:00
leiradel 7b39da0848 Fixed crash when the content is closed and the cheevos are still being loaded 2018-01-29 17:25:15 +01:00
twinaphex a6f8013c24 More MSVC2013 buildfixes 2018-01-29 17:19:36 +01:00
twinaphex 2906744a0d (D3D10) Add non_HAVE_DYNAMIC codepaths 2018-01-29 15:33:30 +01:00
twinaphex 03e800c1c8 Add HAVE_D3D11 to MSVC 2013 - we need non-HAVE_DYNAMIC codepaths
for D3D11
2018-01-29 14:05:44 +01:00
Twinaphex 81c8fc891a Update CHANGES.md 2018-01-29 13:22:05 +01:00
Twinaphex f597861a4c Update CHANGES.md 2018-01-29 13:21:03 +01:00
Twinaphex 923305df4c Merge pull request #6199 from yo6snap/master
[iOS10+]Handle hardware keyboards and iCade controllers
2018-01-29 12:05:05 +01:00
twinaphex 891d8741db (HLSL shader driver) Cleanups 2018-01-29 12:01:52 +01:00
twinaphex ee813ab76b Create new functions for d3d_common.c 2018-01-29 11:44:55 +01:00
Olivier PARRA 9acb536bf4 [iOS10+]Handle hardware keyboards and iCade controllers 2018-01-29 11:36:09 +01:00
bparker06 3d2c579bc7 Change Bliss-Box feature report size per ulao 2018-01-28 20:26:47 -05:00
Brad Parker a7f134b5a7 forgot to free memory 2018-01-28 15:56:35 -05:00
Brad Parker 722137296d add fill_pathname_parent_dir_name function 2018-01-28 15:55:27 -05:00
twinaphex 34a1eb34a9 Update MPV 2018-01-28 13:52:28 +01:00
Twinaphex 00a3a74d43 Merge pull request #6193 from MrHuu/3DS
Add 3DS core Handy
2018-01-28 13:20:54 +01:00
MrHuu 192fa74868 Add 3DS core Handy 2018-01-28 12:46:30 +01:00
Twinaphex 0c3a684e2c Merge pull request #6192 from gblues/master
Fix memory management bugs
2018-01-28 08:48:21 +01:00
gblues f2ea5dde11 Fix memory management bugs
== DETAILS

 * Fix double-free in hidpad shutdown code
 * Fix possible double-free in hidpad error handling code
 * Fix memory leak in adapter delete method
2018-01-27 22:54:59 -08:00
Andrés 4416baa920 Merge pull request #6191 from ToKe79/fix-configuration-1
fix: configuration.c parenthesis
2018-01-27 19:54:26 -05:00
ToKe79 152f658c7d fix: configuration.c parenthesis 2018-01-28 00:59:05 +01:00
Andrés f51560cb0e Merge pull request #6189 from cucholix/patch-2
Allow auto loading of slangp presets on GX2
2018-01-27 16:07:39 -05:00
cucholix 2e2ae5494b [Wii U] Enable shader preset saving
Enable shader preset saving on Wii U, initial implementation.
2018-01-27 17:58:57 -03:00
Twinaphex 801b9b5c6f Merge pull request #6187 from cucholix/patch-1
Shader parameters saving fix
2018-01-27 17:49:33 +01:00
Brad Parker ba41d1bf84 use real timer to delay applying shader changes on watch notification 2018-01-26 20:27:29 -05:00
cucholix 648032bd75 Update gx2_gfx.c 2018-01-26 16:10:04 -03:00
cucholix de6c185e88 Shader parameters saving fix
It's @aliaspider code :p
2018-01-26 15:49:34 -03:00
twinaphex fc0ea0c63f Cut down unnecessary _XBOX ifdefs 2018-01-26 15:15:03 +01:00
Twinaphex e96c85b41c Merge pull request #6186 from aliaspider/master
update SPIRV-Cross
2018-01-26 14:16:03 +01:00
aliaspider 5af5222249 update SPIRV-Cross
- https://github.com/KhronosGroup/SPIRV-Cross/commit/
66a407285e36a0f772e3209cb86ded6e3d900f6a
2018-01-26 13:48:17 +01:00
twinaphex 6b45447425 (d3d_common.c) Cleanups 2018-01-26 07:28:54 +01:00
twinaphex d33772195f (D3D9 Cg) CLeanups 2018-01-26 06:50:11 +01:00
twinaphex 8d6aafde95 (D3D9 Cg) Update 2018-01-26 06:36:24 +01:00
Brad Parker 9ef75473e0 fix coverity warnings 2018-01-26 00:14:59 -05:00
twinaphex 16cccb8796 (XDK360) Buildfixes 2018-01-26 05:29:44 +01:00
twinaphex 1f6b9e1c18 (Xbox 360) Buildfixes 2018-01-26 04:59:35 +01:00
twinaphex 89641d0009 Cleanups 2018-01-26 04:37:53 +01:00
twinaphex 18035bc8ec Cleanups 2018-01-26 04:35:47 +01:00
Twinaphex dbc51fb132 Merge pull request #6183 from meepingsnesroms/master
Start adding tesseract functions
2018-01-26 04:29:46 +01:00
twinaphex 4aca11693e video_shader_driver_reset_to_defaults - early return if current_shader
is NULL
2018-01-26 04:14:44 +01:00
twinaphex 9436cc0234 - Add HAVE_HLSL to qb/config.params.sh, set to no by default
- (D3D9 HLSL) Fix build/compilation
2018-01-26 04:09:35 +01:00
twinaphex 6f57aa84a8 Remove unused variable 2018-01-26 04:07:23 +01:00
twinaphex 5328ce7375 Cleanups to headers 2018-01-26 04:02:22 +01:00
twinaphex 61971c2f0e Remove header requirements for menu_display_d3d.c 2018-01-26 03:53:56 +01:00
Brad Parker e2691c425c fix display server memory leaks 2018-01-25 21:48:08 -05:00
Brad Parker 2dfe14ce4d increase shader watch delay frames to 10 2018-01-25 20:53:05 -05:00
Twinaphex 9182a2e519 Merge pull request #6184 from bparker06/shader_watch
Add quick menu option to watch shader files for changes and recompile automatically
2018-01-26 01:51:04 +01:00
Twinaphex 60c22afb94 Merge pull request #6181 from MrHuu/3DS
Add 3DS gw core
2018-01-26 01:16:24 +01:00
Brad Parker 9e347ec71f detect shader file changes on move and delete as well, and wait a few frames before re-applying changes 2018-01-25 19:09:55 -05:00
Brad Parker f087b150c9 Add quick menu option to watch shader files for changes and recompile automatically (Linux only for now) 2018-01-25 15:50:57 -05:00
meepingsnesroms b68256689a Start adding tesseract functions 2018-01-25 12:22:42 -08:00
MrHuu 53d1048905 Add 3DS gw core 2018-01-25 19:56:24 +01:00
Twinaphex f97ebfbf1f Merge pull request #6179 from aliaspider/master
(D3D11) add the remaining menu shaders.
2018-01-25 17:18:59 +01:00
aliaspider c0117f077b (D3D11) add the remaining menu shaders. 2018-01-25 17:07:23 +01:00
Twinaphex 019b9a08c2 Merge pull request #6178 from theheroGAC/patch-28
Little update italian translate
2018-01-25 17:00:10 +01:00
twinaphex c8c7ca0c30 (XDK1) Buildfix 2018-01-25 16:46:30 +01:00
twinaphex 3adb6cc5a8 CXX_BUILD fixes 2018-01-25 16:42:10 +01:00
theheroGAC 374a52c0e9 Little update italian translate 2018-01-25 16:35:24 +01:00
twinaphex 8e3b3762ad More compatibility fixes for CXX_BUILD 2018-01-25 16:33:28 +01:00
twinaphex b0f7728606 CXX_BUILD - buildfixes 2018-01-25 15:54:37 +01:00
aliaspider a2cddb27e5 (D3D11) refactors. 2018-01-25 15:48:53 +01:00
aliaspider 74013c220a fix read of uninitialized memory. 2018-01-25 15:44:35 +01:00
twinaphex 204f9aa484 (360) More buildfixes 2018-01-25 15:35:07 +01:00
twinaphex d4367ed993 Cleanups 2018-01-25 15:30:48 +01:00
Twinaphex 706a549f03 Update config.params.sh 2018-01-25 15:02:23 +01:00
twinaphex b9e65fc750 (D3D8) Buildfixes 2018-01-25 14:38:24 +01:00
twinaphex 8f4a1b748b (D3D8/D3D9) More dehardcoding 2018-01-25 14:34:20 +01:00
twinaphex 8422e44a2d Start moving d3dx fonts code to d3d_common.c 2018-01-25 14:13:21 +01:00
Twinaphex 994e07fa3d Update d3d.h 2018-01-25 13:24:39 +01:00
twinaphex e98b165761 Silence some warnings 2018-01-25 12:38:14 +01:00
twinaphex 282853873b (360) Some buildfixes 2018-01-25 12:35:46 +01:00
twinaphex 6ee8f681da Remove comment 2018-01-25 12:33:27 +01:00
twinaphex 495c702860 Buildfixes/cleanups 2018-01-25 12:30:08 +01:00
Twinaphex 4315b57791 Update d3d8.c 2018-01-25 12:27:02 +01:00
Twinaphex 8797fa95eb Update d3d9.c 2018-01-25 12:26:45 +01:00
Twinaphex 1163c1aef8 Update d3d.h 2018-01-25 12:26:12 +01:00
twinaphex 4c390944bb Remove some more HAVE_D3D8/HAVE_D3D9 ifdefs that depend on
compile-time instead of runtime
2018-01-25 12:22:06 +01:00
twinaphex c76ce05070 Update d3d_w32_font 2018-01-25 12:16:57 +01:00
twinaphex aa66ca8bf4 (D3D8) Buildfix 2018-01-25 11:51:24 +01:00
twinaphex 766f3b33c7 Dehardcode some more opaque types defined by macros 2018-01-25 11:50:07 +01:00
Twinaphex 1657b9b7c4 Merge pull request #6176 from aliaspider/master
(D3D11) build fix.
2018-01-25 10:49:12 +01:00
aliaspider 183d2fcabd (D3D11) build fix. 2018-01-25 10:40:32 +01:00
twinaphex a18e7767f3 Fix some unreferenced local variable warnings 2018-01-25 10:25:50 +01:00
twinaphex 2634a5ea2d (D3D8) Cleanups 2018-01-25 10:12:49 +01:00
twinaphex 6cdde6d9aa Get rid of warning 2018-01-25 10:06:16 +01:00
twinaphex 684374eec8 Remove D3DVIEWPORT dependency 2018-01-25 10:03:50 +01:00
Twinaphex ef17085216 Merge pull request #6175 from aliaspider/master
(D3D11) add ribbon shader.
2018-01-25 09:50:57 +01:00
aliaspider 427003fa3b (D3D11) add ribbon shader.
- it doesn't look quite right though.
2018-01-25 09:48:07 +01:00
Twinaphex 85fab182b8 Merge pull request #6174 from aliaspider/master
(D3D11) autogen mipmaps when needed / fix text colors.
2018-01-25 09:33:44 +01:00
aliaspider 17aa49004f (D3D10/11/12) prevent some crashes on driver re-init. 2018-01-25 06:24:39 +01:00
aliaspider da3a90a025 (D3D11) misc. 2018-01-25 05:47:19 +01:00
aliaspider 580c0184c2 (D3D11) font driver: fix text colors. 2018-01-25 05:46:48 +01:00
aliaspider 2a54cbca75 (D3D11) autogen mipmaps when needed. 2018-01-25 04:57:49 +01:00
twinaphex 0588c3c68e Don't rely on LPDIRECT3DTEXTURE 2018-01-25 04:28:50 +01:00
twinaphex 26f9489f89 Replace LPDIRECT3D 2018-01-25 04:12:37 +01:00
Twinaphex 0d898dd479 Merge pull request #6173 from meepingsnesroms/master
Add translation_driver.c, allow separate memory buffers for multiple …
2018-01-25 03:40:56 +01:00
twinaphex 74a602d4c9 Remove system_bgm 2018-01-25 03:38:32 +01:00
Twinaphex 507b609ec9 Merge pull request #6172 from yo6snap/master
[OSX]Modify HID buttons detection algorithm. [IOS9]Remove HID entry from menu.
2018-01-25 03:36:11 +01:00
meepingsnesroms 9f2e395c45 Add translation_driver.c, allow separate memory buffers for multiple instances 2018-01-24 18:35:14 -08:00
Olivier PARRA 8bff69eae8 1.[IOS9]Remove HID entry from menu as IOKIT is not available 2.[OSX]Add robustness and determinism to HID buttons detection code (add controller buttons in a sorted list) 2018-01-25 02:20:52 +01:00
Twinaphex f07571f8eb Merge pull request #6171 from aliaspider/master
(D3D11) sample the font atlas correctly.
2018-01-25 01:59:31 +01:00
aliaspider ccc9d36949 (D3D11) sample the font atlas correctly. 2018-01-25 01:58:17 +01:00
twinaphex 3c664f51b2 (D3D8) Buildfix 2018-01-25 01:53:45 +01:00
Twinaphex ccfd9d79dd Merge pull request #6170 from aliaspider/master
(D3D11) update the included shader.
2018-01-25 01:49:16 +01:00
aliaspider 0cd2310a6f (D3D11) forgot to update the included shader. 2018-01-25 01:46:30 +01:00
Twinaphex 3bfc13223c Merge pull request #6169 from aliaspider/master
(D3D11) font + menu display drivers.
2018-01-25 01:46:17 +01:00
twinaphex bc81a9dc88 Dehardcode LPDIRECT3DDEVICE usage 2018-01-25 01:45:03 +01:00
aliaspider 8354ffd452 (D3D12) add support for scaling/rotation im menu display driver. 2018-01-25 01:34:53 +01:00
aliaspider 45541a0d44 (D3D11) change the sprite vertex buffer to a ring buffer to avoid data
races with the gpu.
2018-01-25 01:03:54 +01:00
aliaspider 013ecf3719 (D3D11) menu display: fix the order of gradient colors. 2018-01-25 00:53:57 +01:00
aliaspider 68a6b7f402 (D3D11) change the sampler adressing mode to clamp. fixes the background
in xmb.
2018-01-25 00:45:06 +01:00
aliaspider 812eefa601 (D3D11) add menu display driver. 2018-01-25 00:20:06 +01:00
twinaphex 4dc6eb0ae4 (D3D8) Rotation no longer affects RGUI 2018-01-24 22:50:44 +01:00
twinaphex c227ce5ed2 Correct typo 2018-01-24 22:16:06 +01:00
twinaphex e79c19e52a Ifdef this for HAVE_D3D12 2018-01-24 21:38:32 +01:00
aliaspider 840bd459df (D3D11) add a font driver. 2018-01-24 20:51:19 +01:00
Twinaphex 472abb1e8f Merge pull request #6167 from aliaspider/master
(D3D10/11/12) add viewport settings.
2018-01-24 17:40:22 +01:00
aliaspider 30d5cd1a07 (D3D10/11/12) add viewport settings.
- move some common routines to video_driver.c
2018-01-24 15:00:32 +01:00
Twinaphex c30715db10 Revert "Try to prevent rotation on menu"
This reverts commit 042c2e82a0.
2018-01-24 10:28:55 +01:00
twinaphex 042c2e82a0 Try to prevent rotation on menu 2018-01-24 10:16:03 +01:00
twinaphex 9018012c5c (D3D8) Now handles rotation properly (except for RGUI frame
being rotated as well)
2018-01-24 10:08:52 +01:00
twinaphex ba0986ae20 Enable this for newer versions of MSVC 2018-01-24 10:02:07 +01:00
Twinaphex f86b80e2b0 Merge pull request #6166 from aliaspider/master
(D3D12) add remaining guids.
2018-01-24 07:59:53 +01:00
twinaphex 978dcf1997 Update CHANGES.md 2018-01-24 07:52:53 +01:00
aliaspider a6b24ce995 (d3d10/11/12) reformat some files. 2018-01-24 07:45:45 +01:00
twinaphex f10b60f14f Don't use NEON codepaths for iOS - ever since arm64 this has become
problematic
2018-01-24 07:40:09 +01:00
Twinaphex 57ad08e37d Add arm64 for iOS 10 target 2018-01-24 07:37:03 +01:00
Twinaphex 3a18a57de5 Update ios xcodeprojs 2018-01-24 07:35:30 +01:00
aliaspider cba3c5b68c (D3D12) add remaining guids. 2018-01-24 07:33:14 +01:00
Twinaphex b96f51ecc3 Each xcodeproj now becomes unique 2018-01-24 07:21:15 +01:00
twinaphex bf7cbb2aea Split up iOS xcodeprojs into separate ones 2018-01-24 07:17:39 +01:00
Twinaphex a3757cea70 Merge pull request #6165 from gblues/master
Fix wiimote detection
2018-01-24 06:38:19 +01:00
Twinaphex ef4cc160a5 Update 2018-01-24 05:42:28 +01:00
twinaphex 634da308aa Cleanups 2018-01-24 05:40:53 +01:00
gblues 9e2d53dc99 Fix wiimote detection
== DETAILS
When I split out wiiu_gamepad into multiple sub-drivers, I missed a spot.

The code expects the device type to be initialized to a magic number
(0xfd), and instead it was getting initalized to zero, which meant it
never triggered the detection process.

I re-added the initialization, and now it works.

== TESTING

Tested with nestopia core to confirm autodetect and game response works.
2018-01-23 19:57:51 -08:00
twinaphex 5730ebc118 Add Shader Placeholder 2018-01-24 04:21:28 +01:00
twinaphex dc6752cdf4 (MSVC 2013) Add more switches 2018-01-24 02:16:23 +01:00
twinaphex 63ad668ff0 Add HAVE_DYNAMIC ifdefs 2018-01-24 02:12:58 +01:00
twinaphex cf97ff3824 Update 2018-01-24 02:09:43 +01:00
twinaphex 6a46065162 (MSVC 2013) Add more non_HAVE_DYNAMIC codepaths 2018-01-24 01:52:44 +01:00
twinaphex 80b17668b6 Add initial VS2013 solution 2018-01-24 01:29:45 +01:00
twinaphex 4dd3a22679 (D3D12) Silence MSVC warnings 2018-01-24 00:38:11 +01:00
twinaphex 1028dc7959 (D3D12) D3D32 works with Mingw now - based on this -
https://github.com/wolfgangfengel/graphicsdemoskeleton/blob/master/DirectX%2012/01_Skeleton/Window.c#L35
2018-01-24 00:32:18 +01:00
twinaphex 0e363164b1 Attempt to get further with D3D12 for mingw - now compiles
but doesn't link yet
2018-01-24 00:14:26 +01:00
twinaphex d387cfbfbe Add include/dxsdk 2018-01-23 23:40:17 +01:00
twinaphex 6bbfcdd069 Cleanups 2018-01-23 22:19:55 +01:00
twinaphex 3a981e081c Cleanups 2018-01-23 21:46:46 +01:00
twinaphex ba8050ae2c Cleanup xmb_context_reset_background 2018-01-23 21:34:54 +01:00
twinaphex 5fba9fe25a (XMB) Cleanups 2018-01-23 21:18:44 +01:00
Twinaphex cb63f20c8c Merge pull request #6163 from aliaspider/master
(d3d10/11/12) resize swapchain correctly when the window's size changes.
2018-01-23 20:58:03 +01:00
aliaspider 956c6ca25a (d3d10/11/12) resize swapchain correctly when the window's size changes. 2018-01-23 20:27:03 +01:00
Twinaphex b8da3d0e9f Merge pull request #6162 from aliaspider/master
(msvc) support msvc's Predefined Macros in features_cpu.c
2018-01-23 19:38:35 +01:00
aliaspider c5de5d9433 (msvc) support msvc's Predefined Macros in features_cpu.c
- add missing defines to makefile.msvc.
2018-01-23 19:35:39 +01:00
twinaphex b04a52e2e9 (MSVC 2017) Add HAVE_D3D10 2018-01-23 19:29:32 +01:00
Twinaphex 0b68b46c57 Merge pull request #6161 from aliaspider/master
(D3D10/12) frame duping. re-enable vsync.
2018-01-23 19:18:46 +01:00
aliaspider 3a53010b13 (D3D10/12) frame duping. re-enable vsync. 2018-01-23 19:11:44 +01:00
Twinaphex d608904309 Remove unused variables 2018-01-23 18:47:49 +01:00
Twinaphex 2e3b6fbdf0 Merge pull request #6160 from aliaspider/master
(D3D10/11/12) updates.
2018-01-23 18:39:24 +01:00
aliaspider a5bf9d8dc6 (D3D10/11/12)
.add a d3d10 driver.
.add more utility functions to d3d*_common files.
.add an image transfer/convert function to dxgi_common.
.various refactors / style nits.
2018-01-23 18:04:55 +01:00
aliaspider 96e96b9dfd (msvc) use stdbool.h for VS 2013 and later. 2018-01-23 17:50:46 +01:00
twinaphex 56fad1a77b Get rid of strdup in populate_settings_bool 2018-01-23 08:51:39 +01:00
twinaphex ed38887910 (VS2017) Update solution 2018-01-23 08:38:40 +01:00
twinaphex c24e66e61c (QB) Add HAVE_DIRECT3D11/HAVE_DIRECT3D12 (disabled by default
for now)
2018-01-23 07:45:16 +01:00
Twinaphex 8bc1d9965d Fix unused variables/etc. 2018-01-23 07:29:04 +01:00
twinaphex c6fd61cc86 (D3D8) Buildfix 2018-01-23 07:21:53 +01:00
twinaphex 673a190d84 Merge d3d8_renderchain into d3d8.c 2018-01-23 07:18:46 +01:00
twinaphex ce19e7c98a Get rid of unused reinit function and get rid of other
unused stuff in D3D8
2018-01-23 07:00:25 +01:00
twinaphex 393ebfc467 (D3D8) No automatic generation of mipmaps possible, so remove this code 2018-01-23 06:53:07 +01:00
twinaphex bb1fdad0d9 (Switch) Replace malloc() with calloc() in switch_gfx.c 2018-01-23 06:48:10 +01:00
twinaphex 93523782e5 Uniquely name D3D9 2018-01-23 06:43:03 +01:00
twinaphex f1c5812ff8 (D3D8) Buildfixes 2018-01-23 06:31:33 +01:00
twinaphex 3a30c71cea (D3D8) Buildfix 2018-01-23 06:30:46 +01:00
twinaphex 9be084de00 Static / public functions and interfaces need to be named
uniquely for Griffin
2018-01-23 06:29:33 +01:00
twinaphex cc9ce0044b Fix more heap errors in debug mode - MSVC 2003 2018-01-23 06:16:07 +01:00
twinaphex c323041bc5 menu_display_reset_textures_list - put texpath on stack 2018-01-23 06:13:25 +01:00
twinaphex 54726aa668 Remove snprintf_p for now 2018-01-23 06:10:21 +01:00
twinaphex 3d5bb2af17 (XMB) Turn background_file_path into char pointer 2018-01-23 05:56:41 +01:00
twinaphex 6437e4b4a9 remove tons of unreferenced local variables 2018-01-23 05:49:03 +01:00
Twinaphex 9ba42837d8 Merge pull request #6158 from reswitched/master
[NSW] libtransistor updates
2018-01-23 05:41:08 +01:00
Twinaphex db2816556c Merge pull request #6157 from reswitched/buildfix-netplay
wrap some netplay code in #ifdef HAVE_NETPLAY blocks
2018-01-23 05:38:57 +01:00
twinaphex 86b64c34aa Make xmb->thumbnail_file_path a char pointer 2018-01-23 05:38:02 +01:00
misson20000 5f8c888e0f [NSW] remove checks for running under Mephisto, since not only do they prevent us from running under Yuzu, but we don't have libtransistor_context anymore 2018-01-22 20:36:32 -08:00
misson20000 2440b6198d buildfix for netplay identifiers that weren't in #ifdef HAVE_NETPLAY blocks 2018-01-22 20:36:09 -08:00
twinaphex 0c9b4a60a2 Start reducing amount of times xmb->thumbnail_file_path is
written to
2018-01-23 05:30:41 +01:00
Twinaphex 4a6a97be60 Merge pull request #5429 from GregorR/netplay-input-upgrades-1
Netplay input upgrades 1
2018-01-23 05:01:45 +01:00
twinaphex 924007eda2 Prevent calling task_image_process if image is NULL 2018-01-23 04:57:12 +01:00
twinaphex a6ff88a094 Catch another edge case - this function is a mess and a minefield -
we need additional helpers to file_path.c and we need to properly
clean this up
2018-01-23 04:49:36 +01:00
twinaphex 4a7bfa463f Create tmp_new2 - avoid scenario where fill_pathname_join
tries to join itself - create path first with tmp_new2,
then copy this back to xmb->thumbnail_file_path
2018-01-23 04:40:40 +01:00
Twinaphex 7902fdafd8 Merge pull request #6155 from fr500/master
attempt to fix #6154
2018-01-23 04:31:06 +01:00
twinaphex b957e5aff4 Cleanup 2018-01-23 04:30:47 +01:00
twinaphex f36dfda328 Fix Coverity resource leak warning 2018-01-23 04:29:45 +01:00
twinaphex 4b6c4e5a6a BUildfix for D3D enum 2018-01-23 04:25:37 +01:00
twinaphex d3c2d90a2c BUildfix 2018-01-23 03:53:35 +01:00
radius fb4bf99a31 attempt to fix #6154 2018-01-22 21:48:17 -05:00
twinaphex d5ec046c63 Use calloc 2018-01-23 03:43:38 +01:00
twinaphex 6a47669d21 Prevent some heap corruptions/exceptions 2018-01-23 03:41:25 +01:00
twinaphex 93561a042b Cleanups 2018-01-23 03:35:23 +01:00
twinaphex f680f00098 Indent nit 2018-01-23 03:31:28 +01:00
twinaphex 625ddc5e52 Prevent some null pointer dereferences 2018-01-23 03:30:55 +01:00
twinaphex 27f34bf420 Some stability fixes 2018-01-23 03:23:49 +01:00
twinaphex 7e56ecba4b Cleanups 2018-01-23 03:22:00 +01:00
twinaphex e2e411bfa5 BUildfixes 2018-01-23 03:20:14 +01:00
twinaphex 8179379d31 Update 2018-01-23 03:09:55 +01:00
twinaphex 6cb2159a50 Buildfix for D3D8 renderchain 2018-01-23 03:00:34 +01:00
twinaphex d28d14079a Create separate D3D8 and D3D9 drivers 2018-01-23 02:55:33 +01:00
twinaphex 1a20fff7f2 Revert "reimplement mvp for D3D8"
This reverts commit f0d47bcd13.
2018-01-22 23:03:02 +01:00
twinaphex f0d47bcd13 reimplement mvp for D3D8 2018-01-22 23:01:20 +01:00
twinaphex a80fb7c969 Add some safeguards here 2018-01-22 21:48:28 +01:00
twinaphex 6208981ad3 filestream_getline - be safer 2018-01-22 21:32:36 +01:00
twinaphex e8ff299fd4 Revert "(D3D8) Implement rotation matrix"
This reverts commit ef63b4342c.
2018-01-22 20:54:22 +01:00
twinaphex ef63b4342c (D3D8) Implement rotation matrix 2018-01-22 20:27:53 +01:00
twinaphex 3271b61b6a Some safeguards 2018-01-22 20:03:34 +01:00
twinaphex 63d9d80d17 Cleanup d3d9_cg_renderchain.c 2018-01-22 08:18:28 +01:00
twinaphex 6ee8ddb496 (D3D11) Some minor style nits 2018-01-22 07:35:36 +01:00
twinaphex 3fc2ddb8d2 (IOHIDManager) Add improvements - https://github.com/libretro/RetroArch/issues/4816#issuecomment-359145035 2018-01-22 06:48:56 +01:00
Twinaphex 99500b6f10 Merge pull request #6153 from aliaspider/master
(D3D11/12) refactors/fixes. add blending and selectable samplers for d3d12.
2018-01-22 00:07:12 +01:00
aliaspider 80df049f41 (D3D11/12) refactors/fixes. add blending and selectable samplers for
d3d12.
2018-01-21 23:46:50 +01:00
Twinaphex ed0e1cbba1 Update README.md 2018-01-21 20:48:11 +01:00
Twinaphex c3591d9af8 Merge pull request #6151 from aliaspider/master
(msvc) fix slang build.
2018-01-21 15:48:11 +01:00
aliaspider d0d8a98046 (msvc) fix glslang build.
glslang still can't build with griffin since the files expect to be
compiled seperately.
2018-01-21 11:52:56 +01:00
twinaphex e601190ecb (D3D11/12) Fix warnings 2018-01-21 07:57:25 +01:00
twinaphex f8d32bf10d (MSVC 2017) Add HAVE_D3D11/HAVE_D3D12 2018-01-21 07:51:11 +01:00
twinaphex 0ec2ae1e97 Add files to Griffin 2018-01-21 07:49:07 +01:00
twinaphex 6319dbcc8a d3d_common.c - cleanups 2018-01-21 06:41:54 +01:00
twinaphex 8d7e9b31a4 Cleanups 2018-01-21 06:34:33 +01:00
twinaphex b8460026fb Update CHANGES.md 2018-01-21 05:04:30 +01:00
Twinaphex ffff5df787 Merge pull request #6148 from aliaspider/master
(D3D11/D3D12) initial video driver implementation.
2018-01-21 04:59:18 +01:00
twinaphex 2178b6d10f Vulkan temporary workaround for swapchain recycling (nvidia) -
Both swapchain recreation methods are proper andwithin the Vulkan specs.
The differnece is retroarch follows method (apparently proposed in
vulkan samples) that "hopes" the driver will reuse some of the old
swapchain resources, while the other method destroys everything and
recreates from scratch. At the moment on Nvidia drivers the second
method is stable while the first method is unreliable in all cases
today.
2018-01-21 04:40:01 +01:00
aliaspider c8027ebe1d (tools) add the tool used to generate the d3d headers. 2018-01-21 04:28:06 +01:00
aliaspider 6b9dc2205b (MSVC) add Makefile.msvc 2018-01-21 04:12:01 +01:00
aliaspider 094196220d (D3D11/D3D12) initial video driver implementation.
- some headers from the windows 10 sdk need to be added to the include
path when targeting mingw :
   d3d11.h
   d3d11sdklayers.h
   d3d12.h
   d3d12sdklayers.h
   d3d12shader.h
   d3dcommon.h
   d3dcompiler.h
2018-01-21 04:10:45 +01:00
twinaphex 7ab2cbf877 Revert "(Xbox OG) Add HAVE_7ZIP"
This reverts commit fd799bccef.
2018-01-21 04:01:12 +01:00
twinaphex fd799bccef (Xbox OG) Add HAVE_7ZIP 2018-01-21 02:35:17 +01:00
twinaphex c5ffd06778 Revert "(xdk_joypad.c) Cleanups"
This reverts commit 49c399217d.
2018-01-21 01:48:28 +01:00
twinaphex 6c73cea470 Revert "Buildfix"
This reverts commit 832cf07247.
2018-01-21 01:48:21 +01:00
twinaphex 832cf07247 Buildfix 2018-01-21 01:44:18 +01:00
twinaphex 49c399217d (xdk_joypad.c) Cleanups 2018-01-21 01:43:19 +01:00
twinaphex f884e5b0c8 (Xbox OG) Build in RPNG support 2018-01-21 01:27:41 +01:00
twinaphex 500869dd3f Use threaded data runloop for Xbox OG 2018-01-21 01:22:18 +01:00
twinaphex 537870b6ec (XDK1) Add HAVE_OVERLAY 2018-01-21 01:19:06 +01:00
twinaphex 2fcd44b40c (Xbox 1) Remove HAVE_MATERIALUI 2018-01-21 00:06:55 +01:00
twinaphex 932904e07e (Xbox 360) Buildfixes 2018-01-20 23:42:10 +01:00
twinaphex 983617372a (d3d_common.c) With D3D9 Xbox 360, these functions don't
return anything
2018-01-20 23:40:53 +01:00
twinaphex b7bbf368fe (XBox XDK) Input should work again completely 2018-01-20 23:38:32 +01:00
Twinaphex 1dc918b8c7 Merge pull request #6142 from orbea/install
Makefile: Fix make install.
2018-01-20 21:54:59 +01:00
Twinaphex 84d4822901 Merge pull request #6143 from ToadKing/emscripten-bfi
Enable black frame insertion on Emscripten
2018-01-20 21:54:47 +01:00
Twinaphex f08031345e Merge pull request #6144 from aliaspider/master
various / build fixes.
2018-01-20 21:54:37 +01:00
aliaspider 7bdb48088b (msvc) add #pragma execution_character_set("utf-8") to msg_hash_ko.c. 2018-01-20 20:08:29 +01:00
aliaspider 5db96f35fa (WIN32) various build fixes. 2018-01-20 20:05:32 +01:00
aliaspider 5918e15999 Makefile: use different build directories for debug and release.
add _DEBUG defines for debug builds.
2018-01-20 20:02:45 +01:00
Toad King 773dbcf1cc small gitignore change 2018-01-20 13:01:48 -06:00
Toad King 55334aeffd fix black frame insertion in emscripten 2018-01-20 13:01:48 -06:00
twinaphex 528e4d8cc4 xdk_joypad_axis - implement case 4/5 for Xbox 360 2018-01-20 19:57:14 +01:00
twinaphex 6311885824 (XDK1) Change D-pad to hat controls - make gamepad D-pad and analog
stick work properly
2018-01-20 19:48:29 +01:00
twinaphex 13da6bf4a2 With Xbox OG, some of the face buttons are analog buttons -
need to implement this in _button callback function
2018-01-20 19:34:01 +01:00
twinaphex b4bb6e2ef4 Start making xdk_joypad code more similar to PC code 2018-01-20 19:05:39 +01:00
twinaphex 64e0861aee remove iteration variables 2018-01-20 18:57:19 +01:00
twinaphex 3ba978caa9 Make axis function more like PC version 2018-01-20 18:55:28 +01:00
twinaphex e16d962c01 Start getting rid of analog_state 2018-01-20 18:54:21 +01:00
twinaphex f25306ba22 memset g_xinput_states to 0 2018-01-20 18:50:24 +01:00
twinaphex 03a745e5b4 Remove xdk_joypad_get_buttons 2018-01-20 18:47:39 +01:00
twinaphex 0550b22a35 (XDK) Buildfix 2018-01-20 18:46:13 +01:00
twinaphex f74e399bdf Start rewriting xdk_joypad.c 2018-01-20 18:44:35 +01:00
orbea cc26f4a88c qb: Don't overwrite defaults
Haiku really should use the configure flags provided, that is why they exists.

In this case.

./configure \
  --global-config-dir=$PREFIX/settings
  --with-assets_dir=$PREFIX/data
  --with-mand_dir=$PREFIX/documentation/man

Changing the defaults just makes the script more complicated for no good reason.
2018-01-20 09:27:02 -08:00
twinaphex 41575a63ac (XDK joypad) Cleanups 2018-01-20 17:59:59 +01:00
orbea 6ce57ffe18 Makefile: Fix make install.
Partially reverts https://github.com/libretro/RetroArch/commit/b9585df325234b9545903112f554b25e4fe39139
2018-01-20 08:26:55 -08:00
twinaphex e1ec0e578c (XUI) Use new d3d format function too 2018-01-20 16:47:59 +01:00
twinaphex 4a5de7ed6a Use D3D common format functions 2018-01-20 16:45:45 +01:00
twinaphex 2cb8b50cef D3DXCompileShader - D3D9 only 2018-01-20 16:40:26 +01:00
twinaphex fe72bc3ab6 (d3d_common.c) Get rid of Xbox 360-specific ifdefs 2018-01-20 16:38:10 +01:00
twinaphex cc1a828c87 d3d_get_color_format_backbuffer - cleanups 2018-01-20 16:35:59 +01:00
leiradel e54da03ddc Fixed crash when the content is closed and the cheevos are still being loaded 2018-01-20 14:35:25 +00:00
Twinaphex 4ba100f660 Update CHANGES.md 2018-01-20 09:32:55 +01:00
Twinaphex 29ce197d16 Update CHANGES.md 2018-01-20 09:31:01 +01:00
Twinaphex 5c7778519b Merge pull request #6140 from kwyxz/master
Update Haiku port to allow it to build again
2018-01-20 09:27:27 +01:00
kwyxz b9585df325 Update Haiku port to allow it to build again 2018-01-20 00:19:01 -08:00
Twinaphex 214c2fe273 Merge pull request #6138 from gblues/master
A handful of fixes & cleanups
2018-01-20 07:31:06 +01:00
twinaphex 5fc2f3db51 Add HAVE_D3DX ifdefs 2018-01-20 07:04:21 +01:00
twinaphex 9f7d0d59c5 (Xbox 1) Fix texture U/V 2018-01-20 07:00:03 +01:00
gblues 51c01df815 Turn off WIIU_HID on master 2018-01-19 21:58:22 -08:00
twinaphex 1d9ea0297e Move this lower in priority 2018-01-20 06:50:25 +01:00
twinaphex b640e1cbe9 (Xbox OG) Add HAVE_MATERIALUI / HAVE_XMB 2018-01-20 06:48:44 +01:00
twinaphex 47164a550d Dont'default to XMB for now for Xbox 2018-01-20 06:47:46 +01:00
twinaphex c106783e85 (XDK1) Now renders RGUI and game frame properly 2018-01-20 06:25:02 +01:00
gblues f4685447cc Merge github:libretro/RetroArch 2018-01-19 20:54:33 -08:00
twinaphex e6f637ea6b Set autoconfig binds for Xbox 2018-01-20 03:14:17 +01:00
Brad Parker 9172765252 update JP translation 2018-01-19 21:04:11 -05:00
twinaphex 4bd4692cf2 Get rid of another _XBOX ifdef 2018-01-20 02:09:51 +01:00
twinaphex 6f73bdf287 (Emscripten) Cleanups 2018-01-20 02:05:37 +01:00
twinaphex f97d6ec909 (VC EGL) Cleanups 2018-01-20 02:03:49 +01:00
twinaphex fb257eb21e (GL/Raspberry Pi) Should fix the regression with GL cores on
Raspberry Pi
2018-01-19 22:45:04 +01:00
twinaphex a3b593f27b (D3D) Take this out for Xbox 2018-01-19 22:41:58 +01:00
twinaphex 273d94e549 Remove this 2018-01-19 22:09:58 +01:00
twinaphex d01b9c4a09 Cleanups 2018-01-19 21:25:35 +01:00
twinaphex 82f721145c (XDK) Refactor xdk_joypad.c 2018-01-19 21:24:28 +01:00
twinaphex 58e87387d5 Try to prevent more null pointer dereferences; more general cleanups 2018-01-19 19:15:05 +01:00
twinaphex f03180c31a Cleanups - do some early returns in case we get a NULL pointer
dereference
2018-01-19 18:42:50 +01:00
twinaphex 92a18e411c (cheevos) Get rid of a lot of macros - make it more understandable 2018-01-19 18:25:54 +01:00
twinaphex 4f16ff8c2e Remove macros CORO_LEAVE/CORO_ENTER/CORO_SUB 2018-01-19 16:54:44 +01:00
twinaphex bd883ad4d5 (cheevos) Get rid of some of these macros 2018-01-19 16:45:53 +01:00
twinaphex b4b5ed1630 Rely on xbox input subsystem to attach/detach gamepads 2018-01-19 07:02:47 +01:00
twinaphex 0731a79a4f Pass this to XInputOpen 2018-01-19 06:56:44 +01:00
twinaphex f71bbeae9f (XDK) Try to autodetect all pads at startup 2018-01-19 06:49:52 +01:00
Twinaphex 29fa91dcd0 Merge pull request #6136 from ToadKing/emscripten-phone
Fix web template on phone browsers
2018-01-19 06:19:11 +01:00
Toad King a634994809 no longer compile with SDL support by default 2018-01-18 22:57:46 -06:00
Toad King bd9e70f70e fix top bar not appearing in phone browsers 2018-01-18 22:57:46 -06:00
twinaphex cdcca43233 remove _XBOX1 ifdefs 2018-01-19 05:42:54 +01:00
twinaphex cb475f7815 Take out _XBOX1 codepath 2018-01-19 05:22:25 +01:00
twinaphex d8e9e3383d Revert "(Xbox) Swizzled formats on Xbox need to be POW2"
This reverts commit f608b5ed52.
2018-01-19 05:06:46 +01:00
twinaphex 7484e01034 Revert "This one complains too"
This reverts commit 1a3a88a62e.
2018-01-19 05:06:24 +01:00
twinaphex 1a3a88a62e This one complains too 2018-01-19 05:04:11 +01:00
twinaphex f608b5ed52 (Xbox) Swizzled formats on Xbox need to be POW2 2018-01-19 05:00:50 +01:00
gblues 86ac651edf Fix disabled HID code, add defensive programming
== DETAILS

1. Noticed that the HID driver wasn't loading after setting WIIU_HID=1. Found
   that the HID driver init was ifdef'd out. Removed that.

2. Current theory around "System Memory Error 160-2203" is in-memory
   corruption. So, to try to identify it:

   - Created a routine that does a hex dump of the RPX over the logger. (I
     have a python3 script that can extract the hex dump back into a binary
     file). If a SME occurs with this routine enabled, we can see if the
     corruption is happening at read-time, or somewhere between when we send
     the RPX to the loader and try to execute it.

   - I noticed that we allocate slightly more memory than the RPX actually
     needs, and we don't zero the memory, which means there's a handful of
     bytes at the end that could be anything. I added a call to memset() to
     zero out the memory prior to loading the RPX off the SD card.

And, of course, after adding those, I haven't been able to reproduce the
System Memory Error, so maybe the uninitialized memory was the problem?

Here's hoping.
2018-01-18 19:57:19 -08:00
twinaphex 47f6ff7435 Silence warning 2018-01-19 04:56:10 +01:00
twinaphex dc81998c0b (Xbox OG) Buildfixes 2018-01-19 04:55:34 +01:00
twinaphex 5b5e3e4a05 Cleanups 2018-01-19 04:45:11 +01:00
twinaphex 88873776c8 Cleanups 2018-01-19 04:13:02 +01:00
twinaphex 9f45370120 Cleanups 2018-01-19 03:54:07 +01:00
twinaphex daa2a572b9 Cleanup 2018-01-19 03:52:32 +01:00
twinaphex a3f95f58ec Cleanup menu_display_d3d 2018-01-19 03:40:34 +01:00
twinaphex 1f8e0fdfe5 Revert "Update filestream_getline to prevent heap corruption"
This reverts commit 60a45db69e.
2018-01-19 02:49:24 +01:00
twinaphex 60a45db69e Update filestream_getline to prevent heap corruption 2018-01-19 02:44:18 +01:00
twinaphex 841593f082 (MSVC 2010) Define HAVE_D3DX 2018-01-19 02:37:24 +01:00
twinaphex 4ef66e6e8c This should make XMB/MaterialUI render correctly on D3D8 2018-01-19 02:24:10 +01:00
twinaphex 79b434719f Update 2018-01-18 23:23:22 +01:00
Twinaphex 318843a71d Update ctr_pthread.h 2018-01-18 21:12:07 +01:00
Twinaphex 194aa4ae7b Merge pull request #6134 from meepingsnesroms/master
Fix writing to local thread pointer instead of actual thread.(3DS threads)
2018-01-18 19:39:38 +01:00
meepingsnesroms da5ce6ef35 Fix writing to local thread pointer instead of actual thread. 2018-01-18 10:35:58 -08:00
Twinaphex 37c67e480d Merge pull request #6131 from alfrix/spanish
Update spanish translation
2018-01-18 14:54:34 +01:00
Alfredo Monclus 2b693afc7e Update spanish translation 2018-01-18 03:53:09 -03:00
twinaphex 2d9727f499 Simplify sanitize_to_string further 2018-01-18 06:32:50 +01:00
twinaphex 1679124361 Cleanup sanitize_to_string function 2018-01-18 06:29:14 +01:00
twinaphex e7414e8286 Cleanups 2018-01-18 06:15:39 +01:00
twinaphex 2dd9c5bb82 (3DS) Try to silence warning/error 2018-01-18 04:54:21 +01:00
Twinaphex 1c5a35d0d3 Merge pull request #6130 from meepingsnesroms/master
Add 3DS threads
2018-01-18 02:22:41 +01:00
meepingsnesroms 5e42401fdb Add 3DS threads 2018-01-17 14:00:57 -08:00
Twinaphex 3e5cc5b300 Merge pull request #6129 from deltabeard/hex_fix
Show GL hex error in hex
2018-01-17 20:04:44 +01:00
twinaphex cd9cda08a2 Update and fix API error 2018-01-17 19:30:20 +01:00
Mahyar Koshkouei 87a7c0f426 Show GL hex error in hex
Fixes an issue whereby a hexadecimal error value was being printed in
decimal.

Tested on a RPi that suffers from issue 6078.

Signed-off-by: Mahyar Koshkouei <[email protected]>
2018-01-17 17:08:03 +00:00
Twinaphex 45c50c604b Update CHANGES.md 2018-01-17 09:20:56 +01:00
twinaphex f30c0010f6 Remove xbox media path 2018-01-17 09:05:28 +01:00
twinaphex 281223eae8 Xbox ifdefs 2018-01-17 08:54:06 +01:00
twinaphex 136068098d Xbox fixes 2018-01-17 08:51:56 +01:00
twinaphex 29098d6b99 Not necessary for D3D8 we believe 2018-01-17 07:45:06 +01:00
twinaphex f1f3a6f0ae Remove some Xbox specific code 2018-01-17 07:37:05 +01:00
Twinaphex e1b1a1b07b Merge pull request #6128 from aliaspider/master
(D3D8) can now render content frame, rgui and overlays.
2018-01-17 07:15:31 +01:00
aliaspider ebd9430982 (D3D8) can now render content frame, rgui and overlays. 2018-01-17 07:10:45 +01:00
twinaphex e73b1564a4 Remove retro_inline 2018-01-17 06:47:49 +01:00
twinaphex 6d2df385f8 Turn _V functions into macros 2018-01-17 06:47:18 +01:00
twinaphex bd73d4b98a Cleanups 2018-01-17 06:44:16 +01:00
twinaphex 11f26ed549 Refactor verbosity code - try to avoid log calls if verbosity is not
set
2018-01-17 06:28:26 +01:00
Andrés 78adf0cca4 Merge pull request #6126 from fr500/master
fix display name for builtin autoconfs again
2018-01-16 22:20:17 -05:00
radius d1dba26565 fix display name for builtin autoconfs again 2018-01-16 22:18:28 -05:00
Twinaphex ac18a75311 Merge pull request #6125 from ToadKing/emscripten-wasm
Copy over new .wasm file instead of old .js.mem file
2018-01-17 02:40:10 +01:00
Toad King 10697dc543 copy over new .wasm file instead of old .js.mem file 2018-01-16 19:24:01 -06:00
twinaphex df1979be12 Define string_is_not_equal 2018-01-17 01:06:09 +01:00
twinaphex 897c1654ab Reduce usage of string_is_not_equal_fast 2018-01-17 01:03:48 +01:00
twinaphex f48458d5bd (D3D9) Fix warning 2018-01-17 00:53:47 +01:00
Twinaphex c5b71470c4 Update 2018-01-17 00:49:23 +01:00
Twinaphex 57df01bbaa (Apple) Buildfix 2018-01-17 00:48:25 +01:00
twinaphex 61ff51be2f Start using string_is_equal predominantly 2018-01-16 22:53:38 +01:00
Brad Parker daf0b55f80 fix heap buffer overflow
==16726== ERROR: AddressSanitizer: heap-buffer-overflow on address 0x600400139d99 at pc 0x5cb4d8 bp 0x7ffc88a3a050 sp 0x7ffc88a3a048
READ of size 1 at 0x600400139d99 thread T0
    #0 0x5cb4d7 in xmb_update_savestate_thumbnail_path /home/bp/RetroArch/menu/drivers/xmb.c:1071
2018-01-16 10:32:45 -05:00
twinaphex 830b2e429d Buildfix 2018-01-16 09:43:17 +01:00
Twinaphex 030a65bf9b Merge pull request #6117 from orbea/install
Makefile: Use cp / chmod instead of install.
2018-01-16 08:28:34 +01:00
twinaphex c4d3ea6f8d Add want_mipmap function parameter to d3d_texture_new 2018-01-16 09:11:14 +01:00
twinaphex 4ead2df09e (D3D) Remove HAVE_FBO ifdef - should make shaders work again 2018-01-16 08:15:10 +01:00
Twinaphex 4069796926 Merge pull request #6120 from ToadKing/emscripten-mupen
more build modifications to emscripten (needed for mupen64 to work)
2018-01-16 06:12:19 +01:00
Toad King 99472beeb6 more build modifications to emscripten (needed for mupen64 to work) 2018-01-15 21:02:01 -06:00
twinaphex 713de18a04 Revert "Simplify d3d9_cg_renderchain"
This reverts commit 17d1e387de.
2018-01-16 03:29:10 +01:00
twinaphex 0c07dc6f24 Revert "Updates to d3d9_cg_renderchain"
This reverts commit f13148d10e.
2018-01-16 03:28:57 +01:00
twinaphex 1dee2438e6 Revert "(Cg D3D9) Cleanups"
This reverts commit 6c95f389b1.
2018-01-16 03:28:47 +01:00
twinaphex 6c95f389b1 (Cg D3D9) Cleanups 2018-01-16 03:22:13 +01:00
twinaphex f13148d10e Updates to d3d9_cg_renderchain 2018-01-16 03:18:12 +01:00
twinaphex 91e8f7d4db BUildfix 2018-01-16 03:12:38 +01:00
twinaphex 17d1e387de Simplify d3d9_cg_renderchain 2018-01-16 03:09:51 +01:00
twinaphex 7477dd65ff (D3D8) Try to implement set_final_viewport 2018-01-16 02:57:24 +01:00
Twinaphex 5d64adf1a6 Merge pull request #6119 from garbear/libretro-api
Add missing {, |, } and ~ to the libretro API
2018-01-16 01:37:02 +01:00
twinaphex bce0c40b73 (D3D8) Assume we need to set this 2018-01-16 02:32:26 +01:00
twinaphex 734e952457 (D3D8) Try this 2018-01-16 02:26:35 +01:00
twinaphex 3bdea333e1 enable this 2018-01-16 02:22:53 +01:00
twinaphex 8ddcf4d6d7 Let's try this 2018-01-16 02:21:43 +01:00
twinaphex 797f26421a Add MVP code 2018-01-16 01:16:38 +01:00
twinaphex 9d144e28fc Use D3DFVF_XYZ for PC, D3DFVF_XYZRHW for Xbox 2018-01-16 02:04:50 +01:00
twinaphex ae52cd2c68 Fix return type of render_pass 2018-01-16 01:41:16 +01:00
twinaphex 7a281a348e Fix d3d8_renderchain 2018-01-16 01:38:31 +01:00
twinaphex 591e8e22c7 Fix d3d8_renderchain_free 2018-01-16 01:37:07 +01:00
twinaphex 89ee07486a Remove d3d8_renderchain_clear 2018-01-16 01:34:39 +01:00
twinaphex 7ceb107c6a Rewrite d3d8_renderchain.c 2018-01-16 01:30:59 +01:00
twinaphex e32ceb8f30 Rewrite d3d_texture_blit 2018-01-16 00:08:10 +01:00
twinaphex 86385dcaf7 Start creating d3d_texture_t 2018-01-15 23:13:16 +01:00
Twinaphex 97e96bf272 Merge pull request #6118 from ToadKing/emscripten-template
Minor Emscripten template fixes
2018-01-15 21:44:10 +01:00
twinaphex fdffc1a178 One ifdef less 2018-01-15 22:04:15 +01:00
Toad King fea2dd3d17 remove log textbox from embed template 2018-01-15 14:10:51 -06:00
Toad King b997c8f80f fix padding on content area. fullscreen hack no longer needed on chrome
remove box shadow from navbar so it doesn't cover the render area
2018-01-15 14:04:28 -06:00
twinaphex 391fd3eadc Fix CXX_BUILD for D3D 2018-01-15 21:44:49 +01:00
twinaphex f26b18c7a4 D3D8 compilation fixes 2018-01-15 20:58:13 +01:00
orbea db66dcb4db Makefile: Use cp / chmod instead of install.
Using standard tools like cp and chmod is more portable than install which does not work the same
on all supported platforms.
2018-01-15 10:24:33 -08:00
Twinaphex 6efe1128c0 Merge pull request #6115 from orbea/pulse
qb: Enable pulse detection for SunOS again.
2018-01-15 19:02:31 +01:00
twinaphex 2a4f19d0c7 Update pulse.c 2018-01-15 19:32:51 +01:00
orbea c8d25a9152 qb: Enable pulse detection for SunOS again. 2018-01-15 09:54:39 -08:00
Twinaphex d8a5958e21 Merge pull request #6114 from RobLoach/patch-27
emscripten: Remove output textarea
2018-01-15 17:02:50 +01:00
Rob Loach cb3ab8b12e emscripten: Use argument list for Module.print 2018-01-15 10:06:06 -05:00
Rob Loach 2f6297838e emscripten: Remove output textarea
This removes the output textarea as we're using the console now.
2018-01-15 10:03:50 -05:00
Twinaphex 09c49aad11 Merge pull request #6113 from ToadKing/more-emscripten-fixes
Emscripten fixes Part 2
2018-01-15 12:27:57 +01:00
Toad King bc511b8c8a enable shader pipeline
enables menu shader effects
2018-01-15 04:53:44 -06:00
Toad King 066a0a6b32 put emscripten build artifacts into its own folder
clean up all artifacts on make clean
2018-01-15 04:53:27 -06:00
Toad King ccb45a068d fix compiler warning 2018-01-15 04:52:35 -06:00
Toad King 28b2bf537f fix warning 2018-01-15 04:17:01 -06:00
Toad King 78a3d0f828 Merge branch 'master' into more-emscripten-fixes 2018-01-15 04:09:26 -06:00
Toad King 3917b02f9f build optimized emscripten builds as WASM
HUGE speed-ups for firefox and moderate speedups for chrome
2018-01-15 04:00:09 -06:00
Toad King 0256156a6b fix rwebaudio time drift
fixes audio getting stuck in an always fast state
2018-01-15 03:08:30 -06:00
Toad King 19facdb066 reset drivers shortly after toggling fullscreen mode
fixes black screen after going fullscreen in game
2018-01-15 02:12:53 -06:00
Toad King d23faff8d6 set the main loop first before calling rarch_main 2018-01-15 00:43:20 -06:00
Toad King 2738c79aa0 switch to RGUI as default menu for emscripten 2018-01-15 00:07:12 -06:00
Toad King 1c1b35708a fix default joypad driver on emscripten 2018-01-15 00:06:57 -06:00
Toad King db152fede8 remove container with uneeded padding. fixes canvas being off-center in smaller windows 2018-01-14 23:45:54 -06:00
Toad King b75f4b4f67 implement setting vsync and swapinterval
vsync is not "true" vsync (that's always on in browsers) but changes the main loop timer from immediate to window.requestAnimationFrame
2018-01-14 23:29:20 -06:00
Twinaphex 92ef4002d1 Merge pull request #6112 from RobLoach/emscripten-top-nav
emscripten: Allow hiding the top menu
2018-01-15 06:28:56 +01:00
twinaphex 59b5ecf7db (XDK) Buildfixes 2018-01-15 06:36:02 +01:00
twinaphex c398db76d4 (xdk360_fonts.cpp) Cleanups 2018-01-15 06:32:40 +01:00
twinaphex 27caf46616 Add d3d_get_render_state 2018-01-15 06:14:20 +01:00
twinaphex 510dfca756 Start adding C++ code path for SetVertexShaderConstantF and
refactor xdk360_fonts.cpp calls
2018-01-15 06:01:59 +01:00
Toad King 2d3fc1a384 update gitignore 2018-01-14 22:59:06 -06:00
Rob Loach 443262a9cd emscripten: Allow hiding the top menu 2018-01-14 23:57:53 -05:00
Toad King 6f77859eed fixes to rwebaudio
it should no longer mark buffers for clear if they're still being filled
report correct total buffer size to help resampler
2018-01-14 22:56:53 -06:00
Twinaphex d2a0046f23 Merge pull request #6110 from fr500/master
cut down duplication
2018-01-15 04:51:56 +01:00
radius d7168584a2 cut down duplication 2018-01-14 22:43:49 -05:00
Twinaphex de1079497c Merge pull request #6109 from fr500/master
remove dropbox
2018-01-15 04:32:35 +01:00
radius 346d9480f7 remove dropbox 2018-01-14 22:31:30 -05:00
Toad King 2df70cce17 make retroarch logs log to web console instead of textbox 2018-01-14 21:18:30 -06:00
Toad King 4498e9ffba fix white bar in chrome when fullscreen 2018-01-14 21:10:15 -06:00
Toad King a682ccd8e8 fix menu button 2018-01-14 21:02:59 -06:00
Twinaphex e948412bb4 Merge pull request #6108 from aliaspider/master
(direct3D) fix scaling in the menu display driver.
2018-01-15 03:48:40 +01:00
Toad King 7b3554fd3c fix crash in cores than send audio early 2018-01-14 20:46:08 -06:00
aliaspider 25a7c04a27 (direct3D) fix scaling in the menu display driver. 2018-01-15 03:45:37 +01:00
twinaphex 28d9ba6a05 Add libretro-mpv 2018-01-15 01:38:05 +01:00
Twinaphex 33103263a7 Merge pull request #6093 from RobLoach/file_path
libretro-common: Clean up dependencies of file_path
2018-01-15 01:31:52 +01:00
twinaphex 93b523e6ea C89 buildfix 2018-01-15 01:01:41 +01:00
Twinaphex fd3ef0ec9c Merge pull request #6107 from ToadKing/emscripten-fixes
Fix Emscripten build
2018-01-14 23:05:36 +01:00
Toad King 60f203d344 fix emscripten build 2018-01-14 16:03:44 -06:00
Garrett Brown 39742e24db Add missing {, |, } and ~ to the libretro API
Missing keys are found in TyrQuake's source:

https://github.com/libretro/tyrquake/blob/be5aede91/common/keys.h#L111-L114
2018-01-14 13:58:11 -08:00
Twinaphex 9b0b16e2c0 Merge pull request #6106 from ToadKing/emscripten-fixes
Emscripten rewrites
2018-01-14 22:40:00 +01:00
Toad King c8f03b4640 fix fullscreen sometimes losing state 2018-01-14 15:19:37 -06:00
Toad King fca639ad84 remove linking SDL code 2018-01-14 14:42:57 -06:00
Twinaphex 0b27f539c2 Merge pull request #6103 from fr500/master
ifdef cheevos variables properly
2018-01-14 21:37:43 +01:00
Twinaphex 823e2c9a32 Merge pull request #6105 from MrHuu/3DS
Add 3DS stella / prosystem core
2018-01-14 21:37:31 +01:00
Toad King 460ceaef97 queue keyboard events and only process them when polling
fixes hitting enter from search box also selecting underlying menu item
2018-01-14 14:37:25 -06:00
Twinaphex 97dec217b3 Merge pull request #6104 from orbea/shellcheck
qb: Silence shellcheck warning.
2018-01-14 18:36:29 +01:00
orbea 06648ca21b qb: Silence shellcheck warning.
Line 25:
SORT=sort
^-- SC2209: Use var=$(command) to assign output (or quote to assign string).
2018-01-14 09:12:41 -08:00
radius 06b840c6ca ifdef cheevos variables properly 2018-01-14 11:49:19 -05:00
MrHuu 859da19d80 Add 3DS stella / prosystem core 2018-01-14 16:34:49 +01:00
Toad King 4fd750b48a add builtin autoconf script for emscripten gamepads with "standard" mapping 2018-01-14 04:24:37 -06:00
Toad King b3900217da clamp axis values to -1.0 - 1.0, at least firefox can report values outside that range 2018-01-14 03:43:23 -06:00
Toad King 2d27a8c3e2 fix exiting not terminating emscripten runtime 2018-01-14 02:53:34 -06:00
Toad King 1f8a85615c don't always clear poll state 2018-01-14 02:34:38 -06:00
Toad King 5ef595be1a fix fullscreen 2018-01-14 02:33:22 -06:00
Toad King de3581de73 fix analog sticks 2018-01-14 01:35:28 -06:00
Toad King 15c3f56b37 fix phantom button presses 2018-01-14 01:00:46 -06:00
Toad King 21d928ba0e add joypad driver for emscripten 2018-01-14 00:15:30 -06:00
Twinaphex a7e9ca4def Update CHANGES.md 2018-01-14 05:17:35 +01:00
Toad King 38ec1acf8e add mouse support to emscripten 2018-01-13 20:51:30 -06:00
Toad King 77b158e6a2 fix compiler warning 2018-01-13 20:47:30 -06:00
Toad King 0ce1fa7751 fix search box in menu 2018-01-13 20:47:15 -06:00
Twinaphex 332ccbf300 Merge pull request #6097 from aliaspider/master
(Direct3D) Menu display driver implementation.
2018-01-14 02:54:40 +01:00
aliaspider 7b09d5399c (Direct3D) Menu display driver implementation. 2018-01-14 02:21:48 +01:00
Toad King 1e212b4248 use emscripten HTML5 API for keyboard events instead of old JS library 2018-01-13 17:56:00 -06:00
twinaphex 8e6f931f85 Add some safeguards 2018-01-13 23:50:14 +01:00
gblues 1515bd8c1b Minor cleanups
== DETAILS
- Add *.swp to gitignore so editor swap files don't get committed
- Remove unneeded commented-out defines from WiiU build
- Start on fix for DSI when switching cores on WiiU

== TESTING
Sigh. I'm back at "System Memory error", which makes me think the problem
might be the SD card. (On the plus side, I manually verified the hash so
at least the copy process is working).

So, that's to say that I can't actually test to see if the DSI error is
fixed.
2018-01-13 12:16:37 -08:00
Andrés 4eb33dfc4f Update CHANGES.md 2018-01-13 14:22:42 -05:00
Twinaphex d7f4538c01 Update CHANGES.md 2018-01-13 15:32:15 +01:00
Twinaphex b2ec210fd6 Merge pull request #6094 from aliaspider/master
(win32)  disable WS_EX_LAYERED when opacity == 100.
2018-01-13 14:53:43 +01:00
aliaspider 9cb896a3d9 (win32) WS_EX_LAYERED drastically decreases performance, so only set it
when needed (when opacity < 100).
2018-01-13 07:53:13 +01:00
Toad King 161d758b33 don't apply class that has padding to canvas 2018-01-13 00:46:31 -06:00
Toad King a77f9c37c6 start on bringing the emscripten video code up to speed with latest emscripten
fix rwebinput
2018-01-13 00:05:07 -06:00
Rob Loach 26b9cb3c78 libretro-common: Clean up dependencies of file_path
This moves a few functions that were defined in file_path_special to libretro-common to clean up the dependency tree.
2018-01-13 00:27:49 -05:00
bparker06 728f77b2bc Update CHANGES.md 2018-01-12 16:16:27 -05:00
Twinaphex 2967e35930 Update CHANGES.md 2018-01-12 17:11:54 +01:00
Twinaphex 650fe99198 Merge pull request #6086 from kwyxz/master
Solaris 11 RetroArch build
2018-01-12 17:04:36 +01:00
Twinaphex 2064a98dfd Merge pull request #6090 from fr500/master
fix my last PR for builtin autoconfs
2018-01-12 16:32:43 +01:00
radius 2e210b6bb4 fix my last PR for builtin autoconfs 2018-01-12 10:29:35 -05:00
twinaphex 39cc418e2e Cut down on code duplication 2018-01-12 05:27:09 +01:00
twinaphex fb38c0da21 Cut down on code duplication 2018-01-12 04:51:15 +01:00
twinaphex ef6b87ae2c (Menu) Cut down on code duplication 2018-01-12 04:42:44 +01:00
twinaphex 3407cd665d (Menu) Cut down on code duplication 2018-01-12 04:18:53 +01:00
twinaphex af12858953 Try to have a more robust fallback path for
menu_displaylist_parse_generic
2018-01-12 04:02:14 +01:00
twinaphex a5e35e7193 ake 2018-01-12 03:56:29 +01:00
Twinaphex 3bb5072e1b Update CHANGES.md 2018-01-12 03:21:52 +01:00
twinaphex db034b8a12 Change Makefile.emscripten 2018-01-12 03:16:15 +01:00
Twinaphex e099b8150c Merge pull request #6083 from aliaspider/master
(WIIU) add remaining menu shaders.
2018-01-12 03:00:22 +01:00
aliaspider 24cb240079 (WIIU) add remaining menu shaders.
- move some files around.
2018-01-12 02:54:45 +01:00
twinaphex 7cbe4ba9a8 Turn some variables static 2018-01-12 01:37:23 +01:00
Twinaphex 1af59d71c7 Merge pull request #6082 from fr500/master
add display name and config name to autoconf
2018-01-12 01:33:39 +01:00
kwyxz 71cdb5e03c With Solaris, use ginstall instead of install 2018-01-11 15:15:58 -08:00
kwyxz f566ecebf4 Disabling Pulse for now 2018-01-11 14:51:18 -08:00
kwyxz e65ad7c6d8 Solaris 11 does not like this POSIX define 2018-01-11 14:50:07 -08:00
kwyxz a11decf61d Added SunOS to the list of targets + fixed a sort specificity 2018-01-11 14:48:43 -08:00
radius 3b334b60d6 add display name and config name to autoconf 2018-01-11 17:06:14 -05:00
twinaphex 8dd6328fb7 Get rid of warning 2018-01-11 23:05:26 +01:00
Twinaphex c78a33ba8f Merge pull request #5847 from hiddenasbestos/udev_lightgun_api
lightgun support in udev
2018-01-11 19:38:32 +01:00
David Walters c76545bf6c Compile fix. 2018-01-11 17:03:18 +00:00
Twinaphex 9c72e6aaaf Merge pull request #6081 from gblues/master
Polish up WiiU deploy scripts
2018-01-11 15:46:05 +01:00
David Walters 4e79ef9f61 Merge branch 'master' of https://github.com/libretro/RetroArch into udev_lightgun_api 2018-01-11 13:07:22 +00:00
gblues 8701ce289a Polish up WiiU deploy scripts
== DETAILS
Some updates for the WiiU port:

1. Implement a way to set logging IP/port that doesn't risk getting committed.

   To do this, I've created `wiiu-devel.properties.template` and added the file
   `wiiu-devel.properties` to .gitignore. Developers can then:

   * Copy the template file to `wiiu-devel.properties`
   * Enter the relevant details (documented in the template file)

2. Convert `version.all` to unix line endings so modern versions of bash don't
   complain when it is included.

2. Rewrote the `wiiu-cores.sh` script into `wiiu-new-cores.sh`

   - Automatically detects when building retroarch inside the `libretro-super`
     hierarchy to collect the *.info files and *.a files
   - Automatically detects the *.png (fetched by running `fetch-submodules.sh`
     script)

3. Create a `wiiu-rpx-upload.sh` script to upload the output of `wiiu-cores.sh`

   - uses `wiiu-devel.properties` to get WiiU IP address
   - after upload, re-downloads and compares hashes to detect bad uploads
2018-01-10 22:51:00 -08:00
Twinaphex e0eb625dd0 Update CHANGES.md 2018-01-11 02:57:55 +01:00
twinaphex 54fd72fb24 Make it possible to compile with HAVE_VULKAN on MSVC 2017 build ;
glslang stripped out for now
2018-01-11 02:53:40 +01:00
Twinaphex 399011a4fa Merge pull request #6079 from meepingsnesroms/master
Add frontend, battery level and memory amount detection to 3ds port
2018-01-11 02:16:06 +01:00
Twinaphex 8eac8916b7 Update CHANGES.md 2018-01-11 02:13:10 +01:00
Twinaphex bea71745c1 Merge pull request #6080 from aliaspider/master
(WIIU) add ribbon shader. fix menu bg gradient.
2018-01-11 02:11:50 +01:00
aliaspider 9c2fc061ee (WIIU) fix griffin build. 2018-01-11 02:09:34 +01:00
aliaspider eac088696a (WIIU) add ribbon shader. fix menu bg gradient. 2018-01-11 02:09:03 +01:00
meepingsnesroms 74c8506391 Add frontend, battery level and memory amount detection to 3ds port
Also fix white spaces in led drivers, make led drivers use standard driver format.
Begin work on translation driver.
Add salamander files to gitignore.
2018-01-10 16:52:32 -08:00
twinaphex 7e9945cde9 Buildfix 2018-01-09 23:47:13 +01:00
Twinaphex 2a42983b4f Merge pull request #6077 from aliaspider/master
(WIIU) fix detection of 32bit input frames.
2018-01-09 17:53:47 +01:00
aliaspider a8d3ddc05d (WIIU) fix detection of 32bit input frames. 2018-01-09 17:05:09 +01:00
Twinaphex ae8d0630e2 Merge pull request #6076 from aliaspider/master
(WIIU) custom shader: add support for input textures and most uniforms.
2018-01-09 16:52:20 +01:00
aliaspider f34e180b40 (WIIU) custom shader: add support for input textures and most uniforms. 2018-01-09 16:41:01 +01:00
Twinaphex e0597ab747 Merge pull request #6072 from bkoropoff/builtin-flac-2
Make sure HAVE_CHD is defined regardless of which FLAC we use
2018-01-09 06:22:09 +01:00
Brian Koropoff 52f799a815 Make sure HAVE_CHD is defined regardless of which FLAC we use 2018-01-08 20:29:01 -08:00
Twinaphex bf1bd83631 Merge pull request #6071 from fr500/master
Disable hard sync on FF without mangling settings"
2018-01-09 03:43:33 +01:00
Twinaphex 31728bd2ca Merge pull request #6074 from aliaspider/master
(WIIU) revert forced 480p mode.
2018-01-09 03:29:28 +01:00
aliaspider 22a776bb3e (WIIU) revert forced 480p mode. 2018-01-09 03:26:11 +01:00
Twinaphex ae9e13324d Merge pull request #6073 from aliaspider/master
(WIIU) improve support for custom shaders.
2018-01-09 03:22:49 +01:00
aliaspider dc7c0a570f (WIIU) revert changes to net_listen.sh 2018-01-09 03:07:41 +01:00
aliaspider 0236b52b03 (WIIU) update uniform blocks correctly for custom shaders. 2018-01-09 03:06:54 +01:00
aliaspider 42905d9bbb (WIIU) add a better converter for slang shaders. 2018-01-09 03:05:29 +01:00
radius 8007c3efd7 Disable hard sync on FF without mangling settings 2018-01-08 20:06:24 -05:00
radius 6eb089cb82 Revert "Fast forward state disable hard sync"
This reverts commit ea5045d50a.
2018-01-08 20:03:29 -05:00
twinaphex aa641325cb Cleanups 2018-01-08 23:30:07 +01:00
twinaphex 7fdb621481 Update 2018-01-08 23:23:37 +01:00
twinaphex 8f9d807306 Remove some more Xbox ifdefs 2018-01-08 23:06:09 +01:00
Twinaphex 9f804f40bc Merge pull request #6069 from orbea/revert-6064-builtin-flac
Revert "Fix building with built-in flac"
2018-01-08 19:21:51 +01:00
orbea 4415086176 Revert "Fix building with built-in flac" 2018-01-08 18:12:53 +00:00
twinaphex 7616ea1b73 Add some logging to SetTextureStageState 2018-01-08 17:25:39 +01:00
David Walters 3dc3534498 Merge branch 'master' of https://github.com/libretro/RetroArch into udev_lightgun_api 2018-01-08 14:37:05 +00:00
Twinaphex a84a2046c4 Merge pull request #6067 from Tatsuya79/patch-3
Fast forward state disable hard sync
2018-01-08 12:11:26 +01:00
Tatsuya79 ea5045d50a Fast forward state disable hard sync 2018-01-08 12:02:37 +01:00
Andrés 581683dc69 Merge pull request #6065 from gblues/master
Remove all HID code from WiiU build via ifdef
2018-01-08 02:33:08 -05:00
gblues 5894d0ef86 Remove all HID code from WiiU build via ifdef
== DETAILS
We're trying to track down the source of crashes when switching cores.
To rule out the HID code, this commit does the following:

- Wraps the library imports in an ifdef
- Wraps the object files in conditionals in Makefile.wiiu
- In wiiu_joypad, calls into the hidpad driver are wrapped in ifdef

== TESTING
This didn't solve the "System memory error" crash I've been experiencing.
But, maybe it will impact the other flavors of crashes others are seeing.
2018-01-07 20:26:24 -08:00
Twinaphex 27d671bd0a Merge pull request #6064 from bkoropoff/builtin-flac
Fix building with built-in flac
2018-01-07 21:39:35 +01:00
twinaphex 5eb5ecac77 Update shader_hlsl.c 2018-01-07 21:34:39 +01:00
twinaphex 23ace06ca1 Cleanups 2018-01-07 20:55:00 +01:00
twinaphex acf9e41aae Start using d3dx_compile_shader 2018-01-07 20:47:35 +01:00
twinaphex 49ea8b950e Create d3dx_compile_shader 2018-01-07 20:32:43 +01:00
twinaphex 141f09ad2e Cleanups 2018-01-07 20:25:30 +01:00
twinaphex d3a4cc90c8 Cleanups - get rid of shader ifdefs 2018-01-07 20:21:08 +01:00
Brian Koropoff 4ad0a1214e Fix building with built-in flac
Not having HAVE_FLAC caused CHD support to be missing, etc.
This updates the logic to match how zlib is handled.
2018-01-07 10:48:09 -08:00
twinaphex 5ca618c8d6 Cleanups 2018-01-07 14:52:26 +01:00
twinaphex 8d7ea32e0d Add flag for debug D3D 2018-01-07 14:06:31 +01:00
twinaphex 1f0d57f5f2 (xdk360_fonts.cpp) Cleanups 2018-01-07 13:45:37 +01:00
twinaphex 58e6e2c025 Try to fix DEBUG path 2018-01-07 13:25:32 +01:00
twinaphex 0be4d7d178 Add free(file) 2018-01-07 13:13:21 +01:00
twinaphex 99699af36f (MSVC 2003) Add DEBUG 2018-01-07 12:21:01 +01:00
twinaphex e011329728 (D3D) Buildfix 2018-01-07 12:12:41 +01:00
vgmoose 890de0e79b allow joycons to work while attached 2018-01-07 12:10:28 +01:00
twinaphex fce097b892 (360) Buildfixes 2018-01-07 12:00:09 +01:00
twinaphex e90a71d9f5 Create d3dx_compile_shader_from_file 2018-01-07 11:52:32 +01:00
twinaphex 3ab8f017d9 Cleanups 2018-01-07 11:06:27 +01:00
twinaphex 88d1e455e3 Add code that allows for debug D3D 2018-01-07 10:46:53 +01:00
Twinaphex 8a6d5dbe91 Merge pull request #6063 from aliaspider/master
(WIIU) add a tool to convert slang shaders.
2018-01-07 09:06:29 +01:00
aliaspider 6b24663dd9 (WIIU) add more NULL check to *_free functions. 2018-01-07 03:45:41 +01:00
aliaspider 7cc34302f4 (WIIU) check for NULL in gfd_free 2018-01-07 03:40:03 +01:00
aliaspider 517a3f801f (WIIU) add a tool to convert slang shaders. 2018-01-07 03:26:14 +01:00
Twinaphex edd89c5ba3 Merge pull request #6061 from gblues/master
Add input validation to iosuhax
2018-01-07 00:06:05 +01:00
gblues f9b548492e Add input validation to iosuhax
== DETAILS

I believe this should (at least partially) resolve #6025.

In my own testing, I haven't been able to reproduce the DSI error,
but I have encountered the black-screen crashes and could reliably
(but not predictably) reproduce the crash by simply switching
between cores.

Looking at the DSI error, the crash occurs within iosuhax. So, I looked
at that code.. and basically none of the input pointers are validated.

Yikes.

This commit adds pointer sanity checking to all of the iosuhax code.

== TESTING

When I did a test build, I noticed two things:

1. No more black screen crashes!
2. In lieu of the crash, it looks like the network logging dies. RA itself
   seems to continue working just fine.
2018-01-06 14:59:48 -08:00
twinaphex df2a31b0e9 Create d3d pixel shader/vertex shader functions 2018-01-06 23:10:27 +01:00
twinaphex d7df6b3729 Create d3d_free_vertex_shader/d3d_free_pixel_shader 2018-01-06 22:57:44 +01:00
twinaphex e03e578212 Add d3d_set_pixel_shader 2018-01-06 22:49:36 +01:00
Andrés 7b040a52b6 Merge pull request #6059 from fr500/staging
make the hack less specific
2018-01-06 15:49:14 -05:00
twinaphex 9fe3271900 Add d3dxbuffer_release 2018-01-06 21:30:50 +01:00
twinaphex 9f6a97db76 Update 2018-01-06 21:10:30 +01:00
twinaphex d62ada458c Add D3DFVF_CUSTOMVERTEX for D3D9 2018-01-06 20:51:41 +01:00
twinaphex 942fd7102d Start getting HLSL compiling for PC 2018-01-06 20:48:17 +01:00
twinaphex ef05fd8a78 Cleanups 2018-01-06 19:51:29 +01:00
radius 3ee75e86c5 ake the hack less specific 2018-01-06 13:47:54 -05:00
twinaphex 553099abf1 Add d3d_check_device_type 2018-01-06 19:42:22 +01:00
Andrés cb41b5d7d9 Merge pull request #6043 from meepingsnesroms/master
Let developers define there own bannertool and makerom, add other 3ds binarys to gitignore
2018-01-06 13:06:39 -05:00
twinaphex 9b52164b00 Create d3d_get_adapter_display_mode 2018-01-06 16:10:05 +01:00
twinaphex 23437f27b4 Cleanups 2018-01-06 15:42:47 +01:00
twinaphex b42c92c619 Create d3d_is_windowed_enable 2018-01-06 15:32:02 +01:00
twinaphex 67220c358c Create d3d_get_color_format_front_buffer 2018-01-06 15:25:11 +01:00
twinaphex 7cc8040347 Create d3d_get_color_format 2018-01-06 15:18:02 +01:00
Twinaphex f2ec145cb7 Merge pull request #6058 from alfrix/comments
WiiU: C89 style comments
2018-01-06 14:02:57 +01:00
Alfredo Monclus bbd9a6566c WiiU: C89 style comments 2018-01-06 09:44:03 -03:00
twinaphex 8c20206afa Update 2018-01-06 12:35:00 +01:00
Twinaphex d4f5f3244a Merge pull request #6057 from gblues/master
Fix the blocking call to HIDRead()
2018-01-06 12:26:03 +01:00
gblues 560a5f0a4f Fix the blocking call to HIDRead()
== DETAILS

TIL that the "max_packet_size_*" fields in the HIDDevice struct
are actually requirements, not maximums.

The reason HIDRead() was blocking was because the HIDWrite() that
sent the activation command was silently failing.

The reason HIDWrite() was silently failing was because I was using too
small of a buffer for the device.

In this case: the Wii U GC adapter, which has a "max" tx packet size of 5.

"max" is misleading. You actually have to write all 5 bytes.

Which means: copying the 1-byte buffer to the 5-byte buffer, and writing
the 5-byte buffer via HIDWrite().

So, in summary:

- Use correct semantics for HIDWrite() so that HIDRead() can work.
- Update the OSThread struct to reflect the current knowledge over at
  WUT. It's unlikely this was actually causing a problem, but never
  hurts to be more correct.

== TESTING
I temporarily enabled the call to log_buffer() and confirmed that the
GC adapter's state is successfully being read.
2018-01-05 23:12:42 -08:00
Twinaphex 74942551ff Merge pull request #6052 from orbea/libchdr
Backport changes from libchdr upstream
2018-01-06 07:10:36 +01:00
Twinaphex 8347b6da21 Merge pull request #6056 from gblues/master
Use the right value for BIT256_GET macro
2018-01-06 07:09:27 +01:00
gblues 5b13f85967 Use the right value for BIT256_GET macro
== DETAILS

The BIT256_GET() macro expects a bit number (from 0-255), and we're giving it
a 32-bit mask (0x000080000).

Solution:

- Define VPAD_BUTTON_xxx_BIT macros using the bit number
- Use said macro in wiiu_input.c
- organizational cleanup:

  * put VPAD_BUTTON_TOUCH into the enum in stead of as a hokey define
  * put the touch bits in the right order
  * put in placeholder enums for (currently) unused bits
2018-01-05 20:03:10 -08:00
Andrés dedcd26495 Merge pull request #6053 from aliaspider/master
(WIIU) add preliminary multi-pass shader support.
2018-01-05 21:48:30 -05:00
aliaspider 55d262f5d8 (WIIU) add preliminary multi-pass shader support.
can load *.slangp and *.slang files. since there is no runtime compiler,
precompiled shaders (*.gsh) need to be present next to each *.slang
source file.
2018-01-06 03:39:53 +01:00
orbea df885fce31 libchdr: Backport "backported chd_file::guess_unitbytes from upstream to set unitbytes and unitcount fields for pre-v5 headers"
Backports https://github.com/rtissera/libchdr/commit/13444fc72f8ef61121ecaf38c44132ae449ed13a
2018-01-05 16:08:29 -08:00
orbea eeb6230ebd libchdr: Trivial cleanup 2018-01-05 16:08:29 -08:00
twinaphex bc53b9e1b6 Update libretro-common 2018-01-05 23:32:25 +01:00
Gregor Richards bb047c32ad Fixing intl files affected by netplay changes. 2018-01-05 14:30:23 -05:00
Gregor Richards 84baf5db1f Wrong branch index! 2018-01-05 14:27:02 -05:00
Gregor Richards 73bd969ac9 Fixes for slave mode with multiple input devices 2018-01-05 14:27:02 -05:00
Gregor Richards e20024ead9 Adjustments to make ranetplayer work with the new protocol. 2018-01-05 14:27:02 -05:00
Gregor Richards 984f763d75 Only do our careful resimulation with joypads 2018-01-05 14:27:02 -05:00
Gregor Richards 50de28b1a1 Netplay keyboard hack for keydown/keyup support
An unfortunate hack for cores that translate the keyboard input device
into keydown/keyup events without saving that in the savestate. We
simply replay the previous frame's input before loading the rewound
frame's state, to assure that both the state and the keyup/down state
are correct.

Ideally, cores would save this as part of the state, but it's a bit
proximal and a fairly significant change for those that use it, so it's
easier to fix in netplay.
2018-01-05 14:27:02 -05:00
Gregor Richards a96eb24247 Support for keyboards over netplay. 2018-01-05 14:27:02 -05:00
Gregor Richards c01a199493 Netplay input device abstraction, support for mice
This abstracts away the details of particular input devices for netplay,
and adds support for mice and (similar) lightguns. Unfortunately, in
practice, no core handles mice or lightguns in a savestate-safe way, so
they need to be used in stateless mode to be reliable, but they do work.
2018-01-05 14:27:02 -05:00
Gregor Richards ab669a2db8 Fix a bug that could segfault with fast dis/reconnection. 2018-01-05 14:27:02 -05:00
Gregor Richards c8ec048459 More netplay flip nonsense to tear out. 2018-01-05 14:27:02 -05:00
Gregor Richards 8d5a79fc69 Removing long-obsolete now-disfunctional "netplay flip players" feature 2018-01-05 14:27:02 -05:00
Gregor Richards c2923f5504 Netplay message for input devices not available. 2018-01-05 14:26:19 -05:00
Gregor Richards fff95facc7 New netplay failure messages. 2018-01-05 14:26:19 -05:00
Gregor Richards e4ad16fc1b Document MODE change in netplay README 2018-01-05 14:26:19 -05:00
Gregor Richards dc9ee8c6bc Don't 0-index device numbers! 2018-01-05 14:26:19 -05:00
Gregor Richards f7dba84c67 Netplay mode change improvements
(1) All mode change code unified, so server mode changes and client mode
changes and announcements go through the same functions

(2) New messages which are translateable and work with multiple input
devices
2018-01-05 14:26:19 -05:00
Gregor Richards 507c6dc09f Removing now-obsolete and always-confusing swap_input option. 2018-01-05 14:26:19 -05:00
Gregor Richards 2104ac44d9 Fixed server mode changes. 2018-01-05 14:24:43 -05:00
Gregor Richards 6eaaaef995 Minor bugfixes in input resolution. 2018-01-05 14:24:43 -05:00
Gregor Richards 2794031d12 Improved reemulation to not replay unread frames if they haven't changed. 2018-01-05 14:24:43 -05:00
Gregor Richards 74901e6161 Whoops, missed one refactor rename. 2018-01-05 14:24:43 -05:00
Gregor Richards 6946ea1bd3 Netplay support for multiple local devices. 2018-01-05 14:24:43 -05:00
Gregor Richards 95bbd914f1 Fixed >2-player issues with multi-input. 2018-01-05 14:24:43 -05:00
Gregor Richards ed320fd914 Adding and removing players
The new input handling makes adding and removing players more
complicated, since data can be present that's not expected from the
connected clients list, or absent that's expected in the list but
actually shouldn't be there.
2018-01-05 14:24:43 -05:00
Gregor Richards 39243a8d40 Configurable sharing mode. 2018-01-05 14:24:43 -05:00
Gregor Richards abf045ef0e Made device requests (badly) configurable. 2018-01-05 14:24:43 -05:00
Gregor Richards 7af7616d3d New initial connection header and support for inter-version connections. 2018-01-05 14:24:43 -05:00
Gregor Richards fe80c4ce2c Added real pad sharing modes. 2018-01-05 14:24:43 -05:00
Gregor Richards e4029b72c1 Rename things back after renaming for refactoring. 2018-01-05 14:24:42 -05:00
Gregor Richards b897ba4e30 Re-fixed input simulation. 2018-01-05 14:24:42 -05:00
Gregor Richards 8c551f3990 Fixing some counters. 2018-01-05 14:24:42 -05:00
Gregor Richards d1ca90e136 Get rid of this FIXME. 2018-01-05 14:24:42 -05:00
Gregor Richards ed69916e59 First cut of input changes (not yet working) 2018-01-05 14:24:42 -05:00
Gregor Richards 6d4119690d First step (not yet compiling) of changing around Netplay input. 2018-01-05 14:24:42 -05:00
meepingsnesroms 69bb95c49b Remove -a from uname 2018-01-05 09:58:10 -08:00
twinaphex f677a7ad7e Add HAVE_OVERLAY to qb system 2018-01-05 16:10:34 +01:00
twinaphex 8ca98e0a18 Buildfix 2018-01-05 14:14:42 +01:00
Twinaphex f4250a1ad5 Silence unused variable warnings 2018-01-05 14:13:58 +01:00
Twinaphex 3dff396ff4 Merge pull request #6050 from aliaspider/master
(WIIU) add a frame shader to match the shaders used by gl/vulkan
2018-01-05 13:49:10 +01:00
twinaphex 08abfd9208 (LED) Fix relative path includes 2018-01-05 13:47:49 +01:00
twinaphex f9e4ff3610 Cleanups 2018-01-05 13:28:50 +01:00
twinaphex a516a0a3a3 Add overlay_led_driver 2018-01-05 13:27:52 +01:00
aliaspider 8e095164e0 (WIIU) add a frame shader to match the shaders used by the gl/vulkan
drivers.
2018-01-05 13:18:55 +01:00
twinaphex 751c0fe58c Sync libretro-common 2018-01-05 13:16:04 +01:00
twinaphex cf8e7cd362 (wiiu) small style nits; declare variables at top; C comments 2018-01-05 13:09:05 +01:00
Twinaphex af9911df8a Merge pull request #6048 from gblues/master
Fix RETRO_DEVICE_ID_POINTER_PRESSED handling
2018-01-05 12:39:52 +01:00
gblues 34b120c269 Fix unfreed memory bug
== DETAILS
This should fix #6025.

After confirming that dummying out the init block of the HID subsystem
driver eliminated the crash, I narrowed it down to the event loop.

And that's when I noticed that, when the thread consumes the event,
it doesn't free it.

Oops.

Updated the event loop to free the event after it has been processed.

== TESTING
Local build, was able to load multiple ROMs in succession where prior
I was getting the system memory errors.

I've #if 0'd out a call to HIDRead that is still getting deadlocked,
because it slows down the startup/shutdown process.
2018-01-05 00:16:59 -08:00
Twinaphex d3e68239df Merge pull request #6047 from pattheaux/overlay_led
Added an overlay led driver, fixed a bug in the rpi led driver
2018-01-05 08:17:58 +01:00
gblues 3a0468523a Fix RETRO_DEVICE_ID_POINTER_PRESSED handling
== DETAILS

The joypad driver was only copying the first 16 bits when executing
get_buttons(). The touchpad button is bit 19, so as a result
RETRO_DEVICE_ID_POINTER_PRESSED would never fire.

We fix this for now by copying 32 bits.

== TESTING

Will need someone to verify. I don't  have a core handy that leverages
the pointer device state functionality.
2018-01-04 22:13:30 -08:00
meepingsnesroms 0598f2e7c8 Remove 64bit png and replace with 32 as 64 is incompatible new with bannertool 2018-01-04 17:05:54 -08:00
Twinaphex 9791712165 Merge pull request #6044 from aliaspider/master
(WIIU) add a gfd shader file reader.
2018-01-04 23:13:17 +01:00
aliaspider 3979d03cb3 (WIIU) add a gfd shader file reader. 2018-01-04 23:03:11 +01:00
meepingsnesroms 13b03ff5d3 Ignore more 3ds binary files 2018-01-04 11:54:51 -08:00
meepingsnesroms bf47859430 Remove binarys 2018-01-04 11:46:13 -08:00
meepingsnesroms 2e0eb4df8e Allow using custom bannertool and makerom for 3ds, for wav format not found error
You can compile the latest version of bannertool for your system and have retroarch build with that instead of the builtin one that fails on windows.
2018-01-04 11:40:03 -08:00
Ian House 5311544c65 Added overlay led driver, fixed a bug in the rpi led driver 2018-01-04 12:56:57 -05:00
Twinaphex c04b555f04 Merge pull request #6042 from aliaspider/master
(WIIU) add a sprite shader.
2018-01-04 18:00:18 +01:00
aliaspider e653a33237 fix warning. 2018-01-04 17:38:31 +01:00
aliaspider a7632620da (WIIU) add a sprite shader. 2018-01-04 17:38:04 +01:00
aliaspider e63697dca7 (WIIU) fix net logger. 2018-01-04 17:21:16 +01:00
twinaphex 73c36c47e2 (XDK) Xbox buildfixes 2018-01-04 17:00:21 +01:00
twinaphex 99c00b438b Silence unreferenced local variable warning 2018-01-04 16:55:28 +01:00
twinaphex 3033c1586a (MSVC 2010) x64 - compile griffin.c as C 2018-01-04 16:55:00 +01:00
twinaphex c495ca924d (MSVC 2010) Buildfix for x64 2018-01-04 16:53:54 +01:00
twinaphex 2c12010889 Updates 2018-01-04 14:59:23 +01:00
twinaphex e0b59c40ea Cleanups 2018-01-04 14:52:35 +01:00
twinaphex 6eddea99c0 Cleanups 2018-01-04 14:50:56 +01:00
twinaphex 41d9a8fd75 Make D3DX optional 2018-01-04 14:42:13 +01:00
twinaphex bd14582465 Update D3D8 codepath 2018-01-04 12:42:51 +01:00
twinaphex 21bf01ca6c Update file_stream_transforms.c 2018-01-04 08:16:43 +01:00
SaltyFist ad695a8b72 (switch) Add support for RETRO_PIXEL_FORMAT_XRGB8888 2018-01-04 07:28:17 +01:00
misson20000 a039e6c41e (NSW) temporary fix for graphic buffer dequeue failure 2018-01-04 07:28:12 +01:00
Twinaphex 14c9806584 Merge pull request #6040 from gblues/master
Revert previous fix, apply correct fix
2018-01-04 07:01:26 +01:00
Twinaphex 30bbfd88d1 Merge pull request #6039 from orbea/clang
C89_BUILD: Fix some clang compiler errors
2018-01-04 07:01:08 +01:00
Twinaphex 2aff5b54ff Merge pull request #6038 from orbea/c89
C89_BUILD: Remove c++ style comments
2018-01-04 07:00:43 +01:00
gblues 80cdb92154 Re-re-fix wpad scaling. For real this time.
== DETAILS

@r-type got me the link to the fixed-fixed version.

Which was actually closer to where I was originally!

So:

- Revert the previous commit
- Apply the actual changes needed to fix the problem
- Bring in and fix the logging code from the previous implementation

== TESTING
- Verified that top-left is -0x7fff,-0x7fff and that bottom-right is
  0x7fff, 0x7fff.

== REVIEW
@QuarkTheAwesome @r-type @twinaphex
2018-01-03 21:32:00 -08:00
gblues c1ef5c5497 Revert "Fix wiiu touchpad scaling"
This reverts commit 1d933a6b52.
2018-01-03 19:57:38 -08:00
Andrés 2ddcea8112 Merge pull request #6037 from leiradel/master
Fixed HTTP request for cheevos; fixed handling invalid cheevos
2018-01-03 21:41:31 -05:00
orbea 2d19885a17 C89_BUILD: Fix some clang compiler errors
Fixes the following -Werror warnings with C89_BUILD=1 and clang.

gfx/common/x11_common.c:407:17: warning: ISO C90 forbids mixing declarations and code [-Wdeclaration-after-statement]
         Status status = 0;
                ^
libretro-common/formats/libchdr/chd.c:639:12: warning: ISO C90 forbids mixing declarations and code [-Wdeclaration-after-statement]
                uint8_t *sector = &dest[framenum * CD_FRAME_SIZE];
                         ^
libretro-common/formats/libchdr/chd.c:723:12: warning: ISO C90 forbids mixing declarations and code [-Wdeclaration-after-statement]
                uint8_t *sector = &dest[framenum * CD_FRAME_SIZE];
                         ^
2018-01-03 16:53:11 -08:00
orbea a4ab4794cf C89_BUILD: Remove c++ style comments 2018-01-03 14:56:22 -08:00
leiradel ba661a3af4 Fixed HTTP request for cheevos; fixed handling invalid cheevos 2018-01-03 21:34:52 +00:00
twinaphex 447e990522 Add missing files 2018-01-03 20:54:37 +01:00
twinaphex 0c13961f9e Updates 2018-01-03 20:48:33 +01:00
Twinaphex 8559fb8085 Merge pull request #6036 from orbea/clang
C89_BUILD: Fix some clang compiler errors.
2018-01-03 21:37:21 +01:00
orbea e1db3e7a6d C89_BUILD: Fix some clang compiler errors.
Fixes these two compile errors with C89_BUILD=1

configuration.c:2028:9: error: ISO C90 forbids mixing declarations and code [-Werror,-Wdeclaration-after-statement]
   bool has_application_data =
        ^
1 error generated.
make: *** [Makefile:164: obj-unix/configuration.o] Error 1

In file included from menu/widgets/menu_osk.c:42:
menu/widgets/menu_osk_utf8_pages.h:62:94: error: no newline at end of file [-Werror,-Wnewline-eof]
                          "ヤ","ユ","ヨ","ワ","ヲ","ァ","ィ","ゥ","ェ","ォ","⊕"};
                                                                                 ^
1 error generated.
make: *** [Makefile:163: obj-unix/menu/widgets/menu_osk.o] Error 1
2018-01-03 12:19:16 -08:00
twinaphex a3b9f0ab63 (D3DX8) d3dx8 always has to be statically linked 2018-01-03 20:35:24 +01:00
twinaphex b925603eff (D3D9) Buildfix 2018-01-03 20:26:13 +01:00
twinaphex a8445c3ec4 D3D8 buildfix 2018-01-03 20:23:34 +01:00
twinaphex 5d5115941f (d3d_common.c) Fix D3D8 codepaths 2018-01-03 20:16:19 +01:00
twinaphex 45d532b3a2 Simplify Makefile.common 2018-01-03 19:58:51 +01:00
twinaphex aa255a9ad2 (D3D) Make d3dx dynamically loadable 2018-01-03 19:55:00 +01:00
twinaphex d3480e6365 Create d3d_font_indirect 2018-01-03 19:03:19 +01:00
twinaphex 94b04828f9 Add ability to dynamically load d3d DLL 2018-01-03 18:53:13 +01:00
twinaphex 3a3776ba24 Create d3d_initialize_symbols 2018-01-03 18:38:13 +01:00
twinaphex f19ff885f4 Cleanups 2018-01-03 18:23:04 +01:00
twinaphex 7b8299bbd7 Add this back 2018-01-03 18:15:20 +01:00
twinaphex 2424ffaa26 Dehardcode D3D_SDK_VERSION 2018-01-03 18:14:54 +01:00
twinaphex 30ba656f5c Create d3d_create 2018-01-03 18:09:31 +01:00
twinaphex 24a78a28c2 Update 2018-01-03 17:28:41 +01:00
twinaphex 5e5f0106e7 HLSL does not require Cg runtime lib 2018-01-03 16:11:44 +01:00
twinaphex b37ea96969 Cleanup 2018-01-03 16:09:44 +01:00
twinaphex 966053be60 Fix some of the major remaining issues with the D3D8 codepath 2018-01-03 15:57:47 +01:00
twinaphex 0e337bb110 Use d3d_device_get_backbuffer 2018-01-03 16:25:45 +01:00
twinaphex 06366c9c85 Correct this 2018-01-03 15:22:17 +01:00
twinaphex 6e22e2b4fc Add d3d_device_get_backbuffer 2018-01-03 15:21:48 +01:00
twinaphex dbd2faf69a fabsf not defined for MSVC 2003 2018-01-03 14:48:53 +01:00
twinaphex efb022bb28 (D3D8 renderchain) Buildfix 2018-01-03 14:46:08 +01:00
twinaphex df9cf9df21 (Xbox OG) Buildfix 2018-01-03 14:43:41 +01:00
twinaphex dddfbe311a (XBox OG) Buildfix 2018-01-03 14:42:09 +01:00
twinaphex 88a91af0dc Remove this rule from the conditional 2018-01-03 14:40:41 +01:00
twinaphex c9ff9ea253 (XFONTS) Buildfix 2018-01-03 14:28:07 +01:00
twinaphex 3058fc3390 (xfont) Add C++/C codepaths 2018-01-03 14:26:40 +01:00
twinaphex 59050709a9 (Xbox OG) Fix d3d_frame_postprocess 2018-01-03 14:18:57 +01:00
twinaphex edb8ecdbf8 (xdk_joypad.c) Add C codepath for XGetDeviceChanges 2018-01-03 14:13:29 +01:00
twinaphex e17baf411c Use d3d_surface_free 2018-01-03 14:10:14 +01:00
twinaphex 947bd80faf d3d8_renderchain_set_vertices - buildfix 2018-01-03 14:06:47 +01:00
twinaphex c81ad957fa (D3D8/Xbox OG) Buildfix for d3d_set_vertex_declaration 2018-01-03 14:04:37 +01:00
twinaphex 010148ce9c (D3D8/Xbox OG) Buildfix for d3d_set_vertex_shader 2018-01-03 14:02:54 +01:00
twinaphex 0ece7015e7 C buildfix 2018-01-03 13:59:42 +01:00
twinaphex f6cb15f410 Buildfix for HAVE_D3D8 2018-01-03 13:59:15 +01:00
twinaphex bf1f201e5a Add another HAVE_D3D8 conditional 2018-01-03 13:57:01 +01:00
twinaphex 777e96f2ea (Xbox OG) Buildfixes 2018-01-03 13:52:57 +01:00
twinaphex 7a481236bf (Xbox OG) Some more buildfixes 2018-01-03 14:37:35 +01:00
twinaphex 6c5d303a07 (Xbox OG) Fix Salamander build 2018-01-03 14:31:41 +01:00
Twinaphex c9669b696c Merge pull request #5998 from orbea/val
qb: Improve build without pkg-config.
2018-01-03 13:25:36 +01:00
twinaphex 956f869974 (360) Fix Salamander build 2018-01-03 12:14:08 +01:00
Twinaphex 5c5dae7160 Merge pull request #6034 from orbea/mouse
Hide mouse cursor CMD_EVENT_REINIT in fullscreen.
2018-01-03 11:42:27 +01:00
Twinaphex a11af7ef1d Merge pull request #6033 from gblues/master
Fix wiiu touchpad scaling
2018-01-03 11:42:05 +01:00
orbea b4e5f61713 Hide mouse cursor CMD_EVENT_REINIT in fullscreen. 2018-01-03 02:05:25 -08:00
gblues 1d933a6b52 Fix wiiu touchpad scaling
== DETAILS

Apparently when I refactored this code, I missed out on the fix for
touchpad coordinates that @QuarkTheAwesome had committed.

Oops.

- Fix the touchpad coordinates
- Remove unneeded references to video driver in wpad_driver.c
- Remove unneeded video driver include in pad_driver.h
- Add logging in wpad_driver to verify the fix (#ifdef'd out by default)

== TESTING

Verified fix manually.
2018-01-02 23:25:03 -08:00
bparker06 70ca528d85 readme: Update supported platforms 2018-01-02 22:49:46 -05:00
Brad Parker 228049df11 7zip: only use Unicode file open on Windows 2018-01-02 20:48:19 -05:00
bparker06 c51b107d9c Update archive_file_7z.c 2018-01-02 20:24:48 -05:00
Brad Parker 54e7ec8e79 win32: use Unicode file I/O for 7zip archives when available 2018-01-02 20:21:55 -05:00
Twinaphex 5db48f9aea Merge pull request #6030 from orbea/debug
Makefile.common: Don't hardcode -g
2018-01-02 18:40:52 +01:00
orbea e2b003a993 qb: Only look in /opt/vc/include if $HAVE_VIDEOCORE=yes. 2018-01-02 09:40:36 -08:00
orbea 48982de355 qb: Improve build without pkg-config. 2018-01-02 09:40:36 -08:00
orbea 0ec95f7aea Makefile.common: Don't hardcode -g 2018-01-02 09:20:13 -08:00
twinaphex 3528923507 Fix crash with Linux HTTP tasks - null pointer dereference 2018-01-02 13:41:59 +01:00
Twinaphex 33929842bb Update CHANGES.md 2018-01-02 08:27:07 +01:00
Twinaphex ed53542b8b Merge pull request #6020 from orbea/vulkan
Makefile.common: Don't enable vulkan if the user disabled it.
2018-01-02 07:15:19 +01:00
twinaphex 298e8b6326 Remove C++ comments 2018-01-02 07:13:09 +01:00
twinaphex e87cd7382e Silence warning 2018-01-02 06:41:52 +01:00
twinaphex 472a792d88 Silence warnings/errors 2018-01-02 06:40:19 +01:00
twinaphex 0c741e6f61 Fix png test 2018-01-02 06:35:07 +01:00
twinaphex 6d0101d118 Update nbio test 2018-01-02 06:33:20 +01:00
twinaphex d1ad5c336e Silence warnings 2018-01-02 06:28:05 +01:00
twinaphex 2d107b44fa Buildfix 2018-01-02 06:24:22 +01:00
twinaphex 74120c47e7 Remove C++ comment 2018-01-02 06:20:31 +01:00
Twinaphex 88311acad3 Merge pull request #6027 from meepingsnesroms/master
Add all xmb menu options to rgui and glui, 3ds warning fix, move start directory to top of load content
2018-01-02 06:19:48 +01:00
Twinaphex fddcf2b204 Merge pull request #6028 from fr500/master
show the menu entries when no achievements found even if hardcore mod…
2018-01-02 06:10:51 +01:00
Brad Parker abb855a3cc buildfix 2018-01-01 23:05:36 -05:00
Twinaphex 420f61bfb0 Merge pull request #6029 from alfrix/spanish
Update Spanish Translation
2018-01-02 04:16:36 +01:00
Alfredo Monclus f4948a1826 Update Spanish Translation 2018-01-01 22:28:40 -03:00
meepingsnesroms 4f60966dd5 Make glui support disabling all menu entrys too
Also remove hide settings from non xmb drivers, I was using it wrong.
2018-01-01 15:56:48 -08:00
meepingsnesroms 657f5aa2a2 Fix copy to self causing abort on OSX 2018-01-01 15:18:24 -08:00
radius acef4ac22e show the menu entries when no achievements found even if hardcore mode is enabled) 2018-01-01 17:02:42 -05:00
Alcaro e0eb5e698e We'll want a test suite at some point, here's the first test 2018-01-01 20:55:26 +01:00
Alcaro a79b3250ce why is -common trying to call out of -common 2018-01-01 20:42:10 +01:00
twinaphex 07f13876fc Fix playlist issues with extract_value - the name of the last playlist
entry in history list was being reused for the next playlist entry
2018-01-01 20:17:41 +01:00
meepingsnesroms 7ac985e9be Add all xmb menu options to rgui and glui, 3ds warning fix, move start directory to top of load content 2018-01-01 10:38:16 -08:00
orbea 8287a961e4 qb: Enable vulkan for Win32.
The check_lib function does not seem able to detect vulkan on windows,
this replaces a hack in Makefile.common that does the same, but while allowing
C89_BUILD=1 and --disable-vulkan to work.
2018-01-01 10:09:17 -08:00
twinaphex f611d1c357 * Compile C code with MSVC Makefile as C instead of C++
* Add compatibility tweak for MSVC in C mode for math functions
2018-01-01 17:38:04 +01:00
twinaphex 21c1acac73 Prevent another Coverity warning - memory corruption 2018-01-01 17:24:00 +01:00
Twinaphex 3df545112c Merge pull request #6024 from Tatsuya79/patch-2
Hide mouse after SET_SYSTEM_AV_INFO (please Check before merge)
2018-01-01 17:14:24 +01:00
Tatsuya79 6dbfbb0846 fix 2018-01-01 16:58:32 +01:00
twinaphex b279dfcb64 Simplify extract_value 2018-01-01 16:45:18 +01:00
Tatsuya79 10c6ef6f1a Hide mouse cursor after RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO in fullscreen 2018-01-01 16:44:55 +01:00
twinaphex 515918f80c config_file.c - fix Coverity warning - resource leak of
path
2018-01-01 16:37:20 +01:00
Brad Parker 04e6554ad6 don't assume msvc is always compiled in C++ mode 2018-01-01 10:24:04 -05:00
twinaphex b57f0d95c2 Try to fix Apple iOS build - error: initializer element is not a compile-time constant 2018-01-01 15:27:52 +01:00
twinaphex 8908d9983b (360) Some more buildfixes 2018-01-01 15:11:06 +01:00
twinaphex aab1e87439 Update compat_snprintf.c 2018-01-01 14:35:47 +01:00
Twinaphex 80f946e0a6 Merge pull request #6022 from bparker06/taskbar_progress
win32: Show progress meter on taskbar for downloads (Windows 7 and up)
2018-01-01 08:13:39 +01:00
twinaphex 6f95823702 Some more D3D header fixes 2018-01-01 08:11:41 +01:00
twinaphex 2214e04784 Cleanup some D3D headers 2018-01-01 08:08:22 +01:00
Brad Parker e62e0c83da win32: Show progress meter on taskbar for downloads (Windows 7 and up) 2018-01-01 02:08:09 -05:00
twinaphex d0b414f9d8 indenting nits 2018-01-01 08:03:04 +01:00
twinaphex e566a5591b Revert "Revert config_file.c"
This reverts commit 2f422a457f.
2018-01-01 07:45:57 +01:00
twinaphex f2ddc8eff0 Revert "Simplify config_file_write"
This reverts commit a4500eeafc.
2018-01-01 07:45:56 +01:00
Twinaphex 63dc7cbedb Update CHANGES.md 2018-01-01 07:20:17 +01:00
twinaphex 6ccde2b907 Add menu setting 'Audio Resampler Quality' 2018-01-01 06:53:52 +01:00
orbea 5b944a0e65 Makefile.common: Don't enable vulkan if the user disabled it.
This breaks '--disable-vulkan' and 'C89_BUILD=1' build for windows.
2017-12-31 15:01:50 -08:00
Andrés 3145708106 Merge pull request #6019 from orbea/c89
C89_BUILD=1 build fix
2017-12-31 17:47:12 -05:00
Alcaro 7fd4d5013d C89 2017-12-31 23:46:11 +01:00
orbea f993355f71 qb: Fix undefined miniupnpc references with C89_BUILD=1
LD retroarch
obj-unix/./libretro-common/net/net_natt.o: In function `natt_open_port':
/RetroArch/libretro-common/net/net_natt.c:120: undefined reference to `UPNP_AddAnyPortMapping'
/RetroArch/libretro-common/net/net_natt.c:133: undefined reference to `UPNP_GetExternalIPAddress'
/RetroArch/libretro-common/net/net_natt.c:126: undefined reference to `UPNP_AddPortMapping'
obj-unix/./libretro-common/net/net_natt.o: In function `natt_init':
/RetroArch/libretro-common/net/net_natt.c:61: undefined reference to `upnpDiscover'
/RetroArch/libretro-common/net/net_natt.c:74: undefined reference to `miniwget'
/RetroArch/libretro-common/net/net_natt.c:77: undefined reference to `parserootdesc'
/RetroArch/libretro-common/net/net_natt.c:79: undefined reference to `GetUPNPUrls'
/RetroArch/libretro-common/net/net_natt.c:81: undefined reference to `freeUPNPDevlist'
collect2: error: ld returned 1 exit status
make: *** [Makefile:159: retroarch] Error 1
2017-12-31 14:18:02 -08:00
orbea d7c9ca08cc C89_BUILD=1 build fix
libretro-common/audio/resampler/drivers/sinc_resampler.c:59:23: error: comma at end of enumerator list [-Werror=pedantic]
    SINC_WINDOW_LANCZOS,
                       ^
cc1: some warnings being treated as errors
make: *** [Makefile:164: obj-unix/./libretro-common/audio/resampler/drivers/sinc_resampler.o] Error 1
2017-12-31 13:43:31 -08:00
twinaphex a74ef2214d Start removing SINC ifdefs for individual Makefiles 2017-12-31 21:34:31 +01:00
twinaphex 8860619a5e Add audio_resampler_quality to config file 2017-12-31 21:25:07 +01:00
twinaphex b9248cf3af Start preparing runtime toggleable resampler quality settings 2017-12-31 20:55:26 +01:00
twinaphex 0dd2f075fe Refactor sinc resampler so that we can set resampler quality
at runtime
2017-12-31 20:40:04 +01:00
twinaphex 3090e85064 Refactor sinc_resampler.c 2017-12-31 18:23:27 +01:00
Twinaphex 8170548034 Merge pull request #6003 from orbea/val2
qb: Improve the check_val function.
2017-12-31 18:09:15 +01:00
twinaphex 9b2cfc4867 Updates 2017-12-31 18:04:10 +01:00
twinaphex 82d44e9ad3 Cut down on more HAVE_MENU ifdefs 2017-12-31 18:02:14 +01:00
twinaphex bd16fd49ab Fix ./configure --disable-rgui 2017-12-31 17:53:11 +01:00
twinaphex cf3a010ead Remove some HAVE_MENU ifdefs 2017-12-31 17:42:07 +01:00
Alcaro 99f696abd2 Fix #6009 v3.0 2017-12-31 15:28:10 +01:00
Alcaro abf4e50e6d These warnings aren't needed 2017-12-31 14:33:57 +01:00
Twinaphex e5f986d16d Merge pull request #6014 from aliaspider/master
(WIIU) updates.
2017-12-31 14:32:40 +01:00
Alcaro 9ab6957dc4 Fix #6009 v2.0 2017-12-31 14:32:14 +01:00
aliaspider f9e06725fa (WIIU) rework makefile. 2017-12-31 14:07:14 +01:00
aliaspider 0a32642f17 (WIIU) shader: use a single attribute stream. 2017-12-31 14:06:49 +01:00
aliaspider 601fda9784 (WIIU) fix warnings 2017-12-31 14:06:03 +01:00
twinaphex df3bb2e7e8 gfx_ctx_wgl_update_title - small cleanup 2017-12-31 13:54:34 +01:00
Alcaro 93f0679ead Fix #6009 2017-12-31 13:20:05 +01:00
orbea 24f69cb537 qb: Fix undefined flac references with C89_BUILD=1 2017-12-30 22:40:02 -08:00
twinaphex 5aa159431e Prevent potential crash 2017-12-31 07:15:18 +01:00
Twinaphex 768be8b9c8 Merge pull request #6011 from gblues/master
Fix a couple crash bugs
2017-12-31 07:08:03 +01:00
Twinaphex b8899ecbd3 Merge pull request #6012 from RobLoach/revert-5986-patch-25
Revert "xmb: Add a few icons to the menu"
2017-12-31 07:07:43 +01:00
Rob Loach 6c02686f84 Revert "xmb: Add a few icons to the menu" 2017-12-31 00:20:40 -05:00
twinaphex 2884ad2d73 (360) Some buildfixes 2017-12-31 06:09:39 +01:00
gblues c2d2fe971e Add timeout for HID thread shutdown
== DETAILS
If a call to HIDRead() ends up blocking indefinitely, it will
cause the shutdown process to wait forever.

To avoid a deadlock, I've put in a retry counter so that it will
give up after 5s and print a warning to the log.
2017-12-30 20:59:07 -08:00
orbea c96ae959b3 qb: Add a fallback path for jack audio without pkg-config
This is a proof of concept for the fallback path without pkg-config.
As jack is something often not installed by default it demonstrates
that when pkg-config exists and the dependency doesn't the check_val
function in qb/qb.libs.sh will redundantly check -ljack and as expected,
fail. It also shows that when pkg-config is not installed and jack is
enabled with --enable-jack it will bail and print a configure error.
2017-12-30 20:56:40 -08:00
orbea a37d624967 qb: Improve the check_val function.
This accomplishes two things for the fallback path without pkg-config.

1. If --disable-foo is passed to configure it will explicitly skip
   check_val. This has the benefit of reducing checks in
   qb/config.libs.sh which are easy to break due to human error.

2. When a fallback path exists and --enable-foo is passed to configure,
   but fails due to the missing -lfoo check_val will now bail and print
   a configure error. However --enable-foo will still be ignored if
   there is no fallback path and pkg-config is not installed.

One issue with this is that if pkg-config is installed and the package
foo is not, it will still check if -lfoo works. As not all pkg-config
implemenations can be trusted to work even if they exist this seems
unavoidable.
2017-12-30 20:56:40 -08:00
twinaphex 06e3a9e762 Avoid warning 2017-12-31 05:34:59 +01:00
Brad Parker 55559983fd UTF-8 BOM fixes 2017-12-30 23:07:59 -05:00
Brad Parker 8a8687ec9c add missing ifdef for device change fix and include 2K in the version check 2017-12-30 23:07:59 -05:00
twinaphex d09e0f7da2 (task_autodetect.c) Too much verbose spam 2017-12-31 04:24:42 +01:00
twinaphex 39a1ebacc3 Merge branch 'fr500-master' 2017-12-31 03:44:39 +01:00
twinaphex 4c608ca994 Buildfix 2017-12-31 03:44:28 +01:00
twinaphex 8686b8c5a2 Merge branch 'master' of git://github.com/fr500/RetroArch into fr500-master 2017-12-31 03:41:39 +01:00
radius acdb5efdcd try to fix msvc2003 builds 2017-12-30 21:38:00 -05:00
twinaphex 923eef3eb3 Updates to D3D headers 2017-12-31 03:36:43 +01:00
twinaphex b464014a51 C89_BUILD fixes 2017-12-31 03:27:55 +01:00
twinaphex f7744d812e Turn this into a static variable 2017-12-31 03:18:10 +01:00
twinaphex 88cac16409 (MSVC 2003) Compile griffin.c as C code 2017-12-31 03:16:08 +01:00
misson20000 be5ebbc039 (NSW) since we haven't yet gotten the OS graphics driver, upon calling display_finalize, to release some of the (currently global) resouces we give it when we initialized it, we need to maintain a little bit of global state in the graphics driver so it can be freed and reinitialized when we load a core. this should be able to be reverted when we implement alloc_pages in libtransistor. see https://github.com/reswitched/libtransistor/issues/74 and https://github.com/reswitched/libtransistor/issues/69 2017-12-31 03:04:15 +01:00
misson20000 7cc614263a (NSW) add default button bindings and fix right joystick 2017-12-31 03:04:11 +01:00
Twinaphex 6732afa608 Update CHANGES.md 2017-12-31 02:29:54 +01:00
Twinaphex 4be19999a5 Update CHANGES.md 2017-12-31 02:07:01 +01:00
gblues 11fed40c79 Fix another crash bug in joypad_connect
== DETAILS

I fixed a similar bug in a past commit, with the same root cause: making
assumptions about the length of the array.

- Add validation to joypad_connection_init() so that if >MAX_USERS is
  requested, a warning is logged and only MAX_USERS is allocated.
- Rewrote the iteration routines so they strictly use the
  joypad_is_end_of_list() method to detect the end.
2017-12-30 16:36:54 -08:00
Twinaphex 1b6870b180 Merge pull request #6008 from orbea/oss
qb: Fix --disable-oss for openbsd.
2017-12-31 00:49:55 +01:00
orbea 7ab2254fc4 qb: Fix --disable-oss for openbsd.
If --disable-oss is passed to configure we should not check for any oss support.
2017-12-30 15:45:19 -08:00
Twinaphex d9c0f769c7 Merge pull request #6006 from aliaspider/master
(WIIU) update shader and add alpha blending to menu + overlays.
2017-12-31 00:21:53 +01:00
Twinaphex d8bb9ac018 Merge pull request #6002 from orbea/gitignore
gitignore: Add .tmp.cxx
2017-12-31 00:20:41 +01:00
aliaspider b371f4bb32 (WIIU) add a color attribute to tex_shader.
+ some fixes to overlay and menu display code.
2017-12-30 23:21:32 +01:00
Alcaro e5b346ad92 what an impressive bug farm. #6001 2017-12-30 17:43:48 +00:00
orbea a6f7bf9492 gitignore: Add .tmp.cxx 2017-12-30 09:33:34 -08:00
aliaspider f6fdd421c6 (WIIU) shaders: use bitfields for GPU register values. 2017-12-30 16:39:23 +01:00
twinaphex 136fb6e3c9 (WIIU) Cleanup 2017-12-30 15:35:32 +01:00
Twinaphex 0389bc64fe Merge pull request #5997 from libretro/new_hid
New HID system (courtesy of gblues)
2017-12-30 15:30:03 +01:00
twinaphex 7e61f08cdb Simplify audio_driver_flush 2017-12-30 14:14:30 +01:00
twinaphex 74eb6336d5 Buildfix 2017-12-30 13:48:21 +01:00
twinaphex 481a140c9c Buildfixes 2017-12-30 13:45:29 +01:00
twinaphex 292d506ed8 Fix more MSVC Griffin build errors 2017-12-30 13:35:47 +01:00
twinaphex 8d5a8355a7 Fix some linkage errors with RA MSVC 2010 2017-12-30 13:00:08 +01:00
twinaphex 20bb653f1e (Xbox 360) Buildfixes 2017-12-30 12:36:00 +01:00
twinaphex d5d4e9ff2b (shader HLSL) Start adding support for C as well 2017-12-30 12:16:07 +01:00
twinaphex fb74e11011 (360) Small buildfixes 2017-12-30 12:00:43 +01:00
Twinaphex ca2bc6dccd Update CHANGES.md 2017-12-30 11:25:28 +01:00
twinaphex b788bf71bd (3DS) Implement frontend rating - will return 6 for New 3DS/2DS,
and 3 for Old 3DS/2DS
2017-12-30 11:23:47 +01:00
misson20000 6254ddecf2 (NSW) initial support for menu 2017-12-30 11:14:45 +01:00
misson20000 5003a2d50b (NSW) fix switch audio driver to not start the audio output twice and not start it by default 2017-12-30 11:14:45 +01:00
Twinaphex e9b6f1e18d Merge pull request #5999 from orbea/gitignore
gitignore: Add .tmp and .tmp.c
2017-12-30 08:40:11 +01:00
twinaphex 8619534a31 Fix resource leaks pointed out by Coverity 2017-12-30 08:37:52 +01:00
orbea 129a44b8ce gitignore: Add .tmp and .tmp.c
These are test programs for checking if features can be enabled and
should not be committed.
2017-12-29 23:28:23 -08:00
twinaphex 20122d21ee CXX_BUILD buildfix 2017-12-30 08:12:38 +01:00
twinaphex 794de84961 Get rid of variable-length array 2017-12-30 08:09:35 +01:00
Twinaphex f63385de08 Merge pull request #5994 from orbea/bsd
qb: Include /usr/local/lib for *bsd too
2017-12-30 05:25:59 +01:00
Twinaphex 6c08ceacb9 Merge pull request #5995 from meepingsnesroms/master
Fix new 3ds xl not being detected, others
2017-12-30 05:25:46 +01:00
gblues ec45df79f4 Dummy out calls into HID driver
== DETAILS

Got system memory error. Probably because the calls aren't properly
implemented. So  dummy them out for now.
2017-12-30 04:43:46 +01:00
gblues 65c177a0ee Move HID driver into wiiu/ code
== DETAILS

RetroArch's general HID drivers are intended as a full-on substitute for
other input drivers such as XInput, DInput, SDL, etc. The Wii U port is,
to my knowledge, the first case of heterogenous input drivers working
concurrently.

As such, I've moved things around:

- The HID driver source is moved into the wiiu/input/ directory alongside
  the joypad subdrivers.
- We no longer use the input_hid_init_first() method to instantiate; instead
  we just init the wiiu HID driver directly.
- The HID pad driver and HID subsystem driver enjoy a tighter coupling,
  mainly having to do with the initialization of the joypad connections
  list, because there's no way to inform the HID driver's init() method
  how many slots to allocate.

== TESTING
Will test in a moment, but at  least it compiles cleanly. ;)
2017-12-30 04:43:38 +01:00
gblues 704cc61fd8 Fix bug in autodetect macro, gamepad now works properly
== DETAILS
The gamepad didn't work because I had tried to rename the pad from
'WIIU Gamepad' to 'WiiU Gamepad'.

I added some debug logging and (to cut out a lot of trial-and-error)
discovered that the reason it didn't work was because a bug in a macro
was  using the define literally instead of substituting it (so e.g.
the autodetect handler was trying to match 'WiiU Gamepad' against the
literal string 'PAD_NAME_WIIU_GAMEPAD').

- Fixed the macro bug
- Left a minimal amount of the debug logging in place; may come in
  handy for someone else.
- Updated wpad/kpad/hidpad to use the define constants

== TESTING
Did a test build and confirmed the gamepad responded.
2017-12-30 04:43:33 +01:00
gblues 0ae7ffe0d3 Clean up dumb compile warnings, fix crash bug
== DETAILS

- the free() method of the hid_driver_t interface needs its
  parameter defined as const in order for the compiler to stop
  complaining about losing const-ness.
- if a joypad list is created with <MAX_USERS slots in it, the
  destroy() function will crash because it assumes there are MAX_USERS
  entries.

  To do this, the allocate function creates n+1 slots, and gives the
  last slot a canary value that the destroy() method can then watch for
  when iterating through the list.
2017-12-30 04:43:27 +01:00
gblues 52c754cfa8 Split wiiu_gamepad into three sub-drivers
== DETAILS
Well, after a lot of code analysis, this seems like the
best way to handle things on the Wii U without also completely
re-architecting the I/O handling in RetroArch.

How it works:

- the top-level wiiu_joypad driver is now nothing more than a
  delegator.
- the wiiu-specific drivers live in `wiiu/input/`
- wpad_driver.c handles the WiiU gamepad
- kpad_driver.c handles the wiimotes
- hidpad_driver.c will handle HID devices like the GC adapter, DS3/DS4, etc.

  (I say "will" because this isn't implemented yet)

== TESTING
Haven't actually tried the build to see if it works, but it does
compile.
2017-12-30 04:43:18 +01:00
gblues 8f900de65e Clean up USB VID/PID declarations
== DETAILS

USB Vendor and Product IDs are in little-endian byte order, and they
need to be byteswapped on big-endian systems.

This approach allows us to use the standard hex notation for the VID/HID
values, and give them meaningful names, and only swap on the platforms
that need it. Also prevents having to abuse SWAP16() in the platform-
specific code.
2017-12-30 04:43:03 +01:00
gblues 0f66bc3297 Implement HID read loop, add debug logging
== DETAILS

I haven't figured out how I'm going to get the data read via HIDRead()
funneled back to the adapter--the handle_packet() method doesn't actually
get called anywhere.

I'm probably going to need to do more tweaking to the function pointer
list.

This commit also adds logging for the data read via HIDRead.

== TESTING

I used my "stress test" (which I used to reproduce the crash caused
by the old HID implementation), and it did not crash.
2017-12-30 04:41:30 +01:00
gblues 7954dab835 Progress on I/O handling
== DETAILS

Starting to implement the I/O handling on the HID driver.

The old implementation basically had a never-ending HIDRead() callback
set up, so that callback N would start the read process for invocation
N+1.

We will take the same approach here; but now that the I/O thread is
happenning on its own core, we should be able to let it run full-
throttle without impacting emulator performance.

Of course, this hinges on the callback actually running on the same
core as the syscall was initiated on.

== TESTING
Can confirm that the read_loop_callback gets invoked on the same core
that the HIDRead() was invoked on.
2017-12-30 04:41:25 +01:00
gblues 661e5bf50b Implement new functions in hid_driver_t in WiiU driver
== DETAILS

This implements the WiiU-specific functions.

Since the wiiu_hid_t data structure contains the handle and interface
index, the method signatures can be simplified quite a bit. And since
(at least for now) we want these to be synchronous, we don't need to
expose the callback parameters.
2017-12-30 04:41:19 +01:00
gblues 678c4093c1 Start adapting the dual shock 3 driver to use the new driver format.
== DETAILS

The handshake stuff is derived from the old HID2VPAD, just in knowing
what data goes in what report.

- Added the HID_REPORT_ flags to syshid.h
- Renamed the generic "REPORT_TYPE" flags to be meaningful
- also fixed incorrect parameter list for set_protocol
== TESTING
The functions aren't implemented in wiiu_hid.c just yet,
so this is gonna crash if you try to run it.
2017-12-30 04:41:12 +01:00
gblues 982d6893b0 Set the send_control pointer on the drivers
== DETAIL

One minor detail missed in the last commit: actually putting the
send_control function into the driver declaration. Woops.

Not doing the Wii U because it will be using the other methods.
2017-12-30 04:41:07 +01:00
gblues 5b37ced196 Update HID pad driver architecture
== DETAILS

The current HID implementation assumes a very low-level USB library
is being used. This causes a problem on Wii U, because the Cafe OS
only exposes a high-level interface.

To get these functions exposed to the HID pad drivers, I had to make
three changes:

1. I added the legacy "send_control" function to the HID driver
   interface
2. I modified the signature of pad_connection_pad_init() to send the
   driver pointer instead of the function pointer
3. I updated the HID pad drivers to keep the pointer to the driver
   instead of the function pointer, and updated the calls into the
   send_control function as appropriate
4. I updated the HID drivers to use the new pad init signature

== TESTING
Untested, in theory it should work without a hitch because at this
point all I've done is abstract things a little. I still need to
update the HID pad drivers to use the Wii U-specific calls as
appropriate.
2017-12-30 04:41:01 +01:00
gblues d0adbd194e Revert changes to joypad API
== DETAILS

Premature. Still learning my way around the codebase.
2017-12-30 04:40:53 +01:00
gblues c1496a8600 WIP - reorganizing input data
== DETAILS

Looking at the apple input driver gave me an idea--moving the
HID driver into the wiiu_input_t data instead of piggy-backing
it off the wiiu_joypad driver.

- Remove changes to wiiu_joypad
- Add equivalent to wiiu_input

This is probably broke as hell. Haven't tried to compile.
2017-12-30 04:40:43 +01:00
gblues 5804233ca8 Start fleshing out wiiu_hid driver
== DETAILS

- Added entrypoints into `input/connect/joypad_connection.c` to allow
  a max value to be passed in, instead of using single macro value
- Created a hand-off between the HID attach handler and the worker thread
- Created a pad initializer in `wiiu_hid.c` leveraging the new functionality
  added to `joypad_connection.c`

== TESTING
Compiles cleanly. At best, doesn't do anything. Might crash--not ready
to test quite yet.
2017-12-30 04:40:39 +01:00
gblues e98b006715 HID worker thread is now operational
== DETAILS
After wasting some cycles trying to isolate a crash, I went back to
basics.

I enabled the network logging, and put in a bunch of logging lines,
and noticed that the HID thread wasn't actually starting.

I did quite a bit of experimenting, working with different
memory alignments, and finally got it working.

== TESTING
As you can see, I put a log output inside the worker thread. When
I run the build, I can see the TICK messages. I can also see that
the thread shuts down as expected.

Also! The HID callback works as expected too! I have the GC
adapter, and when I register the HID callback it fires and I get the
following data:

    [INFO] USB device attach event
    [INFO]                 handle: 2058729
    [INFO]   physical_device_inst: 0
    [INFO]                    vid: 0x7e05
    [INFO]                    pid: 0x3703
    [INFO]        interface_index: 0
    [INFO]              sub_class: 0
    [INFO]               protocol: 0
    [INFO]     max_packet_size_rx: 37
    [INFO]     max_packet_size_tx: 5

Note that these are raw dumps of the data passed to the method,
so e.g. the VID/PID might be byte-swapped from how they're usually
represented.

Have not done the stress test to try to reproduce the crash.
2017-12-30 04:40:33 +01:00
gblues 192f5875b9 Simplify, add logging, revert some of the changes
== DETAILS
The old code was crashing; I did a minimalized branch and the crash
went away, so I'm bringing that over here. Meaning I'll have to
redo some of the other work I'd put in, but oh well.

(now watch it start crashing again)

== TESTING
Can confirm it builds. Wii U is busy ATM so I can't test.
2017-12-30 04:40:23 +01:00
gblues 1beba28d02 Only call HIDSetup/HidTeardown once
== DETAILS
I did a minimalist edit of the HID thread that stripped out all
HID* syscalls, and this stopped the crashing. I then re-added just
the HIDSetup() and HIDTeardown() calls, and the crash came back.

This smells like an OS bug. To work around it, I've put the
HIDSetup() and HIDTeardown() calls into the app init/shutdown
section, so they only get called once in the application lifetime
and not each time the input driver is initialized.
2017-12-30 04:40:15 +01:00
gblues d0368124e6 Add OSFastMutex WiiU calls to list of imports 2017-12-30 04:40:10 +01:00
gblues 5c5e5be649 More progress on the HID driver
== DETAILS
I think I've about got the thread startup/teardown code worked
out. Logically, anyway, if not accurately.

The challenge has been figuring out how best to integrate the
features of HID2VPAD.

I found `input/connect/joypad_connection.c` and this seems like
the logical place for:

- Special-case driver for the Switch Pro controller
- Any other special cases HIDTOVPAD supports that core RetroArch
  doesn't
- Parsing of HIDTOVPAD config file to add custom button mapping

== TESTING
Compiles. Haven't tested with a real Wii U. Probably doesn't work
though. I very likely have the threading bit wrong.
2017-12-30 04:40:01 +01:00
gblues c3736adb77 Start implementing HID polling thread
== DETAILS

Looking at the other HID USB drivers, it looks like the typical
implementation is to start up a background thread to do the
polling, rather than wait for RA to invoke the poll() method.

This commit sets up the skeleton of the background thread:

- The thread gets created in init()
- The thread gets stopped in free()

Right now the body of the thread is a 10ms sleep.

== TESTING

It compiles cleanly, and links. Don't know if it actually works.
2017-12-30 04:39:56 +01:00
gblues 203876a206 More progress on the HID driver
== DETAILS
I think I've about got the thread startup/teardown code worked
out. Logically, anyway, if not accurately.

The challenge has been figuring out how best to integrate the
features of HID2VPAD.

I found `input/connect/joypad_connection.c` and this seems like
the logical place for:

- Special-case driver for the Switch Pro controller
- Any other special cases HIDTOVPAD supports that core RetroArch
  doesn't
- Parsing of HIDTOVPAD config file to add custom button mapping

== TESTING
Compiles. Haven't tested with a real Wii U. Probably doesn't work
though. I very likely have the threading bit wrong.
2017-12-30 04:39:44 +01:00
gblues 1657079c45 Start implementing HID polling thread
== DETAILS

Looking at the other HID USB drivers, it looks like the typical
implementation is to start up a background thread to do the
polling, rather than wait for RA to invoke the poll() method.

This commit sets up the skeleton of the background thread:

- The thread gets created in init()
- The thread gets stopped in free()

Right now the body of the thread is a 10ms sleep.

== TESTING

It compiles cleanly, and links. Don't know if it actually works.
2017-12-30 04:39:39 +01:00
gblues 7e56881b88 Some cleanups 2017-12-30 04:39:34 +01:00
gblues 3b92cce6bf Start wiring up the HID driver
- add alloc/free for necessary objects
- register callback with Wii U OS

Don't think I've put the unregister bit in, so this is very likely
broken.
2017-12-30 04:39:25 +01:00
Nathan Strong e80d99dbae Delete controller_patcher; start on proper HID driver
== DETAILS

We discovered that the controller_patcher code was causing
the WiiU to intermittently crash when switching ROMs.

Changes:

- Completely extricates the controller_patcher code
- Create a skeleton wiiu_hid driver
- Wire up the build system to build/link it successfully

== TESTING

Has not been tested. Probably doesn't crash, since the
skeleton driver is just a copy of the null driver.
2017-12-30 04:38:57 +01:00
twinaphex a792112bd1 Update glslang support for MSVC 2017-12-30 04:36:35 +01:00
meepingsnesroms d18ee7eaed Fix new 3ds xl not being detected, others
Also fixes whitespace in makefile and platform_ctr.c and compiles with debug libctru when DEBUG=1
2017-12-29 19:30:54 -08:00
orbea 1b404afc86 qb: Include /usr/local/lib for *bsd too 2017-12-29 16:06:04 -08:00
twinaphex d49b7b28b6 input_poll - cleanup 2017-12-29 23:12:35 +01:00
twinaphex a6afddae04 current_input_data and current_input are no longer globals 2017-12-29 23:03:25 +01:00
Alcaro ad7dd75458 this name makes slightly more sense. 2017-12-29 21:16:28 +01:00
Alcaro fc725e252e Maybe #5989 can accept this compromise 2017-12-29 21:15:25 +01:00
Twinaphex 22062fdf91 Merge pull request #5991 from orbea/gl
qb: Include /usr/local/include for bsd based systems.
2017-12-29 21:08:41 +01:00
Twinaphex c4049946ea Merge pull request #5990 from orbea/revert-5983-patch-1
Revert "config.libs.sh: reintroduce HAVE_X11 check"
2017-12-29 21:08:10 +01:00
orbea 6ab2244a43 qb: Do not check for x11 when using --disable-x11. 2017-12-29 11:25:35 -08:00
orbea 72e3d5c38c Makefile: Fix debug builds. (#5989)
RetroArch builds debug builds by default after commit https://github.com/libretro/RetroArch/commit/ec4b0f90896d9cca2b9eaa0df0e9127b3ca5445d
This is very bad and breaks ./configure && make.
2017-12-29 14:00:53 -05:00
orbea a34555c9a9 qb: Include /usr/local/include for bsd based systems.
This resolves an issue where the default freebsd compiler does not
include /usr/local/include which contains important headers such as
GL/gl.h and results in the check_header function failing to find them.

Unfortunately pkg-config/pkgconf will not work here for two reasons.
1. It does not seem able to actually check for gl.h which RetroArch
explicitly needs.

2. Not all systems have a pkg-config implementation so we will still
have to fall back to checking for gl.h...

Fixes https://github.com/libretro/RetroArch/issues/5958
2017-12-29 10:23:14 -08:00
orbea eaccab5237 Revert "config.libs.sh: reintroduce HAVE_X11 check" 2017-12-29 18:04:07 +00:00
Alcaro ec4b0f9089 What kind of bug farm is this filestream thingy 2017-12-29 15:32:07 +01:00
twinaphex 8c2070947e Prevent some warnings 2017-12-29 13:00:24 +01:00
Twinaphex c872edcc2b Merge pull request #5986 from RobLoach/patch-25
xmb: Add a few icons to the menu
2017-12-29 09:23:55 +01:00
Rob Loach 0a65875956 xmb: Add a few icons to the menu 2017-12-29 02:18:40 -05:00
Twinaphex 96f5323723 Update CHANGES.md 2017-12-29 06:57:17 +01:00
Twinaphex ba8b5749ac Merge pull request #5985 from meepingsnesroms/master
Basic networking for 3DS, bug fixes
2017-12-29 06:56:45 +01:00
meepingsnesroms 7dbaa45172 Basic networking, bug fixes
Fix CPU count bug, make 3ds compile with networking
2017-12-28 21:49:21 -08:00
Twinaphex 688443b9a6 Merge pull request #5984 from RobLoach/slow-motion-granularity
settings: Add Slow Motion Ratio granularity
2017-12-29 06:00:09 +01:00
Rob Loach 10076706b5 settings: Add Slow Motion Ratio granularity
This makes it so that the Slow Motion setting can be set to something like 1.2, rather than 1 increments.

Fixes #5917
2017-12-28 23:51:41 -05:00
Twinaphex c7c0ba7d03 Update CHANGES.md 2017-12-29 05:07:40 +01:00
twinaphex 893cd2b472 Make this C89-compatible 2017-12-29 04:46:13 +01:00
misson20000 3101ee8036 (NSW) fix compilation errors and warnings for switch drivers 2017-12-29 04:45:25 +01:00
Twinaphex 64ceabfc9d Merge pull request #5983 from psyke83/patch-1
config.libs.sh: reintroduce HAVE_X11 check
2017-12-29 04:08:49 +01:00
Conn O'Griofa 010aa8061f config.libs.sh: reintroduce HAVE_X11 check
Current behaviour would force check_val to check for X11 even if explicitly disabled.

Fixes Raspberry Pi build (which requires --disable-x11).
2017-12-29 02:10:19 +00:00
Twinaphex 258c8acdad Update switch_audio.c 2017-12-29 02:28:34 +01:00
Alcaro 353b2ebff6 Make this thing more like stdio 2017-12-29 01:38:59 +01:00
Twinaphex e6462de5be Merge pull request #5982 from celerizer/master
Fix unofficial achievements not being loaded
2017-12-29 00:55:57 +01:00
celerizer a2ab7defa9 Fix unofficial achievements not being loaded
RetroArch is currently returning only achievements with flag 3 from the site, regardless of whether "Test Unofficial" is on or not. This change makes RetroArch return every achievement from the site when this the option is on or only those marked with Flag 3 (core cheevos) when off.
2017-12-28 17:48:58 -06:00
twinaphex 5c876647ed (NSW) Small cleanups 2017-12-29 00:45:00 +01:00
Twinaphex 946b765e61 Merge pull request #5981 from celerizer/master
Support Neo Geo Pocket
2017-12-29 00:13:22 +01:00
Twinaphex 817247851f Update CHANGES.md 2017-12-29 00:12:01 +01:00
misson20000 1d6e8baa03 improve switch audio driver buffering behaviour 2017-12-29 00:10:01 +01:00
misson20000 033a7259b4 audio driver for the switch 2017-12-29 00:10:01 +01:00
misson20000 6d2a7b1f26 Nintendo Switch (libtransistor) port 2017-12-29 00:10:01 +01:00
celerizer a79bd5a509 Support Neo Geo Pocket
For after https://github.com/libretro/beetle-ngp-libretro/pull/37 is merged.
2017-12-28 16:38:57 -06:00
Twinaphex 00567ac3a8 Merge pull request #5978 from RobLoach/monochrome-inverted
Add Monochrome Inverted icon theme
2017-12-28 22:26:54 +01:00
Alcaro a8359a8664 VFS specification very clearly says zero or minus one, not 'return whatever rename() says'. 2017-12-28 19:11:43 +01:00
Rob Loach a6d757f0aa locale: Add Monochrome Inverted translation 2017-12-28 09:12:49 -05:00
Rob Loach a1467346f5 theme: Add Monochrome Inverted icon theme 2017-12-28 09:10:58 -05:00
Twinaphex f5e5490724 Merge pull request #5976 from theheroGAC/patch-27
little italian translation fix
2017-12-28 12:15:53 +01:00
theheroGAC ab69edb51a Update msg_hash_it.h 2017-12-28 10:44:26 +01:00
theheroGAC 0f3836f549 little italian translation fix 2017-12-28 10:42:00 +01:00
Francisco José García García 86388283a4 [PSP] Buildfix 2017-12-28 10:36:11 +01:00
twinaphex 7b5547d368 Try to be safer with strlcpy calls 2017-12-28 05:56:45 +01:00
Twinaphex 321285811f Merge pull request #5973 from RobLoach/light
XMB: Add Light theme
2017-12-28 05:40:59 +01:00
Twinaphex 69fe86f57d Update CHANGES.md 2017-12-28 04:34:04 +01:00
Alcaro a7be0520b5 Define replaced 2017-12-28 04:24:33 +01:00
Alcaro 12ed6b8657 oh right, that's what it wants. 2017-12-28 04:13:00 +01:00
Alcaro c29d5906d2 okay so why exactly are we using seek instead of tell/size 2017-12-28 04:08:41 +01:00
Alcaro b933a8796b Let's not pretend to calculate deviation if we don't actually do that 2017-12-28 03:05:42 +01:00
Twinaphex 7e3a458925 Merge pull request #5975 from RobLoach/scale
xmb: Allow menu scale of 200%
2017-12-28 02:21:47 +01:00
Rob Loach 04d2607368 xmb: Allow menu scales of 200% 2017-12-27 20:11:07 -05:00
Twinaphex 073954c561 Merge pull request #5972 from RobLoach/xmb-font-color
Menu: Allow changing Font Color
2017-12-28 01:44:05 +01:00
Twinaphex f330c0ebc7 Merge pull request #5921 from frangarcj/rthreads_audio
Rthreads audio
2017-12-28 01:42:31 +01:00
Rob Loach 60702e3871 xmb: Remove gradient on Light theme 2017-12-27 19:41:46 -05:00
Rob Loach d71a2db781 XMB: Add Light theme 2017-12-27 17:33:39 -05:00
Rob Loach b4d2ed3421 Merge branch 'xmb-font-color' of github.com:RobLoach/RetroArch into xmb-font-color 2017-12-27 17:03:52 -05:00
Rob Loach 85f9eb402e font-color: Remove XMB from the Font Color naming scheme 2017-12-27 17:03:39 -05:00
Rob Loach 9efc0d2a78 font-color: Remove reference to config.def.h 2017-12-27 16:51:05 -05:00
Rob Loach db33df2268 font-color: Only display on Advanced Settings 2017-12-27 16:45:27 -05:00
Rob Loach f96b285715 font-color: Use the settings for the color 2017-12-27 16:38:36 -05:00
Twinaphex c7c71cb01f Fix Apple build 2017-12-27 22:36:10 +01:00
Twinaphex b1c0fe7d0d Fix CXX_BUILD for Apple 2017-12-27 22:33:32 +01:00
Rob Loach f51994d7e3 font-color: Fix parsing setting 2017-12-27 16:30:01 -05:00
Rob Loach 29c9afa609 font-color: Update the font color to reflect in the menu 2017-12-27 16:21:56 -05:00
twinaphex 56b4d4917c One CXX_BUILD buildfix 2017-12-27 22:21:39 +01:00
twinaphex 008881462d Cleanups 2017-12-27 22:12:01 +01:00
twinaphex dbaa237c71 (pthreads) Cleanups 2017-12-27 22:08:59 +01:00
twinaphex 4c0c842451 Make D3D headers more suitable for C89_BUILD 2017-12-27 22:03:13 +01:00
twinaphex b10616ffb7 Fix C89_BUILD 2017-12-27 21:49:56 +01:00
Twinaphex 12aa454d54 Merge pull request #5971 from fr500/master
only reinit when HID devices are attached on dinput
2017-12-27 21:43:47 +01:00
radius 2cab3a7e4e fix some nits 2017-12-27 15:43:03 -05:00
radius e7616f2dc2 fix include 2017-12-27 15:38:54 -05:00
radius c3e6ac96aa only reinit when HID devices are attached 2017-12-27 15:34:18 -05:00
Twinaphex 0215c37447 Update CHANGES.md 2017-12-27 21:19:37 +01:00
twinaphex eb62b610cb (LED code) Cleanups 2017-12-27 21:17:47 +01:00
twinaphex c8a134818a Fix fall-through 2017-12-27 21:05:24 +01:00
twinaphex cf4084c829 Update Griffin 2017-12-27 20:40:05 +01:00
Francisco José García García 443e454e5a (psp pthreads) Buildfixes 2017-12-27 19:28:14 +01:00
Twinaphex 96ae1608d5 Merge pull request #5970 from orbea/flac
qb: Allow using the system flac.
2017-12-27 19:25:08 +01:00
orbea a2032a56a0 qb: Allow using the system flac. 2017-12-27 09:51:19 -08:00
Twinaphex 61b7b2e590 Merge pull request #5968 from pattheaux/leds
Leds
2017-12-27 18:01:33 +01:00
Twinaphex 04ec4d96ca Merge pull request #5969 from orbea/zlib
Makefile.common: Clean up zlib check.
2017-12-27 17:58:44 +01:00
orbea e07ce68e7f Makefile.common: Clean up zlib check. 2017-12-27 08:38:47 -08:00
Ian House 78c49047a5 Changed the retro environment LED interface to 46 to avoid a numbering conflict 2017-12-27 11:18:49 -05:00
Francisco José García García b8d84dd0b9 Merge pull request #5967 from frangarcj/master
[PSP] Fix build
2017-12-27 17:17:22 +01:00
Francisco José García García 4fe6f032ec [PSP] Fix build 2017-12-27 17:15:26 +01:00
Ian House 8178e21cda Merge branch 'master' of https://github.com/libretro/RetroArch into leds 2017-12-27 11:14:35 -05:00
Ian House 6f5c68c1d0 Merge fixes 2017-12-27 11:14:24 -05:00
Ian House aa7c289708 Added an LED interface and a Raspberry Pi GPIO implementation 2017-12-27 11:11:08 -05:00
Ian House 917b354eb7 Added an LED interface and a Raspberry Pi GPIO implementation 2017-12-27 11:05:12 -05:00
Francisco José García García 599d08fe12 Merge branch 'master' into rthreads_audio 2017-12-27 12:03:57 +01:00
Twinaphex c5c9a6b563 Update CHANGES.md 2017-12-27 08:40:22 +01:00
Twinaphex 636ee4489a Update CHANGES.md 2017-12-27 08:39:14 +01:00
twinaphex 4ecb4d5dfb (Wiiu) Add overlays courtesy of r-type, thanks 2017-12-27 08:38:03 +01:00
twinaphex 12cbacae31 Update 2017-12-27 08:23:17 +01:00
twinaphex c4f06f2ef2 (psp pthreads) Buildfixes 2017-12-27 07:48:04 +01:00
Twinaphex a57df7d43f Merge pull request #5962 from frangarcj/bake_pthreads
[PSP] Bake pthreads with griffin
2017-12-27 05:56:25 +01:00
Twinaphex 3f5aa82853 Merge pull request #5964 from orbea/miniupnpc
qb: Disable all miniupnpc support with --disable-miniupnpc.
2017-12-27 05:55:50 +01:00
Twinaphex d64154bf40 Merge pull request #5965 from fr500/master
avoid dinput reinitialization on unrelated WM_DEVICECHANGE events
2017-12-27 05:55:38 +01:00
bparker06 2dcd2bc5c6 Fix relative path 2017-12-26 22:02:11 -05:00
Brad Parker a3a5f6e07e win32: add Unicode versions of getenv, GetModuleFileName, LoadLibrary and _mkdir 2017-12-27 02:55:53 +00:00
radius ab54fda509 avoid dinput reinitialization on unrelated WM_DEVICECHANGE events 2017-12-26 20:17:26 -05:00
Twinaphex fee7ab9dc8 Merge pull request #5963 from meepingsnesroms/master
Use relative path names better for devkitARM
2017-12-27 02:16:22 +01:00
orbea c63011db71 qb: Disable all miniupnpc support with --disable-miniupnpc. 2017-12-26 16:18:47 -08:00
meepingsnesroms 417be6e497 Use relative path names better for devkitARM 2017-12-26 15:32:56 -08:00
Francisco José García García 73e81dba96 [PSP] Bake pthreads with griffin 2017-12-26 23:45:09 +01:00
meepingsnesroms 5ff20a708a Merge pull request #5 from libretro/master
Update to upstream
2017-12-26 14:35:37 -08:00
meepingsnesroms ca062cbe38 Merge branch 'master' into master 2017-12-26 14:35:18 -08:00
twinaphex 2768f639a2 Fix csnd corrupting dsp audio driver on failure, add 3dsx/smdh to
gitignore
2017-12-26 21:36:46 +01:00
Twinaphex 6fc71b6b55 Merge branch 'master' into master 2017-12-26 21:35:25 +01:00
twinaphex 9488e4e25a Add pthreads-emb implementation 2017-12-26 20:52:03 +01:00
Francisco José García García c23d84c54f [VITA][PSP] New Audio Driver 2017-12-26 16:50:33 +01:00
meepingsnesroms f8b9c8fa6d Fix csnd corrupting dsp audio driver on failure, add 3dsx/smdh to gitignore 2017-12-26 05:31:51 -08:00
Twinaphex 4b728cd264 Update CHANGES.md 2017-12-26 09:57:51 +01:00
Twinaphex dc207beb80 Merge pull request #5956 from orbea/miniupnpc
qb: HAVE_MINIUPNPC is needed for builtin miniupnpc
2017-12-26 09:57:18 +01:00
orbea ac044c47ee qb: HAVE_MINIUPNPC is needed for builtin miniupnpc 2017-12-26 00:52:04 -08:00
Twinaphex 14eb6d5cda Update CHANGES.md 2017-12-26 09:51:35 +01:00
twinaphex 2be575bb19 Enable CHEEVOS for PS3 2017-12-26 09:50:46 +01:00
twinaphex 08d9ee9600 (PSP) Add thread support 2017-12-26 09:45:45 +01:00
Twinaphex d3fd5f25d5 Merge pull request #5953 from orbea/miniupnpc
Makefile.common: Clean up the miniupnpc check
2017-12-26 09:41:08 +01:00
Twinaphex 29ad88e09c Merge pull request #5955 from fr500/master
fix menu toggle with keymapper active
2017-12-26 09:40:08 +01:00
orbea 9e7882ec96 Makefile.common: Clean up the miniupnpc check 2017-12-26 00:15:54 -08:00
radius 7d9193555a fix menu toggle with keymapper active 2017-12-26 01:20:36 -05:00
meepingsnesroms 5a4bd619ba Revert "Merge branch 'master' into master"
This reverts commit 4b68a21a7e, reversing
changes made to 5e0f78e8a0.
2017-12-25 18:27:59 -08:00
meepingsnesroms c978b53214 Merge pull request #4 from libretro/master
Use better devkit arm fix
2017-12-25 17:53:08 -08:00
meepingsnesroms 4b68a21a7e Merge branch 'master' into master 2017-12-25 17:52:38 -08:00
twinaphex 5e0f78e8a0 Update CHANGES.md 2017-12-26 00:47:31 +01:00
meepingsnesroms 0e22aec947 Bugfixes
Fix multiple line ending tipes in changed files, use DEVKITARM variable when referencing that directory, add 3ds .lst file to gitignore
2017-12-16 20:47:08 -08:00
meepingsnesroms bb7ee12766 Fix compile on new devkitARM 2017-12-16 19:20:43 -08:00
meepingsnesroms d4503bc037 Merge pull request #3 from libretro/master
Prepare to update to newest devkitARM
2017-12-16 17:39:35 -08:00
ggf906 961972a858 (PSP) (VITA) New rthreads audio driver 2017-12-16 18:02:47 +01:00
ggf906 66157307d8 (PSP) Add thread support 2017-12-16 18:02:46 +01:00
David Walters cbfdd7bbd9 udev lightgun fixes 2017-12-03 09:40:36 +00:00
Brad Parker 6f116b2edf buildfix for certain mingw environments 2017-12-02 21:46:52 +00:00
David Walters c453675d38 lightgun support in udev 2017-12-02 13:24:17 +00:00
Rob Loach be936e9bcf Fix type of font colors 2017-03-14 06:09:46 -04:00
Rob Loach 157fbeccb5 Add Font Text Color settings 2017-03-12 10:33:06 -04:00
1708 changed files with 288233 additions and 36540 deletions

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+34 -1
View File
@@ -7,7 +7,13 @@
*.elf
*.dol
*.map
*.swp
.tmp
.tmp.c
.tmp.cxx
config.log
/.project
/.externalToolBuilders/
/retroarch
/retroarch.cfg
/retroarch.exe
@@ -66,7 +72,24 @@ menu/driverspzarch.c
# Wii U
*.depend
*.rpx
*.last
wiiu/wut/elf2rpl/elf2rpl
/pkg/wiiu/retroarch
/pkg/wiiu/wiiu
/pkg/wiiu/rpx
/wiiu-devel.properties
# 3ds
/.lst
*.3dsx
*.cia
*.3ds
*.bnr
*.smdh
/retroarch_3ds.core
/retroarch_3ds.icn
/retroarch_3ds_salamander.icn
# Ctags
/tags
@@ -110,5 +133,15 @@ obj-unix/
/pkg/msvc/msvc-2010/Release Cg/*.obj
/pkg/msvc/msvc-2010/Release Cg/*.res
/pkg/msvc/msvc-2010/Release Cg/*.pdb
retroarch.cfg
Makefile.local
# Emscripten artifacts
retroarch.js
retroarch.js.mem
*.bc
*.wasm
# only ignore .js files in the repo root
/*.js
+5
View File
@@ -9,4 +9,9 @@
"editor.tabSize": 3,
"editor.renderWhitespace": "all",
"editor.insertSpaces": true,
"files.associations": {
"frontend_driver.h": "c",
"*.in": "c",
"*.rh": "c"
},
}
+73 -2
View File
@@ -1,4 +1,69 @@
# 1.7.0 (future)
# 1.7.2 (future)
# 1.7.1
- 3DS: Now correctly reports amount of CPU cores.
- 3DS: Frontend rating is now correctly implemented for both New 3DS/2DS and Old 3DS/2DS.
- 3DS: Initial networking support, HTTP requests won't work yet.
- 3DS: Now reports memory and battery state.
- AUDIO: Added 'Audio Resampler Quality' setting to Audio Settings. Setting this higher will increase sound quality at the expense of sound latency and/or performance. Setting this value lower will improve sound latency/performance at the expense of sound quality. Only has an effect if the Sinc resampler is used, and you have to restart the game for changes to take effect.
- CHEEVOS: Fix unofficial achievements not being loaded.
- CHEEVOS: Show savestate menu entries when no achievements are found even if hardcore mode is enabled.
- CHEEVOS: Support Neo Geo Pocket.
- COMMON: Bugfix for issue related to 'Windows mouse pointer visible when running MESS or MAME cores'.
- COMMON: Fix bug 'Last item in a Playlist is ignored'.
- COMMON: New LED API. Driver implemented for Raspberry Pi, proof of concept implemented for core MAME 2003.
- COMMON: Add quick menu option to watch shader files for changes and recompile them automatically (Linux only for now).
- D3D8: Direct3D 8 can now work on systems that have Direct3D 8 installed.
- D3D9: Add menu support for MaterialUI/XMB.
- D3D10: Initial video driver implementation.
- D3D11: Initial video driver implementation.
- D3D11: SPIRV-Cross/slang shader support for D3D11.
- D3D12: Initial video driver implementation.
- DINPUT: don't reinitialize input driver on network events / media insertion / network drive connection
- INPUT: show friendly names when available under input binds and system information
- INPUT: show the config name when available under system information
- GUI: Allow changing menu font color.
- GUI: Menu visibility options for RGUI and MaterialUI.
- GUI/MaterialUI: Works now with D3D8, D3D9 Cg, D3D11 and D3D12 drivers.
- GUI/XMB: Add Monochrome Inverted icon theme.
- GUI/XMB: Allow changing menu scale to 200%.
- GUI/XMB: Works now with D3D8, D3D9 Cg, D3D11 and D3D12 drivers. Menu shader effects currently don't work on D3D8/D3D9 Cg.
- HAIKU: Restored port.
- KEYMAPPER: prevent a condition that caused input_menu_toggle to stop working when a RETRO_DEVICE_KEYBOARD type device is enabled
- GL: ignore hard gpu sync when fast-forwarding
- IOS10/11: Handle hardware keyboards and iCade controllers
- LOCALIZATION: Update Italian translation.
- LOCALIZATION: Update Japanese translation.
- LOCALIZATION: Update Portuguese-Brazilian translation.
- LOCALIZATION: Update Spanish translation.
- NETPLAY: Add menu option to select different MITM (relay) server locations.
- OSX: Modify HID buttons detection algorithm.
- QB: Added --datarootdir.
- QB: Added --bindir and --mandir and deprecated --with-bin_dir and --with-man_dir.
- QB: Added --docdir.
- SHADERS: Allow saving of shader presets based on the parent directory (Saving one for */foo/bar/mario.sfc* would result in *shaders/presets/corename/bar.ext*). We decided it's safer to still isolate the presets to a single core because different cores may treat video output differently.
- SHADERS: Don't save the path to the current preset to the main config. This was causing weird behavior, instead it will try to load *currentconfig.ext* and it will save a preset with that name when select *apply shader preset*. The resulting shader will restore properly after restarting and even after core/parent/game specific presets are loaded
- SOLARIS: Initial port.
- SWITCH: Initial Nintendo Switch port, based on libtransistor SDK.
- PS3: Enable Cheevos.
- PSP: Enable threading support through pthreads.
- SHADERS: SPIRV-Cross/slang shader support for D3D11.
- SHIELD ATV: Allow the remote / gamepad takeover hack to work with the 2017 gamepad
- SUBSYSTEM: Subsystem saves now respect the save directory
- SUBSYSTEM: You can now load subsystem games from the menu (see https://github.com/libretro/RetroArch/pull/6282 for caveats)
- VULKAN: Fix swapchain recreation bug on Nvidia GPUs with Windows 10 (resolved in Windows Nvidia driver version 390.77).
- WINDOWS: Improved Unicode support (for cores/directory creation and 7zip archives).
- WINDOWS: Show progress meter on taskbar for downloads (Windows 7 and up).
- WINDOWS: WS_EX_LAYERED drastically decreases performance, so only set it when needed (transparency in windowed mode).
- WIIU: Overlay support.
- WIIU: Transparency support in menu + overlays.
- WIIU: Increased stability during core switching.
- WIIU: Shader support.
- WIIU: Menu shader effects added (shaders).
- WIIU: Add missing time/clock support. (also fixes RTC [Real Time Clock] in Gambatte)
- XBOX OG: Restored port.
# 1.7.0
- CHEEVOS: Add badges for achievements, shows thumbnail images of achievements.
- CHEEVOS: Leaderboard support.
- CHEEVOS: Only disable savestates on hardcore mode if achievements are not available.
@@ -11,8 +76,10 @@
- COMMON: New VFS (Virtual File System) API.
- COMMON: Fixed some playlist bugs.
- COMMON: New snow shader.
- COMMON: Fix Quick Menu title.
- COMMON: Fix Quick Menu title, no longer shows 'Select File'.
- COMMON: Fix loading cores that require no content one after another.
- COMMON: Map Delete key to Y button for non-unified menu keyboard controls.
- COMMON: Fix for relative paths being normalised and generating a duplicate history entry.
- EMSCRIPTEN: Fix references to browserfs.
- FREEBSD: Support libusb HID input driver.
- HAIKU: Buildfix.
@@ -24,7 +91,9 @@
- LOCALIZATION: Update Italian translation.
- LOCALIZATION: Update Japanese translation.
- LOCALIZATION: Update Portuguese-Brazilian translation.
- LOCALIZATION: Update Polish translation.
- LOCALIZATION: Update Russian translation.
- MENU: Snowflake menu shader effect.
- OSX/PPC: Fix the GL2 renderchain, had to use EXT versions of framebuffer/renderbuffer functions.
- PS3: HTTP requests / downloads should now work.
- PS3: Core Updater now works.
@@ -36,6 +105,7 @@
- SCANNER: Fix crash from Windows-incompatible format string.
- VITA: Improve packaging, installation times.
- WIIU: Disabled the controller patcher for now since it was the source of many stability issues.
- VULKAN: Various stability fixes for WSI.
- WINDOWS: Add MSVC 2017 solution.
- WINDOWS: Get rid of the empty console window in MSVC 2010 builds.
- WINDOWS: Raw input driver now supports new lightgun code.
@@ -45,6 +115,7 @@
- WINDOWS: Improve version reporting under System Information.
- WINDOWS: Support window transparency.
- WINDOWS: Correct usage of GetWindowPlacement per MS docs, fixes game window position on Win95/98.
- WINDOWS: Added Visual Studio 2017 support.
# 1.6.9
- COMMON: Small memory leak.
+46 -20
View File
@@ -9,13 +9,24 @@ endif
include config.mk
# Put your favorite compile flags in this file, if you want different defaults than upstream.
# Do not attempt to create that file upstream.
# (It'd be better to put this comment in that file, but .gitignore doesn't work on files that exist in the repo.)
-include Makefile.local
TARGET = retroarch
OBJDIR := obj-unix
OBJDIR_BASE := obj-unix
ifeq ($(DEBUG), 1)
OBJDIR := $(OBJDIR_BASE)/debug
else
OBJDIR := $(OBJDIR_BASE)/release
endif
OBJ :=
LIBS :=
DEFINES := -DHAVE_CONFIG_H -DRARCH_INTERNAL -DHAVE_OVERLAY
DEFINES := -DHAVE_CONFIG_H -DRARCH_INTERNAL -D_FILE_OFFSET_BITS=64
DEFINES += -DGLOBAL_CONFIG_DIR='"$(GLOBAL_CONFIG_DIR)"'
ifneq ($(findstring BSD,$(OS)),)
@@ -66,6 +77,7 @@ endif
ifeq ($(DEBUG), 1)
OPTIMIZE_FLAG = -O0 -g
DEFINES += -DDEBUG -D_DEBUG
else
OPTIMIZE_FLAG = -O3 -ffast-math
endif
@@ -74,7 +86,7 @@ ifneq ($(findstring Win32,$(OS)),)
LDFLAGS += -mwindows
endif
CFLAGS += -Wall $(OPTIMIZE_FLAG) $(INCLUDE_DIRS) $(DEBUG_FLAG) -I. -Ideps -Ideps/stb
CFLAGS += -Wall $(OPTIMIZE_FLAG) $(INCLUDE_DIRS) -I. -Ideps -Ideps/stb
APPEND_CFLAGS := $(CFLAGS)
CXXFLAGS += $(APPEND_CFLAGS) -std=c++11 -D__STDC_CONSTANT_MACROS
@@ -189,22 +201,33 @@ install: $(TARGET)
rm -f $(OBJDIR)/git_version.o
mkdir -p $(DESTDIR)$(BIN_DIR) 2>/dev/null || /bin/true
mkdir -p $(DESTDIR)$(GLOBAL_CONFIG_DIR) 2>/dev/null || /bin/true
mkdir -p $(DESTDIR)$(PREFIX)/share/applications 2>/dev/null || /bin/true
mkdir -p $(DESTDIR)$(DATA_DIR)/applications 2>/dev/null || /bin/true
mkdir -p $(DESTDIR)$(DOC_DIR) 2>/dev/null || /bin/true
mkdir -p $(DESTDIR)$(MAN_DIR)/man6 2>/dev/null || /bin/true
mkdir -p $(DESTDIR)$(PREFIX)/share/pixmaps 2>/dev/null || /bin/true
install -m755 $(TARGET) $(DESTDIR)$(BIN_DIR)
install -m755 tools/cg2glsl.py $(DESTDIR)$(BIN_DIR)/retroarch-cg2glsl
install -m644 retroarch.cfg $(DESTDIR)$(GLOBAL_CONFIG_DIR)/retroarch.cfg
install -m644 retroarch.desktop $(DESTDIR)$(PREFIX)/share/applications
install -m644 docs/retroarch.6 $(DESTDIR)$(MAN_DIR)/man6
install -m644 docs/retroarch-cg2glsl.6 $(DESTDIR)$(MAN_DIR)/man6
install -m644 media/retroarch.svg $(DESTDIR)$(PREFIX)/share/pixmaps
mkdir -p $(DESTDIR)$(DATA_DIR)/pixmaps 2>/dev/null || /bin/true
cp $(TARGET) $(DESTDIR)$(BIN_DIR)
cp tools/cg2glsl.py $(DESTDIR)$(BIN_DIR)/retroarch-cg2glsl
cp retroarch.cfg $(DESTDIR)$(GLOBAL_CONFIG_DIR)
cp retroarch.desktop $(DESTDIR)$(DATA_DIR)/applications
cp docs/retroarch.6 $(DESTDIR)$(MAN_DIR)/man6
cp docs/retroarch-cg2glsl.6 $(DESTDIR)$(MAN_DIR)/man6
cp media/retroarch.svg $(DESTDIR)$(DATA_DIR)/pixmaps
cp COPYING $(DESTDIR)$(DOC_DIR)
cp README.md $(DESTDIR)$(DOC_DIR)
chmod 755 $(DESTDIR)$(BIN_DIR)/$(TARGET)
chmod 755 $(DESTDIR)$(BIN_DIR)/retroarch-cg2glsl
chmod 644 $(DESTDIR)$(GLOBAL_CONFIG_DIR)/retroarch.cfg
chmod 644 $(DESTDIR)$(DATA_DIR)/applications/retroarch.desktop
chmod 644 $(DESTDIR)$(MAN_DIR)/man6/retroarch.6
chmod 644 $(DESTDIR)$(MAN_DIR)/man6/retroarch-cg2glsl.6
chmod 644 $(DESTDIR)$(DATA_DIR)/pixmaps/retroarch.svg
@if test -d media/assets; then \
echo "Installing media assets..."; \
mkdir -p $(DESTDIR)$(ASSETS_DIR)/retroarch/assets/xmb; \
mkdir -p $(DESTDIR)$(ASSETS_DIR)/retroarch/assets/glui; \
cp -r media/assets/xmb/ $(DESTDIR)$(ASSETS_DIR)/retroarch/assets; \
cp -r media/assets/glui/ $(DESTDIR)$(ASSETS_DIR)/retroarch/assets; \
mkdir -p $(DESTDIR)$(ASSETS_DIR)/assets/xmb; \
mkdir -p $(DESTDIR)$(ASSETS_DIR)/assets/glui; \
cp -r media/assets/xmb/ $(DESTDIR)$(ASSETS_DIR)/assets; \
cp -r media/assets/glui/ $(DESTDIR)$(ASSETS_DIR)/assets; \
cp media/assets/COPYING $(DESTDIR)$(DOC_DIR)/COPYING.assets; \
echo "Asset copying done."; \
fi
@@ -212,14 +235,17 @@ uninstall:
rm -f $(DESTDIR)$(BIN_DIR)/retroarch
rm -f $(DESTDIR)$(BIN_DIR)/retroarch-cg2glsl
rm -f $(DESTDIR)$(GLOBAL_CONFIG_DIR)/retroarch.cfg
rm -f $(DESTDIR)$(PREFIX)/share/applications/retroarch.desktop
rm -f $(DESTDIR)$(DATA_DIR)/applications/retroarch.desktop
rm -f $(DESTDIR)$(DATA_DIR)/pixmaps/retroarch.svg
rm -f $(DESTDIR)$(DOC_DIR)/COPYING
rm -f $(DESTDIR)$(DOC_DIR)/COPYING.assets
rm -f $(DESTDIR)$(DOC_DIR)/README.md
rm -f $(DESTDIR)$(MAN_DIR)/man6/retroarch.6
rm -f $(DESTDIR)$(MAN_DIR)/man6/retroarch-cg2glsl.6
rm -f $(DESTDIR)$(PREFIX)/share/pixmaps/retroarch.svg
rm -rf $(DESTDIR)$(ASSETS_DIR)/retroarch
rm -rf $(DESTDIR)$(ASSETS_DIR)
clean:
rm -rf $(OBJDIR)
rm -rf $(OBJDIR_BASE)
rm -f $(TARGET)
rm -f *.d
+220 -148
View File
@@ -115,6 +115,13 @@ else
OSX := 0
endif
ifneq ($(findstring Haiku,$(OS)),)
LIBS += -lroot -lnetwork
HAVE_UNIX = 1
else
LIBS += -lm
endif
ifneq ($(findstring Linux,$(OS)),)
LIBS += -lrt
OBJ += input/drivers/linuxraw_input.o \
@@ -131,15 +138,6 @@ ifeq ($(TARGET), retroarch_3ds)
OBJ += frontend/drivers/platform_ctr.o
endif
ifeq ($(findstring Haiku,$(OS)),)
LIBS += -lm
DEBUG_FLAG = -g
else
LIBS += -lroot -lnetwork
# stable and nightly haiku builds are stuck on gdb 6.x but we use gcc4
DEBUG_FLAG = -gdwarf-2
endif
# Git
GIT_VERSION := $(shell git rev-parse --short HEAD 2>/dev/null)
@@ -201,6 +199,8 @@ OBJ += frontend/frontend.o \
audio/audio_driver.o \
$(LIBRETRO_COMM_DIR)/audio/audio_mixer.o \
input/input_driver.o \
led/led_driver.o \
led/drivers/led_null.o \
gfx/video_coord_array.o \
gfx/video_display_server.o \
gfx/video_driver.o \
@@ -220,8 +220,6 @@ OBJ += frontend/frontend.o \
input/input_autodetect_builtin.o \
input/input_keymaps.o \
input/input_remapping.o \
tasks/task_overlay.o \
input/input_overlay.o \
$(LIBRETRO_COMM_DIR)/queues/fifo_queue.o \
managers/core_option_manager.o \
$(LIBRETRO_COMM_DIR)/compat/compat_fnmatch.o \
@@ -286,7 +284,8 @@ OBJ += intl/msg_hash_de.o \
intl/msg_hash_ru.o \
intl/msg_hash_vn.o \
intl/msg_hash_chs.o \
intl/msg_hash_cht.o
intl/msg_hash_cht.o \
intl/msg_hash_ar.o
endif
@@ -542,7 +541,6 @@ OBJ += deps/libui/libui_main.o
endif
endif
# Miscellaneous
ifeq ($(HAVE_STDIN_CMD), 1)
@@ -558,6 +556,7 @@ endif
ifeq ($(HAVE_EMSCRIPTEN), 1)
OBJ += frontend/drivers/platform_emscripten.o \
input/drivers/rwebinput_input.o \
input/drivers_joypad/rwebpad_joypad.o \
audio/drivers/rwebaudio.o \
camera/drivers/rwebcam.o
endif
@@ -651,7 +650,8 @@ endif
ifeq ($(HAVE_DSOUND), 1)
OBJ += audio/drivers/dsound.o
DEFINES += -DHAVE_DSOUND
LIBS += -ldxguid -ldsound
HAVE_DX_COMMON = 1
LIBS += -ldsound
endif
ifeq ($(HAVE_WASAPI), 1)
@@ -672,13 +672,7 @@ ifeq ($(HAVE_NEON),1)
OBJ += $(LIBRETRO_COMM_DIR)/audio/resampler/drivers/sinc_resampler_neon.o \
audio/drivers_resampler/cc_resampler_neon.o \
memory/neon/memcpy-neon.o
# When compiled without this, tries to attempt to compile sinc lerp,
# which will error out
#
# TODO - we need to make quality levels of sinc
# runtime toggleable instead of going by compile-time
# defines
DEFINES += -DSINC_LOWER_QUALITY
DEFINES += -DHAVE_NEON
endif
OBJ += $(LIBRETRO_COMM_DIR)/audio/conversion/s16_to_float.o \
@@ -691,14 +685,6 @@ ifeq ($(HAVE_NEON),1)
$(LIBRETRO_COMM_DIR)/audio/conversion/float_to_s16_neon.o
endif
ifneq ($(findstring Win32,$(OS)),)
# if user explicitly sets --disable-vulkan on Windows, then disable it
ifneq ($(HAVE_NO_VULKAN),1)
HAVE_VULKAN=1
DEFINES += -DHAVE_VULKAN
endif
endif
HW_CONTEXT_MENU_DRIVERS=$(HAVE_RGUI)
ifeq ($(HW_CONTEXT_MENU_DRIVERS),0)
@@ -810,6 +796,10 @@ endif
ifeq ($(HAVE_OVERLAY), 1)
DEFINES += -DHAVE_OVERLAY
OBJ += \
tasks/task_overlay.o \
input/input_overlay.o \
led/drivers/led_overlay.o
endif
ifeq ($(HAVE_STB_FONT), 1)
@@ -869,6 +859,13 @@ ifeq ($(TARGET), retroarch_3ds)
input/drivers_joypad/ctr_joypad.o
endif
ifeq ($(TARGET), retroarch_switch)
OBJ += gfx/drivers/switch_gfx.o \
input/drivers/switch_input.o \
input/drivers_joypad/switch_joypad.o \
audio/drivers/switch_audio.o
endif
ifeq ($(HAVE_WAYLAND), 1)
OBJ += gfx/drivers_context/wayland_ctx.o \
input/drivers/wayland_input.o
@@ -879,7 +876,8 @@ endif
#Input
ifeq ($(HAVE_DINPUT), 1)
LIBS += -ldinput8 -ldxguid -lole32
HAVE_DX_COMMON = 1
LIBS += -ldinput8 -lole32
DEFINES += -DHAVE_DINPUT
OBJ += input/drivers/dinput.o \
input/drivers_joypad/dinput_joypad.o
@@ -1112,6 +1110,8 @@ endif
endif
ifeq ($(HAVE_EGL), 1)
DEFINES += -DHAVE_EGL $(EGL_CFLAGS)
LIBS += $(EGL_LIBS)
OBJ += gfx/common/egl_common.o
endif
@@ -1154,55 +1154,18 @@ endif
ifeq ($(HAVE_VULKAN), 1)
ifneq ($(findstring Win32,$(OS)),)
GLSLANG_PLATFORM := Windows
WANT_WGL = 1
else
GLSLANG_PLATFORM := Unix
endif
GLSLANG_SOURCES := \
$(wildcard $(DEPS_DIR)/glslang/*.cpp) \
$(wildcard $(DEPS_DIR)/glslang/glslang/SPIRV/*.cpp) \
$(wildcard $(DEPS_DIR)/glslang/glslang/glslang/GenericCodeGen/*.cpp) \
$(wildcard $(DEPS_DIR)/glslang/glslang/OGLCompilersDLL/*.cpp) \
$(wildcard $(DEPS_DIR)/glslang/glslang/glslang/MachineIndependent/*.cpp) \
$(wildcard $(DEPS_DIR)/glslang/glslang/glslang/MachineIndependent/preprocessor/*.cpp) \
$(wildcard $(DEPS_DIR)/glslang/glslang/hlsl/*.cpp) \
$(wildcard $(DEPS_DIR)/glslang/glslang/glslang/OSDependent/$(GLSLANG_PLATFORM)/*.cpp)
SPIRV_CROSS_SOURCES := $(DEPS_DIR)/SPIRV-Cross/spirv_cross.cpp \
$(DEPS_DIR)/SPIRV-Cross/spirv_cfg.cpp
ifneq ($(findstring Win32,$(OS)),)
WANT_WGL = 1
# Trivial temporary workaround for MinGW and glslang.
CXXFLAGS += -fpermissive
endif
DEFINES += \
-I$(DEPS_DIR)/glslang/glslang/glslang/OSDependent/$(GLSLANG_PLATFORM) \
-I$(DEPS_DIR)/glslang/glslang/OGLCompilersDLL \
-I$(DEPS_DIR)/glslang/glslang \
-I$(DEPS_DIR)/glslang/glslang/glslang/MachineIndependent \
-I$(DEPS_DIR)/glslang/glslang/glslang/Public \
-I$(DEPS_DIR)/glslang/glslang/SPIRV \
-I$(DEPS_DIR)/glslang \
-I$(DEPS_DIR)/SPIRV-Cross
CXXFLAGS += -Wno-switch -Wno-sign-compare -fno-strict-aliasing -Wno-maybe-uninitialized -Wno-reorder -Wno-parentheses -Igfx/include
CFLAGS += -Igfx/include
GLSLANG_OBJ := $(GLSLANG_SOURCES:.cpp=.o)
SPIRV_CROSS_OBJ := $(SPIRV_CROSS_SOURCES:.cpp=.o)
CXXFLAGS += -Wno-switch -Wno-sign-compare -fno-strict-aliasing -Wno-maybe-uninitialized -Wno-reorder -Wno-parentheses
OBJ += gfx/drivers/vulkan.o \
gfx/common/vulkan_common.o \
$(LIBRETRO_COMM_DIR)/vulkan/vulkan_symbol_wrapper.o \
gfx/drivers_font/vulkan_raster_font.o \
gfx/drivers_shader/shader_vulkan.o \
gfx/drivers_shader/glslang_util.o \
gfx/drivers_shader/slang_reflection.o \
gfx/drivers_shader/slang_preprocess.o \
$(GLSLANG_OBJ) \
$(SPIRV_CROSS_OBJ)
gfx/drivers_shader/shader_vulkan.o
ifeq ($(HAVE_VULKAN_DISPLAY), 1)
OBJ += gfx/drivers_context/khr_display_ctx.o
@@ -1211,12 +1174,12 @@ ifeq ($(HAVE_VULKAN), 1)
OBJ += menu/drivers_display/menu_display_vulkan.o
endif
LIBS += -lstdc++
DEFINES += -DHAVE_SLANG
endif
DEFINES += -DHAVE_VULKAN
INCLUDE_DIRS += -Igfx/include
ifeq ($(WANT_WGL), 1)
OBJ += gfx/drivers_context/wgl_ctx.o
LIBS += -lcomctl32
HAVE_SLANG = 1
HAVE_GLSLANG = 1
HAVE_SPIRV_CROSS = 1
endif
ifeq ($(HAVE_OMAP), 1)
@@ -1266,8 +1229,18 @@ endif
ifeq ($(HAVE_D3D9), 1)
HAVE_D3D_COMMON = 1
HAVE_D3DX = 1
DEFINES += -DHAVE_D3D9
LIBS += -ld3d9 -ld3dx9 -ldxguid
ifeq ($(HAVE_D3DX), 1)
DEFINES += -DHAVE_D3DX
endif
ifneq ($(HAVE_DYLIB), 1)
LIBS += -ld3d9
ifeq ($(HAVE_D3DX), 1)
LIBS += -ld3dx9
endif
endif
HAVE_DX_COMMON = 1
OBJ += gfx/drivers_font/d3d_w32_font.o
ifeq ($(HAVE_CG), 1)
LIBS += -lcgD3D9
@@ -1275,23 +1248,70 @@ ifeq ($(HAVE_D3D9), 1)
endif
ifeq ($(HAVE_HLSL), 1)
LIBS += -lcgD3D9
OBJ += gfx/drivers_renderchain/d3d9_hlsl_renderchain.o \
gfx/drivers_shader/shader_hlsl.o
gfx/drivers_shader/shader_hlsl.o
endif
endif
ifeq ($(HAVE_D3D10), 1)
OBJ += gfx/drivers/d3d10.o gfx/common/d3d10_common.o
DEFINES += -DHAVE_D3D10
endif
ifeq ($(HAVE_D3D11), 1)
OBJ += gfx/drivers/d3d11.o gfx/common/d3d11_common.o \
gfx/drivers_font/d3d11_font.o menu/drivers_display/menu_display_d3d11.o
DEFINES += -DHAVE_D3D11
HAVE_SLANG = 1
HAVE_GLSLANG = 1
HAVE_SPIRV_CROSS = 1
endif
ifeq ($(HAVE_D3D12), 1)
OBJ += gfx/drivers/d3d12.o gfx/common/d3d12_common.o \
gfx/drivers_font/d3d12_font.o menu/drivers_display/menu_display_d3d12.o
DEFINES += -DHAVE_D3D12
HAVE_SLANG = 1
HAVE_GLSLANG = 1
HAVE_SPIRV_CROSS = 1
endif
ifneq ($(findstring 1, $(HAVE_D3D10) $(HAVE_D3D11) $(HAVE_D3D12)),)
INCLUDE_DIRS += -isystemgfx/include/dxsdk
OBJ += gfx/common/d3dcompiler_common.o
OBJ += gfx/common/dxgi_common.o
CFLAGS += -Wno-unknown-pragmas
endif
ifeq ($(HAVE_D3D8), 1)
HAVE_D3D_COMMON = 1
HAVE_DX_COMMON = 1
DEFINES += -DHAVE_D3D8
LIBS += -ld3d8 -ld3dx8 -ldxguid
ifneq ($(HAVE_DYLIB), 1)
LIBS += -ld3d8
ifeq ($(HAVE_D3DX), 1)
LIBS += -ld3dx8
endif
endif
endif
OBJ += gfx/drivers_renderchain/d3d8_renderchain.o
ifeq ($(HAVE_DX_COMMON), 1)
LIBS += -ldxguid
endif
ifeq ($(HAVE_D3D8), 1)
DEFINES += -DHAVE_D3D8
OBJ += gfx/drivers/d3d9.o
endif
ifeq ($(HAVE_D3D9), 1)
DEFINES += -DHAVE_D3D9
OBJ += gfx/drivers/d3d9.o
endif
ifeq ($(HAVE_D3D_COMMON), 1)
DEFINES += -DHAVE_D3D
OBJ += gfx/drivers/d3d.o \
OBJ += \
gfx/common/d3d_common.o \
gfx/drivers_context/d3d_ctx.o
@@ -1300,6 +1320,60 @@ ifeq ($(HAVE_D3D_COMMON), 1)
endif
endif
ifeq ($(HAVE_SLANG),1)
DEFINES += -DHAVE_SLANG
OBJ += gfx/drivers_shader/slang_process.o
OBJ += gfx/drivers_shader/slang_preprocess.o
OBJ += gfx/drivers_shader/glslang_util.o
OBJ += gfx/drivers_shader/slang_reflection.o
endif
ifeq ($(HAVE_GLSLANG), 1)
DEFINES += -DHAVE_GLSLANG
ifneq ($(findstring Win32,$(OS)),)
GLSLANG_PLATFORM := Windows
else
GLSLANG_PLATFORM := Unix
endif
INCLUDE_DIRS += \
-I$(DEPS_DIR)/glslang/glslang/glslang/OSDependent/$(GLSLANG_PLATFORM) \
-I$(DEPS_DIR)/glslang/glslang/OGLCompilersDLL \
-I$(DEPS_DIR)/glslang/glslang \
-I$(DEPS_DIR)/glslang/glslang/glslang/MachineIndependent \
-I$(DEPS_DIR)/glslang/glslang/glslang/Public \
-I$(DEPS_DIR)/glslang/glslang/SPIRV \
-I$(DEPS_DIR)/glslang
GLSLANG_SOURCES := \
$(wildcard $(DEPS_DIR)/glslang/*.cpp) \
$(wildcard $(DEPS_DIR)/glslang/glslang/SPIRV/*.cpp) \
$(wildcard $(DEPS_DIR)/glslang/glslang/glslang/GenericCodeGen/*.cpp) \
$(wildcard $(DEPS_DIR)/glslang/glslang/OGLCompilersDLL/*.cpp) \
$(wildcard $(DEPS_DIR)/glslang/glslang/glslang/MachineIndependent/*.cpp) \
$(wildcard $(DEPS_DIR)/glslang/glslang/glslang/MachineIndependent/preprocessor/*.cpp) \
$(wildcard $(DEPS_DIR)/glslang/glslang/hlsl/*.cpp) \
$(wildcard $(DEPS_DIR)/glslang/glslang/glslang/OSDependent/$(GLSLANG_PLATFORM)/*.cpp)
OBJ += $(GLSLANG_SOURCES:.cpp=.o)
endif
ifeq ($(HAVE_SPIRV_CROSS), 1)
DEFINES += -DHAVE_SPIRV_CROSS
INCLUDE_DIRS += -I$(DEPS_DIR)/SPIRV-Cross
OBJ += $(DEPS_DIR)/SPIRV-Cross/spirv_cross.o
OBJ += $(DEPS_DIR)/SPIRV-Cross/spirv_cfg.o
OBJ += $(DEPS_DIR)/SPIRV-Cross/spirv_glsl.o
OBJ += $(DEPS_DIR)/SPIRV-Cross/spirv_hlsl.o
OBJ += $(DEPS_DIR)/SPIRV-Cross/spirv_msl.o
endif
ifeq ($(WANT_WGL), 1)
OBJ += gfx/drivers_context/wgl_ctx.o
LIBS += -lcomctl32
endif
#ifeq ($(HAVE_LIBXML2), 1)
#LIBS += $(LIBXML2_LIBS)
#DEFINES += $(LIBXML2_CFLAGS)
@@ -1335,9 +1409,15 @@ ifeq ($(HAVE_7ZIP),1)
$(7ZOBJ)
endif
ifeq ($(HAVE_FLAC),1)
CFLAGS += -I$(DEPS_DIR)/libFLAC/include
DEFINES += -DHAVE_FLAC -DHAVE_STDINT_H -DHAVE_LROUND -DFLAC__HAS_OGG=0 \
ifeq ($(HAVE_IBXM), 1)
DEFINES += -DHAVE_IBXM
OBJ += $(DEPS_DIR)/ibxm/ibxm.o
endif
ifeq ($(HAVE_BUILTINFLAC),1)
HAVE_FLAC = 1
CFLAGS += -DHAVE_FLAC -I$(DEPS_DIR)/libFLAC/include
DEFINES += -DHAVE_STDINT_H -DHAVE_LROUND -DFLAC__HAS_OGG=0 \
-DFLAC_PACKAGE_VERSION="\"retroarch\""
FLACOBJ = $(DEPS_DIR)/libFLAC/bitmath.o \
$(DEPS_DIR)/libFLAC/bitreader.o \
@@ -1361,22 +1441,52 @@ ifeq ($(HAVE_FLAC),1)
FLACOBJ += $(DEPS_DIR)/libFLAC/windows_unicode_filenames.o
endif
OBJ += $(FLACOBJ)
else ifeq ($(HAVE_FLAC),1)
LIBS += $(FLAC_LIBS)
endif
ifeq ($(HAVE_ZLIB), 1)
OBJ += $(LIBRETRO_COMM_DIR)/file/archive_file_zlib.o \
$(LIBRETRO_COMM_DIR)/streams/trans_stream_zlib.o
OBJ += $(ZLIB_OBJS)
DEFINES += -DHAVE_ZLIB
HAVE_COMPRESSION = 1
ifeq ($(HAVE_BUILTINZLIB), 1)
OBJ += $(DEPS_DIR)/libz/adler32.o \
$(DEPS_DIR)/libz/compress.o \
$(DEPS_DIR)/libz/crc32.o \
$(DEPS_DIR)/libz/deflate.o \
$(DEPS_DIR)/libz/gzclose.o \
$(DEPS_DIR)/libz/gzlib.o \
$(DEPS_DIR)/libz/gzread.o \
$(DEPS_DIR)/libz/gzwrite.o \
$(DEPS_DIR)/libz/inffast.o \
$(DEPS_DIR)/libz/inflate.o \
$(DEPS_DIR)/libz/inftrees.o \
$(DEPS_DIR)/libz/trees.o \
$(DEPS_DIR)/libz/uncompr.o \
$(DEPS_DIR)/libz/zutil.o
INCLUDE_DIRS += -I$(LIBRETRO_COMM_DIR)/include/compat
DEFINES += -DWANT_ZLIB
else
LIBS += -lz
LIBS += $(ZLIB_LIBS)
endif
endif
ifeq ($(HAVE_FLAC), 1)
ifeq ($(HAVE_7ZIP), 1)
ifeq ($(HAVE_ZLIB), 1)
DEFINES += -DHAVE_CHD -DWANT_SUBCODE -DWANT_RAW_DATA_SECTOR
CFLAGS += -I$(LIBRETRO_COMM_DIR)/formats/libchdr
OBJ += $(LIBRETRO_COMM_DIR)/formats/libchdr/bitstream.o \
$(LIBRETRO_COMM_DIR)/formats/libchdr/cdrom.o \
$(LIBRETRO_COMM_DIR)/formats/libchdr/chd.o \
$(LIBRETRO_COMM_DIR)/formats/libchdr/flac.o \
$(LIBRETRO_COMM_DIR)/formats/libchdr/huffman.o \
$(LIBRETRO_COMM_DIR)/streams/chd_stream.o
endif
endif
endif
ifeq ($(HAVE_RTGA), 1)
DEFINES += -DHAVE_RTGA
OBJ += $(LIBRETRO_COMM_DIR)/formats/tga/rtga.o
@@ -1398,11 +1508,6 @@ ifeq ($(HAVE_RBMP), 1)
OBJ += $(LIBRETRO_COMM_DIR)/formats/bmp/rbmp.o
endif
ifeq ($(HAVE_IBXM), 1)
DEFINES += -DHAVE_IBXM
OBJ += $(DEPS_DIR)/ibxm/ibxm.o
endif
OBJ += $(LIBRETRO_COMM_DIR)/formats/bmp/rbmp_encode.o \
$(LIBRETRO_COMM_DIR)/formats/json/jsonsax.o \
$(LIBRETRO_COMM_DIR)/formats/json/jsonsax_full.o \
@@ -1412,42 +1517,6 @@ ifdef HAVE_COMPRESSION
DEFINES += -DHAVE_COMPRESSION
endif
ifeq ($(HAVE_BUILTINZLIB),1)
OBJ += $(DEPS_DIR)/libz/adler32.o \
$(DEPS_DIR)/libz/compress.o \
$(DEPS_DIR)/libz/crc32.o \
$(DEPS_DIR)/libz/deflate.o \
$(DEPS_DIR)/libz/gzclose.o \
$(DEPS_DIR)/libz/gzlib.o \
$(DEPS_DIR)/libz/gzread.o \
$(DEPS_DIR)/libz/gzwrite.o \
$(DEPS_DIR)/libz/inffast.o \
$(DEPS_DIR)/libz/inflate.o \
$(DEPS_DIR)/libz/inftrees.o \
$(DEPS_DIR)/libz/trees.o \
$(DEPS_DIR)/libz/uncompr.o \
$(DEPS_DIR)/libz/zutil.o
else
ifeq ($(HAVE_ZLIB), 1)
OBJ += $(ZLIB_OBJS)
endif
endif
ifeq ($(HAVE_7ZIP), 1)
ifeq ($(HAVE_ZLIB), 1)
ifeq ($(HAVE_FLAC), 1)
DEFINES += -DHAVE_CHD -DWANT_SUBCODE -DWANT_RAW_DATA_SECTOR
CFLAGS += -I$(LIBRETRO_COMM_DIR)/formats/libchdr
OBJ += $(LIBRETRO_COMM_DIR)/formats/libchdr/bitstream.o \
$(LIBRETRO_COMM_DIR)/formats/libchdr/cdrom.o \
$(LIBRETRO_COMM_DIR)/formats/libchdr/chd.o \
$(LIBRETRO_COMM_DIR)/formats/libchdr/flac.o \
$(LIBRETRO_COMM_DIR)/formats/libchdr/huffman.o \
$(LIBRETRO_COMM_DIR)/streams/chd_stream.o
endif
endif
endif
# Video4Linux 2
ifeq ($(HAVE_V4L2),1)
@@ -1500,6 +1569,7 @@ ifeq ($(HAVE_NETWORKING), 1)
network/netplay/netplay_handshake.o \
network/netplay/netplay_init.o \
network/netplay/netplay_io.o \
network/netplay/netplay_keyboard.o \
network/netplay/netplay_sync.o \
network/netplay/netplay_discovery.o \
network/netplay/netplay_buf.o \
@@ -1525,27 +1595,25 @@ ifeq ($(HAVE_NETWORKING), 1)
cores/libretro-net-retropad/net_retropad_core.o
endif
ifeq ($(HAVE_MINIUPNPC), 1)
ifeq ($(HAVE_BUILTINMINIUPNPC), 1)
DEFINES += -DHAVE_BUILTINMINIUPNPC -DMINIUPNPC_SET_SOCKET_TIMEOUT -DMINIUPNPC_GET_SRC_ADDR
DEFINES += -I$(DEPS_DIR)
OBJ += \
$(DEPS_DIR)/miniupnpc/igd_desc_parse.o \
$(DEPS_DIR)/miniupnpc/upnpreplyparse.o \
$(DEPS_DIR)/miniupnpc/upnpcommands.o \
$(DEPS_DIR)/miniupnpc/upnperrors.o \
$(DEPS_DIR)/miniupnpc/connecthostport.o \
$(DEPS_DIR)/miniupnpc/portlistingparse.o \
$(DEPS_DIR)/miniupnpc/receivedata.o \
$(DEPS_DIR)/miniupnpc/upnpdev.o \
$(DEPS_DIR)/miniupnpc/minissdpc.o \
$(DEPS_DIR)/miniupnpc/miniwget.o \
$(DEPS_DIR)/miniupnpc/miniupnpc.o \
$(DEPS_DIR)/miniupnpc/minixml.o \
$(DEPS_DIR)/miniupnpc/minisoap.o
else
LIBS += $(MINIUPNPC_LIBS)
endif
ifeq ($(HAVE_BUILTINMINIUPNPC), 1)
HAVE_MINIUPNPC = 1
DEFINES += -DHAVE_MINIUPNPC -DHAVE_BUILTINMINIUPNPC -DMINIUPNPC_SET_SOCKET_TIMEOUT -DMINIUPNPC_GET_SRC_ADDR
DEFINES += -I$(DEPS_DIR)
OBJ += $(DEPS_DIR)/miniupnpc/igd_desc_parse.o \
$(DEPS_DIR)/miniupnpc/upnpreplyparse.o \
$(DEPS_DIR)/miniupnpc/upnpcommands.o \
$(DEPS_DIR)/miniupnpc/upnperrors.o \
$(DEPS_DIR)/miniupnpc/connecthostport.o \
$(DEPS_DIR)/miniupnpc/portlistingparse.o \
$(DEPS_DIR)/miniupnpc/receivedata.o \
$(DEPS_DIR)/miniupnpc/upnpdev.o \
$(DEPS_DIR)/miniupnpc/minissdpc.o \
$(DEPS_DIR)/miniupnpc/miniwget.o \
$(DEPS_DIR)/miniupnpc/miniupnpc.o \
$(DEPS_DIR)/miniupnpc/minixml.o \
$(DEPS_DIR)/miniupnpc/minisoap.o
else ifeq ($(HAVE_MINIUPNPC), 1)
LIBS += $(MINIUPNPC_LIBS)
endif
endif
@@ -1659,3 +1727,7 @@ OBJ += libretro-common/audio/dsp_filters/echo.o \
libretro-common/audio/dsp_filters/reverb.o \
libretro-common/audio/dsp_filters/wahwah.o
endif
ifeq ($(HAVE_RPILED), 1)
OBJ += led/drivers/led_rpi.o
endif
+48 -21
View File
@@ -46,6 +46,9 @@ ifeq ($(GRIFFIN_BUILD), 1)
OBJ += griffin/griffin.o
DEFINES += -DHAVE_GRIFFIN=1 -DHAVE_MENU -DHAVE_RGUI -DHAVE_XMB -DHAVE_MATERIALUI -DHAVE_LIBRETRODB -DHAVE_CC_RESAMPLER
DEFINES += -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DHAVE_RBMP -DHAVE_RTGA -DWANT_ZLIB
DEFINES += -DHAVE_NETWORKING -DHAVE_CHEEVOS -DHAVE_SOCKET_LEGACY -DHAVE_THREADS
#-DHAVE_SSL -DMBEDTLS_SSL_DEBUG_ALL
#ssl is currently incompatible with griffin due to use of the "static" flag on repeating functions that will conflict when included in one file
else
HAVE_CC_RESAMPLER = 1
HAVE_MENU_COMMON = 1
@@ -63,6 +66,11 @@ else
HAVE_XMB = 1
HAVE_STATIC_VIDEO_FILTERS = 1
HAVE_STATIC_AUDIO_FILTERS = 1
HAVE_NETWORKING = 1
HAVE_CHEEVOS = 1
HAVE_SOCKET_LEGACY = 1
HAVE_THREADS = 1
HAVE_SSL = 1
include Makefile.common
BLACKLIST :=
@@ -72,7 +80,7 @@ else
endif
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitpro")
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitpro")
endif
ifeq ($(strip $(CTRULIB)),)
@@ -118,7 +126,7 @@ endif
CFLAGS += -I. -Ideps -Ideps/libz -Ideps/7zip -Ideps/stb -Ilibretro-common/include
CFLAGS += -DRARCH_INTERNAL -DRARCH_CONSOLE -DSINC_LOWEST_QUALITY
CFLAGS += -DRARCH_INTERNAL -DRARCH_CONSOLE
CFLAGS += -DHAVE_FILTERS_BUILTIN $(DEFINES)
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
@@ -129,19 +137,25 @@ LDFLAGS += -specs=ctr/3dsx_custom.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
CFLAGS += -std=gnu99 -ffast-math
LIBS := $(WHOLE_START) -lretro_ctr $(WHOLE_END) -lctru -lm
LIBS := $(WHOLE_START) -lretro_ctr $(WHOLE_END) -lm
ifeq ($(DEBUG), 1)
LIBS += -lctrud
else
LIBS += -lctru
endif
ifeq ($(BUILD_3DSX), 1)
TARGET_3DSX := $(TARGET).3dsx $(TARGET).smdh
TARGET_3DSX := $(TARGET).3dsx $(TARGET).smdh
endif
ifeq ($(BUILD_3DS), 1)
TARGET_3DS := $(TARGET).3ds
TARGET_3DS := $(TARGET).3ds
endif
ifeq ($(BUILD_CIA), 1)
TARGET_CIA := $(TARGET).cia
TARGET_CIA := $(TARGET).cia
endif
.PHONY: $(BUILD) clean all
@@ -152,7 +166,7 @@ $(TARGET): $(TARGET_3DSX) $(TARGET_3DS) $(TARGET_CIA) $(TARGET).core
$(TARGET).3dsx: $(TARGET).elf
$(TARGET).elf: $(OBJ) libretro_ctr.a
PREFIX := $(DEVKITPRO)/devkitARM/bin/arm-none-eabi-
PREFIX := $(DEVKITARM)/bin/arm-none-eabi-
CC := $(PREFIX)gcc
CXX := $(PREFIX)g++
@@ -163,25 +177,38 @@ STRIP := $(PREFIX)strip
NM := $(PREFIX)nm
LD := $(CXX)
ifneq ($(findstring Linux,$(shell uname -a)),)
MAKEROM = pkg/ctr/tools/makerom-linux
BANNERTOOL = pkg/ctr/tools/bannertool-linux
else ifneq ($(findstring Darwin,$(shell uname -a)),)
MAKEROM = pkg/ctr/tools/makerom-mac
BANNERTOOL = pkg/ctr/tools/bannertool-mac
ifeq ($(strip $(CTRBANNERTOOL)),)
ifneq ($(findstring Linux,$(shell uname)),)
BANNERTOOL = pkg/ctr/tools/bannertool-linux
else ifneq ($(findstring Darwin,$(shell uname)),)
BANNERTOOL = pkg/ctr/tools/bannertool-mac
else
BANNERTOOL = pkg/ctr/tools/bannertool.exe
endif
else
MAKEROM = pkg/ctr/tools/makerom.exe
BANNERTOOL = pkg/ctr/tools/bannertool.exe
BANNERTOOL = $(CTRBANNERTOOL)
endif
ifeq ($(strip $(CTRMAKEROM)),)
ifneq ($(findstring Linux,$(shell uname)),)
MAKEROM = pkg/ctr/tools/makerom-linux
else ifneq ($(findstring Darwin,$(shell uname)),)
MAKEROM = pkg/ctr/tools/makerom-mac
else
MAKEROM = pkg/ctr/tools/makerom.exe
endif
else
MAKEROM = $(CTRMAKEROM)
endif
%.o: %.vsh %.gsh
$(DEVKITPRO)/devkitARM/bin/picasso $^ -o $*.shbin
$(DEVKITPRO)/devkitARM/bin/bin2s $*.shbin | $(PREFIX)as -o $@
$(DEVKITARM)/bin/picasso $^ -o $*.shbin
$(DEVKITARM)/bin/bin2s $*.shbin | $(PREFIX)as -o $@
rm $*.shbin
%.o: %.vsh
$(DEVKITPRO)/devkitARM/bin/picasso $^ -o $*.shbin
$(DEVKITPRO)/devkitARM/bin/bin2s $*.shbin | $(PREFIX)as -o $@
$(DEVKITARM)/bin/picasso $^ -o $*.shbin
$(DEVKITARM)/bin/bin2s $*.shbin | $(PREFIX)as -o $@
rm $*.shbin
%.o: %.cpp
@@ -202,7 +229,7 @@ endif
%.vsh:
$(TARGET).smdh: $(APP_ICON)
$(DEVKITPRO)/devkitARM/bin/smdhtool --create "$(APP_TITLE)" "$(APP_DESCRIPTION)" "$(APP_AUTHOR)" $(APP_ICON) $@
$(DEVKITARM)/bin/smdhtool --create "$(APP_TITLE)" "$(APP_DESCRIPTION)" "$(APP_AUTHOR)" $(APP_ICON) $@
$(TARGET).3dsx: $(TARGET).elf
ifeq ($(APP_BIG_TEXT_SECTION), 1)
@@ -210,7 +237,7 @@ ifeq ($(APP_BIG_TEXT_SECTION), 1)
else
rm -f $(TARGET).xml
endif
$(DEVKITPRO)/devkitARM/bin/3dsxtool $< $@ $(_3DSXFLAGS)
$(DEVKITARM)/bin/3dsxtool $< $@ $(_3DSXFLAGS)
$(TARGET).elf: ctr/3dsx_custom_crt0.o
$(LD) $(LDFLAGS) $(OBJ) $(LIBDIRS) $(LIBS) -o $@
+27 -14
View File
@@ -111,7 +111,7 @@ $(TARGET): $(TARGET_3DSX) $(TARGET_3DS) $(TARGET_CIA)
$(TARGET).3dsx: $(TARGET).elf
$(TARGET).elf: $(OBJ)
PREFIX := $(DEVKITPRO)/devkitARM/bin/arm-none-eabi-
PREFIX := $(DEVKITARM)/bin/arm-none-eabi-
CC := $(PREFIX)gcc
CXX := $(PREFIX)g++
@@ -122,25 +122,38 @@ STRIP := $(PREFIX)strip
NM := $(PREFIX)nm
LD := $(CXX)
ifneq ($(findstring Linux,$(shell uname -a)),)
MAKEROM = pkg/ctr/tools/makerom-linux
BANNERTOOL = pkg/ctr/tools/bannertool-linux
else ifneq ($(findstring Darwin,$(shell uname -a)),)
MAKEROM = pkg/ctr/tools/makerom-mac
BANNERTOOL = pkg/ctr/tools/bannertool-mac
ifeq ($(strip $(CTRBANNERTOOL)),)
ifneq ($(findstring Linux,$(shell uname)),)
BANNERTOOL = pkg/ctr/tools/bannertool-linux
else ifneq ($(findstring Darwin,$(shell uname)),)
BANNERTOOL = pkg/ctr/tools/bannertool-mac
else
BANNERTOOL = pkg/ctr/tools/bannertool.exe
endif
else
MAKEROM = pkg/ctr/tools/makerom.exe
BANNERTOOL = pkg/ctr/tools/bannertool.exe
BANNERTOOL = $(CTRBANNERTOOL)
endif
ifeq ($(strip $(CTRMAKEROM)),)
ifneq ($(findstring Linux,$(shell uname)),)
MAKEROM = pkg/ctr/tools/makerom-linux
else ifneq ($(findstring Darwin,$(shell uname)),)
MAKEROM = pkg/ctr/tools/makerom-mac
else
MAKEROM = pkg/ctr/tools/makerom.exe
endif
else
MAKEROM = $(CTRMAKEROM)
endif
%.o: %.vsh %.gsh
$(DEVKITPRO)/devkitARM/bin/picasso $^ -o $*.shbin
$(DEVKITPRO)/devkitARM/bin/bin2s $*.shbin | $(PREFIX)as -o $@
$(DEVKITARM)/bin/picasso $^ -o $*.shbin
$(DEVKITARM)/bin/bin2s $*.shbin | $(PREFIX)as -o $@
rm $*.shbin
%.o: %.vsh
$(DEVKITPRO)/devkitARM/bin/picasso $^ -o $*.shbin
$(DEVKITPRO)/devkitARM/bin/bin2s $*.shbin | $(PREFIX)as -o $@
$(DEVKITARM)/bin/picasso $^ -o $*.shbin
$(DEVKITARM)/bin/bin2s $*.shbin | $(PREFIX)as -o $@
rm $*.shbin
%.o: %.cpp
@@ -161,7 +174,7 @@ endif
%.vsh:
$(TARGET).smdh: $(APP_ICON)
$(DEVKITPRO)/devkitARM/bin/smdhtool --create "$(APP_TITLE)" "$(APP_DESCRIPTION)" "$(APP_AUTHOR)" $(APP_ICON) $@
$(DEVKITARM)/bin/smdhtool --create "$(APP_TITLE)" "$(APP_DESCRIPTION)" "$(APP_AUTHOR)" $(APP_ICON) $@
$(TARGET).3dsx: $(TARGET).elf
ifeq ($(APP_BIG_TEXT_SECTION), 1)
+28 -44
View File
@@ -1,14 +1,15 @@
TARGET := retroarch.js
EOPT = USE_ZLIB=1 USE_SDL=2 # Emscripten specific options
EOPT = USE_ZLIB=1 # Emscripten specific options
EOPTS = $(addprefix -s $(EMPTY), $(EOPT)) # Add '-s ' to each option
PTHREAD = 0
OS = Emscripten
OBJ :=
DEFINES := -DRARCH_INTERNAL -DHAVE_OVERLAY -DHAVE_MAIN -s USE_PTHREADS=$(PTHREAD)
DEFINES += -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DHAVE_EGL -DHAVE_OVERLAY -DHAVE_GLSL -DHAVE_FILTERS_BUILTIN
DEFINES := -DRARCH_INTERNAL -DHAVE_MAIN -s USE_PTHREADS=$(PTHREAD)
DEFINES += -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DHAVE_GLSL -DHAVE_FILTERS_BUILTIN
HAVE_OVERLAY = 1
HAVE_CC_RESAMPLER = 1
HAVE_EGL = 1
HAVE_OPENGLES = 1
@@ -17,31 +18,28 @@ HAVE_RPNG = 1
HAVE_EMSCRIPTEN = 1
HAVE_RGUI = 1
HAVE_SDL = 0
HAVE_SDL2 = 1
HAVE_SDL2 = 0
HAVE_ZLIB = 1
WANT_ZLIB = 1
HAVE_SHADERPIPELINE = 1
HAVE_STATIC_VIDEO_FILTERS = 1
HAVE_STATIC_AUDIO_FILTERS = 1
MEMORY = 536870912
# XXX: setting this to 1/2 currently crashes Firefox nightly
PRECISE_F32 = 2
PRECISE_F32 = 1
OBJDIR := obj-emscripten
ifneq ($(NATIVE_ZLIB),)
WANT_ZLIB = 0
endif
ifeq ($(HAVE_SDL2), 1)
DEFINES += -DHAVE_SDL2
endif
#if you compile with SDL2 flag add this Emscripten flag "-s USE_SDL=2" to LDFLAGS:
LIBS := -s USE_SDL=2 -s USE_ZLIB=1
LDFLAGS := -L. --no-heap-copy -s USE_ZLIB=1 -s TOTAL_MEMORY=$(MEMORY) \
LIBS := -s USE_ZLIB=1
LDFLAGS := -L. --no-heap-copy -s USE_ZLIB=1 -s TOTAL_MEMORY=$(MEMORY) -s NO_EXIT_RUNTIME=0 -s FULL_ES2=1 -s BINARYEN_TRAP_MODE=\"clamp\" \
-s EXPORTED_FUNCTIONS="['_main', '_malloc', '_cmd_savefiles', '_cmd_save_state', '_cmd_load_state', '_cmd_take_screenshot']" \
--js-library emscripten/library_rwebaudio.js \
--js-library emscripten/library_rwebinput.js \
--js-library emscripten/library_rwebcam.js
ifneq ($(PTHREAD), 0)
LDFLAGS += -s USE_PTHREADS=$(PTHREAD) -s PTHREAD_POOL_SIZE=2
@@ -49,7 +47,12 @@ endif
ifeq ($(ASYNC), 1)
LDFLAGS += -s ASYNCIFY=$(ASYNC)
endif
endif
ifeq ($(HAVE_SDL2), 1)
LIBS += -s USE_SDL=2
DEFINES += -DHAVE_SDL2
endif
include Makefile.common
@@ -64,7 +67,7 @@ ifeq ($(DEBUG), 1)
LDFLAGS += -O0 -g
CFLAGS += -O0 -g
else
LDFLAGS += -O2
LDFLAGS += -O2 -s WASM=1
# WARNING: some optimizations can break some cores (ex: LTO breaks tyrquake)
LDFLAGS += -s PRECISE_F32=$(PRECISE_F32)
ifeq ($(LTO), 1)
@@ -73,48 +76,29 @@ else
CFLAGS += -O2
endif
CFLAGS += -DHAVE_RPNG -Wall -Wno-unused-result -Wno-unused-variable -I. -Ilibretro-common/include -std=gnu99 -s USE_ZLIB=1 \
CFLAGS += -DHAVE_RPNG -Wall -I. -Ilibretro-common/include -std=gnu99 -s USE_ZLIB=1 \
-s EXPORTED_FUNCTIONS="['_main', '_malloc', '_cmd_savefiles', '_cmd_save_state', '_cmd_take_screenshot']"
RARCH_OBJ := $(addprefix $(OBJDIR)/,$(OBJ))
all: $(TARGET)
$(TARGET): $(OBJ)
$(TARGET): $(RARCH_OBJ) $(libretro)
@$(if $(Q), $(shell echo echo LD $@),)
$(Q)$(LD) -o $@ $(OBJ) $(libretro) $(LIBS) $(LDFLAGS)
$(Q)$(LD) -o $@ $(RARCH_OBJ) $(libretro) $(LIBS) $(LDFLAGS)
%.o: %.c
$(OBJDIR)/%.o: %.c
@mkdir -p $(dir $@)
@$(if $(Q), $(shell echo echo CC $<),)
$(Q)$(CC) $(CFLAGS) $(DEFINES) $(EOPTS) -c -o $@ $<
%.o: %.cpp
$(OBJDIR)/%.o: %.cpp
@mkdir -p $(dir $@)
@$(if $(Q), $(shell echo echo CXX $<),)
$(Q)$(CXX) $(CXXFLAGS) $(DEFINES) $(EOPTS) -c -o $@ $<
clean:
rm -f *.o
rm -f deps/libz/*.o
rm -f frontend/*.o
rm -f menu/*.o
rm -f menu/disp/*.o
rm -f audio/*.o
rm -f compat/*.o
rm -f compat/rxml/*.o
rm -f conf/*.o
rm -f gfx/scaler/*.o
rm -f gfx/*.o
rm -f gfx/d3d/*.o
rm -f gfx/drivers_context/*.o
rm -f gfx/math/*.o
rm -f gfx/drivers_font/*.o
rm -f gfx/drivers_font_renderer/*.o
rm -f gfx/py_state/*.o
rm -f gfx/rpng/*.o
rm -f gfx/glsym/*.o
rm -f record/*.o
rm -f input/*.o
rm -f tools/*.o
rm -f libretro-common/*/*.o
rm -rf $(OBJDIR)
rm -f $(TARGET)
rm -f *.d
.PHONY: all clean
+7 -3
View File
@@ -671,6 +671,10 @@ ifeq ($(HAVE_GRIFFIN_CPP), 1)
OBJ += griffin/griffin_cpp.o
endif
ifeq ($(WANT_GLSLANG), 1)
OBJ += griffin/griffin_glslang.o
endif
ifeq ($(HAVE_LOGGER), 1)
CFLAGS += -DHAVE_LOGGER
CFLAGS += -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT)
@@ -763,7 +767,7 @@ endif
ifneq (,$(findstring msvc,$(platform)))
CFLAGS += -DHAVE_RGUI -DHAVE_MENU -DHAVE_GRIFFIN=1 -DRARCH_INTERNAL
else
CFLAGS += -std=gnu99 -DSINC_LOWER_QUALITY -DHAVE_RGUI -DHAVE_MENU -DHAVE_GRIFFIN=1 -Wno-char-subscripts -DRARCH_INTERNAL
CFLAGS += -std=gnu99 -DHAVE_RGUI -DHAVE_MENU -DHAVE_GRIFFIN=1 -Wno-char-subscripts -DRARCH_INTERNAL
endif
ifeq ($(HAVE_MATERIALUI), 1)
@@ -832,7 +836,7 @@ ifeq ($(DEBUG), 1)
CFLAGS += -Wp64
endif
CFLAGS += -Od -Zi -D_DEBUG -MTd -TP
CFLAGS += -Od -Zi -D_DEBUG -MTd
LDFLAGS += -DEBUG
else
CFLAGS += -O0 -g -DDEBUG
@@ -847,7 +851,7 @@ else ifneq (,$(findstring msvc,$(platform)))
LDFLAGS += -SUBSYSTEM:WINDOWS -ENTRY:mainCRTStartup
endif
CFLAGS += -O2 -DNDEBUG -MT -TP
CFLAGS += -O2 -DNDEBUG -MT
else
CFLAGS += -O3
endif
+273
View File
@@ -0,0 +1,273 @@
TARGET := retroarch.exe
DEBUG = 0
GRIFFIN_BUILD = 0
OS = Win32
ARCH = amd64
#TARGET_ARCH = x86
BUILD_DIR = objs/msvc
CXX_BUILD = 0
WindowsSdkDir = C:\Program Files (x86)\Windows Kits\10\$(NOTHING)
WindowsSDKVersion := 10.0.14393.0\$(NOTHING)
VCINSTALLDIR := C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\$(NOTHING)
HAVE_D3DX := 1
HAVE_D3D8 := 0
HAVE_D3D9 := 1
HAVE_D3D10 := 1
HAVE_D3D11 := 1
HAVE_D3D12 := 1
HAVE_CG := 1
HAVE_OPENGL := 1
HAVE_VULKAN := 1
HAVE_XAUDIO := 1
HAVE_XINPUT := 1
HAVE_WASAPI := 0
HAVE_THREAD_STORAGE := 1
HAVE_RPNG := 1
HAVE_ZLIB := 1
WANT_ZLIB := 1
HAVE_RGUI := 1
HAVE_XMB := 1
HAVE_MATERIALUI := 1
HAVE_STB_FONT := 1
HAVE_THREADS := 1
HAVE_LIBRETRODB := 1
HAVE_COMMAND := 1
HAVE_STDIN_CMD := 1
HAVE_CMD := 1
HAVE_DYLIB := 1
HAVE_DYNAMIC := 1
HAVE_DINPUT := 1
HAVE_MENU_COMMON := 1
HAVE_BUILTINZLIB := 1
HAVE_RJPEG := 1
HAVE_RBMP := 1
HAVE_RTGA := 1
HAVE_7ZIP := 1
HAVE_NETWORKING := 1
HAVE_NETWORK_CMD := 1
HAVE_OVERLAY := 1
HAVE_LANGEXTRA := 1
HAVE_CHEEVOS := 1
HAVE_KEYMAPPER := 1
HAVE_SHADERPIPELINE := 1
HAVE_IMAGEVIEWER := 1
include Makefile.common
INCLUDE_DIRS := $(patsubst -isystem%,-I%,$(INCLUDE_DIRS))
CFLAGS := $(filter-out -Wno-unknown-pragmas,$(CFLAGS))
CXXFLAGS := $(filter-out -fpermissive -Wno-switch -Wno-sign-compare -fno-strict-aliasing -Wno-maybe-uninitialized -Wno-reorder -Wno-parentheses,$(CXXFLAGS))
LIBS := $(filter-out -lstdc++,$(LIBS))
ifeq ($(ARCH),x64)
ARCH := amd64
endif
ARCH2 := $(ARCH)
ifeq ($(ARCH),amd64)
ARCH2 := x64
endif
ifeq ($(TARGET_ARCH),)
TARGET_ARCH = $(ARCH)
endif
ifeq ($(TARGET_ARCH),x64)
TARGET_ARCH = amd64
endif
TARGET_ARCH2 = $(TARGET_ARCH)
ifeq ($(TARGET_ARCH2),amd64)
TARGET_ARCH2 = x64
endif
CROSS = $(ARCH)
ifeq ($(ARCH),x86)
CROSS =
endif
INCLUDE := $(VCINSTALLDIR)include;$(VCINSTALLDIR)atlmfc\include;$(WindowsSdkDir)include\$(WindowsSDKVersion)ucrt;$(WindowsSdkDir)include\$(WindowsSDKVersion)shared;$(WindowsSdkDir)include\$(WindowsSDKVersion)um;
LIB := $(VCINSTALLDIR)LIB\$(CROSS);$(VCINSTALLDIR)atlmfc\lib\$(CROSS);$(WindowsSdkDir)lib\$(WindowsSDKVersion)ucrt\$(TARGET_ARCH2);$(WindowsSdkDir)lib\$(WindowsSDKVersion)um\$(TARGET_ARCH2);C:\Program Files (x86)\NVIDIA Corporation\Cg\lib.$(TARGET_ARCH2);C:\Program Files (x86)\Microsoft DirectX SDK (February 2010)\Lib\$(TARGET_ARCH2);
LIBPATH := $(VCINSTALLDIR)LIB\$(CROSS);$(VCINSTALLDIR)atlmfc\lib\$(CROSS);
PATH := $(shell IFS=$$'\n'; cygpath "$(VCINSTALLDIR)bin\\$(CROSS)"):$(shell IFS=$$'\n'; cygpath "$(WindowsSdkDir)\bin\\$(ARCH2)"):$(PATH)
export INCLUDE := $(INCLUDE)
export LIB := $(LIB)
export LIBPATH := $(LIBPATH)
export PATH := $(PATH)
#$(info WindowsSdkDir : $(WindowsSdkDir))
#$(info WindowsSDKVersion : $(WindowsSDKVersion))
#$(info VCINSTALLDIR : $(VCINSTALLDIR))
#$(info INCLUDE : $(INCLUDE))
#$(info LIB : $(LIB))
#$(info LIBPATH : $(LIBPATH))
#$(info PATH : $(PATH))
#$(error end)
DEFINES += -D__SSE__ -D__SSE2__
ifeq ($(TARGET_ARCH2),x64)
DEFINES += -D__x86_64__
else
#DEFINES += -D__i686__
endif
FLAGS += -nologo -MP
FLAGS += -Gm- -Zc:inline -fp:precise -Zc:forScope -GR- -Gd -Oi -volatile:iso
#FLAGS += -Zc:wchar_t -Zp16 -Z7
#FLAGS += -utf-8
#FLAGS += -source-charset:utf-8
CXXFLAGS += $(CFLAGS) -TP -EHsc
ifeq ($(CXX_BUILD),1)
CFLAGS := $(CXXFLAGS)
DEFINES += -DCXX_BUILD
else
CFLAGS += -TC
endif
WARNINGS += -WX -W3
WARNINGS += -wd4101 -wd4996 -wd4244 -wd4267 -wd4090 -wd4305 -wd4146 -wd4334 -wd4018 -wd4800 -wd4838
CC = cl.exe
CXX = cl.exe
LD = link.exe
RC = rc.exe
LIBS += shell32.lib user32.lib gdi32.lib comdlg32.lib winmm.lib ole32.lib
LDFLAGS += -nologo -wx -nxcompat -machine:$(TARGET_ARCH2)
ifeq ($(DEBUG),1)
FLAGS += -GS -Gy -Od -RTC1 -D_SECURE_SCL=1 -Zi
FLAGS += -MDd
LDFLAGS += -DEBUG
DEFINES += -DDEBUG -D_DEBUG
else
FLAGS += -GS- -Gy- -O2 -Ob2 -GF -GT -Oy -Ot -D_SECURE_SCL=0
FLAGS += -MD
endif
ifeq ($(DEBUG),1)
BUILD_DIR := $(BUILD_DIR)-debug
endif
ifeq ($(GRIFFIN_BUILD),1)
BUILD_DIR := $(BUILD_DIR)-griffin
endif
BUILD_DIR := $(BUILD_DIR)-$(TARGET_ARCH2)
ifneq ($(V), 1)
Q := @
endif
ifeq ($(GRIFFIN_BUILD), 1)
OBJ := griffin/griffin.o griffin/griffin_cpp.o
DEFINES += -DHAVE_GRIFFIN -DUSE_MATH_DEFINES
else
BLACKLIST :=
OBJ := $(filter-out $(BLACKLIST),$(OBJ))
endif
DEFINES += -DRARCH_INTERNAL -DHAVE_DYNAMIC -DJSON_STATIC
INCLUDE_DIRS += -I. -Igfx/include
#OBJ := version_git.o
OBJ := $(patsubst %rarch.o,%rarch.res,$(OBJ))
OBJ := $(addprefix $(BUILD_DIR)/,$(OBJ))
OBJ := $(OBJ:.o=.obj)
LDFLAGS += -WX -SUBSYSTEM:WINDOWS -ENTRY:mainCRTStartup
DEFINES := $(patsubst -f%,,$(DEFINES))
LDFLAGS := $(patsubst -l%,%.lib,$(LDFLAGS))
LIBS := $(filter-out -lm,$(LIBS))
LIBS := $(patsubst -l%,%.lib,$(LIBS))
#$(info INCLUDE_DIRS : $(INCLUDE_DIRS))
#$(info DEFINES : $(DEFINES))
#$(info CFLAGS : $(CFLAGS))
#$(info CXXFLAGS : $(CXXFLAGS))
#$(info LDFLAGS : $(LDFLAGS))
#$(info LIBS : $(LIBS))
#$(info OBJ : $(OBJ))
#$(info target : $(TARGET))
#$(info flags : $(FLAGS))
#$(info INCLUDE : $(INCLUDE))
#$(info LIB : $(LIB))
#$(info LIBPATH : $(LIBPATH))
#$(error end)
$(info os : $(OS))
$(info host : $(ARCH))
$(info target : $(TARGET_ARCH))
all: $(TARGET)
%: $(BUILD_DIR)/%
cp $< $@
ifeq ($(DEBUG),1)
%.exe: $(BUILD_DIR)/%.exe
cp $< $@
cp $(BUILD_DIR)/$*.pdb $*.pbd
endif
SHELL:=$(SHELL) -o pipefail
DEPFLAGS = -showIncludes | tee $(BUILD_DIR)/$*.dtemp | sed /'Note: including file:'/d
MAKEDEPS = echo $@: $< \\ > $(BUILD_DIR)/$*.depend && \
grep 'Note: including file:' $(BUILD_DIR)/$*.dtemp \
| sed '/$(subst \,\\,$(WindowsSdkDir))/Id; /$(subst \,\\,$(VCINSTALLDIR))/Id; s/Note: including file:[ ]*//g; s/\\/\//g; s/ /\\ /g; s/.*/ & \\/g' \
>> $(BUILD_DIR)/$*.depend && \
rm -f $(BUILD_DIR)/$*.dtemp
#DEPFLAGS :=
#MAKEDEPS :=
$(BUILD_DIR)/%.obj: %.cpp
@mkdir -p $(dir $@)
$(Q)$(CXX) -c -Fo:$@ $< $(FLAGS) $(CXXFLAGS) $(DEFINES) $(INCLUDE_DIRS) $(WARNINGS) $(DEPFLAGS)
@$(MAKEDEPS)
$(BUILD_DIR)/%.obj: %.c
@mkdir -p $(dir $@)
$(Q)$(CC) -c -Fo:$@ $< $(FLAGS) $(CFLAGS) $(DEFINES) $(INCLUDE_DIRS) $(WARNINGS) $(DEPFLAGS)
@$(MAKEDEPS)
$(BUILD_DIR)/%.res: %.rc
@mkdir -p $(dir $@)
$(Q)$(RC) $<
$(Q)mv $*.res $@
$(BUILD_DIR)/$(TARGET): $(OBJ) .$(TARGET).last
@touch .$(TARGET).last
$(Q)$(LD) $(OBJ) $(LDFLAGS) $(LIBS) -out:$(BUILD_DIR)/$(TARGET)
%.h %.hpp %.depend %.last: ;
clean:
rm -f $(OBJ) $(TARGET)
rm -f $(BUILD_DIR)/$(TARGET)
rm -f .$(TARGET).last
rm -f $(OBJ:.obj=.depend)
.PHONY: clean all
.PRECIOUS: %.depend %.last
-include $(patsubst %.obj,%.depend,$(filter %.obj,$(OBJ)))
+1 -1
View File
@@ -15,7 +15,7 @@ LDFLAGS = -L$(PNDSDK)/usr/lib -Wl,-rpath,$(PNDSDK)/usr/lib
LIBS = -lGLESv2 -lEGL -ldl -lm -lpthread -lrt -lasound
DEFINES = -std=gnu99 -DHAVE_THREADS -DHAVE_GETOPT_LONG=1 -DHAVE_GRIFFIN -DRARCH_INTERNAL
DEFINES += -D__ARM_ARCH_6__ -DSINC_LOWER_QUALITY -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DHAVE_GLSL -DHAVE_DYNAMIC -DHAVE_RPNG -DHAVE_RJPEG -DWANT_ZLIB -DHAVE_OVERLAY -DHAVE_ALSA -DHAVE_ZLIB -D__linux__
DEFINES += -D__ARM_ARCH_6__ -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DHAVE_GLSL -DHAVE_DYNAMIC -DHAVE_RPNG -DHAVE_RJPEG -DWANT_ZLIB -DHAVE_OVERLAY -DHAVE_ALSA -DHAVE_ZLIB -D__linux__
DEFINES += $(INCDIRS)
DEFINES += -D__OPENPANDORA__ -DPANDORA
DEFINES += -marm -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp -ftree-vectorize
+1 -1
View File
@@ -113,7 +113,7 @@ PPU_LDLIBS = $(FONT_LIBS) $(GL_LIBS) $(WHOLE_START) -lretro_ps3 $(WHOLE_END) -l
PPU_RANLIB = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ranlib.exe
DEFINES += -DHAVE_THREADS -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_HEADSET -DHAVE_LANGEXTRA -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_RSOUND -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DHAVE_RBMP -DHAVE_RTGA -DHAVE_7Z -DWANT_ZLIB -DSINC_LOWER_QUALITY -D__CELLOS_LV2__ -DHAVE_NETWORKING=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=1 -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT) -DHAVE_FILTERS_BUILTIN
DEFINES += -DHAVE_THREADS -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_HEADSET -DHAVE_LANGEXTRA -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_RSOUND -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DHAVE_RBMP -DHAVE_RTGA -DHAVE_7Z -DWANT_ZLIB -D__CELLOS_LV2__ -DHAVE_NETWORKING=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=1 -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT) -DHAVE_FILTERS_BUILTIN -DHAVE_CHEEVOS
#DEFINES += -DHAVE_IMAGEVIEWER
+1 -1
View File
@@ -111,7 +111,7 @@ PPU_LDLIBS = $(FONT_LIBS) $(GL_LIBS) $(WHOLE_START) -lretro_ps3 $(WHOLE_END) -l
PPU_RANLIB = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ranlib.exe
DEFINES += -DHAVE_THREADS -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_OVERLAY -DHAVE_HEADSET -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_RSOUND -DHAVE_ZLIB -DHAVE_RPNG -DWANT_ZLIB -DSINC_LOWER_QUALITY -D__CELLOS_LV2__ -DHAVE_NETWORKING=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=0 -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT) -DHAVE_STB_VORBIS
DEFINES += -DHAVE_THREADS -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_OVERLAY -DHAVE_HEADSET -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_RSOUND -DHAVE_ZLIB -DHAVE_RPNG -DWANT_ZLIB -D__CELLOS_LV2__ -DHAVE_NETWORKING=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=0 -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT) -DHAVE_STB_VORBIS
ifeq ($(DEBUG), 1)
PPU_OPTIMIZE_LV := -O0 -g
+3 -3
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@@ -4,7 +4,7 @@ DEBUG = 0
HAVE_KERNEL_PRX = 1
HAVE_LOGGER = 0
HAVE_FILE_LOGGER = 0
HAVE_THREADS = 0
HAVE_THREADS = 1
BIG_STACK = 0
WHOLE_ARCHIVE_LINK = 0
@@ -21,11 +21,11 @@ ifeq ($(WHOLE_ARCHIVE_LINK), 1)
WHOLE_END := -Wl,--no-whole-archive
endif
INCDIR = deps deps/stb deps/libz deps/7zip libretro-common/include
INCDIR = deps deps/stb deps/libz deps/7zip deps/pthreads deps/pthreads/platform/psp deps/pthreads/platform/helper libretro-common/include
CFLAGS = $(OPTIMIZE_LV) -G0 -std=gnu99 -ffast-math
ASFLAGS = $(CFLAGS)
RARCH_DEFINES = -DPSP -D_MIPS_ARCH_ALLEGREX -DHAVE_LANGEXTRA -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DWANT_ZLIB -DHAVE_GRIFFIN=1 -DRARCH_INTERNAL -DRARCH_CONSOLE -DHAVE_MENU -DHAVE_RGUI -DSINC_LOWEST_QUALITY -DHAVE_FILTERS_BUILTIN -DHAVE_7ZIP -DHAVE_CC_RESAMPLER
RARCH_DEFINES = -DPSP -D_MIPS_ARCH_ALLEGREX -DHAVE_LANGEXTRA -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DWANT_ZLIB -DHAVE_GRIFFIN=1 -DRARCH_INTERNAL -DRARCH_CONSOLE -DHAVE_MENU -DHAVE_RGUI -DHAVE_FILTERS_BUILTIN -DHAVE_7ZIP -DHAVE_CC_RESAMPLER
LIBDIR =
LDFLAGS =
+68
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@@ -0,0 +1,68 @@
TARGET := retroarch_switch
DEBUG ?= 0
GRIFFIN_BUILD = 0
WHOLE_ARCHIVE_LINK = 0
OBJ :=
DEFINES := -DSWITCH=1 -U__linux__ -U__linux
ifeq ($(GRIFFIN_BUILD), 1)
OBJ += griffin/griffin.o
DEFINES += -DHAVE_GRIFFIN=1 -DHAVE_NEON -DHAVE_MATERIALUI -DHAVE_LIBRETRODB -DHAVE_CC_RESAMPLER
DEFINES += -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DHAVE_RBMP -DHAVE_RTGA -DWANT_ZLIB
else
HAVE_CC_RESAMPLER = 1
HAVE_MENU_COMMON = 1
HAVE_RTGA = 1
HAVE_RPNG = 1
HAVE_RJPEG = 1
HAVE_RBMP = 1
HAVE_RGUI = 1
HAVE_ZLIB = 1
HAVE_BUILTINZLIB = 1
HAVE_LIBRETRODB = 1
HAVE_ZARCH = 0
HAVE_MATERIALUI = 0 # enable later?
HAVE_XMB = 0
HAVE_STATIC_VIDEO_FILTERS = 1
HAVE_STATIC_AUDIO_FILTERS = 1
HAVE_MENU = 1
include Makefile.common
BLACKLIST :=
BLACKLIST += input/input_overlay.o
BLACKLIST += tasks/task_overlay.o
OBJ := $(filter-out $(BLACKLIST),$(OBJ))
endif
ifeq ($(strip $(LIBTRANSISTOR_HOME)),)
$(error "Please set LIBTRANSISTOR_HOME in your environment. export LIBTRANSISTOR_HOME=<path t>o libtransistor")
endif
include $(LIBTRANSISTOR_HOME)/libtransistor.mk
INCDIRS := -I. -Ideps/libz -Ilibretro-common/include -Ideps/stb -I$(LIBTRANSISTOR_HOME)/build/sdl2_install/include/SDL2/
LIBDIRS := -L.
TARGETS := $(TARGET).nro
CFLAGS += $(INCDIRS) $(DEFINES) -Wunused-command-line-argument
all: $(TARGETS)
$(TARGET).nro.so: $(OBJ) libretro_switch.a fs.squashfs.o $(LIBTRANSISTOR_NRO_LIB) $(LIBTRANSISTOR_COMMON_LIBS)
$(LD) $(LD_FLAGS) --allow-multiple-definition -o $@ $(OBJ) libretro_switch.a fs.squashfs.o $(LIBTRANSISTOR_NRO_LDFLAGS) -lm
%.squashfs.o: %.squashfs
$(LD) -s -r -b binary -m aarch64elf -T $(LIBTRANSISTOR_HOME)/fs.T -o $@ $<
fs.squashfs: fs/*
mksquashfs $^ $@ -comp lz4 -nopad -noappend
clean:
rm -f $(OBJ) $(TARGET).nro.so $(TARGET).nro
.PHONY: clean all
+184 -124
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@@ -1,98 +1,172 @@
TARGET := retroarch_wiiu
BUILD_HBL_ELF = 1
BUILD_RPX = 1
DEBUG = 0
GRIFFIN_BUILD = 0
WHOLE_ARCHIVE_LINK = 0
BUILD_HBL_ELF = 1
BUILD_RPX = 1
DEBUG = 0
GRIFFIN_BUILD = 0
SALAMANDER_BUILD = 0
WHOLE_ARCHIVE_LINK = 0
WIIU_HID = 0
WIIU_LOG_RPX = 0
BUILD_DIR = objs/wiiu
PC_DEVELOPMENT_IP_ADDRESS ?=
PC_DEVELOPMENT_TCP_PORT ?=
ifeq ($(SALAMANDER_BUILD),1)
BUILD_DIR := $(BUILD_DIR)-salamander
TARGET := $(TARGET)_salamander
else ifeq ($(GRIFFIN_BUILD),1)
BUILD_DIR := $(BUILD_DIR)-griffin
endif
ifeq ($(DEBUG),1)
BUILD_DIR := $(BUILD_DIR)-debug
endif
ifneq ($(V), 1)
Q := @
endif
PC_DEVELOPMENT_IP_ADDRESS ?=
PC_DEVELOPMENT_TCP_PORT ?=
OBJ :=
OBJ += wiiu/input/wpad_driver.o
OBJ += wiiu/input/kpad_driver.o
OBJ += wiiu/input/pad_functions.o
OBJ += wiiu/system/memory.o
OBJ += wiiu/system/exception_handler.o
OBJ += wiiu/system/missing_libc_functions.o
OBJ += wiiu/fs/sd_fat_devoptab.o
OBJ += wiiu/fs/fs_utils.o
OBJ += wiiu/tex_shader.o
OBJ += wiiu/hbl.o
ifeq ($(ENABLE_CONTROLLER_PATCHER), 1)
OBJ += wiiu/controller_patcher/ControllerPatcher.o
OBJ += wiiu/controller_patcher/ControllerPatcherWrapper.o
OBJ += wiiu/controller_patcher/ConfigReader.o
OBJ += wiiu/controller_patcher/config/ConfigParser.o
OBJ += wiiu/controller_patcher/config/ConfigValues.o
OBJ += wiiu/controller_patcher/network/ControllerPatcherNet.o
OBJ += wiiu/controller_patcher/network/TCPServer.o
OBJ += wiiu/controller_patcher/network/UDPClient.o
OBJ += wiiu/controller_patcher/network/UDPServer.o
OBJ += wiiu/controller_patcher/patcher/ControllerPatcherUtils.o
OBJ += wiiu/controller_patcher/patcher/ControllerPatcherHID.o
OBJ += wiiu/controller_patcher/utils/CPRetainVars.o
OBJ += wiiu/controller_patcher/utils/CPStringTools.o
OBJ += wiiu/controller_patcher/utils/PadConst.o
OBJ += wiiu/controller_patcher/utils/FSHelper.o
endif
DEFINES :=
ifeq ($(GRIFFIN_BUILD), 1)
OBJ += griffin/griffin.o
DEFINES += -DHAVE_GRIFFIN=1 -DHAVE_MENU -DHAVE_RGUI -DHAVE_LIBRETRODB
DEFINES += -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DHAVE_RBMP -DHAVE_RTGA -DWANT_ZLIB -DHAVE_CC_RESAMPLER
DEFINES += -DHAVE_STB_FONT -DHAVE_STB_VORBIS -DHAVE_LANGEXTRA -DHAVE_LIBRETRODB -DHAVE_NETWORKING
# DEFINES += -DWANT_IFADDRS
# DEFINES += -DHAVE_FREETYPE
DEFINES += -DHAVE_XMB -DHAVE_MATERIALUI
else
HAVE_MENU_COMMON = 1
HAVE_RTGA = 1
HAVE_RPNG = 1
HAVE_RJPEG = 1
HAVE_RBMP = 1
HAVE_RGUI = 1
HAVE_ZLIB = 1
HAVE_7ZIP = 1
HAVE_BUILTINZLIB = 1
HAVE_KEYMAPPER = 1
HAVE_LIBRETRODB = 1
HAVE_ZARCH = 0
HAVE_MATERIALUI = 1
HAVE_XMB = 1
HAVE_STB_FONT = 1
# HAVE_FREETYPE = 1
HAVE_LANGEXTRA = 1
HAVE_LIBRETRODB = 1
HAVE_NETWORKING = 1
HAVE_CHEEVOS = 1
# WANT_IFADDRS = 1
HAVE_STATIC_VIDEO_FILTERS = 1
HAVE_STATIC_AUDIO_FILTERS = 1
WANT_LIBFAT = 1
WANT_IOSUHAX = 1
include Makefile.common
BLACKLIST :=
BLACKLIST += input/input_overlay.o
BLACKLIST += tasks/task_overlay.o
BLACKLIST += $(LIBRETRO_COMM_DIR)/net/net_ifinfo.o
OBJ := $(filter-out $(BLACKLIST),$(OBJ))
OBJ += gfx/drivers/wiiu_gfx.o
OBJ += gfx/drivers_font/wiiu_font.o
OBJ += menu/drivers_display/menu_display_wiiu.o
OBJ += input/drivers/wiiu_input.o
OBJ += input/drivers_joypad/wiiu_joypad.o
OBJ += audio/drivers/wiiu_audio.o
OBJ += frontend/drivers/platform_wiiu.o
ifeq ($(WIIU_LOG_RPX),1)
defines += -DWIIU_LOG_RPX
endif
DEFINES += -DHAVE_KEYMAPPER
ifeq ($(WIIU_HID),1)
DEFINES += -DWIIU_HID
OBJ += wiiu/input/hidpad_driver.o
OBJ += wiiu/input/wiiu_hid.o
OBJ += input/connect/joypad_connection.o \
input/connect/connect_ps2adapter.o \
input/connect/connect_psxadapter.o \
input/connect/connect_ps3.o \
input/connect/connect_ps4.o \
input/connect/connect_wii.o \
input/connect/connect_nesusb.o \
input/connect/connect_snesusb.o \
input/connect/connect_wiiupro.o \
input/connect/connect_wiiugca.o
endif
ifeq ($(SALAMANDER_BUILD),1)
DEFINES += -DRARCH_CONSOLE -DIS_SALAMANDER
OBJ += frontend/frontend_salamander.o
OBJ += frontend/frontend_driver.o
OBJ += frontend/drivers/platform_wiiu.o
OBJ += frontend/drivers/platform_null.o
OBJ += libretro-common/encodings/encoding_utf.o
OBJ += libretro-common/compat/compat_strcasestr.o
OBJ += libretro-common/file/file_path.o
OBJ += libretro-common/string/stdstring.o
OBJ += libretro-common/lists/string_list.o
OBJ += libretro-common/lists/dir_list.o
OBJ += libretro-common/file/retro_dirent.o
OBJ += libretro-common/compat/compat_strl.o
OBJ += libretro-common/file/config_file.o
OBJ += libretro-common/streams/file_stream.o
OBJ += libretro-common/vfs/vfs_implementation.o
OBJ += libretro-common/hash/rhash.o
OBJ += file_path_str.o
OBJ += verbosity.o
else
DEFINES += -DRARCH_INTERNAL
DEFINES += -DHAVE_KEYMAPPER
DEFINES += -DHAVE_UPDATE_ASSETS
DEFINES += -DHAVE_FILTERS_BUILTIN
DEFINES += -DHAVE_SLANG
DEFINES += -DHAVE_SHADERPIPELINE
OBJ += wiiu/system/missing_libc_functions.o
OBJ += wiiu/shader_utils.o
OBJ += gfx/drivers/gx2_shaders/tex.o
OBJ += gfx/drivers/gx2_shaders/sprite.o
OBJ += gfx/drivers/gx2_shaders/frame.o
OBJ += gfx/drivers/gx2_shaders/ribbon.o
OBJ += gfx/drivers/gx2_shaders/ribbon_simple.o
OBJ += gfx/drivers/gx2_shaders/bokeh.o
OBJ += gfx/drivers/gx2_shaders/snow.o
OBJ += gfx/drivers/gx2_shaders/snow_simple.o
OBJ += gfx/drivers/gx2_shaders/snowflake.o
OBJ += gfx/drivers_shader/slang_preprocess.o
OBJ += gfx/drivers_shader/glslang_util.o
ifeq ($(GRIFFIN_BUILD), 1)
OBJ += griffin/griffin.o
DEFINES += -DHAVE_GRIFFIN=1 -DHAVE_MENU -DHAVE_RGUI -DHAVE_LIBRETRODB
DEFINES += -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DHAVE_RBMP -DHAVE_RTGA -DWANT_ZLIB -DHAVE_CC_RESAMPLER
DEFINES += -DHAVE_STB_FONT -DHAVE_STB_VORBIS -DHAVE_LANGEXTRA -DHAVE_LIBRETRODB -DHAVE_NETWORKING
# DEFINES += -DWANT_IFADDRS
# DEFINES += -DHAVE_FREETYPE
DEFINES += -DHAVE_XMB -DHAVE_MATERIALUI
else
HAVE_MENU_COMMON = 1
HAVE_RTGA = 1
HAVE_RPNG = 1
HAVE_RJPEG = 1
HAVE_RBMP = 1
HAVE_RGUI = 1
HAVE_ZLIB = 1
HAVE_7ZIP = 1
HAVE_BUILTINZLIB = 1
HAVE_KEYMAPPER = 1
HAVE_LIBRETRODB = 1
HAVE_ZARCH = 0
HAVE_MATERIALUI = 1
HAVE_XMB = 1
HAVE_STB_FONT = 1
# HAVE_FREETYPE = 1
HAVE_LANGEXTRA = 1
HAVE_LIBRETRODB = 1
HAVE_NETWORKING = 1
HAVE_CHEEVOS = 1
# WANT_IFADDRS = 1
HAVE_OVERLAY = 1
HAVE_STATIC_VIDEO_FILTERS = 1
HAVE_STATIC_AUDIO_FILTERS = 1
WANT_LIBFAT = 1
WANT_IOSUHAX = 1
include Makefile.common
BLACKLIST := $(LIBRETRO_COMM_DIR)/net/net_ifinfo.o
OBJ := $(filter-out $(BLACKLIST),$(OBJ))
OBJ += gfx/drivers/gx2_gfx.o
OBJ += gfx/drivers_font/wiiu_font.o
OBJ += menu/drivers_display/menu_display_wiiu.o
OBJ += input/drivers/wiiu_input.o
OBJ += input/drivers_joypad/wiiu_joypad.o
OBJ += audio/drivers/wiiu_audio.o
OBJ += frontend/drivers/platform_wiiu.o
endif
endif
OBJ := $(addprefix $(BUILD_DIR)/,$(OBJ))
#todo: remove -DWIIU and use the built-in macros instead (HW_WUP or __wiiu__).
DEFINES += -DWIIU -DMSB_FIRST -D__WUT__
#DEFINES += -D_GNU_SOURCE
DEFINES += -DHAVE_MAIN
DEFINES += -DRARCH_CONSOLE
ifneq ($(PC_DEVELOPMENT_IP_ADDRESS),)
DEFINES += -DPC_DEVELOPMENT_IP_ADDRESS='"$(PC_DEVELOPMENT_IP_ADDRESS)"'
endif
ifneq ($(PC_DEVELOPMENT_TCP_PORT),)
DEFINES += -DPC_DEVELOPMENT_TCP_PORT=$(PC_DEVELOPMENT_TCP_PORT)
endif
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
@@ -122,7 +196,6 @@ else
ELF2RPL := $(ELF2RPL).exe
endif
INCDIRS := -I. -Ideps -Ideps/stb -Ideps/libz -Ideps/7zip -Ilibretro-common/include -Iwiiu -Iwiiu/include -I$(DEVKITPRO)/portlibs/ppc/include
LIBDIRS := -L. -L$(DEVKITPRO)/portlibs/ppc/lib
@@ -134,6 +207,7 @@ ifeq ($(DEBUG), 1)
else
CFLAGS += -O3
endif
LDFLAGS := $(CFLAGS)
ASFLAGS := $(CFLAGS) -mregnames
@@ -142,29 +216,12 @@ CFLAGS += -ffast-math -Werror=implicit-function-declaration
#CFLAGS += -fomit-frame-pointer -mword-relocations
#CFLAGS += -Wall
#todo: remove -DWIIU and use the built-in macros instead (HW_WUP or __wiiu__).
CFLAGS += -DWIIU -DMSB_FIRST -D__WUT__
CFLAGS += -DHAVE_MAIN
CFLAGS += -DHAVE_UPDATE_ASSETS
CFLAGS += -DRARCH_INTERNAL -DRARCH_CONSOLE
ifeq ($(ENABLE_CONTROLLER_PATCHER), 1)
CFLAGS += -DENABLE_CONTROLLER_PATCHER
endif
CFLAGS += -DHAVE_FILTERS_BUILTIN $(DEFINES)
ifneq ($(PC_DEVELOPMENT_IP_ADDRESS),)
CFLAGS += -DPC_DEVELOPMENT_IP_ADDRESS='"$(PC_DEVELOPMENT_IP_ADDRESS)"'
endif
ifneq ($(PC_DEVELOPMENT_TCP_PORT),)
CFLAGS += -DPC_DEVELOPMENT_TCP_PORT=$(PC_DEVELOPMENT_TCP_PORT)
endif
ifeq ($(WHOLE_ARCHIVE_LINK), 1)
WHOLE_START := -Wl,--whole-archive
WHOLE_END := -Wl,--no-whole-archive
endif
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -D_GNU_SOURCE
CXXFLAGS = $(CFLAGS) -fno-rtti -fno-exceptions
LDFLAGS += -Wl,--gc-sections
@@ -179,8 +236,8 @@ LIBS += -liosuhax
endif
RPX_OBJ = wiiu/system/stubs_rpl.o
HBL_ELF_OBJ = wiiu/system/dynamic.o wiiu/system/stubs_elf.o
RPX_OBJ = $(BUILD_DIR)/wiiu/system/stubs_rpl.o
HBL_ELF_OBJ = $(BUILD_DIR)/wiiu/system/dynamic.o $(BUILD_DIR)/wiiu/system/stubs_elf.o
RPX_LDFLAGS := -pie -fPIE
RPX_LDFLAGS += -z common-page-size=64 -z max-page-size=64
@@ -198,64 +255,67 @@ ifeq ($(BUILD_HBL_ELF), 1)
TARGETS += $(TARGET).elf
endif
DEPFLAGS = -MT $@ -MMD -MP -MF $*.Tdepend
POSTCOMPILE = mv -f $*.Tdepend $*.depend
DEPFLAGS = -MT $@ -MMD -MP -MF $(BUILD_DIR)/$*.depend
all: $(TARGETS)
%.o: %.cpp
%.o: %.cpp %.depend
%: $(BUILD_DIR)/%
cp $< $@
$(BUILD_DIR)/%.o: %.cpp %.depend
@$(if $(Q), echo CXX $<,)
$(Q)$(CXX) -c -o $@ $< $(CXXFLAGS) $(INCDIRS) $(DEPFLAGS)
$(Q)$(POSTCOMPILE)
@mkdir -p $(dir $@)
$(Q)$(CXX) -c -o $@ $< $(CXXFLAGS) $(DEFINES) $(INCDIRS) $(DEPFLAGS)
%.o: %.c
%.o: %.c %.depend
$(BUILD_DIR)/%.o: %.c %.depend
@$(if $(Q), echo CC $<,)
$(Q)$(CC) -c -o $@ $< $(CFLAGS) $(INCDIRS) $(DEPFLAGS)
$(Q)$(POSTCOMPILE)
@mkdir -p $(dir $@)
$(Q)$(CC) -c -o $@ $< $(CFLAGS) $(DEFINES) $(INCDIRS) $(DEPFLAGS)
%.o: %.S
%.o: %.S %.depend
$(BUILD_DIR)/%.o: %.S %.depend
@$(if $(Q), echo AS $<,)
$(Q)$(CC) -c -o $@ $< $(ASFLAGS) $(INCDIRS) $(DEPFLAGS)
$(Q)$(POSTCOMPILE)
@mkdir -p $(dir $@)
$(Q)$(CC) -c -o $@ $< $(ASFLAGS) $(DEFINES) $(INCDIRS) $(DEPFLAGS)
%.o: %.s
%.o: %.s %.depend
$(BUILD_DIR)/%.o: %.s %.depend
@$(if $(Q), echo AS $<,)
@mkdir -p $(dir $@)
$(Q)$(CC) -c -o $@ $< $(ASFLAGS) $(INCDIRS) $(DEPFLAGS)
$(Q)$(POSTCOMPILE)
%.a:
@$(if $(Q), echo AR $<,)
@mkdir -p $(dir $@)
$(Q)$(AR) -rc $@ $^
%.depend: ;
%.last: ;
$(ELF2RPL):
@$(if $(Q), echo MAKE $@,)
$(Q)$(MAKE) -C wiiu/wut/elf2rpl/
$(TARGET).elf: $(OBJ) $(HBL_ELF_OBJ) libretro_wiiu.a wiiu/link_elf.ld
$(BUILD_DIR)/$(TARGET).elf: $(OBJ) $(HBL_ELF_OBJ) libretro_wiiu.a wiiu/link_elf.ld .$(TARGET).elf.last
@$(if $(Q), echo LD $@,)
@touch .$(TARGET).elf.last
$(Q)$(LD) $(OBJ) $(HBL_ELF_OBJ) $(LDFLAGS) $(HBL_ELF_LDFLAGS) $(LIBDIRS) $(LIBS) -o $@
$(TARGET).rpx.elf: $(OBJ) $(RPX_OBJ) libretro_wiiu.a wiiu/link_elf.ld
$(BUILD_DIR)/$(TARGET).rpx.elf: $(OBJ) $(RPX_OBJ) libretro_wiiu.a wiiu/link_elf.ld
@$(if $(Q), echo LD $@,)
$(Q)$(LD) $(OBJ) $(RPX_OBJ) $(LDFLAGS) $(RPX_LDFLAGS) $(LIBDIRS) $(LIBS) -o $@
$(TARGET).rpx: $(TARGET).rpx.elf $(ELF2RPL)
$(BUILD_DIR)/$(TARGET).rpx: $(BUILD_DIR)/$(TARGET).rpx.elf $(ELF2RPL) .$(TARGET).rpx.last
@$(if $(Q), echo ELF2RPL $@,)
$(Q)-$(ELF2RPL) $(TARGET).rpx.elf $@
@touch .$(TARGET).rpx.last
$(Q)-$(ELF2RPL) $< $@
clean:
rm -f $(OBJ) $(RPX_OBJ) $(HBL_ELF_OBJ) $(TARGET).elf $(TARGET).rpx.elf $(TARGET).rpx
rm -f $(BUILD_DIR)/$(TARGET).elf $(BUILD_DIR)/$(TARGET).rpx.elf $(BUILD_DIR)/$(TARGET).rpx
rm -f .$(TARGET).elf.last .$(TARGET).rpx.elf.last .$(TARGET).rpx.last
rm -f $(OBJ:.o=.depend) $(RPX_OBJ:.o=.depend) $(HBL_ELF_OBJ:.o=.depend)
.PHONY: clean all
.PRECIOUS: %.depend
.PRECIOUS: %.depend %.last
-include $(OBJ:.o=.depend) $(RPX_OBJ:.o=.depend) $(HBL_ELF_OBJ:.o=.depend)
-177
View File
@@ -1,177 +0,0 @@
TARGET := retroarch_wiiu_salamander
BUILD_HBL_ELF = 1
BUILD_RPX = 1
DEBUG = 0
PC_DEVELOPMENT_IP_ADDRESS =
PC_DEVELOPMENT_TCP_PORT =
OBJ :=
OBJ += wiiu/system/memory.o
OBJ += wiiu/system/exception_handler.o
OBJ += wiiu/fs/sd_fat_devoptab.o
OBJ += wiiu/fs/fs_utils.o
OBJ += wiiu/hbl.o
OBJ += frontend/frontend_salamander.o
OBJ += frontend/frontend_driver.o
OBJ += frontend/drivers/platform_wiiu.o
OBJ += frontend/drivers/platform_null.o
OBJ += libretro-common/encodings/encoding_utf.o
OBJ += libretro-common/compat/compat_strcasestr.o
OBJ += libretro-common/file/file_path.o
OBJ += libretro-common/string/stdstring.o
OBJ += libretro-common/lists/string_list.o
OBJ += libretro-common/lists/dir_list.o
OBJ += libretro-common/file/retro_dirent.o
OBJ += libretro-common/compat/compat_strl.o
OBJ += libretro-common/file/config_file.o
OBJ += libretro-common/streams/file_stream.o
OBJ += libretro-common/vfs/vfs_implementation.o
OBJ += libretro-common/hash/rhash.o
OBJ += file_path_str.o
OBJ += verbosity.o
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
endif
export PATH := $(PATH):$(DEVKITPPC)/bin
PREFIX := powerpc-eabi-
CC := $(PREFIX)gcc
CXX := $(PREFIX)g++
AS := $(PREFIX)as
AR := $(PREFIX)ar
OBJCOPY := $(PREFIX)objcopy
STRIP := $(PREFIX)strip
NM := $(PREFIX)nm
LD := $(CXX)
ELF2RPL := wiiu/wut/elf2rpl/elf2rpl
ifneq ($(findstring Linux,$(shell uname -a)),)
else ifneq ($(findstring Darwin,$(shell uname -a)),)
else
ELF2RPL := $(ELF2RPL).exe
endif
INCDIRS := -I. -Ideps/libz -Ideps/7zip -Ilibretro-common/include -Iwiiu -Iwiiu/include -I$(DEVKITPRO)/portlibs/ppc/include
LIBDIRS := -L. -L$(DEVKITPRO)/portlibs/ppc/lib
CFLAGS := -mwup -mcpu=750 -meabi -mhard-float
LDFLAGS :=
ifeq ($(DEBUG), 1)
CFLAGS += -O0 -g
else
CFLAGS += -O3
endif
LDFLAGS := $(CFLAGS)
ASFLAGS := $(CFLAGS) -mregnames
CFLAGS += -ffast-math -Werror=implicit-function-declaration
#CFLAGS += -fomit-frame-pointer -mword-relocations
#CFLAGS += -Wall
#todo: remove -DWIIU and use the built-in macros instead (HW_WUP or __wiiu__).
CFLAGS += -DWIIU -DMSB_FIRST
CFLAGS += -DHAVE_MAIN
CFLAGS += -DRARCH_CONSOLE -DIS_SALAMANDER
ifneq ($(PC_DEVELOPMENT_IP_ADDRESS),)
CFLAGS += -DPC_DEVELOPMENT_IP_ADDRESS='"$(PC_DEVELOPMENT_IP_ADDRESS)"'
endif
ifneq ($(PC_DEVELOPMENT_TCP_PORT),)
CFLAGS += -DPC_DEVELOPMENT_TCP_PORT=$(PC_DEVELOPMENT_TCP_PORT)
endif
ifeq ($(WHOLE_ARCHIVE_LINK), 1)
WHOLE_START := -Wl,--whole-archive
WHOLE_END := -Wl,--no-whole-archive
endif
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
LDFLAGS += -Wl,--gc-sections
LIBS := $(WHOLE_START) -lretro_wiiu $(WHOLE_END) -lm -lfat -liosuhax
RPX_OBJ = wiiu/system/stubs_rpl.o
HBL_ELF_OBJ = wiiu/system/dynamic.o wiiu/system/stubs_elf.o
RPX_LDFLAGS := -pie -fPIE
RPX_LDFLAGS += -z common-page-size=64 -z max-page-size=64
RPX_LDFLAGS += -T wiiu/link_rpl.ld
RPX_LDFLAGS += -nostartfiles
HBL_ELF_LDFLAGS := -T wiiu/link_elf.ld
TARGETS :=
ifeq ($(BUILD_RPX), 1)
TARGETS += $(TARGET).rpx
endif
ifeq ($(BUILD_HBL_ELF), 1)
TARGETS += $(TARGET).elf
endif
DEPFLAGS = -MT $@ -MMD -MP -MF $*.Tdepend
POSTCOMPILE = mv -f $*.Tdepend $*.depend
all: $(TARGETS)
%.o: %.cpp
%.o: %.cpp %.depend
$(CXX) -c -o $@ $< $(CXXFLAGS) $(INCDIRS) $(DEPFLAGS)
$(POSTCOMPILE)
%.o: %.c
%.o: %.c %.depend
$(CC) -c -o $@ $< $(CFLAGS) $(INCDIRS) $(DEPFLAGS)
$(POSTCOMPILE)
%.o: %.S
%.o: %.S %.depend
$(CC) -c -o $@ $< $(ASFLAGS) $(INCDIRS) $(DEPFLAGS)
$(POSTCOMPILE)
%.o: %.s
%.o: %.s %.depend
$(CC) -c -o $@ $< $(ASFLAGS) $(INCDIRS) $(DEPFLAGS)
$(POSTCOMPILE)
%.a:
$(AR) -rc $@ $^
%.depend: ;
$(ELF2RPL):
$(MAKE) -C wiiu/wut/elf2rpl/
$(TARGET).elf: $(OBJ) $(HBL_ELF_OBJ) libretro_wiiu.a wiiu/link_elf.ld
$(LD) $(OBJ) $(HBL_ELF_OBJ) $(LDFLAGS) $(HBL_ELF_LDFLAGS) $(LIBDIRS) $(LIBS) -o $@
$(TARGET).rpx.elf: $(OBJ) $(RPX_OBJ) libretro_wiiu.a wiiu/link_elf.ld
$(LD) $(OBJ) $(RPX_OBJ) $(LDFLAGS) $(RPX_LDFLAGS) $(LIBDIRS) $(LIBS) -o $@
$(TARGET).rpx: $(TARGET).rpx.elf $(ELF2RPL)
-$(ELF2RPL) $(TARGET).rpx.elf $@
clean:
rm -f $(OBJ) $(RPX_OBJ) $(HBL_ELF_OBJ) $(TARGET).elf $(TARGET).rpx.elf $(TARGET).rpx
rm -f $(OBJ:.o=.depend) $(RPX_OBJ:.o=.depend) $(HBL_ELF_OBJ:.o=.depend)
.PHONY: clean all
.PRECIOUS: %.depend
-include $(OBJ:.o=.depend) $(RPX_OBJ:.o=.depend) $(HBL_ELF_OBJ:.o=.depend)
+11 -5
View File
@@ -66,16 +66,22 @@ RetroArch has been ported to the following platforms:
- DOS
- Windows
- Linux
- Emscripten
- FreeBSD
- NetBSD
- MacOS
- OpenBSD
- Haiku
- Solaris
- MacOS X
- PlayStation 3
- PlayStation Portable
- Original Xbox
- Xbox 360 (Libxenon/XeXDK)
- Wii, GameCube (Libogc)
- WiiU
- PlayStation Vita
- Original Microsoft Xbox
- Microsoft Xbox 360 (Libxenon/XeXDK)
- Nintendo Wii, GameCube (Libogc)
- Nintendo WiiU
- Nintendo 3DS
- Nintendo Switch
- Raspberry Pi
- Android
- iOS
+60 -34
View File
@@ -21,7 +21,6 @@
#include <lists/string_list.h>
#include <audio/conversion/float_to_s16.h>
#include <audio/conversion/s16_to_float.h>
#include <audio/audio_resampler.h>
#include <audio/dsp_filter.h>
#include <file/file_path.h>
#include <lists/dir_list.h>
@@ -115,6 +114,9 @@ static const audio_driver_t *audio_drivers[] = {
#ifdef _3DS
&audio_ctr_csnd,
&audio_ctr_dsp,
#endif
#ifdef SWITCH
&audio_switch,
#endif
&audio_null,
NULL,
@@ -144,8 +146,10 @@ static size_t audio_driver_rewind_size = 0;
static int16_t *audio_driver_rewind_buf = NULL;
static int16_t *audio_driver_output_samples_conv_buf = NULL;
#ifdef DEBUG
static unsigned audio_driver_free_samples_buf[AUDIO_BUFFER_FREE_SAMPLES_COUNT];
static uint64_t audio_driver_free_samples_count = 0;
#endif
static size_t audio_driver_buffer_size = 0;
static size_t audio_driver_data_ptr = 0;
@@ -179,6 +183,17 @@ static void *audio_driver_resampler_data = NULL;
static const audio_driver_t *current_audio = NULL;
static void *audio_driver_context_audio_data = NULL;
enum resampler_quality audio_driver_get_resampler_quality(void)
{
settings_t *settings = config_get_ptr();
if (!settings)
return RESAMPLER_QUALITY_DONTCARE;
return (enum resampler_quality)settings->uints.audio_resampler_quality;
}
#ifdef DEBUG
/**
* compute_audio_buffer_statistics:
*
@@ -212,13 +227,22 @@ static void compute_audio_buffer_statistics(void)
accum_var += diff * diff;
}
#if defined(_MSC_VER) && _MSC_VER <= 1200
#ifdef WARPUP
/* uint64 to double not implemented, fair chance signed int64 to double doesn't exist either */
/* https://forums.libretro.com/t/unsupported-platform-help/13903/ */
(void)stddev; (void)avg_filled; (void)deviation;
#elif defined(_MSC_VER) && _MSC_VER <= 1200
/* FIXME: error C2520: conversion from unsigned __int64 to double not implemented, use signed __int64 */
(void)stddev; (void)avg_filled; (void)deviation;
#else
stddev = (unsigned)sqrt((double)accum_var / (samples - 2));
avg_filled = 1.0f - (float)avg / audio_driver_buffer_size;
deviation = (float)stddev / audio_driver_buffer_size;
RARCH_LOG("[Audio]: Average audio buffer saturation: %.2f %%, standard deviation (percentage points): %.2f %%.\n",
avg_filled * 100.0, deviation * 100.0);
#endif
low_water_size = (unsigned)(audio_driver_buffer_size * 3 / 4);
high_water_size = (unsigned)(audio_driver_buffer_size / 4);
@@ -230,12 +254,11 @@ static void compute_audio_buffer_statistics(void)
high_water_count++;
}
RARCH_LOG("[Audio]: Average audio buffer saturation: %.2f %%, standard deviation (percentage points): %.2f %%.\n",
avg_filled * 100.0, deviation * 100.0);
RARCH_LOG("[Audio]: Amount of time spent close to underrun: %.2f %%. Close to blocking: %.2f %%.\n",
(100.0 * low_water_count) / (samples - 1),
(100.0 * high_water_count) / (samples - 1));
}
#endif
/**
* audio_driver_find_handle:
@@ -320,7 +343,9 @@ static bool audio_driver_deinit_internal(void)
command_event(CMD_EVENT_DSP_FILTER_DEINIT, NULL);
#ifdef DEBUG
compute_audio_buffer_statistics();
#endif
return true;
}
@@ -439,6 +464,7 @@ static bool audio_driver_init_internal(bool audio_cb_inited)
&audio_driver_resampler_data,
&audio_driver_resampler,
settings->arrays.audio_resampler,
audio_driver_get_resampler_quality(),
audio_source_ratio_original))
{
RARCH_ERR("Failed to initialize resampler \"%s\".\n",
@@ -488,7 +514,9 @@ static bool audio_driver_init_internal(bool audio_cb_inited)
command_event(CMD_EVENT_DSP_FILTER_INIT, NULL);
#ifdef DEBUG
audio_driver_free_samples_count = 0;
#endif
audio_mixer_init(settings->uints.audio_out_rate);
@@ -528,11 +556,8 @@ void audio_driver_set_nonblocking_state(bool enable)
*
* Writes audio samples to audio driver. Will first
* perform DSP processing (if enabled) and resampling.
*
* Returns: true (1) if audio samples were written to the audio
* driver, false (0) in case of an error.
**/
static bool audio_driver_flush(const int16_t *data, size_t samples)
static void audio_driver_flush(const int16_t *data, size_t samples)
{
struct resampler_data src_data;
bool is_perfcnt_enable = false;
@@ -556,10 +581,11 @@ static bool audio_driver_flush(const int16_t *data, size_t samples)
runloop_get_status(&is_paused, &is_idle, &is_slowmotion,
&is_perfcnt_enable);
if (is_paused)
return true;
if (!audio_driver_active || !audio_driver_input_data)
return false;
if ( is_paused ||
!audio_driver_active ||
!audio_driver_input_data ||
!audio_driver_output_samples_buf)
return;
convert_s16_to_float(audio_driver_input_data, data, samples,
audio_volume_gain);
@@ -594,29 +620,31 @@ static bool audio_driver_flush(const int16_t *data, size_t samples)
if (audio_driver_control)
{
/* Readjust the audio input rate. */
unsigned write_idx = audio_driver_free_samples_count++ &
(AUDIO_BUFFER_FREE_SAMPLES_COUNT - 1);
int half_size = (int)(audio_driver_buffer_size / 2);
int avail =
(int)current_audio->write_avail(audio_driver_context_audio_data);
int delta_mid = avail - half_size;
double direction = (double)delta_mid / half_size;
double adjust = 1.0 + audio_driver_rate_control_delta * direction;
#if 0
RARCH_LOG_OUTPUT("[Audio]: Audio buffer is %u%% full\n",
(unsigned)(100 - (avail * 100) / audio_driver_buffer_size));
#endif
#ifdef DEBUG
unsigned write_idx = audio_driver_free_samples_count++ &
(AUDIO_BUFFER_FREE_SAMPLES_COUNT - 1);
audio_driver_free_samples_buf
[write_idx] = avail;
#endif
audio_source_ratio_current =
audio_source_ratio_original * adjust;
#if 0
RARCH_LOG_OUTPUT("[Audio]: New rate: %lf, Orig rate: %lf\n",
audio_source_ratio_current,
audio_source_ratio_original);
if (verbosity_is_enabled())
{
RARCH_LOG_OUTPUT("[Audio]: Audio buffer is %u%% full\n",
(unsigned)(100 - (avail * 100) / audio_driver_buffer_size));
RARCH_LOG_OUTPUT("[Audio]: New rate: %lf, Orig rate: %lf\n",
audio_source_ratio_current,
audio_source_ratio_original);
}
#endif
}
@@ -656,12 +684,7 @@ static bool audio_driver_flush(const int16_t *data, size_t samples)
if (current_audio->write(audio_driver_context_audio_data,
output_data, output_frames * 2) < 0)
{
audio_driver_active = false;
return false;
}
return true;
}
/**
@@ -852,13 +875,16 @@ bool audio_driver_find_driver(void)
current_audio = (const audio_driver_t*)audio_driver_find_handle(i);
else
{
unsigned d;
RARCH_ERR("Couldn't find any audio driver named \"%s\"\n",
settings->arrays.audio_driver);
RARCH_LOG_OUTPUT("Available audio drivers are:\n");
for (d = 0; audio_driver_find_handle(d); d++)
RARCH_LOG_OUTPUT("\t%s\n", audio_driver_find_ident(d));
RARCH_WARN("Going to default to first audio driver...\n");
if (verbosity_is_enabled())
{
unsigned d;
RARCH_ERR("Couldn't find any audio driver named \"%s\"\n",
settings->arrays.audio_driver);
RARCH_LOG_OUTPUT("Available audio drivers are:\n");
for (d = 0; audio_driver_find_handle(d); d++)
RARCH_LOG_OUTPUT("\t%s\n", audio_driver_find_ident(d));
RARCH_WARN("Going to default to first audio driver...\n");
}
current_audio = (const audio_driver_t*)audio_driver_find_handle(0);
+4
View File
@@ -23,6 +23,7 @@
#include <boolean.h>
#include <audio/audio_mixer.h>
#include <audio/audio_resampler.h>
#include <retro_common_api.h>
RETRO_BEGIN_DECLS
@@ -255,6 +256,8 @@ bool audio_driver_init(void);
bool audio_driver_mixer_add_stream(audio_mixer_stream_params_t *params);
enum resampler_quality audio_driver_get_resampler_quality(void);
extern audio_driver_t audio_rsound;
extern audio_driver_t audio_oss;
extern audio_driver_t audio_alsa;
@@ -277,6 +280,7 @@ extern audio_driver_t audio_ax;
extern audio_driver_t audio_psp;
extern audio_driver_t audio_ctr_csnd;
extern audio_driver_t audio_ctr_dsp;
extern audio_driver_t audio_switch;
extern audio_driver_t audio_rwebaudio;
extern audio_driver_t audio_null;
+1 -1
View File
@@ -370,7 +370,7 @@ static void *alsa_device_list_new(void *data)
/* description of device IOID - input / output identifcation
* ("Input" or "Output"), NULL means both) */
if (!io || (string_is_equal_fast(io, "Output", 6)))
if (!io || (string_is_equal(io, "Output")))
string_list_append(s, name, attr);
if (name)
+1 -1
View File
@@ -370,7 +370,7 @@ static void *alsa_device_list_new(void *data)
/* description of device IOID - input / output identifcation
* ("Input" or "Output"), NULL means both) */
if (!io || (string_is_equal_fast(io,"Output", 6)))
if (!io || string_is_equal(io,"Output"))
string_list_append(s, name, attr);
if (name)
+1 -1
View File
@@ -21,8 +21,8 @@
#ifndef _XBOX
#include <windows.h>
#include <mmreg.h>
#include <mmsystem.h>
#include <mmreg.h>
#endif
#include <dsound.h>
+66 -124
View File
@@ -20,6 +20,9 @@
#include <stdio.h>
#include <string.h>
#include <rthreads/rthreads.h>
#include <queues/fifo_queue.h>
#ifdef VITA
#include <psp2/kernel/processmgr.h>
#include <psp2/kernel/threadmgr.h>
@@ -46,30 +49,21 @@ typedef struct psp_audio
volatile uint16_t read_pos;
volatile uint16_t write_pos;
#ifdef VITA
char lock[32] __attribute__ ((aligned (8)));
char cond_lock[32] __attribute__ ((aligned (8)));
char cond[32] __attribute__ ((aligned (8)));
#else
SceUID lock;
SceUID cond;
#endif
sthread_t *worker_thread;
slock_t *fifo_lock;
scond_t *cond;
slock_t *cond_lock;
} psp_audio_t;
#define AUDIO_OUT_COUNT 512u
#define AUDIO_BUFFER_SIZE (1u<<13u)
#define AUDIO_BUFFER_SIZE_MASK (AUDIO_BUFFER_SIZE-1)
#ifdef VITA
#define PSP_THREAD_STOPPED SCE_THREAD_STOPPED
#else
#define SceKernelThreadInfo SceKernelThreadRunStatus
#define sceKernelGetThreadInfo sceKernelReferThreadRunStatus
#endif
static int audioMainLoop(SceSize args, void* argp)
static void audioMainLoop(void *data)
{
psp_audio_t* psp = *((psp_audio_t**)argp);
psp_audio_t* psp = (psp_audio_t*)data;
#ifdef VITA
int port = sceAudioOutOpenPort(
SCE_AUDIO_OUT_PORT_TYPE_MAIN, AUDIO_OUT_COUNT,
@@ -84,11 +78,7 @@ static int audioMainLoop(SceSize args, void* argp)
uint16_t read_pos = psp->read_pos;
uint16_t read_pos_2 = psp->read_pos;
#ifdef VITA
sceKernelLockLwMutex((struct SceKernelLwMutexWork*)&psp->lock, 1, 0);
#else
sceKernelWaitSema(psp->lock, 1, 0);
#endif
slock_lock(psp->fifo_lock);
cond = ((uint16_t)(psp->write_pos - read_pos) & AUDIO_BUFFER_SIZE_MASK)
< (AUDIO_OUT_COUNT * 2);
@@ -100,18 +90,16 @@ static int audioMainLoop(SceSize args, void* argp)
psp->read_pos = read_pos;
}
#ifdef VITA
sceKernelUnlockLwMutex((struct SceKernelLwMutexWork*)&psp->lock, 1);
sceKernelSignalLwCond((struct SceKernelLwCondWork*)&psp->cond);
slock_unlock(psp->fifo_lock);
slock_lock(psp->cond_lock);
scond_signal(psp->cond);
slock_unlock(psp->cond_lock);
#ifdef VITA
sceAudioOutOutput(port,
cond ? (psp->zeroBuffer)
: (psp->buffer + read_pos_2));
#else
sceKernelSignalSema(psp->lock, 1);
if(!cond){
sceKernelSignalSema(psp->cond, 1);
}
sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, cond ? (psp->zeroBuffer)
: (psp->buffer + read_pos));
#endif
@@ -121,9 +109,9 @@ static int audioMainLoop(SceSize args, void* argp)
sceAudioOutReleasePort(port);
#else
sceAudioSRCChRelease();
sceKernelExitThread(0);
#endif
return 0;
return;
}
static void *psp_audio_init(const char *device,
@@ -139,7 +127,6 @@ static void *psp_audio_init(const char *device,
(void)device;
(void)latency;
/* Cache aligned, not necessary but helpful. */
psp->buffer = (uint32_t*)
memalign(64, AUDIO_BUFFER_SIZE * sizeof(uint32_t));
@@ -151,79 +138,67 @@ static void *psp_audio_init(const char *device,
psp->read_pos = 0;
psp->write_pos = 0;
psp->rate = rate;
#if defined(VITA)
sceKernelCreateLwMutex((struct SceKernelLwMutexWork*)&psp->lock, "audio_get_lock", 0, 0, 0);
sceKernelCreateLwMutex((struct SceKernelLwMutexWork*)&psp->cond_lock, "audio_get_cond_lock", 0, 0, 0);
sceKernelCreateLwCond((struct SceKernelLwCondWork*)&psp->cond, "audio_get_cond", 0, (struct SceKernelLwMutexWork*)&psp->cond_lock, 0);
psp->thread = sceKernelCreateThread
("audioMainLoop", audioMainLoop, 0x10000100, 0x10000, 0, 0, NULL);
#else
psp->cond=sceKernelCreateSema("audio_start_sema", 0, 0, 1, NULL);
psp->lock=sceKernelCreateSema("audio_lock_sema", 0, 1, 1, NULL);
psp->thread = sceKernelCreateThread
("audioMainLoop", audioMainLoop, 0x08, 0x10000, 0, NULL);
#endif
psp->fifo_lock = slock_new();
psp->cond_lock = slock_new();
psp->cond = scond_new();
psp->nonblocking = false;
psp->running = true;
sceKernelStartThread(psp->thread, sizeof(psp_audio_t*), &psp);
psp->worker_thread = sthread_create(audioMainLoop, psp);
return psp;
}
static void psp_audio_free(void *data)
{
SceUInt timeout = 100000;
psp_audio_t* psp = (psp_audio_t*)data;
if(!psp)
return;
psp->running = false;
#if defined(VITA)
sceKernelWaitThreadEnd(psp->thread, NULL, &timeout);
sceKernelDeleteLwMutex((struct SceKernelLwMutexWork*)&psp->lock);
sceKernelDeleteLwMutex((struct SceKernelLwMutexWork*)&psp->cond_lock);
sceKernelDeleteLwCond((struct SceKernelLwCondWork*)&psp->cond);
#else
sceKernelWaitThreadEnd(psp->thread, &timeout);
sceKernelDeleteSema(psp->lock);
sceKernelDeleteSema(psp->cond);
#endif
if(psp->running){
if (psp->worker_thread)
{
psp->running = false;
sthread_join(psp->worker_thread);
}
if (psp->cond)
scond_free(psp->cond);
if (psp->fifo_lock)
slock_free(psp->fifo_lock);
if (psp->cond_lock)
slock_free(psp->cond_lock);
}
free(psp->buffer);
sceKernelDeleteThread(psp->thread);
psp->worker_thread = NULL;
free(psp->zeroBuffer);
free(psp);
}
static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
{
psp_audio_t* psp = (psp_audio_t*)data;
psp_audio_t* psp = (psp_audio_t*)data;
uint16_t write_pos = psp->write_pos;
uint16_t sampleCount = size / sizeof(uint32_t);
if (!psp->running)
return -1;
if (psp->nonblocking)
{
//#ifdef VITA
if (AUDIO_BUFFER_SIZE - ((uint16_t)
(psp->write_pos - psp->read_pos) & AUDIO_BUFFER_SIZE_MASK) < size)
return 0;
//#endif
}
#ifdef VITA
slock_lock(psp->cond_lock);
while (AUDIO_BUFFER_SIZE - ((uint16_t)
(psp->write_pos - psp->read_pos) & AUDIO_BUFFER_SIZE_MASK) < size)
sceKernelWaitLwCond((struct SceKernelLwCondWork*)&psp->cond, 0);
sceKernelLockLwMutex((struct SceKernelLwMutexWork*)&psp->lock, 1, 0);
#else
while (AUDIO_BUFFER_SIZE - ((uint16_t)
(psp->write_pos - psp->read_pos) & AUDIO_BUFFER_SIZE_MASK) < size)
sceKernelWaitSema(psp->cond, 1, 0);
sceKernelWaitSema(psp->lock, 1, 0);
#endif
(psp->write_pos - psp->read_pos) & AUDIO_BUFFER_SIZE_MASK) < size)
scond_wait(psp->cond, psp->cond_lock);
slock_unlock(psp->cond_lock);
slock_lock(psp->fifo_lock);
if((write_pos + sampleCount) > AUDIO_BUFFER_SIZE)
{
memcpy(psp->buffer + write_pos, buf,
@@ -239,15 +214,10 @@ static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
write_pos &= AUDIO_BUFFER_SIZE_MASK;
psp->write_pos = write_pos;
#ifdef VITA
sceKernelUnlockLwMutex((struct SceKernelLwMutexWork*)&psp->lock, 1);
slock_unlock(psp->fifo_lock);
return size;
return size;
#else
sceKernelSignalSema(psp->lock, 1);
return size;
#endif
}
static bool psp_audio_alive(void *data)
@@ -261,51 +231,32 @@ static bool psp_audio_alive(void *data)
static bool psp_audio_stop(void *data)
{
SceKernelThreadInfo info;
SceUInt timeout = 100000;
psp_audio_t* psp = (psp_audio_t*)data;
if(psp && !psp->running)
if (psp){
psp->running = false;
if (!psp->worker_thread)
return true;
info.size = sizeof(SceKernelThreadInfo);
if (sceKernelGetThreadInfo(
psp->thread, &info) < 0) /* Error */
return false;
if (info.status == PSP_THREAD_STOPPED)
return false;
psp->running = false;
#if defined(VITA)
sceKernelWaitThreadEnd(psp->thread, NULL, &timeout);
#else
sceKernelWaitThreadEnd(psp->thread, &timeout);
#endif
sthread_join(psp->worker_thread);
psp->worker_thread = NULL;
}
return true;
}
static bool psp_audio_start(void *data, bool is_shutdown)
{
SceKernelThreadInfo info;
psp_audio_t* psp = (psp_audio_t*)data;
if(psp && psp->running)
return true;
info.size = sizeof(SceKernelThreadInfo);
if (sceKernelGetThreadInfo(
psp->thread, &info) < 0) /* Error */
return false;
if (info.status != PSP_THREAD_STOPPED)
return false;
psp->running = true;
sceKernelStartThread(psp->thread, sizeof(psp_audio_t*), &psp);
if (!psp->worker_thread)
{
psp->running = true;
psp->worker_thread = sthread_create(audioMainLoop, psp);
}
return true;
}
@@ -328,21 +279,12 @@ static size_t psp_write_avail(void *data)
size_t val;
psp_audio_t* psp = (psp_audio_t*)data;
#ifdef VITA
sceKernelLockLwMutex((struct SceKernelLwMutexWork*)&psp->lock, 1, 0);
#else
sceKernelWaitSema(psp->lock, 1, 0);
#endif
if (!psp||!psp->running)
return 0;
slock_lock(psp->fifo_lock);
val = AUDIO_BUFFER_SIZE - ((uint16_t)
(psp->write_pos - psp->read_pos) & AUDIO_BUFFER_SIZE_MASK);
#ifdef VITA
sceKernelUnlockLwMutex((struct SceKernelLwMutexWork*)&psp->lock, 1);
#else
sceKernelSignalSema(psp->lock, 1);
#endif
slock_unlock(psp->fifo_lock);
return val;
}
+1
View File
@@ -20,6 +20,7 @@
#include <pulse/pulseaudio.h>
#include <boolean.h>
#include <retro_miscellaneous.h>
#include <retro_endianness.h>
#include "../audio_driver.h"
+8 -8
View File
@@ -14,14 +14,6 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include "SDL.h"
#include "SDL_audio.h"
#include <boolean.h>
#include <rthreads/rthreads.h>
#include <queues/fifo_queue.h>
@@ -31,6 +23,14 @@
#include "../audio_driver.h"
#include "../../verbosity.h"
#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include "SDL.h"
#include "SDL_audio.h"
typedef struct sdl_audio
{
bool nonblock;
+303
View File
@@ -0,0 +1,303 @@
/* RetroArch - A frontend for libretro.
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <string.h>
#include <malloc.h>
#include <stdint.h>
#include<libtransistor/nx.h>
#include "../audio_driver.h"
#include "../../verbosity.h"
static const int sample_rate = 48000;
static const int max_num_samples = sample_rate;
static const int num_channels = 2;
static const size_t sample_buffer_size = ((max_num_samples * num_channels * sizeof(uint16_t)) + 0xfff) & ~0xfff;
/* don't think this can be in mapped memory, since samples get DMA'd out of it */
static uint16_t __attribute__((aligned(0x1000))) sample_buffer_1[sample_buffer_size/sizeof(uint16_t)];
static uint16_t __attribute__((aligned(0x1000))) sample_buffer_2[sample_buffer_size/sizeof(uint16_t)];
static uint16_t __attribute__((aligned(0x1000))) sample_buffer_3[sample_buffer_size/sizeof(uint16_t)];
static uint16_t *sample_buffers[3] = {sample_buffer_1, sample_buffer_2, sample_buffer_3};
typedef struct
{
audio_output_t output;
handle_t event;
audio_output_buffer_t buffers[3];
audio_output_buffer_t *current_buffer;
bool blocking;
bool is_paused;
uint64_t last_append;
unsigned latency;
} switch_audio_t;
static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
{
size_t to_write = size;
switch_audio_t *swa = (switch_audio_t*) data;
#if 0
RARCH_LOG("write %ld samples\n", size/sizeof(uint16_t));
#endif
if (!swa->current_buffer)
{
uint32_t num;
if (audio_ipc_output_get_released_buffer(&swa->output, &num, &swa->current_buffer) != RESULT_OK)
{
RARCH_LOG("Failed to get released buffer?\n");
return -1;
}
#if 0
RARCH_LOG("got buffer, num %d, ptr %p\n", num, swa->current_buffer);
#endif
if (num < 1)
swa->current_buffer = NULL;
if (!swa->current_buffer)
{
if (swa->blocking)
{
RARCH_LOG("No buffer, blocking...\n");
while(swa->current_buffer == NULL)
{
uint32_t num;
uint32_t handle_idx;
svcWaitSynchronization(&handle_idx, &swa->event, 1, 33333333);
svcResetSignal(swa->event);
if (audio_ipc_output_get_released_buffer(&swa->output, &num, &swa->current_buffer) != RESULT_OK)
return -1;
}
} else {
/* no buffer, nonblocking... */
return 0;
}
}
swa->current_buffer->data_size = 0;
}
if (to_write > sample_buffer_size - swa->current_buffer->data_size)
to_write = sample_buffer_size - swa->current_buffer->data_size;
memcpy(((uint8_t*) swa->current_buffer->sample_data) + swa->current_buffer->data_size, buf, to_write);
swa->current_buffer->data_size += to_write;
swa->current_buffer->buffer_size = sample_buffer_size;
if (swa->current_buffer->data_size > (48000*swa->latency)/1000)
{
result_t r = audio_ipc_output_append_buffer(&swa->output, swa->current_buffer);
if (r != RESULT_OK)
{
RARCH_ERR("failed to append buffer: 0x%x\n", r);
return -1;
}
swa->current_buffer = NULL;
}
#if 0
RARCH_LOG("submitted %ld samples, %ld samples since last submit\n",
to_write/num_channels/sizeof(uint16_t),
(svcGetSystemTick() - swa->last_append) * sample_rate / 19200000);
#endif
swa->last_append = svcGetSystemTick();
return to_write;
}
static bool switch_audio_stop(void *data)
{
switch_audio_t *swa = (switch_audio_t*) data;
if (!swa)
return false;
if(!swa->is_paused) {
if(audio_ipc_output_stop(&swa->output) != RESULT_OK)
return false;
}
swa->is_paused = true;
return true;
}
static bool switch_audio_start(void *data, bool is_shutdown)
{
switch_audio_t *swa = (switch_audio_t*) data;
if(swa->is_paused) {
if (audio_ipc_output_start(&swa->output) != RESULT_OK)
return false;
}
swa->is_paused = false;
return true;
}
static bool switch_audio_alive(void *data)
{
switch_audio_t *swa = (switch_audio_t*) data;
if (!swa)
return false;
return !swa->is_paused;
}
static void switch_audio_free(void *data)
{
switch_audio_t *swa = (switch_audio_t*) data;
audio_ipc_output_close(&swa->output);
audio_ipc_finalize();
free(swa);
}
static bool switch_audio_use_float(void *data)
{
(void) data;
return false; /* force INT16 */
}
static size_t switch_audio_write_avail(void *data)
{
switch_audio_t *swa = (switch_audio_t*) data;
if (!swa || !swa->current_buffer)
return 0;
return swa->current_buffer->buffer_size;
}
static void switch_audio_set_nonblock_state(void *data, bool state)
{
switch_audio_t *swa = (switch_audio_t*) data;
if (swa)
swa->blocking = !state;
}
static void *switch_audio_init(const char *device,
unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
{
result_t r;
unsigned i;
char names[8][0x20];
uint32_t num_names = 0;
switch_audio_t *swa = (switch_audio_t*) calloc(1, sizeof(*swa));
if (!swa)
return NULL;
r = audio_ipc_init();
if (r != RESULT_OK)
goto fail;
if (audio_ipc_list_outputs(&names[0], 8, &num_names) != RESULT_OK)
goto fail_audio_ipc;
if (num_names != 1)
{
RARCH_ERR("got back more than one AudioOut\n");
goto fail_audio_ipc;
}
if (audio_ipc_open_output(names[0], &swa->output) != RESULT_OK)
goto fail_audio_ipc;
if (swa->output.sample_rate != sample_rate)
{
RARCH_ERR("expected sample rate of %d, got sample rate of %d\n",
sample_rate, swa->output.sample_rate);
goto fail_audio_output;
}
if (swa->output.num_channels != num_channels)
{
RARCH_ERR("expected %d channels, got %d\n", num_channels,
swa->output.num_channels);
goto fail_audio_output;
}
if (swa->output.sample_format != PCM_INT16)
{
RARCH_ERR("expected PCM_INT16, got %d\n", swa->output.sample_format);
goto fail_audio_output;
}
if (audio_ipc_output_register_buffer_event(&swa->output, &swa->event) != RESULT_OK)
goto fail_audio_output;
swa->blocking = block_frames;
*new_rate = swa->output.sample_rate;
for(i = 0; i < 3; i++)
{
swa->buffers[i].ptr = &swa->buffers[i].sample_data;
swa->buffers[i].sample_data = sample_buffers[i];
swa->buffers[i].buffer_size = sample_buffer_size;
swa->buffers[i].data_size = sample_buffer_size;
swa->buffers[i].unknown = 0;
if (audio_ipc_output_append_buffer(&swa->output, &swa->buffers[i]) != RESULT_OK)
goto fail_audio_output;
}
swa->current_buffer = NULL;
swa->latency = latency;
swa->last_append = svcGetSystemTick();
swa->is_paused = true;
return swa;
fail_audio_output:
audio_ipc_output_close(&swa->output);
fail_audio_ipc:
audio_ipc_finalize();
fail:
free(swa);
return NULL;
}
static size_t switch_audio_buffer_size(void *data)
{
(void) data;
return sample_buffer_size;
}
audio_driver_t audio_switch = {
switch_audio_init,
switch_audio_write,
switch_audio_stop,
switch_audio_start,
switch_audio_alive,
switch_audio_set_nonblock_state,
switch_audio_free,
switch_audio_use_float,
"switch",
NULL, /* device_list_new */
NULL, /* device_list_free */
switch_audio_write_avail,
switch_audio_buffer_size, /* buffer_size */
};
+2 -2
View File
@@ -753,9 +753,9 @@ struct pcm
/** Flags that were passed to @ref pcm_open */
unsigned int flags;
/** Whether the PCM is running or not */
int running:1;
unsigned int running:1;
/** Whether or not the PCM has been prepared */
int prepared:1;
unsigned int prepared:1;
/** The number of underruns that have occured */
int underruns;
/** Size of the buffer */
+1 -1
View File
@@ -23,11 +23,11 @@
#include <windows.h>
#include <winerror.h>
#include <propidl.h>
#include <initguid.h>
#include <mmdeviceapi.h>
#include <mmreg.h>
#include <audioclient.h>
#include <propidl.h>
#include <lists/string_list.h>
#include <queues/fifo_queue.h>
+11 -11
View File
@@ -59,13 +59,13 @@ typedef struct
size_t bufsize;
} xa_t;
#ifdef __cplusplus
#if defined(__cplusplus) && !defined(CINTERFACE)
struct xaudio2 : public IXAudio2VoiceCallback
#else
struct xaudio2
#endif
{
#ifdef __cplusplus
#if defined(__cplusplus) && !defined(CINTERFACE)
xaudio2() :
buf(0), pXAudio2(0), pMasterVoice(0),
pSourceVoice(0), hEvent(0), buffers(0), bufsize(0),
@@ -101,8 +101,8 @@ struct xaudio2
unsigned write_buffer;
};
#ifndef __cplusplus
static void WINAPI voice_on_buffer_end(void *handle_, void *data)
#if !defined(__cplusplus) || defined(CINTERFACE)
static void WINAPI voice_on_buffer_end(IXAudio2VoiceCallback *handle_, void *data)
{
xaudio2_t *handle = (xaudio2_t*)handle_;
(void)data;
@@ -110,10 +110,10 @@ static void WINAPI voice_on_buffer_end(void *handle_, void *data)
SetEvent(handle->hEvent);
}
static void WINAPI dummy_voidp(void *handle, void *data) { (void)handle; (void)data; }
static void WINAPI dummy_nil(void *handle) { (void)handle; }
static void WINAPI dummy_uint32(void *handle, UINT32 dummy) { (void)handle; (void)dummy; }
static void WINAPI dummy_voidp_hresult(void *handle, void *data, HRESULT dummy) { (void)handle; (void)data; (void)dummy; }
static void WINAPI dummy_voidp(IXAudio2VoiceCallback *handle, void *data) { (void)handle; (void)data; }
static void WINAPI dummy_nil(IXAudio2VoiceCallback *handle) { (void)handle; }
static void WINAPI dummy_uint32(IXAudio2VoiceCallback *handle, UINT32 dummy) { (void)handle; (void)dummy; }
static void WINAPI dummy_voidp_hresult(IXAudio2VoiceCallback *handle, void *data, HRESULT dummy) { (void)handle; (void)data; (void)dummy; }
const struct IXAudio2VoiceCallbackVtbl voice_vtable = {
dummy_uint32,
@@ -189,7 +189,7 @@ static void xaudio2_free(xaudio2_t *handle)
free(handle->buf);
#ifdef __cplusplus
#if defined(__cplusplus) && !defined(CINTERFACE)
delete handle;
#else
free(handle);
@@ -206,7 +206,7 @@ static xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels,
CoInitializeEx(0, COINIT_MULTITHREADED);
#endif
#ifdef __cplusplus
#if defined(__cplusplus) && !defined(CINTERFACE)
handle = new xaudio2;
#else
handle = (xaudio2_t*)calloc(1, sizeof(*handle));
@@ -215,7 +215,7 @@ static xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels,
if (!handle)
goto error;
#ifndef __cplusplus
#if !defined(__cplusplus) || defined(CINTERFACE)
handle->lpVtbl = &voice_vtable;
#endif
+27 -13
View File
@@ -26,7 +26,7 @@
/* All structures defined in this file use tight field packing */
#pragma pack(push, 1)
#ifdef __cplusplus
#if defined(__cplusplus) && !defined(CINTERFACE)
#define X2DEFAULT(x) = (x)
#else
#define X2DEFAULT(x)
@@ -183,6 +183,9 @@ typedef struct XAUDIO2_BUFFER
void *pContext;
} XAUDIO2_BUFFER;
#undef INTERFACE
#define INTERFACE IXAudio2VoiceCallback
DECLARE_INTERFACE(IXAudio2VoiceCallback)
{
STDMETHOD_(void, OnVoiceProcessingPassStart) (THIS_ UINT32 BytesRequired) PURE;
@@ -194,6 +197,9 @@ DECLARE_INTERFACE(IXAudio2VoiceCallback)
STDMETHOD_(void, OnVoiceError) (THIS_ void *pBufferContext, HRESULT Error) PURE;
};
#undef INTERFACE
#define INTERFACE IXAudio2Voice
DECLARE_INTERFACE(IXAudio2Voice)
{
#define Declare_IXAudio2Voice_Methods() \
@@ -235,11 +241,17 @@ DECLARE_INTERFACE(IXAudio2Voice)
Declare_IXAudio2Voice_Methods();
};
#undef INTERFACE
#define INTERFACE IXAudio2MasteringVoice
DECLARE_INTERFACE_(IXAudio2MasteringVoice, IXAudio2Voice)
{
Declare_IXAudio2Voice_Methods();
};
#undef INTERFACE
#define INTERFACE IXAudio2SourceVoice
DECLARE_INTERFACE_(IXAudio2SourceVoice, IXAudio2Voice)
{
Declare_IXAudio2Voice_Methods();
@@ -255,6 +267,8 @@ DECLARE_INTERFACE_(IXAudio2SourceVoice, IXAudio2Voice)
STDMETHOD_(void, GetFrequencyRatio) (THIS_ float* pRatio) PURE;
};
#undef INTERFACE
#define INTERFACE IXAudio2
DECLARE_INTERFACE_(IXAudio2, IUnknown)
{
@@ -292,7 +306,7 @@ DECLARE_INTERFACE_(IXAudio2, IUnknown)
void *pReserved X2DEFAULT(NULL)) PURE;
};
#ifdef __cplusplus
#if defined(__cplusplus) && !defined(CINTERFACE)
/* C++ hooks */
#define IXAudio2_Initialize(handle,a,b) handle->Initialize(a, b)
#define IXAudio2SourceVoice_SubmitSourceBuffer(handle, a, b) handle->SubmitSourceBuffer(a, b)
@@ -305,17 +319,17 @@ DECLARE_INTERFACE_(IXAudio2, IUnknown)
#define IXAudio2SourceVoice_Start(handle, a, b) handle->Start(a, b)
#else
/* C hooks */
#define IXAudio2_Initialize(THIS,a,b) (THIS)->lpVtbl->Initialize(THIS, a, b)
#define IXAudio2_Release(THIS) (THIS)->lpVtbl->Release(THIS)
#define IXAudio2_CreateSourceVoice(THIS,ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain) (THIS)->lpVtbl->CreateSourceVoice(THIS, ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain)
#define IXAudio2_CreateMasteringVoice(THIS,ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain) (THIS)->lpVtbl->CreateMasteringVoice(THIS, ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain)
#define IXAudio2_GetDeviceCount(THIS, puCount) (THIS)->lpVtbl->GetDeviceCount(THIS, puCount)
#define IXAudio2_GetDeviceDetails(THIS, Index,pDeviceDetails) (THIS)->lpVtbl->GetDeviceDetails(THIS, Index, pDeviceDetails)
#define IXAudio2SourceVoice_Start(THIS, Flags, OperationSet) (THIS)->lpVtbl->Start(THIS, Flags, OperationSet)
#define IXAudio2SourceVoice_Stop(THIS, Flags, OperationSet) (THIS)->lpVtbl->Stop(THIS, Flags, OperationSet)
#define IXAudio2SourceVoice_SubmitSourceBuffer(THIS, pBuffer, pBufferWMA) (THIS)->lpVtbl->SubmitSourceBuffer(THIS, pBuffer, pBufferWMA)
#define IXAudio2SourceVoice_DestroyVoice(THIS) (THIS)->lpVtbl->DestroyVoice(THIS)
#define IXAudio2MasteringVoice_DestroyVoice(THIS) (THIS)->lpVtbl->DestroyVoice(THIS)
#define IXAudio2_Initialize(handle,a,b) (handle)->lpVtbl->Initialize(handle, a, b)
#define IXAudio2_Release(handle) (handle)->lpVtbl->Release(handle)
#define IXAudio2_CreateSourceVoice(handle,ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain) (handle)->lpVtbl->CreateSourceVoice(handle, ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain)
#define IXAudio2_CreateMasteringVoice(handle,ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain) (handle)->lpVtbl->CreateMasteringVoice(handle, ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain)
#define IXAudio2_GetDeviceCount(handle, puCount) (handle)->lpVtbl->GetDeviceCount(handle, puCount)
#define IXAudio2_GetDeviceDetails(handle, Index,pDeviceDetails) (handle)->lpVtbl->GetDeviceDetails(handle, Index, pDeviceDetails)
#define IXAudio2SourceVoice_Start(handle, Flags, OperationSet) (handle)->lpVtbl->Start(handle, Flags, OperationSet)
#define IXAudio2SourceVoice_Stop(handle, Flags, OperationSet) (handle)->lpVtbl->Stop(handle, Flags, OperationSet)
#define IXAudio2SourceVoice_SubmitSourceBuffer(handle, pBuffer, pBufferWMA) (handle)->lpVtbl->SubmitSourceBuffer(handle, pBuffer, pBufferWMA)
#define IXAudio2SourceVoice_DestroyVoice(handle) (handle)->lpVtbl->DestroyVoice(handle)
#define IXAudio2MasteringVoice_DestroyVoice(handle) (handle)->lpVtbl->DestroyVoice(handle)
#endif
#ifdef _XBOX
+6 -2
View File
@@ -151,7 +151,9 @@ done:
}
static void *resampler_CC_init(const struct resampler_config *config,
double bandwidth_mod, resampler_simd_mask_t mask)
double bandwidth_mod,
enum resampler_quality quality,
resampler_simd_mask_t mask)
{
(void)mask;
(void)bandwidth_mod;
@@ -492,7 +494,9 @@ static void resampler_CC_process(void *re_, struct resampler_data *data)
static void *resampler_CC_init(const struct resampler_config *config,
double bandwidth_mod, resampler_simd_mask_t mask)
double bandwidth_mod,
enum resampler_quality quality,
resampler_simd_mask_t mask)
{
int i;
rarch_CC_resampler_t *re = (rarch_CC_resampler_t*)
+10 -7
View File
@@ -157,14 +157,17 @@ bool camera_driver_ctl(enum rarch_camera_ctl_state state, void *data)
camera_driver = (const camera_driver_t*)camera_driver_find_handle(i);
else
{
unsigned d;
RARCH_ERR("Couldn't find any camera driver named \"%s\"\n",
settings->arrays.camera_driver);
RARCH_LOG_OUTPUT("Available camera drivers are:\n");
for (d = 0; camera_driver_find_handle(d); d++)
RARCH_LOG_OUTPUT("\t%s\n", camera_driver_find_ident(d));
if (verbosity_is_enabled())
{
unsigned d;
RARCH_ERR("Couldn't find any camera driver named \"%s\"\n",
settings->arrays.camera_driver);
RARCH_LOG_OUTPUT("Available camera drivers are:\n");
for (d = 0; camera_driver_find_handle(d); d++)
RARCH_LOG_OUTPUT("\t%s\n", camera_driver_find_ident(d));
RARCH_WARN("Going to default to first camera driver...\n");
RARCH_WARN("Going to default to first camera driver...\n");
}
camera_driver = (const camera_driver_t*)camera_driver_find_handle(0);
+10 -9
View File
@@ -2,6 +2,10 @@
#include <string/stdstring.h>
#include <streams/file_stream.h>
#ifdef HAVE_MENU
#include "../menu/menu_driver.h"
#endif
#include "../file_path_special.h"
#include "../configuration.h"
#include "../verbosity.h"
@@ -18,23 +22,20 @@ bool badge_exists(const char* filepath)
void set_badge_menu_texture(badges_ctx_t * badges, int i)
{
char badge_file[16];
char fullpath[PATH_MAX_LENGTH];
const char * locked_suffix = (badges->badge_locked[i] == true)
? "_lock.png" : ".png";
unsigned int bufferSize = 16;
/* TODO/FIXME - variable length forbidden in C89 - rewrite this! */
char badge_file[bufferSize];
snprintf(badge_file, bufferSize, "%s", badges->badge_id_list[i]);
strcat(badge_file, locked_suffix);
snprintf(badge_file, sizeof(badge_file), "%s%s", badges->badge_id_list[i],
badges->badge_locked[i] ? "_lock.png" : ".png");
fill_pathname_application_special(fullpath,
PATH_MAX_LENGTH * sizeof(char),
APPLICATION_SPECIAL_DIRECTORY_THUMBNAILS_CHEEVOS_BADGES);
#ifdef HAVE_MENU
menu_display_reset_textures_list(badge_file, fullpath,
&badges->menu_texture_list[i],TEXTURE_FILTER_MIPMAP_LINEAR);
#endif
}
void set_badge_info (badges_ctx_t *badge_struct, int id,
@@ -51,7 +52,7 @@ void set_badge_info (badges_ctx_t *badge_struct, int id,
menu_texture_item get_badge_texture(int id)
{
settings_t *settings = config_get_ptr();
if (!settings->bools.cheevos_badges_enable)
if (!settings || !settings->bools.cheevos_badges_enable)
return (menu_texture_item)NULL;
return badges_ctx.menu_texture_list[id];
+1216 -842
View File
File diff suppressed because it is too large. Load diff
+1 -1
View File
@@ -63,7 +63,7 @@ typedef enum
CHEEVOS_CONSOLE_MASTER_SYSTEM = 11,
CHEEVOS_CONSOLE_PLAYSTATION = 12,
CHEEVOS_CONSOLE_ATARI_LYNX = 13,
CHEEVOS_CONSOLE_NEOGEO = 14,
CHEEVOS_CONSOLE_NEOGEO_POCKET = 14,
CHEEVOS_CONSOLE_XBOX_360 = 15,
CHEEVOS_CONSOLE_GAMECUBE = 16,
CHEEVOS_CONSOLE_ATARI_JAGUAR = 17,
+14 -22
View File
@@ -18,8 +18,7 @@ Released under the CC0: https://creativecommons.org/publicdomain/zero/1.0/
/* Use at the end of the coroutine */
#define CORO_LEAVE() \
} \
} \
} } \
do { return 0; } while ( 0 )
/* Go to the x label */
@@ -30,7 +29,6 @@ Released under the CC0: https://creativecommons.org/publicdomain/zero/1.0/
} while ( 0 )
/* Go to a subroutine, execution continues until the subroutine returns via RET */
/* x is the subroutine label, y and z are the A and B arguments */
#define CORO_GOSUB( x ) \
do { \
coro->stack[ coro->sp++ ] = __LINE__; \
@@ -54,30 +52,24 @@ Released under the CC0: https://creativecommons.org/publicdomain/zero/1.0/
case __LINE__: ; \
} while ( 0 )
/* The coroutine entry point, never use 0 as a label */
#define CORO_BEGIN 0
/* Sets up the coroutine */
#define CORO_SETUP() \
do { \
coro->step = CORO_BEGIN; \
coro->sp = 0; \
} while ( 0 )
#define CORO_STOP() \
do { \
return 0; \
} while ( 0 )
/* The coroutine entry point, never use 0 as a label */
#define CORO_BEGIN 0
/* Sets up a coroutine, x is a pointer to coro_t */
#define CORO_SETUP( x ) \
do { \
( x )->step = CORO_BEGIN; \
( x )->sp = 0; \
} while ( 0 )
#define CORO_VAR( x ) ( coro->x )
/* A coroutine */
typedef struct
{
CORO_VARS
int step, sp;
/* Add this macro to your coro_t structure containing the variables for the coroutine */
#define CORO_FIELDS \
int step, sp; \
int stack[ 8 ];
}
coro_t;
#endif /* CORO_H */
+6
View File
@@ -191,6 +191,12 @@ void cheevos_var_patch_addr(cheevos_var_t* var, cheevos_console_t console)
var->value -= 0x2000;
}
}
else if (console == CHEEVOS_CONSOLE_NEOGEO_POCKET)
{
if (var->value >= 0x4000 && var->value <= 0x7fff)
CHEEVOS_LOG(CHEEVOS_TAG "NGP memory address %X adjusted to %X\n", var->value, var->value - 0x004000);
var->value -= 0x4000;
}
if (system->mmaps.num_descriptors != 0)
{
+70 -79
View File
@@ -124,12 +124,14 @@ struct command
#endif
};
#if defined(HAVE_COMMAND) && defined(HAVE_CHEEVOS)
static bool command_read_ram(const char *arg);
static bool command_write_ram(const char *arg);
#endif
static const struct cmd_action_map action_map[] = {
{ "SET_SHADER", command_set_shader, "<shader path>" },
#ifdef HAVE_CHEEVOS
#if defined(HAVE_COMMAND) && defined(HAVE_CHEEVOS)
{ "READ_CORE_RAM", command_read_ram, "<address> <number of bytes>" },
{ "WRITE_CORE_RAM", command_write_ram, "<address> <byte1> <byte2> ..." },
#endif
@@ -157,7 +159,6 @@ static const struct cmd_map map[] = {
{ "SCREENSHOT", RARCH_SCREENSHOT },
{ "MUTE", RARCH_MUTE },
{ "OSK", RARCH_OSK },
{ "NETPLAY_FLIP", RARCH_NETPLAY_FLIP },
{ "NETPLAY_GAME_WATCH", RARCH_NETPLAY_GAME_WATCH },
{ "SLOWMOTION", RARCH_SLOWMOTION },
{ "VOLUME_UP", RARCH_VOLUME_UP },
@@ -219,6 +220,7 @@ bool command_set_shader(const char *arg)
{
char msg[256];
enum rarch_shader_type type = RARCH_SHADER_NONE;
struct video_shader *shader = menu_shader_get();
switch (msg_hash_to_file_type(msg_hash_calculate(path_get_extension(arg))))
{
@@ -244,12 +246,13 @@ bool command_set_shader(const char *arg)
msg_hash_to_str(MSG_APPLYING_SHADER),
arg);
return video_driver_set_shader(type, arg);
retroarch_set_shader_preset(arg);
return menu_shader_manager_set_preset(shader, type, arg);
}
#if defined(HAVE_COMMAND) && defined(HAVE_CHEEVOS)
static bool command_read_ram(const char *arg)
{
#if defined(HAVE_COMMAND) && defined(HAVE_CHEEVOS)
cheevos_var_t var;
unsigned i;
unsigned nbytes;
@@ -283,14 +286,10 @@ static bool command_read_ram(const char *arg)
}
return true;
#else
return false;
#endif
}
static bool command_write_ram(const char *arg)
{
#if defined(HAVE_COMMAND) && defined(HAVE_CHEEVOS)
int i;
cheevos_var_t var;
unsigned nbytes = 0;
@@ -311,10 +310,9 @@ static bool command_write_ram(const char *arg)
return true;
}
#endif
return false;
}
#endif
static bool command_get_arg(const char *tok,
const char **arg, unsigned *index)
@@ -357,28 +355,6 @@ static bool command_get_arg(const char *tok,
return false;
}
static void command_parse_sub_msg(command_t *handle, const char *tok)
{
const char *arg = NULL;
unsigned index = 0;
if (command_get_arg(tok, &arg, &index))
{
if (arg)
{
if (!action_map[index].action(arg))
RARCH_ERR("Command \"%s\" failed.\n", arg);
}
else
handle->state[map[index].id] = true;
}
else
RARCH_WARN("%s \"%s\" %s.\n",
msg_hash_to_str(MSG_UNRECOGNIZED_COMMAND),
tok,
msg_hash_to_str(MSG_RECEIVED));
}
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORK_CMD) && defined(HAVE_COMMAND)
static bool command_network_init(command_t *handle, uint16_t port)
{
@@ -434,6 +410,28 @@ static bool command_verify(const char *cmd)
}
#ifdef HAVE_COMMAND
static void command_parse_sub_msg(command_t *handle, const char *tok)
{
const char *arg = NULL;
unsigned index = 0;
if (command_get_arg(tok, &arg, &index))
{
if (arg)
{
if (!action_map[index].action(arg))
RARCH_ERR("Command \"%s\" failed.\n", arg);
}
else
handle->state[map[index].id] = true;
}
else
RARCH_WARN("%s \"%s\" %s.\n",
msg_hash_to_str(MSG_UNRECOGNIZED_COMMAND),
tok,
msg_hash_to_str(MSG_RECEIVED));
}
static void command_parse_msg(command_t *handle, char *buf, enum cmd_source_t source)
{
char *save = NULL;
@@ -1221,6 +1219,8 @@ static bool event_init_content(void)
if (rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
return true;
content_set_subsystem_info();
if (!contentless)
path_fill_names();
@@ -1299,31 +1299,13 @@ static void command_event_disable_overrides(void)
return;
/* reload the original config */
config_unload_override();
rarch_ctl(RARCH_CTL_UNSET_OVERRIDES_ACTIVE, NULL);
}
static void command_event_restore_default_shader_preset(void)
{
if (!path_is_empty(RARCH_PATH_DEFAULT_SHADER_PRESET))
{
/* auto shader preset: reload the original shader */
settings_t *settings = config_get_ptr();
const char *shader_preset = path_get(RARCH_PATH_DEFAULT_SHADER_PRESET);
if (!string_is_empty(shader_preset))
{
RARCH_LOG("%s %s\n",
msg_hash_to_str(MSG_RESTORING_DEFAULT_SHADER_PRESET_TO),
shader_preset);
strlcpy(settings->paths.path_shader,
shader_preset,
sizeof(settings->paths.path_shader));
}
}
path_clear(RARCH_PATH_DEFAULT_SHADER_PRESET);
retroarch_unset_shader_preset();
}
static void command_event_restore_remaps(void)
@@ -1422,29 +1404,37 @@ static bool command_event_save_core_config(void)
bool found_path = false;
bool overrides_active = false;
const char *core_path = NULL;
char *config_dir = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
char *config_name = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
char *config_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
char *config_name = NULL;
char *config_path = NULL;
char *config_dir = NULL;
size_t config_size = PATH_MAX_LENGTH * sizeof(char);
settings_t *settings = config_get_ptr();
config_dir[0] = config_name[0] =
config_path[0] = msg[0] = '\0';
msg[0] = '\0';
if (!string_is_empty(settings->paths.directory_menu_config))
strlcpy(config_dir, settings->paths.directory_menu_config,
config_size);
if (settings && !string_is_empty(settings->paths.directory_menu_config))
config_dir = strdup(settings->paths.directory_menu_config);
else if (!path_is_empty(RARCH_PATH_CONFIG)) /* Fallback */
{
config_dir = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
config_dir[0] = '\0';
fill_pathname_basedir(config_dir, path_get(RARCH_PATH_CONFIG),
config_size);
else
}
if (string_is_empty(config_dir))
{
runloop_msg_queue_push(msg_hash_to_str(MSG_CONFIG_DIRECTORY_NOT_SET), 1, 180, true);
RARCH_ERR("[Config]: %s\n", msg_hash_to_str(MSG_CONFIG_DIRECTORY_NOT_SET));
goto error;
free (config_dir);
return false;
}
core_path = path_get(RARCH_PATH_CORE);
core_path = path_get(RARCH_PATH_CORE);
config_name = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
config_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
config_name[0] = '\0';
config_path[0] = '\0';
/* Infer file name based on libretro core. */
if (!string_is_empty(core_path) && filestream_exists(core_path))
@@ -1518,12 +1508,6 @@ static bool command_event_save_core_config(void)
free(config_name);
free(config_path);
return ret;
error:
free(config_dir);
free(config_name);
free(config_path);
return false;
}
/**
@@ -1769,6 +1753,7 @@ void command_playlist_update_write(
**/
bool command_event(enum event_command cmd, void *data)
{
settings_t *settings = config_get_ptr();
bool boolean = false;
switch (cmd)
@@ -1962,15 +1947,25 @@ bool command_event(enum event_command cmd, void *data)
case CMD_EVENT_REINIT_FROM_TOGGLE:
retroarch_unset_forced_fullscreen();
case CMD_EVENT_REINIT:
video_driver_reinit();
/* Poll input to avoid possibly stale data to corrupt things. */
input_driver_poll();
command_event(CMD_EVENT_GAME_FOCUS_TOGGLE, (void*)(intptr_t)-1);
{
video_driver_reinit();
{
const input_driver_t *input_drv = input_get_ptr();
void *input_data = input_get_data();
/* Poll input to avoid possibly stale data to corrupt things. */
if (input_drv && input_drv->poll)
input_drv->poll(input_data);
}
command_event(CMD_EVENT_GAME_FOCUS_TOGGLE, (void*)(intptr_t)-1);
#ifdef HAVE_MENU
menu_display_set_framebuffer_dirty_flag();
if (menu_driver_is_alive())
command_event(CMD_EVENT_VIDEO_SET_BLOCKING_STATE, NULL);
menu_display_set_framebuffer_dirty_flag();
if (settings->bools.video_fullscreen)
video_driver_hide_mouse();
if (menu_driver_is_alive())
command_event(CMD_EVENT_VIDEO_SET_BLOCKING_STATE, NULL);
#endif
}
break;
case CMD_EVENT_CHEATS_DEINIT:
cheat_manager_state_free();
@@ -2551,9 +2546,6 @@ TODO: Add a setting for these tweaks */
#endif
}
break;
case CMD_EVENT_NETPLAY_FLIP_PLAYERS:
netplay_driver_ctl(RARCH_NETPLAY_CTL_FLIP_PLAYERS, NULL);
break;
case CMD_EVENT_NETPLAY_GAME_WATCH:
netplay_driver_ctl(RARCH_NETPLAY_CTL_GAME_WATCH, NULL);
break;
@@ -2564,7 +2556,6 @@ TODO: Add a setting for these tweaks */
case CMD_EVENT_NETPLAY_INIT:
case CMD_EVENT_NETPLAY_INIT_DIRECT:
case CMD_EVENT_NETPLAY_INIT_DIRECT_DEFERRED:
case CMD_EVENT_NETPLAY_FLIP_PLAYERS:
case CMD_EVENT_NETPLAY_GAME_WATCH:
return false;
#endif
-2
View File
@@ -179,8 +179,6 @@ enum event_command
CMD_EVENT_NETPLAY_INIT_DIRECT_DEFERRED,
/* Deinitializes netplay system. */
CMD_EVENT_NETPLAY_DEINIT,
/* Flip netplay players. */
CMD_EVENT_NETPLAY_FLIP_PLAYERS,
/* Switch between netplay gaming and watching. */
CMD_EVENT_NETPLAY_GAME_WATCH,
/* Initializes BSV movie. */
+53 -22
View File
@@ -19,6 +19,7 @@
#define __CONFIG_DEF_H
#include <boolean.h>
#include <audio/audio_resampler.h>
#include "gfx/video_defines.h"
#include "input/input_driver.h"
@@ -26,6 +27,10 @@
#include "config.h"
#endif
#ifdef HAVE_NETWORKING
#include "network/netplay/netplay.h"
#endif
#if defined(HW_RVL)
#define MAX_GAMMA_SETTING 30
#elif defined(GEKKO)
@@ -68,7 +73,7 @@ static const bool def_playlist_entry_rename = true;
static const unsigned int def_user_language = 0;
#if (defined(_WIN32) && !defined(_XBOX)) || (defined(__linux) && !defined(ANDROID) && !defined(HAVE_LAKKA)) || (defined(__MACH__) && !defined(IOS))
#if (defined(_WIN32) && !defined(_XBOX)) || (defined(__linux) && !defined(ANDROID) && !defined(HAVE_LAKKA)) || (defined(__MACH__) && !defined(IOS)) || defined(EMSCRIPTEN)
static const bool def_mouse_enable = true;
#else
static const bool def_mouse_enable = false;
@@ -120,6 +125,9 @@ static const unsigned fullscreen_y = 0;
*/
static const unsigned window_opacity = 100;
/* Whether to show the usual window decorations like border, titlebar etc. */
static const bool window_decorations = true;
#if defined(RARCH_CONSOLE) || defined(__APPLE__)
static const bool load_dummy_on_core_shutdown = false;
#else
@@ -169,7 +177,7 @@ static unsigned swap_interval = 1;
static const bool video_threaded = false;
#if defined(HAVE_THREADS)
#if defined(GEKKO) || defined(PSP) || defined(_3DS) || defined(_XBOX1)
#if defined(GEKKO) || defined(PSP) || defined(_3DS)
/* For single-core consoles right now it's better to have this be disabled. */
static const bool threaded_data_runloop_enable = false;
#else
@@ -263,16 +271,35 @@ static bool menu_show_configurations = true;
static bool menu_show_help = true;
static bool menu_show_quit_retroarch = true;
static bool menu_show_reboot = true;
#if defined(HAVE_LAKKA) || defined(VITA)
#if defined(HAVE_LAKKA) || defined(VITA) || defined(_3DS)
static bool menu_show_core_updater = false;
#else
static bool menu_show_core_updater = true;
#endif
static bool content_show_settings = true;
static bool content_show_favorites = true;
#ifdef HAVE_IMAGEVIEWER
static bool content_show_images = true;
#endif
static bool content_show_music = true;
#ifdef HAVE_FFMPEG
static bool content_show_video = true;
#endif
#ifdef HAVE_NETWORKING
static bool content_show_netplay = true;
#endif
static bool content_show_history = true;
#ifdef HAVE_LIBRETRODB
static bool content_show_add = true;
#endif
#ifdef HAVE_XMB
static unsigned xmb_scale_factor = 100;
static unsigned xmb_alpha_factor = 75;
static unsigned menu_font_color_red = 255;
static unsigned menu_font_color_green = 255;
static unsigned menu_font_color_blue = 255;
static unsigned xmb_icon_theme = XMB_ICON_THEME_MONOCHROME;
static unsigned xmb_theme = XMB_THEME_ELECTRIC_BLUE;
#ifdef HAVE_LAKKA
@@ -280,22 +307,6 @@ static bool xmb_shadows_enable = false;
#else
static bool xmb_shadows_enable = true;
#endif
static bool xmb_show_settings = true;
static bool xmb_show_favorites = true;
#ifdef HAVE_IMAGEVIEWER
static bool xmb_show_images = true;
#endif
static bool xmb_show_music = true;
#ifdef HAVE_FFMPEG
static bool xmb_show_video = true;
#endif
#ifdef HAVE_NETWORKING
static bool xmb_show_netplay = true;
#endif
static bool xmb_show_history = true;
#ifdef HAVE_LIBRETRODB
static bool xmb_show_add = true;
#endif
#endif
static bool automatically_add_content_to_playlist = false;
@@ -321,6 +332,7 @@ static const uint32_t menu_title_color = 0xff64ff64;
#else
static bool default_block_config_read = false;
static bool automatically_add_content_to_playlist = false;
#endif
static bool default_game_specific_options = true;
@@ -395,6 +407,9 @@ static const bool post_filter_record = false;
/* Screenshots post-shaded GPU output if available. */
static const bool gpu_screenshot = true;
/* Watch shader files for changes and auto-apply as necessary. */
static const bool video_shader_watch_files = false;
/* Screenshots named automatically. */
static const bool auto_screenshot_filename = true;
@@ -539,6 +554,14 @@ static const int netplay_check_frames = 600;
static const bool netplay_use_mitm_server = false;
static const char *netplay_mitm_server = "nyc";
#ifdef HAVE_NETWORKING
static const unsigned netplay_share_digital = RARCH_NETPLAY_SHARE_DIGITAL_NO_PREFERENCE;
static const unsigned netplay_share_analog = RARCH_NETPLAY_SHARE_ANALOG_NO_PREFERENCE;
#endif
/* On save state load, block SRAM from being overwritten.
* This could potentially lead to buggy games. */
static const bool block_sram_overwrite = false;
@@ -633,6 +656,14 @@ static const bool ui_companion_start_on_boot = true;
static const bool ui_companion_enable = false;
#if defined(__QNX__) || defined(_XBOX1) || defined(_XBOX360) || defined(__CELLOS_LV2__) || (defined(__MACH__) && defined(IOS)) || defined(ANDROID) || defined(WIIU) || defined(HAVE_NEON) || defined(GEKKO) || defined(__ARM_NEON__)
static enum resampler_quality audio_resampler_quality_level = RESAMPLER_QUALITY_LOWER;
#elif defined(PSP) || defined(_3DS) || defined(VITA)
static enum resampler_quality audio_resampler_quality_level = RESAMPLER_QUALITY_LOWEST;
#else
static enum resampler_quality audio_resampler_quality_level = RESAMPLER_QUALITY_NORMAL;
#endif
#if defined(ANDROID)
#if defined(ANDROID_ARM)
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/android/latest/armeabi-v7a/";
@@ -657,7 +688,7 @@ static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/apple/
#endif
#elif defined(_WIN32) && !defined(_XBOX)
#if _MSC_VER == 1600
#if defined(__x86_64__)
#if defined(__x86_64__) || defined(_M_X64)
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/windows-msvc2010/x86_64/latest/";
#elif defined(__i386__) || defined(__i486__) || defined(__i686__) || defined(_M_IX86) || defined(_M_IA64)
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/windows-msvc2010/x86/latest/";
@@ -667,7 +698,7 @@ static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/window
#elif _MSC_VER == 1310
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/windows-msvc2003/x86/latest/";
#else
#if defined(__x86_64__)
#if defined(__x86_64__) || defined(_M_X64)
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/windows/x86_64/latest/";
#elif defined(__i386__) || defined(__i486__) || defined(__i686__) || defined(_M_IX86) || defined(_M_IA64)
static char buildbot_server_url[] = "http://buildbot.libretro.com/nightly/windows/x86/latest/";
-2
View File
@@ -85,7 +85,6 @@ static const struct retro_keybind retro_keybinds_1[] = {
{ true, RARCH_SCREENSHOT, MENU_ENUM_LABEL_VALUE_INPUT_META_SCREENSHOT, RETROK_UNKNOWN, NO_BTN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_MUTE, MENU_ENUM_LABEL_VALUE_INPUT_META_MUTE, RETROK_UNKNOWN, NO_BTN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_OSK, MENU_ENUM_LABEL_VALUE_INPUT_META_OSK, RETROK_UNKNOWN, NO_BTN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_NETPLAY_FLIP, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_FLIP, RETROK_UNKNOWN, NO_BTN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_NETPLAY_GAME_WATCH, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_GAME_WATCH, RETROK_UNKNOWN, NO_BTN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_SLOWMOTION, MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION, RETROK_UNKNOWN, NO_BTN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_ENABLE_HOTKEY, MENU_ENUM_LABEL_VALUE_INPUT_META_ENABLE_HOTKEY, RETROK_UNKNOWN, NO_BTN, NO_BTN, 0, AXIS_NONE },
@@ -160,7 +159,6 @@ static const struct retro_keybind retro_keybinds_1[] = {
{ true, RARCH_SCREENSHOT, MENU_ENUM_LABEL_VALUE_INPUT_META_SCREENSHOT, RETROK_F8, NO_BTN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_MUTE, MENU_ENUM_LABEL_VALUE_INPUT_META_MUTE, RETROK_F9, NO_BTN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_OSK, MENU_ENUM_LABEL_VALUE_INPUT_META_OSK, RETROK_F12, NO_BTN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_NETPLAY_FLIP, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_FLIP, RETROK_UNKNOWN, NO_BTN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_NETPLAY_GAME_WATCH, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_GAME_WATCH, RETROK_i, NO_BTN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_SLOWMOTION, MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION, RETROK_e, NO_BTN, NO_BTN, 0, AXIS_NONE },
{ true, RARCH_ENABLE_HOTKEY, MENU_ENUM_LABEL_VALUE_INPUT_META_ENABLE_HOTKEY, RETROK_UNKNOWN, NO_BTN, NO_BTN, 0, AXIS_NONE },
+381 -198
View File
File diff suppressed because it is too large. Load diff
+24 -11
View File
@@ -27,6 +27,7 @@
#include "gfx/video_driver.h"
#include "input/input_defines.h"
#include "led/led_defines.h"
#define configuration_set_float(settings, var, newvar) \
{ \
@@ -80,6 +81,7 @@ typedef struct settings
bool video_aspect_ratio_auto;
bool video_scale_integer;
bool video_shader_enable;
bool video_shader_watch_files;
bool video_threaded;
bool video_font_enable;
bool video_disable_composition;
@@ -145,14 +147,14 @@ typedef struct settings
bool menu_show_reboot;
bool menu_materialui_icons_enable;
bool menu_xmb_shadows_enable;
bool menu_xmb_show_settings;
bool menu_xmb_show_favorites;
bool menu_xmb_show_images;
bool menu_xmb_show_music;
bool menu_xmb_show_video;
bool menu_xmb_show_netplay;
bool menu_xmb_show_history;
bool menu_xmb_show_add;
bool menu_content_show_settings;
bool menu_content_show_favorites;
bool menu_content_show_images;
bool menu_content_show_music;
bool menu_content_show_video;
bool menu_content_show_netplay;
bool menu_content_show_history;
bool menu_content_show_add;
bool menu_unified_controls;
bool quick_menu_show_take_screenshot;
bool quick_menu_show_save_load_state;
@@ -173,9 +175,9 @@ typedef struct settings
bool netplay_allow_slaves;
bool netplay_require_slaves;
bool netplay_stateless_mode;
bool netplay_swap_input;
bool netplay_nat_traversal;
bool netplay_use_mitm_server;
bool netplay_request_devices[MAX_USERS];
/* Network */
bool network_buildbot_auto_extract_archive;
@@ -252,6 +254,7 @@ typedef struct settings
bool bluetooth_enable;
bool automatically_add_content_to_playlist;
bool video_window_show_decorations;
} bools;
struct
@@ -301,7 +304,7 @@ typedef struct settings
unsigned audio_block_frames;
unsigned audio_latency;
unsigned audio_resampler_quality;
unsigned input_turbo_period;
unsigned input_turbo_duty_cycle;
@@ -314,6 +317,8 @@ typedef struct settings
unsigned netplay_port;
unsigned netplay_input_latency_frames_min;
unsigned netplay_input_latency_frames_range;
unsigned netplay_share_digital;
unsigned netplay_share_analog;
unsigned bundle_assets_extract_version_current;
unsigned bundle_assets_extract_last_version;
unsigned content_history_size;
@@ -351,6 +356,9 @@ typedef struct settings
unsigned menu_xmb_theme;
unsigned menu_xmb_color_theme;
unsigned menu_materialui_color_theme;
unsigned menu_font_color_red;
unsigned menu_font_color_green;
unsigned menu_font_color_blue;
unsigned camera_width;
unsigned camera_height;
@@ -368,6 +376,8 @@ typedef struct settings
unsigned input_keymapper_ids[RARCH_CUSTOM_BIND_LIST_END];
unsigned input_remap_ids[MAX_USERS][RARCH_CUSTOM_BIND_LIST_END];
unsigned led_map[MAX_LEDS];
} uints;
struct
@@ -378,6 +388,7 @@ typedef struct settings
char record_driver[32];
char camera_driver[32];
char wifi_driver[32];
char led_driver[32];
char location_driver[32];
char menu_driver[32];
char cheevos_username[32];
@@ -398,6 +409,8 @@ typedef struct settings
char bundle_assets_src[PATH_MAX_LENGTH];
char bundle_assets_dst[PATH_MAX_LENGTH];
char bundle_assets_dst_subdir[PATH_MAX_LENGTH];
char netplay_mitm_server[255];
} arrays;
struct
@@ -413,7 +426,7 @@ typedef struct settings
char browse_url[4096];
char path_menu_xmb_font[PATH_MAX_LENGTH];
char menu_xmb_show_settings_password[PATH_MAX_LENGTH];
char menu_content_show_settings_password[PATH_MAX_LENGTH];
char kiosk_mode_password[PATH_MAX_LENGTH];
char path_cheat_database[PATH_MAX_LENGTH];
char path_content_database[PATH_MAX_LENGTH];
+23
View File
@@ -25,6 +25,7 @@
#include <boolean.h>
#include <retro_common_api.h>
#include <retro_miscellaneous.h>
#include "frontend/frontend_driver.h"
@@ -81,6 +82,28 @@ bool content_reset_savestate_backups(void);
bool content_undo_load_buf_is_empty(void);
bool content_undo_save_buf_is_empty(void);
/* Clears the pending subsystem rom buffer*/
bool content_is_subsystem_pending_load(void);
/* Clears the pending subsystem rom buffer*/
void content_clear_subsystem(void);
/* Set the current subsystem*/
void content_set_subsystem(unsigned subsystem);
/* Get the current subsystem*/
int content_get_subsystem();
/* Add a rom to the subsystem rom buffer */
void content_add_subsystem(const char* path);
/* Get the current subsystem rom id */
int content_get_subsystem_rom_id();
/* Set environment variables before a subsystem load */
void content_set_subsystem_info();
RETRO_END_DECLS
#endif
+32 -32
View File
@@ -185,22 +185,25 @@ static void core_info_list_free(core_info_list_t *core_info_list)
static bool core_info_list_iterate(
char *s, size_t len,
const char *path_basedir,
struct string_list *contents, size_t i)
{
size_t info_path_base_size = PATH_MAX_LENGTH * sizeof(char);
char *info_path_base = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
#if defined(RARCH_MOBILE) || (defined(RARCH_CONSOLE) && !defined(PSP) && !defined(_3DS) && !defined(VITA))
char *info_path_base = NULL;
char *substr = NULL;
#endif
settings_t *settings = config_get_ptr();
const char *current_path = contents ? contents->elems[i].data : NULL;
if (!contents || !contents->elems[i].data)
goto error;
(void)substr;
if (!current_path)
return false;
info_path_base = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
info_path_base[0] = '\0';
fill_pathname_base_noext(info_path_base,
contents->elems[i].data,
current_path,
info_path_base_size);
#if defined(RARCH_MOBILE) || (defined(RARCH_CONSOLE) && !defined(PSP) && !defined(_3DS) && !defined(VITA) && !defined(HW_WUP))
@@ -214,17 +217,11 @@ static bool core_info_list_iterate(
info_path_base_size);
fill_pathname_join(s,
(!string_is_empty(settings->paths.path_libretro_info)) ?
settings->paths.path_libretro_info :
settings->paths.directory_libretro,
path_basedir,
info_path_base, len);
free(info_path_base);
return true;
error:
free(info_path_base);
return false;
}
static core_info_list_t *core_info_list_new(const char *path)
@@ -234,10 +231,14 @@ static core_info_list_t *core_info_list_new(const char *path)
core_info_list_t *core_info_list = NULL;
struct string_list *contents = dir_list_new_special(
path, DIR_LIST_CORES, NULL);
settings_t *settings = config_get_ptr();
const char *path_basedir = !string_is_empty(settings->paths.path_libretro_info) ?
settings->paths.path_libretro_info : settings->paths.directory_libretro;
if (!contents)
return NULL;
core_info_list = (core_info_list_t*)calloc(1, sizeof(*core_info_list));
if (!core_info_list)
goto error;
@@ -258,7 +259,7 @@ static core_info_list_t *core_info_list_new(const char *path)
if (
core_info_list_iterate(info_path, info_path_size,
contents, i)
path_basedir, contents, i)
&& path_is_valid(info_path))
{
char *tmp = NULL;
@@ -521,19 +522,21 @@ static bool core_info_list_update_missing_firmware_internal(
{
size_t i;
core_info_t *info = NULL;
char *path = NULL;
size_t path_size = PATH_MAX_LENGTH * sizeof(char);
char *path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
if (!core_info_list || !core)
goto error;
return false;
path[0] = '\0';
info = core_info_find_internal(core_info_list, core);
info = core_info_find_internal(core_info_list, core);
if (!info)
goto error;
return false;
path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
path[0] = '\0';
rarch_ctl(RARCH_CTL_UNSET_MISSING_BIOS, NULL);
for (i = 0; i < info->firmware_count; i++)
{
if (string_is_empty(info->firmware[i].path))
@@ -551,10 +554,6 @@ static bool core_info_list_update_missing_firmware_internal(
free(path);
return true;
error:
free(path);
return false;
}
#if 0
@@ -759,6 +758,8 @@ void core_info_get_name(const char *path, char *s, size_t len)
struct string_list *contents = dir_list_new_special(
settings->paths.directory_libretro,
DIR_LIST_CORES, NULL);
const char *path_basedir = !string_is_empty(settings->paths.path_libretro_info) ?
settings->paths.path_libretro_info : settings->paths.directory_libretro;
if (!contents)
return;
@@ -766,20 +767,19 @@ void core_info_get_name(const char *path, char *s, size_t len)
for (i = 0; i < contents->size; i++)
{
size_t path_size = PATH_MAX_LENGTH * sizeof(char);
char *info_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
char *info_path = NULL;
config_file_t *conf = NULL;
char *new_core_name = NULL;
const char *current_path = contents->elems[i].data;
if (!string_is_equal(current_path, path))
continue;
info_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
info_path[0] = '\0';
if (!string_is_equal(contents->elems[i].data, path))
{
free(info_path);
continue;
}
if (!core_info_list_iterate(info_path,
path_size, contents, i)
path_size, path_basedir, contents, i)
&& path_is_valid(info_path))
{
free(info_path);
+6
View File
@@ -20,11 +20,15 @@
#include <boolean.h>
#include <libretro.h>
#include <retro_common_api.h>
#include <retro_environment.h>
#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif
RETRO_BEGIN_DECLS
void libretro_dummy_retro_init(void);
void libretro_dummy_retro_deinit(void);
@@ -300,4 +304,6 @@ size_t libretro_videoprocessor_retro_get_memory_size(unsigned id);
#endif
RETRO_END_DECLS
#endif
+1
View File
@@ -1,3 +1,4 @@
#include <retro_common_api.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdbool.h>
+7
View File
@@ -0,0 +1,7 @@
Copyright 2010-2018 The RetroArch team
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+674
View File
@@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
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The licenses for most software and other practical works are designed
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When we speak of free software, we are referring to freedom, not
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To protect your rights, we need to prevent others from denying you
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Developers that use the GNU GPL protect your rights with two steps:
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agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
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IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
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THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
+159
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@@ -0,0 +1,159 @@
STATIC_LINKING := 0
AR := ar
DEBUG := 0
TARGET_NAME := mpv
PREFIX := /usr
LIBDIR := $(PREFIX)/lib
LIBRETRO_DIR := libretro
ifeq ($(platform),)
platform = unix
ifeq ($(shell uname -s),)
EXE_EXT = .exe
platform = win
else ifneq ($(findstring MINGW,$(shell uname -s)),)
platform = win
else ifneq ($(findstring Darwin,$(shell uname -s)),)
platform = osx
ifeq ($(shell uname -p),powerpc)
arch = ppc
else
arch = intel
endif
else ifneq ($(findstring win,$(shell uname -s)),)
platform = win
endif
else ifneq (,$(findstring armv,$(platform)))
override platform += unix
else ifneq (,$(findstring rpi3,$(platform)))
override platform += unix
endif
ifeq ($(ARCHFLAGS),)
ifeq ($(archs),ppc)
ARCHFLAGS = -arch ppc -arch ppc64
else
ARCHFLAGS = -arch i386 -arch x86_64
endif
endif
ifeq ($(platform), osx)
ifndef ($(NOUNIVERSAL))
CFLAGS += $(ARCHFLAGS)
LFLAGS += $(ARCHFLAGS)
endif
endif
ifeq ($(STATIC_LINKING), 1)
EXT := a
endif
ifneq (,$(findstring unix,$(platform)))
EXT ?= so
TARGET := $(TARGET_NAME)_libretro.$(EXT)
fpic := -fPIC
SHARED := -shared -Wl,--version-script=link.T -Wl,--no-undefined
else ifneq (,$(findstring osx,$(platform)))
TARGET := $(TARGET_NAME)_libretro.dylib
fpic := -fPIC
SHARED := -dynamiclib
else ifneq (,$(findstring ios,$(platform)))
TARGET := $(TARGET_NAME)_libretro_ios.dylib
fpic := -fPIC
SHARED := -dynamiclib
ifeq ($(IOSSDK),)
IOSSDK := $(shell xcodebuild -version -sdk iphoneos Path)
endif
DEFINES := -DIOS
CC = cc -arch armv7 -isysroot $(IOSSDK)
ifeq ($(platform),ios9)
CC += -miphoneos-version-min=8.0
CFLAGS += -miphoneos-version-min=8.0
else
CC += -miphoneos-version-min=5.0
CFLAGS += -miphoneos-version-min=5.0
endif #ifneq ios
else ifneq (,$(findstring qnx,$(platform)))
TARGET := $(TARGET_NAME)_libretro_qnx.so
fpic := -fPIC
SHARED := -shared -Wl,--version-script=link.T -Wl,--no-undefined
else ifeq ($(platform), emscripten)
TARGET := $(TARGET_NAME)_libretro_emscripten.bc
fpic := -fPIC
SHARED := -shared -Wl,--version-script=link.T -Wl,--no-undefined
else ifeq ($(platform), vita)
TARGET := $(TARGET_NAME)_vita.a
CC = arm-vita-eabi-gcc
AR = arm-vita-eabi-ar
CFLAGS += -Wl,-q -Wall -O3
STATIC_LINKING = 1
else
CC = gcc
TARGET := $(TARGET_NAME)_libretro.dll
SHARED := -shared -static-libgcc -static-libstdc++ \
-Wl,--version-script=link.T -Wl,--no-undefined
endif
ifneq (,$(findstring gles,$(platform)))
CFLAGS += -DHAVE_OPENGLES
endif
ifneq (,$(findstring qnx,$(platform)))
CFLAGS += -Wc,-std=c99
else
CFLAGS += -std=gnu99
endif
# Locale support should be enabled by default, as it's most common.
ifneq ($(locale),false)
CFLAGS += -DHAVE_LOCALE
endif
# Always have some debugging information.
CFLAGS += -g
ifeq ($(DEBUG), 1)
CFLAGS += -Og
else
CFLAGS += -Ofast
endif
CFLAGS += -I../../libretro-common/include
OBJECTS := mpv-libretro.o
LDFLAGS += -lmpv
CFLAGS += -Wall -pedantic
all: $(TARGET)
$(TARGET): $(OBJECTS)
ifeq ($(STATIC_LINKING), 1)
$(AR) rcs $@ $(OBJECTS)
else
$(CC) $(fpic) $(SHARED) $(CFLAGS) -o $@ $(OBJECTS) $(LDFLAGS)
endif
%.o: %.c
$(CC) $(CFLAGS) $(fpic) -c -o $@ $<
clean:
rm -f $(OBJECTS) $(TARGET)
install:
install -D -m 755 $(TARGET) $(DESTDIR)$(LIBDIR)/$(LIBRETRO_DIR)/$(TARGET)
install-snip:
install -D -s -m 755 $(TARGET) $(DESTDIR)$(LIBDIR)/$(LIBRETRO_DIR)/$(TARGET)
uninstall:
rm $(DESTDIR)$(LIBDIR)/$(LIBRETRO_DIR)/$(TARGET)
help:
@echo 'make <target> [flags]'
@echo 'Targets:'
@echo ' clean install install-snip uninstall help'
@echo 'Flags:'
@echo ' platform String containing platform details.'
@echo ' locale Support toolchain with locale support.'
@echo ' false: disable support, otherwise enabled (default).'
.PHONY: clean
+17
View File
@@ -0,0 +1,17 @@
# libretro-mpv
mpv media player as a libretro core. A proof of concept release is now available.
Aims to use features already established in mpv that are not currently available in Retroarch movieplayer.
I want to be able to use Retroarch as my movie player on my embedded devices (Raspberry Pi) and desktop using hardware acceleration without having to use Kodi or mpv directly. Thus allowing for a more integrated experience, and smaller root filesystem.
## Compiling
Retroarch must be compiled with `--disable-ffmpeg` to stop the integrated movieplayer from playing the input file.
FFmpeg (preferably master branch) must be compiled with `--enable-shared`.
mpv must be compiled with `--enable-libmpv-shared`.
Then run `make` in the mpv-libretro folder.
+4
View File
@@ -0,0 +1,4 @@
{
global: retro_*;
local: *;
};
+606
View File
@@ -0,0 +1,606 @@
/* mpv media player libretro core
* Copyright (C) 2018 Mahyar Koshkouei
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <dlfcn.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#ifdef HAVE_LOCALE
#include <locale.h>
#endif
#include <mpv/client.h>
#include <mpv/opengl_cb.h>
#include "libretro.h"
#include "version.h"
static struct retro_hw_render_callback hw_render;
static struct retro_log_callback logging;
static retro_log_printf_t log_cb;
static retro_video_refresh_t video_cb;
static retro_audio_sample_t audio_cb;
static retro_audio_sample_batch_t audio_batch_cb;
static retro_environment_t environ_cb;
static retro_input_poll_t input_poll_cb;
static retro_input_state_t input_state_cb;
static mpv_handle *mpv;
static mpv_opengl_cb_context *mpv_gl;
/* Keep track of the number of events in mpv queue */
static unsigned int event_waiting = 0;
/* Save the current playback time for context changes */
static int64_t *playback_time = 0;
/* filepath required globaly as mpv is reopened on context change */
static char *filepath = NULL;
static void fallback_log(enum retro_log_level level, const char *fmt, ...)
{
(void)level;
va_list va;
va_start(va, fmt);
vfprintf(stderr, fmt, va);
va_end(va);
}
static void print_mpv_logs(void)
{
/* Print out mpv logs */
if(event_waiting > 0)
{
while(1)
{
mpv_event *mp_event = mpv_wait_event(mpv, 0);
if(mp_event->event_id == MPV_EVENT_NONE)
break;
if(mp_event->event_id == MPV_EVENT_LOG_MESSAGE)
{
struct mpv_event_log_message *msg =
(struct mpv_event_log_message *)mp_event->data;
log_cb(RETRO_LOG_INFO, "mpv: [%s] %s: %s",
msg->prefix, msg->level, msg->text);
}
else if(mp_event->event_id == MPV_EVENT_END_FILE)
{
struct mpv_event_end_file *eof =
(struct mpv_event_end_file *)mp_event->data;
if(eof->reason == MPV_END_FILE_REASON_EOF)
environ_cb(RETRO_ENVIRONMENT_SHUTDOWN, NULL);
#if 0
/* The following could be done instead if the file was not
* closed once the end was reached - allowing the user to seek
* back without reopening the file.
*/
struct retro_message ra_msg = {
"Finished playing file", 60 * 5, /* 5 seconds */
};
environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &ra_msg);RETRO_ENVIRONMENT_SHUTDOWN
#endif
}
else
{
log_cb(RETRO_LOG_INFO, "mpv: %s\n",
mpv_event_name(mp_event->event_id));
}
}
event_waiting = 0;
}
}
static void *get_proc_address_mpv(void *fn_ctx, const char *name)
{
/* The "ISO C forbids conversion of function pointer to object pointer
* type" warning is suppressed.
*/
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wpedantic"
void *proc_addr = (void *) hw_render.get_proc_address(name);
#pragma GCC diagnostic pop
// EGL 1.4 (supported by the RPI firmware) does not necessarily return
// function pointers for core functions.
if (!proc_addr) {
void *h = dlopen("/opt/vc/lib/libGLESv2.so", RTLD_LAZY);
if (!h)
h = dlopen("/usr/lib/libGLESv2.so", RTLD_LAZY);
if (h) {
proc_addr = dlsym(h, name);
dlclose(h);
}
}
if(proc_addr == NULL)
log_cb(RETRO_LOG_ERROR, "Failure obtaining %s proc address\n", name);
return proc_addr;
}
static void on_mpv_events(void *mpv)
{
event_waiting++;
}
void retro_init(void)
{
return;
}
void retro_deinit(void)
{
return;
}
unsigned retro_api_version(void)
{
return RETRO_API_VERSION;
}
void retro_set_controller_port_device(unsigned port, unsigned device)
{
log_cb(RETRO_LOG_INFO, "Plugging device %u into port %u.\n", device, port);
return;
}
void retro_get_system_info(struct retro_system_info *info)
{
memset(info, 0, sizeof(*info));
info->library_name = "mpv";
info->library_version = LIBRETRO_MPV_VERSION;
info->need_fullpath = true; /* Allow MPV to load the file on its own */
info->valid_extensions = "264|265|302|669|722|3g2|3gp|aa|aa3|aac|abc|ac3|"
"acm|adf|adp|ads|adx|aea|afc|aix|al|amf|ams|ans|ape|apl|aqt|art|asc|"
"ast|avc|avi|avr|avs|bcstm|bfstm|bin|bit|bmv|brstm|cdata|cdg|cdxl|cgi|"
"cif|daud|dbm|dif|diz|dmf|dsm|dss|dtk|dts|dtshd|dv|eac3|fap|far|flac|"
"flm|flv|fsb|g722|g723_1|g729|genh|gsm|h261|h264|h265|h26l|hevc|ice|"
"idf|idx|ircam|it|itgz|itr|itz|ivr|j2k|lvf|m2a|m3u8|m4a|m4s|m4v|mac|"
"mdgz|mdl|mdr|mdz|med|mid|mj2|mjpeg|mjpg|mk3d|mka|mks|mkv|mlp|mod|mov|"
"mp2|mp3|mp4|mpa|mpc|mpeg|mpegts|mpg|mpl2|mpo|msf|mt2|mtaf|mtm|musx|"
"mvi|mxg|nfo|nist|nut|oga|ogg|ogv|okt|oma|omg|paf|pjs|psm|ptm|pvf|qcif|"
"rco|rgb|rsd|rso|rt|s3gz|s3m|s3r|s3z|sami|sb|sbg|scc|sdr2|sds|sdx|sf|"
"shn|sln|smi|son|sph|ss2|stl|stm|str|sub|sup|svag|sw|tak|tco|thd|ts|"
"tta|txt|ub|ul|ult|umx|uw|v|v210|vag|vb|vc1|viv|vob|vpk|vqe|vqf|vql|vt|"
"vtt|wav|wsd|xl|xm|xmgz|xmr|xmv|xmz|xvag|y4m|yop|yuv|yuv10";
}
void retro_get_system_av_info(struct retro_system_av_info *info)
{
float sampling_rate = 48000.0f;
struct retro_variable var = { .key = "test_aspect" };
environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var);
var.key = "test_samplerate";
if(environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
sampling_rate = strtof(var.value, NULL);
info->timing = (struct retro_system_timing) {
.fps = 60.0,
.sample_rate = sampling_rate,
};
/* We don't know the dimensions of the video yet, so we set some good
* defaults in the meantime.
*/
info->geometry = (struct retro_game_geometry) {
.base_width = 256,
.base_height = 144,
.max_width = 1920,
.max_height = 1080,
.aspect_ratio = -1,
};
}
void retro_set_environment(retro_environment_t cb)
{
environ_cb = cb;
static const struct retro_variable vars[] = {
{ "test_samplerate", "Sample Rate; 48000|30000|20000" },
{ "test_opt0", "Test option #0; false|true" },
{ "test_opt1", "Test option #1; 0" },
{ "test_opt2", "Test option #2; 0|1|foo|3" },
{ NULL, NULL },
};
cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars);
if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
log_cb = logging.log;
else
log_cb = fallback_log;
}
static void context_reset(void)
{
const char *cmd[] = {"loadfile", filepath, NULL};
#ifdef HAVE_LOCALE
setlocale(LC_NUMERIC, "C");
#endif
mpv = mpv_create();
if(mpv == NULL)
{
log_cb(RETRO_LOG_ERROR, "failed creating context\n");
exit(EXIT_FAILURE);
}
if(mpv_initialize(mpv) < 0)
{
log_cb(RETRO_LOG_ERROR, "mpv init failed\n");
exit(EXIT_FAILURE);
}
/* When normal mpv events are available. */
mpv_set_wakeup_callback(mpv, on_mpv_events, NULL);
if(mpv_request_log_messages(mpv, "v") < 0)
log_cb(RETRO_LOG_ERROR, "mpv logging failed\n");
/* The OpenGL API is somewhat separate from the normal mpv API. This only
* returns NULL if no OpenGL support is compiled.
*/
mpv_gl = mpv_get_sub_api(mpv, MPV_SUB_API_OPENGL_CB);
if(mpv_gl == NULL)
{
log_cb(RETRO_LOG_ERROR, "failed to create mpv GL API handle\n");
goto err;
}
if(mpv_opengl_cb_init_gl(mpv_gl, NULL, get_proc_address_mpv, NULL) < 0)
{
log_cb(RETRO_LOG_ERROR, "failed to initialize mpv GL context\n");
goto err;
}
/* Actually using the opengl_cb state has to be explicitly requested.
* Otherwise, mpv will create a separate platform window.
*/
if(mpv_set_option_string(mpv, "vo", "opengl-cb") < 0)
{
log_cb(RETRO_LOG_ERROR, "failed to set video output to OpenGL\n");
goto err;
}
if(mpv_set_option_string(mpv, "hwdec", "auto") < 0)
log_cb(RETRO_LOG_ERROR, "failed to set hwdec option\n");
if(mpv_command(mpv, cmd) != 0)
{
log_cb(RETRO_LOG_ERROR, "failed to issue mpv_command to load file\n");
goto err;
}
/* Keep trying until mpv accepts the property. This is done to seek to the
* point in the file after the previous context was destroyed. If no
* context was destroyed previously, the file seeks to 0.
*
* This also seems to fix some black screen issues.
*/
while(mpv_set_property(mpv,
"playback-time", MPV_FORMAT_INT64, &playback_time) < 0)
{
/* Garbage fix to overflowing log */
usleep(10);
}
log_cb(RETRO_LOG_INFO, "Context reset.\n");
return;
err:
/* Print mpv logs to see why mpv failed. */
print_mpv_logs();
exit(EXIT_FAILURE);
}
static void context_destroy(void)
{
mpv_get_property(mpv, "playback-time", MPV_FORMAT_INT64, &playback_time);
mpv_opengl_cb_uninit_gl(mpv_gl);
mpv_terminate_destroy(mpv);
log_cb(RETRO_LOG_INFO, "Context destroyed.\n");
}
static bool retro_init_hw_context(void)
{
#if defined(HAVE_OPENGLES)
hw_render.context_type = RETRO_HW_CONTEXT_OPENGLES2;
#else
hw_render.context_type = RETRO_HW_CONTEXT_OPENGL;
#endif
hw_render.context_reset = context_reset;
hw_render.context_destroy = context_destroy;
if (!environ_cb(RETRO_ENVIRONMENT_SET_HW_RENDER, &hw_render))
return false;
return true;
}
void retro_set_audio_sample(retro_audio_sample_t cb)
{
audio_cb = cb;
}
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
{
audio_batch_cb = cb;
}
void retro_set_input_poll(retro_input_poll_t cb)
{
input_poll_cb = cb;
}
void retro_set_input_state(retro_input_state_t cb)
{
input_state_cb = cb;
}
void retro_set_video_refresh(retro_video_refresh_t cb)
{
video_cb = cb;
}
void retro_reset(void)
{
return;
}
#if 0
static void audio_callback(void)
{
static unsigned phase;
for (unsigned i = 0; i < 30000 / 60; i++, phase++)
{
int16_t val = 0x800 * sinf(2.0f * M_PI * phase * 300.0f / 30000.0f);
audio_cb(val, val);
}
phase %= 100;
}
#endif
static void retropad_update_input(void)
{
struct Input
{
unsigned int l : 1;
unsigned int r : 1;
unsigned int a : 1;
};
struct Input current;
static struct Input last;
input_poll_cb();
/* Commands that are called on rising edge only */
/* A ternary operator is used since input_state_cb returns an int16_t, but
* we only care about whether the button is on or off which is why we store
* the value in a single bit for each button.
*
* Unsure if saving the memory is worth the extra checks, costing CPU time,
* but both are incredibly miniscule anyway.
*/
current.l = input_state_cb(0, RETRO_DEVICE_JOYPAD,
0, RETRO_DEVICE_ID_JOYPAD_L) != 0 ? 1 : 0;
current.r = input_state_cb(0, RETRO_DEVICE_JOYPAD,
0, RETRO_DEVICE_ID_JOYPAD_R) != 0 ? 1 : 0;
current.a = input_state_cb(0, RETRO_DEVICE_JOYPAD,
0, RETRO_DEVICE_ID_JOYPAD_A) != 0 ? 1 : 0;
if(current.l == 1 && last.l == 0)
mpv_command_string(mpv, "cycle audio");
if(current.r == 1 && last.r == 0)
mpv_command_string(mpv, "cycle sub");
if(current.a == 1 && last.a == 0)
mpv_command_string(mpv, "cycle pause");
/* TODO #3: Press and hold commands with small delay */
if(input_state_cb(0, RETRO_DEVICE_JOYPAD, 0,
RETRO_DEVICE_ID_JOYPAD_LEFT))
mpv_command_string(mpv, "seek -5");
if(input_state_cb(0, RETRO_DEVICE_JOYPAD, 0,
RETRO_DEVICE_ID_JOYPAD_RIGHT))
mpv_command_string(mpv, "seek 5");
if(input_state_cb(0, RETRO_DEVICE_JOYPAD, 0,
RETRO_DEVICE_ID_JOYPAD_UP))
mpv_command_string(mpv, "seek 60");
if(input_state_cb(0, RETRO_DEVICE_JOYPAD, 0,
RETRO_DEVICE_ID_JOYPAD_DOWN))
mpv_command_string(mpv, "seek -60");
/* Press and hold commands */
if(input_state_cb(0, RETRO_DEVICE_JOYPAD, 0,
RETRO_DEVICE_ID_JOYPAD_X))
mpv_command_string(mpv, "show-progress");
/* Instead of copying the structs as though they were a union, we assign
* each variable one-by-one to avoid endian issues.
*/
last.l = current.l;
last.r = current.r;
last.a = current.a;
}
void retro_run(void)
{
/* We only need to update the base video size once, and we do it here since
* the input file is not processed during the first
* retro_get_system_av_info() call.
*/
static bool updated_video_dimensions = false;
static int64_t width, height;
if(updated_video_dimensions == false)
{
mpv_get_property(mpv, "dwidth", MPV_FORMAT_INT64, &width);
mpv_get_property(mpv, "dheight", MPV_FORMAT_INT64, &height);
/* We don't know the dimensions of the video when
* retro_get_system_av_info is called, so we have to set it here for
* the correct aspect ratio.
* This is not a temporary change
*/
struct retro_game_geometry geometry = {
.base_width = width,
.base_height = height,
/* max_width and max_height are ignored */
.max_width = width,
.max_height = height,
/* Aspect ratio calculated automatically from base dimensions */
.aspect_ratio = -1,
};
environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &geometry);
updated_video_dimensions = true;
}
print_mpv_logs();
retropad_update_input();
/* TODO #2: Implement an audio callback feature in to libmpv */
/* audio_callback(); */
mpv_opengl_cb_draw(mpv_gl, hw_render.get_current_framebuffer(), width, height);
video_cb(RETRO_HW_FRAME_BUFFER_VALID, width, height, 0);
return;
}
/* No save-state support */
size_t retro_serialize_size(void)
{
return 0;
}
bool retro_serialize(void *data_, size_t size)
{
return true;
}
bool retro_unserialize(const void *data_, size_t size)
{
return true;
}
bool retro_load_game(const struct retro_game_info *info)
{
/* Supported on most systems. */
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
struct retro_input_descriptor desc[] = {
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Pause/Play" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Show Progress" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Seek -5 seconds" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Seek +60 seconds" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Seek -60 seconds" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Seek +5 seconds" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "Cycle Audio Track" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "Cycle Subtitle Track" },
{ 0 },
};
/* Copy the file path to a global variable as we need it in context_reset()
* where mpv is initialised.
*/
filepath = strdup(info->path);
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
/* Not bothered if this fails. Assuming the default is selected anyway. */
if(environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt) == false)
{
log_cb(RETRO_LOG_ERROR, "XRGB8888 is not supported.\n");
/* Try RGB565 */
fmt = RETRO_PIXEL_FORMAT_RGB565;
environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
}
if(retro_init_hw_context() == false)
{
log_cb(RETRO_LOG_ERROR, "HW Context could not be initialized\n");
return false;
}
return true;
}
bool retro_load_game_special(unsigned type, const struct retro_game_info *info,
size_t num)
{
return false;
}
void retro_unload_game(void)
{
free(filepath);
filepath = NULL;
return;
}
unsigned retro_get_region(void)
{
return RETRO_REGION_NTSC;
}
void *retro_get_memory_data(unsigned id)
{
return NULL;
}
size_t retro_get_memory_size(unsigned id)
{
return 0;
}
void retro_cheat_reset(void)
{
return;
}
void retro_cheat_set(unsigned index, bool enabled, const char *code)
{
return;
}
+3
View File
@@ -0,0 +1,3 @@
#ifndef LIBRETRO_MPV_VERSION
#define LIBRETRO_MPV_VERSION "0.2.alpha"
#endif
+10 -37
View File
@@ -61,36 +61,6 @@
#define DB_CURSOR_SIZE 0x7c9dede0U
#define DB_CURSOR_SERIAL 0x1b843ec5U
static void database_info_build_query_add_quote(char *s, size_t len)
{
strlcat(s, "\"", len);
}
static void database_info_build_query_add_bracket_open(char *s, size_t len)
{
strlcat(s, "{'", len);
}
static void database_info_build_query_add_bracket_close(char *s, size_t len)
{
strlcat(s, "}", len);
}
static void database_info_build_query_add_colon(char *s, size_t len)
{
strlcat(s, "':", len);
}
static void database_info_build_query_add_glob_open(char *s, size_t len)
{
strlcat(s, "glob('*", len);
}
static void database_info_build_query_add_glob_close(char *s, size_t len)
{
strlcat(s, "*')", len);
}
int database_info_build_query_enum(char *s, size_t len,
enum database_query_type type,
const char *path)
@@ -98,7 +68,8 @@ int database_info_build_query_enum(char *s, size_t len,
bool add_quotes = true;
bool add_glob = false;
database_info_build_query_add_bracket_open(s, len);
string_add_bracket_open(s, len);
string_add_single_quote(s, len);
switch (type)
{
@@ -169,17 +140,19 @@ int database_info_build_query_enum(char *s, size_t len,
break;
}
database_info_build_query_add_colon(s, len);
string_add_single_quote(s, len);
string_add_colon(s, len);
if (add_glob)
database_info_build_query_add_glob_open(s, len);
string_add_glob_open(s, len);
if (add_quotes)
database_info_build_query_add_quote(s, len);
string_add_quote(s, len);
strlcat(s, path, len);
if (add_glob)
database_info_build_query_add_glob_close(s, len);
string_add_glob_close(s, len);
if (add_quotes)
database_info_build_query_add_quote(s, len);
database_info_build_query_add_bracket_close(s, len);
string_add_quote(s, len);
string_add_bracket_close(s, len);
#if 0
RARCH_LOG("query: %s\n", s);
+15 -12
View File
@@ -17,12 +17,17 @@
#ifndef D3DVIDEO_DEFINES_H
#define D3DVIDEO_DEFINES_H
#if defined(DEBUG) || defined(_DEBUG)
#define D3D_DEBUG_INFO
#endif
#if defined(HAVE_D3D9)
/* Direct3D 9 */
#if 0
#include <d3d9.h>
#endif
#define ID3DSURFACE IDirect3DSurface9
#if 0
#define LPDIRECT3D LPDIRECT3D9
#define LPDIRECT3DDEVICE LPDIRECT3DDEVICE9
#define LPDIRECT3DTEXTURE LPDIRECT3DTEXTURE9
@@ -36,48 +41,46 @@
#define LPDIRECT3DRESOURCE LPDIRECT3DRESOURCE9
#define D3DVERTEXELEMENT D3DVERTEXELEMENT9
#define D3DVIEWPORT D3DVIEWPORT9
#define D3DCREATE_CTX Direct3DCreate9
#endif
#ifndef D3DCREATE_SOFTWARE_VERTEXPROCESSING
#define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0
#endif
#elif defined(HAVE_D3D8)
#if 0
#ifdef _XBOX
#include <xtl.h>
#else
#include "../gfx/include/d3d8/d3d8.h"
#endif
#endif
/* Direct3D 8 */
#if 0
#define LPDIRECT3D LPDIRECT3D8
#define LPDIRECT3DDEVICE LPDIRECT3DDEVICE8
#define LPDIRECT3DTEXTURE LPDIRECT3DTEXTURE8
#define LPDIRECT3DCUBETEXTURE LPDIRECT3DCUBETEXTURE8
#define LPDIRECT3DVOLUMETEXTURE LPDIRECT3DVOLUMETEXTURE8
#define LPDIRECT3DVERTEXBUFFER LPDIRECT3DVERTEXBUFFER8
#define LPDIRECT3DVERTEXDECLARATION (void*)
#define LPDIRECT3DSURFACE LPDIRECT3DSURFACE8
#define LPDIRECT3DRESOURCE LPDIRECT3DRESOURCE8
#define D3DVERTEXELEMENT D3DVERTEXELEMENT8
#define D3DVIEWPORT D3DVIEWPORT8
#define ID3DSURFACE IDirect3DSurface8
#define D3DCREATE_CTX Direct3DCreate8
#endif
#if !defined(D3DLOCK_NOSYSLOCK) && defined(_XBOX)
#define D3DLOCK_NOSYSLOCK (0)
#endif
#if 0
#define D3DSAMP_ADDRESSU D3DTSS_ADDRESSU
#define D3DSAMP_ADDRESSV D3DTSS_ADDRESSV
#define D3DSAMP_MAGFILTER D3DTSS_MAGFILTER
#define D3DSAMP_MINFILTER D3DTSS_MINFILTER
#endif
#if defined(_XBOX360)
#define D3DFVF_CUSTOMVERTEX 0
#elif defined(HAVE_D3D8)
#define D3DFVF_CUSTOMVERTEX (D3DFVF_XYZRHW | D3DFVF_TEX1)
#endif
#endif
+2
View File
@@ -13,5 +13,7 @@
*.opensdf
*.shader
*.a
*.bc
/external
!CMakeLists.txt
+10 -3
View File
@@ -2,25 +2,32 @@ language: cpp
os:
- linux
- osx
osx_image: xcode8.2
# Use Ubuntu 14.04 LTS (Trusty) as the Linux testing environment.
sudo: required
dist: trusty
# We check out glslang at a specific revision to avoid test output mismatches
# We check out glslang and SPIRV-Tools at specific revisions to avoid test output mismatches
env:
- GLSLANG_REV=b56f4ac72c57f5c50f14ddb0bf1f78eaaef21c2b
- GLSLANG_REV=9c6f8cc29ba303b43ccf36deea6bb38a304f9b92 SPIRV_TOOLS_REV=e28edd458b729da7bbfd51e375feb33103709e6f
before_script:
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew install python3; fi
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew update; brew install python3; fi
- git clone https://github.com/KhronosGroup/glslang.git glslang
- git clone https://github.com/KhronosGroup/SPIRV-Tools SPIRV-Tools
- git clone https://github.com/KhronosGroup/SPIRV-Headers.git SPIRV-Tools/external/spirv-headers
script:
- git -C glslang checkout $GLSLANG_REV
- git -C SPIRV-Tools checkout $SPIRV_TOOLS_REV
- cd glslang && cmake . && make -j2 && cd ..
- cd SPIRV-Tools && cmake . && make -j2 && cd ..
- make -j2
- PATH=./glslang/StandAlone:./SPIRV-Tools/tools:$PATH
- ./test_shaders.py shaders
- ./test_shaders.py --msl shaders-msl
- ./test_shaders.py --hlsl shaders-hlsl
- ./test_shaders.py shaders --opt
- ./test_shaders.py --msl shaders-msl --opt
- ./test_shaders.py --hlsl shaders-hlsl --opt
+87 -40
View File
@@ -24,34 +24,6 @@ if(${CMAKE_GENERATOR} MATCHES "Makefile")
endif()
endif()
add_library(spirv-cross-core STATIC
${CMAKE_CURRENT_SOURCE_DIR}/GLSL.std.450.h
${CMAKE_CURRENT_SOURCE_DIR}/spirv_common.hpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv.hpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cross.hpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cross.cpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cfg.hpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cfg.cpp)
add_library(spirv-cross-glsl STATIC
${CMAKE_CURRENT_SOURCE_DIR}/spirv_glsl.cpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv_glsl.hpp)
add_library(spirv-cross-cpp STATIC
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cpp.hpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cpp.cpp)
add_library(spirv-cross-msl STATIC
${CMAKE_CURRENT_SOURCE_DIR}/spirv_msl.hpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv_msl.cpp)
add_executable(spirv-cross main.cpp)
target_link_libraries(spirv-cross spirv-cross-glsl spirv-cross-cpp spirv-cross-msl spirv-cross-core)
target_link_libraries(spirv-cross-glsl spirv-cross-core)
target_link_libraries(spirv-cross-msl spirv-cross-glsl)
target_link_libraries(spirv-cross-cpp spirv-cross-glsl)
target_include_directories(spirv-cross-core PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
set(spirv-compiler-options "")
set(spirv-compiler-defines "")
@@ -71,27 +43,102 @@ if (NOT "${MSVC}")
endif()
endif()
target_compile_options(spirv-cross-core PRIVATE ${spirv-compiler-options})
target_compile_options(spirv-cross-glsl PRIVATE ${spirv-compiler-options})
target_compile_options(spirv-cross-msl PRIVATE ${spirv-compiler-options})
target_compile_options(spirv-cross-cpp PRIVATE ${spirv-compiler-options})
macro(extract_headers out_abs file_list)
set(${out_abs}) # absolute paths
foreach(_a ${file_list})
# get_filename_component only returns the longest extension, so use a regex
string(REGEX REPLACE ".*\\.(h|hpp)" "\\1" ext ${_a})
if(("${ext}" STREQUAL "h") OR ("${ext}" STREQUAL "hpp"))
list(APPEND ${out_abs} "${_a}")
endif()
endforeach()
endmacro()
macro(spirv_cross_add_library name config_name)
add_library(${name} ${ARGN})
extract_headers(hdrs "${ARGN}")
target_include_directories(${name} PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
$<INSTALL_INTERFACE:include/spirv_cross>)
set_target_properties(${name} PROPERTIES
PUBLIC_HEADERS "${hdrs}")
target_compile_options(${name} PRIVATE ${spirv-compiler-options})
target_compile_definitions(${name} PRIVATE ${spirv-compiler-defines})
install(TARGETS ${name}
EXPORT ${config_name}Config
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib
PUBLIC_HEADER DESTINATION include/spirv_cross)
install(FILES ${hdrs} DESTINATION include/spirv_cross)
install(EXPORT ${config_name}Config DESTINATION share/${config_name}/cmake)
export(TARGETS ${targets} FILE ${config_name}Config.cmake)
endmacro()
spirv_cross_add_library(spirv-cross-core spirv_cross_core STATIC
${CMAKE_CURRENT_SOURCE_DIR}/GLSL.std.450.h
${CMAKE_CURRENT_SOURCE_DIR}/spirv_common.hpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv.hpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cross.hpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cross.cpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cfg.hpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cfg.cpp)
spirv_cross_add_library(spirv-cross-glsl spirv_cross_glsl STATIC
${CMAKE_CURRENT_SOURCE_DIR}/spirv_glsl.cpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv_glsl.hpp)
spirv_cross_add_library(spirv-cross-cpp spirv_cross_cpp STATIC
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cpp.hpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cpp.cpp)
spirv_cross_add_library(spirv-cross-msl spirv_cross_msl STATIC
${CMAKE_CURRENT_SOURCE_DIR}/spirv_msl.hpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv_msl.cpp)
spirv_cross_add_library(spirv-cross-hlsl spirv_cross_hlsl STATIC
${CMAKE_CURRENT_SOURCE_DIR}/spirv_hlsl.hpp
${CMAKE_CURRENT_SOURCE_DIR}/spirv_hlsl.cpp)
add_executable(spirv-cross main.cpp)
target_compile_options(spirv-cross PRIVATE ${spirv-compiler-options})
target_compile_definitions(spirv-cross-core PRIVATE ${spirv-compiler-defines})
target_compile_definitions(spirv-cross-glsl PRIVATE ${spirv-compiler-defines})
target_compile_definitions(spirv-cross-msl PRIVATE ${spirv-compiler-defines})
target_compile_definitions(spirv-cross-cpp PRIVATE ${spirv-compiler-defines})
target_compile_definitions(spirv-cross PRIVATE ${spirv-compiler-defines})
install(TARGETS spirv-cross RUNTIME DESTINATION bin)
target_link_libraries(spirv-cross spirv-cross-glsl spirv-cross-hlsl spirv-cross-cpp spirv-cross-msl spirv-cross-core)
target_link_libraries(spirv-cross-glsl spirv-cross-core)
target_link_libraries(spirv-cross-msl spirv-cross-glsl)
target_link_libraries(spirv-cross-hlsl spirv-cross-glsl)
target_link_libraries(spirv-cross-cpp spirv-cross-glsl)
# Set up tests, using only the simplest modes of the test_shaders
# script. You have to invoke the script manually to:
# - Update the reference files
# - Get cycle counts from malisc
# - Keep failing outputs
find_package(PythonInterp)
if(${PYTHONINTERP_FOUND} AND ${PYTHON_VERSION_MAJOR} GREATER 2)
add_test(NAME spirv-cross-test
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/test_shaders.py
${CMAKE_CURRENT_SOURCE_DIR}/shaders)
if (${PYTHONINTERP_FOUND})
if (${PYTHON_VERSION_MAJOR} GREATER 2)
add_test(NAME spirv-cross-test
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/test_shaders.py
${CMAKE_CURRENT_SOURCE_DIR}/shaders)
add_test(NAME spirv-cross-test-metal
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/test_shaders.py --metal
${CMAKE_CURRENT_SOURCE_DIR}/shaders-msl)
add_test(NAME spirv-cross-test-hlsl
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/test_shaders.py --hlsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders-hlsl)
add_test(NAME spirv-cross-test-opt
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/test_shaders.py --opt
${CMAKE_CURRENT_SOURCE_DIR}/shaders)
add_test(NAME spirv-cross-test-metal-opt
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/test_shaders.py --metal --opt
${CMAKE_CURRENT_SOURCE_DIR}/shaders-msl)
add_test(NAME spirv-cross-test-hlsl-opt
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/test_shaders.py --hlsl --opt
${CMAKE_CURRENT_SOURCE_DIR}/shaders-hlsl)
endif()
else()
message(WARNING "Testing disabled. Could not find python3. If you have python3 installed try running "
"cmake with -DPYTHON_EXECUTABLE:FILEPATH=/path/to/python3 to help it find the executable")
+1 -1
View File
@@ -13,7 +13,7 @@
**
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+142 -9
View File
@@ -8,6 +8,7 @@ SPIRV-Cross is a tool designed for parsing and converting SPIR-V to other shader
- Convert SPIR-V to readable, usable and efficient GLSL
- Convert SPIR-V to readable, usable and efficient Metal Shading Language (MSL) [EXPERIMENTAL]
- Convert SPIR-V to readable, usable and efficient HLSL [EXPERIMENTAL]
- Convert SPIR-V to debuggable C++ [EXPERIMENTAL]
- Reflection API to simplify the creation of Vulkan pipeline layouts
- Reflection API to modify and tweak OpDecorations
@@ -121,9 +122,15 @@ Please see `samples/cpp` where some GLSL shaders are compiled to SPIR-V, decompi
Reading through the samples should explain how to use the C++ interface.
A simple Makefile is included to build all shaders in the directory.
### Using SPIRV-Cross to output GLSL shaders from glslang HLSL
### Implementation notes
#### Entry point
When using SPIR-V and SPIRV-Cross as an intermediate step for cross-compiling between high level languages there are some considerations to take into account,
as not all features used by one high-level language are necessarily supported natively by the target shader language.
SPIRV-Cross aims to provide the tools needed to handle these scenarios in a clean and robust way, but some manual action is required to maintain compatibility.
#### HLSL source to GLSL
##### HLSL entry points
When using SPIR-V shaders compiled from HLSL, there are some extra things you need to take care of.
First make sure that the entry point is used correctly.
@@ -135,7 +142,73 @@ Cannot end a function before ending the current block.
Likely cause: If this SPIR-V was created from glslang HLSL, make sure the entry point is valid.
```
#### Separate image samplers
##### Vertex/Fragment interface linking
HLSL relies on semantics in order to effectively link together shader stages. In the SPIR-V generated by glslang, the transformation from HLSL to GLSL ends up looking like
```
struct VSOutput {
// SV_Position is rerouted to gl_Position
float4 position : SV_Position;
float4 coord : TEXCOORD0;
};
VSOutput main(...) {}
```
```
struct VSOutput {
float4 coord;
}
layout(location = 0) out VSOutput _magicNameGeneratedByGlslang;
```
While this works, be aware of the type of the struct which is used in the vertex stage and the fragment stage.
There may be issues if the structure type name differs in vertex stage and fragment stage.
You can make use of the reflection interface to force the name of the struct type.
```
// Something like this for both vertex outputs and fragment inputs.
compiler.set_name(varying_resource.base_type_id, "VertexFragmentLinkage");
```
Some platform may require identical variable name for both vertex outputs and fragment inputs. (for example MacOSX)
to rename varaible base on location, please add
```
--rename-interface-variable <in|out> <location> <new_variable_name>
```
#### HLSL source to legacy GLSL/ESSL
HLSL tends to emit varying struct types to pass data between vertex and fragment.
This is not supported in legacy GL/GLES targets, so to support this, varying structs are flattened.
This is done automatically, but the API user might need to be aware that this is happening in order to support all cases.
Modern GLES code like this:
```
struct Output {
vec4 a;
vec2 b;
};
out Output vout;
```
Is transformed into:
```
struct Output {
vec4 a;
vec2 b;
};
varying vec4 Output_a;
varying vec2 Output_b;
```
Note that now, both the struct name and the member names will participate in the linking interface between vertex and fragment, so
API users might want to ensure that both the struct names and member names match so that vertex outputs and fragment inputs can link properly.
#### Separate image samplers (HLSL/Vulkan) for backends which do not support it (GLSL)
Another thing you need to remember is when using samplers and textures in HLSL these are separable, and not directly compatible with GLSL. If you need to use this with desktop GL/GLES, you need to call `Compiler::build_combined_image_samplers` first before calling `Compiler::compile`, or you will get an exception.
@@ -154,7 +227,33 @@ for (auto &remap : compiler->get_combined_image_samplers())
```
If your target is Vulkan GLSL, `--vulkan-semantics` will emit separate image samplers as you'd expect.
The command line client does this automatically, but if you're calling the library, you'll need to do this yourself.
The command line client calls `Compiler::build_combined_image_samplers` automatically, but if you're calling the library, you'll need to do this yourself.
#### Descriptor sets (Vulkan GLSL) for backends which do not support them (HLSL/GLSL/Metal)
Descriptor sets are unique to Vulkan, so make sure that descriptor set + binding is remapped to a flat binding scheme (set always 0), so that other APIs can make sense of the bindings.
This can be done with `Compiler::set_decoration(id, spv::DecorationDescriptorSet)`.
#### Linking by name for targets which do not support explicit locations (legacy GLSL/ESSL)
Modern GLSL and HLSL sources (and SPIR-V) relies on explicit layout(location) qualifiers to guide the linking process between shader stages,
but older GLSL relies on symbol names to perform the linking. When emitting shaders with older versions, these layout statements will be removed,
so it is important that the API user ensures that the names of I/O variables are sanitized so that linking will work properly.
The reflection API can rename variables, struct types and struct members to deal with these scenarios using `Compiler::set_name` and friends.
#### Clip-space conventions
SPIRV-Cross can perform some common clip space conversions on gl_Position/SV_Position by enabling `CompilerGLSL::Options.vertex.fixup_clipspace`.
While this can be convenient, it is recommended to modify the projection matrices instead as that can achieve the same result.
For GLSL targets, enabling this will convert a shader which assumes `[0, w]` depth range (Vulkan / D3D / Metal) into `[-w, w]` range.
For MSL and HLSL targets, enabling this will convert a shader in `[-w, w]` depth range (OpenGL) to `[0, w]` depth range.
By default, the CLI will not enable `fixup_clipspace`, but in the API you might want to set an explicit value using `CompilerGLSL::set_options()`.
Y-flipping of gl_Position and similar is also supported.
The use of this is discouraged, because relying on vertex shader Y-flipping tends to get quite messy.
To enable this, set `CompilerGLSL::Options.vertex.flip_vert_y` or `--flip-vert-y` in CLI.
## Contributing
@@ -165,12 +264,38 @@ Contributions to SPIRV-Cross are welcome. See Testing and Licensing sections for
SPIRV-Cross maintains a test suite of shaders with reference output of how the output looks after going through a roundtrip through
glslangValidator then back through SPIRV-Cross again. The reference files are stored inside the repository in order to be able to track regressions.
All pull requests should ensure that test output does not change unexpectedly. This can be tested with `./test_shaders.py shaders`.
However, when improving SPIRV-Cross there are of course legitimate cases where reference output should change.
In these cases, run `./test_shaders.py shaders --update` to update the reference files and include these changes as part of the pull request.
Always make sure you are running up to date glslangValidator as well as SPIRV-Tools when updating reference files.
All pull requests should ensure that test output does not change unexpectedly. This can be tested with:
In short, the master branch should always be able to run `./test_shaders.py shaders` without failure.
```
./test_shaders.py shaders
./test_shaders.py shaders --opt
./test_shaders.py shaders-hlsl --hlsl
./test_shaders.py shaders-hlsl --hlsl --opt
./test_shaders.py shaders-msl --msl
./test_shaders.py shaders-msl --msl --opt
```
although there are a couple of convenience script for doing this:
```
./checkout_glslang_spirv_tools.sh # Checks out glslang and SPIRV-Tools at a fixed revision which matches the reference output.
./test_shaders.sh # Runs over all changes and makes sure that there are no deltas compared to reference files.
```
However, when improving SPIRV-Cross there are of course legitimate cases where reference output should change.
In these cases, run:
```
./update_test_shaders.sh
```
to update the reference files and include these changes as part of the pull request.
Always make sure you are running the correct version of glslangValidator as well as SPIRV-Tools when updating reference files.
See `checkout_glslang_spirv_tools.sh`.
In short, the master branch should always be able to run `./test_shaders.py shaders` and friends without failure.
SPIRV-Cross uses Travis CI to test all pull requests, so it is not strictly needed to perform testing yourself if you have problems running it locally.
A pull request which does not pass testing on Travis will not be accepted however.
When adding support for new features to SPIRV-Cross, a new shader and reference file should be added which covers usage of the new shader features in question.
@@ -205,6 +330,14 @@ The current reference output is contained in reference/.
See `./test_shaders.py --help` for more.
### Metal backend
To test the roundtrip path GLSL -> SPIR-V -> MSL, `--msl` can be added, e.g. `./test_shaders.py --msl shaders-msl`.
### HLSL backend
To test the roundtrip path GLSL -> SPIR-V -> HLSL, `--hlsl` can be added, e.g. `./test_shaders.py --hlsl shaders-hlsl`.
### Updating regression tests
When legitimate changes are found, use `--update` flag to update regression files.
+57
View File
@@ -0,0 +1,57 @@
#!/bin/bash
GLSLANG_REV=9c6f8cc29ba303b43ccf36deea6bb38a304f9b92
SPIRV_TOOLS_REV=e28edd458b729da7bbfd51e375feb33103709e6f
if [ -d external/glslang ]; then
echo "Updating glslang to revision $GLSLANG_REV."
cd external/glslang
git fetch origin
git checkout $GLSLANG_REV
else
echo "Cloning glslang revision $GLSLANG_REV."
mkdir -p external
cd external
git clone git://github.com/KhronosGroup/glslang.git
cd glslang
git checkout $GLSLANG_REV
fi
cd ../..
echo "Building glslang."
mkdir -p external/glslang-build
cd external/glslang-build
cmake ../glslang -DCMAKE_BUILD_TYPE=Release -G"Unix Makefiles"
make -j$(nproc)
cd ../..
if [ -d external/spirv-tools ]; then
echo "Updating SPIRV-Tools to revision $SPIRV_TOOLS_REV."
cd external/spirv-tools
git fetch origin
git checkout $SPIRV_TOOLS_REV
else
echo "Cloning SPIRV-Tools revision $SPIRV_TOOLS_REV."
mkdir -p external
cd external
git clone git://github.com/KhronosGroup/SPIRV-Tools.git spirv-tools
cd spirv-tools
git checkout $SPIRV_TOOLS_REV
if [ -d external/spirv-headers ]; then
cd external/spirv-headers
git pull origin master
cd ../..
else
git clone git://github.com/KhronosGroup/SPIRV-Headers.git external/spirv-headers
fi
fi
cd ../..
echo "Building SPIRV-Tools."
mkdir -p external/spirv-tools-build
cd external/spirv-tools-build
cmake ../spirv-tools -DCMAKE_BUILD_TYPE=Release -G"Unix Makefiles"
make -j$(nproc)
cd ../..
+1 -1
View File
@@ -1,5 +1,5 @@
/*
* Copyright 2015-2016 ARM Limited
* Copyright 2015-2017 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
+1 -1
View File
@@ -1,5 +1,5 @@
/*
* Copyright 2015-2016 ARM Limited
* Copyright 2015-2017 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
+2 -2
View File
@@ -1,5 +1,5 @@
/*
* Copyright 2015-2016 ARM Limited
* Copyright 2015-2017 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -33,7 +33,7 @@ template <typename T>
struct image2DBase
{
virtual ~image2DBase() = default;
inline virtual T load(glm::ivec2 coord)
inline virtual T load(glm::ivec2 coord) const
{
return T(0, 0, 0, 1);
}
@@ -1,5 +1,5 @@
/*
* Copyright 2015-2016 ARM Limited
* Copyright 2015-2017 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -19,8 +19,8 @@
// This file must only be included by the shader generated by spirv-cross!
#ifndef GLM_SWIZZLE
#define GLM_SWIZZLE
#ifndef GLM_FORCE_SWIZZLE
#define GLM_FORCE_SWIZZLE
#endif
#ifndef GLM_FORCE_RADIANS
+1 -1
View File
@@ -1,5 +1,5 @@
/*
* Copyright 2015-2016 ARM Limited
* Copyright 2015-2017 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
+1 -1
View File
@@ -1,5 +1,5 @@
/*
* Copyright 2015-2016 ARM Limited
* Copyright 2015-2017 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
+237 -26
View File
@@ -1,5 +1,5 @@
/*
* Copyright 2015-2016 ARM Limited
* Copyright 2015-2017 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -15,6 +15,8 @@
*/
#include "spirv_cpp.hpp"
#include "spirv_glsl.hpp"
#include "spirv_hlsl.hpp"
#include "spirv_msl.hpp"
#include <algorithm>
#include <cstdio>
@@ -26,19 +28,23 @@
#include <unordered_map>
#include <unordered_set>
#ifdef _MSC_VER
#pragma warning(disable : 4996)
#endif
using namespace spv;
using namespace spirv_cross;
using namespace std;
#ifdef SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS
#define THROW(x) \
do \
{ \
fprintf(stderr, "%s.", x); \
exit(1); \
} while (0)
static inline void THROW(const char *str)
{
fprintf(stderr, "SPIRV-Cross will abort: %s\n", str);
fflush(stderr);
abort();
}
#else
#define THROW(x) runtime_error(x)
#define THROW(x) throw runtime_error(x)
#endif
struct CLIParser;
@@ -187,7 +193,7 @@ static bool write_string_to_file(const char *path, const char *string)
FILE *file = fopen(path, "w");
if (!file)
{
fprintf(file, "Failed to write file: %s\n", path);
fprintf(stderr, "Failed to write file: %s\n", path);
return false;
}
@@ -200,11 +206,16 @@ static void print_resources(const Compiler &compiler, const char *tag, const vec
{
fprintf(stderr, "%s\n", tag);
fprintf(stderr, "=============\n\n");
bool print_ssbo = !strcmp(tag, "ssbos");
for (auto &res : resources)
{
auto &type = compiler.get_type(res.type_id);
auto mask = compiler.get_decoration_mask(res.id);
if (print_ssbo && compiler.buffer_is_hlsl_counter_buffer(res.id))
continue;
// If we don't have a name, use the fallback for the type instead of the variable
// for SSBOs and UBOs since those are the only meaningful names to use externally.
// Push constant blocks are still accessed by name and not block name, even though they are technically Blocks.
@@ -217,7 +228,7 @@ static void print_resources(const Compiler &compiler, const char *tag, const vec
uint32_t block_size = 0;
if (is_sized_block)
block_size = compiler.get_declared_struct_size(compiler.get_type(res.base_type_id));
block_size = uint32_t(compiler.get_declared_struct_size(compiler.get_type(res.base_type_id)));
string array;
for (auto arr : type.array)
@@ -234,8 +245,16 @@ static void print_resources(const Compiler &compiler, const char *tag, const vec
fprintf(stderr, " (Binding : %u)", compiler.get_decoration(res.id, DecorationBinding));
if (mask & (1ull << DecorationInputAttachmentIndex))
fprintf(stderr, " (Attachment : %u)", compiler.get_decoration(res.id, DecorationInputAttachmentIndex));
if (mask & (1ull << DecorationNonReadable))
fprintf(stderr, " writeonly");
if (mask & (1ull << DecorationNonWritable))
fprintf(stderr, " readonly");
if (is_sized_block)
fprintf(stderr, " (BlockSize : %u bytes)", block_size);
uint32_t counter_id = 0;
if (print_ssbo && compiler.buffer_get_hlsl_counter_buffer(res.id, counter_id))
fprintf(stderr, " (HLSL counter buffer ID: %u)", counter_id);
fprintf(stderr, "\n");
}
fprintf(stderr, "=============\n\n");
@@ -380,6 +399,21 @@ static void print_spec_constants(const Compiler &compiler)
fprintf(stderr, "==================\n\n");
}
static void print_capabilities_and_extensions(const Compiler &compiler)
{
fprintf(stderr, "Capabilities\n");
fprintf(stderr, "============\n");
for (auto &capability : compiler.get_declared_capabilities())
fprintf(stderr, "Capability: %u\n", static_cast<unsigned>(capability));
fprintf(stderr, "============\n\n");
fprintf(stderr, "Extensions\n");
fprintf(stderr, "============\n");
for (auto &ext : compiler.get_declared_extensions())
fprintf(stderr, "Extension: %s\n", ext.c_str());
fprintf(stderr, "============\n\n");
}
struct PLSArg
{
PlsFormat format;
@@ -399,43 +433,71 @@ struct VariableTypeRemap
string new_variable_type;
};
struct InterfaceVariableRename
{
StorageClass storageClass;
uint32_t location;
string variable_name;
};
struct CLIArguments
{
const char *input = nullptr;
const char *output = nullptr;
const char *cpp_interface_name = nullptr;
uint32_t version = 0;
uint32_t shader_model = 0;
uint32_t msl_version = 0;
bool es = false;
bool set_version = false;
bool set_shader_model = false;
bool set_msl_version = false;
bool set_es = false;
bool dump_resources = false;
bool force_temporary = false;
bool flatten_ubo = false;
bool fixup = false;
bool yflip = false;
bool sso = false;
vector<PLSArg> pls_in;
vector<PLSArg> pls_out;
vector<Remap> remaps;
vector<string> extensions;
vector<VariableTypeRemap> variable_type_remaps;
vector<InterfaceVariableRename> interface_variable_renames;
vector<HLSLVertexAttributeRemap> hlsl_attr_remap;
string entry;
vector<pair<string, string>> entry_point_rename;
uint32_t iterations = 1;
bool cpp = false;
bool metal = false;
bool msl = false;
bool hlsl = false;
bool hlsl_compat = false;
bool vulkan_semantics = false;
bool flatten_multidimensional_arrays = false;
bool use_420pack_extension = true;
bool remove_unused = false;
bool cfg_analysis = true;
};
static void print_help()
{
fprintf(stderr, "Usage: spirv-cross [--output <output path>] [SPIR-V file] [--es] [--no-es] [--no-cfg-analysis] "
"[--version <GLSL "
"version>] [--dump-resources] [--help] [--force-temporary] [--cpp] [--cpp-interface-name <name>] "
"[--metal] [--vulkan-semantics] [--flatten-ubo] [--fixup-clipspace] [--iterations iter] [--pls-in "
"format input-name] [--pls-out format output-name] [--remap source_name target_name components] "
"[--extension ext] [--entry name] [--remove-unused-variables] "
"[--remap-variable-type <variable_name> <new_variable_type>]\n");
fprintf(stderr, "Usage: spirv-cross [--output <output path>] [SPIR-V file] [--es] [--no-es] "
"[--version <GLSL version>] [--dump-resources] [--help] [--force-temporary] "
"[--vulkan-semantics] [--flatten-ubo] [--fixup-clipspace] [--flip-vert-y] [--iterations iter] "
"[--cpp] [--cpp-interface-name <name>] "
"[--msl] [--msl-version <MMmmpp>]"
"[--hlsl] [--shader-model] [--hlsl-enable-compat] "
"[--separate-shader-objects]"
"[--pls-in format input-name] [--pls-out format output-name] [--remap source_name target_name "
"components] [--extension ext] [--entry name] [--remove-unused-variables] "
"[--flatten-multidimensional-arrays] [--no-420pack-extension] "
"[--remap-variable-type <variable_name> <new_variable_type>] "
"[--rename-interface-variable <in|out> <location> <new_variable_name>] "
"[--set-hlsl-vertex-input-semantic <location> <semantic>] "
"[--rename-entry-point <old> <new>] "
"\n");
}
static bool remap_generic(Compiler &compiler, const vector<Resource> &resources, const Remap &remap)
@@ -522,7 +584,34 @@ static PlsFormat pls_format(const char *str)
return PlsNone;
}
int main(int argc, char *argv[])
void rename_interface_variable(Compiler &compiler, const vector<Resource> &resources,
const InterfaceVariableRename &rename)
{
for (auto &v : resources)
{
if (!compiler.has_decoration(v.id, spv::DecorationLocation))
continue;
auto loc = compiler.get_decoration(v.id, spv::DecorationLocation);
if (loc != rename.location)
continue;
auto &type = compiler.get_type(v.base_type_id);
// This is more of a friendly variant. If we need to rename interface variables, we might have to rename
// structs as well and make sure all the names match up.
if (type.basetype == SPIRType::Struct)
{
compiler.set_name(v.base_type_id, join("SPIRV_Cross_Interface_Location", rename.location));
for (uint32_t i = 0; i < uint32_t(type.member_types.size()); i++)
compiler.set_member_name(v.base_type_id, i, join("InterfaceMember", i));
}
compiler.set_name(v.id, rename.variable_name);
}
}
static int main_inner(int argc, char *argv[])
{
CLIArguments args;
CLICallbacks cbs;
@@ -544,18 +633,36 @@ int main(int argc, char *argv[])
args.version = parser.next_uint();
args.set_version = true;
});
cbs.add("--no-cfg-analysis", [&args](CLIParser &) { args.cfg_analysis = false; });
cbs.add("--dump-resources", [&args](CLIParser &) { args.dump_resources = true; });
cbs.add("--force-temporary", [&args](CLIParser &) { args.force_temporary = true; });
cbs.add("--flatten-ubo", [&args](CLIParser &) { args.flatten_ubo = true; });
cbs.add("--fixup-clipspace", [&args](CLIParser &) { args.fixup = true; });
cbs.add("--flip-vert-y", [&args](CLIParser &) { args.yflip = true; });
cbs.add("--iterations", [&args](CLIParser &parser) { args.iterations = parser.next_uint(); });
cbs.add("--cpp", [&args](CLIParser &) { args.cpp = true; });
cbs.add("--cpp-interface-name", [&args](CLIParser &parser) { args.cpp_interface_name = parser.next_string(); });
cbs.add("--metal", [&args](CLIParser &) { args.metal = true; });
cbs.add("--metal", [&args](CLIParser &) { args.msl = true; }); // Legacy compatibility
cbs.add("--msl", [&args](CLIParser &) { args.msl = true; });
cbs.add("--hlsl", [&args](CLIParser &) { args.hlsl = true; });
cbs.add("--hlsl-enable-compat", [&args](CLIParser &) { args.hlsl_compat = true; });
cbs.add("--vulkan-semantics", [&args](CLIParser &) { args.vulkan_semantics = true; });
cbs.add("--flatten-multidimensional-arrays", [&args](CLIParser &) { args.flatten_multidimensional_arrays = true; });
cbs.add("--no-420pack-extension", [&args](CLIParser &) { args.use_420pack_extension = false; });
cbs.add("--extension", [&args](CLIParser &parser) { args.extensions.push_back(parser.next_string()); });
cbs.add("--rename-entry-point", [&args](CLIParser &parser) {
auto old_name = parser.next_string();
auto new_name = parser.next_string();
args.entry_point_rename.push_back({ old_name, new_name });
});
cbs.add("--entry", [&args](CLIParser &parser) { args.entry = parser.next_string(); });
cbs.add("--separate-shader-objects", [&args](CLIParser &) { args.sso = true; });
cbs.add("--set-hlsl-vertex-input-semantic", [&args](CLIParser &parser) {
HLSLVertexAttributeRemap remap;
remap.location = parser.next_uint();
remap.semantic = parser.next_string();
args.hlsl_attr_remap.push_back(move(remap));
});
cbs.add("--remap", [&args](CLIParser &parser) {
string src = parser.next_string();
string dst = parser.next_string();
@@ -569,6 +676,19 @@ int main(int argc, char *argv[])
args.variable_type_remaps.push_back({ move(var_name), move(new_type) });
});
cbs.add("--rename-interface-variable", [&args](CLIParser &parser) {
StorageClass cls = StorageClassMax;
string clsStr = parser.next_string();
if (clsStr == "in")
cls = StorageClassInput;
else if (clsStr == "out")
cls = StorageClassOutput;
uint32_t loc = parser.next_uint();
string var_name = parser.next_string();
args.interface_variable_renames.push_back({ cls, loc, move(var_name) });
});
cbs.add("--pls-in", [&args](CLIParser &parser) {
auto fmt = pls_format(parser.next_string());
auto name = parser.next_string();
@@ -579,6 +699,14 @@ int main(int argc, char *argv[])
auto name = parser.next_string();
args.pls_out.push_back({ move(fmt), move(name) });
});
cbs.add("--shader-model", [&args](CLIParser &parser) {
args.shader_model = parser.next_uint();
args.set_shader_model = true;
});
cbs.add("--msl-version", [&args](CLIParser &parser) {
args.msl_version = parser.next_uint();
args.set_msl_version = true;
});
cbs.add("--remove-unused-variables", [&args](CLIParser &) { args.remove_unused = true; });
@@ -612,8 +740,18 @@ int main(int argc, char *argv[])
if (args.cpp_interface_name)
static_cast<CompilerCPP *>(compiler.get())->set_interface_name(args.cpp_interface_name);
}
else if (args.metal)
else if (args.msl)
{
compiler = unique_ptr<CompilerMSL>(new CompilerMSL(read_spirv_file(args.input)));
auto *msl_comp = static_cast<CompilerMSL *>(compiler.get());
auto msl_opts = msl_comp->get_options();
if (args.set_msl_version)
msl_opts.msl_version = args.msl_version;
msl_comp->set_options(msl_opts);
}
else if (args.hlsl)
compiler = unique_ptr<CompilerHLSL>(new CompilerHLSL(read_spirv_file(args.input)));
else
{
combined_image_samplers = !args.vulkan_semantics;
@@ -631,6 +769,9 @@ int main(int argc, char *argv[])
compiler->set_variable_type_remap_callback(move(remap_cb));
}
for (auto &rename : args.entry_point_rename)
compiler->rename_entry_point(rename.first, rename.second);
if (!args.entry.empty())
compiler->set_entry_point(args.entry);
@@ -647,11 +788,38 @@ int main(int argc, char *argv[])
if (args.set_es)
opts.es = args.es;
opts.force_temporary = args.force_temporary;
opts.separate_shader_objects = args.sso;
opts.flatten_multidimensional_arrays = args.flatten_multidimensional_arrays;
opts.enable_420pack_extension = args.use_420pack_extension;
opts.vulkan_semantics = args.vulkan_semantics;
opts.vertex.fixup_clipspace = args.fixup;
opts.cfg_analysis = args.cfg_analysis;
opts.vertex.flip_vert_y = args.yflip;
compiler->set_options(opts);
// Set HLSL specific options.
if (args.hlsl)
{
auto *hlsl = static_cast<CompilerHLSL *>(compiler.get());
auto hlsl_opts = hlsl->get_options();
if (args.set_shader_model)
{
if (args.shader_model < 30)
{
fprintf(stderr, "Shader model earlier than 30 (3.0) not supported.\n");
return EXIT_FAILURE;
}
hlsl_opts.shader_model = args.shader_model;
}
if (args.hlsl_compat)
{
// Enable all compat options.
hlsl_opts.point_size_compat = true;
}
hlsl->set_options(hlsl_opts);
}
ShaderResources res;
if (args.remove_unused)
{
@@ -663,8 +831,12 @@ int main(int argc, char *argv[])
res = compiler->get_shader_resources();
if (args.flatten_ubo)
{
for (auto &ubo : res.uniform_buffers)
compiler->flatten_interface_block(ubo.id);
compiler->flatten_buffer_block(ubo.id);
for (auto &ubo : res.push_constant_buffers)
compiler->flatten_buffer_block(ubo.id);
}
auto pls_inputs = remap_pls(args.pls_in, res.stage_inputs, &res.subpass_inputs);
auto pls_outputs = remap_pls(args.pls_out, res.stage_outputs, nullptr);
@@ -683,11 +855,25 @@ int main(int argc, char *argv[])
continue;
}
for (auto &rename : args.interface_variable_renames)
{
if (rename.storageClass == StorageClassInput)
rename_interface_variable(*compiler, res.stage_inputs, rename);
else if (rename.storageClass == StorageClassOutput)
rename_interface_variable(*compiler, res.stage_outputs, rename);
else
{
fprintf(stderr, "error at --rename-interface-variable <in|out> ...\n");
return EXIT_FAILURE;
}
}
if (args.dump_resources)
{
print_resources(*compiler, res);
print_push_constant_resources(*compiler, res.push_constant_buffers);
print_spec_constants(*compiler);
print_capabilities_and_extensions(*compiler);
}
if (combined_image_samplers)
@@ -703,10 +889,35 @@ int main(int argc, char *argv[])
string glsl;
for (uint32_t i = 0; i < args.iterations; i++)
glsl = compiler->compile();
{
if (args.hlsl)
glsl = static_cast<CompilerHLSL *>(compiler.get())->compile(move(args.hlsl_attr_remap));
else
glsl = compiler->compile();
}
if (args.output)
write_string_to_file(args.output, glsl.c_str());
else
printf("%s", glsl.c_str());
return EXIT_SUCCESS;
}
int main(int argc, char *argv[])
{
#ifdef SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS
return main_inner(argc, argv);
#else
// Make sure we catch the exception or it just disappears into the aether on Windows.
try
{
return main_inner(argc, argv);
}
catch (const std::exception &e)
{
fprintf(stderr, "SPIRV-Cross threw an exception: %s\n", e.what());
return EXIT_FAILURE;
}
#endif
}
+2
View File
@@ -127,6 +127,7 @@
<ClCompile Include="..\spirv_cpp.cpp" />
<ClCompile Include="..\spirv_cross.cpp" />
<ClCompile Include="..\spirv_glsl.cpp" />
<ClCompile Include="..\spirv_hlsl.cpp" />
<ClCompile Include="..\spirv_msl.cpp" />
<ClCompile Include="..\spirv_cfg.cpp" />
</ItemGroup>
@@ -137,6 +138,7 @@
<ClInclude Include="..\spirv_cross.hpp" />
<ClInclude Include="..\spirv_glsl.hpp" />
<ClInclude Include="..\spirv.hpp" />
<ClInclude Include="..\spirv_hlsl.hpp" />
<ClInclude Include="..\spirv_msl.hpp" />
<ClInclude Include="..\spirv_cfg.hpp" />
</ItemGroup>
+6
View File
@@ -33,6 +33,9 @@
<ClCompile Include="..\spirv_cfg.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\spirv_hlsl.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\GLSL.std.450.h">
@@ -59,5 +62,8 @@
<ClInclude Include="..\spirv_cfg.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\spirv_hlsl.hpp">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>
@@ -0,0 +1,16 @@
static const uint _5 = 9u;
static const uint _6 = 4u;
static const uint3 gl_WorkGroupSize = uint3(_5, 20u, _6);
RWByteAddressBuffer _4 : register(u0);
void comp_main()
{
_4.Store(0, asuint(asfloat(_4.Load(0)) + 1.0f));
}
[numthreads(9, 20, 4)]
void main()
{
comp_main();
}
@@ -0,0 +1,24 @@
static const uint _3 = 1u;
static const uint _4 = 3u;
static const uint3 gl_WorkGroupSize = uint3(_3, 2u, _4);
RWByteAddressBuffer _8 : register(u0);
RWByteAddressBuffer _9 : register(u1);
static uint3 gl_WorkGroupID;
struct SPIRV_Cross_Input
{
uint3 gl_WorkGroupID : SV_GroupID;
};
void comp_main()
{
_8.Store(gl_WorkGroupID.x * 4 + 0, asuint(asfloat(_9.Load(gl_WorkGroupID.x * 4 + 0)) + asfloat(_8.Load(gl_WorkGroupID.x * 4 + 0))));
}
[numthreads(1, 2, 3)]
void main(SPIRV_Cross_Input stage_input)
{
gl_WorkGroupID = stage_input.gl_WorkGroupID;
comp_main();
}
@@ -0,0 +1,25 @@
cbuffer _5 : register(b0)
{
column_major float2x4 _5_m0 : packoffset(c0);
float4 _5_m1 : packoffset(c4);
};
static float2 _3;
struct SPIRV_Cross_Output
{
float2 _3 : SV_Target0;
};
void frag_main()
{
_3 = mul(_5_m0, _5_m1);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output._3 = _3;
return stage_output;
}
@@ -0,0 +1,42 @@
static int counter;
static float4 FragColor;
struct SPIRV_Cross_Input
{
nointerpolation int counter : TEXCOORD0;
};
struct SPIRV_Cross_Output
{
float4 FragColor : SV_Target0;
};
float4 _21;
void frag_main()
{
float4 _33;
do
{
if (counter == 10)
{
_33 = 10.0f.xxxx;
break;
}
else
{
_33 = 30.0f.xxxx;
break;
}
} while (false);
FragColor = _33;
}
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
{
counter = stage_input.counter;
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.FragColor = FragColor;
return stage_output;
}
@@ -0,0 +1,8 @@
void vert_main()
{
}
void main()
{
vert_main();
}
@@ -0,0 +1,28 @@
static float4 gl_Position;
static int gl_VertexID;
static int gl_InstanceID;
struct SPIRV_Cross_Input
{
uint gl_VertexID : SV_VertexID;
uint gl_InstanceID : SV_InstanceID;
};
struct SPIRV_Cross_Output
{
float4 gl_Position : SV_Position;
};
void vert_main()
{
gl_Position = float(gl_VertexID + gl_InstanceID).xxxx;
}
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
{
gl_VertexID = int(stage_input.gl_VertexID);
gl_InstanceID = int(stage_input.gl_InstanceID);
vert_main();
SPIRV_Cross_Output stage_output;
stage_output.gl_Position = gl_Position;
return stage_output;
}
@@ -0,0 +1,21 @@
RWByteAddressBuffer wo : register(u1);
ByteAddressBuffer ro : register(t0);
static uint3 gl_GlobalInvocationID;
struct SPIRV_Cross_Input
{
uint3 gl_GlobalInvocationID : SV_DispatchThreadID;
};
void comp_main()
{
wo.Store4(gl_GlobalInvocationID.x * 64 + 272, asuint(asfloat(ro.Load4(gl_GlobalInvocationID.x * 64 + 160))));
wo.Store4(gl_GlobalInvocationID.x * 16 + 480, asuint(asfloat(ro.Load4(gl_GlobalInvocationID.x * 16 + 480))));
}
[numthreads(1, 1, 1)]
void main(SPIRV_Cross_Input stage_input)
{
gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID;
comp_main();
}
@@ -0,0 +1,15 @@
RWByteAddressBuffer WriteOnly : register(u2);
ByteAddressBuffer ReadOnly : register(t0);
RWByteAddressBuffer ReadWrite : register(u1);
void comp_main()
{
WriteOnly.Store4(0, asuint(asfloat(ReadOnly.Load4(0))));
ReadWrite.Store4(0, asuint(asfloat(ReadWrite.Load4(0)) + 10.0f.xxxx));
}
[numthreads(1, 1, 1)]
void main()
{
comp_main();
}
@@ -0,0 +1,89 @@
RWByteAddressBuffer ssbo : register(u2);
RWTexture2D<uint> uImage : register(u0);
RWTexture2D<int> iImage : register(u1);
groupshared int int_atomic;
groupshared uint uint_atomic;
groupshared int int_atomic_array[1];
groupshared uint uint_atomic_array[1];
void comp_main()
{
uint _19;
InterlockedAdd(uImage[int2(1, 5)], 1u, _19);
uint _27;
InterlockedAdd(uImage[int2(1, 5)], 1u, _27);
iImage[int2(1, 6)] = int(_27).x;
uint _32;
InterlockedOr(uImage[int2(1, 5)], 1u, _32);
uint _34;
InterlockedXor(uImage[int2(1, 5)], 1u, _34);
uint _36;
InterlockedAnd(uImage[int2(1, 5)], 1u, _36);
uint _38;
InterlockedMin(uImage[int2(1, 5)], 1u, _38);
uint _40;
InterlockedMax(uImage[int2(1, 5)], 1u, _40);
uint _44;
InterlockedCompareExchange(uImage[int2(1, 5)], 10u, 2u, _44);
int _47;
InterlockedAdd(iImage[int2(1, 6)], 1, _47);
int _49;
InterlockedOr(iImage[int2(1, 6)], 1, _49);
int _51;
InterlockedXor(iImage[int2(1, 6)], 1, _51);
int _53;
InterlockedAnd(iImage[int2(1, 6)], 1, _53);
int _55;
InterlockedMin(iImage[int2(1, 6)], 1, _55);
int _57;
InterlockedMax(iImage[int2(1, 6)], 1, _57);
int _61;
InterlockedCompareExchange(iImage[int2(1, 5)], 10, 2, _61);
uint _68;
ssbo.InterlockedAdd(0, 1u, _68);
uint _70;
ssbo.InterlockedOr(0, 1u, _70);
uint _72;
ssbo.InterlockedXor(0, 1u, _72);
uint _74;
ssbo.InterlockedAnd(0, 1u, _74);
uint _76;
ssbo.InterlockedMin(0, 1u, _76);
uint _78;
ssbo.InterlockedMax(0, 1u, _78);
uint _80;
ssbo.InterlockedExchange(0, 1u, _80);
uint _82;
ssbo.InterlockedCompareExchange(0, 10u, 2u, _82);
int _85;
ssbo.InterlockedAdd(4, 1, _85);
int _87;
ssbo.InterlockedOr(4, 1, _87);
int _89;
ssbo.InterlockedXor(4, 1, _89);
int _91;
ssbo.InterlockedAnd(4, 1, _91);
int _93;
ssbo.InterlockedMin(4, 1, _93);
int _95;
ssbo.InterlockedMax(4, 1, _95);
int _97;
ssbo.InterlockedExchange(4, 1, _97);
int _99;
ssbo.InterlockedCompareExchange(4, 10, 2, _99);
int _102;
InterlockedAdd(int_atomic, 10, _102);
uint _105;
InterlockedAdd(uint_atomic, 10u, _105);
int _110;
InterlockedAdd(int_atomic_array[0], 10, _110);
uint _115;
InterlockedAdd(uint_atomic_array[0], 10u, _115);
}
[numthreads(1, 1, 1)]
void main()
{
comp_main();
}
@@ -0,0 +1,26 @@
static const uint3 gl_WorkGroupSize = uint3(4u, 1u, 1u);
void comp_main()
{
GroupMemoryBarrier();
AllMemoryBarrier();
DeviceMemoryBarrier();
DeviceMemoryBarrier();
AllMemoryBarrier();
GroupMemoryBarrierWithGroupSync();
AllMemoryBarrier();
GroupMemoryBarrierWithGroupSync();
DeviceMemoryBarrier();
GroupMemoryBarrierWithGroupSync();
DeviceMemoryBarrier();
GroupMemoryBarrierWithGroupSync();
AllMemoryBarrier();
GroupMemoryBarrierWithGroupSync();
GroupMemoryBarrierWithGroupSync();
}
[numthreads(4, 1, 1)]
void main()
{
comp_main();
}
@@ -0,0 +1,113 @@
uint SPIRV_Cross_bitfieldInsert(uint Base, uint Insert, uint Offset, uint Count)
{
uint Mask = Count == 32 ? 0xffffffff : (((1u << Count) - 1) << (Offset & 31));
return (Base & ~Mask) | ((Insert << Offset) & Mask);
}
uint2 SPIRV_Cross_bitfieldInsert(uint2 Base, uint2 Insert, uint Offset, uint Count)
{
uint Mask = Count == 32 ? 0xffffffff : (((1u << Count) - 1) << (Offset & 31));
return (Base & ~Mask) | ((Insert << Offset) & Mask);
}
uint3 SPIRV_Cross_bitfieldInsert(uint3 Base, uint3 Insert, uint Offset, uint Count)
{
uint Mask = Count == 32 ? 0xffffffff : (((1u << Count) - 1) << (Offset & 31));
return (Base & ~Mask) | ((Insert << Offset) & Mask);
}
uint4 SPIRV_Cross_bitfieldInsert(uint4 Base, uint4 Insert, uint Offset, uint Count)
{
uint Mask = Count == 32 ? 0xffffffff : (((1u << Count) - 1) << (Offset & 31));
return (Base & ~Mask) | ((Insert << Offset) & Mask);
}
uint SPIRV_Cross_bitfieldUExtract(uint Base, uint Offset, uint Count)
{
uint Mask = Count == 32 ? 0xffffffff : ((1 << Count) - 1);
return (Base >> Offset) & Mask;
}
uint2 SPIRV_Cross_bitfieldUExtract(uint2 Base, uint Offset, uint Count)
{
uint Mask = Count == 32 ? 0xffffffff : ((1 << Count) - 1);
return (Base >> Offset) & Mask;
}
uint3 SPIRV_Cross_bitfieldUExtract(uint3 Base, uint Offset, uint Count)
{
uint Mask = Count == 32 ? 0xffffffff : ((1 << Count) - 1);
return (Base >> Offset) & Mask;
}
uint4 SPIRV_Cross_bitfieldUExtract(uint4 Base, uint Offset, uint Count)
{
uint Mask = Count == 32 ? 0xffffffff : ((1 << Count) - 1);
return (Base >> Offset) & Mask;
}
int SPIRV_Cross_bitfieldSExtract(int Base, int Offset, int Count)
{
int Mask = Count == 32 ? -1 : ((1 << Count) - 1);
int Masked = (Base >> Offset) & Mask;
int ExtendShift = (32 - Count) & 31;
return (Masked << ExtendShift) >> ExtendShift;
}
int2 SPIRV_Cross_bitfieldSExtract(int2 Base, int Offset, int Count)
{
int Mask = Count == 32 ? -1 : ((1 << Count) - 1);
int2 Masked = (Base >> Offset) & Mask;
int ExtendShift = (32 - Count) & 31;
return (Masked << ExtendShift) >> ExtendShift;
}
int3 SPIRV_Cross_bitfieldSExtract(int3 Base, int Offset, int Count)
{
int Mask = Count == 32 ? -1 : ((1 << Count) - 1);
int3 Masked = (Base >> Offset) & Mask;
int ExtendShift = (32 - Count) & 31;
return (Masked << ExtendShift) >> ExtendShift;
}
int4 SPIRV_Cross_bitfieldSExtract(int4 Base, int Offset, int Count)
{
int Mask = Count == 32 ? -1 : ((1 << Count) - 1);
int4 Masked = (Base >> Offset) & Mask;
int ExtendShift = (32 - Count) & 31;
return (Masked << ExtendShift) >> ExtendShift;
}
void comp_main()
{
int signed_value = 0;
uint unsigned_value = 0u;
int3 signed_values = int3(0, 0, 0);
uint3 unsigned_values = uint3(0u, 0u, 0u);
int s = SPIRV_Cross_bitfieldSExtract(signed_value, 5, 20);
uint u = SPIRV_Cross_bitfieldUExtract(unsigned_value, 6, 21);
s = int(SPIRV_Cross_bitfieldInsert(s, 40, 5, 4));
u = SPIRV_Cross_bitfieldInsert(u, 60u, 5, 4);
u = reversebits(u);
s = reversebits(s);
int v0 = countbits(u);
int v1 = countbits(s);
int v2 = firstbithigh(u);
int v3 = firstbitlow(s);
int3 s_1 = SPIRV_Cross_bitfieldSExtract(signed_values, 5, 20);
uint3 u_1 = SPIRV_Cross_bitfieldUExtract(unsigned_values, 6, 21);
s_1 = int3(SPIRV_Cross_bitfieldInsert(s_1, int3(40, 40, 40), 5, 4));
u_1 = SPIRV_Cross_bitfieldInsert(u_1, uint3(60u, 60u, 60u), 5, 4);
u_1 = reversebits(u_1);
s_1 = reversebits(s_1);
int3 v0_1 = countbits(u_1);
int3 v1_1 = countbits(s_1);
int3 v2_1 = firstbithigh(u_1);
int3 v3_1 = firstbitlow(s_1);
}
[numthreads(1, 1, 1)]
void main()
{
comp_main();
}
@@ -0,0 +1,9 @@
void comp_main()
{
}
[numthreads(8, 4, 2)]
void main()
{
comp_main();
}
@@ -0,0 +1,62 @@
RWTexture2D<float> uImageInF : register(u0);
RWTexture2D<float> uImageOutF : register(u1);
RWTexture2D<int> uImageInI : register(u2);
RWTexture2D<int> uImageOutI : register(u3);
RWTexture2D<uint> uImageInU : register(u4);
RWTexture2D<uint> uImageOutU : register(u5);
RWBuffer<float> uImageInBuffer : register(u6);
RWBuffer<float> uImageOutBuffer : register(u7);
RWTexture2D<float2> uImageInF2 : register(u8);
RWTexture2D<float2> uImageOutF2 : register(u9);
RWTexture2D<int2> uImageInI2 : register(u10);
RWTexture2D<int2> uImageOutI2 : register(u11);
RWTexture2D<uint2> uImageInU2 : register(u12);
RWTexture2D<uint2> uImageOutU2 : register(u13);
RWBuffer<float2> uImageInBuffer2 : register(u14);
RWBuffer<float2> uImageOutBuffer2 : register(u15);
RWTexture2D<float4> uImageInF4 : register(u16);
RWTexture2D<float4> uImageOutF4 : register(u17);
RWTexture2D<int4> uImageInI4 : register(u18);
RWTexture2D<int4> uImageOutI4 : register(u19);
RWTexture2D<uint4> uImageInU4 : register(u20);
RWTexture2D<uint4> uImageOutU4 : register(u21);
RWBuffer<float4> uImageInBuffer4 : register(u22);
RWBuffer<float4> uImageOutBuffer4 : register(u23);
RWTexture2D<float4> uImageNoFmtF : register(u24);
RWTexture2D<uint4> uImageNoFmtU : register(u25);
RWTexture2D<int4> uImageNoFmtI : register(u26);
static uint3 gl_GlobalInvocationID;
struct SPIRV_Cross_Input
{
uint3 gl_GlobalInvocationID : SV_DispatchThreadID;
};
void comp_main()
{
uImageOutF[int2(gl_GlobalInvocationID.xy)] = uImageInF[int2(gl_GlobalInvocationID.xy)].x;
uImageOutI[int2(gl_GlobalInvocationID.xy)] = uImageInI[int2(gl_GlobalInvocationID.xy)].x;
uImageOutU[int2(gl_GlobalInvocationID.xy)] = uImageInU[int2(gl_GlobalInvocationID.xy)].x;
uImageOutBuffer[int(gl_GlobalInvocationID.x)] = uImageInBuffer[int(gl_GlobalInvocationID.x)].x;
uImageOutF2[int2(gl_GlobalInvocationID.xy)] = uImageInF2[int2(gl_GlobalInvocationID.xy)].xy;
uImageOutI2[int2(gl_GlobalInvocationID.xy)] = uImageInI2[int2(gl_GlobalInvocationID.xy)].xy;
uImageOutU2[int2(gl_GlobalInvocationID.xy)] = uImageInU2[int2(gl_GlobalInvocationID.xy)].xy;
float4 _135 = uImageInBuffer2[int(gl_GlobalInvocationID.x)].xyyy;
uImageOutBuffer2[int(gl_GlobalInvocationID.x)] = _135.xy;
uImageOutF4[int2(gl_GlobalInvocationID.xy)] = uImageInF4[int2(gl_GlobalInvocationID.xy)];
int4 _165 = uImageInI4[int2(gl_GlobalInvocationID.xy)];
uImageOutI4[int2(gl_GlobalInvocationID.xy)] = _165;
uint4 _180 = uImageInU4[int2(gl_GlobalInvocationID.xy)];
uImageOutU4[int2(gl_GlobalInvocationID.xy)] = _180;
uImageOutBuffer4[int(gl_GlobalInvocationID.x)] = uImageInBuffer4[int(gl_GlobalInvocationID.x)];
uImageNoFmtF[int2(gl_GlobalInvocationID.xy)] = _135;
uImageNoFmtU[int2(gl_GlobalInvocationID.xy)] = _180;
uImageNoFmtI[int2(gl_GlobalInvocationID.xy)] = _165;
}
[numthreads(1, 1, 1)]
void main(SPIRV_Cross_Input stage_input)
{
gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID;
comp_main();
}
@@ -0,0 +1,90 @@
RWByteAddressBuffer _28 : register(u0);
cbuffer _68 : register(b1)
{
int _68_index0 : packoffset(c0);
int _68_index1 : packoffset(c0.y);
};
void comp_main()
{
float4x4 _253 = asfloat(uint4x4(_28.Load(64), _28.Load(80), _28.Load(96), _28.Load(112), _28.Load(68), _28.Load(84), _28.Load(100), _28.Load(116), _28.Load(72), _28.Load(88), _28.Load(104), _28.Load(120), _28.Load(76), _28.Load(92), _28.Load(108), _28.Load(124)));
_28.Store4(0, asuint(_253[0]));
_28.Store4(16, asuint(_253[1]));
_28.Store4(32, asuint(_253[2]));
_28.Store4(48, asuint(_253[3]));
float2x2 _256 = asfloat(uint2x2(_28.Load(144), _28.Load(152), _28.Load(148), _28.Load(156)));
_28.Store2(128, asuint(_256[0]));
_28.Store2(136, asuint(_256[1]));
float2x3 _259 = asfloat(uint2x3(_28.Load(192), _28.Load(200), _28.Load(208), _28.Load(196), _28.Load(204), _28.Load(212)));
_28.Store3(160, asuint(_259[0]));
_28.Store3(176, asuint(_259[1]));
float3x2 _262 = asfloat(uint3x2(_28.Load(240), _28.Load(256), _28.Load(244), _28.Load(260), _28.Load(248), _28.Load(264)));
_28.Store2(216, asuint(_262[0]));
_28.Store2(224, asuint(_262[1]));
_28.Store2(232, asuint(_262[2]));
float4x4 _265 = asfloat(uint4x4(_28.Load4(0), _28.Load4(16), _28.Load4(32), _28.Load4(48)));
_28.Store(64, asuint(_265[0].x));
_28.Store(68, asuint(_265[1].x));
_28.Store(72, asuint(_265[2].x));
_28.Store(76, asuint(_265[3].x));
_28.Store(80, asuint(_265[0].y));
_28.Store(84, asuint(_265[1].y));
_28.Store(88, asuint(_265[2].y));
_28.Store(92, asuint(_265[3].y));
_28.Store(96, asuint(_265[0].z));
_28.Store(100, asuint(_265[1].z));
_28.Store(104, asuint(_265[2].z));
_28.Store(108, asuint(_265[3].z));
_28.Store(112, asuint(_265[0].w));
_28.Store(116, asuint(_265[1].w));
_28.Store(120, asuint(_265[2].w));
_28.Store(124, asuint(_265[3].w));
float2x2 _268 = asfloat(uint2x2(_28.Load2(128), _28.Load2(136)));
_28.Store(144, asuint(_268[0].x));
_28.Store(148, asuint(_268[1].x));
_28.Store(152, asuint(_268[0].y));
_28.Store(156, asuint(_268[1].y));
float2x3 _271 = asfloat(uint2x3(_28.Load3(160), _28.Load3(176)));
_28.Store(192, asuint(_271[0].x));
_28.Store(196, asuint(_271[1].x));
_28.Store(200, asuint(_271[0].y));
_28.Store(204, asuint(_271[1].y));
_28.Store(208, asuint(_271[0].z));
_28.Store(212, asuint(_271[1].z));
float3x2 _274 = asfloat(uint3x2(_28.Load2(216), _28.Load2(224), _28.Load2(232)));
_28.Store(240, asuint(_274[0].x));
_28.Store(244, asuint(_274[1].x));
_28.Store(248, asuint(_274[2].x));
_28.Store(256, asuint(_274[0].y));
_28.Store(260, asuint(_274[1].y));
_28.Store(264, asuint(_274[2].y));
_28.Store(_68_index0 * 4 + _68_index1 * 16 + 64, asuint(1.0f));
_28.Store(_68_index0 * 4 + _68_index1 * 8 + 144, asuint(2.0f));
_28.Store(_68_index0 * 4 + _68_index1 * 8 + 192, asuint(3.0f));
_28.Store(_68_index0 * 4 + _68_index1 * 16 + 240, asuint(4.0f));
_28.Store(_68_index0 * 4 + 64, asuint(1.0f.x));
_28.Store(_68_index0 * 4 + 80, asuint(1.0f.xxxx.y));
_28.Store(_68_index0 * 4 + 96, asuint(1.0f.xxxx.z));
_28.Store(_68_index0 * 4 + 112, asuint(1.0f.xxxx.w));
_28.Store(_68_index0 * 4 + 144, asuint(2.0f.x));
_28.Store(_68_index0 * 4 + 152, asuint(2.0f.xx.y));
_28.Store(_68_index0 * 4 + 192, asuint(3.0f.x));
_28.Store(_68_index0 * 4 + 200, asuint(3.0f.xxx.y));
_28.Store(_68_index0 * 4 + 208, asuint(3.0f.xxx.z));
_28.Store(_68_index0 * 4 + 240, asuint(4.0f.x));
_28.Store(_68_index0 * 4 + 256, asuint(4.0f.xx.y));
_28.Store(_68_index0 * 16 + _68_index1 * 4 + 0, asuint(1.0f));
_28.Store(_68_index0 * 8 + _68_index1 * 4 + 128, asuint(2.0f));
_28.Store(_68_index0 * 16 + _68_index1 * 4 + 160, asuint(3.0f));
_28.Store(_68_index0 * 8 + _68_index1 * 4 + 216, asuint(4.0f));
_28.Store4(_68_index0 * 16 + 0, asuint(1.0f.xxxx));
_28.Store2(_68_index0 * 8 + 128, asuint(2.0f.xx));
_28.Store3(_68_index0 * 16 + 160, asuint(3.0f.xxx));
_28.Store2(_68_index0 * 8 + 216, asuint(4.0f.xx));
}
[numthreads(1, 1, 1)]
void main()
{
comp_main();
}
@@ -0,0 +1,29 @@
static const uint3 gl_WorkGroupSize = uint3(4u, 1u, 1u);
ByteAddressBuffer _22 : register(t0);
RWByteAddressBuffer _44 : register(u1);
static uint3 gl_GlobalInvocationID;
static uint gl_LocalInvocationIndex;
struct SPIRV_Cross_Input
{
uint3 gl_GlobalInvocationID : SV_DispatchThreadID;
uint gl_LocalInvocationIndex : SV_GroupIndex;
};
groupshared float sShared[4];
void comp_main()
{
sShared[gl_LocalInvocationIndex] = asfloat(_22.Load(gl_GlobalInvocationID.x * 4 + 0));
GroupMemoryBarrierWithGroupSync();
_44.Store(gl_GlobalInvocationID.x * 4 + 0, asuint(sShared[(4u - gl_LocalInvocationIndex) - 1u]));
}
[numthreads(4, 1, 1)]
void main(SPIRV_Cross_Input stage_input)
{
gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID;
gl_LocalInvocationIndex = stage_input.gl_LocalInvocationIndex;
comp_main();
}
@@ -0,0 +1,9 @@
void comp_main()
{
}
[numthreads(1, 1, 1)]
void main()
{
comp_main();
}
@@ -0,0 +1,32 @@
Texture2D<float4> uTex : register(t0);
SamplerState _uTex_sampler : register(s0);
static float4 FragColor;
static float4 vColor;
static float2 vTex;
struct SPIRV_Cross_Input
{
float4 vColor : TEXCOORD0;
float2 vTex : TEXCOORD1;
};
struct SPIRV_Cross_Output
{
float4 FragColor : SV_Target0;
};
void frag_main()
{
FragColor = vColor * uTex.Sample(_uTex_sampler, vTex);
}
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
{
vColor = stage_input.vColor;
vTex = stage_input.vTex;
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.FragColor = FragColor;
return stage_output;
}
@@ -0,0 +1,26 @@
static float2 value;
static float4 FragColor;
struct SPIRV_Cross_Input
{
float2 value : TEXCOORD0;
};
struct SPIRV_Cross_Output
{
float4 FragColor : SV_Target0;
};
void frag_main()
{
FragColor = float4(1.0f, 0.0f, asfloat(asint(value.x)), 1.0f);
}
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
{
value = stage_input.value;
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.FragColor = FragColor;
return stage_output;
}
@@ -0,0 +1,27 @@
static float2 FragColor;
static float2 x0;
struct SPIRV_Cross_Input
{
float2 x0 : TEXCOORD0;
};
struct SPIRV_Cross_Output
{
float2 FragColor : SV_Target0;
};
void frag_main()
{
bool2 _27 = (x0.x > x0.y).xx;
FragColor = float2(_27.x ? float2(1.0f, 0.0f).x : float2(0.0f, 1.0f).x, _27.y ? float2(1.0f, 0.0f).y : float2(0.0f, 1.0f).y);
}
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
{
x0 = stage_input.x0;
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.FragColor = FragColor;
return stage_output;
}
@@ -0,0 +1,33 @@
static float4 gl_FragCoord;
static float gl_FragDepth;
static float4 FragColor;
static float4 vColor;
struct SPIRV_Cross_Input
{
float4 vColor : TEXCOORD0;
float4 gl_FragCoord : SV_Position;
};
struct SPIRV_Cross_Output
{
float4 FragColor : SV_Target0;
float gl_FragDepth : SV_Depth;
};
void frag_main()
{
FragColor = gl_FragCoord + vColor;
gl_FragDepth = 0.5f;
}
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
{
gl_FragCoord = stage_input.gl_FragCoord;
vColor = stage_input.vColor;
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.gl_FragDepth = gl_FragDepth;
stage_output.FragColor = FragColor;
return stage_output;
}
@@ -0,0 +1,27 @@
static float2 value;
static float4 FragColor;
struct SPIRV_Cross_Input
{
float2 value : TEXCOORD0;
};
struct SPIRV_Cross_Output
{
float4 FragColor : SV_Target0;
};
void frag_main()
{
bool2 _25 = bool2(value.x == 0.0f, value.y == 0.0f);
FragColor = float4(1.0f, 0.0f, float(bool2(!_25.x, !_25.y).x), float(bool2(value.x <= float2(1.5f, 0.5f).x, value.y <= float2(1.5f, 0.5f).y).x));
}
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
{
value = stage_input.value;
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.FragColor = FragColor;
return stage_output;
}
@@ -0,0 +1,24 @@
Texture2D<float4> uSampler : register(t0);
SamplerState _uSampler_sampler : register(s0);
Texture2D<float4> uSamplerShadow : register(t1);
SamplerComparisonState _uSamplerShadow_sampler : register(s1);
static float FragColor;
struct SPIRV_Cross_Output
{
float FragColor : SV_Target0;
};
void frag_main()
{
FragColor = (uSampler.Sample(_uSampler_sampler, 1.0f.xx) + uSampler.Load(int3(int2(10, 10), 0))).x + uSamplerShadow.SampleCmp(_uSamplerShadow_sampler, 1.0f.xxx.xy, 1.0f);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.FragColor = FragColor;
return stage_output;
}
@@ -0,0 +1,23 @@
Texture2D<float4> uDepth : register(t2);
SamplerComparisonState uSampler : register(s0);
SamplerState uSampler1 : register(s1);
static float FragColor;
struct SPIRV_Cross_Output
{
float FragColor : SV_Target0;
};
void frag_main()
{
FragColor = uDepth.SampleCmp(uSampler, 1.0f.xxx.xy, 1.0f) + uDepth.Sample(uSampler1, 1.0f.xx).x;
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.FragColor = FragColor;
return stage_output;
}
@@ -0,0 +1,43 @@
struct CBO_1
{
float4 a;
float4 b;
float4 c;
float4 d;
};
ConstantBuffer<CBO_1> cbo[2][4] : register(b4, space0);
cbuffer push
{
float4 push_a : packoffset(c0);
float4 push_b : packoffset(c1);
float4 push_c : packoffset(c2);
float4 push_d : packoffset(c3);
};
static float4 FragColor;
struct SPIRV_Cross_Output
{
float4 FragColor : SV_Target0;
};
void frag_main()
{
FragColor = cbo[1][2].a;
FragColor += cbo[1][2].b;
FragColor += cbo[1][2].c;
FragColor += cbo[1][2].d;
FragColor += push_a;
FragColor += push_b;
FragColor += push_c;
FragColor += push_d;
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.FragColor = FragColor;
return stage_output;
}
@@ -0,0 +1,43 @@
struct Foo
{
float a;
float b;
};
static const float _16[4] = { 1.0f, 4.0f, 3.0f, 2.0f };
static const Foo _24 = { 10.0f, 20.0f };
static const Foo _27 = { 30.0f, 40.0f };
static const Foo _28[2] = { { 10.0f, 20.0f }, { 30.0f, 40.0f } };
static float4 FragColor;
static int _line;
struct SPIRV_Cross_Input
{
nointerpolation int _line : TEXCOORD0;
};
struct SPIRV_Cross_Output
{
float4 FragColor : SV_Target0;
};
static float lut[4];
static Foo foos[2];
void frag_main()
{
lut = _16;
foos = _28;
FragColor = lut[_line].xxxx;
FragColor += (foos[_line].a * (foos[1 - _line].a)).xxxx;
}
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
{
_line = stage_input._line;
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.FragColor = FragColor;
return stage_output;
}
@@ -0,0 +1,9 @@
void frag_main()
{
}
[earlydepthstencil]
void main()
{
frag_main();
}
@@ -0,0 +1,44 @@
static float2 FP32Out;
static uint FP16;
static uint FP16Out;
static float2 FP32;
struct SPIRV_Cross_Input
{
nointerpolation uint FP16 : TEXCOORD0;
nointerpolation float2 FP32 : TEXCOORD1;
};
struct SPIRV_Cross_Output
{
float2 FP32Out : SV_Target0;
uint FP16Out : SV_Target1;
};
uint SPIRV_Cross_packHalf2x16(float2 value)
{
uint2 Packed = f32tof16(value);
return Packed.x | (Packed.y << 16);
}
float2 SPIRV_Cross_unpackHalf2x16(uint value)
{
return f16tof32(uint2(value & 0xffff, value >> 16));
}
void frag_main()
{
FP32Out = SPIRV_Cross_unpackHalf2x16(FP16);
FP16Out = SPIRV_Cross_packHalf2x16(FP32);
}
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
{
FP16 = stage_input.FP16;
FP32 = stage_input.FP32;
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.FP32Out = FP32Out;
stage_output.FP16Out = FP16Out;
return stage_output;
}
@@ -0,0 +1,29 @@
Texture1D<uint4> uSampler1DUint : register(t0);
SamplerState _uSampler1DUint_sampler : register(s0);
Texture1D<int4> uSampler1DInt : register(t0);
SamplerState _uSampler1DInt_sampler : register(s0);
uint SPIRV_Cross_textureSize(Texture1D<int4> Tex, uint Level, out uint Param)
{
uint ret;
Tex.GetDimensions(Level, ret.x, Param);
return ret;
}
uint SPIRV_Cross_textureSize(Texture1D<uint4> Tex, uint Level, out uint Param)
{
uint ret;
Tex.GetDimensions(Level, ret.x, Param);
return ret;
}
void frag_main()
{
uint _17_dummy_parameter;
uint _24_dummy_parameter;
}
void main()
{
frag_main();
}
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