scummvm/po/zh.po

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2020-09-17 11:17:36 +00:00
# LANGUAGE translation for ScummVM.
# Copyright (C) YEAR ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-01-07 17:51+0000\n"
"PO-Revision-Date: 2022-10-01 14:37+0000\n"
"Last-Translator: kane159 <kane12369@gmail.com>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
"scummvm/zh/>\n"
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"Language: zh\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 4.4\n"
"X-Language-name: Chinese (Trad)\n"
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#. I18N: built on <build date> with <compiler>
#: gui/about.cpp:103
#, c-format
msgid "(built on %s with %s)"
msgstr "(編譯於%s使用%s編譯)"
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#: gui/about.cpp:110
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msgid "Features compiled in:"
msgstr "特性编译于:"
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#: gui/about.cpp:119
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msgid "Available engines:"
msgstr "可用引擎:"
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#: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90
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msgid "Show hidden files"
msgstr "显示隐藏的文件"
#: gui/browser.cpp:74
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msgid "Show files marked with the hidden attribute"
msgstr "显示具有隐藏属性的文件"
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#: gui/browser.cpp:78 gui/remotebrowser.cpp:56
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msgid "Go up"
msgstr "上一層"
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#: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
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msgid "Go to previous directory level"
msgstr "回到先前目录"
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#: gui/browser.cpp:80 gui/remotebrowser.cpp:58
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msgctxt "lowres"
msgid "Go up"
msgstr "向上"
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#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/downloadiconsdialog.cpp:257
#: gui/downloadiconsdialog.cpp:452 gui/editgamedialog.cpp:352
#: gui/editrecorddialog.cpp:66 gui/filebrowser-dialog.cpp:68
#: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2271
#: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73
#: gui/recorderdialog.cpp:213 gui/remotebrowser.cpp:59
#: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:457
#: gui/saveload-dialog.cpp:528 gui/saveload-dialog.cpp:830
#: gui/saveload-dialog.cpp:1223 gui/themebrowser.cpp:54
#: gui/unknown-game-dialog.cpp:53 engines/engine.cpp:700
#: backends/dialogs/gtk/gtk-dialogs.cpp:63
#: backends/events/default/default-events.cpp:193
#: backends/events/default/default-events.cpp:217
#: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:201
#: engines/buried/saveload.cpp:69 engines/cine/saveload.cpp:863
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/mohawk/riven_stacks/aspit.cpp:371
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/nancy/dialogs.cpp:100
#: engines/parallaction/saveload.cpp:270 engines/sword1/control.cpp:888
#: engines/wintermute/wintermute.cpp:182
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msgid "Cancel"
msgstr "取消"
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#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69
#: gui/remotebrowser.cpp:60 gui/themebrowser.cpp:55
#: backends/dialogs/gtk/gtk-dialogs.cpp:62
#: backends/dialogs/macosx/macosx-dialogs.mm:144
#: backends/dialogs/win32/win32-dialogs.cpp:136
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msgid "Choose"
msgstr "选择"
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#: gui/downloaddialog.cpp:48
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msgid "Select directory where to download game data"
msgstr "选择下载保存游戏数据的目录"
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#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:543 gui/launcher.cpp:282
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msgid "Select directory with game data"
msgstr "选择包含游戏数据的目录"
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#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:226
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msgid "From: "
msgstr "来自: "
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#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
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msgid "To: "
msgstr "下载到: "
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#: gui/downloaddialog.cpp:63 gui/downloadiconsdialog.cpp:188
#: gui/downloadiconsdialog.cpp:232 gui/downloadiconsdialog.cpp:242
#: gui/downloadiconsdialog.cpp:264 gui/downloadiconsdialog.cpp:279
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msgid "Cancel download"
msgstr "取消下载"
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#: gui/downloaddialog.cpp:65
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msgctxt "lowres"
msgid "Cancel download"
msgstr "取消下载"
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#: gui/downloaddialog.cpp:67 gui/downloadiconsdialog.cpp:189
#: gui/downloadiconsdialog.cpp:268
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msgid "Hide"
msgstr "隐藏"
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#: gui/downloaddialog.cpp:117
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msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr "你的连接似乎受到限制。你确定想用它下载文件吗?"
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#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152
#: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:409 gui/launcher.cpp:438 gui/launcher.cpp:481
#: gui/options.cpp:3253 gui/options.cpp:3291 gui/options.cpp:3715
#: backends/events/default/default-events.cpp:193 engines/buried/buried.cpp:584
#: engines/director/events.cpp:91 engines/grim/grim.cpp:354
#: engines/kyra/gui/saveload_eob.cpp:597 engines/kyra/gui/saveload_eob.cpp:630
#: engines/parallaction/metaengine.cpp:145
#: engines/sci/graphics/controls32.cpp:929 engines/toon/toon.cpp:1502
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msgid "Yes"
msgstr "是"
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#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:409 gui/launcher.cpp:438 gui/launcher.cpp:481
#: gui/options.cpp:3253 gui/options.cpp:3291 gui/options.cpp:3715
#: engines/buried/buried.cpp:584 engines/director/events.cpp:91
#: engines/grim/grim.cpp:354 engines/kyra/gui/saveload_eob.cpp:597
#: engines/kyra/gui/saveload_eob.cpp:630
#: engines/parallaction/metaengine.cpp:151
#: engines/sci/graphics/controls32.cpp:929 engines/toon/toon.cpp:1502
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msgid "No"
msgstr "否"
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#: gui/downloaddialog.cpp:136 gui/launcher.cpp:583
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msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM 无法打开你指定的目录!"
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#: gui/downloaddialog.cpp:146
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msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr "无法创建下载目录 —— 指定的目录中有相同文件名的文件。"
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#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:353
#: gui/editrecorddialog.cpp:67 gui/fluidsynth-dialog.cpp:153
#: gui/launcher.cpp:537 gui/launcher.cpp:541 gui/massadd.cpp:90
#: gui/options.cpp:2273 gui/predictivedialog.cpp:69
#: gui/saveload-dialog.cpp:1224 engines/engine.cpp:506 engines/engine.cpp:529
#: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:577
#: engines/buried/saveload.cpp:69
#: engines/director/lingo/lingo-builtins.cpp:1756
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83
#: engines/groovie/script.cpp:660 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:270 engines/saga/music.cpp:102
#: engines/sci/engine/kgraphics.cpp:75 engines/sci/graphics/controls32.cpp:926
#: engines/scumm/scumm.cpp:1094 engines/scumm/scumm.cpp:1120
#: engines/scumm/scumm.cpp:1142 engines/scumm/scumm.cpp:1453
#: engines/scumm/scumm.cpp:1922 engines/scumm/scumm.cpp:1938
#: engines/sky/compact.cpp:140 engines/sword1/animation.cpp:529
#: engines/sword1/animation.cpp:560 engines/sword1/animation.cpp:568
#: engines/sword1/control.cpp:888 engines/sword1/logic.cpp:1634
#: engines/sword2/animation.cpp:426 engines/sword2/animation.cpp:456
#: engines/sword2/animation.cpp:466 engines/zvision/file/save_manager.cpp:225
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msgid "OK"
msgstr "确认"
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#: gui/downloaddialog.cpp:151
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#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"指定目录中已存在“%s”。\n"
"你确定要将文件下载到该目录吗?"
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#: gui/downloaddialog.cpp:214 gui/downloadiconsdialog.cpp:354
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#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "已下载 %s %S / %s %S"
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#: gui/downloaddialog.cpp:221 gui/downloadiconsdialog.cpp:361
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#, c-format
msgid "Download speed: %s %S"
msgstr "下载速度:%s%S"
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#: gui/downloadiconsdialog.cpp:150
#, c-format
msgid "ERROR %d: %s"
msgstr "錯誤%d:%s"
#: gui/downloadiconsdialog.cpp:176 gui/downloadiconsdialog.cpp:231
msgid "Downloading icons list..."
msgstr "正在下載圖標列表..."
#: gui/downloadiconsdialog.cpp:190
msgid "Clear Cache"
msgstr "清除緩存"
#: gui/downloadiconsdialog.cpp:241
#, c-format
msgid "Downloading icons list... %d entries"
msgstr "正在下載圖標列表... %d 已完成"
#: gui/downloadiconsdialog.cpp:251
#, c-format
msgid "Detected %d new packs, %s %S"
msgstr "偵測到 %d 新組件包, %s %S"
#: gui/downloadiconsdialog.cpp:253
msgid "Download"
msgstr "下載"
#: gui/downloadiconsdialog.cpp:277
#, c-format
msgid "Download complete, downloaded %d packs, %s %S"
msgstr "下載完成, 已下載 %d 組件包, %s %S"
#: gui/downloadiconsdialog.cpp:283 gui/downloadiconsdialog.cpp:375
#: gui/gui-manager.cpp:228 gui/unknown-game-dialog.cpp:53
#: engines/nancy/dialogs.cpp:313 engines/scumm/help.cpp:123
#: engines/scumm/help.cpp:138 engines/scumm/help.cpp:163
#: engines/scumm/help.cpp:189 engines/scumm/help.cpp:207
msgid "Close"
msgstr "關閉"
#: gui/downloadiconsdialog.cpp:382 gui/downloadiconsdialog.cpp:428
msgid "ERROR: No icons path set"
msgstr "錯誤:沒有設置圖標路徑"
#: gui/downloadiconsdialog.cpp:416
msgid "No new icons packs available"
msgstr "目前沒有新的圖標包"
#: gui/downloadiconsdialog.cpp:452
#, c-format
msgid ""
"You are about to remove %s %s of data, deleting all previously downloaded "
"icon files. Do you want to proceed?"
msgstr "您正要刪除 %s %s 數據, 刪除所有之前下載的圖標數據包. 您要繼續嗎?"
#: gui/downloadiconsdialog.cpp:452 gui/updates-dialog.cpp:115
msgid "Proceed"
msgstr "開始執行"
#: gui/editgamedialog.cpp:131 engines/dialogs.cpp:276
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msgid "Game"
msgstr "游戏"
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#: gui/editgamedialog.cpp:135
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msgid "ID:"
msgstr "ID"
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#: gui/editgamedialog.cpp:135 gui/editgamedialog.cpp:137
#: gui/editgamedialog.cpp:138
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msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr "縮短在命令行中運行與遊戲存檔所代用的遊戲識別字串"
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#: gui/editgamedialog.cpp:137
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msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
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#: gui/editgamedialog.cpp:142 gui/editrecorddialog.cpp:58
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msgid "Name:"
msgstr "游戏名:"
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#: gui/editgamedialog.cpp:142 gui/editgamedialog.cpp:144
#: gui/editgamedialog.cpp:145
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msgid "Full title of the game"
msgstr "游戏全名"
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#: gui/editgamedialog.cpp:144
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msgctxt "lowres"
msgid "Name:"
msgstr "游戏名:"
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#: gui/editgamedialog.cpp:151 engines/mohawk/dialogs.cpp:159
#: engines/mohawk/dialogs.cpp:378
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msgid "Language:"
msgstr "语言:"
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#: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:152
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msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr "游戏的语言。这并不会将你的西班牙语版本游戏变成英语版"
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#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:168 gui/options.cpp:1516
#: gui/options.cpp:1531 gui/options.cpp:1547 gui/options.cpp:1559
#: gui/options.cpp:1589 gui/options.cpp:1603 gui/options.cpp:2008
#: gui/options.cpp:2416 gui/options.cpp:2469 gui/options.cpp:2684
#: gui/options.cpp:3133 audio/null.cpp:40
#: backends/platform/android/options.cpp:112
#: backends/platform/android/options.cpp:113 engines/ags/dialogs.cpp:62
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msgid "<default>"
msgstr "<默认>"
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#: gui/editgamedialog.cpp:164
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msgid "Platform:"
msgstr "平台:"
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#: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:166
#: gui/editgamedialog.cpp:167
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msgid "Platform the game was originally designed for"
msgstr "原版游戏的平台"
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#: gui/editgamedialog.cpp:166
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msgctxt "lowres"
msgid "Platform:"
msgstr "平台:"
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#: gui/editgamedialog.cpp:191 gui/options.cpp:1938 gui/options.cpp:2120
#: backends/graphics/sdl/sdl-graphics.cpp:423
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msgid "Graphics"
msgstr "图像"
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#: gui/editgamedialog.cpp:191 gui/options.cpp:1938 gui/options.cpp:2120
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msgid "GFX"
msgstr "图像"
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#: gui/editgamedialog.cpp:197
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msgid "Override global graphic settings"
msgstr "覆盖全局图像设置"
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#: gui/editgamedialog.cpp:199
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msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "覆盖全局图像设置"
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#: gui/editgamedialog.cpp:212 gui/options.cpp:2154 engines/dialogs.cpp:317
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msgid "Keymaps"
msgstr "键盘布局"
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#: gui/editgamedialog.cpp:219 gui/options.cpp:2161 engines/dialogs.cpp:324
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msgid "Backend"
msgstr "后端"
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#: gui/editgamedialog.cpp:222
msgid "Override global backend settings"
msgstr "覆盖全局渲染设置"
#: gui/editgamedialog.cpp:224
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "覆盖全局渲染设置"
#: gui/editgamedialog.cpp:238 gui/options.cpp:2175 engines/dialogs.cpp:292
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msgid "Audio"
msgstr "音訊"
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#: gui/editgamedialog.cpp:241
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msgid "Override global audio settings"
msgstr "覆盖全局音頻设置"
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#: gui/editgamedialog.cpp:243
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msgctxt "lowres"
msgid "Override global audio settings"
msgstr "覆盖全局音頻设置"
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#: gui/editgamedialog.cpp:252 gui/options.cpp:2180
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msgid "Volume"
msgstr "音量"
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#: gui/editgamedialog.cpp:254 gui/options.cpp:2182
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msgctxt "lowres"
msgid "Volume"
msgstr "音量"
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#: gui/editgamedialog.cpp:257
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msgid "Override global volume settings"
msgstr "覆蓋全局音量設置"
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#: gui/editgamedialog.cpp:259
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msgctxt "lowres"
msgid "Override global volume settings"
msgstr "覆蓋全局音量設置"
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#: gui/editgamedialog.cpp:270 gui/options.cpp:2190
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msgid "MIDI"
msgstr "MIDI"
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#: gui/editgamedialog.cpp:273
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msgid "Override global MIDI settings"
msgstr "覆蓋全局MIDI設置"
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#: gui/editgamedialog.cpp:275
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msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "覆蓋全局MIDI設置"
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#: gui/editgamedialog.cpp:285 gui/options.cpp:2196
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msgid "MT-32"
msgstr "MT-32"
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#: gui/editgamedialog.cpp:288
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msgid "Override global MT-32 settings"
msgstr "覆盖全局 MT-32 设置"
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#: gui/editgamedialog.cpp:290
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msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "覆盖全局 MT-32 设置"
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#: gui/editgamedialog.cpp:299 gui/options.cpp:2203
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msgid "Paths"
msgstr "路径"
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#: gui/editgamedialog.cpp:301 gui/options.cpp:2205
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msgctxt "lowres"
msgid "Paths"
msgstr "路径"
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#: gui/editgamedialog.cpp:308
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msgid "Game Path:"
msgstr "游戏路径:"
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#: gui/editgamedialog.cpp:310
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msgctxt "lowres"
msgid "Game Path:"
msgstr "游戏路径:"
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#: gui/editgamedialog.cpp:315 gui/options.cpp:2390
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msgid "Extra Path:"
msgstr "其他路径:"
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#: gui/editgamedialog.cpp:315 gui/editgamedialog.cpp:317
#: gui/editgamedialog.cpp:318
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msgid "Specifies path to additional data used by the game"
msgstr "指定游戏使用的其他数据的路径"
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#: gui/editgamedialog.cpp:317 gui/options.cpp:2392
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msgctxt "lowres"
msgid "Extra Path:"
msgstr "其他路径:"
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#: gui/editgamedialog.cpp:324 gui/options.cpp:2366
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msgid "Save Path:"
msgstr "保存路径:"
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#: gui/editgamedialog.cpp:324 gui/editgamedialog.cpp:326
#: gui/editgamedialog.cpp:327 gui/options.cpp:2366 gui/options.cpp:2368
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msgid "Specifies where your saved games are put"
msgstr "指定游戏存档的位置"
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#: gui/editgamedialog.cpp:326 gui/options.cpp:2368
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msgctxt "lowres"
msgid "Save Path:"
msgstr "存档路径:"
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#: gui/editgamedialog.cpp:338 engines/dialogs.cpp:339
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msgid "Achievements"
msgstr "成就"
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#: gui/editgamedialog.cpp:342 engines/dialogs.cpp:343
msgid "Statistics"
msgstr "統計"
#: gui/editgamedialog.cpp:366 gui/editgamedialog.cpp:468
#: gui/editgamedialog.cpp:530 gui/editgamedialog.cpp:597 gui/options.cpp:1159
#: gui/options.cpp:2296 gui/options.cpp:2298 gui/options.cpp:2303
#: gui/options.cpp:2334 gui/options.cpp:2377 gui/options.cpp:2393
#: gui/options.cpp:2402 gui/options.cpp:2803 gui/options.cpp:2805
#: gui/options.cpp:2809 gui/options.cpp:2818 gui/options.cpp:3114
#: gui/options.cpp:3120 gui/options.cpp:3127 gui/options.cpp:3139
#: gui/options.cpp:3150
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msgctxt "path"
msgid "None"
msgstr "无"
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#: gui/editgamedialog.cpp:371 gui/editgamedialog.cpp:474
#: gui/editgamedialog.cpp:601 gui/options.cpp:2295 gui/options.cpp:2297
#: gui/options.cpp:2802 gui/options.cpp:2804 gui/options.cpp:3117
#: gui/options.cpp:3123 backends/platform/wii/options.cpp:55
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msgid "Default"
msgstr "默认"
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#: gui/editgamedialog.cpp:523 gui/options.cpp:3144
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msgid "Select SoundFont"
msgstr "选择 SoundFont"
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#: gui/editgamedialog.cpp:562
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msgid "Select additional game directory"
msgstr "选择附加游戏目录"
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#: gui/editgamedialog.cpp:575 gui/options.cpp:3030
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msgid "Select directory for saved games"
msgstr "选择游戏存档目录"
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#: gui/editgamedialog.cpp:582 gui/options.cpp:3037
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "所選取的資料夾不能被寫入.請選擇另一資料夾."
#: gui/editgamedialog.cpp:587
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msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"游戏存档同步功能无法同步非默认的目录。如果你想同步存档,请使用默认目录。"
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#: gui/editgamedialog.cpp:613
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msgid "This game ID is already taken. Please choose another one."
msgstr "这个游戏 ID 已被使用,请换一个。"
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#: gui/editrecorddialog.cpp:57
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msgid "Author:"
msgstr "作者:"
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#: gui/editrecorddialog.cpp:59
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msgid "Notes:"
msgstr "说明:"
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#: gui/filebrowser-dialog.cpp:53
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msgid "Choose file for loading"
msgstr "选择要载入的文件"
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#: gui/filebrowser-dialog.cpp:53
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msgid "Enter filename for saving"
msgstr "输入存档文件名"
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#: gui/filebrowser-dialog.cpp:136
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msgid "Do you really want to overwrite the file?"
msgstr "你确定要覆盖文件吗?"
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#: gui/fluidsynth-dialog.cpp:68
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msgid "Reverb"
msgstr "混响效果"
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#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
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msgid "Active"
msgstr "激活"
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#: gui/fluidsynth-dialog.cpp:72
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msgid "Room:"
msgstr "房间:"
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#: gui/fluidsynth-dialog.cpp:79
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msgid "Damp:"
msgstr "湿气:"
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#: gui/fluidsynth-dialog.cpp:86
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msgid "Width:"
msgstr "宽度:"
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#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
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msgid "Level:"
msgstr "等级:"
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#: gui/fluidsynth-dialog.cpp:100
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msgid "Chorus"
msgstr "合唱"
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#: gui/fluidsynth-dialog.cpp:104
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msgid "N:"
msgstr "N"
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#: gui/fluidsynth-dialog.cpp:118
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msgid "Speed:"
msgstr "速度:"
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#: gui/fluidsynth-dialog.cpp:125
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msgid "Depth:"
msgstr "深度:"
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#: gui/fluidsynth-dialog.cpp:132
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msgid "Type:"
msgstr "类型:"
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#: gui/fluidsynth-dialog.cpp:135
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msgid "Sine"
msgstr "正弦"
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#: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43
#: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:190
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msgid "Triangle"
msgstr "三角形"
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#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2220
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msgid "Misc"
msgstr "杂项"
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#: gui/fluidsynth-dialog.cpp:140
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msgid "Interpolation:"
msgstr "插值:"
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#: gui/fluidsynth-dialog.cpp:143
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msgid "None (fastest)"
msgstr "无(最快的)"
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#: gui/fluidsynth-dialog.cpp:144
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msgid "Linear"
msgstr "线性"
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#: gui/fluidsynth-dialog.cpp:145
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msgid "Fourth-order"
msgstr "四阶"
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#: gui/fluidsynth-dialog.cpp:146
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msgid "Seventh-order"
msgstr "七阶"
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#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:324
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msgid "Reset"
msgstr "重置"
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#: gui/fluidsynth-dialog.cpp:150
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msgid "Reset all FluidSynth settings to their default values."
msgstr "将所有 FluidSynth 设置重置为默认值。"
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#: gui/fluidsynth-dialog.cpp:217
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msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr "你确定要重置所有 FluidSynth 设置到默认值吗?"
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#: gui/gui-manager.cpp:219 gui/options.cpp:2211
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msgid "GUI"
msgstr "图形界面"
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#: gui/gui-manager.cpp:223 engines/mohawk/myst.cpp:573
#: engines/mohawk/riven.cpp:837
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msgid "Interact"
msgstr "互动"
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#: gui/gui-manager.cpp:234 engines/metaengine.cpp:115
#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:121
#: engines/grim/grim.cpp:452 engines/grim/grim.cpp:533
#: engines/twine/metaengine.cpp:472 engines/twine/metaengine.cpp:539
#: engines/wintermute/keymapper_tables.h:1290
#: engines/wintermute/keymapper_tables.h:1373
#: engines/wintermute/keymapper_tables.h:1449
#: engines/wintermute/keymapper_tables.h:1920
#: engines/wintermute/keymapper_tables.h:2154
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msgid "Up"
msgstr "向上"
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#: gui/gui-manager.cpp:239 engines/metaengine.cpp:121
#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:127
#: engines/grim/grim.cpp:457 engines/grim/grim.cpp:538
#: engines/twine/metaengine.cpp:479 engines/twine/metaengine.cpp:547
#: engines/wintermute/keymapper_tables.h:1296
#: engines/wintermute/keymapper_tables.h:1379
#: engines/wintermute/keymapper_tables.h:1456
#: engines/wintermute/keymapper_tables.h:1926
#: engines/wintermute/keymapper_tables.h:2160
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msgid "Down"
msgstr "向下"
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#: gui/gui-manager.cpp:244 engines/metaengine.cpp:127
#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:133
#: engines/grim/grim.cpp:462 engines/grim/grim.cpp:543
#: engines/twine/metaengine.cpp:494 engines/twine/metaengine.cpp:562
#: engines/wintermute/keymapper_tables.h:320
#: engines/wintermute/keymapper_tables.h:1302
#: engines/wintermute/keymapper_tables.h:1385
#: engines/wintermute/keymapper_tables.h:1908
#: engines/wintermute/keymapper_tables.h:2018
#: engines/wintermute/keymapper_tables.h:2142
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msgid "Left"
msgstr "向左"
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#: gui/gui-manager.cpp:249 engines/metaengine.cpp:133
#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:139
#: engines/grim/grim.cpp:467 engines/grim/grim.cpp:548
#: engines/twine/metaengine.cpp:486 engines/twine/metaengine.cpp:555
#: engines/wintermute/keymapper_tables.h:326
#: engines/wintermute/keymapper_tables.h:1308
#: engines/wintermute/keymapper_tables.h:1391
#: engines/wintermute/keymapper_tables.h:1914
#: engines/wintermute/keymapper_tables.h:2026
#: engines/wintermute/keymapper_tables.h:2148
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msgid "Right"
msgstr "向右"
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#: gui/gui-manager.cpp:254 engines/pegasus/pegasus.cpp:2818
#: engines/wintermute/keymapper_tables.h:305
#: engines/wintermute/keymapper_tables.h:346
#: engines/wintermute/keymapper_tables.h:381
#: engines/wintermute/keymapper_tables.h:491
#: engines/wintermute/keymapper_tables.h:520
#: engines/wintermute/keymapper_tables.h:624
#: engines/wintermute/keymapper_tables.h:779
#: engines/wintermute/keymapper_tables.h:806
#: engines/wintermute/keymapper_tables.h:846
#: engines/wintermute/keymapper_tables.h:986
#: engines/wintermute/keymapper_tables.h:1194
#: engines/wintermute/keymapper_tables.h:1241
#: engines/wintermute/keymapper_tables.h:1270
#: engines/wintermute/keymapper_tables.h:1397
#: engines/wintermute/keymapper_tables.h:1403
#: engines/wintermute/keymapper_tables.h:1574
#: engines/wintermute/keymapper_tables.h:1784
#: engines/wintermute/keymapper_tables.h:1838
#: engines/wintermute/keymapper_tables.h:1889
#: engines/wintermute/keymapper_tables.h:1944
#: engines/wintermute/keymapper_tables.h:2002
msgid "???"
msgstr ""
#. I18N: Group name for the game list
#: gui/launcher.cpp:99
msgctxt "group"
msgid "None"
msgstr "無"
#. I18N: Group name for the game list, grouped by the first letter of the game title
#: gui/launcher.cpp:101
msgctxt "group"
msgid "First letter"
msgstr "首字母"
#: gui/launcher.cpp:101
msgctxt "group"
msgid "Initial"
msgstr ""
#. I18N: Group name for the game list, grouped by game engine
#: gui/launcher.cpp:103
msgctxt "group"
msgid "Engine"
msgstr "引擎"
#. I18N: Group name for the game list, grouped by game series
#: gui/launcher.cpp:105
msgctxt "group"
msgid "Series"
msgstr "系列"
#. I18N: Group name for the game list, grouped by game publisher
#: gui/launcher.cpp:107
msgctxt "group"
msgid "Publisher"
msgstr "發行者"
#. I18N: Group name for the game list, grouped by language
#: gui/launcher.cpp:109
msgctxt "group"
msgid "Language"
msgstr "語言"
#. I18N: Group name for the game list, grouped by game platform
#: gui/launcher.cpp:111
msgctxt "group"
msgid "Platform"
msgstr "平台"
#: gui/launcher.cpp:212
msgid "Select Group by"
msgstr "以什麼類別分類"
#: gui/launcher.cpp:217 gui/launcher.cpp:799
#, fuzzy
#| msgid "Group by:"
msgid "Group:"
msgstr "分類方式:"
#: gui/launcher.cpp:219
msgid "Select a criteria to group the entries"
msgstr "選擇類別入口的特徵"
#: gui/launcher.cpp:248 engines/dialogs.cpp:96
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msgid "~Q~uit"
msgstr "退出(Q)"
#: gui/launcher.cpp:248 backends/platform/sdl/macosx/appmenu_osx.mm:252
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msgid "Quit ScummVM"
msgstr "退出 ScummVM"
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#: gui/launcher.cpp:250
msgid "A~b~out"
msgstr "關於(B)"
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#: gui/launcher.cpp:250 backends/platform/sdl/macosx/appmenu_osx.mm:246
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msgid "About ScummVM"
msgstr "关于 ScummVM"
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#: gui/launcher.cpp:251
msgid "Global ~O~ptions..."
msgstr "選項(O)..."
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#: gui/launcher.cpp:251
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msgid "Change global ScummVM options"
msgstr "修改全局 ScummVM 设置"
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#: gui/launcher.cpp:251
msgctxt "lowres"
msgid "Global ~O~pts..."
msgstr "選項(O)..."
#: gui/launcher.cpp:255
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msgid "~A~dd Game..."
msgstr "添加游戏(A)..."
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#: gui/launcher.cpp:255
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msgid "Add games to the list"
msgstr "添加一个游戏到列表"
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#: gui/launcher.cpp:255
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "添加游戏(A)..."
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#: gui/launcher.cpp:258
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msgid "~R~emove Game"
msgstr "删除游戏(R)"
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#: gui/launcher.cpp:258
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msgid "Remove game from the list. The game data files stay intact"
msgstr "从列表中移除游戏,但游戏数据文件会保留"
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#: gui/launcher.cpp:258
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msgctxt "lowres"
msgid "~R~emove Game"
msgstr "刪除遊戲(R)"
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#: gui/launcher.cpp:260
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msgid "Mass Add..."
msgstr "批量添加..."
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#: gui/launcher.cpp:262
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msgctxt "lowres"
msgid "Mass Add..."
msgstr "批量添加..."
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#: gui/launcher.cpp:270
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msgid "Search in game list"
msgstr "在游戏列表中搜索"
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#: gui/launcher.cpp:274 gui/launcher.cpp:790
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msgid "Search:"
msgstr "搜索:"
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#: gui/launcher.cpp:285 engines/dialogs.cpp:99 engines/engine.cpp:864
#: engines/pegasus/pegasus.cpp:387 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:630 engines/wage/saveload.cpp:741
#: engines/xeen/saves.cpp:255
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msgid "Load game:"
msgstr "载入游戏:"
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#: gui/launcher.cpp:285 engines/dialogs.cpp:99 engines/engine.cpp:864
#: engines/parallaction/metaengine.cpp:127
#: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:387
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:630
#: engines/wage/saveload.cpp:741 engines/xeen/saves.cpp:255
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msgid "Load"
msgstr "载入"
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#: gui/launcher.cpp:397
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msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "这个目录还不能使用,文件正在下载中!"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:408
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msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr "你确定要进行全盘扫描吗?这可能会添加大量的游戏。"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:438
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msgid "Do you really want to remove this game configuration?"
msgstr "你确定要删除这个游戏设定吗?"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:480
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msgid "Do you want to load saved game?"
msgstr "你要载入存档吗?"
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#: gui/launcher.cpp:537
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msgid "This game does not support loading games from the launcher."
msgstr "这个游戏不支持直接从启动器载入存档。"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:541
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msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM 找不到任何能运行这个游戏的引擎!"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:602
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msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM 在指定目录找不到任何游戏!"
2020-11-29 15:45:21 +00:00
#. I18N: Unknown game variant
#: gui/launcher.cpp:618
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msgid "Unknown variant"
msgstr "未知变量"
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#: gui/launcher.cpp:624
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msgid "Pick the game:"
msgstr "选择游戏:"
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:839 gui/saveload-dialog.cpp:381
msgid "List view"
msgstr "列表樣式"
#: gui/launcher.cpp:840 gui/saveload-dialog.cpp:382
msgid "Grid view"
msgstr "網格樣式"
#: gui/launcher.cpp:1064
msgid "~S~tart"
msgstr "开始游戏(S)"
#: gui/launcher.cpp:1064
msgid "Start selected game"
msgstr "开始选定的游戏"
#: gui/launcher.cpp:1067
msgid "~L~oad..."
msgstr "载入游戏(L)..."
#: gui/launcher.cpp:1067
msgid "Load saved game for selected game"
msgstr "为选定的游戏载入存档"
#: gui/launcher.cpp:1069
msgid "Record..."
msgstr "记录..."
#: gui/launcher.cpp:1075
msgid "~G~ame Options..."
msgstr "遊戲选项(G)..."
#: gui/launcher.cpp:1075
msgid "Change game options"
msgstr "改变游戏设置"
#: gui/launcher.cpp:1075
msgctxt "lowres"
msgid "~G~ame Opts..."
msgstr "遊戲選項(G)..."
#. I18N: List grouping when no engine is specified
#. I18N: List grouping when no enginr is specified
#: gui/launcher.cpp:1164 gui/launcher.cpp:1353
msgid "Unknown Engine"
msgstr "…未知的引擎"
#. I18N: List grouping when no pubisher is specified
#. I18N: List group when no publisher is specified
#: gui/launcher.cpp:1181 gui/launcher.cpp:1370
msgid "Unknown Publisher"
msgstr "未知的發行者"
#. I18N: List group when no game series is specified
#. I18N: List grouping when no game series is specified
#: gui/launcher.cpp:1198 gui/launcher.cpp:1387
msgid "No Series"
msgstr "無系列"
#. I18N: List group when no languageis specified
#. I18N: List group when no language is specified
#: gui/launcher.cpp:1212 gui/launcher.cpp:1401
msgid "Language not detected"
msgstr "無偵測到此語言"
#. I18N: List group when no platform is specified
#: gui/launcher.cpp:1226 gui/launcher.cpp:1415
msgid "Platform not detected"
msgstr "無偵測到此平台"
#. I18N: Group for All items
#: gui/launcher.cpp:1426 gui/widgets/groupedlist.cpp:80
msgid "All"
msgstr "全部"
#: gui/launcher.cpp:1570
msgid "Icons per row:"
msgstr "每列圖標數:"
#: gui/massadd.cpp:77 gui/massadd.cpp:80
2020-11-29 15:45:21 +00:00
msgid "... progress ..."
msgstr "...扫描中..."
2020-11-29 15:45:21 +00:00
#: gui/massadd.cpp:258
2020-11-29 15:45:21 +00:00
msgid "Scan complete!"
msgstr "扫描完成!"
2020-11-29 15:45:21 +00:00
#: gui/massadd.cpp:261
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "找到了%d个新游戏忽略了%d个之前添加的游戏。"
2020-11-29 15:45:21 +00:00
#: gui/massadd.cpp:265
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Scanned %d directories ..."
msgstr "扫描了 %d 目录..."
2020-11-29 15:45:21 +00:00
#: gui/massadd.cpp:268
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "找到了%d个新游戏忽略了%d个之前添加的游戏..."
2020-11-29 15:45:21 +00:00
#: gui/message.cpp:218 gui/message.cpp:222 gui/options.cpp:2619
2020-11-29 15:45:21 +00:00
msgid "Open URL"
msgstr "打开链接"
2020-11-29 15:45:21 +00:00
#: gui/onscreendialog.cpp:100 gui/onscreendialog.cpp:102
2020-11-29 15:45:21 +00:00
msgid "Stop"
msgstr "停止"
2020-11-29 15:45:21 +00:00
#: gui/onscreendialog.cpp:105
2020-11-29 15:45:21 +00:00
msgid "Edit record description"
msgstr "编辑记录描述"
2020-11-29 15:45:21 +00:00
#: gui/onscreendialog.cpp:107
2020-11-29 15:45:21 +00:00
msgid "Switch to Game"
msgstr "切换到游戏"
2020-11-29 15:45:21 +00:00
#: gui/onscreendialog.cpp:109
2020-11-29 15:45:21 +00:00
msgid "Fast replay"
msgstr "快速回放"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:143 common/updates.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Never"
msgstr "从不"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:143
2020-11-29 15:45:21 +00:00
msgid "Every 5 mins"
msgstr "每5分钟"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:143
2020-11-29 15:45:21 +00:00
msgid "Every 10 mins"
msgstr "每10分钟"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:143
2020-11-29 15:45:21 +00:00
msgid "Every 15 mins"
msgstr "每15分钟"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:143
2020-11-29 15:45:21 +00:00
msgid "Every 30 mins"
msgstr "每30分钟"
2020-11-29 15:45:21 +00:00
#. I18N: Very large GUI scale
#: gui/options.cpp:148
msgid "Very large"
msgstr "非常大"
#. I18N: Large GUI scale
#: gui/options.cpp:150
msgid "Large"
msgstr "大的"
#. I18N: Medium GUI scale
#: gui/options.cpp:152 engines/nancy/dialogs.cpp:119
msgid "Medium"
msgstr "中等的"
#. I18N: Small GUI scale
#: gui/options.cpp:154
msgid "Small"
msgstr "小的"
#: gui/options.cpp:447 gui/options.cpp:736 gui/options.cpp:828
#: gui/options.cpp:833 gui/options.cpp:856 gui/options.cpp:861
#: gui/options.cpp:1065 gui/options.cpp:1573
#, fuzzy
#| msgctxt "path"
#| msgid "None"
msgctxt "shader"
msgid "None"
msgstr "无"
#: gui/options.cpp:483 gui/options.cpp:967 gui/options.cpp:1133
#: gui/options.cpp:1288 gui/options.cpp:1711
2020-11-29 15:45:21 +00:00
msgctxt "soundfont"
msgid "None"
msgstr "无"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:781
2020-11-29 15:45:21 +00:00
msgid "Failed to apply some of the graphic options changes:"
msgstr "部分画面选项改动失败:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:793
2020-11-29 15:45:21 +00:00
msgid "the video mode could not be changed"
msgstr "无法更改视频模式"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:806
2020-11-29 15:45:21 +00:00
msgid "the stretch mode could not be changed"
msgstr "无法更改拉伸模式"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:812
2020-11-29 15:45:21 +00:00
msgid "the aspect ratio setting could not be changed"
msgstr "无法更改画面比例"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:818
2020-11-29 15:45:21 +00:00
msgid "the fullscreen setting could not be changed"
msgstr "无法更改全屏设定"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:824
2020-11-29 15:45:21 +00:00
msgid "the filtering setting could not be changed"
msgstr "无法更改滤镜设定"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:841
#, fuzzy
#| msgid "the stretch mode could not be changed"
msgid "the shader could not be changed"
msgstr "无法更改拉伸模式"
#: gui/options.cpp:1153
#, fuzzy
#| msgid "Shader"
msgid "Select shader"
msgstr "着色器"
#: gui/options.cpp:1368
2020-11-29 15:45:21 +00:00
msgid "Touchpad mouse mode"
msgstr "触摸板鼠标模式"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1373
2020-11-29 15:45:21 +00:00
msgid "Pointer Speed:"
msgstr "指针速度:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1373 gui/options.cpp:1375 gui/options.cpp:1376
2020-11-29 15:45:21 +00:00
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "键盘/Joystick 鼠标指针速度"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1375
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "指针速度:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1386
2020-11-29 15:45:21 +00:00
msgid "Joy Deadzone:"
msgstr "Joy 死区:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1386 gui/options.cpp:1388 gui/options.cpp:1389
2020-11-29 15:45:21 +00:00
msgid "Analog joystick Deadzone"
msgstr "模拟Joystick死区"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1388
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Joy死区"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1460
2020-11-29 15:45:21 +00:00
#, c-format
msgid "%d hidden achievements remaining"
msgstr "%d个剩余的隐藏成就"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1465
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr "成就解锁:%d/%d"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1511
2020-11-29 15:45:21 +00:00
msgid "Graphics mode:"
msgstr "图像模式:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1527
2020-11-29 15:45:21 +00:00
msgid "Render mode:"
msgstr "渲染模式:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1527 gui/options.cpp:1530
2020-11-29 15:45:21 +00:00
msgid "Special dithering modes supported by some games"
msgstr "一些游戏支持的特殊抖动模式"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1542
2020-11-29 15:45:21 +00:00
msgid "Stretch mode:"
msgstr "伸展模式:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1556
msgid "Scaler:"
msgstr "延展方式:"
#: gui/options.cpp:1570
#, fuzzy
#| msgid "Shader"
msgid "Shader:"
msgstr "着色器"
#: gui/options.cpp:1570 gui/options.cpp:1572 gui/options.cpp:1573
#, fuzzy
#| msgid "Specifies path to additional data used by the game"
msgid "Specifies path to the shader used for scaling the game screen"
msgstr "指定游戏使用的其他数据的路径"
#: gui/options.cpp:1572
#, fuzzy
#| msgid "Save Path:"
msgctxt "lowres"
msgid "Shader Path:"
msgstr "保存路径:"
#: gui/options.cpp:1579 backends/graphics/sdl/sdl-graphics.cpp:414
2020-11-29 15:45:21 +00:00
msgid "Fullscreen mode"
msgstr "全屏模式"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1581
msgid "V-Sync"
msgstr "垂直同步"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1581
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr "等待垂直同步來刷新3D渲染器中的屏幕"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1584
msgid "Game 3D Renderer:"
msgstr "游戏3D渲染器"
#: gui/options.cpp:1586
msgctxt "lowres"
2020-11-29 15:45:21 +00:00
msgid "Game 3D Renderer:"
msgstr "游戏3D渲染器"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1601
2020-11-29 15:45:21 +00:00
msgid "3D Anti-aliasing:"
msgstr "3D消除混叠"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1605 engines/mohawk/dialogs.cpp:365
2020-11-29 15:45:21 +00:00
msgid "Disabled"
msgstr "关闭"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1618
2020-11-29 15:45:21 +00:00
msgid "Filter graphics"
msgstr "过滤图形"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1618
2020-11-29 15:45:21 +00:00
msgid "Use linear filtering when scaling graphics"
msgstr "缩放图形时使用线性过滤"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1621
2020-11-29 15:45:21 +00:00
msgid "Aspect ratio correction"
msgstr "纵横比校正"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1621
2020-11-29 15:45:21 +00:00
msgid "Correct aspect ratio for games"
msgstr "为游戏矫正纵横比"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1629
2020-11-29 15:45:21 +00:00
msgid "Preferred device:"
msgstr "首选设备:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1629
2020-11-29 15:45:21 +00:00
msgid "Music device:"
msgstr "音乐设备:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1629 gui/options.cpp:1631
2020-11-29 15:45:21 +00:00
msgid "Specifies preferred sound device or sound card emulator"
msgstr "指定首选的声音设备或声卡仿真器"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1629 gui/options.cpp:1631 gui/options.cpp:1632
2020-11-29 15:45:21 +00:00
msgid "Specifies output sound device or sound card emulator"
msgstr "指定输出声音设备或声卡仿真器"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1631
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "首选开发:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1631
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Music device:"
msgstr "音乐设备:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1658
2020-11-29 15:45:21 +00:00
msgid "AdLib emulator:"
msgstr "AdLib模拟器"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1658 gui/options.cpp:1661
2020-11-29 15:45:21 +00:00
msgid "AdLib is used for music in many games"
msgstr "AdLib在很多游戏中用于音乐"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1674
2020-11-29 15:45:21 +00:00
msgid "GM device:"
msgstr "GM设备"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1674
2020-11-29 15:45:21 +00:00
msgid "Specifies default sound device for General MIDI output"
msgstr "指定常规MIDI输出的默认声音设备"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1685
2020-11-29 15:45:21 +00:00
msgid "Don't use General MIDI music"
msgstr "不使用常规MIDI声音设备"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1696 gui/options.cpp:1758
2020-11-29 15:45:21 +00:00
msgid "Use first available device"
msgstr "用第一个有效的设备"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1708
2020-11-29 15:45:21 +00:00
msgid "SoundFont:"
msgstr "声音字体:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1708 gui/options.cpp:1710 gui/options.cpp:1711
2020-11-29 15:45:21 +00:00
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "一些声卡、FluidSync和Timbity支持声音字体"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1710
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "SoundFont:"
msgstr "声音字体:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1716
2020-11-29 15:45:21 +00:00
msgid "Mixed AdLib/MIDI mode"
msgstr "混合AdLib/MIDI模式"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1716
2020-11-29 15:45:21 +00:00
msgid "Use both MIDI and AdLib sound generation"
msgstr "使用MIDI和AdLib生成声音"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1719
2020-11-29 15:45:21 +00:00
msgid "MIDI gain:"
msgstr "MIDI增益"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1729
2020-11-29 15:45:21 +00:00
msgid "MT-32 Device:"
msgstr "MT-32装置"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1729
2020-11-29 15:45:21 +00:00
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "为Roland MT-32/LAPC1/CM32l/CM64输出指定默认声音设备"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1734
2020-11-29 15:45:21 +00:00
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "真Roland MT-32(关闭GM模拟)"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1734 gui/options.cpp:1736
2020-11-29 15:45:21 +00:00
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr "检查是否要使用真正的硬件Roland兼容的声音设备连接到您的计算机"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1736
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "打开Roland MT-32无GM仿真"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1739
2020-11-29 15:45:21 +00:00
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Roland GS 设备打开MT-32映射"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1739
2020-11-29 15:45:21 +00:00
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr "检查是否要启用修补程序映射来模拟Roland GS设备上的MT-32"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1748
2020-11-29 15:45:21 +00:00
msgid "Don't use Roland MT-32 music"
msgstr "不适用Roland MT-32 音乐"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1775
2020-11-29 15:45:21 +00:00
msgid "Text and speech:"
msgstr "文字和语音:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1779 gui/options.cpp:1789
2020-11-29 15:45:21 +00:00
msgid "Speech"
msgstr "语音"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1780 gui/options.cpp:1790
2020-11-29 15:45:21 +00:00
msgid "Subtitles"
msgstr "字幕"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1781
2020-11-29 15:45:21 +00:00
msgid "Both"
msgstr "全部(字幕和语音)"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1783
2020-11-29 15:45:21 +00:00
msgid "Subtitle speed:"
msgstr "字幕速度:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1785
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Text and speech:"
msgstr "文字和语音:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1789
2020-11-29 15:45:21 +00:00
msgid "Spch"
msgstr "语音"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1790
2020-11-29 15:45:21 +00:00
msgid "Subs"
msgstr "字幕"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1791
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Both"
msgstr "全部"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1791
2020-11-29 15:45:21 +00:00
msgid "Show subtitles and play speech"
msgstr "显示字幕并播放语音"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1793
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "字幕速度:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1815
2020-11-29 15:45:21 +00:00
msgid "Music volume:"
msgstr "音乐音量:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1817
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Music volume:"
msgstr "音乐音量:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1826
2020-11-29 15:45:21 +00:00
msgid "Mute all"
msgstr "屏蔽全部"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1829
2020-11-29 15:45:21 +00:00
msgid "SFX volume:"
msgstr "特殊效果音量:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1829 gui/options.cpp:1831 gui/options.cpp:1834
2020-11-29 15:45:21 +00:00
msgid "Special sound effects volume"
msgstr "特殊音效音量"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1831
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "SFX volume:"
msgstr "特殊效果音量:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1841
2020-11-29 15:45:21 +00:00
msgid "Speech volume:"
msgstr "语音音量:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1843
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Speech volume:"
msgstr "语音音量:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2132
2020-11-29 15:45:21 +00:00
msgid "Control"
msgstr "控制"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2232
2020-11-29 15:45:21 +00:00
msgid "Cloud"
msgstr "云端"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2234
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Cloud"
msgstr "云端"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2248
2020-11-29 15:45:21 +00:00
msgid "LAN"
msgstr "本地局域网"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2250
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "LAN"
msgstr "本地局域网"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2260
2020-11-29 15:45:21 +00:00
msgid "Accessibility"
msgstr "访问性"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2262
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Accessibility"
msgstr "访问性"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2271
msgid "Discard changes and close the dialog"
msgstr "取消更改并关闭对话框"
#: gui/options.cpp:2272
2020-11-29 15:45:21 +00:00
msgid "Apply"
msgstr "应用"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2272
msgid "Apply changes without closing the dialog"
msgstr "应用更改并保留对话框"
#: gui/options.cpp:2273
msgid "Apply changes and close the dialog"
msgstr "应用更改并关闭对话框"
#: gui/options.cpp:2355
2020-11-29 15:45:21 +00:00
msgid "FluidSynth Settings"
msgstr "FluidSynth设置"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2369
msgid ""
"Specifies where your saved games are put. A red coloring indicates the value "
"is temporary and will not get saved"
msgstr "標註您的存檔會存在什麼位置.紅色表示這數值為暫時的將不會被保存"
#: gui/options.cpp:2374
2020-11-29 15:45:21 +00:00
msgid "Theme Path:"
msgstr "主题路径:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2376
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Theme Path:"
msgstr "主题路径:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2382
msgid "Icon Path:"
msgstr "圖標路徑:"
#: gui/options.cpp:2384
msgctxt "lowres"
msgid "Icon Path:"
msgstr "圖標路徑:"
#: gui/options.cpp:2385
msgctxt "path"
msgid "Default"
msgstr "預設"
#: gui/options.cpp:2390 gui/options.cpp:2392 gui/options.cpp:2393
2020-11-29 15:45:21 +00:00
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "ScummVM在所有遊戲中使用添加資料的指定位置"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2399
2020-11-29 15:45:21 +00:00
msgid "Plugins Path:"
msgstr "插件位置:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2401
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "插件位置:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2411
msgid "ScummVM config path: "
msgstr "ScummVM 設置保存位置: "
#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2421 gui/options.cpp:3133
msgid "Last browser path: "
msgstr "上次最後瀏覽的位置: "
#: gui/options.cpp:2426
2020-11-29 15:45:21 +00:00
msgid "Theme:"
msgstr "主題:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2431
msgid "GUI scale:"
msgstr "使用者介面比例:"
#: gui/options.cpp:2438
2020-11-29 15:45:21 +00:00
msgid "GUI renderer:"
msgstr "使用者介面渲染:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2451
#, fuzzy
#| msgid "Always return to the launcher when leaving a game"
msgid "Return to the launcher when leaving a game"
msgstr "離開遊戲的時候總是回到遊戲選擇介面"
#: gui/options.cpp:2452
#, fuzzy
#| msgid ""
#| "Always return to the launcher when leaving a game instead of closing "
#| "ScummVM."
msgid ""
"Return to the launcher when leaving a game instead of closing ScummVM\n"
"(this feature is not supported by all games)."
msgstr "離開遊戲的時候不關閉ScummVM而是回到遊戲選擇介面."
#: gui/options.cpp:2459
msgid "Ask for confirmation on exit"
msgstr "離開時必須確認"
#: gui/options.cpp:2460
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr "當關閉遊戲或退回選擇介面時顯示確認畫面."
#: gui/options.cpp:2466
2020-11-29 15:45:21 +00:00
msgid "GUI language:"
msgstr "使用者介面語言:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2466
2020-11-29 15:45:21 +00:00
msgid "Language of ScummVM GUI"
msgstr "ScummVM的使用的語言"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2492
2020-11-29 15:45:21 +00:00
msgid "Switch the ScummVM GUI language to the game language"
msgstr "切換ScummVM的語言到與遊戲語言一致"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2493
2020-11-29 15:45:21 +00:00
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
"當開啟遊戲的時候切換ScummVM的介面語言. 這樣的話, 如果遊戲使用 ScummVM 儲存與"
"讀取, 它就會與遊戲中語言保持一致."
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2505
2020-11-29 15:45:21 +00:00
msgid "Use native system file browser"
msgstr "使用系統預設的文件瀏覽器"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2506
2020-11-29 15:45:21 +00:00
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr "使用系統預設的文件瀏覽器而不是使用ScummVM內建的來選擇文件或資料夾."
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2514
msgid "Update Icons"
msgstr "更新圖標"
#: gui/options.cpp:2521
msgid "Autosave:"
msgstr "自動存檔:"
#: gui/options.cpp:2523
msgctxt "lowres"
msgid "Autosave:"
msgstr "自動存檔:"
#: gui/options.cpp:2534
msgid "Random seed:"
msgstr ""
#: gui/options.cpp:2534
msgid "Seed for initializing all random number generators"
msgstr ""
#: gui/options.cpp:2544
msgid "Enable Discord integration"
msgstr "啟用Discord整合"
#: gui/options.cpp:2545
msgid ""
"Show information about the games you are playing on Discord if the Discord "
"client is running."
msgstr "當Discord客戶端運行的時候在上面顯示您正在遊玩的遊戲資訊."
#: gui/options.cpp:2555 gui/updates-dialog.cpp:85
2020-11-29 15:45:21 +00:00
msgid "Update check:"
msgstr "檢查更新:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2555
2020-11-29 15:45:21 +00:00
msgid "How often to check ScummVM updates"
msgstr "要多常檢查ScummVM的更新"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2566
2020-11-29 15:45:21 +00:00
msgid "Check now"
msgstr "現在檢查"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2574
2020-11-29 15:45:21 +00:00
msgid "Active storage:"
msgstr "啟用儲存空間:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2574
2020-11-29 15:45:21 +00:00
msgid "Active cloud storage"
msgstr "啟用雲端儲存空間"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2583
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr "4. 儲存空間尚未啟用. 驗證使用者名稱來啟用它:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2585
2020-11-29 15:45:21 +00:00
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr "4. 儲存空間尚未啟用. 驗證使用者名稱來啟用它:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2586
2020-11-29 15:45:21 +00:00
msgid "Enable storage"
msgstr "啟用儲存空間"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2586
2020-11-29 15:45:21 +00:00
msgid "Confirm you want to use this account for this storage"
msgstr "確認是否要在這個儲存空間中使用這個使用者名稱"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2588 backends/platform/wii/options.cpp:113
2020-11-29 15:45:21 +00:00
msgid "Username:"
msgstr "使用者名稱:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2588
2020-11-29 15:45:21 +00:00
msgid "Username used by this storage"
msgstr "儲存空間使用的使用者名稱"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2589
2020-11-29 15:45:21 +00:00
msgid "<none>"
msgstr "<無>"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2591
2020-11-29 15:45:21 +00:00
msgid "Used space:"
msgstr "已使用容量:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2591
2020-11-29 15:45:21 +00:00
msgid "Space used by ScummVM's saved games on this storage"
msgstr "在這空間中已用於保存ScummVM遊戲存檔的容量"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2594
2020-11-29 15:45:21 +00:00
msgid "Last sync:"
msgstr "上一次同步:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2594
2020-11-29 15:45:21 +00:00
msgid "When was the last time saved games were synced with this storage"
msgstr "上一次同步遊戲存檔到空間中的時間"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2595 gui/options.cpp:3498
2020-11-29 15:45:21 +00:00
msgid "<never>"
msgstr "<永遠不要>"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2597
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr "運行,讀取或儲存前自動同步遊戲存檔."
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2599
2020-11-29 15:45:21 +00:00
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr "運行,讀取或儲存前自動同步遊戲存檔."
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2600
2020-11-29 15:45:21 +00:00
msgid "Sync now"
msgstr "馬上同步"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2600
2020-11-29 15:45:21 +00:00
msgid "Start saved games sync"
msgstr "開始同步存檔"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2603
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "您可以從自己雲端的ScummVM資料夾中下載遊戲數據:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2605
2020-11-29 15:45:21 +00:00
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "您可以從自己雲端的ScummVM資料夾中下載遊戲數據:"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2606
2020-11-29 15:45:21 +00:00
msgid "Download game files"
msgstr "下載遊戲數據"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2606
2020-11-29 15:45:21 +00:00
msgid "Open downloads manager dialog"
msgstr ""
#: gui/options.cpp:2609
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2611
2020-11-29 15:45:21 +00:00
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2612
2020-11-29 15:45:21 +00:00
msgid "Disconnect"
msgstr ""
#: gui/options.cpp:2612
2020-11-29 15:45:21 +00:00
msgid "Stop using this storage on this device"
msgstr ""
#: gui/options.cpp:2615
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2617
2020-11-29 15:45:21 +00:00
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2618
2020-11-29 15:45:21 +00:00
msgid "1. Open this link:"
msgstr ""
#: gui/options.cpp:2621
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2623
2020-11-29 15:45:21 +00:00
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2625
2020-11-29 15:45:21 +00:00
msgid "Paste"
msgstr ""
#: gui/options.cpp:2625
2020-11-29 15:45:21 +00:00
msgid "Paste code from clipboard"
msgstr ""
#: gui/options.cpp:2626
2020-11-29 15:45:21 +00:00
msgid "3. Connect"
msgstr ""
#: gui/options.cpp:2626
2020-11-29 15:45:21 +00:00
msgid "Connect your cloud storage account"
msgstr ""
#: gui/options.cpp:2635
2020-11-29 15:45:21 +00:00
msgid "Run server"
msgstr ""
#: gui/options.cpp:2635
2020-11-29 15:45:21 +00:00
msgid "Run local webserver"
msgstr ""
#: gui/options.cpp:2636 gui/options.cpp:3613
2020-11-29 15:45:21 +00:00
msgid "Not running"
msgstr ""
#: gui/options.cpp:2640
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "/root/ Path:"
msgstr ""
#: gui/options.cpp:2640 gui/options.cpp:2642 gui/options.cpp:2643
2020-11-29 15:45:21 +00:00
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr ""
#: gui/options.cpp:2642
2020-11-29 15:45:21 +00:00
msgid "/root/ Path:"
msgstr ""
#: gui/options.cpp:2648
2020-11-29 15:45:21 +00:00
msgid "Server's port:"
msgstr ""
#: gui/options.cpp:2648
2020-11-29 15:45:21 +00:00
msgid "Port for server to use"
msgstr "伺服器使用的端口"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2653
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2654
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2656
2020-11-29 15:45:21 +00:00
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2657
2020-11-29 15:45:21 +00:00
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2669
2020-11-29 15:45:21 +00:00
msgid "Use Text to speech"
msgstr ""
#: gui/options.cpp:2669
2020-11-29 15:45:21 +00:00
msgid "Will read text in gui on mouse over."
msgstr ""
#: gui/options.cpp:2682
2020-11-29 15:45:21 +00:00
msgid "None"
msgstr ""
#: gui/options.cpp:2743
msgid "Ignore"
msgstr ""
#: gui/options.cpp:2744
msgid "Disable autosave"
msgstr "禁用自動存檔"
#: gui/options.cpp:2745
msgid ""
"WARNING: Autosave was enabled. Some of your games have existing saved games "
"on the autosave slot. You can either move the existing saves to new slots, "
"disable autosave, or ignore (you will be prompted when autosave is about to "
"overwrite a save).\n"
"List of games:\n"
msgstr ""
#: gui/options.cpp:2754
msgid ""
"\n"
"And more..."
msgstr ""
"\n"
"添加更多..."
#: gui/options.cpp:2755 engines/engine.cpp:559
msgid "Move"
msgstr "移動"
#: gui/options.cpp:2768
msgid "ERROR: Failed to move the following saved games:\n"
msgstr "錯誤: 移動下列遊戲存檔的時候出錯:\n"
#: gui/options.cpp:2854
2020-11-29 15:45:21 +00:00
msgid "Failed to change cloud storage!"
msgstr "更改雲端空間時出錯!"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2857
2020-11-29 15:45:21 +00:00
msgid "Another cloud storage is already active."
msgstr "另一雲端空間已在使用中."
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2968
2020-11-29 15:45:21 +00:00
msgid "Theme does not support selected language!"
msgstr "主題不支援所選的語言!"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2971
2020-11-29 15:45:21 +00:00
msgid "Theme cannot be loaded!"
msgstr "無法載入主題!"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:2974
2020-11-29 15:45:21 +00:00
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"雜項設置將被恢復."
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:3046
2020-11-29 15:45:21 +00:00
msgid "Select directory for GUI themes"
msgstr "選擇介面主題文件存放位置"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:3056
msgid "Select directory for GUI launcher thumbnails"
msgstr "選擇使用者介面預覽圖存放位置"
#: gui/options.cpp:3066
2020-11-29 15:45:21 +00:00
msgid "Select directory for extra files"
msgstr "選擇額外文件存放位置"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:3077
2020-11-29 15:45:21 +00:00
msgid "Select directory for plugins"
msgstr "選擇插件存放位置"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:3090
2020-11-29 15:45:21 +00:00
msgid "Select directory for Files Manager /root/"
msgstr "選擇文件瀏覽器 /根目錄/的位置"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:3228
2020-11-29 15:45:21 +00:00
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"打開 URL 出錯!\n"
"請以手動方式進入這個頁面."
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:3253
2020-11-29 15:45:21 +00:00
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:3262 gui/options.cpp:3300
2020-11-29 15:45:21 +00:00
msgid "Wait until current Storage finishes up and try again."
msgstr ""
#: gui/options.cpp:3275
2020-11-29 15:45:21 +00:00
msgid "Connecting..."
msgstr "正在連線..."
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:3291
2020-11-29 15:45:21 +00:00
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:3496 backends/cloud/cloudmanager.cpp:156
2020-11-29 15:45:21 +00:00
msgid "<right now>"
msgstr ""
#: gui/options.cpp:3605
2020-11-29 15:45:21 +00:00
msgid "Stop server"
msgstr ""
#: gui/options.cpp:3606
2020-11-29 15:45:21 +00:00
msgid "Stop local webserver"
msgstr ""
#: gui/options.cpp:3658
2020-11-29 15:45:21 +00:00
msgid "Storage connected."
msgstr ""
#: gui/options.cpp:3660
2020-11-29 15:45:21 +00:00
msgid "Failed to connect storage."
msgstr ""
#: gui/options.cpp:3662
2020-11-29 15:45:21 +00:00
msgid "Failed to connect storage: "
msgstr ""
#: gui/options.cpp:3682
2020-11-29 15:45:21 +00:00
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
#: gui/options.cpp:3713
msgid ""
"A test pattern should be displayed.\n"
"Do you want to keep these shader scaler settings?"
msgstr ""
#: gui/options.cpp:3716
#, c-format
msgid "Reverting automatically in %d seconds"
msgstr ""
#: gui/predictivedialog.cpp:66
msgid "Enter Text"
msgstr ""
2020-11-29 15:45:21 +00:00
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:101
2020-11-29 15:45:21 +00:00
msgid "# next"
msgstr ""
#: gui/predictivedialog.cpp:102
2020-11-29 15:45:21 +00:00
msgid "add"
msgstr ""
#: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:184
2020-11-29 15:45:21 +00:00
msgid "Delete char"
msgstr ""
#: gui/predictivedialog.cpp:112 gui/predictivedialog.cpp:188
2020-11-29 15:45:21 +00:00
msgid "<"
msgstr ""
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:114 gui/predictivedialog.cpp:599
2020-11-29 15:45:21 +00:00
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:602
2020-11-29 15:45:21 +00:00
msgid "* Num"
msgstr ""
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:605
2020-11-29 15:45:21 +00:00
msgid "* Abc"
msgstr ""
#: gui/recorderdialog.cpp:67
2020-11-29 15:45:21 +00:00
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:213
#: gui/saveload-dialog.cpp:461 gui/saveload-dialog.cpp:528
2020-11-29 15:45:21 +00:00
msgid "Delete"
msgstr ""
#: gui/recorderdialog.cpp:74
2020-11-29 15:45:21 +00:00
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:75
2020-11-29 15:45:21 +00:00
msgid "Playback"
msgstr ""
#: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:231
2020-11-29 15:45:21 +00:00
msgid "Edit"
msgstr ""
#: gui/recorderdialog.cpp:143 gui/recorderdialog.cpp:302
#: gui/recorderdialog.cpp:309
2020-11-29 15:45:21 +00:00
msgid "Author: "
msgstr ""
#: gui/recorderdialog.cpp:145 gui/recorderdialog.cpp:303
#: gui/recorderdialog.cpp:310
2020-11-29 15:45:21 +00:00
msgid "Notes: "
msgstr ""
#: gui/recorderdialog.cpp:212
2020-11-29 15:45:21 +00:00
msgid "Do you really want to delete this record?"
msgstr ""
#: gui/recorderdialog.cpp:229
2020-11-29 15:45:21 +00:00
msgid "Unknown Author"
msgstr "未知的發行者"
2020-11-29 15:45:21 +00:00
#: gui/remotebrowser.cpp:128
2020-11-29 15:45:21 +00:00
msgid "ScummVM could not access the directory!"
msgstr "ScummVM 無法存取這個位置!"
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:56
2020-11-29 15:45:21 +00:00
msgid "Downloading saves..."
msgstr "存檔文件下載中..."
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:65
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msgid "Run in background"
msgstr "於背景運行"
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#: gui/saveload-dialog.cpp:126
#, c-format
msgid "%s (%s %S / %s %S, %s / %s files)"
msgstr ""
#: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:632
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msgid "No date saved"
msgstr ""
#: gui/saveload-dialog.cpp:453 gui/saveload-dialog.cpp:633
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msgid "No time saved"
msgstr ""
#: gui/saveload-dialog.cpp:454 gui/saveload-dialog.cpp:634
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msgid "No playtime saved"
msgstr ""
#: gui/saveload-dialog.cpp:527
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msgid "Do you really want to delete this saved game?"
msgstr ""
#: gui/saveload-dialog.cpp:659 gui/saveload-dialog.cpp:1174
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msgid "Date: "
msgstr "日期: "
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#: gui/saveload-dialog.cpp:663 gui/saveload-dialog.cpp:1180
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msgid "Time: "
msgstr "時間: "
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#: gui/saveload-dialog.cpp:669 gui/saveload-dialog.cpp:1188
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msgid "Playtime: "
msgstr "遊玩時數: "
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#: gui/saveload-dialog.cpp:682 gui/saveload-dialog.cpp:768
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msgid "Untitled saved game"
msgstr ""
#: gui/saveload-dialog.cpp:831
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msgid "Next"
msgstr ""
#: gui/saveload-dialog.cpp:834
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msgid "Prev"
msgstr ""
#: gui/saveload-dialog.cpp:1035
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msgid "New Save"
msgstr ""
#: gui/saveload-dialog.cpp:1035
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msgid "Create a new saved game"
msgstr ""
#: gui/saveload-dialog.cpp:1167
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msgid "Name: "
msgstr ""
#: gui/saveload-dialog.cpp:1243
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#, c-format
msgid "Enter a description for slot %d:"
msgstr ""
#: gui/themebrowser.cpp:44
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msgid "Select a Theme"
msgstr ""
#: gui/ThemeEngine.cpp:276
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msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:276
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msgctxt "lowres"
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:277
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msgid "Standard renderer"
msgstr ""
#: gui/ThemeEngine.cpp:277 engines/scumm/dialogs.cpp:1013
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msgid "Standard"
msgstr ""
#: gui/ThemeEngine.cpp:279
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msgid "Antialiased renderer"
msgstr ""
#: gui/ThemeEngine.cpp:279
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msgid "Antialiased"
msgstr ""
#: gui/unknown-game-dialog.cpp:48
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msgid "Add anyway"
msgstr ""
#: gui/unknown-game-dialog.cpp:57
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msgid "Copy to clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:63
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msgid "Report game"
msgstr ""
#: gui/unknown-game-dialog.cpp:100
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msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
#: gui/unknown-game-dialog.cpp:105
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msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
#: gui/unknown-game-dialog.cpp:155
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msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:157
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msgid "Copying the game information to the clipboard has failed!"
msgstr ""
#: gui/updates-dialog.cpp:48
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msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
#: gui/updates-dialog.cpp:51
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msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/widget.cpp:437 gui/widget.cpp:439 gui/widget.cpp:445 gui/widget.cpp:447
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msgid "Clear value"
msgstr ""
#: gui/widgets/grid.cpp:225
msgid "Play"
msgstr ""
#: gui/widgets/grid.cpp:228
msgid "Saves"
msgstr ""
#: base/main.cpp:722
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msgid "Error running game:"
msgstr ""
#: base/main.cpp:769
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msgid "Could not find any engine capable of running the selected game"
msgstr ""
#: common/error.cpp:37
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msgid "No error"
msgstr ""
#: common/error.cpp:39
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msgid "Game data not found"
msgstr ""
#: common/error.cpp:41
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msgid "Game id not supported"
msgstr ""
#: common/error.cpp:43
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msgid "Unsupported color mode"
msgstr ""
#: common/error.cpp:45
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msgid "Audio device initialization failed"
msgstr ""
#: common/error.cpp:48
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msgid "Read permission denied"
msgstr ""
#: common/error.cpp:50
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msgid "Write permission denied"
msgstr ""
#: common/error.cpp:53
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msgid "Path does not exist"
msgstr ""
#: common/error.cpp:55
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msgid "Path not a directory"
msgstr ""
#: common/error.cpp:57
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msgid "Path not a file"
msgstr ""
#: common/error.cpp:60
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msgid "Cannot create file"
msgstr ""
#: common/error.cpp:62
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msgid "Reading data failed"
msgstr ""
#: common/error.cpp:64
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msgid "Writing data failed"
msgstr ""
#: common/error.cpp:67
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msgid "Could not find suitable engine plugin"
msgstr ""
#: common/error.cpp:69
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msgid "Engine plugin does not support saved games"
msgstr ""
#: common/error.cpp:72
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msgid "User canceled"
msgstr ""
#: common/error.cpp:76
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msgid "Unknown error"
msgstr ""
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:34
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msgid "Hercules Green"
msgstr ""
#: common/rendermode.cpp:35
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msgid "Hercules Amber"
msgstr ""
#: common/rendermode.cpp:44
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msgid "PC-9821 (256 Colors)"
msgstr ""
#: common/rendermode.cpp:45
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msgid "PC-9801 (16 Colors)"
msgstr ""
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:50
msgid "Macintosh b/w"
msgstr ""
#: common/rendermode.cpp:83
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msgctxt "lowres"
msgid "Hercules Green"
msgstr ""
#: common/rendermode.cpp:84
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msgctxt "lowres"
msgid "Hercules Amber"
msgstr ""
#: common/updates.cpp:57
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msgid "Daily"
msgstr ""
#: common/updates.cpp:59
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msgid "Weekly"
msgstr ""
#: common/updates.cpp:61
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msgid "Monthly"
msgstr ""
#: common/updates.cpp:63
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msgid "<Bad value>"
msgstr ""
#. I18N: Abbreviation for 'bytes' as data size
#: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:166
#: backends/platform/sdl/switch/switch.cpp:37
msgid "B"
msgstr ""
#. I18N: Abbreviation for 'kilobytes' as data size
#: common/util.cpp:189
msgid "KB"
msgstr ""
#. I18N: Abbreviation for 'megabytes' as data size
#: common/util.cpp:194
msgid "MB"
msgstr ""
#. I18N: Abbreviation for 'gigabytes' as data size
#: common/util.cpp:200
msgid "GB"
msgstr ""
#. I18N: Abbreviation for 'terabytes' as data size
#: common/util.cpp:206
msgid "TB"
msgstr ""
#. I18N: One line summary as shown in *nix distributions
#: dists/scummvm.appdata.xml.cpp:32
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr ""
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:37
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:45
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:51
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""
#: engines/achievements.cpp:231
msgid "Achievement unlocked!"
msgstr ""
#: engines/advancedDetector.cpp:235
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msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
#: engines/dialogs.cpp:68
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msgid "~R~esume"
msgstr ""
#: engines/dialogs.cpp:70
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msgid "~L~oad"
msgstr "加載(L)"
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#: engines/dialogs.cpp:74 backends/platform/3ds/options-dialog.cpp:45
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msgid "~S~ave"
msgstr ""
#: engines/dialogs.cpp:78
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msgid "~O~ptions"
msgstr "選項(O)"
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#: engines/dialogs.cpp:83
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msgid "~H~elp"
msgstr ""
#: engines/dialogs.cpp:87
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msgid "~A~bout"
msgstr ""
#: engines/dialogs.cpp:90 engines/dialogs.cpp:166
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msgid "~R~eturn to Launcher"
msgstr ""
#: engines/dialogs.cpp:92 engines/dialogs.cpp:168
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msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr ""
#: engines/dialogs.cpp:100 engines/engine.cpp:893 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:854
#: engines/groovie/script.cpp:2243 engines/groovie/script.cpp:2270
#: engines/groovie/script.cpp:2311 engines/hugo/file.cpp:297
#: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:729
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/mtropolis/saveload.cpp:76 engines/neverhood/menumodule.cpp:914
#: engines/pegasus/pegasus.cpp:406 engines/prince/saveload.cpp:54
#: engines/sci/engine/guest_additions.cpp:742 engines/sci/engine/kfile.cpp:1079
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
#: engines/zvision/file/save_manager.cpp:48
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msgid "Save game:"
msgstr ""
#: engines/dialogs.cpp:100 engines/engine.cpp:893 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:849
#: engines/groovie/script.cpp:854 engines/groovie/script.cpp:2243
#: engines/groovie/script.cpp:2270 engines/groovie/script.cpp:2311
#: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702
#: engines/kingdom/kingdom.cpp:729 engines/lab/savegame.cpp:237
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/mtropolis/saveload.cpp:76 engines/neverhood/menumodule.cpp:914
#: engines/parallaction/metaengine.cpp:133
#: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:406
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:743
#: engines/sci/engine/kfile.cpp:1079 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:262
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msgid "Save"
msgstr ""
#: engines/dialogs.cpp:130
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msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
#: engines/dialogs.cpp:214 engines/pegasus/pegasus.cpp:417
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#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
#: engines/dialogs.cpp:354
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msgid "~O~K"
msgstr ""
#: engines/dialogs.cpp:355
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msgid "~C~ancel"
msgstr ""
#: engines/engine.cpp:337
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#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr ""
#: engines/engine.cpp:346
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msgid "Could not initialize color format."
msgstr ""
#: engines/engine.cpp:355
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#, c-format
msgid "Could not switch to video mode '%s'."
msgstr ""
#: engines/engine.cpp:363
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#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr ""
#: engines/engine.cpp:370
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msgid "Could not apply aspect ratio setting."
msgstr ""
#: engines/engine.cpp:375
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msgid "Could not apply fullscreen setting."
msgstr ""
#: engines/engine.cpp:380
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msgid "Could not apply filtering setting."
msgstr ""
#: engines/engine.cpp:439
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msgid "Error"
msgstr ""
#: engines/engine.cpp:502
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msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the documentation (CD audio) for details."
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msgstr ""
#: engines/engine.cpp:525
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msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
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"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
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msgstr ""
#: engines/engine.cpp:552
msgid "Overwrite"
msgstr ""
#: engines/engine.cpp:553
msgid "Cancel autosave"
msgstr "取消自動存檔"
#: engines/engine.cpp:555
#, c-format
msgid ""
"WARNING: The autosave slot has a saved game named %S. You can either move "
"the existing save to a new slot, Overwrite the existing save, or cancel "
"autosave (will not prompt again until restart)"
msgstr ""
#: engines/engine.cpp:563
msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:589 engines/metaengine.cpp:380 engines/savestate.cpp:94
#: backends/platform/ios7/ios7_osys_main.cpp:255 engines/sky/metaengine.cpp:216
#: engines/xeen/saves.cpp:289
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msgid "Autosave"
msgstr ""
#: engines/engine.cpp:597
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msgid "Error occurred making autosave"
msgstr ""
#: engines/engine.cpp:672
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#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
#: engines/engine.cpp:696
msgid "WARNING: "
msgstr ""
#: engines/engine.cpp:696
msgid " Shall we still run the game?"
msgstr ""
#: engines/engine.cpp:697
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msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
#: engines/engine.cpp:700 engines/wintermute/wintermute.cpp:182
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msgid "Start anyway"
msgstr ""
#: engines/engine.cpp:718
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msgid "This game is not supported."
msgstr ""
#: engines/engine.cpp:718
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msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr ""
#: engines/engine.cpp:860
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msgid "Loading game is currently unavailable"
msgstr ""
#: engines/engine.cpp:889
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msgid "Saving game is currently unavailable"
msgstr ""
#: engines/game.cpp:200
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#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:204
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#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: engines/metaengine.cpp:56
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msgid "Default game keymap"
msgstr ""
#: engines/metaengine.cpp:60 backends/platform/maemo/maemo.cpp:161
#: engines/asylum/metaengine.cpp:157 engines/hdb/metaengine.cpp:207
#: engines/parallaction/metaengine.cpp:114
#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183
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msgid "Left Click"
msgstr ""
#: engines/metaengine.cpp:66 backends/platform/maemo/maemo.cpp:165
#: engines/wintermute/keymapper_tables.h:256
#: engines/wintermute/keymapper_tables.h:300
#: engines/wintermute/keymapper_tables.h:2166
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msgid "Middle Click"
msgstr ""
#: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:169
#: engines/asylum/metaengine.cpp:163 engines/parallaction/metaengine.cpp:120
#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189
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msgid "Right Click"
msgstr ""
#: engines/metaengine.cpp:77 engines/grim/grim.cpp:520
#: engines/hdb/metaengine.cpp:258 engines/mohawk/myst.cpp:596
#: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:125
#: engines/twine/metaengine.cpp:242 engines/wintermute/keymapper_tables.h:1608
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msgid "Pause"
msgstr ""
#: engines/metaengine.cpp:83 engines/parallaction/metaengine.cpp:139
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msgid "Game menu"
msgstr ""
#: engines/metaengine.cpp:90 engines/grim/grim.cpp:503
#: engines/grim/grim.cpp:599 engines/mohawk/myst.cpp:567
#: engines/mohawk/riven.cpp:831 engines/wintermute/keymapper_tables.h:220
#: engines/wintermute/keymapper_tables.h:1092
#: engines/wintermute/keymapper_tables.h:1276
#: engines/wintermute/keymapper_tables.h:1601
#: engines/wintermute/keymapper_tables.h:1716
#: engines/wintermute/keymapper_tables.h:2110
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msgid "Skip"
msgstr ""
#: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:120
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msgid "Skip line"
msgstr ""
#: engines/metaengine.cpp:104
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msgid "Predictive input dialog"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
#: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:273
#: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:509
#: engines/grim/grim.cpp:605 engines/sky/metaengine.cpp:100
#: engines/wintermute/keymapper_tables.h:54
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msgid "Confirm"
msgstr ""
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:172
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msgid "OpenGL"
msgstr ""
#: graphics/renderer.cpp:36
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msgid "OpenGL with shaders"
msgstr ""
#: graphics/renderer.cpp:44
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr ""
#: audio/adlib.cpp:2303
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msgid "AdLib emulator"
msgstr ""
#: audio/fmopl.cpp:81
2020-11-29 15:45:21 +00:00
msgid "MAME OPL emulator"
msgstr ""
#: audio/fmopl.cpp:83
2020-11-29 15:45:21 +00:00
msgid "DOSBox OPL emulator"
msgstr ""
#: audio/fmopl.cpp:86
2020-11-29 15:45:21 +00:00
msgid "Nuked OPL emulator"
msgstr ""
#: audio/fmopl.cpp:89
2020-11-29 15:45:21 +00:00
msgid "ALSA Direct FM"
msgstr ""
#: audio/fmopl.cpp:92
2020-11-29 15:45:21 +00:00
msgid "OPL2LPT"
msgstr ""
#: audio/fmopl.cpp:93
2020-11-29 15:45:21 +00:00
msgid "OPL3LPT"
msgstr ""
#: audio/fmopl.cpp:96
msgid "RetroWave OPL3"
msgstr ""
#: audio/mididrv.cpp:219
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:220 audio/mididrv.cpp:234 audio/mididrv.cpp:272
#: audio/mididrv.cpp:289
2020-11-29 15:45:21 +00:00
msgid "Attempting to fall back to the next available device..."
msgstr ""
#: audio/mididrv.cpp:233
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:271
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:288
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:453
2020-11-29 15:45:21 +00:00
msgid "Starting MIDI dump"
msgstr ""
#: audio/mods/paula.cpp:313
2020-11-29 15:45:21 +00:00
msgid "Amiga Audio emulator"
msgstr ""
#: audio/null.h:43
2020-11-29 15:45:21 +00:00
msgid "No music"
msgstr ""
#: audio/softsynth/appleiigs.cpp:32
2020-11-29 15:45:21 +00:00
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr ""
#: audio/softsynth/cms.cpp:372
2020-11-29 15:45:21 +00:00
msgid "Creative Music System emulator"
msgstr ""
#: audio/softsynth/fluidsynth.cpp:235
2020-11-29 15:45:21 +00:00
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
#: audio/softsynth/fluidsynth.cpp:367
2020-11-29 15:45:21 +00:00
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31
2020-11-29 15:45:21 +00:00
msgid "FM-Towns Audio"
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56
2020-11-29 15:45:21 +00:00
msgid "PC-98 Audio"
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81
2020-11-29 15:45:21 +00:00
msgid "SegaCD Audio"
msgstr ""
#: audio/softsynth/mt32.cpp:169
2020-11-29 15:45:21 +00:00
msgid "Initializing MT-32 Emulator"
msgstr ""
#: audio/softsynth/mt32.cpp:436
2020-11-29 15:45:21 +00:00
msgid "MT-32 emulator"
msgstr ""
#: audio/softsynth/pcspk.cpp:203
2020-11-29 15:45:21 +00:00
msgid "PC Speaker emulator"
msgstr ""
#: audio/softsynth/pcspk.cpp:222
2020-11-29 15:45:21 +00:00
msgid "IBM PCjr emulator"
msgstr ""
#: audio/softsynth/sid.cpp:1433
2020-11-29 15:45:21 +00:00
msgid "C64 Audio emulator"
msgstr ""
#: backends/cloud/cloudmanager.cpp:155
2020-11-29 15:45:21 +00:00
msgid "<syncing...>"
msgstr ""
#: backends/cloud/storage.cpp:242
2020-11-29 15:45:21 +00:00
msgid "Saved games sync was cancelled."
msgstr ""
#: backends/cloud/storage.cpp:244
2020-11-29 15:45:21 +00:00
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:348
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:350
2020-11-29 15:45:21 +00:00
msgid "Download complete."
msgstr ""
#: backends/cloud/storage.cpp:360
2020-11-29 15:45:21 +00:00
msgid "Download failed."
msgstr ""
#: backends/events/default/default-events.cpp:193
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/events/default/default-events.cpp:217
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/events/default/default-events.cpp:217
#: backends/events/default/default-events.cpp:358
#: engines/adl/metaengine.cpp:328 engines/hdb/metaengine.cpp:275
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/help.cpp:80
#: engines/scumm/help.cpp:82 engines/zvision/metaengine.cpp:272
#: engines/zvision/metaengine.cpp:290
2020-11-29 15:45:21 +00:00
msgid "Quit"
msgstr "離開"
2020-11-29 15:45:21 +00:00
#: backends/events/default/default-events.cpp:332
2020-11-29 15:45:21 +00:00
msgid "Global"
msgstr ""
#: backends/events/default/default-events.cpp:335
#: engines/twine/metaengine.cpp:361
2020-11-29 15:45:21 +00:00
msgid "Global Main Menu"
msgstr ""
#: backends/events/default/default-events.cpp:345
2020-11-29 15:45:21 +00:00
msgid "Display keyboard"
msgstr ""
#: backends/events/default/default-events.cpp:352
2020-11-29 15:45:21 +00:00
msgid "Toggle mute"
msgstr ""
#: backends/events/default/default-events.cpp:380
2020-11-29 15:45:21 +00:00
msgid "Open Debugger"
msgstr ""
#: backends/events/gph/gph-events.cpp:411
#: backends/events/gph/gph-events.cpp:454
#: backends/events/openpandora/op-events.cpp:156
2020-11-29 15:45:21 +00:00
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:413
#: backends/events/gph/gph-events.cpp:456
#: backends/events/openpandora/op-events.cpp:158
2020-11-29 15:45:21 +00:00
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:415
#: backends/events/gph/gph-events.cpp:458
#: backends/events/openpandora/op-events.cpp:160
2020-11-29 15:45:21 +00:00
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
#: backends/events/gph/gph-events.cpp:435
2020-11-29 15:45:21 +00:00
msgid "Maximum Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:437
2020-11-29 15:45:21 +00:00
msgid "Increasing Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:443
2020-11-29 15:45:21 +00:00
msgid "Minimal Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:445
2020-11-29 15:45:21 +00:00
msgid "Decreasing Volume"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Clicking Enabled"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Clicking Disabled"
msgstr ""
#: backends/events/openpandora/op-events.cpp:162
2020-11-29 15:45:21 +00:00
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:251
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:235
#: engines/twine/metaengine.cpp:371
msgid "Center"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:252
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:236
msgid "Pixel-perfect scaling"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:253
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:237
msgid "Even pixels scaling"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:238
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:239
msgid "Stretch to window"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:240
2020-11-29 15:45:21 +00:00
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:702
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:717
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
2020-11-29 15:45:21 +00:00
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:719
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2456
2020-11-29 15:45:21 +00:00
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:732
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472
2020-11-29 15:45:21 +00:00
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:734
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474
2020-11-29 15:45:21 +00:00
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2501
2020-11-29 15:45:21 +00:00
msgid "Stretch mode"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgid "SDL Surface"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2416
2020-11-29 15:45:21 +00:00
msgid "Active graphics filter:"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:360
#, c-format
msgid "Saved screenshot '%s'"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:369
msgid "Could not save screenshot"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:416
2020-11-29 15:45:21 +00:00
msgid "Windowed mode"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:427 engines/scumm/help.cpp:84
2020-11-29 15:45:21 +00:00
msgid "Toggle fullscreen"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:434 engines/scumm/help.cpp:97
#: engines/wintermute/keymapper_tables.h:960
2020-11-29 15:45:21 +00:00
msgid "Toggle mouse capture"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:439
#: engines/wintermute/keymapper_tables.h:646
#: engines/wintermute/keymapper_tables.h:695
#: engines/wintermute/keymapper_tables.h:1098
#: engines/wintermute/keymapper_tables.h:1340
#: engines/wintermute/keymapper_tables.h:1479
#: engines/wintermute/keymapper_tables.h:1639
#: engines/wintermute/keymapper_tables.h:1844
#: engines/wintermute/keymapper_tables.h:1862
#: engines/wintermute/keymapper_tables.h:1895
2020-11-29 15:45:21 +00:00
msgid "Save screenshot"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:445
2020-11-29 15:45:21 +00:00
msgid "Toggle aspect ratio correction"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:452
2020-11-29 15:45:21 +00:00
msgid "Toggle linear filtered scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:459
2020-11-29 15:45:21 +00:00
msgid "Cycle through stretch modes"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:465
2020-11-29 15:45:21 +00:00
msgid "Increase the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:471
2020-11-29 15:45:21 +00:00
msgid "Decrease the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:477
msgid "Switch to the next scaler"
msgstr "切換至下一著色器"
2020-11-29 15:45:21 +00:00
#: backends/graphics/sdl/sdl-graphics.cpp:482
msgid "Switch to the previous scaler"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:244
2020-11-29 15:45:21 +00:00
msgid "Left Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:245
2020-11-29 15:45:21 +00:00
msgid "Right Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:246
2020-11-29 15:45:21 +00:00
msgid "Middle Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:247
2020-11-29 15:45:21 +00:00
msgid "Mouse Wheel Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:248
2020-11-29 15:45:21 +00:00
msgid "Mouse Wheel Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:249
2020-11-29 15:45:21 +00:00
msgid "X1 Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:250
2020-11-29 15:45:21 +00:00
msgid "X2 Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:255
2020-11-29 15:45:21 +00:00
msgid "Joy A"
msgstr ""
#: backends/keymapper/hardware-input.cpp:256
2020-11-29 15:45:21 +00:00
msgid "Joy B"
msgstr ""
#: backends/keymapper/hardware-input.cpp:257
2020-11-29 15:45:21 +00:00
msgid "Joy X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:258
2020-11-29 15:45:21 +00:00
msgid "Joy Y"
msgstr ""
#: backends/keymapper/hardware-input.cpp:259
2020-11-29 15:45:21 +00:00
msgid "Joy Back"
msgstr ""
#: backends/keymapper/hardware-input.cpp:260
2020-11-29 15:45:21 +00:00
msgid "Joy Guide"
msgstr ""
#: backends/keymapper/hardware-input.cpp:261
2020-11-29 15:45:21 +00:00
msgid "Joy Start"
msgstr "手柄Start"
2020-11-29 15:45:21 +00:00
#: backends/keymapper/hardware-input.cpp:262
2020-11-29 15:45:21 +00:00
msgid "Left Stick"
msgstr ""
#: backends/keymapper/hardware-input.cpp:263
2020-11-29 15:45:21 +00:00
msgid "Right Stick"
msgstr ""
#: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:208
2020-11-29 15:45:21 +00:00
msgid "Left Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:214
2020-11-29 15:45:21 +00:00
msgid "Right Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:266
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:173 backends/platform/sdl/ps3/ps3.cpp:51
#: backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:48
msgid "D-pad Up"
msgstr ""
2020-11-29 15:45:21 +00:00
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:174 backends/platform/sdl/ps3/ps3.cpp:52
#: backends/platform/sdl/psp2/psp2.cpp:52
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:49
msgid "D-pad Down"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/ds/osystem_ds.cpp:175 backends/platform/sdl/ps3/ps3.cpp:53
#: backends/platform/sdl/psp2/psp2.cpp:53
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:50
msgid "D-pad Left"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/ds/osystem_ds.cpp:176 backends/platform/sdl/ps3/ps3.cpp:54
#: backends/platform/sdl/psp2/psp2.cpp:54
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:51
msgid "D-pad Right"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:274
msgid "Left Trigger"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:275
msgid "Right Trigger"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:276
#: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59
#: backends/platform/sdl/switch/switch.cpp:58
msgid "Left Stick X"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:59
msgid "Left Stick Y"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:60
msgid "Right Stick X"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:61
msgid "Right Stick Y"
msgstr ""
#: backends/keymapper/remap-widget.cpp:295
#: backends/keymapper/remap-widget.cpp:325
2020-11-29 15:45:21 +00:00
msgid "Reset to defaults"
msgstr ""
#: backends/keymapper/remap-widget.cpp:296
2020-11-29 15:45:21 +00:00
msgid "Clear mapping"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:156
2020-11-29 15:45:21 +00:00
msgid "Virtual mouse up"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:161
2020-11-29 15:45:21 +00:00
msgid "Virtual mouse down"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:166
2020-11-29 15:45:21 +00:00
msgid "Virtual mouse left"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:171
2020-11-29 15:45:21 +00:00
msgid "Virtual mouse right"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:176
2020-11-29 15:45:21 +00:00
msgid "Slow down virtual mouse"
msgstr ""
#: backends/midi/windows.cpp:168
2020-11-29 15:45:21 +00:00
msgid "Windows MIDI"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:59
2020-11-29 15:45:21 +00:00
msgid "Can't create directory here!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:65
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:136
2020-11-29 15:45:21 +00:00
msgid "Invalid path!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83
2020-11-29 15:45:21 +00:00
msgid "Parent directory doesn't exists!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87
2020-11-29 15:45:21 +00:00
msgid "Can't create a directory within a file!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:97
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:140
2020-11-29 15:45:21 +00:00
msgid "There is a file with that name in the parent directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:103
2020-11-29 15:45:21 +00:00
msgid "Failed to create the directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:110
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119
2020-11-29 15:45:21 +00:00
msgid "Directory created successfully!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:121
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:203
2020-11-29 15:45:21 +00:00
msgid "Back to parent directory"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66
2020-11-29 15:45:21 +00:00
msgid "The file doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70
2020-11-29 15:45:21 +00:00
msgid "Can't download a directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75
2020-11-29 15:45:21 +00:00
msgid "Failed to read the file!"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58
2020-11-29 15:45:21 +00:00
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66
2020-11-29 15:45:21 +00:00
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:222
2020-11-29 15:45:21 +00:00
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
msgid "Create directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
2020-11-29 15:45:21 +00:00
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:226
2020-11-29 15:45:21 +00:00
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
msgid "Upload files"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
2020-11-29 15:45:21 +00:00
msgid "Type new directory name:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
2020-11-29 15:45:21 +00:00
msgid "Select a file to upload:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
2020-11-29 15:45:21 +00:00
msgid "Or select a directory (works in Chrome only):"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
2020-11-29 15:45:21 +00:00
msgid "Index of "
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75
2020-11-29 15:45:21 +00:00
msgid "Error occurred"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:80
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44
2020-11-29 15:45:21 +00:00
msgid "File system root"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
2020-11-29 15:45:21 +00:00
msgid "Saved games"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:118
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:83
2020-11-29 15:45:21 +00:00
msgid "Parent directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:217
2020-11-29 15:45:21 +00:00
msgid "ScummVM couldn't list the directory you specified."
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
2020-11-29 15:45:21 +00:00
msgid "Index of"
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41
2020-11-29 15:45:21 +00:00
msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
2020-11-29 15:45:21 +00:00
msgid "Open Files manager"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66
2020-11-29 15:45:21 +00:00
msgid "The parent directory doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70
2020-11-29 15:45:21 +00:00
msgid "Can't upload into a file!"
msgstr ""
#: backends/networking/sdl_net/handlerutils.cpp:197
2020-11-29 15:45:21 +00:00
msgid "Back to the files manager"
msgstr ""
#: backends/networking/sdl_net/localwebserver.cpp:126
2020-11-29 15:45:21 +00:00
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:68
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:110
2020-11-29 15:45:21 +00:00
msgid "Invalid request: headers are too long!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:154
2020-11-29 15:45:21 +00:00
msgid "Failed to upload the file!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:183
2020-11-29 15:45:21 +00:00
msgid "No file was passed!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:201
2020-11-29 15:45:21 +00:00
msgid "Uploaded successfully!"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:44 engines/scumm/dialogs.cpp:280
2020-11-29 15:45:21 +00:00
msgid "~C~lose"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:47
2020-11-29 15:45:21 +00:00
msgid "Show mouse cursor"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:50
2020-11-29 15:45:21 +00:00
msgid "Snap to edges"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Stretch to fit"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:56
2020-11-29 15:45:21 +00:00
msgid "Use Screen:"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:58
2020-11-29 15:45:21 +00:00
msgctxt "3ds-screen"
msgid "Top"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:59
2020-11-29 15:45:21 +00:00
msgctxt "3ds-screen"
msgid "Bottom"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:60
2020-11-29 15:45:21 +00:00
msgctxt "3ds-screen"
msgid "Both"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:47
#: backends/platform/ds/osystem_ds.cpp:165
#: backends/platform/sdl/switch/switch.cpp:38
2020-11-29 15:45:21 +00:00
msgid "A"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:167
#: backends/platform/sdl/switch/switch.cpp:40
2020-11-29 15:45:21 +00:00
msgid "X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:168
#: backends/platform/sdl/switch/switch.cpp:39
2020-11-29 15:45:21 +00:00
msgid "Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/ds/osystem_ds.cpp:169 backends/platform/sdl/ps3/ps3.cpp:44
#: backends/platform/sdl/psp2/psp2.cpp:47
2020-11-29 15:45:21 +00:00
msgid "Select"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/osystem_ds.cpp:170 backends/platform/sdl/ps3/ps3.cpp:46
#: backends/platform/sdl/psp2/psp2.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Start"
msgstr "Start"
2020-11-29 15:45:21 +00:00
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/sdl/switch/switch.cpp:56
msgid "ZL"
msgstr ""
2020-11-29 15:45:21 +00:00
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZR"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/ds/osystem_ds.cpp:171
#: backends/platform/sdl/psp2/psp2.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "L"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:172
#: backends/platform/sdl/psp2/psp2.cpp:50
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:47
msgid "R"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:65
2020-11-29 15:45:21 +00:00
msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:66
2020-11-29 15:45:21 +00:00
msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:71
#: backends/platform/ds/osystem_ds.cpp:185
2020-11-29 15:45:21 +00:00
msgid "Touch"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:311
2020-11-29 15:45:21 +00:00
msgid "Toggle Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:316
2020-11-29 15:45:21 +00:00
msgid "Toggle Magnify Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:321
2020-11-29 15:45:21 +00:00
msgid "Open 3DS Settings"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:359
2020-11-29 15:45:21 +00:00
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:361
2020-11-29 15:45:21 +00:00
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:395
2020-11-29 15:45:21 +00:00
msgid "Hover Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:399
2020-11-29 15:45:21 +00:00
msgid "Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:401
2020-11-29 15:45:21 +00:00
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:408
2020-11-29 15:45:21 +00:00
msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:411
2020-11-29 15:45:21 +00:00
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:413
2020-11-29 15:45:21 +00:00
msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:419
2020-11-29 15:45:21 +00:00
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:421
2020-11-29 15:45:21 +00:00
msgid "Magnify Mode On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:428
2020-11-29 15:45:21 +00:00
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:430
2020-11-29 15:45:21 +00:00
msgid "Magnify Mode Off"
msgstr ""
#: backends/platform/android/options.cpp:93
msgid "Show On-screen control"
msgstr "显示屏幕中控制"
#: backends/platform/android/options.cpp:94
msgid "Choose the preferred touch mode:"
msgstr ""
#: backends/platform/android/options.cpp:96
msgid "In menus"
msgstr ""
#: backends/platform/android/options.cpp:98
#: backends/platform/android/options.cpp:116
#: backends/platform/android/options.cpp:117
msgid "Touchpad emulation"
msgstr "模擬觸控板"
#: backends/platform/android/options.cpp:99
#: backends/platform/android/options.cpp:119
#: backends/platform/android/options.cpp:120
msgid "Direct mouse"
msgstr ""
#: backends/platform/android/options.cpp:100
#: backends/platform/android/options.cpp:122
#: backends/platform/android/options.cpp:123
msgid "Gamepad emulation"
msgstr "模擬遊戲手柄"
#: backends/platform/android/options.cpp:106
msgid "In 2D games"
msgstr "2D遊戲中"
#: backends/platform/android/options.cpp:108
msgid "In 3D games"
msgstr "3D遊戲中"
#. I18N: Show a button to revoke Storage Access Framework permissions for Android
#: backends/platform/android/options.cpp:128
msgid "Show SAF revoke permissions overlay button"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:281
msgid "Unscaled"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:282
2020-11-29 15:45:21 +00:00
msgid "Hardware scale (fast, but low quality)"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:283
2020-11-29 15:45:21 +00:00
msgid "Software scale (good quality, but slower)"
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:347
#: backends/platform/ios7/ios7_osys_events.cpp:478
#: backends/platform/iphone/osys_events.cpp:299
2020-11-29 15:45:21 +00:00
msgid "Mouse-click-and-drag mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:349
#: backends/platform/ios7/ios7_osys_events.cpp:480
#: backends/platform/iphone/osys_events.cpp:301
2020-11-29 15:45:21 +00:00
msgid "Mouse-click-and-drag mode disabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:360
#: backends/platform/ios7/ios7_osys_events.cpp:499
#: backends/platform/iphone/osys_events.cpp:312
2020-11-29 15:45:21 +00:00
msgid "Touchpad mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:362
#: backends/platform/ios7/ios7_osys_events.cpp:501
#: backends/platform/iphone/osys_events.cpp:314
2020-11-29 15:45:21 +00:00
msgid "Touchpad mode disabled."
msgstr ""
#: backends/platform/maemo/maemo.cpp:157
2020-11-29 15:45:21 +00:00
msgid "Click Mode"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:248
2020-11-29 15:45:21 +00:00
msgid "Hide ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:249
2020-11-29 15:45:21 +00:00
msgid "Hide Others"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:250
2020-11-29 15:45:21 +00:00
msgid "Show All"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:255
2020-11-29 15:45:21 +00:00
msgid "Window"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:257
2020-11-29 15:45:21 +00:00
msgid "Minimize"
msgstr ""
#. I18N: This keymap opens KIA's HELP tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ONLINE HELP
#: backends/platform/sdl/macosx/appmenu_osx.mm:262
#: engines/bladerunner/metaengine.cpp:321 engines/zvision/metaengine.cpp:226
2020-11-29 15:45:21 +00:00
msgid "Help"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:267
2020-11-29 15:45:21 +00:00
msgid "User Manual"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:269
2020-11-29 15:45:21 +00:00
msgid "General Information"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:270
2020-11-29 15:45:21 +00:00
msgid "What's New in ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:272
2020-11-29 15:45:21 +00:00
msgid "Credits"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:273
2020-11-29 15:45:21 +00:00
msgid "GPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:274
2020-11-29 15:45:21 +00:00
msgid "LGPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:275
2020-11-29 15:45:21 +00:00
msgid "Freefont License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:276
2020-11-29 15:45:21 +00:00
msgid "OFL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:277
2020-11-29 15:45:21 +00:00
msgid "BSD License"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43
#: engines/dragons/metaengine.cpp:202
2020-11-29 15:45:21 +00:00
msgid "Cross"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:196
2020-11-29 15:45:21 +00:00
msgid "Circle"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:184
2020-11-29 15:45:21 +00:00
msgid "Square"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:45
2020-11-29 15:45:21 +00:00
msgid "PS"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/switch/switch.cpp:44
2020-11-29 15:45:21 +00:00
msgid "L3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
2020-11-29 15:45:21 +00:00
msgid "R3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:49
2020-11-29 15:45:21 +00:00
msgid "L1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:50
2020-11-29 15:45:21 +00:00
msgid "R1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:59
2020-11-29 15:45:21 +00:00
msgid "L2"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:60
2020-11-29 15:45:21 +00:00
msgid "R2"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:41
2020-11-29 15:45:21 +00:00
msgid "Minus"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:42
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:43
msgid "Plus"
msgstr ""
#: backends/platform/wii/options.cpp:50
2020-11-29 15:45:21 +00:00
msgid "Video"
msgstr ""
#: backends/platform/wii/options.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Current video mode:"
msgstr ""
#: backends/platform/wii/options.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Double-strike"
msgstr ""
#: backends/platform/wii/options.cpp:59
2020-11-29 15:45:21 +00:00
msgid "Horizontal underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:65
2020-11-29 15:45:21 +00:00
msgid "Vertical underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:70
2020-11-29 15:45:21 +00:00
msgid "Input"
msgstr ""
#: backends/platform/wii/options.cpp:73
2020-11-29 15:45:21 +00:00
msgid "GC Pad sensitivity:"
msgstr ""
#: backends/platform/wii/options.cpp:79
2020-11-29 15:45:21 +00:00
msgid "GC Pad acceleration:"
msgstr ""
#: backends/platform/wii/options.cpp:85
2020-11-29 15:45:21 +00:00
msgid "DVD"
msgstr ""
#: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Status:"
msgstr ""
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
2020-11-29 15:45:21 +00:00
msgid "Unknown"
msgstr ""
#: backends/platform/wii/options.cpp:92
2020-11-29 15:45:21 +00:00
msgid "Mount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:93
2020-11-29 15:45:21 +00:00
msgid "Unmount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:97
2020-11-29 15:45:21 +00:00
msgid "SMB"
msgstr ""
#: backends/platform/wii/options.cpp:105
2020-11-29 15:45:21 +00:00
msgid "Server:"
msgstr ""
#: backends/platform/wii/options.cpp:109
2020-11-29 15:45:21 +00:00
msgid "Share:"
msgstr ""
#: backends/platform/wii/options.cpp:117
2020-11-29 15:45:21 +00:00
msgid "Password:"
msgstr ""
#: backends/platform/wii/options.cpp:120
2020-11-29 15:45:21 +00:00
msgid "Init network"
msgstr ""
#: backends/platform/wii/options.cpp:122
2020-11-29 15:45:21 +00:00
msgid "Mount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:123
2020-11-29 15:45:21 +00:00
msgid "Unmount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:142
2020-11-29 15:45:21 +00:00
msgid "DVD Mounted successfully"
msgstr ""
#: backends/platform/wii/options.cpp:145
2020-11-29 15:45:21 +00:00
msgid "Error while mounting the DVD"
msgstr ""
#: backends/platform/wii/options.cpp:147
2020-11-29 15:45:21 +00:00
msgid "DVD not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:160
2020-11-29 15:45:21 +00:00
msgid "Network up, share mounted"
msgstr ""
#: backends/platform/wii/options.cpp:162
2020-11-29 15:45:21 +00:00
msgid "Network up"
msgstr ""
#: backends/platform/wii/options.cpp:165
2020-11-29 15:45:21 +00:00
msgid ", error while mounting the share"
msgstr ""
#: backends/platform/wii/options.cpp:167
2020-11-29 15:45:21 +00:00
msgid ", share not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:173
2020-11-29 15:45:21 +00:00
msgid "Network down"
msgstr ""
#: backends/platform/wii/options.cpp:177
2020-11-29 15:45:21 +00:00
msgid "Initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:181
2020-11-29 15:45:21 +00:00
msgid "Timeout while initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:185
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Network not initialized (%d)"
msgstr ""
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr ""
#: backends/updates/macosx/macosx-updates.mm:73
2020-11-29 15:45:21 +00:00
msgid "Check for Updates..."
msgstr ""
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:933
#: engines/hugo/hugo.cpp:424 engines/lure/lure.cpp:57
#: engines/mortevielle/mortevielle.cpp:301 engines/sky/compact.cpp:129
#: engines/supernova/supernova.cpp:464 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5359
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:949
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:66
#: engines/mortevielle/mortevielle.cpp:309 engines/supernova/supernova.cpp:469
#: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5372
2020-11-29 15:45:21 +00:00
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:960
#: engines/hugo/hugo.cpp:446 engines/lure/lure.cpp:69
#: engines/mortevielle/mortevielle.cpp:319 engines/tony/tony.cpp:211
#: engines/toon/toon.cpp:5383
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/metaengine.cpp:44
2020-11-29 15:45:21 +00:00
msgid "TV emulation"
msgstr ""
#: engines/adl/metaengine.cpp:45
2020-11-29 15:45:21 +00:00
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68
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msgid "Color graphics"
msgstr ""
#: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69
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msgid "Use color graphics instead of monochrome"
msgstr ""
#: engines/adl/metaengine.cpp:80
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msgid "Show scanlines"
msgstr ""
#: engines/adl/metaengine.cpp:81
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msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/metaengine.cpp:92
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msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/metaengine.cpp:93
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msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection_tables.h:310
msgid "Early AGI games for Tandy Color Computer are not yet supported."
msgstr ""
#: engines/agi/font.cpp:1096
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
#: engines/agi/metaengine.cpp:119 engines/chewy/metaengine.cpp:36
#: engines/cine/metaengine.cpp:42 engines/drascula/metaengine.cpp:38
#: engines/dreamweb/metaengine.cpp:36 engines/groovie/metaengine.cpp:49
#: engines/neverhood/dialogs.cpp:48 engines/sci/detection_options.h:105
#: engines/sherlock/metaengine.cpp:39 engines/toltecs/metaengine.cpp:40
#: engines/trecision/metaengine.cpp:37 engines/ultima/metaengine.cpp:44
#: engines/zvision/metaengine.cpp:46
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/metaengine.cpp:120 engines/chewy/metaengine.cpp:37
#: engines/cine/metaengine.cpp:43 engines/drascula/metaengine.cpp:39
#: engines/dreamweb/metaengine.cpp:37 engines/groovie/metaengine.cpp:50
#: engines/neverhood/dialogs.cpp:49 engines/sci/detection_options.h:106
#: engines/sherlock/metaengine.cpp:40 engines/toltecs/metaengine.cpp:41
#: engines/trecision/metaengine.cpp:38 engines/ultima/metaengine.cpp:45
#: engines/zvision/metaengine.cpp:47
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msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
#: engines/agi/metaengine.cpp:131
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msgid "Use an alternative palette"
msgstr ""
#: engines/agi/metaengine.cpp:132
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msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/metaengine.cpp:143
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msgid "Mouse support"
msgstr ""
#: engines/agi/metaengine.cpp:144
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msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/metaengine.cpp:155
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msgid "Use Hercules hires font"
msgstr ""
#: engines/agi/metaengine.cpp:156
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msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/metaengine.cpp:167
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msgid "Pause when entering commands"
msgstr ""
#: engines/agi/metaengine.cpp:168
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msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/metaengine.cpp:179
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msgid "Add speed menu"
msgstr ""
#: engines/agi/metaengine.cpp:180
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msgid "Add game speed menu (similar to PC version)"
msgstr ""
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831
#: engines/groovie/script.cpp:866 engines/groovie/script.cpp:2230
#: engines/groovie/script.cpp:2257 engines/groovie/script.cpp:2327
#: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679
#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:257
#: engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:927
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:745
#: engines/sci/engine/kfile.cpp:1209 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859
#: engines/zvision/file/save_manager.cpp:61
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msgid "Restore game:"
msgstr ""
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831
#: engines/groovie/script.cpp:849 engines/groovie/script.cpp:866
#: engines/groovie/script.cpp:2230 engines/groovie/script.cpp:2257
#: engines/groovie/script.cpp:2327 engines/hugo/file.cpp:399
#: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:739
#: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257
#: engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:927
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:746
#: engines/sci/engine/kfile.cpp:1209 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859
#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267
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msgid "Restore"
msgstr ""
#: engines/agos/saveload.cpp:139
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msgid "Quick load or save game isn't supported in this location"
msgstr ""
#: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2700
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#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2687
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#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2716
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#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/animation.cpp:576
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#, c-format
msgid "Cutscene file '%s' not found!"
msgstr ""
#: engines/agos/metaengine.cpp:42
msgid "AdLib OPL3 mode"
msgstr ""
#: engines/agos/metaengine.cpp:43
msgid ""
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
msgstr ""
#: engines/agos/metaengine.cpp:53 engines/agos/metaengine.cpp:64
msgid "Use DOS version music tempos"
msgstr ""
#: engines/agos/metaengine.cpp:54 engines/agos/metaengine.cpp:65
msgid ""
"Selecting this option will play the music using the tempos used by the DOS "
"version of the game. Otherwise, the faster tempos of the Windows version "
"will be used."
msgstr ""
#: engines/agos/metaengine.cpp:75 engines/sci/detection_options.h:93
msgid "Prefer digital sound effects"
msgstr "數位音訊效果偏好"
#: engines/agos/metaengine.cpp:76 engines/sci/detection_options.h:94
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/agos/metaengine.cpp:86
msgid "Disable fade-out effects"
msgstr "禁用淡出效果"
#: engines/agos/metaengine.cpp:87
msgid "Don't fade every screen to black when leaving a room."
msgstr ""
#: engines/agos/metaengine.cpp:170
msgid "AGOS 2 support is not compiled in"
msgstr ""
#: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:76
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
#: engines/ags/dialogs.cpp:58
msgid "Game language:"
msgstr "遊戲語言:"
#: engines/ags/dialogs.cpp:58
msgid "Language to use for multilingual games"
msgstr "多語言遊戲中使用的語言"
#: engines/ags/dialogs.cpp:78
msgid "Force antialiased text"
msgstr ""
#: engines/ags/dialogs.cpp:78
msgid "Use antialiasing to draw text even if the game does not ask for it"
msgstr ""
#: engines/ags/ags.cpp:132
msgid ""
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
"supported."
msgstr ""
#: engines/ags/ags.cpp:140
msgid ""
"The selected game has a data file greater than 2Gb, which isn't supported by "
"your version of ScummVM yet."
msgstr ""
#: engines/asylum/metaengine.cpp:115
msgid "Show version"
msgstr "顯示版本"
#: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:950
msgid "Quick load"
msgstr ""
#: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:930
msgid "Quick save"
msgstr ""
#: engines/asylum/metaengine.cpp:130
msgid "Switch to Sarah"
msgstr "切換至Sarah"
#: engines/asylum/metaengine.cpp:135
msgid "Switch to Grimwall"
msgstr "切換至Grimwall"
#: engines/asylum/metaengine.cpp:140
msgid "Switch to Olmec"
msgstr "切換至Olmec"
#: engines/asylum/metaengine.cpp:145
msgid "Bring up the In-Game Menu"
msgstr ""
#: engines/asylum/metaengine.cpp:151
msgid "Open character inventory"
msgstr ""
#. I18N: Warn user about loading potentially incompatible saved game
#: engines/asylum/asylum.cpp:200
#, c-format
msgid ""
"WARNING: Attempt to load saved game from a previous version: Version %s / "
"Build %d"
msgstr ""
#: engines/asylum/asylum.cpp:201 engines/cine/saveload.cpp:863
msgid "Load anyway"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:398
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msgid "Failed to initialize resources"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:1166
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msgid "A required game resource was not found"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2748
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msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2750
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msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2752
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msgid "Continue"
msgstr ""
#: engines/bladerunner/detection_tables.h:90
#: engines/bladerunner/detection_tables.h:101
#: engines/kyra/detection_tables.h:72
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""
#: engines/bladerunner/detection_tables.h:123 engines/cge/detection.cpp:54
#: engines/cge/detection.cpp:60 engines/cge/detection.cpp:66
#: engines/groovie/detection.cpp:100 engines/kyra/detection_tables.h:291
#: engines/lure/detection.cpp:229 engines/mohawk/detection_tables.h:766
#: engines/mohawk/detection_tables.h:781 engines/mohawk/detection_tables.h:796
#: engines/mohawk/detection_tables.h:810 engines/mohawk/detection_tables.h:824
#: engines/mohawk/detection_tables.h:838 engines/mohawk/detection_tables.h:852
#: engines/mohawk/detection_tables.h:866 engines/mohawk/detection_tables.h:880
#: engines/mohawk/detection_tables.h:895 engines/mohawk/detection_tables.h:910
#: engines/mohawk/detection_tables.h:925 engines/mohawk/detection_tables.h:939
#: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1198
#: engines/mohawk/detection_tables.h:1214
#: engines/mohawk/detection_tables.h:1229
#: engines/mohawk/detection_tables.h:1275
#: engines/mohawk/detection_tables.h:1381
#: engines/mohawk/detection_tables.h:1396
#: engines/mohawk/detection_tables.h:1411
#: engines/mohawk/detection_tables.h:1429
#: engines/mohawk/detection_tables.h:1444
#: engines/mohawk/detection_tables.h:2477
#: engines/mohawk/detection_tables.h:2492
#: engines/mohawk/detection_tables.h:3562
#: engines/mohawk/detection_tables.h:3577 engines/myst3/detection.cpp:142
#: engines/saga/detection_tables.h:46 engines/sci/detection_tables.h:5202
#: engines/sci/detection_tables.h:5210 engines/sherlock/detection_tables.h:223
#: engines/stark/detection.cpp:319 engines/teenagent/detection.cpp:117
#: engines/toltecs/detection.cpp:210 engines/trecision/detection.cpp:201
#: engines/zvision/detection_tables.h:129
#: engines/zvision/detection_tables.h:149
msgid "Missing game code"
msgstr ""
#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
#. for Enhanced Edition as is.
#: engines/bladerunner/detection_tables.h:137
msgid ""
"Enhanced Edition not supported. Please, use the original files which are "
"part of the release."
msgstr ""
#: engines/bladerunner/metaengine.cpp:45
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msgid "Sitcom mode"
msgstr ""
#: engines/bladerunner/metaengine.cpp:46
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msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/metaengine.cpp:56
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msgid "Shorty mode"
msgstr ""
#: engines/bladerunner/metaengine.cpp:57
2020-11-29 15:45:21 +00:00
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/metaengine.cpp:67
2020-11-29 15:45:21 +00:00
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/metaengine.cpp:68
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msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/metaengine.cpp:78
2020-11-29 15:45:21 +00:00
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/metaengine.cpp:79
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msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/bladerunner/metaengine.cpp:89
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msgid "Disable McCoy's quick stamina drain"
msgstr ""
#: engines/bladerunner/metaengine.cpp:90
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msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
#: engines/bladerunner/metaengine.cpp:100
msgid "Show subtitles during text crawl"
msgstr "以滾動方式顯示字幕"
#: engines/bladerunner/metaengine.cpp:101
msgid "During the intro cutscene, show subtitles during the text crawl"
msgstr ""
#: engines/bladerunner/metaengine.cpp:111
msgid "Fix credits for voice actors"
msgstr ""
#: engines/bladerunner/metaengine.cpp:112
msgid ""
"Updates the end credits with corrected credits for the Spanish voice actors"
msgstr ""
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
#: engines/bladerunner/metaengine.cpp:199
msgid "common shortcuts"
msgstr ""
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:201
msgid "main game shortcuts"
msgstr ""
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:203
msgid "KIA only shortcuts"
msgstr ""
#. I18N: This keymap is the main way for the user interact with the game.
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
#: engines/bladerunner/metaengine.cpp:210
msgid "Walk / Look / Talk / Select / Shoot"
msgstr ""
#. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. TOGGLE MCCOY'S COMBAT MODE
#: engines/bladerunner/metaengine.cpp:220
msgid "Toggle Combat"
msgstr ""
#. I18N: This keymap allows skipping video cutscenes
#: engines/bladerunner/metaengine.cpp:229 engines/scumm/help.cpp:75
#: engines/zvision/metaengine.cpp:284
msgid "Skip cutscene"
msgstr ""
#. I18N: This keymap allows skipping the current line of dialogue.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SKIP PAST CURRENT LINE OF DIALOGUE
#: engines/bladerunner/metaengine.cpp:242
msgid "Skip dialogue"
msgstr ""
#. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. GAME OPTIONS
#: engines/bladerunner/metaengine.cpp:253
msgid "Game Options"
msgstr "遊戲選項"
#. I18N: This keymap opens the KIA database on one of the investigation tabs,
#. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ACTIVATE KIA CLUE DATABASE SYSTEM
#: engines/bladerunner/metaengine.cpp:264
msgid "Open KIA Database"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows submitting a selected existing save game for deletion.
#: engines/bladerunner/metaengine.cpp:282
msgid "Delete Selected Saved Game"
msgstr ""
#. I18N: This keymap allows scrolling texts and lists upwards
#: engines/bladerunner/metaengine.cpp:296
msgid "Scroll Up"
msgstr ""
#. I18N: This keymap allows scrolling texts and lists downwards
#: engines/bladerunner/metaengine.cpp:303
msgid "Scroll Down"
msgstr "往下滾動"
#. I18N: This keymap allows (in KIA only) for a clue to be set as private or public
#. (only when the KIA is upgraded).
#: engines/bladerunner/metaengine.cpp:311
msgid "Toggle Clue Privacy"
msgstr ""
#. I18N: This keymap opens KIA's SAVE GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SAVE GAME
#: engines/bladerunner/metaengine.cpp:330 engines/pegasus/pegasus.cpp:2824
msgid "Save Game"
msgstr "儲存遊戲"
#. I18N: This keymap opens KIA's LOAD GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. LOAD GAME
#: engines/bladerunner/metaengine.cpp:339 engines/pegasus/pegasus.cpp:2830
msgid "Load Game"
msgstr ""
#. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CRIME SCENE DATABASE
#: engines/bladerunner/metaengine.cpp:348
msgid "Crime Scene Database"
msgstr ""
#. I18N: This keymap opens KIA's SUSPECT DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SUSPECT DATABASE
#: engines/bladerunner/metaengine.cpp:357
msgid "Suspect Database"
msgstr ""
#. I18N: This keymap opens KIA's CLUE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CLUE DATABASE
#: engines/bladerunner/metaengine.cpp:366
msgid "Clue Database"
msgstr ""
#. I18N: This keymap opens KIA's QUIT GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. QUIT GAME
#: engines/bladerunner/metaengine.cpp:375 engines/dragons/metaengine.cpp:225
msgid "Quit Game"
msgstr "離開遊戲"
#: engines/buried/buried.cpp:584
msgid "Are you sure you want to quit?"
msgstr ""
#: engines/buried/buried.cpp:594
msgid "Your game is now Paused. Click OK to continue."
msgstr ""
#. I18N: This option allows the user to skip cutscenes.
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61
msgid "Skip support"
msgstr ""
#: engines/buried/metaengine.cpp:41
msgid "Allow cutscenes to be skipped"
msgstr ""
#: engines/buried/saveload.cpp:66
msgid ""
"ScummVM found that you have saved games that should be converted from the "
"original saved game format.\n"
"The original saved game format is no longer supported directly, so you will "
"not be able to load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/buried/saveload.cpp:165 engines/mtropolis/saveload.cpp:158
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
msgstr ""
#: engines/cge/metaengine.cpp:39 engines/cge2/metaengine.cpp:42
2020-11-29 15:45:21 +00:00
msgid "Color Blind Mode"
msgstr ""
#: engines/cge/metaengine.cpp:40 engines/cge2/metaengine.cpp:43
2020-11-29 15:45:21 +00:00
msgid "Enable Color Blind Mode by default"
msgstr ""
#: engines/cge/metaengine.cpp:52 engines/glk/metaengine.cpp:243
#: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:221
#: engines/supernova/metaengine.cpp:50
msgid "Enable Text to Speech"
msgstr ""
#: engines/cge/metaengine.cpp:53
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr ""
#: engines/cge2/metaengine.cpp:55
msgid "Enable Text to Speech for Objects and Options"
msgstr ""
#: engines/cge2/metaengine.cpp:56 engines/dreamweb/metaengine.cpp:62
#: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:40
#: engines/mads/metaengine.cpp:109 engines/sci/detection_options.h:222
#: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:51
#: engines/twine/metaengine.cpp:168
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/cge2/metaengine.cpp:67 engines/dreamweb/metaengine.cpp:73
msgid "Enable Text to Speech for Subtitles"
msgstr ""
#: engines/cge2/metaengine.cpp:68 engines/dreamweb/metaengine.cpp:74
msgid "Use TTS to read the subtitles (if TTS is available)"
msgstr ""
#: engines/cine/metaengine.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
#: engines/cine/metaengine.cpp:54
2020-11-29 15:45:21 +00:00
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
#: engines/cine/metaengine.cpp:158
2020-11-29 15:45:21 +00:00
msgid "Unnamed autosave"
msgstr ""
#: engines/cine/metaengine.cpp:160 engines/cine/metaengine.cpp:232
2020-11-29 15:45:21 +00:00
msgid "Unnamed savegame"
msgstr ""
#: engines/cine/metaengine.cpp:177 engines/cine/metaengine.cpp:240
2020-11-29 15:45:21 +00:00
msgid "Empty autosave"
msgstr ""
#: engines/cine/saveload.cpp:860
2020-11-29 15:45:21 +00:00
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
#: engines/cryomni3d/metaengine.cpp:145
msgid "Versailles 1685 support is not compiled in"
msgstr ""
#: engines/director/events.cpp:90
msgid ""
"The game prevents quitting at this moment. Are you sure you want to quit "
"anyway?"
msgstr ""
#: engines/director/lingo/lingo-builtins.cpp:1185
msgid "Ok"
msgstr "确认"
#: engines/dragons/dragons.cpp:1803
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"%s for details on how to properly extract the DTSPEECH.XA and *.STR files "
"from your game disc."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/dragons/metaengine.cpp:122
#, c-format
2020-11-29 15:45:21 +00:00
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See %s"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/dragons/metaengine.cpp:137
2020-11-29 15:45:21 +00:00
msgid "Action"
msgstr ""
#: engines/dragons/metaengine.cpp:143
2020-11-29 15:45:21 +00:00
msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:152
#: engines/grim/grim.cpp:492 engines/grim/grim.cpp:588
#: engines/hdb/metaengine.cpp:251 engines/nancy/dialogs.cpp:145
#: engines/scumm/help.cpp:223 engines/scumm/help.cpp:232
#: engines/scumm/help.cpp:246 engines/scumm/help.cpp:254
#: engines/twine/metaengine.cpp:429 engines/zvision/metaengine.cpp:232
2020-11-29 15:45:21 +00:00
msgid "Inventory"
msgstr ""
#: engines/dragons/metaengine.cpp:154 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:87
2020-11-29 15:45:21 +00:00
msgid "Enter"
msgstr ""
#: engines/dragons/metaengine.cpp:220
2020-11-29 15:45:21 +00:00
msgid "Debug Graphics"
msgstr ""
#: engines/drascula/saveload.cpp:46
2020-11-29 15:45:21 +00:00
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/dreamweb/metaengine.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Use bright palette mode"
msgstr ""
#: engines/dreamweb/metaengine.cpp:49
2020-11-29 15:45:21 +00:00
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/dreamweb/metaengine.cpp:61
2021-10-01 17:15:17 +00:00
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""
#: engines/freescape/metaengine.cpp:35
msgid "Prerecorded sounds"
2021-10-01 17:15:17 +00:00
msgstr ""
#: engines/freescape/metaengine.cpp:36
msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation"
2021-10-01 17:15:17 +00:00
msgstr ""
#: engines/freescape/metaengine.cpp:46
msgid "Extended timer"
msgstr ""
#: engines/freescape/metaengine.cpp:47
msgid "Start the game timer at 99:59:59"
msgstr ""
#: engines/freescape/metaengine.cpp:57
msgid "Automatic drilling"
msgstr ""
#: engines/freescape/metaengine.cpp:58
msgid "Allow to succefully drill in any part of the area in Driller"
msgstr ""
#: engines/freescape/metaengine.cpp:68
#, fuzzy
#| msgid "Disabled"
msgid "Disable demo mode"
msgstr "关闭"
#: engines/freescape/metaengine.cpp:69
msgid "Never activate demo mode"
msgstr ""
#: engines/freescape/metaengine.cpp:79
#, fuzzy
#| msgid "Disable autosave"
msgid "Disable sensors"
msgstr "禁用自動存檔"
#: engines/freescape/metaengine.cpp:80
msgid "Sensors will not shoot the player"
msgstr ""
#: engines/glk/glk_api.cpp:62
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
msgid "Untitled Savegame"
msgstr ""
#: engines/glk/metaengine.cpp:244
2020-11-29 15:45:21 +00:00
msgid "Use TTS to read the text"
msgstr ""
#: engines/glk/metaengine.cpp:251
2020-11-29 15:45:21 +00:00
msgid "Also read input text"
msgstr ""
#: engines/glk/metaengine.cpp:252
2020-11-29 15:45:21 +00:00
msgid "Use TTS to read the input text"
msgstr ""
#: engines/glk/adrift/os_glk.cpp:2815
2020-11-29 15:45:21 +00:00
msgid "Loading game...\n"
msgstr "讀取遊戲...\n"
2020-11-29 15:45:21 +00:00
#: engines/glk/advsys/advsys.cpp:34
2020-11-29 15:45:21 +00:00
msgid "Could not start AdvSys game"
msgstr ""
#: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319
2020-11-29 15:45:21 +00:00
msgid "Sorry, the savegame couldn't be restored"
msgstr ""
#: engines/glk/advsys/vm.cpp:314
2020-11-29 15:45:21 +00:00
msgid "Sorry, the savegame couldn't be created"
msgstr ""
#: engines/glk/advsys/vm.cpp:560
2020-11-29 15:45:21 +00:00
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:596
2020-11-29 15:45:21 +00:00
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:682
2020-11-29 15:45:21 +00:00
msgid "I don't understand.\n"
msgstr ""
#: engines/glk/alan2/alan2.cpp:75
2020-11-29 15:45:21 +00:00
msgid "This is too short to be a valid Alan2 file."
msgstr ""
#: engines/glk/alan2/alan2.cpp:81
2020-11-29 15:45:21 +00:00
msgid "This is not a valid Alan2 file."
msgstr ""
#: engines/glk/comprehend/game.cpp:321
2020-11-29 15:45:21 +00:00
msgid "Savegame"
msgstr ""
#: engines/glk/comprehend/game.cpp:860
2020-11-29 15:45:21 +00:00
msgid "Picture window toggled\n"
msgstr ""
#: engines/glk/glulx/glulx.cpp:81
2020-11-29 15:45:21 +00:00
msgid "This is too short to be a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:86
2020-11-29 15:45:21 +00:00
msgid "This is not a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:93
2020-11-29 15:45:21 +00:00
msgid "This Glulx file is too old a version to execute."
msgstr ""
#: engines/glk/glulx/glulx.cpp:97
2020-11-29 15:45:21 +00:00
msgid "This Glulx file is too new a version to execute."
msgstr ""
#: engines/glk/quest/quest.cpp:44
2020-11-29 15:45:21 +00:00
msgid "Could not start Quest game"
msgstr ""
#: engines/glk/scott/scott.cpp:680
2020-11-29 15:45:21 +00:00
msgid "Saved.\n"
msgstr ""
#: engines/glk/zcode/zcode.cpp:144
2020-11-29 15:45:21 +00:00
msgid "Error writing save file\n"
msgstr ""
#: engines/glk/hugo/hugo.cpp:182
2020-11-29 15:45:21 +00:00
msgid "Incorrect rs file."
msgstr ""
#: engines/glk/hugo/hugo.cpp:189
2020-11-29 15:45:21 +00:00
msgid "Save file created by different version."
msgstr ""
#: engines/gob/inter_playtoons.cpp:259 engines/gob/inter_v2.cpp:1488
#: engines/gob/inter_geisha.cpp:231 engines/tinsel/saveload.cpp:554
2020-11-29 15:45:21 +00:00
msgid "Failed to load saved game from file."
msgstr ""
#: engines/gob/inter_v2.cpp:1558 engines/gob/inter_v7.cpp:1407
#: engines/gob/inter_geisha.cpp:262 engines/tinsel/saveload.cpp:567
2020-11-29 15:45:21 +00:00
msgid "Failed to save game to file."
msgstr ""
#: engines/gob/inter_v5.cpp:106
2020-11-29 15:45:21 +00:00
msgid "Failed to delete file."
msgstr ""
#: engines/griffon/metaengine.cpp:109
2020-11-29 15:45:21 +00:00
msgid "Menu / Skip"
msgstr ""
#: engines/griffon/metaengine.cpp:145
2020-11-29 15:45:21 +00:00
msgid "Attack"
msgstr ""
#: engines/griffon/metaengine.cpp:159
2020-11-29 15:45:21 +00:00
msgid "Speed Up Cutscene"
msgstr ""
#: engines/grim/grim.cpp:349
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
#: engines/grim/grim.cpp:472 engines/grim/grim.cpp:563
2020-11-29 15:45:21 +00:00
msgid "Run"
msgstr ""
#: engines/grim/grim.cpp:477 engines/scumm/help.cpp:244
#: engines/scumm/help.cpp:252
2020-11-29 15:45:21 +00:00
msgid "Examine"
msgstr ""
#: engines/grim/grim.cpp:482 engines/grim/grim.cpp:578
2020-11-29 15:45:21 +00:00
msgid "Use/Talk"
msgstr ""
#: engines/grim/grim.cpp:487 engines/grim/grim.cpp:583
2020-11-29 15:45:21 +00:00
msgid "Pick up/Put away"
msgstr ""
#: engines/grim/grim.cpp:497 engines/grim/grim.cpp:593
2020-11-29 15:45:21 +00:00
msgid "Skip dialog lines"
msgstr ""
#: engines/grim/grim.cpp:515 engines/grim/grim.cpp:611
#: engines/hdb/metaengine.cpp:264
2020-11-29 15:45:21 +00:00
msgid "Menu"
msgstr ""
#: engines/grim/grim.cpp:553
2020-11-29 15:45:21 +00:00
msgid "Cycle Objects Up"
msgstr ""
#: engines/grim/grim.cpp:558
2020-11-29 15:45:21 +00:00
msgid "Cycle Objects Down"
msgstr ""
#: engines/grim/grim.cpp:568
2020-11-29 15:45:21 +00:00
msgid "Quick Room Exit"
msgstr ""
#: engines/grim/grim.cpp:573
2020-11-29 15:45:21 +00:00
msgid "Examine/Look"
msgstr ""
#: engines/grim/grim.cpp:1346
2020-11-29 15:45:21 +00:00
msgid "Error: the game could not be saved."
msgstr ""
#: engines/grim/inputdialog.cpp:79
msgid "Input text"
msgstr ""
#: engines/grim/md5check.cpp:558
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
#: engines/grim/md5check.cpp:567
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to %s to see a list of the needed files."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/grim/md5checkdialog.cpp:41
2020-11-29 15:45:21 +00:00
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
#: engines/grim/metaengine.cpp:37
msgid "Load user patch (unsupported)"
msgstr ""
#: engines/grim/metaengine.cpp:38
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
#: engines/grim/metaengine.cpp:48 engines/zvision/metaengine.cpp:221
msgid "Show FPS"
msgstr ""
#: engines/grim/metaengine.cpp:49
msgid "Show the current FPS-rate, while you play."
msgstr ""
#: engines/grim/metaengine.cpp:92
msgid "Escape from Monkey Island support is not compiled in"
msgstr ""
#: engines/grim/resource.cpp:102
#, c-format
2020-11-29 15:45:21 +00:00
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"%s\n"
2020-11-29 15:45:21 +00:00
"and put it in the game data files directory"
msgstr ""
#: engines/grim/resource.cpp:107
#, c-format
2020-11-29 15:45:21 +00:00
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from %s\n"
2020-11-29 15:45:21 +00:00
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language!"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/grim/emi/sound/emisound.cpp:655
2020-11-29 15:45:21 +00:00
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
#: engines/groovie/metaengine.cpp:37
2020-11-29 15:45:21 +00:00
msgid "Fast movie speed"
msgstr ""
#: engines/groovie/metaengine.cpp:38
2020-11-29 15:45:21 +00:00
msgid "Play movies at an increased speed"
msgstr ""
#: engines/groovie/metaengine.cpp:61 engines/groovie/metaengine.cpp:73
msgid "Easier AI"
msgstr ""
#: engines/groovie/metaengine.cpp:62 engines/groovie/metaengine.cpp:74
msgid "Decrease the difficulty of AI puzzles"
msgstr ""
#: engines/groovie/metaengine.cpp:85
msgid "Updated Credits Music"
msgstr ""
#: engines/groovie/metaengine.cpp:86
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr ""
#: engines/groovie/metaengine.cpp:97
msgid "Slim Left/Right Hotspots"
msgstr ""
#: engines/groovie/metaengine.cpp:98
msgid "Shrinks the hotspots on the left and right sides for exiting puzzles"
msgstr ""
#: engines/groovie/metaengine.cpp:109
msgid "Speedrun Mode"
msgstr ""
#: engines/groovie/metaengine.cpp:110
msgid "Affects the controls for fast forwarding the game"
msgstr ""
#: engines/groovie/metaengine.cpp:144
2020-11-29 15:45:21 +00:00
msgid "GroovieV2 support is not compiled in"
msgstr ""
#: engines/groovie/script.cpp:660
2020-11-29 15:45:21 +00:00
msgid "Failed to save game"
msgstr ""
#: engines/groovie/script.cpp:849 engines/lab/savegame.cpp:237
2021-10-01 17:15:17 +00:00
msgid "Would you like to save or restore a game?"
msgstr ""
#: engines/hadesch/rooms/daedalus.cpp:213
msgid "The Minotaur minigame is not supported yet. Skipping"
msgstr ""
#: engines/hadesch/rooms/medisle.cpp:647
msgid "The Medusa minigame is not supported yet. Skipping"
msgstr ""
#: engines/hadesch/rooms/troy.cpp:505
msgid "The Troy minigame is not supported yet. Skipping"
msgstr ""
#: engines/hdb/metaengine.cpp:44
2020-11-29 15:45:21 +00:00
msgid "Enable cheat mode"
msgstr ""
#: engines/hdb/metaengine.cpp:45
2020-11-29 15:45:21 +00:00
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:177
2020-11-29 15:45:21 +00:00
msgid "Move up"
msgstr ""
#: engines/hdb/metaengine.cpp:219 engines/nancy/input.cpp:183
2020-11-29 15:45:21 +00:00
msgid "Move down"
msgstr ""
#: engines/hdb/metaengine.cpp:225 engines/nancy/input.cpp:189
msgid "Move left"
msgstr ""
#: engines/hdb/metaengine.cpp:231 engines/nancy/input.cpp:195
msgid "Move right"
msgstr ""
#: engines/hdb/metaengine.cpp:237 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:150 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:222 engines/scumm/help.cpp:255
#: engines/sky/metaengine.cpp:94 engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1552
2020-11-29 15:45:21 +00:00
msgid "Use"
msgstr ""
#: engines/hdb/metaengine.cpp:244
2020-11-29 15:45:21 +00:00
msgid "Clear waypoints"
msgstr ""
#: engines/hdb/metaengine.cpp:270
2020-11-29 15:45:21 +00:00
msgid "Debug"
msgstr ""
#: engines/hopkins/metaengine.cpp:43 engines/hopkins/metaengine.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Gore Mode"
msgstr ""
#: engines/hopkins/metaengine.cpp:44 engines/hopkins/metaengine.cpp:56
2020-11-29 15:45:21 +00:00
msgid "Enable Gore Mode when available"
msgstr ""
#: engines/hypno/metaengine.cpp:33
msgid "Enable original cheats"
msgstr ""
#: engines/hypno/metaengine.cpp:34
msgid "Allow cheats using the C key."
msgstr ""
#: engines/hypno/metaengine.cpp:44
msgid "Enable infinite health cheat"
msgstr ""
#: engines/hypno/metaengine.cpp:45
msgid "Player health will never decrease (except for game over scenes)."
msgstr ""
#: engines/hypno/metaengine.cpp:55
msgid "Enable infinite ammo cheat"
msgstr ""
#: engines/hypno/metaengine.cpp:56
msgid "Player ammo will never decrease."
msgstr ""
#: engines/hypno/metaengine.cpp:66
msgid "Unlock all levels"
msgstr ""
#: engines/hypno/metaengine.cpp:67
msgid "All levels will be available to play."
msgstr ""
#: engines/hypno/metaengine.cpp:77
msgid "Enable restored content"
msgstr ""
#: engines/hypno/metaengine.cpp:78
msgid "Add additional content that is not enabled the original implementation."
msgstr ""
#: engines/kyra/detection_tables.h:70
msgid "Missing language specific game code and/or resources."
msgstr ""
#: engines/kyra/detection_tables.h:71
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""
#: engines/kyra/detection_tables.h:73
msgid "Demo plays simple animations without using Westwood's Engine."
msgstr ""
#: engines/kyra/detection_tables.h:1365
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1381
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""
2020-11-29 15:45:21 +00:00
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/metaengine.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Studio audience"
msgstr ""
#: engines/kyra/metaengine.cpp:49
2020-11-29 15:45:21 +00:00
msgid "Enable studio audience"
msgstr ""
#: engines/kyra/metaengine.cpp:62
2020-11-29 15:45:21 +00:00
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/metaengine.cpp:74
2020-11-29 15:45:21 +00:00
msgid "Helium mode"
msgstr ""
#: engines/kyra/metaengine.cpp:75
2020-11-29 15:45:21 +00:00
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/metaengine.cpp:90
2020-11-29 15:45:21 +00:00
msgid "Smooth scrolling"
msgstr ""
#: engines/kyra/metaengine.cpp:91
2020-11-29 15:45:21 +00:00
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/metaengine.cpp:105
2020-11-29 15:45:21 +00:00
msgid "Floating cursors"
msgstr ""
#: engines/kyra/metaengine.cpp:106
2020-11-29 15:45:21 +00:00
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/metaengine.cpp:119
2020-11-29 15:45:21 +00:00
msgid "Suggest save names"
msgstr ""
#: engines/kyra/metaengine.cpp:120
2020-11-29 15:45:21 +00:00
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/metaengine.cpp:134
2020-11-29 15:45:21 +00:00
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/metaengine.cpp:135
2020-11-29 15:45:21 +00:00
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
#: engines/kyra/metaengine.cpp:147
2020-11-29 15:45:21 +00:00
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/metaengine.cpp:148
2020-11-29 15:45:21 +00:00
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/metaengine.cpp:241
2020-11-29 15:45:21 +00:00
msgid "Lands of Lore support is not compiled in"
msgstr ""
#: engines/kyra/metaengine.cpp:251
2020-11-29 15:45:21 +00:00
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
#: engines/kyra/metaengine.cpp:257
2020-11-29 15:45:21 +00:00
msgid "Eye of Beholder support is not compiled in"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:468
#: engines/ultima/ultima4/meta_engine.cpp:224
#: engines/ultima/ultima8/meta_engine.cpp:142
2020-11-29 15:45:21 +00:00
msgid "Interact via Left Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:469
#: engines/ultima/ultima4/meta_engine.cpp:230
#: engines/ultima/ultima8/meta_engine.cpp:148
2020-11-29 15:45:21 +00:00
msgid "Interact via Right Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:476
#: engines/twine/metaengine.cpp:391
2020-11-29 15:45:21 +00:00
msgid "Move Forward"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:477
2020-11-29 15:45:21 +00:00
msgid "Move Back"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:372
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msgid "Move Left"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:373
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msgid "Move Right"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:480
#: engines/pegasus/pegasus.cpp:2739 engines/twine/metaengine.cpp:412
#: engines/zvision/metaengine.cpp:209
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msgid "Turn Left"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:481
#: engines/pegasus/pegasus.cpp:2746 engines/twine/metaengine.cpp:405
#: engines/zvision/metaengine.cpp:215
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msgid "Turn Right"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:376
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msgid "Open/Close Inventory"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:377
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msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:378
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msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:379
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msgid "Cast Spell"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:382
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msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:383
2020-11-29 15:45:21 +00:00
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:384
2020-11-29 15:45:21 +00:00
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:385
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msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:386
2020-11-29 15:45:21 +00:00
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:388
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msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:472
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msgid "Attack 1"
msgstr ""
#: engines/kyra/engine/lol.cpp:473
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msgid "Attack 2"
msgstr ""
#: engines/kyra/engine/lol.cpp:474
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msgid "Attack 3"
msgstr ""
#: engines/kyra/engine/lol.cpp:475
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msgid "Show Map"
msgstr ""
#: engines/kyra/engine/lol.cpp:478
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msgid "Slide Left"
msgstr ""
#: engines/kyra/engine/lol.cpp:479
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msgid "Slide Right"
msgstr ""
#: engines/kyra/engine/lol.cpp:482
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msgid "Rest"
msgstr ""
#: engines/kyra/engine/lol.cpp:483
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msgid "Options"
msgstr "選項"
2020-11-29 15:45:21 +00:00
#: engines/kyra/engine/lol.cpp:484
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msgid "Choose Spell"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:597
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#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:630
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#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:663
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#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:279
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msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the original installer for the installation these files\n"
2020-11-29 15:45:21 +00:00
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:287
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msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/lab/engine.cpp:124
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msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
#: engines/lab/processroom.cpp:329
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msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
#: engines/lab/speciallocks.cpp:148
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msgid "This puzzle is not available in the trial version of the game"
msgstr ""
#: engines/lure/metaengine.cpp:39 engines/mads/metaengine.cpp:108
#: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:167
2020-11-29 15:45:21 +00:00
msgid "TTS Narrator"
msgstr ""
#: engines/made/detection_tables.h:445 engines/made/detection_tables.h:462
msgid "The game is using unsupported engine"
msgstr ""
#: engines/made/metaengine.cpp:34
msgid "Play a digital soundtrack during the opening movie"
msgstr ""
#: engines/made/metaengine.cpp:35
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
msgstr ""
#: engines/mads/metaengine.cpp:47
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msgid "Easy mouse interface"
msgstr ""
#: engines/mads/metaengine.cpp:48
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msgid "Shows object names when hovering the mouse over them"
msgstr ""
#: engines/mads/metaengine.cpp:59 engines/mads/metaengine.cpp:60
2020-11-29 15:45:21 +00:00
msgid "Animated inventory items"
msgstr ""
#: engines/mads/metaengine.cpp:71 engines/mads/metaengine.cpp:72
2020-11-29 15:45:21 +00:00
msgid "Animated game interface"
msgstr ""
#: engines/mads/metaengine.cpp:83 engines/mads/metaengine.cpp:84
2020-11-29 15:45:21 +00:00
msgid "Naughty game mode"
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:358
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msgid "~Z~ip Mode Activated"
msgstr ""
#: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:358
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""
#: engines/mohawk/dialogs.cpp:117
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msgid "~T~ransitions Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:118
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:121
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msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/dialogs.cpp:122
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msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:134
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
msgstr ""
#: engines/mohawk/dialogs.cpp:135
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
msgstr ""
#: engines/mohawk/dialogs.cpp:138
msgid "Simulate loading times of old CD drives"
msgstr ""
#: engines/mohawk/dialogs.cpp:139
msgid ""
"Simulate loading times of old CD-ROM drives by adding a random delay during "
"scene transitions."
msgstr ""
2020-11-29 15:45:21 +00:00
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:146
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msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:150
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msgid "Show ~M~ap"
msgstr ""
#: engines/mohawk/dialogs.cpp:155
2020-11-29 15:45:21 +00:00
msgid "Main Men~u~"
msgstr ""
#: engines/mohawk/dialogs.cpp:287
2020-11-29 15:45:21 +00:00
msgid "The new language will be applied after restarting the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:359
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msgid "~W~ater Effect Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:359
msgid ""
"Toggles the use of QuickTime videos for visual effects related to water "
"surfaces (ripples, waves, etc.)."
msgstr ""
#: engines/mohawk/dialogs.cpp:361
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msgid "Transitions:"
msgstr ""
#: engines/mohawk/dialogs.cpp:361
msgid ""
"Adjusts the speed of screen transitions. Disabling screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:366
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msgid "Fastest"
msgstr ""
#: engines/mohawk/dialogs.cpp:367
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msgid "Normal"
msgstr ""
#: engines/mohawk/dialogs.cpp:368
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msgid "Best"
msgstr ""
#: engines/mohawk/metaengine.cpp:292
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msgid "Myst ME support not compiled in"
msgstr ""
#: engines/mohawk/metaengine.cpp:297
2020-11-29 15:45:21 +00:00
msgid "Myst support not compiled in"
msgstr ""
#: engines/mohawk/metaengine.cpp:304
2020-11-29 15:45:21 +00:00
msgid "Riven support not compiled in"
msgstr ""
#: engines/mohawk/metaengine.cpp:318
2020-11-29 15:45:21 +00:00
msgid "CSTime support not compiled in"
msgstr ""
#: engines/mohawk/mohawk.cpp:51
msgid "The game is paused. Press any key to continue."
msgstr ""
#: engines/mohawk/myst.cpp:555 engines/mohawk/riven.cpp:819
2020-11-29 15:45:21 +00:00
msgid "Open main menu"
msgstr ""
#: engines/mohawk/myst.cpp:579 engines/mohawk/riven.cpp:843
2020-11-29 15:45:21 +00:00
msgid "Load game state"
msgstr ""
#: engines/mohawk/myst.cpp:584 engines/mohawk/riven.cpp:848
2020-11-29 15:45:21 +00:00
msgid "Save game state"
msgstr ""
#: engines/mohawk/myst.cpp:589 engines/mohawk/riven.cpp:853
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msgid "Show options menu"
msgstr ""
#: engines/mohawk/myst.cpp:601
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msgid "Drop page"
msgstr ""
#: engines/mohawk/myst.cpp:607 engines/wintermute/keymapper_tables.h:1526
#: engines/wintermute/keymapper_tables.h:1673
#: engines/wintermute/keymapper_tables.h:1722
#: engines/wintermute/keymapper_tables.h:1745
#: engines/wintermute/keymapper_tables.h:1764
#: engines/wintermute/keymapper_tables.h:1797
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msgid "Show map"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:282
#: engines/mohawk/riven_stacks/aspit.cpp:348
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msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/wintermute/keymapper_tables.h:925
#: engines/wintermute/keymapper_tables.h:1265
2020-11-29 15:45:21 +00:00
msgid "Load game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:299
#: engines/mohawk/riven_stacks/aspit.cpp:370
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msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
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msgid "New game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454
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msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/preview.cpp:89
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msgid "You can't leave the library in the demo."
msgstr ""
#: engines/mohawk/riven.cpp:156
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msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:157
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msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:169
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msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:503
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msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven.cpp:865
2020-11-29 15:45:21 +00:00
msgid "Move forward"
msgstr ""
#: engines/mohawk/riven.cpp:871
2020-11-29 15:45:21 +00:00
msgid "Move forward left"
msgstr ""
#: engines/mohawk/riven.cpp:875
2020-11-29 15:45:21 +00:00
msgid "Move forward right"
msgstr ""
#: engines/mohawk/riven.cpp:879
2020-11-29 15:45:21 +00:00
msgid "Move backwards"
msgstr ""
#: engines/mohawk/riven.cpp:885 engines/wintermute/keymapper_tables.h:161
#: engines/wintermute/keymapper_tables.h:741
#: engines/wintermute/keymapper_tables.h:2122
#: engines/wintermute/keymapper_tables.h:2223
2020-11-29 15:45:21 +00:00
msgid "Turn left"
msgstr ""
#: engines/mohawk/riven.cpp:891 engines/wintermute/keymapper_tables.h:167
#: engines/wintermute/keymapper_tables.h:746
#: engines/wintermute/keymapper_tables.h:2128
#: engines/wintermute/keymapper_tables.h:2230
2020-11-29 15:45:21 +00:00
msgid "Turn right"
msgstr ""
#: engines/mohawk/riven.cpp:897
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msgid "Look up"
msgstr ""
#: engines/mohawk/riven.cpp:902
2020-11-29 15:45:21 +00:00
msgid "Look down"
msgstr ""
#: engines/mohawk/riven.cpp:908
2020-11-29 15:45:21 +00:00
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:203
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msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:428
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msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/mtropolis/metaengine.cpp:52
msgid "16:9 widescreen mod"
msgstr ""
#: engines/mtropolis/metaengine.cpp:53
msgid ""
"Removes letterboxing and moves some display elements, improving coverage on "
"widescreen displays"
msgstr ""
#: engines/mtropolis/metaengine.cpp:63
msgid "Improved music mixing"
msgstr ""
#: engines/mtropolis/metaengine.cpp:64
msgid ""
"Enables dynamic MIDI mixer, improving quality, but behaving less like "
"mTropolis Player."
msgstr ""
#: engines/mtropolis/metaengine.cpp:74
msgid "Autosave at progress points"
msgstr ""
#: engines/mtropolis/metaengine.cpp:75
msgid "Automatically saves the game after completing puzzles and chapters."
msgstr ""
#: engines/mtropolis/metaengine.cpp:85
msgid "Enable short transitions"
msgstr ""
#: engines/mtropolis/metaengine.cpp:86
msgid ""
"Enables transitions that are set to maximum rate instead of skipping them."
msgstr ""
#: engines/mtropolis/metaengine.cpp:96
msgid "Enable subtitles for important sound effects"
msgstr ""
#: engines/mtropolis/metaengine.cpp:97
msgid ""
"Enables subtitles for important sound effects. This may reduce the "
"difficulty of sound recognition puzzles and minigames."
msgstr ""
#: engines/mtropolis/metaengine.cpp:107
msgid "Start with debugger"
msgstr ""
#: engines/mtropolis/metaengine.cpp:108
msgid "Starts with the debugger dashboard active."
msgstr ""
#: engines/mtropolis/metaengine.cpp:160
msgid "Toggle debug overlay"
msgstr ""
#: engines/mtropolis/metaengine.cpp:165
msgid "Force any playing movies to end"
msgstr ""
#: engines/mtropolis/saveload.cpp:142
msgid "Failed to read version information from save file"
msgstr ""
#: engines/mtropolis/saveload.cpp:150
msgid ""
"Failed to load save, the save file doesn't contain valid version information."
msgstr ""
#: engines/mtropolis/saveload.cpp:166
msgid ""
"Saved game was created with an earlier, incompatible version of ScummVM. "
"Unable to load."
msgstr ""
#: engines/mtropolis/saveload.cpp:174
msgid "Failed to load save, an error occurred when reading the save game data."
msgstr ""
#: engines/mtropolis/saveload.cpp:234
msgid "An internal error occurred while attempting to write save game data"
msgstr ""
#: engines/mtropolis/saveload.cpp:242
msgid "An error occurred while writing the save game"
msgstr ""
#: engines/mutationofjb/util.cpp:32
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#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr ""
#: engines/myst3/detection.cpp:179 engines/myst3/detection.cpp:193
2020-11-29 15:45:21 +00:00
msgid "PS2 version is not yet supported"
msgstr ""
#: engines/myst3/metaengine.cpp:40
2020-11-29 15:45:21 +00:00
msgid "Widescreen mod"
msgstr ""
#: engines/myst3/metaengine.cpp:41
2020-11-29 15:45:21 +00:00
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
#: engines/myst3/myst3.cpp:363
#, c-format
2020-11-29 15:45:21 +00:00
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"%s"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/myst3/myst3.cpp:1577 engines/pegasus/pegasus.cpp:748
2020-11-29 15:45:21 +00:00
msgid "Invalid file name for saving"
msgstr ""
#: engines/nancy/input.cpp:163
msgid "Left Click Interact"
msgstr ""
#: engines/nancy/input.cpp:170
msgid "Right Click Interact"
msgstr ""
#: engines/nancy/input.cpp:201
msgid "Fast move modifier"
msgstr ""
#: engines/nancy/input.cpp:209
msgid "Toggle fast conversation mode"
msgstr ""
#: engines/nancy/input.cpp:214
msgid "Toggle end conversation mode"
msgstr ""
#: engines/nancy/input.cpp:219
msgid "Go to main menu"
msgstr ""
#: engines/nancy/input.cpp:224
msgid "Go to save/load menu"
msgstr ""
#: engines/nancy/input.cpp:229
msgid "Reload last save"
msgstr ""
#: engines/nancy/input.cpp:234
msgid "Go to setup menu"
msgstr ""
#: engines/nancy/input.cpp:239
msgid "Show credits"
msgstr "顯示製作者名單"
#: engines/nancy/input.cpp:244
msgid "Go to map screen"
msgstr ""
#: engines/nancy/input.cpp:250
msgid "Open general cheat menu"
msgstr ""
#: engines/nancy/input.cpp:255
msgid "Open event flags cheat menu"
msgstr ""
#: engines/nancy/dialogs.cpp:40
msgid "Player Speech"
msgstr ""
#: engines/nancy/dialogs.cpp:40
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:41
msgid "Character Speech"
msgstr ""
#: engines/nancy/dialogs.cpp:41
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid "Use original menus"
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid ""
"Use the original engine's main, save/load, and setup menus. ScummVM's Global "
"Main Menu can still be accessed through its keymap."
msgstr ""
#. I18N: Second Chance is the name of the original engine's autosave system
#: engines/nancy/dialogs.cpp:45
msgid "Enable Second Chance"
msgstr ""
#: engines/nancy/dialogs.cpp:45
msgid ""
"Enable the Second Chance feature, which automatically saves at specific "
"scenes. Enabling this disables timed autosaves."
msgstr ""
#: engines/nancy/dialogs.cpp:47
msgid "Speech Options"
msgstr "語音選項"
#: engines/nancy/dialogs.cpp:48
msgid "Engine Options"
msgstr "引擎選項"
#: engines/nancy/dialogs.cpp:103
msgid "General"
msgstr ""
#: engines/nancy/dialogs.cpp:105
msgid "Scene Data"
msgstr ""
#: engines/nancy/dialogs.cpp:106
msgid "Restart the Scene"
msgstr ""
#: engines/nancy/dialogs.cpp:108
msgid "Scene Number"
msgstr ""
#: engines/nancy/dialogs.cpp:110
msgid "Frame Number"
msgstr ""
#. I18N: The Y position (a.k.a vertical scroll) of the background
#: engines/nancy/dialogs.cpp:114
msgid "Background Top (Y)"
msgstr ""
#: engines/nancy/dialogs.cpp:116
msgid "Hints Remaining"
msgstr ""
#: engines/nancy/dialogs.cpp:117
msgid "Easy"
msgstr ""
#: engines/nancy/dialogs.cpp:121
msgid "Hard"
msgstr ""
#: engines/nancy/dialogs.cpp:124
msgid "Player Data"
msgstr ""
#: engines/nancy/dialogs.cpp:125
msgid "Player Time:"
msgstr ""
#: engines/nancy/dialogs.cpp:127
msgid "Days"
msgstr ""
#: engines/nancy/dialogs.cpp:129 engines/nancy/dialogs.cpp:139
msgid "Hours"
msgstr ""
#: engines/nancy/dialogs.cpp:131 engines/nancy/dialogs.cpp:141
msgid "Minutes"
msgstr ""
#: engines/nancy/dialogs.cpp:133
msgid "Player Difficulty Level"
msgstr ""
#: engines/nancy/dialogs.cpp:135
msgid "Software Timer"
msgstr ""
#: engines/nancy/dialogs.cpp:136
msgid "Timer On"
msgstr ""
#: engines/nancy/dialogs.cpp:143
msgid "Seconds"
msgstr ""
#: engines/nancy/dialogs.cpp:212
msgid "Invalid Scene ID!"
msgstr ""
#: engines/neverhood/dialogs.cpp:53
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/dialogs.cpp:54
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/dialogs.cpp:58
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/dialogs.cpp:59
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/neverhood/dialogs.cpp:63
msgid "Repeat useful Willie's hint"
msgstr ""
#: engines/neverhood/dialogs.cpp:64
msgid "Repeat actual useful hint by Willie"
msgstr ""
#. I18N: NHC is a file extension
#: engines/neverhood/dialogs.cpp:83
msgid "NHC replacement:"
msgstr ""
#: engines/neverhood/dialogs.cpp:89
msgid "<original>"
msgstr ""
#: engines/parallaction/saveload.cpp:129
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
#: engines/parallaction/saveload.cpp:193
2020-11-29 15:45:21 +00:00
msgid "Load file"
msgstr ""
#: engines/parallaction/saveload.cpp:200
2020-11-29 15:45:21 +00:00
msgid "Loading game..."
msgstr "讀取遊戲…"
2020-11-29 15:45:21 +00:00
#: engines/parallaction/saveload.cpp:208
2020-11-29 15:45:21 +00:00
msgid "Save file"
msgstr ""
#: engines/parallaction/saveload.cpp:215
2020-11-29 15:45:21 +00:00
msgid "Saving game..."
msgstr ""
#: engines/parallaction/saveload.cpp:268
2020-11-29 15:45:21 +00:00
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
#: engines/parallaction/saveload.cpp:315
2020-11-29 15:45:21 +00:00
msgid "ScummVM successfully converted all your saved games."
msgstr ""
#: engines/parallaction/saveload.cpp:317
2020-11-29 15:45:21 +00:00
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:2723
2020-11-29 15:45:21 +00:00
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2731
2020-11-29 15:45:21 +00:00
msgid "Down/Zoom Out"
msgstr ""
#: engines/pegasus/pegasus.cpp:2753
2020-11-29 15:45:21 +00:00
msgid "Action/Select"
msgstr ""
#: engines/pegasus/pegasus.cpp:2773
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Inventory Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2780
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2788
2020-11-29 15:45:21 +00:00
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2795
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Info Screen"
msgstr ""
#: engines/pegasus/pegasus.cpp:2802
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Pause Menu"
msgstr ""
#: engines/pegasus/pegasus.cpp:2809
msgid "Toggle Chatty AI"
msgstr ""
#: engines/pink/gui.cpp:279
2020-11-29 15:45:21 +00:00
msgid "This menu item is not yet implemented"
msgstr ""
#: engines/queen/metaengine.cpp:36
2020-11-29 15:45:21 +00:00
msgid "Alternative intro"
msgstr ""
#: engines/queen/metaengine.cpp:37
2020-11-29 15:45:21 +00:00
msgid "Use an alternative game intro (CD version only)"
msgstr ""
#: engines/queen/metaengine.cpp:47
msgid "Improved font"
msgstr ""
#: engines/queen/metaengine.cpp:48
msgid "Use an easier to read custom font"
msgstr ""
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:818
msgid "Windows Trial version is not supported"
msgstr ""
2021-10-01 17:15:17 +00:00
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:845
2021-10-01 17:15:17 +00:00
msgid "macOS Trial version is not supported"
2020-11-29 15:45:21 +00:00
msgstr ""
2021-10-01 17:15:17 +00:00
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:871
2021-10-01 17:15:17 +00:00
msgid "Pocket PC Trial version is not supported"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/saga/metaengine.cpp:114
2021-10-01 17:15:17 +00:00
msgid "I Have No Mouth support not compiled in"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/saga/music.cpp:98
#, c-format
msgid ""
"Could not find AdLib instrument definition files\n"
"%s and %s. Without these files,\n"
"the music will not sound the same as the original game."
msgstr ""
#: engines/saga/saga.cpp:395
2021-10-01 17:15:17 +00:00
msgid "Error loading game resources."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/sci/detection_options.h:31
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection_options.h:32
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection_options.h:43
msgid "Enable high resolution graphics"
msgstr ""
#: engines/sci/detection_options.h:44
msgid "Enable high resolution graphics/content"
msgstr ""
#: engines/sci/detection_options.h:55
msgid "Enable black-lined video"
msgstr ""
#: engines/sci/detection_options.h:56
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection_options.h:68
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection_options.h:69
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "如果可能的話在縮放影片的時候使用線性過濾"
#: engines/sci/detection_options.h:81
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection_options.h:82
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection_options.h:117
msgid "Use CD audio"
msgstr ""
#: engines/sci/detection_options.h:118
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
#: engines/sci/detection_options.h:130
msgid "Use Windows cursors"
msgstr ""
#: engines/sci/detection_options.h:131
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
#: engines/sci/detection_options.h:143
msgid "Use silver cursors"
msgstr ""
#: engines/sci/detection_options.h:144
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
#: engines/sci/detection_options.h:156
msgid "Enable content censoring"
msgstr ""
#: engines/sci/detection_options.h:157
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection_options.h:169
msgid "Upscale videos"
msgstr ""
#: engines/sci/detection_options.h:170
msgid "Upscale videos to double their size"
msgstr ""
#: engines/sci/detection_options.h:182
msgid "Use RGB rendering"
msgstr ""
#: engines/sci/detection_options.h:183
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
#: engines/sci/detection_options.h:195
msgid "Use per-resource modified palettes"
msgstr ""
#: engines/sci/detection_options.h:196
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
#: engines/sci/detection_options.h:208
msgid "Enable bearded musicians"
msgstr ""
#: engines/sci/detection_options.h:209
msgid "Enable graphics that were disabled for legal reasons"
msgstr ""
#: engines/sci/detection_options.h:237
msgid "MIDI mode:"
msgstr "MIDI模式:"
#: engines/sci/detection_options.h:238
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
#: engines/sci/detection_options.h:243
msgid "Standard (GM / MT-32)"
msgstr ""
#: engines/sci/detection_options.h:247
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
#: engines/sci/detection_options.h:251
msgid "Yamaha FB-01"
msgstr ""
#: engines/sci/detection_tables.h:4501
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""
#: engines/sci/engine/kfile.cpp:484 engines/sci/metaengine.cpp:368
2020-11-29 15:45:21 +00:00
msgid "(Autosave)"
msgstr ""
#: engines/sci/engine/kgraphics32.cpp:361
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/kmisc.cpp:894
2020-11-29 15:45:21 +00:00
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
#: engines/sci/engine/savegame.cpp:1467
2020-11-29 15:45:21 +00:00
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1469
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
#: engines/sci/engine/savegame.cpp:1480
2020-11-29 15:45:21 +00:00
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/graphics/video32.cpp:68
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
#: engines/sci/metaengine.cpp:300
2020-11-29 15:45:21 +00:00
msgid "SCI32 support not compiled in"
msgstr ""
#: engines/sci/resource/resource.cpp:863
2020-11-29 15:45:21 +00:00
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:398
2020-11-29 15:45:21 +00:00
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:422
2020-11-29 15:45:21 +00:00
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:441
2020-11-29 15:45:21 +00:00
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/sci/sci.cpp:520
2020-11-29 15:45:21 +00:00
msgid "Download patch"
msgstr ""
#: engines/sci/sci.cpp:521
2020-11-29 15:45:21 +00:00
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:528
2020-11-29 15:45:21 +00:00
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:863
2020-11-29 15:45:21 +00:00
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:160
2020-11-29 15:45:21 +00:00
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:163
2020-11-29 15:45:21 +00:00
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection_internal.h:358
msgid ""
"This version of Monkey Island can't be played, because Limited Run Games "
"provided corrupted DISK04.LEC and 903.LFL files.\n"
"\n"
"Please contact their technical support for replacement files, or look online "
"for some guides which can help you recover valid files from the KryoFlux "
"dumps that Limited Run Games also provided."
msgstr ""
2020-11-29 15:45:21 +00:00
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:277
2020-11-29 15:45:21 +00:00
msgid "~P~revious"
msgstr ""
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:279
2020-11-29 15:45:21 +00:00
msgid "~N~ext"
msgstr ""
#: engines/scumm/dialogs.cpp:952
2020-11-29 15:45:21 +00:00
msgid "Speech Only"
msgstr ""
#: engines/scumm/dialogs.cpp:953
2020-11-29 15:45:21 +00:00
msgid "Speech and Subtitles"
msgstr ""
#: engines/scumm/dialogs.cpp:954
2020-11-29 15:45:21 +00:00
msgid "Subtitles Only"
msgstr ""
#: engines/scumm/dialogs.cpp:962
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Speech & Subs"
msgstr ""
#: engines/scumm/dialogs.cpp:1008
2020-11-29 15:45:21 +00:00
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:1010
2020-11-29 15:45:21 +00:00
msgid "Refer to your Loom(TM) manual for help."
msgstr ""
#: engines/scumm/dialogs.cpp:1014
2020-11-29 15:45:21 +00:00
msgid "Practice"
msgstr ""
#: engines/scumm/dialogs.cpp:1015
2020-11-29 15:45:21 +00:00
msgid "Expert"
msgstr ""
#: engines/scumm/dialogs.cpp:1047 engines/scumm/metaengine.cpp:647
msgid "Enable game-specific enhancements"
msgstr ""
#: engines/scumm/dialogs.cpp:1047 engines/scumm/metaengine.cpp:648
msgid ""
"Allow ScummVM to make small enhancements to the game, usually based on other "
"versions of the same game."
msgstr ""
#: engines/scumm/dialogs.cpp:1051 engines/scumm/metaengine.cpp:665
msgid "Enable the original GUI and Menu"
msgstr ""
#: engines/scumm/dialogs.cpp:1051 engines/scumm/metaengine.cpp:666
msgid ""
"Allow the game to use the in-engine graphical interface and the original "
"save/load menu."
msgstr ""
#: engines/scumm/dialogs.cpp:1072
msgid "Overture Timing:"
msgstr ""
#: engines/scumm/dialogs.cpp:1076
msgid ""
"When using replacement music, this adjusts the time when the Overture "
"changes to the scene with the Lucasfilm and Loom logotypes."
msgstr ""
#: engines/scumm/dialogs.cpp:1159
msgid "Playback Adjust:"
msgstr ""
#: engines/scumm/dialogs.cpp:1163
msgid ""
"When playing sound from the CD audio track, adjust the start position of the "
"sound by this much. Use this if you often hear bits of the wrong sound."
msgstr ""
#: engines/scumm/dialogs.cpp:1242
msgid "Intro Adjust:"
msgstr ""
#: engines/scumm/dialogs.cpp:1246
msgid ""
"When playing the intro track, play from this point in it. Use this if the "
"music gets cut off prematurely, or if you are unhappy with the way the music "
"syncs up with the intro."
msgstr ""
#: engines/scumm/dialogs.cpp:1255
msgid "Outlook Adjust:"
msgstr ""
#: engines/scumm/dialogs.cpp:1259
msgid ""
"The outlook music is part of the intro track. Adjust the position in the "
"track at which it starts playing. Use this if the music is cut off, or if "
"you hear part of the previous music."
msgstr ""
#: engines/scumm/help.cpp:72
2020-11-29 15:45:21 +00:00
msgid "Common keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:73
2020-11-29 15:45:21 +00:00
msgid "Save / Load dialog"
msgstr ""
#: engines/scumm/help.cpp:74
2020-11-29 15:45:21 +00:00
msgid "Skip line of text"
msgstr ""
#: engines/scumm/help.cpp:75
2020-11-29 15:45:21 +00:00
msgid "Esc"
msgstr ""
#: engines/scumm/help.cpp:76 engines/wintermute/keymapper_tables.h:2136
2020-11-29 15:45:21 +00:00
msgid "Space"
msgstr ""
#: engines/scumm/help.cpp:76
2020-11-29 15:45:21 +00:00
msgid "Pause game"
msgstr ""
#: engines/scumm/help.cpp:77 engines/scumm/help.cpp:82
#: engines/scumm/help.cpp:93 engines/scumm/help.cpp:94
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Ctrl"
msgstr ""
#: engines/scumm/help.cpp:77
2020-11-29 15:45:21 +00:00
msgid "Load saved game 1-10"
msgstr ""
#: engines/scumm/help.cpp:78 engines/scumm/help.cpp:82
#: engines/scumm/help.cpp:84 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Alt"
msgstr ""
#: engines/scumm/help.cpp:78
2020-11-29 15:45:21 +00:00
msgid "Save game 1-10"
msgstr ""
#: engines/scumm/help.cpp:85
2020-11-29 15:45:21 +00:00
msgid "Music volume up / down"
msgstr ""
#: engines/scumm/help.cpp:86
2020-11-29 15:45:21 +00:00
msgid "Text speed slower / faster"
msgstr ""
#: engines/scumm/help.cpp:87
2020-11-29 15:45:21 +00:00
msgid "Simulate left mouse button"
msgstr ""
#: engines/scumm/help.cpp:88 engines/wintermute/keymapper_tables.h:2191
2020-11-29 15:45:21 +00:00
msgid "Tab"
msgstr ""
#: engines/scumm/help.cpp:88
2020-11-29 15:45:21 +00:00
msgid "Simulate right mouse button"
msgstr ""
#: engines/scumm/help.cpp:91
2020-11-29 15:45:21 +00:00
msgid "Special keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:92
2020-11-29 15:45:21 +00:00
msgid "Show / Hide console"
msgstr "顯示/隱藏 機型"
2020-11-29 15:45:21 +00:00
#: engines/scumm/help.cpp:93
2020-11-29 15:45:21 +00:00
msgid "Start the debugger"
msgstr ""
#: engines/scumm/help.cpp:94
2020-11-29 15:45:21 +00:00
msgid "Show memory consumption"
msgstr ""
#: engines/scumm/help.cpp:95
2020-11-29 15:45:21 +00:00
msgid "Run in fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:96
2020-11-29 15:45:21 +00:00
msgid "Run in really fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:98
2020-11-29 15:45:21 +00:00
msgid "Switch between graphics filters"
msgstr ""
#: engines/scumm/help.cpp:99
2020-11-29 15:45:21 +00:00
msgid "Increase / Decrease scale factor"
msgstr ""
#: engines/scumm/help.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Toggle aspect-ratio correction"
msgstr ""
#: engines/scumm/help.cpp:105
2020-11-29 15:45:21 +00:00
msgid "* Note that using ctrl-f and"
msgstr ""
#: engines/scumm/help.cpp:106
2020-11-29 15:45:21 +00:00
msgid " ctrl-g are not recommended"
msgstr ""
#: engines/scumm/help.cpp:107
2020-11-29 15:45:21 +00:00
msgid " since they may cause crashes"
msgstr ""
#: engines/scumm/help.cpp:108
2020-11-29 15:45:21 +00:00
msgid " or incorrect game behavior."
msgstr ""
#: engines/scumm/help.cpp:112
2020-11-29 15:45:21 +00:00
msgid "Spinning drafts on the keyboard:"
msgstr ""
#: engines/scumm/help.cpp:114
2020-11-29 15:45:21 +00:00
msgid "Main game controls:"
msgstr ""
#: engines/scumm/help.cpp:119 engines/scumm/help.cpp:134
#: engines/scumm/help.cpp:159
2020-11-29 15:45:21 +00:00
msgid "Push"
msgstr ""
#: engines/scumm/help.cpp:120 engines/scumm/help.cpp:135
#: engines/scumm/help.cpp:160
2020-11-29 15:45:21 +00:00
msgid "Pull"
msgstr ""
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161 engines/scumm/help.cpp:195
#: engines/scumm/help.cpp:205
2020-11-29 15:45:21 +00:00
msgid "Give"
msgstr ""
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162 engines/scumm/help.cpp:188
#: engines/scumm/help.cpp:206
2020-11-29 15:45:21 +00:00
msgid "Open"
msgstr ""
#: engines/scumm/help.cpp:124
2020-11-29 15:45:21 +00:00
msgid "Go to"
msgstr ""
#: engines/scumm/help.cpp:125
2020-11-29 15:45:21 +00:00
msgid "Get"
msgstr ""
#: engines/scumm/help.cpp:127 engines/scumm/help.cpp:139
2020-11-29 15:45:21 +00:00
msgid "Read"
msgstr ""
#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:145
2020-11-29 15:45:21 +00:00
msgid "New kid"
msgstr ""
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:151
#: engines/scumm/help.cpp:169
2020-11-29 15:45:21 +00:00
msgid "Turn on"
msgstr ""
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:152
#: engines/scumm/help.cpp:170
2020-11-29 15:45:21 +00:00
msgid "Turn off"
msgstr ""
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:192 engines/wintermute/keymapper_tables.h:1540
2020-11-29 15:45:21 +00:00
msgid "Walk to"
msgstr ""
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:208
#: engines/scumm/help.cpp:225 engines/wintermute/keymapper_tables.h:134
#: engines/wintermute/keymapper_tables.h:1546
2020-11-29 15:45:21 +00:00
msgid "Pick up"
msgstr ""
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
2020-11-29 15:45:21 +00:00
msgid "What is"
msgstr ""
#: engines/scumm/help.cpp:144
2020-11-29 15:45:21 +00:00
msgid "Unlock"
msgstr ""
#: engines/scumm/help.cpp:147
2020-11-29 15:45:21 +00:00
msgid "Put on"
msgstr ""
#: engines/scumm/help.cpp:148
2020-11-29 15:45:21 +00:00
msgid "Take off"
msgstr ""
#: engines/scumm/help.cpp:154
2020-11-29 15:45:21 +00:00
msgid "Fix"
msgstr ""
#: engines/scumm/help.cpp:156
2020-11-29 15:45:21 +00:00
msgid "Switch"
msgstr ""
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:226
2020-11-29 15:45:21 +00:00
msgid "Look"
msgstr ""
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:221
2020-11-29 15:45:21 +00:00
msgid "Talk"
msgstr ""
#: engines/scumm/help.cpp:172
2020-11-29 15:45:21 +00:00
msgid "Travel"
msgstr ""
#: engines/scumm/help.cpp:173
2020-11-29 15:45:21 +00:00
msgid "To Henry / To Indy"
msgstr ""
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:177
2020-11-29 15:45:21 +00:00
msgid "play C minor on distaff"
msgstr ""
#: engines/scumm/help.cpp:178
2020-11-29 15:45:21 +00:00
msgid "play D on distaff"
msgstr ""
#: engines/scumm/help.cpp:179
2020-11-29 15:45:21 +00:00
msgid "play E on distaff"
msgstr ""
#: engines/scumm/help.cpp:180
2020-11-29 15:45:21 +00:00
msgid "play F on distaff"
msgstr ""
#: engines/scumm/help.cpp:181
2020-11-29 15:45:21 +00:00
msgid "play G on distaff"
msgstr ""
#: engines/scumm/help.cpp:182
2020-11-29 15:45:21 +00:00
msgid "play A on distaff"
msgstr ""
#: engines/scumm/help.cpp:183
2020-11-29 15:45:21 +00:00
msgid "play B on distaff"
msgstr ""
#: engines/scumm/help.cpp:184
2020-11-29 15:45:21 +00:00
msgid "play C major on distaff"
msgstr ""
#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:212
2020-11-29 15:45:21 +00:00
msgid "puSh"
msgstr ""
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
2020-11-29 15:45:21 +00:00
msgid "pull (Yank)"
msgstr ""
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:210
#: engines/scumm/help.cpp:253 engines/wintermute/keymapper_tables.h:128
#: engines/wintermute/keymapper_tables.h:1558
2020-11-29 15:45:21 +00:00
msgid "Talk to"
msgstr ""
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:209
#: engines/wintermute/keymapper_tables.h:122
#: engines/wintermute/keymapper_tables.h:1534
2020-11-29 15:45:21 +00:00
msgid "Look at"
msgstr ""
#: engines/scumm/help.cpp:198
2020-11-29 15:45:21 +00:00
msgid "turn oN"
msgstr ""
#: engines/scumm/help.cpp:199
2020-11-29 15:45:21 +00:00
msgid "turn oFf"
msgstr ""
#: engines/scumm/help.cpp:215
2020-11-29 15:45:21 +00:00
msgid "KeyUp"
msgstr ""
#: engines/scumm/help.cpp:215
2020-11-29 15:45:21 +00:00
msgid "Highlight prev dialogue"
msgstr ""
#: engines/scumm/help.cpp:216
2020-11-29 15:45:21 +00:00
msgid "KeyDown"
msgstr ""
#: engines/scumm/help.cpp:216
2020-11-29 15:45:21 +00:00
msgid "Highlight next dialogue"
msgstr ""
#: engines/scumm/help.cpp:220
2020-11-29 15:45:21 +00:00
msgid "Walk"
msgstr ""
#: engines/scumm/help.cpp:224
2020-11-29 15:45:21 +00:00
msgid "Object"
msgstr ""
#: engines/scumm/help.cpp:227
2020-11-29 15:45:21 +00:00
msgid "Black and White / Color"
msgstr ""
#: engines/scumm/help.cpp:230
2020-11-29 15:45:21 +00:00
msgid "Eyes"
msgstr ""
#: engines/scumm/help.cpp:231
2020-11-29 15:45:21 +00:00
msgid "Tongue"
msgstr ""
#: engines/scumm/help.cpp:233
2020-11-29 15:45:21 +00:00
msgid "Punch"
msgstr ""
#: engines/scumm/help.cpp:234
2020-11-29 15:45:21 +00:00
msgid "Kick"
msgstr ""
#. I18N: The name of the 'Shift' key on a PC keyboard
#: engines/scumm/help.cpp:238
msgid "Shift"
msgstr ""
#. I18N: Lets one skip the bike/car fight sequences in Full Throttle
#: engines/scumm/help.cpp:240
msgid "Win the bike fight cheat"
msgstr ""
#: engines/scumm/help.cpp:245
2020-11-29 15:45:21 +00:00
msgid "Regular cursor"
msgstr ""
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:248
2020-11-29 15:45:21 +00:00
msgid "Comm"
msgstr ""
#: engines/scumm/help.cpp:251
2020-11-29 15:45:21 +00:00
msgid "Save / Load / Options"
msgstr ""
#: engines/scumm/help.cpp:262
2020-11-29 15:45:21 +00:00
msgid "Other game controls:"
msgstr ""
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
2020-11-29 15:45:21 +00:00
msgid "Inventory:"
msgstr ""
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:281
2020-11-29 15:45:21 +00:00
msgid "Scroll list up"
msgstr ""
#: engines/scumm/help.cpp:266 engines/scumm/help.cpp:282
2020-11-29 15:45:21 +00:00
msgid "Scroll list down"
msgstr ""
#: engines/scumm/help.cpp:267 engines/scumm/help.cpp:275
2020-11-29 15:45:21 +00:00
msgid "Upper left item"
msgstr ""
#: engines/scumm/help.cpp:268 engines/scumm/help.cpp:277
2020-11-29 15:45:21 +00:00
msgid "Lower left item"
msgstr ""
#: engines/scumm/help.cpp:269 engines/scumm/help.cpp:278
2020-11-29 15:45:21 +00:00
msgid "Upper right item"
msgstr ""
#: engines/scumm/help.cpp:270 engines/scumm/help.cpp:280
2020-11-29 15:45:21 +00:00
msgid "Lower right item"
msgstr ""
#: engines/scumm/help.cpp:276
2020-11-29 15:45:21 +00:00
msgid "Middle left item"
msgstr ""
#: engines/scumm/help.cpp:279
2020-11-29 15:45:21 +00:00
msgid "Middle right item"
msgstr ""
#: engines/scumm/help.cpp:286 engines/scumm/help.cpp:291
2020-11-29 15:45:21 +00:00
msgid "Switching characters:"
msgstr ""
#: engines/scumm/help.cpp:288
2020-11-29 15:45:21 +00:00
msgid "Second kid"
msgstr ""
#: engines/scumm/help.cpp:289
2020-11-29 15:45:21 +00:00
msgid "Third kid"
msgstr ""
#: engines/scumm/help.cpp:298
2020-11-29 15:45:21 +00:00
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:299
2020-11-29 15:45:21 +00:00
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:301
2020-11-29 15:45:21 +00:00
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:302
2020-11-29 15:45:21 +00:00
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:303
2020-11-29 15:45:21 +00:00
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:310
2020-11-29 15:45:21 +00:00
msgid "Fighting controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:311 engines/scumm/help.cpp:312
#: engines/scumm/help.cpp:313
2020-11-29 15:45:21 +00:00
msgid "Step back"
msgstr ""
#: engines/scumm/help.cpp:314
2020-11-29 15:45:21 +00:00
msgid "Block high"
msgstr ""
#: engines/scumm/help.cpp:315
2020-11-29 15:45:21 +00:00
msgid "Block middle"
msgstr ""
#: engines/scumm/help.cpp:316
2020-11-29 15:45:21 +00:00
msgid "Block low"
msgstr ""
#: engines/scumm/help.cpp:317
msgid "Punch high"
msgstr ""
#: engines/scumm/help.cpp:318
msgid "Punch middle"
msgstr ""
#: engines/scumm/help.cpp:319
msgid "Punch low"
msgstr ""
#: engines/scumm/help.cpp:321
2020-11-29 15:45:21 +00:00
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:324
2020-11-29 15:45:21 +00:00
msgid "These are for Indy on left."
msgstr ""
#: engines/scumm/help.cpp:325
2020-11-29 15:45:21 +00:00
msgid "When Indy is on the right,"
msgstr ""
#: engines/scumm/help.cpp:326
2020-11-29 15:45:21 +00:00
msgid "7, 4, and 1 are switched with"
msgstr ""
#: engines/scumm/help.cpp:327
2020-11-29 15:45:21 +00:00
msgid "9, 6, and 3, respectively."
msgstr ""
#: engines/scumm/help.cpp:336
2020-11-29 15:45:21 +00:00
msgid "Biplane controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:337
2020-11-29 15:45:21 +00:00
msgid "Fly to upper left"
msgstr ""
#: engines/scumm/help.cpp:338
2020-11-29 15:45:21 +00:00
msgid "Fly to left"
msgstr ""
#: engines/scumm/help.cpp:339
2020-11-29 15:45:21 +00:00
msgid "Fly to lower left"
msgstr ""
#: engines/scumm/help.cpp:340
2020-11-29 15:45:21 +00:00
msgid "Fly upwards"
msgstr ""
#: engines/scumm/help.cpp:341
2020-11-29 15:45:21 +00:00
msgid "Fly straight"
msgstr ""
#: engines/scumm/help.cpp:342
2020-11-29 15:45:21 +00:00
msgid "Fly down"
msgstr ""
#: engines/scumm/help.cpp:343
2020-11-29 15:45:21 +00:00
msgid "Fly to upper right"
msgstr ""
#: engines/scumm/help.cpp:344
2020-11-29 15:45:21 +00:00
msgid "Fly to right"
msgstr ""
#: engines/scumm/help.cpp:345
2020-11-29 15:45:21 +00:00
msgid "Fly to lower right"
msgstr ""
#: engines/scumm/input.cpp:1271
2020-11-29 15:45:21 +00:00
msgid "Snap scroll on"
msgstr ""
#: engines/scumm/input.cpp:1273
2020-11-29 15:45:21 +00:00
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:1286
2020-11-29 15:45:21 +00:00
msgid "Music volume: "
msgstr ""
#: engines/scumm/input.cpp:1303
2020-11-29 15:45:21 +00:00
msgid "Subtitle speed: "
msgstr ""
#: engines/scumm/metaengine.cpp:357
2020-11-29 15:45:21 +00:00
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/metaengine.cpp:454
2020-11-29 15:45:21 +00:00
msgid "HE v71+ support is not compiled in"
msgstr ""
#: engines/scumm/metaengine.cpp:478
2020-11-29 15:45:21 +00:00
msgid "SCUMM v7-8 support is not compiled in"
msgstr ""
#: engines/scumm/metaengine.cpp:593
msgid "Show Object Line"
msgstr ""
#: engines/scumm/metaengine.cpp:594
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/metaengine.cpp:602
msgid "Use NES Classic Palette"
msgstr ""
#: engines/scumm/metaengine.cpp:603
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
#: engines/scumm/metaengine.cpp:611
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
#: engines/scumm/metaengine.cpp:612
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""
#: engines/scumm/metaengine.cpp:620
msgid "Play simplified music"
msgstr ""
#: engines/scumm/metaengine.cpp:621
msgid ""
"This music was presumably intended for low-end Macs, and uses only one "
"channel."
msgstr ""
#: engines/scumm/metaengine.cpp:629
msgid "Enable smooth scrolling"
msgstr ""
#: engines/scumm/metaengine.cpp:630
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr ""
#: engines/scumm/metaengine.cpp:638
msgid "Allow semi-smooth scrolling"
msgstr ""
#: engines/scumm/metaengine.cpp:639
msgid ""
"Allow scrolling to be less smooth during the fast camera movement in the "
"intro."
msgstr ""
#: engines/scumm/metaengine.cpp:656
msgid "Load modded audio"
msgstr ""
#: engines/scumm/metaengine.cpp:657
msgid ""
"Replace music, sound effects, and speech clips with modded audio files, if "
"available."
msgstr ""
#: engines/scumm/scumm.cpp:261
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be achieved by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""
#: engines/scumm/scumm.cpp:1093
msgid ""
"Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n"
"be disabled."
msgstr ""
#: engines/scumm/scumm.cpp:1119
2020-11-29 15:45:21 +00:00
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/scumm.cpp:1141
2020-11-29 15:45:21 +00:00
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/scumm.cpp:1450
msgid ""
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
"compression is not supported anymore for this game, audio will be disabled.\n"
"Please copy the game from the original media without compression."
msgstr ""
#: engines/scumm/scumm.cpp:1920
#, c-format
2020-11-29 15:45:21 +00:00
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/scumm.cpp:1936
msgid ""
"This particular version of Monkey Island 1 is known to miss some\n"
"required resources for MT-32. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:3276
2020-11-29 15:45:21 +00:00
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:660
2020-11-29 15:45:21 +00:00
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:665
2020-11-29 15:45:21 +00:00
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/metaengine.cpp:51
2020-11-29 15:45:21 +00:00
msgid "Pixellated scene transitions"
msgstr ""
#: engines/sherlock/metaengine.cpp:52
2020-11-29 15:45:21 +00:00
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/metaengine.cpp:63
2020-11-29 15:45:21 +00:00
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/metaengine.cpp:64
2020-11-29 15:45:21 +00:00
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/metaengine.cpp:75
2020-11-29 15:45:21 +00:00
msgid "Show character portraits"
msgstr ""
#: engines/sherlock/metaengine.cpp:76
2020-11-29 15:45:21 +00:00
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/metaengine.cpp:87
2020-11-29 15:45:21 +00:00
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/metaengine.cpp:88
2020-11-29 15:45:21 +00:00
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/metaengine.cpp:99
2020-11-29 15:45:21 +00:00
msgid "Transparent windows"
msgstr ""
#: engines/sherlock/metaengine.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:140
2020-11-29 15:45:21 +00:00
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/metaengine.cpp:88
2020-11-29 15:45:21 +00:00
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/metaengine.cpp:106
2020-11-29 15:45:21 +00:00
msgid "Skip / Close"
msgstr ""
#: engines/sky/metaengine.cpp:114
2020-11-29 15:45:21 +00:00
msgid "Open control panel"
msgstr ""
#: engines/sky/metaengine.cpp:130
2020-11-29 15:45:21 +00:00
msgid "Toggle fast mode"
msgstr ""
#: engines/sky/metaengine.cpp:135
2020-11-29 15:45:21 +00:00
msgid "Toggle really fast mode"
msgstr ""
#: engines/sky/metaengine.cpp:154
msgid "Floppy intro"
msgstr ""
#: engines/sky/metaengine.cpp:155
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
#: engines/sky/metaengine.cpp:233
2021-10-01 17:12:19 +00:00
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""
#: engines/stark/metaengine.cpp:37
2020-11-29 15:45:21 +00:00
msgid "Load modded assets"
msgstr ""
#: engines/stark/metaengine.cpp:38
2020-11-29 15:45:21 +00:00
msgid "Enable loading of external replacement assets."
msgstr ""
#: engines/stark/metaengine.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
#: engines/stark/metaengine.cpp:49
2020-11-29 15:45:21 +00:00
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
#: engines/stark/metaengine.cpp:59 engines/ultima/metaengine.cpp:132
2020-11-29 15:45:21 +00:00
msgid "Enable font anti-aliasing"
msgstr ""
#: engines/stark/metaengine.cpp:60 engines/ultima/metaengine.cpp:133
2020-11-29 15:45:21 +00:00
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
#: engines/stark/stark.cpp:106
msgid "Software renderer does not support modded assets"
msgstr ""
#: engines/stark/stark.cpp:291
2020-11-29 15:45:21 +00:00
msgid "You are missing recommended data files:"
msgstr ""
#: engines/stark/stark.cpp:305
2020-11-29 15:45:21 +00:00
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
#: engines/stark/stark.cpp:312
2020-11-29 15:45:21 +00:00
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
#: engines/stark/stark.cpp:318
2020-11-29 15:45:21 +00:00
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
#: engines/stark/stark.cpp:324
2020-11-29 15:45:21 +00:00
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
#: engines/supernova/supernova.cpp:192
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:476
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:486
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:529
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:833
2020-11-29 15:45:21 +00:00
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
#: engines/supernova/supernova.cpp:834
2020-11-29 15:45:21 +00:00
msgid "Failed to load temporary game state."
msgstr ""
#: engines/supernova/metaengine.cpp:38
2020-11-29 15:45:21 +00:00
msgid "Improved mode"
msgstr ""
#: engines/supernova/metaengine.cpp:39
2020-11-29 15:45:21 +00:00
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:529
2020-11-29 15:45:21 +00:00
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:560 engines/sword2/animation.cpp:456
2020-11-29 15:45:21 +00:00
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
#: engines/sword1/animation.cpp:567 engines/sword2/animation.cpp:465
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Cutscene '%s' not found"
msgstr ""
#: engines/sword1/control.cpp:886
2020-11-29 15:45:21 +00:00
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/sword1/control.cpp:1260
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
#: engines/sword1/control.cpp:1263
2020-11-29 15:45:21 +00:00
msgid "Keep the old one"
msgstr ""
#: engines/sword1/control.cpp:1263
2020-11-29 15:45:21 +00:00
msgid "Keep the new one"
msgstr ""
#: engines/sword1/logic.cpp:1634
2020-11-29 15:45:21 +00:00
msgid "This is the end of the Broken Sword 1 Demo"
msgstr ""
#: engines/sword2/animation.cpp:426
2020-11-29 15:45:21 +00:00
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
#: engines/sword2/metaengine.cpp:46
2020-11-29 15:45:21 +00:00
msgid "Show object labels"
msgstr ""
#: engines/sword2/metaengine.cpp:47
2020-11-29 15:45:21 +00:00
msgid "Show labels for objects on mouse hover"
msgstr ""
#: engines/sword25/metaengine.cpp:35
2020-11-29 15:45:21 +00:00
msgid "Use English speech"
msgstr ""
#: engines/sword25/metaengine.cpp:36
2020-11-29 15:45:21 +00:00
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:120
2020-11-29 15:45:21 +00:00
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
#: engines/tinsel/detection_tables.h:481
2020-11-29 15:45:21 +00:00
msgid "Saturn CD version is not yet supported"
msgstr ""
#: engines/tony/tony.cpp:248
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:244
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Saved game in slot #%d "
msgstr ""
#: engines/toon/toon.cpp:248
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""
#: engines/toon/toon.cpp:261
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
#: engines/toon/toon.cpp:265
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr ""
#: engines/toon/toon.cpp:1502
msgid "Are you sure you want to exit?"
msgstr ""
#: engines/toon/toon.cpp:1906
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr ""
#: engines/twine/detection.cpp:174
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
#: engines/twine/metaengine.cpp:44
2020-11-29 15:45:21 +00:00
msgid "Enable wall collisions"
msgstr ""
#: engines/twine/metaengine.cpp:45
2020-11-29 15:45:21 +00:00
msgid "Enable the original wall collision damage"
msgstr ""
#: engines/twine/metaengine.cpp:56
2020-11-29 15:45:21 +00:00
msgid "Disable save menu"
msgstr ""
#: engines/twine/metaengine.cpp:57
2020-11-29 15:45:21 +00:00
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
#: engines/twine/metaengine.cpp:67
2020-11-29 15:45:21 +00:00
msgid "Enable debug mode"
msgstr ""
#: engines/twine/metaengine.cpp:68
2020-11-29 15:45:21 +00:00
msgid "Enable the debug mode"
msgstr ""
#: engines/twine/metaengine.cpp:78
2020-11-29 15:45:21 +00:00
msgid "Enable audio CD"
msgstr ""
#: engines/twine/metaengine.cpp:79
2020-11-29 15:45:21 +00:00
msgid "Enable the original audio cd track"
msgstr ""
#: engines/twine/metaengine.cpp:89
2020-11-29 15:45:21 +00:00
msgid "Enable sound"
msgstr ""
#: engines/twine/metaengine.cpp:90
2020-11-29 15:45:21 +00:00
msgid "Enable the sound for the game"
msgstr ""
#: engines/twine/metaengine.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Enable voices"
msgstr ""
#: engines/twine/metaengine.cpp:101
2020-11-29 15:45:21 +00:00
msgid "Enable the voices for the game"
msgstr ""
#: engines/twine/metaengine.cpp:111
2020-11-29 15:45:21 +00:00
msgid "Enable text"
msgstr ""
#: engines/twine/metaengine.cpp:112
2020-11-29 15:45:21 +00:00
msgid "Enable the text for the game"
msgstr ""
#: engines/twine/metaengine.cpp:122
2020-11-29 15:45:21 +00:00
msgid "Enable movies"
msgstr ""
#: engines/twine/metaengine.cpp:123
2020-11-29 15:45:21 +00:00
msgid "Enable the cutscenes for the game"
msgstr ""
#: engines/twine/metaengine.cpp:133
2020-11-29 15:45:21 +00:00
msgid "Enable mouse"
msgstr ""
#: engines/twine/metaengine.cpp:134
2020-11-29 15:45:21 +00:00
msgid "Enable the mouse for the UI"
msgstr ""
#: engines/twine/metaengine.cpp:144
2020-11-29 15:45:21 +00:00
msgid "Use the USA version"
msgstr ""
#: engines/twine/metaengine.cpp:145
2020-11-29 15:45:21 +00:00
msgid "Enable the USA specific version flags"
msgstr ""
#: engines/twine/metaengine.cpp:155 engines/ultima/metaengine.cpp:88
msgid "Enable high resolution"
msgstr ""
#: engines/twine/metaengine.cpp:156 engines/ultima/metaengine.cpp:89
msgid "Enable a higher resolution for the game"
msgstr ""
#: engines/twine/metaengine.cpp:247
2020-11-29 15:45:21 +00:00
msgid "Debug Next Room"
msgstr ""
#: engines/twine/metaengine.cpp:252
2020-11-29 15:45:21 +00:00
msgid "Debug Previous Room"
msgstr ""
#: engines/twine/metaengine.cpp:257
2020-11-29 15:45:21 +00:00
msgid "Debug Apply Celling Grid"
msgstr ""
#: engines/twine/metaengine.cpp:262
2020-11-29 15:45:21 +00:00
msgid "Debug Increase Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:267
2020-11-29 15:45:21 +00:00
msgid "Debug Decrease Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:272
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Up"
msgstr ""
#: engines/twine/metaengine.cpp:277
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Down"
msgstr ""
#: engines/twine/metaengine.cpp:282
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Left"
msgstr ""
#: engines/twine/metaengine.cpp:288
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Right"
msgstr ""
#: engines/twine/metaengine.cpp:293
msgid "Place actor at center of screen"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/twine/metaengine.cpp:298
msgid "Debug Menu"
msgstr ""
#: engines/twine/metaengine.cpp:303
2020-11-29 15:45:21 +00:00
msgid "Debug Menu Execute"
msgstr ""
#: engines/twine/metaengine.cpp:308 engines/twine/metaengine.cpp:328
2020-11-29 15:45:21 +00:00
msgid "Normal Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:313 engines/twine/metaengine.cpp:333
2020-11-29 15:45:21 +00:00
msgid "Athletic Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:318 engines/twine/metaengine.cpp:338
2020-11-29 15:45:21 +00:00
msgid "Aggressive Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:323 engines/twine/metaengine.cpp:343
2020-11-29 15:45:21 +00:00
msgid "Discreet Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:348
2020-11-29 15:45:21 +00:00
msgid "Behaviour Action"
msgstr ""
#: engines/twine/metaengine.cpp:354
2020-11-29 15:45:21 +00:00
msgid "Change Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:366
2020-11-29 15:45:21 +00:00
msgid "Options Menu"
msgstr ""
#: engines/twine/metaengine.cpp:378
2020-11-29 15:45:21 +00:00
msgid "Use Selected Object"
msgstr ""
#: engines/twine/metaengine.cpp:384
2020-11-29 15:45:21 +00:00
msgid "Throw Magic Ball"
msgstr ""
#: engines/twine/metaengine.cpp:398
2020-11-29 15:45:21 +00:00
msgid "Move Backward"
msgstr ""
#: engines/twine/metaengine.cpp:419
2020-11-29 15:45:21 +00:00
msgid "Use Protopack"
msgstr ""
#: engines/twine/metaengine.cpp:424
2020-11-29 15:45:21 +00:00
msgid "Open Holomap"
msgstr ""
#: engines/twine/metaengine.cpp:437
2020-11-29 15:45:21 +00:00
msgid "Special Action"
msgstr ""
#: engines/twine/metaengine.cpp:443 engines/wintermute/keymapper_tables.h:60
2020-11-29 15:45:21 +00:00
msgid "Escape"
msgstr ""
#: engines/twine/metaengine.cpp:456
2020-11-29 15:45:21 +00:00
msgid "Accept"
msgstr ""
#: engines/twine/metaengine.cpp:464 engines/twine/metaengine.cpp:516
#: engines/twine/metaengine.cpp:532
2020-11-29 15:45:21 +00:00
msgid "Abort"
msgstr ""
#: engines/twine/metaengine.cpp:502
2020-11-29 15:45:21 +00:00
msgid "Next Page"
msgstr ""
#: engines/twine/metaengine.cpp:569
msgid "Previous location"
msgstr ""
#: engines/twine/metaengine.cpp:574
msgid "Next location"
msgstr ""
#: engines/twine/parser/text.cpp:33
msgctxt "Options menu"
msgid "High resolution on"
msgstr ""
#: engines/twine/parser/text.cpp:34
msgctxt "Options menu"
msgid "High resolution off"
msgstr ""
#: engines/twine/parser/text.cpp:35
msgctxt "Options menu"
msgid "Wall collision on"
msgstr ""
#: engines/twine/parser/text.cpp:36
msgctxt "Options menu"
msgid "Wall collision off"
msgstr ""
#: engines/ultima/metaengine.cpp:55
msgid "Enable frame skipping"
msgstr ""
#: engines/ultima/metaengine.cpp:56
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
#: engines/ultima/metaengine.cpp:66
msgid "Enable frame limiting"
msgstr ""
#: engines/ultima/metaengine.cpp:67
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
#: engines/ultima/metaengine.cpp:77
msgid "Enable cheats"
msgstr ""
#: engines/ultima/metaengine.cpp:78
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
#: engines/ultima/metaengine.cpp:99
msgid "Play foot step sounds"
msgstr ""
#: engines/ultima/metaengine.cpp:100
msgid "Plays sound when the player moves."
msgstr ""
#: engines/ultima/metaengine.cpp:110
msgid "Enable jump to mouse position"
msgstr ""
#: engines/ultima/metaengine.cpp:111
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
#: engines/ultima/metaengine.cpp:121
msgid "Enable font replacement"
msgstr ""
#: engines/ultima/metaengine.cpp:122
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
#: engines/ultima/metaengine.cpp:144
msgid "Camera moves with Silencer"
msgstr ""
#: engines/ultima/metaengine.cpp:145
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
#: engines/ultima/metaengine.cpp:155
msgid "Always enable Christmas easter-egg"
msgstr ""
#: engines/ultima/metaengine.cpp:156
msgid "Enable the Christmas music at any time of year."
msgstr ""
#: engines/ultima/shared/early/ultima_early.cpp:70
msgid "Could not find correct ultima.dat datafile"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:80
#, c-format
msgid "Could not locate engine data %s"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:98
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:387
#, c-format
msgid "loading quick save %d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:392
#, c-format
msgid "saving quick save %d"
msgstr ""
#: engines/ultima/nuvie/meta_engine.cpp:38
msgid "Original Save"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:211
msgid "Transfer Character"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:135
2020-11-29 15:45:21 +00:00
msgid "Ultima VIII"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:135
2020-11-29 15:45:21 +00:00
msgid "Crusader"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:178
2020-11-29 15:45:21 +00:00
msgid "Ultima VIII Cheats"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:193
2020-11-29 15:45:21 +00:00
msgid "Ultima VIII Debug"
msgstr ""
#: engines/wintermute/metaengine.cpp:42
2020-11-29 15:45:21 +00:00
msgid "Show FPS-counter"
msgstr ""
#: engines/wintermute/metaengine.cpp:43
2020-11-29 15:45:21 +00:00
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
#: engines/wintermute/metaengine.cpp:54
2020-11-29 15:45:21 +00:00
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/metaengine.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/wintermute/metaengine.cpp:67
msgid "Force to use 2D renderer (2D games only)"
msgstr ""
#: engines/wintermute/metaengine.cpp:68
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
msgstr ""
#: engines/wintermute/metaengine.cpp:112
2020-11-29 15:45:21 +00:00
msgid "FoxTail support is not compiled in"
msgstr ""
#: engines/wintermute/metaengine.cpp:118
2020-11-29 15:45:21 +00:00
msgid "Hero Craft support is not compiled in"
msgstr ""
#: engines/wintermute/metaengine.cpp:124
2020-11-29 15:45:21 +00:00
msgid "Wintermute3D support is not compiled in"
msgstr ""
#: engines/wintermute/wintermute.cpp:148
2020-11-29 15:45:21 +00:00
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr ""
#: engines/wintermute/wintermute.cpp:159
2020-11-29 15:45:21 +00:00
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:170
2020-11-29 15:45:21 +00:00
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:181
2020-11-29 15:45:21 +00:00
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:149
#: engines/wintermute/keymapper_tables.h:731
#: engines/wintermute/keymapper_tables.h:2116
#: engines/wintermute/keymapper_tables.h:2216
2020-11-29 15:45:21 +00:00
msgid "Walk forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:155
#: engines/wintermute/keymapper_tables.h:736
#: engines/wintermute/keymapper_tables.h:2238
2020-11-29 15:45:21 +00:00
msgid "Walk backward"
msgstr ""
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:174
#: engines/wintermute/keymapper_tables.h:685
#: engines/wintermute/keymapper_tables.h:1855
2020-11-29 15:45:21 +00:00
msgid "Show scene geometry"
msgstr ""
#: engines/wintermute/keymapper_tables.h:183
#: engines/wintermute/keymapper_tables.h:199
#: engines/wintermute/keymapper_tables.h:630
#: engines/wintermute/keymapper_tables.h:906
#: engines/wintermute/keymapper_tables.h:1103
#: engines/wintermute/keymapper_tables.h:1231
#: engines/wintermute/keymapper_tables.h:1255
2020-11-29 15:45:21 +00:00
msgid "Previous page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:190
#: engines/wintermute/keymapper_tables.h:207
#: engines/wintermute/keymapper_tables.h:638
#: engines/wintermute/keymapper_tables.h:913
#: engines/wintermute/keymapper_tables.h:1110
#: engines/wintermute/keymapper_tables.h:1236
#: engines/wintermute/keymapper_tables.h:1260
2020-11-29 15:45:21 +00:00
msgid "Next page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:239
#: engines/wintermute/keymapper_tables.h:262
#: engines/wintermute/keymapper_tables.h:313
#: engines/wintermute/keymapper_tables.h:352
#: engines/wintermute/keymapper_tables.h:389
#: engines/wintermute/keymapper_tables.h:499
#: engines/wintermute/keymapper_tables.h:526
#: engines/wintermute/keymapper_tables.h:651
#: engines/wintermute/keymapper_tables.h:785
#: engines/wintermute/keymapper_tables.h:812
#: engines/wintermute/keymapper_tables.h:833
#: engines/wintermute/keymapper_tables.h:858
#: engines/wintermute/keymapper_tables.h:885
#: engines/wintermute/keymapper_tables.h:1045
#: engines/wintermute/keymapper_tables.h:1248
#: engines/wintermute/keymapper_tables.h:1319
#: engines/wintermute/keymapper_tables.h:1415
#: engines/wintermute/keymapper_tables.h:1472
#: engines/wintermute/keymapper_tables.h:1498
#: engines/wintermute/keymapper_tables.h:1660
#: engines/wintermute/keymapper_tables.h:1709
#: engines/wintermute/keymapper_tables.h:1757
#: engines/wintermute/keymapper_tables.h:1790
#: engines/wintermute/keymapper_tables.h:1983
#: engines/wintermute/keymapper_tables.h:2103
2020-11-29 15:45:21 +00:00
msgid "Show hints"
msgstr "顯示提示"
2020-11-29 15:45:21 +00:00
#: engines/wintermute/keymapper_tables.h:249
#: engines/wintermute/keymapper_tables.h:396
#: engines/wintermute/keymapper_tables.h:658
#: engines/wintermute/keymapper_tables.h:864
#: engines/wintermute/keymapper_tables.h:1442
#: engines/wintermute/keymapper_tables.h:1519
#: engines/wintermute/keymapper_tables.h:1667
#: engines/wintermute/keymapper_tables.h:1679
#: engines/wintermute/keymapper_tables.h:1688
#: engines/wintermute/keymapper_tables.h:1950
2020-11-29 15:45:21 +00:00
msgid "Show inventory"
msgstr ""
#: engines/wintermute/keymapper_tables.h:269
#: engines/wintermute/keymapper_tables.h:332
#: engines/wintermute/keymapper_tables.h:367
#: engines/wintermute/keymapper_tables.h:402
#: engines/wintermute/keymapper_tables.h:506
#: engines/wintermute/keymapper_tables.h:533
#: engines/wintermute/keymapper_tables.h:1932
#: engines/wintermute/keymapper_tables.h:1990
2020-11-29 15:45:21 +00:00
msgid "GUI variant A"
msgstr ""
#: engines/wintermute/keymapper_tables.h:276
#: engines/wintermute/keymapper_tables.h:339
#: engines/wintermute/keymapper_tables.h:374
#: engines/wintermute/keymapper_tables.h:408
#: engines/wintermute/keymapper_tables.h:513
#: engines/wintermute/keymapper_tables.h:540
#: engines/wintermute/keymapper_tables.h:1938
#: engines/wintermute/keymapper_tables.h:1996
2020-11-29 15:45:21 +00:00
msgid "GUI variant B"
msgstr ""
2020-09-17 11:17:36 +00:00
#: engines/wintermute/keymapper_tables.h:283
#: engines/wintermute/keymapper_tables.h:414
#: engines/wintermute/keymapper_tables.h:547
#: engines/wintermute/keymapper_tables.h:1117
2020-11-29 15:45:21 +00:00
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:288
#: engines/wintermute/keymapper_tables.h:419
#: engines/wintermute/keymapper_tables.h:552
#: engines/wintermute/keymapper_tables.h:1122
msgid "Phone up button"
2020-11-29 15:45:21 +00:00
msgstr ""
2020-09-17 11:17:36 +00:00
#: engines/wintermute/keymapper_tables.h:294
#: engines/wintermute/keymapper_tables.h:425
#: engines/wintermute/keymapper_tables.h:558
#: engines/wintermute/keymapper_tables.h:1128
msgid "Phone down button"
msgstr ""
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:360
msgid "Alternative action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:431
#: engines/wintermute/keymapper_tables.h:564
#: engines/wintermute/keymapper_tables.h:1134
2020-11-29 15:45:21 +00:00
msgid "Phone 0 button"
msgstr ""
2020-09-17 11:17:36 +00:00
#: engines/wintermute/keymapper_tables.h:436
#: engines/wintermute/keymapper_tables.h:569
#: engines/wintermute/keymapper_tables.h:1139
#: engines/wintermute/keymapper_tables.h:1817
2020-11-29 15:45:21 +00:00
msgid "Phone 1 button"
msgstr ""
2020-09-17 11:17:36 +00:00
#: engines/wintermute/keymapper_tables.h:441
#: engines/wintermute/keymapper_tables.h:574
#: engines/wintermute/keymapper_tables.h:1144
#: engines/wintermute/keymapper_tables.h:1822
2020-11-29 15:45:21 +00:00
msgid "Phone 2 button"
msgstr ""
2020-09-17 11:17:36 +00:00
#: engines/wintermute/keymapper_tables.h:446
#: engines/wintermute/keymapper_tables.h:579
#: engines/wintermute/keymapper_tables.h:1149
#: engines/wintermute/keymapper_tables.h:1827
2020-11-29 15:45:21 +00:00
msgid "Phone 3 button"
msgstr ""
2020-09-17 11:17:36 +00:00
#: engines/wintermute/keymapper_tables.h:451
#: engines/wintermute/keymapper_tables.h:584
#: engines/wintermute/keymapper_tables.h:1154
2020-11-29 15:45:21 +00:00
msgid "Phone 4 button"
msgstr ""
2020-09-17 11:17:36 +00:00
#: engines/wintermute/keymapper_tables.h:456
#: engines/wintermute/keymapper_tables.h:589
#: engines/wintermute/keymapper_tables.h:1159
2020-11-29 15:45:21 +00:00
msgid "Phone 5 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:461
#: engines/wintermute/keymapper_tables.h:594
#: engines/wintermute/keymapper_tables.h:1164
2020-11-29 15:45:21 +00:00
msgid "Phone 6 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:466
#: engines/wintermute/keymapper_tables.h:599
#: engines/wintermute/keymapper_tables.h:1169
2020-11-29 15:45:21 +00:00
msgid "Phone 7 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:471
#: engines/wintermute/keymapper_tables.h:604
#: engines/wintermute/keymapper_tables.h:1174
2020-11-29 15:45:21 +00:00
msgid "Phone 8 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:476
#: engines/wintermute/keymapper_tables.h:609
#: engines/wintermute/keymapper_tables.h:1179
2020-11-29 15:45:21 +00:00
msgid "Phone 9 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:481
#: engines/wintermute/keymapper_tables.h:614
#: engines/wintermute/keymapper_tables.h:1184
2020-11-29 15:45:21 +00:00
msgid "Phone * button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:486
#: engines/wintermute/keymapper_tables.h:619
#: engines/wintermute/keymapper_tables.h:1189
2020-11-29 15:45:21 +00:00
msgid "Phone # button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:664
#: engines/wintermute/keymapper_tables.h:1366
#: engines/wintermute/keymapper_tables.h:1422
2020-11-29 15:45:21 +00:00
msgid "Show help"
msgstr "顯示幫助"
2020-11-29 15:45:21 +00:00
#: engines/wintermute/keymapper_tables.h:670
#: engines/wintermute/keymapper_tables.h:871
#: engines/wintermute/keymapper_tables.h:892
#: engines/wintermute/keymapper_tables.h:1326
#: engines/wintermute/keymapper_tables.h:1352
#: engines/wintermute/keymapper_tables.h:1428
#: engines/wintermute/keymapper_tables.h:1484
#: engines/wintermute/keymapper_tables.h:1505
#: engines/wintermute/keymapper_tables.h:1695
#: engines/wintermute/keymapper_tables.h:1969
#: engines/wintermute/keymapper_tables.h:2171
2020-11-29 15:45:21 +00:00
msgid "Scroll up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:677
#: engines/wintermute/keymapper_tables.h:878
#: engines/wintermute/keymapper_tables.h:899
#: engines/wintermute/keymapper_tables.h:1333
#: engines/wintermute/keymapper_tables.h:1359
#: engines/wintermute/keymapper_tables.h:1435
#: engines/wintermute/keymapper_tables.h:1491
#: engines/wintermute/keymapper_tables.h:1512
#: engines/wintermute/keymapper_tables.h:1702
#: engines/wintermute/keymapper_tables.h:1976
#: engines/wintermute/keymapper_tables.h:2176
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msgid "Scroll down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:690
2020-11-29 15:45:21 +00:00
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/keymapper_tables.h:700
#: engines/wintermute/keymapper_tables.h:819
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msgid "Volume max"
msgstr ""
#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:706
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msgid "Show debug parser"
msgstr ""
#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:714
#: engines/wintermute/keymapper_tables.h:853
#: engines/wintermute/keymapper_tables.h:1581
#: engines/wintermute/keymapper_tables.h:1833
#: engines/wintermute/keymapper_tables.h:1878
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msgid "Debug print"
msgstr ""
#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:720
#: engines/wintermute/keymapper_tables.h:1849
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msgid "Exit"
msgstr ""
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:726
2020-11-29 15:45:21 +00:00
msgid "Light helper window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:751
2020-11-29 15:45:21 +00:00
msgid "Run forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:756
2020-11-29 15:45:21 +00:00
msgid "Run backward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:761
2020-11-29 15:45:21 +00:00
msgid "Turn left fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:766
2020-11-29 15:45:21 +00:00
msgid "Turn right fast"
msgstr ""
#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:772
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msgid "Show blueprint"
msgstr ""
#: engines/wintermute/keymapper_tables.h:792
#: engines/wintermute/keymapper_tables.h:1587
#: engines/wintermute/keymapper_tables.h:1770
#: engines/wintermute/keymapper_tables.h:1803
#: engines/wintermute/keymapper_tables.h:2089
msgid "Next action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:799
#: engines/wintermute/keymapper_tables.h:1595
#: engines/wintermute/keymapper_tables.h:1777
#: engines/wintermute/keymapper_tables.h:1810
#: engines/wintermute/keymapper_tables.h:2097
msgid "Previous action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:826
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msgid "Volume off"
msgstr ""
#: engines/wintermute/keymapper_tables.h:840
2020-11-29 15:45:21 +00:00
msgid "Change font size"
msgstr ""
#: engines/wintermute/keymapper_tables.h:920
2020-11-29 15:45:21 +00:00
msgid "Save game"
msgstr ""
#: engines/wintermute/keymapper_tables.h:935
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msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/keymapper_tables.h:940
2020-11-29 15:45:21 +00:00
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/keymapper_tables.h:945
2020-11-29 15:45:21 +00:00
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/keymapper_tables.h:955
#: engines/wintermute/keymapper_tables.h:1314
#: engines/wintermute/keymapper_tables.h:1872
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msgid "Cancel waiting"
msgstr ""
#: engines/wintermute/keymapper_tables.h:965
2020-11-29 15:45:21 +00:00
msgid "First page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:970
2020-11-29 15:45:21 +00:00
msgid "Last page"
msgstr ""
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:978
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msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:994
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msgid "Show game credits"
msgstr ""
#: engines/wintermute/keymapper_tables.h:999
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msgid "Play selected music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1004
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msgid "Select next music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1009
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msgid "Play note 1: A"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1014
2020-11-29 15:45:21 +00:00
msgid "Play note 2: F#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1019
2020-11-29 15:45:21 +00:00
msgid "Play note 3: D#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1024
2020-11-29 15:45:21 +00:00
msgid "Play note 4: C#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1029
2020-11-29 15:45:21 +00:00
msgid "Play note 5: E"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1034
2020-11-29 15:45:21 +00:00
msgid "Play note 6: G#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1039
2020-11-29 15:45:21 +00:00
msgid "Play note 7: B"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1052
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msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1057
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msgid "Ability: Push"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1062
2020-11-29 15:45:21 +00:00
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1067
2020-11-29 15:45:21 +00:00
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1072
2020-11-29 15:45:21 +00:00
msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1077
2020-11-29 15:45:21 +00:00
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1082
2020-11-29 15:45:21 +00:00
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1087
2020-11-29 15:45:21 +00:00
msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1200
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msgid "Show hints / Dance move"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1207
2020-11-29 15:45:21 +00:00
msgid "Dance move up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1213
2020-11-29 15:45:21 +00:00
msgid "Dance move down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1219
2020-11-29 15:45:21 +00:00
msgid "Dance move left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1225
2020-11-29 15:45:21 +00:00
msgid "Dance move right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1283
2020-11-29 15:45:21 +00:00
msgid "Cancel input"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1345
msgid "Toggle subtitles"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:1409
#, fuzzy
#| msgid "Show hints"
msgid "Hide hints"
msgstr "顯示提示"
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1464
msgid "Shift key"
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msgstr ""
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1566
msgid "Chapayev's action"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:1614
#: engines/wintermute/keymapper_tables.h:1867
#: engines/wintermute/keymapper_tables.h:1963
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msgid "Settings"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1619
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msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1624
2020-11-29 15:45:21 +00:00
msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1629
2020-11-29 15:45:21 +00:00
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1634
2020-11-29 15:45:21 +00:00
msgid "Dialogue answer 4"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1645
msgid "Spin wheel slower"
2020-11-29 15:45:21 +00:00
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1653
msgid "Spin wheel faster"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:1731
2020-11-29 15:45:21 +00:00
msgid "Zoom out"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1738
2020-11-29 15:45:21 +00:00
msgid "Zoom in"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1751
#: engines/wintermute/keymapper_tables.h:1957
2020-11-29 15:45:21 +00:00
msgid "Show journal"
msgstr ""
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1884
2020-11-29 15:45:21 +00:00
msgid "Bezier window"
msgstr ""
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1901
msgid "Droid's action"
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msgstr ""
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:2009
2020-11-29 15:45:21 +00:00
msgid "Rotate"
msgstr ""
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:2035
2020-11-29 15:45:21 +00:00
msgid "Drop"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2043
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msgid "Player 1: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2048
2020-11-29 15:45:21 +00:00
msgid "Player 1: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2053
2020-11-29 15:45:21 +00:00
msgid "Player 1: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2058
2020-11-29 15:45:21 +00:00
msgid "Player 1: Right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2063
2020-11-29 15:45:21 +00:00
msgid "Player 2: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2068
2020-11-29 15:45:21 +00:00
msgid "Player 2: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2073
2020-11-29 15:45:21 +00:00
msgid "Player 2: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2078
2020-11-29 15:45:21 +00:00
msgid "Player 2: Right"
msgstr ""
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2084
2020-11-29 15:45:21 +00:00
msgid "Debug FPS"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2181
2020-11-29 15:45:21 +00:00
msgid "F1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2186
2020-11-29 15:45:21 +00:00
msgid "Key i"
msgstr ""
#: engines/xeen/metaengine.cpp:41
2020-11-29 15:45:21 +00:00
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/metaengine.cpp:42
2020-11-29 15:45:21 +00:00
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/metaengine.cpp:53
2020-11-29 15:45:21 +00:00
msgid "More durable armor"
msgstr ""
#: engines/xeen/metaengine.cpp:54
2020-11-29 15:45:21 +00:00
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/xeen/saves.cpp:290
2020-11-29 15:45:21 +00:00
msgid "Failed to autosave"
msgstr ""
#: engines/zvision/file/save_manager.cpp:221
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#: engines/zvision/metaengine.cpp:58
2020-11-29 15:45:21 +00:00
msgid "Double FPS"
msgstr ""
#: engines/zvision/metaengine.cpp:59
2020-11-29 15:45:21 +00:00
msgid "Increase framerate from 30 to 60 FPS"
msgstr ""
#: engines/zvision/metaengine.cpp:70
2020-11-29 15:45:21 +00:00
msgid "Enable Venus"
msgstr ""
#: engines/zvision/metaengine.cpp:71
2020-11-29 15:45:21 +00:00
msgid "Enable the Venus help system"
msgstr ""
#: engines/zvision/metaengine.cpp:82
2020-11-29 15:45:21 +00:00
msgid "Disable animation while turning"
msgstr ""
#: engines/zvision/metaengine.cpp:83
2020-11-29 15:45:21 +00:00
msgid "Disable animation while turning in panorama mode"
msgstr ""
#: engines/zvision/metaengine.cpp:94
2020-11-29 15:45:21 +00:00
msgid "Use high resolution MPEG video"
msgstr ""
#: engines/zvision/metaengine.cpp:95
2020-11-29 15:45:21 +00:00
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
#: engines/zvision/metaengine.cpp:197
2020-11-29 15:45:21 +00:00
msgid "Look Up"
msgstr ""
#: engines/zvision/metaengine.cpp:203
2020-11-29 15:45:21 +00:00
msgid "Look Down"
msgstr "往下看"
2020-11-29 15:45:21 +00:00
#: engines/zvision/metaengine.cpp:238
2020-11-29 15:45:21 +00:00
msgid "Spellbook"
msgstr "法术书"
2020-11-29 15:45:21 +00:00
#: engines/zvision/metaengine.cpp:244
2020-11-29 15:45:21 +00:00
msgid "Score"
msgstr "得分"
2020-11-29 15:45:21 +00:00
#: engines/zvision/metaengine.cpp:250
2020-11-29 15:45:21 +00:00
msgid "Put away object"
msgstr ""
#: engines/zvision/metaengine.cpp:256
2020-11-29 15:45:21 +00:00
msgid "Extract coin"
msgstr ""
#: engines/zvision/metaengine.cpp:277
2020-11-29 15:45:21 +00:00
msgid "Preferences"
msgstr "偏好选项"
2020-11-29 15:45:21 +00:00
#: engines/zvision/zvision.cpp:309
2020-11-29 15:45:21 +00:00
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
"在玩这个游戏之前,你要先将特定的字体复制到 ScummVM 的 extras 目录或游戏目录"
"里。在 Windows 系统中,请在 Windows 字体目录中找到以下字体文件Times New "
"RomanCentury SchoolbookGaramondCourier New 和 Arial。或者你也可以下"
"载 Liberation Fonts 或 GNU FreeFont 这两套字体包,并二选一。你会需要用到其中"
"任意一套中的全部字体也就是LiberationMonoLiberationSans 和"
"LiberationSerif ,或者 FreeMonoFreeSans 和 FreeSerif。"
#~ msgctxt "lowres"
#~ msgid "Misc"
#~ msgstr "杂项"
#~ msgid "Group by: "
#~ msgstr "類別: "
#~ msgid "Override global shader settings"
#~ msgstr "覆盖全局着色器设置"
#~ msgctxt "lowres"
#~ msgid "Override global shader settings"
#~ msgstr "覆蓋全局著色器設置"
#~ msgid "HW Shader:"
#~ msgstr "着色器:"
#~ msgid "Different hardware shaders give different visual effects"
#~ msgstr "不同的硬件着色器提供不同的视觉效果"
#~ msgctxt "lowres"
#~ msgid "HW Shader:"
#~ msgstr "着色器:"
#~ msgid "Different shaders give different visual effects"
#~ msgstr "不同的硬件着色器提供不同的视觉效果"
#~ msgid "~E~dit Game..."
#~ msgstr "编辑游戏(E)..."
#, fuzzy
#~ msgctxt "lowres"
#~ msgid "~E~dit Game..."
#~ msgstr "編輯遊戲(E)..."
#, fuzzy
#~| msgid "Reset"
#~ msgid "Reserved"
#~ msgstr "重置"
#~ msgid "Swap Menu and Back buttons"
#~ msgstr "交换菜单和返回按钮"
#~ msgid "Auto"
#~ msgstr "自动"
#, fuzzy
#~ msgid "Show/hide debug console"
#~ msgstr "显示隐藏的文件"