Commit Graph

528 Commits

Author SHA1 Message Date
Filippos Karapetis
3ce737eb2a Cleanup
svn-id: r28748
2007-08-26 15:57:30 +00:00
Filippos Karapetis
d282f32604 Cleanup
svn-id: r28747
2007-08-26 15:08:44 +00:00
Filippos Karapetis
6358d6bb07 One more place where music for chapter 6 shouldn't be played for now
svn-id: r28745
2007-08-26 05:03:59 +00:00
Filippos Karapetis
a6048447fc Don't play a music track when loading a saved game from chapter 6 in IHNM for now either, until the cause for the incorrect music table for that chapter is found
svn-id: r28744
2007-08-26 03:32:18 +00:00
Filippos Karapetis
c51fb71f05 The music table loaded for chapter 6 (final chapter) in IHNM is problematic, so don't load any music for that chapter until the cause is found
svn-id: r28743
2007-08-26 03:24:39 +00:00
Filippos Karapetis
5e8a4a1425 The character selection screen shown when all the 5 protagonist chapters are completed is now functional
svn-id: r28742
2007-08-26 03:22:52 +00:00
Filippos Karapetis
f7439d884e Implemented some differences of IHNM in sfScriptDoAction. Now, some actions on objects (like using the sarcophagus in Ellen's chapter) are done correctly
svn-id: r28740
2007-08-26 01:29:35 +00:00
Filippos Karapetis
b7f7c8683f Games saved in the character selection screen should work correctly now
svn-id: r28739
2007-08-26 00:45:07 +00:00
Filippos Karapetis
40ec12f64e Added a temporary workaround for an issue with animations
svn-id: r28738
2007-08-25 23:46:04 +00:00
Filippos Karapetis
8493c06d1d Always reset an animation when it's done playing
svn-id: r28737
2007-08-25 23:29:53 +00:00
Filippos Karapetis
7534944c83 Removed the showactors flag and substituted it with RF_DISABLE_ACTORS
svn-id: r28736
2007-08-25 23:19:55 +00:00
Filippos Karapetis
9f8b0884fa Fixed a regression
svn-id: r28733
2007-08-25 19:59:07 +00:00
Filippos Karapetis
71ce45faa0 Reset the protagonist's portrait when a chapter ends
svn-id: r28732
2007-08-25 19:33:25 +00:00
Filippos Karapetis
30a82f1879 When sfMainMode is set, overwrite the stored panel mode
svn-id: r28731
2007-08-25 19:21:43 +00:00
Filippos Karapetis
79eb157fef The palette is set correctly now when chapter points change and a cutaway is up
svn-id: r28730
2007-08-25 18:24:32 +00:00
Filippos Karapetis
3d823b250b Properly limit the save title size in IHNM
svn-id: r28728
2007-08-25 17:10:31 +00:00
Filippos Karapetis
c6292050a5 Only close patch files for ITE, not IHNM
svn-id: r28726
2007-08-25 16:44:44 +00:00
Filippos Karapetis
57ee1e15be Stop showing actors before a scene's background is shown. Removed a relevant hack
svn-id: r28725
2007-08-25 16:02:48 +00:00
Filippos Karapetis
5ec8ee1907 Added skeleton code for kActorEvent
svn-id: r28724
2007-08-25 16:01:42 +00:00
Filippos Karapetis
4afe739687 The intro of IHNM is shown correctly now
svn-id: r28723
2007-08-25 16:00:50 +00:00
Filippos Karapetis
433105141b Some more fixes to Gfx::palFade. Benny's nightfall scene is shown correctly now
svn-id: r28722
2007-08-25 13:13:03 +00:00
Filippos Karapetis
05ba86577e Added a note on mouse right button action for IHNM
svn-id: r28721
2007-08-25 13:01:22 +00:00
Filippos Karapetis
b68f2532c5 Converse arrows scroll the conversation options correctly now
svn-id: r28720
2007-08-25 12:49:03 +00:00
Filippos Karapetis
41ee693710 Inventory arrows scroll the inventory correctly now
svn-id: r28719
2007-08-25 12:38:35 +00:00
Filippos Karapetis
2bfc4466df Some more fixes to Gfx::palFade
svn-id: r28710
2007-08-24 15:32:05 +00:00
Filippos Karapetis
e156f0ff87 The frame count needs to be updated for cutaways without an animation bit as well. Removed a hack for the nightfall scene in Benny's chapter
svn-id: r28709
2007-08-24 13:40:03 +00:00
Filippos Karapetis
3a761c8acd Oops, fixed a regression introduced with the latest code cleanup
svn-id: r28708
2007-08-24 12:43:56 +00:00
Filippos Karapetis
84d2dda5ed Code cleanup for the IHNM demo
svn-id: r28707
2007-08-24 12:05:05 +00:00
Filippos Karapetis
ef7c66893a Updated some comments
svn-id: r28706
2007-08-24 11:44:18 +00:00
Filippos Karapetis
f48ce0d821 Some more updates to Gfx::palFade (not finished yet, though)
svn-id: r28705
2007-08-24 11:37:58 +00:00
Filippos Karapetis
65c390cbfc Clearcutaway now sets the scene's palette. Removed two workarounds for the IHNM demo
svn-id: r28704
2007-08-24 11:35:59 +00:00
Filippos Karapetis
3b276f0973 Clean-up of event ops
svn-id: r28703
2007-08-24 11:23:57 +00:00
Filippos Karapetis
1c065b1e14 Added skeleton code for sfScriptFade. Work is still needed in Gfx::palFade though, so it still doesn't work
svn-id: r28702
2007-08-23 13:56:25 +00:00
Filippos Karapetis
300ea0184a The colors of the input text widgets are correct now in IHNM
svn-id: r28701
2007-08-23 13:34:28 +00:00
Filippos Karapetis
d4d255cd6d Implemented music pause and resume
svn-id: r28698
2007-08-22 16:00:45 +00:00
Filippos Karapetis
cd3f8577c1 Mutexes are now used in the MIDI music playing code
svn-id: r28697
2007-08-22 15:28:31 +00:00
Filippos Karapetis
02e0d144e8 Implemented Music::stop
svn-id: r28695
2007-08-22 11:28:11 +00:00
Filippos Karapetis
9a9e42a1f6 Sprite priorities are now calculated correctly for IHNM
svn-id: r28694
2007-08-22 11:11:33 +00:00
Filippos Karapetis
bd4a289493 The height of the save file list slider is calculated correctly now for IHNM
svn-id: r28691
2007-08-21 18:23:48 +00:00
Filippos Karapetis
296080e44f The button sprites of the warnings dialogs of IHNM are loaded correctly now. Also, the save file slider is shown correctly now (although it still needs some tweaking, as its virtual height is still the same as in ITE)
svn-id: r28690
2007-08-21 18:07:17 +00:00
Filippos Karapetis
bf1f23d378 Fixed the position of some widgets in the option dialogs of IHNM
svn-id: r28689
2007-08-21 18:04:47 +00:00
Filippos Karapetis
44f73a1b7c Simplified blackToPal
svn-id: r28686
2007-08-21 14:59:02 +00:00
Filippos Karapetis
96e0eeb94d Updated some comments
svn-id: r28685
2007-08-21 12:46:21 +00:00
Filippos Karapetis
c50c20b2c2 Cleanup: Removed obsolete TODOs
svn-id: r28682
2007-08-20 20:00:40 +00:00
Filippos Karapetis
a6171ec349 Fix for bug #1776993 - "ITE: Cannot exit a room (regression)"
svn-id: r28679
2007-08-20 19:14:22 +00:00
Filippos Karapetis
0566bef991 Corrected some of the colors in the save/load dialogs in IHNM
svn-id: r28648
2007-08-18 01:59:18 +00:00
Filippos Karapetis
769dd1d7a2 Several bugfixes:
- The spiritual barometer display in IHNM is now updated only when necessary, to speed drawing up. This also corrects an issue where the spiritual barometer display was updated only after changing a scene
- sf92 is sfDemoSetInteractive
- It's now possible to use dashes and underscores in savegames
- Screen fading when changing scenes is now done correctly: the interface will no longer be incorrectly briefly shown while the screen is fading to black
- The interface mode is now correctly set in the non-interactive part of the IHNM demo
- sfScriptGotoScene does not have a transition parameter, therefore that parameter has been removed

svn-id: r28643
2007-08-17 06:08:18 +00:00
Filippos Karapetis
4722075da3 Removed an obsolete TODO
svn-id: r28642
2007-08-17 05:57:32 +00:00
Filippos Karapetis
d5b7a57536 Fix for some cases where the protagonist from some savegames in IHNM was not loaded correctly
svn-id: r28596
2007-08-13 15:57:04 +00:00
Filippos Karapetis
7a04b16d73 When restarting an animation, make sure that the animation's current frame is set to 0. This fixes issues where replaying the same animation would lead to a crash (e.g. with Gorrister at the animal cages)
svn-id: r28581
2007-08-13 08:51:40 +00:00
Filippos Karapetis
f3158075bb The sprite set by sfSetObjImage is assigned correctly now for IHNM. This fixes several cases where objects with more than one frame were incorrectly displayed
svn-id: r28571
2007-08-13 01:20:42 +00:00
Filippos Karapetis
742d503b92 Removed an obsolete TODO
svn-id: r28570
2007-08-13 01:09:48 +00:00
David Corrales
6856535010 Merged fsnode with trunk: r27971:28460
svn-id: r28462
2007-08-05 19:34:20 +00:00
Filippos Karapetis
1c26274061 Undefined character 9 is no longer printed in the IHNM demo help screen
svn-id: r28409
2007-08-02 15:29:50 +00:00
Filippos Karapetis
ccc9359181 Text is cleared correctly in the IHNM demo help screen, when waiting for the game to change the page automatically
svn-id: r28407
2007-08-02 14:57:18 +00:00
Filippos Karapetis
3e9c4be280 The help screen in the IHNM demo is shown correctly now
svn-id: r28406
2007-08-02 14:43:10 +00:00
Filippos Karapetis
ec4a240b50 The help screens in the IHNM demo are shown a bit more correctly now, though they're still buggy
svn-id: r28399
2007-08-02 01:56:45 +00:00
Filippos Karapetis
63f3d5b253 Partially implemented opcodes 87, 88 and 89, used in the help system of the IHNM demo. It's still buggy, though
svn-id: r28398
2007-08-02 01:04:44 +00:00
Filippos Karapetis
6a82a3fbfc The text of the psychic profile in IHNM is shown correctly now
svn-id: r28397
2007-08-01 23:38:31 +00:00
Filippos Karapetis
617a500ef2 IHNM and ITE: ScummVM will no longer crash when loading games from the command line
svn-id: r28394
2007-08-01 21:47:17 +00:00
Filippos Karapetis
e5bd393a89 Compressed sounds now work in IHNM
svn-id: r28384
2007-08-01 14:19:55 +00:00
Filippos Karapetis
5d7daad632 Re-enabled the problematic older ITE demos (with notes on their current problems)
svn-id: r28382
2007-08-01 09:08:27 +00:00
Filippos Karapetis
e68624e789 Patch files are no longer left open the whole time, but are only opened when needed. This fixes the strange bug where BBM files didn't appear in the ITE demos that have substitute scenes when using MSVC compiled executables, as too many files were open at the same time
svn-id: r28381
2007-08-01 09:02:28 +00:00
Filippos Karapetis
b58d259f7e The psychic profile background is displayed correctly again
svn-id: r28380
2007-08-01 02:37:29 +00:00
Filippos Karapetis
4abcd58c76 Updated the ITE demo versions
svn-id: r28379
2007-08-01 02:19:05 +00:00
Travis Howell
d5e10d1d56 Fix compiler warnings.
svn-id: r28378
2007-08-01 01:21:03 +00:00
Travis Howell
c4829fe340 Fix compiler warning.
svn-id: r28376
2007-08-01 00:57:51 +00:00
Filippos Karapetis
e416cd0d83 Fix for the non-loading BBM files in the ITE demos with substitute scenes. This is a very strange bug, and it seems to be directly related to an issue with the Common::File class
svn-id: r28375
2007-08-01 00:38:28 +00:00
Filippos Karapetis
6b590bf4d1 Fixed incorrect file assignment for the ITE Windows demo
svn-id: r28372
2007-07-31 21:57:32 +00:00
Filippos Karapetis
cd20f09a9d Cleanup: removed dead code, fixed some comments and did some layout changes
svn-id: r28362
2007-07-31 18:08:40 +00:00
Filippos Karapetis
03d7990a34 Some updates to the psychic profile in IHNM. sfPsychicProfileOff has been enabled again
svn-id: r28361
2007-07-31 17:41:10 +00:00
Filippos Karapetis
c596fba864 sfPsychicProfileOff is not used, therefore disable it to prevent it from trying to clear the psychic profile again
svn-id: r28359
2007-07-31 15:40:08 +00:00
Filippos Karapetis
89451cfa43 It's now possible to return to the chapter selection screen correctly in IHNM
svn-id: r28358
2007-07-31 15:36:38 +00:00
Filippos Karapetis
165f7fcf73 Implement some differences to the actor walking code in IHNM
svn-id: r28352
2007-07-31 04:19:23 +00:00
Filippos Karapetis
32d0070868 Play MIDI music at the volume specified in the options screen
svn-id: r28348
2007-07-31 01:21:25 +00:00
Filippos Karapetis
2707e3a7e8 Music should not be played after changing scene if it's disabled from the options
svn-id: r28347
2007-07-31 00:52:00 +00:00
Filippos Karapetis
9a125828b9 The mouse works correctly now in the options dialog when it's opened in the non-interactive part of the IHNM demo
svn-id: r28346
2007-07-31 00:18:45 +00:00
Filippos Karapetis
3ee5ee2c06 Loading saved games in the demo version of IHNM should work now
svn-id: r28345
2007-07-31 00:06:57 +00:00
Filippos Karapetis
889d1a4aee The interactive part of the IHNM demo fully works now. Also, made the options screen work in the non-interactive part of the demo
svn-id: r28344
2007-07-30 23:37:18 +00:00
Filippos Karapetis
a09a95c99a sf92 is not null in the demo version of IHNM
svn-id: r28343
2007-07-30 23:30:08 +00:00
Filippos Karapetis
6f1baac2cd The interactive part of the IHNM demo loads music normally, like the full version, so only load music manually when songTableID is 0
svn-id: r28341
2007-07-30 21:17:15 +00:00
Filippos Karapetis
91c2aefc2a Fixed some resources of the IHNM demo
svn-id: r28340
2007-07-30 21:14:57 +00:00
Filippos Karapetis
1856a0f11b Correct the object sprites only in Ted's part of the IHNM demo
svn-id: r28339
2007-07-30 21:13:51 +00:00
Filippos Karapetis
2b2af8ab5e Music works now in the IHNM demo
svn-id: r28332
2007-07-30 18:26:56 +00:00
Filippos Karapetis
60b41486ac The disk icon is now shown in the IHNM demo (though it's not functional yet)
svn-id: r28329
2007-07-30 16:16:22 +00:00
Filippos Karapetis
78e8dadbe3 Verified some resources of the IHNM demo
svn-id: r28328
2007-07-30 16:12:40 +00:00
Filippos Karapetis
c8aae376a9 Process only mouse clicks in the psychic profile, not mouse movement
svn-id: r28326
2007-07-30 14:35:26 +00:00
Filippos Karapetis
7498c6b43e It's now possible to exit from the psychic profile screen in IHNM
svn-id: r28325
2007-07-30 14:22:53 +00:00
Filippos Karapetis
ba44fcbf6b Some corrections for the psychic profile screen in IHNM. The psychic profile background drawing has been turned into an event, so actors and animations will no longer be incorrectly shown. Also, the incorrect text color has been fixed. The text position is still wrong, though, and it's currently not possible to exit the psychic profile screen
svn-id: r28324
2007-07-30 13:19:46 +00:00
Filippos Karapetis
653cf4c971 Initial support of the psychic profile in IHNM (still buggy)
svn-id: r28323
2007-07-30 11:55:11 +00:00
Filippos Karapetis
36496dd467 The actors at the end of Benny's part in the IHNM demo are no longer incorrectly shown
svn-id: r28322
2007-07-30 10:33:17 +00:00
Filippos Karapetis
b888c08581 The credits of the IHNM demo are displayed correctly now
svn-id: r28320
2007-07-30 09:14:15 +00:00
Filippos Karapetis
976d39e2aa Changed some comments so that they follow the same commenting style
svn-id: r28319
2007-07-29 22:47:06 +00:00
Filippos Karapetis
bb22e22050 Inventory icons in the IHNM demo are displayed correctly now
svn-id: r28313
2007-07-29 19:06:17 +00:00
Filippos Karapetis
2c40b302ab The palette in Benny's part in the IHNM demo is correct now
svn-id: r28266
2007-07-28 13:28:25 +00:00
Filippos Karapetis
8c1fcc3c08 The main panel is now correctly shown in the IHNM demo. Some inventory items are still wrong, though
svn-id: r28264
2007-07-28 12:26:40 +00:00
Filippos Karapetis
3d434b1233 Fixed one of the incorrectly loaded palettes in Benny's part in the IHNM demo
svn-id: r28255
2007-07-28 02:25:09 +00:00
Filippos Karapetis
125872c90d The demo version of IHNM has no options panel, therefore the options icon and the options panel shortcuts have been disabled for the IHNM demo
svn-id: r28254
2007-07-28 01:04:59 +00:00
Filippos Karapetis
6c108f552c The IHNM demo uses the NULL panel
svn-id: r28253
2007-07-28 01:03:54 +00:00
Filippos Karapetis
cd9ade4af4 The mouse cursor is no longer incorrectly shown in the IHNM demo
svn-id: r28252
2007-07-28 00:40:04 +00:00
Filippos Karapetis
ac101f0d6a Disable the status text in the IHNM demo
svn-id: r28251
2007-07-28 00:33:09 +00:00
Filippos Karapetis
ee485afa89 Don't allow setCursor to change the cursor to an hourglass in the IHNM demo. The IHNM demo no longer crashes now
svn-id: r28250
2007-07-28 00:20:26 +00:00
Filippos Karapetis
a32b81d126 Do not try to load music if the music resource id is 0. Also, the voice LUT resource ID and the voice bank are now set correctly for the IHNM demo.
The IHNM demo starts now, showing some scenes, but the main panel is not loaded correctly, the status line is shown incorrectly and the demo crashes after a cutaway is shown

svn-id: r28245
2007-07-27 18:36:50 +00:00
Filippos Karapetis
f9b66f8816 The IHNM demo only has one mouse cursor
svn-id: r28244
2007-07-27 18:32:00 +00:00
Filippos Karapetis
a0d956221c Defined the starting scene for the IHNM demo
svn-id: r28239
2007-07-27 16:39:21 +00:00
Filippos Karapetis
178bf76aae The p2_a.iaf file should now be played correctly with the English DOS CD and Floppy versions of ITE. Should fix bug #1751344 - "ITE: p2_a.iaf not played correctly"
svn-id: r28229
2007-07-27 01:59:23 +00:00
Filippos Karapetis
f04c56fb69 The meta resource table is now properly initialized for the IHNM demo. The starting chapter is also set correctly
svn-id: r28222
2007-07-27 00:11:36 +00:00
Filippos Karapetis
75517ae813 Only queue the IHNM company and title videos in the full version of IHNM, not the demo
svn-id: r28217
2007-07-26 17:13:29 +00:00
Filippos Karapetis
da7d87e410 The demo version of IHNM has 3 font types (like ITE), not 6 (like the full version of IHNM)
svn-id: r28215
2007-07-26 14:39:05 +00:00
Filippos Karapetis
4785ae9cfc Removed some unnecessary file existence checks
svn-id: r28214
2007-07-26 13:26:34 +00:00
Filippos Karapetis
a50b03a9fc Some small updates on the IHNM demo
svn-id: r28146
2007-07-19 10:24:34 +00:00
Filippos Karapetis
3ffd5dea2a Some more resource mappings for the IHNM demo
svn-id: r28144
2007-07-19 02:51:36 +00:00
Filippos Karapetis
470dac5f8b IHNM: Correct mapping of the arrow and save reminder sprites for the IHNM demo
svn-id: r28143
2007-07-19 01:28:41 +00:00
Filippos Karapetis
d9932d110a Fix for bug #1754613 - ITE: crashes using compressed audio. The digital music information was missing from the ITE versions that did not originally include digital music
svn-id: r28141
2007-07-19 00:40:11 +00:00
Filippos Karapetis
32c87556de The SFX resource for the IHNM demo is different
svn-id: r28138
2007-07-18 16:14:40 +00:00
Filippos Karapetis
332f74486e Possible fix for bug 1754613, part 2: changed the way compressed digital music is detected
svn-id: r28127
2007-07-17 18:18:50 +00:00
Filippos Karapetis
5b7df04da9 Possible fix for bug 1754613. It's now possible to have an uncompressed music.rsc file when the rest of the data files are compressed
svn-id: r28126
2007-07-17 18:04:30 +00:00
Max Horn
f4c0b853cc Fixed sound factory messup caused by my previous commit
svn-id: r28111
2007-07-15 19:24:00 +00:00
Filippos Karapetis
4594202aaf To loop a music track forever, the number of loops is set to 0
svn-id: r28105
2007-07-15 15:27:42 +00:00
Filippos Karapetis
5fc39e7a30 ITE: looping of compressed digital music is now done by the respective compressed streams themselves
svn-id: r28104
2007-07-15 15:12:24 +00:00
Filippos Karapetis
198b6ac8e6 ITE: Music looping works now with compressed digital music. However, there's still a small pause when a track restarts
svn-id: r28082
2007-07-15 03:13:15 +00:00
Torbjörn Andersson
af21e132a2 Fixed compilation.
svn-id: r28078
2007-07-14 18:26:43 +00:00
Filippos Karapetis
5aba81d3e7 ITE: Fixed some more incorrect dots on dialog buttons
svn-id: r28077
2007-07-14 18:11:14 +00:00
Filippos Karapetis
a7adb5888c ITE: Fixed some of the incorrectly drawn dots of the menu buttons
svn-id: r28076
2007-07-14 17:39:47 +00:00
Filippos Karapetis
c8a8d806e2 Renamed a variable, so that it makes more sense
svn-id: r28072
2007-07-14 15:09:30 +00:00
Filippos Karapetis
ba3c55cd13 Some more updates for looping of compressed digital music. It's still not working, though
svn-id: r28071
2007-07-14 15:06:06 +00:00
Filippos Karapetis
101dc5cb20 Improved check for the patched sound file used in ITE intro
svn-id: r28070
2007-07-14 14:18:45 +00:00
Filippos Karapetis
009b100094 Cleanup of the digital music code. Now all kinds of music (uncompressed and compressed) are handled by the same class, DigitalMusicInputStream
svn-id: r28069
2007-07-14 13:41:03 +00:00
Filippos Karapetis
9efa640f9c Fix graphics glitch in the rat caves in ITE. Closes bug #1735437 - "ITE: Sprite priority in rat caves"
svn-id: r28064
2007-07-14 03:44:47 +00:00
Filippos Karapetis
355ac5db2f Oops, deactivated the actor debug flag again, which was incorrectly activated in commit #28058
svn-id: r28059
2007-07-13 16:45:11 +00:00
Filippos Karapetis
eedec897f8 Rewrote and greatly simplified the SAGA detector, removing many duplicate and unneeded entries
- Digital music will now always be enabled for all versions if the digital music file is present. The duplicate game entries with and without this file have been removed
- Changed the way compressed sound files are detected. All the duplicate compressed sound entries have been removed
- The Wyrmkeep Windows CD version is now properly distinguished from the DOS CD version
- Unified all the different patch file entries (apart from the Mac patch file entries, which are of a different type). If a patch file is not found, it's ignored

svn-id: r28058
2007-07-13 16:37:37 +00:00
Filippos Karapetis
52f4d0b7d9 Add TODO: music looping does not work with compressed digital music
svn-id: r28056
2007-07-13 16:20:32 +00:00
David Corrales
720c974faf Changed SaveFileManager::listSavegames() function to be engine agnostic. It now returns a list will the full paths of existing files that match a given regex.
Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly.

svn-id: r28046
2007-07-12 17:58:15 +00:00
Filippos Karapetis
17a4539a65 Renamed a variable, so that it makes more sense
svn-id: r28042
2007-07-12 08:52:07 +00:00
Filippos Karapetis
994a191858 IHNM: Narrowed down the places where the actors stop being drawn when changing scenes
svn-id: r28022
2007-07-11 03:21:29 +00:00
Filippos Karapetis
0ed332acba Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly"
svn-id: r28018
2007-07-10 23:22:44 +00:00
Filippos Karapetis
697f945e00 Reverted commit 27948. Cutaways in sfScriptGotoScene are cleared by calling clearcutaway directly again, as calling it using an event does not clear the cutaway when it should (which caused problems in the character selection screen)
svn-id: r27976
2007-07-08 20:46:21 +00:00
David Corrales
9bfe5d5354 Merged the FSNode branch with trunk r27681:27969
svn-id: r27970
2007-07-08 16:58:54 +00:00
Filippos Karapetis
a43eb567cc Clear the cutaway via an event in sfScriptGotoScene, instead of calling the function directly
svn-id: r27948
2007-07-07 01:11:43 +00:00
Filippos Karapetis
c72633b539 IHNM: Benny will no longer start walking backwards for a bit after talking with the child via the monitor. This glitch occurs with the original interpreter as well
svn-id: r27947
2007-07-07 00:53:16 +00:00
Filippos Karapetis
737216e52e When loading a scene, start showing actors only after the scene background has been shown. This prevents some cases where some actors are shown prematurely before the next scene is loaded (e.g. in IHNM, when entering a chapter, after AM finishes his speech)
svn-id: r27946
2007-07-07 00:36:10 +00:00
Filippos Karapetis
3efcdd7a43 Modified ticksToMSec in IHNM, so that it waits for the correct amount of time. Many animations which were not displayed quite right are fixed now, including some small syncing issues with video and sound in some places
svn-id: r27939
2007-07-06 13:21:43 +00:00
Filippos Karapetis
38f3b09e58 IHNM: sf103 is sfQueueMusic. Now, when doing a good/bad deed in IHNM, the music changes correctly
svn-id: r27936
2007-07-06 12:39:00 +00:00
Filippos Karapetis
51458026fe The prisoners at the entrance of the prison in Nimdok's chapter are displayed correctly now
svn-id: r27931
2007-07-05 21:19:47 +00:00
Filippos Karapetis
8d81d720d3 Implemented the rest of the differences of the sfScriptGotoScene opcode in IHNM
svn-id: r27916
2007-07-05 03:37:23 +00:00
Filippos Karapetis
7782ac40b8 Renamed a variable, to avoid confusing it with another variable with the same name
svn-id: r27853
2007-07-02 13:44:29 +00:00
Max Horn
e1bcd70436 Re-added __attribute__(packed)
svn-id: r27830
2007-07-01 18:18:43 +00:00
Filippos Karapetis
7a709b3c79 Added a workaround to prevent the making fire animation from breaking at the beehive scene in ITE
svn-id: r27756
2007-06-28 06:55:00 +00:00
Filippos Karapetis
535f08e022 Added a debug message for game loading
svn-id: r27755
2007-06-28 05:37:55 +00:00
Travis Howell
b939c15f9d Fix compiler warning.
svn-id: r27739
2007-06-27 02:24:19 +00:00
Filippos Karapetis
137862b00b Add support for compressed digital music in ITE
svn-id: r27734
2007-06-26 23:40:22 +00:00
Filippos Karapetis
9263d7cd6c Remove some unneeded includes
svn-id: r27733
2007-06-26 23:38:21 +00:00
Filippos Karapetis
bf24bff17e Move to the correct file offset when using compressed sounds in ITE
svn-id: r27729
2007-06-26 13:38:24 +00:00
Filippos Karapetis
2c3cbf444a Improvements to the SAGA compressed sound support
svn-id: r27717
2007-06-25 20:20:59 +00:00
Filippos Karapetis
78addd0d66 Put a comment in its correct location
svn-id: r27716
2007-06-25 19:10:50 +00:00
Filippos Karapetis
23c8240048 Add support for compressed sound effects, digital music and speech to the SAGA engine
svn-id: r27713
2007-06-25 18:23:01 +00:00
Filippos Karapetis
057d26e2f3 Added entries for ITE compressed files to the detector. IHNM is not added yet, as it needs more testing
svn-id: r27712
2007-06-25 18:21:40 +00:00
David Corrales
cacd7a28fd Merged the FSNode branch with trunk r27031:27680
svn-id: r27681
2007-06-23 18:51:33 +00:00
Filippos Karapetis
b85320fa69 Fix MSVC8 warning
svn-id: r27633
2007-06-22 22:14:35 +00:00
Torbjörn Andersson
b61738b270 Use KEYCODE constants. (Except for '~' which doesn't seem to have one.)
svn-id: r27595
2007-06-21 19:55:22 +00:00
Filippos Karapetis
5624ba23d0 Added a workaround in IHNM for the compact disk in Ellen's chapter
svn-id: r27557
2007-06-20 16:36:29 +00:00
Filippos Karapetis
6689a6607b Fix crashes with some savegames in IHNM
svn-id: r27553
2007-06-20 01:45:38 +00:00
Filippos Karapetis
aeb9668d66 When loading a game from the same chapter as the current chapter in IHNM, the game will now be loaded correctly
svn-id: r27546
2007-06-19 11:41:06 +00:00
Filippos Karapetis
4ffd38a199 When saving the game in IHNM after a chapter point change, the chapter point change music will no longer be incorrectly saved, and the normal chapter music will be saved instead
svn-id: r27545
2007-06-19 11:23:20 +00:00
Filippos Karapetis
e654381717 IHNM: In chained cutaways, clear the previous cutaway immediately
svn-id: r27543
2007-06-19 10:13:41 +00:00
Filippos Karapetis
8bc226b0e5 The correct music track is now played when loading a game in IHNM. The save/load mechanism in IHNM seems to be working correctly now (although it needs testing), however there are still some graphical glitches with the save/load dialogs. Also, moved some unfinished code for returning to the chapter selection screen to a more appropriate place
svn-id: r27542
2007-06-19 02:42:59 +00:00
Filippos Karapetis
3c424d98cd Removed obsolete comment
svn-id: r27541
2007-06-19 01:41:10 +00:00
Filippos Karapetis
153f325004 More updates for the save/load system in IHNM
svn-id: r27540
2007-06-19 01:37:48 +00:00
Filippos Karapetis
3f5202ea38 Change some regular integers to short integers
svn-id: r27538
2007-06-18 19:56:36 +00:00
Eugene Sandulenko
e477ca37b3 Normalize event names.
svn-id: r27513
2007-06-17 16:21:05 +00:00
Filippos Karapetis
6dc0a1b234 Some more updates for saving/loading in IHNM
svn-id: r27512
2007-06-17 15:45:09 +00:00
Filippos Karapetis
65a39ab0d0 Some updates on the save/load system in IHNM. It still needs work, though
svn-id: r27505
2007-06-17 02:59:56 +00:00
Filippos Karapetis
3c24b118b4 Fixed the remaining glitch with fading after a cutaway is shown
svn-id: r27504
2007-06-17 01:50:49 +00:00
Eugene Sandulenko
f7b28b95ad More efforts to implement proper fade after cutaway. One little glitch is left.
svn-id: r27502
2007-06-17 01:00:06 +00:00
Filippos Karapetis
e080f49397 Options button is now working in the character selection screen in IHNM
svn-id: r27480
2007-06-16 19:11:55 +00:00
Eugene Sandulenko
d9abc85fbd An attempt to fix restoring from cutaway. Still not perfect.
svn-id: r27465
2007-06-16 14:06:17 +00:00
Filippos Karapetis
332a2e23d8 IHNM: Implemented cutaway fadeout
svn-id: r27445
2007-06-16 08:53:46 +00:00
Filippos Karapetis
fb1a6fcbc2 Enable the options panel during chapter selection in IHNM. The icon is not yet functional during chapter selection, but the keyboard shortcuts work
svn-id: r27443
2007-06-16 08:27:53 +00:00
Filippos Karapetis
ce8a015c1c Rewrote the cutaway initialization part
svn-id: r27440
2007-06-16 02:38:17 +00:00
Filippos Karapetis
edce894414 Fixed chained cutaways in IHNM. Ben's chapter is completable now
svn-id: r27439
2007-06-16 01:59:04 +00:00
Filippos Karapetis
b37161bafd IHNM: Added a temporary workaround for the nightfall scene in Ben's chapter
svn-id: r27438
2007-06-16 01:58:03 +00:00
Filippos Karapetis
5e587fde8e Clear the forced text flag if it's set when a speech with forced text finishes. Now, ScummVM won't wait forever when talking to an actor after using the computer screen in the elder's screen at Ben's chapter in IHNM
svn-id: r27428
2007-06-15 18:28:44 +00:00
Filippos Karapetis
e6fe560ad1 IHNM no longer crashes during character selection if the mouse cursor is over a character before AM finishes his speech
svn-id: r27418
2007-06-15 16:26:14 +00:00
Filippos Karapetis
4f8f854ee6 Forced text is now handled correctly. It's now possible to interact with the video screen in the elder's cave
svn-id: r27410
2007-06-15 03:58:21 +00:00
Filippos Karapetis
3b78d79ec0 The frame count should be updated when the background frame is shown in a cutaway
svn-id: r27409
2007-06-15 03:16:06 +00:00
Filippos Karapetis
cb15724147 It's normal for cutaways to only have 1 frame
svn-id: r27408
2007-06-15 02:29:08 +00:00
Filippos Karapetis
708e006059 Added another console command for IHNM
svn-id: r27405
2007-06-14 23:42:39 +00:00
Filippos Karapetis
16a6dc45c0 Added several console commands for SAGA. Also, fixed a regression in the IHNM introduction caused by commit #27357. Finally, animation IDs are checked for validity now, so ScummVM won't try to play invalid animations
svn-id: r27404
2007-06-14 23:28:30 +00:00
Filippos Karapetis
585e0781dd SAGA: Added sanity checks for speech box coordinates, like the original. Now, there won't be missing subtitles in certain scenes
svn-id: r27397
2007-06-14 04:22:23 +00:00
Filippos Karapetis
99c65ce24d IHNM: Button texts are read from the game data files, instead of the hardcoded ITE strings. The IHNM-specific strings have been removed from the ITE hardcoded strings. Also did some cleanup
svn-id: r27396
2007-06-13 22:23:12 +00:00
Filippos Karapetis
5b395c7397 Moved a check for game type after engine initialization
svn-id: r27390
2007-06-13 20:13:06 +00:00
Filippos Karapetis
0d4a3c28d9 IHNM: Button textures are loaded correctly now for buttons in the option and quit panel. Also, implemented the voices/subtitles toggle functionality and fixed widget placement a bit
svn-id: r27388
2007-06-13 19:41:27 +00:00
Filippos Karapetis
7af7e3f192 Fix the quit panel in IHNM
svn-id: r27387
2007-06-13 15:31:45 +00:00
Filippos Karapetis
8565809552 IHNM: Fixed sfSetSpeechBox, now the dialog of Nimdok and Mengele will show up correctly. Also, done some preliminary work on sfScriptGotoScene and changeScene to return to the character selection screen, but it's not right yet
svn-id: r27385
2007-06-13 13:00:25 +00:00
Filippos Karapetis
ee78a7427b Fixed several colors and fonts in IHNM
svn-id: r27382
2007-06-12 22:47:12 +00:00
Filippos Karapetis
5db4ab48bc Corrected actor walk speed when exiting from zones in IHNM
svn-id: r27379
2007-06-12 20:36:08 +00:00
Filippos Karapetis
110db592c0 Make keys 5-9 work during dialogs in IHNM
svn-id: r27378
2007-06-12 19:45:39 +00:00
Eugene Sandulenko
6e5b70f5e9 Patch #1733764: "Fallback detection patch". GSoC student.
svn-id: r27375
2007-06-12 12:22:25 +00:00
Filippos Karapetis
9c07235a93 Auto-use no-walk hitzones in IHNM, like the original. This fixes the pathfinding problems in Benny's chapter
svn-id: r27370
2007-06-12 01:30:15 +00:00
Filippos Karapetis
5e49fb7bc7 Make sure the waiting thread stops waiting after an animation in IHNM. Ellen's path is completable now
svn-id: r27358
2007-06-11 12:39:44 +00:00