scummvm/po/nn_NO.po

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# Norwegian (Nynorsk) translation for ScummVM.
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# Copyright (C) 2010-2017 The ScummVM Team
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# This file is distributed under the same license as the ScummVM package.
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# Einar Johan T. Sømåen <einarjohants@gmail.com>, 2010.
#
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msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2022-08-06 21:33+0000\n"
"PO-Revision-Date: 2022-06-03 20:16+0000\n"
"Last-Translator: Einar Johan Trøan Sømåen <einarjohants@gmail.com>\n"
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"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
"scummvm/scummvm/nn/>\n"
"Language: nn_NO\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=utf-8\n"
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"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.4\n"
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"X-Poedit-SourceCharset: iso-8859-1\n"
"X-Language-name: Norsk (nynorsk)\n"
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#. I18N: built on <build date> with <compiler>
#: gui/about.cpp:103
#, fuzzy, c-format
msgid "(built on %s with %s)"
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msgstr "(bygd den %s)"
#: gui/about.cpp:110
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msgid "Features compiled in:"
msgstr "Funksjonar innkompilert:"
#: gui/about.cpp:119
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msgid "Available engines:"
msgstr "Tilgjengelege motorar:"
#: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90
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msgid "Show hidden files"
msgstr "Vis skjulte filer"
#: gui/browser.cpp:74
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msgid "Show files marked with the hidden attribute"
msgstr "Syn filer markert med skjult-attributten"
#: gui/browser.cpp:78 gui/remotebrowser.cpp:56
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msgid "Go up"
msgstr "Opp eit nivå"
#: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
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msgid "Go to previous directory level"
msgstr "Gå til forrige mappenivå"
#: gui/browser.cpp:80 gui/remotebrowser.cpp:58
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msgctxt "lowres"
msgid "Go up"
msgstr "Oppover"
#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/downloadiconsdialog.cpp:257
#: gui/downloadiconsdialog.cpp:452 gui/editgamedialog.cpp:384
#: gui/editrecorddialog.cpp:66 gui/filebrowser-dialog.cpp:68
#: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2193
#: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73
#: gui/recorderdialog.cpp:213 gui/remotebrowser.cpp:59
#: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:457
#: gui/saveload-dialog.cpp:528 gui/saveload-dialog.cpp:830
#: gui/saveload-dialog.cpp:1223 gui/themebrowser.cpp:54
#: gui/unknown-game-dialog.cpp:53 engines/engine.cpp:721
#: backends/dialogs/gtk/gtk-dialogs.cpp:63
#: backends/events/default/default-events.cpp:193
#: backends/events/default/default-events.cpp:217
#: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:201
#: engines/buried/saveload.cpp:69 engines/cine/saveload.cpp:863
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/mohawk/riven_stacks/aspit.cpp:371
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/nancy/dialogs.cpp:100
#: engines/parallaction/saveload.cpp:270 engines/scumm/dialogs.cpp:192
#: engines/sword1/control.cpp:888 engines/wintermute/wintermute.cpp:182
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msgid "Cancel"
msgstr "Avbryt"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69
#: gui/remotebrowser.cpp:60 gui/themebrowser.cpp:55
#: backends/dialogs/gtk/gtk-dialogs.cpp:62
#: backends/dialogs/macosx/macosx-dialogs.mm:144
#: backends/dialogs/win32/win32-dialogs.cpp:136
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msgid "Choose"
msgstr "Vel"
#: gui/downloaddialog.cpp:48
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#, fuzzy
msgid "Select directory where to download game data"
msgstr "Vel mappe med speldata"
#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:583 gui/launcher.cpp:277
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msgid "Select directory with game data"
msgstr "Vel mappe med speldata"
#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:226
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msgid "From: "
msgstr "Frå: "
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
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msgid "To: "
msgstr ""
#: gui/downloaddialog.cpp:63 gui/downloadiconsdialog.cpp:188
#: gui/downloadiconsdialog.cpp:232 gui/downloadiconsdialog.cpp:242
#: gui/downloadiconsdialog.cpp:264 gui/downloadiconsdialog.cpp:279
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#, fuzzy
msgid "Cancel download"
msgstr "Avbryt"
#: gui/downloaddialog.cpp:65
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#, fuzzy
msgctxt "lowres"
msgid "Cancel download"
msgstr "Avbryt"
#: gui/downloaddialog.cpp:67 gui/downloadiconsdialog.cpp:189
#: gui/downloadiconsdialog.cpp:268
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msgid "Hide"
msgstr ""
#: gui/downloaddialog.cpp:117
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msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
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#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152
#: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:401 gui/launcher.cpp:430 gui/launcher.cpp:473
#: gui/options.cpp:3133 gui/options.cpp:3171
#: backends/events/default/default-events.cpp:193 engines/buried/buried.cpp:580
#: engines/director/events.cpp:91 engines/grim/grim.cpp:355
#: engines/kyra/gui/saveload_eob.cpp:597 engines/kyra/gui/saveload_eob.cpp:630
#: engines/parallaction/metaengine.cpp:145
#: engines/sci/graphics/controls32.cpp:929 engines/toon/toon.cpp:1502
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msgid "Yes"
msgstr "Ja"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:401 gui/launcher.cpp:430 gui/launcher.cpp:473
#: gui/options.cpp:3133 gui/options.cpp:3171 engines/buried/buried.cpp:580
#: engines/director/events.cpp:91 engines/grim/grim.cpp:355
#: engines/kyra/gui/saveload_eob.cpp:597 engines/kyra/gui/saveload_eob.cpp:630
#: engines/parallaction/metaengine.cpp:151
#: engines/sci/graphics/controls32.cpp:929 engines/toon/toon.cpp:1502
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msgid "No"
msgstr "Nei"
#: gui/downloaddialog.cpp:136 gui/launcher.cpp:575
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msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM kunne ikkje åpne den velde mappa!"
#: gui/downloaddialog.cpp:146
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msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:385
#: gui/editrecorddialog.cpp:67 gui/fluidsynth-dialog.cpp:153
#: gui/launcher.cpp:529 gui/launcher.cpp:533 gui/massadd.cpp:90
#: gui/options.cpp:2195 gui/predictivedialog.cpp:69
#: gui/saveload-dialog.cpp:1224 engines/engine.cpp:526 engines/engine.cpp:550
#: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:558
#: engines/buried/saveload.cpp:69
#: engines/director/lingo/lingo-builtins.cpp:1677
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83
#: engines/groovie/script.cpp:652 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:270 engines/saga/music.cpp:99
#: engines/sci/engine/kgraphics.cpp:75 engines/sci/graphics/controls32.cpp:926
#: engines/scumm/dialogs.cpp:194 engines/scumm/scumm.cpp:1078
#: engines/scumm/scumm.cpp:1104 engines/scumm/scumm.cpp:1126
#: engines/scumm/scumm.cpp:1422 engines/scumm/scumm.cpp:1895
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:531
#: engines/sword1/animation.cpp:552 engines/sword1/animation.cpp:568
#: engines/sword1/animation.cpp:576 engines/sword1/control.cpp:888
#: engines/sword1/logic.cpp:1634 engines/sword2/animation.cpp:428
#: engines/sword2/animation.cpp:448 engines/sword2/animation.cpp:464
#: engines/sword2/animation.cpp:474 engines/zvision/file/save_manager.cpp:225
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msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:151
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#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
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#: gui/downloaddialog.cpp:214 gui/downloadiconsdialog.cpp:354
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#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr ""
#: gui/downloaddialog.cpp:221 gui/downloadiconsdialog.cpp:361
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#, fuzzy, c-format
msgid "Download speed: %s %S"
msgstr "Søk fullført!"
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#: gui/downloadiconsdialog.cpp:150
#, c-format
msgid "ERROR %d: %s"
msgstr ""
#: gui/downloadiconsdialog.cpp:176 gui/downloadiconsdialog.cpp:231
#, fuzzy
msgid "Downloading icons list..."
msgstr "Lastar spel..."
#: gui/downloadiconsdialog.cpp:190
#, fuzzy
msgid "Clear Cache"
msgstr "Tøm verdi"
#: gui/downloadiconsdialog.cpp:241
#, fuzzy, c-format
msgid "Downloading icons list... %d entries"
msgstr "Lastar spel..."
#: gui/downloadiconsdialog.cpp:251
#, c-format
msgid "Detected %d new packs, %s %S"
msgstr ""
#: gui/downloadiconsdialog.cpp:253
#, fuzzy
msgid "Download"
msgstr "Ned"
#: gui/downloadiconsdialog.cpp:277
#, c-format
msgid "Download complete, downloaded %d packs, %s %S"
msgstr ""
#: gui/downloadiconsdialog.cpp:283 gui/downloadiconsdialog.cpp:375
#: gui/gui-manager.cpp:225 gui/unknown-game-dialog.cpp:53
#: engines/nancy/dialogs.cpp:313 engines/scumm/help.cpp:124
#: engines/scumm/help.cpp:139 engines/scumm/help.cpp:164
#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:208
msgid "Close"
msgstr "Steng"
#: gui/downloadiconsdialog.cpp:382 gui/downloadiconsdialog.cpp:428
msgid "ERROR: No icons path set"
msgstr ""
#: gui/downloadiconsdialog.cpp:416
msgid "No new icons packs available"
msgstr ""
#: gui/downloadiconsdialog.cpp:452
#, c-format
msgid ""
"You are about to remove %s %s of data, deleting all previously downloaded "
"icon files. Do you want to proceed?"
msgstr ""
#: gui/downloadiconsdialog.cpp:452 gui/updates-dialog.cpp:115
msgid "Proceed"
msgstr ""
#: gui/editgamedialog.cpp:141 engines/dialogs.cpp:275
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msgid "Game"
msgstr "Spel"
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#: gui/editgamedialog.cpp:145
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msgid "ID:"
msgstr "ID:"
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#: gui/editgamedialog.cpp:145 gui/editgamedialog.cpp:147
#: gui/editgamedialog.cpp:148
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msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Kort spelidentifikator nytta for å referere til lagra spel, og å køyre "
"spelet frå kommandolinja"
#: gui/editgamedialog.cpp:147
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msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:152 gui/editrecorddialog.cpp:58
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msgid "Name:"
msgstr "Namn:"
#: gui/editgamedialog.cpp:152 gui/editgamedialog.cpp:154
#: gui/editgamedialog.cpp:155
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msgid "Full title of the game"
msgstr "Full speltittel"
#: gui/editgamedialog.cpp:154
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msgctxt "lowres"
msgid "Name:"
msgstr "Namn:"
#: gui/editgamedialog.cpp:161 engines/mohawk/dialogs.cpp:159
#: engines/mohawk/dialogs.cpp:378
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msgid "Language:"
msgstr "Språk:"
#: gui/editgamedialog.cpp:161 gui/editgamedialog.cpp:162
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msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Spelets språk. Dette vil ikkje gjere den spanske versjonen av spelet til ein "
"engelsk versjon"
#: gui/editgamedialog.cpp:163 gui/editgamedialog.cpp:178 gui/options.cpp:1436
#: gui/options.cpp:1458 gui/options.cpp:1473 gui/options.cpp:1489
#: gui/options.cpp:1501 gui/options.cpp:1521 gui/options.cpp:1535
#: gui/options.cpp:1929 gui/options.cpp:2338 gui/options.cpp:2412
#: gui/options.cpp:2592 gui/options.cpp:3020 audio/null.cpp:40
#: backends/platform/android/options.cpp:112
#: backends/platform/android/options.cpp:113 engines/ags/dialogs.cpp:62
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msgid "<default>"
msgstr "<standard>"
#: gui/editgamedialog.cpp:174
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msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:174 gui/editgamedialog.cpp:176
#: gui/editgamedialog.cpp:177
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msgid "Platform the game was originally designed for"
msgstr "Plattform spelet opprineleg vart designa for"
#: gui/editgamedialog.cpp:176
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msgctxt "lowres"
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:207 gui/options.cpp:1869 gui/options.cpp:2041
#: backends/graphics/sdl/sdl-graphics.cpp:419
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msgid "Graphics"
msgstr "Grafikk"
#: gui/editgamedialog.cpp:207 gui/options.cpp:1869 gui/options.cpp:2041
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msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:213
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msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillingar"
#: gui/editgamedialog.cpp:215
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msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillingar"
#: gui/editgamedialog.cpp:225 gui/options.cpp:2052
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msgid "Shader"
msgstr ""
#: gui/editgamedialog.cpp:228
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#, fuzzy
msgid "Override global shader settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:230
#, fuzzy
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msgctxt "lowres"
msgid "Override global shader settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:244 gui/options.cpp:2084 engines/dialogs.cpp:318
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#, fuzzy
msgid "Keymaps"
msgstr "Tastkopling:"
#: gui/editgamedialog.cpp:251 gui/options.cpp:2091 engines/dialogs.cpp:325
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msgid "Backend"
msgstr ""
#: gui/editgamedialog.cpp:254
#, fuzzy
msgid "Override global backend settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:256
#, fuzzy
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:270 gui/options.cpp:2105 engines/dialogs.cpp:293
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msgid "Audio"
msgstr "Lyd"
#: gui/editgamedialog.cpp:273
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msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:275
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msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:284 gui/options.cpp:2110
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msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:286 gui/options.cpp:2112
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msgctxt "lowres"
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:289
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msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillingar"
#: gui/editgamedialog.cpp:291
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msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillingar"
#: gui/editgamedialog.cpp:302 gui/options.cpp:2120
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msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:305
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msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillingar"
#: gui/editgamedialog.cpp:307
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msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillingar"
#: gui/editgamedialog.cpp:317 gui/options.cpp:2126
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msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:320
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msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillingar"
#: gui/editgamedialog.cpp:322
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msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillingar"
#: gui/editgamedialog.cpp:331 gui/options.cpp:2133
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msgid "Paths"
msgstr "Stiar"
#: gui/editgamedialog.cpp:333 gui/options.cpp:2135
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msgctxt "lowres"
msgid "Paths"
msgstr "Stiar"
#: gui/editgamedialog.cpp:340
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msgid "Game Path:"
msgstr "Spelsti:"
#: gui/editgamedialog.cpp:342
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msgctxt "lowres"
msgid "Game Path:"
msgstr "Spelsti:"
#: gui/editgamedialog.cpp:347 gui/options.cpp:2312
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msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349
#: gui/editgamedialog.cpp:350
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msgid "Specifies path to additional data used by the game"
msgstr "Veljer sti til tilleggsdata nytta av spelet"
#: gui/editgamedialog.cpp:349 gui/options.cpp:2314
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msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:356 gui/options.cpp:2288
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msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:356 gui/editgamedialog.cpp:358
#: gui/editgamedialog.cpp:359 gui/options.cpp:2288 gui/options.cpp:2290
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msgid "Specifies where your saved games are put"
msgstr "Veljer kor lagra spel vert lagra"
#: gui/editgamedialog.cpp:358 gui/options.cpp:2290
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msgctxt "lowres"
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:370 engines/dialogs.cpp:340
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msgid "Achievements"
msgstr ""
#: gui/editgamedialog.cpp:374 engines/dialogs.cpp:344
msgid "Statistics"
msgstr ""
#: gui/editgamedialog.cpp:398 gui/editgamedialog.cpp:504
#: gui/editgamedialog.cpp:570 gui/editgamedialog.cpp:637 gui/options.cpp:2218
#: gui/options.cpp:2220 gui/options.cpp:2225 gui/options.cpp:2256
#: gui/options.cpp:2299 gui/options.cpp:2315 gui/options.cpp:2324
#: gui/options.cpp:2711 gui/options.cpp:2713 gui/options.cpp:2717
#: gui/options.cpp:2726 gui/options.cpp:3001 gui/options.cpp:3007
#: gui/options.cpp:3014 gui/options.cpp:3026 gui/options.cpp:3037
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msgctxt "path"
msgid "None"
msgstr "Ingen"
#: gui/editgamedialog.cpp:403 gui/editgamedialog.cpp:510
#: gui/editgamedialog.cpp:641 gui/options.cpp:2217 gui/options.cpp:2219
#: gui/options.cpp:2710 gui/options.cpp:2712 gui/options.cpp:3004
#: gui/options.cpp:3010 backends/platform/wii/options.cpp:55
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msgid "Default"
msgstr "Standard"
#: gui/editgamedialog.cpp:563 gui/options.cpp:3031
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msgid "Select SoundFont"
msgstr "Vel SoundFont"
#: gui/editgamedialog.cpp:602
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msgid "Select additional game directory"
msgstr "Vel mappe med tileggsdata for spelet"
#: gui/editgamedialog.cpp:615 gui/options.cpp:2917
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msgid "Select directory for saved games"
msgstr "Vel mappe for lagra spel"
#: gui/editgamedialog.cpp:622 gui/options.cpp:2924
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Den velde mappa kan ikkje skrivast til. Vennlegst vel ein annan."
#: gui/editgamedialog.cpp:627
2020-11-29 15:45:21 +00:00
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
#: gui/editgamedialog.cpp:653
2020-11-29 15:45:21 +00:00
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spel-IDen er allerede teken. Vær vennleg og vel ein anna."
2011-10-05 08:50:28 +00:00
#: gui/editrecorddialog.cpp:57
2020-11-29 15:45:21 +00:00
msgid "Author:"
msgstr "Forfattar:"
#: gui/editrecorddialog.cpp:59
2020-11-29 15:45:21 +00:00
msgid "Notes:"
msgstr "Notatar:"
#: gui/filebrowser-dialog.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Choose file for loading"
msgstr "Vel fil for lasting"
#: gui/filebrowser-dialog.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Enter filename for saving"
msgstr "Skriv inn filnamn for lagring"
#: gui/filebrowser-dialog.cpp:136
2020-11-29 15:45:21 +00:00
msgid "Do you really want to overwrite the file?"
msgstr "Vil du verkeleg overskrive fila?"
#: gui/fluidsynth-dialog.cpp:68
2020-11-29 15:45:21 +00:00
msgid "Reverb"
msgstr "Romklang"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
2020-11-29 15:45:21 +00:00
msgid "Active"
msgstr "Aktiv"
#: gui/fluidsynth-dialog.cpp:72
2020-11-29 15:45:21 +00:00
msgid "Room:"
msgstr "Rom:"
#: gui/fluidsynth-dialog.cpp:79
2020-11-29 15:45:21 +00:00
msgid "Damp:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:86
2020-11-29 15:45:21 +00:00
msgid "Width:"
msgstr "Bredde:"
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
2020-11-29 15:45:21 +00:00
msgid "Level:"
msgstr "Nivå:"
#: gui/fluidsynth-dialog.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Chorus"
msgstr "Chorus"
#: gui/fluidsynth-dialog.cpp:104
2020-11-29 15:45:21 +00:00
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:118
2020-11-29 15:45:21 +00:00
msgid "Speed:"
msgstr "Hastighet:"
#: gui/fluidsynth-dialog.cpp:125
2020-11-29 15:45:21 +00:00
msgid "Depth:"
msgstr "Dybde:"
#: gui/fluidsynth-dialog.cpp:132
2020-11-29 15:45:21 +00:00
msgid "Type:"
msgstr "Type:"
#: gui/fluidsynth-dialog.cpp:135
2020-11-29 15:45:21 +00:00
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43
#: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:190
2020-11-29 15:45:21 +00:00
msgid "Triangle"
msgstr "Triangel"
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2142
2020-11-29 15:45:21 +00:00
msgid "Misc"
msgstr "Diverse"
#: gui/fluidsynth-dialog.cpp:140
2020-11-29 15:45:21 +00:00
msgid "Interpolation:"
msgstr "Interpolering:"
#: gui/fluidsynth-dialog.cpp:143
2020-11-29 15:45:21 +00:00
msgid "None (fastest)"
msgstr "Ingen (raskast)"
#: gui/fluidsynth-dialog.cpp:144
2020-11-29 15:45:21 +00:00
msgid "Linear"
msgstr "Linjær"
#: gui/fluidsynth-dialog.cpp:145
2020-11-29 15:45:21 +00:00
msgid "Fourth-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:146
2020-11-29 15:45:21 +00:00
msgid "Seventh-order"
msgstr ""
2020-11-29 15:45:21 +00:00
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:318
2020-11-29 15:45:21 +00:00
msgid "Reset"
msgstr "Nullstill"
#: gui/fluidsynth-dialog.cpp:150
2020-11-29 15:45:21 +00:00
msgid "Reset all FluidSynth settings to their default values."
msgstr "Nullstill alle FluidSynth-instillingar til standardverdiar."
#: gui/fluidsynth-dialog.cpp:217
2020-11-29 15:45:21 +00:00
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Vil du verkeleg sette alle FluidSynth-innstillingar til standardverdiar?"
#: gui/gui-manager.cpp:216
2020-11-29 15:45:21 +00:00
msgid "GUI"
msgstr ""
#: gui/gui-manager.cpp:220 engines/mohawk/myst.cpp:573
#: engines/mohawk/riven.cpp:837
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Interact"
msgstr "Interpolering:"
#: gui/gui-manager.cpp:231 engines/metaengine.cpp:115
#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:95
#: engines/grim/grim.cpp:453 engines/grim/grim.cpp:534
#: engines/twine/metaengine.cpp:329 engines/twine/metaengine.cpp:396
#: engines/wintermute/keymapper_tables.h:1262
#: engines/wintermute/keymapper_tables.h:1372
#: engines/wintermute/keymapper_tables.h:1843
#: engines/wintermute/keymapper_tables.h:2077
2020-11-29 15:45:21 +00:00
msgid "Up"
msgstr "Opp"
#: gui/gui-manager.cpp:236 engines/metaengine.cpp:121
#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:101
#: engines/grim/grim.cpp:458 engines/grim/grim.cpp:539
#: engines/twine/metaengine.cpp:336 engines/twine/metaengine.cpp:404
#: engines/wintermute/keymapper_tables.h:1268
#: engines/wintermute/keymapper_tables.h:1379
#: engines/wintermute/keymapper_tables.h:1849
#: engines/wintermute/keymapper_tables.h:2083
2020-11-29 15:45:21 +00:00
msgid "Down"
msgstr "Ned"
#: gui/gui-manager.cpp:241 engines/metaengine.cpp:127
#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:107
#: engines/grim/grim.cpp:463 engines/grim/grim.cpp:544
#: engines/twine/metaengine.cpp:351 engines/twine/metaengine.cpp:419
#: engines/wintermute/keymapper_tables.h:320
#: engines/wintermute/keymapper_tables.h:1274
#: engines/wintermute/keymapper_tables.h:1831
#: engines/wintermute/keymapper_tables.h:1941
#: engines/wintermute/keymapper_tables.h:2065
2020-11-29 15:45:21 +00:00
msgid "Left"
msgstr "Venstre"
#: gui/gui-manager.cpp:246 engines/metaengine.cpp:133
#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:113
#: engines/grim/grim.cpp:468 engines/grim/grim.cpp:549
#: engines/twine/metaengine.cpp:343 engines/twine/metaengine.cpp:412
#: engines/wintermute/keymapper_tables.h:326
#: engines/wintermute/keymapper_tables.h:1280
#: engines/wintermute/keymapper_tables.h:1837
#: engines/wintermute/keymapper_tables.h:1949
#: engines/wintermute/keymapper_tables.h:2071
2020-11-29 15:45:21 +00:00
msgid "Right"
msgstr "Høgre"
#: gui/gui-manager.cpp:251 engines/pegasus/pegasus.cpp:2814
#: engines/wintermute/keymapper_tables.h:305
#: engines/wintermute/keymapper_tables.h:346
#: engines/wintermute/keymapper_tables.h:381
#: engines/wintermute/keymapper_tables.h:491
#: engines/wintermute/keymapper_tables.h:520
#: engines/wintermute/keymapper_tables.h:624
#: engines/wintermute/keymapper_tables.h:779
#: engines/wintermute/keymapper_tables.h:806
#: engines/wintermute/keymapper_tables.h:846
#: engines/wintermute/keymapper_tables.h:986
#: engines/wintermute/keymapper_tables.h:1194
#: engines/wintermute/keymapper_tables.h:1241
#: engines/wintermute/keymapper_tables.h:1497
#: engines/wintermute/keymapper_tables.h:1707
#: engines/wintermute/keymapper_tables.h:1761
#: engines/wintermute/keymapper_tables.h:1812
#: engines/wintermute/keymapper_tables.h:1867
#: engines/wintermute/keymapper_tables.h:1925
msgid "???"
msgstr ""
#. I18N: Group name for the game list
#: gui/launcher.cpp:99
#, fuzzy
msgctxt "group"
msgid "None"
msgstr "Ingen"
#. I18N: Group name for the game list, grouped by the first letter of the game title
#: gui/launcher.cpp:101
#, fuzzy
msgctxt "group"
msgid "First letter"
msgstr "Neste"
#. I18N: Group name for the game list, grouped by game engine
#: gui/launcher.cpp:103
#, fuzzy
msgctxt "group"
msgid "Engine"
msgstr "Motor"
#. I18N: Group name for the game list, grouped by game series
#: gui/launcher.cpp:105
msgctxt "group"
msgid "Series"
msgstr ""
#. I18N: Group name for the game list, grouped by game publisher
#: gui/launcher.cpp:107
#, fuzzy
msgctxt "group"
msgid "Publisher"
msgstr "Ukjend Forfattar"
#. I18N: Group name for the game list, grouped by language
#: gui/launcher.cpp:109
#, fuzzy
msgctxt "group"
msgid "Language"
msgstr "Språk:"
#. I18N: Group name for the game list, grouped by game platform
#: gui/launcher.cpp:111
#, fuzzy
msgctxt "group"
msgid "Platform"
msgstr "Plattform:"
#: gui/launcher.cpp:213
msgid "Select Group by"
msgstr ""
#: gui/launcher.cpp:218
msgid "Group by: "
msgstr ""
#: gui/launcher.cpp:220
msgid "Select a criteria to group the entries"
msgstr ""
#: gui/launcher.cpp:243 engines/dialogs.cpp:94
2020-11-29 15:45:21 +00:00
msgid "~Q~uit"
msgstr "~A~vslutt"
#: gui/launcher.cpp:243 backends/platform/sdl/macosx/appmenu_osx.mm:229
2020-11-29 15:45:21 +00:00
msgid "Quit ScummVM"
msgstr "Avslutt ScummVM"
#: gui/launcher.cpp:245
#, fuzzy
msgid "A~b~out"
2020-11-29 15:45:21 +00:00
msgstr "~O~m..."
#: gui/launcher.cpp:245 backends/platform/sdl/macosx/appmenu_osx.mm:223
2020-11-29 15:45:21 +00:00
msgid "About ScummVM"
msgstr "Om ScummVM"
#: gui/launcher.cpp:246
#, fuzzy
msgid "Global ~O~ptions..."
2020-11-29 15:45:21 +00:00
msgstr "~V~al..."
#: gui/launcher.cpp:246
2020-11-29 15:45:21 +00:00
msgid "Change global ScummVM options"
msgstr "Endre globale ScummVM-instillingar"
#: gui/launcher.cpp:246
#, fuzzy
msgctxt "lowres"
msgid "Global ~O~pts..."
msgstr "~V~al..."
#: gui/launcher.cpp:250
2020-11-29 15:45:21 +00:00
msgid "~A~dd Game..."
msgstr "~L~egg til spel..."
2011-10-05 08:50:28 +00:00
#: gui/launcher.cpp:250
2020-11-29 15:45:21 +00:00
msgid "Add games to the list"
msgstr ""
2019-12-04 07:38:31 +00:00
#: gui/launcher.cpp:250
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~L~egg til spel..."
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:253
2020-11-29 15:45:21 +00:00
msgid "~R~emove Game"
msgstr "~F~jern spel"
#: gui/launcher.cpp:253
2020-11-29 15:45:21 +00:00
msgid "Remove game from the list. The game data files stay intact"
msgstr "Fjern spel frå lista. Speldataene forblir intakte"
#: gui/launcher.cpp:253
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~F~jern spel"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:255
2020-11-29 15:45:21 +00:00
msgid "Mass Add..."
msgstr "Legg til fleire..."
#: gui/launcher.cpp:257
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Legg til fleire..."
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:265
2020-11-29 15:45:21 +00:00
msgid "Search in game list"
msgstr "Søk i spelliste"
#: gui/launcher.cpp:269 gui/launcher.cpp:782
2020-11-29 15:45:21 +00:00
msgid "Search:"
msgstr "Søk:"
#: gui/launcher.cpp:280 engines/dialogs.cpp:97 engines/engine.cpp:885
#: engines/pegasus/pegasus.cpp:383 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:630 engines/wage/saveload.cpp:741
#: engines/xeen/saves.cpp:255
2020-11-29 15:45:21 +00:00
msgid "Load game:"
msgstr "Åpne spel:"
#: gui/launcher.cpp:280 engines/dialogs.cpp:97 engines/engine.cpp:885
#: engines/parallaction/metaengine.cpp:127
#: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:383
#: engines/scumm/dialogs.cpp:190 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:630 engines/wage/saveload.cpp:741
#: engines/xeen/saves.cpp:255
2020-11-29 15:45:21 +00:00
msgid "Load"
msgstr "Åpne"
#: gui/launcher.cpp:389
2020-11-29 15:45:21 +00:00
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
2019-12-04 07:38:31 +00:00
#: gui/launcher.cpp:400
2020-11-29 15:45:21 +00:00
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
2011-10-05 08:50:28 +00:00
#: gui/launcher.cpp:430
2020-11-29 15:45:21 +00:00
msgid "Do you really want to remove this game configuration?"
msgstr "Vil du verkeleg fjerne denne spelkonfigurasjonen?"
2011-10-05 08:50:28 +00:00
#: gui/launcher.cpp:472
2020-11-29 15:45:21 +00:00
msgid "Do you want to load saved game?"
msgstr "Vil du laste det lagra spelet?"
#: gui/launcher.cpp:529
2020-11-29 15:45:21 +00:00
msgid "This game does not support loading games from the launcher."
msgstr "Dette spelet støttar ikkje åpning av lagra spel frå oppstartaren."
2011-10-05 08:50:28 +00:00
#: gui/launcher.cpp:533
2020-11-29 15:45:21 +00:00
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM kunne ikkje finne nokon motor som var i stand til å køyre det velde "
"spelet!"
2011-10-05 08:50:28 +00:00
#: gui/launcher.cpp:594
2020-11-29 15:45:21 +00:00
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM kunne ikkje finne noko spel i den velde mappa!"
#. I18N: Unknown game variant
#: gui/launcher.cpp:610
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Unknown variant"
msgstr "Ukjend feil"
2019-05-17 20:58:38 +00:00
#: gui/launcher.cpp:616
2020-11-29 15:45:21 +00:00
msgid "Pick the game:"
msgstr "Vel spelet:"
#: gui/launcher.cpp:791
msgid "Group by:"
msgstr ""
#: gui/launcher.cpp:831 gui/saveload-dialog.cpp:381
msgid "List view"
msgstr "Listevisning"
#: gui/launcher.cpp:832 gui/saveload-dialog.cpp:382
msgid "Grid view"
msgstr "Rutenettvisning"
#: gui/launcher.cpp:1006
msgid "~S~tart"
msgstr "~S~tart"
#: gui/launcher.cpp:1006
msgid "Start selected game"
msgstr "Start det velde spelet"
#: gui/launcher.cpp:1009
msgid "~L~oad..."
msgstr "~Å~pne..."
#: gui/launcher.cpp:1009
msgid "Load saved game for selected game"
msgstr "Åpne eit lagra spel for the velde spelet"
#: gui/launcher.cpp:1011
msgid "Record..."
msgstr ""
#: gui/launcher.cpp:1017
msgid "~G~ame Options..."
msgstr "Spel~v~al..."
#: gui/launcher.cpp:1017
msgid "Change game options"
msgstr "Endre spelinstillingar"
#: gui/launcher.cpp:1017
#, fuzzy
msgctxt "lowres"
msgid "~G~ame Opts..."
msgstr "~V~al..."
#. I18N: List grouping when no engine is specified
#. I18N: List grouping when no enginr is specified
#: gui/launcher.cpp:1138 gui/launcher.cpp:1333
#, fuzzy
msgid "Unknown Engine"
msgstr "Ukjend feil"
#. I18N: List grouping when no pubisher is specified
#. I18N: List group when no publisher is specified
#: gui/launcher.cpp:1156 gui/launcher.cpp:1365
#, fuzzy
msgid "Unknown Publisher"
msgstr "Ukjend Forfattar"
#. I18N: List group when no game series is specified
#. I18N: List grouping when no game series is specified
#: gui/launcher.cpp:1174 gui/launcher.cpp:1351
msgid "No Series"
msgstr ""
#. I18N: List group when no languageis specified
#. I18N: List group when no language is specified
#: gui/launcher.cpp:1189 gui/launcher.cpp:1384
msgid "Language not detected"
msgstr ""
#. I18N: List group when no platform is specified
#: gui/launcher.cpp:1204 gui/launcher.cpp:1399
msgid "Platform not detected"
msgstr ""
#. I18N: Group for All items
#: gui/launcher.cpp:1410 gui/widgets/groupedlist.cpp:80
#, fuzzy
msgid "All"
msgstr "Alt"
#: gui/launcher.cpp:1601
msgid "Icons per row:"
msgstr ""
#: gui/massadd.cpp:77 gui/massadd.cpp:80
2020-11-29 15:45:21 +00:00
msgid "... progress ..."
msgstr "... fremdrift ..."
2011-10-05 08:50:28 +00:00
#: gui/massadd.cpp:258
2020-11-29 15:45:21 +00:00
msgid "Scan complete!"
msgstr "Søk fullført!"
2011-10-05 08:50:28 +00:00
#: gui/massadd.cpp:261
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"Oppdaga %d nye spel, ignorerte %d spel som har vorte lagt til tidlegare..."
2011-10-05 08:50:28 +00:00
#: gui/massadd.cpp:265
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Scanned %d directories ..."
msgstr "Søkt i %d mappar ..."
2011-10-05 08:50:28 +00:00
#: gui/massadd.cpp:268
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Oppdaga %d nye spel, ignorerte %d spel som har vorte lagt til tidlegare..."
2011-10-05 08:50:28 +00:00
#: gui/message.cpp:173 gui/message.cpp:177 gui/options.cpp:2527
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Open URL"
msgstr "OpenGL"
#: gui/onscreendialog.cpp:100 gui/onscreendialog.cpp:102
2020-11-29 15:45:21 +00:00
msgid "Stop"
msgstr "Stopp"
#: gui/onscreendialog.cpp:105
2020-11-29 15:45:21 +00:00
msgid "Edit record description"
msgstr ""
#: gui/onscreendialog.cpp:107
2020-11-29 15:45:21 +00:00
msgid "Switch to Game"
msgstr "Bytt til spel"
#: gui/onscreendialog.cpp:109
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Fast replay"
msgstr "Rask modus"
#: gui/options.cpp:137 common/updates.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Never"
msgstr "Aldri"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:137
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Every 5 mins"
msgstr "kvart 5. min"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:137
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Every 10 mins"
msgstr "kvart 10. min"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:137
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Every 15 mins"
msgstr "kvart 15. min"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:137
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Every 30 mins"
msgstr "kvart 30. min"
2011-10-05 08:50:28 +00:00
#. I18N: Very large GUI scale
#: gui/options.cpp:142
msgid "Very large"
msgstr ""
#. I18N: Large GUI scale
#: gui/options.cpp:144
msgid "Large"
msgstr ""
#. I18N: Medium GUI scale
#: gui/options.cpp:146 engines/nancy/dialogs.cpp:119
msgid "Medium"
msgstr ""
#. I18N: Small GUI scale
#: gui/options.cpp:148
msgid "Small"
msgstr ""
#: gui/options.cpp:465 gui/options.cpp:911 gui/options.cpp:1072
#: gui/options.cpp:1207 gui/options.cpp:1642
2020-11-29 15:45:21 +00:00
msgctxt "soundfont"
msgid "None"
msgstr "Ingen"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:768
2020-11-29 15:45:21 +00:00
msgid "Failed to apply some of the graphic options changes:"
msgstr "Klarte ikkje å aktivere nokre av grafikkvalendringane:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:780
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "the video mode could not be changed"
msgstr "Kunne ikkje endre videomodus."
2018-07-08 15:55:06 +00:00
#: gui/options.cpp:793
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "the stretch mode could not be changed"
msgstr "Kunne ikkje endre videomodus."
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:799
2020-11-29 15:45:21 +00:00
msgid "the aspect ratio setting could not be changed"
msgstr "aspektrate-innstillinga kunne ikkje endrast"
2016-10-12 22:39:37 +00:00
#: gui/options.cpp:805
2020-11-29 15:45:21 +00:00
msgid "the fullscreen setting could not be changed"
msgstr "Fullskjerminstillinga kunne ikkje endrast"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:811
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "the filtering setting could not be changed"
msgstr "Fullskjerminstillinga kunne ikkje endrast"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1287
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Touchpad mouse mode"
msgstr "Touchpadmodus avslått."
2017-02-21 22:30:02 +00:00
#: gui/options.cpp:1292
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Pointer Speed:"
msgstr "Hastighet:"
2017-02-24 21:00:23 +00:00
#: gui/options.cpp:1292 gui/options.cpp:1294 gui/options.cpp:1295
2020-11-29 15:45:21 +00:00
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""
2017-02-24 21:00:23 +00:00
#: gui/options.cpp:1294
2020-11-29 15:45:21 +00:00
#, fuzzy
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Hastighet:"
2017-02-24 21:00:23 +00:00
#: gui/options.cpp:1305
2020-11-29 15:45:21 +00:00
msgid "Joy Deadzone:"
msgstr ""
2017-02-24 21:00:23 +00:00
#: gui/options.cpp:1305 gui/options.cpp:1307 gui/options.cpp:1308
2020-11-29 15:45:21 +00:00
msgid "Analog joystick Deadzone"
msgstr ""
2017-02-24 21:00:23 +00:00
#: gui/options.cpp:1307
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr ""
2017-02-24 21:00:23 +00:00
#: gui/options.cpp:1379
2020-11-29 15:45:21 +00:00
#, c-format
msgid "%d hidden achievements remaining"
msgstr ""
#: gui/options.cpp:1384
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr ""
#: gui/options.cpp:1430
2020-11-29 15:45:21 +00:00
msgid "HW Shader:"
msgstr ""
2017-03-04 21:45:19 +00:00
#: gui/options.cpp:1430 gui/options.cpp:1432
2020-11-29 15:45:21 +00:00
msgid "Different hardware shaders give different visual effects"
msgstr ""
2017-03-04 21:45:19 +00:00
#: gui/options.cpp:1432
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "HW Shader:"
msgstr ""
2017-03-04 21:45:19 +00:00
#: gui/options.cpp:1433
2020-11-29 15:45:21 +00:00
msgid "Different shaders give different visual effects"
msgstr ""
2017-03-04 21:45:19 +00:00
#: gui/options.cpp:1453
2020-11-29 15:45:21 +00:00
msgid "Graphics mode:"
msgstr "Grafikkmodus:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1469
2020-11-29 15:45:21 +00:00
msgid "Render mode:"
msgstr "Teiknemodus:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1469 gui/options.cpp:1472
2020-11-29 15:45:21 +00:00
msgid "Special dithering modes supported by some games"
msgstr "Spesielle dithering-modus som støttast av nokre spel"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1484
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Stretch mode:"
msgstr "Heliummodus"
2018-07-08 15:55:06 +00:00
#: gui/options.cpp:1498
msgid "Scaler:"
msgstr ""
#: gui/options.cpp:1511 backends/graphics/sdl/sdl-graphics.cpp:410
2020-11-29 15:45:21 +00:00
msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1513
msgid "V-Sync"
2020-11-29 15:45:21 +00:00
msgstr ""
2020-10-09 20:35:19 +00:00
#: gui/options.cpp:1513
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
2020-11-29 15:45:21 +00:00
msgstr ""
2020-10-09 20:35:19 +00:00
#: gui/options.cpp:1516
#, fuzzy
msgid "Game 3D Renderer:"
msgstr "GUI-teiknar:"
#: gui/options.cpp:1518
2020-11-29 15:45:21 +00:00
#, fuzzy
msgctxt "lowres"
2020-11-29 15:45:21 +00:00
msgid "Game 3D Renderer:"
msgstr "GUI-teiknar:"
2020-10-09 20:35:19 +00:00
#: gui/options.cpp:1533
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "3D Anti-aliasing:"
msgstr "Kantutjevna"
2020-10-09 20:35:19 +00:00
#: gui/options.cpp:1537 engines/mohawk/dialogs.cpp:365
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Disabled"
msgstr "Deaktivert GFX"
2020-10-09 20:35:19 +00:00
#: gui/options.cpp:1549
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Filter graphics"
msgstr "Grafikk"
2016-10-12 22:39:37 +00:00
#: gui/options.cpp:1549
2020-11-29 15:45:21 +00:00
msgid "Use linear filtering when scaling graphics"
msgstr ""
2016-10-12 22:39:37 +00:00
#: gui/options.cpp:1552
2020-11-29 15:45:21 +00:00
msgid "Aspect ratio correction"
msgstr "Aspekt-korrigering"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1552
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Correct aspect ratio for games"
msgstr "Rett opp aspekt for 320x200 spel"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1560
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Preferred device:"
msgstr "Føretrukken eining:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1560
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Music device:"
msgstr "Musikkeining:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1560 gui/options.cpp:1562
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Veljer standard lydeining for General MIDI avspeling"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1560 gui/options.cpp:1562 gui/options.cpp:1563
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Specifies output sound device or sound card emulator"
msgstr "Veljer standard lydeining for General MIDI avspeling"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1562
2020-11-29 15:45:21 +00:00
#, fuzzy
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Føretrukken eining:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1562
2020-11-29 15:45:21 +00:00
#, fuzzy
msgctxt "lowres"
msgid "Music device:"
msgstr "Musikkeining:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1589
2020-11-29 15:45:21 +00:00
msgid "AdLib emulator:"
msgstr "AdLib emulator:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1589 gui/options.cpp:1592
2020-11-29 15:45:21 +00:00
msgid "AdLib is used for music in many games"
msgstr "AdLib nyttast til musikk i mange spel"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1605
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "GM device:"
msgstr "GM Eining:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1605
2020-11-29 15:45:21 +00:00
msgid "Specifies default sound device for General MIDI output"
msgstr "Veljer standard lydeining for General MIDI avspeling"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1616
2020-11-29 15:45:21 +00:00
msgid "Don't use General MIDI music"
msgstr "Ikkje nytt General MIDI musikk"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1627 gui/options.cpp:1689
2020-11-29 15:45:21 +00:00
msgid "Use first available device"
msgstr "Nytt første tilgjengelege eining"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1639
2020-11-29 15:45:21 +00:00
msgid "SoundFont:"
msgstr "SoundFont:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1639 gui/options.cpp:1641 gui/options.cpp:1642
2020-11-29 15:45:21 +00:00
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont støttast av enkelte lydkort, FluidSynth og Timidity"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1641
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1647
2020-11-29 15:45:21 +00:00
msgid "Mixed AdLib/MIDI mode"
msgstr "Blanda AdLib/MIDI-modus"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1647
2020-11-29 15:45:21 +00:00
msgid "Use both MIDI and AdLib sound generation"
msgstr "Nytt båe MIDI og AdLib lydskaping"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1650
2020-11-29 15:45:21 +00:00
msgid "MIDI gain:"
msgstr "MIDI gain:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1660
2020-11-29 15:45:21 +00:00
msgid "MT-32 Device:"
msgstr "MT-32 Eining:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1660
2020-11-29 15:45:21 +00:00
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "Veljer standard lydeining for Roland MT-32/LAPC1/CM32l/CM64 avspeling"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1665
2020-11-29 15:45:21 +00:00
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1665 gui/options.cpp:1667
2020-11-29 15:45:21 +00:00
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Vel om du vil nytte din Roland-kompatible lydeining som du har tilkopla "
"datamaskina di"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1667
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Ekte Roland MT-32 (ingen GS-emulering)"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1670
2020-11-29 15:45:21 +00:00
msgid "Roland GS device (enable MT-32 mappings)"
msgstr ""
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1670
2020-11-29 15:45:21 +00:00
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1679
2020-11-29 15:45:21 +00:00
msgid "Don't use Roland MT-32 music"
msgstr "Ikkje nytt Roland MT-32 musikk"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1706
2018-07-22 20:30:02 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Text and speech:"
msgstr "Tekst og Tale:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1710 gui/options.cpp:1720
2020-11-29 15:45:21 +00:00
msgid "Speech"
msgstr "Tale"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1711 gui/options.cpp:1721
2020-11-29 15:45:21 +00:00
msgid "Subtitles"
msgstr "Teksting"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1712
2020-11-29 15:45:21 +00:00
msgid "Both"
msgstr "Begge"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1714
2020-11-29 15:45:21 +00:00
msgid "Subtitle speed:"
msgstr "Undertekstfart:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1716
#, fuzzy
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Tekst og Tale:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1720
2020-11-29 15:45:21 +00:00
msgid "Spch"
msgstr "Tale"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1721
2020-11-29 15:45:21 +00:00
msgid "Subs"
msgstr "Tekst"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1722
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Both"
msgstr "Båe"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1722
2020-11-29 15:45:21 +00:00
msgid "Show subtitles and play speech"
msgstr "Vis teksting og spel av tale"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1724
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Undertekstfart:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1746
2020-11-29 15:45:21 +00:00
msgid "Music volume:"
msgstr "Musikkvolum:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1748
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1757
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Mute all"
msgstr "Demp alle"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:1760
2020-11-29 15:45:21 +00:00
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
2017-02-21 22:30:02 +00:00
#: gui/options.cpp:1760 gui/options.cpp:1762 gui/options.cpp:1765
2020-11-29 15:45:21 +00:00
msgid "Special sound effects volume"
msgstr "Spesiallydeffekt volum"
#: gui/options.cpp:1762
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1772
2020-11-29 15:45:21 +00:00
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1774
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:2062
2020-11-29 15:45:21 +00:00
msgid "Control"
msgstr ""
#: gui/options.cpp:2144
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Misc"
msgstr "Div"
#: gui/options.cpp:2156
2020-11-29 15:45:21 +00:00
msgid "Cloud"
msgstr ""
#: gui/options.cpp:2158
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Cloud"
msgstr ""
#: gui/options.cpp:2172
2020-11-29 15:45:21 +00:00
msgid "LAN"
msgstr ""
#: gui/options.cpp:2174
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "LAN"
msgstr ""
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:2182
2020-11-29 15:45:21 +00:00
msgid "Accessibility"
msgstr ""
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:2184
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Accessibility"
msgstr ""
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:2193
msgid "Discard changes and close the dialog"
msgstr ""
#: gui/options.cpp:2194
2020-11-29 15:45:21 +00:00
msgid "Apply"
msgstr ""
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:2194
msgid "Apply changes without closing the dialog"
msgstr ""
#: gui/options.cpp:2195
msgid "Apply changes and close the dialog"
msgstr ""
#: gui/options.cpp:2277
2020-11-29 15:45:21 +00:00
msgid "FluidSynth Settings"
msgstr "FluidSynth instillingar"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:2291
msgid ""
"Specifies where your saved games are put. A red coloring indicates the value "
"is temporary and will not get saved"
msgstr ""
#: gui/options.cpp:2296
2020-11-29 15:45:21 +00:00
msgid "Theme Path:"
msgstr "Temasti:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:2298
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temasti:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:2304
#, fuzzy
msgid "Icon Path:"
msgstr "Ekstrasti:"
#: gui/options.cpp:2306
#, fuzzy
msgctxt "lowres"
msgid "Icon Path:"
msgstr "Ekstrasti:"
#: gui/options.cpp:2307
#, fuzzy
msgctxt "path"
msgid "Default"
msgstr "Standard"
#: gui/options.cpp:2312 gui/options.cpp:2314 gui/options.cpp:2315
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Veljer sti til tilleggsdata nytta av spelet"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:2321
2020-11-29 15:45:21 +00:00
msgid "Plugins Path:"
msgstr "Pluginsti:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:2323
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Pluginsti:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:2333
msgid "ScummVM config path: "
msgstr ""
#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2343 gui/options.cpp:3020
msgid "Last browser path: "
msgstr ""
#: gui/options.cpp:2348
2020-11-29 15:45:21 +00:00
msgid "Theme:"
msgstr "Tema:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:2353
#, fuzzy
msgid "GUI scale:"
msgstr "GUI-språk:"
#: gui/options.cpp:2360
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "GUI renderer:"
msgstr "GUI-teiknar:"
#: gui/options.cpp:2372
2020-11-29 15:45:21 +00:00
msgid "Autosave:"
msgstr "Autolagre:"
2018-12-11 05:36:44 +00:00
#: gui/options.cpp:2374
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autolagre:"
2018-12-16 16:04:22 +00:00
#: gui/options.cpp:2383
msgid "Always return to the launcher when leaving a game"
msgstr ""
#: gui/options.cpp:2384
msgid ""
"Always return to the launcher when leaving a game instead of closing ScummVM."
msgstr ""
#: gui/options.cpp:2391
msgid "Ask for confirmation on exit"
msgstr ""
#: gui/options.cpp:2392
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr ""
#: gui/options.cpp:2399
2021-10-01 17:12:19 +00:00
#, fuzzy
msgid "Enable Discord integration"
msgstr "Slå på flytande peikarar"
#: gui/options.cpp:2400
2021-10-01 17:12:19 +00:00
msgid ""
"Show information about the games you are playing on Discord if the Discord "
"client is running."
msgstr ""
#: gui/options.cpp:2409
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "GUI language:"
msgstr "GUI-språk:"
#: gui/options.cpp:2409
2020-11-29 15:45:21 +00:00
msgid "Language of ScummVM GUI"
msgstr "Språk i ScummVM-GUIet"
#: gui/options.cpp:2435
2020-11-29 15:45:21 +00:00
msgid "Switch the ScummVM GUI language to the game language"
msgstr ""
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2436
2020-11-29 15:45:21 +00:00
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2448
2020-11-29 15:45:21 +00:00
msgid "Use native system file browser"
msgstr ""
2019-07-30 19:42:06 +00:00
#: gui/options.cpp:2449
2020-11-29 15:45:21 +00:00
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
#: gui/options.cpp:2457 gui/updates-dialog.cpp:85
2020-11-29 15:45:21 +00:00
msgid "Update check:"
msgstr ""
#: gui/options.cpp:2457
2020-11-29 15:45:21 +00:00
msgid "How often to check ScummVM updates"
msgstr ""
#: gui/options.cpp:2468
2020-11-29 15:45:21 +00:00
msgid "Check now"
msgstr ""
2019-08-09 21:20:16 +00:00
#: gui/options.cpp:2474
msgid "Update Icons"
msgstr ""
#: gui/options.cpp:2482
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Active storage:"
msgstr "Aktiver studiopublikum"
#: gui/options.cpp:2482
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Active cloud storage"
msgstr "Klarte ikkje lagre spel"
#: gui/options.cpp:2491
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2493
2020-11-29 15:45:21 +00:00
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2494
2019-08-09 21:20:16 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Enable storage"
msgstr "Aktiver studiopublikum"
2019-08-09 21:20:16 +00:00
#: gui/options.cpp:2494
2020-11-29 15:45:21 +00:00
msgid "Confirm you want to use this account for this storage"
msgstr ""
#: gui/options.cpp:2496 backends/platform/wii/options.cpp:113
2020-11-29 15:45:21 +00:00
msgid "Username:"
msgstr "Brukarnamn:"
#: gui/options.cpp:2496
2020-11-29 15:45:21 +00:00
msgid "Username used by this storage"
msgstr ""
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2497
2020-11-29 15:45:21 +00:00
msgid "<none>"
msgstr ""
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2499
2020-11-29 15:45:21 +00:00
msgid "Used space:"
msgstr ""
2019-07-30 19:42:06 +00:00
#: gui/options.cpp:2499
2020-11-29 15:45:21 +00:00
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
#: gui/options.cpp:2502
2020-11-29 15:45:21 +00:00
msgid "Last sync:"
msgstr ""
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2502
2020-11-29 15:45:21 +00:00
msgid "When was the last time saved games were synced with this storage"
msgstr ""
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2503 gui/options.cpp:3378
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "<never>"
msgstr "Aldri"
#: gui/options.cpp:2505
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
2019-07-30 19:42:06 +00:00
#: gui/options.cpp:2507
2020-11-29 15:45:21 +00:00
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2508
2020-11-29 15:45:21 +00:00
msgid "Sync now"
msgstr ""
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2508
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Start saved games sync"
msgstr "Start det velde spelet"
2019-08-09 21:20:16 +00:00
#: gui/options.cpp:2511
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2513
2020-11-29 15:45:21 +00:00
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2514
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Download game files"
msgstr "Last fil:"
2019-07-30 19:42:06 +00:00
#: gui/options.cpp:2514
2020-11-29 15:45:21 +00:00
msgid "Open downloads manager dialog"
msgstr ""
2019-07-30 19:42:06 +00:00
#: gui/options.cpp:2517
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
2019-07-30 19:42:06 +00:00
#: gui/options.cpp:2519
2020-11-29 15:45:21 +00:00
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2520
2020-11-29 15:45:21 +00:00
msgid "Disconnect"
msgstr ""
#: gui/options.cpp:2520
2020-11-29 15:45:21 +00:00
msgid "Stop using this storage on this device"
msgstr ""
#: gui/options.cpp:2523
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2525
2020-11-29 15:45:21 +00:00
msgid "This storage is not connected yet! To connect,"
msgstr ""
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2526
2020-11-29 15:45:21 +00:00
msgid "1. Open this link:"
msgstr ""
#: gui/options.cpp:2529
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2531
2020-11-29 15:45:21 +00:00
msgid "2. Get the code and enter it here:"
msgstr ""
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2533
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Paste"
msgstr "Rask modus"
#: gui/options.cpp:2533
2020-11-29 15:45:21 +00:00
msgid "Paste code from clipboard"
msgstr ""
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:2534
2020-11-29 15:45:21 +00:00
msgid "3. Connect"
msgstr ""
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2534
2020-11-29 15:45:21 +00:00
msgid "Connect your cloud storage account"
msgstr ""
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2543
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Run server"
msgstr "Teinar:"
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2543
2020-11-29 15:45:21 +00:00
msgid "Run local webserver"
msgstr ""
2019-07-30 20:43:57 +00:00
#: gui/options.cpp:2544 gui/options.cpp:3493
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Not running"
msgstr "Feil under køyring av spel:"
#: gui/options.cpp:2548
#, fuzzy
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "Ekstrasti:"
#: gui/options.cpp:2548 gui/options.cpp:2550 gui/options.cpp:2551
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Veljer kor lagra spel vert lagra"
#: gui/options.cpp:2550
2017-04-09 20:09:23 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "/root/ Path:"
msgstr "Ekstrasti:"
2017-04-09 20:09:23 +00:00
#: gui/options.cpp:2556
2017-04-09 20:09:23 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Server's port:"
msgstr "Teinar:"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:2556
2020-11-29 15:45:21 +00:00
msgid "Port for server to use"
msgstr ""
2019-07-30 19:42:06 +00:00
#: gui/options.cpp:2561
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2562
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr ""
2019-07-30 19:42:06 +00:00
#: gui/options.cpp:2564
2020-11-29 15:45:21 +00:00
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2565
2020-11-29 15:45:21 +00:00
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2577
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Use Text to speech"
msgstr "Tekst og Tale:"
#: gui/options.cpp:2577
2020-11-29 15:45:21 +00:00
msgid "Will read text in gui on mouse over."
msgstr ""
2019-07-30 19:42:06 +00:00
#: gui/options.cpp:2590
2019-07-30 19:42:06 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "None"
msgstr "Ingen"
2019-07-30 19:42:06 +00:00
#: gui/options.cpp:2651
msgid "Ignore"
msgstr ""
#: gui/options.cpp:2652
#, fuzzy
msgid "Disable autosave"
msgstr "Klarte ikkje lagre spel"
#: gui/options.cpp:2653
msgid ""
"WARNING: Autosave was enabled. Some of your games have existing saved games "
"on the autosave slot. You can either move the existing saves to new slots, "
"disable autosave, or ignore (you will be prompted when autosave is about to "
"overwrite a save).\n"
"List of games:\n"
msgstr ""
#: gui/options.cpp:2662
#, fuzzy
msgid ""
"\n"
"And more..."
msgstr "Legg til spill..."
#: gui/options.cpp:2663 engines/engine.cpp:580
#, fuzzy
msgid "Move"
msgstr "Beveg Bakover"
#: gui/options.cpp:2676
msgid "ERROR: Failed to move the following saved games:\n"
msgstr ""
#: gui/options.cpp:2762
2019-07-30 19:42:06 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Failed to change cloud storage!"
msgstr "Klarte ikkje lagre spel"
#: gui/options.cpp:2765
2020-11-29 15:45:21 +00:00
msgid "Another cloud storage is already active."
msgstr ""
#: gui/options.cpp:2855
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Theme does not support selected language!"
msgstr "Spelmotor-plugin støttar ikkje lagra tilstandar."
#: gui/options.cpp:2858
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Theme cannot be loaded!"
msgstr "Spelet vart IKKJE lasta"
#: gui/options.cpp:2861
2020-11-29 15:45:21 +00:00
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
#: gui/options.cpp:2933
2020-11-29 15:45:21 +00:00
msgid "Select directory for GUI themes"
msgstr "Vel ei mappe for GUI-tema"
#: gui/options.cpp:2943
#, fuzzy
msgid "Select directory for GUI launcher thumbnails"
msgstr "Vel ei mappe for GUI-tema"
#: gui/options.cpp:2953
2020-11-29 15:45:21 +00:00
msgid "Select directory for extra files"
msgstr "Vel ei mappe for ekstra filer"
#: gui/options.cpp:2964
2020-11-29 15:45:21 +00:00
msgid "Select directory for plugins"
msgstr "Vel ei mappe for plugins"
#: gui/options.cpp:2977
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Select directory for Files Manager /root/"
msgstr "Vel ei mappe for ekstra filer"
#: gui/options.cpp:3108
2020-11-29 15:45:21 +00:00
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
#: gui/options.cpp:3133
2020-11-29 15:45:21 +00:00
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:3142 gui/options.cpp:3180
2020-11-29 15:45:21 +00:00
msgid "Wait until current Storage finishes up and try again."
msgstr ""
#: gui/options.cpp:3155
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Connecting..."
msgstr "Lastar spel..."
#: gui/options.cpp:3171
2020-11-29 15:45:21 +00:00
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr ""
2015-10-11 18:00:49 +00:00
#: gui/options.cpp:3376 backends/cloud/cloudmanager.cpp:156
2020-11-29 15:45:21 +00:00
msgid "<right now>"
msgstr ""
#: gui/options.cpp:3485
2020-08-31 10:18:11 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Stop server"
msgstr "Teinar:"
2020-08-31 10:18:11 +00:00
#: gui/options.cpp:3486
2020-08-31 10:18:11 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Stop local webserver"
msgstr "Teinar:"
2020-08-31 10:18:11 +00:00
#: gui/options.cpp:3538
2020-11-29 15:45:21 +00:00
msgid "Storage connected."
msgstr ""
#: gui/options.cpp:3540
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Failed to connect storage."
msgstr "Klarte ikkje lagre spel"
#: gui/options.cpp:3542
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Failed to connect storage: "
msgstr "Klarte ikkje lagre spel"
2011-10-05 08:50:28 +00:00
#: gui/options.cpp:3562
2020-11-29 15:45:21 +00:00
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
2011-10-05 08:50:28 +00:00
#: gui/predictivedialog.cpp:66
#, fuzzy
msgid "Enter Text"
msgstr "Enter"
2020-11-29 15:45:21 +00:00
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:101
2020-11-29 15:45:21 +00:00
msgid "# next"
msgstr "# neste"
2011-10-05 08:50:28 +00:00
#: gui/predictivedialog.cpp:102
2020-11-29 15:45:21 +00:00
msgid "add"
msgstr ""
2011-10-05 08:50:28 +00:00
#: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:184
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Delete char"
msgstr "Slett"
2011-10-05 08:50:28 +00:00
#: gui/predictivedialog.cpp:112 gui/predictivedialog.cpp:188
2020-11-29 15:45:21 +00:00
msgid "<"
msgstr "<"
2011-10-05 08:50:28 +00:00
2020-11-29 15:45:21 +00:00
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:114 gui/predictivedialog.cpp:601
2020-11-29 15:45:21 +00:00
msgid "* Pre"
msgstr ""
2011-10-05 08:50:28 +00:00
2020-11-29 15:45:21 +00:00
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:604
2020-11-29 15:45:21 +00:00
msgid "* Num"
msgstr "* Tal"
2011-10-05 08:50:28 +00:00
2020-11-29 15:45:21 +00:00
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:607
2020-11-29 15:45:21 +00:00
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:67
2020-11-29 15:45:21 +00:00
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:213
#: gui/saveload-dialog.cpp:461 gui/saveload-dialog.cpp:528
2020-11-29 15:45:21 +00:00
msgid "Delete"
msgstr "Slett"
#: gui/recorderdialog.cpp:74
2020-11-29 15:45:21 +00:00
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:75
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Playback"
msgstr "Spel"
#: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:224
2020-11-29 15:45:21 +00:00
msgid "Edit"
msgstr "Rediger"
2011-10-05 08:50:28 +00:00
#: gui/recorderdialog.cpp:143 gui/recorderdialog.cpp:302
#: gui/recorderdialog.cpp:309
2020-11-29 15:45:21 +00:00
msgid "Author: "
msgstr "Forfattar: "
2011-10-05 08:50:28 +00:00
#: gui/recorderdialog.cpp:145 gui/recorderdialog.cpp:303
#: gui/recorderdialog.cpp:310
2020-11-29 15:45:21 +00:00
msgid "Notes: "
msgstr "Notatar: "
2011-10-05 08:50:28 +00:00
#: gui/recorderdialog.cpp:212
2018-07-22 20:30:02 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Do you really want to delete this record?"
msgstr "Vil du verkeleg slette det lagra spelet?"
2011-10-05 08:50:28 +00:00
#: gui/recorderdialog.cpp:229
2020-11-29 15:45:21 +00:00
msgid "Unknown Author"
msgstr "Ukjend Forfattar"
2011-10-05 08:50:28 +00:00
#: gui/remotebrowser.cpp:128
2018-07-22 20:30:02 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "ScummVM could not access the directory!"
msgstr "ScummVM kunne ikkje åpne den velde mappa!"
2011-10-05 08:50:28 +00:00
#: gui/saveload-dialog.cpp:56
2019-05-17 20:58:38 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Downloading saves..."
msgstr "Lastar spel..."
2018-05-28 21:22:03 +00:00
#: gui/saveload-dialog.cpp:65
2018-05-28 21:22:03 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Run in background"
msgstr "Beveg Framover"
2018-05-28 21:22:03 +00:00
#: gui/saveload-dialog.cpp:126
#, c-format
msgid "%s (%s %S / %s %S, %s / %s files)"
msgstr ""
#: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:632
2020-11-29 15:45:21 +00:00
msgid "No date saved"
msgstr "Ingen dato lagra"
2018-05-28 19:58:37 +00:00
#: gui/saveload-dialog.cpp:453 gui/saveload-dialog.cpp:633
2020-11-29 15:45:21 +00:00
msgid "No time saved"
msgstr "Inga tid lagra"
2018-05-28 19:58:37 +00:00
#: gui/saveload-dialog.cpp:454 gui/saveload-dialog.cpp:634
2020-11-29 15:45:21 +00:00
msgid "No playtime saved"
msgstr "Inga speletid lagra"
#: gui/saveload-dialog.cpp:527
2020-11-29 15:45:21 +00:00
msgid "Do you really want to delete this saved game?"
msgstr "Vil du verkeleg slette det lagra spelet?"
#: gui/saveload-dialog.cpp:659 gui/saveload-dialog.cpp:1174
2020-11-29 15:45:21 +00:00
msgid "Date: "
msgstr "Dato: "
#: gui/saveload-dialog.cpp:663 gui/saveload-dialog.cpp:1180
2020-11-29 15:45:21 +00:00
msgid "Time: "
msgstr "Tid: "
2011-12-26 14:26:56 +00:00
#: gui/saveload-dialog.cpp:669 gui/saveload-dialog.cpp:1188
2020-11-29 15:45:21 +00:00
msgid "Playtime: "
msgstr "Speletid: "
2011-10-05 08:50:28 +00:00
#: gui/saveload-dialog.cpp:682 gui/saveload-dialog.cpp:768
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Untitled saved game"
msgstr "Ikkje navngjeven speltilstand"
2011-10-05 08:50:28 +00:00
#: gui/saveload-dialog.cpp:831
2020-11-29 15:45:21 +00:00
msgid "Next"
msgstr "Neste"
2020-08-27 18:27:28 +00:00
#: gui/saveload-dialog.cpp:834
2020-11-29 15:45:21 +00:00
msgid "Prev"
msgstr "Forrige"
2011-10-05 08:50:28 +00:00
#: gui/saveload-dialog.cpp:1035
2020-11-29 15:45:21 +00:00
msgid "New Save"
msgstr "Ny Lagring"
2011-10-05 08:50:28 +00:00
#: gui/saveload-dialog.cpp:1035
2020-11-29 15:45:21 +00:00
msgid "Create a new saved game"
msgstr "Lag eit nytt lagra spel"
2011-10-05 08:50:28 +00:00
#: gui/saveload-dialog.cpp:1167
2020-11-29 15:45:21 +00:00
msgid "Name: "
msgstr "Namn: "
2011-10-05 08:50:28 +00:00
#: gui/saveload-dialog.cpp:1243
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Enter a description for slot %d:"
msgstr ""
2018-06-07 18:28:36 +00:00
#: gui/themebrowser.cpp:44
2020-11-29 15:45:21 +00:00
msgid "Select a Theme"
msgstr "Vel eit tema"
2011-10-05 08:50:28 +00:00
#: gui/ThemeEngine.cpp:276
2020-11-29 15:45:21 +00:00
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
2011-10-05 08:50:28 +00:00
#: gui/ThemeEngine.cpp:276
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
2011-10-05 08:50:28 +00:00
#: gui/ThemeEngine.cpp:277
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Standard renderer"
msgstr "Standardteiknar"
2011-10-05 08:50:28 +00:00
#: gui/ThemeEngine.cpp:277 engines/scumm/dialogs.cpp:705
2020-11-29 15:45:21 +00:00
msgid "Standard"
msgstr "Standard"
2011-10-05 08:50:28 +00:00
#: gui/ThemeEngine.cpp:279
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Antialiased renderer"
msgstr "Kantutjevna teiknar"
2011-10-05 08:50:28 +00:00
#: gui/ThemeEngine.cpp:279
2020-11-29 15:45:21 +00:00
msgid "Antialiased"
msgstr "Kantutjevna"
2011-10-05 08:50:28 +00:00
#: gui/unknown-game-dialog.cpp:48
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Add anyway"
msgstr "Start allikevel"
2011-10-05 08:50:28 +00:00
#: gui/unknown-game-dialog.cpp:57
2020-11-29 15:45:21 +00:00
msgid "Copy to clipboard"
msgstr ""
2011-10-05 08:50:28 +00:00
#: gui/unknown-game-dialog.cpp:63
2016-11-29 22:18:02 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Report game"
msgstr "Gjenopprett spel:"
2011-10-05 08:50:28 +00:00
#: gui/unknown-game-dialog.cpp:100
2020-11-29 15:45:21 +00:00
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
2011-10-05 08:50:28 +00:00
#: gui/unknown-game-dialog.cpp:105
2020-11-29 15:45:21 +00:00
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
#: gui/unknown-game-dialog.cpp:155
2020-11-29 15:45:21 +00:00
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:157
2020-11-29 15:45:21 +00:00
msgid "Copying the game information to the clipboard has failed!"
msgstr ""
#: gui/updates-dialog.cpp:48
2020-11-29 15:45:21 +00:00
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
#: gui/updates-dialog.cpp:51
2020-11-29 15:45:21 +00:00
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/widget.cpp:440 gui/widget.cpp:442 gui/widget.cpp:448 gui/widget.cpp:450
2020-11-29 15:45:21 +00:00
msgid "Clear value"
msgstr "Tøm verdi"
#: gui/widgets/grid.cpp:218 engines/scumm/dialogs.cpp:191
msgid "Play"
msgstr "Spel"
#: gui/widgets/grid.cpp:221
#, fuzzy
msgid "Saves"
msgstr "Lagre"
#: base/main.cpp:643
2020-11-29 15:45:21 +00:00
msgid "Error running game:"
msgstr "Feil under køyring av spel:"
#: base/main.cpp:690
2020-11-29 15:45:21 +00:00
msgid "Could not find any engine capable of running the selected game"
msgstr "Kunne ikkje finne nokon motor som kunne køyre det velde spelet"
#: common/achievements.cpp:230
2020-11-29 15:45:21 +00:00
msgid "Achievement unlocked!"
msgstr ""
#: common/error.cpp:37
2020-11-29 15:45:21 +00:00
msgid "No error"
msgstr "Ingen feil"
2011-10-05 08:50:28 +00:00
#: common/error.cpp:39
2020-11-29 15:45:21 +00:00
msgid "Game data not found"
msgstr "Fant ikkje speldata"
2011-10-05 08:50:28 +00:00
#: common/error.cpp:41
2020-11-29 15:45:21 +00:00
msgid "Game id not supported"
msgstr "Spel ID ikkje støtta"
2011-10-05 08:50:28 +00:00
#: common/error.cpp:43
2020-11-29 15:45:21 +00:00
msgid "Unsupported color mode"
msgstr "Ustøtta fargemodus"
2019-09-14 00:42:52 +00:00
#: common/error.cpp:45
2020-11-29 15:45:21 +00:00
msgid "Audio device initialization failed"
msgstr ""
2011-10-05 08:50:28 +00:00
#: common/error.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Read permission denied"
msgstr "Lesetilgang nekta"
2011-10-05 08:50:28 +00:00
#: common/error.cpp:50
2020-11-29 15:45:21 +00:00
msgid "Write permission denied"
msgstr "Skrivetilgang nekta"
2018-07-08 15:55:06 +00:00
#: common/error.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Path does not exist"
msgstr "Stien eksisterar ikkje"
2011-10-05 08:50:28 +00:00
#: common/error.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Path not a directory"
msgstr "Stien er ikkje ei mappe"
2011-10-05 08:50:28 +00:00
#: common/error.cpp:57
2020-11-29 15:45:21 +00:00
msgid "Path not a file"
msgstr "Stien er ikkje ei fil"
2016-10-12 22:39:37 +00:00
#: common/error.cpp:60
2020-11-29 15:45:21 +00:00
msgid "Cannot create file"
msgstr "Kan ikkje lage fil"
2011-10-05 08:50:28 +00:00
#: common/error.cpp:62
2020-11-29 15:45:21 +00:00
msgid "Reading data failed"
msgstr "Lesing av data feila"
2011-10-05 08:50:28 +00:00
#: common/error.cpp:64
2020-11-29 15:45:21 +00:00
msgid "Writing data failed"
msgstr "Dataskriving feila"
#: common/error.cpp:67
2020-11-29 15:45:21 +00:00
msgid "Could not find suitable engine plugin"
msgstr "Kunne ikkje finne ein passande spelmotor-plugin"
#: common/error.cpp:69
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Engine plugin does not support saved games"
msgstr "Spelmotor-plugin støttar ikkje lagra tilstandar."
#: common/error.cpp:72
2020-11-29 15:45:21 +00:00
msgid "User canceled"
msgstr "Brukar avbraut"
2011-10-05 08:50:28 +00:00
#: common/error.cpp:76
2020-11-29 15:45:21 +00:00
msgid "Unknown error"
msgstr "Ukjend feil"
2020-11-29 15:45:21 +00:00
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:34
2020-11-29 15:45:21 +00:00
msgid "Hercules Green"
msgstr "Hercules Grønn"
#: common/rendermode.cpp:35
2020-11-29 15:45:21 +00:00
msgid "Hercules Amber"
msgstr "Hercules Raudgul"
#: common/rendermode.cpp:44
2020-11-29 15:45:21 +00:00
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Fargar)"
2018-05-28 21:37:16 +00:00
#: common/rendermode.cpp:45
2020-11-29 15:45:21 +00:00
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Fargar)"
2018-05-28 21:37:16 +00:00
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:50
msgid "Macintosh b/w"
msgstr ""
#: common/rendermode.cpp:80
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Grønn"
2020-08-27 18:27:28 +00:00
#: common/rendermode.cpp:81
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Raudgul"
2020-08-27 18:27:28 +00:00
#: common/updates.cpp:57
2020-11-29 15:45:21 +00:00
msgid "Daily"
msgstr ""
2020-08-27 18:27:28 +00:00
#: common/updates.cpp:59
2020-11-29 15:45:21 +00:00
msgid "Weekly"
msgstr ""
#: common/updates.cpp:61
2020-11-29 15:45:21 +00:00
msgid "Monthly"
msgstr ""
#: common/updates.cpp:63
2018-07-22 20:30:02 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "<Bad value>"
msgstr "Tøm verdi"
#. I18N: Abbreviation for 'bytes' as data size
#: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:166
#: backends/platform/sdl/switch/switch.cpp:37
msgid "B"
msgstr ""
#. I18N: Abbreviation for 'kilobytes' as data size
#: common/util.cpp:189
msgid "KB"
msgstr ""
#. I18N: Abbreviation for 'megabytes' as data size
#: common/util.cpp:194
#, fuzzy
msgid "MB"
msgstr "SMB"
#. I18N: Abbreviation for 'gigabytes' as data size
#: common/util.cpp:200
msgid "GB"
msgstr ""
#. I18N: Abbreviation for 'terabytes' as data size
#: common/util.cpp:206
msgid "TB"
msgstr ""
#. I18N: One line summary as shown in *nix distributions
#: dists/scummvm.appdata.xml.cpp:32
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr ""
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:37
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:45
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:51
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""
#: engines/advancedDetector.cpp:245
2020-11-29 15:45:21 +00:00
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
#: engines/dialogs.cpp:68
2020-11-29 15:45:21 +00:00
msgid "~R~esume"
msgstr "~F~ortsett"
#: engines/dialogs.cpp:70
2020-11-29 15:45:21 +00:00
msgid "~L~oad"
msgstr "~Å~pne"
#: engines/dialogs.cpp:74 backends/platform/3ds/options-dialog.cpp:45
2020-11-29 15:45:21 +00:00
msgid "~S~ave"
msgstr "~L~agre"
#: engines/dialogs.cpp:78
2020-11-29 15:45:21 +00:00
msgid "~O~ptions"
msgstr "~V~al"
#: engines/dialogs.cpp:83
2020-11-29 15:45:21 +00:00
msgid "~H~elp"
msgstr "~H~jelp"
#: engines/dialogs.cpp:85
2020-11-29 15:45:21 +00:00
msgid "~A~bout"
msgstr "~O~m"
#: engines/dialogs.cpp:88 engines/dialogs.cpp:164
2020-11-29 15:45:21 +00:00
msgid "~R~eturn to Launcher"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:90 engines/dialogs.cpp:166
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:98 engines/engine.cpp:914 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:846
#: engines/groovie/script.cpp:2194 engines/groovie/script.cpp:2235
#: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702
#: engines/kingdom/kingdom.cpp:736 engines/lab/savegame.cpp:242
#: engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/mtropolis/saveload.cpp:76 engines/neverhood/menumodule.cpp:889
#: engines/pegasus/pegasus.cpp:402 engines/prince/saveload.cpp:54
#: engines/sci/engine/guest_additions.cpp:742 engines/sci/engine/kfile.cpp:1079
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
#: engines/zvision/file/save_manager.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Save game:"
msgstr "Lagra spel:"
#: engines/dialogs.cpp:98 engines/engine.cpp:914 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:841
#: engines/groovie/script.cpp:846 engines/groovie/script.cpp:2194
#: engines/groovie/script.cpp:2235 engines/hugo/file.cpp:297
#: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:736
#: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:242
#: engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/mtropolis/saveload.cpp:76 engines/neverhood/menumodule.cpp:889
#: engines/parallaction/metaengine.cpp:133
#: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:402
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:743
#: engines/sci/engine/kfile.cpp:1079 engines/scumm/dialogs.cpp:189
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:193
2020-11-29 15:45:21 +00:00
msgid "Save"
msgstr "Lagre"
#: engines/dialogs.cpp:128
2020-11-29 15:45:21 +00:00
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Orsak, men denne spelmotoren støtter for augeblikket ikkje hjelp i spelet. "
"Vennlegst se i README-fila for grunnlegjande informasjon, og for "
"instruksjonar om korleis du kan få ytterlegare hjelp."
2018-04-07 07:34:10 +00:00
#: engines/dialogs.cpp:212 engines/pegasus/pegasus.cpp:413
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Speltilstandslagring feila (%s)!. Vennligst sjå i README-fila for "
"grunnlegjande informasjon, og for instruskjonar om korleis du kan få "
"ytterlegare hjelp."
#: engines/dialogs.cpp:355
2020-11-29 15:45:21 +00:00
msgid "~O~K"
msgstr "~O~K"
2019-08-24 08:37:59 +00:00
#: engines/dialogs.cpp:356
2020-11-29 15:45:21 +00:00
msgid "~C~ancel"
msgstr "~A~vbryt"
#: engines/engine.cpp:342
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/engine.cpp:351
2020-11-29 15:45:21 +00:00
msgid "Could not initialize color format."
msgstr "Høgkvalitetslyd (treigare) (omstart)."
#: engines/engine.cpp:360
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid "Could not switch to video mode '%s'."
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/engine.cpp:368
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/engine.cpp:375
2020-11-29 15:45:21 +00:00
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikkje slå på aspekt-korrigering."
#: engines/engine.cpp:380
2020-11-29 15:45:21 +00:00
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikkje aktiver fullskjermsinnstilling."
#: engines/engine.cpp:385
2018-07-22 20:30:02 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Could not apply filtering setting."
msgstr "Kunne ikkje aktiver fullskjermsinnstilling."
#: engines/engine.cpp:444
2018-07-22 20:30:02 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Error"
msgstr "Ingen feil"
2020-08-29 15:58:34 +00:00
#: engines/engine.cpp:522
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the documentation (CD audio) for details."
2020-11-29 15:45:21 +00:00
msgstr ""
"Det ser ut til at du speler dette spelet rett frå\n"
"CD. Dette er kjend for å skape problemar,\n"
"og det er derfor tilråda at du kopierar\n"
"datafilane til harddisken din istaden. \n"
"Sjå README-fila for detaljar."
#: engines/engine.cpp:546
2020-11-29 15:45:21 +00:00
msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
2020-11-29 15:45:21 +00:00
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/engine.cpp:573
msgid "Overwrite"
msgstr ""
#: engines/engine.cpp:574
#, fuzzy
msgid "Cancel autosave"
msgstr "Ikkje navngjeven speltilstand"
#: engines/engine.cpp:576
#, c-format
msgid ""
"WARNING: The autosave slot has a saved game named %S. You can either move "
"the existing save to a new slot, Overwrite the existing save, or cancel "
"autosave (will not prompt again until restart)"
msgstr ""
#: engines/engine.cpp:584
msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:610 engines/metaengine.cpp:380 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:255 engines/sky/metaengine.cpp:185
#: engines/xeen/saves.cpp:289
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Autosave"
msgstr "Autolagre:"
#: engines/engine.cpp:618
2018-07-22 20:30:02 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Error occurred making autosave"
msgstr "Feil under køyring av spel:"
#: engines/engine.cpp:693
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Speltilstandslasting feila (%s)!. Vennligst sjå i README-fila for "
"grunnlegjande informasjon, og for instruskjonar om korleis du kan få "
"ytterlegare hjelp."
#: engines/engine.cpp:717
msgid "WARNING: "
msgstr ""
#: engines/engine.cpp:717
#, fuzzy
msgid " Shall we still run the game?"
msgstr "Full speltittel"
#: engines/engine.cpp:718
2020-11-29 15:45:21 +00:00
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"ÅTVARING: Spelet du forsøker å starte er ikkje fullt ut støtta av ScummVM "
"ennå. Derfor er det sannsynleg at det er ustabilt, og det er mogleg at lagra "
"spel ikkje vil fungere med fremtidige versjonar av ScummVM."
#: engines/engine.cpp:721 engines/wintermute/wintermute.cpp:182
2020-11-29 15:45:21 +00:00
msgid "Start anyway"
msgstr "Start allikevel"
#: engines/engine.cpp:739
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "This game is not supported."
msgstr "Spel ID ikkje støtta"
#: engines/engine.cpp:739
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr "Dette spelet støttar ikkje åpning av lagra spel frå oppstartaren."
#: engines/engine.cpp:881
2020-11-29 15:45:21 +00:00
msgid "Loading game is currently unavailable"
msgstr ""
#: engines/engine.cpp:910
2020-11-29 15:45:21 +00:00
msgid "Saving game is currently unavailable"
msgstr ""
#: engines/game.cpp:184
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:188
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: engines/metaengine.cpp:56
2020-11-29 15:45:21 +00:00
msgid "Default game keymap"
msgstr ""
#: engines/metaengine.cpp:60 backends/platform/maemo/maemo.cpp:161
#: engines/asylum/metaengine.cpp:157 engines/hdb/metaengine.cpp:187
#: engines/parallaction/metaengine.cpp:114
#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:114
2020-11-29 15:45:21 +00:00
msgid "Left Click"
msgstr "Venstreklikk"
#: engines/metaengine.cpp:66 backends/platform/maemo/maemo.cpp:165
#: engines/wintermute/keymapper_tables.h:256
#: engines/wintermute/keymapper_tables.h:300
#: engines/wintermute/keymapper_tables.h:2089
2020-11-29 15:45:21 +00:00
msgid "Middle Click"
msgstr "Midtklikk"
#: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:169
#: engines/asylum/metaengine.cpp:163 engines/parallaction/metaengine.cpp:120
#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:120
2020-11-29 15:45:21 +00:00
msgid "Right Click"
msgstr "Høgreklikk"
#: engines/metaengine.cpp:77 engines/grim/grim.cpp:521
#: engines/hdb/metaengine.cpp:238 engines/mohawk/myst.cpp:596
#: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:122
#: engines/twine/metaengine.cpp:99 engines/wintermute/keymapper_tables.h:1531
2020-11-29 15:45:21 +00:00
msgid "Pause"
msgstr "Pause"
#: engines/metaengine.cpp:83 engines/parallaction/metaengine.cpp:139
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Game menu"
msgstr "Spelmeny"
#: engines/metaengine.cpp:90 engines/grim/grim.cpp:504
#: engines/grim/grim.cpp:600 engines/mohawk/myst.cpp:567
#: engines/mohawk/riven.cpp:831 engines/wintermute/keymapper_tables.h:220
#: engines/wintermute/keymapper_tables.h:1092
#: engines/wintermute/keymapper_tables.h:1248
#: engines/wintermute/keymapper_tables.h:1524
#: engines/wintermute/keymapper_tables.h:1639
#: engines/wintermute/keymapper_tables.h:2033
2020-11-29 15:45:21 +00:00
msgid "Skip"
msgstr "Hopp over"
#: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:117
2020-11-29 15:45:21 +00:00
msgid "Skip line"
msgstr "Hopp over linje"
#: engines/metaengine.cpp:104
2020-11-29 15:45:21 +00:00
msgid "Predictive input dialog"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
#: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:183
#: engines/griffon/metaengine.cpp:89 engines/grim/grim.cpp:510
#: engines/grim/grim.cpp:606 engines/sky/metaengine.cpp:97
#: engines/wintermute/keymapper_tables.h:54
2020-11-29 15:45:21 +00:00
msgid "Confirm"
msgstr ""
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:175
2020-11-29 15:45:21 +00:00
msgid "OpenGL"
msgstr "OpenGL"
#: graphics/renderer.cpp:36
2020-11-29 15:45:21 +00:00
msgid "OpenGL with shaders"
msgstr ""
#: graphics/renderer.cpp:44
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr ""
#: audio/adlib.cpp:2294
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "AdLib emulator"
msgstr "AdLib emulator:"
#: audio/fmopl.cpp:81
2020-11-29 15:45:21 +00:00
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"
#: audio/fmopl.cpp:83
2020-11-29 15:45:21 +00:00
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"
#: audio/fmopl.cpp:86
2020-11-29 15:45:21 +00:00
msgid "Nuked OPL emulator"
msgstr "Nuked OPL emulator"
#: audio/fmopl.cpp:89
2020-11-29 15:45:21 +00:00
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/fmopl.cpp:92
2020-11-29 15:45:21 +00:00
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/fmopl.cpp:93
2020-11-29 15:45:21 +00:00
msgid "OPL3LPT"
msgstr ""
#: audio/fmopl.cpp:96
msgid "RetroWave OPL3"
msgstr ""
#: audio/mididrv.cpp:219
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den valde lydeininga '%s' vart ikkje funne (t.d. kan den vere avslått eller "
"fråkopla)."
#: audio/mididrv.cpp:220 audio/mididrv.cpp:234 audio/mididrv.cpp:272
#: audio/mididrv.cpp:289
2020-11-29 15:45:21 +00:00
msgid "Attempting to fall back to the next available device..."
msgstr "Prøver å nytte den neste tilgjengelege eininga..."
#: audio/mididrv.cpp:233
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydeininga '%s' kan ikkje nyttast. Sjå loggfila for meir "
"informasjon."
#: audio/mididrv.cpp:271
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den foretrukne lydeininga '%s' vart ikkje funne (t.d. kan den vere avslått "
"eller fråkopla)."
#: audio/mididrv.cpp:288
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydeininga '%s' kan ikkje nyttast. Sjå loggfila for meir "
"informasjon."
#: audio/mididrv.cpp:453
2020-11-29 15:45:21 +00:00
msgid "Starting MIDI dump"
msgstr ""
#: audio/mods/paula.cpp:313
2018-07-08 15:55:06 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Amiga Audio emulator"
msgstr "Amiga Lydemulator"
2018-07-08 15:55:06 +00:00
#: audio/null.h:43
2020-11-29 15:45:21 +00:00
msgid "No music"
msgstr "Ingen musikk"
2018-07-08 15:55:06 +00:00
#: audio/softsynth/appleiigs.cpp:32
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS Emulator (IKKJE IMPLEMENTERT)"
2018-07-08 15:55:06 +00:00
#: audio/softsynth/cms.cpp:354
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Creative Music System emulator"
msgstr "Creative Music System Emulator"
2018-07-08 15:55:06 +00:00
#: audio/softsynth/fluidsynth.cpp:235
2020-11-29 15:45:21 +00:00
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
#: audio/softsynth/fluidsynth.cpp:367
2020-11-29 15:45:21 +00:00
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31
2020-11-29 15:45:21 +00:00
msgid "FM-Towns Audio"
msgstr "FM-Towns Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56
2020-11-29 15:45:21 +00:00
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81
2016-10-12 22:39:37 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "SegaCD Audio"
msgstr "Nytt CD-lyd"
2016-10-12 22:39:37 +00:00
#: audio/softsynth/mt32.cpp:169
2020-11-29 15:45:21 +00:00
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserar MT-32 Emulator"
2018-07-08 15:55:06 +00:00
#: audio/softsynth/mt32.cpp:436
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "MT-32 emulator"
msgstr "MT-32 Emulator"
2011-10-05 08:50:28 +00:00
#: audio/softsynth/pcspk.cpp:203
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "PC Speaker emulator"
msgstr "PC Speaker Emulator"
2011-10-05 08:50:28 +00:00
#: audio/softsynth/pcspk.cpp:222
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "IBM PCjr emulator"
msgstr "IBM PCjr Emulator"
2011-10-05 08:50:28 +00:00
#: audio/softsynth/sid.cpp:1433
2019-09-15 09:37:04 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "C64 Audio emulator"
msgstr "C64 Lydemulator"
#: backends/cloud/cloudmanager.cpp:155
2020-11-29 15:45:21 +00:00
msgid "<syncing...>"
msgstr ""
#: backends/cloud/storage.cpp:242
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Saved games sync was cancelled."
msgstr "Søk fullført!"
#: backends/cloud/storage.cpp:244
2020-11-29 15:45:21 +00:00
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:348
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:350
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Download complete."
msgstr "Søk fullført!"
#: backends/cloud/storage.cpp:360
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Download failed."
msgstr "Last fil:"
#: backends/events/default/default-events.cpp:193
#, fuzzy
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte? "
#: backends/events/default/default-events.cpp:217
#, fuzzy
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte? "
#: backends/events/default/default-events.cpp:217
#: backends/events/default/default-events.cpp:358
#: engines/adl/metaengine.cpp:260 engines/hdb/metaengine.cpp:255
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/dialogs.cpp:193
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:83
#: engines/zvision/metaengine.cpp:203 engines/zvision/metaengine.cpp:221
2020-11-29 15:45:21 +00:00
msgid "Quit"
msgstr "Avslutt"
#: backends/events/default/default-events.cpp:332
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Global"
msgstr " (Global)"
#: backends/events/default/default-events.cpp:335
#: engines/twine/metaengine.cpp:218
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Global Main Menu"
msgstr "Globalmeny"
#: backends/events/default/default-events.cpp:345
2020-11-29 15:45:21 +00:00
msgid "Display keyboard"
msgstr "Syn Tastatur"
#: backends/events/default/default-events.cpp:352
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Toggle mute"
msgstr "Veksle muslåsing"
#: backends/events/default/default-events.cpp:380
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Open Debugger"
msgstr "Debugger"
#: backends/events/gph/gph-events.cpp:411
#: backends/events/gph/gph-events.cpp:454
#: backends/events/openpandora/op-events.cpp:156
2020-11-29 15:45:21 +00:00
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchscreen 'Tap Mode' - Venstreklikk"
#: backends/events/gph/gph-events.cpp:413
#: backends/events/gph/gph-events.cpp:456
#: backends/events/openpandora/op-events.cpp:158
2020-11-29 15:45:21 +00:00
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchscreen 'Tap Mode' - Høgreklikk"
#: backends/events/gph/gph-events.cpp:415
#: backends/events/gph/gph-events.cpp:458
#: backends/events/openpandora/op-events.cpp:160
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Touchscreen 'Tap Mode' - Venstreklikk"
#: backends/events/gph/gph-events.cpp:435
2020-11-29 15:45:21 +00:00
msgid "Maximum Volume"
msgstr "Maks Volum"
#: backends/events/gph/gph-events.cpp:437
2020-11-29 15:45:21 +00:00
msgid "Increasing Volume"
msgstr "Auker Volum"
#: backends/events/gph/gph-events.cpp:443
2020-11-29 15:45:21 +00:00
msgid "Minimal Volume"
msgstr "Minste Volum"
#: backends/events/gph/gph-events.cpp:445
2020-11-29 15:45:21 +00:00
msgid "Decreasing Volume"
msgstr "Senkar Volum"
#: backends/events/maemosdl/maemosdl-events.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Clicking Enabled"
msgstr "Klikking aktivert"
#: backends/events/maemosdl/maemosdl-events.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Clicking Disabled"
msgstr "Klikking Deaktivert"
#: backends/events/openpandora/op-events.cpp:162
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Touchscreen 'Tap Mode' - Venstreklikk"
#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:228
#: engines/twine/metaengine.cpp:228
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Center"
msgstr "Enter"
#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:229
2020-11-29 15:45:21 +00:00
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:230
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:231
2020-11-29 15:45:21 +00:00
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:232
2020-11-29 15:45:21 +00:00
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:233
2020-11-29 15:45:21 +00:00
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:709
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:732
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
2020-11-29 15:45:21 +00:00
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-korrigering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:734
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2456
2020-11-29 15:45:21 +00:00
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-korrigering ikkje aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:755
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Filtering enabled"
msgstr "Klikking aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:757
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Filtering disabled"
msgstr "Klikking Deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:786
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2501
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Stretch mode"
msgstr "Heliummodus"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2416
2020-11-29 15:45:21 +00:00
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
#: backends/graphics/sdl/sdl-graphics.cpp:356
#, fuzzy, c-format
msgid "Saved screenshot '%s'"
msgstr "Bytt karakter"
#: backends/graphics/sdl/sdl-graphics.cpp:365
#, fuzzy
msgid "Could not save screenshot"
msgstr "Bytt karakter"
#: backends/graphics/sdl/sdl-graphics.cpp:412
2020-11-29 15:45:21 +00:00
msgid "Windowed mode"
msgstr "Vindusmodus"
#: backends/graphics/sdl/sdl-graphics.cpp:423 engines/scumm/help.cpp:85
2020-11-29 15:45:21 +00:00
msgid "Toggle fullscreen"
msgstr "Veksle fullskjerm"
#: backends/graphics/sdl/sdl-graphics.cpp:430 engines/scumm/help.cpp:98
#: engines/wintermute/keymapper_tables.h:960
2020-11-29 15:45:21 +00:00
msgid "Toggle mouse capture"
msgstr "Veksle muslåsing"
#: backends/graphics/sdl/sdl-graphics.cpp:435
#: engines/wintermute/keymapper_tables.h:646
#: engines/wintermute/keymapper_tables.h:695
#: engines/wintermute/keymapper_tables.h:1098
#: engines/wintermute/keymapper_tables.h:1312
#: engines/wintermute/keymapper_tables.h:1402
#: engines/wintermute/keymapper_tables.h:1562
#: engines/wintermute/keymapper_tables.h:1767
#: engines/wintermute/keymapper_tables.h:1785
#: engines/wintermute/keymapper_tables.h:1818
2019-09-15 09:37:04 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Save screenshot"
msgstr "Bytt karakter"
2019-09-15 09:37:04 +00:00
#: backends/graphics/sdl/sdl-graphics.cpp:441
2019-09-15 09:37:04 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Toggle aspect ratio correction"
msgstr "Veksle aspekt-korrigering"
#: backends/graphics/sdl/sdl-graphics.cpp:448
2020-11-29 15:45:21 +00:00
msgid "Toggle linear filtered scaling"
msgstr ""
2019-09-15 09:37:04 +00:00
#: backends/graphics/sdl/sdl-graphics.cpp:455
2019-09-15 09:37:04 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Cycle through stretch modes"
msgstr "Kunne ikkje veksle til videomodus: '"
2019-09-15 09:37:04 +00:00
#: backends/graphics/sdl/sdl-graphics.cpp:461
2019-09-15 09:37:04 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Increase the scale factor"
msgstr "Øk/Minsk skaleringsfaktor"
2019-09-15 09:37:04 +00:00
#: backends/graphics/sdl/sdl-graphics.cpp:467
2019-09-15 09:37:04 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Decrease the scale factor"
msgstr "Øk/Minsk skaleringsfaktor"
2019-09-15 09:37:04 +00:00
#: backends/graphics/sdl/sdl-graphics.cpp:473
#, fuzzy
msgid "Switch to the next scaler"
msgstr "Bytt til spel"
2019-09-15 09:37:04 +00:00
#: backends/graphics/sdl/sdl-graphics.cpp:478
msgid "Switch to the previous scaler"
2020-11-29 15:45:21 +00:00
msgstr ""
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:244
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Left Mouse Button"
msgstr "Simuler venstre musknapp"
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:245
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Right Mouse Button"
msgstr "Simuler høgre musknapp"
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:246
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Middle Mouse Button"
msgstr "Simuler venstre musknapp"
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:247
2020-11-29 15:45:21 +00:00
msgid "Mouse Wheel Up"
msgstr ""
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:248
2020-11-29 15:45:21 +00:00
msgid "Mouse Wheel Down"
msgstr ""
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:249
2019-09-15 09:37:04 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "X1 Mouse Button"
msgstr "Simuler venstre musknapp"
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:250
2019-09-15 09:37:04 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "X2 Mouse Button"
msgstr "Simuler venstre musknapp"
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:255
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Joy A"
msgstr "Beveg Bakover"
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:256
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Joy B"
msgstr "Beveg Bakover"
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:257
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Joy X"
msgstr "Beveg Bakover"
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:258
2019-09-15 09:37:04 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Joy Y"
msgstr "Beveg Bakover"
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:259
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Joy Back"
msgstr "Beveg Bakover"
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:260
2020-11-29 15:45:21 +00:00
msgid "Joy Guide"
msgstr ""
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:261
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Joy Start"
msgstr "~S~tart"
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:262
2019-09-15 09:37:04 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Left Stick"
msgstr "Venstreklikk"
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:263
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Right Stick"
msgstr "Høgreklikk"
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:208
2020-11-29 15:45:21 +00:00
msgid "Left Shoulder"
msgstr ""
2019-09-15 09:37:04 +00:00
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:214
2020-11-29 15:45:21 +00:00
msgid "Right Shoulder"
msgstr ""
2011-10-05 08:50:28 +00:00
#: backends/keymapper/hardware-input.cpp:266
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:173 backends/platform/sdl/ps3/ps3.cpp:51
#: backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:48
#, fuzzy
msgid "D-pad Up"
msgstr "Skli til Venstre"
2020-11-29 15:45:21 +00:00
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:174 backends/platform/sdl/ps3/ps3.cpp:52
#: backends/platform/sdl/psp2/psp2.cpp:52
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:49
#, fuzzy
msgid "D-pad Down"
msgstr "Ned"
2019-11-07 10:02:44 +00:00
2020-11-29 15:45:21 +00:00
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/ds/osystem_ds.cpp:175 backends/platform/sdl/ps3/ps3.cpp:53
#: backends/platform/sdl/psp2/psp2.cpp:53
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:50
#, fuzzy
msgid "D-pad Left"
msgstr "Skli til Venstre"
2019-11-07 10:02:44 +00:00
2020-11-29 15:45:21 +00:00
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/ds/osystem_ds.cpp:176 backends/platform/sdl/ps3/ps3.cpp:54
#: backends/platform/sdl/psp2/psp2.cpp:54
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:51
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "D-pad Right"
msgstr "Skli til Høyre"
2019-11-07 10:02:44 +00:00
#: backends/keymapper/hardware-input.cpp:274
2020-11-29 15:45:21 +00:00
msgid "Left Trigger"
msgstr ""
2019-11-07 10:02:44 +00:00
#: backends/keymapper/hardware-input.cpp:275
2020-11-29 15:45:21 +00:00
msgid "Right Trigger"
msgstr ""
2019-11-07 10:02:44 +00:00
#: backends/keymapper/hardware-input.cpp:276
#: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59
#: backends/platform/sdl/switch/switch.cpp:58
#, fuzzy
msgid "Left Stick X"
msgstr "Venstreklikk"
2020-11-29 15:45:21 +00:00
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:59
#, fuzzy
msgid "Left Stick Y"
2020-11-29 15:45:21 +00:00
msgstr "Venstreklikk"
2019-11-07 10:02:44 +00:00
2020-11-29 15:45:21 +00:00
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:60
#, fuzzy
msgid "Right Stick X"
msgstr "Høgreklikk"
2019-11-07 10:02:44 +00:00
2020-11-29 15:45:21 +00:00
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:61
#, fuzzy
msgid "Right Stick Y"
msgstr "Høgreklikk"
#: backends/keymapper/remap-widget.cpp:289
#: backends/keymapper/remap-widget.cpp:319
2020-11-29 15:45:21 +00:00
msgid "Reset to defaults"
msgstr ""
2019-11-07 10:02:44 +00:00
#: backends/keymapper/remap-widget.cpp:290
2020-11-29 15:45:21 +00:00
msgid "Clear mapping"
msgstr ""
2019-11-07 10:02:44 +00:00
#: backends/keymapper/virtual-mouse.cpp:156
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Virtual mouse up"
msgstr "Skli til Høyre"
#: backends/keymapper/virtual-mouse.cpp:161
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Virtual mouse down"
msgstr "Skli til Høyre"
#: backends/keymapper/virtual-mouse.cpp:166
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Virtual mouse left"
msgstr "Skli til Høyre"
#: backends/keymapper/virtual-mouse.cpp:171
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Virtual mouse right"
msgstr "Skli til Høyre"
#: backends/keymapper/virtual-mouse.cpp:176
2020-11-29 15:45:21 +00:00
msgid "Slow down virtual mouse"
msgstr ""
#: backends/midi/windows.cpp:168
2020-11-29 15:45:21 +00:00
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:59
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Can't create directory here!"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:65
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:136
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Invalid path!"
msgstr "Ugyldig sti"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Parent directory doesn't exists!"
msgstr "Stien eksisterar ikkje"
2019-11-07 10:02:44 +00:00
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Can't create a directory within a file!"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:97
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:140
2020-11-29 15:45:21 +00:00
msgid "There is a file with that name in the parent directory!"
msgstr ""
2019-11-07 10:02:44 +00:00
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:103
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Failed to create the directory!"
msgstr "Klarte ikkje slette fil."
2019-11-07 10:02:44 +00:00
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:110
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Directory created successfully!"
msgstr "DVD-montering fullført"
2019-11-07 10:02:44 +00:00
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:121
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:203
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Back to parent directory"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "The file doesn't exist!"
msgstr "Stien eksisterar ikkje"
2019-11-07 10:02:44 +00:00
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Can't download a directory!"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Failed to read the file!"
msgstr "Klarte ikkje slette fil."
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58
2020-11-29 15:45:21 +00:00
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66
2020-11-29 15:45:21 +00:00
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:222
2020-11-29 15:45:21 +00:00
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#, fuzzy
msgid "Create directory"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
2020-11-29 15:45:21 +00:00
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:226
2020-11-29 15:45:21 +00:00
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#, fuzzy
msgid "Upload files"
msgstr "Last fil"
2019-11-07 10:02:44 +00:00
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Type new directory name:"
msgstr "Stien er ikkje ei mappe"
2011-10-05 08:50:28 +00:00
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Select a file to upload:"
msgstr "Vel eit spel for LASTING"
2020-08-31 10:18:11 +00:00
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Or select a directory (works in Chrome only):"
msgstr "Vel ei mappe for GUI-tema"
2011-10-05 08:50:28 +00:00
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
2020-11-29 15:45:21 +00:00
msgid "Index of "
msgstr ""
2011-10-05 08:50:28 +00:00
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Error occurred"
msgstr "Feil under køyring av spel:"
2011-10-05 08:50:28 +00:00
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:80
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44
2020-11-29 15:45:21 +00:00
msgid "File system root"
msgstr ""
2011-10-05 08:50:28 +00:00
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Saved games"
msgstr "Lagra spel:"
2011-10-05 08:50:28 +00:00
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:118
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:83
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Parent directory"
msgstr "Stien er ikkje ei mappe"
2011-10-05 08:50:28 +00:00
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:217
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM kunne ikkje åpne den velde mappa!"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
2020-11-29 15:45:21 +00:00
msgid "Index of"
msgstr ""
2011-10-05 08:50:28 +00:00
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41
2020-11-29 15:45:21 +00:00
msgid "This is a local webserver index page."
msgstr ""
2011-10-05 08:50:28 +00:00
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
2020-11-29 15:45:21 +00:00
msgid "Open Files manager"
msgstr ""
2011-10-05 08:50:28 +00:00
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "The parent directory doesn't exist!"
msgstr "Stien eksisterar ikkje"
2011-10-05 08:50:28 +00:00
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Can't upload into a file!"
msgstr "Stien er ikkje ei fil"
2011-10-05 08:50:28 +00:00
#: backends/networking/sdl_net/handlerutils.cpp:197
2020-11-29 15:45:21 +00:00
msgid "Back to the files manager"
msgstr ""
2011-10-05 08:50:28 +00:00
#: backends/networking/sdl_net/localwebserver.cpp:126
2020-11-29 15:45:21 +00:00
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
2020-08-31 10:18:11 +00:00
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:68
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:110
2020-11-29 15:45:21 +00:00
msgid "Invalid request: headers are too long!"
msgstr ""
2011-10-05 08:50:28 +00:00
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:154
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Failed to upload the file!"
msgstr "Klarte ikkje slette fil."
2011-10-05 08:50:28 +00:00
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:183
2020-11-29 15:45:21 +00:00
msgid "No file was passed!"
msgstr ""
2020-08-31 10:18:11 +00:00
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:201
2020-08-31 10:18:11 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Uploaded successfully!"
msgstr "DVD-montering fullført"
2020-08-31 10:18:11 +00:00
#: backends/platform/3ds/options-dialog.cpp:44 engines/scumm/dialogs.cpp:292
2020-11-29 15:45:21 +00:00
msgid "~C~lose"
msgstr "~L~ukk"
2020-08-31 10:18:11 +00:00
#: backends/platform/3ds/options-dialog.cpp:47
2020-11-29 15:45:21 +00:00
msgid "Show mouse cursor"
msgstr "Vis muspeikar"
#: backends/platform/3ds/options-dialog.cpp:50
2020-11-29 15:45:21 +00:00
msgid "Snap to edges"
msgstr "Hopp til kantar"
#: backends/platform/3ds/options-dialog.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Stretch to fit"
msgstr ""
2020-08-31 10:18:11 +00:00
#: backends/platform/3ds/options-dialog.cpp:56
2020-08-31 10:18:11 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Use Screen:"
msgstr "Hastighet:"
2020-08-31 10:18:11 +00:00
#: backends/platform/3ds/options-dialog.cpp:58
2020-11-29 15:45:21 +00:00
msgctxt "3ds-screen"
msgid "Top"
msgstr ""
2020-08-31 10:18:11 +00:00
#: backends/platform/3ds/options-dialog.cpp:59
2020-11-29 15:45:21 +00:00
msgctxt "3ds-screen"
msgid "Bottom"
msgstr ""
2020-08-31 10:18:11 +00:00
#: backends/platform/3ds/options-dialog.cpp:60
2020-08-31 10:18:11 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgctxt "3ds-screen"
msgid "Both"
msgstr "Begge"
2020-08-31 10:18:11 +00:00
#: backends/platform/3ds/osystem-events.cpp:47
#: backends/platform/ds/osystem_ds.cpp:165
#: backends/platform/sdl/switch/switch.cpp:38
2020-11-29 15:45:21 +00:00
msgid "A"
msgstr ""
2020-08-31 10:18:11 +00:00
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:167
#: backends/platform/sdl/switch/switch.cpp:40
2020-11-29 15:45:21 +00:00
msgid "X"
msgstr ""
2020-08-31 10:18:11 +00:00
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:168
#: backends/platform/sdl/switch/switch.cpp:39
2020-11-29 15:45:21 +00:00
msgid "Y"
msgstr ""
2020-08-31 10:18:11 +00:00
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/ds/osystem_ds.cpp:169 backends/platform/sdl/ps3/ps3.cpp:44
#: backends/platform/sdl/psp2/psp2.cpp:47
2020-08-31 10:18:11 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Select"
msgstr "Handling/Vel"
2020-08-31 10:18:11 +00:00
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/osystem_ds.cpp:170 backends/platform/sdl/ps3/ps3.cpp:46
#: backends/platform/sdl/psp2/psp2.cpp:48
2020-08-31 10:18:11 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Start"
msgstr "~S~tart"
2020-08-31 10:18:11 +00:00
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/sdl/switch/switch.cpp:56
2020-11-29 15:45:21 +00:00
msgid "ZL"
msgstr ""
2020-08-31 10:18:11 +00:00
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:57
2020-11-29 15:45:21 +00:00
msgid "ZR"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/ds/osystem_ds.cpp:171
#: backends/platform/sdl/psp2/psp2.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "L"
msgstr ""
2020-11-29 15:45:21 +00:00
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:172
#: backends/platform/sdl/psp2/psp2.cpp:50
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:47
msgid "R"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:65
2020-11-29 15:45:21 +00:00
msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:66
2020-11-29 15:45:21 +00:00
msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:71
#: backends/platform/ds/osystem_ds.cpp:185
2020-11-29 15:45:21 +00:00
msgid "Touch"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:311
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Toggle Drag Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:316
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Toggle Magnify Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:321
2020-11-29 15:45:21 +00:00
msgid "Open 3DS Settings"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:359
2020-11-29 15:45:21 +00:00
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:361
2020-11-29 15:45:21 +00:00
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:395
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Hover Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:399
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Drag Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:401
2020-11-29 15:45:21 +00:00
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:408
2020-11-29 15:45:21 +00:00
msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:411
2020-11-29 15:45:21 +00:00
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:413
2020-11-29 15:45:21 +00:00
msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:419
2020-11-29 15:45:21 +00:00
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:421
2020-11-29 15:45:21 +00:00
msgid "Magnify Mode On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:428
2020-11-29 15:45:21 +00:00
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:430
2020-11-29 15:45:21 +00:00
msgid "Magnify Mode Off"
msgstr ""
#: backends/platform/android/options.cpp:93
#, fuzzy
msgid "Show On-screen control"
msgstr "Inventar"
#: backends/platform/android/options.cpp:94
msgid "Choose the preferred touch mode:"
msgstr ""
#: backends/platform/android/options.cpp:96
#, fuzzy
msgid "In menus"
msgstr "Slå på Venus"
#: backends/platform/android/options.cpp:98
#: backends/platform/android/options.cpp:116
#: backends/platform/android/options.cpp:117
#, fuzzy
msgid "Touchpad emulation"
msgstr "MT-32 Emulator"
#: backends/platform/android/options.cpp:99
#: backends/platform/android/options.cpp:119
#: backends/platform/android/options.cpp:120
#, fuzzy
msgid "Direct mouse"
msgstr "Skli til Høyre"
#: backends/platform/android/options.cpp:100
#: backends/platform/android/options.cpp:122
#: backends/platform/android/options.cpp:123
#, fuzzy
msgid "Gamepad emulation"
msgstr "MT-32 Emulator"
#: backends/platform/android/options.cpp:106
msgid "In 2D games"
msgstr ""
#: backends/platform/android/options.cpp:108
msgid "In 3D games"
msgstr ""
#. I18N: Show a button to revoke Storage Access Framework permissions for Android
#: backends/platform/android/options.cpp:128
msgid "Show SAF revoke permissions overlay button"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:253
msgid "Unscaled"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:254
2020-11-29 15:45:21 +00:00
msgid "Hardware scale (fast, but low quality)"
msgstr "Maskinvareskalering (rask, men lav kvalitet)"
#: backends/platform/ds/ds-graphics.cpp:255
2020-11-29 15:45:21 +00:00
msgid "Software scale (good quality, but slower)"
msgstr "Programvareskalering (god kvalitet, men treigare)"
#: backends/platform/ios7/ios7_osys_events.cpp:326
#: backends/platform/ios7/ios7_osys_events.cpp:457
#: backends/platform/iphone/osys_events.cpp:299
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Mouse-click-and-drag mode enabled."
msgstr "Touchpadmodus påslått."
#: backends/platform/ios7/ios7_osys_events.cpp:328
#: backends/platform/ios7/ios7_osys_events.cpp:459
#: backends/platform/iphone/osys_events.cpp:301
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Mouse-click-and-drag mode disabled."
msgstr "Touchpadmodus avslått."
#: backends/platform/ios7/ios7_osys_events.cpp:339
#: backends/platform/ios7/ios7_osys_events.cpp:478
#: backends/platform/iphone/osys_events.cpp:312
2020-11-29 15:45:21 +00:00
msgid "Touchpad mode enabled."
msgstr "Touchpadmodus påslått."
#: backends/platform/ios7/ios7_osys_events.cpp:341
#: backends/platform/ios7/ios7_osys_events.cpp:480
#: backends/platform/iphone/osys_events.cpp:314
2020-11-29 15:45:21 +00:00
msgid "Touchpad mode disabled."
msgstr "Touchpadmodus avslått."
#: backends/platform/maemo/maemo.cpp:157
2020-11-29 15:45:21 +00:00
msgid "Click Mode"
msgstr "Klikkmodus"
#: backends/platform/sdl/macosx/appmenu_osx.mm:225
2020-11-29 15:45:21 +00:00
msgid "Hide ScummVM"
msgstr "Skjul ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:226
2020-11-29 15:45:21 +00:00
msgid "Hide Others"
msgstr "Skjul Andre"
#: backends/platform/sdl/macosx/appmenu_osx.mm:227
2020-11-29 15:45:21 +00:00
msgid "Show All"
msgstr "Syn alle"
#: backends/platform/sdl/macosx/appmenu_osx.mm:232
2020-11-29 15:45:21 +00:00
msgid "Window"
msgstr "Vindu"
#: backends/platform/sdl/macosx/appmenu_osx.mm:234
2020-11-29 15:45:21 +00:00
msgid "Minimize"
msgstr "Minimer"
#. I18N: This keymap opens KIA's HELP tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ONLINE HELP
#: backends/platform/sdl/macosx/appmenu_osx.mm:237
#: engines/bladerunner/metaengine.cpp:231 engines/zvision/metaengine.cpp:157
2020-11-29 15:45:21 +00:00
msgid "Help"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:242
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "User Manual"
msgstr "Brukar avbraut"
#: backends/platform/sdl/macosx/appmenu_osx.mm:244
2020-11-29 15:45:21 +00:00
msgid "General Information"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:245
2020-11-29 15:45:21 +00:00
msgid "What's New in ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:247
2020-11-29 15:45:21 +00:00
msgid "Credits"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:248
2020-11-29 15:45:21 +00:00
msgid "GPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:249
2020-11-29 15:45:21 +00:00
msgid "LGPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:250
2020-11-29 15:45:21 +00:00
msgid "Freefont License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:251
2020-11-29 15:45:21 +00:00
msgid "OFL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:252
2020-11-29 15:45:21 +00:00
msgid "BSD License"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43
#: engines/dragons/metaengine.cpp:202
2020-11-29 15:45:21 +00:00
msgid "Cross"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:196
2020-11-29 15:45:21 +00:00
msgid "Circle"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:184
2020-11-29 15:45:21 +00:00
msgid "Square"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:45
2020-11-29 15:45:21 +00:00
msgid "PS"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/switch/switch.cpp:44
2020-11-29 15:45:21 +00:00
msgid "L3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
2020-11-29 15:45:21 +00:00
msgid "R3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:49
2020-11-29 15:45:21 +00:00
msgid "L1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:50
2020-11-29 15:45:21 +00:00
msgid "R1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:59
2020-11-29 15:45:21 +00:00
msgid "L2"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:60
2020-11-29 15:45:21 +00:00
msgid "R2"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:41
2020-11-29 15:45:21 +00:00
msgid "Minus"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:42
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:43
msgid "Plus"
msgstr ""
#: backends/platform/wii/options.cpp:50
2020-11-29 15:45:21 +00:00
msgid "Video"
msgstr "Video"
#: backends/platform/wii/options.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Current video mode:"
msgstr "Gjeldende videomodus:"
#: backends/platform/wii/options.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Double-strike"
msgstr ""
#: backends/platform/wii/options.cpp:59
2020-11-29 15:45:21 +00:00
msgid "Horizontal underscan:"
msgstr "Horisontal underscan:"
#: backends/platform/wii/options.cpp:65
2020-11-29 15:45:21 +00:00
msgid "Vertical underscan:"
msgstr "Vertikal underscan:"
#: backends/platform/wii/options.cpp:70
2020-11-29 15:45:21 +00:00
msgid "Input"
msgstr "Input"
#: backends/platform/wii/options.cpp:73
2020-11-29 15:45:21 +00:00
msgid "GC Pad sensitivity:"
msgstr "GC Pad Sensitivitet:"
#: backends/platform/wii/options.cpp:79
2020-11-29 15:45:21 +00:00
msgid "GC Pad acceleration:"
msgstr ""
#: backends/platform/wii/options.cpp:85
2020-11-29 15:45:21 +00:00
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
2020-11-29 15:45:21 +00:00
msgid "Unknown"
msgstr "Ukjend"
#: backends/platform/wii/options.cpp:92
2020-11-29 15:45:21 +00:00
msgid "Mount DVD"
msgstr "Monter DVD"
#: backends/platform/wii/options.cpp:93
2020-11-29 15:45:21 +00:00
msgid "Unmount DVD"
msgstr "Løs ut DVD"
#: backends/platform/wii/options.cpp:97
2020-11-29 15:45:21 +00:00
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:105
2020-11-29 15:45:21 +00:00
msgid "Server:"
msgstr "Teinar:"
#: backends/platform/wii/options.cpp:109
2020-11-29 15:45:21 +00:00
msgid "Share:"
msgstr "Delt:"
#: backends/platform/wii/options.cpp:117
2020-11-29 15:45:21 +00:00
msgid "Password:"
msgstr "Passord:"
#: backends/platform/wii/options.cpp:120
2020-11-29 15:45:21 +00:00
msgid "Init network"
msgstr "Init nettverk"
#: backends/platform/wii/options.cpp:122
2020-11-29 15:45:21 +00:00
msgid "Mount SMB"
msgstr "Monter SMB"
#: backends/platform/wii/options.cpp:123
2020-11-29 15:45:21 +00:00
msgid "Unmount SMB"
msgstr "Avmonter SMB"
#: backends/platform/wii/options.cpp:142
2020-11-29 15:45:21 +00:00
msgid "DVD Mounted successfully"
msgstr "DVD-montering fullført"
#: backends/platform/wii/options.cpp:145
2020-11-29 15:45:21 +00:00
msgid "Error while mounting the DVD"
msgstr "Feil under montering av DVD"
#: backends/platform/wii/options.cpp:147
2020-11-29 15:45:21 +00:00
msgid "DVD not mounted"
msgstr "DVD ikkje montert"
#: backends/platform/wii/options.cpp:160
2020-11-29 15:45:21 +00:00
msgid "Network up, share mounted"
msgstr "Nettverket er oppe, delt ressurs montert"
#: backends/platform/wii/options.cpp:162
2020-11-29 15:45:21 +00:00
msgid "Network up"
msgstr "Nettverket er oppe"
#: backends/platform/wii/options.cpp:165
2020-11-29 15:45:21 +00:00
msgid ", error while mounting the share"
msgstr ", feil under montering av delt ressurs"
#: backends/platform/wii/options.cpp:167
2020-11-29 15:45:21 +00:00
msgid ", share not mounted"
msgstr ", delt ressurs ikkje montert"
#: backends/platform/wii/options.cpp:173
2020-11-29 15:45:21 +00:00
msgid "Network down"
msgstr "Nettverket er nede"
#: backends/platform/wii/options.cpp:177
2020-11-29 15:45:21 +00:00
msgid "Initializing network"
msgstr "Initialiserar nettverk"
#: backends/platform/wii/options.cpp:181
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Timeout while initializing network"
msgstr "Initialiserar nettverk"
#: backends/platform/wii/options.cpp:185
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Network not initialized (%d)"
msgstr "Nettverk ikkje initialisert (%d)"
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr "Oppstartar"
#: backends/updates/macosx/macosx-updates.mm:73
2020-11-29 15:45:21 +00:00
msgid "Check for Updates..."
msgstr "SJå etter oppdateringar..."
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:933
#: engines/hugo/hugo.cpp:424 engines/lure/lure.cpp:57
#: engines/mortevielle/mortevielle.cpp:301 engines/sky/compact.cpp:130
#: engines/supernova/supernova.cpp:464 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5359
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#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:949
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:66
#: engines/mortevielle/mortevielle.cpp:309 engines/supernova/supernova.cpp:469
#: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5372
2020-11-29 15:45:21 +00:00
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:960
#: engines/hugo/hugo.cpp:446 engines/lure/lure.cpp:69
#: engines/mortevielle/mortevielle.cpp:319 engines/tony/tony.cpp:211
#: engines/toon/toon.cpp:5383
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/detection.cpp:53
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "TV emulation"
msgstr "MT-32 Emulator"
#: engines/adl/detection.cpp:54
2020-11-29 15:45:21 +00:00
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:77
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Color graphics"
msgstr "Grafikk"
#: engines/adl/detection.cpp:66 engines/adl/detection.cpp:78
2020-11-29 15:45:21 +00:00
msgid "Use color graphics instead of monochrome"
msgstr ""
#: engines/adl/detection.cpp:89
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Show scanlines"
msgstr "Syn objektmerkelappar"
#: engines/adl/detection.cpp:90
2020-11-29 15:45:21 +00:00
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/detection.cpp:101
2020-11-29 15:45:21 +00:00
msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/detection.cpp:102
2020-11-29 15:45:21 +00:00
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection.cpp:86 engines/cine/detection.cpp:51
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:54
#: engines/groovie/detection.cpp:287 engines/neverhood/detection.cpp:139
#: engines/sci/detection_options.h:105 engines/sherlock/detection.cpp:58
#: engines/toltecs/detection.cpp:228 engines/trecision/detection.cpp:219
#: engines/ultima/detection.cpp:55 engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr "Nytt opprinnelege skjermar for lagring/lasting"
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
#: engines/drascula/detection.cpp:304 engines/dreamweb/detection.cpp:55
#: engines/groovie/detection.cpp:288 engines/neverhood/detection.cpp:140
#: engines/sci/detection_options.h:106 engines/sherlock/detection.cpp:59
#: engines/toltecs/detection.cpp:229 engines/trecision/detection.cpp:220
#: engines/ultima/detection.cpp:56 engines/zvision/detection_tables.h:51
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
"Nytt opprinnelege skjermar for lagring/lasting istadenfor ScummVM "
"grensesnittet"
#: engines/agi/detection.cpp:98
2020-11-29 15:45:21 +00:00
msgid "Use an alternative palette"
msgstr "Nytt ein alternativ palett"
#: engines/agi/detection.cpp:99
2020-11-29 15:45:21 +00:00
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/detection.cpp:110
2020-11-29 15:45:21 +00:00
msgid "Mouse support"
msgstr "Musstøtte"
#: engines/agi/detection.cpp:111
2020-11-29 15:45:21 +00:00
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:122
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Grønn"
#: engines/agi/detection.cpp:123
2020-11-29 15:45:21 +00:00
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:134
2020-11-29 15:45:21 +00:00
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:135
2020-11-29 15:45:21 +00:00
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/detection.cpp:146
2020-11-29 15:45:21 +00:00
msgid "Add speed menu"
msgstr ""
#: engines/agi/detection.cpp:147
2020-11-29 15:45:21 +00:00
msgid "Add game speed menu (similar to PC version)"
msgstr ""
#: engines/agi/font.cpp:1096
2020-11-29 15:45:21 +00:00
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:823
#: engines/groovie/script.cpp:858 engines/groovie/script.cpp:2181
#: engines/groovie/script.cpp:2251 engines/hugo/file.cpp:399
#: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:746
#: engines/lab/savegame.cpp:257 engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/mtropolis/saveload.cpp:110 engines/neverhood/menumodule.cpp:902
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:745
#: engines/sci/engine/kfile.cpp:1206 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859
#: engines/zvision/file/save_manager.cpp:61
2020-11-29 15:45:21 +00:00
msgid "Restore game:"
msgstr "Gjenopprett spel:"
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:823
#: engines/groovie/script.cpp:841 engines/groovie/script.cpp:858
#: engines/groovie/script.cpp:2181 engines/groovie/script.cpp:2251
#: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679
#: engines/kingdom/kingdom.cpp:746 engines/lab/savegame.cpp:237
#: engines/lab/savegame.cpp:257 engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/mtropolis/saveload.cpp:110 engines/neverhood/menumodule.cpp:902
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:746
#: engines/sci/engine/kfile.cpp:1206 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859
#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:198
2020-11-29 15:45:21 +00:00
msgid "Restore"
msgstr "Gjenopprett"
#: engines/agos/saveload.cpp:139
2020-11-29 15:45:21 +00:00
msgid "Quick load or save game isn't supported in this location"
msgstr ""
#: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2665
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr "Kunne ikkje laste lagra spel frå fil."
#: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2655
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr "Klarte ikkje lagre speltilstand til fil."
#: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2678
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr "Klarte ikkje lagre speltilstand til fil."
#: engines/agos/animation.cpp:557
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Cutscene '%s' ikkje funne"
#: engines/agos/metaengine.cpp:103
#, fuzzy
msgid "AGOS 2 support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:75
2020-11-29 15:45:21 +00:00
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
#: engines/agos/detection.cpp:82
msgid "AdLib OPL3 mode"
msgstr ""
#: engines/agos/detection.cpp:83
msgid ""
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
msgstr ""
#: engines/agos/detection.cpp:93 engines/agos/detection.cpp:104
msgid "Use DOS version music tempos"
msgstr ""
#: engines/agos/detection.cpp:94 engines/agos/detection.cpp:105
msgid ""
"Selecting this option will play the music using the tempos used by the DOS "
"version of the game. Otherwise, the faster tempos of the Windows version "
"will be used."
msgstr ""
#: engines/agos/detection.cpp:115 engines/sci/detection_options.h:93
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
#: engines/agos/detection.cpp:116 engines/sci/detection_options.h:94
#, fuzzy
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretrekk digitale lydeffekter"
#: engines/agos/detection.cpp:126
#, fuzzy
msgid "Disable fade-out effects"
msgstr "Klarte ikkje lagre spel"
#: engines/agos/detection.cpp:127
msgid "Don't fade every screen to black when leaving a room."
msgstr ""
#: engines/ags/dialogs.cpp:58
#, fuzzy
msgid "Game language:"
msgstr "GUI-språk:"
#: engines/ags/dialogs.cpp:58
#, fuzzy
msgid "Language to use for multilingual games"
msgstr "AdLib nyttast til musikk i mange spel"
#: engines/ags/dialogs.cpp:78
#, fuzzy
msgid "Force antialiased text"
msgstr "Kantutjevna"
#: engines/ags/dialogs.cpp:78
msgid "Use antialiasing to draw text even if the game does not ask for it"
msgstr ""
#: engines/ags/ags.cpp:131
msgid ""
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
"supported."
msgstr ""
#: engines/ags/ags.cpp:139
msgid ""
"The selected game has a data file greater than 2Gb, which isn't supported by "
"your version of ScummVM yet."
msgstr ""
#: engines/asylum/metaengine.cpp:115
#, fuzzy
msgid "Show version"
msgstr "Syn objektmerkelappar"
#: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:950
#, fuzzy
msgid "Quick load"
msgstr "Klikkmodus"
#: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:930
#, fuzzy
msgid "Quick save"
msgstr "Klikkmodus"
#: engines/asylum/metaengine.cpp:130
#, fuzzy
msgid "Switch to Sarah"
msgstr "Bytt til spel"
#: engines/asylum/metaengine.cpp:135
#, fuzzy
msgid "Switch to Grimwall"
msgstr "Bytt til spel"
#: engines/asylum/metaengine.cpp:140
#, fuzzy
msgid "Switch to Olmec"
msgstr "Bytt til spel"
#: engines/asylum/metaengine.cpp:145
msgid "Bring up the In-Game Menu"
msgstr ""
#: engines/asylum/metaengine.cpp:151
#, fuzzy
msgid "Open character inventory"
msgstr "Inventar"
#. I18N: Warn user about loading potentially incompatible saved game
#: engines/asylum/asylum.cpp:200
#, c-format
msgid ""
"WARNING: Attempt to load saved game from a previous version: Version %s / "
"Build %d"
msgstr ""
#: engines/asylum/asylum.cpp:201 engines/cine/saveload.cpp:863
#, fuzzy
msgid "Load anyway"
msgstr "Start allikevel"
#: engines/bladerunner/bladerunner.cpp:397
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Failed to initialize resources"
msgstr "Klarte ikkje lagre spel"
#: engines/bladerunner/bladerunner.cpp:1161
2020-11-29 15:45:21 +00:00
msgid "A required game resource was not found"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2743
2020-11-29 15:45:21 +00:00
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2745
2020-11-29 15:45:21 +00:00
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2747
2020-11-29 15:45:21 +00:00
msgid "Continue"
msgstr ""
#: engines/bladerunner/detection.cpp:53
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Sitcom mode"
msgstr "Heliummodus"
#: engines/bladerunner/detection.cpp:54
2020-11-29 15:45:21 +00:00
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/detection.cpp:64
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Shorty mode"
msgstr "Fargeblindmodus"
#: engines/bladerunner/detection.cpp:65
2020-11-29 15:45:21 +00:00
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/detection.cpp:75
2020-11-29 15:45:21 +00:00
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/detection.cpp:76
2020-11-29 15:45:21 +00:00
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/detection.cpp:86
2020-11-29 15:45:21 +00:00
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/detection.cpp:87
2020-11-29 15:45:21 +00:00
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/bladerunner/detection.cpp:97
2020-11-29 15:45:21 +00:00
msgid "Disable McCoy's quick stamina drain"
msgstr ""
#: engines/bladerunner/detection.cpp:98
2020-11-29 15:45:21 +00:00
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
#: engines/bladerunner/detection.cpp:108
#, fuzzy
msgid "Show subtitles during text crawl"
msgstr "Vis teksting og spel av tale"
#: engines/bladerunner/detection.cpp:109
msgid "During the intro cutscene, show subtitles during the text crawl"
msgstr ""
#: engines/bladerunner/detection_tables.h:96
#: engines/bladerunner/detection_tables.h:107
#: engines/kyra/detection_tables.h:83
2020-11-29 15:45:21 +00:00
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""
#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
#: engines/cge/detection.cpp:62 engines/cge/detection.cpp:68
#: engines/groovie/detection.cpp:104 engines/kyra/detection_tables.h:302
#: engines/lure/detection.cpp:251 engines/mohawk/detection_tables.h:988
#: engines/mohawk/detection_tables.h:1094
#: engines/mohawk/detection_tables.h:1109
#: engines/mohawk/detection_tables.h:3175 engines/myst3/detection.cpp:142
#: engines/neverhood/detection.cpp:124 engines/saga/detection_tables.h:186
#: engines/saga/detection_tables.h:1241 engines/saga/detection_tables.h:1300
#: engines/sci/detection_tables.h:5103 engines/sci/detection_tables.h:5111
#: engines/sherlock/detection_tables.h:223 engines/stark/detection.cpp:319
#: engines/teenagent/detection.cpp:117 engines/toltecs/detection.cpp:212
#: engines/trecision/detection.cpp:199 engines/zvision/detection_tables.h:200
#: engines/zvision/detection_tables.h:220
#, fuzzy
msgid "Missing game code"
msgstr "Hovedkontrollar for spel:"
#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
#. for Enhanced Edition as is.
#: engines/bladerunner/detection_tables.h:143
msgid ""
"Enhanced Edition not supported. Please, use the original files which are "
"part of the release."
msgstr ""
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
#: engines/bladerunner/metaengine.cpp:109
msgid "common shortcuts"
msgstr ""
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:111
#, fuzzy
msgid "main game shortcuts"
msgstr "Hovedkontrollar for spel:"
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:113
msgid "KIA only shortcuts"
msgstr ""
#. I18N: This keymap is the main way for the user interact with the game.
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
#: engines/bladerunner/metaengine.cpp:120
msgid "Walk / Look / Talk / Select / Shoot"
msgstr ""
#. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. TOGGLE MCCOY'S COMBAT MODE
#: engines/bladerunner/metaengine.cpp:130
#, fuzzy
msgid "Toggle Combat"
msgstr "Veksle muslåsing"
#. I18N: This keymap allows skipping video cutscenes
#: engines/bladerunner/metaengine.cpp:139 engines/scumm/help.cpp:76
#: engines/zvision/metaengine.cpp:215
msgid "Skip cutscene"
msgstr "Hopp over cutscene"
#. I18N: This keymap allows skipping the current line of dialogue.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SKIP PAST CURRENT LINE OF DIALOGUE
#: engines/bladerunner/metaengine.cpp:152
#, fuzzy
msgid "Skip dialogue"
msgstr "Hopp over linje"
#. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. GAME OPTIONS
#: engines/bladerunner/metaengine.cpp:163
msgid "Game Options"
msgstr "Spelval"
#. I18N: This keymap opens the KIA database on one of the investigation tabs,
#. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ACTIVATE KIA CLUE DATABASE SYSTEM
#: engines/bladerunner/metaengine.cpp:174
msgid "Open KIA Database"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows submitting a selected existing save game for deletion.
#: engines/bladerunner/metaengine.cpp:192
msgid "Delete Selected Saved Game"
msgstr ""
#. I18N: This keymap allows scrolling texts and lists upwards
#: engines/bladerunner/metaengine.cpp:206
#, fuzzy
msgid "Scroll Up"
msgstr "Bla liste opp"
#. I18N: This keymap allows scrolling texts and lists downwards
#: engines/bladerunner/metaengine.cpp:213
#, fuzzy
msgid "Scroll Down"
msgstr "Bla liste ned"
#. I18N: This keymap allows (in KIA only) for a clue to be set as private or public
#. (only when the KIA is upgraded).
#: engines/bladerunner/metaengine.cpp:221
#, fuzzy
msgid "Toggle Clue Privacy"
msgstr "Veksle muslåsing"
#. I18N: This keymap opens KIA's SAVE GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SAVE GAME
#: engines/bladerunner/metaengine.cpp:240 engines/pegasus/pegasus.cpp:2820
#, fuzzy
msgid "Save Game"
msgstr "Lagra spel:"
#. I18N: This keymap opens KIA's LOAD GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. LOAD GAME
#: engines/bladerunner/metaengine.cpp:249 engines/pegasus/pegasus.cpp:2826
#, fuzzy
msgid "Load Game"
msgstr "Åpne spel:"
#. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CRIME SCENE DATABASE
#: engines/bladerunner/metaengine.cpp:258
msgid "Crime Scene Database"
msgstr ""
#. I18N: This keymap opens KIA's SUSPECT DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SUSPECT DATABASE
#: engines/bladerunner/metaengine.cpp:267
msgid "Suspect Database"
msgstr ""
#. I18N: This keymap opens KIA's CLUE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CLUE DATABASE
#: engines/bladerunner/metaengine.cpp:276
msgid "Clue Database"
msgstr ""
#. I18N: This keymap opens KIA's QUIT GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. QUIT GAME
#: engines/bladerunner/metaengine.cpp:285 engines/dragons/metaengine.cpp:225
#, fuzzy
msgid "Quit Game"
msgstr " (Spel)"
#: engines/buried/buried.cpp:580
#, fuzzy
msgid "Are you sure you want to quit?"
msgstr " Er du sikker på at du vil avslutte? "
#: engines/buried/buried.cpp:590
#, fuzzy
msgid "Your game is now Paused. Click OK to continue."
msgstr "Spelet er pausa. Trykk MELLOMROM for å fortsette."
#: engines/buried/saveload.cpp:66
#, fuzzy
msgid ""
"ScummVM found that you have saved games that should be converted from the "
"original saved game format.\n"
"The original saved game format is no longer supported directly, so you will "
"not be able to load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaga at du har gamle spellagringar for Drascula som vi kan "
"konvertere.\n"
"Det gamle spellagringsformatet er ikkje lenger støtta, så du vil ikkje vere "
"i stand til å laste dei om du ikkje konverterar dei\n"
"\n"
"Trykk OK for å konvertere dei no, ellers kjem du til å verte spurt neste "
"gong du startar spelet.\n"
#: engines/buried/saveload.cpp:165 engines/mtropolis/saveload.cpp:139
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
msgstr ""
#: engines/cge/detection.cpp:113
2020-11-29 15:45:21 +00:00
msgid "Color Blind Mode"
msgstr "Fargeblindmodus"
#: engines/cge/detection.cpp:114
2020-11-29 15:45:21 +00:00
msgid "Enable Color Blind Mode by default"
msgstr "Slå på fargeblindmodus som standard"
#: engines/cge/detection.cpp:126 engines/glk/detection.cpp:238
#: engines/sci/detection_options.h:221 engines/supernova/detection.cpp:53
#, fuzzy
msgid "Enable Text to Speech"
msgstr "Tekst og Tale:"
#: engines/cge/detection.cpp:127
#, fuzzy
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
#: engines/cine/detection.cpp:62
2020-11-29 15:45:21 +00:00
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
#: engines/cine/detection.cpp:63
2020-11-29 15:45:21 +00:00
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
#: engines/cine/metaengine.cpp:133
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Unnamed autosave"
msgstr "Ikkje navngjeven speltilstand"
#: engines/cine/metaengine.cpp:135 engines/cine/metaengine.cpp:207
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Unnamed savegame"
msgstr "Ikkje navngjeven speltilstand"
#: engines/cine/metaengine.cpp:152 engines/cine/metaengine.cpp:215
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Empty autosave"
msgstr "Autolagre:"
#: engines/cine/saveload.cpp:860
2020-11-29 15:45:21 +00:00
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
#: engines/cryomni3d/metaengine.cpp:145
#, fuzzy
msgid "Versailles 1685 support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/director/events.cpp:90
msgid ""
"The game prevents quitting at this moment. Are you sure you want to quit "
"anyway?"
msgstr ""
#: engines/director/lingo/lingo-builtins.cpp:1124
msgid "Ok"
msgstr "Ok"
#: engines/dragons/dragons.cpp:1802
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos for "
"details on how to properly extract the DTSPEECH.XA and *.STR files from your "
"game disc."
msgstr ""
#: engines/dragons/metaengine.cpp:121
2020-11-29 15:45:21 +00:00
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See https://wiki.scummvm.org/index.php?title=Datafiles#Blazing_Dragons"
msgstr ""
#: engines/dragons/metaengine.cpp:137
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Action"
msgstr "Aktiv"
#: engines/dragons/metaengine.cpp:143
2020-11-29 15:45:21 +00:00
msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:126
#: engines/grim/grim.cpp:493 engines/grim/grim.cpp:589
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:145
#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:233
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
#: engines/twine/metaengine.cpp:286 engines/zvision/metaengine.cpp:163
2020-11-29 15:45:21 +00:00
msgid "Inventory"
msgstr "Inventar"
#: engines/dragons/metaengine.cpp:154 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:88
2020-11-29 15:45:21 +00:00
msgid "Enter"
msgstr "Enter"
#: engines/dragons/metaengine.cpp:220
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Debug Graphics"
msgstr "Grafikk"
#: engines/drascula/saveload.cpp:46
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaga at du har gamle spellagringar for Drascula som vi kan "
"konvertere.\n"
"Det gamle spellagringsformatet er ikkje lenger støtta, så du vil ikkje vere "
"i stand til å laste dei om du ikkje konverterar dei\n"
"\n"
"Trykk OK for å konvertere dei no, ellers kjem du til å verte spurt neste "
"gong du startar spelet.\n"
#: engines/dreamweb/detection.cpp:66
2020-11-29 15:45:21 +00:00
msgid "Use bright palette mode"
msgstr "Nytt lys palett-modus"
#: engines/dreamweb/detection.cpp:67
2020-11-29 15:45:21 +00:00
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/dreamweb/detection.cpp:79
2021-10-01 17:15:17 +00:00
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""
#: engines/dreamweb/detection.cpp:80 engines/lure/detection.cpp:45
#: engines/mads/detection.cpp:124 engines/sci/detection_options.h:222
#: engines/sherlock/detection.cpp:132 engines/supernova/detection.cpp:54
#: engines/twine/detection.cpp:1138
2021-10-01 17:15:17 +00:00
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/dreamweb/detection.cpp:91
2021-10-01 17:15:17 +00:00
#, fuzzy
msgid "Enable Text to Speech for Subtitles"
msgstr "Tekst og Tale:"
#: engines/dreamweb/detection.cpp:92
2021-10-01 17:15:17 +00:00
#, fuzzy
msgid "Use TTS to read the subtitles (if TTS is available)"
msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
#: engines/glk/detection.cpp:239
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Use TTS to read the text"
msgstr "Klarte ikkje slette fil."
#: engines/glk/detection.cpp:246
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Also read input text"
msgstr "Klarte ikkje slette fil."
#: engines/glk/detection.cpp:247
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Use TTS to read the input text"
msgstr "Klarte ikkje slette fil."
#: engines/glk/glk_api.cpp:62
2020-11-29 15:45:21 +00:00
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Untitled Savegame"
msgstr "Ikkje navngjeven speltilstand"
#: engines/glk/adrift/os_glk.cpp:2813
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Loading game...\n"
msgstr "Lastar spel..."
#: engines/glk/advsys/advsys.cpp:34
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Could not start AdvSys game"
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Sorry, the savegame couldn't be restored"
msgstr "Kunne ikkje endre videomodus."
#: engines/glk/advsys/vm.cpp:314
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Sorry, the savegame couldn't be created"
msgstr "Kunne ikkje endre videomodus."
#: engines/glk/advsys/vm.cpp:560
2020-11-29 15:45:21 +00:00
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:596
2020-11-29 15:45:21 +00:00
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:682
2020-11-29 15:45:21 +00:00
msgid "I don't understand.\n"
msgstr ""
#: engines/glk/alan2/alan2.cpp:75
2020-11-29 15:45:21 +00:00
msgid "This is too short to be a valid Alan2 file."
msgstr ""
#: engines/glk/alan2/alan2.cpp:80
2020-11-29 15:45:21 +00:00
msgid "This is not a valid Alan2 file."
msgstr ""
#: engines/glk/comprehend/game.cpp:321
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Savegame"
msgstr "Lagra spel:"
#: engines/glk/comprehend/game.cpp:860
2020-11-29 15:45:21 +00:00
msgid "Picture window toggled\n"
msgstr ""
#: engines/glk/glulx/glulx.cpp:81
2020-11-29 15:45:21 +00:00
msgid "This is too short to be a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:86
2020-11-29 15:45:21 +00:00
msgid "This is not a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:93
2020-11-29 15:45:21 +00:00
msgid "This Glulx file is too old a version to execute."
msgstr ""
#: engines/glk/glulx/glulx.cpp:97
2020-11-29 15:45:21 +00:00
msgid "This Glulx file is too new a version to execute."
msgstr ""
#: engines/glk/quest/quest.cpp:44
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Could not start Quest game"
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/glk/scott/scott.cpp:680
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Saved.\n"
msgstr "Lagre"
#: engines/glk/zcode/zcode.cpp:144
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Error writing save file\n"
msgstr "Feil under køyring av spel:"
#: engines/glk/hugo/hugo.cpp:182
2020-11-29 15:45:21 +00:00
msgid "Incorrect rs file."
msgstr ""
#: engines/glk/hugo/hugo.cpp:189
2020-11-29 15:45:21 +00:00
msgid "Save file created by different version."
msgstr ""
#: engines/gob/inter_playtoons.cpp:257 engines/gob/inter_v2.cpp:1479
#: engines/gob/inter_geisha.cpp:231 engines/tinsel/saveload.cpp:554
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Failed to load saved game from file."
msgstr "Kunne ikkje laste lagra spel frå fil."
#: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:262
#: engines/tinsel/saveload.cpp:567
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Failed to save game to file."
msgstr "Klarte ikkje lagre speltilstand til fil."
#: engines/gob/inter_v5.cpp:106
2020-11-29 15:45:21 +00:00
msgid "Failed to delete file."
msgstr "Klarte ikkje slette fil."
#: engines/griffon/metaengine.cpp:83
2020-11-29 15:45:21 +00:00
msgid "Menu / Skip"
msgstr ""
#: engines/griffon/metaengine.cpp:119
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Attack"
msgstr "Åtak 1"
#: engines/griffon/metaengine.cpp:133
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Speed Up Cutscene"
msgstr "Hopp over cutscene"
#: engines/grim/detection.cpp:69
2020-11-29 15:45:21 +00:00
msgid "Load user patch (unsupported)"
msgstr ""
#: engines/grim/detection.cpp:70
2020-11-29 15:45:21 +00:00
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
#: engines/grim/detection.cpp:80 engines/zvision/metaengine.cpp:152
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Show FPS"
msgstr "Syn FPS-teller"
#: engines/grim/detection.cpp:81
2020-11-29 15:45:21 +00:00
msgid "Show the current FPS-rate, while you play."
msgstr ""
#: engines/grim/grim.cpp:350
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
#: engines/grim/grim.cpp:473 engines/grim/grim.cpp:564
2020-11-29 15:45:21 +00:00
msgid "Run"
msgstr ""
#: engines/grim/grim.cpp:478 engines/scumm/help.cpp:238
#: engines/scumm/help.cpp:246
2020-11-29 15:45:21 +00:00
msgid "Examine"
msgstr "Undersøk"
#: engines/grim/grim.cpp:483 engines/grim/grim.cpp:579
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Use/Talk"
msgstr "Snakk"
#: engines/grim/grim.cpp:488 engines/grim/grim.cpp:584
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Pick up/Put away"
msgstr "Plukk opp"
#: engines/grim/grim.cpp:498 engines/grim/grim.cpp:594
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Skip dialog lines"
msgstr "Hopp over linje"
#: engines/grim/grim.cpp:516 engines/grim/grim.cpp:612
#: engines/hdb/metaengine.cpp:244
2020-11-29 15:45:21 +00:00
msgid "Menu"
msgstr "Meny"
#: engines/grim/grim.cpp:554
2020-11-29 15:45:21 +00:00
msgid "Cycle Objects Up"
msgstr ""
#: engines/grim/grim.cpp:559
2020-11-29 15:45:21 +00:00
msgid "Cycle Objects Down"
msgstr ""
#: engines/grim/grim.cpp:569
2020-11-29 15:45:21 +00:00
msgid "Quick Room Exit"
msgstr ""
#: engines/grim/grim.cpp:574
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Examine/Look"
msgstr "Undersøk"
#: engines/grim/grim.cpp:1347
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "Kunne ikkje endre videomodus."
#: engines/grim/inputdialog.cpp:79
#, fuzzy
msgid "Input text"
msgstr "Input"
#: engines/grim/md5check.cpp:558
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
#: engines/grim/md5check.cpp:565
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to https://wiki.scummvm.org/index.php/Datafiles to see a list of the "
"needed files."
msgstr ""
#: engines/grim/md5checkdialog.cpp:41
2020-11-29 15:45:21 +00:00
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
#: engines/grim/metaengine.cpp:61
#, fuzzy
msgid "Escape from Monkey Island support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/grim/resource.cpp:100
2020-11-29 15:45:21 +00:00
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"https://downloads.scummvm.org/frs/extras/patches/gfupd101.exe\n"
2020-11-29 15:45:21 +00:00
"and put it in the game data files directory"
msgstr ""
#: engines/grim/resource.cpp:105
2020-11-29 15:45:21 +00:00
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from https://downloads.scummvm.org/frs/extras/patches/\n"
2020-11-29 15:45:21 +00:00
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language"
msgstr ""
#: engines/grim/emi/sound/emisound.cpp:655
2020-11-29 15:45:21 +00:00
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
#: engines/groovie/detection.cpp:275
2020-11-29 15:45:21 +00:00
msgid "Fast movie speed"
msgstr "Rask filmfart"
#: engines/groovie/detection.cpp:276
2020-11-29 15:45:21 +00:00
msgid "Play movies at an increased speed"
msgstr "Spel filmar med auka hastighet"
#: engines/groovie/detection.cpp:299
msgid "Easier AI"
msgstr ""
#: engines/groovie/detection.cpp:300
msgid "Decrease the difficulty of AI puzzles"
msgstr ""
#: engines/groovie/detection.cpp:311
msgid "Updated Credits Music"
msgstr ""
#: engines/groovie/detection.cpp:312
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr ""
#: engines/groovie/metaengine.cpp:52
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "GroovieV2 support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/groovie/script.cpp:652
2020-11-29 15:45:21 +00:00
msgid "Failed to save game"
msgstr "Klarte ikkje lagre spel"
#: engines/groovie/script.cpp:841 engines/lab/savegame.cpp:237
2021-10-01 17:15:17 +00:00
#, fuzzy
msgid "Would you like to save or restore a game?"
msgstr "Vil du åpne eller lagre spelet?"
#: engines/hadesch/rooms/daedalus.cpp:213
#, fuzzy
msgid "The Minotaur minigame is not supported yet. Skipping"
msgstr "Spel ID ikkje støtta"
#: engines/hadesch/rooms/medisle.cpp:647
#, fuzzy
msgid "The Medusa minigame is not supported yet. Skipping"
msgstr "Spel ID ikkje støtta"
#: engines/hadesch/rooms/troy.cpp:505
#, fuzzy
msgid "The Troy minigame is not supported yet. Skipping"
msgstr "Spel ID ikkje støtta"
#: engines/hdb/detection.cpp:123
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable cheat mode"
msgstr "Slå på heliummodus"
#: engines/hdb/detection.cpp:124
2020-11-29 15:45:21 +00:00
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hdb/metaengine.cpp:193 engines/nancy/input.cpp:177
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Move up"
msgstr "Beveg Bakover"
#: engines/hdb/metaengine.cpp:199 engines/nancy/input.cpp:183
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Move down"
msgstr "Skli til Høyre"
#: engines/hdb/metaengine.cpp:205 engines/nancy/input.cpp:189
#, fuzzy
msgid "Move left"
msgstr "Skli til Venstre"
#: engines/hdb/metaengine.cpp:211 engines/nancy/input.cpp:195
#, fuzzy
msgid "Move right"
msgstr "Skli til Høyre"
#: engines/hdb/metaengine.cpp:217 engines/scumm/help.cpp:127
#: engines/scumm/help.cpp:151 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:223 engines/scumm/help.cpp:249
#: engines/sky/metaengine.cpp:91 engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1475
2020-11-29 15:45:21 +00:00
msgid "Use"
msgstr "Nytt"
#: engines/hdb/metaengine.cpp:224
2020-11-29 15:45:21 +00:00
msgid "Clear waypoints"
msgstr ""
#: engines/hdb/metaengine.cpp:250
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Debug"
msgstr "Debugger"
#: engines/hopkins/detection.cpp:46 engines/hopkins/detection.cpp:58
2020-11-29 15:45:21 +00:00
msgid "Gore Mode"
msgstr "Gørrmodus"
#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:59
2020-11-29 15:45:21 +00:00
msgid "Enable Gore Mode when available"
msgstr "Slå på gørrmodus når tilgjengeleg"
#: engines/hypno/detection.cpp:248
#, fuzzy
msgid "Enable original cheats"
msgstr "Slå på heliummodus"
#: engines/hypno/detection.cpp:249
msgid "Allow cheats using the C key."
msgstr ""
#: engines/hypno/detection.cpp:259
#, fuzzy
msgid "Enable infinite health cheat"
msgstr "Slå på flytande peikarar"
#: engines/hypno/detection.cpp:260
msgid "Player health will never decrease (except for game over scenes)."
msgstr ""
#: engines/hypno/detection.cpp:270
#, fuzzy
msgid "Enable infinite ammo cheat"
msgstr "Slå på heliummodus"
#: engines/hypno/detection.cpp:271
msgid "Player ammo will never decrease."
msgstr ""
#: engines/hypno/detection.cpp:281
msgid "Unlock all levels"
msgstr ""
#: engines/hypno/detection.cpp:282
msgid "All levels will be available to play."
msgstr ""
#: engines/hypno/detection.cpp:292
#, fuzzy
msgid "Enable restored content"
msgstr "Slå på flytande peikarar"
#: engines/hypno/detection.cpp:293
msgid "Add additional content that is not enabled the original implementation."
msgstr ""
2020-11-29 15:45:21 +00:00
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:61
2020-11-29 15:45:21 +00:00
msgid "Studio audience"
msgstr "Studiopublikum"
#: engines/kyra/detection.cpp:62
2020-11-29 15:45:21 +00:00
msgid "Enable studio audience"
msgstr "Aktiver studiopublikum"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:74
2020-11-29 15:45:21 +00:00
msgid "Skip support"
msgstr "Hopp over-støtte"
#: engines/kyra/detection.cpp:75
2020-11-29 15:45:21 +00:00
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillat å hoppe over tekst og cutscenes"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:87
2020-11-29 15:45:21 +00:00
msgid "Helium mode"
msgstr "Heliummodus"
#: engines/kyra/detection.cpp:88
2020-11-29 15:45:21 +00:00
msgid "Enable helium mode"
msgstr "Slå på heliummodus"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:103
2020-11-29 15:45:21 +00:00
msgid "Smooth scrolling"
msgstr "Mjuk rulling"
#: engines/kyra/detection.cpp:104
2020-11-29 15:45:21 +00:00
msgid "Enable smooth scrolling when walking"
msgstr "Slå på mjuk rulling under gåing"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:118
2020-11-29 15:45:21 +00:00
msgid "Floating cursors"
msgstr "Flytande peikarar"
#: engines/kyra/detection.cpp:119
2020-11-29 15:45:21 +00:00
msgid "Enable floating cursors"
msgstr "Slå på flytande peikarar"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/detection.cpp:132
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Suggest save names"
msgstr "Lagra spel:"
#: engines/kyra/detection.cpp:133
2020-11-29 15:45:21 +00:00
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:147
2020-11-29 15:45:21 +00:00
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/detection.cpp:148
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable hit point bar graphs"
msgstr "Nytt høgoppløyseleg grafikk"
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:160
2020-11-29 15:45:21 +00:00
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/detection.cpp:161
2020-11-29 15:45:21 +00:00
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/detection_tables.h:81
msgid "Missing language specific game code and/or resources."
msgstr ""
#: engines/kyra/detection_tables.h:82
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""
#: engines/kyra/detection_tables.h:84
2021-10-01 17:15:17 +00:00
msgid "Demo plays simple animations without using Westwood's Engine."
msgstr ""
#: engines/kyra/detection_tables.h:1361
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1377
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""
#: engines/kyra/metaengine.cpp:118
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Lands of Lore support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/kyra/metaengine.cpp:128
2020-11-29 15:45:21 +00:00
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
#: engines/kyra/metaengine.cpp:134
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Eye of Beholder support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/kyra/engine/eobcommon.cpp:367 engines/kyra/engine/lol.cpp:458
#: engines/ultima/ultima4/meta_engine.cpp:224
#: engines/ultima/ultima8/meta_engine.cpp:142
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Interact via Left Click"
msgstr "Venstreklikk"
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:459
#: engines/ultima/ultima4/meta_engine.cpp:230
#: engines/ultima/ultima8/meta_engine.cpp:148
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Interact via Right Click"
msgstr "Høgreklikk"
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:466
#: engines/twine/metaengine.cpp:248
2020-11-29 15:45:21 +00:00
msgid "Move Forward"
msgstr "Beveg Framover"
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:467
2020-11-29 15:45:21 +00:00
msgid "Move Back"
msgstr "Beveg Bakover"
#: engines/kyra/engine/eobcommon.cpp:371
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Move Left"
msgstr "Skli til Venstre"
#: engines/kyra/engine/eobcommon.cpp:372
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Move Right"
msgstr "Skli til Høyre"
#: engines/kyra/engine/eobcommon.cpp:373 engines/kyra/engine/lol.cpp:470
#: engines/pegasus/pegasus.cpp:2735 engines/twine/metaengine.cpp:269
#: engines/zvision/metaengine.cpp:140
2020-11-29 15:45:21 +00:00
msgid "Turn Left"
msgstr "Snu til Venstre"
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:471
#: engines/pegasus/pegasus.cpp:2742 engines/twine/metaengine.cpp:262
#: engines/zvision/metaengine.cpp:146
2020-11-29 15:45:21 +00:00
msgid "Turn Right"
msgstr "Snu til Høyre"
#: engines/kyra/engine/eobcommon.cpp:375
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Open/Close Inventory"
msgstr "Inventar"
#: engines/kyra/engine/eobcommon.cpp:376
2020-11-29 15:45:21 +00:00
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:377
2020-11-29 15:45:21 +00:00
msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:378
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Cast Spell"
msgstr "Neste"
#: engines/kyra/engine/eobcommon.cpp:381
2020-11-29 15:45:21 +00:00
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:382
2020-11-29 15:45:21 +00:00
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:383
2020-11-29 15:45:21 +00:00
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:384
2020-11-29 15:45:21 +00:00
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:385
2020-11-29 15:45:21 +00:00
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:387
2020-11-29 15:45:21 +00:00
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:462
2020-11-29 15:45:21 +00:00
msgid "Attack 1"
msgstr "Åtak 1"
2020-08-31 10:18:11 +00:00
#: engines/kyra/engine/lol.cpp:463
2020-11-29 15:45:21 +00:00
msgid "Attack 2"
msgstr "Åtak 2"
2020-08-31 10:18:11 +00:00
#: engines/kyra/engine/lol.cpp:464
2020-11-29 15:45:21 +00:00
msgid "Attack 3"
msgstr "Åtak 3"
#: engines/kyra/engine/lol.cpp:465
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Show Map"
msgstr "~S~yn Kart"
#: engines/kyra/engine/lol.cpp:468
2020-11-29 15:45:21 +00:00
msgid "Slide Left"
msgstr "Skli til Venstre"
2020-08-31 10:18:11 +00:00
#: engines/kyra/engine/lol.cpp:469
2020-11-29 15:45:21 +00:00
msgid "Slide Right"
msgstr "Skli til Høyre"
#: engines/kyra/engine/lol.cpp:472
2020-11-29 15:45:21 +00:00
msgid "Rest"
msgstr "Kvil"
#: engines/kyra/engine/lol.cpp:473
2020-11-29 15:45:21 +00:00
msgid "Options"
msgstr "Val"
#: engines/kyra/engine/lol.cpp:474
2020-08-31 10:18:11 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Choose Spell"
msgstr "Vel"
#: engines/kyra/gui/saveload_eob.cpp:597
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:630
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:663
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:279
2020-11-29 15:45:21 +00:00
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the original installer for the installation these files\n"
2020-11-29 15:45:21 +00:00
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:287
2020-11-29 15:45:21 +00:00
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/lab/engine.cpp:124
2020-11-29 15:45:21 +00:00
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
#: engines/lab/processroom.cpp:329
2020-11-29 15:45:21 +00:00
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
2020-08-31 10:18:11 +00:00
#: engines/lab/speciallocks.cpp:148
2020-11-29 15:45:21 +00:00
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:123
#: engines/sherlock/detection.cpp:131 engines/twine/detection.cpp:1137
2020-11-29 15:45:21 +00:00
msgid "TTS Narrator"
msgstr ""
2020-08-31 10:18:11 +00:00
#: engines/made/detection.cpp:45
msgid "Play a digital soundtrack during the opening movie"
msgstr ""
#: engines/made/detection.cpp:46
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
msgstr ""
#: engines/made/detection_tables.h:443 engines/made/detection_tables.h:460
2020-08-31 10:18:11 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "The game is using unsupported engine"
msgstr "Spel ID ikkje støtta"
#: engines/mads/detection.cpp:62
2020-11-29 15:45:21 +00:00
msgid "Easy mouse interface"
msgstr ""
2020-08-31 10:18:11 +00:00
#: engines/mads/detection.cpp:63
2020-08-31 10:18:11 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Shows object names when hovering the mouse over them"
msgstr "Syn merkelappar for objekt når musa er over dei"
2020-08-31 10:18:11 +00:00
#: engines/mads/detection.cpp:74 engines/mads/detection.cpp:75
2020-11-29 15:45:21 +00:00
msgid "Animated inventory items"
msgstr ""
#: engines/mads/detection.cpp:86 engines/mads/detection.cpp:87
2020-11-29 15:45:21 +00:00
msgid "Animated game interface"
msgstr ""
2020-08-31 10:18:11 +00:00
#: engines/mads/detection.cpp:98 engines/mads/detection.cpp:99
2020-11-29 15:45:21 +00:00
msgid "Naughty game mode"
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:358
2020-11-29 15:45:21 +00:00
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
#: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:358
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""
#: engines/mohawk/dialogs.cpp:117
2020-11-29 15:45:21 +00:00
msgid "~T~ransitions Enabled"
msgstr "~O~vergangar aktivert"
#: engines/mohawk/dialogs.cpp:118
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:121
2020-11-29 15:45:21 +00:00
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/dialogs.cpp:122
2020-11-29 15:45:21 +00:00
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
2020-08-31 10:18:11 +00:00
#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:134
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
msgstr ""
#: engines/mohawk/dialogs.cpp:135
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
msgstr ""
#: engines/mohawk/dialogs.cpp:138
msgid "Simulate loading times of old CD drives"
msgstr ""
#: engines/mohawk/dialogs.cpp:139
msgid ""
"Simulate loading times of old CD-ROM drives by adding a random delay during "
"scene transitions."
msgstr ""
2020-11-29 15:45:21 +00:00
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:146
2020-08-31 10:18:11 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "~D~rop Page"
msgstr "~F~orrige"
2020-08-31 10:18:11 +00:00
#: engines/mohawk/dialogs.cpp:150
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Show ~M~ap"
msgstr "~S~yn Kart"
2020-08-31 10:18:11 +00:00
#: engines/mohawk/dialogs.cpp:155
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Main Men~u~"
msgstr "Hoved~m~eny"
#: engines/mohawk/dialogs.cpp:287
2020-11-29 15:45:21 +00:00
msgid "The new language will be applied after restarting the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:359
2020-11-29 15:45:21 +00:00
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
2011-10-05 08:50:28 +00:00
#: engines/mohawk/dialogs.cpp:359
msgid ""
"Toggles the use of QuickTime videos for visual effects related to water "
"surfaces (ripples, waves, etc.)."
msgstr ""
#: engines/mohawk/dialogs.cpp:361
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Transitions:"
msgstr "~O~vergangar aktivert"
2011-10-05 08:50:28 +00:00
#: engines/mohawk/dialogs.cpp:361
msgid ""
"Adjusts the speed of screen transitions. Disabling screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:366
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Fastest"
msgstr "Rask modus"
#: engines/mohawk/dialogs.cpp:367
2017-07-03 06:50:35 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Normal"
msgstr "OpenGL Normal"
#: engines/mohawk/dialogs.cpp:368
2020-11-29 15:45:21 +00:00
msgid "Best"
msgstr ""
2017-07-03 06:50:35 +00:00
#: engines/mohawk/metaengine.cpp:292
2017-07-03 06:50:35 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Myst ME support not compiled in"
msgstr "Funksjonar innkompilert:"
2017-07-03 06:50:35 +00:00
#: engines/mohawk/metaengine.cpp:297
2017-07-03 06:50:35 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Myst support not compiled in"
msgstr "Funksjonar innkompilert:"
2020-11-28 20:44:48 +00:00
#: engines/mohawk/metaengine.cpp:304
2020-11-28 20:44:48 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Riven support not compiled in"
msgstr "Funksjonar innkompilert:"
2020-11-28 20:44:48 +00:00
#: engines/mohawk/metaengine.cpp:318
2020-11-28 20:44:48 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "CSTime support not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/mohawk/mohawk.cpp:51
#, fuzzy
msgid "The game is paused. Press any key to continue."
msgstr "Spelet er pausa. Trykk MELLOMROM for å fortsette."
#: engines/mohawk/myst.cpp:555 engines/mohawk/riven.cpp:819
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Open main menu"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/mohawk/myst.cpp:579 engines/mohawk/riven.cpp:843
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Load game state"
msgstr "Åpne spel:"
#: engines/mohawk/myst.cpp:584 engines/mohawk/riven.cpp:848
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Save game state"
msgstr "Lagra spel:"
#: engines/mohawk/myst.cpp:589 engines/mohawk/riven.cpp:853
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Show options menu"
msgstr "Val"
2018-06-29 11:20:24 +00:00
#: engines/mohawk/myst.cpp:601
2018-06-29 11:20:24 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Drop page"
msgstr "~F~orrige"
2018-06-29 11:20:24 +00:00
#: engines/mohawk/myst.cpp:607 engines/wintermute/keymapper_tables.h:1449
#: engines/wintermute/keymapper_tables.h:1596
#: engines/wintermute/keymapper_tables.h:1645
#: engines/wintermute/keymapper_tables.h:1668
#: engines/wintermute/keymapper_tables.h:1687
#: engines/wintermute/keymapper_tables.h:1720
2018-06-29 11:20:24 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Show map"
msgstr "~S~yn Kart"
2018-06-29 11:20:24 +00:00
#: engines/mohawk/myst_stacks/menu.cpp:282
#: engines/mohawk/riven_stacks/aspit.cpp:348
2018-06-29 11:20:24 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr " Er du sikker på at du vil avslutte? "
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/wintermute/keymapper_tables.h:925
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Load game"
msgstr "Åpne spel:"
#: engines/mohawk/myst_stacks/menu.cpp:299
#: engines/mohawk/riven_stacks/aspit.cpp:370
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte? "
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "New game"
msgstr "Ny Lagring"
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte? "
#: engines/mohawk/myst_stacks/preview.cpp:89
2020-11-29 15:45:21 +00:00
msgid "You can't leave the library in the demo."
msgstr ""
#: engines/mohawk/riven.cpp:156
2020-11-29 15:45:21 +00:00
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:157
2020-11-29 15:45:21 +00:00
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:169
2020-11-29 15:45:21 +00:00
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:503
2020-11-29 15:45:21 +00:00
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven.cpp:865
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Move forward"
msgstr "Beveg Framover"
#: engines/mohawk/riven.cpp:871
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Move forward left"
msgstr "Beveg Framover"
2020-08-27 18:27:28 +00:00
#: engines/mohawk/riven.cpp:875
2020-11-28 16:44:32 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Move forward right"
msgstr "Beveg Framover"
2020-11-28 16:44:32 +00:00
#: engines/mohawk/riven.cpp:879
2020-10-09 20:35:19 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Move backwards"
msgstr "Beveg Bakover"
2020-10-09 20:35:19 +00:00
#: engines/mohawk/riven.cpp:885 engines/wintermute/keymapper_tables.h:161
#: engines/wintermute/keymapper_tables.h:741
#: engines/wintermute/keymapper_tables.h:2045
#: engines/wintermute/keymapper_tables.h:2146
2020-10-09 20:35:19 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Turn left"
msgstr "Snu til Venstre"
2011-10-05 08:50:28 +00:00
#: engines/mohawk/riven.cpp:891 engines/wintermute/keymapper_tables.h:167
#: engines/wintermute/keymapper_tables.h:746
#: engines/wintermute/keymapper_tables.h:2051
#: engines/wintermute/keymapper_tables.h:2153
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Turn right"
msgstr "Snu til Høyre"
#: engines/mohawk/riven.cpp:897
2016-11-29 22:18:02 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Look up"
msgstr "Kikk"
#: engines/mohawk/riven.cpp:902
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Look down"
msgstr "Zoom ned"
#: engines/mohawk/riven.cpp:908
2020-11-29 15:45:21 +00:00
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:203
2020-11-29 15:45:21 +00:00
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:428
2020-11-29 15:45:21 +00:00
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/mtropolis/detection.cpp:43
#, fuzzy
msgid "16:9 widescreen mod"
msgstr "Fullskjermsmodus"
#: engines/mtropolis/detection.cpp:44
msgid ""
"Removes letterboxing and moves some display elements, improving coverage on "
"widescreen displays"
msgstr ""
#: engines/mtropolis/detection.cpp:54
msgid "Improved music mixing"
msgstr ""
#: engines/mtropolis/detection.cpp:55
msgid ""
"Enables dynamic MIDI mixer, improving quality, but behaving less like "
"mTropolis Player."
msgstr ""
#: engines/mtropolis/detection.cpp:65
msgid "Autosave at progress points"
msgstr ""
#: engines/mtropolis/detection.cpp:66
msgid "Automatically saves the game after completing puzzles and chapters."
msgstr ""
#: engines/mtropolis/detection.cpp:76
#, fuzzy
msgid "Enable short transitions"
msgstr "Slå på flytande peikarar"
#: engines/mtropolis/detection.cpp:77
msgid ""
"Enables transitions that are set to maximum rate instead of skipping them"
msgstr ""
#: engines/mtropolis/detection.cpp:87
#, fuzzy
msgid "Start with debugger"
msgstr "Start debuggaren"
#: engines/mtropolis/detection.cpp:88
#, fuzzy
msgid "Starts with the debugger dashboard active"
msgstr "Start debuggaren"
#: engines/mtropolis/saveload.cpp:123
#, fuzzy
msgid "Failed to read version information from save file"
msgstr "Kunne ikkje laste lagra spel frå fil."
#: engines/mtropolis/saveload.cpp:131
msgid ""
"Failed to load save, the save file doesn't contain valid version information."
msgstr ""
#: engines/mtropolis/saveload.cpp:147
msgid "Failed to load save, an error occurred when reading the save game data."
msgstr ""
#: engines/mtropolis/saveload.cpp:199
msgid "An internal error occurred while attempting to write save game data"
msgstr ""
#: engines/mtropolis/saveload.cpp:207
#, fuzzy
#| msgid ", error while mounting the share"
msgid "An error occurred while writing the save game"
msgstr ", feil under montering av delt ressurs"
#: engines/mutationofjb/util.cpp:32
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr ""
#: engines/myst3/detection.cpp:179 engines/myst3/detection.cpp:193
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "PS2 version is not yet supported"
msgstr "Spel ID ikkje støtta"
2020-08-27 16:10:08 +00:00
#: engines/myst3/detection.cpp:212
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Widescreen mod"
msgstr "Fullskjermsmodus"
2020-11-28 20:44:48 +00:00
#: engines/myst3/detection.cpp:213
2020-11-29 15:45:21 +00:00
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
#: engines/myst3/myst3.cpp:363
2020-11-29 15:45:21 +00:00
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
2020-11-28 20:44:48 +00:00
#: engines/myst3/myst3.cpp:1577 engines/pegasus/pegasus.cpp:744
2020-08-31 10:18:11 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Invalid file name for saving"
msgstr "Skriv inn filnamn for lagring"
2020-08-31 10:18:11 +00:00
#: engines/nancy/input.cpp:163
#, fuzzy
msgid "Left Click Interact"
msgstr "Venstreklikk"
#: engines/nancy/input.cpp:170
#, fuzzy
msgid "Right Click Interact"
msgstr "Høgreklikk ein gong"
#: engines/nancy/input.cpp:201
#, fuzzy
msgid "Fast move modifier"
msgstr "Rask modus"
#: engines/nancy/input.cpp:209
#, fuzzy
msgid "Toggle fast conversation mode"
msgstr "Rask modus"
#: engines/nancy/input.cpp:214
#, fuzzy
msgid "Toggle end conversation mode"
msgstr "Rask modus"
#: engines/nancy/input.cpp:219
#, fuzzy
msgid "Go to main menu"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/nancy/input.cpp:224
#, fuzzy
msgid "Go to save/load menu"
msgstr "Sett in lagre/laste speldisk"
#: engines/nancy/input.cpp:229
#, fuzzy
msgid "Reload last save"
msgstr "Ingen dato lagra"
#: engines/nancy/input.cpp:234
#, fuzzy
msgid "Go to setup menu"
msgstr "Val"
#: engines/nancy/input.cpp:239
#, fuzzy
msgid "Show credits"
msgstr "Vis muspeikar"
#: engines/nancy/input.cpp:244
#, fuzzy
msgid "Go to map screen"
msgstr "Bytt karakter"
#: engines/nancy/input.cpp:250
#, fuzzy
msgid "Open general cheat menu"
msgstr "Slå på heliummodus"
#: engines/nancy/input.cpp:255
msgid "Open event flags cheat menu"
msgstr ""
#: engines/nancy/dialogs.cpp:40
#, fuzzy
msgid "Player Speech"
msgstr "Speletid: "
#: engines/nancy/dialogs.cpp:40
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:41
msgid "Character Speech"
msgstr ""
#: engines/nancy/dialogs.cpp:41
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:42
#, fuzzy
msgid "Use original menus"
msgstr "Nytt opprinnelege skjermar for lagring/lasting"
#: engines/nancy/dialogs.cpp:42
msgid ""
"Use the original engine's main, save/load, and setup menus. ScummVM's Global "
"Main Menu can still be accessed through its keymap."
msgstr ""
#. I18N: Second Chance is the name of the original engine's autosave system
#: engines/nancy/dialogs.cpp:45
#, fuzzy
msgid "Enable Second Chance"
msgstr "Slå på heliummodus"
#: engines/nancy/dialogs.cpp:45
msgid ""
"Enable the Second Chance feature, which automatically saves at specific "
"scenes. Enabling this disables timed autosaves."
msgstr ""
#: engines/nancy/dialogs.cpp:47
#, fuzzy
msgid "Speech Options"
msgstr "Berre Tale"
#: engines/nancy/dialogs.cpp:48
#, fuzzy
msgid "Engine Options"
msgstr "Val"
#: engines/nancy/dialogs.cpp:103
msgid "General"
msgstr ""
#: engines/nancy/dialogs.cpp:105
msgid "Scene Data"
msgstr ""
#: engines/nancy/dialogs.cpp:106
#, fuzzy
msgid "Restart the Scene"
msgstr "Start debuggaren"
#: engines/nancy/dialogs.cpp:108
msgid "Scene Number"
msgstr ""
#: engines/nancy/dialogs.cpp:110
msgid "Frame Number"
msgstr ""
#. I18N: The Y position (a.k.a vertical scroll) of the background
#: engines/nancy/dialogs.cpp:114
msgid "Background Top (Y)"
msgstr ""
#: engines/nancy/dialogs.cpp:116
msgid "Hints Remaining"
msgstr ""
#: engines/nancy/dialogs.cpp:117
msgid "Easy"
msgstr ""
#: engines/nancy/dialogs.cpp:121
msgid "Hard"
msgstr ""
#: engines/nancy/dialogs.cpp:124
#, fuzzy
msgid "Player Data"
msgstr "Speletid: "
#: engines/nancy/dialogs.cpp:125
#, fuzzy
msgid "Player Time:"
msgstr "Speletid: "
#: engines/nancy/dialogs.cpp:127
msgid "Days"
msgstr ""
#: engines/nancy/dialogs.cpp:129 engines/nancy/dialogs.cpp:139
msgid "Hours"
msgstr ""
#: engines/nancy/dialogs.cpp:131 engines/nancy/dialogs.cpp:141
msgid "Minutes"
msgstr ""
#: engines/nancy/dialogs.cpp:133
msgid "Player Difficulty Level"
msgstr ""
#: engines/nancy/dialogs.cpp:135
msgid "Software Timer"
msgstr ""
#: engines/nancy/dialogs.cpp:136
#, fuzzy
msgid "Timer On"
msgstr "Tid: "
#: engines/nancy/dialogs.cpp:143
#, fuzzy
msgid "Seconds"
msgstr "Andre unge"
#: engines/nancy/dialogs.cpp:212
#, fuzzy
msgid "Invalid Scene ID!"
msgstr "Ugyldig sti"
#: engines/neverhood/detection.cpp:150
2020-11-29 15:45:21 +00:00
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:151
2020-11-29 15:45:21 +00:00
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:161
2020-11-29 15:45:21 +00:00
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/detection.cpp:162
2020-11-29 15:45:21 +00:00
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:129
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kan ikkje lagre spel i spor %i\n"
"\n"
#: engines/parallaction/saveload.cpp:193
2020-11-29 15:45:21 +00:00
msgid "Load file"
msgstr "Last fil"
#: engines/parallaction/saveload.cpp:200
2020-11-29 15:45:21 +00:00
msgid "Loading game..."
msgstr "Lastar spel..."
#: engines/parallaction/saveload.cpp:208
2020-11-29 15:45:21 +00:00
msgid "Save file"
msgstr "Lagra fil"
2017-07-07 00:15:19 +00:00
#: engines/parallaction/saveload.cpp:215
2020-11-29 15:45:21 +00:00
msgid "Saving game..."
msgstr "Lagrar spel..."
2017-07-07 00:15:19 +00:00
#: engines/parallaction/saveload.cpp:268
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM oppdaga at du har gamle spellagringar for Drascula som vi kan "
"konvertere.\n"
"Det gamle spellagringsformatet er ikkje lenger støtta, så du vil ikkje vere "
"i stand til å laste dei om du ikkje konverterar dei\n"
"\n"
"Trykk OK for å konvertere dei no, ellers kjem du til å verte spurt neste "
"gong du startar spelet.\n"
#: engines/parallaction/saveload.cpp:315
2020-11-29 15:45:21 +00:00
msgid "ScummVM successfully converted all your saved games."
msgstr ""
2018-06-03 16:41:57 +00:00
#: engines/parallaction/saveload.cpp:317
2020-11-29 15:45:21 +00:00
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
2018-06-03 16:41:57 +00:00
#: engines/pegasus/pegasus.cpp:2719
2020-11-29 15:45:21 +00:00
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2727
2020-11-29 15:45:21 +00:00
msgid "Down/Zoom Out"
msgstr "Ned/Zoom Ut"
#: engines/pegasus/pegasus.cpp:2749
2020-11-29 15:45:21 +00:00
msgid "Action/Select"
msgstr "Handling/Vel"
#: engines/pegasus/pegasus.cpp:2769
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Inventory Tray"
msgstr "Skjul/Vis infoskjerm"
#: engines/pegasus/pegasus.cpp:2776
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Biochip Tray"
msgstr "Skjul/Vis infoskjerm"
#: engines/pegasus/pegasus.cpp:2784
2020-11-29 15:45:21 +00:00
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2791
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Info Screen"
msgstr "Skjul/Vis infoskjerm"
#: engines/pegasus/pegasus.cpp:2798
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Pause Menu"
msgstr "Skjul/Vis pausemeny"
#: engines/pegasus/pegasus.cpp:2805
#, fuzzy
msgid "Toggle Chatty AI"
msgstr "Rask modus"
#: engines/pink/gui.cpp:279
2020-11-29 15:45:21 +00:00
msgid "This menu item is not yet implemented"
msgstr ""
2017-09-08 21:16:56 +00:00
#: engines/private/detection.cpp:193 engines/private/detection.cpp:212
msgid ""
"Compressed game detected. Please uncompress it as specified in the game "
"description on our Wiki"
msgstr ""
#: engines/queen/detection.cpp:44
2020-11-29 15:45:21 +00:00
msgid "Alternative intro"
msgstr "Alternativ intro"
2018-09-01 10:15:10 +00:00
#: engines/queen/detection.cpp:45
2020-11-29 15:45:21 +00:00
msgid "Use an alternative game intro (CD version only)"
msgstr "Nytt alternativ spillåpning (Kun CD-versjon)"
2018-09-01 10:15:10 +00:00
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:813
#, fuzzy
msgid "Windows Trial version is not supported"
msgstr "Spel ID ikkje støtta"
2021-10-01 17:15:17 +00:00
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:839
2021-10-01 17:15:17 +00:00
#, fuzzy
msgid "macOS Trial version is not supported"
msgstr "Spel ID ikkje støtta"
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:864
2021-10-01 17:15:17 +00:00
#, fuzzy
msgid "Pocket PC Trial version is not supported"
msgstr "Spel ID ikkje støtta"
#: engines/saga/metaengine.cpp:112
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "I Have No Mouth support not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/saga/music.cpp:95
#, c-format
msgid ""
"Could not find AdLib instrument definition files\n"
"%s and %s. Without these files,\n"
"the music will not sound the same as the original game."
msgstr ""
#: engines/saga/saga.cpp:228
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Error loading game resources."
msgstr "Feil under køyring av spel:"
#: engines/sci/detection_options.h:31
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection_options.h:32
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection_options.h:43
msgid "Enable high resolution graphics"
msgstr "Nytt høgoppløyseleg grafikk"
#: engines/sci/detection_options.h:44
msgid "Enable high resolution graphics/content"
msgstr "Nytt høgoppløyseleg grafikk/innhald"
#: engines/sci/detection_options.h:55
#, fuzzy
msgid "Enable black-lined video"
msgstr "Aktiver Roland GS-modus"
#: engines/sci/detection_options.h:56
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection_options.h:68
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection_options.h:69
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection_options.h:81
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection_options.h:82
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection_options.h:117
msgid "Use CD audio"
msgstr "Nytt CD-lyd"
#: engines/sci/detection_options.h:118
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
#: engines/sci/detection_options.h:130
msgid "Use Windows cursors"
msgstr "Nytt Windospeikarar"
#: engines/sci/detection_options.h:131
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Nytt windowspeikarane (mindre og monokrome) istaden for DOS-peikarane"
#: engines/sci/detection_options.h:143
msgid "Use silver cursors"
msgstr "Nytt sølvpeikarar"
#: engines/sci/detection_options.h:144
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr "Nytt det alternative settet med sølvpeikarar, istaden for dei gylne"
#: engines/sci/detection_options.h:156
#, fuzzy
msgid "Enable content censoring"
msgstr "Slå på flytande peikarar"
#: engines/sci/detection_options.h:157
#, fuzzy
msgid "Enable the game's built-in optional content censoring"
msgstr "Slå på flytande peikarar"
#: engines/sci/detection_options.h:169
msgid "Upscale videos"
msgstr ""
#: engines/sci/detection_options.h:170
msgid "Upscale videos to double their size"
msgstr ""
#: engines/sci/detection_options.h:182
msgid "Use RGB rendering"
msgstr ""
#: engines/sci/detection_options.h:183
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
#: engines/sci/detection_options.h:195
msgid "Use per-resource modified palettes"
msgstr ""
#: engines/sci/detection_options.h:196
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
#: engines/sci/detection_options.h:208
#, fuzzy
msgid "Enable bearded musicians"
msgstr "Slå på flytande peikarar"
#: engines/sci/detection_options.h:209
msgid "Enable graphics that were disabled for legal reasons"
msgstr ""
#: engines/sci/detection_options.h:237
#, fuzzy
msgid "MIDI mode:"
msgstr "MIDI gain:"
#: engines/sci/detection_options.h:238
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
#: engines/sci/detection_options.h:243
msgid "Standard (GM / MT-32)"
msgstr ""
#: engines/sci/detection_options.h:247
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
#: engines/sci/detection_options.h:251
msgid "Yamaha FB-01"
msgstr ""
#: engines/sci/detection_tables.h:4432
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""
#: engines/sci/engine/kfile.cpp:484 engines/sci/metaengine.cpp:368
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "(Autosave)"
msgstr "Autolagre:"
#: engines/sci/engine/kgraphics32.cpp:361
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/kmisc.cpp:846
2020-11-29 15:45:21 +00:00
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/sci/engine/savegame.cpp:1467
2020-11-29 15:45:21 +00:00
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
2012-02-16 10:34:17 +00:00
#: engines/sci/engine/savegame.cpp:1469
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr "Spel ID ikkje støtta"
2011-10-05 08:50:28 +00:00
#: engines/sci/engine/savegame.cpp:1480
2020-11-29 15:45:21 +00:00
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/graphics/video32.cpp:68
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
#: engines/sci/metaengine.cpp:300
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "SCI32 support not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/sci/resource/resource.cpp:863
2020-11-29 15:45:21 +00:00
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:387
2020-11-29 15:45:21 +00:00
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:411
2020-11-29 15:45:21 +00:00
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:430
2020-11-29 15:45:21 +00:00
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/sci/sci.cpp:509
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Download patch"
msgstr "Ned"
#: engines/sci/sci.cpp:510
2020-11-29 15:45:21 +00:00
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:517
2020-11-29 15:45:21 +00:00
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:848
2020-11-29 15:45:21 +00:00
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:160
2020-11-29 15:45:21 +00:00
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/sci/sound/music.cpp:163
2020-11-29 15:45:21 +00:00
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection.cpp:175
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Show Object Line"
msgstr "Syn objektmerkelappar"
#: engines/scumm/detection.cpp:176
2020-11-29 15:45:21 +00:00
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/scumm/detection.cpp:184
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Use NES Classic Palette"
msgstr "Nytt ein alternativ palett"
2011-10-05 08:50:28 +00:00
#: engines/scumm/detection.cpp:185
2020-11-29 15:45:21 +00:00
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/scumm/detection.cpp:193
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
#: engines/scumm/detection.cpp:194
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""
#: engines/scumm/detection.cpp:202
msgid "Play simplified music"
msgstr ""
#: engines/scumm/detection.cpp:203
msgid ""
"This music was presumably intended for low-end Macs, and uses only one "
"channel."
msgstr ""
#: engines/scumm/detection.cpp:211
#, fuzzy
msgid "Enable smooth scrolling"
msgstr "Slå på mjuk rulling under gåing"
#: engines/scumm/detection.cpp:212
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr ""
#: engines/scumm/detection.cpp:220
#, fuzzy
msgid "Allow semi-smooth scrolling"
msgstr "Slå på mjuk rulling under gåing"
#: engines/scumm/detection.cpp:221
msgid ""
"Allow scrolling to be less smooth during the fast camera movement in the "
"intro."
msgstr ""
#: engines/scumm/detection.cpp:229 engines/scumm/dialogs.cpp:739
#, fuzzy
msgid "Enable game-specific enhancements"
msgstr "Slå på flytande peikarar"
#: engines/scumm/detection.cpp:230 engines/scumm/dialogs.cpp:739
msgid ""
"Allow ScummVM to make small enhancements to the game, usually based on other "
"versions of the same game."
msgstr ""
#: engines/scumm/detection.cpp:238
#, fuzzy
msgid "Load modded audio"
msgstr "Åpne spel:"
#: engines/scumm/detection.cpp:239
msgid ""
"Replace music, sound effects, and speech clips with modded audio files, if "
"available."
msgstr ""
#: engines/scumm/detection.cpp:247
#, fuzzy
msgid "Enable the original GUI and Menu"
msgstr "Slå på heliummodus"
#: engines/scumm/detection.cpp:248
msgid ""
"Allow the game to use the in-engine graphical interface and the original "
"save/load menu."
msgstr ""
#: engines/scumm/detection_internal.h:358
msgid ""
"This version of Monkey Island can't be played, because Limited Run Games "
"provided corrupted DISK04.LEC and 903.LFL files.\n"
"\n"
"Please contact their technical support for replacement files, or look online "
"for some guides which can help you recover valid files from the KryoFlux "
"dumps that Limited Run Games also provided."
msgstr ""
#: engines/scumm/dialogs.cpp:177
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Sett inn disk %c og trykk på knappen for å fortsette."
2011-10-05 08:50:28 +00:00
#: engines/scumm/dialogs.cpp:178
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/scumm/dialogs.cpp:179
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/scumm/dialogs.cpp:180
2020-11-29 15:45:21 +00:00
msgid "Game Paused. Press SPACE to Continue."
msgstr "Spelet er pausa. Trykk MELLOMROM for å fortsette."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:184
2020-11-29 15:45:21 +00:00
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "Er du sikker på at du vil starte på nytt (J/N)J"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:186
2020-11-29 15:45:21 +00:00
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "Er du sikker på at du vil avslutte (J/N)J"
#: engines/scumm/dialogs.cpp:195
2020-11-29 15:45:21 +00:00
msgid "Insert save/load game disk"
msgstr "Sett in lagre/laste speldisk"
#: engines/scumm/dialogs.cpp:196
2020-11-29 15:45:21 +00:00
msgid "You must enter a name"
msgstr "Du må skrive eit namn"
#: engines/scumm/dialogs.cpp:197
2020-11-29 15:45:21 +00:00
msgid "The game was NOT saved (disk full?)"
msgstr "Spelet vart IKKJE lagra (full disk?)"
#: engines/scumm/dialogs.cpp:198
2020-11-29 15:45:21 +00:00
msgid "The game was NOT loaded"
msgstr "Spelet vart IKKJE lasta"
#: engines/scumm/dialogs.cpp:199
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Saving '%s'"
msgstr "Lagrar '%s'"
#: engines/scumm/dialogs.cpp:200
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Loading '%s'"
msgstr "Lastar '%s'"
#: engines/scumm/dialogs.cpp:201
2020-11-29 15:45:21 +00:00
msgid "Name your SAVE game"
msgstr "Namngi det LAGRA spelet"
#: engines/scumm/dialogs.cpp:202
2020-11-29 15:45:21 +00:00
msgid "Select a game to LOAD"
msgstr "Vel eit spel for LASTING"
#: engines/scumm/dialogs.cpp:203
2020-11-29 15:45:21 +00:00
msgid "Game title)"
msgstr "Speltittel)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:289
2020-11-29 15:45:21 +00:00
msgid "~P~revious"
msgstr "~F~orrige"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:291
2020-11-29 15:45:21 +00:00
msgid "~N~ext"
msgstr "~N~este"
#: engines/scumm/dialogs.cpp:644
2020-11-29 15:45:21 +00:00
msgid "Speech Only"
msgstr "Berre Tale"
#: engines/scumm/dialogs.cpp:645
2020-11-29 15:45:21 +00:00
msgid "Speech and Subtitles"
msgstr "Tale og undertekstar"
#: engines/scumm/dialogs.cpp:646
2020-11-29 15:45:21 +00:00
msgid "Subtitles Only"
msgstr "Berre undertekstar"
#: engines/scumm/dialogs.cpp:654
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Tekst & Tale"
#: engines/scumm/dialogs.cpp:700
2020-11-29 15:45:21 +00:00
msgid "Select a Proficiency Level."
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/scumm/dialogs.cpp:702
2020-11-29 15:45:21 +00:00
msgid "Refer to your Loom(TM) manual for help."
msgstr "Sjå i Loom(TM)-manualen for hjelp."
#: engines/scumm/dialogs.cpp:706
2020-11-29 15:45:21 +00:00
msgid "Practice"
msgstr "Øving"
#: engines/scumm/dialogs.cpp:707
2020-11-29 15:45:21 +00:00
msgid "Expert"
msgstr "Ekspert"
#: engines/scumm/dialogs.cpp:760
msgid "Overture Timing:"
msgstr ""
#: engines/scumm/dialogs.cpp:764
msgid ""
"When using replacement music, this adjusts the time when the Overture "
"changes to the scene with the Lucasfilm and Loom logotypes."
msgstr ""
#: engines/scumm/dialogs.cpp:840
#, fuzzy
msgid "Playback Adjust:"
msgstr "Spel"
#: engines/scumm/dialogs.cpp:844
msgid ""
"When playing sound from the CD audio track, adjust the start position of the "
"sound by this much. Use this if you often hear bits of the wrong sound."
msgstr ""
#: engines/scumm/dialogs.cpp:916
msgid "Intro Adjust:"
msgstr ""
#: engines/scumm/dialogs.cpp:920
msgid ""
"When playing the intro track, play from this point in it. Use this if the "
"music gets cut off prematurely, or if you are unhappy with the way the music "
"syncs up with the intro."
msgstr ""
#: engines/scumm/dialogs.cpp:929
msgid "Outlook Adjust:"
msgstr ""
#: engines/scumm/dialogs.cpp:933
msgid ""
"The outlook music is part of the intro track. Adjust the position in the "
"track at which it starts playing. Use this if the music is cut off, or if "
"you hear part of the previous music."
msgstr ""
#: engines/scumm/help.cpp:72
2020-11-29 15:45:21 +00:00
msgid "Common keyboard commands:"
msgstr "Vanlege tastaturkommandoar:"
#: engines/scumm/help.cpp:73
2020-11-29 15:45:21 +00:00
msgid "Save / Load dialog"
msgstr "Åpne- / Lagre-dialog"
#: engines/scumm/help.cpp:75
2020-11-29 15:45:21 +00:00
msgid "Skip line of text"
msgstr "Hopp over tekstlinje"
#: engines/scumm/help.cpp:76
2020-11-29 15:45:21 +00:00
msgid "Esc"
msgstr "Esc"
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:77 engines/wintermute/keymapper_tables.h:2059
2020-11-29 15:45:21 +00:00
msgid "Space"
msgstr "Opprom"
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:77
2020-11-29 15:45:21 +00:00
msgid "Pause game"
msgstr "Pause spel"
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:78 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:94 engines/scumm/help.cpp:95
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
2020-11-29 15:45:21 +00:00
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:78
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Load saved game 1-10"
msgstr "Åpne speltilstand 1-10"
#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
2020-11-29 15:45:21 +00:00
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:79
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Save game 1-10"
msgstr "Lagre speltilstand 1-10"
#: engines/scumm/help.cpp:86
2020-11-29 15:45:21 +00:00
msgid "Music volume up / down"
msgstr "Musikkvolum opp / ned"
#: engines/scumm/help.cpp:87
2020-11-29 15:45:21 +00:00
msgid "Text speed slower / faster"
msgstr "Tekstfart saktare / fortare"
#: engines/scumm/help.cpp:88
2020-11-29 15:45:21 +00:00
msgid "Simulate left mouse button"
msgstr "Simuler venstre musknapp"
#: engines/scumm/help.cpp:89 engines/wintermute/keymapper_tables.h:2114
2020-11-29 15:45:21 +00:00
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:89
2020-11-29 15:45:21 +00:00
msgid "Simulate right mouse button"
msgstr "Simuler høgre musknapp"
#: engines/scumm/help.cpp:92
2020-11-29 15:45:21 +00:00
msgid "Special keyboard commands:"
msgstr "Spesielle tastaturkommandoar:"
#: engines/scumm/help.cpp:93
2020-11-29 15:45:21 +00:00
msgid "Show / Hide console"
msgstr "Vis / Skjul konsoll"
#: engines/scumm/help.cpp:94
2020-11-29 15:45:21 +00:00
msgid "Start the debugger"
msgstr "Start debuggaren"
#: engines/scumm/help.cpp:95
2020-11-29 15:45:21 +00:00
msgid "Show memory consumption"
msgstr "Vis minneforbruk"
#: engines/scumm/help.cpp:96
2020-11-29 15:45:21 +00:00
msgid "Run in fast mode (*)"
msgstr "Køyr i rask modus (*)"
#: engines/scumm/help.cpp:97
2020-11-29 15:45:21 +00:00
msgid "Run in really fast mode (*)"
msgstr "Køyr i verkeleg rask modus (*)"
#: engines/scumm/help.cpp:99
2020-11-29 15:45:21 +00:00
msgid "Switch between graphics filters"
msgstr "Veksle grafikkfiltre"
#: engines/scumm/help.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Increase / Decrease scale factor"
msgstr "Øk/Minsk skaleringsfaktor"
#: engines/scumm/help.cpp:101
2020-11-29 15:45:21 +00:00
msgid "Toggle aspect-ratio correction"
msgstr "Veksle aspekt-korrigering"
#: engines/scumm/help.cpp:106
2020-11-29 15:45:21 +00:00
msgid "* Note that using ctrl-f and"
msgstr "* Merk at å bruke ctrl-f og"
#: engines/scumm/help.cpp:107
2020-11-29 15:45:21 +00:00
msgid " ctrl-g are not recommended"
msgstr " ctrl-g er ikkje anbefalt då"
#: engines/scumm/help.cpp:108
2020-11-29 15:45:21 +00:00
msgid " since they may cause crashes"
msgstr " dei kan forårsake kræsj og"
#: engines/scumm/help.cpp:109
2020-11-29 15:45:21 +00:00
msgid " or incorrect game behavior."
msgstr " eller feilaktig speloppførsel."
#: engines/scumm/help.cpp:113
2020-11-29 15:45:21 +00:00
msgid "Spinning drafts on the keyboard:"
msgstr "Spinne drafts på tastaturet:"
#: engines/scumm/help.cpp:115
2020-11-29 15:45:21 +00:00
msgid "Main game controls:"
msgstr "Hovedkontrollar for spel:"
#: engines/scumm/help.cpp:120 engines/scumm/help.cpp:135
#: engines/scumm/help.cpp:160
2020-11-29 15:45:21 +00:00
msgid "Push"
msgstr "Dytt"
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
2020-11-29 15:45:21 +00:00
msgid "Pull"
msgstr "Dra"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162 engines/scumm/help.cpp:196
#: engines/scumm/help.cpp:206
2020-11-29 15:45:21 +00:00
msgid "Give"
msgstr "Gi"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:189
#: engines/scumm/help.cpp:207
2020-11-29 15:45:21 +00:00
msgid "Open"
msgstr "Åpne"
#: engines/scumm/help.cpp:125
2020-11-29 15:45:21 +00:00
msgid "Go to"
msgstr "Gå til"
#: engines/scumm/help.cpp:126
2020-11-29 15:45:21 +00:00
msgid "Get"
msgstr "Få"
#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:140
2020-11-29 15:45:21 +00:00
msgid "Read"
msgstr "Les"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:146
2020-11-29 15:45:21 +00:00
msgid "New kid"
msgstr "Bytt unge"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:152
#: engines/scumm/help.cpp:170
2020-11-29 15:45:21 +00:00
msgid "Turn on"
msgstr "Slå på"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
2020-11-29 15:45:21 +00:00
msgid "Turn off"
msgstr "Slå av"
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:193 engines/wintermute/keymapper_tables.h:1463
2020-11-29 15:45:21 +00:00
msgid "Walk to"
msgstr "Gå til"
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:209
#: engines/scumm/help.cpp:226 engines/wintermute/keymapper_tables.h:134
#: engines/wintermute/keymapper_tables.h:1469
2020-11-29 15:45:21 +00:00
msgid "Pick up"
msgstr "Plukk opp"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
2020-11-29 15:45:21 +00:00
msgid "What is"
msgstr "Kva er"
#: engines/scumm/help.cpp:145
2020-11-29 15:45:21 +00:00
msgid "Unlock"
msgstr "Lås opp"
#: engines/scumm/help.cpp:148
2020-11-29 15:45:21 +00:00
msgid "Put on"
msgstr "Ta på (klede)"
#: engines/scumm/help.cpp:149
2020-11-29 15:45:21 +00:00
msgid "Take off"
msgstr "Ta av (klede)"
#: engines/scumm/help.cpp:155
2020-11-29 15:45:21 +00:00
msgid "Fix"
msgstr "Fiks"
#: engines/scumm/help.cpp:157
2020-11-29 15:45:21 +00:00
msgid "Switch"
msgstr "Bytt"
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:227
2020-11-29 15:45:21 +00:00
msgid "Look"
msgstr "Kikk"
#: engines/scumm/help.cpp:172 engines/scumm/help.cpp:222
2020-11-29 15:45:21 +00:00
msgid "Talk"
msgstr "Snakk"
#: engines/scumm/help.cpp:173
2020-11-29 15:45:21 +00:00
msgid "Travel"
msgstr "Reis"
#: engines/scumm/help.cpp:174
2020-11-29 15:45:21 +00:00
msgid "To Henry / To Indy"
msgstr "Til Henry / Til Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:178
2020-11-29 15:45:21 +00:00
msgid "play C minor on distaff"
msgstr "spel C moll på distaffen"
#: engines/scumm/help.cpp:179
2020-11-29 15:45:21 +00:00
msgid "play D on distaff"
msgstr "spel D på distaffen"
#: engines/scumm/help.cpp:180
2020-11-29 15:45:21 +00:00
msgid "play E on distaff"
msgstr "spel E på distaffen"
#: engines/scumm/help.cpp:181
2020-11-29 15:45:21 +00:00
msgid "play F on distaff"
msgstr "spel F på distaffen"
#: engines/scumm/help.cpp:182
2020-11-29 15:45:21 +00:00
msgid "play G on distaff"
msgstr "spel G på distaffen"
#: engines/scumm/help.cpp:183
2020-11-29 15:45:21 +00:00
msgid "play A on distaff"
msgstr "spel A på distaffen"
#: engines/scumm/help.cpp:184
2020-11-29 15:45:21 +00:00
msgid "play B on distaff"
msgstr "spel H på distaffen"
#: engines/scumm/help.cpp:185
2020-11-29 15:45:21 +00:00
msgid "play C major on distaff"
msgstr "spel C dur på distaffen"
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
2020-11-29 15:45:21 +00:00
msgid "puSh"
msgstr "Dytt"
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
2020-11-29 15:45:21 +00:00
msgid "pull (Yank)"
msgstr "Dra"
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:247 engines/wintermute/keymapper_tables.h:128
#: engines/wintermute/keymapper_tables.h:1481
2020-11-29 15:45:21 +00:00
msgid "Talk to"
msgstr "Snakk til"
#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:210
#: engines/wintermute/keymapper_tables.h:122
#: engines/wintermute/keymapper_tables.h:1457
2020-11-29 15:45:21 +00:00
msgid "Look at"
msgstr "Se på"
#: engines/scumm/help.cpp:199
2020-11-29 15:45:21 +00:00
msgid "turn oN"
msgstr "Slå på"
#: engines/scumm/help.cpp:200
2020-11-29 15:45:21 +00:00
msgid "turn oFf"
msgstr "Slå av"
#: engines/scumm/help.cpp:216
2020-11-29 15:45:21 +00:00
msgid "KeyUp"
msgstr "Opp-tast"
#: engines/scumm/help.cpp:216
2020-11-29 15:45:21 +00:00
msgid "Highlight prev dialogue"
msgstr "Merk forrige dialog"
#: engines/scumm/help.cpp:217
2020-11-29 15:45:21 +00:00
msgid "KeyDown"
msgstr "Ned-tast"
#: engines/scumm/help.cpp:217
2020-11-29 15:45:21 +00:00
msgid "Highlight next dialogue"
msgstr "Merk neste dialog"
#: engines/scumm/help.cpp:221
2020-11-29 15:45:21 +00:00
msgid "Walk"
msgstr "Gå"
#: engines/scumm/help.cpp:225
2020-11-29 15:45:21 +00:00
msgid "Object"
msgstr "Objekt"
#: engines/scumm/help.cpp:228
2020-11-29 15:45:21 +00:00
msgid "Black and White / Color"
msgstr "Svart-Kvitt / Fargar"
#: engines/scumm/help.cpp:231
2020-11-29 15:45:21 +00:00
msgid "Eyes"
msgstr "Auger"
#: engines/scumm/help.cpp:232
2020-11-29 15:45:21 +00:00
msgid "Tongue"
msgstr "Tunge"
#: engines/scumm/help.cpp:234
2020-11-29 15:45:21 +00:00
msgid "Punch"
msgstr "Slå"
#: engines/scumm/help.cpp:235
2020-11-29 15:45:21 +00:00
msgid "Kick"
msgstr "Spark"
#: engines/scumm/help.cpp:239
2020-11-29 15:45:21 +00:00
msgid "Regular cursor"
msgstr "Vanleg peikar"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:242
2020-11-29 15:45:21 +00:00
msgid "Comm"
msgstr "Comm"
#: engines/scumm/help.cpp:245
2020-11-29 15:45:21 +00:00
msgid "Save / Load / Options"
msgstr "Åpne / Lagre / Val"
#: engines/scumm/help.cpp:256
2020-11-29 15:45:21 +00:00
msgid "Other game controls:"
msgstr "Andre spelkontrollar:"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
2020-11-29 15:45:21 +00:00
msgid "Inventory:"
msgstr "Inventar:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
2020-11-29 15:45:21 +00:00
msgid "Scroll list up"
msgstr "Bla liste opp"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
2020-11-29 15:45:21 +00:00
msgid "Scroll list down"
msgstr "Bla liste ned"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
2020-11-29 15:45:21 +00:00
msgid "Upper left item"
msgstr "Øvre venstre gjenstand"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
2020-11-29 15:45:21 +00:00
msgid "Lower left item"
msgstr "Nedre venstre gjenstand"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
2020-11-29 15:45:21 +00:00
msgid "Upper right item"
msgstr "Øvre høgre gjenstand"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
2020-11-29 15:45:21 +00:00
msgid "Lower right item"
msgstr "Nedre høgre gjenstand"
#: engines/scumm/help.cpp:270
2020-11-29 15:45:21 +00:00
msgid "Middle left item"
msgstr "Midtre venstre gjenstand"
#: engines/scumm/help.cpp:273
2020-11-29 15:45:21 +00:00
msgid "Middle right item"
msgstr "Midtre høgre gjenstand"
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
2020-11-29 15:45:21 +00:00
msgid "Switching characters:"
msgstr "Veksle karakterar:"
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:282
2020-11-29 15:45:21 +00:00
msgid "Second kid"
msgstr "Andre unge"
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:283
2020-11-29 15:45:21 +00:00
msgid "Third kid"
msgstr "Tredje unge"
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:292
2020-11-29 15:45:21 +00:00
msgid "Toggle Inventory/IQ Points display"
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:293
2020-11-29 15:45:21 +00:00
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:295
2020-11-29 15:45:21 +00:00
msgid "* Keyboard Fighting is always on,"
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:296
2020-11-29 15:45:21 +00:00
msgid " so despite the in-game message this"
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:297
2020-11-29 15:45:21 +00:00
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:304
2020-11-29 15:45:21 +00:00
msgid "Fighting controls (numpad):"
msgstr "Kampkontrollar (taltastatur):"
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
2020-11-29 15:45:21 +00:00
msgid "Step back"
msgstr "Bakoversteg"
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:308
2020-11-29 15:45:21 +00:00
msgid "Block high"
msgstr "Høg blokk"
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:309
2020-11-29 15:45:21 +00:00
msgid "Block middle"
msgstr "Midt blokk"
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:310
2020-11-29 15:45:21 +00:00
msgid "Block low"
msgstr "Lav blokk"
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "Høgt slag"
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "Midtslag"
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "Lavt slag"
#: engines/scumm/help.cpp:315
2020-11-29 15:45:21 +00:00
msgid "Sucker punch"
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:318
2020-11-29 15:45:21 +00:00
msgid "These are for Indy on left."
msgstr "Gjeld Indy på Venstre side."
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:319
2020-11-29 15:45:21 +00:00
msgid "When Indy is on the right,"
msgstr "Med Indy på høgre side,"
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:320
2020-11-29 15:45:21 +00:00
msgid "7, 4, and 1 are switched with"
msgstr "byttast 7, 4, og 1 med"
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:321
2020-11-29 15:45:21 +00:00
msgid "9, 6, and 3, respectively."
msgstr "9, 6, og 3, henhaldsvis."
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:330
2020-11-29 15:45:21 +00:00
msgid "Biplane controls (numpad):"
msgstr "Flykontrollar (taltastatur):"
2011-10-05 08:50:28 +00:00
#: engines/scumm/help.cpp:331
2020-11-29 15:45:21 +00:00
msgid "Fly to upper left"
msgstr "Fly til øvre venstre"
2015-10-11 18:00:49 +00:00
#: engines/scumm/help.cpp:332
2020-11-29 15:45:21 +00:00
msgid "Fly to left"
msgstr "Fly til venstre"
2015-10-11 18:00:49 +00:00
#: engines/scumm/help.cpp:333
2020-11-29 15:45:21 +00:00
msgid "Fly to lower left"
msgstr "Fly til nedre venstre"
2015-10-11 18:00:49 +00:00
#: engines/scumm/help.cpp:334
2020-11-29 15:45:21 +00:00
msgid "Fly upwards"
msgstr "Fly oppover"
2015-10-11 18:00:49 +00:00
#: engines/scumm/help.cpp:335
2020-11-29 15:45:21 +00:00
msgid "Fly straight"
msgstr "Fly rett"
#: engines/scumm/help.cpp:336
2020-11-29 15:45:21 +00:00
msgid "Fly down"
msgstr "Fly ned"
#: engines/scumm/help.cpp:337
2020-11-29 15:45:21 +00:00
msgid "Fly to upper right"
msgstr "Fly til øvre høgre"
#: engines/scumm/help.cpp:338
2020-11-29 15:45:21 +00:00
msgid "Fly to right"
msgstr "Fly til høgre"
#: engines/scumm/help.cpp:339
2020-11-29 15:45:21 +00:00
msgid "Fly to lower right"
msgstr "Fly til nedre høgre"
#: engines/scumm/input.cpp:925
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Snap scroll on"
msgstr "Bla liste ned"
2011-10-05 08:50:28 +00:00
#: engines/scumm/input.cpp:927
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Snap scroll off"
msgstr "Bla liste ned"
2011-10-05 08:50:28 +00:00
#: engines/scumm/input.cpp:940
2020-11-29 15:45:21 +00:00
msgid "Music volume: "
msgstr "Musikkvolum: "
#: engines/scumm/input.cpp:957
2020-11-29 15:45:21 +00:00
msgid "Subtitle speed: "
msgstr "Subtitle speed: "
#: engines/scumm/metaengine.cpp:334
2020-11-29 15:45:21 +00:00
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
2019-07-15 12:01:33 +00:00
#: engines/scumm/metaengine.cpp:431
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "HE v71+ support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/scumm/metaengine.cpp:455
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/scumm/scumm.cpp:260
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be achieved by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""
#: engines/scumm/scumm.cpp:1077
#, fuzzy
msgid ""
"Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n"
"be disabled."
msgstr ""
"Kunne ikkje finne Macintosh-binærfila «Loom» for å lese\n"
"instrumenter frå den. Musikk vert deaktivert."
#: engines/scumm/scumm.cpp:1103
#, fuzzy
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
"Kunne ikkje finne Macintosh-binærfila «Loom» for å lese\n"
"instrumenter frå den. Musikk vert deaktivert."
#: engines/scumm/scumm.cpp:1125
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikkje finne Macintosh-binærfila «Monkey Island» for å lese\n"
"instrumentar frå den. Musikk vert deaktivert."
#: engines/scumm/scumm.cpp:1419
msgid ""
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
"compression is not supported anymore for this game, audio will be disabled.\n"
"Please copy the game from the original media without compression."
msgstr ""
#: engines/scumm/scumm.cpp:1893
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:3182
2020-11-29 15:45:21 +00:00
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Opprinneleg, skulle Maniac Mansion ha starta no. Men for at det skal virke "
"må du ha datafilane til Maniac Mansion i «Maniac»-mappa inni «Tentacle»-"
"spelmappa, og spelet må vere lagt til i ScummVM."
#: engines/scumm/imuse/drivers/amiga.cpp:652
2020-11-29 15:45:21 +00:00
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:657
2020-11-29 15:45:21 +00:00
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/detection.cpp:70
2020-11-29 15:45:21 +00:00
msgid "Pixellated scene transitions"
msgstr "Pikselerte sceneovergangar"
#: engines/sherlock/detection.cpp:71
2020-11-29 15:45:21 +00:00
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/detection.cpp:82
2020-11-29 15:45:21 +00:00
msgid "Don't show hotspots when moving mouse"
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/sherlock/detection.cpp:83
2020-11-29 15:45:21 +00:00
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/sherlock/detection.cpp:94
2020-11-29 15:45:21 +00:00
msgid "Show character portraits"
msgstr "Syn karakterportrettar"
2011-10-05 08:50:28 +00:00
#: engines/sherlock/detection.cpp:95
2020-11-29 15:45:21 +00:00
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/detection.cpp:106
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Slide dialogs into view"
msgstr "Hopp over linje"
#: engines/sherlock/detection.cpp:107
2020-11-29 15:45:21 +00:00
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:118
2020-11-29 15:45:21 +00:00
msgid "Transparent windows"
msgstr "Gjennomsiktige vindauge"
#: engines/sherlock/detection.cpp:119
2020-11-29 15:45:21 +00:00
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:141
2020-11-29 15:45:21 +00:00
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
2020-10-09 20:35:19 +00:00
#: engines/sky/detection.cpp:36
2020-11-29 15:45:21 +00:00
msgid "Floppy intro"
msgstr "Diskettintro"
#: engines/sky/detection.cpp:37
2020-11-29 15:45:21 +00:00
msgid "Use the floppy version's intro (CD version only)"
msgstr "Nytt diskettversjonens åpning (Kun CD-versjon)"
#: engines/sky/metaengine.cpp:85
2020-11-29 15:45:21 +00:00
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/metaengine.cpp:103
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Skip / Close"
msgstr "Hopp over linje"
#: engines/sky/metaengine.cpp:111
2020-11-29 15:45:21 +00:00
msgid "Open control panel"
msgstr ""
#: engines/sky/metaengine.cpp:127
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Toggle fast mode"
msgstr "Rask modus"
2020-10-09 20:35:19 +00:00
#: engines/sky/metaengine.cpp:132
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Toggle really fast mode"
msgstr "Køyr i verkeleg rask modus (*)"
2020-10-09 20:35:19 +00:00
#: engines/sky/metaengine.cpp:202
2021-10-01 17:12:19 +00:00
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""
#: engines/stark/detection.cpp:387
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Load modded assets"
msgstr "Åpne spel:"
2020-10-09 20:35:19 +00:00
#: engines/stark/detection.cpp:388
2020-11-29 15:45:21 +00:00
msgid "Enable loading of external replacement assets."
msgstr ""
2020-10-09 20:35:19 +00:00
#: engines/stark/detection.cpp:398
2020-11-29 15:45:21 +00:00
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
2020-10-09 20:35:19 +00:00
#: engines/stark/detection.cpp:399
2020-11-29 15:45:21 +00:00
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
#: engines/stark/detection.cpp:409 engines/ultima/detection.cpp:143
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "Slå på flytande peikarar"
2019-07-28 14:23:42 +00:00
#: engines/stark/detection.cpp:410 engines/ultima/detection.cpp:144
2020-11-29 15:45:21 +00:00
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
2018-01-23 22:04:31 +00:00
#: engines/stark/stark.cpp:106
#, fuzzy
msgid "Software renderer does not support modded assets"
msgstr "Spelmotor-plugin støttar ikkje lagra tilstandar."
#: engines/stark/stark.cpp:291
2020-11-29 15:45:21 +00:00
msgid "You are missing recommended data files:"
msgstr ""
2018-01-23 22:04:31 +00:00
#: engines/stark/stark.cpp:305
2020-11-29 15:45:21 +00:00
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
2019-05-30 09:58:53 +00:00
#: engines/stark/stark.cpp:312
2020-11-29 15:45:21 +00:00
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
2020-08-31 10:18:11 +00:00
#: engines/stark/stark.cpp:318
2020-11-29 15:45:21 +00:00
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
2020-08-31 10:18:11 +00:00
#: engines/stark/stark.cpp:324
2020-11-29 15:45:21 +00:00
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
2019-09-16 23:14:40 +00:00
#: engines/supernova/supernova.cpp:192
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
2019-09-16 23:14:40 +00:00
#: engines/supernova/supernova.cpp:476
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/supernova/supernova.cpp:486
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/supernova/supernova.cpp:529
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/supernova/supernova.cpp:833
2020-11-29 15:45:21 +00:00
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/supernova/supernova.cpp:834
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Failed to load temporary game state."
msgstr "Kunne ikkje laste lagra spel frå fil."
#: engines/supernova/detection.cpp:41
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Improved mode"
msgstr "Vindusmodus"
2011-10-05 08:50:28 +00:00
#: engines/supernova/detection.cpp:42
2020-11-29 15:45:21 +00:00
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
2011-10-05 08:50:28 +00:00
#: engines/sword1/animation.cpp:531
2020-11-29 15:45:21 +00:00
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX strømme cutscene '%s' kan ikkje avspelast i pallettmodus"
2011-10-05 08:50:28 +00:00
#: engines/sword1/animation.cpp:552 engines/sword2/animation.cpp:448
2020-11-29 15:45:21 +00:00
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr "DXA cutscenar funne, men ScummVM vart bygd utan zlib"
2011-10-05 08:50:28 +00:00
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:464
2020-11-29 15:45:21 +00:00
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr "MPEG-2 cutscenar funne, men ScummVM er bygd utan MPEG-2 støtte"
#: engines/sword1/animation.cpp:575 engines/sword2/animation.cpp:473
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Cutscene '%s' ikkje funne"
#: engines/sword1/control.cpp:886
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaga at du har gamle lagra speltilstandar for Broken Sword 1 som "
"vi kan konvertere.\n"
"Det gamle formatet for lagra speltilstandar støttast ikkje lengre, så du vil "
"ikkje kunne laste dei utan å konvertere dei.\n"
"\n"
"Trykk OK for å konvertere dei no, ellers vil du bli spurt igjen neste gong "
"du starter spelet.\n"
#: engines/sword1/control.cpp:1260
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"Målet for den lagrede speltilstanden finst!\n"
"Vil du ta vare på den gamle tilstanden (%s) eller den nye (%s)?\n"
" \n"
#: engines/sword1/control.cpp:1263
2020-11-29 15:45:21 +00:00
msgid "Keep the old one"
msgstr "Ta vare på den gamle"
#: engines/sword1/control.cpp:1263
2020-11-29 15:45:21 +00:00
msgid "Keep the new one"
msgstr "Ta vare på den nye"
2011-10-05 08:50:28 +00:00
#: engines/sword1/logic.cpp:1634
2020-11-29 15:45:21 +00:00
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Dette er slutten på Broken Sword 1-demoen"
2020-11-28 16:53:39 +00:00
#: engines/sword2/animation.cpp:428
2020-11-29 15:45:21 +00:00
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr "PSX cutscenar vart funne, men ScummVM er bygd utan RGB fargestøtte"
2016-12-17 11:45:53 +00:00
#: engines/sword2/detection.cpp:32
2020-11-29 15:45:21 +00:00
msgid "Show object labels"
msgstr "Syn objektmerkelappar"
2016-11-27 12:22:34 +00:00
#: engines/sword2/detection.cpp:33
2020-11-29 15:45:21 +00:00
msgid "Show labels for objects on mouse hover"
msgstr "Syn merkelappar for objekt når musa er over dei"
2016-11-27 12:22:34 +00:00
#: engines/sword25/detection.cpp:50
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Use English speech"
msgstr "Tekst og Tale:"
2016-11-27 12:22:34 +00:00
#: engines/sword25/detection.cpp:51
2020-11-29 15:45:21 +00:00
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
2016-11-27 12:22:34 +00:00
#: engines/teenagent/resources.cpp:120
2020-11-29 15:45:21 +00:00
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"Fila teenagent.dat er komprimert og zlib er ikkje inkludert i binærfila, "
"vennlegs dekomprimer den"
#: engines/tinsel/detection_tables.h:481
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Saturn CD version is not yet supported"
msgstr "Spel ID ikkje støtta"
2020-11-28 16:44:32 +00:00
#: engines/tony/tony.cpp:248
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:244
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid "Saved game in slot #%d "
msgstr ""
"Kan ikkje lagre spel i spor %i\n"
"\n"
#: engines/toon/toon.cpp:248
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid "Could not quick save into slot #%d"
msgstr "Vil du laste det lagra spelet?"
#: engines/toon/toon.cpp:261
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
"Kan ikkje lagre spel i spor %i\n"
"\n"
#: engines/toon/toon.cpp:265
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Vil du laste det lagra spelet?"
#: engines/toon/toon.cpp:1502
#, fuzzy
msgid "Are you sure you want to exit?"
msgstr " Er du sikker på at du vil avslutte? "
#: engines/toon/toon.cpp:1906
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid "Unable to locate the '%s' data file."
msgstr "Klarte ikkje slette fil."
#: engines/twine/detection.cpp:272
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
#: engines/twine/detection.cpp:1014
2020-11-29 15:45:21 +00:00
msgid "Enable wall collisions"
msgstr ""
#: engines/twine/detection.cpp:1015
2020-11-29 15:45:21 +00:00
msgid "Enable the original wall collision damage"
msgstr ""
#: engines/twine/detection.cpp:1026
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Disable save menu"
msgstr "Klarte ikkje lagre spel"
#: engines/twine/detection.cpp:1027
2020-11-29 15:45:21 +00:00
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
#: engines/twine/detection.cpp:1037
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable debug mode"
msgstr "Slå på heliummodus"
#: engines/twine/detection.cpp:1038
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the debug mode"
msgstr "Slå på heliummodus"
#: engines/twine/detection.cpp:1048
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable audio CD"
msgstr "Aktiver studiopublikum"
#: engines/twine/detection.cpp:1049
2020-11-29 15:45:21 +00:00
msgid "Enable the original audio cd track"
msgstr ""
#: engines/twine/detection.cpp:1059
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable sound"
msgstr "Aktiver studiopublikum"
#: engines/twine/detection.cpp:1060
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the sound for the game"
msgstr "Full speltittel"
#: engines/twine/detection.cpp:1070
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable voices"
msgstr "Slå på Venus"
#: engines/twine/detection.cpp:1071
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the voices for the game"
msgstr "Slå på Venus-hjelpesystemet"
#: engines/twine/detection.cpp:1081
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable text"
msgstr "Aktiver studiopublikum"
#: engines/twine/detection.cpp:1082
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the text for the game"
msgstr "Full speltittel"
#: engines/twine/detection.cpp:1092
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable movies"
msgstr "Slå på Venus"
#: engines/twine/detection.cpp:1093
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the cutscenes for the game"
msgstr "Slå på Venus-hjelpesystemet"
#: engines/twine/detection.cpp:1103
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable mouse"
msgstr "Slå på Venus"
#: engines/twine/detection.cpp:1104
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the mouse for the UI"
msgstr "Full speltittel"
#: engines/twine/detection.cpp:1114
2020-11-29 15:45:21 +00:00
msgid "Use the USA version"
msgstr ""
#: engines/twine/detection.cpp:1115
2020-11-29 15:45:21 +00:00
msgid "Enable the USA specific version flags"
msgstr ""
#: engines/twine/detection.cpp:1125 engines/ultima/detection.cpp:99
#, fuzzy
msgid "Enable high resolution"
msgstr "Nytt høgoppløyseleg grafikk"
#: engines/twine/detection.cpp:1126 engines/ultima/detection.cpp:100
#, fuzzy
msgid "Enable a higher resolution for the game"
msgstr "Full speltittel"
#: engines/twine/metaengine.cpp:104
2020-11-29 15:45:21 +00:00
msgid "Debug Next Room"
msgstr ""
#: engines/twine/metaengine.cpp:109
2020-11-29 15:45:21 +00:00
msgid "Debug Previous Room"
msgstr ""
#: engines/twine/metaengine.cpp:114
2020-11-29 15:45:21 +00:00
msgid "Debug Apply Celling Grid"
msgstr ""
#: engines/twine/metaengine.cpp:119
2020-11-29 15:45:21 +00:00
msgid "Debug Increase Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:124
2020-11-29 15:45:21 +00:00
msgid "Debug Decrease Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:129
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Up"
msgstr ""
#: engines/twine/metaengine.cpp:134
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Down"
msgstr ""
#: engines/twine/metaengine.cpp:139
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Left"
msgstr ""
#: engines/twine/metaengine.cpp:145
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Right"
msgstr ""
#: engines/twine/metaengine.cpp:150
msgid "Place actor at center of screen"
msgstr ""
#: engines/twine/metaengine.cpp:155
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Debug Menu"
msgstr "Debugger"
#: engines/twine/metaengine.cpp:160
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Debug Menu Execute"
msgstr "Debugger"
#: engines/twine/metaengine.cpp:165 engines/twine/metaengine.cpp:185
2020-11-29 15:45:21 +00:00
msgid "Normal Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:170 engines/twine/metaengine.cpp:190
2020-11-29 15:45:21 +00:00
msgid "Athletic Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:175 engines/twine/metaengine.cpp:195
2020-11-29 15:45:21 +00:00
msgid "Aggressive Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:180 engines/twine/metaengine.cpp:200
2020-11-29 15:45:21 +00:00
msgid "Discreet Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:205
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Behaviour Action"
msgstr "~F~orrige"
#: engines/twine/metaengine.cpp:211
2020-11-29 15:45:21 +00:00
msgid "Change Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:223
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Options Menu"
msgstr "Val"
#: engines/twine/metaengine.cpp:235
2020-11-29 15:45:21 +00:00
msgid "Use Selected Object"
msgstr ""
#: engines/twine/metaengine.cpp:241
2020-11-29 15:45:21 +00:00
msgid "Throw Magic Ball"
msgstr ""
#: engines/twine/metaengine.cpp:255
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Move Backward"
msgstr "Beveg Bakover"
#: engines/twine/metaengine.cpp:276
2020-11-29 15:45:21 +00:00
msgid "Use Protopack"
msgstr ""
#: engines/twine/metaengine.cpp:281
2020-11-29 15:45:21 +00:00
msgid "Open Holomap"
msgstr ""
#: engines/twine/metaengine.cpp:294
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Special Action"
msgstr "Aktiv"
#: engines/twine/metaengine.cpp:300 engines/wintermute/keymapper_tables.h:60
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Escape"
msgstr "Escape Tast"
#: engines/twine/metaengine.cpp:313
2020-11-29 15:45:21 +00:00
msgid "Accept"
msgstr ""
2020-08-27 18:27:28 +00:00
#: engines/twine/metaengine.cpp:321 engines/twine/metaengine.cpp:373
#: engines/twine/metaengine.cpp:389
2020-11-29 15:45:21 +00:00
msgid "Abort"
msgstr ""
#: engines/twine/metaengine.cpp:359
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Next Page"
msgstr "Neste"
#: engines/twine/metaengine.cpp:426
#, fuzzy
msgid "Previous location"
msgstr "~F~orrige"
#: engines/twine/metaengine.cpp:431
#, fuzzy
msgid "Next location"
msgstr "~F~orrige"
#: engines/twine/parser/text.cpp:33
#, fuzzy
msgctxt "Options menu"
msgid "High resolution on"
msgstr "Nytt høgoppløyseleg grafikk"
#: engines/twine/parser/text.cpp:34
#, fuzzy
msgctxt "Options menu"
msgid "High resolution off"
msgstr "Nytt høgoppløyseleg grafikk"
#: engines/twine/parser/text.cpp:35
msgctxt "Options menu"
msgid "Wall collision on"
msgstr ""
#: engines/twine/parser/text.cpp:36
#, fuzzy
msgctxt "Options menu"
msgid "Wall collision off"
msgstr "Bla liste ned"
#: engines/ultima/detection.cpp:66
msgid "Enable frame skipping"
msgstr ""
#: engines/ultima/detection.cpp:67
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
#: engines/ultima/detection.cpp:77
#, fuzzy
msgid "Enable frame limiting"
msgstr "Slå på flytande peikarar"
#: engines/ultima/detection.cpp:78
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
#: engines/ultima/detection.cpp:88
#, fuzzy
msgid "Enable cheats"
msgstr "Slå på heliummodus"
#: engines/ultima/detection.cpp:89
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
#: engines/ultima/detection.cpp:110
msgid "Play foot step sounds"
msgstr ""
#: engines/ultima/detection.cpp:111
msgid "Plays sound when the player moves."
msgstr ""
#: engines/ultima/detection.cpp:121
#, fuzzy
msgid "Enable jump to mouse position"
msgstr "Full speltittel"
#: engines/ultima/detection.cpp:122
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
#: engines/ultima/detection.cpp:132
#, fuzzy
msgid "Enable font replacement"
msgstr "Slå på flytande peikarar"
#: engines/ultima/detection.cpp:133
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
#: engines/ultima/detection.cpp:155
msgid "Camera moves with Silencer"
msgstr ""
#: engines/ultima/detection.cpp:156
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
#: engines/ultima/detection.cpp:166
msgid "Always enable Christmas easter-egg"
msgstr ""
#: engines/ultima/detection.cpp:167
msgid "Enable the Christmas music at any time of year."
msgstr ""
#: engines/ultima/shared/early/ultima_early.cpp:70
msgid "Could not find correct ultima.dat datafile"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:80
#, fuzzy, c-format
msgid "Could not locate engine data %s"
msgstr "Vil du laste det lagra spelet?"
#: engines/ultima/shared/engine/data_archive.cpp:98
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:387
#, c-format
msgid "loading quick save %d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:392
#, fuzzy, c-format
msgid "saving quick save %d"
msgstr "Klikkmodus"
#: engines/ultima/nuvie/meta_engine.cpp:38
msgid "Original Save"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:211
#, fuzzy
msgid "Transfer Character"
msgstr "Bytt karakter"
#: engines/ultima/ultima8/meta_engine.cpp:135
2020-11-29 15:45:21 +00:00
msgid "Ultima VIII"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:135
2020-11-29 15:45:21 +00:00
msgid "Crusader"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:178
2020-11-29 15:45:21 +00:00
msgid "Ultima VIII Cheats"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:193
2020-11-29 15:45:21 +00:00
msgid "Ultima VIII Debug"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:299
2020-11-29 15:45:21 +00:00
msgid "[corrupt]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:302
2020-11-29 15:45:21 +00:00
msgid "[outdated]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:305
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "[too modern]"
msgstr "Fargeblindmodus"
2016-12-26 15:14:38 +00:00
#: engines/wintermute/detection.cpp:52
2020-11-29 15:45:21 +00:00
msgid "Show FPS-counter"
msgstr "Syn FPS-teller"
2016-12-26 15:14:38 +00:00
#: engines/wintermute/detection.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Vis det gjeldande antall bilete per sekund i øvre venstre hjørne av skjermen"
2020-11-28 20:44:48 +00:00
#: engines/wintermute/detection.cpp:64
2020-11-29 15:45:21 +00:00
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
2020-11-28 20:44:48 +00:00
#: engines/wintermute/detection.cpp:65
2020-11-29 15:45:21 +00:00
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
2020-11-28 20:44:48 +00:00
#: engines/wintermute/detection.cpp:77
msgid "Force to use 2D renderer (2D games only)"
msgstr ""
#: engines/wintermute/detection.cpp:78
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
msgstr ""
#: engines/wintermute/metaengine.cpp:64
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "FoxTail support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/wintermute/metaengine.cpp:70
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Hero Craft support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/wintermute/metaengine.cpp:76
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Wintermute3D support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/wintermute/wintermute.cpp:148
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "Spel ID ikkje støtta"
#: engines/wintermute/wintermute.cpp:159
2020-11-29 15:45:21 +00:00
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:170
2020-11-29 15:45:21 +00:00
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:181
2020-11-29 15:45:21 +00:00
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:149
#: engines/wintermute/keymapper_tables.h:731
#: engines/wintermute/keymapper_tables.h:2039
#: engines/wintermute/keymapper_tables.h:2139
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Walk forward"
msgstr "Gå til"
#: engines/wintermute/keymapper_tables.h:155
#: engines/wintermute/keymapper_tables.h:736
#: engines/wintermute/keymapper_tables.h:2161
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Walk backward"
msgstr "Gå til"
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:174
#: engines/wintermute/keymapper_tables.h:685
#: engines/wintermute/keymapper_tables.h:1778
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Show scene geometry"
msgstr "Inventar"
#: engines/wintermute/keymapper_tables.h:183
#: engines/wintermute/keymapper_tables.h:199
#: engines/wintermute/keymapper_tables.h:630
#: engines/wintermute/keymapper_tables.h:906
#: engines/wintermute/keymapper_tables.h:1103
#: engines/wintermute/keymapper_tables.h:1231
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Previous page"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:190
#: engines/wintermute/keymapper_tables.h:207
#: engines/wintermute/keymapper_tables.h:638
#: engines/wintermute/keymapper_tables.h:913
#: engines/wintermute/keymapper_tables.h:1110
#: engines/wintermute/keymapper_tables.h:1236
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Next page"
msgstr "Neste"
#: engines/wintermute/keymapper_tables.h:239
#: engines/wintermute/keymapper_tables.h:262
#: engines/wintermute/keymapper_tables.h:313
#: engines/wintermute/keymapper_tables.h:352
#: engines/wintermute/keymapper_tables.h:389
#: engines/wintermute/keymapper_tables.h:499
#: engines/wintermute/keymapper_tables.h:526
#: engines/wintermute/keymapper_tables.h:651
#: engines/wintermute/keymapper_tables.h:785
#: engines/wintermute/keymapper_tables.h:812
#: engines/wintermute/keymapper_tables.h:833
#: engines/wintermute/keymapper_tables.h:858
#: engines/wintermute/keymapper_tables.h:885
#: engines/wintermute/keymapper_tables.h:1045
#: engines/wintermute/keymapper_tables.h:1291
#: engines/wintermute/keymapper_tables.h:1338
#: engines/wintermute/keymapper_tables.h:1395
#: engines/wintermute/keymapper_tables.h:1421
#: engines/wintermute/keymapper_tables.h:1583
#: engines/wintermute/keymapper_tables.h:1632
#: engines/wintermute/keymapper_tables.h:1680
#: engines/wintermute/keymapper_tables.h:1713
#: engines/wintermute/keymapper_tables.h:1906
#: engines/wintermute/keymapper_tables.h:2026
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Show hints"
msgstr "Vis skjulte filer"
#: engines/wintermute/keymapper_tables.h:249
#: engines/wintermute/keymapper_tables.h:396
#: engines/wintermute/keymapper_tables.h:658
#: engines/wintermute/keymapper_tables.h:864
#: engines/wintermute/keymapper_tables.h:1365
#: engines/wintermute/keymapper_tables.h:1442
#: engines/wintermute/keymapper_tables.h:1590
#: engines/wintermute/keymapper_tables.h:1602
#: engines/wintermute/keymapper_tables.h:1611
#: engines/wintermute/keymapper_tables.h:1873
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Show inventory"
msgstr "Inventar"
#: engines/wintermute/keymapper_tables.h:269
#: engines/wintermute/keymapper_tables.h:332
#: engines/wintermute/keymapper_tables.h:367
#: engines/wintermute/keymapper_tables.h:402
#: engines/wintermute/keymapper_tables.h:506
#: engines/wintermute/keymapper_tables.h:533
#: engines/wintermute/keymapper_tables.h:1855
#: engines/wintermute/keymapper_tables.h:1913
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "GUI variant A"
msgstr "Ukjend feil"
#: engines/wintermute/keymapper_tables.h:276
#: engines/wintermute/keymapper_tables.h:339
#: engines/wintermute/keymapper_tables.h:374
#: engines/wintermute/keymapper_tables.h:408
#: engines/wintermute/keymapper_tables.h:513
#: engines/wintermute/keymapper_tables.h:540
#: engines/wintermute/keymapper_tables.h:1861
#: engines/wintermute/keymapper_tables.h:1919
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "GUI variant B"
msgstr "Ukjend feil"
#: engines/wintermute/keymapper_tables.h:283
#: engines/wintermute/keymapper_tables.h:414
#: engines/wintermute/keymapper_tables.h:547
#: engines/wintermute/keymapper_tables.h:1117
2020-11-29 15:45:21 +00:00
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:288
#: engines/wintermute/keymapper_tables.h:419
#: engines/wintermute/keymapper_tables.h:552
#: engines/wintermute/keymapper_tables.h:1122
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Phone up button"
msgstr "Simuler venstre musknapp"
#: engines/wintermute/keymapper_tables.h:294
#: engines/wintermute/keymapper_tables.h:425
#: engines/wintermute/keymapper_tables.h:558
#: engines/wintermute/keymapper_tables.h:1128
2020-11-29 15:45:21 +00:00
msgid "Phone down button"
msgstr ""
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:360
#, fuzzy
msgid "Alternative action"
msgstr "Alternativ intro"
#: engines/wintermute/keymapper_tables.h:431
#: engines/wintermute/keymapper_tables.h:564
#: engines/wintermute/keymapper_tables.h:1134
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Phone 0 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:436
#: engines/wintermute/keymapper_tables.h:569
#: engines/wintermute/keymapper_tables.h:1139
#: engines/wintermute/keymapper_tables.h:1740
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Phone 1 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:441
#: engines/wintermute/keymapper_tables.h:574
#: engines/wintermute/keymapper_tables.h:1144
#: engines/wintermute/keymapper_tables.h:1745
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Phone 2 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:446
#: engines/wintermute/keymapper_tables.h:579
#: engines/wintermute/keymapper_tables.h:1149
#: engines/wintermute/keymapper_tables.h:1750
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Phone 3 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:451
#: engines/wintermute/keymapper_tables.h:584
#: engines/wintermute/keymapper_tables.h:1154
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Phone 4 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:456
#: engines/wintermute/keymapper_tables.h:589
#: engines/wintermute/keymapper_tables.h:1159
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Phone 5 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:461
#: engines/wintermute/keymapper_tables.h:594
#: engines/wintermute/keymapper_tables.h:1164
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Phone 6 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:466
#: engines/wintermute/keymapper_tables.h:599
#: engines/wintermute/keymapper_tables.h:1169
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Phone 7 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:471
#: engines/wintermute/keymapper_tables.h:604
#: engines/wintermute/keymapper_tables.h:1174
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Phone 8 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:476
#: engines/wintermute/keymapper_tables.h:609
#: engines/wintermute/keymapper_tables.h:1179
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Phone 9 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:481
#: engines/wintermute/keymapper_tables.h:614
#: engines/wintermute/keymapper_tables.h:1184
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Phone * button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:486
#: engines/wintermute/keymapper_tables.h:619
#: engines/wintermute/keymapper_tables.h:1189
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Phone # button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:664
#: engines/wintermute/keymapper_tables.h:1345
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Show help"
msgstr "Syn alle"
#: engines/wintermute/keymapper_tables.h:670
#: engines/wintermute/keymapper_tables.h:871
#: engines/wintermute/keymapper_tables.h:892
#: engines/wintermute/keymapper_tables.h:1298
#: engines/wintermute/keymapper_tables.h:1324
#: engines/wintermute/keymapper_tables.h:1351
#: engines/wintermute/keymapper_tables.h:1407
#: engines/wintermute/keymapper_tables.h:1428
#: engines/wintermute/keymapper_tables.h:1618
#: engines/wintermute/keymapper_tables.h:1892
#: engines/wintermute/keymapper_tables.h:2094
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Scroll up"
msgstr "Bla liste opp"
#: engines/wintermute/keymapper_tables.h:677
#: engines/wintermute/keymapper_tables.h:878
#: engines/wintermute/keymapper_tables.h:899
#: engines/wintermute/keymapper_tables.h:1305
#: engines/wintermute/keymapper_tables.h:1331
#: engines/wintermute/keymapper_tables.h:1358
#: engines/wintermute/keymapper_tables.h:1414
#: engines/wintermute/keymapper_tables.h:1435
#: engines/wintermute/keymapper_tables.h:1625
#: engines/wintermute/keymapper_tables.h:1899
#: engines/wintermute/keymapper_tables.h:2099
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Scroll down"
msgstr "Bla liste ned"
#: engines/wintermute/keymapper_tables.h:690
2020-11-29 15:45:21 +00:00
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/keymapper_tables.h:700
#: engines/wintermute/keymapper_tables.h:819
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Volume max"
msgstr "Volum"
#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:706
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Show debug parser"
msgstr "Vis/Skjul Peikar"
#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:714
#: engines/wintermute/keymapper_tables.h:853
#: engines/wintermute/keymapper_tables.h:1504
#: engines/wintermute/keymapper_tables.h:1756
#: engines/wintermute/keymapper_tables.h:1801
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Debug print"
msgstr "Debugger"
#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:720
#: engines/wintermute/keymapper_tables.h:1772
2020-11-29 15:45:21 +00:00
msgid "Exit"
msgstr ""
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:726
2020-11-29 15:45:21 +00:00
msgid "Light helper window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:751
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Run forward"
msgstr "Beveg Framover"
#: engines/wintermute/keymapper_tables.h:756
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Run backward"
msgstr "Beveg Framover"
#: engines/wintermute/keymapper_tables.h:761
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Turn left fast"
msgstr "Snu til Venstre"
#: engines/wintermute/keymapper_tables.h:766
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Turn right fast"
msgstr "Snu til Høyre"
#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:772
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Show blueprint"
msgstr "Syn objektmerkelappar"
#: engines/wintermute/keymapper_tables.h:792
#: engines/wintermute/keymapper_tables.h:1510
#: engines/wintermute/keymapper_tables.h:1693
#: engines/wintermute/keymapper_tables.h:1726
#: engines/wintermute/keymapper_tables.h:2012
#, fuzzy
msgid "Next action"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:799
#: engines/wintermute/keymapper_tables.h:1518
#: engines/wintermute/keymapper_tables.h:1700
#: engines/wintermute/keymapper_tables.h:1733
#: engines/wintermute/keymapper_tables.h:2020
#, fuzzy
msgid "Previous action"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:826
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Volume off"
msgstr "Volum"
#: engines/wintermute/keymapper_tables.h:840
2020-11-29 15:45:21 +00:00
msgid "Change font size"
msgstr ""
#: engines/wintermute/keymapper_tables.h:920
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Save game"
msgstr "Lagra spel:"
#: engines/wintermute/keymapper_tables.h:935
2020-11-29 15:45:21 +00:00
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/keymapper_tables.h:940
2020-11-29 15:45:21 +00:00
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/keymapper_tables.h:945
2020-11-29 15:45:21 +00:00
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/keymapper_tables.h:955
#: engines/wintermute/keymapper_tables.h:1286
#: engines/wintermute/keymapper_tables.h:1795
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Cancel waiting"
msgstr "Avbryt"
#: engines/wintermute/keymapper_tables.h:965
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "First page"
msgstr "Neste"
#: engines/wintermute/keymapper_tables.h:970
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Last page"
msgstr "Neste"
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:978
2020-11-29 15:45:21 +00:00
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:994
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Show game credits"
msgstr "Vis muspeikar"
#: engines/wintermute/keymapper_tables.h:999
2020-11-29 15:45:21 +00:00
msgid "Play selected music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1004
2020-11-29 15:45:21 +00:00
msgid "Select next music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1009
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Play note 1: A"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1014
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Play note 2: F#"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1019
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Play note 3: D#"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1024
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Play note 4: C#"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1029
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Play note 5: E"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1034
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Play note 6: G#"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1039
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Play note 7: B"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1052
2020-11-29 15:45:21 +00:00
msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1057
2020-11-29 15:45:21 +00:00
msgid "Ability: Push"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1062
2020-11-29 15:45:21 +00:00
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1067
2020-11-29 15:45:21 +00:00
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1072
2020-11-29 15:45:21 +00:00
msgid "Ability: Wind"
msgstr ""
2018-03-30 07:53:10 +00:00
#: engines/wintermute/keymapper_tables.h:1077
2020-11-29 15:45:21 +00:00
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1082
2020-11-29 15:45:21 +00:00
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1087
2020-11-29 15:45:21 +00:00
msgid "Ability: Exorcist"
msgstr ""
2020-10-11 20:17:00 +00:00
#: engines/wintermute/keymapper_tables.h:1200
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Show hints / Dance move"
msgstr "Vis skjulte filer"
#: engines/wintermute/keymapper_tables.h:1207
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Dance move up"
msgstr "Skli til Høyre"
#: engines/wintermute/keymapper_tables.h:1213
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Dance move down"
msgstr "Skli til Høyre"
#: engines/wintermute/keymapper_tables.h:1219
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Dance move left"
msgstr "Skli til Høyre"
#: engines/wintermute/keymapper_tables.h:1225
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Dance move right"
msgstr "Skli til Høyre"
#: engines/wintermute/keymapper_tables.h:1255
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Cancel input"
msgstr "Avbryt"
#: engines/wintermute/keymapper_tables.h:1317
#, fuzzy
msgid "Toggle subtitles"
msgstr "Veksle muslåsing"
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1387
msgid "Shift key"
2020-11-29 15:45:21 +00:00
msgstr ""
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1489
#, fuzzy
msgid "Chapayev's action"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:1537
#: engines/wintermute/keymapper_tables.h:1790
#: engines/wintermute/keymapper_tables.h:1886
2020-11-29 15:45:21 +00:00
msgid "Settings"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1542
2020-11-29 15:45:21 +00:00
msgid "Dialogue answer 1"
msgstr ""
2020-08-31 10:18:11 +00:00
#: engines/wintermute/keymapper_tables.h:1547
2020-11-29 15:45:21 +00:00
msgid "Dialogue answer 2"
msgstr ""
2020-08-31 10:18:11 +00:00
#: engines/wintermute/keymapper_tables.h:1552
2020-11-29 15:45:21 +00:00
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1557
2020-11-29 15:45:21 +00:00
msgid "Dialogue answer 4"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1568
msgid "Spin wheel slower"
2020-11-29 15:45:21 +00:00
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1576
msgid "Spin wheel faster"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:1654
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Zoom out"
msgstr "Zoom opp"
#: engines/wintermute/keymapper_tables.h:1661
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Zoom in"
msgstr "Zoom opp"
#: engines/wintermute/keymapper_tables.h:1674
#: engines/wintermute/keymapper_tables.h:1880
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Show journal"
msgstr "Syn alle"
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1807
2020-11-29 15:45:21 +00:00
msgid "Bezier window"
msgstr ""
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1824
#, fuzzy
msgid "Droid's action"
2020-11-29 15:45:21 +00:00
msgstr "~F~orrige"
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:1932
2020-11-29 15:45:21 +00:00
msgid "Rotate"
msgstr "Roter"
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:1958
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Drop"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:1966
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Player 1: Up"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1971
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Player 1: Left"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1976
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Player 1: Down"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1981
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Player 1: Right"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1986
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Player 2: Up"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1991
2020-08-27 18:27:28 +00:00
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Player 2: Left"
msgstr "Speletid: "
2020-08-27 18:27:28 +00:00
#: engines/wintermute/keymapper_tables.h:1996
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Player 2: Down"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:2001
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Player 2: Right"
msgstr "Skli til Høyre"
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2007
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Debug FPS"
msgstr "Dobbel FPS"
#: engines/wintermute/keymapper_tables.h:2104
2020-11-29 15:45:21 +00:00
msgid "F1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2109
2020-11-29 15:45:21 +00:00
msgid "Key i"
msgstr ""
#: engines/xeen/detection.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:56
2020-11-29 15:45:21 +00:00
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:67
2020-11-29 15:45:21 +00:00
msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:68
2020-11-29 15:45:21 +00:00
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/xeen/saves.cpp:290
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Failed to autosave"
msgstr "Klarte ikkje lagre spel"
#: engines/zvision/detection_tables.h:62
2020-11-29 15:45:21 +00:00
msgid "Double FPS"
msgstr "Dobbel FPS"
#: engines/zvision/detection_tables.h:63
2020-11-29 15:45:21 +00:00
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Auk bilderate frå 30 til 60 FPS"
#: engines/zvision/detection_tables.h:74
2020-11-29 15:45:21 +00:00
msgid "Enable Venus"
msgstr "Slå på Venus"
#: engines/zvision/detection_tables.h:75
2020-11-29 15:45:21 +00:00
msgid "Enable the Venus help system"
msgstr "Slå på Venus-hjelpesystemet"
#: engines/zvision/detection_tables.h:86
2020-11-29 15:45:21 +00:00
msgid "Disable animation while turning"
msgstr "Slå av animasjonar under snuing"
#: engines/zvision/detection_tables.h:87
2020-11-29 15:45:21 +00:00
msgid "Disable animation while turning in panorama mode"
msgstr "Slå av animasjonar under snuing i panoramamodus"
#: engines/zvision/detection_tables.h:98
2020-11-29 15:45:21 +00:00
msgid "Use high resolution MPEG video"
msgstr "Nytt høgoppløyseleg MPEG-video"
#: engines/zvision/detection_tables.h:99
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"Nytt MPEG video frå DVD-versjonen, framfor AVI-versjonen med lågare "
"oppløysning"
#: engines/zvision/file/save_manager.cpp:221
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#: engines/zvision/metaengine.cpp:128
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Look Up"
msgstr "Kikk"
#: engines/zvision/metaengine.cpp:134
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Look Down"
msgstr "Zoom ned"
#: engines/zvision/metaengine.cpp:169
2020-11-29 15:45:21 +00:00
msgid "Spellbook"
msgstr ""
#: engines/zvision/metaengine.cpp:175
2020-11-29 15:45:21 +00:00
msgid "Score"
msgstr ""
#: engines/zvision/metaengine.cpp:181
2020-11-29 15:45:21 +00:00
msgid "Put away object"
msgstr ""
#: engines/zvision/metaengine.cpp:187
2020-11-29 15:45:21 +00:00
msgid "Extract coin"
msgstr ""
#: engines/zvision/metaengine.cpp:208
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Preferences"
msgstr "Føretrukken eining:"
#: engines/zvision/zvision.cpp:309
2020-11-29 15:45:21 +00:00
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
2020-08-31 10:18:11 +00:00
#, fuzzy
#~ msgid "Save progress automatically"
#~ msgstr "SJå etter oppdateringar..."
#, fuzzy
#~ msgid "Light has run out! "
#~ msgstr "Simuler høgre musknapp"
#, fuzzy
#~ msgid "Your light has run out. "
#~ msgstr "Simuler høgre musknapp"
#, fuzzy
#~ msgid "Light runs out in "
#~ msgstr "Simuler høgre musknapp"
#, fuzzy
#~ msgid " turns. "
#~ msgstr "Slå på"
#, fuzzy
#~ msgid "You are dead.\n"
#~ msgstr "Gjenopprett"
#, fuzzy
#~ msgid "The game is now over.\n"
#~ msgstr "Spelet vart IKKJE lasta"
#, fuzzy
#~ msgid "You have stored "
#~ msgstr "Gjenopprett"
#, fuzzy
#~ msgid "I've stored "
#~ msgstr "Gjenopprett"
#, fuzzy
#~ msgid "What ? "
#~ msgstr "Kva er"
#~ msgid "~E~dit Game..."
#~ msgstr "~R~ediger spel..."
#~ msgctxt "lowres"
#~ msgid "~E~dit Game..."
#~ msgstr "~R~ediger spel..."
#, fuzzy
#~ msgid "Reserved"
#~ msgstr "Teinar:"
#~ msgid "Invalid save file name"
#~ msgstr "Ugyldig namn for lagra spel"
#, fuzzy
#~ msgid "Enable cross fade"
#~ msgstr "Slå på heliummodus"
#, fuzzy
#~ msgid "Auto"
#~ msgstr "Autolagre:"
#, fuzzy
#~ msgid "SAGA2 support not compiled in"
#~ msgstr "Funksjonar innkompilert:"
#, fuzzy
#~ msgid "Skip minigame"
#~ msgstr "Hopp over linje"
#, fuzzy
#~ msgid "Music menu"
#~ msgstr "Musikkvolum:"
#~ msgctxt "lowres"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normal (ikkje skaler)"
#~ msgid "Map"
#~ msgstr "Kople"
#~ msgid "Select an action and click 'Map'"
#~ msgstr "Vel ei handling, og klikk 'Kople'"
#~ msgid "Associated key : %s"
#~ msgstr "Kopla tast : %s"
#~ msgid "Associated key : none"
#~ msgstr "Kopla tast: ingen"
#~ msgid "Please select an action"
#~ msgstr "Vel ei handling"
#~ msgid "Press the key to associate"
#~ msgstr "Trykk tasten du vil kople"
#~ msgid "Choose an action to map"
#~ msgstr "Vel ei handling for kopling"
#~ msgid "Keys"
#~ msgstr "Tastar"
#~ msgid "~K~eys"
#~ msgstr "~T~astar"
#~ msgid "Do you want to quit ?"
#~ msgstr "Vil du avslutte?"
#~ msgid "Zone"
#~ msgstr "Sone"
#~ msgid "Multi Function"
#~ msgstr "Multifunksjon"
#~ msgid "Swap character"
#~ msgstr "Bytt karakter"
#~ msgid "Skip text"
#~ msgstr "Hopp over tekst"
#~ msgid "Fast mode"
#~ msgstr "Rask modus"
#~ msgid "Debugger"
#~ msgstr "Debugger"
#~ msgid "Global menu"
#~ msgstr "Globalmeny"
#~ msgid "Virtual keyboard"
#~ msgstr "Virtuelt tastatur"
#~ msgid "Key mapper"
#~ msgstr "Tastkopler"
#, fuzzy
#~| msgid "Inventory"
#~ msgid "Cheat.Inventory"
#~ msgstr "Inventar"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normal (ikkje skaler)"
#~ msgid "ScummVM Main Menu"
#~ msgstr "ScummVM Hovudmeny"
#~ msgid "~L~eft handed mode"
#~ msgstr "~V~enstrehendt modus"
#~ msgid "~I~ndy fight controls"
#~ msgstr "~I~ndy-kampkontrollar"
#~ msgid "Touch X Offset"
#~ msgstr "Gå til X-posisjon"
#~ msgid "Touch Y Offset"
#~ msgstr "Gå til Y-posisjon"
#~ msgid "Tap for left click, double tap right click"
#~ msgstr "Tap for venstre-klikk, dobbelt-tap for høgre-klikk"
#~ msgid "Sensitivity"
#~ msgstr "Sensitivitet"
#, fuzzy
#~ msgid "Initial top screen scale:"
#~ msgstr "Hovudskjermsskalering:"
#~ msgid "Main screen scaling:"
#~ msgstr "Hovudskjermsskalering:"
#~ msgid "Unscaled (you must scroll left and right)"
#~ msgstr "Uskalert (du må scrolle til venstre og høgre)"
#~ msgid "Brightness:"
#~ msgstr "Lysstyrke:"
#~ msgid "Disable power off"
#~ msgstr "Deaktiver strømsparing"
#, fuzzy
#~ msgid "Pad Left"
#~ msgstr "Skli til Venstre"
#, fuzzy
#~ msgid "Left mouse button"
#~ msgstr "Simuler venstre musknapp"
#, fuzzy
#~ msgid "Pad Right"
#~ msgstr "Skli til Høyre"
#, fuzzy
#~ msgid "Right mouse button"
#~ msgstr "Simuler høgre musknapp"
#, fuzzy
#~ msgid "Pad Down"
#~ msgstr "Ned"
#, fuzzy
#~ msgid "Skip dialog line (some games)"
#~ msgstr "Hopp over linje"
#, fuzzy
#~ msgid "Pause/Game menu"
#~ msgstr "Spelmeny"
#, fuzzy
#~ msgid "DS Options menu"
#~ msgstr "Val"
#, fuzzy
#~ msgid "Skip cutscenes"
#~ msgstr "Hopp over cutscene"
#, fuzzy
#~ msgid "Switch screens"
#~ msgstr "Veksle karakterar:"
#, fuzzy
#~ msgid "Show/hide debug console"
#~ msgstr "Vis / Skjul konsoll"
#, fuzzy
#~ msgid "Show/hide keyboard"
#~ msgstr "Syn tastatur"
#, fuzzy
#~ msgid "Zoom in/out"
#~ msgstr "Zoom opp"
#, fuzzy
#~ msgid "Indiana Jones Fight controls:"
#~ msgstr "~I~ndy-kampkontrollar"
#, fuzzy
#~ msgid "Guard down"
#~ msgstr "Midtslag"
#, fuzzy
#~ msgid "Guard middle"
#~ msgstr "Midtslag"
#~ msgid "Do you really want to return to the Launcher?"
#~ msgstr "Vil du verkeleg gå tilbake til oppstartaren?"
#~ msgid "Do you really want to quit?"
#~ msgstr "Vil du verkeleg avslutte?"
2020-10-11 20:17:00 +00:00
#, fuzzy
#~ msgid "Look At"
#~ msgstr "Se på"
2020-10-10 11:00:25 +00:00
#, fuzzy
#~ msgid "Invetory"
#~ msgstr "Inventar"
2020-08-31 10:18:11 +00:00
#~ msgid "Engine does not support debug level '%s'"
#~ msgstr "Motoren støttar ikkje debug-nivå '%s'"
#, fuzzy
#~ msgid ""
#~ "\n"
#~ "Game Saved\n"
#~ "\n"
#~ msgstr "Lagre"
2020-08-27 16:10:08 +00:00
#~ msgid "Use IMF/Yamaha FB-01 for MIDI output"
#~ msgstr "Nytt IMF/Yamaha FB-01 til MIDI-output"
#~ msgid ""
#~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
#~ "output"
#~ msgstr ""
#~ "Nytt eit IBM Music Feature-kort eller ein Yamaha FB-01 FM synth modul for "
#~ "MIDI avspeling"
2020-08-27 10:24:40 +00:00
#, fuzzy
#~ msgid "Interact via Left Click)"
#~ msgstr "Venstreklikk"
#, fuzzy
#~ msgid "Interact via Right Click)"
2020-08-30 12:59:43 +00:00
#~ msgstr "Høgreklikk"
2020-08-27 10:24:40 +00:00
#~ msgid "Trackpad mode is now"
#~ msgstr "Trackpadmodus er no"
#~ msgid "ON"
2020-08-30 12:59:43 +00:00
#~ msgstr "PÅ"
#~ msgid "OFF"
#~ msgstr "AV"
#~ msgid "Swipe three fingers to the right to toggle."
2020-08-30 12:59:43 +00:00
#~ msgstr "Sveip tre fingre til høgre for å veksle."
#~ msgid "Escape Key"
#~ msgstr "Escape Tast"
#~ msgid "Show Keypad"
#~ msgstr "Syn taltastatur"
#~ msgid "[ Data ]"
#~ msgstr "[ Data ]"
#~ msgid "[ Resources ]"
#~ msgstr "[ Ressursar ]"
#~ msgid "[ SDCard ]"
#~ msgstr "[ SDKort ]"
#~ msgid "[ Media ]"
#~ msgstr "[ Media ]"
#~ msgid "[ Shared ]"
#~ msgstr "[ Delt ]"
#, fuzzy
#~ msgid "C-Pad Sensitivity:"
#~ msgstr "GC Pad Sensitivitet:"
#~ msgid "Mouse click"
#~ msgstr "Musklikk"
#~ msgid "Remap keys"
#~ msgstr "Omkople tastar"
#~ msgid " (Active)"
#~ msgstr " (Aktivt)"
#~ msgid " (Blocked)"
#~ msgstr " (Blokkert)"
2019-12-04 07:38:31 +00:00
#~ msgid "Hold Shift for Mass Add"
2020-08-30 12:59:43 +00:00
#~ msgstr "Hold Shift nede for å legge til fleire"
2019-12-04 07:38:31 +00:00
#~ msgid "Hide Toolbar"
2020-08-30 12:59:43 +00:00
#~ msgstr "Skjul verktøylinje"
2019-12-04 07:38:31 +00:00
#~ msgid "Sound on/off"
2020-08-30 12:59:43 +00:00
#~ msgstr "Lyd av/på"
2019-12-04 07:38:31 +00:00
#~ msgid "Right click"
2020-08-30 12:59:43 +00:00
#~ msgstr "Høgreklikk"
2019-12-04 07:38:31 +00:00
#~ msgid "Free look"
#~ msgstr "Frikikking"
#~ msgid "Bind Keys"
#~ msgstr "Kople tastar"
#~ msgid "Cursor Up"
#~ msgstr "Peikar opp"
#~ msgid "Cursor Down"
#~ msgstr "Peikar ned"
#~ msgid "Cursor Left"
#~ msgstr "Peikar venstre"
#~ msgid "Cursor Right"
2020-08-30 12:59:43 +00:00
#~ msgstr "Peikar høgre"
2019-12-04 07:38:31 +00:00
#~ msgid "Keyboard"
#~ msgstr "Tastatur"
#~ msgid "Using SDL driver "
#~ msgstr "Nyttar SDL-drivar "
#~ msgid "Display "
#~ msgstr "Skjerm "
#~ msgid "Do you want to perform an automatic scan ?"
2020-08-30 12:59:43 +00:00
#~ msgstr "Vil du utføre eit automatisk søk?"
2019-12-04 07:38:31 +00:00
#~ msgid "Map right click action"
2020-08-30 12:59:43 +00:00
#~ msgstr "Kople høgreklikkshandling"
2019-12-04 07:38:31 +00:00
#~ msgid "You must map a key to the 'Right Click' action to play this game"
#~ msgstr ""
2020-08-30 12:59:43 +00:00
#~ "Du må kople ein tast til 'Høgreklikk'-handlinga for å spele dette spelet"
2019-12-04 07:38:31 +00:00
#~ msgid "Map hide toolbar action"
2020-08-30 12:59:43 +00:00
#~ msgstr "Kople skjul-verktøylinje-handlinga"
2019-12-04 07:38:31 +00:00
#~ msgid "You must map a key to the 'Hide toolbar' action to play this game"
#~ msgstr ""
2020-08-30 12:59:43 +00:00
#~ "Du må kople ein tast til 'Skjul verktøylinje' for å spele dette spelet"
2019-12-04 07:38:31 +00:00
#~ msgid "Map Zoom Up action (optional)"
#~ msgstr "Kople Zoom Opp-handling (valfri)"
#~ msgid "Map Zoom Down action (optional)"
#~ msgstr "Kople Zoom Ned-handling (valfri)"
#~ msgid ""
#~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole "
#~ "inventory"
#~ msgstr ""
2020-08-30 12:59:43 +00:00
#~ "Ikkje gløym å kople ein tast til 'Skjul verktøylinje' for å se heile "
2019-12-04 07:38:31 +00:00
#~ "inventaret"
2018-07-22 20:30:02 +00:00
#~ msgctxt "lowres"
#~ msgid "Music Device:"
#~ msgstr "Musikkeining:"
#~ msgctxt "lowres"
#~ msgid "Text and Speech:"
#~ msgstr "Tekst og Tale:"
#~ msgid "AdLib Emulator"
#~ msgstr "AdLib emulator"
2018-04-11 20:14:58 +00:00
#~ msgid "Use the original save/load screens instead of the ScummVM interface"
#~ msgstr ""
#~ "Nytt opprinnelege skjermar for lagring/lasting istadenfor ScummVM "
#~ "grensesnittet"
2017-09-12 16:36:39 +00:00
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
2020-08-30 12:59:43 +00:00
#~ "Høgare verdier gir betre lydkvalitet, men støttast kanskje ikkje av "
2017-09-12 16:36:39 +00:00
#~ "lydkortet ditt"
2017-04-09 20:09:23 +00:00
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
2020-08-30 12:59:43 +00:00
#~ "Temaet du har valt støttar ikkje det aktive språket. Om du vil nytte "
#~ "dette temaet må du bytte til eit anna språk først."
2017-04-09 20:09:23 +00:00
2017-02-28 14:54:53 +00:00
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Simuler venstre musknapp"
2016-12-17 11:45:53 +00:00
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "Kunne ikkje finne fila \"sky.cpt\"!\n"
2020-08-30 12:59:43 +00:00
#~ "Venlegst last den ned frå www.scummvm.org"
2016-12-17 11:45:53 +00:00
#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
2020-08-30 12:59:43 +00:00
#~ msgstr "Du mangler fila 'teenagent.dat'. Skaff den frå ScummVM-heimesida"
2016-12-17 11:45:53 +00:00
#, fuzzy
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
2020-08-30 12:59:43 +00:00
#~ msgstr "Du mangler fila 'teenagent.dat'. Skaff den frå ScummVM-heimesida"
2016-12-17 11:45:53 +00:00
#, fuzzy
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
2020-08-30 12:59:43 +00:00
#~ msgstr "Du mangler fila 'teenagent.dat'. Skaff den frå ScummVM-heimesida"
2016-12-17 11:45:53 +00:00
2016-11-29 22:18:02 +00:00
#~ msgid "Use original savegame dialog"
#~ msgstr "Nytt opprinnelege skjerm for lagring/lasting"
2016-11-27 17:24:54 +00:00
#~ msgid "The game in '%s' seems to be unknown."
2020-08-30 12:59:43 +00:00
#~ msgstr "Spelet i '%s' ser ut til å vere ukjend."
2016-11-27 17:24:54 +00:00
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
2020-08-30 12:59:43 +00:00
#~ "Vennlegst rapporter følgjande data til ScummVM-teamet, saman med namnet"
2016-11-27 17:24:54 +00:00
#~ msgid "of the game you tried to add and its version/language/etc.:"
2020-08-30 12:59:43 +00:00
#~ msgstr "på spelet du prøvde å leggje til, samt versjon/språk/etc.:"
2016-11-27 17:24:54 +00:00
#~ msgid "You have to restart ScummVM before your changes will take effect."
2020-08-30 12:59:43 +00:00
#~ msgstr "Du må starte ScummVM på nytt for at endringane skal tre i kraft."
2016-10-12 22:39:37 +00:00
#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (Ingen filtrering)"
2016-09-04 22:25:11 +00:00
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Veljer kor lagra spel vert lagra"
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
2020-08-30 12:59:43 +00:00
#~ msgstr "Slår av General MIDI-kopling for spel med Roland MT-32 lydspor"
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Bevar"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#, fuzzy
#~ msgid "Current display mode"
#~ msgstr "Gjeldende videomodus:"
2011-10-05 08:50:28 +00:00
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Discovered %d new games."
#~ msgstr "Oppdaga %d nye spel."