scummvm/po/tr.po

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# LANGUAGE translation for ScummVM.
# Copyright (C) YEAR ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#: engines/twp/dialogs.cpp:48 engines/twp/dialogs.cpp:50
#: engines/twp/dialogs.cpp:52 engines/twp/dialogs.cpp:54
#: engines/twp/dialogs.cpp:57
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msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2024-04-25 03:46+0000\n"
"PO-Revision-Date: 2023-12-14 14:28+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
"scummvm/tr/>\n"
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"Language: tr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.4\n"
"X-Language-name: Türkçe\n"
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#. I18N: built on <build date> with <compiler>
#: gui/about.cpp:103
#, c-format
msgid "(built on %s with %s)"
msgstr "(%s ile %s üzerine inşa edilmiştir)"
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#: gui/about.cpp:110
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msgid "Features compiled in:"
msgstr "Özellikler derlenmiştir:"
#: gui/about.cpp:118
#, fuzzy
#| msgid "Game id not supported"
msgid "not supported"
msgstr "Oyun ID si desteklenmiyor"
#: gui/about.cpp:118
#, fuzzy
#| msgid "Disabled"
msgid "disabled"
msgstr "Pasifleşmiş"
#: gui/about.cpp:118
#, fuzzy
#| msgid "Disabled"
msgid "enabled"
msgstr "Pasifleşmiş"
#. I18N: CPU extensions are sets of extra processor instructions used to speed up operations. See Intel AVX2, ARM NEON, etc.
#: gui/about.cpp:142
msgid "CPU extensions support:"
msgstr ""
#: gui/about.cpp:155
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msgid "Available engines:"
msgstr "Desteklenen motorlar:"
#: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90
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msgid "Show hidden files"
msgstr "Gizli dosyaları göster"
#: gui/browser.cpp:74
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msgid "Show files marked with the hidden attribute"
msgstr "Gizli olarak işaretlenmiş dosyaları göster"
#: gui/browser.cpp:78 gui/remotebrowser.cpp:56
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msgid "Go up"
msgstr "Yukarı git"
#: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
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msgid "Go to previous directory level"
msgstr "Bir önceki klasör seviyesine git"
#: gui/browser.cpp:80 gui/remotebrowser.cpp:58
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msgctxt "lowres"
msgid "Go up"
msgstr "Yukarı git"
#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/cloudconnectionwizard.cpp:64
#: gui/downloaddlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:271
#: gui/downloadpacksdialog.cpp:464 gui/editgamedialog.cpp:362
#: gui/editrecorddialog.cpp:66 gui/filebrowser-dialog.cpp:68
#: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2352
#: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73
#: gui/recorderdialog.cpp:212 gui/remotebrowser.cpp:59
#: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:455
#: gui/saveload-dialog.cpp:526 gui/saveload-dialog.cpp:828
#: gui/saveload-dialog.cpp:1224 gui/shaderbrowser-dialog.cpp:80
#: gui/themebrowser.cpp:54 gui/unknown-game-dialog.cpp:53 base/main.cpp:604
#: dists/android.strings.xml.cpp:43 engines/engine.cpp:760
#: backends/dialogs/gtk/gtk-dialogs.cpp:65
#: backends/events/default/default-events.cpp:193
#: backends/events/default/default-events.cpp:217
#: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:201
#: engines/buried/saveload.cpp:83 engines/cine/saveload.cpp:863
#: engines/director/lingo/xlibs/jitdraw3.cpp:123
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/mohawk/riven_stacks/aspit.cpp:371
#: engines/mohawk/riven_stacks/aspit.cpp:455
#: engines/parallaction/saveload.cpp:270
#: engines/scumm/dialog-createsession.cpp:47
#: engines/scumm/dialog-sessionselector.cpp:67 engines/sword1/control.cpp:2798
#: engines/wintermute/wintermute.cpp:182
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msgid "Cancel"
msgstr "İptal"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69
#: gui/remotebrowser.cpp:60 gui/shaderbrowser-dialog.cpp:81
#: gui/themebrowser.cpp:55 backends/dialogs/gtk/gtk-dialogs.cpp:64
#: backends/dialogs/macosx/macosx-dialogs.mm:144
#: backends/dialogs/win32/win32-dialogs.cpp:136
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msgid "Choose"
msgstr "Seç"
#: gui/cloudconnectionwizard.cpp:180
msgid "Cloud Connection Wizard"
msgstr ""
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#: gui/cloudconnectionwizard.cpp:183
#, fuzzy
msgid "Quick mode"
msgstr "Çekiştirme modu:"
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#: gui/cloudconnectionwizard.cpp:184
#, fuzzy
msgid "Manual mode"
msgstr "Grafik modu:"
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#: gui/cloudconnectionwizard.cpp:187
msgid "Will ask you to run the Local Webserver"
msgstr ""
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#: gui/cloudconnectionwizard.cpp:189
#, fuzzy
#| msgid "Run local webserver"
msgid "Requires the Local Webserver feature"
msgstr "Lokal web sunucusunu çalıştır"
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#: gui/cloudconnectionwizard.cpp:205
msgid "Quick Mode: Step 1"
msgstr ""
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#: gui/cloudconnectionwizard.cpp:210
msgid ""
"In this mode, the Local Webserver must be running,\n"
"so your browser can forward data to ScummVM"
msgstr ""
#: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:3737
msgid "Stop server"
msgstr "Sunucuyu durdur"
#: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:2779
msgid "Run server"
msgstr "Sunucuyu çalıştır"
#: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:3738
msgid "Stop local webserver"
msgstr "Web sunucusunu durdur"
#: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:2779
msgid "Run local webserver"
msgstr "Lokal web sunucusunu çalıştır"
#: gui/cloudconnectionwizard.cpp:248 gui/options.cpp:2780 gui/options.cpp:3745
msgid "Not running"
msgstr "Çalışmıyor"
#: gui/cloudconnectionwizard.cpp:263
msgid "Quick Mode: Step 2"
msgstr ""
#: gui/cloudconnectionwizard.cpp:267
msgid "Now, open this link in your browser:"
msgstr ""
#: gui/cloudconnectionwizard.cpp:268 gui/cloudconnectionwizard.cpp:323
#: gui/message.cpp:246 gui/message.cpp:250
msgid "Open URL"
msgstr "URL'yi aç"
#: gui/cloudconnectionwizard.cpp:270
msgid ""
"It will automatically pass the data to ScummVM,\n"
"and warn you should there be any errors."
msgstr ""
#: gui/cloudconnectionwizard.cpp:283
msgid "Local Webserver address: "
msgstr ""
#: gui/cloudconnectionwizard.cpp:299
msgid "Quick Mode: Success"
msgstr ""
#: gui/cloudconnectionwizard.cpp:303 gui/cloudconnectionwizard.cpp:404
#, fuzzy
#| msgid "Connect your cloud storage account"
msgid "Your cloud storage has been connected!"
msgstr "Bulut depolama hesabınıza bağlanın"
#: gui/cloudconnectionwizard.cpp:304 gui/cloudconnectionwizard.cpp:405
msgid "Finish"
msgstr ""
#: gui/cloudconnectionwizard.cpp:317
msgid "Manual Mode: Step 1"
msgstr ""
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#: gui/cloudconnectionwizard.cpp:322
#, fuzzy
#| msgid "1. Open this link:"
msgid "Open this link in your browser:"
msgstr "1.Bu linki aç:"
#: gui/cloudconnectionwizard.cpp:325
msgid ""
"When it fails to pass the JSON code to ScummVM,\n"
"find it on the Troubleshooting section of the page,\n"
"and go to the next step here."
msgstr ""
#: gui/cloudconnectionwizard.cpp:354
msgid "Manual Mode: Step 2"
msgstr ""
#: gui/cloudconnectionwizard.cpp:359
msgid "Copy the JSON code from the browser here and press Next:"
msgstr ""
#: gui/cloudconnectionwizard.cpp:361 gui/gui-manager.cpp:258
#: gui/gui-manager.cpp:273
msgid "Paste"
msgstr "Yapıştır"
#: gui/cloudconnectionwizard.cpp:361
msgid "Paste code from clipboard"
msgstr "Tampondan kodu yapıştır"
#: gui/cloudconnectionwizard.cpp:362 gui/launcher.cpp:316
#: engines/dialogs.cpp:94 engines/engine.cpp:928 engines/mm/xeen/saves.cpp:259
#: engines/parallaction/metaengine.cpp:127
#: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:388
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:638
#: engines/wage/saveload.cpp:736
msgid "Load"
msgstr "Yükleme"
#: gui/cloudconnectionwizard.cpp:362
#, fuzzy
msgid "Load code from file"
msgstr "Oyun yükle:"
#: gui/cloudconnectionwizard.cpp:379
msgid "Manual Mode: Something went wrong"
msgstr ""
#: gui/cloudconnectionwizard.cpp:383
#, fuzzy
#| msgid "Storage connected."
msgid "Cloud storage was not connected."
msgstr "Depolama bağlandı."
#: gui/cloudconnectionwizard.cpp:384
msgid "Make sure the JSON code was copied correctly and retry."
msgstr ""
#: gui/cloudconnectionwizard.cpp:385
msgid "If that doesn't work, try again from the beginning."
msgstr ""
#: gui/cloudconnectionwizard.cpp:386
msgid "Error message: "
msgstr ""
#: gui/cloudconnectionwizard.cpp:400
msgid "Manual Mode: Success"
msgstr ""
#: gui/cloudconnectionwizard.cpp:428 gui/dlcsdialog.cpp:59
#: gui/downloaddlcsdialog.cpp:60 engines/crab/input/input.cpp:175
#, fuzzy
#| msgid "Backend"
msgid "Back"
msgstr "Altyapı"
#: gui/cloudconnectionwizard.cpp:436 gui/imagealbum-dialog.cpp:104
#: gui/saveload-dialog.cpp:829 engines/crab/input/input.cpp:181
msgid "Next"
msgstr "Sonraki"
#: gui/cloudconnectionwizard.cpp:499
#, fuzzy
#| msgid "Another Storage is working now. Do you want to interrupt it?"
msgid "Another Storage is working right now. Do you want to interrupt it?"
msgstr "Başka depolama alanı şu anda çalışıyor. Engellemek ister misiniz?"
#: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118
#: gui/downloaddialog.cpp:152 gui/filebrowser-dialog.cpp:135
#: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:420 gui/launcher.cpp:449
#: gui/launcher.cpp:501 gui/options.cpp:3440 gui/options.cpp:3821
#: base/main.cpp:604 backends/events/default/default-events.cpp:193
#: engines/buried/buried.cpp:590 engines/director/events.cpp:89
#: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:366
#: engines/kyra/gui/saveload_eob.cpp:598 engines/kyra/gui/saveload_eob.cpp:631
#: engines/parallaction/metaengine.cpp:145
#: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:3902
#: engines/toon/toon.cpp:1538
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msgid "Yes"
msgstr "Evet"
#: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118
#: gui/downloaddialog.cpp:153 gui/filebrowser-dialog.cpp:135
#: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:420 gui/launcher.cpp:449
#: gui/launcher.cpp:501 gui/options.cpp:3440 gui/options.cpp:3821
#: engines/buried/buried.cpp:590 engines/director/events.cpp:89
#: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:366
#: engines/kyra/gui/saveload_eob.cpp:598 engines/kyra/gui/saveload_eob.cpp:631
#: engines/parallaction/metaengine.cpp:151
#: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:3902
#: engines/toon/toon.cpp:1538
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msgid "No"
msgstr "Hayır"
#: gui/cloudconnectionwizard.cpp:508
#, fuzzy
#| msgid "Wait until current Storage finishes up and try again."
msgid "Wait until current Storage finishes and try again."
msgstr "Depolama işini bitirene kadar bekleyin ve tekrar deneyin."
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#. I18N: JSON is name of the format, this message is displayed if user entered something incorrect to the text field
#: gui/cloudconnectionwizard.cpp:536
msgid "JSON code contents are malformed."
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msgstr ""
#: gui/cloudconnectionwizard.cpp:557 gui/downloaddialog.cpp:146
#: gui/editgamedialog.cpp:363 gui/editrecorddialog.cpp:67
#: gui/fluidsynth-dialog.cpp:153 gui/launcher.cpp:557 gui/launcher.cpp:561
#: gui/massadd.cpp:90 gui/options.cpp:2354 gui/predictivedialog.cpp:69
#: gui/saveload-dialog.cpp:1225 dists/android.strings.xml.cpp:32
#: engines/engine.cpp:563 engines/engine.cpp:586
#: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:577
#: engines/agos/midi.cpp:320 engines/agos/midi.cpp:378
#: engines/agos/midi.cpp:457 engines/buried/saveload.cpp:83
#: engines/director/lingo/lingo-builtins.cpp:1907
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83
#: engines/groovie/script.cpp:660 engines/mtropolis/mtropolis.cpp:114
#: engines/mtropolis/mtropolis.cpp:124 engines/parallaction/saveload.cpp:270
#: engines/saga/music.cpp:102 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:926 engines/scumm/scumm.cpp:1235
#: engines/scumm/scumm.cpp:1613 engines/scumm/scumm.cpp:2089
#: engines/scumm/scumm.cpp:2105 engines/sky/compact.cpp:140
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:563
#: engines/sword1/animation.cpp:571 engines/sword1/control.cpp:2798
#: engines/sword1/logic.cpp:1732 engines/sword2/animation.cpp:426
#: engines/sword2/animation.cpp:456 engines/sword2/animation.cpp:466
#: engines/vcruise/vcruise.cpp:101 engines/vcruise/vcruise.cpp:111
#: engines/zvision/file/save_manager.cpp:225
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msgid "OK"
msgstr "OK"
#: gui/cloudconnectionwizard.cpp:558
msgid "Incorrect JSON."
msgstr ""
#. I18N: error message displayed on 'Manual Mode: Failure' step of 'Cloud Connection Wizard', describing that storage connection process was interrupted
#: gui/cloudconnectionwizard.cpp:565
#, fuzzy
#| msgid "Interact"
msgid "Interrupted."
msgstr "Etkileşim"
#: gui/cloudconnectionwizard.cpp:615 gui/options.cpp:3431
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"URL açılamıyor!\n"
"Bu sayfaya lütfen manüel olarak ulaşın."
#. I18N: JSON is a file format name
#: gui/cloudconnectionwizard.cpp:631
msgid "Select JSON file copied from scummvm.org site"
msgstr ""
#. I18N: JSON is a file format name
#: gui/cloudconnectionwizard.cpp:637
#, fuzzy
msgid "Failed to load JSON file"
msgstr "Oyunun tam ismi"
#: gui/dlcsdialog.cpp:41
msgid "Download Freeware Games and Demos"
msgstr ""
#: gui/dlcsdialog.cpp:52
msgid "Fetching DLCs..."
msgstr ""
#: gui/dlcsdialog.cpp:60
#, fuzzy
msgid "All Downloads"
msgstr "Aşağı"
#: gui/dlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:267
#, fuzzy
msgid "Download"
msgstr "Aşağı"
#: gui/downloaddialog.cpp:48
msgid "Select directory where to download game data"
msgstr "Oyun verisini indireceğin klasörü seç"
#: gui/downloaddialog.cpp:49 gui/dump-all-dialogs.cpp:99
#: gui/dump-all-dialogs.cpp:122 gui/editgamedialog.cpp:543 gui/launcher.cpp:313
msgid "Select directory with game data"
msgstr "Oyun verisini içeren klasörü seç"
#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:209
msgid "From: "
msgstr "Kimden:"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:210
msgid "To: "
msgstr "Kime:"
#: gui/downloaddialog.cpp:63 gui/downloadpacksdialog.cpp:201
#: gui/downloadpacksdialog.cpp:246 gui/downloadpacksdialog.cpp:256
#: gui/downloadpacksdialog.cpp:278 gui/downloadpacksdialog.cpp:293
msgid "Cancel download"
msgstr "İndirmeyi iptal et"
#: gui/downloaddialog.cpp:65
msgctxt "lowres"
msgid "Cancel download"
msgstr "İndirmeyi iptal et"
#: gui/downloaddialog.cpp:67 gui/downloadpacksdialog.cpp:202
#: gui/downloadpacksdialog.cpp:282
msgid "Hide"
msgstr "Gizle"
#: gui/downloaddialog.cpp:117
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr "Bağlantınız kısıtlı gibi görünüyor. Yine de indirmek istiyor musun?"
#: gui/downloaddialog.cpp:136 gui/launcher.cpp:659
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM belirtilen klasörü açamadı!"
#: gui/downloaddialog.cpp:146
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"İndirmek istediğin klasör yaratılamıyor - belirtilen klasör aynı isimde "
"dosya içeriyor."
#: gui/downloaddialog.cpp:151
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#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"\"%s\" belirlenen klasörde zaten bulunuyor.\n"
"Bu klasöre dosyaları indirmeyi gerçekten istiyor musun?"
#: gui/downloaddialog.cpp:198 gui/downloaddlcsdialog.cpp:70
#: gui/downloadpacksdialog.cpp:368
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#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "%s %S / %s %S indirildi."
#: gui/downloaddialog.cpp:204 gui/downloadpacksdialog.cpp:374
#, fuzzy, c-format
msgid "Download speed: %s %S/s"
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msgstr "İndirme hızı: %s %S"
#: gui/downloaddlcsdialog.cpp:41
#, fuzzy
#| msgid "Download game files"
msgid "Currently Downloading Games"
msgstr "Oyun dosyalarını indir"
#: gui/downloaddlcsdialog.cpp:55
#, fuzzy
msgid "Pending Downloads"
msgstr "Aşağı"
#: gui/downloadpacksdialog.cpp:160
#, c-format
msgid "ERROR %d: %s"
msgstr ""
#. I18N: String like "Downloading icon packs list..."
#: gui/downloadpacksdialog.cpp:189 gui/downloadpacksdialog.cpp:245
#, fuzzy, c-format
msgid "Downloading %S list..."
msgstr "Kayıtları indiriyor..."
#: gui/downloadpacksdialog.cpp:203
#, fuzzy
msgid "Clear Cache"
msgstr "Değeri sil"
#: gui/downloadpacksdialog.cpp:255
#, fuzzy, c-format
msgid "Downloading %S list... %d entries"
msgstr "Kayıtları indiriyor..."
#: gui/downloadpacksdialog.cpp:265
#, c-format
msgid "Detected %d new packs, %s %S"
msgstr ""
#: gui/downloadpacksdialog.cpp:291
#, c-format
msgid "Download complete, downloaded %d packs, %s %S"
msgstr ""
#. I18N: Close dialog button
#: gui/downloadpacksdialog.cpp:297 gui/downloadpacksdialog.cpp:388
#: gui/gui-manager.cpp:170 gui/imagealbum-dialog.cpp:133 gui/textviewer.cpp:53
#: gui/unknown-game-dialog.cpp:53 backends/platform/android/options.cpp:492
#: engines/scumm/help.cpp:127 engines/scumm/help.cpp:142
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:195
#: engines/scumm/help.cpp:213 engines/twp/metaengine.cpp:173
msgid "Close"
msgstr "Kapat"
#: gui/downloadpacksdialog.cpp:395 gui/downloadpacksdialog.cpp:440
msgid "ERROR: No icons path set"
msgstr ""
#. I18N: String like "No new icon packs available"
#: gui/downloadpacksdialog.cpp:428
#, c-format
msgid "No new %S available"
msgstr ""
#: gui/downloadpacksdialog.cpp:464
#, c-format
msgid ""
"You are about to remove %s %S of data, deleting all previously downloaded "
"%S. Do you want to proceed?"
msgstr ""
#: gui/downloadpacksdialog.cpp:464 gui/updates-dialog.cpp:115
msgid "Proceed"
msgstr "İlerle"
#: gui/dump-all-dialogs.cpp:103 gui/options.cpp:3275
msgid "icon packs"
msgstr ""
#: gui/dump-all-dialogs.cpp:107 gui/options.cpp:3286
msgid "shader packs"
msgstr ""
#: gui/dump-all-dialogs.cpp:126 gui/launcher.cpp:710
msgid "Pick the game:"
msgstr "Oyunu seç:"
#: gui/editgamedialog.cpp:137 engines/dialogs.cpp:301
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msgid "Game"
msgstr "Oyun"
#: gui/editgamedialog.cpp:141
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msgid "ID:"
msgstr "Kimlik:"
#: gui/editgamedialog.cpp:141 gui/editgamedialog.cpp:143
#: gui/editgamedialog.cpp:144
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msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Komut isteminden kaydedilen ve oynanan oyunları göstermek için kullanılan "
"kısa oyun tanıtıcısı"
#: gui/editgamedialog.cpp:143
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msgctxt "lowres"
msgid "ID:"
msgstr "Kimlik:"
#: gui/editgamedialog.cpp:148 gui/editrecorddialog.cpp:58
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msgid "Name:"
msgstr "İsim:"
#: gui/editgamedialog.cpp:148 gui/editgamedialog.cpp:150
#: gui/editgamedialog.cpp:151
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msgid "Full title of the game"
msgstr "Oyunun tam ismi"
#: gui/editgamedialog.cpp:150
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msgctxt "lowres"
msgid "Name:"
msgstr "İsim:"
#: gui/editgamedialog.cpp:157 engines/mohawk/dialogs.cpp:158
#: engines/mohawk/dialogs.cpp:377
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msgid "Language:"
msgstr "Dil:"
#: gui/editgamedialog.cpp:157 gui/editgamedialog.cpp:158
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msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr "Oyunun dili. Bu ayar sizin İspanyolca oyununuzu İngilizce'ye çevirmez"
#: gui/editgamedialog.cpp:159 gui/editgamedialog.cpp:174 gui/options.cpp:1574
#: gui/options.cpp:1589 gui/options.cpp:1606 gui/options.cpp:1620
#: gui/options.cpp:1660 gui/options.cpp:1676 gui/options.cpp:2086
#: gui/options.cpp:2536 gui/options.cpp:2610 gui/options.cpp:2828
#: gui/options.cpp:3318 audio/null.cpp:45
#: backends/platform/android/options.cpp:150
#: backends/platform/android/options.cpp:151
#: backends/platform/android/options.cpp:179
#: backends/platform/ios7/ios7_options.mm:132
#: backends/platform/ios7/ios7_options.mm:133
#: backends/platform/ios7/ios7_options.mm:158 engines/ags/dialogs.cpp:65
2020-11-29 15:45:21 +00:00
msgid "<default>"
msgstr "<varsayılan>"
#: gui/editgamedialog.cpp:170
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#, fuzzy
msgid "Platform:"
msgstr "Platform:"
#: gui/editgamedialog.cpp:170 gui/editgamedialog.cpp:172
#: gui/editgamedialog.cpp:173
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msgid "Platform the game was originally designed for"
msgstr "Oyunun orijinal olarak dizayn edildiği platform"
#: gui/editgamedialog.cpp:172
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#, fuzzy
msgctxt "lowres"
msgid "Platform:"
msgstr "Platform:"
#: gui/editgamedialog.cpp:197 gui/options.cpp:2023 gui/options.cpp:2197
#, fuzzy
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:197 gui/options.cpp:2023 gui/options.cpp:2197
#: backends/graphics/atari/atari-graphics.cpp:955
#: backends/graphics/sdl/sdl-graphics.cpp:436
2020-11-29 15:45:21 +00:00
msgid "Graphics"
msgstr "Grafik Ayarları"
#: gui/editgamedialog.cpp:203
2020-11-29 15:45:21 +00:00
msgid "Override global graphic settings"
msgstr "Global grafik ayarlarını bastırma"
2020-10-30 16:10:45 +00:00
#: gui/editgamedialog.cpp:205
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Global grafik ayarlarını bastırma"
2020-10-30 16:10:45 +00:00
#: gui/editgamedialog.cpp:218 gui/options.cpp:2231 engines/dialogs.cpp:342
2020-11-29 15:45:21 +00:00
msgid "Keymaps"
msgstr "Klavye haritası"
2020-10-30 16:10:45 +00:00
#: gui/editgamedialog.cpp:225 gui/options.cpp:2238 engines/dialogs.cpp:349
2020-11-29 15:45:21 +00:00
msgid "Backend"
msgstr "Altyapı"
2020-10-30 16:10:45 +00:00
#: gui/editgamedialog.cpp:232
#, fuzzy
msgid "Override global backend settings"
msgstr "Global ses ayarlarını bastırma"
#: gui/editgamedialog.cpp:234
#, fuzzy
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "Global ses ayarlarını bastırma"
#: gui/editgamedialog.cpp:248 gui/options.cpp:2256 engines/dialogs.cpp:317
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msgid "Audio"
msgstr "Ses"
2020-10-30 16:10:45 +00:00
#: gui/editgamedialog.cpp:251
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msgid "Override global audio settings"
msgstr "Global ses ayarlarını bastırma"
2020-10-30 16:10:45 +00:00
#: gui/editgamedialog.cpp:253
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Global ses ayarlarını bastırma"
2020-10-30 16:10:45 +00:00
#: gui/editgamedialog.cpp:262 gui/options.cpp:2261
2020-11-29 15:45:21 +00:00
msgid "Volume"
msgstr "Ses"
2020-10-30 16:10:45 +00:00
#: gui/editgamedialog.cpp:264 gui/options.cpp:2263
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Volume"
msgstr "Ses"
2020-10-30 16:10:45 +00:00
#: gui/editgamedialog.cpp:267
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msgid "Override global volume settings"
msgstr "Global ses ayarlarını bastırma"
2020-10-30 16:10:45 +00:00
#: gui/editgamedialog.cpp:269
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Global ses ayarlarını bastırma"
2020-10-30 16:10:45 +00:00
#: gui/editgamedialog.cpp:280 gui/options.cpp:2271
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#, fuzzy
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:283
2020-11-29 15:45:21 +00:00
msgid "Override global MIDI settings"
msgstr "Global MIDI ayarlarını bastırma"
#: gui/editgamedialog.cpp:285
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Global MIDI ayarlarını bastırma"
#: gui/editgamedialog.cpp:295 gui/options.cpp:2277
2020-11-29 15:45:21 +00:00
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:298
2020-11-29 15:45:21 +00:00
msgid "Override global MT-32 settings"
msgstr "Global MT-32 ayarlarını bastırma"
#: gui/editgamedialog.cpp:300
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Global MT-32 ayarlarını bastırma"
#: gui/editgamedialog.cpp:309 gui/options.cpp:2284
2020-11-29 15:45:21 +00:00
msgid "Paths"
msgstr "Yollar"
#: gui/editgamedialog.cpp:311 gui/options.cpp:2286
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Paths"
msgstr "Yollar"
#: gui/editgamedialog.cpp:318
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msgid "Game Path:"
msgstr "Oyun Yolu:"
#: gui/editgamedialog.cpp:320
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Game Path:"
msgstr "Oyun Yolu:"
#: gui/editgamedialog.cpp:325 gui/options.cpp:2491
2020-11-29 15:45:21 +00:00
msgid "Extra Path:"
msgstr "Ekstralar Yolu:"
#: gui/editgamedialog.cpp:325 gui/editgamedialog.cpp:327
#: gui/editgamedialog.cpp:328
2020-11-29 15:45:21 +00:00
msgid "Specifies path to additional data used by the game"
msgstr "Oyun tarafından kullanılan ek verinin yolunu belirler"
#: gui/editgamedialog.cpp:327 gui/options.cpp:2493
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ekstralar Yolu:"
#: gui/editgamedialog.cpp:328 gui/options.cpp:2466 gui/options.cpp:2494
#: gui/options.cpp:2503 gui/options.cpp:2787
msgctxt "path"
msgid "None"
msgstr "Yok"
#: gui/editgamedialog.cpp:334 gui/options.cpp:2455
2020-11-29 15:45:21 +00:00
msgid "Save Path:"
msgstr "Kaydetme Yolu:"
#: gui/editgamedialog.cpp:334 gui/editgamedialog.cpp:336
#: gui/editgamedialog.cpp:337 gui/options.cpp:2455 gui/options.cpp:2457
2020-11-29 15:45:21 +00:00
msgid "Specifies where your saved games are put"
msgstr "Kaydedilen oyunlarin konacağı yeri belirler"
#: gui/editgamedialog.cpp:336 gui/options.cpp:2457
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Save Path:"
msgstr "Kaydetme Yolu:"
#: gui/editgamedialog.cpp:337 gui/options.cpp:1792 gui/options.cpp:2458
#: backends/platform/wii/options.cpp:55
msgid "Default"
msgstr "Varsayılan"
#: gui/editgamedialog.cpp:348 engines/dialogs.cpp:368
2020-11-29 15:45:21 +00:00
msgid "Achievements"
msgstr "Başarılar"
#: gui/editgamedialog.cpp:352 engines/dialogs.cpp:372
msgid "Statistics"
msgstr "İstatistik"
#: gui/editgamedialog.cpp:523 gui/options.cpp:3342
2020-11-29 15:45:21 +00:00
msgid "Select SoundFont"
msgstr "Soundfont Seç"
#: gui/editgamedialog.cpp:562
2020-11-29 15:45:21 +00:00
msgid "Select additional game directory"
msgstr "Oyun ek klasörünü seç"
#: gui/editgamedialog.cpp:575 gui/options.cpp:3189
2020-11-29 15:45:21 +00:00
msgid "Select directory for saved games"
msgstr "Kaydedilmiş oyunların klasörünü seç"
#: gui/editgamedialog.cpp:582 gui/options.cpp:3196
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Seçilmiş klasörün üzerine yazılamıyor. Başka seçin."
#: gui/editgamedialog.cpp:587
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msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Varsayılan olmayan klasörler ile kaydedilmiş oyun senkronizasyonu çalışmaz. "
"Lütfen varsayılan klasörü kullanın."
2020-10-30 16:10:45 +00:00
#: gui/editgamedialog.cpp:613
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msgid "This game ID is already taken. Please choose another one."
msgstr "Bu oyun kimliği önceden alınmış. Lütfen başkasını seçin."
2020-10-30 16:10:45 +00:00
#: gui/editrecorddialog.cpp:57
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msgid "Author:"
msgstr "Yazar:"
2020-10-30 16:10:45 +00:00
#: gui/editrecorddialog.cpp:59
2020-11-29 15:45:21 +00:00
msgid "Notes:"
msgstr "Notlar:"
2020-10-30 16:10:45 +00:00
#: gui/filebrowser-dialog.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Choose file for loading"
msgstr "Yükleme için dosyayı seçin"
2020-10-30 16:10:45 +00:00
#: gui/filebrowser-dialog.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Enter filename for saving"
msgstr "Kaydetmek için dosya ismini girin"
2020-10-30 16:10:45 +00:00
#: gui/filebrowser-dialog.cpp:135
2020-11-29 15:45:21 +00:00
msgid "Do you really want to overwrite the file?"
msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:68
2020-11-29 15:45:21 +00:00
msgid "Reverb"
msgstr "Yankı"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
2020-11-29 15:45:21 +00:00
msgid "Active"
msgstr "Aktif"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:72
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msgid "Room:"
msgstr "Oda:"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:79
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Damp:"
msgstr "Nem:"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:86
2020-11-29 15:45:21 +00:00
msgid "Width:"
msgstr "Genişlik:"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
2020-11-29 15:45:21 +00:00
msgid "Level:"
msgstr "Seviye:"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Chorus"
msgstr "Koro"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:104
2020-11-29 15:45:21 +00:00
msgid "N:"
msgstr "N:"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:118
2020-11-29 15:45:21 +00:00
msgid "Speed:"
msgstr "Hız:"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:125
2020-11-29 15:45:21 +00:00
msgid "Depth:"
msgstr "Derinlik:"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:132
2020-11-29 15:45:21 +00:00
msgid "Type:"
msgstr "Tip:"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:135
2020-11-29 15:45:21 +00:00
msgid "Sine"
msgstr "Sinüs"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43
#: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:190
2020-11-29 15:45:21 +00:00
msgid "Triangle"
msgstr "Üçgen"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2301
2020-11-29 15:45:21 +00:00
msgid "Misc"
msgstr "Diğer"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:140
2020-11-29 15:45:21 +00:00
msgid "Interpolation:"
msgstr "Enterpolasyon:"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:143
2020-11-29 15:45:21 +00:00
msgid "None (fastest)"
msgstr "Yok (En hızlı)"
#: gui/fluidsynth-dialog.cpp:144
2020-11-29 15:45:21 +00:00
msgid "Linear"
msgstr "Doğrusal"
#: gui/fluidsynth-dialog.cpp:145
2020-11-29 15:45:21 +00:00
msgid "Fourth-order"
msgstr "Dördüncü-derece"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:146
2020-11-29 15:45:21 +00:00
msgid "Seventh-order"
msgstr "Yedinci-düzen"
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:324
2020-11-29 15:45:21 +00:00
msgid "Reset"
msgstr "Sıfırla"
2020-10-30 16:10:45 +00:00
#: gui/fluidsynth-dialog.cpp:150
2020-11-29 15:45:21 +00:00
msgid "Reset all FluidSynth settings to their default values."
msgstr "Bütün FluidSynth ayarlarını varsayilan degerlerine döndür."
#: gui/fluidsynth-dialog.cpp:209
2020-11-29 15:45:21 +00:00
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Bütün FluidSynth ayarlarını varsayilan degerlerine döndürmeyi gerçekten "
"istiyor musun?"
#: gui/gui-manager.cpp:161 gui/options.cpp:2292
2020-11-29 15:45:21 +00:00
msgid "GUI"
msgstr "GUI"
#. I18N: Action in In Cold Blood
#: gui/gui-manager.cpp:165 engines/hpl1/metaengine.cpp:91
#: engines/icb/icb.cpp:95 engines/icb/icb.cpp:173 engines/mohawk/myst.cpp:572
#: engines/mohawk/riven.cpp:853
2020-11-29 15:45:21 +00:00
msgid "Interact"
msgstr "Etkileşim"
#: gui/gui-manager.cpp:176 engines/metaengine.cpp:114
#: engines/crab/input/input.cpp:95 engines/crab/input/input.cpp:145
#: engines/dragons/metaengine.cpp:160 engines/freescape/movement.cpp:35
#: engines/griffon/metaengine.cpp:121 engines/grim/grim.cpp:473
#: engines/grim/grim.cpp:554 engines/icb/icb.cpp:68 engines/icb/icb.cpp:152
#: engines/scumm/metaengine.cpp:848 engines/twine/metaengine.cpp:465
#: engines/twine/metaengine.cpp:532 engines/twp/metaengine.cpp:153
#: engines/wintermute/keymapper_tables.h:1290
#: engines/wintermute/keymapper_tables.h:1373
#: engines/wintermute/keymapper_tables.h:1449
#: engines/wintermute/keymapper_tables.h:1920
#: engines/wintermute/keymapper_tables.h:2154
2020-11-29 15:45:21 +00:00
msgid "Up"
msgstr "Yukarı"
#: gui/gui-manager.cpp:182 engines/metaengine.cpp:120
#: engines/crab/input/input.cpp:101 engines/crab/input/input.cpp:151
#: engines/dragons/metaengine.cpp:166 engines/freescape/movement.cpp:41
#: engines/griffon/metaengine.cpp:127 engines/grim/grim.cpp:478
#: engines/grim/grim.cpp:559 engines/icb/icb.cpp:73 engines/icb/icb.cpp:157
#: engines/scumm/metaengine.cpp:815 engines/twine/metaengine.cpp:472
#: engines/twine/metaengine.cpp:540 engines/twp/metaengine.cpp:154
#: engines/wintermute/keymapper_tables.h:1296
#: engines/wintermute/keymapper_tables.h:1379
#: engines/wintermute/keymapper_tables.h:1456
#: engines/wintermute/keymapper_tables.h:1926
#: engines/wintermute/keymapper_tables.h:2160
2020-11-29 15:45:21 +00:00
msgid "Down"
msgstr "Aşağı"
#: gui/gui-manager.cpp:188 engines/metaengine.cpp:126
#: engines/crab/input/input.cpp:107 engines/crab/input/input.cpp:157
#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:133
#: engines/grim/grim.cpp:483 engines/grim/grim.cpp:564 engines/icb/icb.cpp:78
#: engines/icb/icb.cpp:162 engines/scumm/metaengine.cpp:828
#: engines/twine/metaengine.cpp:487 engines/twine/metaengine.cpp:555
#: engines/twp/metaengine.cpp:151 engines/wintermute/keymapper_tables.h:320
#: engines/wintermute/keymapper_tables.h:1302
#: engines/wintermute/keymapper_tables.h:1385
#: engines/wintermute/keymapper_tables.h:1908
#: engines/wintermute/keymapper_tables.h:2018
#: engines/wintermute/keymapper_tables.h:2142
2020-11-29 15:45:21 +00:00
msgid "Left"
msgstr "Sol"
#: gui/gui-manager.cpp:194 engines/metaengine.cpp:132
#: engines/crab/input/input.cpp:113 engines/crab/input/input.cpp:163
#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:139
#: engines/grim/grim.cpp:488 engines/grim/grim.cpp:569 engines/icb/icb.cpp:83
#: engines/icb/icb.cpp:167 engines/scumm/metaengine.cpp:835
#: engines/twine/metaengine.cpp:479 engines/twine/metaengine.cpp:548
#: engines/twp/metaengine.cpp:152 engines/wintermute/keymapper_tables.h:326
#: engines/wintermute/keymapper_tables.h:1308
#: engines/wintermute/keymapper_tables.h:1391
#: engines/wintermute/keymapper_tables.h:1914
#: engines/wintermute/keymapper_tables.h:2026
#: engines/wintermute/keymapper_tables.h:2148
2020-11-29 15:45:21 +00:00
msgid "Right"
msgstr "Sağ"
#: gui/gui-manager.cpp:200
#, fuzzy
#| msgid "Backend"
msgid "Backspace"
msgstr "Altyapı"
#: gui/gui-manager.cpp:206
#, fuzzy
#| msgid "Delete char"
msgid "Delete Character"
msgstr "Karakteri sil"
#: gui/gui-manager.cpp:212
msgid "Go to end of line"
msgstr ""
#: gui/gui-manager.cpp:222
#, fuzzy
#| msgid "Select SoundFont"
msgid "Select to end of line"
msgstr "Soundfont Seç"
#: gui/gui-manager.cpp:232
#, fuzzy
#| msgid "Select directory for plugins"
msgid "Select to start of line"
msgstr "Eklentilerin klasörünü seç"
#: gui/gui-manager.cpp:242
msgid "Go to start of line"
msgstr ""
#: gui/gui-manager.cpp:253 gui/gui-manager.cpp:268
msgid "Cut"
msgstr ""
#: gui/gui-manager.cpp:263 gui/gui-manager.cpp:278
msgid "Copy"
msgstr ""
#: gui/gui-manager.cpp:284 engines/pegasus/pegasus.cpp:2819
#: engines/wintermute/keymapper_tables.h:305
#: engines/wintermute/keymapper_tables.h:346
#: engines/wintermute/keymapper_tables.h:381
#: engines/wintermute/keymapper_tables.h:491
#: engines/wintermute/keymapper_tables.h:520
#: engines/wintermute/keymapper_tables.h:624
#: engines/wintermute/keymapper_tables.h:779
#: engines/wintermute/keymapper_tables.h:806
#: engines/wintermute/keymapper_tables.h:846
#: engines/wintermute/keymapper_tables.h:986
#: engines/wintermute/keymapper_tables.h:1194
#: engines/wintermute/keymapper_tables.h:1241
#: engines/wintermute/keymapper_tables.h:1270
#: engines/wintermute/keymapper_tables.h:1397
#: engines/wintermute/keymapper_tables.h:1403
#: engines/wintermute/keymapper_tables.h:1574
#: engines/wintermute/keymapper_tables.h:1784
#: engines/wintermute/keymapper_tables.h:1838
#: engines/wintermute/keymapper_tables.h:1889
#: engines/wintermute/keymapper_tables.h:1944
#: engines/wintermute/keymapper_tables.h:2002
msgid "???"
msgstr ""
#: gui/helpdialog.cpp:38
msgid "General"
msgstr ""
#: gui/helpdialog.cpp:41
msgid ""
"## ScummVM at a Glance\n"
"\n"
"ScummVM is a modern reimplementation of various game engines. Once you "
"transfer the original game data to your device, it endeavors to use it to "
"faithfully recreate the original gaming experience. \n"
"\n"
"ScummVM isn't your typical emulator of DOS, Windows, or some console. Rather "
"than a one-size-fits-all approach, it takes a meticulous route, implementing "
"the precise game logic for each specific title or engine it supports. "
"ScummVM will not work with game engines it does not support.\n"
"\n"
"ScummVM is developed by a team of volunteers and is free software. We lack "
"an extensive testing team, possess only a limited range of devices, and "
"cannot always address every request. We also do not run advertisements or "
"sell you anything. Please be mindful of this when you submit a complaint or "
"a bug report.\n"
"\n"
"## Where to get the games\n"
"\n"
"Visit [our Wiki](https://wiki.scummvm.org/index.php?"
"title=Where_to_get_the_games) for a detailed list of supported games and "
"where to purchase them.\n"
"\n"
"Alternatively, you can download a variety of [freeware games](https://"
"scummvm.org/games) and [demos](https://www.scummvm.org/demos/) directly from "
"our website.\n"
"\n"
"The ScummVM team does not endorse any specific game supplier. However, the "
"project receives a commission from every purchase made on [ZOOM-Platform]"
"(https://www.zoom-platform.com/?"
"affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53) through affiliate referral "
"links.\n"
"\n"
"Additionally, games not available on ZOOM-Platform can be found on other "
"suppliers such as GOG.com and Steam.\n"
"\n"
"For other (out-of-print) games, consider checking platforms like Amazon, "
"eBay, Game Trading Zone, or other auction sites. Be cautious of faulty games "
"and illegal game copies.\n"
msgstr ""
#: gui/helpdialog.cpp:68 gui/options.cpp:2313
msgid "Cloud"
msgstr "Bulut"
#: gui/helpdialog.cpp:71
msgid ""
"## Connecting a cloud service - Quick mode\n"
"\n"
"1. From the Launcher, select **Global Options** and then select the "
"**Cloud** tab.\n"
"\n"
"2. Select your preferred cloud storage service from the **Active storage** "
"dropdown, then select **Connect**.\n"
"\n"
"\t ![Select cloud service](choose_storage.png \"Select cloud service\")"
"{w=70%}\n"
"\n"
"3. Select **Quick mode**.\n"
"\n"
"\t ![Quick mode](quick_mode.png \"Quick mode\"){w=70%}\n"
"\n"
"4. Select **Run server** and then select **Next** \n"
"\n"
"\t ![Run server](run_server.png \"Run server\"){w=70%}\n"
"\n"
" ![Next step](server_next.png \"Next step\"){w=70%}\n"
"\n"
"5. Open the link.\n"
"\n"
"\t ![Open the link](open_link.png \"Open the link\"){w=70%}\n"
"\n"
"6. In the browser window that opens, select the cloud service to connect. \n"
"\n"
"\t ![Choose the cloud service](cloud_browser.png \"Choose the cloud service"
"\"){w=70%}\n"
"\n"
"7. Sign in to the chosen cloud service. Once completed, return to ScummVM.\n"
"\n"
"8. On the success screen, select **Finish** to exit. \n"
"\n"
"\t ![Success](cloud_success.png \"Success\"){w=70%}\n"
"9. Back on the main Cloud tab, select **Enable storage**.\n"
"\n"
"\t ![Enable storage](enable_storage.png \"Enable storage\"){w=70%}\n"
"\n"
"10. You're ready to go! Use the cloud functionality to sync saved games or "
"game files between your devices.\n"
"\n"
"\t ![Cloud functionality](cloud_functions.png \"Cloud functionality\")"
"{w=70%}\n"
"\n"
" For more information, including how to use the manual connection wizard, "
"see our [Cloud documentation](https://docs.scummvm.org/en/latest/use_scummvm/"
"connect_cloud.html) "
msgstr ""
#: gui/imagealbum-dialog.cpp:103 gui/saveload-dialog.cpp:832
msgid "Prev"
msgstr "Önceki"
#: gui/imagealbum-dialog.cpp:129
#, fuzzy
msgid "Save Image..."
msgstr "~O~yunu kaldır"
#: gui/imagealbum-dialog.cpp:263
#, c-format
msgid "%u of %u"
msgstr ""
#: gui/imagealbum-dialog.cpp:376
#, fuzzy
msgid "Save Image"
msgstr "~O~yunu kaldır"
#. I18N: Group name for the game list
#: gui/launcher.cpp:105
#, fuzzy
msgctxt "group"
msgid "None"
msgstr "Hiçbiri"
#. I18N: Group name for the game list, grouped by the first letter of the game title
#: gui/launcher.cpp:107
msgctxt "group"
msgid "First letter"
msgstr ""
#: gui/launcher.cpp:107
msgctxt "group"
msgid "Initial"
msgstr ""
#. I18N: Group name for the game list, grouped by game engine
#: gui/launcher.cpp:109
#, fuzzy
msgctxt "group"
msgid "Engine"
msgstr "Motor"
#. I18N: Group name for the game list, grouped by game series
#: gui/launcher.cpp:111
msgctxt "group"
msgid "Series"
msgstr ""
#. I18N: Group name for the game list, grouped by game publisher
#: gui/launcher.cpp:113
#, fuzzy
msgctxt "group"
msgid "Publisher"
msgstr "Bilinmeyen Yazar"
#. I18N: Group name for the game list, grouped by language
#: gui/launcher.cpp:115
#, fuzzy
msgctxt "group"
msgid "Language"
msgstr "Dil:"
#. I18N: Group name for the game list, grouped by game platform
#: gui/launcher.cpp:117
#, fuzzy
msgctxt "group"
msgid "Platform"
msgstr "Platform:"
#. I18N: Group name for the game list, grouped by year
#: gui/launcher.cpp:119
msgctxt "year"
msgid "Year"
msgstr ""
#: gui/launcher.cpp:229
msgid "Select Group by"
msgstr ""
#: gui/launcher.cpp:233 gui/launcher.cpp:895
msgid "Group:"
msgstr ""
#: gui/launcher.cpp:235
msgid "Select a criteria to group the entries"
msgstr ""
#: gui/launcher.cpp:262
msgid "Click here to see Help"
msgstr ""
#. I18N: Button Quit ScummVM program. Q is the shortcut, Ctrl+Q, put it in parens for non-latin (~Q~)
#: gui/launcher.cpp:266 engines/dialogs.cpp:91
2020-11-29 15:45:21 +00:00
msgid "~Q~uit"
msgstr "~Ç~ıkış"
2020-10-30 16:10:45 +00:00
#: gui/launcher.cpp:266 backends/platform/sdl/macosx/appmenu_osx.mm:252
2020-11-29 15:45:21 +00:00
msgid "Quit ScummVM"
msgstr "ScummVM'den çık"
2020-10-30 16:10:45 +00:00
#. I18N: Button About ScummVM program. b is the shortcut, Ctrl+b, put it in parens for non-latin (~b~)
#: gui/launcher.cpp:270
#, fuzzy
msgid "A~b~out"
2020-11-29 15:45:21 +00:00
msgstr "H~a~kkında..."
2020-10-30 16:10:45 +00:00
#: gui/launcher.cpp:270 backends/platform/sdl/macosx/appmenu_osx.mm:246
2020-11-29 15:45:21 +00:00
msgid "About ScummVM"
msgstr "ScummVM hakkında"
2020-10-30 16:10:45 +00:00
#. I18N: Button caption. O is the shortcut, Ctrl+O, put it in parens for non-latin (~O~)
#: gui/launcher.cpp:272
#, fuzzy
msgid "Global ~O~ptions..."
2020-11-29 15:45:21 +00:00
msgstr "A~y~arlar..."
2020-10-30 16:10:45 +00:00
#: gui/launcher.cpp:272
2020-11-29 15:45:21 +00:00
msgid "Change global ScummVM options"
msgstr "Global ScummVM ayarlarını değiştir"
2020-10-30 16:10:45 +00:00
#: gui/launcher.cpp:272
#, fuzzy
msgctxt "lowres"
msgid "Global ~O~pts..."
msgstr "A~y~arlar..."
#: gui/launcher.cpp:276
#, fuzzy
#| msgid "Download game files"
msgid "Download Games"
msgstr "Oyun dosyalarını indir"
#: gui/launcher.cpp:276
msgid "Download freeware games for ScummVM"
msgstr ""
#. I18N: Button caption. A is the shortcut, Ctrl+A, put it in parens for non-latin (~A~)
#: gui/launcher.cpp:283
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "~A~dd Game..."
msgstr "~O~yun Ekle..."
#: gui/launcher.cpp:283
2020-11-29 15:45:21 +00:00
msgid "Add games to the list"
msgstr "Listeye oyunları ekle"
#: gui/launcher.cpp:283
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~O~yun ekle..."
2020-11-29 15:45:21 +00:00
#. I18N: Button caption. R is the shortcut, Ctrl+R, put it in parens for non-latin (~R~)
#: gui/launcher.cpp:287
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "~R~emove Game"
msgstr "~O~yunu kaldır"
2020-10-30 16:10:45 +00:00
#: gui/launcher.cpp:287
2020-11-29 15:45:21 +00:00
msgid "Remove game from the list. The game data files stay intact"
msgstr "Listeden oyunu kaldır. Oyun verisi silinmeyecektir"
2020-10-30 16:10:45 +00:00
#: gui/launcher.cpp:287
#, fuzzy
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~O~yunu kaldır"
2020-10-30 16:10:45 +00:00
#. I18N: Button caption. Mass add games
#: gui/launcher.cpp:290
2020-11-29 15:45:21 +00:00
msgid "Mass Add..."
msgstr "Toplu Ekleme..."
2020-10-30 16:10:45 +00:00
#. I18N: Button caption for lower resolution GUI. Mass add games
#: gui/launcher.cpp:293
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Toplu Ekleme..."
2020-11-29 15:45:21 +00:00
#: gui/launcher.cpp:301 gui/launcher.cpp:865 gui/shaderbrowser-dialog.cpp:61
#: gui/shaderbrowser-dialog.cpp:97
2020-11-29 15:45:21 +00:00
msgid "Search in game list"
msgstr "Oyun listesinde ara"
#: gui/launcher.cpp:305 gui/launcher.cpp:886 gui/shaderbrowser-dialog.cpp:65
#: gui/shaderbrowser-dialog.cpp:107
2020-11-29 15:45:21 +00:00
msgid "Search:"
msgstr "Arama:"
#: gui/launcher.cpp:316 engines/dialogs.cpp:94 engines/engine.cpp:928
#: engines/mm/xeen/saves.cpp:259 engines/pegasus/pegasus.cpp:388
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:638
#: engines/wage/saveload.cpp:736
2020-11-29 15:45:21 +00:00
msgid "Load game:"
msgstr "Oyun yükle:"
#: gui/launcher.cpp:408
2020-11-29 15:45:21 +00:00
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "Bu klasör şu anda kullanılamaz, üzerine dosya indiriliyor!"
#: gui/launcher.cpp:419
2020-11-29 15:45:21 +00:00
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Gerçekten toplu oyun tanıma özelliğini çalıştırmak istediğinden emin misin? "
"Bu potansiyel olarak çok büyük sayıda oyun ekleyecektir."
2020-10-30 16:10:45 +00:00
#: gui/launcher.cpp:449
2020-11-29 15:45:21 +00:00
msgid "Do you really want to remove this game configuration?"
msgstr "Bu oyun konfigürasyonunu kaldırmak istediğinizden emin misiniz?"
2020-10-30 16:10:45 +00:00
#: gui/launcher.cpp:500
2020-11-29 15:45:21 +00:00
msgid "Do you want to load saved game?"
msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?"
2020-10-30 16:10:45 +00:00
#: gui/launcher.cpp:557
2020-11-29 15:45:21 +00:00
msgid "This game does not support loading games from the launcher."
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
2020-10-30 16:10:45 +00:00
#: gui/launcher.cpp:561
2020-11-29 15:45:21 +00:00
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM bu oyunu çalıştırabilecek bir motor bulamadı!"
2020-10-30 16:10:45 +00:00
#: gui/launcher.cpp:662 gui/launcher.cpp:686
msgid ""
"Did you add this directory to the SAF? Press the help button [?] on the top "
"for detailed instructions"
msgstr ""
#: gui/launcher.cpp:683
2020-11-29 15:45:21 +00:00
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM belirlenen klasörde bir oyun bulamadı!"
2020-10-30 16:10:45 +00:00
#. I18N: Unknown game variant
#: gui/launcher.cpp:704
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Unknown variant"
msgstr "Bilinmeyen varyant"
2020-10-30 16:10:45 +00:00
#: gui/launcher.cpp:935 gui/saveload-dialog.cpp:381
msgid "List view"
msgstr "Liste görünümü"
#: gui/launcher.cpp:936 gui/saveload-dialog.cpp:382
msgid "Grid view"
msgstr "Matris görünümü"
#: gui/launcher.cpp:1100
msgid "~S~tart"
msgstr "~B~aşlat"
#: gui/launcher.cpp:1100
msgid "Start selected game"
msgstr "Seçilen oyunu başlatın"
#: gui/launcher.cpp:1103
msgid "~L~oad..."
msgstr "~Y~ükle..."
#: gui/launcher.cpp:1103
msgid "Load saved game for selected game"
msgstr "Seçilmiş oyun icin kaydedilmiş oyunu yükle"
#: gui/launcher.cpp:1105
msgid "Record..."
msgstr "Kayıt..."
#: gui/launcher.cpp:1111
#, fuzzy
msgid "~G~ame Options..."
msgstr "A~y~arlar..."
#: gui/launcher.cpp:1111
msgid "Change game options"
msgstr "Oyun seçeneklerini değiştirme"
#: gui/launcher.cpp:1111
#, fuzzy
msgctxt "lowres"
msgid "~G~ame Opts..."
msgstr "A~y~arlar..."
#. I18N: List grouping when no engine is specified
#. I18N: List grouping when no enginr is specified
#: gui/launcher.cpp:1209 gui/launcher.cpp:1405
#, fuzzy
msgid "Unknown Engine"
msgstr "Bilinmeyen varyant"
#. I18N: List grouping when no pubisher is specified
#. I18N: List group when no publisher is specified
#: gui/launcher.cpp:1226 gui/launcher.cpp:1422
#, fuzzy
msgid "Unknown Publisher"
msgstr "Bilinmeyen Yazar"
#. I18N: List group when no game series is specified
#. I18N: List grouping when no game series is specified
#: gui/launcher.cpp:1243 gui/launcher.cpp:1439
msgid "No Series"
msgstr ""
#. I18N: List group when no languageis specified
#. I18N: List group when no language is specified
#: gui/launcher.cpp:1257 gui/launcher.cpp:1453
msgid "Language not detected"
msgstr ""
#. I18N: List group when no platform is specified
#: gui/launcher.cpp:1271 gui/launcher.cpp:1467
msgid "Platform not detected"
msgstr ""
#. I18N: List group when no year is specified
#: gui/launcher.cpp:1288 gui/launcher.cpp:1484
#, fuzzy
#| msgid "Unknown error"
msgid "Unknown Year"
msgstr "Bilinmeyen hata"
#. I18N: Group for All items
#: gui/launcher.cpp:1491 gui/widgets/groupedlist.cpp:81
msgid "All"
msgstr ""
#: gui/launcher.cpp:1646
msgid "Icons per row:"
msgstr ""
#: gui/massadd.cpp:77 gui/massadd.cpp:80
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "... progress ..."
msgstr "... ilerliyor ..."
#: gui/massadd.cpp:283
2020-11-29 15:45:21 +00:00
msgid "Scan complete!"
msgstr "Tarama tamamlandı!"
#: gui/massadd.cpp:286
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "%d yeni oyun bulundu, new games, %d eskiden eklenmiş oyun önemsemedi."
#: gui/massadd.cpp:290
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Scanned %d directories ..."
msgstr "%d sayıda klasör tarandı..."
#: gui/massadd.cpp:293
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "%d yeni oyun bulundu, new games, %d eskiden eklenmiş oyun önemsemedi."
#: gui/onscreendialog.cpp:95 gui/onscreendialog.cpp:97
2020-11-29 15:45:21 +00:00
msgid "Stop"
msgstr "Dur"
#: gui/onscreendialog.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Edit record description"
msgstr "Kayıt tanımlamasını düzenle"
#: gui/onscreendialog.cpp:102
2020-11-29 15:45:21 +00:00
msgid "Switch to Game"
msgstr "Oyunu seç"
#: gui/onscreendialog.cpp:104
2020-11-29 15:45:21 +00:00
msgid "Fast replay"
msgstr "Hızlı yeniden oynatma"
#: gui/options.cpp:149 common/updates.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Never"
msgstr "Hiçbir zaman"
#: gui/options.cpp:149
2020-11-29 15:45:21 +00:00
msgid "Every 5 mins"
msgstr "Her 5 dakika"
#: gui/options.cpp:149
2020-11-29 15:45:21 +00:00
msgid "Every 10 mins"
msgstr "Her 10 dakika"
#: gui/options.cpp:149
2020-11-29 15:45:21 +00:00
msgid "Every 15 mins"
msgstr "Her 15 dakika"
#: gui/options.cpp:149
2020-11-29 15:45:21 +00:00
msgid "Every 30 mins"
msgstr "Her 30 dakika"
#. I18N: Extremely large GUI scale
#: gui/options.cpp:154
#, c-format
msgid "200% - Extremely large"
msgstr ""
#. I18N: Very very large GUI scale
#: gui/options.cpp:156
msgid "175% - Very large"
msgstr ""
#. I18N: Very large GUI scale
#: gui/options.cpp:158
#, c-format
msgid "150% - Larger"
msgstr ""
#. I18N: Large GUI scale
#: gui/options.cpp:160
#, c-format
msgid "125% - Large"
msgstr ""
#. I18N: Medium GUI scale
#: gui/options.cpp:162
msgid "100% - Medium"
msgstr ""
#. I18N: Small GUI scale
#: gui/options.cpp:164
#, c-format
msgid "75% - Small"
msgstr ""
2020-11-29 15:45:21 +00:00
#. I18N: Smaller GUI scale
#: gui/options.cpp:166
#, c-format
msgid "50% - Smaller"
msgstr ""
#. I18N: Smallest GUI scale
#: gui/options.cpp:168
#, c-format
msgid "25% - Smallest"
msgstr ""
#: gui/options.cpp:815
2020-11-29 15:45:21 +00:00
msgid "Failed to apply some of the graphic options changes:"
msgstr "Bazı grafik ayarlarını uygulama başarılamadı:"
#: gui/options.cpp:827
2020-11-29 15:45:21 +00:00
msgid "the video mode could not be changed"
msgstr "Görüntü modu değiştirilemedi"
#: gui/options.cpp:840
2020-11-29 15:45:21 +00:00
msgid "the stretch mode could not be changed"
msgstr "Çekiştirme modu değiştirilemedi"
#: gui/options.cpp:846
2020-11-29 15:45:21 +00:00
msgid "the aspect ratio setting could not be changed"
msgstr "Görüntü ekran oranı değiştirilemedi"
#: gui/options.cpp:852
2020-11-29 15:45:21 +00:00
msgid "the fullscreen setting could not be changed"
msgstr "Tam ekran ayarı değiştirilemedi"
#: gui/options.cpp:858
2020-11-29 15:45:21 +00:00
msgid "the filtering setting could not be changed"
msgstr "Filtreleme ayarı değiştirilemedi"
#: gui/options.cpp:864
#, fuzzy
msgid "the vsync setting could not be changed"
msgstr "Tam ekran ayarı değiştirilemedi"
#: gui/options.cpp:878
#, fuzzy
msgid "the shader could not be changed"
msgstr "Çekiştirme modu değiştirilemedi"
#: gui/options.cpp:1402
2020-11-29 15:45:21 +00:00
msgid "Touchpad mouse mode"
msgstr "Touchpad fare modu"
#: gui/options.cpp:1407
2020-11-29 15:45:21 +00:00
msgid "Pointer Speed:"
msgstr "İmleç hızı:"
#: gui/options.cpp:1407 gui/options.cpp:1409 gui/options.cpp:1410
2020-11-29 15:45:21 +00:00
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "Klavye/Fare imleci hız kontrolü"
#: gui/options.cpp:1409
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "İmleç Hızı:"
#: gui/options.cpp:1420
2020-11-29 15:45:21 +00:00
msgid "Joy Deadzone:"
msgstr "Joystick Ölü Alanı:"
#: gui/options.cpp:1420 gui/options.cpp:1422 gui/options.cpp:1423
2020-11-29 15:45:21 +00:00
msgid "Analog joystick Deadzone"
msgstr "Analog Joystick Ölü Alanı"
#: gui/options.cpp:1422
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Joystick Ölü Alanı:"
#: gui/options.cpp:1518
2020-11-29 15:45:21 +00:00
#, c-format
msgid "%d hidden achievements remaining"
msgstr "%d gizli başarımlar kaldı"
#: gui/options.cpp:1523
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr "Kilidi çözülen başarımlar: %d/%d"
#: gui/options.cpp:1569
2020-11-29 15:45:21 +00:00
msgid "Graphics mode:"
msgstr "Grafik modu:"
#: gui/options.cpp:1585
2020-11-29 15:45:21 +00:00
msgid "Render mode:"
msgstr "Render modu:"
#: gui/options.cpp:1585 gui/options.cpp:1588
2020-11-29 15:45:21 +00:00
msgid "Special dithering modes supported by some games"
msgstr "Bazı oyunlar tarafından desteklenen özel titreme modları"
#: gui/options.cpp:1601
2020-11-29 15:45:21 +00:00
msgid "Stretch mode:"
msgstr "Çekiştirme modu:"
#: gui/options.cpp:1617
msgid "Scaler:"
msgstr ""
#: gui/options.cpp:1631
#, fuzzy
msgid "Shader:"
msgstr "Çizici"
#: gui/options.cpp:1631 gui/options.cpp:1633 gui/options.cpp:1634
#, fuzzy
msgid "Specifies path to the shader used for scaling the game screen"
msgstr "Oyun tarafından kullanılan ek verinin yolunu belirler"
#: gui/options.cpp:1633
#, fuzzy
msgctxt "lowres"
msgid "Shader Path:"
msgstr "Kaydetme Yolu:"
#: gui/options.cpp:1634
#, fuzzy
msgctxt "shader"
msgid "None"
msgstr "Hiçbiri"
#: gui/options.cpp:1640
#, fuzzy
#| msgid "Download game files"
msgid "Download Shaders"
msgstr "Oyun dosyalarını indir"
#: gui/options.cpp:1640
msgid "Check on the scummvm.org website for updates of shader packs"
msgstr ""
#: gui/options.cpp:1647 backends/graphics/sdl/sdl-graphics.cpp:427
2020-11-29 15:45:21 +00:00
msgid "Fullscreen mode"
msgstr "Tam ekran modu"
#: gui/options.cpp:1650
msgid "V-Sync"
msgstr ""
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1650
#, fuzzy
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
2020-11-29 15:45:21 +00:00
msgstr ""
"3B renderlamada ekranı yenilemek için kullanılan dikey senkronizasyonu bekle"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1655
msgid "Game 3D Renderer:"
msgstr "Oyun 3B Renderlama:"
#: gui/options.cpp:1657
#, fuzzy
msgctxt "lowres"
2020-11-29 15:45:21 +00:00
msgid "Game 3D Renderer:"
msgstr "Oyun 3B Renderlama:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1674
2020-11-29 15:45:21 +00:00
msgid "3D Anti-aliasing:"
msgstr "3B Anti merdiven efekti:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1678 engines/mohawk/dialogs.cpp:364
2020-11-29 15:45:21 +00:00
msgid "Disabled"
msgstr "Pasifleşmiş"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1686
2020-11-29 15:45:21 +00:00
msgid "Filter graphics"
msgstr "Grafik filtreleme"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1686
2020-11-29 15:45:21 +00:00
msgid "Use linear filtering when scaling graphics"
msgstr "Grafik orantılama yapılırken doğrusal filtreleme"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1690
2020-11-29 15:45:21 +00:00
msgid "Aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1690
2020-11-29 15:45:21 +00:00
msgid "Correct aspect ratio for games"
msgstr "Oyunlar için görüntü oranını düzeltme"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1707
2020-11-29 15:45:21 +00:00
msgid "Preferred device:"
msgstr "Tercih edilen cihaz:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1707
2020-11-29 15:45:21 +00:00
msgid "Music device:"
msgstr "Müzik cihazı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1707 gui/options.cpp:1709
2020-11-29 15:45:21 +00:00
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Tercih edilen ses cihazı veya ses kartı emülatörünü belirtir"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1707 gui/options.cpp:1709 gui/options.cpp:1710
2020-11-29 15:45:21 +00:00
msgid "Specifies output sound device or sound card emulator"
msgstr "Çıkış ses cihazı veya ses kartı emülatörünü belirtir"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1709
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Tercih edilen cih.:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1709
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Music device:"
msgstr "Müzik cihazı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1736
2020-11-29 15:45:21 +00:00
msgid "AdLib emulator:"
msgstr "AdLib emülatörü:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1736 gui/options.cpp:1739
2020-11-29 15:45:21 +00:00
msgid "AdLib is used for music in many games"
msgstr "AdLib birçok oyunda müzik için kullanılır"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1752
2020-11-29 15:45:21 +00:00
msgid "GM device:"
msgstr "GM cihazı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1752
2020-11-29 15:45:21 +00:00
msgid "Specifies default sound device for General MIDI output"
msgstr "Genel MIDI çıkışı için varsayılan ses cihazını belirler"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1763
2020-11-29 15:45:21 +00:00
msgid "Don't use General MIDI music"
msgstr "Genel MIDI müzik kullanma"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1774 gui/options.cpp:1843
2020-11-29 15:45:21 +00:00
msgid "Use first available device"
msgstr "İlk müsait cihazı kullan"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1786
2020-11-29 15:45:21 +00:00
msgid "SoundFont:"
msgstr "Sesfontu:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1786 gui/options.cpp:1788 gui/options.cpp:1796
2020-11-29 15:45:21 +00:00
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"Sesfontu FluidSynth ve Timidity gibi bazı ses kartları tarafından "
"desteklenmektedir"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1788
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "SoundFont:"
msgstr "Sesfontu:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1794
msgctxt "soundfont"
msgid "None"
msgstr "Yok"
#: gui/options.cpp:1801
2020-11-29 15:45:21 +00:00
msgid "Mixed AdLib/MIDI mode"
msgstr "Karışık AdLib/MIDI modu"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1801
2020-11-29 15:45:21 +00:00
msgid "Use both MIDI and AdLib sound generation"
msgstr "MIDI ve AdLib ses üretimini beraber kullan"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1804
2020-11-29 15:45:21 +00:00
msgid "MIDI gain:"
msgstr "MIDI kazancı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1814
2020-11-29 15:45:21 +00:00
msgid "MT-32 Device:"
msgstr "MT-32 Cihazı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1814
2020-11-29 15:45:21 +00:00
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Roland MT-32/LAPC1/CM32l/CM64 çıkışı için varsayılan ses cihazını belirler"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1819
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msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Gerçek Roland MT-32 (GM emülatörünü iptal et)"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1819 gui/options.cpp:1821
2020-11-29 15:45:21 +00:00
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Roland uyumlu gerçek cihazınızı bilgisayarınıza bağlayıp kullanmak "
"istiyorsanız tik atın"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1821
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Gerçek Roland MT-32 (GM emülatörü yok)"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1824
2020-11-29 15:45:21 +00:00
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Roland GS cihazı (MT-32 eşleşmelerini aktive et)"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1824
2020-11-29 15:45:21 +00:00
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Roland GS'de MT-32 emüle etmek için yama eşleştirmelerini aktive etmek "
"istiyorsanız işaretleyin"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1833
2020-11-29 15:45:21 +00:00
msgid "Don't use Roland MT-32 music"
msgstr "Roland MT-32 müzik kullanma"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1860
2020-11-29 15:45:21 +00:00
msgid "Text and speech:"
msgstr "Metin ve Konuşma:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1864 gui/options.cpp:1874
2020-11-29 15:45:21 +00:00
msgid "Speech"
msgstr "Konuşma:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1865 gui/options.cpp:1875
2020-11-29 15:45:21 +00:00
msgid "Subtitles"
msgstr "Altyazılar"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1866
2020-11-29 15:45:21 +00:00
msgid "Both"
msgstr "Her ikisi"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1868
2020-11-29 15:45:21 +00:00
msgid "Subtitle speed:"
msgstr "Altyazı hızı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1870
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Metin ve Konuşma:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1874
2020-11-29 15:45:21 +00:00
msgid "Spch"
msgstr "Konuşma"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1875
2020-11-29 15:45:21 +00:00
msgid "Subs"
msgstr "A.yazılar"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1876
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Both"
msgstr "Her ikisi"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1876
2020-11-29 15:45:21 +00:00
msgid "Show subtitles and play speech"
msgstr "Altyazıları göster ve konuşma sesini oynat"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1878
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Altyazı hızı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1900
2020-11-29 15:45:21 +00:00
msgid "Music volume:"
msgstr "Müzik ses düzeyi:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1902
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Music volume:"
msgstr "Müzik ses düzeyi:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1911
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msgid "Mute all"
msgstr "Bütün sesleri sustur"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1914
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msgid "SFX volume:"
msgstr "Efekt sesi düzeyi:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1914 gui/options.cpp:1916 gui/options.cpp:1919
2020-11-29 15:45:21 +00:00
msgid "Special sound effects volume"
msgstr "Özel ses efektleri ses düzeyi"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1916
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Efektler ses düzeyi:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1926
2020-11-29 15:45:21 +00:00
msgid "Speech volume:"
msgstr "Konuşma ses düzeyi:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1928
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Konuşma ses düzeyi:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2209
2020-11-29 15:45:21 +00:00
msgid "Control"
msgstr "Kontrol"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2315
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Cloud"
msgstr "Bulut"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2329
2020-11-29 15:45:21 +00:00
msgid "LAN"
msgstr "Yerel Ağ"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2331
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "LAN"
msgstr "Yerel Ağ"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2341
2020-11-29 15:45:21 +00:00
msgid "Accessibility"
msgstr "Erişilebilirlik"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2343
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Accessibility"
msgstr "Erişilebilirlik"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2352
msgid "Discard changes and close the dialog"
msgstr ""
#: gui/options.cpp:2353
2020-11-29 15:45:21 +00:00
msgid "Apply"
msgstr "Uygula"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2353
msgid "Apply changes without closing the dialog"
msgstr ""
#: gui/options.cpp:2354
msgid "Apply changes and close the dialog"
msgstr ""
#: gui/options.cpp:2444
2020-11-29 15:45:21 +00:00
msgid "FluidSynth Settings"
msgstr "FluidSynth Ayarları"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2458
msgid ""
"Specifies where your saved games are put. A red coloring indicates the value "
"is temporary and will not get saved"
msgstr ""
#: gui/options.cpp:2463
2020-11-29 15:45:21 +00:00
msgid "Theme Path:"
msgstr "Tema Disk Klasörü:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2465
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Tema Disk Klasörü:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2471
#, fuzzy
msgid "Icon Path:"
msgstr "/kök/ Yolu:"
#: gui/options.cpp:2473
#, fuzzy
msgctxt "lowres"
msgid "Icon Path:"
msgstr "/kök/ Yolu:"
#: gui/options.cpp:2474 gui/options.cpp:2484
#, fuzzy
msgctxt "path"
msgid "Default"
msgstr "Varsayılan"
#: gui/options.cpp:2481
#, fuzzy
#| msgid "Game Path:"
msgid "DLC Path:"
msgstr "Oyun Yolu:"
#: gui/options.cpp:2483
#, fuzzy
#| msgid "Game Path:"
msgctxt "lowres"
msgid "DLC Path:"
msgstr "Oyun Yolu:"
#: gui/options.cpp:2491 gui/options.cpp:2493 gui/options.cpp:2494
2020-11-29 15:45:21 +00:00
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"Bütün oyunlar veya ScummVM tarafından kullanılan ek verinin yolunu belirler"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2500
2020-11-29 15:45:21 +00:00
msgid "Plugins Path:"
msgstr "Eklentilerin Klasörü:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2502
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Eklentilerin Klasörü:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2512
msgid "ScummVM config path: "
msgstr ""
#: gui/options.cpp:2526
msgid "ScummVM log path: "
msgstr ""
#: gui/options.cpp:2531
msgid "View"
msgstr ""
#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2541 gui/options.cpp:3318
msgid "Last browser path: "
msgstr ""
#: gui/options.cpp:2546
2020-11-29 15:45:21 +00:00
msgid "Theme:"
msgstr "Tema:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2551
#, fuzzy
msgid "GUI scale:"
msgstr "Arayüz Dili:"
#: gui/options.cpp:2568
#, c-format
msgid "%d%% - Custom"
msgstr ""
#: gui/options.cpp:2572
2020-11-29 15:45:21 +00:00
msgid "GUI renderer:"
msgstr "Arayüz çizici:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2585
#, fuzzy
msgid "Return to the launcher when leaving a game"
msgstr "Oyundan çıkış yaparken her zaman başlatıcıya dön"
#: gui/options.cpp:2586
#, fuzzy
msgid ""
"Return to the launcher when leaving a game instead of closing ScummVM\n"
"(this feature is not supported by all games)."
msgstr ""
"ScummVM'i kapatmak dışında oyundan çıkış yaparken her zaman başlatıcıya dön."
#: gui/options.cpp:2593
msgid "Ask for confirmation on exit"
msgstr "Çıkış yaparken onaylama yap"
#: gui/options.cpp:2594
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr "ScummVM'i kapatırken veya oyundan çıkarken izin iste."
#: gui/options.cpp:2600
#, fuzzy
msgid "Disable fixed font scaling"
msgstr "3B Anti merdiven efekti:"
#: gui/options.cpp:2601
msgid ""
"Do not upscale fixed size fonts in the GUI. This reduces artefacts on low "
"resolution screens"
msgstr ""
#: gui/options.cpp:2607
2020-11-29 15:45:21 +00:00
msgid "GUI language:"
msgstr "Arayüz Dili:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2607
2020-11-29 15:45:21 +00:00
msgid "Language of ScummVM GUI"
msgstr "ScummVM arayüzünün Dili"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2633
2020-11-29 15:45:21 +00:00
msgid "Switch the ScummVM GUI language to the game language"
msgstr "Oyun dilini ScummVM arayüz dili ile değiştir"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2634
2020-11-29 15:45:21 +00:00
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
"Bir oyuna başlarken, ScummVM arayüz dilini oyun diline çevir. Bu durumda "
"eğer bir oyun ScummVM kayıt ve yükleme menüsünü kullanırsa, oyun içerisinde "
"her ikisi de aynı dil olur."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2646
2020-11-29 15:45:21 +00:00
msgid "Use native system file browser"
msgstr "Sistem doğal dosya tarayıcısını kullan"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2647
2020-11-29 15:45:21 +00:00
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
"Dosya veya klasör seçimi için ScummVM'inkini değil sistem doğal dosya "
"tarayıcısını kullan."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2655
#, fuzzy
msgid "Download Icons"
msgstr "Aşağı"
#: gui/options.cpp:2655
msgid "Check on the scummvm.org website for updates of icon packs"
msgstr ""
#: gui/options.cpp:2662
msgid "Autosave:"
msgstr "Otomatik Kayıt:"
#: gui/options.cpp:2664
msgctxt "lowres"
msgid "Autosave:"
msgstr "Otomatik Kayıt:"
#: gui/options.cpp:2675
msgid "Random seed:"
msgstr ""
#: gui/options.cpp:2675
msgid "Seed for initializing all random number generators"
msgstr ""
#: gui/options.cpp:2683
msgid "Debug level:"
msgstr ""
#. I18N: Debug level -1, no messages
#: gui/options.cpp:2687 gui/options.cpp:2826
msgid "None"
msgstr "Hiçbiri"
#. I18N: Debug level 11, all messages
#: gui/options.cpp:2693
msgid "11 (all)"
msgstr ""
#: gui/options.cpp:2697
msgid "Enable Discord integration"
msgstr ""
#: gui/options.cpp:2698
msgid ""
"Show information about the games you are playing on Discord if the Discord "
"client is running."
msgstr ""
#: gui/options.cpp:2708 gui/updates-dialog.cpp:85
2020-11-29 15:45:21 +00:00
msgid "Update check:"
msgstr "Güncelleme kontrolü:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2708
2020-11-29 15:45:21 +00:00
msgid "How often to check ScummVM updates"
msgstr "ScummVM güncellemelerinin kontrol edilme sıklığı"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2719
2020-11-29 15:45:21 +00:00
msgid "Check now"
msgstr "Şimdi kontrol et"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2727
2020-11-29 15:45:21 +00:00
msgid "Active storage:"
msgstr "Aktif depolama:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2727
2020-11-29 15:45:21 +00:00
msgid "Active cloud storage"
msgstr "Aktif bulut depolama"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2736
#, fuzzy
#| msgctxt "lowres"
#| msgid ""
#| "4. Storage is not yet enabled. Verify that username is correct and enable "
#| "it:"
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid ""
"Storage is not yet enabled. Verify that username is correct and enable it:"
2020-11-29 15:45:21 +00:00
msgstr ""
"4. Depolama daha aktifleştirilmedi. Kullanıcı isminin doğru olduğunu kontrol "
"ederek aktifleştirin:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2738
#, fuzzy
#| msgid ""
#| "4. Storage is not yet enabled. Verify that username is correct and enable "
#| "it:"
2020-11-29 15:45:21 +00:00
msgid ""
"Storage is not yet enabled. Verify that username is correct and enable it:"
2020-11-29 15:45:21 +00:00
msgstr ""
"4. Depolama daha aktifleştirilmedi. Kullanıcı isminin doğru olduğunu kontrol "
"ederek aktifleştirin:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2739
2020-11-29 15:45:21 +00:00
msgid "Enable storage"
msgstr "Depolamayı aktif edin"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2739
2020-11-29 15:45:21 +00:00
msgid "Confirm you want to use this account for this storage"
msgstr "Depolama için bu hesabı kullanmak istediğinizi onaylayın"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2741 backends/platform/wii/options.cpp:113
2020-11-29 15:45:21 +00:00
msgid "Username:"
msgstr "Kullanıcı adı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2741
2020-11-29 15:45:21 +00:00
msgid "Username used by this storage"
msgstr "Bu depolama alanı tarafından kullanılan kullanıcı adı"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2742
2020-11-29 15:45:21 +00:00
msgid "<none>"
msgstr "<Hiçbiri>"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2744
2020-11-29 15:45:21 +00:00
msgid "Used space:"
msgstr "Kullanılan Alan:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2744
2020-11-29 15:45:21 +00:00
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Bu depolama alanında ScummVM'in oyun kayıtlarının kullandığı alan"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2747
2020-11-29 15:45:21 +00:00
msgid "Last sync:"
msgstr "Son senkronizasyon:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2747
2020-11-29 15:45:21 +00:00
msgid "When was the last time saved games were synced with this storage"
msgstr "Bu depolamada en son ne zaman kayıtlı oyunlar senkronize edildi"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2748 gui/options.cpp:3654
2020-11-29 15:45:21 +00:00
msgid "<never>"
msgstr "<Hiçbir zaman>"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2750
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Kayıt veya oyun yükleme sonrası kayıtlı oyunları otomatik olarak senkronize "
"et."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2752
2020-11-29 15:45:21 +00:00
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Kayıt veya oyun yükleme sonrası kayıtlı oyunları otomatik olarak senkronize "
"et."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2753
2020-11-29 15:45:21 +00:00
msgid "Sync now"
msgstr "Şimdi Senkroniz"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2753
2020-11-29 15:45:21 +00:00
msgid "Start saved games sync"
msgstr "Seçilen oyunu başlatın"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2756
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Bulut ScummVM klasöründen oyun dosyalarını indirebilirsiniz:"
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#: gui/options.cpp:2758
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msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Bulut ScummVM klasöründen oyun dosyalarını indirebilirsiniz:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2759
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msgid "Download game files"
msgstr "Oyun dosyalarını indir"
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#: gui/options.cpp:2759
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msgid "Open downloads manager dialog"
msgstr "İndirme yöneticisi penceresini aç"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2762
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msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Bu depolama için kullanılan hesabı değiştirmek için, bağlantıyı kes ve "
"yeniden kur:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2764
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msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Bu depolama için kullanılan hesabı değiştirmek için, bağlantıyı kes ve "
"yeniden kur:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2765
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msgid "Disconnect"
msgstr "Bağlantıyı kopar"
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#: gui/options.cpp:2765
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msgid "Stop using this storage on this device"
msgstr "Bu cihazda bu depolamayı kullanmayı bırak"
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#: gui/options.cpp:2768
#, fuzzy
#| msgctxt "lowres"
#| msgid "This storage is not connected yet! To connect,"
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msgctxt "lowres"
msgid "This storage is not connected yet!"
msgstr "Bu depolama alanına bağlantı daha kurulamadı! Bağlanmak için,"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2770
#, fuzzy
#| msgid "This storage is not connected yet! To connect,"
msgid "This storage is not connected yet!"
msgstr "Bu depolama alanına bağlantı daha kurulamadı! Bağlanmak için,"
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#: gui/options.cpp:2771
#, fuzzy
#| msgid "3. Connect"
msgid "Connect"
msgstr "3.Bağlan"
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#: gui/options.cpp:2771
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msgid "Connect your cloud storage account"
msgstr "Bulut depolama hesabınıza bağlanın"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2784
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msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/kök/ Yolu:"
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#: gui/options.cpp:2784 gui/options.cpp:2786 gui/options.cpp:2787
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msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Hangi klasörün /kök/ olarak kullanılacağını Dosya Yöneticisinden seç"
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#: gui/options.cpp:2786
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msgid "/root/ Path:"
msgstr "/kök/ Yolu:"
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#: gui/options.cpp:2792
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msgid "Server's port:"
msgstr "Sunucunun portu:"
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#: gui/options.cpp:2792
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msgid "Port for server to use"
msgstr "Sunucunun kullanacağı port"
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#: gui/options.cpp:2797
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msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Tarayıcıda dosyaları yönetmek için sunucuyu çalıştır (aynı ağ içerisinde)."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2798
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msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr "Seçenekler penceresini kapatmak sunucuyu da kapatır."
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#: gui/options.cpp:2800
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msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Tarayıcıda dosyaları yönetmek için sunucuyu çalıştır (aynı ağ içerisinde)."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2801
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msgid "Closing options dialog will stop the server."
msgstr "Seçenekler penceresini kapatmak sunucuyu da kapatır."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2813
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msgid "Use Text to speech"
msgstr "Konuşma için metin kullan"
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#: gui/options.cpp:2813
#, fuzzy
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msgid "Will read text in gui on mouse over."
msgstr "Fare üzerinden geçerken arayüzde metni okuyacak."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2887
msgid "Ignore"
msgstr ""
#: gui/options.cpp:2888
#, fuzzy
msgid "Disable autosave"
msgstr "İptal"
#: gui/options.cpp:2889
msgid ""
"WARNING: Autosave was enabled. Some of your games have existing saved games "
"on the autosave slot. You can either move the existing saves to new slots, "
"disable autosave, or ignore (you will be prompted when autosave is about to "
"overwrite a save).\n"
"List of games:\n"
msgstr ""
#: gui/options.cpp:2898
#, fuzzy
msgid ""
"\n"
"And more..."
msgstr "~O~yun Ekle..."
#: gui/options.cpp:2899 engines/engine.cpp:615
#, fuzzy
msgid "Move"
msgstr "Sol"
#: gui/options.cpp:2912
msgid "ERROR: Failed to move the following saved games:\n"
msgstr ""
#: gui/options.cpp:3007
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msgid "Failed to change cloud storage!"
msgstr "Bulut depolaması değiştirilemedi!"
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#: gui/options.cpp:3010
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msgid "Another cloud storage is already active."
msgstr "Başka bir bulut depolama şu anda aktif."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:3127
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msgid "Theme does not support selected language!"
msgstr "Tema seçilen dili desteklemiyor!"
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#: gui/options.cpp:3130
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msgid "Theme cannot be loaded!"
msgstr "Tema yüklenemedi!"
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#: gui/options.cpp:3133
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msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"Farklı ayarlar yeniden yapılandırılamadı."
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#: gui/options.cpp:3205
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msgid "Select directory for GUI themes"
msgstr "Arayüz temalarının klasörünü seç"
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#: gui/options.cpp:3215
#, fuzzy
msgid "Select directory for GUI launcher thumbnails"
msgstr "Arayüz temalarının klasörünü seç"
#: gui/options.cpp:3226
#, fuzzy
#| msgid "Select directory for plugins"
msgid "Select directory for DLC downloads"
msgstr "Eklentilerin klasörünü seç"
#: gui/options.cpp:3237
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msgid "Select directory for extra files"
msgstr "Ekstar dosyaların klasörünü seç"
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#: gui/options.cpp:3248
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msgid "Select directory for plugins"
msgstr "Eklentilerin klasörünü seç"
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#: gui/options.cpp:3261
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msgid "Select directory for Files Manager /root/"
msgstr "Dosya Yöneticisinin /root/ klasörünü seç"
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#: gui/options.cpp:3440
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msgid "This Storage is working now. Do you want to interrupt it?"
msgstr "Bu depolama hala çalışıyor. Engellemek ister misiniz?"
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#: gui/options.cpp:3449
msgid "Wait until current Storage finishes up and try again."
msgstr "Depolama işini bitirene kadar bekleyin ve tekrar deneyin."
#: gui/options.cpp:3652 backends/cloud/cloudmanager.cpp:157
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msgid "<right now>"
msgstr "<Şimdi>"
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#: gui/options.cpp:3795
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msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"İstek başarılamadı.\n"
"İnternet bağlantınızı kontrol edin."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:3819
msgid ""
"A test pattern should be displayed.\n"
"Do you want to keep these shader scaler settings?"
msgstr ""
#: gui/options.cpp:3822
#, c-format
msgid "Reverting automatically in %d seconds"
msgstr ""
#: gui/predictivedialog.cpp:66
#, fuzzy
msgid "Enter Text"
msgstr "Etkileşim"
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#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:101
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msgid "# next"
msgstr "# sonraki"
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#: gui/predictivedialog.cpp:102
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msgid "add"
msgstr "ekle"
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#: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:183
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msgid "Delete char"
msgstr "Karakteri sil"
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#: gui/predictivedialog.cpp:111 gui/predictivedialog.cpp:186
#, fuzzy
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msgid "<"
msgstr "<"
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#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:597
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msgid "* Pre"
msgstr "* Ön"
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:600
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msgid "* Num"
msgstr "* No"
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:603
#, fuzzy
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msgid "* Abc"
msgstr "* Abc"
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#: gui/recorderdialog.cpp:67
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msgid "Recorder or Playback Gameplay"
msgstr "Gameplay kayıt ve oynatımı"
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#: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:212
#: gui/saveload-dialog.cpp:459 gui/saveload-dialog.cpp:526
#: dists/android.strings.xml.cpp:44 engines/engine.cpp:609
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msgid "Delete"
msgstr "Sil"
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#: gui/recorderdialog.cpp:74
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msgid "Record"
msgstr "Kayıt"
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#: gui/recorderdialog.cpp:75
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msgid "Playback"
msgstr "Oynatma"
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#: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:286
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msgid "Edit"
msgstr "Düzenle"
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#: gui/recorderdialog.cpp:142 gui/recorderdialog.cpp:301
#: gui/recorderdialog.cpp:308
#, fuzzy
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msgid "Author: "
msgstr "Yazar: "
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#: gui/recorderdialog.cpp:144 gui/recorderdialog.cpp:302
#: gui/recorderdialog.cpp:309
#, fuzzy
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msgid "Notes: "
msgstr "Notlar: "
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#: gui/recorderdialog.cpp:211
#, fuzzy
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msgid "Do you really want to delete this record?"
msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?"
2020-10-30 16:10:45 +00:00
#: gui/recorderdialog.cpp:228
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msgid "Unknown Author"
msgstr "Bilinmeyen Yazar"
2020-10-30 16:10:45 +00:00
#: gui/remotebrowser.cpp:128
#, fuzzy
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msgid "ScummVM could not access the directory!"
msgstr "ScummVM belirtilen klasörü açamadı!"
#: gui/saveload-dialog.cpp:56
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msgid "Downloading saves..."
msgstr "Kayıtları indiriyor..."
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#: gui/saveload-dialog.cpp:65
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msgid "Run in background"
msgstr "Arkaplanda çalışma"
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#: gui/saveload-dialog.cpp:126
#, c-format
msgid "%s (%s %S / %s %S, %s / %s files)"
msgstr ""
#: gui/saveload-dialog.cpp:450 gui/saveload-dialog.cpp:630
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msgid "No date saved"
msgstr "Tarih kaydedilmemiş"
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:451 gui/saveload-dialog.cpp:631
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msgid "No time saved"
msgstr "Saat kaydedilmemiş"
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#: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:632
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msgid "No playtime saved"
msgstr "Oynama süresi kaydedilmemiş"
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#: gui/saveload-dialog.cpp:525
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msgid "Do you really want to delete this saved game?"
msgstr "Bu kayıtlı oyunu silmeyi gerçekten istiyor musun?"
2020-10-30 16:10:45 +00:00
#: gui/saveload-dialog.cpp:657 gui/saveload-dialog.cpp:1173
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msgid "Date: "
msgstr "Tarih: "
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#: gui/saveload-dialog.cpp:661 gui/saveload-dialog.cpp:1179
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msgid "Time: "
msgstr "Saat: "
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#: gui/saveload-dialog.cpp:667 gui/saveload-dialog.cpp:1187
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msgid "Playtime: "
msgstr "Oynama süresi: "
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#: gui/saveload-dialog.cpp:680 gui/saveload-dialog.cpp:766
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msgid "Untitled saved game"
msgstr "Kaydedilmiş oyunun adı yok"
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:1033
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msgid "New Save"
msgstr "Yeni Kayıt"
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#: gui/saveload-dialog.cpp:1033
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msgid "Create a new saved game"
msgstr "Yeni oyun kaydı yaratma"
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:1166
#, fuzzy
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msgid "Name: "
msgstr "İsim: "
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:1244
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#, c-format
msgid "Enter a description for slot %d:"
msgstr "%d slotu için bir tanımlayıcı giriniz:"
2020-10-30 16:10:45 +00:00
#: gui/shaderbrowser-dialog.cpp:52
msgid "Choose shader from the list below (or pick a file instead)"
msgstr ""
#: gui/shaderbrowser-dialog.cpp:70
msgid "Pick file instead..."
msgstr ""
#: gui/shaderbrowser-dialog.cpp:70
msgid "Pick shader from file system"
msgstr ""
#: gui/shaderbrowser-dialog.cpp:136
#, fuzzy
msgid "Select shader"
msgstr "Tema seç"
#: gui/themebrowser.cpp:44
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msgid "Select a Theme"
msgstr "Tema seç"
2020-10-30 16:10:45 +00:00
#: gui/ThemeEngine.cpp:270
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msgid "Disabled GFX"
msgstr "Pasifleşmiş GFX"
2020-10-30 16:10:45 +00:00
#: gui/ThemeEngine.cpp:270
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msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Pasifleşmiş GFX"
2020-10-30 16:10:45 +00:00
#: gui/ThemeEngine.cpp:271
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msgid "Standard renderer"
msgstr "Standart çizici"
2020-11-29 15:45:21 +00:00
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1026
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msgid "Standard"
msgstr "Standart"
2020-11-29 15:45:21 +00:00
#: gui/ThemeEngine.cpp:273
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msgid "Antialiased renderer"
msgstr "Aynalama yokedici çizici"
2020-11-29 15:45:21 +00:00
#: gui/ThemeEngine.cpp:273
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msgid "Antialiased"
msgstr "Anti merdiven"
2020-11-29 15:45:21 +00:00
#: gui/unknown-game-dialog.cpp:48
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msgid "Add anyway"
msgstr "Her şekilde ekle"
2020-11-29 15:45:21 +00:00
#: gui/unknown-game-dialog.cpp:57
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msgid "Copy to clipboard"
msgstr "Panoya kopyala"
2020-11-29 15:45:21 +00:00
#: gui/unknown-game-dialog.cpp:63
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msgid "Report game"
msgstr "Oyunu raporla"
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#: gui/unknown-game-dialog.cpp:100
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msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr "Panoya gerekli oyun bilgisini kopyalamak için alttaki butonu kullanın."
2020-11-29 15:45:21 +00:00
#: gui/unknown-game-dialog.cpp:105
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msgid "You can also directly report your game to the Bug Tracker."
msgstr "Hata takip sistemine oyunu direkman raporlayabilirsiniz."
2020-11-29 15:45:21 +00:00
#: gui/unknown-game-dialog.cpp:155
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msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr "Oyununuz ile ilgili bütün bilgiler panoya kopyalandı"
2020-11-29 15:45:21 +00:00
#: gui/unknown-game-dialog.cpp:157
2020-11-29 15:45:21 +00:00
msgid "Copying the game information to the clipboard has failed!"
msgstr "Oyunun bilgilerinin panoya kopyalanması başarılamadı!"
2020-11-29 15:45:21 +00:00
#: gui/updates-dialog.cpp:48
2020-11-29 15:45:21 +00:00
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"İnternete erişim gerektiren otomatik güncellemelerin kontrolünü \n"
"şimdi ScummVM destekliyor. Bu özelliği \n"
"aktive etmek ister misiniz?"
2020-11-29 15:45:21 +00:00
#: gui/updates-dialog.cpp:51
2020-11-29 15:45:21 +00:00
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"Seçenekler pencersindeki\n"
"Diğer tabından bu ayarı daha sonra değiştirebilirsiniz."
2020-11-29 15:45:21 +00:00
#: gui/widget.cpp:448 gui/widget.cpp:450 gui/widget.cpp:455 gui/widget.cpp:457
2020-11-29 15:45:21 +00:00
msgid "Clear value"
msgstr "Değeri sil"
2020-11-29 15:45:21 +00:00
#: gui/widgets/grid.cpp:280
msgid "Play"
msgstr ""
#: gui/widgets/grid.cpp:283
#, fuzzy
msgid "Saves"
msgstr "Kaydet"
#: base/main.cpp:604
msgid "Bad config file format. overwrite?"
msgstr ""
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
#: base/main.cpp:653
msgid ""
"In this new version of ScummVM for Android, significant changes were made to "
"the file access system to allow support for modern versions of the Android "
"Operating System.\n"
"If you find that your existing added games or custom paths no longer work, "
"please edit those paths:\n"
" 1. From the Launcher, go to **Game Options > Paths**. Select **Game Path** "
"or **Extra Path**, as appropriate. \n"
" 2. Inside the ScummVM file browser, select **Go Up** until you reach the "
"root folder which has the **<Add a new folder>** option.\n"
" 3. Double-tap **<Add a new folder>**. In your device's file browser, "
"navigate to the folder containing all your game folders. For example, **SD "
"Card > ScummVMgames** \n"
" 4. Select **Use this folder**. \n"
" 5. Select **Allow** to give ScummVM permission to access the folder. \n"
" 6. In the ScummVM file browser, double-tap to browse through your added "
"folder. Select the folder containing the game's files, then tap "
"**Choose**. \n"
"\n"
"Repeat steps 1 and 6 for each game."
msgstr ""
#: base/main.cpp:671 base/main.cpp:696
#: engines/director/lingo/lingo-builtins.cpp:1276
#: engines/director/lingo/xlibs/jitdraw3.cpp:123
#: engines/director/lingo/xlibs/jitdraw3.cpp:131
msgid "Ok"
msgstr "Ok"
#. I18N: A button caption to dismiss amessage and read it later
#. I18N: A button caption to dismiss a message and read it later
#: base/main.cpp:673 base/main.cpp:698
msgid "Read Later"
msgstr ""
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
#: base/main.cpp:680
msgid ""
"In this new version of ScummVM for Android, significant changes were made to "
"the file access system to allow support for modern versions of the Android "
"Operating System.\n"
"To add a game:\n"
"\n"
" 1. Select **Add Game...** from the launcher. \n"
" 2. Inside the ScummVM file browser, select **Go Up** until you reach the "
"root folder which has the **<Add a new folder>** option.\n"
" 3. Double-tap **<Add a new folder>**. In your device's file browser, "
"navigate to the folder containing all your game folders. For example, **SD "
"Card > ScummVMgames** \n"
" 4. Select **Use this folder**. \n"
" 5. Select **Allow** to give ScummVM permission to access the folder. \n"
" 6. In the ScummVM file browser, double-tap to browse through your added "
"folder. Select the sub-folder containing the game's files, then tap "
"**Choose**.\n"
"Repeat steps 1 and 6 for each game."
msgstr ""
#: base/main.cpp:830
2020-11-29 15:45:21 +00:00
msgid "Error running game:"
msgstr "Çalıştırılan oyunda hata:"
2020-11-29 15:45:21 +00:00
#: base/main.cpp:877
2020-11-29 15:45:21 +00:00
msgid "Could not find any engine capable of running the selected game"
msgstr "ScummVM bu oyunu çalıştırabilecek bir motor bulamadı"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:37
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msgid "No error"
msgstr "Hata yok"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:39
2020-11-29 15:45:21 +00:00
msgid "Game data not found"
msgstr "Oyun dosyaları bulunamadı"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:41
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msgid "Game id not supported"
msgstr "Oyun ID si desteklenmiyor"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:43
2020-11-29 15:45:21 +00:00
msgid "Unsupported color mode"
msgstr "Desteklenmeyen renk modu"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:45
2020-11-29 15:45:21 +00:00
msgid "Audio device initialization failed"
msgstr "Ses cihazı başlatımı başarılamadı"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Read permission denied"
msgstr "Okuma izni reddedildi"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:50
2020-11-29 15:45:21 +00:00
msgid "Write permission denied"
msgstr "Yazma izni reddedildi"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Path does not exist"
msgstr "Klasör bulunamadı"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Path not a directory"
msgstr "Yol bir klasör değil"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:57
2020-11-29 15:45:21 +00:00
msgid "Path not a file"
msgstr "Yol bir dosya değil"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:60
2020-11-29 15:45:21 +00:00
msgid "Cannot create file"
msgstr "Dosya yaratılamadı"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:62
2020-11-29 15:45:21 +00:00
msgid "Reading data failed"
msgstr "Veri okuma başarılamadı"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:64
2020-11-29 15:45:21 +00:00
msgid "Writing data failed"
msgstr "Veri yazma başarılamadı"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:67
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msgid "Could not find suitable engine plugin"
msgstr "Uygun motor eklentisi bulunamadı"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:69
2020-11-29 15:45:21 +00:00
msgid "Engine plugin does not support saved games"
msgstr "Motor eklentisi kayıtlı oyunları desteklemiyor"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:72
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msgid "User canceled"
msgstr "Kullanıcı iptal etti"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:76
2020-11-29 15:45:21 +00:00
msgid "Unknown error"
msgstr "Bilinmeyen hata"
2020-11-29 15:45:21 +00:00
#. I18N: Hercules is a graphics card name, Green is color
#: common/rendermode.cpp:34
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msgid "Hercules Green"
msgstr "Hercules Yeşil"
2020-11-29 15:45:21 +00:00
#. I18N: Hercules is a graphics card name, Amber is color
#: common/rendermode.cpp:36
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msgid "Hercules Amber"
msgstr "Hercules Amber renk"
2020-11-29 15:45:21 +00:00
#: common/rendermode.cpp:46
2020-11-29 15:45:21 +00:00
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Renk)"
2020-11-29 15:45:21 +00:00
#: common/rendermode.cpp:47
2020-11-29 15:45:21 +00:00
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Renk)"
2020-11-29 15:45:21 +00:00
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:52
msgid "Macintosh b/w"
msgstr ""
#: common/rendermode.cpp:88
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msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Yeşil"
2020-11-29 15:45:21 +00:00
#: common/rendermode.cpp:89
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Amber renk"
2020-11-29 15:45:21 +00:00
#: common/updates.cpp:57
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msgid "Daily"
msgstr "Günlük"
2020-11-29 15:45:21 +00:00
#: common/updates.cpp:59
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msgid "Weekly"
msgstr "Haftalık"
2020-11-29 15:45:21 +00:00
#: common/updates.cpp:61
2020-11-29 15:45:21 +00:00
msgid "Monthly"
msgstr "Aylık"
2020-11-29 15:45:21 +00:00
#: common/updates.cpp:63
2020-11-29 15:45:21 +00:00
msgid "<Bad value>"
msgstr "<Kötü değer>"
2020-11-29 15:45:21 +00:00
#. I18N: Abbreviation for 'bytes' as data size
#. I18N: Hardware key
#: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:46
#: backends/platform/ds/osystem_ds.cpp:173
#: backends/platform/sdl/miyoo/miyoo.cpp:61
#: backends/platform/sdl/miyoo/miyoo.cpp:88
#: backends/platform/sdl/opendingux/opendingux.cpp:51
#: backends/platform/sdl/switch/switch.cpp:37
msgid "B"
msgstr ""
#. I18N: Abbreviation for 'kilobytes' as data size
#: common/util.cpp:189
msgid "KB"
msgstr ""
#. I18N: Abbreviation for 'megabytes' as data size
#: common/util.cpp:194
msgid "MB"
msgstr ""
#. I18N: Abbreviation for 'gigabytes' as data size
#: common/util.cpp:200
msgid "GB"
msgstr ""
#. I18N: Abbreviation for 'terabytes' as data size
#: common/util.cpp:206
msgid "TB"
msgstr ""
#: common/formats/formatinfo.cpp:102
msgid "Bitmap Image File"
msgstr ""
#: common/formats/formatinfo.cpp:104
msgid "PNG Image File"
msgstr ""
#: common/formats/formatinfo.cpp:106
msgid "JPEG Image File"
msgstr ""
#: common/formats/formatinfo.cpp:108
msgid "QuickDraw PICT Image File"
msgstr ""
#: common/formats/formatinfo.cpp:111
msgid "Data File"
msgstr ""
#: dists/android.strings.xml.cpp:30
#, fuzzy
#| msgid "Quit ScummVM"
msgid "ScummVM"
msgstr "ScummVM'den çık"
#: dists/android.strings.xml.cpp:31
msgid "Graphic adventure game engine"
msgstr ""
#. I18N: This directly quits the game.
#: dists/android.strings.xml.cpp:33
#: backends/events/default/default-events.cpp:217
#: backends/events/default/default-events.cpp:358
#: engines/adl/metaengine.cpp:328 engines/cge2/metaengine.cpp:239
#: engines/hdb/metaengine.cpp:275 engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:86 engines/zvision/metaengine.cpp:272
#: engines/zvision/metaengine.cpp:290
#, fuzzy
msgid "Quit"
msgstr "Oyun"
#: dists/android.strings.xml.cpp:34
msgid "Config File Error"
msgstr ""
#: dists/android.strings.xml.cpp:35
msgid "Unable to read ScummVM config file or create a new one!"
msgstr ""
#: dists/android.strings.xml.cpp:36
#, fuzzy
#| msgid "Save Path:"
msgid "Save Path Error"
msgstr "Kaydetme Yolu:"
#: dists/android.strings.xml.cpp:37
msgid "Unable to create or access default save path!"
msgstr ""
#: dists/android.strings.xml.cpp:38
#, fuzzy
msgid "Icons Path Error"
msgstr "/kök/ Yolu:"
#: dists/android.strings.xml.cpp:39
msgid "Unable to create or access default icons and shaders path!"
msgstr ""
#: dists/android.strings.xml.cpp:40
msgid ""
"Unable to access the globally set save path! Please revert to default from "
"ScummVM Options"
msgstr ""
#: dists/android.strings.xml.cpp:41
msgid "Toggle virtual keyboard"
msgstr ""
#: dists/android.strings.xml.cpp:42 engines/scumm/help.cpp:82
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:88
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
#: engines/scumm/help.cpp:104
msgid "Alt"
msgstr ""
#: dists/android.strings.xml.cpp:45
msgid "Done"
msgstr ""
#: dists/android.strings.xml.cpp:46
msgid "Mode change"
msgstr ""
#: dists/android.strings.xml.cpp:47
msgid "Shift"
msgstr ""
#: dists/android.strings.xml.cpp:48 engines/dragons/metaengine.cpp:154
#: engines/scumm/help.cpp:88 engines/scumm/help.cpp:91
#, fuzzy
msgid "Enter"
msgstr "Etkileşim"
#: dists/android.strings.xml.cpp:49
#, fuzzy
#| msgid "Close"
msgid "Close popup"
msgstr "Kapat"
#: dists/android.strings.xml.cpp:50
msgid ""
"Please select the *root* of your external (physical) SD card. This is "
"required for ScummVM to access this path: "
msgstr ""
#: dists/android.strings.xml.cpp:51
msgid "Storage Access Framework Permissions for ScummVM were revoked!"
msgstr ""
#. I18N: One line summary as shown in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:32
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr ""
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:37
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:45
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:51
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""
#: engines/achievements.cpp:242
msgid "Achievement unlocked!"
msgstr "Kilidi çözülen başarımlar!"
#: engines/advancedDetector.cpp:236
2020-11-29 15:45:21 +00:00
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
"Kanuni olmayan oyun kopyası fark edildiç Bu durumlarda destek veremiyoruz"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:68
2020-11-29 15:45:21 +00:00
msgid "~R~esume"
msgstr "~D~evam"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:70
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "~L~oad"
msgstr "~Y~ükle..."
#: engines/dialogs.cpp:71
2020-11-29 15:45:21 +00:00
msgid "~S~ave"
msgstr "~K~aydet"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:73
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "~O~ptions"
msgstr "A~y~arlar..."
#: engines/dialogs.cpp:78
2020-11-29 15:45:21 +00:00
msgid "~H~elp"
msgstr "~Y~ardım"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:82
2020-11-29 15:45:21 +00:00
msgid "~A~bout"
msgstr "~H~akkında"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:85 engines/dialogs.cpp:156
2020-11-29 15:45:21 +00:00
msgid "~R~eturn to Launcher"
msgstr "~B~aşlatıcıya Dön"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:87 engines/dialogs.cpp:158
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~B~aşlatıcıya Dön"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:95 engines/engine.cpp:957 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:854
#: engines/groovie/script.cpp:2239 engines/groovie/script.cpp:2266
#: engines/groovie/script.cpp:2307 engines/hugo/file.cpp:297
#: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:731
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76
#: engines/neverhood/menumodule.cpp:923 engines/pegasus/pegasus.cpp:407
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:742
#: engines/sci/engine/kfile.cpp:1083 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3811
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:636
#: engines/wage/saveload.cpp:746 engines/zvision/file/save_manager.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Save game:"
msgstr "Oyun kaydet:"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:95 engines/engine.cpp:957 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:849
#: engines/groovie/script.cpp:854 engines/groovie/script.cpp:2239
#: engines/groovie/script.cpp:2266 engines/groovie/script.cpp:2307
#: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702
#: engines/kingdom/kingdom.cpp:731 engines/lab/savegame.cpp:237
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76
#: engines/neverhood/menumodule.cpp:923 engines/parallaction/metaengine.cpp:133
#: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:407
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:743
#: engines/sci/engine/kfile.cpp:1083 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3811
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:636
#: engines/wage/saveload.cpp:746 engines/zvision/file/save_manager.cpp:48
#: engines/zvision/metaengine.cpp:262
2020-11-29 15:45:21 +00:00
msgid "Save"
msgstr "Kaydet"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:125
2020-11-29 15:45:21 +00:00
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Özür dileriz, bu motor daha oyun içi yardımı desteklemiyor. Lütfen temel "
"bilgi için README dosyasını inceleyin."
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:193 engines/ags/ags.cpp:328
#: engines/glk/magnetic/magnetic.h:1401 engines/scumm/saveload.cpp:170
#, fuzzy
#| msgid "This game does not support loading games from the launcher."
msgid "This game does not support saving from the menu. Use in-game interface"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/dialogs.cpp:202
msgid "This game cannot be saved at this time. Please try again later"
msgstr ""
#: engines/dialogs.cpp:221 engines/pegasus/pegasus.cpp:418
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr "Oyun kaydedilemedi (%s)! Lütfen README dosyasına bakınız."
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:234 engines/ags/ags.cpp:313
#: engines/glk/magnetic/magnetic.h:1391 engines/scumm/saveload.cpp:98
#, fuzzy
#| msgid "This game does not support loading games from the launcher."
msgid "This game does not support loading from the menu. Use in-game interface"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/dialogs.cpp:243
msgid "This game cannot be loaded at this time. Please try again later"
msgstr ""
#: engines/dialogs.cpp:383
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "~O~K"
msgstr "~O~K"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:384
2020-11-29 15:45:21 +00:00
msgid "~C~ancel"
msgstr "İptal"
#: engines/engine.cpp:379
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "'%dx%d' çözünürlüğüne geçilemedi."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:388
2020-11-29 15:45:21 +00:00
msgid "Could not initialize color format."
msgstr "Renk formatı başlatılmadı."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:397
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr "'%s' görüntü moduna geçilemedi."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:405
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "'%s' çekiştirme moduna geçilemedi."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:412
2020-11-29 15:45:21 +00:00
msgid "Could not apply aspect ratio setting."
msgstr "Görüntü en-boy oranı uygulanamadı."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:417
2020-11-29 15:45:21 +00:00
msgid "Could not apply fullscreen setting."
msgstr "Tam ekran ayarı uygulanamadı."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:422
2020-11-29 15:45:21 +00:00
msgid "Could not apply filtering setting."
msgstr "Filtreleme ayarı uygulanamadı."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:496
2020-11-29 15:45:21 +00:00
msgid "Error"
msgstr "Hata"
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:559
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the documentation (CD audio) for details."
2020-11-29 15:45:21 +00:00
msgstr ""
"Oyunu direk olarak CD den oynuyor gibisiniz.\n"
"Bu durum hatalara yol açabilir. \n"
"Oyun dosyalarını lütfen hard diske kopyalayıp\n"
" oynamayı deneyin. \n"
"Detaylar için README dosyasına bakın."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:582
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
2020-11-29 15:45:21 +00:00
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
2020-11-29 15:45:21 +00:00
msgstr ""
"Bu oyunun Cdsinde ses kayıtları bulunmaktadır.\n"
"Bu kayıtların Cd den rip edilmesi gerekmektedir.\n"
"Aksi takdirde müzikleri duyamazsınız.\n"
"Detaylar için\n"
"README dosyasına bakın."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:610
#, fuzzy
msgid "Skip autosave"
msgstr "İptal"
#: engines/engine.cpp:612
#, c-format
msgid ""
"WARNING: The autosave slot contains a saved game named %S, and an autosave "
"is pending.\n"
"Please move this saved game to a new slot, or delete it if it's no longer "
"needed.\n"
"Alternatively, you can skip the autosave (will prompt again in 5 minutes)."
msgstr ""
#: engines/engine.cpp:622
msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:649 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:294 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
2020-11-29 15:45:21 +00:00
msgid "Autosave"
msgstr "Otokayıt"
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:657
2020-11-29 15:45:21 +00:00
msgid "Error occurred making autosave"
msgstr "Otokayıt yaparken hata oluştu"
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:732
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
#: engines/engine.cpp:756
msgid "WARNING: "
msgstr ""
#: engines/engine.cpp:756
#, fuzzy
msgid " Shall we still run the game?"
msgstr "Oyunun tam ismi"
#: engines/engine.cpp:757
2020-11-29 15:45:21 +00:00
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
#: engines/engine.cpp:760 engines/wintermute/wintermute.cpp:182
2020-11-29 15:45:21 +00:00
msgid "Start anyway"
msgstr ""
#: engines/engine.cpp:778
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "This game is not supported."
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/engine.cpp:778
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/engine.cpp:924
2020-11-29 15:45:21 +00:00
msgid "Loading game is currently unavailable"
msgstr ""
#: engines/engine.cpp:953
2020-11-29 15:45:21 +00:00
msgid "Saving game is currently unavailable"
msgstr ""
#: engines/game.cpp:203
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:207
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: engines/metaengine.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Default game keymap"
msgstr ""
#: engines/metaengine.cpp:59 backends/platform/maemo/maemo.cpp:161
#: engines/asylum/metaengine.cpp:158 engines/hdb/metaengine.cpp:207
#: engines/parallaction/metaengine.cpp:114
#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183
2020-11-29 15:45:21 +00:00
msgid "Left Click"
msgstr ""
#: engines/metaengine.cpp:65 backends/platform/maemo/maemo.cpp:165
#: engines/wintermute/keymapper_tables.h:256
#: engines/wintermute/keymapper_tables.h:300
#: engines/wintermute/keymapper_tables.h:2166
2020-11-29 15:45:21 +00:00
msgid "Middle Click"
msgstr ""
#: engines/metaengine.cpp:70 backends/platform/maemo/maemo.cpp:169
#: engines/asylum/metaengine.cpp:164 engines/parallaction/metaengine.cpp:120
#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Right Click"
msgstr "Sağ"
#. I18N: Action in In Cold Blood
#: engines/metaengine.cpp:76 engines/crab/input/input.cpp:261
#: engines/grim/grim.cpp:541 engines/hdb/metaengine.cpp:258
#: engines/icb/icb.cpp:137 engines/icb/icb.cpp:203 engines/mohawk/myst.cpp:595
#: engines/mohawk/riven.cpp:876 engines/sky/metaengine.cpp:125
#: engines/twine/metaengine.cpp:231 engines/wintermute/keymapper_tables.h:1608
2020-11-29 15:45:21 +00:00
msgid "Pause"
msgstr ""
#: engines/metaengine.cpp:82 engines/parallaction/metaengine.cpp:139
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Game menu"
msgstr "Oyun"
#: engines/metaengine.cpp:89 engines/grim/grim.cpp:524
#: engines/grim/grim.cpp:620 engines/mohawk/myst.cpp:566
#: engines/mohawk/riven.cpp:847 engines/wintermute/keymapper_tables.h:220
#: engines/wintermute/keymapper_tables.h:1092
#: engines/wintermute/keymapper_tables.h:1276
#: engines/wintermute/keymapper_tables.h:1601
#: engines/wintermute/keymapper_tables.h:1716
#: engines/wintermute/keymapper_tables.h:2110
2020-11-29 15:45:21 +00:00
msgid "Skip"
msgstr ""
#: engines/metaengine.cpp:96 engines/sky/metaengine.cpp:120
2020-11-29 15:45:21 +00:00
msgid "Skip line"
msgstr ""
#: engines/metaengine.cpp:103
2020-11-29 15:45:21 +00:00
msgid "Predictive input dialog"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
#: engines/metaengine.cpp:108 engines/bladerunner/metaengine.cpp:273
#: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:530
#: engines/grim/grim.cpp:626 engines/sky/metaengine.cpp:100
#: engines/wintermute/keymapper_tables.h:54
2020-11-29 15:45:21 +00:00
msgid "Confirm"
msgstr ""
#: engines/metaengine.cpp:407
#, fuzzy
msgid "Autosave on"
msgstr "Otokayıt"
#: engines/metaengine.cpp:407
#, fuzzy
msgid "Autosave off"
msgstr "Otokayıt"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "OpenGL"
msgstr "URL'yi aç"
#: graphics/renderer.cpp:36
2020-11-29 15:45:21 +00:00
msgid "OpenGL with shaders"
msgstr ""
#: graphics/renderer.cpp:44
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr ""
#: audio/adlib.cpp:2301
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "AdLib emulator"
msgstr "AdLib emülatörü:"
#: audio/fmopl.cpp:85
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "MAME OPL emulator"
msgstr "AdLib emülatörü:"
#: audio/fmopl.cpp:87
2020-11-29 15:45:21 +00:00
msgid "DOSBox OPL emulator"
msgstr ""
#: audio/fmopl.cpp:90
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Nuked OPL emulator"
msgstr "AdLib emülatörü:"
#: audio/fmopl.cpp:93
2020-11-29 15:45:21 +00:00
msgid "ALSA Direct FM"
msgstr ""
#: audio/fmopl.cpp:96
2020-11-29 15:45:21 +00:00
msgid "OPL2LPT"
msgstr ""
#: audio/fmopl.cpp:97
2020-11-29 15:45:21 +00:00
msgid "OPL3LPT"
msgstr ""
#: audio/fmopl.cpp:100
msgid "RetroWave OPL3"
msgstr ""
#: audio/mididrv.cpp:219
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:220 audio/mididrv.cpp:234 audio/mididrv.cpp:271
#: audio/mididrv.cpp:288
2020-11-29 15:45:21 +00:00
msgid "Attempting to fall back to the next available device..."
msgstr ""
#: audio/mididrv.cpp:233
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:270
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:287
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:452
2020-11-29 15:45:21 +00:00
msgid "Starting MIDI dump"
msgstr ""
#: audio/mods/paula.cpp:314
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Amiga Audio emulator"
msgstr "AdLib emülatörü:"
#: audio/null.cpp:27
2020-11-29 15:45:21 +00:00
msgid "No music"
msgstr ""
#: audio/softsynth/appleiigs.cpp:34
2020-11-29 15:45:21 +00:00
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr ""
#: audio/softsynth/cms.cpp:372
2020-11-29 15:45:21 +00:00
msgid "Creative Music System emulator"
msgstr ""
#: audio/softsynth/fluidsynth.cpp:338
2020-11-29 15:45:21 +00:00
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
#: audio/softsynth/fluidsynth.cpp:485
2020-11-29 15:45:21 +00:00
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31
2020-11-29 15:45:21 +00:00
msgid "FM-Towns Audio"
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "PC-98 Audio"
msgstr "Ses"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81
2020-11-29 15:45:21 +00:00
msgid "SegaCD Audio"
msgstr ""
#: audio/softsynth/mt32.cpp:168
2020-11-29 15:45:21 +00:00
msgid "Initializing MT-32 Emulator"
msgstr ""
#: audio/softsynth/mt32.cpp:441
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "MT-32 emulator"
msgstr "AdLib emülatörü:"
#: audio/softsynth/pcspk.cpp:204
2020-11-29 15:45:21 +00:00
msgid "PC Speaker emulator"
msgstr ""
#: audio/softsynth/pcspk.cpp:223
2020-11-29 15:45:21 +00:00
msgid "IBM PCjr emulator"
msgstr ""
#: audio/softsynth/sid.cpp:1435
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "C64 Audio emulator"
msgstr "AdLib emülatörü:"
#: backends/cloud/cloudmanager.cpp:156
2020-11-29 15:45:21 +00:00
msgid "<syncing...>"
msgstr ""
#: backends/cloud/storage.cpp:246
2020-11-29 15:45:21 +00:00
msgid "Saved games sync was cancelled."
msgstr ""
#: backends/cloud/storage.cpp:248
2020-11-29 15:45:21 +00:00
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:352
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:354
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Download complete."
msgstr "Tarama tamamlandı!"
#: backends/cloud/storage.cpp:364
2020-11-29 15:45:21 +00:00
msgid "Download failed."
msgstr ""
#: backends/events/default/default-events.cpp:193
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
2020-11-29 15:45:21 +00:00
msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?"
#: backends/events/default/default-events.cpp:217
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
2020-11-29 15:45:21 +00:00
msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?"
#: backends/events/default/default-events.cpp:332
2020-11-29 15:45:21 +00:00
msgid "Global"
msgstr ""
#: backends/events/default/default-events.cpp:335
#: engines/twine/metaengine.cpp:350
2020-11-29 15:45:21 +00:00
msgid "Global Main Menu"
msgstr ""
#: backends/events/default/default-events.cpp:345
2020-11-29 15:45:21 +00:00
msgid "Display keyboard"
msgstr ""
#: backends/events/default/default-events.cpp:352
2020-11-29 15:45:21 +00:00
msgid "Toggle mute"
msgstr ""
#: backends/events/default/default-events.cpp:380
2020-11-29 15:45:21 +00:00
msgid "Open Debugger"
msgstr ""
#: backends/events/gph/gph-events.cpp:411
#: backends/events/gph/gph-events.cpp:454
#: backends/events/openpandora/op-events.cpp:156
2020-11-29 15:45:21 +00:00
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:413
#: backends/events/gph/gph-events.cpp:456
#: backends/events/openpandora/op-events.cpp:158
2020-11-29 15:45:21 +00:00
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:415
#: backends/events/gph/gph-events.cpp:458
#: backends/events/openpandora/op-events.cpp:160
2020-11-29 15:45:21 +00:00
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
#: backends/events/gph/gph-events.cpp:435
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Maximum Volume"
msgstr "Ses"
#: backends/events/gph/gph-events.cpp:437
2020-11-29 15:45:21 +00:00
msgid "Increasing Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:443
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Minimal Volume"
msgstr "Ses"
#: backends/events/gph/gph-events.cpp:445
2020-11-29 15:45:21 +00:00
msgid "Decreasing Volume"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Clicking Enabled"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:100
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Clicking Disabled"
msgstr "Pasifleşmiş"
#: backends/events/openpandora/op-events.cpp:162
2020-11-29 15:45:21 +00:00
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr ""
#. I18N: This is displayed in the file browser to let the user choose a new folder for Android Storage Attached Framework
#: backends/fs/android/android-saf-fs.cpp:696
#: backends/fs/android/android-saf-fs.cpp:700
msgid "Add a new folder"
msgstr ""
#. I18N: This may be displayed in the Android UI used to add a Storage Attach Framework authorization
#: backends/fs/android/android-saf-fs.cpp:812
#, fuzzy
msgid "Choose a new folder"
msgstr "Yükleme için dosyayı seçin"
#: backends/graphics/atari/atari-graphics.cpp:959
#: backends/graphics/sdl/sdl-graphics.cpp:458
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
#: engines/twine/metaengine.cpp:360
2020-11-29 15:45:21 +00:00
msgid "Center"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
2020-11-29 15:45:21 +00:00
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
2020-11-29 15:45:21 +00:00
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Stretch to window"
msgstr "Çekiştirme modu:"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
2020-11-29 15:45:21 +00:00
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:742
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:786
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:807
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:809
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Disabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:822
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
2020-11-29 15:45:21 +00:00
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
2020-11-29 15:45:21 +00:00
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:850
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Stretch mode"
msgstr "Çekiştirme modu:"
#: backends/graphics/riscossdl/riscossdl-graphics.cpp:30
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgid "SDL Surface"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/graphics/riscossdl/riscossdl-graphics.cpp:31
msgid "SDL Surface (forced 8bpp mode)"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:367
#, c-format
msgid "Saved screenshot '%s'"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:382
#, fuzzy
msgid "Could not save screenshot"
msgstr "Tam ekran ayarı uygulanamadı."
#: backends/graphics/sdl/sdl-graphics.cpp:429
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Windowed mode"
msgstr "Render modu:"
#: backends/graphics/sdl/sdl-graphics.cpp:440 engines/scumm/help.cpp:88
2020-11-29 15:45:21 +00:00
msgid "Toggle fullscreen"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:447 engines/scumm/help.cpp:101
#: engines/wintermute/keymapper_tables.h:960
2020-11-29 15:45:21 +00:00
msgid "Toggle mouse capture"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:452
#: engines/wintermute/keymapper_tables.h:646
#: engines/wintermute/keymapper_tables.h:695
#: engines/wintermute/keymapper_tables.h:1098
#: engines/wintermute/keymapper_tables.h:1340
#: engines/wintermute/keymapper_tables.h:1479
#: engines/wintermute/keymapper_tables.h:1639
#: engines/wintermute/keymapper_tables.h:1844
#: engines/wintermute/keymapper_tables.h:1862
#: engines/wintermute/keymapper_tables.h:1895
2020-11-29 15:45:21 +00:00
msgid "Save screenshot"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:465
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "Grafik orantılama yapılırken doğrusal filtreleme"
#: backends/graphics/sdl/sdl-graphics.cpp:472
2020-11-29 15:45:21 +00:00
msgid "Cycle through stretch modes"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:478
2020-11-29 15:45:21 +00:00
msgid "Increase the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:484
2020-11-29 15:45:21 +00:00
msgid "Decrease the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:491
#, fuzzy
msgid "Switch to the next scaler"
msgstr "Oyunu seç"
2020-11-29 15:45:21 +00:00
#: backends/graphics/sdl/sdl-graphics.cpp:496
msgid "Switch to the previous scaler"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:244
2020-11-29 15:45:21 +00:00
msgid "Left Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:245
2020-11-29 15:45:21 +00:00
msgid "Right Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:246
2020-11-29 15:45:21 +00:00
msgid "Middle Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:247
2020-11-29 15:45:21 +00:00
msgid "Mouse Wheel Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:248
2020-11-29 15:45:21 +00:00
msgid "Mouse Wheel Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:249
2020-11-29 15:45:21 +00:00
msgid "X1 Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:250
2020-11-29 15:45:21 +00:00
msgid "X2 Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:255
2020-11-29 15:45:21 +00:00
msgid "Joy A"
msgstr ""
#: backends/keymapper/hardware-input.cpp:256
2020-11-29 15:45:21 +00:00
msgid "Joy B"
msgstr ""
#: backends/keymapper/hardware-input.cpp:257
2020-11-29 15:45:21 +00:00
msgid "Joy X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:258
2020-11-29 15:45:21 +00:00
msgid "Joy Y"
msgstr ""
#: backends/keymapper/hardware-input.cpp:259
2020-11-29 15:45:21 +00:00
msgid "Joy Back"
msgstr ""
#: backends/keymapper/hardware-input.cpp:260
2020-11-29 15:45:21 +00:00
msgid "Joy Guide"
msgstr ""
#: backends/keymapper/hardware-input.cpp:261
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Joy Start"
msgstr "~B~aşlat"
#: backends/keymapper/hardware-input.cpp:262
2020-11-29 15:45:21 +00:00
msgid "Left Stick"
msgstr ""
#: backends/keymapper/hardware-input.cpp:263
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Right Stick"
msgstr "Sağ"
#: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:208
2020-11-29 15:45:21 +00:00
msgid "Left Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:214
2020-11-29 15:45:21 +00:00
msgid "Right Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:266
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/ds/osystem_ds.cpp:180
#: backends/platform/sdl/miyoo/miyoo.cpp:74
#: backends/platform/sdl/miyoo/miyoo.cpp:101
#: backends/platform/sdl/opendingux/opendingux.cpp:64
#: backends/platform/sdl/ps3/ps3.cpp:51 backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:48
msgid "D-pad Up"
msgstr ""
2020-11-29 15:45:21 +00:00
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:181
#: backends/platform/sdl/miyoo/miyoo.cpp:75
#: backends/platform/sdl/miyoo/miyoo.cpp:102
#: backends/platform/sdl/opendingux/opendingux.cpp:65
#: backends/platform/sdl/ps3/ps3.cpp:52 backends/platform/sdl/psp2/psp2.cpp:52
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#: backends/platform/sdl/switch/switch.cpp:49
msgid "D-pad Down"
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msgstr ""
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:182
#: backends/platform/sdl/miyoo/miyoo.cpp:76
#: backends/platform/sdl/miyoo/miyoo.cpp:103
#: backends/platform/sdl/opendingux/opendingux.cpp:66
#: backends/platform/sdl/ps3/ps3.cpp:53 backends/platform/sdl/psp2/psp2.cpp:53
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#: backends/platform/sdl/switch/switch.cpp:50
msgid "D-pad Left"
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msgstr ""
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:183
#: backends/platform/sdl/miyoo/miyoo.cpp:77
#: backends/platform/sdl/miyoo/miyoo.cpp:104
#: backends/platform/sdl/opendingux/opendingux.cpp:67
#: backends/platform/sdl/ps3/ps3.cpp:54 backends/platform/sdl/psp2/psp2.cpp:54
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#: backends/platform/sdl/switch/switch.cpp:51
#, fuzzy
msgid "D-pad Right"
msgstr "Sağ"
#: backends/keymapper/hardware-input.cpp:270
#, fuzzy
msgid "D-pad Center"
msgstr "Sağ"
#: backends/keymapper/hardware-input.cpp:275
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msgid "Left Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:276
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msgid "Right Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/opendingux/opendingux.cpp:78
#: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59
#: backends/platform/sdl/switch/switch.cpp:58
msgid "Left Stick X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/opendingux/opendingux.cpp:79
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
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#: backends/platform/sdl/switch/switch.cpp:59
msgid "Left Stick Y"
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msgstr ""
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
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#: backends/platform/sdl/switch/switch.cpp:60
msgid "Right Stick X"
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msgstr ""
#: backends/keymapper/hardware-input.cpp:280
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
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#: backends/platform/sdl/switch/switch.cpp:61
msgid "Right Stick Y"
msgstr ""
#: backends/keymapper/hardware-input.cpp:281
msgid "Hat X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:282
msgid "Hat Y"
msgstr ""
#: backends/keymapper/remap-widget.cpp:295
#: backends/keymapper/remap-widget.cpp:325
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msgid "Reset to defaults"
msgstr ""
#: backends/keymapper/remap-widget.cpp:296
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msgid "Clear mapping"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:156
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msgid "Virtual mouse up"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:161
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msgid "Virtual mouse down"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:166
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msgid "Virtual mouse left"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:171
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msgid "Virtual mouse right"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:176
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msgid "Slow down virtual mouse"
msgstr ""
#: backends/midi/windows.cpp:168
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msgid "Windows MIDI"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:58
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msgid "Can't create directory here!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:64
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:41
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:47
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:41
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:47
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:133
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msgid "Invalid path!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83
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msgid "Parent directory doesn't exists!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87
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msgid "Can't create a directory within a file!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:95
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
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msgid "There is a file with that name in the parent directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:101
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msgid "Failed to create the directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:108
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:117
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msgid "Directory created successfully!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:200
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#, fuzzy
msgid "Back to parent directory"
msgstr "Bir önceki klasör seviyesine git"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66
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msgid "The file doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70
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#, fuzzy
msgid "Can't download a directory!"
msgstr "Oyun ek klasörünü seç"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75
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msgid "Failed to read the file!"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58
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msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66
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#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:219
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:220
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msgid "Create directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
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#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
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msgid "Upload files"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:225
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msgid "Type new directory name:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:226
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msgid "Select a file to upload:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
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msgid "Or select a directory (works in Chrome only):"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
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msgid "Index of "
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75
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msgid "Error occurred"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:80
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44
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msgid "File system root"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
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#, fuzzy
msgid "Saved games"
msgstr "Oyun yükle:"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:116
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:82
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msgid "Parent directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:214
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#, fuzzy
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM belirtilen klasörü açamadı!"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
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msgid "Index of"
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41
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msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
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msgid "Open Files manager"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66
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msgid "The parent directory doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70
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msgid "Can't upload into a file!"
msgstr ""
#: backends/networking/sdl_net/handlerutils.cpp:204
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msgid "Back to the files manager"
msgstr ""
#: backends/networking/sdl_net/localwebserver.cpp:131
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msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:67
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:109
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msgid "Invalid request: headers are too long!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:151
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msgid "Failed to upload the file!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:180
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msgid "No file was passed!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:198
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msgid "Uploaded successfully!"
msgstr ""
#: backends/platform/3ds/options.cpp:64
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msgid "Show mouse cursor"
msgstr ""
#: backends/platform/3ds/options.cpp:65
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msgid "Snap to edges"
msgstr ""
#: backends/platform/3ds/options.cpp:66
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#, fuzzy
msgid "Stretch to fit"
msgstr "Çekiştirme modu:"
#: backends/platform/3ds/options.cpp:68
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msgid "Use Screen:"
msgstr ""
#: backends/platform/3ds/options.cpp:70
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msgctxt "3ds-screen"
msgid "Top"
msgstr ""
#: backends/platform/3ds/options.cpp:71
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msgctxt "3ds-screen"
msgid "Bottom"
msgstr ""
#: backends/platform/3ds/options.cpp:72
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msgctxt "3ds-screen"
msgid "Both"
msgstr ""
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:45
#: backends/platform/ds/osystem_ds.cpp:172
#: backends/platform/sdl/miyoo/miyoo.cpp:59
#: backends/platform/sdl/miyoo/miyoo.cpp:86
#: backends/platform/sdl/opendingux/opendingux.cpp:49
#: backends/platform/sdl/switch/switch.cpp:38
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msgid "A"
msgstr ""
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:47
#: backends/platform/ds/osystem_ds.cpp:174
#: backends/platform/sdl/miyoo/miyoo.cpp:63
#: backends/platform/sdl/miyoo/miyoo.cpp:90
#: backends/platform/sdl/opendingux/opendingux.cpp:53
#: backends/platform/sdl/switch/switch.cpp:40
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msgid "X"
msgstr ""
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:175
#: backends/platform/sdl/miyoo/miyoo.cpp:65
#: backends/platform/sdl/miyoo/miyoo.cpp:92
#: backends/platform/sdl/opendingux/opendingux.cpp:55
#: backends/platform/sdl/switch/switch.cpp:39
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msgid "Y"
msgstr ""
#. I18N: Hardware key
#. I18N: Return key
#. I18N: Select party member command in Might & Magic 1
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:176
#: backends/platform/sdl/miyoo/miyoo.cpp:67
#: backends/platform/sdl/miyoo/miyoo.cpp:94
#: backends/platform/sdl/opendingux/opendingux.cpp:57
#: backends/platform/sdl/ps3/ps3.cpp:44 backends/platform/sdl/psp2/psp2.cpp:47
#: engines/mm/mm1/metaengine.cpp:49 engines/mm/mm1/metaengine.cpp:92
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msgid "Select"
msgstr ""
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:177
#: backends/platform/sdl/miyoo/miyoo.cpp:69
#: backends/platform/sdl/miyoo/miyoo.cpp:96
#: backends/platform/sdl/opendingux/opendingux.cpp:59
#: backends/platform/sdl/ps3/ps3.cpp:46 backends/platform/sdl/psp2/psp2.cpp:48
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#, fuzzy
msgid "Start"
msgstr "~B~aşlat"
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/sdl/switch/switch.cpp:56
msgid "ZL"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:52
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#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZR"
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msgstr ""
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/ds/osystem_ds.cpp:178
#: backends/platform/sdl/miyoo/miyoo.cpp:71
#: backends/platform/sdl/miyoo/miyoo.cpp:98
#: backends/platform/sdl/opendingux/opendingux.cpp:61
#: backends/platform/sdl/psp2/psp2.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "L"
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msgstr ""
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/ds/osystem_ds.cpp:179
#: backends/platform/sdl/miyoo/miyoo.cpp:73
#: backends/platform/sdl/miyoo/miyoo.cpp:100
#: backends/platform/sdl/opendingux/opendingux.cpp:63
#: backends/platform/sdl/psp2/psp2.cpp:50
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#: backends/platform/sdl/switch/switch.cpp:47
msgid "R"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:63
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msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:64
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msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:69
#: backends/platform/ds/osystem_ds.cpp:192
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msgid "Touch"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:309
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msgid "Toggle Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:314
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msgid "Toggle Magnify Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:349
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msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:351
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msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:385
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msgid "Hover Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:389
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msgid "Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:391
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msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:398
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msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:401
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msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:403
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msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:409
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msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:411
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msgid "Magnify Mode On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:418
2020-11-29 15:45:21 +00:00
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:420
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msgid "Magnify Mode Off"
msgstr ""
#: backends/platform/android/android.cpp:1048
#: backends/platform/ios7/ios7_osys_misc.mm:249
msgid "Getting help"
msgstr ""
#: backends/platform/android/android.cpp:1051
msgid ""
"## Help, I'm lost!\n"
"\n"
"First, make sure you have the games and necessary game files ready. Check "
"the **Where to Get the Games** section under the **General** tab. Once "
"obtained, follow the steps outlined in the **Adding Games** tab to finish "
"adding them on this device. Take a moment to review this process carefully, "
"as some users encountered challenges here owing to recent Android changes.\n"
"\n"
"Need more help? Refer to our [online documentation for Android](https://docs."
"scummvm.org/en/latest/other_platforms/android.html). Got questions? Swing by "
"our [support forums](https://forums.scummvm.org/viewforum.php?f=17) or hop "
"on our [Discord server](https://discord.gg/4cDsMNtcpG), which includes an "
"[Android support channel](https://discord.com/"
"channels/581224060529148060/1135579923185139862).\n"
"\n"
"Oh, and heads up, many of our supported games are intentionally tricky, "
"sometimes mind-bogglingly so. If you're stuck in a game, think about "
"checking out a game walkthrough. Good luck!\n"
msgstr ""
#: backends/platform/android/android.cpp:1060
#: backends/platform/ios7/ios7_osys_misc.mm:261
#: backends/platform/ios7/ios7_osys_misc.mm:357
#, fuzzy
#| msgid "Control"
msgid "Touch Controls"
msgstr "Kontrol"
#: backends/platform/android/android.cpp:1063
msgid ""
"## Touch control modes\n"
"The touch control mode can be changed by tapping or clicking on the "
"controller icon in the upper right corner\n"
"### Direct mouse \n"
"\n"
"The touch controls are direct. The pointer jumps to where the finger touches "
"the screen (default for menus).\n"
"\n"
" ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n"
"\n"
"### Touchpad emulation \n"
"\n"
"The touch controls are indirect, like on a laptop touchpad.\n"
"\n"
" ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n"
"\n"
"### Gamepad emulation \n"
"\n"
"Fingers must be placed on lower left and right of the screen to emulate a "
"directional pad and action buttons.\n"
"\n"
" ![Gamepad mode](gamepad.png \"Gamepad mode\"){w=10em}\n"
"\n"
"To select the preferred touch mode for menus, 2D games, and 3D games, go to "
"**Global Options > Backend > Choose the preferred touch mode**.\n"
"\n"
"## Touch actions \n"
"\n"
"### Two finger scroll \n"
"\n"
"To scroll, slide two fingers up or down the screen\n"
"### Two finger tap\n"
"\n"
"To do a two finger tap, hold one finger down and then tap with a second "
"finger.\n"
"\n"
"### Three finger tap\n"
"\n"
"To do a three finger tap, start with holding down one finger and "
"progressively touch down the other two fingers, one at a time, while still "
"holding down the previous fingers. Imagine you are impatiently tapping your "
"fingers on a surface, but then slow down that movement so it is rhythmic, "
"but not too slow.\n"
"\n"
"### Immersive Sticky fullscreen mode\n"
"\n"
"Swipe from the edge to reveal the system bars. They remain semi-transparent "
"and disappear after a few seconds unless you interact with them.\n"
"\n"
"### Global Main Menu\n"
"\n"
"To open the Global Main Menu, tap on the menu icon at the top right of the "
"screen.\n"
"\n"
" ![Menu icon](menu.png \"Menu icon\"){w=10em}\n"
"\n"
"## Virtual keyboard\n"
"\n"
"To open the virtual keyboard, long press on the controller icon at the top "
"right of the screen, or tap on any editable text field. To hide the virtual "
"keyboard, tap the controller icon again, or tap outside the text field.\n"
"\n"
"\n"
" ![Keybpard icon](keyboard.png \"Keyboard icon\"){w=10em}\n"
"\n"
msgstr ""
#: backends/platform/android/android.cpp:1119
#: backends/platform/ios7/ios7_osys_misc.mm:336
#: backends/platform/ios7/ios7_osys_misc.mm:380
#, fuzzy
msgid "Adding Games"
msgstr "~O~yun Ekle..."
#: backends/platform/android/android.cpp:1122
msgid ""
"## Adding Games \n"
"\n"
"1. Select **Add Game...** from the launcher. \n"
"\n"
"2. Inside the ScummVM file browser, select **Go Up** until you reach the "
"root folder which has the **<Add a new folder>** option. \n"
"\n"
" ![ScummVM file browser root](browser-root.png \"ScummVM file browser root"
"\"){w=70%}\n"
"\n"
"3. Double-tap **<Add a new folder>**. In your device's file browser, "
"navigate to the folder containing all your game folders. For example, **SD "
"Card > ScummVMgames**. \n"
"\n"
"4. Select **Use this folder**. \n"
"\n"
" ![OS selectable folder](fs-folder.png \"OS selectable folder\"){w=70%}\n"
"\n"
"5. Select **ALLOW** to give ScummVM permission to access the folder. \n"
"\n"
" ![OS access permission dialog](fs-permission.png \"OS access permission\")"
"{w=70%}\n"
"\n"
"6. In the ScummVM file browser, double-tap to browse through your added "
"folder. Add a game by selecting the sub-folder containing the game files, "
"then tap **Choose**. \n"
"\n"
" ![SAF folder added](browser-folder-in-list.png \"SAF folder added\")"
"{w=70%}\n"
"\n"
"Step 2 and 3 are done only once. To add more games, repeat Steps 1 and 6. \n"
"\n"
"See our [Android documentation](https://docs.scummvm.org/en/latest/"
"other_platforms/android.html) for more information.\n"
msgstr ""
#: backends/platform/android/options.cpp:131
#: backends/platform/ios7/ios7_options.mm:165
msgid "Show On-screen control"
msgstr "Ekran üstü kontrolünü göster"
#: backends/platform/android/options.cpp:132
#: backends/platform/ios7/ios7_options.mm:112
msgid "Choose the preferred touch mode:"
msgstr ""
#: backends/platform/android/options.cpp:134
#: backends/platform/android/options.cpp:165
#: backends/platform/ios7/ios7_options.mm:117
#: backends/platform/ios7/ios7_options.mm:144
msgid "In menus"
msgstr ""
#: backends/platform/android/options.cpp:136
#: backends/platform/android/options.cpp:154
#: backends/platform/android/options.cpp:155
#: backends/platform/ios7/ios7_options.mm:119
#: backends/platform/ios7/ios7_options.mm:136
#: backends/platform/ios7/ios7_options.mm:137
#: backends/platform/ios7/ios7_osys_events.cpp:344
#, fuzzy
msgid "Touchpad emulation"
msgstr "Touchpad fare modu"
#: backends/platform/android/options.cpp:137
#: backends/platform/android/options.cpp:157
#: backends/platform/android/options.cpp:158
#: backends/platform/ios7/ios7_options.mm:120
#: backends/platform/ios7/ios7_options.mm:139
#: backends/platform/ios7/ios7_options.mm:140
#: backends/platform/ios7/ios7_osys_events.cpp:346
msgid "Direct mouse"
msgstr ""
#: backends/platform/android/options.cpp:138
#: backends/platform/android/options.cpp:160
#: backends/platform/android/options.cpp:161
#, fuzzy
msgid "Gamepad emulation"
msgstr "A~y~arlar..."
#: backends/platform/android/options.cpp:144
#: backends/platform/ios7/ios7_options.mm:126
#, fuzzy
msgid "In 2D games"
msgstr "3B oyunlarda Dikey Senkronizasyon"
#: backends/platform/android/options.cpp:146
#: backends/platform/ios7/ios7_options.mm:128
#, fuzzy
msgid "In 3D games"
msgstr "3B oyunlarda Dikey Senkronizasyon"
#: backends/platform/android/options.cpp:163
#: backends/platform/ios7/ios7_options.mm:142
msgid "Select the orientation:"
msgstr ""
#: backends/platform/android/options.cpp:167
#: backends/platform/android/options.cpp:182
#: backends/platform/ios7/ios7_options.mm:146
#: backends/platform/ios7/ios7_options.mm:161
#, fuzzy
#| msgid "Autosave"
msgid "Automatic"
msgstr "Otokayıt"
#: backends/platform/android/options.cpp:168
#: backends/platform/android/options.cpp:183
#: backends/platform/ios7/ios7_options.mm:147
#: backends/platform/ios7/ios7_options.mm:162
msgid "Portrait"
msgstr ""
#: backends/platform/android/options.cpp:169
#: backends/platform/android/options.cpp:184
#: backends/platform/ios7/ios7_options.mm:148
#: backends/platform/ios7/ios7_options.mm:163
msgid "Landscape"
msgstr ""
#: backends/platform/android/options.cpp:175
#: backends/platform/ios7/ios7_options.mm:154
#, fuzzy
msgid "In games"
msgstr "3B oyunlarda Dikey Senkronizasyon"
#. I18N: This button opens a list of all folders added for Android Storage Attached Framework
#: backends/platform/android/options.cpp:189
msgid "Remove folder authorizations..."
msgstr ""
#: backends/platform/android/options.cpp:493
#, fuzzy
msgid "Remove"
msgstr "~O~yunu kaldır"
#: backends/platform/ds/ds-graphics.cpp:281
msgid "Unscaled"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:282
2020-11-29 15:45:21 +00:00
msgid "Hardware scale (fast, but low quality)"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:283
2020-11-29 15:45:21 +00:00
msgid "Software scale (good quality, but slower)"
msgstr ""
#: backends/platform/ios7/ios7_options.mm:97
#, fuzzy
#| msgid "Show On-screen control"
msgid "Show Gamepad Controller (iOS 15 and later)"
msgstr "Ekran üstü kontrolünü göster"
#: backends/platform/ios7/ios7_options.mm:98
#: backends/platform/ios7/ios7_options.mm:99
#, fuzzy
msgid "Gamepad opacity"
msgstr "A~y~arlar..."
#: backends/platform/ios7/ios7_options.mm:103
msgid "Directional button:"
msgstr ""
#: backends/platform/ios7/ios7_options.mm:105
msgid "Thumbstick"
msgstr ""
#: backends/platform/ios7/ios7_options.mm:106
msgid "Dpad"
msgstr ""
#: backends/platform/ios7/ios7_options.mm:107
msgid "Use minimal gamepad layout"
msgstr ""
#: backends/platform/ios7/ios7_options.mm:109
msgid "Show keyboard function bar"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:252
msgid ""
"## Help, I'm lost!\n"
"\n"
"First, make sure you have the games and necessary game files ready. Check "
"the **Where to Get the Games** section under the **General** tab. Once "
"obtained, follow the steps outlined in the **Adding Games** tab to finish "
"adding them on this device.\n"
"\n"
"Need more help? Refer to our [online documentation for iOS](https://docs."
"scummvm.org/en/latest/other_platforms/ios.html). Got questions? Swing by our "
"[support forums](https://forums.scummvm.org/viewforum.php?f=15) or hop on "
"our [Discord server](https://discord.gg/4cDsMNtcpG), which includes an [iOS "
"support channel](https://discord.com/"
"channels/581224060529148060/1149456560922316911).\n"
"\n"
"Oh, and heads up, many of our supported games are intentionally tricky, "
"sometimes mind-bogglingly so. If you're stuck in a game, think about "
"checking out a game walkthrough. Good luck!\n"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:264
msgid ""
"## Touch control modes\n"
"The touch control mode can be changed by tapping or clicking on the "
"controller icon in the upper right corner, by swiping two fingers from left "
"to right, or in the global settings from the Launcher go to **Global Options "
"> Backend > Choose the preferred touch mode**. It's possible to configure "
"the touch mode for three situations (ScummVM menus, 2D games and 3D games).\n"
"\n"
"### Direct mouse \n"
"\n"
"The touch controls are direct. The pointer jumps to where the finger touches "
"the screen (default for menus).\n"
"\n"
" ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n"
"\n"
"### Touchpad emulation \n"
"\n"
"The touch controls are indirect, like on a laptop touchpad.\n"
"\n"
" ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n"
"\n"
"To select the preferred touch mode for menus, 2D games, and 3D games, go to "
"**Global Options > Backend > Choose the preferred touch mode**.\n"
"\n"
"## Touch actions \n"
"\n"
"| Gesture | Action \n"
"| ------------------|-------------------\n"
"| `One finger tap` | Left mouse click \n"
"| `Two fingers tap` | Right mouse click \n"
"| `Two fingers double tap` | ESC \n"
"| `One finger press & hold for >0.5s` | Left mouse button hold and drag, "
"such as for selection from action wheel in Curse of Monkey Island \n"
"| `Two fingers press & hold for >0.5s` | Right mouse button hold and drag, "
"such as for selection from action wheel in Tony Tough \n"
"| `Two fingers swipe (left to right)` | Toggles between the touch modes \n"
"| `Two fingers swipe (right to left)` | Toggles virtual controller (>iOS "
"15) \n"
"| `Two fingers swipe (top to bottom)` | Access Global Main Menu in games \n"
"| `Pinch (zoom in/out)` | Enables/disables keyboard \n"
"\n"
"### Virtual Gamepad \n"
"\n"
"Devices running iOS 15 or later can connect virtual gamepad controller by "
"swiping two fingers from right to left or through **Global Options > "
"Backend**. The directional button can be configured to either a thumbstick "
"or a dpad.\n"
"**Note** While the virtual controller is connected it is not possible to "
"perform mouse clicks using tap gestures since they are disabled as long as "
"the virtual controller is visible. Left mouse clicks are performed by "
"pressing the A button. Tap gestures are enabled again when virtual "
"controller is disconnected.\n"
"\n"
"### Global Main Menu\n"
"\n"
"To open the Global Main Menu, tap on the menu icon at the top right of the "
"screen or swipe two fingers downwards.\n"
"\n"
" ![Menu icon](menu.png \"Menu icon\"){w=10em}\n"
"\n"
"## Virtual keyboard\n"
"\n"
"To open the virtual keyboard, long press on the controller icon at the top "
"right of the screen, perform a pinch gesture (zoom out) or tap on any "
"editable text field. To hide the virtual keyboard, tap the controller icon "
"again, do an opposite pinch gesture (zoom in) or tap outside the text "
"field.\n"
"\n"
"\n"
" ![Keybpard icon](keyboard.png \"Keyboard icon\"){w=10em}\n"
"\n"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:314
msgid "External keyboard"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:317
msgid ""
"## Use of keyboard\n"
"External keyboards are supported and from iOS 13.4 most of the special keys, "
"e.g. function keys, Home and End, are mapped. \n"
"For external keyboards missing the special keys, e.g. the Apple Magic "
"Keyboard for iPads, the special keys can be triggered using the following "
"key combinations: \n"
"\n"
"\n"
"| Key combination | Action \n"
"| ------------------|-------------------\n"
"| `CMD + 1` | F1 \n"
"| `CMD + 2` | F2 \n"
"| `...` | ... \n"
"| `CMD + 0` | F10 \n"
"| `CMD + SHIFT + 1` | F11 \n"
"| `CMD + SHIFT + 2` | F12 \n"
"| `CMD + UP` | PAGE UP \n"
"| `CMD + DOWN` | PAGE DOWN \n"
"| `CMD + LEFT` | HOME \n"
"| `CMD + RIGHT` | END \n"
"\n"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:339
msgid ""
"## Adding Games \n"
"\n"
"1. Copy the required game files to the ScummVM application. There are "
"several ways to do that, see our [Transferring game files documentation]"
"(https://docs.scummvm.org/en/latest/other_platforms/ios.html#transferring-"
"game-files) for more information.\n"
"\n"
"2. Select **Add Game...** from the launcher. \n"
"\n"
"3. In the ScummVM file browser, double-tap to browse to your added folder. "
"Add a game by selecting the sub-folder containing the game files, then tap "
"**Choose**. \n"
"\n"
"To add more games, repeat the steps above. \n"
"\n"
"See our [iOS documentation](https://docs.scummvm.org/en/latest/"
"other_platforms/ios.html) for more information.\n"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:360
msgid ""
"## Touch actions \n"
"\n"
"### Press Touch area \n"
"\n"
"Press Touch area to perform a left mouse click\n"
"### Play/Pause\n"
"\n"
"Press Play/Pause to perform a right mouse click\n"
"\n"
"### Global Main Menu\n"
"\n"
"To open the Global Main Menu, press Back/Menu button.\n"
"\n"
"## Virtual keyboard\n"
"\n"
"To open the virtual keyboard, press and hold the Play/Pause button. To hide "
"the virtual keyboard, press the Back/Menu button.\n"
"\n"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:383
msgid ""
"## Adding Games \n"
"\n"
"1. Copy the required game files to the ScummVM application. There are "
"several ways to do that, see our [Transferring game files documentation]"
"(https://docs.scummvm.org/en/latest/other_platforms/tvos.html#transferring-"
"game-files) for more information.\n"
"\n"
"2. Select **Add Game...** from the launcher. \n"
"\n"
"3. In the ScummVM file browser, double-tap to browse to your added folder. "
"Add a game by selecting the sub-folder containing the game files, then tap "
"**Choose**. \n"
"\n"
"To add more games, repeat the steps above. \n"
"\n"
"See our [tvOS documentation](https://docs.scummvm.org/en/latest/"
"other_platforms/tvos.html) for more information.\n"
msgstr ""
#: backends/platform/maemo/maemo.cpp:157
2020-11-29 15:45:21 +00:00
msgid "Click Mode"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1012
msgid "Keyboard"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1015
msgid ""
"## Keyboard shortcuts\n"
"\n"
"ScummVM supports various in-game keyboard and mouse shortcuts, and since "
"version 2.2.0 these can be manually configured in the **Keymaps tab**, or in "
"the **configuration file**.\n"
"\n"
"For game-specific controls, see the [wiki entry](https://wiki.scummvm.org/"
"index.php?title=Category:Supported_Games) for the game you are playing.\n"
"\n"
"Default shortcuts are shown in the table.\n"
"\n"
"| Shortcut | Description \n"
"| --------------|------------------\n"
"| `Ctrl+F5` | Displays the Global Main Menu\n"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1027
msgid "| `Cmd+q` | Quit (macOS)\n"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1029
msgid "| `Alt+F4` | Quit (Windows)\n"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1031
msgid "| `Ctrl+q` | Quit (Linux/Unix)\n"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1032
msgid "| `Ctrl+z` | Quit (other platforms)\n"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1035
msgid ""
"| `Ctrl+u` | Mutes all sounds\n"
"| `Ctrl+m` | Toggles mouse capture\n"
"| `Ctrl+Alt` and `9` or `0` | Cycles forwards/backwards between graphics "
"filters\n"
"| `Ctrl+Alt` and `+` or `-` | Increases/decreases the scale factor\n"
"| `Ctrl+Alt+a` | Toggles aspect ratio correction on/off\n"
"| `Ctrl+Alt+f` | Toggles between nearest neighbor and bilinear interpolation "
"(graphics filtering on/off)\n"
"| `Ctrl+Alt+s` | Cycles through stretch modes\n"
"| `Alt+Enter` | Toggles full screen/windowed mode\n"
"| `Alt+s` | Takes a screenshot\n"
"| `Ctrl+F7` | Opens virtual keyboard (if enabled). This can also be "
"opened with a long press of the middle mouse button or wheel.\n"
"| `Ctrl+Alt+d` | Opens the ScummVM debugger\n"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:248
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Hide ScummVM"
msgstr "ScummVM'den çık"
#: backends/platform/sdl/macosx/appmenu_osx.mm:249
2020-11-29 15:45:21 +00:00
msgid "Hide Others"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:250
2020-11-29 15:45:21 +00:00
msgid "Show All"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:255
2020-11-29 15:45:21 +00:00
msgid "Window"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:257
2020-11-29 15:45:21 +00:00
msgid "Minimize"
msgstr ""
#. I18N: This keymap opens KIA's HELP tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ONLINE HELP
#: backends/platform/sdl/macosx/appmenu_osx.mm:262
#: engines/bladerunner/metaengine.cpp:321 engines/zvision/metaengine.cpp:226
msgid "Help"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:267
2020-11-29 15:45:21 +00:00
msgid "User Manual"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:269
2020-11-29 15:45:21 +00:00
msgid "General Information"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:270
2020-11-29 15:45:21 +00:00
msgid "What's New in ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:272
2020-11-29 15:45:21 +00:00
msgid "Credits"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:273
2020-11-29 15:45:21 +00:00
msgid "GPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:274
2020-11-29 15:45:21 +00:00
msgid "LGPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:275
2020-11-29 15:45:21 +00:00
msgid "Freefont License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:276
2020-11-29 15:45:21 +00:00
msgid "OFL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:277
2020-11-29 15:45:21 +00:00
msgid "BSD License"
msgstr ""
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:79
#: backends/platform/sdl/miyoo/miyoo.cpp:106
#: backends/platform/sdl/ps3/ps3.cpp:59
msgid "L2"
msgstr ""
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:81
#: backends/platform/sdl/miyoo/miyoo.cpp:108
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "R2"
msgstr ""
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:83
#: backends/platform/sdl/miyoo/miyoo.cpp:114 engines/grim/grim.cpp:536
#: engines/grim/grim.cpp:632 engines/hdb/metaengine.cpp:264
msgid "Menu"
msgstr ""
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:110
#: backends/platform/sdl/opendingux/opendingux.cpp:73
#: backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/switch/switch.cpp:44
msgid "L3"
msgstr ""
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:112
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
msgid "R3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43
#: engines/dragons/metaengine.cpp:202
2020-11-29 15:45:21 +00:00
msgid "Cross"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:196
2020-11-29 15:45:21 +00:00
msgid "Circle"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:184
2020-11-29 15:45:21 +00:00
msgid "Square"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:45
2020-11-29 15:45:21 +00:00
msgid "PS"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:49
2020-11-29 15:45:21 +00:00
msgid "L1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:50
2020-11-29 15:45:21 +00:00
msgid "R1"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:41
2020-11-29 15:45:21 +00:00
msgid "Minus"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:42
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:43
msgid "Plus"
msgstr ""
#: backends/platform/wii/options.cpp:50
2020-11-29 15:45:21 +00:00
msgid "Video"
msgstr ""
#: backends/platform/wii/options.cpp:53
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Current video mode:"
msgstr "Render modu:"
#: backends/platform/wii/options.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Double-strike"
msgstr ""
#: backends/platform/wii/options.cpp:59
2020-11-29 15:45:21 +00:00
msgid "Horizontal underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:65
2020-11-29 15:45:21 +00:00
msgid "Vertical underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:70
2020-11-29 15:45:21 +00:00
msgid "Input"
msgstr ""
#: backends/platform/wii/options.cpp:73
2020-11-29 15:45:21 +00:00
msgid "GC Pad sensitivity:"
msgstr ""
#: backends/platform/wii/options.cpp:79
2020-11-29 15:45:21 +00:00
msgid "GC Pad acceleration:"
msgstr ""
#: backends/platform/wii/options.cpp:85
2020-11-29 15:45:21 +00:00
msgid "DVD"
msgstr ""
#: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Status:"
msgstr ""
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Unknown"
msgstr "Bilinmeyen varyant"
#: backends/platform/wii/options.cpp:92
2020-11-29 15:45:21 +00:00
msgid "Mount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:93
2020-11-29 15:45:21 +00:00
msgid "Unmount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:97
2020-11-29 15:45:21 +00:00
msgid "SMB"
msgstr ""
#: backends/platform/wii/options.cpp:105
2020-11-29 15:45:21 +00:00
msgid "Server:"
msgstr ""
#: backends/platform/wii/options.cpp:109
2020-11-29 15:45:21 +00:00
msgid "Share:"
msgstr ""
#: backends/platform/wii/options.cpp:117
2020-11-29 15:45:21 +00:00
msgid "Password:"
msgstr ""
#: backends/platform/wii/options.cpp:120
2020-11-29 15:45:21 +00:00
msgid "Init network"
msgstr ""
#: backends/platform/wii/options.cpp:122
2020-11-29 15:45:21 +00:00
msgid "Mount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:123
2020-11-29 15:45:21 +00:00
msgid "Unmount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:142
2020-11-29 15:45:21 +00:00
msgid "DVD Mounted successfully"
msgstr ""
#: backends/platform/wii/options.cpp:145
2020-11-29 15:45:21 +00:00
msgid "Error while mounting the DVD"
msgstr ""
#: backends/platform/wii/options.cpp:147
2020-11-29 15:45:21 +00:00
msgid "DVD not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:160
2020-11-29 15:45:21 +00:00
msgid "Network up, share mounted"
msgstr ""
#: backends/platform/wii/options.cpp:162
2020-11-29 15:45:21 +00:00
msgid "Network up"
msgstr ""
#: backends/platform/wii/options.cpp:165
2020-11-29 15:45:21 +00:00
msgid ", error while mounting the share"
msgstr ""
#: backends/platform/wii/options.cpp:167
2020-11-29 15:45:21 +00:00
msgid ", share not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:173
2020-11-29 15:45:21 +00:00
msgid "Network down"
msgstr ""
#: backends/platform/wii/options.cpp:177
2020-11-29 15:45:21 +00:00
msgid "Initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:181
2020-11-29 15:45:21 +00:00
msgid "Timeout while initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:185
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Network not initialized (%d)"
msgstr ""
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr ""
#: backends/updates/macosx/macosx-updates.mm:73
2020-11-29 15:45:21 +00:00
msgid "Check for Updates..."
msgstr ""
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:940
#: engines/hugo/hugo.cpp:424 engines/lure/lure.cpp:57
#: engines/mortevielle/mortevielle.cpp:300 engines/sky/compact.cpp:129
#: engines/supernova/supernova.cpp:463 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5416
#: engines/ultima/ultima8/ultima8.cpp:189
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:956
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:66
#: engines/mortevielle/mortevielle.cpp:308 engines/supernova/supernova.cpp:468
#: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5429
2020-11-29 15:45:21 +00:00
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:967
#: engines/hugo/hugo.cpp:446 engines/lure/lure.cpp:69
#: engines/mortevielle/mortevielle.cpp:318 engines/tony/tony.cpp:211
#: engines/toon/toon.cpp:5440
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/metaengine.cpp:44
2020-11-29 15:45:21 +00:00
msgid "TV emulation"
msgstr ""
#: engines/adl/metaengine.cpp:45
2020-11-29 15:45:21 +00:00
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Color graphics"
msgstr "Grafik filtreleme"
#: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69
2020-11-29 15:45:21 +00:00
msgid "Use color graphics instead of monochrome"
msgstr ""
#: engines/adl/metaengine.cpp:80
2020-11-29 15:45:21 +00:00
msgid "Show scanlines"
msgstr ""
#: engines/adl/metaengine.cpp:81
2020-11-29 15:45:21 +00:00
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/metaengine.cpp:92
2020-11-29 15:45:21 +00:00
msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/metaengine.cpp:93
2020-11-29 15:45:21 +00:00
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection_tables.h:313
msgid "Early AGI games for Tandy Color Computer are not yet supported."
msgstr ""
#: engines/agi/font.cpp:680
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
#: engines/agi/metaengine.cpp:111 engines/chewy/metaengine.cpp:36
#: engines/cine/metaengine.cpp:42 engines/crab/metaengine.cpp:34
#: engines/drascula/metaengine.cpp:38 engines/dreamweb/metaengine.cpp:36
#: engines/groovie/metaengine.cpp:49 engines/m4/metaengine.cpp:37
#: engines/neverhood/dialogs.cpp:47 engines/sci/detection_options.h:107
#: engines/sherlock/metaengine.cpp:39 engines/toltecs/metaengine.cpp:40
#: engines/trecision/metaengine.cpp:37 engines/ultima/metaengine.cpp:52
#: engines/zvision/metaengine.cpp:46
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/metaengine.cpp:112 engines/chewy/metaengine.cpp:37
#: engines/cine/metaengine.cpp:43 engines/crab/metaengine.cpp:35
#: engines/drascula/metaengine.cpp:39 engines/dreamweb/metaengine.cpp:37
#: engines/groovie/metaengine.cpp:50 engines/m4/metaengine.cpp:38
#: engines/neverhood/dialogs.cpp:48 engines/sci/detection_options.h:108
#: engines/sherlock/metaengine.cpp:40 engines/toltecs/metaengine.cpp:41
#: engines/trecision/metaengine.cpp:38 engines/ultima/metaengine.cpp:53
#: engines/zvision/metaengine.cpp:47
2020-11-29 15:45:21 +00:00
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
#: engines/agi/metaengine.cpp:123
2020-11-29 15:45:21 +00:00
msgid "Use an alternative palette"
msgstr ""
#: engines/agi/metaengine.cpp:124
2020-11-29 15:45:21 +00:00
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/metaengine.cpp:135
2020-11-29 15:45:21 +00:00
msgid "Mouse support"
msgstr ""
#: engines/agi/metaengine.cpp:136
2020-11-29 15:45:21 +00:00
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/metaengine.cpp:147
2020-11-29 15:45:21 +00:00
msgid "Use Hercules hires font"
msgstr ""
#: engines/agi/metaengine.cpp:148
2020-11-29 15:45:21 +00:00
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/metaengine.cpp:159
2020-11-29 15:45:21 +00:00
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/metaengine.cpp:160
2020-11-29 15:45:21 +00:00
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/metaengine.cpp:171
2020-11-29 15:45:21 +00:00
msgid "Add speed menu"
msgstr ""
#: engines/agi/metaengine.cpp:172
2020-11-29 15:45:21 +00:00
msgid "Add game speed menu (similar to PC version)"
msgstr ""
#: engines/agi/metaengine.cpp:411 engines/asylum/asylum.cpp:674
#: engines/buried/saveload.cpp:53 engines/mohawk/riven.cpp:759
#: engines/petka/saveload.cpp:121
#, fuzzy
msgid "This game does not support loading"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/agi/metaengine.cpp:433 engines/asylum/asylum.cpp:685
#: engines/buried/saveload.cpp:64 engines/mohawk/riven.cpp:774
#: engines/petka/saveload.cpp:101
#, fuzzy
msgid "This game does not support saving"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:271
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831
#: engines/groovie/script.cpp:866 engines/groovie/script.cpp:2226
#: engines/groovie/script.cpp:2253 engines/groovie/script.cpp:2323
#: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679
#: engines/kingdom/kingdom.cpp:741 engines/lab/savegame.cpp:257
#: engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:745
#: engines/sci/engine/kfile.cpp:1216 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3905
#: engines/zvision/file/save_manager.cpp:61
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Restore game:"
msgstr "Oyun yükle:"
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:271
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831
#: engines/groovie/script.cpp:849 engines/groovie/script.cpp:866
#: engines/groovie/script.cpp:2226 engines/groovie/script.cpp:2253
#: engines/groovie/script.cpp:2323 engines/hugo/file.cpp:399
#: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:741
#: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257
#: engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:746
#: engines/sci/engine/kfile.cpp:1216 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3905
#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267
2020-11-29 15:45:21 +00:00
msgid "Restore"
msgstr ""
#: engines/agos/saveload.cpp:139
2020-11-29 15:45:21 +00:00
msgid "Quick load or save game isn't supported in this location"
msgstr ""
#: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2905
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2892
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2925
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/animation.cpp:576
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr ""
#: engines/agos/metaengine.cpp:42
msgid "AdLib OPL3 mode"
msgstr ""
#: engines/agos/metaengine.cpp:43
msgid ""
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
msgstr ""
#: engines/agos/metaengine.cpp:53 engines/agos/metaengine.cpp:64
msgid "Use DOS version music tempos"
msgstr ""
#: engines/agos/metaengine.cpp:54 engines/agos/metaengine.cpp:65
msgid ""
"Selecting this option will play the music using the tempos used by the DOS "
"version of the game. Otherwise, the faster tempos of the Windows version "
"will be used."
msgstr ""
#: engines/agos/metaengine.cpp:75 engines/sci/detection_options.h:95
#, fuzzy
msgid "Prefer digital sound effects"
msgstr "Özel ses efektleri ses düzeyi"
#: engines/agos/metaengine.cpp:76 engines/sci/detection_options.h:96
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/agos/metaengine.cpp:86
#, fuzzy
msgid "Disable fade-out effects"
msgstr "İptal"
#: engines/agos/metaengine.cpp:87
msgid "Don't fade every screen to black when leaving a room."
msgstr ""
#: engines/agos/metaengine.cpp:170
#, fuzzy
msgid "AGOS 2 support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/agos/midi.cpp:187 engines/kyra/sound/sound_pc_midi.cpp:76
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
#: engines/agos/midi.cpp:316
#, c-format
msgid ""
"Could not find AdLib instrument definition file\n"
"%s. Without this file,\n"
"the music will not sound the same as the original game."
msgstr ""
#: engines/agos/midi.cpp:374
#, c-format
msgid ""
"Could not find AdLib instrument definition file\n"
"%s. Without this file,\n"
"the sound effects will not sound the same as the original game."
msgstr ""
#: engines/agos/midi.cpp:453
#, c-format
msgid ""
"Could not find AdLib instrument definition file\n"
"%s or %s. Without one of these files,\n"
"the music will not sound the same as the original game."
msgstr ""
#: engines/ags/dialogs.cpp:61
#, fuzzy
msgid "Game language:"
msgstr "Arayüz Dili:"
#: engines/ags/dialogs.cpp:61
#, fuzzy
msgid "Language to use for multilingual games"
msgstr "AdLib birçok oyunda müzik için kullanılır"
#: engines/ags/dialogs.cpp:83
msgid "Enable ScummVM save management"
msgstr ""
#: engines/ags/dialogs.cpp:83
msgid ""
"Never disable ScummVM save management and autosaves.\n"
"NOTE: This could cause save duplication and other oddities"
msgstr ""
#: engines/ags/dialogs.cpp:88
#, fuzzy
msgid "Force antialiased text"
msgstr "Anti merdiven"
#: engines/ags/dialogs.cpp:88
msgid "Use antialiasing to draw text even if the game does not ask for it"
msgstr ""
#: engines/ags/dialogs.cpp:91 engines/grim/metaengine.cpp:48
#: engines/zvision/metaengine.cpp:221
msgid "Show FPS"
msgstr ""
#: engines/ags/dialogs.cpp:91 engines/grim/metaengine.cpp:49
msgid "Show the current FPS-rate, while you play."
msgstr ""
#: engines/ags/ags.cpp:135
msgid ""
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
"supported."
msgstr ""
#: engines/ags/ags.cpp:143
msgid ""
"The selected game has a data file greater than 2Gb, which isn't supported by "
"your version of ScummVM yet."
msgstr ""
#: engines/ags/ags.cpp:317
msgid ""
"To preserve the original experience, this game should be loaded using the in-"
"game interface.\n"
"You can, however, override this setting in Game Options."
msgstr ""
#: engines/ags/ags.cpp:332
msgid ""
"To preserve the original experience, this game should be saved using the in-"
"game interface.\n"
"You can, however, override this setting in Game Options."
msgstr ""
#: engines/asylum/metaengine.cpp:115
#, fuzzy
msgid "Show version"
msgstr "Gizli dosyaları göster"
#: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:950
msgid "Quick load"
msgstr ""
#: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:930
msgid "Quick save"
msgstr ""
#: engines/asylum/metaengine.cpp:130
#, fuzzy
msgid "Switch to Sarah"
msgstr "Oyunu seç"
#: engines/asylum/metaengine.cpp:135
#, fuzzy
msgid "Switch to Grimwall"
msgstr "Oyunu seç"
#: engines/asylum/metaengine.cpp:140
#, fuzzy
msgid "Switch to Olmec"
msgstr "Oyunu seç"
#: engines/asylum/metaengine.cpp:145
msgid "Bring up the In-Game Menu"
msgstr ""
#: engines/asylum/metaengine.cpp:152
msgid "Open character inventory"
msgstr ""
#. I18N: Warn user about loading potentially incompatible saved game
#: engines/asylum/asylum.cpp:200
#, c-format
msgid ""
"WARNING: Attempt to load saved game from a previous version: Version %s / "
"Build %d"
msgstr ""
#: engines/asylum/asylum.cpp:201 engines/cine/saveload.cpp:863
msgid "Load anyway"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:404
2020-11-29 15:45:21 +00:00
msgid "Failed to initialize resources"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:1168
2020-11-29 15:45:21 +00:00
msgid "A required game resource was not found"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2755
2020-11-29 15:45:21 +00:00
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2757
2020-11-29 15:45:21 +00:00
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2759
2020-11-29 15:45:21 +00:00
msgid "Continue"
msgstr ""
#: engines/bladerunner/detection_tables.h:90
#: engines/bladerunner/detection_tables.h:101
#: engines/bladerunner/detection_tables.h:205
#: engines/bladerunner/detection_tables.h:216
#: engines/kyra/detection_tables.h:77
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""
#: engines/bladerunner/detection_tables.h:123 engines/cge/detection.cpp:54
#: engines/cge/detection.cpp:60 engines/cge/detection.cpp:66
#: engines/gob/detection/tables_adi5.h:40
#: engines/gob/detection/tables_adi5.h:55
#: engines/gob/detection/tables_adi5.h:72
#: engines/gob/detection/tables_adi5.h:86
#: engines/gob/detection/tables_adibou3.h:39
#: engines/gob/detection/tables_adibou3.h:53
#: engines/gob/detection/tables_adibou3.h:70
#: engines/gob/detection/tables_adibou3.h:85
#: engines/gob/detection/tables_adibou3.h:100
#: engines/gob/detection/tables_adibou3.h:115
#: engines/gob/detection/tables_adibou3.h:132
#: engines/gob/detection/tables_adiboupresente.h:39
#: engines/gob/detection/tables_adiboupresente.h:55
#: engines/gob/detection/tables_adiboupresente.h:71
#: engines/gob/detection/tables_adiboudchou.h:41
#: engines/gob/detection/tables_adiboudchou.h:56
#: engines/gob/detection/tables_adiboudchou.h:69
#: engines/gob/detection/tables_adiboudchou.h:82
#: engines/groovie/detection.cpp:100 engines/lure/detection.cpp:229
#: engines/mohawk/detection_tables.h:768 engines/mohawk/detection_tables.h:783
#: engines/mohawk/detection_tables.h:798 engines/mohawk/detection_tables.h:812
#: engines/mohawk/detection_tables.h:826 engines/mohawk/detection_tables.h:840
#: engines/mohawk/detection_tables.h:854 engines/mohawk/detection_tables.h:868
#: engines/mohawk/detection_tables.h:882 engines/mohawk/detection_tables.h:897
#: engines/mohawk/detection_tables.h:912 engines/mohawk/detection_tables.h:927
#: engines/mohawk/detection_tables.h:941 engines/mohawk/detection_tables.h:956
#: engines/mohawk/detection_tables.h:973 engines/mohawk/detection_tables.h:991
#: engines/mohawk/detection_tables.h:1005
#: engines/mohawk/detection_tables.h:1019
#: engines/mohawk/detection_tables.h:1036
#: engines/mohawk/detection_tables.h:1054
#: engines/mohawk/detection_tables.h:1071
#: engines/mohawk/detection_tables.h:1351
#: engines/mohawk/detection_tables.h:1367
#: engines/mohawk/detection_tables.h:1382
#: engines/mohawk/detection_tables.h:1428
#: engines/mohawk/detection_tables.h:1550
#: engines/mohawk/detection_tables.h:1565
#: engines/mohawk/detection_tables.h:1580
#: engines/mohawk/detection_tables.h:1598
#: engines/mohawk/detection_tables.h:1613
#: engines/mohawk/detection_tables.h:2662
#: engines/mohawk/detection_tables.h:2677
#: engines/mohawk/detection_tables.h:3797
#: engines/mohawk/detection_tables.h:3812 engines/myst3/detection.cpp:142
#: engines/saga/detection_tables.h:46 engines/sci/detection_tables.h:5337
#: engines/sci/detection_tables.h:5345 engines/stark/detection.cpp:319
#: engines/teenagent/detection.cpp:117 engines/toltecs/detection.cpp:210
#: engines/trecision/detection.cpp:201 engines/zvision/detection_tables.h:129
msgid "Missing game code"
msgstr ""
#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
#. for Enhanced Edition as is.
#: engines/bladerunner/detection_tables.h:137
msgid ""
"Enhanced Edition not supported. Please, use the original files which are "
"part of the release."
msgstr ""
#: engines/bladerunner/metaengine.cpp:45
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Sitcom mode"
msgstr "Çekiştirme modu:"
#: engines/bladerunner/metaengine.cpp:46
2020-11-29 15:45:21 +00:00
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/metaengine.cpp:56
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Shorty mode"
msgstr "Çekiştirme modu:"
#: engines/bladerunner/metaengine.cpp:57
2020-11-29 15:45:21 +00:00
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/metaengine.cpp:67
2020-11-29 15:45:21 +00:00
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/metaengine.cpp:68
2020-11-29 15:45:21 +00:00
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/metaengine.cpp:78
2020-11-29 15:45:21 +00:00
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/metaengine.cpp:79
2020-11-29 15:45:21 +00:00
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/bladerunner/metaengine.cpp:89
2020-11-29 15:45:21 +00:00
msgid "Disable McCoy's quick stamina drain"
msgstr ""
#: engines/bladerunner/metaengine.cpp:90
2020-11-29 15:45:21 +00:00
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
#: engines/bladerunner/metaengine.cpp:100
#, fuzzy
msgid "Show subtitles during text crawl"
msgstr "Altyazıları göster ve konuşma sesini oynat"
#: engines/bladerunner/metaengine.cpp:101
msgid "During the intro cutscene, show subtitles during the text crawl"
msgstr ""
#: engines/bladerunner/metaengine.cpp:111
msgid "Fix credits for voice actors"
msgstr ""
#: engines/bladerunner/metaengine.cpp:112
msgid ""
"Updates the end credits with corrected credits for the Spanish voice actors"
msgstr ""
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
#: engines/bladerunner/metaengine.cpp:199
msgid "common shortcuts"
msgstr ""
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:201
#, fuzzy
msgid "main game shortcuts"
msgstr "Oyun seçeneklerini değiştirme"
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:203
msgid "KIA only shortcuts"
msgstr ""
#. I18N: This keymap is the main way for the user interact with the game.
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
#: engines/bladerunner/metaengine.cpp:210
msgid "Walk / Look / Talk / Select / Shoot"
msgstr ""
#. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. TOGGLE MCCOY'S COMBAT MODE
#: engines/bladerunner/metaengine.cpp:220
#, fuzzy
msgid "Toggle Combat"
msgstr "Altyazılar"
#. I18N: This keymap allows skipping video cutscenes
#: engines/bladerunner/metaengine.cpp:229 engines/scumm/help.cpp:79
#: engines/scumm/metaengine.cpp:874 engines/twp/metaengine.cpp:155
#: engines/zvision/metaengine.cpp:284
msgid "Skip cutscene"
msgstr ""
#. I18N: This keymap allows skipping the current line of dialogue.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SKIP PAST CURRENT LINE OF DIALOGUE
#: engines/bladerunner/metaengine.cpp:242
msgid "Skip dialogue"
msgstr ""
#. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. GAME OPTIONS
#: engines/bladerunner/metaengine.cpp:253
#, fuzzy
msgid "Game Options"
msgstr "A~y~arlar..."
#. I18N: This keymap opens the KIA database on one of the investigation tabs,
#. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ACTIVATE KIA CLUE DATABASE SYSTEM
#: engines/bladerunner/metaengine.cpp:264
msgid "Open KIA Database"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows submitting a selected existing save game for deletion.
#: engines/bladerunner/metaengine.cpp:282
msgid "Delete Selected Saved Game"
msgstr ""
#. I18N: This keymap allows scrolling texts and lists upwards
#: engines/bladerunner/metaengine.cpp:296
msgid "Scroll Up"
msgstr ""
#. I18N: This keymap allows scrolling texts and lists downwards
#: engines/bladerunner/metaengine.cpp:303
#, fuzzy
msgid "Scroll Down"
msgstr "Aşağı"
#. I18N: This keymap allows (in KIA only) for a clue to be set as private or public
#. (only when the KIA is upgraded).
#: engines/bladerunner/metaengine.cpp:311
msgid "Toggle Clue Privacy"
msgstr ""
#. I18N: This keymap opens KIA's SAVE GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SAVE GAME
#: engines/bladerunner/metaengine.cpp:330 engines/cge2/metaengine.cpp:221
#: engines/pegasus/pegasus.cpp:2825
#, fuzzy
msgid "Save Game"
msgstr "~O~yunu kaldır"
#. I18N: This keymap opens KIA's LOAD GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. LOAD GAME
#: engines/bladerunner/metaengine.cpp:339 engines/cge2/metaengine.cpp:226
#: engines/pegasus/pegasus.cpp:2831
#, fuzzy
msgid "Load Game"
msgstr "Oyun yükle:"
#. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CRIME SCENE DATABASE
#: engines/bladerunner/metaengine.cpp:348
msgid "Crime Scene Database"
msgstr ""
#. I18N: This keymap opens KIA's SUSPECT DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SUSPECT DATABASE
#: engines/bladerunner/metaengine.cpp:357
msgid "Suspect Database"
msgstr ""
#. I18N: This keymap opens KIA's CLUE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CLUE DATABASE
#: engines/bladerunner/metaengine.cpp:366
msgid "Clue Database"
msgstr ""
#. I18N: This keymap opens KIA's QUIT GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. QUIT GAME
#: engines/bladerunner/metaengine.cpp:375 engines/dragons/metaengine.cpp:225
#, fuzzy
msgid "Quit Game"
msgstr "Oyun"
#: engines/buried/buried.cpp:590
#, fuzzy
msgid "Are you sure you want to quit?"
msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?"
#: engines/buried/buried.cpp:600
msgid "Your game is now Paused. Click OK to continue."
msgstr ""
#. I18N: This option allows the user to skip cutscenes.
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61
msgid "Skip support"
msgstr ""
#: engines/buried/metaengine.cpp:41
msgid "Allow cutscenes to be skipped"
msgstr ""
#: engines/buried/saveload.cpp:80
msgid ""
"ScummVM found that you have saved games that should be converted from the "
"original saved game format.\n"
"The original saved game format is no longer supported directly, so you will "
"not be able to load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/buried/saveload.cpp:179 engines/mtropolis/saveload.cpp:158
#: engines/vcruise/vcruise.cpp:363
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
msgstr ""
#: engines/cge/metaengine.cpp:43 engines/cge2/metaengine.cpp:46
2020-11-29 15:45:21 +00:00
msgid "Color Blind Mode"
msgstr ""
#: engines/cge/metaengine.cpp:44 engines/cge2/metaengine.cpp:47
2020-11-29 15:45:21 +00:00
msgid "Enable Color Blind Mode by default"
msgstr ""
#: engines/cge/metaengine.cpp:56 engines/glk/metaengine.cpp:243
#: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:223
#: engines/supernova/metaengine.cpp:49
#, fuzzy
msgid "Enable Text to Speech"
msgstr "Oyunun tam ismi"
#: engines/cge/metaengine.cpp:57
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr ""
#: engines/cge/metaengine.cpp:199 engines/cge2/metaengine.cpp:212
#, fuzzy
msgid "Game Keymappings"
msgstr "A~y~arlar..."
#. I18N: 3-4 dialogs of game version info, (translation) credits, etc.
#: engines/cge/metaengine.cpp:204 engines/cge2/metaengine.cpp:216
#, fuzzy
msgid "Game Info"
msgstr "Oyun"
#. I18N: This opens a Quit Prompt where you have to choose
#. [Confirm] or [Continue Playing] lines with Left Click.
#: engines/cge/metaengine.cpp:211 engines/cge2/metaengine.cpp:233
#, fuzzy
msgid "Quit Prompt"
msgstr "Oyun"
#. I18N: Here ALTered Item refers to the dice that has been altered/changed.
#. In order to escape the dice game loop press Right/Left Alt
#: engines/cge/metaengine.cpp:218
msgid "ALTered Item"
msgstr ""
#: engines/cge/metaengine.cpp:224
msgid "Inventory Item 1 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:229
msgid "Inventory Item 2 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:234
msgid "Inventory Item 3 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:239
msgid "Inventory Item 4 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:244
msgid "Inventory Item 5 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:249
msgid "Inventory Item 6 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:254
msgid "Inventory Item 7 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:259
msgid "Inventory Item 8 (Select/Deselect)"
msgstr ""
#. I18N: There are 24 single-room/screen locations in the game.
#. You switch between them from numbered buttons on interface.
#. Sets the current access to only the first Location
#: engines/cge/metaengine.cpp:267
msgid "DEBUG: Access to Location 1"
msgstr ""
#. I18N: Sets the current access to Locations 1 to 8.
#: engines/cge/metaengine.cpp:273
msgid "DEBUG: Access to Locations 1-8"
msgstr ""
#. I18N: Sets the current access to Locations 1 to 16.
#: engines/cge/metaengine.cpp:279
msgid "DEBUG: Access to Locations 1-16"
msgstr ""
#. I18N: Sets the current access to Locations 1 to 23.
#: engines/cge/metaengine.cpp:285
msgid "DEBUG: Access to Locations 1-23"
msgstr ""
#. I18N: Sets the current access to Locations 1 to 24.
#: engines/cge/metaengine.cpp:291
msgid "DEBUG: Access to Locations 1-24"
msgstr ""
#: engines/cge2/metaengine.cpp:59
#, fuzzy
msgid "Enable Text to Speech for Objects and Options"
msgstr "Oyunun tam ismi"
#: engines/cge2/metaengine.cpp:60 engines/dreamweb/metaengine.cpp:62
#: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:40
#: engines/mads/metaengine.cpp:109 engines/sci/detection_options.h:224
#: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:50
#: engines/twine/metaengine.cpp:157
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/cge2/metaengine.cpp:71 engines/dreamweb/metaengine.cpp:73
#, fuzzy
msgid "Enable Text to Speech for Subtitles"
msgstr "Oyunun tam ismi"
#: engines/cge2/metaengine.cpp:72 engines/dreamweb/metaengine.cpp:74
msgid "Use TTS to read the subtitles (if TTS is available)"
msgstr ""
#. I18N: This closes the Dialogue/text box.
#: engines/cge2/metaengine.cpp:245
#, fuzzy
#| msgid "Close"
msgid "Close the Dialogue box"
msgstr "Kapat"
#: engines/cine/metaengine.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
#: engines/cine/metaengine.cpp:54
2020-11-29 15:45:21 +00:00
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
#: engines/cine/metaengine.cpp:158
2020-11-29 15:45:21 +00:00
msgid "Unnamed autosave"
msgstr ""
#: engines/cine/metaengine.cpp:160 engines/cine/metaengine.cpp:232
2020-11-29 15:45:21 +00:00
msgid "Unnamed savegame"
msgstr ""
#: engines/cine/metaengine.cpp:177 engines/cine/metaengine.cpp:240
2020-11-29 15:45:21 +00:00
msgid "Empty autosave"
msgstr ""
#: engines/cine/saveload.cpp:860
2020-11-29 15:45:21 +00:00
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
#: engines/crab/input/input.cpp:119
#, fuzzy
#| msgid "Interact"
msgid "Talk/Interact"
msgstr "Etkileşim"
#. I18N: Combat command in Might & Magic 1
#: engines/crab/input/input.cpp:125 engines/griffon/metaengine.cpp:145
#: engines/mm/mm1/metaengine.cpp:65 engines/scumm/metaengine.cpp:861
msgid "Attack"
msgstr ""
#. I18N: Combat command in Might & Magic 1
#: engines/crab/input/input.cpp:130 engines/mm/mm1/metaengine.cpp:67
msgid "Block"
msgstr ""
#: engines/crab/input/input.cpp:169 engines/twine/metaengine.cpp:449
msgid "Accept"
msgstr ""
#: engines/crab/input/input.cpp:186
#, fuzzy
#| msgid "Prev"
msgid "Previous"
msgstr "Önceki"
#: engines/crab/input/input.cpp:191
msgid "Reply 1"
msgstr ""
#: engines/crab/input/input.cpp:196
msgid "Reply 2"
msgstr ""
#: engines/crab/input/input.cpp:201
msgid "Reply 3"
msgstr ""
#: engines/crab/input/input.cpp:206
msgid "Reply 4"
msgstr ""
#: engines/crab/input/input.cpp:211
msgid "Reply 5"
msgstr ""
#: engines/crab/input/input.cpp:216
msgid "Reply 6"
msgstr ""
#: engines/crab/input/input.cpp:221 engines/twine/metaengine.cpp:495
msgid "Next Page"
msgstr ""
#: engines/crab/input/input.cpp:226
msgid "Previous Page"
msgstr ""
#: engines/crab/input/input.cpp:241
msgid "Map"
msgstr "Eşleştirme"
#: engines/crab/input/input.cpp:246
msgid "Journal"
msgstr ""
#. I18N: Action in In Cold Blood
#: engines/crab/input/input.cpp:251 engines/dragons/metaengine.cpp:149
#: engines/griffon/metaengine.cpp:152 engines/grim/grim.cpp:513
#: engines/grim/grim.cpp:609 engines/hdb/metaengine.cpp:251
#: engines/hpl1/metaengine.cpp:94 engines/icb/icb.cpp:101
#: engines/icb/icb.cpp:179 engines/scumm/help.cpp:229
#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
#: engines/scumm/help.cpp:253 engines/twine/metaengine.cpp:418
#: engines/zvision/metaengine.cpp:232
msgid "Inventory"
msgstr ""
#: engines/crab/input/input.cpp:256
msgid "Traits"
msgstr ""
#: engines/crab/input/input.cpp:266
#, fuzzy
msgid "Quick Save"
msgstr "Çekiştirme modu:"
#: engines/crab/input/input.cpp:271
#, fuzzy
msgid "Quick Load"
msgstr "Çekiştirme modu:"
#: engines/cryomni3d/metaengine.cpp:145
#, fuzzy
msgid "Versailles 1685 support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/director/events.cpp:88
msgid ""
"The game prevents quitting at this moment. Are you sure you want to quit "
"anyway?"
msgstr ""
#: engines/dragons/dragons.cpp:1884
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"%s for details on how to properly extract the DTSPEECH.XA and *.STR files "
"from your game disc."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/dragons/metaengine.cpp:122
#, c-format
2020-11-29 15:45:21 +00:00
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See %s"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/dragons/metaengine.cpp:137 engines/twp/metaengine.cpp:150
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Action"
msgstr "Aktif"
#: engines/dragons/metaengine.cpp:143
2020-11-29 15:45:21 +00:00
msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:220
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Debug Graphics"
msgstr "Grafik Ayarları"
#: engines/drascula/saveload.cpp:46
2020-11-29 15:45:21 +00:00
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/dreamweb/metaengine.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Use bright palette mode"
msgstr ""
#: engines/dreamweb/metaengine.cpp:49
2020-11-29 15:45:21 +00:00
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/dreamweb/metaengine.cpp:61
2021-10-01 17:15:17 +00:00
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""
#: engines/freescape/metaengine.cpp:40
msgid "Prerecorded sounds"
2021-10-01 17:15:17 +00:00
msgstr ""
#: engines/freescape/metaengine.cpp:41
msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation"
2021-10-01 17:15:17 +00:00
msgstr ""
#: engines/freescape/metaengine.cpp:51
msgid "Extended timer"
msgstr ""
#: engines/freescape/metaengine.cpp:52
msgid "Start the game timer at 99:59:59"
msgstr ""
#: engines/freescape/metaengine.cpp:62
msgid "Automatic drilling"
msgstr ""
#: engines/freescape/metaengine.cpp:63
msgid "Allow to succefully drill in any part of the area in Driller"
msgstr ""
#: engines/freescape/metaengine.cpp:73
#, fuzzy
msgid "Disable demo mode"
msgstr "Pasifleşmiş"
#: engines/freescape/metaengine.cpp:74
msgid "Never activate demo mode"
msgstr ""
#: engines/freescape/metaengine.cpp:84
#, fuzzy
msgid "Disable sensors"
msgstr "İptal"
#: engines/freescape/metaengine.cpp:85
msgid "Sensors will not shoot the player"
msgstr ""
#: engines/freescape/metaengine.cpp:95
#, fuzzy
msgid "Disable falling"
msgstr "3B Anti merdiven efekti:"
#: engines/freescape/metaengine.cpp:96
msgid "Player cannot fall over edges"
msgstr ""
#: engines/freescape/metaengine.cpp:106
msgid "Invert Y-axis on mouse"
msgstr ""
#: engines/freescape/metaengine.cpp:107
#, fuzzy
msgid "Use alternative camera controls"
msgstr "Oyun seçeneklerini değiştirme"
#: engines/freescape/movement.cpp:47 engines/hpl1/metaengine.cpp:78
#: engines/mm/mm1/metaengine.cpp:99
#, fuzzy
msgid "Strafe Left"
msgstr "Sol"
#: engines/freescape/movement.cpp:53 engines/hpl1/metaengine.cpp:79
#: engines/mm/mm1/metaengine.cpp:100
#, fuzzy
msgid "Strafe Right"
msgstr "Sağ"
#. I18N: Combat command in Might & Magic 1
#: engines/freescape/movement.cpp:59 engines/mm/mm1/metaengine.cpp:79
msgid "Shoot"
msgstr ""
#: engines/freescape/movement.cpp:65
msgid "Rise/Fly up"
msgstr ""
#: engines/freescape/movement.cpp:71
#, fuzzy
msgid "Lower/Fly down"
msgstr "Aşağı"
#: engines/freescape/movement.cpp:77
#, fuzzy
msgid "Change mode"
msgstr "Grafik modu:"
#: engines/freescape/movement.cpp:83
#, fuzzy
msgid "Rotate Left"
msgstr "Sol"
#: engines/freescape/movement.cpp:88
#, fuzzy
msgid "Rotate Right"
msgstr "Sağ"
#: engines/freescape/movement.cpp:93
msgid "Info Menu"
msgstr ""
#: engines/glk/glk_api.cpp:62
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
msgid "Untitled Savegame"
msgstr ""
#: engines/glk/metaengine.cpp:244
2020-11-29 15:45:21 +00:00
msgid "Use TTS to read the text"
msgstr ""
#: engines/glk/metaengine.cpp:251
2020-11-29 15:45:21 +00:00
msgid "Also read input text"
msgstr ""
#: engines/glk/metaengine.cpp:252
2020-11-29 15:45:21 +00:00
msgid "Use TTS to read the input text"
msgstr ""
#: engines/glk/adrift/os_glk.cpp:2815
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Loading game...\n"
msgstr "Oyun yükle:"
#: engines/glk/advsys/advsys.cpp:34
2020-11-29 15:45:21 +00:00
msgid "Could not start AdvSys game"
msgstr ""
#: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319
2020-11-29 15:45:21 +00:00
msgid "Sorry, the savegame couldn't be restored"
msgstr ""
#: engines/glk/advsys/vm.cpp:314
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Sorry, the savegame couldn't be created"
msgstr "Görüntü modu değiştirilemedi"
#: engines/glk/advsys/vm.cpp:560
2020-11-29 15:45:21 +00:00
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:596
2020-11-29 15:45:21 +00:00
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:682
2020-11-29 15:45:21 +00:00
msgid "I don't understand.\n"
msgstr ""
#: engines/glk/alan2/alan2.cpp:75
2020-11-29 15:45:21 +00:00
msgid "This is too short to be a valid Alan2 file."
msgstr ""
#: engines/glk/alan2/alan2.cpp:81
2020-11-29 15:45:21 +00:00
msgid "This is not a valid Alan2 file."
msgstr ""
#: engines/glk/comprehend/game.cpp:321
2020-11-29 15:45:21 +00:00
msgid "Savegame"
msgstr ""
#: engines/glk/comprehend/game.cpp:860
2020-11-29 15:45:21 +00:00
msgid "Picture window toggled\n"
msgstr ""
#: engines/glk/glulx/glulx.cpp:81
2020-11-29 15:45:21 +00:00
msgid "This is too short to be a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:86
2020-11-29 15:45:21 +00:00
msgid "This is not a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:93
2020-11-29 15:45:21 +00:00
msgid "This Glulx file is too old a version to execute."
msgstr ""
#: engines/glk/glulx/glulx.cpp:97
2020-11-29 15:45:21 +00:00
msgid "This Glulx file is too new a version to execute."
msgstr ""
#: engines/glk/quest/quest.cpp:44
2020-11-29 15:45:21 +00:00
msgid "Could not start Quest game"
msgstr ""
#: engines/glk/scott/scott.cpp:681
2020-11-29 15:45:21 +00:00
msgid "Saved.\n"
msgstr ""
#: engines/glk/zcode/zcode.cpp:144
2020-11-29 15:45:21 +00:00
msgid "Error writing save file\n"
msgstr ""
#: engines/glk/hugo/hugo.cpp:182
2020-11-29 15:45:21 +00:00
msgid "Incorrect rs file."
msgstr ""
#: engines/glk/hugo/hugo.cpp:189
2020-11-29 15:45:21 +00:00
msgid "Save file created by different version."
msgstr ""
#: engines/gob/inter_geisha.cpp:237 engines/gob/inter_playtoons.cpp:265
#: engines/gob/inter_v2.cpp:1512 engines/tinsel/saveload.cpp:590
2020-11-29 15:45:21 +00:00
msgid "Failed to load saved game from file."
msgstr ""
#: engines/gob/inter_geisha.cpp:268 engines/gob/inter_v2.cpp:1582
#: engines/gob/inter_v7.cpp:1411 engines/tinsel/saveload.cpp:603
2020-11-29 15:45:21 +00:00
msgid "Failed to save game to file."
msgstr ""
#: engines/gob/inter_v5.cpp:112
2020-11-29 15:45:21 +00:00
msgid "Failed to delete file."
msgstr ""
#: engines/griffon/metaengine.cpp:109
2020-11-29 15:45:21 +00:00
msgid "Menu / Skip"
msgstr ""
#: engines/griffon/metaengine.cpp:159
2020-11-29 15:45:21 +00:00
msgid "Speed Up Cutscene"
msgstr ""
#: engines/grim/grim.cpp:361
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
#. I18N: Action in In Cold Blood
#: engines/grim/grim.cpp:493 engines/grim/grim.cpp:584
#: engines/hpl1/metaengine.cpp:82 engines/icb/icb.cpp:131
#: engines/icb/icb.cpp:197
2020-11-29 15:45:21 +00:00
msgid "Run"
msgstr ""
#: engines/grim/grim.cpp:498 engines/hpl1/metaengine.cpp:90
#: engines/scumm/help.cpp:243 engines/scumm/help.cpp:251
2020-11-29 15:45:21 +00:00
msgid "Examine"
msgstr ""
#: engines/grim/grim.cpp:503 engines/grim/grim.cpp:599
2020-11-29 15:45:21 +00:00
msgid "Use/Talk"
msgstr ""
#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:604
2020-11-29 15:45:21 +00:00
msgid "Pick up/Put away"
msgstr ""
#: engines/grim/grim.cpp:518 engines/grim/grim.cpp:614
2020-11-29 15:45:21 +00:00
msgid "Skip dialog lines"
msgstr ""
#: engines/grim/grim.cpp:574
2020-11-29 15:45:21 +00:00
msgid "Cycle Objects Up"
msgstr ""
#: engines/grim/grim.cpp:579
2020-11-29 15:45:21 +00:00
msgid "Cycle Objects Down"
msgstr ""
#: engines/grim/grim.cpp:589
2020-11-29 15:45:21 +00:00
msgid "Quick Room Exit"
msgstr ""
#: engines/grim/grim.cpp:594
2020-11-29 15:45:21 +00:00
msgid "Examine/Look"
msgstr ""
#: engines/grim/grim.cpp:1370
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "Görüntü modu değiştirilemedi"
#: engines/grim/inputdialog.cpp:79
msgid "Input text"
msgstr ""
#: engines/grim/md5check.cpp:604
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
#: engines/grim/md5check.cpp:613
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to %s to see a list of the needed files."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/grim/md5checkdialog.cpp:41
2020-11-29 15:45:21 +00:00
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
#: engines/grim/metaengine.cpp:37
msgid "Load user patch (unsupported)"
msgstr ""
#: engines/grim/metaengine.cpp:38
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
#: engines/grim/metaengine.cpp:92
#, fuzzy
msgid "Escape from Monkey Island support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/grim/resource.cpp:102
#, c-format
2020-11-29 15:45:21 +00:00
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"%s\n"
2020-11-29 15:45:21 +00:00
"and put it in the game data files directory"
msgstr ""
#: engines/grim/resource.cpp:107
#, c-format
2020-11-29 15:45:21 +00:00
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from %s\n"
2020-11-29 15:45:21 +00:00
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language!"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/grim/emi/sound/emisound.cpp:655
2020-11-29 15:45:21 +00:00
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
#: engines/groovie/metaengine.cpp:37
2020-11-29 15:45:21 +00:00
msgid "Fast movie speed"
msgstr ""
#: engines/groovie/metaengine.cpp:38
2020-11-29 15:45:21 +00:00
msgid "Play movies at an increased speed"
msgstr ""
#: engines/groovie/metaengine.cpp:61 engines/groovie/metaengine.cpp:73
msgid "Easier AI"
msgstr ""
#: engines/groovie/metaengine.cpp:62 engines/groovie/metaengine.cpp:74
msgid "Decrease the difficulty of AI puzzles"
msgstr ""
#: engines/groovie/metaengine.cpp:85
msgid "Updated Credits Music"
msgstr ""
#: engines/groovie/metaengine.cpp:86
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr ""
#: engines/groovie/metaengine.cpp:97
msgid "Slim Left/Right Hotspots"
msgstr ""
#: engines/groovie/metaengine.cpp:98
msgid "Shrinks the hotspots on the left and right sides for exiting puzzles"
msgstr ""
#: engines/groovie/metaengine.cpp:109
msgid "Speedrun Mode"
msgstr ""
#: engines/groovie/metaengine.cpp:110
msgid "Affects the controls for fast forwarding the game"
msgstr ""
#: engines/groovie/metaengine.cpp:144
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "GroovieV2 support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/groovie/saveload.cpp:52
#, fuzzy
#| msgid "Run server"
msgid "Reserved"
msgstr "Sunucuyu çalıştır"
#: engines/groovie/script.cpp:660
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Failed to save game"
msgstr "Oyunun tam ismi"
#: engines/groovie/script.cpp:849 engines/lab/savegame.cpp:237
2021-10-01 17:15:17 +00:00
msgid "Would you like to save or restore a game?"
msgstr ""
#: engines/hadesch/rooms/daedalus.cpp:213
#, fuzzy
msgid "The Minotaur minigame is not supported yet. Skipping"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/hadesch/rooms/medisle.cpp:647
#, fuzzy
msgid "The Medusa minigame is not supported yet. Skipping"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/hadesch/rooms/troy.cpp:505
#, fuzzy
msgid "The Troy minigame is not supported yet. Skipping"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/hdb/metaengine.cpp:44
2020-11-29 15:45:21 +00:00
msgid "Enable cheat mode"
msgstr ""
#: engines/hdb/metaengine.cpp:45
2020-11-29 15:45:21 +00:00
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:195
2020-11-29 15:45:21 +00:00
msgid "Move up"
msgstr ""
#: engines/hdb/metaengine.cpp:219 engines/nancy/input.cpp:201
2020-11-29 15:45:21 +00:00
msgid "Move down"
msgstr ""
#: engines/hdb/metaengine.cpp:225 engines/nancy/input.cpp:207
msgid "Move left"
msgstr ""
#: engines/hdb/metaengine.cpp:231 engines/nancy/input.cpp:213
msgid "Move right"
msgstr ""
#. I18N: Combat command in Might & Magic 1
#: engines/hdb/metaengine.cpp:237 engines/mm/mm1/metaengine.cpp:81
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172 engines/scumm/help.cpp:202
#: engines/scumm/help.cpp:217 engines/scumm/help.cpp:228
#: engines/scumm/help.cpp:254 engines/sky/metaengine.cpp:94
#: engines/twp/metaengine.cpp:180 engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1552
2020-11-29 15:45:21 +00:00
msgid "Use"
msgstr ""
#: engines/hdb/metaengine.cpp:244
2020-11-29 15:45:21 +00:00
msgid "Clear waypoints"
msgstr ""
#: engines/hdb/metaengine.cpp:270
2020-11-29 15:45:21 +00:00
msgid "Debug"
msgstr ""
#: engines/hopkins/metaengine.cpp:43 engines/hopkins/metaengine.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Gore Mode"
msgstr ""
#: engines/hopkins/metaengine.cpp:44 engines/hopkins/metaengine.cpp:56
2020-11-29 15:45:21 +00:00
msgid "Enable Gore Mode when available"
msgstr ""
#: engines/hpl1/metaengine.cpp:76
msgid "Forward"
msgstr ""
#: engines/hpl1/metaengine.cpp:77
#, fuzzy
#| msgid "Backend"
msgid "Backward"
msgstr "Altyapı"
#: engines/hpl1/metaengine.cpp:80
#, fuzzy
msgid "Lean Left"
msgstr "Sol"
#: engines/hpl1/metaengine.cpp:81
#, fuzzy
msgid "Lean Right"
msgstr "Sağ"
#: engines/hpl1/metaengine.cpp:83
msgid "Jump"
msgstr ""
#. I18N: Action in In Cold Blood
#: engines/hpl1/metaengine.cpp:84 engines/icb/icb.cpp:119
#: engines/icb/icb.cpp:185
msgid "Crouch"
msgstr ""
#: engines/hpl1/metaengine.cpp:87
#, fuzzy
#| msgid "Interact"
msgid "Interact Mode"
msgstr "Etkileşim"
#: engines/hpl1/metaengine.cpp:88
#, fuzzy
msgid "Look Mode"
msgstr "Aşağı"
#: engines/hpl1/metaengine.cpp:89
msgid "Holster"
msgstr ""
#: engines/hpl1/metaengine.cpp:95
msgid "Notebook"
msgstr ""
#: engines/hpl1/metaengine.cpp:96
msgid "Personal Notes"
msgstr ""
#: engines/hpl1/metaengine.cpp:97
msgid "Flashlight"
msgstr ""
#: engines/hpl1/metaengine.cpp:98
msgid "Glowstick"
msgstr ""
#: engines/hypno/metaengine.cpp:33
#, fuzzy
msgid "Enable original cheats"
msgstr "Oyunun tam ismi"
#: engines/hypno/metaengine.cpp:34
msgid "Allow cheats using the C key."
msgstr ""
#: engines/hypno/metaengine.cpp:44
#, fuzzy
msgid "Enable infinite health cheat"
msgstr "3B Anti merdiven efekti:"
#: engines/hypno/metaengine.cpp:45
msgid "Player health will never decrease (except for game over scenes)."
msgstr ""
#: engines/hypno/metaengine.cpp:55
#, fuzzy
msgid "Enable infinite ammo cheat"
msgstr "Oyunun tam ismi"
#: engines/hypno/metaengine.cpp:56
msgid "Player ammo will never decrease."
msgstr ""
#: engines/hypno/metaengine.cpp:66
msgid "Unlock all levels"
msgstr ""
#: engines/hypno/metaengine.cpp:67
msgid "All levels will be available to play."
msgstr ""
#: engines/hypno/metaengine.cpp:77
#, fuzzy
msgid "Enable restored content"
msgstr "Depolamayı aktif edin"
#: engines/hypno/metaengine.cpp:78
msgid "Add additional content that is not enabled the original implementation."
msgstr ""
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:89
msgid "Fire"
msgstr ""
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:107
msgid "Arm"
msgstr ""
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:113
#, fuzzy
msgid "Remora"
msgstr "~O~yunu kaldır"
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:125 engines/icb/icb.cpp:191
#, fuzzy
msgid "Side Step"
msgstr "Sağ"
#: engines/kyra/detection_tables.h:75
msgid "Missing language specific game code and/or resources."
msgstr ""
#: engines/kyra/detection_tables.h:76
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""
#: engines/kyra/detection_tables.h:78
msgid "Demo plays simple animations without using Westwood's Engine."
msgstr ""
#: engines/kyra/detection_tables.h:1369
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1385
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""
2020-11-29 15:45:21 +00:00
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/metaengine.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Studio audience"
msgstr ""
#: engines/kyra/metaengine.cpp:49
2020-11-29 15:45:21 +00:00
msgid "Enable studio audience"
msgstr ""
#: engines/kyra/metaengine.cpp:62
2020-11-29 15:45:21 +00:00
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/metaengine.cpp:74
2020-11-29 15:45:21 +00:00
msgid "Helium mode"
msgstr ""
#: engines/kyra/metaengine.cpp:75
2020-11-29 15:45:21 +00:00
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/metaengine.cpp:90
2020-11-29 15:45:21 +00:00
msgid "Smooth scrolling"
msgstr ""
#: engines/kyra/metaengine.cpp:91
2020-11-29 15:45:21 +00:00
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/metaengine.cpp:105
2020-11-29 15:45:21 +00:00
msgid "Floating cursors"
msgstr ""
#: engines/kyra/metaengine.cpp:106
2020-11-29 15:45:21 +00:00
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/metaengine.cpp:119
2020-11-29 15:45:21 +00:00
msgid "Suggest save names"
msgstr ""
#: engines/kyra/metaengine.cpp:120
2020-11-29 15:45:21 +00:00
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/metaengine.cpp:134
2020-11-29 15:45:21 +00:00
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/metaengine.cpp:135
2020-11-29 15:45:21 +00:00
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
#: engines/kyra/metaengine.cpp:147
2020-11-29 15:45:21 +00:00
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/metaengine.cpp:148
2020-11-29 15:45:21 +00:00
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/metaengine.cpp:241
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Lands of Lore support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/kyra/metaengine.cpp:251
2020-11-29 15:45:21 +00:00
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
#: engines/kyra/metaengine.cpp:257
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Eye of Beholder support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:502
#: engines/ultima/ultima4/metaengine.cpp:224
#: engines/ultima/nuvie/metaengine.cpp:217
#: engines/ultima/ultima8/metaengine.cpp:145
2020-11-29 15:45:21 +00:00
msgid "Interact via Left Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:503
#: engines/ultima/ultima4/metaengine.cpp:230
#: engines/ultima/nuvie/metaengine.cpp:223
#: engines/ultima/ultima8/metaengine.cpp:151
2020-11-29 15:45:21 +00:00
msgid "Interact via Right Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:510
#: engines/twine/metaengine.cpp:380
2020-11-29 15:45:21 +00:00
msgid "Move Forward"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:511
2020-11-29 15:45:21 +00:00
msgid "Move Back"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:372
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Move Left"
msgstr "Sol"
#: engines/kyra/engine/eobcommon.cpp:373
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Move Right"
msgstr "Sağ"
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:514
#: engines/mm/mm1/metaengine.cpp:97 engines/pegasus/pegasus.cpp:2740
#: engines/twine/metaengine.cpp:401 engines/zvision/metaengine.cpp:209
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Turn Left"
msgstr "Sol"
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:515
#: engines/mm/mm1/metaengine.cpp:98 engines/pegasus/pegasus.cpp:2747
#: engines/twine/metaengine.cpp:394 engines/zvision/metaengine.cpp:215
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Turn Right"
msgstr "Sağ"
#: engines/kyra/engine/eobcommon.cpp:376
2020-11-29 15:45:21 +00:00
msgid "Open/Close Inventory"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:377
2020-11-29 15:45:21 +00:00
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:378
2020-11-29 15:45:21 +00:00
msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:379 engines/mm/mm1/metaengine.cpp:102
2020-11-29 15:45:21 +00:00
msgid "Cast Spell"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:382
2020-11-29 15:45:21 +00:00
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:383
2020-11-29 15:45:21 +00:00
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:384
2020-11-29 15:45:21 +00:00
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:385
2020-11-29 15:45:21 +00:00
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:386
2020-11-29 15:45:21 +00:00
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:388
2020-11-29 15:45:21 +00:00
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:506
2020-11-29 15:45:21 +00:00
msgid "Attack 1"
msgstr ""
#: engines/kyra/engine/lol.cpp:507
2020-11-29 15:45:21 +00:00
msgid "Attack 2"
msgstr ""
#: engines/kyra/engine/lol.cpp:508
2020-11-29 15:45:21 +00:00
msgid "Attack 3"
msgstr ""
#: engines/kyra/engine/lol.cpp:509 engines/mm/mm1/metaengine.cpp:103
2020-11-29 15:45:21 +00:00
msgid "Show Map"
msgstr ""
#: engines/kyra/engine/lol.cpp:512
2020-11-29 15:45:21 +00:00
msgid "Slide Left"
msgstr ""
#: engines/kyra/engine/lol.cpp:513
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Slide Right"
msgstr "Sağ"
#. I18N: Action of hero party in Might & Magic 1
#: engines/kyra/engine/lol.cpp:516 engines/mm/mm1/metaengine.cpp:109
2020-11-29 15:45:21 +00:00
msgid "Rest"
msgstr ""
#: engines/kyra/engine/lol.cpp:517
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Options"
msgstr "A~y~arlar..."
#: engines/kyra/engine/lol.cpp:518
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Choose Spell"
msgstr "Seç"
#: engines/kyra/gui/saveload_eob.cpp:598
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %S\n"
2020-11-29 15:45:21 +00:00
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:631
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:664
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:279
2020-11-29 15:45:21 +00:00
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the original installer for the installation these files\n"
2020-11-29 15:45:21 +00:00
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:287
2020-11-29 15:45:21 +00:00
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/lab/engine.cpp:124
2020-11-29 15:45:21 +00:00
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
#: engines/lab/processroom.cpp:329
2020-11-29 15:45:21 +00:00
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
#: engines/lab/speciallocks.cpp:148
2020-11-29 15:45:21 +00:00
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
#: engines/lure/metaengine.cpp:39 engines/mads/metaengine.cpp:108
#: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:156
2020-11-29 15:45:21 +00:00
msgid "TTS Narrator"
msgstr ""
#: engines/made/detection_tables.h:445 engines/made/detection_tables.h:462
#, fuzzy
msgid "The game is using unsupported engine"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/made/metaengine.cpp:34
msgid "Play a digital soundtrack during the opening movie"
msgstr ""
#: engines/made/metaengine.cpp:35
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
msgstr ""
#: engines/mads/metaengine.cpp:47
2020-11-29 15:45:21 +00:00
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/metaengine.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Shows object names when hovering the mouse over them"
msgstr ""
#: engines/mads/metaengine.cpp:59 engines/mads/metaengine.cpp:60
2020-11-29 15:45:21 +00:00
msgid "Animated inventory items"
msgstr ""
#: engines/mads/metaengine.cpp:71 engines/mads/metaengine.cpp:72
2020-11-29 15:45:21 +00:00
msgid "Animated game interface"
msgstr ""
#: engines/mads/metaengine.cpp:83 engines/mads/metaengine.cpp:84
2020-11-29 15:45:21 +00:00
msgid "Naughty game mode"
msgstr ""
#: engines/mm/metaengine.cpp:46
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/mm/metaengine.cpp:47
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/mm/metaengine.cpp:57
msgid "More durable armor"
msgstr ""
#: engines/mm/metaengine.cpp:58
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/mm/metaengine.cpp:68
msgid "Hitpoint bars"
msgstr ""
#: engines/mm/metaengine.cpp:69
msgid "Replace a colored gem with bars for hit points and spell points."
msgstr ""
#. I18N: ESC key
#: engines/mm/mm1/metaengine.cpp:41 engines/mm/mm1/metaengine.cpp:47
#: engines/twine/metaengine.cpp:436 engines/wintermute/keymapper_tables.h:60
msgid "Escape"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:54
msgid "View Party Member 1"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:55
msgid "View Party Member 2"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:56
msgid "View Party Member 3"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:57
msgid "View Party Member 4"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:58
msgid "View Party Member 5"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:59
msgid "View Party Member 6"
msgstr ""
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:69
msgid "Cast"
msgstr ""
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:71
msgid "Exchange"
msgstr ""
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:73
#, fuzzy
#| msgid "Right"
msgid "Fight"
msgstr "Sağ"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:75 engines/mm/mm1/metaengine.cpp:116
#, fuzzy
msgid "Quick Reference"
msgstr "Tercih edilen cihaz:"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:77
msgid "Retreat"
msgstr ""
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:84
msgid "Delay"
msgstr ""
#. I18N: Combat command in Might & Magic 1
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:86 engines/mm/mm1/metaengine.cpp:107
msgid "Protect"
msgstr ""
#. I18N: Party arrangement command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:94
msgid "Forwards"
msgstr ""
#. I18N: Party arrangement command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:96
#, fuzzy
#| msgid "Backend"
msgid "Backwards"
msgstr "Altyapı"
#: engines/mm/mm1/metaengine.cpp:104
#, fuzzy
msgid "Toggle Minimap"
msgstr "Altyazılar"
#: engines/mm/mm1/metaengine.cpp:105
msgid "Reorder Party"
msgstr ""
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:111
#, fuzzy
#| msgid "Search:"
msgid "Search"
msgstr "Arama:"
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:113
msgid "Bash"
msgstr ""
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:115 engines/scumm/help.cpp:148
msgid "Unlock"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:122
msgid "Goto location"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:133 engines/mm/mm1/metaengine.cpp:143
msgid "Might and Magic 1 - Menus"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:138
msgid "Might and Magic 1 - Minimal Keys"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:144 engines/mm/mm1/metaengine.cpp:150
#: engines/mm/mm1/metaengine.cpp:156
msgid "Might and Magic 1 - Party"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:149
msgid "Might and Magic 1 - Combat"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:155
msgid "Might and Magic 1"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:157
msgid "Might and Magic 1 - Cheats"
msgstr ""
#: engines/mm/mm1/mm1.cpp:56
msgid ""
"You cannot run the game directly from the Graphics Overhaul Mod. Instead, it "
"will automatically be available if you detect the original game and select "
"Enhanced mode."
msgstr ""
#: engines/mm/mm1/mm1.cpp:108
msgid ""
"In order to run in Enhanced mode, please copy xeen.cc from a copy of World "
"of Xeen\n"
"or Clouds of Xeen to your Might and Magic 1 game folder"
msgstr ""
#: engines/mm/shared/utils/engine_data.cpp:278
#: engines/ultima/shared/engine/data_archive.cpp:88
#, c-format
msgid "Could not locate engine data %s"
msgstr ""
#: engines/mm/shared/utils/engine_data.cpp:296
#: engines/ultima/shared/engine/data_archive.cpp:106
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: engines/mm/xeen/saves.cpp:294
msgid "Failed to autosave"
msgstr ""
2020-11-29 15:45:21 +00:00
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:112 engines/mohawk/dialogs.cpp:357
2020-11-29 15:45:21 +00:00
msgid "~Z~ip Mode Activated"
msgstr ""
#: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:357
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""
#: engines/mohawk/dialogs.cpp:116
2020-11-29 15:45:21 +00:00
msgid "~T~ransitions Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:117
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:120
2020-11-29 15:45:21 +00:00
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/dialogs.cpp:121
2020-11-29 15:45:21 +00:00
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:133
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
msgstr ""
#: engines/mohawk/dialogs.cpp:134
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
msgstr ""
#: engines/mohawk/dialogs.cpp:137
msgid "Simulate loading times of old CD drives"
msgstr ""
#: engines/mohawk/dialogs.cpp:138
msgid ""
"Simulate loading times of old CD-ROM drives by adding a random delay during "
"scene transitions."
msgstr ""
2020-11-29 15:45:21 +00:00
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:145
2020-11-29 15:45:21 +00:00
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:149
2020-11-29 15:45:21 +00:00
msgid "Show ~M~ap"
msgstr ""
#: engines/mohawk/dialogs.cpp:154
2020-11-29 15:45:21 +00:00
msgid "Main Men~u~"
msgstr ""
#: engines/mohawk/dialogs.cpp:286
2020-11-29 15:45:21 +00:00
msgid "The new language will be applied after restarting the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:358
2020-11-29 15:45:21 +00:00
msgid "~W~ater Effect Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:358
msgid ""
"Toggles the use of QuickTime videos for visual effects related to water "
"surfaces (ripples, waves, etc.)."
msgstr ""
#: engines/mohawk/dialogs.cpp:360
2020-11-29 15:45:21 +00:00
msgid "Transitions:"
msgstr ""
#: engines/mohawk/dialogs.cpp:360
msgid ""
"Adjusts the speed of screen transitions. Disabling screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:365
2020-11-29 15:45:21 +00:00
msgid "Fastest"
msgstr ""
#: engines/mohawk/dialogs.cpp:366
2020-11-29 15:45:21 +00:00
msgid "Normal"
msgstr ""
#: engines/mohawk/dialogs.cpp:367 engines/scumm/dialogs.cpp:1455
2020-11-29 15:45:21 +00:00
msgid "Best"
msgstr ""
#: engines/mohawk/metaengine.cpp:292
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Myst ME support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/mohawk/metaengine.cpp:297
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Myst support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/mohawk/metaengine.cpp:304
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Riven support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/mohawk/metaengine.cpp:318
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "CSTime support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/mohawk/mohawk.cpp:51
msgid "The game is paused. Press any key to continue."
msgstr ""
#: engines/mohawk/myst.cpp:554 engines/mohawk/riven.cpp:835
#: engines/nancy/input.cpp:225
2020-11-29 15:45:21 +00:00
msgid "Open main menu"
msgstr ""
#: engines/mohawk/myst.cpp:578 engines/mohawk/riven.cpp:859
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Load game state"
msgstr "Oyun yükle:"
#: engines/mohawk/myst.cpp:583 engines/mohawk/riven.cpp:864
2020-11-29 15:45:21 +00:00
msgid "Save game state"
msgstr ""
#: engines/mohawk/myst.cpp:588 engines/mohawk/riven.cpp:869
2020-11-29 15:45:21 +00:00
msgid "Show options menu"
msgstr ""
#: engines/mohawk/myst.cpp:600
2020-11-29 15:45:21 +00:00
msgid "Drop page"
msgstr ""
#: engines/mohawk/myst.cpp:606 engines/wintermute/keymapper_tables.h:1526
#: engines/wintermute/keymapper_tables.h:1673
#: engines/wintermute/keymapper_tables.h:1722
#: engines/wintermute/keymapper_tables.h:1745
#: engines/wintermute/keymapper_tables.h:1764
#: engines/wintermute/keymapper_tables.h:1797
2020-11-29 15:45:21 +00:00
msgid "Show map"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:282
#: engines/mohawk/riven_stacks/aspit.cpp:348
2020-11-29 15:45:21 +00:00
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349 engines/vcruise/metaengine.cpp:145
#: engines/wintermute/keymapper_tables.h:925
#: engines/wintermute/keymapper_tables.h:1265
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Load game"
msgstr "Oyun yükle:"
#: engines/mohawk/myst_stacks/menu.cpp:299
#: engines/mohawk/riven_stacks/aspit.cpp:370
2020-11-29 15:45:21 +00:00
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
2020-11-29 15:45:21 +00:00
msgid "New game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454
2020-11-29 15:45:21 +00:00
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/preview.cpp:89
2020-11-29 15:45:21 +00:00
msgid "You can't leave the library in the demo."
msgstr ""
#: engines/mohawk/riven.cpp:155
2020-11-29 15:45:21 +00:00
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:156
2020-11-29 15:45:21 +00:00
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:168
2020-11-29 15:45:21 +00:00
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:509
2020-11-29 15:45:21 +00:00
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven.cpp:881
2020-11-29 15:45:21 +00:00
msgid "Move forward"
msgstr ""
#: engines/mohawk/riven.cpp:887
2020-11-29 15:45:21 +00:00
msgid "Move forward left"
msgstr ""
#: engines/mohawk/riven.cpp:891
2020-11-29 15:45:21 +00:00
msgid "Move forward right"
msgstr ""
#: engines/mohawk/riven.cpp:895
2020-11-29 15:45:21 +00:00
msgid "Move backwards"
msgstr ""
#: engines/mohawk/riven.cpp:901 engines/wintermute/keymapper_tables.h:161
#: engines/wintermute/keymapper_tables.h:741
#: engines/wintermute/keymapper_tables.h:2122
#: engines/wintermute/keymapper_tables.h:2223
2020-11-29 15:45:21 +00:00
msgid "Turn left"
msgstr ""
#: engines/mohawk/riven.cpp:907 engines/wintermute/keymapper_tables.h:167
#: engines/wintermute/keymapper_tables.h:746
#: engines/wintermute/keymapper_tables.h:2128
#: engines/wintermute/keymapper_tables.h:2230
2020-11-29 15:45:21 +00:00
msgid "Turn right"
msgstr ""
#: engines/mohawk/riven.cpp:913
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Look up"
msgstr "Aşağı"
#: engines/mohawk/riven.cpp:918
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Look down"
msgstr "Aşağı"
#: engines/mohawk/riven.cpp:924
2020-11-29 15:45:21 +00:00
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:203
2020-11-29 15:45:21 +00:00
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:428
2020-11-29 15:45:21 +00:00
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/mtropolis/metaengine.cpp:52
#, fuzzy
msgid "16:9 widescreen mod"
msgstr "Tam ekran modu"
#: engines/mtropolis/metaengine.cpp:53
msgid ""
"Removes letterboxing and moves some display elements, improving coverage on "
"widescreen displays"
msgstr ""
#: engines/mtropolis/metaengine.cpp:63
msgid "Improved music mixing"
msgstr ""
#: engines/mtropolis/metaengine.cpp:64
msgid ""
"Enables dynamic MIDI mixer, improving quality, but behaving less like "
"mTropolis Player."
msgstr ""
#: engines/mtropolis/metaengine.cpp:74
msgid "Autosave at progress points"
msgstr ""
#: engines/mtropolis/metaengine.cpp:75
msgid "Automatically saves the game after completing puzzles and chapters."
msgstr ""
#: engines/mtropolis/metaengine.cpp:85
#, fuzzy
msgid "Enable short transitions"
msgstr "Görüntü oranı düzeltme"
#: engines/mtropolis/metaengine.cpp:86
msgid ""
"Enables transitions that are set to maximum rate instead of skipping them."
msgstr ""
#: engines/mtropolis/metaengine.cpp:96
msgid "Enable subtitles for important sound effects"
msgstr ""
#: engines/mtropolis/metaengine.cpp:97
msgid ""
"Enables subtitles for important sound effects. This may reduce the "
"difficulty of sound recognition puzzles and minigames."
msgstr ""
#: engines/mtropolis/metaengine.cpp:107 engines/vcruise/metaengine.cpp:64
msgid "Start with debugger"
msgstr ""
#: engines/mtropolis/metaengine.cpp:108 engines/vcruise/metaengine.cpp:65
msgid "Starts with the debugger dashboard active."
msgstr ""
#: engines/mtropolis/metaengine.cpp:160
msgid "Toggle debug overlay"
msgstr ""
#: engines/mtropolis/metaengine.cpp:165
msgid "Force any playing movies to end"
msgstr ""
#: engines/mtropolis/saveload.cpp:142
msgid "Failed to read version information from save file"
msgstr ""
#: engines/mtropolis/saveload.cpp:150 engines/vcruise/vcruise.cpp:358
msgid ""
"Failed to load save, the save file doesn't contain valid version information."
msgstr ""
#: engines/mtropolis/saveload.cpp:166 engines/vcruise/vcruise.cpp:368
msgid ""
"Saved game was created with an earlier, incompatible version of ScummVM. "
"Unable to load."
msgstr ""
#: engines/mtropolis/saveload.cpp:174
msgid "Failed to load save, an error occurred when reading the save game data."
msgstr ""
#: engines/mtropolis/saveload.cpp:234
msgid "An internal error occurred while attempting to write save game data"
msgstr ""
#: engines/mtropolis/saveload.cpp:242
#, fuzzy
msgid "An error occurred while writing the save game"
msgstr "Otokayıt yaparken hata oluştu"
#: engines/mtropolis/mtropolis.cpp:111
msgid ""
"This game requires MPEG video support for some\n"
"content but MPEG video support was not compiled in.\n"
"The game will still play, but MPEG videos will not work."
msgstr ""
#: engines/mtropolis/mtropolis.cpp:121
msgid ""
"This game requires MPEG audio support for some\n"
"content but MPEG audio support was not compiled in.\n"
"The game will still play, but some audio will not work."
msgstr ""
#: engines/mtropolis/plugin/mti.cpp:550
msgid "Image Viewer"
msgstr ""
#: engines/mutationofjb/util.cpp:32
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr ""
#: engines/myst3/detection.cpp:181 engines/myst3/detection.cpp:195
2020-11-29 15:45:21 +00:00
msgid "PS2 version is not yet supported"
msgstr ""
#: engines/myst3/metaengine.cpp:40
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Widescreen mod"
msgstr "Tam ekran modu"
#: engines/myst3/metaengine.cpp:41
2020-11-29 15:45:21 +00:00
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
#: engines/myst3/myst3.cpp:363
#, c-format
2020-11-29 15:45:21 +00:00
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"%s"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/myst3/myst3.cpp:1577 engines/pegasus/pegasus.cpp:749
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Invalid file name for saving"
msgstr "Kaydetmek için dosya ismini girin"
#: engines/nancy/input.cpp:178
msgid "Nancy Drew"
msgstr ""
#: engines/nancy/input.cpp:181
msgid "Left Click Interact"
msgstr ""
#: engines/nancy/input.cpp:188
#, fuzzy
msgid "Right Click Interact"
msgstr "Sağ"
#: engines/nancy/input.cpp:219
#, fuzzy
msgid "Fast move modifier"
msgstr "Grafik modu:"
#: engines/nancy/input.cpp:234
msgid "Nancy Drew - Maze"
msgstr ""
#: engines/nancy/input.cpp:236
msgid "Show/hide maze map"
msgstr ""
#: engines/nancy/metaengine.cpp:38
#, fuzzy
msgid "Player Speech"
msgstr "Oynama süresi: "
#: engines/nancy/metaengine.cpp:39
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/metaengine.cpp:49
msgid "Character Speech"
msgstr ""
#: engines/nancy/metaengine.cpp:50
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/metaengine.cpp:60
#, fuzzy
#| msgid "Autosave"
msgid "Auto Move"
msgstr "Otokayıt"
#: engines/nancy/metaengine.cpp:61
msgid "Automatically rotate the viewport when the mouse reaches an edge."
msgstr ""
#: engines/nancy/metaengine.cpp:71
msgid "Fix softlocks"
msgstr ""
#: engines/nancy/metaengine.cpp:72
msgid ""
"Fix instances where missing something earlier in the game blocks you from "
"progressing any further."
msgstr ""
#: engines/nancy/metaengine.cpp:82
msgid "Fix annoyances"
msgstr ""
#: engines/nancy/metaengine.cpp:83
msgid "Fix various minor annoyances."
msgstr ""
#: engines/nancy/metaengine.cpp:93
msgid "Extend endgame timer"
msgstr ""
#: engines/nancy/metaengine.cpp:94
msgid ""
"Get a little more time before failing the final puzzle. This is an official "
"patch by HeR Interactive."
msgstr ""
#: engines/neverhood/dialogs.cpp:52
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/dialogs.cpp:53
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/dialogs.cpp:57
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/dialogs.cpp:58
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/neverhood/dialogs.cpp:62
msgid "Repeat useful Willie's hint"
msgstr ""
#: engines/neverhood/dialogs.cpp:63
msgid "Repeat actual useful hint by Willie"
msgstr ""
#. I18N: NHC is a file extension
#: engines/neverhood/dialogs.cpp:89
#, fuzzy
msgid "NHC replacement:"
msgstr "3B Anti merdiven efekti:"
#: engines/neverhood/dialogs.cpp:95
msgid "<original>"
msgstr ""
#: engines/parallaction/saveload.cpp:129
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
#: engines/parallaction/saveload.cpp:193
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Load file"
msgstr "Oyun yükle:"
#: engines/parallaction/saveload.cpp:200
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Loading game..."
msgstr "Oyun yükle:"
#: engines/parallaction/saveload.cpp:208
2020-11-29 15:45:21 +00:00
msgid "Save file"
msgstr ""
#: engines/parallaction/saveload.cpp:215
2020-11-29 15:45:21 +00:00
msgid "Saving game..."
msgstr ""
#: engines/parallaction/saveload.cpp:268
2020-11-29 15:45:21 +00:00
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
#: engines/parallaction/saveload.cpp:315
2020-11-29 15:45:21 +00:00
msgid "ScummVM successfully converted all your saved games."
msgstr ""
#: engines/parallaction/saveload.cpp:317
2020-11-29 15:45:21 +00:00
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:2724
2020-11-29 15:45:21 +00:00
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2732
2020-11-29 15:45:21 +00:00
msgid "Down/Zoom Out"
msgstr ""
#: engines/pegasus/pegasus.cpp:2754
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Action/Select"
msgstr "Aktif"
#: engines/pegasus/pegasus.cpp:2774
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Inventory Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2781
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2789
2020-11-29 15:45:21 +00:00
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2796
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Info Screen"
msgstr ""
#: engines/pegasus/pegasus.cpp:2803
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Pause Menu"
msgstr ""
#: engines/pegasus/pegasus.cpp:2810
msgid "Toggle Chatty AI"
msgstr ""
#: engines/pink/gui.cpp:289
2020-11-29 15:45:21 +00:00
msgid "This menu item is not yet implemented"
msgstr ""
#. I18N: Plumbers is the title of the game. 3DO is the name of platform
#: engines/plumbers/metaengine.cpp:51
msgid "3DO Plumbers requires RGB support."
msgstr ""
#: engines/queen/metaengine.cpp:36
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msgid "Alternative intro"
msgstr ""
#: engines/queen/metaengine.cpp:37
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msgid "Use an alternative game intro (CD version only)"
msgstr ""
#: engines/queen/metaengine.cpp:47
msgid "Improved font"
msgstr ""
#: engines/queen/metaengine.cpp:48
msgid "Use an easier to read custom font"
msgstr ""
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:875
#, fuzzy
msgid "Windows Trial version is not supported"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
2021-10-01 17:15:17 +00:00
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:902
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#, fuzzy
msgid "macOS Trial version is not supported"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:928
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#, fuzzy
msgid "Pocket PC Trial version is not supported"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/saga/metaengine.cpp:114
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#, fuzzy
msgid "I Have No Mouth support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/saga/music.cpp:98
#, c-format
msgid ""
"Could not find AdLib instrument definition files\n"
"%s and %s. Without these files,\n"
"the music will not sound the same as the original game."
msgstr ""
#: engines/saga/saga.cpp:395
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msgid "Error loading game resources."
msgstr ""
#: engines/sci/detection_options.h:33
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection_options.h:34
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection_options.h:45
#, fuzzy
msgid "Enable high resolution graphics"
msgstr "Oyunun tam ismi"
#: engines/sci/detection_options.h:46
#, fuzzy
msgid "Enable high resolution graphics/content"
msgstr "Oyunun tam ismi"
#: engines/sci/detection_options.h:57
msgid "Enable black-lined video"
msgstr ""
#: engines/sci/detection_options.h:58
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection_options.h:70
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection_options.h:71
#, fuzzy
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Grafik orantılama yapılırken doğrusal filtreleme"
#: engines/sci/detection_options.h:83
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection_options.h:84
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection_options.h:119
msgid "Use CD audio"
msgstr ""
#: engines/sci/detection_options.h:120
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
#: engines/sci/detection_options.h:132
msgid "Use Windows cursors"
msgstr ""
#: engines/sci/detection_options.h:133
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
#: engines/sci/detection_options.h:145
msgid "Use silver cursors"
msgstr ""
#: engines/sci/detection_options.h:146
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
#: engines/sci/detection_options.h:158
#, fuzzy
msgid "Enable content censoring"
msgstr "3B Anti merdiven efekti:"
#: engines/sci/detection_options.h:159
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection_options.h:171
msgid "Upscale videos"
msgstr ""
#: engines/sci/detection_options.h:172
msgid "Upscale videos to double their size"
msgstr ""
#: engines/sci/detection_options.h:184
msgid "Use RGB rendering"
msgstr ""
#: engines/sci/detection_options.h:185
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
#: engines/sci/detection_options.h:197
msgid "Use per-resource modified palettes"
msgstr ""
#: engines/sci/detection_options.h:198
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
#: engines/sci/detection_options.h:210
#, fuzzy
msgid "Enable bearded musicians"
msgstr "3B Anti merdiven efekti:"
#: engines/sci/detection_options.h:211
msgid "Enable graphics that were disabled for legal reasons"
msgstr ""
#: engines/sci/detection_options.h:239
#, fuzzy
msgid "MIDI mode:"
msgstr "MIDI kazancı:"
#: engines/sci/detection_options.h:240
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
#: engines/sci/detection_options.h:245
msgid "Standard (GM / MT-32)"
msgstr ""
#: engines/sci/detection_options.h:249
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
#: engines/sci/detection_options.h:253
msgid "Yamaha FB-01"
msgstr ""
#: engines/sci/detection_options.h:257
msgid "Casio MT-540"
msgstr ""
#: engines/sci/detection_options.h:261
msgid "Casio CT-460 / CSM-1"
msgstr ""
#: engines/sci/detection_tables.h:4573
msgid "This demo uses an unimplemented version of Robot videos"
msgstr ""
#: engines/sci/detection_tables.h:4628
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""
#: engines/sci/engine/kfile.cpp:491 engines/sci/metaengine.cpp:369
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msgid "(Autosave)"
msgstr ""
#: engines/sci/engine/kgraphics32.cpp:361
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#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/kmisc.cpp:894
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msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
#: engines/sci/engine/savegame.cpp:1455
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msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1457
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#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
#: engines/sci/engine/savegame.cpp:1469
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msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/graphics/video32.cpp:68
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#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
#: engines/sci/metaengine.cpp:301
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#, fuzzy
msgid "SCI32 support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/sci/resource/resource.cpp:860
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msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:399
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msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:423
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msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/sci/sci.cpp:515
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msgid "Download patch"
msgstr ""
#: engines/sci/sci.cpp:516
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msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:523
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msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:956
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msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:173
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msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:176
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msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection_internal.h:384
msgid ""
"This version of Monkey Island can't be played, because Limited Run Games "
"provided corrupted DISK03.LEC, DISK04.LEC and 903.LFL files.\n"
"\n"
"Please contact their technical support for replacement files, or look online "
"for some guides which can help you recover valid files from the KryoFlux "
"dumps that Limited Run Games also provided."
msgstr ""
#. I18N: Creates new online session for multiplayer
#: engines/scumm/dialog-createsession.cpp:37
#, fuzzy
#| msgid "Create a new saved game"
msgid "Create a new game session"
msgstr "Yeni oyun kaydı yaratma"
#. I18N: Name of the online game session
#: engines/scumm/dialog-createsession.cpp:40
#, fuzzy
msgid "Game Name:"
msgstr "Oyun"
#. I18N: The user's name for online
#: engines/scumm/dialog-createsession.cpp:44
#: engines/scumm/dialog-sessionselector.cpp:60
#, fuzzy
#| msgid "Name:"
msgid "Your Name:"
msgstr "İsim:"
#. I18N: Button, start hosting online multiplayer game
#: engines/scumm/dialog-createsession.cpp:49 engines/scumm/scumm.cpp:3908
msgid "Host"
msgstr ""
#. I18N: Retrieving list of online multiplayer games
#: engines/scumm/dialog-sessionselector.cpp:51
#, fuzzy
msgid "Querying games..."
msgstr "Oyun yükle:"
#. I18N: Join online multiplayer game
#: engines/scumm/dialog-sessionselector.cpp:64 engines/scumm/scumm.cpp:3908
msgid "Join"
msgstr ""
#. I18N: Online multiplayer games were found
#: engines/scumm/dialog-sessionselector.cpp:118
#, c-format
msgid "Found %d available games."
msgstr ""
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#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:281
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msgid "~P~revious"
msgstr ""
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:283
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msgid "~N~ext"
msgstr ""
#: engines/scumm/dialogs.cpp:284
#, fuzzy
msgid "~C~lose"
msgstr "Kapat"
#: engines/scumm/dialogs.cpp:965
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msgid "Speech Only"
msgstr ""
#: engines/scumm/dialogs.cpp:966
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msgid "Speech and Subtitles"
msgstr ""
#: engines/scumm/dialogs.cpp:967
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msgid "Subtitles Only"
msgstr ""
#: engines/scumm/dialogs.cpp:975
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msgctxt "lowres"
msgid "Speech & Subs"
msgstr ""
#: engines/scumm/dialogs.cpp:1021
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msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:1023
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msgid "Refer to your Loom(TM) manual for help."
msgstr ""
#: engines/scumm/dialogs.cpp:1027
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msgid "Practice"
msgstr ""
#: engines/scumm/dialogs.cpp:1028
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msgid "Expert"
msgstr ""
#: engines/scumm/dialogs.cpp:1135
msgid "Enhancements:"
msgstr ""
#: engines/scumm/dialogs.cpp:1140
msgid "Fix original bugs"
msgstr ""
#: engines/scumm/dialogs.cpp:1141
msgid ""
"Fixes bugs which were present in the original release, and noticeable "
"graphical/audio glitches."
msgstr ""
#: engines/scumm/dialogs.cpp:1144
msgid "Audio-visual improvements"
msgstr ""
#: engines/scumm/dialogs.cpp:1145
msgid ""
"Makes adjustments not related to bugs for certain audio and graphics "
"elements (e.g. version consistency changes)."
msgstr ""
#: engines/scumm/dialogs.cpp:1148
#, fuzzy
msgid "Restored content"
msgstr "Depolamayı aktif edin"
#: engines/scumm/dialogs.cpp:1149
msgid ""
"Restores dialogs, graphics, and audio elements which were originally cut in "
"the original release."
msgstr ""
#: engines/scumm/dialogs.cpp:1152
msgid "Modern UI/UX adjustments"
msgstr ""
#: engines/scumm/dialogs.cpp:1153
msgid ""
"Activates some modern comforts; e.g it removes the fake sound loading screen "
"in Sam&Max, and makes early save menus snappier."
msgstr ""
#: engines/scumm/dialogs.cpp:1177 engines/scumm/metaengine.cpp:705
#, fuzzy
msgid "Enable the original GUI and Menu"
msgstr "Oyunun tam ismi"
#: engines/scumm/dialogs.cpp:1178
msgid ""
"Allow the game to use the in-engine graphical interface and the original "
"save/load menu. Use it together with the \"Ask for confirmation on exit\" "
"for a more complete experience."
msgstr ""
#: engines/scumm/dialogs.cpp:1289
msgid "Overture Timing:"
msgstr ""
#: engines/scumm/dialogs.cpp:1293
msgid ""
"When using replacement music, this adjusts the time when the Overture "
"changes to the scene with the Lucasfilm and Loom logotypes."
msgstr ""
#: engines/scumm/dialogs.cpp:1376
msgid "Music Quality:"
msgstr ""
#: engines/scumm/dialogs.cpp:1380
msgid ""
"Select music quality. The original lets you choose this from the Game menu."
msgstr ""
#: engines/scumm/dialogs.cpp:1381
msgid ""
"Select music quality. The original determines the basic setup by hardware "
"detection and speed tests, but also allows changes through the Game menu to "
"some degree."
msgstr ""
#: engines/scumm/dialogs.cpp:1454 engines/scumm/dialogs.cpp:1455
msgid "auto"
msgstr ""
#: engines/scumm/dialogs.cpp:1454
msgid "Low"
msgstr ""
#: engines/scumm/dialogs.cpp:1454
msgid "Medium"
msgstr ""
#: engines/scumm/dialogs.cpp:1454
msgid "High"
msgstr ""
#: engines/scumm/dialogs.cpp:1455
msgid "Good"
msgstr ""
#: engines/scumm/dialogs.cpp:1455
msgid "Better"
msgstr ""
#: engines/scumm/dialogs.cpp:1456
#, c-format
msgid "Hardware Rating: %s - "
msgstr ""
#: engines/scumm/dialogs.cpp:1456
#, c-format
msgid "Quality Selection: %s"
msgstr ""
#: engines/scumm/dialogs.cpp:1470
#, fuzzy
msgid "Playback Adjust:"
msgstr "Oynatma"
#: engines/scumm/dialogs.cpp:1474
msgid ""
"When playing sound from the CD audio track, adjust the start position of the "
"sound by this much. Use this if you often hear bits of the wrong sound."
msgstr ""
#: engines/scumm/dialogs.cpp:1554
msgid "Intro Adjust:"
msgstr ""
#: engines/scumm/dialogs.cpp:1558
msgid ""
"When playing the intro track, play from this point in it. Use this if the "
"music gets cut off prematurely, or if you are unhappy with the way the music "
"syncs up with the intro."
msgstr ""
#: engines/scumm/dialogs.cpp:1567
msgid "Outlook Adjust:"
msgstr ""
#: engines/scumm/dialogs.cpp:1571
msgid ""
"The outlook music is part of the intro track. Adjust the position in the "
"track at which it starts playing. Use this if the music is cut off, or if "
"you hear part of the previous music."
msgstr ""
#: engines/scumm/dialogs.cpp:1673 engines/scumm/metaengine.cpp:696
msgid "Load modded audio"
msgstr ""
#: engines/scumm/dialogs.cpp:1673 engines/scumm/metaengine.cpp:697
msgid ""
"Replace music, sound effects, and speech clips with modded audio files, if "
"available."
msgstr ""
#: engines/scumm/dialogs.cpp:1675
msgid "Multiplayer Server:"
msgstr ""
#: engines/scumm/dialogs.cpp:1681
msgid "Online Server:"
msgstr ""
#: engines/scumm/dialogs.cpp:1682
msgid ""
"Address of the server to connect to for online play. It must start with "
"either \"https://\" or \"http://\" schemas."
msgstr ""
#: engines/scumm/dialogs.cpp:1684
msgid "Enable online competitive mods"
msgstr ""
#: engines/scumm/dialogs.cpp:1684
msgid "Enables custom-made modifications intented for online competitive play."
msgstr ""
#: engines/scumm/dialogs.cpp:1688
msgid "Enable connection to Multiplayer Server"
msgstr ""
#: engines/scumm/dialogs.cpp:1688
msgid ""
"Toggles the connection to the server that allows hosting and joining online "
"multiplayer games over the Internet."
msgstr ""
#: engines/scumm/dialogs.cpp:1689
msgid "Host games over LAN"
msgstr ""
#: engines/scumm/dialogs.cpp:1689
msgid "Allows the game sessions to be discovered over your local area network."
msgstr ""
#: engines/scumm/dialogs.cpp:1691
msgid ""
"Address of the server to connect to for hosting and joining online game "
"sessions."
msgstr ""
#: engines/scumm/help.cpp:72
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msgid "Common keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:73
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msgid "Save / Load dialog"
msgstr ""
#: engines/scumm/help.cpp:77
#, fuzzy
msgid "Selection screen"
msgstr "Tema seç"
#: engines/scumm/help.cpp:78
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msgid "Skip line of text"
msgstr ""
#: engines/scumm/help.cpp:79
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msgid "Esc"
msgstr ""
#: engines/scumm/help.cpp:80 engines/wintermute/keymapper_tables.h:2136
2020-11-29 15:45:21 +00:00
msgid "Space"
msgstr ""
#: engines/scumm/help.cpp:80 engines/vcruise/metaengine.cpp:160
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#, fuzzy
msgid "Pause game"
msgstr "Oyun yükle:"
#. I18N: Drafts is set of notes in Loom to invoke spells
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:86
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
#: engines/scumm/help.cpp:103 engines/scumm/help.cpp:104
#: engines/scumm/help.cpp:190
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msgid "Ctrl"
msgstr ""
#: engines/scumm/help.cpp:81
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#, fuzzy
msgid "Load saved game 1-10"
msgstr "Seçilmiş oyun icin kaydedilmiş oyunu yükle"
#: engines/scumm/help.cpp:82
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msgid "Save game 1-10"
msgstr ""
#: engines/scumm/help.cpp:89
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msgid "Music volume up / down"
msgstr ""
#: engines/scumm/help.cpp:90
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msgid "Text speed slower / faster"
msgstr ""
#: engines/scumm/help.cpp:91
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msgid "Simulate left mouse button"
msgstr ""
#: engines/scumm/help.cpp:92 engines/wintermute/keymapper_tables.h:2191
2020-11-29 15:45:21 +00:00
msgid "Tab"
msgstr ""
#: engines/scumm/help.cpp:92
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msgid "Simulate right mouse button"
msgstr ""
#: engines/scumm/help.cpp:95
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msgid "Special keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:96
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#, fuzzy
msgid "Show / Hide console"
msgstr "Gizli dosyaları göster"
#: engines/scumm/help.cpp:97
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msgid "Start the debugger"
msgstr ""
#: engines/scumm/help.cpp:98
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msgid "Show memory consumption"
msgstr ""
#: engines/scumm/help.cpp:99
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msgid "Run in fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:100
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msgid "Run in really fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:102
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msgid "Switch between graphics filters"
msgstr ""
#: engines/scumm/help.cpp:103
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msgid "Increase / Decrease scale factor"
msgstr ""
#: engines/scumm/help.cpp:104
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Toggle aspect-ratio correction"
msgstr "Görüntü oranı düzeltme"
#: engines/scumm/help.cpp:109
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msgid "* Note that using ctrl-f and"
msgstr ""
#: engines/scumm/help.cpp:110
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msgid " ctrl-g are not recommended"
msgstr ""
#: engines/scumm/help.cpp:111
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msgid " since they may cause crashes"
msgstr ""
#: engines/scumm/help.cpp:112
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msgid " or incorrect game behavior."
msgstr ""
#: engines/scumm/help.cpp:116
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msgid "Spinning drafts on the keyboard:"
msgstr ""
#: engines/scumm/help.cpp:118
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#, fuzzy
msgid "Main game controls:"
msgstr "Oyun seçeneklerini değiştirme"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/twp/metaengine.cpp:178
2020-11-29 15:45:21 +00:00
msgid "Push"
msgstr ""
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/twp/metaengine.cpp:179
2020-11-29 15:45:21 +00:00
msgid "Pull"
msgstr ""
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:201
#: engines/scumm/help.cpp:211 engines/twp/metaengine.cpp:174
2020-11-29 15:45:21 +00:00
msgid "Give"
msgstr ""
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:194
#: engines/scumm/help.cpp:212 engines/twp/metaengine.cpp:172
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Open"
msgstr "URL'yi aç"
#: engines/scumm/help.cpp:128
2020-11-29 15:45:21 +00:00
msgid "Go to"
msgstr ""
#: engines/scumm/help.cpp:129
2020-11-29 15:45:21 +00:00
msgid "Get"
msgstr ""
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:143
2020-11-29 15:45:21 +00:00
msgid "Read"
msgstr ""
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:149
2020-11-29 15:45:21 +00:00
msgid "New kid"
msgstr ""
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
2020-11-29 15:45:21 +00:00
msgid "Turn on"
msgstr ""
#: engines/scumm/help.cpp:134 engines/scumm/help.cpp:156
#: engines/scumm/help.cpp:174
2020-11-29 15:45:21 +00:00
msgid "Turn off"
msgstr ""
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:198 engines/wintermute/keymapper_tables.h:1540
2020-11-29 15:45:21 +00:00
msgid "Walk to"
msgstr ""
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:214
#: engines/scumm/help.cpp:231 engines/twp/metaengine.cpp:175
#: engines/wintermute/keymapper_tables.h:134
#: engines/wintermute/keymapper_tables.h:1546
2020-11-29 15:45:21 +00:00
msgid "Pick up"
msgstr ""
#: engines/scumm/help.cpp:146 engines/scumm/help.cpp:171
2020-11-29 15:45:21 +00:00
msgid "What is"
msgstr ""
#: engines/scumm/help.cpp:151
2020-11-29 15:45:21 +00:00
msgid "Put on"
msgstr ""
#: engines/scumm/help.cpp:152
2020-11-29 15:45:21 +00:00
msgid "Take off"
msgstr ""
#: engines/scumm/help.cpp:158
2020-11-29 15:45:21 +00:00
msgid "Fix"
msgstr ""
#: engines/scumm/help.cpp:160
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Switch"
msgstr "Oyunu seç"
#: engines/scumm/help.cpp:168 engines/scumm/help.cpp:232
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Look"
msgstr "Aşağı"
#: engines/scumm/help.cpp:175 engines/scumm/help.cpp:227
2020-11-29 15:45:21 +00:00
msgid "Talk"
msgstr ""
#: engines/scumm/help.cpp:176
2020-11-29 15:45:21 +00:00
msgid "Travel"
msgstr ""
#: engines/scumm/help.cpp:177
2020-11-29 15:45:21 +00:00
msgid "To Henry / To Indy"
msgstr ""
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:181
2020-11-29 15:45:21 +00:00
msgid "play C minor on distaff"
msgstr ""
#: engines/scumm/help.cpp:182
2020-11-29 15:45:21 +00:00
msgid "play D on distaff"
msgstr ""
#: engines/scumm/help.cpp:183
2020-11-29 15:45:21 +00:00
msgid "play E on distaff"
msgstr ""
#: engines/scumm/help.cpp:184
2020-11-29 15:45:21 +00:00
msgid "play F on distaff"
msgstr ""
#: engines/scumm/help.cpp:185
2020-11-29 15:45:21 +00:00
msgid "play G on distaff"
msgstr ""
#: engines/scumm/help.cpp:186
2020-11-29 15:45:21 +00:00
msgid "play A on distaff"
msgstr ""
#: engines/scumm/help.cpp:187
2020-11-29 15:45:21 +00:00
msgid "play B on distaff"
msgstr ""
#: engines/scumm/help.cpp:188
2020-11-29 15:45:21 +00:00
msgid "play C major on distaff"
msgstr ""
#: engines/scumm/help.cpp:190
msgid "Shows the drafts inventory"
msgstr ""
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:218
2020-11-29 15:45:21 +00:00
msgid "puSh"
msgstr ""
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:219
2020-11-29 15:45:21 +00:00
msgid "pull (Yank)"
msgstr ""
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:216
#: engines/scumm/help.cpp:252 engines/twp/metaengine.cpp:177
#: engines/wintermute/keymapper_tables.h:128
#: engines/wintermute/keymapper_tables.h:1558
2020-11-29 15:45:21 +00:00
msgid "Talk to"
msgstr ""
#: engines/scumm/help.cpp:203 engines/scumm/help.cpp:215
#: engines/twp/metaengine.cpp:176 engines/wintermute/keymapper_tables.h:122
#: engines/wintermute/keymapper_tables.h:1534
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Look at"
msgstr "Aşağı"
#: engines/scumm/help.cpp:204
2020-11-29 15:45:21 +00:00
msgid "turn oN"
msgstr ""
#: engines/scumm/help.cpp:205
2020-11-29 15:45:21 +00:00
msgid "turn oFf"
msgstr ""
#: engines/scumm/help.cpp:221
2020-11-29 15:45:21 +00:00
msgid "KeyUp"
msgstr ""
#: engines/scumm/help.cpp:221
2020-11-29 15:45:21 +00:00
msgid "Highlight prev dialogue"
msgstr ""
#: engines/scumm/help.cpp:222
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "KeyDown"
msgstr "Aşağı"
#: engines/scumm/help.cpp:222
2020-11-29 15:45:21 +00:00
msgid "Highlight next dialogue"
msgstr ""
#: engines/scumm/help.cpp:226
2020-11-29 15:45:21 +00:00
msgid "Walk"
msgstr ""
#: engines/scumm/help.cpp:230
2020-11-29 15:45:21 +00:00
msgid "Object"
msgstr ""
#: engines/scumm/help.cpp:233
2020-11-29 15:45:21 +00:00
msgid "Black and White / Color"
msgstr ""
#: engines/scumm/help.cpp:236
2020-11-29 15:45:21 +00:00
msgid "Eyes"
msgstr ""
#: engines/scumm/help.cpp:237
2020-11-29 15:45:21 +00:00
msgid "Tongue"
msgstr ""
#: engines/scumm/help.cpp:239
2020-11-29 15:45:21 +00:00
msgid "Punch"
msgstr ""
#: engines/scumm/help.cpp:240
2020-11-29 15:45:21 +00:00
msgid "Kick"
msgstr ""
#: engines/scumm/help.cpp:244
2020-11-29 15:45:21 +00:00
msgid "Regular cursor"
msgstr ""
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:247
2020-11-29 15:45:21 +00:00
msgid "Comm"
msgstr ""
#: engines/scumm/help.cpp:250
2020-11-29 15:45:21 +00:00
msgid "Save / Load / Options"
msgstr ""
#: engines/scumm/help.cpp:261
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Other game controls:"
msgstr "Oyun seçeneklerini değiştirme"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273
2020-11-29 15:45:21 +00:00
msgid "Inventory:"
msgstr ""
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:280
2020-11-29 15:45:21 +00:00
msgid "Scroll list up"
msgstr ""
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:281
2020-11-29 15:45:21 +00:00
msgid "Scroll list down"
msgstr ""
#: engines/scumm/help.cpp:266 engines/scumm/help.cpp:274
2020-11-29 15:45:21 +00:00
msgid "Upper left item"
msgstr ""
#: engines/scumm/help.cpp:267 engines/scumm/help.cpp:276
2020-11-29 15:45:21 +00:00
msgid "Lower left item"
msgstr ""
#: engines/scumm/help.cpp:268 engines/scumm/help.cpp:277
2020-11-29 15:45:21 +00:00
msgid "Upper right item"
msgstr ""
#: engines/scumm/help.cpp:269 engines/scumm/help.cpp:279
2020-11-29 15:45:21 +00:00
msgid "Lower right item"
msgstr ""
#: engines/scumm/help.cpp:275
2020-11-29 15:45:21 +00:00
msgid "Middle left item"
msgstr ""
#: engines/scumm/help.cpp:278
2020-11-29 15:45:21 +00:00
msgid "Middle right item"
msgstr ""
#: engines/scumm/help.cpp:285 engines/scumm/help.cpp:290
2020-11-29 15:45:21 +00:00
msgid "Switching characters:"
msgstr ""
#: engines/scumm/help.cpp:287
2020-11-29 15:45:21 +00:00
msgid "Second kid"
msgstr ""
#: engines/scumm/help.cpp:288
2020-11-29 15:45:21 +00:00
msgid "Third kid"
msgstr ""
#: engines/scumm/help.cpp:297
2020-11-29 15:45:21 +00:00
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:298
2020-11-29 15:45:21 +00:00
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:300
2020-11-29 15:45:21 +00:00
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:301
2020-11-29 15:45:21 +00:00
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:302
2020-11-29 15:45:21 +00:00
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:309
2020-11-29 15:45:21 +00:00
msgid "Fighting controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:310 engines/scumm/help.cpp:311
#: engines/scumm/help.cpp:312
2020-11-29 15:45:21 +00:00
msgid "Step back"
msgstr ""
#: engines/scumm/help.cpp:313
2020-11-29 15:45:21 +00:00
msgid "Block high"
msgstr ""
#: engines/scumm/help.cpp:314
2020-11-29 15:45:21 +00:00
msgid "Block middle"
msgstr ""
#: engines/scumm/help.cpp:315
2020-11-29 15:45:21 +00:00
msgid "Block low"
msgstr ""
#: engines/scumm/help.cpp:316
msgid "Punch high"
msgstr ""
#: engines/scumm/help.cpp:317
msgid "Punch middle"
msgstr ""
#: engines/scumm/help.cpp:318
msgid "Punch low"
msgstr ""
#: engines/scumm/help.cpp:320
2020-11-29 15:45:21 +00:00
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:323
2020-11-29 15:45:21 +00:00
msgid "These are for Indy on left."
msgstr ""
#: engines/scumm/help.cpp:324
2020-11-29 15:45:21 +00:00
msgid "When Indy is on the right,"
msgstr ""
#: engines/scumm/help.cpp:325
2020-11-29 15:45:21 +00:00
msgid "7, 4, and 1 are switched with"
msgstr ""
#: engines/scumm/help.cpp:326
2020-11-29 15:45:21 +00:00
msgid "9, 6, and 3, respectively."
msgstr ""
#: engines/scumm/help.cpp:335
2020-11-29 15:45:21 +00:00
msgid "Biplane controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:336
2020-11-29 15:45:21 +00:00
msgid "Fly to upper left"
msgstr ""
#: engines/scumm/help.cpp:337
2020-11-29 15:45:21 +00:00
msgid "Fly to left"
msgstr ""
#: engines/scumm/help.cpp:338
2020-11-29 15:45:21 +00:00
msgid "Fly to lower left"
msgstr ""
#: engines/scumm/help.cpp:339
2020-11-29 15:45:21 +00:00
msgid "Fly upwards"
msgstr ""
#: engines/scumm/help.cpp:340
2020-11-29 15:45:21 +00:00
msgid "Fly straight"
msgstr ""
#: engines/scumm/help.cpp:341
2020-11-29 15:45:21 +00:00
msgid "Fly down"
msgstr ""
#: engines/scumm/help.cpp:342
2020-11-29 15:45:21 +00:00
msgid "Fly to upper right"
msgstr ""
#: engines/scumm/help.cpp:343
2020-11-29 15:45:21 +00:00
msgid "Fly to right"
msgstr ""
#: engines/scumm/help.cpp:344
2020-11-29 15:45:21 +00:00
msgid "Fly to lower right"
msgstr ""
#: engines/scumm/input.cpp:1366
2020-11-29 15:45:21 +00:00
msgid "Snap scroll on"
msgstr ""
#: engines/scumm/input.cpp:1368
2020-11-29 15:45:21 +00:00
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:1381
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Music volume: "
msgstr "Müzik cihazı:"
#: engines/scumm/input.cpp:1398
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Subtitle speed: "
msgstr "İmleç hızı:"
#: engines/scumm/metaengine.cpp:366
2020-11-29 15:45:21 +00:00
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/metaengine.cpp:463
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "HE v71+ support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/scumm/metaengine.cpp:487
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/scumm/metaengine.cpp:633
msgid "Show Object Line"
msgstr ""
#: engines/scumm/metaengine.cpp:634
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/metaengine.cpp:642
msgid "Use NES Classic Palette"
msgstr ""
#: engines/scumm/metaengine.cpp:643
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
#: engines/scumm/metaengine.cpp:651
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
#: engines/scumm/metaengine.cpp:652
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""
#: engines/scumm/metaengine.cpp:660
msgid "Play simplified music"
msgstr ""
#: engines/scumm/metaengine.cpp:661
msgid "This music was intended for low-end Macs, and uses only one channel."
msgstr ""
#: engines/scumm/metaengine.cpp:669
msgid "Enable smooth scrolling"
msgstr ""
#: engines/scumm/metaengine.cpp:670
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr ""
#: engines/scumm/metaengine.cpp:678
msgid "Allow semi-smooth scrolling"
msgstr ""
#: engines/scumm/metaengine.cpp:679
msgid ""
"Allow scrolling to be less smooth during the fast camera movement in the "
"intro."
msgstr ""
#: engines/scumm/metaengine.cpp:706
msgid ""
"Allow the game to use the in-engine graphical interface and the original "
"save/load menu. \t\tUse it together with the \"Ask for confirmation on exit"
"\" for a more complete experience."
msgstr ""
#: engines/scumm/metaengine.cpp:715
#, fuzzy
msgid "Enable low latency audio mode"
msgstr "Oyunun tam ismi"
#: engines/scumm/metaengine.cpp:716
msgid ""
"Allows the game to use low latency audio, at the cost of sound accuracy. \t"
"\tIt is recommended to enable this feature only if you incur in audio "
"latency issues during normal gameplay."
msgstr ""
#: engines/scumm/metaengine.cpp:725
msgid "Enable the \"A Pirate I Was Meant To Be\" song"
msgstr ""
#: engines/scumm/metaengine.cpp:726
msgid ""
"Enable the song at the beginning of Part 3 of the game, \"A Pirate I Was "
"Meant To Be\", \t\twhich was cut in international releases. Beware though: "
"subtitles may not be fully translated."
msgstr ""
#: engines/scumm/metaengine.cpp:809
#, fuzzy
msgid "Down Left"
msgstr "Sol"
#: engines/scumm/metaengine.cpp:822
#, fuzzy
msgid "Down Right"
msgstr "Sağ"
#: engines/scumm/metaengine.cpp:842
#, fuzzy
msgid "Up Left"
msgstr "Sol"
#: engines/scumm/metaengine.cpp:855
#, fuzzy
msgid "Up Right"
msgstr "Sağ"
#: engines/scumm/metaengine.cpp:867
#, fuzzy
msgid "Switch weapon"
msgstr "Oyunu seç"
#. I18N: Lets one skip the bike/car fight sequences in Full Throttle
#: engines/scumm/metaengine.cpp:881
msgid "Win the bike fight cheat"
msgstr ""
#: engines/scumm/scumm.cpp:290
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be achieved by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""
#: engines/scumm/scumm.cpp:1189
msgid "This game requires the 'Indy' Macintosh executable for its fonts."
msgstr ""
#: engines/scumm/scumm.cpp:1214
2020-11-29 15:45:21 +00:00
msgid ""
"This game requires the 'Loom' Macintosh executable for its music and fonts."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/scumm.cpp:1234
2020-11-29 15:45:21 +00:00
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/scumm.cpp:1242
#, c-format
msgid "Could not open Macintosh resource file %s"
msgstr ""
#: engines/scumm/scumm.cpp:1245
#, c-format
msgid "Could not find resource fork in Macintosh resource file %s"
msgstr ""
#: engines/scumm/scumm.cpp:1610
msgid ""
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
"compression is not supported anymore for this game, audio will be disabled.\n"
"Please copy the game from the original media without compression."
msgstr ""
#: engines/scumm/scumm.cpp:2087
#, c-format
2020-11-29 15:45:21 +00:00
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/scumm.cpp:2103
msgid ""
"This particular version of Monkey Island 1 is known to miss some\n"
"required resources for MT-32. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:3797
2020-11-29 15:45:21 +00:00
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/scumm.cpp:3908
msgid "Would you like to host or join a network play session?"
msgstr ""
#: engines/scumm/he/sound_he.cpp:1555
msgid ""
"Unimplemented development codepath encountered within the sound engine,\n"
"please file a ticket at https://bugs.scummvm.org."
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:660
2020-11-29 15:45:21 +00:00
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:665
2020-11-29 15:45:21 +00:00
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/metaengine.cpp:51
2020-11-29 15:45:21 +00:00
msgid "Pixellated scene transitions"
msgstr ""
#: engines/sherlock/metaengine.cpp:52
2020-11-29 15:45:21 +00:00
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/metaengine.cpp:63
2020-11-29 15:45:21 +00:00
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/metaengine.cpp:64
2020-11-29 15:45:21 +00:00
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/metaengine.cpp:75
2020-11-29 15:45:21 +00:00
msgid "Show character portraits"
msgstr ""
#: engines/sherlock/metaengine.cpp:76
2020-11-29 15:45:21 +00:00
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/metaengine.cpp:87
2020-11-29 15:45:21 +00:00
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/metaengine.cpp:88
2020-11-29 15:45:21 +00:00
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/metaengine.cpp:99
2020-11-29 15:45:21 +00:00
msgid "Transparent windows"
msgstr ""
#: engines/sherlock/metaengine.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:140
2020-11-29 15:45:21 +00:00
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/metaengine.cpp:88
2020-11-29 15:45:21 +00:00
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/metaengine.cpp:106
2020-11-29 15:45:21 +00:00
msgid "Skip / Close"
msgstr ""
#: engines/sky/metaengine.cpp:114
2020-11-29 15:45:21 +00:00
msgid "Open control panel"
msgstr ""
#: engines/sky/metaengine.cpp:130
2020-11-29 15:45:21 +00:00
msgid "Toggle fast mode"
msgstr ""
#: engines/sky/metaengine.cpp:135
2020-11-29 15:45:21 +00:00
msgid "Toggle really fast mode"
msgstr ""
#: engines/sky/metaengine.cpp:154
msgid "Floppy intro"
msgstr ""
#: engines/sky/metaengine.cpp:155
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
#: engines/sky/metaengine.cpp:233
2021-10-01 17:12:19 +00:00
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""
#: engines/stark/metaengine.cpp:37
2020-11-29 15:45:21 +00:00
msgid "Load modded assets"
msgstr ""
#: engines/stark/metaengine.cpp:38
2020-11-29 15:45:21 +00:00
msgid "Enable loading of external replacement assets."
msgstr ""
#: engines/stark/metaengine.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
#: engines/stark/metaengine.cpp:49
2020-11-29 15:45:21 +00:00
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
#: engines/stark/metaengine.cpp:59 engines/ultima/metaengine.cpp:140
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "3B Anti merdiven efekti:"
#: engines/stark/metaengine.cpp:60 engines/ultima/metaengine.cpp:141
2020-11-29 15:45:21 +00:00
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
#: engines/stark/stark.cpp:106
#, fuzzy
msgid "Software renderer does not support modded assets"
msgstr "Motor eklentisi kayıtlı oyunları desteklemiyor"
#: engines/stark/stark.cpp:291
2020-11-29 15:45:21 +00:00
msgid "You are missing recommended data files:"
msgstr ""
#: engines/stark/stark.cpp:305
2020-11-29 15:45:21 +00:00
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
#: engines/stark/stark.cpp:312
2020-11-29 15:45:21 +00:00
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
#: engines/stark/stark.cpp:318
2020-11-29 15:45:21 +00:00
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
#: engines/stark/stark.cpp:324
2020-11-29 15:45:21 +00:00
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
#: engines/supernova/supernova.cpp:191
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:475
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:485
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:528
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:832
2020-11-29 15:45:21 +00:00
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
#: engines/supernova/supernova.cpp:833
2020-11-29 15:45:21 +00:00
msgid "Failed to load temporary game state."
msgstr ""
#: engines/supernova/metaengine.cpp:37
2020-11-29 15:45:21 +00:00
msgid "Improved mode"
msgstr ""
#: engines/supernova/metaengine.cpp:38
2020-11-29 15:45:21 +00:00
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:532
2020-11-29 15:45:21 +00:00
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:563 engines/sword2/animation.cpp:456
2020-11-29 15:45:21 +00:00
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
#: engines/sword1/animation.cpp:570 engines/sword2/animation.cpp:465
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Cutscene '%s' not found"
msgstr ""
#: engines/sword1/control.cpp:2796
2020-11-29 15:45:21 +00:00
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/sword1/control.cpp:2982
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
#: engines/sword1/control.cpp:2985
2020-11-29 15:45:21 +00:00
msgid "Keep the old one"
msgstr ""
#: engines/sword1/control.cpp:2985
2020-11-29 15:45:21 +00:00
msgid "Keep the new one"
msgstr ""
#: engines/sword1/logic.cpp:1732
2020-11-29 15:45:21 +00:00
msgid "This is the end of the Broken Sword 1 Demo"
msgstr ""
#: engines/sword2/animation.cpp:426
2020-11-29 15:45:21 +00:00
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
#: engines/sword2/metaengine.cpp:45
2020-11-29 15:45:21 +00:00
msgid "Show object labels"
msgstr ""
#: engines/sword2/metaengine.cpp:46
2020-11-29 15:45:21 +00:00
msgid "Show labels for objects on mouse hover"
msgstr ""
#: engines/sword25/metaengine.cpp:35
2020-11-29 15:45:21 +00:00
msgid "Use English speech"
msgstr ""
#: engines/sword25/metaengine.cpp:36
2020-11-29 15:45:21 +00:00
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/tetraedge/metaengine.cpp:32
#, fuzzy
#| msgid "Correct aspect ratio for games"
msgid "Correct movie aspect ratio"
msgstr "Oyunlar için görüntü oranını düzeltme"
#: engines/tetraedge/metaengine.cpp:33
msgid "Play Syberia cutscenes in 16:9, rather than stretching to full screen"
msgstr ""
#: engines/tetraedge/metaengine.cpp:43
msgid "Restore missing scenes"
msgstr ""
#: engines/tetraedge/metaengine.cpp:44
msgid "Restore some scenes originally in the Windows edition"
msgstr ""
#: engines/tinsel/detection_tables.h:481
2020-11-29 15:45:21 +00:00
msgid "Saturn CD version is not yet supported"
msgstr ""
#: engines/tinsel/metaengine.cpp:39
msgid "Remove Black Bars"
msgstr ""
#: engines/tinsel/metaengine.cpp:40
msgid ""
"The game originally renders at 640x432 which is then presented letterboxed "
"at 640x480. Enabling this option removes the forced letterbox effect, so "
"that the game fits better on screens with an aspect ratio wider than 4:3."
msgstr ""
#: engines/tony/tony.cpp:248
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:268
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Saved game in slot #%d "
msgstr ""
#: engines/toon/toon.cpp:272
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""
#: engines/toon/toon.cpp:285
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
#: engines/toon/toon.cpp:289
2020-11-29 15:45:21 +00:00
#, fuzzy, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?"
#: engines/toon/toon.cpp:1538
#, fuzzy
msgid "Are you sure you want to exit?"
msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?"
#: engines/toon/toon.cpp:1951
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr ""
#: engines/twine/detection.cpp:175
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
#: engines/twine/metaengine.cpp:44
2020-11-29 15:45:21 +00:00
msgid "Enable wall collisions"
msgstr ""
#: engines/twine/metaengine.cpp:45
2020-11-29 15:45:21 +00:00
msgid "Enable the original wall collision damage"
msgstr ""
#: engines/twine/metaengine.cpp:56
2020-11-29 15:45:21 +00:00
msgid "Disable save menu"
msgstr ""
#: engines/twine/metaengine.cpp:57
2020-11-29 15:45:21 +00:00
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
#: engines/twine/metaengine.cpp:67
2020-11-29 15:45:21 +00:00
msgid "Enable debug mode"
msgstr ""
#: engines/twine/metaengine.cpp:68
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the debug mode"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:78
2020-11-29 15:45:21 +00:00
msgid "Enable audio CD"
msgstr ""
#: engines/twine/metaengine.cpp:79
2020-11-29 15:45:21 +00:00
msgid "Enable the original audio cd track"
msgstr ""
#: engines/twine/metaengine.cpp:89
2020-11-29 15:45:21 +00:00
msgid "Enable sound"
msgstr ""
#: engines/twine/metaengine.cpp:90
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the sound for the game"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Enable text"
msgstr ""
#: engines/twine/metaengine.cpp:101
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the text for the game"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:111
2020-11-29 15:45:21 +00:00
msgid "Enable movies"
msgstr ""
#: engines/twine/metaengine.cpp:112
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the cutscenes for the game"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:122
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable mouse"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:123
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the mouse for the UI"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:133
2020-11-29 15:45:21 +00:00
msgid "Use the USA version"
msgstr ""
#: engines/twine/metaengine.cpp:134
2020-11-29 15:45:21 +00:00
msgid "Enable the USA specific version flags"
msgstr ""
#: engines/twine/metaengine.cpp:144 engines/ultima/metaengine.cpp:96
msgid "Enable high resolution"
msgstr ""
#: engines/twine/metaengine.cpp:145 engines/ultima/metaengine.cpp:97
#, fuzzy
msgid "Enable a higher resolution for the game"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:236
2020-11-29 15:45:21 +00:00
msgid "Debug Next Room"
msgstr ""
#: engines/twine/metaengine.cpp:241
2020-11-29 15:45:21 +00:00
msgid "Debug Previous Room"
msgstr ""
#: engines/twine/metaengine.cpp:246
2020-11-29 15:45:21 +00:00
msgid "Debug Apply Celling Grid"
msgstr ""
#: engines/twine/metaengine.cpp:251
2020-11-29 15:45:21 +00:00
msgid "Debug Increase Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:256
2020-11-29 15:45:21 +00:00
msgid "Debug Decrease Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:261
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Up"
msgstr ""
#: engines/twine/metaengine.cpp:266
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Down"
msgstr ""
#: engines/twine/metaengine.cpp:271
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Left"
msgstr ""
#: engines/twine/metaengine.cpp:277
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Right"
msgstr ""
#: engines/twine/metaengine.cpp:282
msgid "Place actor at center of screen"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/twine/metaengine.cpp:287
msgid "Debug Menu"
msgstr ""
#: engines/twine/metaengine.cpp:292
2020-11-29 15:45:21 +00:00
msgid "Debug Menu Execute"
msgstr ""
#: engines/twine/metaengine.cpp:297 engines/twine/metaengine.cpp:317
2020-11-29 15:45:21 +00:00
msgid "Normal Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:302 engines/twine/metaengine.cpp:322
2020-11-29 15:45:21 +00:00
msgid "Athletic Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:307 engines/twine/metaengine.cpp:327
2020-11-29 15:45:21 +00:00
msgid "Aggressive Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:312 engines/twine/metaengine.cpp:332
2020-11-29 15:45:21 +00:00
msgid "Discreet Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:337
2020-11-29 15:45:21 +00:00
msgid "Behaviour Action"
msgstr ""
#: engines/twine/metaengine.cpp:343
2020-11-29 15:45:21 +00:00
msgid "Change Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:355
2020-11-29 15:45:21 +00:00
msgid "Options Menu"
msgstr ""
#: engines/twine/metaengine.cpp:367
2020-11-29 15:45:21 +00:00
msgid "Use Selected Object"
msgstr ""
#: engines/twine/metaengine.cpp:373
2020-11-29 15:45:21 +00:00
msgid "Throw Magic Ball"
msgstr ""
#: engines/twine/metaengine.cpp:387
2020-11-29 15:45:21 +00:00
msgid "Move Backward"
msgstr ""
#: engines/twine/metaengine.cpp:408
2020-11-29 15:45:21 +00:00
msgid "Use Protopack"
msgstr ""
#: engines/twine/metaengine.cpp:413
2020-11-29 15:45:21 +00:00
msgid "Open Holomap"
msgstr ""
#: engines/twine/metaengine.cpp:426
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Special Action"
msgstr "Aktif"
#: engines/twine/metaengine.cpp:432
msgid "Scenery Zoom"
msgstr ""
#: engines/twine/metaengine.cpp:457 engines/twine/metaengine.cpp:509
#: engines/twine/metaengine.cpp:525
2020-11-29 15:45:21 +00:00
msgid "Abort"
msgstr ""
#: engines/twine/metaengine.cpp:562
msgid "Previous location"
msgstr ""
#: engines/twine/metaengine.cpp:567
msgid "Next location"
msgstr ""
#: engines/twine/parser/text.cpp:34
msgctxt "Options menu"
msgid "High resolution on"
msgstr ""
#: engines/twine/parser/text.cpp:35
msgctxt "Options menu"
msgid "High resolution off"
msgstr ""
#: engines/twine/parser/text.cpp:36
msgctxt "Options menu"
msgid "Wall collision on"
msgstr ""
#: engines/twine/parser/text.cpp:37
msgctxt "Options menu"
msgid "Wall collision off"
msgstr ""
#: engines/twine/parser/text.cpp:38
#, fuzzy
msgctxt "Options menu"
msgid "Language selection"
msgstr "Dil:"
#: engines/twine/parser/text.cpp:39
msgctxt "Options menu"
msgid "Voices: None"
msgstr ""
#: engines/twine/parser/text.cpp:40
msgctxt "Options menu"
msgid "Voices: English"
msgstr ""
#: engines/twine/parser/text.cpp:41
msgctxt "Options menu"
msgid "Voices: French"
msgstr ""
#: engines/twine/parser/text.cpp:42
msgctxt "Options menu"
msgid "Voices: German"
msgstr ""
#: engines/twp/dialogs.cpp:32
msgid "Video:"
msgstr ""
#. I18N: Setting to switch toiled paper to be shown as "over".
#: engines/twp/dialogs.cpp:37
msgid "Toilet paper over"
msgstr ""
#: engines/twp/dialogs.cpp:38
msgid ""
"The toilet paper in some toilets will be shown \"over\".\n"
"It's a joke option that has no effects on the gameplay."
msgstr ""
#. I18N: Setting to enable or disable additional jokes in the game.
#: engines/twp/dialogs.cpp:41
msgid "Annoying in-jokes"
msgstr ""
#: engines/twp/dialogs.cpp:42
msgid ""
"The game will include in-jokes and references to past adventure games, in "
"the form of both dialogues and objects.\n"
"There is a game achievement that can be obtained only if the in-jokes option "
"is switched on."
msgstr ""
#: engines/twp/dialogs.cpp:44
#, fuzzy
#| msgid "Control"
msgid "Controls:"
msgstr "Kontrol"
#. I18N: Setting to invert verb colors or keep the original verb colors.
#: engines/twp/dialogs.cpp:48
msgid "Invert verb colors"
msgstr ""
#. I18N: Setting to use retro or modern fonts.
#: engines/twp/dialogs.cpp:50
msgid "Retro Fonts"
msgstr ""
#. I18N: Setting to use retro or modern verbs.
#: engines/twp/dialogs.cpp:52
msgid "Retro Verbs"
msgstr ""
#. I18N: Setting to use classic sentence or modern sentence.
#: engines/twp/dialogs.cpp:54
msgid "Classic Sentence"
msgstr ""
#. I18N: Settings to enable or disable Ransome unbeeped DLC.
#: engines/twp/dialogs.cpp:57
msgid "Ransome *unbeeped* (DLC)"
msgstr ""
#: engines/twp/metaengine.cpp:156
#, fuzzy
msgid "Select Actor 1"
msgstr "Tema seç"
#: engines/twp/metaengine.cpp:157
#, fuzzy
msgid "Select Actor 2"
msgstr "Tema seç"
#: engines/twp/metaengine.cpp:158
#, fuzzy
msgid "Select Actor 3"
msgstr "Tema seç"
#: engines/twp/metaengine.cpp:159
#, fuzzy
msgid "Select Actor 4"
msgstr "Tema seç"
#: engines/twp/metaengine.cpp:160
#, fuzzy
msgid "Select Actor 5"
msgstr "Tema seç"
#: engines/twp/metaengine.cpp:161
#, fuzzy
msgid "Select Actor 6"
msgstr "Tema seç"
#: engines/twp/metaengine.cpp:162
#, fuzzy
msgid "Select Choice 1"
msgstr "Tema seç"
#: engines/twp/metaengine.cpp:163
#, fuzzy
msgid "Select Choice 2"
msgstr "Tema seç"
#: engines/twp/metaengine.cpp:164
#, fuzzy
msgid "Select Choice 3"
msgstr "Tema seç"
#: engines/twp/metaengine.cpp:165
#, fuzzy
msgid "Select Choice 4"
msgstr "Tema seç"
#: engines/twp/metaengine.cpp:166
#, fuzzy
msgid "Select Choice 5"
msgstr "Tema seç"
#: engines/twp/metaengine.cpp:167
#, fuzzy
msgid "Select Choice 6"
msgstr "Tema seç"
#: engines/twp/metaengine.cpp:168
#, fuzzy
msgid "Select Next Actor"
msgstr "Tema seç"
#: engines/twp/metaengine.cpp:169
msgid "Select Previous Actor"
msgstr ""
#: engines/twp/metaengine.cpp:170
msgid "Skip Text"
msgstr ""
#: engines/twp/metaengine.cpp:171
#, fuzzy
msgid "Show hotspots"
msgstr "Gizli dosyaları göster"
#: engines/ultima/metaengine.cpp:63
msgid "Enable frame skipping"
msgstr ""
#: engines/ultima/metaengine.cpp:64
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
#: engines/ultima/metaengine.cpp:74
#, fuzzy
msgid "Enable frame limiting"
msgstr "3B Anti merdiven efekti:"
#: engines/ultima/metaengine.cpp:75
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
#: engines/ultima/metaengine.cpp:85
#, fuzzy
msgid "Enable cheats"
msgstr "Oyunun tam ismi"
#: engines/ultima/metaengine.cpp:86
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
#: engines/ultima/metaengine.cpp:107
msgid "Play foot step sounds"
msgstr ""
#: engines/ultima/metaengine.cpp:108
msgid "Plays sound when the player moves."
msgstr ""
#: engines/ultima/metaengine.cpp:118
#, fuzzy
msgid "Enable jump to mouse position"
msgstr "Oyunun tam ismi"
#: engines/ultima/metaengine.cpp:119
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
#: engines/ultima/metaengine.cpp:129
#, fuzzy
msgid "Enable font replacement"
msgstr "3B Anti merdiven efekti:"
#: engines/ultima/metaengine.cpp:130
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
#: engines/ultima/metaengine.cpp:152
msgid "Camera moves with Silencer"
msgstr ""
#: engines/ultima/metaengine.cpp:153
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
#: engines/ultima/metaengine.cpp:163
msgid "Always enable Christmas easter-egg"
msgstr ""
#: engines/ultima/metaengine.cpp:164
msgid "Enable the Christmas music at any time of year."
msgstr ""
#: engines/ultima/shared/early/ultima_early.cpp:70
msgid "Could not find correct ultima.dat datafile"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:375
#, c-format
msgid "loading quick save %d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:380
#, c-format
msgid "saving quick save %d"
msgstr ""
#: engines/ultima/nuvie/metaengine.cpp:41
msgid "Original Save"
msgstr ""
#: engines/ultima/nuvie/metaengine.cpp:206
msgid "Ultima VI"
msgstr ""
#: engines/ultima/nuvie/metaengine.cpp:208
msgid "Martian Dreams"
msgstr ""
#: engines/ultima/nuvie/metaengine.cpp:210
msgid "The Savage Empire"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:207
msgid "Transfer Character"
msgstr ""
#: engines/ultima/ultima8/metaengine.cpp:138
2020-11-29 15:45:21 +00:00
msgid "Ultima VIII"
msgstr ""
#: engines/ultima/ultima8/metaengine.cpp:138
2020-11-29 15:45:21 +00:00
msgid "Crusader"
msgstr ""
#: engines/ultima/ultima8/metaengine.cpp:181
2020-11-29 15:45:21 +00:00
msgid "Ultima VIII Cheats"
msgstr ""
#: engines/ultima/ultima8/metaengine.cpp:196
2020-11-29 15:45:21 +00:00
msgid "Ultima VIII Debug"
msgstr ""
#: engines/ultima/ultima8/games/cru_game.cpp:164
msgid ""
"Crusader intro movie file missing - check that the FLICS and SOUND "
"directories have been copied from the CD. More instructions are on the "
"wiki: https://wiki.scummvm.org/index.php?title=Crusader:_No_Remorse."
msgstr ""
#: engines/vcruise/metaengine.cpp:42
msgid "Improved click sensitivity"
msgstr ""
#: engines/vcruise/metaengine.cpp:43
msgid ""
"Allows the mouse to be moved a short distance without cancelling click "
"interactions. If this is off, any mouse movement while the mouse button is "
"held cancels a click interaction."
msgstr ""
#: engines/vcruise/metaengine.cpp:53
msgid "Faster animations"
msgstr ""
#: engines/vcruise/metaengine.cpp:54
#, fuzzy
msgid "Speeds up animations."
msgstr "A~y~arlar..."
#: engines/vcruise/metaengine.cpp:75
msgid "Skip main menu"
msgstr ""
#: engines/vcruise/metaengine.cpp:76
msgid "Starts a new game upon launching instead of going to the main menu."
msgstr ""
#: engines/vcruise/metaengine.cpp:86
#, fuzzy
msgid "Use 16-color graphics"
msgstr "Grafik filtreleme"
#: engines/vcruise/metaengine.cpp:87
#, fuzzy
msgid "Uses 16-color graphics."
msgstr "Grafik filtreleme"
#: engines/vcruise/metaengine.cpp:135
msgid "Display help screen"
msgstr ""
#: engines/vcruise/metaengine.cpp:140 engines/wintermute/keymapper_tables.h:920
#, fuzzy
msgid "Save game"
msgstr "Kaydetme Yolu:"
#: engines/vcruise/metaengine.cpp:150
#, fuzzy
#| msgid "Override global audio settings"
msgid "Open sound settings"
msgstr "Global ses ayarlarını bastırma"
#: engines/vcruise/metaengine.cpp:155
#, fuzzy
msgid "Quit game"
msgstr "Oyun"
#: engines/vcruise/metaengine.cpp:166
msgid "Toggle music on/off"
msgstr ""
#: engines/vcruise/metaengine.cpp:171
#, fuzzy
#| msgid "Special sound effects volume"
msgid "Toggle sound effects on/off"
msgstr "Özel ses efektleri ses düzeyi"
#: engines/vcruise/metaengine.cpp:176
#, fuzzy
msgid "Music volume down"
msgstr "Müzik cihazı:"
#: engines/vcruise/metaengine.cpp:181
#, fuzzy
msgid "Music volume up"
msgstr "Müzik cihazı:"
#: engines/vcruise/metaengine.cpp:186
#, fuzzy
#| msgid "Special sound effects volume"
msgid "Sound effect volume down"
msgstr "Özel ses efektleri ses düzeyi"
#: engines/vcruise/metaengine.cpp:191
#, fuzzy
#| msgid "Special sound effects volume"
msgid "Sound effect volume up"
msgstr "Özel ses efektleri ses düzeyi"
#: engines/vcruise/metaengine.cpp:196
#, fuzzy
msgid "Skip current animation"
msgstr "A~y~arlar..."
#: engines/vcruise/metaengine.cpp:200
msgid "Cycle item in scene (debug cheat)"
msgstr ""
#: engines/vcruise/vcruise.cpp:92
#, fuzzy
msgid "This game requires JPEG support, which was not compiled in."
msgstr "Özellikler derlenmiştir:"
#: engines/vcruise/vcruise.cpp:99
msgid ""
"Music for this game requires Ogg Vorbis support, which was not compiled in.\n"
"The game will still play, but will not have any music."
msgstr ""
#: engines/vcruise/vcruise.cpp:109
msgid ""
"Music for this game requires MP3 support, which was not compiled in.\n"
"The game will still play, but will not have any music."
msgstr ""
#: engines/vcruise/vcruise.cpp:348
msgid "Failed to load save, the save data appears to be damaged."
msgstr ""
#: engines/vcruise/vcruise.cpp:353
msgid "Failed to read version information from save file."
msgstr ""
#: engines/vcruise/vcruise.cpp:373
#, fuzzy
msgid "An unknown error occurred while attempting to load the saved game."
msgstr "Otokayıt yaparken hata oluştu"
#: engines/wintermute/metaengine.cpp:42
2020-11-29 15:45:21 +00:00
msgid "Show FPS-counter"
msgstr ""
#: engines/wintermute/metaengine.cpp:43
2020-11-29 15:45:21 +00:00
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
#: engines/wintermute/metaengine.cpp:54
2020-11-29 15:45:21 +00:00
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/metaengine.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/wintermute/metaengine.cpp:67
msgid "Force to use 2D renderer (2D games only)"
msgstr ""
#: engines/wintermute/metaengine.cpp:68
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
msgstr ""
#: engines/wintermute/metaengine.cpp:112
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "FoxTail support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/wintermute/metaengine.cpp:118
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Hero Craft support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/wintermute/metaengine.cpp:124
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Wintermute3D support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/wintermute/wintermute.cpp:148
2020-11-29 15:45:21 +00:00
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr ""
#: engines/wintermute/wintermute.cpp:159
2020-11-29 15:45:21 +00:00
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:170
2020-11-29 15:45:21 +00:00
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:181
2020-11-29 15:45:21 +00:00
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:149
#: engines/wintermute/keymapper_tables.h:731
#: engines/wintermute/keymapper_tables.h:2116
#: engines/wintermute/keymapper_tables.h:2216
2020-11-29 15:45:21 +00:00
msgid "Walk forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:155
#: engines/wintermute/keymapper_tables.h:736
#: engines/wintermute/keymapper_tables.h:2238
2020-11-29 15:45:21 +00:00
msgid "Walk backward"
msgstr ""
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:174
#: engines/wintermute/keymapper_tables.h:685
#: engines/wintermute/keymapper_tables.h:1855
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Show scene geometry"
msgstr "Ekran üstü kontrolünü göster"
#: engines/wintermute/keymapper_tables.h:183
#: engines/wintermute/keymapper_tables.h:199
#: engines/wintermute/keymapper_tables.h:630
#: engines/wintermute/keymapper_tables.h:906
#: engines/wintermute/keymapper_tables.h:1103
#: engines/wintermute/keymapper_tables.h:1231
#: engines/wintermute/keymapper_tables.h:1255
2020-11-29 15:45:21 +00:00
msgid "Previous page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:190
#: engines/wintermute/keymapper_tables.h:207
#: engines/wintermute/keymapper_tables.h:638
#: engines/wintermute/keymapper_tables.h:913
#: engines/wintermute/keymapper_tables.h:1110
#: engines/wintermute/keymapper_tables.h:1236
#: engines/wintermute/keymapper_tables.h:1260
2020-11-29 15:45:21 +00:00
msgid "Next page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:239
#: engines/wintermute/keymapper_tables.h:262
#: engines/wintermute/keymapper_tables.h:313
#: engines/wintermute/keymapper_tables.h:352
#: engines/wintermute/keymapper_tables.h:389
#: engines/wintermute/keymapper_tables.h:499
#: engines/wintermute/keymapper_tables.h:526
#: engines/wintermute/keymapper_tables.h:651
#: engines/wintermute/keymapper_tables.h:785
#: engines/wintermute/keymapper_tables.h:812
#: engines/wintermute/keymapper_tables.h:833
#: engines/wintermute/keymapper_tables.h:858
#: engines/wintermute/keymapper_tables.h:885
#: engines/wintermute/keymapper_tables.h:1045
#: engines/wintermute/keymapper_tables.h:1248
#: engines/wintermute/keymapper_tables.h:1319
#: engines/wintermute/keymapper_tables.h:1415
#: engines/wintermute/keymapper_tables.h:1472
#: engines/wintermute/keymapper_tables.h:1498
#: engines/wintermute/keymapper_tables.h:1660
#: engines/wintermute/keymapper_tables.h:1709
#: engines/wintermute/keymapper_tables.h:1757
#: engines/wintermute/keymapper_tables.h:1790
#: engines/wintermute/keymapper_tables.h:1983
#: engines/wintermute/keymapper_tables.h:2103
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Show hints"
msgstr "Gizli dosyaları göster"
#: engines/wintermute/keymapper_tables.h:249
#: engines/wintermute/keymapper_tables.h:396
#: engines/wintermute/keymapper_tables.h:658
#: engines/wintermute/keymapper_tables.h:864
#: engines/wintermute/keymapper_tables.h:1442
#: engines/wintermute/keymapper_tables.h:1519
#: engines/wintermute/keymapper_tables.h:1667
#: engines/wintermute/keymapper_tables.h:1679
#: engines/wintermute/keymapper_tables.h:1688
#: engines/wintermute/keymapper_tables.h:1950
2020-11-29 15:45:21 +00:00
msgid "Show inventory"
msgstr ""
#: engines/wintermute/keymapper_tables.h:269
#: engines/wintermute/keymapper_tables.h:332
#: engines/wintermute/keymapper_tables.h:367
#: engines/wintermute/keymapper_tables.h:402
#: engines/wintermute/keymapper_tables.h:506
#: engines/wintermute/keymapper_tables.h:533
#: engines/wintermute/keymapper_tables.h:1932
#: engines/wintermute/keymapper_tables.h:1990
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "GUI variant A"
msgstr "Bilinmeyen varyant"
#: engines/wintermute/keymapper_tables.h:276
#: engines/wintermute/keymapper_tables.h:339
#: engines/wintermute/keymapper_tables.h:374
#: engines/wintermute/keymapper_tables.h:408
#: engines/wintermute/keymapper_tables.h:513
#: engines/wintermute/keymapper_tables.h:540
#: engines/wintermute/keymapper_tables.h:1938
#: engines/wintermute/keymapper_tables.h:1996
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "GUI variant B"
msgstr "Bilinmeyen varyant"
#: engines/wintermute/keymapper_tables.h:283
#: engines/wintermute/keymapper_tables.h:414
#: engines/wintermute/keymapper_tables.h:547
#: engines/wintermute/keymapper_tables.h:1117
2020-11-29 15:45:21 +00:00
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:288
#: engines/wintermute/keymapper_tables.h:419
#: engines/wintermute/keymapper_tables.h:552
#: engines/wintermute/keymapper_tables.h:1122
msgid "Phone up button"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:294
#: engines/wintermute/keymapper_tables.h:425
#: engines/wintermute/keymapper_tables.h:558
#: engines/wintermute/keymapper_tables.h:1128
msgid "Phone down button"
msgstr ""
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:360
msgid "Alternative action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:431
#: engines/wintermute/keymapper_tables.h:564
#: engines/wintermute/keymapper_tables.h:1134
2020-11-29 15:45:21 +00:00
msgid "Phone 0 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:436
#: engines/wintermute/keymapper_tables.h:569
#: engines/wintermute/keymapper_tables.h:1139
#: engines/wintermute/keymapper_tables.h:1817
2020-11-29 15:45:21 +00:00
msgid "Phone 1 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:441
#: engines/wintermute/keymapper_tables.h:574
#: engines/wintermute/keymapper_tables.h:1144
#: engines/wintermute/keymapper_tables.h:1822
2020-11-29 15:45:21 +00:00
msgid "Phone 2 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:446
#: engines/wintermute/keymapper_tables.h:579
#: engines/wintermute/keymapper_tables.h:1149
#: engines/wintermute/keymapper_tables.h:1827
2020-11-29 15:45:21 +00:00
msgid "Phone 3 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:451
#: engines/wintermute/keymapper_tables.h:584
#: engines/wintermute/keymapper_tables.h:1154
2020-11-29 15:45:21 +00:00
msgid "Phone 4 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:456
#: engines/wintermute/keymapper_tables.h:589
#: engines/wintermute/keymapper_tables.h:1159
2020-11-29 15:45:21 +00:00
msgid "Phone 5 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:461
#: engines/wintermute/keymapper_tables.h:594
#: engines/wintermute/keymapper_tables.h:1164
2020-11-29 15:45:21 +00:00
msgid "Phone 6 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:466
#: engines/wintermute/keymapper_tables.h:599
#: engines/wintermute/keymapper_tables.h:1169
2020-11-29 15:45:21 +00:00
msgid "Phone 7 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:471
#: engines/wintermute/keymapper_tables.h:604
#: engines/wintermute/keymapper_tables.h:1174
2020-11-29 15:45:21 +00:00
msgid "Phone 8 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:476
#: engines/wintermute/keymapper_tables.h:609
#: engines/wintermute/keymapper_tables.h:1179
2020-11-29 15:45:21 +00:00
msgid "Phone 9 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:481
#: engines/wintermute/keymapper_tables.h:614
#: engines/wintermute/keymapper_tables.h:1184
2020-11-29 15:45:21 +00:00
msgid "Phone * button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:486
#: engines/wintermute/keymapper_tables.h:619
#: engines/wintermute/keymapper_tables.h:1189
2020-11-29 15:45:21 +00:00
msgid "Phone # button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:664
#: engines/wintermute/keymapper_tables.h:1366
#: engines/wintermute/keymapper_tables.h:1422
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Show help"
msgstr "Gizli dosyaları göster"
#: engines/wintermute/keymapper_tables.h:670
#: engines/wintermute/keymapper_tables.h:871
#: engines/wintermute/keymapper_tables.h:892
#: engines/wintermute/keymapper_tables.h:1326
#: engines/wintermute/keymapper_tables.h:1352
#: engines/wintermute/keymapper_tables.h:1428
#: engines/wintermute/keymapper_tables.h:1484
#: engines/wintermute/keymapper_tables.h:1505
#: engines/wintermute/keymapper_tables.h:1695
#: engines/wintermute/keymapper_tables.h:1969
#: engines/wintermute/keymapper_tables.h:2171
2020-11-29 15:45:21 +00:00
msgid "Scroll up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:677
#: engines/wintermute/keymapper_tables.h:878
#: engines/wintermute/keymapper_tables.h:899
#: engines/wintermute/keymapper_tables.h:1333
#: engines/wintermute/keymapper_tables.h:1359
#: engines/wintermute/keymapper_tables.h:1435
#: engines/wintermute/keymapper_tables.h:1491
#: engines/wintermute/keymapper_tables.h:1512
#: engines/wintermute/keymapper_tables.h:1702
#: engines/wintermute/keymapper_tables.h:1976
#: engines/wintermute/keymapper_tables.h:2176
2020-11-29 15:45:21 +00:00
msgid "Scroll down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:690
2020-11-29 15:45:21 +00:00
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/keymapper_tables.h:700
#: engines/wintermute/keymapper_tables.h:819
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Volume max"
msgstr "Ses"
#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:706
2020-11-29 15:45:21 +00:00
msgid "Show debug parser"
msgstr ""
#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:714
#: engines/wintermute/keymapper_tables.h:853
#: engines/wintermute/keymapper_tables.h:1581
#: engines/wintermute/keymapper_tables.h:1833
#: engines/wintermute/keymapper_tables.h:1878
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Debug print"
msgstr "Grafik Ayarları"
#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:720
#: engines/wintermute/keymapper_tables.h:1849
2020-11-29 15:45:21 +00:00
msgid "Exit"
msgstr ""
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:726
2020-11-29 15:45:21 +00:00
msgid "Light helper window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:751
2020-11-29 15:45:21 +00:00
msgid "Run forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:756
2020-11-29 15:45:21 +00:00
msgid "Run backward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:761
2020-11-29 15:45:21 +00:00
msgid "Turn left fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:766
2020-11-29 15:45:21 +00:00
msgid "Turn right fast"
msgstr ""
#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:772
2020-11-29 15:45:21 +00:00
msgid "Show blueprint"
msgstr ""
#: engines/wintermute/keymapper_tables.h:792
#: engines/wintermute/keymapper_tables.h:1587
#: engines/wintermute/keymapper_tables.h:1770
#: engines/wintermute/keymapper_tables.h:1803
#: engines/wintermute/keymapper_tables.h:2089
msgid "Next action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:799
#: engines/wintermute/keymapper_tables.h:1595
#: engines/wintermute/keymapper_tables.h:1777
#: engines/wintermute/keymapper_tables.h:1810
#: engines/wintermute/keymapper_tables.h:2097
msgid "Previous action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:826
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Volume off"
msgstr "Ses"
#: engines/wintermute/keymapper_tables.h:840
2020-11-29 15:45:21 +00:00
msgid "Change font size"
msgstr ""
#: engines/wintermute/keymapper_tables.h:935
2020-11-29 15:45:21 +00:00
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/keymapper_tables.h:940
2020-11-29 15:45:21 +00:00
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/keymapper_tables.h:945
2020-11-29 15:45:21 +00:00
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/keymapper_tables.h:955
#: engines/wintermute/keymapper_tables.h:1314
#: engines/wintermute/keymapper_tables.h:1872
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Cancel waiting"
msgstr "İndirmeyi iptal et"
#: engines/wintermute/keymapper_tables.h:965
2020-11-29 15:45:21 +00:00
msgid "First page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:970
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Last page"
msgstr "Hızlı yeniden oynatma"
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:978
2020-11-29 15:45:21 +00:00
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:994
2020-11-29 15:45:21 +00:00
msgid "Show game credits"
msgstr ""
#: engines/wintermute/keymapper_tables.h:999
2020-11-29 15:45:21 +00:00
msgid "Play selected music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1004
2020-11-29 15:45:21 +00:00
msgid "Select next music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1009
2020-11-29 15:45:21 +00:00
msgid "Play note 1: A"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1014
2020-11-29 15:45:21 +00:00
msgid "Play note 2: F#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1019
2020-11-29 15:45:21 +00:00
msgid "Play note 3: D#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1024
2020-11-29 15:45:21 +00:00
msgid "Play note 4: C#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1029
2020-11-29 15:45:21 +00:00
msgid "Play note 5: E"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1034
2020-11-29 15:45:21 +00:00
msgid "Play note 6: G#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1039
2020-11-29 15:45:21 +00:00
msgid "Play note 7: B"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1052
2020-11-29 15:45:21 +00:00
msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1057
2020-11-29 15:45:21 +00:00
msgid "Ability: Push"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1062
2020-11-29 15:45:21 +00:00
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1067
2020-11-29 15:45:21 +00:00
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1072
2020-11-29 15:45:21 +00:00
msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1077
2020-11-29 15:45:21 +00:00
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1082
2020-11-29 15:45:21 +00:00
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1087
2020-11-29 15:45:21 +00:00
msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1200
2020-11-29 15:45:21 +00:00
msgid "Show hints / Dance move"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1207
2020-11-29 15:45:21 +00:00
msgid "Dance move up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1213
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Dance move down"
msgstr "İndirmeyi iptal et"
#: engines/wintermute/keymapper_tables.h:1219
2020-11-29 15:45:21 +00:00
msgid "Dance move left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1225
2020-11-29 15:45:21 +00:00
msgid "Dance move right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1283
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Cancel input"
msgstr "İptal"
#: engines/wintermute/keymapper_tables.h:1345
#, fuzzy
msgid "Toggle subtitles"
msgstr "Altyazılar"
#: engines/wintermute/keymapper_tables.h:1409
#, fuzzy
msgid "Hide hints"
msgstr "Gizli dosyaları göster"
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1464
msgid "Shift key"
2020-11-29 15:45:21 +00:00
msgstr ""
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1566
msgid "Chapayev's action"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:1614
#: engines/wintermute/keymapper_tables.h:1867
#: engines/wintermute/keymapper_tables.h:1963
2020-11-29 15:45:21 +00:00
msgid "Settings"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1619
2020-11-29 15:45:21 +00:00
msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1624
2020-11-29 15:45:21 +00:00
msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1629
2020-11-29 15:45:21 +00:00
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1634
2020-11-29 15:45:21 +00:00
msgid "Dialogue answer 4"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1645
msgid "Spin wheel slower"
2020-11-29 15:45:21 +00:00
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1653
msgid "Spin wheel faster"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:1731
2020-11-29 15:45:21 +00:00
msgid "Zoom out"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1738
2020-11-29 15:45:21 +00:00
msgid "Zoom in"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1751
#: engines/wintermute/keymapper_tables.h:1957
2020-11-29 15:45:21 +00:00
msgid "Show journal"
msgstr ""
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1884
2020-11-29 15:45:21 +00:00
msgid "Bezier window"
msgstr ""
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1901
msgid "Droid's action"
2020-11-29 15:45:21 +00:00
msgstr ""
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:2009
2020-11-29 15:45:21 +00:00
msgid "Rotate"
msgstr ""
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:2035
2020-11-29 15:45:21 +00:00
msgid "Drop"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2043
2020-11-29 15:45:21 +00:00
msgid "Player 1: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2048
2020-11-29 15:45:21 +00:00
msgid "Player 1: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2053
2020-11-29 15:45:21 +00:00
msgid "Player 1: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2058
2020-11-29 15:45:21 +00:00
msgid "Player 1: Right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2063
2020-11-29 15:45:21 +00:00
msgid "Player 2: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2068
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msgid "Player 2: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2073
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msgid "Player 2: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2078
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msgid "Player 2: Right"
msgstr ""
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2084
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msgid "Debug FPS"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2181
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msgid "F1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2186
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msgid "Key i"
msgstr ""
#: engines/zvision/file/save_manager.cpp:221
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#: engines/zvision/metaengine.cpp:58
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msgid "Double FPS"
msgstr ""
#: engines/zvision/metaengine.cpp:59
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msgid "Increase framerate from 30 to 60 FPS"
msgstr ""
#: engines/zvision/metaengine.cpp:70
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msgid "Enable Venus"
msgstr ""
#: engines/zvision/metaengine.cpp:71
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#, fuzzy
msgid "Enable the Venus help system"
msgstr "Oyunun tam ismi"
#: engines/zvision/metaengine.cpp:82
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msgid "Disable animation while turning"
msgstr ""
#: engines/zvision/metaengine.cpp:83
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msgid "Disable animation while turning in panorama mode"
msgstr ""
#: engines/zvision/metaengine.cpp:94
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msgid "Use high resolution MPEG video"
msgstr ""
#: engines/zvision/metaengine.cpp:95
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msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
#: engines/zvision/metaengine.cpp:197
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#, fuzzy
msgid "Look Up"
msgstr "Aşağı"
#: engines/zvision/metaengine.cpp:203
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#, fuzzy
msgid "Look Down"
msgstr "Aşağı"
#: engines/zvision/metaengine.cpp:238
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msgid "Spellbook"
msgstr ""
#: engines/zvision/metaengine.cpp:244
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msgid "Score"
msgstr ""
#: engines/zvision/metaengine.cpp:250
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msgid "Put away object"
msgstr ""
#: engines/zvision/metaengine.cpp:256
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msgid "Extract coin"
msgstr ""
#: engines/zvision/metaengine.cpp:277
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#, fuzzy
msgid "Preferences"
msgstr "Tercih edilen cihaz:"
#: engines/zvision/zvision.cpp:309
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msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
#, fuzzy
#~ msgid "Open action"
#~ msgstr "A~y~arlar..."
#, fuzzy
#~| msgid "Choose an action to map"
#~ msgid "Close action"
#~ msgstr "Eşleştirme için bir işlem seç"
#, fuzzy
#~ msgid "Give action"
#~ msgstr "A~y~arlar..."
#, fuzzy
#~ msgid "Look at action"
#~ msgstr "Aşağı"
#, fuzzy
#~ msgid "Use action"
#~ msgstr "Aktif"
#, fuzzy
#~ msgid "Update Shaders"
#~ msgstr "Güncelleme kontrolü:"
#, fuzzy
#~ msgid "Update Icons"
#~ msgstr "Güncelleme kontrolü:"
#, fuzzy
#~ msgid "Enable game-specific enhancements"
#~ msgstr "3B Anti merdiven efekti:"
#, fuzzy
#~| msgid "New Save"
#~ msgid "New Line"
#~ msgstr "Yeni Kayıt"
#, fuzzy
#~ msgid "Move cursor left"
#~ msgstr "Sol"
#, fuzzy
#~ msgid "Move cursor right"
#~ msgstr "Sağ"
#, fuzzy
#~| msgid "Control"
#~ msgid "Controls Help"
#~ msgstr "Kontrol"
#, fuzzy
#~ msgid "Touchpad mode enabled."
#~ msgstr "Touchpad fare modu"
#, fuzzy
#~ msgid "Touchpad mode disabled."
#~ msgstr "Touchpad fare modu"
#, fuzzy
#~| msgid "Control"
#~ msgid "Control opacity"
#~ msgstr "Kontrol"
#, fuzzy
#~| msgid "Connect your cloud storage account"
#~ msgid "You cloud storage has been connected!"
#~ msgstr "Bulut depolama hesabınıza bağlanın"
#, fuzzy
#~ msgid "Speech Options"
#~ msgstr "A~y~arlar..."
#~ msgctxt "lowres"
#~ msgid "2. Get the code and enter it here:"
#~ msgstr "2.Kodu al ve buraya gir:"
#~ msgid "2. Get the code and enter it here:"
#~ msgstr "2.Kodu al ve buraya gir:"
#~ msgid "Connecting..."
#~ msgstr "Bağlanıyor..."
#~ msgid "Failed to connect storage."
#~ msgstr "Depolama alanına bağlantı sağlanamadı."
#~ msgid "Failed to connect storage: "
#~ msgstr "Depolama alanına bağlantı sağlanamadı: "
#, fuzzy
#~ msgid "Enable voices"
#~ msgstr "Oyunun tam ismi"
#, fuzzy
#~ msgid "Enable the voices for the game"
#~ msgstr "Oyunun tam ismi"
#, fuzzy
#~ msgid "Toggle fast conversation mode"
#~ msgstr "Görüntü oranı düzeltme"
#, fuzzy
#~ msgid "Reload last save"
#~ msgstr "Tarih kaydedilmemiş"
#, fuzzy
#~ msgid "Show credits"
#~ msgstr "Gizli dosyaları göster"
#, fuzzy
#~ msgid "Enable Second Chance"
#~ msgstr "Oyunun tam ismi"
#, fuzzy
#~ msgid "Engine Options"
#~ msgstr "A~y~arlar..."
#, fuzzy
#~ msgid "Cancel autosave"
#~ msgstr "İptal"
#, fuzzy
#~ msgid "Player Time:"
#~ msgstr "Oynama süresi: "
#, fuzzy
#~ msgid "Timer On"
#~ msgstr "Saat: "
#, fuzzy
#~ msgctxt "lowres"
#~ msgid "Misc"
#~ msgstr "Diğer"
#~ msgid "Override global shader settings"
#~ msgstr "Global çizici ayarlarını bastırma"
#~ msgctxt "lowres"
#~ msgid "Override global shader settings"
#~ msgstr "Global çizici ayarlarını bastırma"
#~ msgid "HW Shader:"
#~ msgstr "Donanımsal Çizici:"
#~ msgid "Different hardware shaders give different visual effects"
#~ msgstr "Farklı donanımsal çiziciler farklı görsel efektler verir"
#~ msgctxt "lowres"
#~ msgid "HW Shader:"
#~ msgstr "Donanımsal Çizici:"
#~ msgid "Different shaders give different visual effects"
#~ msgstr "Farklı çiziciler farklı görsel efektler verir"
#, fuzzy
#~ msgid "Select a game to LOAD"
#~ msgstr "Oyun ek klasörünü seç"
#, fuzzy
#~ msgid "~E~dit Game..."
#~ msgstr "~O~yun bazli ayarlari değiştir..."
#, fuzzy
#~ msgctxt "lowres"
#~ msgid "~E~dit Game..."
#~ msgstr "~O~yun bazli ayarlari değiştir..."
#~ msgid "Swap Menu and Back buttons"
#~ msgstr "Menu ve Geri tuşlarını aralarında değiştir"
#, fuzzy
#~ msgid "Invalid save file name"
#~ msgstr "Kaydetmek için dosya ismini girin"
#, fuzzy
#~ msgid "SAGA2 support not compiled in"
#~ msgstr "Özellikler derlenmiştir:"
#, fuzzy
#~ msgid "Music menu"
#~ msgstr "Müzik cihazı:"
#~ msgid "Select an action and click 'Map'"
#~ msgstr "Bir işlem seç ve 'Eşleştirme' ye tıkla"
#~ msgid "Associated key : %s"
#~ msgstr "Eşlenmiş tuş : %s"
#~ msgid "Associated key : none"
#~ msgstr "Eşleştirilmiş : yok"
#~ msgid "Please select an action"
#~ msgstr "Lütfen bir işlem seç"
#~ msgid "Press the key to associate"
#~ msgstr "Eşleştirmek için bir tuşa basın"
#~ msgid "Keys"
#~ msgstr "Tuşlar"
#~ msgid "~K~eys"
#~ msgstr "~T~uşlar"
#, fuzzy
#~ msgid "Do you want to quit ?"
#~ msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?"
#, fuzzy
#~ msgid "~L~eft handed mode"
#~ msgstr "Render modu:"
#, fuzzy
#~ msgid "Pad Down"
#~ msgstr "Aşağı"
#, fuzzy
#~ msgid "Show/hide debug console"
#~ msgstr "Gizli dosyaları göster"